#Battletech/Mech Warrior
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right okay, something is definitely broken with the money calculation
not that I'm complaining, give me more c bill
please for the love of everything, bring assault or heavy in a game with 'any' weight
just got utterly ran over by a team of 6 assaults
all above 90 tons
I am actually quite good at assaulting now huh?
Banshee is actually really good
I think I'm the only Banshee in every match I have encountered, excep that one guy with Banshee Siren variant
oh wow, I think my luck is just, gonna ran out for this month, because I have obtained 3 ultra rare supply crate and got 800 mc from them
that's crazy
I really need to get an atlas or something for stupid 100 ton event like right now
finally, I have skilled up everything
except for the new Grid Iron hunchback I just bought today because I want to finally try out gauss weapon
Gauss is good
apparently gauss weapon has like, good structure crit effect or something?
idk
but it's not really documented well
They're just solid low heat long range damage
anyway, shoved a heavy goose into my iron grid
Or for HGR like being beaten with a sledgehammer
this makes it slow as hell, but I just want something with heavy goose
god I'm so gonna shove silver bullet gauss in if it ever get put into MWO
so erm, apparently some normal mech are on sale too?
except this info doesn't seem to be written anywhere?
so it's hard to tell what is on sale or not
or not
this only applies to the champion for some reasons which is lmao
QUICK, GET CHAMPION WHEN PGI DIDN'T NOTICE IT!
the sale mentions champions
I did 1200 damage in my incubus
survived nearly the entire game and then died to going half a percent over heat like thirty times
no like
'champion' is a variant of normal variant of mechs that has boosted c bill earning
not, ya know, Champion the battlemech
yeah champion variants are also part of the sale
yeah that sometimes happen
hmmm, looking over my 60 tonners, I think the reason why my time with my rifleman is just so miserable is that it just doesn't pump out enough damage with a light engine
2 UAC and 4 medium laser is erm... apparently the firepower level of a medium
I'm starting to think that all the bad time I had with heavy and assault builds were just because I built them wrongly
it was easier to make that mistake when you have so much mass to play around
...anyway, making a list on getting more rifleman when possible
I think the one thing that's making me embracing IS XL engine more is that more often than not, not matter how much I twist, I most likely get killed through CT
it's only in rare games that I get to do some more after getting side torso shot out, and in most case, having light engine just means I died slower
some mech really cannot use XL engine, but the viable lists are surprisingly long
and a lot of the time, the additional speed or firepower helps more than survivability
heavy and assault mechs have more limited uses on XL engine, but some mech just get CT cored so often that it doesn't matter if you use XL or not
my initial fear on using XL is that I might die to a 'lucky shot' but honestly that can be overcome with skill, and when bad luck just happens, not like you can do a thing about it
just go XL, you only blow up once!
also on some mech, I torso twist so well that it doesn't feel like there's a difference between using light engine and XL
like Crab
I would just give all my crab XL, if not for the fact that it's expensive, and also they don't really need it because they are all very fast already
I love crabs
Does anyone have a rough size comparison for how tall a Huntsman is relative to say, a hunchback? Doing a 3d printing project.
all I know is Huntsman is slightly taller in MWO
annnnd I have done it
I have skilled up to the max of every mech I have in my hanger
all 95 of them
You could check with the tabletop folks at #1161695907255963709 as well, they might know!
oh yeah also, remember to grab you 25 extra lootbags if the system previously glitched out
it works now
hmmm, it really starting to feel like erm
that my tendency to put UAC10 on my heavy without jam chance quirk might be a mistake
"The then god said, 'Use AC20', and thus the holy testament has been established' "
then again brawling was actually hard to do before cauldron patch
THE THUS GOD SAY USE AC20
JESSU
that was absurdly easy
the roughneck powerhouse is now an actual powerhouse
nothing can withstand the power of ac20 and srm6 at pointblank range
or to the back
modded mechwarrior 5 is a blast but man I wish they did a little more for the DLC missions.
"Probe the enemy defenses - our own forces are built for siege, not scouting"
Ok, I'll bring my mediums and fast heavies
its a warzone mission with bounty payout if you stay long
nvm 4 PPC awesome hellmachine time it is again
At least the missions for the Fedcomm invasion of Capellan space were pretty good. This is more of an issue with Rise of Rasaulhauge
this stalker can fire all of that together?
AC + 2 snubs, wait half a second, fire the other two
ah okay
What's their problem.
alfa
Extremely Normal Stalker
ok this 6xSNPPC fit has potential
jesus
no curbie
LIGH AUTOACNANON
SIVLER BULELT GASUS
PALSAM S CNAOP
OH MYGOD YEYSYSYSY
THUNDERBOLT MSISILe
MAGSHOT, AP FGAYUSS
HOLY SHIT YAYAYYAY
oh yeah also january free mech event has started, it's just Jenners
always has been
incubus noises
I think this is the best I've ever done in a 4v4
pulled it back from a 1v3
though the last guy ran out of ATMs
i got my first saltpost in all chat ๐ฅฒ
What mech would y'all recommend for a newbie? Friend convinced me to pick the game up.
I kinda enjoy the light mechs, but they seem to require more skill than I currently possess
The trial mechs are all really good actually, so try any of those!
I think medium/heavy are best places to start
Tanky enough to survive some hits, but fast enough to get the fuck out when you misposition yourself
It was the one I found the most fun when I started, dunno if best heh. You basically have two real good gatling guns
I like the trial bushwacker
the dual RAC5s are good
trials are nice, I'm a big urbie fan since they can be played as very agile mediums
the INC-2 and INC-3 are meta for a reason
if the trial rifleman 2 with the 6 AC2s is still available that one is fun
the catapult A1 with 6xSRM6a speaks to god
Urbanmech
Keeping in mind that making an actual build will cost an additional 3million or so because the stock engine is garbage
Is this fella suited for CQC? I know Assaults are supposed to be long range, but it do got a shotgun
you can build brawly assaults
that one in particular is built for close range
as is the fafnir next to it
Ah, I see
now, that's a little deceptive because HGR falloff is a lot slower than normal so you can still deal ~20 damage out to like 600m or so but you want to fire up close
...also, how do I get additional ammunition when I run out...?
In which case I may as well just DC?
You can still spot targets and soak damage
One of my preferred brawly assaults
45+45 alpha
Oh right press O at the start of every match to override your automatic shutdown
A few points of structure damage here and there is worth not getting stunned for four seconds under fire
Also read this
Hard disagree, you'll burn yourself out and die, don't press O lol
Later, once you know your heat, can do that
Should I save my money for the time being, or get myself a mech that isn't a basic starter mech?
I think save until you try all the trial mechs. Money is pretty easy to come by initially, but also the trial mechs are hella good, and lets you find what you enjoy
I do think I enjoy the mobility of Lights, it's just they feel kinda piddly
Are there any weapons I could mount on them to compensate?
