#Battletech/Mech Warrior

1 messages ยท Page 2 of 1

teal oasis
#

just

#

absurd

teal oasis
#

well, this is the highest amount of exp I ever got

#

10000

#

on the laserback

#

this thing shouldn't work in solaris environment, how is it so lethal???

teal oasis
#

alright time to get that ams reward

austere ice
#

God this Locust is silly

teal oasis
#

pirate bane?

austere ice
#

this

#

It fires so fast.

teal oasis
#

annnd I'm done with the mission, except for the UAV one, because I do not use consumable at all

austere ice
#

Extremely good use of letter decals

teal oasis
#

just got destroyed in solaris by 2 double ac 20 bushwacker

#

I don't even know you can fucking do that

austere ice
#

Hmm.

#

You shouldn't be able to without slamming into HSL.

#

It wasn't even LB20?

teal oasis
#

nope

#

I can tell, because I got head shotted from full health

austere ice
#

Ow

teal oasis
#

bought a vulcan too, one with 3 ballistic hardpoints, whether for machineguns or ultra autocannon

#

also, masc

#

it also has ppc quirk for some reasons so I can do things like pairing UAC5 with LPPCs

austere ice
#

Or snubs+AC

teal oasis
#

just snubs are pretty good

#

double snub and a bunch of machine guns can finish things

teal oasis
#

alright that's enough battletech for today

teal oasis
#

I really need to learn how to hit people with ppc

#

gotta avoid constantly moving targets

craggy silo
#

i had so much fun last night i lust for more mex

craggy silo
#

fairly new to the game so idk rly what else is out there but i rly love the feel of that thing

#

little monster

#

doctor game keeps reccing me the pirates bane and i think i might buy one today since speedy ambusher with paper armor sounds like my kinda party. i love my little guys

#

also locust is like top ten cuties when it comes to mechs in my opinion

foggy wharf
#

I might be weird, but one of the things I feel that MWO does well is modelling the cockpits in a way that it really does feel like you're barreling around in a (whatever)T death machine

craggy silo
#

no ur right and u should say it

foggy wharf
#

The sway on lights is pretty funny

#

I have a small collection of lights I run occasionally, a Raven, a Jenner IIC and I think I have a flea somewhere

craggy silo
#

i kinda wanna jenner but i low key think they are ugly

#

im vain

#

although this pic of the iic is so cool

#

are flamers a good choice???

#

i wish to study the flame

austere ice
#

Otherwise uhhh

#

I'm in the middle of some stuff now but I'll try and get back to you re: flamers and snubs

slim cometBOT
#

Our partner who's a founder has one and it's the best locust, just a little buzzsaw of a mech.

lilac shadow
lilac shadow
lilac shadow
craggy silo
#

Ill consider it

#

also i know it's a heavy but i saw a Thunderbolt today and fell in love again

#

such a pleasing shape. kind of like a friendly toad.

teal oasis
#

oh this ppc uziel is fun when you know when and where to harass enemy

#

ahhh, all those ppc shots feel good

#

I think the server is buckling from too many people or something

#

getting lag even on european server now

lilac shadow
#

Last mech standing with my dumb little two PPC sniper adder

#

They just... ignored me all game

vestal kelp
#

if sniper adder gets to just do its own thing it's gross

teal oasis
#

dual erppc is just painful

vestal kelp
#

cERPPC in this game, instead of doing 15 damage, does 10 and then 2.5 to each adjacent component

teal oasis
#

solaris just switched map to, the mining map, I think that's what it's called

#

turns out triple rac 2 hawk is viable here, as long as your team put enough pressure onto the enemy team that they don't push, then in turn you put so much pressure and damage onto them that your team can finish them off

lilac shadow
#

I HAVE MADE

#

A pilot net clan

teal oasis
#

oh neat

teal oasis
#

I don't think I will ever understand HPG station map

#

it seems to just favour long ranged attacker like way too damn much, what are you supposed to do against long ranged attacker on the damn circular ridge>?

#

that are so high, it's not actually possible to shoot them down when close?

vestal kelp
#

Either charge them or use the cover around the center

#

abuse fight club (the basement) as a closing/flanking path

teal oasis
#

if anything, it feels like the ramp made available for none jumper to reach the ridge makes it even more pain in the ass now

vestal kelp
#

What do you mean by that?

teal oasis
#

because even more and heavier long ranged mechs can go up on it now

#

and unlike most map that has obstructions for cover, it just doesn't feel like you have enough on HPG map

#

I get shot from every direction most often in this map, it's awful

vestal kelp
#

You have to get a feel for it

teal oasis
#

yeah

#

also just used Piranha, I thought I would suck

#

but turns this thing is really a monster at 100 meters range

#

need people to distract though

vestal kelp
#

the piranha is very feast or famine

teal oasis
#

yeah

#

very easy to just get ded in the 'glory or ded' part

#

very clanner

vestal kelp
#

if someone looks at the piranha it will disappear into dust

teal oasis
#

yeah

#

okay, trying out this triple large x pulse build in a wolverine jesus fucking christ this is hot

#

huh

#

you know I said hot

#

but it took a while to overheat

vestal kelp
#

X-Pulses basically turn heat into damage

#

If you're pushing them they'll heat you up real fast

teal oasis
#

alright, let's try this

#

that's 7 damage each pulse, which is painful

#

if I hit

#

surprisingly effective, now if only literally the entire enemy team stop shooting at me at every opportunity, don't even know why that is happening in this match

vestal kelp
#

Weakness of facetime builds

#

Same issue with RACs

#

If you're on a weapon that forces you to stare at the target you're a very vulnerable and easy-to-pinpoint target yourself by default

teal oasis
#

okay, I think I can see a problem with this build

#

you could say it's the same with light AC and RAC build, but autocannon also shakes up cockpit and blur up line of sight

#

x-pulse, don't do either of that

#

so yeah, using x-pulse could be even more risky

vestal kelp
#

It's definitely a hard set of weapons to use

teal oasis
#

it's more for against light or medium mechs

#

against heavy or assault, it's just too much face time

#

well, again, unless someone is distracting one for you

#

binary crab is a success, it runs not as hot as I thought, and good lord that's a lot of damage

austere ice
#

Still the wrong way to play a Charger, but I kinda like the way they think.

austere ice
#

Capped the point 6 times in 1 Conquest (Grim Plexus) match.

#

Locust Gaming.

#

(Always alone too)

teal oasis
#

okay, after a bunch of trying in okayish game, I don't really feel for x pulse

#

I rather prefer a burst damage with laser build

austere ice
#

Most do. I like them but I think I'm in the minority.

#

If you like burst and energy weapons, you might want to check out snub PPCs, too.

teal oasis
#

already got some builds for that

austere ice
#

Fair enough, I don't have a good idea of what you play or don't play.

teal oasis
#

the dual snub vulcan can really do work, when things that aren't light actually fucking show up on my view

#

I have like erm, 63 mechs, so I got quite a variety covered

austere ice
#

Nice

#

I guess I better knock out that AMS requirement...

teal oasis
#

good lord, what is this purple ass map

#

it's so shit

#

it's like a 5 layers highway and the map is effectively useless

austere ice
#

Hellebore Outpost?

#

Yeah, you have JJs or suffer

#

Free Worlds Coliseum is also extremely purple.

teal oasis
#

goddamn the server is shit today

#

I'm constantly 300 ping at European server and everyone else is also at above 100

austere ice
#

I just...

#

Always get 150~200 on every single server. For some reason.

