#Vintage Story

1 messages Β· Page 6 of 1

left silo
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tried to yoink that lantern but it won't let me

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fucker is living underwater

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have I entered the fae zone

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are those torch burning underwater

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well this guy is selling kitchenware which is useless to me right now

dense saddle
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you found fucking aquaman and he's selling tupperware

left silo
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economy has been hard

left silo
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oh my god I want to cry

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finally, COAL

left silo
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finally, 3 stacks of coals

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enough for all the mining I need to get going for now

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now I have to manage the logistic of moving all the important stuff from my original place to here

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this place even has all the medium soils I need to farm faster

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also, just 1000 blocks away from the resonance archive

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so, that's gonna make for an easy return trip

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gosh

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this area actually have everything I need

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except salt

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but that's more an bonus really

left silo
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well, looks like my luck has turned for a better because after coming out of a cave with stacks of coals, I look at the map and found THIS

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holy crap, this is definitely very new

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there's a lot of traders that turned this ruin in their base

hazy pier
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there is a trading camp that has 2-3 traders

dense saddle
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bro what the fuck is that lmao

hazy pier
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yeah part of the reason i don't like better ruins is it adds abosutely insane ruins

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that feel kinda out of place a lot of the time

dense saddle
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maybe if you could do a whole thing

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like not just the Hagia Sophia chilling out in the middle of nowhere, but rather surrounded by other things

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given we have some really fucked up shit added to worldgen due to the story content I think it's okay to have, like, a necropolis

hazy pier
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theres a few larger uins that were added in vanilla

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i made my starter base out of one

dense saddle
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yeah but not whatever the heck the mighty temple dome over in dragon's game is

hazy pier
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yeah

dense saddle
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it is pretty crazy though

hazy pier
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it looks kidna rough yeah i just sorta fixed it up a little just to make it functional

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one annoying part was i couldn't find the spo that made it not a room for a while

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so i was cold indoors

dense saddle
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damn adding shingles to a rooftop kinda does a lot

hazy pier
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some current world stuff

dense saddle
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very nice

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here's the spread of the castle forge at this point

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the trader that's down in the ravine is a problem because I can't build around him due to the land being claimed

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I got bored doing the granite quarry and now it makes me genuinely anxious to look at

left silo
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nice

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so the gigantic ruin I found was basically a mall

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there's only like 3 traders, the rest of the place is... very dead

dense saddle
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yeah that needs more content in it

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the building is interesting

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now they just need to fill it with stuff

left silo
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oh no there's a lot of environmental story telling

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like skeletons of survivors trying to take shelter everywhere

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including the spaces between the floor used for storage

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admittedly, there's surprisingly few loots

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well, I'm like a few hundreds space away from the resonance archive and.... this is gonna be a problem

dense saddle
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lmao yeah it loves to generate inside of a weird mountain feature

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the entrance was completely covered by trees in the old server map

left silo
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right, so yeah, gonna need an insane amount of ladders for this

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anyway, I now know how the place generally looks like

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so now... I will be heading 5000 blocks north and plan out how to move stuffs south by 4000 blocks back and forth

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this is gonna be a major challenge, but it will be so worth it

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I also have two massive ruins worth of stone to extract and build my new house with, so, that's nice

dense saddle
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almost worth it to progress the quest and get an elk

left silo
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just, jesus christ, this thing is a bloody massive landmark

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I'm not even anywhere near it, I don't know how i missed it the first time but it's probably becasue it's nighttime

dense saddle
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can you get some closeups of the spires if at all possible

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well maybe that's excessive

left silo
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this was the centre

dense saddle
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what the hell lol this is a damn town

left silo
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it was a town

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a mall

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it has like 3 floors

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4 if you count the tiny floors in between the 1st and 2nd floor

left silo
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annnd I'm home

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annnnnnd

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as if the low quality dirt isn't bad enough

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for some reason, the temperature also got too hot at one point and half of my crops have their growth stunted...