Shotguns, maybe?
...I do recall seeing some dude with an axe, could I maybe mount melee?
Melee isn't a thing
The thing with lights is that you'll never win a straight up brawl but if played correctly you'll never have to
The INC-2/INC-3 have pretty respectable poke damage and extremely good mounts
Two high mounted HLLs for 36 damage at 400 meters and some back up machine guns if your target isn't paying attention
The R60L with a RAC5 is pretty respectable sustained damage with urbie armor quirks and good mobility
https://mwo.nav-alpha.com/mechlab?b=dc10351f_UM-R60L
I'd swap the small lasers for er smalls
For now stick to the trial mechs
Refitting a mech to "meta" standard gets expensive fast
You must have seen the Hatchetman then, which has a hatchet that don't really do anything
Though I have several of them because of their high ballistic/missile mounts, make poking over hill easy
Ah, I see
lights can do similar damage to most other weight classes, they just afford the ability to flank and some extent to dodge
lights need more poking (generally), which their speed helps a lot in getting out of the way fast after firing
it takes longer for a light to do the same damage unless its like a 12x mg piranha
plenty of brawler lights exist you just need a little luck and a lot of wasd
light life is either they ignore your existence even as you core them like an apple or half the enemy team target fixates you and chases you across the map
i think i accidentally won my team a match once when five people broke off from the main brawl to chase my flea cause it took them ages to take me down but they ended up getting swept by my team's deathball, lmao
my greatest moment in MWO still came from being a Piranha with all the small and micro laser and coring 5 enemies from the back thanks to a friend that I grouped up just distracting them
I'm still, feeling, so disgustingly ashamed with my first kill in that match
it was just a Hunchback IIC trying to get to the fight, and I just killed them from behind, the guy probably did like 0 damage...
I've heard the Flea is fun, I might snag it if I decide I enjoy lights
fleas are very dependant on their mobility
20 tonners take an incredible amount of skill to utilize well
otherwise you will just die
at minimum, I recommend 30 or 35 tonners for enough mobility and enough survivability to not die instantly.
urbies are unironically pretty good
Right, I'm guessing a Bushwhacker is my best bet for now if I want mobility
There are faster meds but the bushwacker is fast enough, has really good hitboxes, and with the dual RAC5s on the trial one good dps
it's a question of what you're using the mobility for
Mostly to dart around being a shit and peppering dudes with bullets, though I do want to be able to tank some hits in return
You might want to give the R60L a shot
urbies have good handling even if their engine limit is kinda meh, it's got a +30% RAC RoF quirk, and pretty good armor quirks
plus it's an urbie
Wait isn't that the mech that DragonKid uses as their avatar in their vids
no idea I don't watch their channel (sorry dk)
If it looks like an egg with a gun then yes
Lmao
the trick with the urbie is that it's not the fastest light by a long shot but it's agile and has quite a bit of armor for its weight
so you can find people who are already engaged or otherwise distracted and put that RAC5 to work
If you want a meta mech the R80 twin snubs plus SL build is actually godlike with good jumpjet use
also hoard your MC
don't blow it on stuff you could get with cbills
if you want a very fast light that can be an annoying shit with mounts/hill humping the INC2/INC3 are extremely good
130 kph with skills+ two high energy mounts
you don't brawl but play around slopes to expose like 5mm of mech and zap someone for 36 damage
the fun part of lights is that refitting them is relatively cheap
but in general expect a mech refit to cost more than the mech , esp for IS ones where you need to add endo plus an advanced tech engine
Well, refiting Urbie is cheap, refitting other light usually still costs limbs even if they are still cheaper
Xl engine is so goddamn expensive
closer to 108
urbies are insanely good
me and the homies urbielance a lot and usually end up winning more often than when we have more difference loadouts lol
I might have a 170 in my R60L but I definitely recall 98.7
yeah 170 will top out at around 98 w/ skills
my r60l build fits a 180 and my r80 fits a 170
i have a theory abt why the urbielance is so good and its mostly
- the fact that we're all in the same mech with similar engines means we don't even have to try to stay grouped it just happens
- the fact that we're the minimum sortieweight means the matchmaker gives our teams more heavies and assaults ๐
Urbies lance is honestly kinda terrifying because it's the opposite of what you expect from a light swarm
which is that you can't hit them because they are fast, you can certainly hit an urbie but it just won't die
outstaring an assault in an urbie is always funny
For whatever reason a lot of players don't really focus urbies unless they know
I've chipped assaults for like 50% of their health for free regularly
looks like there's a valentine event, just gonna grind it out when I can
shouldn't take too long
annnnd basically done
...hm
I feel like I should have sold this damn thing instead of trying to make use of it
I'm not that big of a fan of PPC build that isn't snub-nose, but I guess if I were to have a dual heavy ppc build, it might as well be this one
u can always peel the expensive part back out and put it in something else
I guess so
though I'm not sure what else can use that gigantic XL 300 engine
well I guess I can figure it out eventually
THEY GOT DUNCAN FISHER BACK
Piranha Games is pleased to announce a new expansion
MECHWARRIOR 5: MERCENARIES - SOLARIS SHOWDOWN
Fresh off a successful mission on the notorious Mercenary Star, Mason and crew journey to the Hardcore system where they collide with 'Mech pilot Duncan Fisher embarking on a quest to secure a spot in the FedCom Unification Tournament. Forming an ...
Kodiak made for fisticuffs and bear-hugs
Now that I have a proper KB+M PC, I should prolly try getting back into MechWarrior
Oh cool, apparently if you wishlist the dlc (and prove that you did on the forum), you get a Duncan Fisher hero mech
I just have no idea what mech it is
Triple L Gauss Machine guns are so dirty. Would be overpowered if it werent for the fact you cannot see a damn thing while holding down the trigger.
And I thought SRMs were bad
A beast of a MADII
Holy fuck
okay, so I bought the urbie hero set for MWO
i had to, it's on discount
and also it's urbie, two of them
I just can't wait for light AC & proto AC to arrive in March patch so I can get real nutty with my urbie, now with actual ballistic
well, hmmm
really want to get that Crael mech now that it's on discount but I'm like 30 MC short of purchasing it...