#

You get used to it. Unfortunately.

teal oasis
#

yeah but I normally get 200-250

#

today is just shit

#

and yesterday

#

this week really

lilac shadow
#

Ok! I am back at my PC after a full day of hobby/Exceed/hiking, will be doing some MWO if anyone wants an invite to the PNET clan

lilac shadow
#

Also, I crave dakka. What is everyone's favorite (non hero/champion) machine gun mech?

#

Currently looking at a Viper potentially ,can run 8 LMGs with a large laser or a few mediums

teal oasis
#

goddamn, I just did like 800 damage with HBIIC and it's still not enough somehow

lilac shadow
#

Fear not, you were piloting the Best Mech, so you have the philosophical and moral advantage

teal oasis
#

so, looking to maybe purchase the flea, what is it actually good at compared to Locust?

#

feels very, interchangeable

lilac shadow
#

I was looking at the Flea with the 8 ballistic slots earlier. Not sure if that is the one with the MASC access as well

vestal kelp
#

Flea is slower by default and heavier-gunned by default

#

and tends to have a MASC

lilac shadow
#

I should finally pick up a mech with MASC. Anya told me it is different than tabletop/BTS in that its not insta leg damage risk

austere ice
#

Yeah, it's easy to use here, you will basically never hurt your legs except if you... do it on purpose for some reason?

austere ice
austere ice
#

I think it also leans more toward energy- let me check that, actually.

teal oasis
#

hmmmm

#

maybe I should get a IS small laser build or something like that

austere ice
#

Well, 15 and 17 are energy. 19 is full MG boat.

#

Also, radar deprivation caps at 90% or something from skills these days.

#

So FLE-15 is one of the few that can push it to 100%.

#

That's not particularly a huge consideration but it's there?

#

By and large people are running FLE-17 or 20 though, I think. The MASC (and in one case ECM) models.

teal oasis
#

hmmm okay

teal oasis
#

annd got one for all the small laser ankle biter

#

ypu this thing is effective

lilac shadow
#

ok, trying this out for a flamer/MG build

lilac shadow
#

So judging from the clear frustration oozing out of the assault mech we caught that overheated the moment they fired their lasers, flamers seem annoying to play against. I need to find a way to put them on my locust.

vestal kelp
#

flamers are very punishing to hot builds if you have the luxury of holding them

teal oasis
#

it's very good when you happen to have someone else to punish the overheated dude with you

lilac shadow
#

They do 1 heat per second yeah? To both you and enemy? Hmmm. Maybe not the ideal stealth armor weapon. But it seems to work well on the mist lynx, with the rest being ballistic weapons

teal oasis
#

just remember that when the bar reached full, the flamer is going to deal even more heat to you

rotund cargo
#

I'm having flashbacks to the Urbie P69. Fuckers had flamers and inferno missiles.

austere ice
#

I forget how much heat flamers deal. I feel like it's more than that?

#

But I dunno

#

Big fan of running them on MG boats though.

#

Mist Lynx, Viper, some variations on the Crusader Crael or the Bushwacker...

lilac shadow
#

Ran into the crael a few times last night and my god yeah was that a lot of machine guns. I'm going to pick up the Viper today I think

austere ice
#

Crael is uhhh

#

The hardpoint situation will probably explain a lot for you.

#

So generally you run 10 MGs of some kind (often HMG), some SRMs, optional Flamer.

lilac shadow
#

I'd definitely pick it up if I wasn't out of Funny MC money. Just an absurd mech frankly

austere ice
#

It has an especially bad case of Brawl Syndrome (good, but only if you actually get in without dying). It also probably wants to avoid being first in, MG boats live for cleanup.

#

But.

#

It's funny when it works.

#

Crael duo is also a good time.

teal oasis
#

yeah, Crael is scary but if you have armor you could just core them

#

but when everyone is hurt, oh fucking boy

lilac shadow
#

Oh. I just realized that rocket launchers are probably a lot more viable in 3v3s. THINKING.

#

Maybe a RL+Machine Gun build on something to strip the armor fast then capitalize on it, then after that you still are viable to at least help once armor is stripped by the rest of your team.

lilac shadow
#

Potentially doing some more MWO tonight in about 3 hours or so if people are interested!

lilac shadow
#

The time for mechs has come.

lilac shadow
#

... The stone rhino can fit 120lrms.

#

What.

vestal kelp
#

cLRM20 coming in at 5 tons each

lilac shadow
#

Absolutely silly. I want it. Don't think I 40 USD want it though.

austere ice
lilac shadow
lilac shadow
austere ice
#

The real funny Stone Rhino is the hero with MASC, anyway.

vestal kelp
lilac shadow
#

Time for more mechs. Ditched a party with too many children at it to eat indian food and play MWO

#

there were three surgeons there and they all had near identical children it was strange.

spice bane
#

Cloning, clearly

lilac shadow
#

Gotta be the only reasonable answer.

#

Also I got headshot last night for the first time! My hubris of stripping armor from the head finally got me

#

Was in a vapor eagle, rounded the corner and instantly fell down. It was so sudden

teal oasis
#

yeah sometimes that just happens

lilac shadow
#

just hunchback gaming

teal oasis
#

my god, someone got the Fafnir Juggernaut and then armed it with ONLY HMG

#

it's so fucking funny

#

it's also funny that as soon as I pointed it out my team just fucking charged and the entire enemy team is just dead

#

also Piranha to me is just so funny right now

vestal kelp
#

My friend Chen does that

lilac shadow
#

unopposed dual PPC Adder continues to win

last echo
#

It's been a few years since I fired up MWO since the days when ghost heat was new, has there been any major shakeups in mech landscapes since quirks became a thing?

vestal kelp
#

Game changes all the time

#

Lotta things are viable right now even with the HAG scourge around

teal oasis
#

ac 20 no longer sucks with slow as heck projectile

#

in fact it's super fun now and Hunchback 4G can be a monster at the right hand

#

a lot more build and mech are just more viable and fun to use now

lilac shadow
#

Yeah, in tier3-4 (middle of the pack skillwise I think), I've had success with a huge variety of things! From big stompy assault supernova to heavy laser boats to super fast mediums with SRMs to all sorts of lights

#

I've been honestly delighted with the balance

last echo
#

That's good to hear, I used to run Swaybacks and SRM catapults back in the day so the comedy may still be real

lilac shadow
#

Yeah! I have an SRM cata that is quite fun. The new addition of the binary laser cannon looks/sounds incredible too.

vestal kelp
#

The binary laser is a bit weird

lilac shadow
#

I don't know enough to say if it is good or not, I just know my brain enjoys the VWHOOM sound it makes haha

austere ice
#

Overall on balance I think I'd agree with Haru.

#

Is everything on equal footing? I mean, not really. Some things are a bit too good. Some mechs are a bit cursed and, for hitbox reasons or something, might never fully escape it, only getting quirks to offset that.

#

Does everything more or less work? Can you get away with playing whatever you feel like? Yeah, absolutely.

#

In the sense that there's no weapon or mech that automatically dooms you or whatever, even the worse ones.

#

('Worse ones' is mostly a distinction reserved for specific mech models and not weapons, anyhow.)

#

https://mwomercs.com/tournaments?t=202310tot If you play now, for the next 12 and a half days or so, you can get a bunch of little loot bags with MC/c-bills/cosmetics/premium time (plus some free mechs if you really rack up a lot of bags). Might help you get back into the swing of things, buy any mechs that catch your eye, etc.

last echo
#

That's good, last time I logged in I scored a Zeus off the freebies and so maybe might get a new shiny something

austere ice
#

There've been some new mechs added since you last played.