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okay, here's my current plan, stripmine every copper and tin vein I can to make as much tin bronze as possible, put all the clays I have into making ingot mold, all fire clay into fire bricks for bloomery,

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then, craft a full set of tin bronze too, grab everything I really need, and just get out

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this, probably will take 2 trips

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oh, and make a ton of nails and strips so I can make a ton of chests after chopping some wood down

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so, yeah, that's a plan

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gosh, food is gonna be a problem with how bad the dirt is here anyway, I didn't realise how bad poor quality dirt will be

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I can survive just fine by hunting though, but that's just more times wasted

left silo
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huh, this is a strangely hot 'temperate' zone

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if it just barely snow in the winter, I won't even be surprise

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but the issue then is that a lot of the colder climate crops just cannot survive

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I can grow onion and spelt just fine, but not rye or turnip

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and flax

kind dagger
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Flax is the big one

left silo
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relocation of my home has completed, this new location really got everything I need to raise me up to iron age

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now I just need my farm to work so I don't die of starvation

left silo
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my new house is so much better

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just hit iron ore somehow while trying to mine for copper

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borax is next door

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everything is fine

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except I'm constantly near starvation and also wolves are attacking me despite I have passive mode on because these idiots is stepping near the stove

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so, yeah

glad timber
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me: spends hours prospecting, learning how halite pillars spawn, doing research in creative on how to find them
friend im playing with: hey theres a salt pillar just there

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its the slim edition, but still lol

past obsidian
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That's still a lot of salt

glad timber
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it is yeah!

warm spade
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I do really like vs but there's a few resource bottlenecks like salt that really put me off it sometimes

hazy pier
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ive never cared about salt that much

past obsidian
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Honestly the bigger find in that picture is the bauxite

summer tulip
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this pillar is even funnier now that i've seen it

ancient mauve
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I would never play a game like this solo or asynchronously

tender quest
ancient mauve
glad timber
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the other one isnt that far away either

ancient mauve
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why be good when we can just be lucky

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that's my motto in life and it's never failed me yet

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mostly

warm spade
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It is just too much work to keep on top of solo

hazy pier
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i mainly enjoying harvesting and building

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it feels good to build something that requires a lot of work

dense saddle
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if you can tell me some hints about where to find that funny white stuff that goes into making t3 refractory bricks please let me know

hazy pier
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chromium?

dense saddle
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can't remember, have to check when I am back at my PC

dense saddle
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ah there we go, not for bricks

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borax

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though ilmenite would be wonderful also

severe jay
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Look in areas with sedimentary rocks

left silo
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Ah, I was using survival setting for my baseline instead of exploration, i was wondering why meat is expiring this quicky even in cellar

left silo
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it's like, wow

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I now see why people really want salt now

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also the halite dome is a new structure in the latest update right?

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because I'm fairly certain halite didn't look like this before

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at least not as, circular

dense saddle
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what's it look like

left silo
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a massive wall?

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or at least it was like that

dense saddle
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sounds exciting

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also, because I am very bad at math, I spent a long, long time over several months working out various gearing optimization strategies to get as much out of my windmills as possible

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I don't know why I assumed that progressively feeding things together at lower steps would somehow make more torque than if you just put all of the sails on the same shaft but well hey

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this setup now runs at 2-3 swings per second on an average day

dense saddle
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brandy really fucks you up

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the price of unspoiling nutrition is blindness

edgy carbon
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stew liquor that blinds you for a day

left silo
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lead, obtained, sulfur, obtained, saltpeter obtained, black coal, obtained

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gun, approaching

round oyster
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Say your prayers you bitch ass crow

warm spade
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found this while travelling for the main quest

kind dagger
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Damn how did you get an elk

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I'm still yet to find how to get one

warm spade
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story progression

kind dagger
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Did, did I miss it then

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I've been to the archives

warm spade
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talk to the treasure hunter

tender peak
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Turns out the real treasure was a moose

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friendship was just a red herring

left silo
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gun obtained

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but I'm still waiting for gunpowder to dry

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also used a mod where I can make basically a stirling engine because I'm a bit tired of waiting for good wind to work that helvehammer

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made a crapton of iron ingots real easily

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I guess next step is to find bauxite, but I can stay at this tech level for a while

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and well, still has to conquer the resonance archive that's basically right next door at this point

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.....and still waiting for my farm to produce its first crops

left silo
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oh my god, finally got some semblance of real food in so many months

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though this is less my farm bearing crops and more I finally made a crossbow and drank a potion of sneakiness to shoot the local wildlife full of holes

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as much as guns are powerful, crossbow is more... economical

left silo
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also, I have heard that you can actually just draw on the wall with some stones alike chalks or coals, but I never managed to figure out how

round oyster
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there's like a combo of buttons and a menu you can pop up to show several symbols to mark on

