#Battletech/Mech Warrior
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well, this is the highest amount of exp I ever got
10000
on the laserback
this thing shouldn't work in solaris environment, how is it so lethal???
alright time to get that ams reward
God this Locust is silly
pirate bane?
annnd I'm done with the mission, except for the UAV one, because I do not use consumable at all
Extremely good use of letter decals
just got destroyed in solaris by 2 double ac 20 bushwacker
I don't even know you can fucking do that
Ow
bought a vulcan too, one with 3 ballistic hardpoints, whether for machineguns or ultra autocannon
also, masc
it also has ppc quirk for some reasons so I can do things like pairing UAC5 with LPPCs
Or snubs+AC
alright that's enough battletech for today
I really need to learn how to hit people with ppc
gotta avoid constantly moving targets
i had so much fun last night i lust for more mex
a lil different but i absolutely adore the trial firestarter with double snubs and slasers
fairly new to the game so idk rly what else is out there but i rly love the feel of that thing
little monster
doctor game keeps reccing me the pirates bane and i think i might buy one today since speedy ambusher with paper armor sounds like my kinda party. i love my little guys
also locust is like top ten cuties when it comes to mechs in my opinion
I might be weird, but one of the things I feel that MWO does well is modelling the cockpits in a way that it really does feel like you're barreling around in a (whatever)T death machine
no ur right and u should say it
The sway on lights is pretty funny
I have a small collection of lights I run occasionally, a Raven, a Jenner IIC and I think I have a flea somewhere
i kinda wanna jenner but i low key think they are ugly
im vain
although this pic of the iic is so cool
are flamers a good choice???
i wish to study the flame
The thing about the Locust Peanut Butter is that it costs basically nothing ,especially when it's on sale like now. One of the cheapest hero mechs on the market.
Otherwise uhhh
I'm in the middle of some stuff now but I'll try and get back to you re: flamers and snubs
Our partner who's a founder has one and it's the best locust, just a little buzzsaw of a mech.
It doesn't have like, the most firepower, but you are so annoying and quick and disruptive.
I gotta try this. Time to strip armor and engine until I can make it work.
Get that crazy fast Black Lanner and we will do more 3vs tonight 
Ill consider it
also i know it's a heavy but i saw a Thunderbolt today and fell in love again
such a pleasing shape. kind of like a friendly toad.
oh this ppc uziel is fun when you know when and where to harass enemy
ahhh, all those ppc shots feel good
I think the server is buckling from too many people or something
getting lag even on european server now
Last mech standing with my dumb little two PPC sniper adder
They just... ignored me all game
if sniper adder gets to just do its own thing it's gross
dual erppc is just painful
cERPPC in this game, instead of doing 15 damage, does 10 and then 2.5 to each adjacent component
solaris just switched map to, the mining map, I think that's what it's called
turns out triple rac 2 hawk is viable here, as long as your team put enough pressure onto the enemy team that they don't push, then in turn you put so much pressure and damage onto them that your team can finish them off
oh neat
I don't think I will ever understand HPG station map
it seems to just favour long ranged attacker like way too damn much, what are you supposed to do against long ranged attacker on the damn circular ridge>?
that are so high, it's not actually possible to shoot them down when close?
Either charge them or use the cover around the center
abuse fight club (the basement) as a closing/flanking path
if anything, it feels like the ramp made available for none jumper to reach the ridge makes it even more pain in the ass now
What do you mean by that?
because even more and heavier long ranged mechs can go up on it now
and unlike most map that has obstructions for cover, it just doesn't feel like you have enough on HPG map
I get shot from every direction most often in this map, it's awful
You have to get a feel for it
yeah
also just used Piranha, I thought I would suck
but turns this thing is really a monster at 100 meters range
need people to distract though
the piranha is very feast or famine
if someone looks at the piranha it will disappear into dust
yeah
okay, trying out this triple large x pulse build in a wolverine jesus fucking christ this is hot
huh
you know I said hot
but it took a while to overheat
X-Pulses basically turn heat into damage
If you're pushing them they'll heat you up real fast
alright, let's try this
that's 7 damage each pulse, which is painful
if I hit
surprisingly effective, now if only literally the entire enemy team stop shooting at me at every opportunity, don't even know why that is happening in this match
Weakness of facetime builds
Same issue with RACs
If you're on a weapon that forces you to stare at the target you're a very vulnerable and easy-to-pinpoint target yourself by default
okay, I think I can see a problem with this build
you could say it's the same with light AC and RAC build, but autocannon also shakes up cockpit and blur up line of sight
x-pulse, don't do either of that
so yeah, using x-pulse could be even more risky
It's definitely a hard set of weapons to use
it's more for against light or medium mechs
against heavy or assault, it's just too much face time
well, again, unless someone is distracting one for you
binary crab is a success, it runs not as hot as I thought, and good lord that's a lot of damage
Still the wrong way to play a Charger, but I kinda like the way they think.
Capped the point 6 times in 1 Conquest (Grim Plexus) match.
Locust Gaming.
(Always alone too)
okay, after a bunch of trying in okayish game, I don't really feel for x pulse
I rather prefer a burst damage with laser build
Most do. I like them but I think I'm in the minority.
If you like burst and energy weapons, you might want to check out snub PPCs, too.
already got some builds for that
Fair enough, I don't have a good idea of what you play or don't play.
the dual snub vulcan can really do work, when things that aren't light actually fucking show up on my view
I have like erm, 63 mechs, so I got quite a variety covered
good lord, what is this purple ass map
it's so shit
it's like a 5 layers highway and the map is effectively useless
Hellebore Outpost?
Yeah, you have JJs or suffer
Free Worlds Coliseum is also extremely purple.
goddamn the server is shit today
I'm constantly 300 ping at European server and everyone else is also at above 100
I just...
Always get 150~200 on every single server. For some reason.
You get used to it. Unfortunately.
yeah but I normally get 200-250
today is just shit
and yesterday
this week really
Ok! I am back at my PC after a full day of hobby/Exceed/hiking, will be doing some MWO if anyone wants an invite to the PNET clan
Also, I crave dakka. What is everyone's favorite (non hero/champion) machine gun mech?