I have 3000 potential mc from buying the urbie legends, but I have to grind through the battlepass first
hmmm so, one thing to note
the clan urbie legend mechs are not as tough as the urbie, in fact, they are kinda like eggshell, meaning you really want to take advantage of clan weapon range and not get close or your will get ripped apart
I have, currently, 2 heavy large 3 LMG on Hashke and 1 HAG20 and 3 ER Medium on Abbadon
I tried 1 UAC 10 and 3 ER Med on Hashke, but I think clan UAC in general is just, a bit wonky to use
unless you boat them
can't wait for PAC to arrive and stuff Hashke full of it, or just run with AP Gauss
I have, bought the Crael
running 10 LMG 2 Large X Pulse build, so it can carve things up even at mid range
anyway, now that I got it, I'm just gonna slumber until the next event or something, I'm really out of cbill right now
annnnd sold a bunch of useless junk and I'm back to 'somewhat having money' state
ready for the weapon patch incoming in about 2 weeks
Also the aksum is good bordering on overpowered
Double UAC10+ quad UAC/5 is a hell of a thing
80 damage double tap plus solid DPS
oh you got it?
ahhh I'm so existed for the weapon patch
I need LAC 5 and Magshot so badly for my ballistic light and medium
thunderbolt also seems interesting for all the LRM chassis out there, I wonder how it compare to MRM
the vid on the new weapon is up, I like what I'm seeing, this is gonna bring more new life to MWO
LAC5 is basically gonna works like half a Clan AC10
so it is balanced over AC 10 by splitting its damage up
Stream preview of the weapons in the March 2024 patch
holy shit this thing is disgusting
the aksum is far better than it has any right to be
It really is disgusting
lucky charm event is up by the way, lots of free mc and stuff
theres also an incoming patch and sale so hold on to your MC ๐
I can only be so mad, right?
oh for fuck sake I missed the Event queue I want because PGI decided to change how long they go without actually telling anyonje
from 12 hours to 6!?!? I live on the other side of the globe!
@teal oasis I think this is the most damage I"ve done in one life
oh you were he sunspider
how the fuck do you do that much damage with a sunspider in one go
oh right my teammates are fucking morons
I just told them to not go to I9 unless we concentrate and they just keep dying there
I survived 13 minutes in that sun spider
I was the sun spider and the aksum
1 DC and we still lose this hard
how am I the second top performing player on my team
I mean two of your players were borderline AFK
I was watching them play and they were standing in the open until they got shot
easy farm
genius
they also burned four mechs to deal less than two hundred total damage
which is frankly impressive
yeah its been kinda weird today
i think the event brought a bunch of sweaties and a bunch of mechdads back cause ive seen some ๐ฅด and havent been pulling off my better numbers at all either
ah well, I'm just grinding up match score for lucky charm and money for the upcoming sale and weapon patch
oh my god I love all the crusader so much
it's so damn round and it makes it so very easy to use
oh my god someone was actually trying to play escort as intended and costed us the fucking victory lmao
dude was in a fresh mech escorting the VIP, get killed by getting ct drilled anyway
I can't believe this
someone brought a practically stock quickdraw and got a win in this EQ
well no
they won because the other 3 teammates murdered everyone
so they are just being carried and have near zero utility in a fight
Sad.
I the March patch is probably coming in 24 hours or not
hmmm nope, looks like it's gonna take 2 more days
19th
yeah but I live on other side of the globe so it's hard to tell what date western game uses sometimes
Have you considered cutting that probe to maybe fit some AP Gauss in there?
Naw that's all the AP gauss it can carry.
But I might ditch it and a further half-ton of ammo for another heat sink. Who knows.
It's kind of a holdover from the HMG days
oh my god yes I love light ac sound so much
fitted my Vindicator X with 3 light AC5 and light ppc, this feels like a powerful sustain mid range build
LAC5 also fit with LPPC too
practically same range and projectile speed
okay, give the new thunderbolt a bit of an unorthodoc build
4 lppc, 2 lac 5, and 1 mrm 10
another mid range build
I'm not necessarily sold on a lot of these weapons, but I enjoyed AP gauss and silver bullet.
Even if silver bullet is a bit less pinpoint and charges unbelievably fast, which adds up to feeling like a good weapon but not particularly a gauss weapon.
bought a highlander on a whim and they can really fly now
oh wow you aren't kidding about silver bullet charging insanely fast
it's barely even charging
oh god light ac5 is so damn useful, you can fit it everywhere
this is so nice
annnnd back to being poor again
I think out of all the new weapons, thunderbolt launcher is just kinda crap
It just feels like worse ATM
On another note, I basically have all the Thunderbolt right now, they are just fun to use
I should get new clan mech too, though nova is... a bit hard to fit new stuff in
thunderbolts have the same problem as LRMs which is that they need the target to be exposed and out of cover for between 6 and 12 seconds
and that.....doesn't happen
unless you have caught your target out or they are doing somethingn pretty stupid you will see a lot of your missiles donking into various cover instead of your target
or you just won't get lock in time to fire
It's really annoying how locking on to people is such a massive pain in MWO
yup
I dumped a giant rant in cauldron against my better judgement
but lock weapons have the exact opposite properties of "meta" weapons in basically every category
backloaded damage, long stare time, no ability to control hit location, etc
tbh beats playing like a decade ago when it was Long Range Missile Point And Click Adventure
they probably overcorrected because now half the field can dodge lrm volleys and theres usually a pile of AMS spread amongst the team
A game where LRMs are really strong is extremely unfun
As it is you have to work to make them do their thing
my issue is that they basically require a cooperative target to be effective
need someone out of cover for extended periods of time beyond even stare weapons like racs or xpulse
i think the atms and thunderbolts are a good idea but they could definitely use a shorter lock on
direct fire is a good thing to encourage because it means you dont get lazy/bad players sitting at spawn clicking circles, but actually moving up with the squad
streak srms too
srms are fine, you punish people who let you get close with a goofy ass 60 alpha, its cool
That's the problem, lock on speed is busted because the game engine is a fuck and nobody in PGI understand it anymore
surely its an eminently editable variable
Apparently not
Otherwise they would have fixed it years ago
It's based on some fucked up math formula because the lock on speed is depended on distance, sensor range, and whether the target has ECM and skill in sensor shit
unless the code is total spaghetti it should be editable by compsci undergrad with VSC and a free half hour, i assume they want the lock on to be as long as it is so that missiles dont outperform more skillful weapons
It's complicated as hell for no reason
I made my point over at chauldron that lock on weapon should be 'weapon that can lock on for bonus effect' and not 'weapon that must lock on to be usable at all'
So LRM, Thunderbolt, and ATM should be somewhat usable even without lock on
This also allows these weapon to actually be used as a secondary weapon
Because you go from having to consider 3 things in your mind when firing to 2
Which is
- Is my target at range for main weapon
- Is my missile locked on
- Do I need to lead fire
This make secondary missile weapon significantly easier to use
Using srm and mrm in combination with other weapon is easy to do afterall
Recently lrm is nerfed to have lower indirect fire arc, this is good, but they nerfed its speed too damn hard
yeah its one thing/okay when i juke lrm volleys in the flea but ive been juking them in heavies too ๐คช
Someone suggested to just increase missile speed to mrm speed, which I think is a good idea, because if you are such a stupid moron that you get hit by dumbfire lrm at 1000 meters, you deserve to get hit
an aside but ive been trying to figure out a plasma cannon boat
this feels a little lightly gunned for an assault but its close
And at 1000 meters, lock on time is stupid long
its extremely funny to me to imagine a build thats like
"please shut off your mech"
"Log Off For Me"
Currently plasma cannon feels like a supplemental weapon, it's just too hot but it has some utility as a long range heat gun
my friend was boating them earlier as a meme and managed to shut off a mech so i think it could be viable
itll probably work better when they add the new weapons to existing quirks next month
its weird for sure tho because running them as supplements just isnt enough
like i was running a vapor eagle with two er ppcs and a plasma cannon and the combo of mixed ranges and spicy heat meant it wasnt doing enough on its own compared to just boating 3 erppcs
Yeah it is just too hot
i think if it was on a seperate ghost package from erppcs it might truly fuck tho
or if they let you boat a couple extra compared to erppcs
mmmmaaaybe paired with large lasers or something else that ghosts seperately
or else paired with some cool running ballistics. idk
Personally I just want chem laser
Because the idea of cool running clan weapons when everything run so damn hot is very funny
yeah my clanrauder is like a server farm in there i have like 17 heat sinks
once a light got in my face with a ton of flamers and i couldnt fire back lmfao
Return to large laser
this one might actually work
three fire groups of two each and you volley those bad boys in there
in a pinch you can fire all six. don't miss!