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consumes a fraction of a chalk/coal every symbol

cloud rover
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I believe you can do it with Ctrl right click

left silo
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fuck I got struck by lightning

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instant death

dense saddle
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That reminds me, the lake just south of the main village on the old server map still gets constant lightning

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"Storm Lake"

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first thing I saw on login was a lightning strike hitting the lake lmao

left silo
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Ah, i just realised due to how combat overhaul modified the armor system, i just wear my armor like Laios

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Plate and chain and gambeson on chest and shoulder

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But no helmet, gloves, or leg armor because i still want to shoot, do things fast, and run fast

dense saddle
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Mead is

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the worst

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honey is a fucking nightmare to mass-produce. why can't I just put this in the damn fruitpress. why must I hand squeeze it out over a bucket

ebon plover
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theres a mod for fruit pressing honey

left silo
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I used Golden Comb mod so I have a much easier time making honey with ceramic hive

dense saddle
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... wait a minute

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is this just worse honey

hazy pier
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yes

dense saddle
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πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€πŸ’€

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do you have any idea how much honey that was

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why would they DO THIS

hazy pier
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it lasts longer than berries, but honey last inf

dense saddle
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crunching these numbers honestly alcohol kind of sucks relative to raw grain

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the best that undistilled grain alcohol will last is around 4 years

hazy pier
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i only really use it for if i have a ton of berries

dense saddle
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compared to 12 with the grain

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yeah the brandies seem like the best bet

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wine/brandy

hazy pier
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cause the gap between berry and wine lasting times is massive

dense saddle
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yes it is

hazy pier
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berries even under peak condistions is maybe a few days

dense saddle
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the drunk effect is a little unfortunate though

hazy pier
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i just drink it when im doing stuff at home that isnt risky

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or if im waiting

dense saddle
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I am often drinking in proximity to operational helve hammers

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there is nothing problematic about this

hazy pier
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gotta get hammered to hammer

crimson gazelle
warm spade
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I think really the answer is if you're doing the whole distilling thing you could make aqua vitae

hazy pier
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mead should absoutely be buffed in some way to last longer

dense saddle
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Honey is maybe a little problematic in that it's so damn good

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Since it doesn't spoil already, even if mead lasted longer you get no benefit from reducing down your honey into mead

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as said mead really basically exists as a stepping stone to aquavit

hazy pier
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honey is hard to get in large ammounts generally

dense saddle
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right so why ferment and distill it at all

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that said I've been gathering flowers and I have a decent sized honeybee garden now

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though as I complained about -- god is it a pain in the neck to actually get the honey out of the honeycombs lol

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at this point I'm just doing distillation to have stuff to fill a cellar

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hmmm whiskey might be a winner

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you lose nutritional value but at least it doesn't lose food saturation

crimson gazelle
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there is no point to some of the homesteading stuff by design, they wanted activities

left silo
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the only good thing about alcohol is getting buzzed with your friends

dense saddle
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I am king of an empty castle

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my hammers helve for only my benefit

left silo
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maybe the hammer helve is friends all along

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anyway, completed the archive, getting through the hell mountain terrains was honestly more difficult than dealing with the archive itself, and discovered some news stuff that I think is added in the new update

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anyway, now to travel back to the treasure hunter I got this location from 5000 blocks north, but now in style because I got the freaking glider

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just need to, not kill myself using it

ancient mauve
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very few games have a "this is annoying as hell (but not dangerous) to eat raw" mechanic so honey and butter and plain sugar are usually overpowered if a game is otherwise very simulationist

left silo
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okay, went back to the treasure hunter, got the map for lazaret and it's...

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11000 blocks to the east......

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north east

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it's also September and WInter is coming

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great

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huh, my old farm is still alive, but the crop is so sunburn from summer it didn't produce much

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buuuuuut, don't mind if I do!

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terrible harvest, but still harvest

left silo
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finally, after months of eating scraps, I finally have something that resemble a luxury meal, onion soup with bread crump garnish and wine

neat dragon
# dense saddle

Wait, do you need 50 liters of honey to make 50 liters of mead tho?