Currently looking at a Viper potentially ,can run 8 LMGs with a large laser or a few mediums
goddamn, I just did like 800 damage with HBIIC and it's still not enough somehow
Fear not, you were piloting the Best Mech, so you have the philosophical and moral advantage
so, looking to maybe purchase the flea, what is it actually good at compared to Locust?
feels very, interchangeable
I was looking at the Flea with the 8 ballistic slots earlier. Not sure if that is the one with the MASC access as well
I should finally pick up a mech with MASC. Anya told me it is different than tabletop/BTS in that its not insta leg damage risk
Yeah, it's easy to use here, you will basically never hurt your legs except if you... do it on purpose for some reason?
I think I still have a Viper that's a bucket of HMGs and a Flamer.
Seconding Haru here, more or less: It's a bit slower, but it has MASC, hits harder, and if you want stealth, you can get it without buying a hero mech (admittedly a really cheap one).
I think it also leans more toward energy- let me check that, actually.
Well, 15 and 17 are energy. 19 is full MG boat.
Also, radar deprivation caps at 90% or something from skills these days.
So FLE-15 is one of the few that can push it to 100%.
That's not particularly a huge consideration but it's there?
By and large people are running FLE-17 or 20 though, I think. The MASC (and in one case ECM) models.
hmmm okay
ok, trying this out for a flamer/MG build
So judging from the clear frustration oozing out of the assault mech we caught that overheated the moment they fired their lasers, flamers seem annoying to play against. I need to find a way to put them on my locust.
flamers are very punishing to hot builds if you have the luxury of holding them
it's very good when you happen to have someone else to punish the overheated dude with you
They do 1 heat per second yeah? To both you and enemy? Hmmm. Maybe not the ideal stealth armor weapon. But it seems to work well on the mist lynx, with the rest being ballistic weapons
just remember that when the bar reached full, the flamer is going to deal even more heat to you
I'm having flashbacks to the Urbie P69. Fuckers had flamers and inferno missiles.
I forget how much heat flamers deal. I feel like it's more than that?
But I dunno
Big fan of running them on MG boats though.
Mist Lynx, Viper, some variations on the Crusader Crael or the Bushwacker...
Ran into the crael a few times last night and my god yeah was that a lot of machine guns. I'm going to pick up the Viper today I think
Crael is uhhh
The hardpoint situation will probably explain a lot for you.
So generally you run 10 MGs of some kind (often HMG), some SRMs, optional Flamer.
I'd definitely pick it up if I wasn't out of Funny MC money. Just an absurd mech frankly
It has an especially bad case of Brawl Syndrome (good, but only if you actually get in without dying). It also probably wants to avoid being first in, MG boats live for cleanup.
But.
It's funny when it works.
Crael duo is also a good time.
yeah, Crael is scary but if you have armor you could just core them
but when everyone is hurt, oh fucking boy
Oh. I just realized that rocket launchers are probably a lot more viable in 3v3s. THINKING.
Maybe a RL+Machine Gun build on something to strip the armor fast then capitalize on it, then after that you still are viable to at least help once armor is stripped by the rest of your team.
Potentially doing some more MWO tonight in about 3 hours or so if people are interested!
The time for mechs has come.
cLRM20 coming in at 5 tons each
Absolutely silly. I want it. Don't think I 40 USD want it though.
Available for MC in a while and cbills by March or so, I think?
yesssss, I've been having a ton of fun with a very similar boiler
I will wait! There's enough mechage that I can enjoy without throwing more money at it haha
The real funny Stone Rhino is the hero with MASC, anyway.
Time for more mechs. Ditched a party with too many children at it to eat indian food and play MWO
there were three surgeons there and they all had near identical children it was strange.
Cloning, clearly
Gotta be the only reasonable answer.
Also I got headshot last night for the first time! My hubris of stripping armor from the head finally got me
Was in a vapor eagle, rounded the corner and instantly fell down. It was so sudden
yeah sometimes that just happens
just hunchback gaming
my god, someone got the Fafnir Juggernaut and then armed it with ONLY HMG
it's so fucking funny
it's also funny that as soon as I pointed it out my team just fucking charged and the entire enemy team is just dead
also Piranha to me is just so funny right now
My friend Chen does that
unopposed dual PPC Adder continues to win
It's been a few years since I fired up MWO since the days when ghost heat was new, has there been any major shakeups in mech landscapes since quirks became a thing?
Game changes all the time
Lotta things are viable right now even with the HAG scourge around
ac 20 no longer sucks with slow as heck projectile
in fact it's super fun now and Hunchback 4G can be a monster at the right hand
a lot more build and mech are just more viable and fun to use now
Yeah, in tier3-4 (middle of the pack skillwise I think), I've had success with a huge variety of things! From big stompy assault supernova to heavy laser boats to super fast mediums with SRMs to all sorts of lights
I've been honestly delighted with the balance
That's good to hear, I used to run Swaybacks and SRM catapults back in the day so the comedy may still be real
Yeah! I have an SRM cata that is quite fun. The new addition of the binary laser cannon looks/sounds incredible too.
The binary laser is a bit weird
I don't know enough to say if it is good or not, I just know my brain enjoys the VWHOOM sound it makes haha
SRM Catapult is a top tier brawling heavy somehow?
Overall on balance I think I'd agree with Haru.
Is everything on equal footing? I mean, not really. Some things are a bit too good. Some mechs are a bit cursed and, for hitbox reasons or something, might never fully escape it, only getting quirks to offset that.
Does everything more or less work? Can you get away with playing whatever you feel like? Yeah, absolutely.
In the sense that there's no weapon or mech that automatically dooms you or whatever, even the worse ones.
('Worse ones' is mostly a distinction reserved for specific mech models and not weapons, anyhow.)
https://mwomercs.com/tournaments?t=202310tot If you play now, for the next 12 and a half days or so, you can get a bunch of little loot bags with MC/c-bills/cosmetics/premium time (plus some free mechs if you really rack up a lot of bags). Might help you get back into the swing of things, buy any mechs that catch your eye, etc.