that marauder has 5 larges and if i fire them all at once from 0% it immediately shuts down and scorches its CT a little
5 lpls specifically
bought two more novas to try out the new weapon
the medium pulse nova is easy to modify with AP gauss, the PPC nova... not so much
plasma cannon is just too hot
oh yeah my thunderbolt vindi just do not work
switching to mrm 40 build with a bunch of laser
lock time is a global variable shared by all lock weapons
So reducing lock times would buff streaks as well
That's the rationale I've been given
This got reverted btw
There were issues with overall arc reducing launch angle and sending shots into terrain
I meant making them dumbfire only with MRM velo
If tbolts were just MRM but large they would be a lot more usable
okay, so the Highlander sure can jump
but it turns out that a 90 degree torso twist is way more limiting than I thought, I constantly have situation where I turn to face an enemy and have to turn my mech completely too because of that
which is very not good in brawling
but still this thing feels great when it is in its element, just need some more heat related skill so I can burst more damage
just saw someone clutch w/ thunderbolts ๐ค
partly it was the enemy team being afraid to push on them tho
thinking about my pick a hero
mech named "I Wanna Go Home Now"
jesus fucking christ I'm having an 8 goddamn lose streak right now
probably 10 at this point because I lost count
get me out of fucking tier 1, why am I still here after losing that much
annnnd juggernaut obtained, after a whole lot of pain...
finally, done with the event, also finally skilled out my legend urbies
now to, get the rest of the shit I have bought done I guess
holy shit I bought too much...
with dual erppc ? good god
so, trying out a streak kintaro becuase it has one hell of a quirk
using streak without jumpjet is a bit pain, but it works surprisingly well, it really just deletes light
except for those with stealth armor
there's a special hell for Flea that make me run all over the map to kill it and then it turns on its stealth in the very last second and my ally have to shoot it for me
so getting that kintaro is probably a mistake
but I have skilled it out anyway
streak is still just painful to use unless they fix the lock on system
that's one fucked up cat
Yeah, four urbies is necessary, you're right. Three just is insufficient
A single crab killed the LCT-1M lol
The might of the CRUSTACEAN, baybeeeeeee
you have to assign orders to the 1m pilot seperately because otherwise theyll just close to 200ish meters and shoot their single medium or whatever laser instead of hanging back and lrmspamming
or just give it srms maybe
I did lol but the crab rushed the corner as I was setting up and it literally only needed one salvo to core him
The LCT-1M is so badly armored its funny
yeah i usually take a heat sink or something off mechs and max most of their armor if i can
To be honest, I should have done that, but I just wanted to play one game with that cursed start and see how it went
I'm just gonna restart
there's a solaris event up right now
I'm having so much fun with my Fafnir Juggernaut
dakka
I'm not the biggest fan of the solaris events because it's all just leg meta
yeah
but I do like assault tier solaris because it's just giant mechs shooting the hell out of each other
come on, just a few matchse more, I'm so close to maxing out this Highlander already
and done
all assaults are once again skilled to the max
you can point the reticle in the vicinity of a mech can still get a lock. you don't need to hold a component or anything
uh huh yeah because lasers stop dealing damage when they don't hit the CT, right?
I swear to god people on the mwo discord have no idea what the fuck they're talking about sometimes
"I am a normal atlas come closer"
lmao
how do you even fit that in a locust
Surely you can find some armor somewhere to strip
i managed to make it fit but you only have one ton of ammo and you're kinda slow https://mwo.nav-alpha.com/mechlab?b=30a4e190_LCT-1M
insane build. 5 dps
you could go down to uhhhh
you can go down to 170 and pick up some leg armor and another half ton of ammo actually
still a silly build
170 only saves you half a ton
you need another heatsink
it saves you one and one half
xl 170 is 4, 175 is 5.5
you have a half left over after adding the lost heatsink
idk, the 1m is a weird/mid mech
yeah I'm counting the mandatory extra heatsink towards the weight
April free mech event is on now, it's a Loki this time.
or rather imn 24 hours
though I think I will wait for another event to come in April and then just do both of them at once
I'M COOKING
It costs 300,000 C-Bills to fire this mech's guns, for 12 seconds
I used to think I didn't like missile boats. Then I put an arrow IV on a trebuchet. I've got 25 warheads, 2 m lasers, and a bowl of popcorn.
Oh hey there's a mechwarrior thread
Huh this actually might be viable. Not sure I like it over double HGR but for big jugs it's pretty neat.
Good to see some cool people still like this game I had another run in with the usual chud "competitive" side of MWO last night and as usual that means paperwork
Also hey dragonkid, fragged you in a match the other day, always nice to see you out there. Love the lancer vids. ๐
Very different playstyle than double hgr
Rather than ppfld you're just burning out someone's torso
Ya, full dakka, totally different playstyle, just curious if rac5 dakka works on that platform.
the light ACs certainly spice it up
double RAC5s is similar DPS to quad RAC2 but at about half the weight
so you get all that extra tonnage to spend on more guns
I really like having MASC since imo that's half the point of the jugg
if you care about velo matching you could go to 4/5x LAC5 but that's a bit warm and still similar DPS so you're just doing it for alpha
and even then this build's alpha isn't great
yeah that all tracks
I find when I play any kind of dakka where I can't bob and weave I just get insta headcapped
but idk what servers and skill tier you're on, tier 1 NA is a lot of aimbots
I max torso speed on EVERYTHING
I'm on tier 1 NA and I don't get headcapped much if at all
this was a second idea but this cooks too much
insofar as it overheats inside two volleys
yeah that's fuckin toasty
I've been addicted to messing around in highlanders
I used to be a lot more serious about playing well but the community wears me out too much to care. Nice to have some cool peeps here tho.