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because that's not how you made mead

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.....it is in vintage story though apparently

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lmao

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It would be more balanced if y'know, you mixed 4:1 or 2:1 water to honey like irl

summer tulip
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processing doesn't add foodness to food, it just does stuff like increases longevity and storability

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and honey never goes bad

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so survival wise any processing of just honey is just not worth it?

ancient mauve
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Yeah

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In reality you can't get honey in huge enough amounts for it to be super relevant, mostly

hazy pier
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and its not like honey drasticly improves some element of the food

ebon plover
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honey just honeys food

kind dagger
ebon plover
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the point of making mead irl is because its tasty and an alcohol

summer tulip
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yeah if anything VS kinda needs a morale system or something

ebon plover
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similar to how from a survival perspective the production of Sake is an ABYSMAL trade-off

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the main "point" of producing alcohol in vintage story imo is to eventually produce rubbing alcohol

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but generally that's not super needed

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the thing is that it's also just fun

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and the typing is very funny

hazy pier
neat dragon
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A morale system would be cool

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I think I was more shocked at 50 liters of honey

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That's a lot of bees

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Whereas 50 liters of mead is (irl) much less of an investment

summer tulip
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hahah mood

summer tulip
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you can't beat physics but sometimes you gotta spend energy to get energy

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and if you can skip digestion energy for like, fire energy

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then maybe you can cheat a better balance sheet

neat dragon
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Huh yeah that's true

ancient mauve
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iish yeah, you can break down complex sugars into simple sugars, you can unbind tangled things from the fibers they're in, you can especially break down proteins

summer tulip
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but fire stuff is mostly about freeing nutrients, not calories

ancient mauve
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we're evolved around it, it's (part of) why we need to cook our foods

neat dragon
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Shuffling numbers around

summer tulip
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yeah

ancient mauve
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well, calories are from carbohydrates, fats, proteins

summer tulip
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cooking: secretly a way to eat fire

ancient mauve
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they're still complex structures

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we tend to think of them as distinct from micronutrients because we eat way, way more of these things

dense saddle
ancient mauve
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but yeah stuff like mead ain't it

neat dragon
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As cute as they are, kinda glad I'm not a ruminant

dense saddle
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so you actually need a ton of honey to make a full barrel of mead

neat dragon
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Or have to eat my food twice

summer tulip
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like genuinely - it would probably end up as a metaphor for wisdom and thinking things through

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y'know

ancient mauve
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that is such an ashley thing to say

summer tulip
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like if you rush you only digest once, if you wanna truly process stuff you gotta do it multiple times

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the metaphors are clear

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shaadddap

ancient mauve
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i can genuinely say that I've never thought about this before

tepid pebble
summer tulip
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thinking about poop is an important thing I bring to my communities

tepid pebble
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You’re so right

ancient mauve
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it has never occurred to me to contemplate a corpophagic species

ancient mauve
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i mean if it is i'm not shaming

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you do you

summer tulip
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right??? but I do think of this stuff. like I've thought about it ever since I ran into that one babylon 5 species that only eats dead things

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like sentient scavengers

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it does make their food culture very different

left silo
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will this species say 'let it defecate' instead of 'let it cook'

summer tulip
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yeah or maybe like

ancient mauve
summer tulip
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you eat each other's poop

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as a etiquette ritual thing

ancient mauve
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but proteins especially are pretty complex and meat is probably the first type of food we started cooking

neat dragon
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I very briefly cover this for kids in 6th grade history

left silo
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anyway, sure would like alcohol in VS to be like, better in a way but not nutritionally

summer tulip
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agreed

left silo
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turning fruit juice to wine is good, turning honey to mead and grain to ale suck ass

warm spade
summer tulip
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LOL

warm spade
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project zomboid is kinda the only thing that comes close to that

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but its morale system is kinda awful

summer tulip
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we need game mechanics that represent how @glad timber downloads summoning salt videos to listen to to help her fall asleep

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😀

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the human experience

left silo
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...the what?

warm spade
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the human experience

summer tulip
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vintage story but I have to wake up at 3am every night to pee

left silo
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oh, a youtuber

warm spade
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there's so much time you can't do much during the winter

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let me read a book, or play omok with myself

summer tulip
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iirc there IS a game that does all this, and it's the fantasy island games

ancient mauve
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let me drink wine and get a morale boost i agree

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just like irl

summer tulip
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Sleep Deprivation:
We have made changes that should make sleepless gameplay considerably harder. Spending enough time without sleep will now cause players to start losing focus and have their actions take longer.

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not just morale, it tracks like... 5 different mental values?