#

I don't know when ghost heat was added, but in the last year or two we got uh

#

Crusader, Hatchetman (no melee included), currently Stone Rhino is around but cash only for a couple more months. We've been getting some legendary mechs that are initially cash-only but the oldest four (Shadow Hawk, Fafnir, Mad Cat II, Marauder IIC) are now out for MC too.

Other than that, a lot of weapons changed and might not be quite how you remembered them, a lot of mechs got major quirk passes, uh... X-Pulse lasers, HAG, and Blazers are definitely new since you last played.

#

But if you want to hop back in with something comfortable, yeah, CPLT-A1 with 6x SRM6 should do juuuust fine if you can close in.

last echo
#

Yeah I vaguely remember at the time it was a rock paper scissors of massed PPCs, Gausses, or AC/5s for focus firing

austere ice
#

Yeah, 'massed PPCs' are a lot less of a thing thanks to ghost heat.

#

And they share a cap with gauss for uh. Exactly that reason.

#

Don't want to give people too much pinpoint burst.

last echo
#

What's actually a decent autocannon mech these days? I think I've got a Cataphract that can do 2 AC/10s

austere ice
#

Uh.

#

What've you got?

#

And do you prefer IS or clan?

#

Because every AC is good but they want to do different things. Except maybe the 5 which has a bit of overlap with both 2 and 10.

lilac shadow
#

The dual rotary ac5 bushwhacker is a trial mech right now and a fun thing to try.

austere ice
#

In general...

RAC: Great damage, but builds up a decent bit of heat and requires a lot of facetime.
UAC: Arguably Better AC but only if you have quirks to reduce jam chance.
AC2/5: Long range spam. You'll want several though, so it's not really for lights?
AC10: Middle of the road, handles it all.
AC20: Close range, big damage, pairs well with some snubs for a lot of pinpoint burst. Ghost heat means you rarely want more than one.

#

And oh, yeah. Trial mechs are... actually good now and come with a c-bill bonus, so those are worth experimenting with?

last echo
austere ice
#

Mmkay.

austere ice
# last echo Yeah I'm more of an IS player

IS options below, most things running AC can safely at least consider LBs or UACs, which is best depends on taste and quirks.

Light: Urbie with AC10, AC20, or RAC

Medium: Hatchetman with UACs or RAC, 2x UAC10 or RAC Bushwacker, AC20 and (SRMs/Small Lasers/Medium Pulses to taste) on any number of mechs like Hunchback/Centurion, or a bunch of AC2s.

Heavy: Champion or Rifleman with AC20+Snubs, Jagermech with AC5s/AC2s/AC20s depending on model. Roughneck with basically any AC but 20, including RACs and LBs, depending on model. Cataphract is probably fine, I never see any around, though. Marauder on the right model does a good 20+snub, and I see some RAC ones too, or AC5? Warhammer does a good job at mixing 2~10 or RAC, the former with some PPCs (sometimes light PPCs). Thanatos is a good ECM AC mech that can also, if you like, run gauss.

Assault: Most versions of Cyclops are strong with some kinda ballistics. If you like jumping, Highlander is there for you. If you want to mix long range (2s and 5s) and some PPCs, Banshee has you covered. Almost all versions of Corsair are strong ballistics with a side of a couple PPCs, or lasers, or missiles. COR-7A is notable for also packing up to 4 AMS for when you're well and truly sick of LRMs. Anything with ballistics (besides MGs) is good on some model of Nightstar as long as you get the right one. Annihilator, King Crab, Marauder II, and Atlas all do some variation on lumbering ballistics monster with too much health.

#

There. I can go into more detail on anything if you want to zoom in on a particular gun, range, weight class, mech, whatever, but that's an incomplete overview.

last echo
#

Oh yeah, forgot they finally got Unseen back into the game, so a torso twisting Warhammer might be my speed

lilac shadow
#

Hugely recommend the hunchback IIc that can mount dual Hyper Assault Gauss 30s. So much damage, tons of range, enough armor and speed to be very survivable

vestal kelp
#

COR-7A, which has a 100% pick rate but only when I'm in the lct-1m

lilac shadow
#

That's the one that can use like 4 ams right?

vestal kelp
#

Yes

lilac shadow
#

Silliness. Guaranteed to get zero LRMs on the enemy team when picking that one for sure

#

That's been (mostly) the case for my kitfox with 3 AMS at least heh.

urban shell
#

do I actually want to play MWO?

lilac shadow
#

I've been thoroughly enjoying it, so my vote is yes. It also is free, so if you're not enjoying it no harm no foul!

vestal kelp
#

It's worth the try

urban shell
#

ok so I have One Catapult

#

and 4 million C-Bills

#

what's a good way to get back in?

lilac shadow
#

The trial mechs are honestly very solid and a good way to try lots of different playstyles!

urban shell
#

I bought a urbie 60L

austere ice
#

But also the answer is trial mechs yeah.

urban shell
#

one of the missile variants

austere ice
#

Most of them have pretty meta setups, are auto-skilled, and give a c-bill bonus. Give those a whirl, it'll keep you occupied for a decent while.

urban shell
#

I'm weighing up swapping the AC/20 for a UAC/20

#

though I'm also coming into this from HBS BT, MW5 and the tabletop game

vestal kelp
#

Urbie's funny but you probably want something a bit faster

#

There are a few clan mechs that might scratch the tiny body/giant autocannon itch

urban shell
#

I am hitting disproportionately hard

#

so there is some joy to this

lilac shadow
#

I have enjoyed the 6 SRM6 Jenner that was recommended by either anya or haru

urban shell
#

I did three hundred damage, came face to face with a dire wolf, and got my last shot off before it removed me from existence

lilac shadow
#

But yeah, if you enjoy it, hell yea. I love little urbies

urban shell
#

though I also really feel the urge to refit it for more dakka

vestal kelp
#

I have an Adder with a UAC/20 that consistently overperforms

urban shell
#

how's a RAC/5 compare to a UAC/20?

#

also can I jam guns in MWO

vestal kelp
#

You can jam guns

#

UAC jam randomly when you double-tap and only then

#

RAC jam only when they've been spun up long enough to fill the bar next to them and at random

urban shell
#

can I unjam guns

vestal kelp
#

UAC act exactly like standard autocannons except you can double-tap them at any time they're on cooldown (once per cooldown) to refire

#

They unjam in a bit on their own

urban shell
#

and then RAC/5 vs AC/20?

vestal kelp
#

RAC requires you to spin up and deals damage (pretty quickly) over time as well as being kind of blinding and obnoxious on the receiving end

#

Downside being, to get more DPS than a big AC you have to stand there and keep shooting

#

Which leaves you vulnerable

#

Fine for hardier mechs

#

They do deal more DPS, but it's also more spread than ac/20 DPS, which is pinpoint

urban shell
#

google indicates that every build spams lasers instead of ballistics

vestal kelp
#

Google is not representing the state of the game well

#

Ballistics are a bit rarer as a spam thing because of weight and ammo dependency but ballistics are very viable

urban shell
#

eh being able to thwack people for 20 damage a pop is fun enough

#

I'll save fiddling around with fits for later

#

plus it's an urbie

#

if I'm trying to put advanced tech into it I've lost the plot

vestal kelp
#

One downside of UAC over standard AC in this system is they usually split the UACs over multiple shots

urban shell
#

just to check melee isn't a thing?

vestal kelp
vestal kelp
lilac shadow
#

This is in the game, surely they wouldn't include the hatchet if there wasn't melee... Right? Right MWO? :(

vestal kelp
#

Yeah the hatchetman is sad here

urban shell
#

oh right clantech is a thing

#

so my AC/20 is probably less scary than I want it to be

vestal kelp
#

Nah clantech has downsides

#

Your ac/20 is pretty much the best no-frills pinpoint anguish generator

#

cAC/20 is split between a few shots instead of one big one

urban shell
#

but there's also a lot of mechs that can take an AC/20 on the chin and keep moving

#

lobsided urbie

urban shell
#

okay I've made an honestly quite good decision

#

I bought an awesome

#

and life is good

last echo
#

They call it Awesome for a reason
||(The head mounted small laser)||

urban shell
#

in the future I might swap them for LPLs or something but I think I'll save for an omni

lilac shadow
#

Hell yeah. I am currently painting an Awesome in my free time so I think I am gonna pick one up as well

urban shell
#

like it's definitely not the most meta machine that ever walked the earth

#

it's only 3 PPCs and a fuckload of armor

#

but it's also 3 PPCs and a fuckload of armor

lilac shadow
#

They're adding shields??