Type of mech might be heavily affecting odds of headcapping?
I know the Catapult was notorious for eating headshots for a long time
Mech choice definitely does it but I know who the guys in question are, I've been in the game a long time
When I was starting to actually get into comp and scrim with the big players and stuff was the first I got a taste of how bad it was, 2016 was the year component highlighting, spotting mods, and wallhacks really made the rounds. Now component highlight and spotting mods are standards in comp, even though if we plebs do it we get banned.
I know like one person who actually wears his tournament titles and doesn't cheat in pubs. Basically if you see a guy showing off his esports cred in this game he's a hacker, or he's Saint Dane.
Dane's legit
but eh it's all chuds anyway screw em
there still aren't that many
I complain about it but it's still like a whopping ten guys
the funniest hacker moment I ever got was getting headshot out of the dropship, like before players normally get control and the match starts, someone gaussed me from I guess their drop pod? ๐
I don't know if I still have the stream vod
but that was really funny
nope I have no vods rip my 3 viewer ass doesn't deserve storage space
should have made a youtube channel
(this was years ago)
you streamed MWO before?
well, these days, MWO got more fun with new weapon and balance patch that continues to this year, but I still very much only play it on and off, and right now, I'm off
Yeah just for fun/friends nowadays, my serious business league/warships/mwo chanel's done. Yeah same on the on and off, I ran into you recentlyish and had some fun.
and yeah the new weapons are pretty neat, though tbh the most fun I have had with this patch is the highlander jump thrust
if you haven't played around with 200% jump jet thrust yet, man, you're missing out
it's like a giant viper
I hope the new weapons get a balance patch soon though. Those 8 magshot light mechs are ridiculous. I'll miss playing them but they gotta go lol, and a lot of the other new weapons are pretty undertuned. I'm glad they left light ACs for a bit to give us a chance to theorycraft, but beams are only op because of a bug and plasmas really need help
beams are getting pretty major changes in the upcoming patch
I love magshots too, but yeah, they kinda need a cooldown nerf
like, sure, magshot is a gauss weapon and therefore, if a light has a lot of it, they can just explode if those guns get crit and chaincrit
but that's not a problem for clan mech because of internal CASE
and Warthog is espiecially ridiculous about it
maybe like, ghostheat?, i dunno
I mean, Flea 19 is becoming a staple, but it's definitely an outlier on the IS side. I've messed with the Javelin 11F and it's also pretty good, but there's better on the clan side. I think if they nerf ap gauss and leave magshots alone we're just going to see a ton of magshot fleas for a while since they're so much more ammo efficient.
Frankly after the last Solaris event, I do want them to stay playable because as much as people complain about hitreg, in an environment where the game works, 20 tonners didn't really get to pick on assaults, the open class session stats were pretty clear.
need to get lucky once vs many times
also imo hitreg's actually pretty good
I've played a lot of more modern games with far worse
Really? I'll be honest, Sea of Thieves is pretty infamous for bad hitreg and it's better than this. I've had hppcs go through assaults standing still plenty of times. Though I have found there's a ping sweet spot in this game so you might be in it.
When I'm in cali on 70 ping the hitreg issues are much less prominent than when I'm in Canada with 10-15 ping
so it's probably a lag comp bug
no idea, I've never had issues with hitreg
Fwiw I also felt that mwo has pretty good hit reg... As long as you don't have much lag. When I was in far off from me servers like Oceania it felt p bad but everything I did felt bad there lol
Yeah, I mean if you're on 200+ ping it's gonna eat it. Idk. A lot of comp players have entire sets of guidelines for manipulating hitreg. Test em if private lobbies are still working, I forget if we still have that feature with premium time, we used to.
private lobbies are still a thing
Yo, IS OMNIMECH COMING IN
Blackhawk KU is coming in this month!
well, as a mech pack
17 tons for weapons feels a little anemic
It's why it's mostly pew pew,
The dhs integrated into the engine probably ate up sone of the mass
Huh, two new mechs eh
I don't know if the BHKU will be much good, I'm curious what the second one will be. There are a lot of interesting mechs we don't have yet.
"completely new" makes me think not seen in the mechwarrior series yet. I would think light mech except they sell really poorly so there's a reason we have not seen a new light in five years. So I'm gonna throw out the Sha Yu
That's my guess
Oh, actually no, I just realized it's something with more variants than that, though I guess they could asspull some.
I'm just holding out that it won't be yet another whale lol
Please give us something with a torso speed faster than continental drift
Sha yu is a 40 tonners though right?
40 tons and built like a suspiciously heavy Light Mech. https://www.sarna.net/wiki/Sha_Yu
It seems it's x5 fixed Jump Jets eating up the Black Hawk KU's pod space, and x2 extra DHS for some reason.
I think its managable but kinda specialized right out of the box
Roughly 5 tons eaten up by the jump jets
its enough to poptart with dual ppcs ig
yeah I don't see this being particularly good
we'll see how much PGI gives it in free stats to keep it from getting worst mech in the game status
but with a nova's hitboxes but bigger and so little pod space, it's definitely a candidate.
it can't be the worst mech because the Dragon is already in the game
I mean, the 5N spent ten years at the top of competitive and the 1G is a mech that exists
Dragons aren't that bad in MWO tbh
now I'm wondering, what WOULD I call the worst chassis in the game right now? Raven is up there, Hatchetman is up there, I guess Trebuchet? Linebacker is up there, idk if anyone would argue against it being the wost clan mech post agility reworks.
But yeah probably treb
That is a mech with literally nothing going for it and for some reason hasn't seen a buff pass
Maybe I'm underrating the Raven, and I guess the Panther should definitely get in that worst mech candidate pile. You can make a case for Katana Kat but idk.
I tried the post buff 10P, it still sucks
Ravens are pretty solid and katana kat poptarts very meanly
Trebuchet maybe because its LRM/NARC dependent
Onyx maybe?
Err not onyx
Oxide
oh yeah, IS jenner has no good ones yeah. oxide used to be dece but hasn't gotten updated in forever.
and yeah that's fair maybe I'm undervaluing ravens, I just rarely see them do well compared to other uses of a light slot. 3 ER large laser raven hasn't really stopped being solid.