That's good, last time I logged in I scored a Zeus off the freebies and so maybe might get a new shiny something
There've been some new mechs added since you last played.
I don't know when ghost heat was added, but in the last year or two we got uh
Crusader, Hatchetman (no melee included), currently Stone Rhino is around but cash only for a couple more months. We've been getting some legendary mechs that are initially cash-only but the oldest four (Shadow Hawk, Fafnir, Mad Cat II, Marauder IIC) are now out for MC too.
Other than that, a lot of weapons changed and might not be quite how you remembered them, a lot of mechs got major quirk passes, uh... X-Pulse lasers, HAG, and Blazers are definitely new since you last played.
But if you want to hop back in with something comfortable, yeah, CPLT-A1 with 6x SRM6 should do juuuust fine if you can close in.
Yeah I vaguely remember at the time it was a rock paper scissors of massed PPCs, Gausses, or AC/5s for focus firing
Yeah, 'massed PPCs' are a lot less of a thing thanks to ghost heat.
And they share a cap with gauss for uh. Exactly that reason.
Don't want to give people too much pinpoint burst.
What's actually a decent autocannon mech these days? I think I've got a Cataphract that can do 2 AC/10s
Uh.
What've you got?
And do you prefer IS or clan?
Because every AC is good but they want to do different things. Except maybe the 5 which has a bit of overlap with both 2 and 10.
The dual rotary ac5 bushwhacker is a trial mech right now and a fun thing to try.
In general...
RAC: Great damage, but builds up a decent bit of heat and requires a lot of facetime.
UAC: Arguably Better AC but only if you have quirks to reduce jam chance.
AC2/5: Long range spam. You'll want several though, so it's not really for lights?
AC10: Middle of the road, handles it all.
AC20: Close range, big damage, pairs well with some snubs for a lot of pinpoint burst. Ghost heat means you rarely want more than one.
And oh, yeah. Trial mechs are... actually good now and come with a c-bill bonus, so those are worth experimenting with?
Yeah I'm more of an IS player
Mmkay.
IS options below, most things running AC can safely at least consider LBs or UACs, which is best depends on taste and quirks.
Light: Urbie with AC10, AC20, or RAC
Medium: Hatchetman with UACs or RAC, 2x UAC10 or RAC Bushwacker, AC20 and (SRMs/Small Lasers/Medium Pulses to taste) on any number of mechs like Hunchback/Centurion, or a bunch of AC2s.
Heavy: Champion or Rifleman with AC20+Snubs, Jagermech with AC5s/AC2s/AC20s depending on model. Roughneck with basically any AC but 20, including RACs and LBs, depending on model. Cataphract is probably fine, I never see any around, though. Marauder on the right model does a good 20+snub, and I see some RAC ones too, or AC5? Warhammer does a good job at mixing 2~10 or RAC, the former with some PPCs (sometimes light PPCs). Thanatos is a good ECM AC mech that can also, if you like, run gauss.
Assault: Most versions of Cyclops are strong with some kinda ballistics. If you like jumping, Highlander is there for you. If you want to mix long range (2s and 5s) and some PPCs, Banshee has you covered. Almost all versions of Corsair are strong ballistics with a side of a couple PPCs, or lasers, or missiles. COR-7A is notable for also packing up to 4 AMS for when you're well and truly sick of LRMs. Anything with ballistics (besides MGs) is good on some model of Nightstar as long as you get the right one. Annihilator, King Crab, Marauder II, and Atlas all do some variation on lumbering ballistics monster with too much health.
There. I can go into more detail on anything if you want to zoom in on a particular gun, range, weight class, mech, whatever, but that's an incomplete overview.
Oh yeah, forgot they finally got Unseen back into the game, so a torso twisting Warhammer might be my speed
Hugely recommend the hunchback IIc that can mount dual Hyper Assault Gauss 30s. So much damage, tons of range, enough armor and speed to be very survivable
COR-7A, which has a 100% pick rate but only when I'm in the lct-1m
That's the one that can use like 4 ams right?
Yes
Silliness. Guaranteed to get zero LRMs on the enemy team when picking that one for sure
That's been (mostly) the case for my kitfox with 3 AMS at least heh.
do I actually want to play MWO?
I've been thoroughly enjoying it, so my vote is yes. It also is free, so if you're not enjoying it no harm no foul!
It's worth the try
The trial mechs are honestly very solid and a good way to try lots of different playstyles!
I bought a urbie 60L
Which catapult?
But also the answer is trial mechs yeah.
one of the missile variants
Most of them have pretty meta setups, are auto-skilled, and give a c-bill bonus. Give those a whirl, it'll keep you occupied for a decent while.
https://mwomercs.com/tournaments?t=202310tot Remember to check in here for freebies as you play.
I'm weighing up swapping the AC/20 for a UAC/20
though I'm also coming into this from HBS BT, MW5 and the tabletop game
Urbie's funny but you probably want something a bit faster
There are a few clan mechs that might scratch the tiny body/giant autocannon itch
I have enjoyed the 6 SRM6 Jenner that was recommended by either anya or haru
I did three hundred damage, came face to face with a dire wolf, and got my last shot off before it removed me from existence
But yeah, if you enjoy it, hell yea. I love little urbies
though I also really feel the urge to refit it for more dakka
I have an Adder with a UAC/20 that consistently overperforms
You can jam guns
UAC jam randomly when you double-tap and only then
RAC jam only when they've been spun up long enough to fill the bar next to them and at random
can I unjam guns
UAC act exactly like standard autocannons except you can double-tap them at any time they're on cooldown (once per cooldown) to refire
They unjam in a bit on their own
and then RAC/5 vs AC/20?
RAC requires you to spin up and deals damage (pretty quickly) over time as well as being kind of blinding and obnoxious on the receiving end
Downside being, to get more DPS than a big AC you have to stand there and keep shooting
Which leaves you vulnerable
Fine for hardier mechs
They do deal more DPS, but it's also more spread than ac/20 DPS, which is pinpoint
google indicates that every build spams lasers instead of ballistics
Google is not representing the state of the game well
Ballistics are a bit rarer as a spam thing because of weight and ammo dependency but ballistics are very viable
eh being able to thwack people for 20 damage a pop is fun enough
I'll save fiddling around with fits for later
plus it's an urbie
if I'm trying to put advanced tech into it I've lost the plot
One downside of UAC over standard AC in this system is they usually split the UACs over multiple shots
just to check melee isn't a thing?