#

132 armor on that bad boy

austere ice
#

Wait

#

Where'd you see this?

austere ice
urban shell
#

it's the 8Q

#

I'm looking at a build that swaps the PPCs for HPPCs as part of an upgrade

austere ice
#

Ahh

#

Don't have a lot of HPPC experience.

urban shell
#

it looks like an awesome but moreso

austere ice
#

Hm. Fair yeah

lilac shadow
#

I'm in deep

austere ice
#

Ah, thanks

teal oasis
#

Shield?!!?

#

Of all things they implements, they bring in shield?!

#

Ya know what, this might be interesting

vestal kelp
#

hell yeah

teal oasis
#

Someine already said it's gonna fall off after in one or two burst from laser vomit and like

#

That's the point isn't it?

#

Shield takes damage, you remain perfectly fine, meanwhile the laser vomit is just cooking themselves

vestal kelp
#

Yeah, that's the point

#

you force the engagement while they cook themselves

lilac shadow
#

Definitely a cool thing!

#

An ams, a shield, and a shotgun. The perfect team protector

teal oasis
#

It's also the centurion things already so this is fine

austere ice
#

And to be fair, before skills that's 180 armour+structure.

#

It's gonna take a hell of a lot of lasers to chew through that shield arm.

#

For comparison, before skills, an Atlas's CT has 222 armour+structure. Its side torsos have 156. Assuming max armour.

#

The Centurion's shield arm is tougher than an Atlas's side torso.

urban shell
#

going from three PPCs to three HPPCs is definitely a step up, it's actually 50% more damage

#

but that is a lot of money

teal oasis
#

yeah, assaults are expensive

urban shell
#

yeah pulling the trigger on the refit

#

HPPCs good

urban shell
#

oh god how do skills work

teal oasis
#

first, you want all your points into the structure and armor

#

and then the cool run thing to raise your heat dissipation

#

these 25 points are essential

#

after that, just do whatever you want

#

personally, I still put 3 points into acceleration and deceleration just to let me get in and out of cover faster, seismic because I hate being backstabbed

#

and usually, all the points into heat gen

spice bane
#

Armor, I agree, structure, eeeeeeh

teal oasis
#

anything to make me survive longer

#

assault and heavy might need the crit protection skill

lilac shadow
#

I simply cannot live without the better zoom

urban shell
#

aight yeah triple HPPC is fun

lilac shadow
#

On the heavier mechs I also quite like the reduced shaking skill (improved gyros?)

urban shell
#

this fucks

lilac shadow
#

Also, whatever weapons you use primarily ,the skills for that are very good

urban shell
#

it strikes the fear of god into people who peek my sightlines

lilac shadow
urban shell
#

it's honestly kinda funny

#

people get hit and back up instead of returning fire

lilac shadow
#

Let's crush this one loler o7

urban shell
#

how do I join clans?

lilac shadow
#

I will send you the invite!

#

oh, accept my friend invite! It's through an alert on the bottom bar

lilac shadow
#

so close to the full 12 assists

urban shell
#

do you want to group up or?

lilac shadow
#

yeah! Sent an invite

#

We are rolling with the trial rifleman 2c's

#

because we love ac2s

lilac shadow
#

gg! We will do more soon.

#

Three rifleman 2cs= 18 AC2s?!

#

So much

austere ice
#

Re: Skills, I recommend Radar Deprivation on anything without ECM, and better ECM on anything with.

lilac shadow
#

@austere ice is the 8AC2 direwolf a silly thing and I should be happy with a rifleman, or is it worth going for? I want as many ac2 as possible and it seems like the way to go

austere ice
#

It's... fine? It's somehow even slower and has a harder time positioning than the 6AC2 RFL-IIC since it lacks JJs. But it does its job.

austere ice
#

Your other option is FNR-J, so I don't think there's actually a way to run more than 6 AC2s without dropping MC right now. Huh.

#

Personally I enjoy the SNS-D with UAC2s, though. Not as many, but it comes with ECM and you can double tap.

lilac shadow
#

Ahhh, interesting indeed. Do the UAC2s have the same fantastic range?

austere ice
#

These two pages won't cover everything but get you a decent amount of weapon stats.

#

Oh. My bad.

#

C-UAC2s have shorter range than C-AC2s, but it's still optimal 810 (compared to 900). Both have longer range than IS versions, although I think the clan version is multiple projectiles.

#

UAC/2 is also listed as better DPS than C-UAC/2, I'm not actually sure how or why though.

#

Anyway, RAC 2 has much worse range, but any version of AC2 or UAC2 is gonna be at least respectable. Like, the absolute shortest is IS UAC/2 and that's still 700m optimal.

#

Also, LBs exist if you wanna try that instead.

lilac shadow
#

For sure! I didn't want to be annoying with my pings heh

#

It is also, like, THE LOWEST PRIORITY IN THE WORLD to respond to my inane questions

austere ice
#

LCT-1V with 4 HMGs/1 MXPL has something very very wrong with it.

#

This was my first match. It's not even fully skilled.

#

It has about 13 DPS and that climbs to a bit north of 18 if you're hitting structure.

lilac shadow
#

Dang, that's a very good sustained dps

#

Might have to pick one up

austere ice
#

Of course, you're a Locust.

#

With no ECM.

#

So sustaining it is difficult.

lilac shadow
#

Yeah that does make things tricky. More of a hang out with the assault and heavies and support them type playsyle?

#

And by support I mean "let them get shot in the face instead"

austere ice
#

Wait until you see someone who's both close and distracted.

#

It helps that in a group fight, they will never correctly identify the amount of damage you're personally responsible for.

#

Why would they?

teal oasis
#

oh neat, free warhawk

#

there's new event in one or two days on MWO by the way

austere ice
#

Hey this locust might be good

#

The solo kill was a nightstar

#

LRM Nightstar that was backcapping together with a crab and arctic cheetah. but still.

spice bane
#

I don't think I ever had an almost 800 damage game on piranha, ever

lilac shadow
#

Y'all out here tearing shit up in the lights! Nice!

#

I am probably going to be playing some MWO later on tonight, in about an hour and 40m from this message, if anyone wants to join!

#

<t:1699332300> this time!

teal oasis
#

Piranha is just so funny once you realise that you only need someone to get distracted for a second to deal massive damage

#

Just go in, pew, and get the fuck out

#

Alternatively, you can actually stay at the frontline as long as someone is attracting the attention and then beam down anyone that gets too close like a 20 tons demolisher

#

I mean, same tactic as with normal laser vomit, but funnier

spice bane
#

another great game

spice bane
#

man only realised someone is shooting at him from behind when CT got red lmao

#

Switched it a bit and it's certainly performing better, thanks whoever it was in this channel

lilac shadow
#

@austere ice yeah this little mxpulse locust did some work

#

What setup are you using on yours?

lilac shadow
#

what the fuck this setup

#

is insane

#

Ava and I just 2v6'd them at the end of the game

austere ice
# lilac shadow What setup are you using on yours?