I have a katana kat and I've always struggled to get the hang of poptarting in it. 4 LPPCs aren't that much damage so you have to keep up a lot of fire, if you stay in main you just get shot down and if you play for off angles you're open to a rush, so I have found it really inconsistent for me. TBF I'm not a huge poptart player and I'm probably not playing it as well as I could.
Trebuchet has nothing really going for it over other mediums; there are similar/better quirks, it's structure over armor, and it has the widest flattest CT hitbox of any medium mech. it also had a rear gap last I checked but I don't even have to count that lol. I look at the Treb and go "I could be in a hunchie or a centurion with their massive torso agility and armor quirks and it's probably worth two of this mech"
You go "okay it's clearly only viable for lrming" then you realize the hunchie 4J is even a better lrm boat lol. It's kinda funny.
There's a new raven build that seems pretty decent, it's like magshots and ppcs or something
I think the raven is less bad and moreso that the flea and locust somehow do it better on less tonnage
There's a couple other old chassis like the firestarter that are fine except for that there's a newer chassis with hard point creep
I think it's the low number of hardpoints that hurts the most, since it can't cram a lot of smaller weapons on like other lights.
The raven has the tonnage to run much longer range builds than most lights
I like running 3 x Light PPCs and a NARC on a stealth RVN-3L. It runs surprisingly cool and does just enough damage for it to matter over the course of a game but not enough to make you a priority target, assuming you play smart
All the stealth and sensor boosts also help to make it an excellent scout mech, especially that +200m seismic sensor range
Yeah, I do like extended seismic. When you're at that skirmish/sniping range it makes it so easy to get out before you can get snuck up on, that's for sure
Obtw where should I post some sweetass Battletech minis?
Does that go in here or someplace else?
Here or #1171221956775907408 are both great!
Thanks! I have plenty more
Ok I kinda respect this
sometimes you really want to make sure no missile gets through
Why laser AMS??
great question
It'd be funny if the rest was all heat sinks
Now I was a full ATM mech so I just made the most exasperated noise when I saw this thing running at me.
laser ams are okay when you are just running cool
but also ams ammo doesn't explode so..
I mean, triple AMS I can definitely agree with, I see those often, my gf plays one. I'm just wondering where the extra tonnage went, the kit fox has 14.5 tons of pod space by default...like, you could have all that and an entire ac10
patch is up, Blackhawk KU looks like a fun mech, if a bit fragile due to the XL engine, but I drove Dragon before so it's honestly not a big deal
still need to wait a year to get it in c bill though
it also does all the beam spam, like goddamn
with IS medium laser, that's gonna be a lot of laser
jesus christ, I probably just had my luckiest match
because I took only 20 damage in a heavy mech
enemy team got wiped left and right around me and none of them actually shot at me
for once, I'm not the focus
also, got the hellbringer
Idk, the blackhawk ku looks like it's just gonna be sketchy af, those side torso hitboxes plus IS XL plus being structure quirked over armor says engine crit me
though it could be pretty neat with a million medium lasers.
Hellbringers are good
they just do solid work with just about any build imo
go laser vomit or set of 8 on the prime and neither can really do you wrong, I've had a lot of 1k games in LB10+heavy lasers set of 8
that build shouldn't be good but it somehow is
engine crit is not a thing in MWO ever?
I mean, besides being machinegunned to death, but that's just crit damage
I also sold the hellbringer already, I really can't use this thing, it's too much of an eggshell to me
after numerous failure trying to build my Duncan Thunderbolt differently than my other 'non-hero' 9s, I just gave up and make it a triple ER PPC build, with 2 magshot because I can't pack in more heatsink
managed to win a teeth clenching 11-11 match on first try
so that's fun, definitely keeping this build
also very hilarious midway in the match, I got shot by an Atlas and I was about to run until the guy turned around and I saw that his CT is red
so I immediately downed the guy and the Duncan warhorn just said "Thanks for that!"
that was a perfect snarky moment
yeah that tracks.
I haven't found anything too spicy to do with that thunderbolt either
it's pretty much triple ER or triple heavy I think
I mena, triple ppc is pretty spicu
I run triple snub nose and mrm 20 on my other one
very very devastating
ooo that's kinda fun yeah, giant vindi
I still run triple snub ac20 on a warhammer, even with the nerfs that make me stagger the snub it's not bad
triple heavy is just, too hot for me
I guess I should consider dropping the third snub for srms
It's hot as hell
but man, people forgot this thing existed after the snub hsl nerf
last b33f day I was coring out pro players with this thing
It's better on an orion
but I for some reason own 0 orions
probably because they've been unplayable for 10 years
well, they are pretty damn tough now
they are essentially mini-atlas
also I ran double lbx 10 and double snub built on my warhammer
hilariously, I actually ran double lbx 10 and 4 er medium on my warhammer before, thinking that was adequate before I found more space to squeeze stuff in
thatโs so based i love triple PPCs/laser gaming
fuck you, MELT
it also help that the recent patch buffed er ppc speed
to erm, a ridiculous 2400
so I can actually hit shit now
WHAT
thunderbolt's quirk also further buff the speed to 3000
yum
i became PPC-pilled after spending 30 minutes trying to fit jump jets and AC-20 ammo in a MAD-II before immediately exploding bc no CASE
all that ammo space is for heat sinks
Mods tho 
I just started playing roguetech literally last night, considering uninstalling heccdescenders to make room for mw5
I should clean out my old mw5 folders and do a fresh install
Xenopax Optimizer 4.0 and 3.0
Pilot Overhaul
WarFX
Compatibility Pack
TTRulez AI Mod 2
Cockpit Glass
Cockpit Sound Mod
Colorized Heat Gauge
ArmorGreen
What's armorgreen? I know all the others so far
YAML mechs, weapons, clan weapons, clan mechs,
changes the armor readouts
VonBiomes
Equipment Collection
Star Map Mouse Over Logos
Advanced Career Start
and Compass Headings
i mostly run instant action to play around with my beloveds (mad cat, mad-2, and nightstar)
iโll make a collection later today if you want as well
specifically to be more readable iirc
Man the beam changes are super weird. New bug with them now causing ghost heat to duplicate if you tap fire or lag btw
I was testing it and got overheated INSTANTLY on a lag spike even on 20 ping
on just a 2 beam incubus, 0 to 100 in a second
oh my god I want to buy some clan mediums but the discount for them never seem to happen now
also, is it just me or is Kitfox just strangely tough for a clanmech
because I just pumped 8 UAC 20 shots in one and it still won't die
every shot just went everywhere except ct
Very wonky model/hitbox definitely helps
Kitfox's CT hitbox is extremely narrow, but its side torsos are usually vulnerable.