Correct
So an isUAC/20 shoots three times in succession every time you pull the trigger, at 6.67 damage per shot, for a total of 20ish
This is in the game, surely they wouldn't include the hatchet if there wasn't melee... Right? Right MWO? :(
Yeah the hatchetman is sad here
oh right clantech is a thing
so my AC/20 is probably less scary than I want it to be
Nah clantech has downsides
Your ac/20 is pretty much the best no-frills pinpoint anguish generator
cAC/20 is split between a few shots instead of one big one
but there's also a lot of mechs that can take an AC/20 on the chin and keep moving
lobsided urbie
okay I've made an honestly quite good decision
I bought an awesome
and life is good
They call it Awesome for a reason
||(The head mounted small laser)||
in the future I might swap them for LPLs or something but I think I'll save for an omni
Hell yeah. I am currently painting an Awesome in my free time so I think I am gonna pick one up as well
like it's definitely not the most meta machine that ever walked the earth
it's only 3 PPCs and a fuckload of armor
but it's also 3 PPCs and a fuckload of armor
You can also run snubs if you want to fight up close. Assuming this is the 8Q. Just, run 5 or 6 of them and fire in groups of 3
it's the 8Q
I'm looking at a build that swaps the PPCs for HPPCs as part of an upgrade
Hm. Fair yeah
A forum post! Lemme get the link
I'm in deep
Ah, thanks
Shield?!!?
Of all things they implements, they bring in shield?!
Ya know what, this might be interesting
hell yeah
Someine already said it's gonna fall off after in one or two burst from laser vomit and like
That's the point isn't it?
Shield takes damage, you remain perfectly fine, meanwhile the laser vomit is just cooking themselves
Definitely a cool thing!
An ams, a shield, and a shotgun. The perfect team protector
It's also the centurion things already so this is fine
And to be fair, before skills that's 180 armour+structure.
It's gonna take a hell of a lot of lasers to chew through that shield arm.
For comparison, before skills, an Atlas's CT has 222 armour+structure. Its side torsos have 156. Assuming max armour.
The Centurion's shield arm is tougher than an Atlas's side torso.
is it worth dropping another 6m c-bills on this refit
going from three PPCs to three HPPCs is definitely a step up, it's actually 50% more damage
but that is a lot of money
yeah, assaults are expensive
oh god how do skills work
first, you want all your points into the structure and armor
and then the cool run thing to raise your heat dissipation
these 25 points are essential
after that, just do whatever you want
personally, I still put 3 points into acceleration and deceleration just to let me get in and out of cover faster, seismic because I hate being backstabbed
and usually, all the points into heat gen
Armor, I agree, structure, eeeeeeh
anything to make me survive longer
assault and heavy might need the crit protection skill
I simply cannot live without the better zoom
aight yeah triple HPPC is fun
On the heavier mechs I also quite like the reduced shaking skill (improved gyros?)
this fucks
Also, whatever weapons you use primarily ,the skills for that are very good
it strikes the fear of god into people who peek my sightlines
one might even say it is an... awesome amount of firepower
Let's crush this one loler o7
how do I join clans?
I will send you the invite!
oh, accept my friend invite! It's through an alert on the bottom bar
so close to the full 12 assists
do you want to group up or?
yeah! Sent an invite
We are rolling with the trial rifleman 2c's
because we love ac2s
Re: Skills, I recommend Radar Deprivation on anything without ECM, and better ECM on anything with.
@austere ice is the 8AC2 direwolf a silly thing and I should be happy with a rifleman, or is it worth going for? I want as many ac2 as possible and it seems like the way to go
It's... fine? It's somehow even slower and has a harder time positioning than the 6AC2 RFL-IIC since it lacks JJs. But it does its job.
The actual problem here is that it needs pods from Dire Wolf Ultraviolet, the hero mech. As you can probably imagine, this is expensive.
Your other option is FNR-J, so I don't think there's actually a way to run more than 6 AC2s without dropping MC right now. Huh.
Personally I enjoy the SNS-D with UAC2s, though. Not as many, but it comes with ECM and you can double tap.
Ahhh, interesting indeed. Do the UAC2s have the same fantastic range?
Hi I tabbed away and didn't see this, sorry. Would recommend a direct ping or PM to get my attention in future.
Anyway yeah UACs have the same range as the regular version. Sec.
These two pages won't cover everything but get you a decent amount of weapon stats.
Oh. My bad.
C-UAC2s have shorter range than C-AC2s, but it's still optimal 810 (compared to 900). Both have longer range than IS versions, although I think the clan version is multiple projectiles.
UAC/2 is also listed as better DPS than C-UAC/2, I'm not actually sure how or why though.
Anyway, RAC 2 has much worse range, but any version of AC2 or UAC2 is gonna be at least respectable. Like, the absolute shortest is IS UAC/2 and that's still 700m optimal.
Also, LBs exist if you wanna try that instead.
For sure! I didn't want to be annoying with my pings heh
It is also, like, THE LOWEST PRIORITY IN THE WORLD to respond to my inane questions
Better DPS if you double-tap
LCT-1V with 4 HMGs/1 MXPL has something very very wrong with it.
This was my first match. It's not even fully skilled.
It has about 13 DPS and that climbs to a bit north of 18 if you're hitting structure.
Yeah that does make things tricky. More of a hang out with the assault and heavies and support them type playsyle?
And by support I mean "let them get shot in the face instead"
Wait until you see someone who's both close and distracted.
It helps that in a group fight, they will never correctly identify the amount of damage you're personally responsible for.
Why would they?
Hey this locust might be good
The solo kill was a nightstar
LRM Nightstar that was backcapping together with a crab and arctic cheetah. but still.