Uh, 1 MXPL, 4 HMG, 1t ammo in the head, max armour (or as much as I can squeeze in from leftovers in the head, 6ish), and an XL two steps below the biggest allowed. So 180 I think? 3 mandatory DHS.

Skills have a bit in cooldown, no heat gen, maxed range. Maxed structure/armour of course. Then Cool Run, Speed Tweak, Target Info Gathering/Seismic Sensor, Improved Gyros, Radar Dep, and the skills to run 2 UAVs.

lilac shadow
#

Ahh, ok, similar to what I was running, I think I might have had more ammo and slightly smaller engine. Just making sure I'm at least roughly on the same track

#

Also, keeping ammo in the head? Hell yes. Even better if I strip armor from it. Live dangerously.

austere ice
#

It's not even that dangerous?

#

Compared to potential torso/leg/arm hits, and also how rarely your head gets hit, as well as how likely you are to be dead anyway if you eat a head crit as a Locust...

#

It's a nonissue.

lilac shadow
#

Oh I'm with you one hundred percent. I never have head armor and I keep advising @craggy silo to do the same, much to her chagrin.

craggy silo
#

yeah because the first hour i lived that life i died from headshots immediately like 3 times never again

lilac shadow
#

I've been headshot I think twice in all the games I've played. Worth it.

craggy silo
#

i was born a coward and will remain one

craggy silo
# lilac shadow Ava and I just 2v6'd them at the end of the game

yea it rly came down to a locust and a phoenix hawk against like half the enemy team and case and i were wolf packing so hard we were like a slasher movie catching them mostly by themselves or in smaller more manageable groups. defeat in detail is a helluva drug

lilac shadow
#

It was so fucking fun. Maybe the most fun match I've had

craggy silo
#

also i did not love my phoenix hawk at first but i very do now after getting the hang of her a bit

#

maybe my favorite mech

austere ice
#

I think the right move is to run a bit of head armour.

#

Like 5~6.

#

This rules out surprise oneshots from bigger guns.

urban shell
#

the nightstar 10P is a lethal machine

#

just uh

#

I might be a little heavy on the alpha button

austere ice
#

What do you run with it?

urban shell
#

two UAC/2s, two UAC/5s and then ammo and heatsinks

#

I'm saving up to swap the LFE 285 for a XFE300 so I can put more ammo in

craggy silo
urban shell
#

ooooh

craggy silo
#

yeah i think half off of engines and weapons from the 8th to the 12th is what the Doctor told me

#

looking very forward to it coz i got a grasshopper to refit

austere ice
spice bane
#

This thing is so funne

lilac shadow
#

Yessss, I run mine almost exactly the same. It is trivially easy to get 500+ damage on the thing

#

A great lil medium mech

lilac shadow
#

the time for locust gaming has come

lilac shadow
#

yeahhhhhhhhhh locust gaming

austere ice
#

Another suggestion I heard is to, instead of going 4 HMG/1t ammo, go...

2 HMG
2 MG
1t HMG ammo
.5t MG ammo

#

This is entirely if you find yourself running out of ammo often.

urban shell
#

The trial bushwacker is pretty fun tbh

#

Double RAC/5s

lilac shadow
#

Yesssss. Dual gatling cannons feels great

lilac shadow
austere ice
#

You did 1300 first, you're good.

teal oasis
#

think the new events are up now

urban shell
#

first time I've run myself out of ammo on this fit

lilac shadow
#

well I tried, but man, people love to run off alone with their assault mechs

teal oasis
#

oh, oh wow that's a lot of c bill, this is the new event thing right?

lilac shadow
#

yeah, 3x!

urban shell
#

3x?

#

jesus christ that is a lot of damage

#

oh four mechs

#

faction play

teal oasis
#

yeah, each match takes like 30 minutes

#

40 minutes if some piece of shit decided to go full light and hide and seek constantly

teal oasis
#

okay this is kinda taking forever just to queue a match

teal oasis
#

I hate hellbore map so fucking much

#

this is a map that's just impossible to read

#

it's make no fucking sense

#

I can't tell which part is on a height and which part isn't

#

and walking anywhere is a fucking pain

#

the center is also a goddamn pain

#

it's a bloody maze

#

in a map that's already a maze

#

like

#

why

#

the corner is also so tight, it's barely possible to squeeze more than 2 mechs through it

#

the path to get to the top of the map is just plain not fucking visible on the map

lilac shadow
#

It is definitely a weird map, yeah

#

It is purple, tho. So that's a plus

teal oasis
#

it's a gigantic negative for this map

#

you can't read the height because of the purple mixing in with the shade

#

it's the worst possible thing to do to visibility on the map

#

the only way for me to figure out how this map works would be to actually use training to walk in it

#

if I have to take that much effort just to understand a map, it's shit

#

not to mention the sheer amount of kill corridors on said map

#

where if you are in them and enemies are shooting at you, you are screwed because there's zero cover

#

for like fucking 50% of the center

#

what fucking lesson is there to learn here?

#

it's insanely easy to get lopsided match on this map

#

the first team that fucked up one thing immediately die

#

that's it

#

in pub game, that's like 50/50

#

with no chance to course correct

#

it's the same problem with the old polar highway except a dozen times worse

#

they changed polar highland for a reason

#

if you are gonna make a map about verticality, then don't make it so that 50% of the map is just normal and then 50% of the map is fucked up bullshit and you force people to fight in the fucked bullshit zone 100% of the time

#

like for example, the other red map that isn't rubellite oasis plays with verticality

#

it makes it very clear about it by having WHITE READABLE platform that raises up, it's very easy to notice, read, and figure out how to get up it

#

hellbore is just, you mix in purple, black, and dirt, how is people supposed to read the map at first glance?

#

and then you make it even more fucked up by eliminating ALL THE STRAIGHT LINES

lilac shadow
#

But... purple...

#

Is the event with the heavy/assaults on Hellebore now?

teal oasis
#

no, I'm just complaining

lilac shadow
#

lol, fair enough

#

Realistically I think I have played the map maybe... 2-3 times.

prime mauve
#

hellbore looks really unplesant without an elevation map to look over before/during playing

teal oasis
#

the other purple map is fine, but the map maker really should have use BRIGHT purple colour instead of shade

#

I have played hellbore twice and that's twice more than necessary

#

huh, no more dropdeck event match?

#

they just went straight back to plain skirmish

#

what the fuck

#

Atlas 'Mechs Only

#

WHAT

#
50% More Armor```
#

WHATWAGS\

#

????

teal oasis
#

okay I need to try this now

urban shell
#

why is it like this

#

the entire lower portion of the map is never going to get used

#

there's two main fight spots and one is suicide

#

it might as well be a world of tanks map

slim cometBOT
#

oh that map.

teal oasis
#

it's very world of tank ish yeah

vestal kelp
#

I love maps that have a lot of intricacy

vestal kelp
#

and leads to asymmetry, which some of us find fun

lilac shadow
#

Just did a run on Alpine peaks for the... second time ever I think?