It has the same thing going for it as the marauder or nova, where it really has no functional ct with the current state of hitreg
it's kinda funny after its 10 year fall from grace the marauder's back in S tier entirely due to hitreg lol
it's just so durable again
also I tried the meme charger, I don't know why people are trying to call this thing OP
it's fast and has decent dps but it's got high uptime requirements bad hitboxes and terrible torso speed for an 80 ton brawler
it's fine
if we weren't in a sniping meta it'd probably see a lot of play but I don't think it's oppressive
I do sure love using it to crap on light mechs tho
Charger is honestly just very funnny
also it makes me buy an 400 XL for once in my entire playtime of theg ame
though it turns out not even Charger need that much speed
the charger has that flat head so i love it (drip or drown)
I should reinstall mwo ๐ค
5 LPL Blr-1g is my eternal fave
I even like the black knight despite its trash garbage doodoo hip mounts
Though i like the lppc spam black knight better than the laser ones
What goes on the marauder nowadays? Is it still ac20 + snubs? Last time i played was right after they nerfed ghost heat from 3 snubs to 2
What the heck? They added binary lasers? What's an APG? What's a PAC? Whoa xpulse
yeah there has been a lot of new stuff
ac 20 + snubs is still a very reliable and painful brawling combo
magshot and AP gauss also pair well with other short range weapon
for when you want something to replace machinegun slots
or just tiny bit of extra damage
AP Gauss and protomech autocannons, btw
APGauss is best described as ppfld machine gun
Or possibly a sawn off AC2
personal take: anything.
https://grimmechs.isengrim.org/Database?t=mechname&s=MAD- between the 3 it might have the highest number of played builds of any mechs
I'm partial to rac2s and MRMs, but they brawl okay too. The one thing to keep in mind is you have structure quirks not armor so you may lose more weapons, ammo explosions etc than "meta". Don't like it? Play a quickdraw.
yeah I'm not a huge fan of brawling assaults in general, brawlers need torso speed AND good hitboxes and the marauder 2 does not have torso speed
TBH in the world of 2024 I'm gonna straight up say "you're just going to get headshot"
if I want to snacc I'd probably go with the 75 tonner, which is a decent bit more nimble, OG gunslinger style.
you lack armor but can splash a lot better
depends what kind of players you're dropping against though
I have a snacc build with Thanatos that can do ac 20 and triple snub, though I have to stagger the snub to not trigger ghost heat
Yeah, I run the same on a warhammer
i still feel annoyed that there's only one warhammer with ballistic
Than is probably better with its base agility and ecm
there should be more
yeah
double lbx 20 is just very funny
truth
my issue with SNACC is that its reliant on your allies not immediately folding so you can use your ppfld to blow out components
and uh
quickplay
even at tier 1
I've mostly swapped to DPS builds for that reason
my favorite brawler atm is the 6 snub 8Q because in a pinch you can just put your shots center mass and it'll kill them
What kind of DPS builds are you running these days? I've been having a lot of fun with LPPC+magshot urbies
and yeah my problem is uh, certain politically oriented clans that run uh, certain unauthorized modifications
if you're not on NA you might not get those
thankfully
Current favorite is 2xRAC5 6xLAC2 juggernaut
there was just a massban this week again so hopefully that cleans a few more up
Others include UAC10/UAC5 Aksum and quad HAG20 SR-1
..I misunderstood "clan" as in Clan faction, not guild. Oops. >.>
[Reply to:](#1159998642531356693 message) and yeah my problem is uh, certain politically oriented clans that run uh, certain unauthorized modiโฆ
Nah, you're fine.
also helloz nice to meet you
Hi! I'm mostly a lurker but I might opine randomly.
Wow. Yeah your region is heaven.
I get 2-3 a night even in jumpy light mechs
standing still I expect it but on the break in a poptart light, or pre-fired on an off angle, that's a cheater
Other reason for DPS mechs is that if I need to I can just run at someone and burn them down
I had some fun last night in the charger 1a1, which is pretty fun brawly dps, though can't say the hitboxes are favourable.
hard to outrace 33 DPS from a fafnir or really anything about an aksum
The aksum is busted btw
High DPS and good alpha
moonwalker and desperada are like 90% of comp
just because of the massive agility increases
desperada is completely broken because you CANNOT pinpoint it against a decent player
it has the agility of a light mech
That's the funny thing between comp and qp
you either headcap it or it tanks forever
In qp I can just kinda kill desperadas through sheer dps
but "comp" since 2016...well...component highlighting mods and stuff
having retired from it myself it's pretty dirty
it's like valorant tier
and yeah
oh for sure
even good players get blindsided, lose a side torso, and die because most of them run XL
I also don't know why most people run light engines
90% of the time when you lose a side torso in a light engine build you're over 70% heat and you just blow up anyway.
IMO only run them on cold builds
Oh hey, new event queue dropped. Looks like another drop deck event, hopefully we get a big event sale. This year has been super dry for sales.
I've got another 5k mc and 50m cbills burning a hole in my pocket and want to buy something dumb
for the most part, I use light engine on squarish mech because those st gets popped real easy
and I very very rarely use XL for heavy or assault, but I'm opening up to it with lighter faster heavy like thunderbolt, crusader, champion, and dragon
oh wait event queue just dropped?
lmao Marik civil war
ya we eventing again this weekend
river city incursion's a pretty fun 8v8 I've found, especially if you're good at fast light mechs, lmao marik civil war
you know what I want to see for one of these? Steiner Scouting Mission
4v4, with point collection like the old scouting system, but assault mechs only.
if anyone can pull off a smoke dive (without speedhack) they should get a fucking title
actually that would be a pretty good way to filter some people too
that sounds like the kind of event blizzard used to run for wow where they'd do something like that, and catch a bunch of exploiters or find something they can patch
oh just fyi the south base on river city there is an out of bounds exploit so watch out for jumpy lights and shadow cats that might try to end the game early, if they get up onto the mountain they can just kill the whole base from out of bounds.
I don't even KNOW how to do it not that I'd share but I saw some BWC losers doing it last time
Most of my mechs can soak losing a ST even at 70% heat and sometimes I need the slots
and getting XL checked sucks
Its kinda funny because I see all this talk about torso twisting and ppfld and honestly unga bunga get into a good position and fire center mass
I'm in a fafnir/stone rhino, I can shove people
shame you can't change mwo username from what i remember
my old one is ||warcrimes desu|| lol
_>
Ah... Erm
How much progress have you made in your old account
Maybe better to start a new one
Actually, you might be able to ask support about it?
you get one free rename over the life of an account
because of an obscure law
sadly I kind of want to rename again because my old name is tied to a lot of things I'd rather forget.
had a bit of fun on river city but man, the teams get pretty stacked. Four pro players against four cadets
that's rough even when they don't toggle
I took 3 headcaps again lol
Jesus how did you get this many headcap
i think in my ~90 hours of play, I have been headcapped like... three to four times total haha
I think part of it is a few people have some beef with me at this point.