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something like that

warm spade
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I can't help but think that this looks like gwent

summer tulip
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and if you walk around barefoot a lot you end up with calloused feet

warm spade
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playing my hand drill to the siege row

summer tulip
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and you have to manage your body fat

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Carcasses now properly add Discomfort in the area they are in.

warm spade
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as they well might

left silo
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....a card based survival game?

summer tulip
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yeah! this is their second game even

left silo
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Amazing

summer tulip
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they did a tropical island one (hugely well received) and this is their second game: a more vintage story kinda forest with spirits and enchanting and magic you have to discover

civic fjord
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The latest Vintage Story update has been out for a while, so I should start playing that since the mods I want are likely updated at this point

summer tulip
# left silo Amazing
  • Replaced old food spoilage with new Food Bacteria system.
  • Drinking river water now gives a bit of bacteria (nothing to worry about if your immune system is ok).
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from the latest patch

left silo
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Now that's extensive

left silo
civic fjord
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I really want to mess with Butchery

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I will be sad to make a new world as I really like where I was last set up, at the fork of two rivers where they merge into one

left silo
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Step into the role of a cartwright - building and using carts to transport goods, setting up shop, and taking your trade on the road.
Customize your setup with signs, roofs, tents, and lanterns.
Load up your cart with supplies for a long journey, or build a bustling market to sell your wares.

Features & Items:
Β 
Types of Vehicles:

...

neat dragon
# left silo oh, a youtuber

He's a very calming history of speedrunning guy who pulled the incredible flex of getting 40 minutes into a Punch Out video before slipping in that he held like 4 of the world records

left silo
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chicken coop established

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I should raise a goat or two and get some milk too

edgy carbon
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does vintage story differentiate what kind of milk is used to make cheese?

left silo
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nope, you also can only find goat anyway

edgy carbon
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ohhh so you can't milk sheep or other mammals

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darn

amber trench
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you can milk the bighorn sheep

edgy carbon
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sheep's milk cheese...

left silo
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hmmmmmm, sausage

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god I love expanded food

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so much variety

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anyway, wow, erm, growing grains with medium fert soil is a pain

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mostly because half way in, the soil fertility gets too low and significantly lengthen the process of growing it

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the solution to this is either find high fert soil, which is harder than it looks, make compost, which is one of the more annoying fertilizer to get

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or just put down more farm, which is what I'm planning after the winter has passed

edgy carbon
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mmm meat

left silo
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okay

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so I think I just found a modded ruin that i can only describe as Scarlet Devil Mansion from Touhou

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because it got blown the hell up

left silo
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the basement of this mega ruin is a teleporter, and I just happen to have enough temporal gears and metal parts from dealing with something else before, so I DID get teleported closer to Lazaret...

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but the teleporter is underwater, which mean I will need to tunnel this place to land if I want a safe route that work both way

left silo
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oh you gotta be kidding me

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found the lazarut, found location to nadiya

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and the place might as well be in Nardia because it's even more eastwards

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why can't it be southward...

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some 22000 east plus 5000 blocks north from my house...

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gosh this is gonna last so long

round oyster
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cold cold meat

severe jay
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Mmmm 157 year old sausage :3

left silo
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oh, actually using crock makes me discover so many things

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I'm using xskill, so I can cook better in time, one skill basically let you cook more food at once, and another can big you more portion if you are lucky

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but of course, just because you can make more, don't mean it might work out as the food might rot before you could finish them

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so just store them in crock!

dense saddle
left silo
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wish there's an actual ocean though, so I can just use a boat and forget about walking through miles of terrain

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I thought the default setting of VS would at least generate something so, ya know, you can actually use the boat

left silo
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winter is coming in at full force, I can't explore nadiya now, guess I should explore the south a bit

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20000 block is some ridiculous distance, you don't even need to walk that long for the climate to change...

left silo
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unless of course, that also got change in the last update

dense saddle
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the underwater tunnel from the village to the mountain forge πŸ§β€β™‚οΈ

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it was completely unecessary but I said I would build it before the server went down

hazy pier
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yeah i suggested using the aboveground and just make bridges because it would be a lot less effort

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it does look good though

dense saddle
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I orignally used half panes of glass but they caused this fucked up effect where the water was, like, constantly rushing against the glass and it was hard to see

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so it took a long time to go back and replace that

hazy pier
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did you place them on the outside or incide of the block

dense saddle
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inside

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hence the effect

hazy pier
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i was just thinking if it was on the outside part of the block it possibly wouldn't have had the effect

dense saddle
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yeah probably not

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but because there's no corner frame in the tunnel exterior the water would come in through the corners if I did that

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I wanted the view to be uninterrupted

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my next step is to figure out some way to start a leather farm

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and I'll be honest I'll probably just creative in the animals

hazy pier
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leather is something i end up having too much of after a while

dense saddle
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I have none of it presently and need a lot of it

hazy pier
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do you know about the desert pits?