I don't think I ever had an almost 800 damage game on piranha, ever
Y'all out here tearing shit up in the lights! Nice!
I am probably going to be playing some MWO later on tonight, in about an hour and 40m from this message, if anyone wants to join!
<t:1699332300> this time!
Piranha is just so funny once you realise that you only need someone to get distracted for a second to deal massive damage
Just go in, pew, and get the fuck out
Alternatively, you can actually stay at the frontline as long as someone is attracting the attention and then beam down anyone that gets too close like a 20 tons demolisher
I mean, same tactic as with normal laser vomit, but funnier
another great game
Or just blind, like in case of that one Atlas that i just burned the ass off
man only realised someone is shooting at him from behind when CT got red lmao
Switched it a bit and it's certainly performing better, thanks whoever it was in this channel
@austere ice yeah this little mxpulse locust did some work
What setup are you using on yours?
what the fuck this setup
is insane
Ava and I just 2v6'd them at the end of the game
Uh, 1 MXPL, 4 HMG, 1t ammo in the head, max armour (or as much as I can squeeze in from leftovers in the head, 6ish), and an XL two steps below the biggest allowed. So 180 I think? 3 mandatory DHS.
Skills have a bit in cooldown, no heat gen, maxed range. Maxed structure/armour of course. Then Cool Run, Speed Tweak, Target Info Gathering/Seismic Sensor, Improved Gyros, Radar Dep, and the skills to run 2 UAVs.
Ahh, ok, similar to what I was running, I think I might have had more ammo and slightly smaller engine. Just making sure I'm at least roughly on the same track
Also, keeping ammo in the head? Hell yes. Even better if I strip armor from it. Live dangerously.
It's not even that dangerous?
Compared to potential torso/leg/arm hits, and also how rarely your head gets hit, as well as how likely you are to be dead anyway if you eat a head crit as a Locust...
It's a nonissue.
Oh I'm with you one hundred percent. I never have head armor and I keep advising @craggy silo to do the same, much to her chagrin.
yeah because the first hour i lived that life i died from headshots immediately like 3 times never again
I've been headshot I think twice in all the games I've played. Worth it.
i was born a coward and will remain one
yea it rly came down to a locust and a phoenix hawk against like half the enemy team and case and i were wolf packing so hard we were like a slasher movie catching them mostly by themselves or in smaller more manageable groups. defeat in detail is a helluva drug
It was so fucking fun. Maybe the most fun match I've had
also i did not love my phoenix hawk at first but i very do now after getting the hang of her a bit
maybe my favorite mech
I think the right move is to run a bit of head armour.
Like 5~6.
This rules out surprise oneshots from bigger guns.
the nightstar 10P is a lethal machine
just uh
I might be a little heavy on the alpha button
Hell yeah! Nice!
What do you run with it?
two UAC/2s, two UAC/5s and then ammo and heatsinks
I'm saving up to swap the LFE 285 for a XFE300 so I can put more ammo in
engine sales starts tomorrow i think
ooooh
yeah i think half off of engines and weapons from the 8th to the 12th is what the Doctor told me
looking very forward to it coz i got a grasshopper to refit
Oh, that's pretty classic. Good, though.
This thing is so funne
Yessss, I run mine almost exactly the same. It is trivially easy to get 500+ damage on the thing
A great lil medium mech
the time for locust gaming has come
yeahhhhhhhhhh locust gaming
Another suggestion I heard is to, instead of going 4 HMG/1t ammo, go...
2 HMG
2 MG
1t HMG ammo
.5t MG ammo
This is entirely if you find yourself running out of ammo often.
Yesssss. Dual gatling cannons feels great
I have only ran out a few times, I try to use the MGs only after at least some piece of armor is stripped!
must resist alpha button
You did 1300 first, you're good.
think the new events are up now
first time I've run myself out of ammo on this fit
well I tried, but man, people love to run off alone with their assault mechs
oh, oh wow that's a lot of c bill, this is the new event thing right?
yeah, 3x!
yeah, each match takes like 30 minutes
40 minutes if some piece of shit decided to go full light and hide and seek constantly
okay this is kinda taking forever just to queue a match
I hate hellbore map so fucking much
this is a map that's just impossible to read
it's make no fucking sense
I can't tell which part is on a height and which part isn't
and walking anywhere is a fucking pain
the center is also a goddamn pain
it's a bloody maze
in a map that's already a maze
like
why
the corner is also so tight, it's barely possible to squeeze more than 2 mechs through it
the path to get to the top of the map is just plain not fucking visible on the map
it's a gigantic negative for this map
you can't read the height because of the purple mixing in with the shade
it's the worst possible thing to do to visibility on the map
the only way for me to figure out how this map works would be to actually use training to walk in it
if I have to take that much effort just to understand a map, it's shit
not to mention the sheer amount of kill corridors on said map
where if you are in them and enemies are shooting at you, you are screwed because there's zero cover
for like fucking 50% of the center
what fucking lesson is there to learn here?
it's insanely easy to get lopsided match on this map
the first team that fucked up one thing immediately die
that's it
in pub game, that's like 50/50
with no chance to course correct
it's the same problem with the old polar highway except a dozen times worse
they changed polar highland for a reason
if you are gonna make a map about verticality, then don't make it so that 50% of the map is just normal and then 50% of the map is fucked up bullshit and you force people to fight in the fucked bullshit zone 100% of the time
like for example, the other red map that isn't rubellite oasis plays with verticality
it makes it very clear about it by having WHITE READABLE platform that raises up, it's very easy to notice, read, and figure out how to get up it
hellbore is just, you mix in purple, black, and dirt, how is people supposed to read the map at first glance?
and then you make it even more fucked up by eliminating ALL THE STRAIGHT LINES
no, I'm just complaining
hellbore looks really unplesant without an elevation map to look over before/during playing
the other purple map is fine, but the map maker really should have use BRIGHT purple colour instead of shade
I have played hellbore twice and that's twice more than necessary
huh, no more dropdeck event match?
they just went straight back to plain skirmish
what the fuck
Atlas 'Mechs Only
WHAT
50% More Armor```
WHATWAGS\
????
okay I need to try this now
why is it like this
the entire lower portion of the map is never going to get used
there's two main fight spots and one is suicide
it might as well be a world of tanks map
oh that map.
it's very world of tank ish yeah
I love maps that have a lot of intricacy
but also that map's starting positions change drastically depending on game mode and it rewards map knowledge
and leads to asymmetry, which some of us find fun
Just did a run on Alpine peaks for the... second time ever I think?