The trans flags don't help
but catching a couple of these guys on tape and actually getting PGI to finally take action probably didn't help either (RIP 69th Lyran Guards)
but nah it's just scriptkiddies
and I tend to play aggressive and disrespectful to them because I need to work on my aim
and the only way I'm going to improve my snap shots is to force those plays
I did get a good one on foeFyre today
doing his usual flea shenanigans and I gave him the classic snap turn and bitchslap
got a headshot on maxi too
thanks for standin' still
But yeah it's the same like, 10 people all the time I don't want to give the wrong impression lol
In more positive news I tried that 3 ERPPC thunderbolt over the heavy peeps and I like it a lot more. 100% agree now, especially with the insane buffs it got this patch
it's basically hitscan
3500m/s erppcs. It's hilarious.
heh
okay yeah, I can see what you mean
I nearly got headcapped in EQ just now
once is coincidence, twice is odd, the next near dozen hit is just weird
my head got peppered by srm 2 before the guy went down
that's just impossible aiming
Nospread is a thing
it's a 13 year old game with pretty much no exploits patched out
it's wide open, I saw a guy with full on noclip a couple weeks ago flying around and floating through hills
Only saw THAT once though, I'm gonna guess he got banned ๐
yeah I pretty sure not much people actually use these exploits because only fucking idiot care enough about the game to hack it
I can tell you from having played for jade falcon alpha galaxy in competitive: it's mostly "pro players". The comp scene of mwo is incredibly dirty.
when I was there about half of them cheated
mostly texture/clientside stuff, but also "rng limiting modifications" ie nospread
but "click on the glowing pixel of cockpit" is not that hard, especially with nospread ๐
it's those like 8 guys and the alt right units
and pretty much nobody else afaik
I'm nowhere near as good as I used to be though and that feels kinda awkward ^-^;
okay wow
this is the first time I'm going say that this player is absolutely a waste
guy did 0 damage
twice
like actual 0 damage
and won each time from luck
once from their opponent dying from overheating
and other match, half my teammate stood in open
this person is a lucky charm and nothing else
WOW
I almost wonder if that's someone trying to do some stupid 0 damage challenge ๐
I think they are playing a LRM build in a Kintaro
except they don't know what targeting is
oh no lrms
lock on missiles in 2024
though apparently people are complaining about thunderbolts now?
I'm going to have to try this because apparently 2x20 + 4x 5 on an archer is just a hard oneshot with the auto spread
I have not been oneshot by thunderbolts yet so I call bullshit but I'll test it
but I am leaning bullshit
maybe they rolled head
but I doubt they can, streaks can't
Tbolts are......weird
Stupid heavy and lockon but 300 m/s and tolerable spread
I had a good 6v6 with them with some good players
They're in this bizarro place where they haven't solved any of the aspects of LRMs that make me hate using the weapon but they're also kinda okay broad scope
I guess the chunkier damage of thunderbolts makes it harder to spread across parts compared to LRMs?
they also have way tighter spread and do not randomly select a target component. They always select CT.
no matter where you are relative to your target they will try to hit CT
streaks will hit randomly and I forget how LRMs cluster in this game
but thunderbolts will only ever hit arms if they get shielded
20s I think will always spread out, but 5s have a significant chance (75%ish?) to NOT spread out
so firing groups of 5s is just like indirect ac20s to the CT on an unaware target
LRMs also shoot center mass
Streaks aren't even random, it's deliberately maximized spread
20s have a lot more spread than 5s
yeah streaks literally hit every single component
okay, I'm honestly eyeing FJRD clan with suspicion in this EQ, getting headshotted multiple times in 24 hours make your wonder
Just got confirmation from a member of FJRD that A) they are uh, the bad kind of people, and G-NX is the same group.
holy shit on comms they screeh like noobs and teamkill it's amazing
they just lean so hard on cheats
this is the most ridiculous display of exploits I have ever seen in my life. I wish I was streaming.
There are four people under the map.
This feels like cs back in high school ol
okay, late night event queue needs to be reclassified as a method of self harm
bunch of guys with 0 positioning, a million hacks, screaming slurs in alabamanese lol
tbh tho? You kinda NEED an illegal client to see anything on new caustic >_>
Oh god why do you hate yourseld
I don't play late night eq because it just straight up sucks
yeah I don't know why I do that to myself sometimes but this was by far the worst
at one point both teams were literally having a 4v4 under the map
while we had a 4v4 in bounds
was kind of amazing lol
I think I hate caustic
actually what constitude as late night EQ
different time zone really makes that hard to figure out
Past 1-2 AM EST imo
okay
caustic is a map where you need to use different vision modes depending on the situation
I use heat when looking for long to mid range because the map is so hot, the dark spot is where enemy is
at closer range, that gets useless, so I use night vision which also lets me see through the fumes
though usually, I just use heat
thermal
i mean
oh this 5v5 clan eq is interesting
managed to kill two timberwolves, that was intense
ahhh, I love Nova
4 kills, 4
4 kills practically on my own
Thermal sorta works in some situations, yeah, and night vision sometimes works and sometimes just fills your screen with glitchy bloom. I get what you're saying, it's just kinda broken.
it's assault EQ right now (it said heavy and assault but we all know everyone will use 100 tonners) and Juggernaut is just so good at this
like oh my god, it's so good
see above discussion that juggs is low key broken ๐
legend creep gonna legend creep
time to bring 100 tons of thunderbolt 5s
Okay I think I may need a thunderbolt spam marauder lol
(see latest baradul vid) the archer's fun but this is just more missile per missile for stupid event queues
Didn't end up playing much today but did get a 1k game in the thunderbolt 5 spam archer. Tbolts are REALLY map dependent.
I'd honestly say in their current state they're too good on some maps and useless on most.
but if you can get em on FWC, Alpine, or maybe Terra Therma, you're going to have a very good time.
Oh cool, another free mech event on May
gotta say though, Ebon Jag B as an event reward feels like... it has been repeated a lot
and also didn't help the laser vomit debate because this thing is good at it
2 LPL and like 5 ER Med and you are good to go
yep
why does two er ppcs cost it 50% heat tho ๐ญ
Er ppc is just stupid hot
Honestly you do not want erppc for IS or Clan unless you are making a sniper build
it has good quirks for the erppc tho
once you put skills into heat management it works out pretty good
actually i guess its just a small heat buff
i swear i saw a velocity quirk on there
alright, got the ebon
made it looks like some blue Tron shit
good thing the glow line is colourable, unlike the weird goddamn metallic tint with the Jade Falcon skin
4LL desperada go kinda nutty
yeah I gotta get me a desperada
the agility quirks are nutty I'm just waiting for a sale, this year has been so dry
yeah i got it on the steam sale for the stupid warhorn