#

Another weird, very open with rolling hills map. Sorta liked it

teal oasis
#

alpine peaks looks like it favors long range builds, but surprisingly, I have a lot of success with it with close range build too

#

there's quite a few gigantic cover

#

in fact I think the map kinda just fools long range builds into thinking they are safe

#

they are not

lilac shadow
#

why is this locust hitting so hard

#

Silliness

teal oasis
#

turns my gargoyle into small/micro laser vomit build, works a lot better in all these crazy assault battle

#

it's like piranha but bigger!

lilac shadow
#

Two piranhas stacked on top of each other

craggy silo
#

i build ebon jag today with 2 lb10x and srm10 and it was funny

teal oasis
#

the event matches are just so funny

#

my gargoyle is going more than 100 kph

#

my god I just did 700 in my goddamn 119 kph charger

teal oasis
#

well this event is fun, but the queue still takes a very long time, and something feels bugged about the 3x reward calculation because I'm sure as heck don't feel like I'm getting 3 times the cbill

spice bane
#

I ccouldn't do more

#

I am just a little piranha

teal oasis
#

looks like the atlas only event is up and damn, I wish I have an atlas right now

lilac shadow
#

The matches are really silly. So much extra armor on things

#

Also MRMs are incredible here, with how huge your targets are and the high damage

teal oasis
#

well, that was incredibly dumb

#

apparently someone thought it was a good idea to group up as three Novacat filled with ATM plus one NARC raven and then fucking sit back

#

ATM is a direct fire weapon, you can't fucking LRM this shit

#

anyway we died because a fucking third of the team hanged back and did shit

spice bane
#

I'm getting hang of this creature

#

Creature in question

teal oasis
#

crabbbb

#

the medium pulse crab really served me so much back in the day

#

now I converted it to binary lasers build

spice bane
#

You just

#

wiggle

teal oasis
#

effectively the power of quad large laser

spice bane
#

Oh, I looked at binaries

#

so they are literally double large lasers that are slightly lighter

#

not like

#

garbage

#

like on the tabletop

teal oasis
#

yeah

#

binary only good point on table top is being energy headcapper in succession war era

#

after heavy ppc is up they are obsolete

#

also goddamn just did 6 kills in a Piranha

#

I do have to complement one of the enemy team for managed to shoot off my arm while I'm running sideway full speed, if that had hit my side torso, I would be a goner

urban shell
#

I like the bushwacker

craggy silo
#

anyones availables for some mechs?

craggy silo
#

pretty quick

#

good armor

#

excellent firepower

urban shell
#

god I love this thing

teal oasis
#

double rac is fun

teal oasis
#

what is going on, now even european server is starting to crap itself with absurdly high ping

#

this didn't happen years ago, how the hell did the ping gets worse over time

teal oasis
#

took double HLL Shadowcat for a run and it was devastating

urban shell
#

laser noises

teal oasis
#

attempt to erm, play clan assault goes badly

#

at least IS assault can take hits

#

clan assault is just guns and... not enough armor to my liking

#

which is odd, because they are also usually faster which is what I should like

teal oasis
#

that was fucking mood ruining

#

there was a bloody teamkilling troll in our team

#

some guy named Trion or something\

#

I might have gotten it wrong but there's only two suspects in that match

teal oasis
#

oh right I just remember the pride and trans flag are available in the game

teal oasis
#

the light mech event has really been a money maker, though not sure how much I really need at this point, I'm not really sure which heavy mech I want now

#

I don't have archer, catapult, crusader, but they are all... missiles heavy

urban shell
#

I snagged a CPLT-A1 for SRM spam

teal oasis
#

so erm, does F9 don't work with steam MWO to take screenshot?

#

I press it and it just doesn't respond and I have to press printscreen instead which is what the base MWO used

red spruce
#

Isnโ€™t steamโ€™s screenshot hotkey f12 by default?

teal oasis
#

I remember it was f9, though I usually then try f12

#

f9 and f12 do not seems to work

red spruce
#

Strange

teal oasis
#

finally decided to buy a laser crusder, the one with like a billion laser hardpoint

#

this thing is fun

lilac shadow
#

I was eyeing a crusader as well after all the extra cbills from the recent event, what sorta loadout you using?

teal oasis
#

2 large pulse and 10 small

#

with light 300

#

so good enough at mid range and still devastating at knife

#

problem is with this much crap, you could barely shove in endo for more weight

#

IS dhs is also big

austere ice
#

If you feel like experimenting, another way to get a similar effect is snubs instead of LPLs.

teal oasis
#

that's good too

austere ice
#

Saves you a ton each as well.

lilac shadow
#

10 small is... so many lasers. I definitely gotta try this

teal oasis
#

it's like 35 damage total

#

devastating

#

more if you can aim well

teal oasis
#

yup this thing is good

#

I just keep losing

#

hmmm okay

#

this is starting to be a problem

#

HAG wasn't a big problem to me before I play light and medium, but playing crusader makes me a bigger and slower target and HAG can jsut eat me at range

#

how does one deal with HAG boat?

#

i would say rush them, but I still ate a painful amount of damage dealing with one

urban shell
#

or rely on concentrated damage to counter their distributed damage

teal oasis
#

didn't PGI just buffed HAG spread?

#

I don't really feel like they are spreading their damage much

teal oasis
#

okay yeah this is why I can't play Assault

#

I just saw our lance of assault threw our goddamn victory away by being complete fucking idiot

#

can't imagine I'm the only one thinking like that

#

when people look at assault, they expect a lot of things, and usually gets disappointed because the heavier the mech, the more an idiot can fuck it up

prime mauve
#

The slower speeds really makes being in a bad spot a lot harder to escape

teal oasis
#

of course, it's still easy to see how stupid some pilots can be when you are spectating them

#

at which point you can't even give them excuse anymore

#

these 4 idiots are fresh, and they somehow lost to 4 damaged players that's like half their weight

#

you could not have stack the advantage higher

urban shell
#

focus fire does a lot

#

I've won games by being in a good position to pour fire into people's backs

#

because everyone really loves stripping their rear armor in this game

teal oasis
#

yup

#

it's why if I want match to be funny, I just play Piranha

vestal kelp
#

the heavier the mech, the more committed you are to every decision you make and the more punishing it is to make the wrong one

#

the harder it is to be flexible when a situation becomes odd or hard

#

the more you rely on your team to make good calls about positioning and awareness around you

#

four light mechs stand a pretty good chance of beating four assault mechs if the starting positioning favors the lights at all

#

I'm not saying it wasn't your guys' fight to lose or that they didn't mess up, I wasn't there

#

but I don't think getting mad or calling them idiots about it is productive

teal oasis
#

it's not

#

I'm just mad

vestal kelp
#

Understandable

teal oasis
#

fucking goddammit

#

a tryhard is in the medium event match

#

pal really just spent 12 minutes jumping around and sniping after all his teammates are dead

#

and you can't join in another event match if the round you were on is still active

#

so you can't even just leave to make money elsewhre

vestal kelp
#

consider taking a break

#

it sounds like this is stressing you out a lot when it doesn't go as expected

teal oasis
#

eh

#

okay looks when I said I'm mad, it's temporary, because, it's a game?