Another weird, very open with rolling hills map. Sorta liked it
alpine peaks looks like it favors long range builds, but surprisingly, I have a lot of success with it with close range build too
there's quite a few gigantic cover
in fact I think the map kinda just fools long range builds into thinking they are safe
they are not
turns my gargoyle into small/micro laser vomit build, works a lot better in all these crazy assault battle
it's like piranha but bigger!
Two piranhas stacked on top of each other
i build ebon jag today with 2 lb10x and srm10 and it was funny
the event matches are just so funny
my gargoyle is going more than 100 kph
my god I just did 700 in my goddamn 119 kph charger
well this event is fun, but the queue still takes a very long time, and something feels bugged about the 3x reward calculation because I'm sure as heck don't feel like I'm getting 3 times the cbill
looks like the atlas only event is up and damn, I wish I have an atlas right now
The matches are really silly. So much extra armor on things
Also MRMs are incredible here, with how huge your targets are and the high damage
well, that was incredibly dumb
apparently someone thought it was a good idea to group up as three Novacat filled with ATM plus one NARC raven and then fucking sit back
ATM is a direct fire weapon, you can't fucking LRM this shit
anyway we died because a fucking third of the team hanged back and did shit
crabbbb
the medium pulse crab really served me so much back in the day
now I converted it to binary lasers build
effectively the power of quad large laser
Oh, I looked at binaries
so they are literally double large lasers that are slightly lighter
not like
garbage
like on the tabletop
yeah
binary only good point on table top is being energy headcapper in succession war era
after heavy ppc is up they are obsolete
also goddamn just did 6 kills in a Piranha
I do have to complement one of the enemy team for managed to shoot off my arm while I'm running sideway full speed, if that had hit my side torso, I would be a goner
I like the bushwacker
anyones availables for some mechs?
i fear and respect this creature
pretty quick
good armor
excellent firepower
god I love this thing
double rac is fun
what is going on, now even european server is starting to crap itself with absurdly high ping
this didn't happen years ago, how the hell did the ping gets worse over time
took double HLL Shadowcat for a run and it was devastating
laser noises
attempt to erm, play clan assault goes badly
at least IS assault can take hits
clan assault is just guns and... not enough armor to my liking
which is odd, because they are also usually faster which is what I should like
that was fucking mood ruining
there was a bloody teamkilling troll in our team
some guy named Trion or something\
I might have gotten it wrong but there's only two suspects in that match
oh right I just remember the pride and trans flag are available in the game
the light mech event has really been a money maker, though not sure how much I really need at this point, I'm not really sure which heavy mech I want now
I don't have archer, catapult, crusader, but they are all... missiles heavy
I snagged a CPLT-A1 for SRM spam
so erm, does F9 don't work with steam MWO to take screenshot?
I press it and it just doesn't respond and I have to press printscreen instead which is what the base MWO used
Isnโt steamโs screenshot hotkey f12 by default?
Strange
finally decided to buy a laser crusder, the one with like a billion laser hardpoint
this thing is fun
I was eyeing a crusader as well after all the extra cbills from the recent event, what sorta loadout you using?
2 large pulse and 10 small
with light 300
so good enough at mid range and still devastating at knife
problem is with this much crap, you could barely shove in endo for more weight
IS dhs is also big
If you feel like experimenting, another way to get a similar effect is snubs instead of LPLs.
that's good too
Saves you a ton each as well.
10 small is... so many lasers. I definitely gotta try this
yup this thing is good
I just keep losing
hmmm okay
this is starting to be a problem
HAG wasn't a big problem to me before I play light and medium, but playing crusader makes me a bigger and slower target and HAG can jsut eat me at range
how does one deal with HAG boat?
i would say rush them, but I still ate a painful amount of damage dealing with one
either out trade them or outDPS them
or rely on concentrated damage to counter their distributed damage
didn't PGI just buffed HAG spread?
I don't really feel like they are spreading their damage much
okay yeah this is why I can't play Assault
I just saw our lance of assault threw our goddamn victory away by being complete fucking idiot
can't imagine I'm the only one thinking like that
when people look at assault, they expect a lot of things, and usually gets disappointed because the heavier the mech, the more an idiot can fuck it up
The slower speeds really makes being in a bad spot a lot harder to escape
of course, it's still easy to see how stupid some pilots can be when you are spectating them
at which point you can't even give them excuse anymore
these 4 idiots are fresh, and they somehow lost to 4 damaged players that's like half their weight
you could not have stack the advantage higher
focus fire does a lot
I've won games by being in a good position to pour fire into people's backs
because everyone really loves stripping their rear armor in this game
the heavier the mech, the more committed you are to every decision you make and the more punishing it is to make the wrong one
the harder it is to be flexible when a situation becomes odd or hard
the more you rely on your team to make good calls about positioning and awareness around you
four light mechs stand a pretty good chance of beating four assault mechs if the starting positioning favors the lights at all
I'm not saying it wasn't your guys' fight to lose or that they didn't mess up, I wasn't there
but I don't think getting mad or calling them idiots about it is productive
Understandable
fucking goddammit
a tryhard is in the medium event match
pal really just spent 12 minutes jumping around and sniping after all his teammates are dead
and you can't join in another event match if the round you were on is still active
so you can't even just leave to make money elsewhre
consider taking a break
it sounds like this is stressing you out a lot when it doesn't go as expected
eh
okay looks when I said I'm mad, it's temporary, because, it's a game?
I just like things when things are interesting, even losing can be interesting if it's hilarious
so when i said 'someone on my team is being stupid', I don't mean making tiny mistakes, I mean being so incredibly godawful it's not remotely funny
like 'how do you function' level of unfunny
all things are great if you put in even a tiny amount of efforts
I don't like it when people just don't even try
well, time for more matches
yeah this is more exhilarating, beating the tryhard in his own game with your own shadowcat
hmm, maybe I should play with my shadowcat more
it's a pretty fun mobile mech, but using both MASC and jumpjet makes it a bit hard to use
I enjoy it when I see a cryptid
someone who's playing in a way that's impossible to understand
You do you, cryptid
Run at 93% of max throttle
put two of your very different weapons into the same group and have no binding for the third
Go out to the middle of nowhere
that's a cryptid alright
my god
I don't see any reason to get annoyed at it, it's funny and I hope they enjoy themselves
hmmm
Worst-case scenario they waste a few minutes of your time
It wasn't super valuable anyway, you're playing a mech video game, you'll be alright
Just take in the absurdity
oh yeah
there was this one time in solaris my team was fighting around the circle as usual, I was in a Bushwacker
I then died because a King Crab somehow managed to stealthily get above us and drop right in front of me, I also happened to be looking behind us at the time
I think he got a few of us before anyone realised what was going on
100 tonners are surprisingly stealthy sometimes
ah yes, this event is really good at leveling up my mech quickly
this black lanner build with 5 er small, 4 hmg, and 2 srm 4 is just way too difficult for me to play, too many buttons to juggle
so now I changed it to 4 heavy small, 6 er micro, and 2 srm 4, just 2 button to work mostly, with 3 for firing er micro only when cooking
so yeah, this is a giant piranja
piranha
well it works
apaprently 'turning things to piranha' just works
oh, that poor arctic wolf
poor guy just run first thinking it's safe, I charge them at 150 kph and then gave them face full of laser and srm
die in 10 seconds of the fight
still lost the fight but that was incredibly funny
okay, that's
okay I fully conclude that HAG is bullshit, this is a insanely dangerous knife range build, and a HAG crow still managed to outDPS me
that makes, no sense
I burst 56 damage, they should not be able to fire the second burst quickly and torn me in half
I'm guessing the fire rate got cranked in MWO to make up for the spread-shot factor and eating crit slots compared to ACs
I think the HAG fire rate should be increased by 1.5 times
otherwise it's just too pinpoint
you don't have time to torso twist
that's 40 damage dumped straight into your CT
for a spread shotgun, it sure is absurdly accurate
or maybe make the spread level to be LBX level
their 4 seconds long reload time plus guass charge time should make them worse than AC at close range, but somehow they are just, powerful?
I don't get it
what went wrong with the math?
and that's blacklanner maxed out
just gonna play a few matches with it because it's one of my top medium mech now, just because of how knifey it is
HAG has shockingly low heat for it's damage output, which I'm guessing also applies to it's MWO version.
it actually runs kinda hot, but, well, hot for ballistic
The Black Lanner A is a favourite of mine. Just a huge pile of small pulses, micros, ECM, and MASC letting you run faster than a 55t mech ever should.
Also HAGs are gonna run hotter next patch and have a longer cooldown, if I remember right.
oh good
that might fix shit
though I'm genuinely unsure how they feel so powerful even with a 5 seconds reload time
plus charging
I don't think clan mech even have gauss quirks
They just hit really hard because of absurd sizes
probably
hag 40 is basically just ultra 20 with 800 meters range after all
hmmm
maybe I should get Hellfire
it's a standard clan mech, don't really have much of them because they tends to be... sluggish
might get the Hellfire-A just to get in the HAG game a little bit
otherwise I could just turn it into a brawl build or something else
it also has MASC
doing the event and while unlimited jumpjets is fun it's probably not actually that useful
though watching a catapult ascend was funny
If you want into HAG game cheaply-
Hunchback IIC
I got one, but I just want a funny speedy clan heavy
lodsamone
why does that nightstar has 0 exp?
Probably didn't need to bring it out! Whopper of a game tho, look at that damage
playing this queue event really just reminding me how much I'm godawful at playing assault
just want to level up them
didn't even drop it
ah
got stick'd in the awesome so I punched out, ran out of ammo in the catapult just as I died, finished in the t-bolt
so if you don't drop a mech, that mech gets nothing
ye
wait that's a catapult?
I thought that was cyclops
doesn't that mean you are underweight as heck?
CPLT-A1 is the 6x missile hardpoint catapult
jeez, your team really steamrolled
eh tonnage isn't everything
I think I was second highest damage
I am contemplating evil
no, don't join the lurm force
but so many tubes
oh yeha erm, bought the hellfire with fit it with hag, let's see what it can do
heya
I am still getting used to the urbie
trying to play it as a faster bushwacker and it does not have the durability for that nor the firepower even with the +RoF quirk
yeah
but I like RACs so here we are
also the bushwacker is in roughly the same speed bracket, and has a second RAC5 and has room for extras
and more armor
RAC Urbie is funny, you take that back!
I'm not a fan of the urbie jokes
Not my thing
They're cool and I like them in some contexts
also, HAG Hellfire is good, at close range
They're just kinda bad here and I'm not gonna pretend they aren't
somehow
I also has masc on hellfire, so I can dodge in and out of cover quickly, but this thing is pretty crazy
it helps that Hellfire-A has guass quirk, so the HAG 40 has cooldown of 5.1, unupgraded
4.5 fully upgraded
which is nuts
my only issue now is to learn when to hold the charge, that 1 second delay can be painful in some places
ok, @vestal kelp what heavy/assault is best for binary laser boating. I've been running the Hellbringer or the Warhammer 6d
I don't really boat, so I don't have the answer for that
I think that one Marauder II has quirks for it
Like I said, I'm not the one to ask for boating advice, it's not my style at all
The Stalker definitely sees the most use
and presumably has high hardpoints
yeah, looks like the stalker 4n can run four of 'em. tempting.