#

I just like things when things are interesting, even losing can be interesting if it's hilarious

#

so when i said 'someone on my team is being stupid', I don't mean making tiny mistakes, I mean being so incredibly godawful it's not remotely funny

#

like 'how do you function' level of unfunny

#

all things are great if you put in even a tiny amount of efforts

#

I don't like it when people just don't even try

#

well, time for more matches

teal oasis
#

yeah this is more exhilarating, beating the tryhard in his own game with your own shadowcat

teal oasis
#

hmm, maybe I should play with my shadowcat more

#

it's a pretty fun mobile mech, but using both MASC and jumpjet makes it a bit hard to use

vestal kelp
#

I enjoy it when I see a cryptid

#

someone who's playing in a way that's impossible to understand

#

You do you, cryptid

#

Run at 93% of max throttle

#

put two of your very different weapons into the same group and have no binding for the third

#

Go out to the middle of nowhere

teal oasis
#

that's a cryptid alright

vestal kelp
#

I've seen all of those things

#

at the same time

teal oasis
#

my god

vestal kelp
#

I don't see any reason to get annoyed at it, it's funny and I hope they enjoy themselves

teal oasis
#

hmmm

vestal kelp
#

Worst-case scenario they waste a few minutes of your time

#

It wasn't super valuable anyway, you're playing a mech video game, you'll be alright

#

Just take in the absurdity

teal oasis
#

oh yeah

#

there was this one time in solaris my team was fighting around the circle as usual, I was in a Bushwacker

#

I then died because a King Crab somehow managed to stealthily get above us and drop right in front of me, I also happened to be looking behind us at the time

#

I think he got a few of us before anyone realised what was going on

#

100 tonners are surprisingly stealthy sometimes

teal oasis
#

ah yes, this event is really good at leveling up my mech quickly

teal oasis
#

this black lanner build with 5 er small, 4 hmg, and 2 srm 4 is just way too difficult for me to play, too many buttons to juggle

#

so now I changed it to 4 heavy small, 6 er micro, and 2 srm 4, just 2 button to work mostly, with 3 for firing er micro only when cooking

#

so yeah, this is a giant piranja

#

piranha

#

well it works

#

apaprently 'turning things to piranha' just works

teal oasis
#

oh, that poor arctic wolf

#

poor guy just run first thinking it's safe, I charge them at 150 kph and then gave them face full of laser and srm

#

die in 10 seconds of the fight

#

still lost the fight but that was incredibly funny

#

okay, that's

#

okay I fully conclude that HAG is bullshit, this is a insanely dangerous knife range build, and a HAG crow still managed to outDPS me

#

that makes, no sense

#

I burst 56 damage, they should not be able to fire the second burst quickly and torn me in half

prime mauve
#

I'm guessing the fire rate got cranked in MWO to make up for the spread-shot factor and eating crit slots compared to ACs

teal oasis
#

I think the HAG fire rate should be increased by 1.5 times

#

otherwise it's just too pinpoint

#

you don't have time to torso twist

#

that's 40 damage dumped straight into your CT

#

for a spread shotgun, it sure is absurdly accurate

#

or maybe make the spread level to be LBX level

#

their 4 seconds long reload time plus guass charge time should make them worse than AC at close range, but somehow they are just, powerful?

#

I don't get it

#

what went wrong with the math?

#

and that's blacklanner maxed out

#

just gonna play a few matches with it because it's one of my top medium mech now, just because of how knifey it is

prime mauve
#

HAG has shockingly low heat for it's damage output, which I'm guessing also applies to it's MWO version.

teal oasis
#

it actually runs kinda hot, but, well, hot for ballistic

austere ice
#

Also HAGs are gonna run hotter next patch and have a longer cooldown, if I remember right.

teal oasis
#

oh good

#

that might fix shit

#

though I'm genuinely unsure how they feel so powerful even with a 5 seconds reload time

#

plus charging

#

I don't think clan mech even have gauss quirks

prime mauve
#

They just hit really hard because of absurd sizes

teal oasis
#

probably

#

hag 40 is basically just ultra 20 with 800 meters range after all

#

hmmm

#

maybe I should get Hellfire

#

it's a standard clan mech, don't really have much of them because they tends to be... sluggish

#

might get the Hellfire-A just to get in the HAG game a little bit

#

otherwise I could just turn it into a brawl build or something else

#

it also has MASC

urban shell
#

doing the event and while unlimited jumpjets is fun it's probably not actually that useful

#

though watching a catapult ascend was funny

teal oasis
#

it's very very funny

#

but also quite hot

spice bane
#

If you want into HAG game cheaply-
Hunchback IIC

teal oasis
#

I got one, but I just want a funny speedy clan heavy

urban shell
#

lodsamone

teal oasis
#

why does that nightstar has 0 exp?

lilac shadow
#

Probably didn't need to bring it out! Whopper of a game tho, look at that damage

teal oasis
#

playing this queue event really just reminding me how much I'm godawful at playing assault

#

just want to level up them

urban shell
teal oasis
#

ah

urban shell
#

got stick'd in the awesome so I punched out, ran out of ammo in the catapult just as I died, finished in the t-bolt

teal oasis
#

so if you don't drop a mech, that mech gets nothing

urban shell
#

ye

teal oasis
#

wait that's a catapult?

#

I thought that was cyclops

#

doesn't that mean you are underweight as heck?

urban shell
#

CPLT-A1 is the 6x missile hardpoint catapult

teal oasis
#

jeez, your team really steamrolled

urban shell
#

eh tonnage isn't everything

#

I think I was second highest damage

#

I am contemplating evil

teal oasis
#

no, don't join the lurm force

urban shell
#

but so many tubes

teal oasis
#

oh yeha erm, bought the hellfire with fit it with hag, let's see what it can do

vestal kelp
#

hi loller

#

saw you last game

urban shell
#

heya

#

I am still getting used to the urbie

#

trying to play it as a faster bushwacker and it does not have the durability for that nor the firepower even with the +RoF quirk

vestal kelp
#

I've never seen a RAC urbie do anything interesting

#

in my entire life

#

to be blunt

urban shell
#

yeah

#

but I like RACs so here we are

#

also the bushwacker is in roughly the same speed bracket, and has a second RAC5 and has room for extras

#

and more armor

teal oasis
#

RAC Urbie is funny, you take that back!

vestal kelp
#

I'm not a fan of the urbie jokes

#

Not my thing

#

They're cool and I like them in some contexts

teal oasis
#

also, HAG Hellfire is good, at close range

vestal kelp
#

They're just kinda bad here and I'm not gonna pretend they aren't

teal oasis
#

somehow

#

I also has masc on hellfire, so I can dodge in and out of cover quickly, but this thing is pretty crazy

#

it helps that Hellfire-A has guass quirk, so the HAG 40 has cooldown of 5.1, unupgraded

#

4.5 fully upgraded

#

which is nuts

#

my only issue now is to learn when to hold the charge, that 1 second delay can be painful in some places

lilac shadow
#

ok, @vestal kelp what heavy/assault is best for binary laser boating. I've been running the Hellbringer or the Warhammer 6d

vestal kelp
#

I don't really boat, so I don't have the answer for that

#

I think that one Marauder II has quirks for it

teal oasis
#

stalker?

#

or battlemaster, both have somewhat high hardpoints

vestal kelp
#

Like I said, I'm not the one to ask for boating advice, it's not my style at all

#

The Stalker definitely sees the most use

#

and presumably has high hardpoints

lilac shadow
#

yeah, looks like the stalker 4n can run four of 'em. tempting.

teal oasis
#

HAG seems to be devastatingly good at destroying component

#

using it on Hellfire is effective, but also i need to remember that using MASC causes your crosshair goes all over the place so uisng it to backpedal while firing is not good

#

I still dump a lot of damage, but the damage is not where I want it to be

#

it's just another 'big gun with a bunch of medium laser' build of 1 HAG40 and 4 ER Medium, and that's all it takes to be good at what it does

#

oh huh I'm at tier 3 now

#

annnd the game just crashed, that was weird

#

I was just browsing shop, checking out jenner iic, and saw the model of the first block not loading for some reasons and then the game just crashed

lilac shadow
#

hot new jenner ECM tech

teal oasis
#

jenner or jenner iic?

austere ice
#

Standard engine, AC20, sit in a corner and wait for the entire match for someone to walk past you.