HAG seems to be devastatingly good at destroying component
using it on Hellfire is effective, but also i need to remember that using MASC causes your crosshair goes all over the place so uisng it to backpedal while firing is not good
I still dump a lot of damage, but the damage is not where I want it to be
it's just another 'big gun with a bunch of medium laser' build of 1 HAG40 and 4 ER Medium, and that's all it takes to be good at what it does
oh huh I'm at tier 3 now
annnd the game just crashed, that was weird
I was just browsing shop, checking out jenner iic, and saw the model of the first block not loading for some reasons and then the game just crashed
hot new jenner ECM tech
jenner or jenner iic?
The answer is to lean into it. Urbie the way it was meant to be played.
Standard engine, AC20, sit in a corner and wait for the entire match for someone to walk past you.
yes
Can't wait to paint my bunker urbanmech
make annihilator looks like the fastest thing in the world
enjoying my ebon jaguar
niceee
one could say ebon jaguar is a lighter mad cat, but honestly, mad cat has such a huge profile, especially those ears, so an ebon jaguar is alright really
yeah im having fun doing weird ambush plays around walls and corners and pushing from weird angles across very short approaches. longer approaches are a little rough though
silly locust damage
doctorgame and i be lanced up most nights if anyone wants to join us~could always use a few more lance mates :)
also, is it just me, or standard medium laser don't seem to like, do enough damage now
wait nevermind disregard what I just said
I was just thinking on my 5 medium laser locust build, and, well, attempt to do support poking seems to be less than successful
medium laser is certainly still very painful on my more survivable firestarter and laserback build
i have good experience mlaser poking on my locust build that also has 5 mlaser
on a good game i can do upwards of like 600 dmg and an exceptional game 800 but i usually make around 450-500 but i am also fairly new to game
my locust is my most consistent mech for sure
alright, the heavy event should be up, gonna try to max out as many as I could
@lilac shadow
I'll be in vc?
ok, we just dropped, will join momentarily!
too many lurms, do you think?
should have done this a long time ago, shoved 2 LBX 10 and 2 snub nose ppc into my Warhammer
it gets pretty crazy at close range
the real cursed part is using light engine for this one
if you go all in, you should go all the way in
I did the most damage on our team by a decent margin... with my locust
locust gaming.
we just dismantled enemy team lmao
locust gamingggg
you guys are pretty good at this game actually
come join us in the future mayb~
you're welcome to join us next time!
sure!
aand a friendly puts a full volley into my back
ouch
okay, gonna try to figure out how to rebuild my black knight, because I was using a budget standard engine build before
and now with binary laser
I wonder how much change I could perform with it
okay, my 6b now has 2 binary and 5 ER medium, that should be enough vomit
well that team lasted about ten seconds
yeah erm
this build is insane
though I also got to shoot two of your teammates in their back, dunno why they think that was a good idea...
my build's pretty good too but my team just fucking fell apart
how do you do zero?!
@teal oasis group?
I kinda cored him within 10 seconds of the fight because they have their back turned to me
that was 60 damage
oh yeah I think they do specify the group size for each event, if there's one
but why
PGI
this thing is 100% a monster build, it's insane, if you let it keep firing
had the enemy team push me, I would have died, but, they don't, so they died
ah, small x pulse crusader
sorry, lost some of the message
honestly I t4hink this build has something to it
it hits 95 kph with skills and outputs 28.8 DPS
Xl engine on a flat front heavy does feel very risky though
yeah but gotta go fast
the mech is very brittle and I don't think there's much I can do to get around that
though I'm probably going to strip a few points of frontal armor for more rear
well that was fucking stupid
it's not skirmish people, someone has to stay in the bloody circle
yeah that was a bit of a stomp
yeah because some stupid moron on voice called half the team away
onto a route that will take them a full kilometer before walking back to the circle
randoms, what can you do
yup
even if all the team followed them, we will lose because you guys capped the circle
there's no time
when he said walk left I thought he meant going left of the circle, and then he and 2 guys just fucked off
I'm just updating some of the heavy that I haven't touched since I quitted the game so many years and I just feels like an old veteran of the succession war
'Back in my day, the largest laser is the large laser, we don't need those fancy gizmos!'
upgraded my grasshopper that still has standard engine to light and changed the weapon from 3 large lasers and 2 ER med to 2 binary and 4 ER med
this must have been how those old mechwarriors felt like
changing paradigm requires new strategy
the team really had to fall into the same trick we fell in the last match
don't go into the death tunnel
I don't think anyone on the team has even remotely mid range firepower so can't take top at all
except me
of course, nothing I can do alone
and that's basically it for the event I think, couldn't max out my Hellfire in time, but it's quite a beast surprisingly
Another thing I notice is that because of its squatty form and wide arms, if I maneuver well enough, I get shot all over all the place, meaning I can take an absurd amount of damage
I thought I would be a bit bored with heavy mechs, but surprisingly Crusader and Hellfire has been great fun
I should do more thing with my Night Gyr too
I'm using a double ultra 10 4 med pulse build, which is decent but I guess I should try doing something different with it
I think I am getting the hang of this black knight
bready good!
oh that felt good
KMD 4 with 2 snubnose vulcan, it was the most perfectly position in winter canyon
just pop in and out and core any one that pops out
and then sneak back with masc
did only 600 damage but that was enough to core anyone one I shot at
I'm on a roll with this vulcan goddamn
really not sure if I should remove the machinegun for more speed or not
more speed is nice, but I have also finished a bunch of kills with machineguns already
sometimes you jsut get a good match with your assault and it rules
I'm double declaring hellebore to the stupidest map created by PGI of all time
I'm finally getting to fight in an assassin with jumpjet, so you know what happens?
I accidentally jumped off a ledge that's so fucking high it's impossible for me to join back into the fight in time, by accidenta
what am I supposed to do, it's impossible to read height on the map
it's straight wall, for almost an entire kilometer\
what is this, attack on titan???
I can't even jump over it unless I got a small hill or ledge
I'm just gonna stop ranting about this map or else I will never finish
holy shit it's so bad
how did they make this map before shitty AI artist
it's incredible how horrendous this map is
Which, terra therma crucible?
Hellebore.
fair
I think I will just stop ranting about this map every time I got it, I really can't play it
There are just a few things to learn about that map
anyway erm, I'm on an insane roll with this double snub vulcan, I wasn't sure what I was doing wrong before