vestal kelp
#

yes

lilac shadow
#

Can't wait to paint my bunker urbanmech

teal oasis
#

make annihilator looks like the fastest thing in the world

craggy silo
#

enjoying my ebon jaguar

teal oasis
#

niceee

#

one could say ebon jaguar is a lighter mad cat, but honestly, mad cat has such a huge profile, especially those ears, so an ebon jaguar is alright really

craggy silo
#

yeah im having fun doing weird ambush plays around walls and corners and pushing from weird angles across very short approaches. longer approaches are a little rough though

lilac shadow
#

silly locust damage

craggy silo
#

doctorgame and i be lanced up most nights if anyone wants to join us~could always use a few more lance mates :)

teal oasis
#

also, is it just me, or standard medium laser don't seem to like, do enough damage now

#

wait nevermind disregard what I just said

#

I was just thinking on my 5 medium laser locust build, and, well, attempt to do support poking seems to be less than successful

#

medium laser is certainly still very painful on my more survivable firestarter and laserback build

craggy silo
#

i have good experience mlaser poking on my locust build that also has 5 mlaser

#

on a good game i can do upwards of like 600 dmg and an exceptional game 800 but i usually make around 450-500 but i am also fairly new to game

#

my locust is my most consistent mech for sure

teal oasis
#

alright, the heavy event should be up, gonna try to max out as many as I could

urban shell
#

@lilac shadow

I'll be in vc?

lilac shadow
#

ok, we just dropped, will join momentarily!

urban shell
#

too many lurms, do you think?

teal oasis
#

should have done this a long time ago, shoved 2 LBX 10 and 2 snub nose ppc into my Warhammer

#

it gets pretty crazy at close range

urban shell
#

it's so cursed

craggy silo
#

meta build

#

meta charger

teal oasis
#

the real cursed part is using light engine for this one

#

if you go all in, you should go all the way in

lilac shadow
#

I did the most damage on our team by a decent margin... with my locust

#

locust gaming.

craggy silo
#

we just dismantled enemy team lmao

teal oasis
#

locust gamingggg

lilac shadow
#

loller and catgirl and I just swarmed them

#

was fantastic

teal oasis
#

you guys are pretty good at this game actually

craggy silo
#

come join us in the future mayb~

lilac shadow
#

you're welcome to join us next time!

teal oasis
#

sure!

urban shell
#

aand a friendly puts a full volley into my back

teal oasis
#

ouch

#

okay, gonna try to figure out how to rebuild my black knight, because I was using a budget standard engine build before

#

and now with binary laser

#

I wonder how much change I could perform with it

#

okay, my 6b now has 2 binary and 5 ER medium, that should be enough vomit

urban shell
#

well that team lasted about ten seconds

teal oasis
#

yeah erm

#

this build is insane

#

though I also got to shoot two of your teammates in their back, dunno why they think that was a good idea...

urban shell
#

my build's pretty good too but my team just fucking fell apart

#

how do you do zero?!

#

@teal oasis group?

teal oasis
#

I feel so sorry for the marauder

#

sure

urban shell
#

nah the marauder had it coming

#

if they manage to do zero damage that's on them

teal oasis
#

I kinda cored him within 10 seconds of the fight because they have their back turned to me

urban shell
#

sent you an invite

#

ah

#

that would do it

teal oasis
#

that was 60 damage

urban shell
#

even still

#

I'm in VC if you want

teal oasis
#

okay, though I don't have VC

#

ah

#

later

urban shell
#

6v6 gamemode
maximum group size 1

#

are you kidding me

teal oasis
#

oh yeah I think they do specify the group size for each event, if there's one

urban shell
#

but why

teal oasis
#

PGI

#

this thing is 100% a monster build, it's insane, if you let it keep firing

#

had the enemy team push me, I would have died, but, they don't, so they died

vestal kelp
#

I prefer a really stupid build

#

6 MPL, 8 ERSL

teal oasis
#

ah, small x pulse crusader

urban shell
#

sorry, lost some of the message

#

honestly I t4hink this build has something to it

#

it hits 95 kph with skills and outputs 28.8 DPS

teal oasis
#

Xl engine on a flat front heavy does feel very risky though

urban shell
#

yeah but gotta go fast

#

the mech is very brittle and I don't think there's much I can do to get around that

#

though I'm probably going to strip a few points of frontal armor for more rear

teal oasis
#

well that was fucking stupid

#

it's not skirmish people, someone has to stay in the bloody circle

urban shell
#

yeah that was a bit of a stomp

teal oasis
#

yeah because some stupid moron on voice called half the team away

#

onto a route that will take them a full kilometer before walking back to the circle

urban shell
#

randoms, what can you do

teal oasis
#

yup

#

even if all the team followed them, we will lose because you guys capped the circle

#

there's no time

#

when he said walk left I thought he meant going left of the circle, and then he and 2 guys just fucked off

teal oasis
#

I'm just updating some of the heavy that I haven't touched since I quitted the game so many years and I just feels like an old veteran of the succession war

#

'Back in my day, the largest laser is the large laser, we don't need those fancy gizmos!'

#

upgraded my grasshopper that still has standard engine to light and changed the weapon from 3 large lasers and 2 ER med to 2 binary and 4 ER med

#

this must have been how those old mechwarriors felt like

#

changing paradigm requires new strategy

urban shell
#

oof

#

that was a stomp

teal oasis
#

the team really had to fall into the same trick we fell in the last match

#

don't go into the death tunnel

#

I don't think anyone on the team has even remotely mid range firepower so can't take top at all

#

except me

#

of course, nothing I can do alone

teal oasis
#

and that's basically it for the event I think, couldn't max out my Hellfire in time, but it's quite a beast surprisingly

urban shell
#

5x C-LPLs is pretty good tbh

#

I like the wubs

teal oasis
#

Another thing I notice is that because of its squatty form and wide arms, if I maneuver well enough, I get shot all over all the place, meaning I can take an absurd amount of damage

#

I thought I would be a bit bored with heavy mechs, but surprisingly Crusader and Hellfire has been great fun

#

I should do more thing with my Night Gyr too

#

I'm using a double ultra 10 4 med pulse build, which is decent but I guess I should try doing something different with it

spice bane
#

I think I am getting the hang of this black knight

craggy silo
teal oasis
#

oh that felt good

#

KMD 4 with 2 snubnose vulcan, it was the most perfectly position in winter canyon

#

just pop in and out and core any one that pops out

#

and then sneak back with masc

#

did only 600 damage but that was enough to core anyone one I shot at

teal oasis
#

I'm on a roll with this vulcan goddamn

#

really not sure if I should remove the machinegun for more speed or not

#

more speed is nice, but I have also finished a bunch of kills with machineguns already

lilac shadow
#

sometimes you jsut get a good match with your assault and it rules

teal oasis
#

I'm double declaring hellebore to the stupidest map created by PGI of all time

#

I'm finally getting to fight in an assassin with jumpjet, so you know what happens?

#

I accidentally jumped off a ledge that's so fucking high it's impossible for me to join back into the fight in time, by accidenta

#

what am I supposed to do, it's impossible to read height on the map

#

it's straight wall, for almost an entire kilometer\

#

what is this, attack on titan???

#

I can't even jump over it unless I got a small hill or ledge

#

I'm just gonna stop ranting about this map or else I will never finish

#

holy shit it's so bad

#

how did they make this map before shitty AI artist

#

it's incredible how horrendous this map is

vestal kelp
#

Which, terra therma crucible?

austere ice
#

Hellebore.

vestal kelp
#

Oh

#

Okay

#

I love both of them

#

I can understand hating them though

teal oasis
#

fair

#

I think I will just stop ranting about this map every time I got it, I really can't play it

vestal kelp
#

There are just a few things to learn about that map

teal oasis
#

anyway erm, I'm on an insane roll with this double snub vulcan, I wasn't sure what I was doing wrong before