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in the desert near the town is just a bunch of 2x2 pits that animals love to fall into

dense saddle
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I do yes

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last I checked they had developed a stunning degree of biodiversity

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there's also the nightmare boar pit

civic fjord
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I'm surprised at how effective the pits are

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I thought it would just be to chase animals into, but they just walk into it freely

hazy pier
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i think thats also a spawn zone whic is part of it

left silo
#

I should just actually try out the elk and see how fast it goes, I'm just worried about animals attacking it because I'm play in passive mode, the last time I want is traveling and suddenly found a bear chasing my elk's ass

#

So much leather is needed to make the saddle, bag, and everything for the elk

left silo
#

okay, got the saddle, went back to the treasure hunter for the elk, annnnd, this thing is fast

#

might make that 20k block journey much easier...

left silo
#

It also helps that I no longer need to constantly press w and spacebar to move forward with the Elk, save up a lot of mental energy just to avoid incoming terrain

left silo
#

do not attach rope to Elk, it's broke as shit

left silo
#

okay, I have traveled to nadiya on the elk and it still... took 3 days

#

to be completely honest, that was actually tiring

#

went creative mode to set up teleporter because I do not want to go through that long of a distance for a while

dense saddle
#

same honestly

dense saddle
#

why the fuck are monsters randomly spawning during the daytime on this new update

left silo
#

Maybe there's a cave?

dense saddle
#

it's broad daylight on top of my castle complex

left silo
#

There must be a dark block somewhere

#

Or the top of your castle is not lit enough at night and thus it spawned there and couldn't leave when daylight comes

crimson gazelle
#

portal?

#

portals spawn things during day I believe but they're super obvious and loud

edgy carbon
hazy pier
#

what do yall usally do during deep winter

ebon plover
#

build

crimson gazelle
#

same as ever assuming i have food stores

#

if i don't then same as ever but i respawn every day

#

death is like a 2 on the pain scale if not in one life mode or far from spawn or anything

#

most of the servers i've played on make it less disincentivized by disabling inventory dropping or adding free spawnpoints πŸ˜”

dense saddle
hazy pier
#

the enemy spawning is absoutely scuffed

#

and i am on the current version

dense saddle
#

Thank you

hazy pier
#

even during the day im seeing several with portals turned off

#

im safe inside my home but anywhere else its like i start trying to do something then i get shot by a bowthorn

#

its not swamrs but its sprinkled enough tis annoying

latent gyro
#

can you cheat cold climate winter by building a huge firepit in your house and die of CO poisoning instead

hazy pier
#

right now buildinga small room beats winter

#

theres not a propre room temp system yet

#

its just if your ina close room your in a comfortable tempature

#

there is a room size cap though

hazy pier
#

i died because a wolf fell though the rgound and killed me before i could react

civic fjord
#

Ah, Hound of Tindalos

dense saddle
#

the new patch maybe fixed the spawning issue?

#

I don't know how long it's even been up, I just saw there was one when I checked tonight

hazy pier
#

im on the newest and they have been pretty annoying

#

i often get attacked during the day by freshly spawned rust creatuers

left silo
#

Saw a meme on how you jist eat bread forever in minecraft really makes me be grateful for the food and farm mechanic in Vintage Story

#

Your diet ended up become what you can grow in your region, and it's important to get a balanced diet of everything

#

It makes cooking feel very nice

ebon plover
#

hey that's not fair to Minecraft

#

Past a certain point you exclusively eat golden plated carrots

hazy pier
#

i use baked potatos myself

#

Once i have a lava farm they are pretty much free exp

ebon plover
#

there's a lot of infinite sources

#

I generally prefer golden carrots because of behind the scenes mechanics with them involving satiation

#

they make you heal faster than other foods

neat dragon
#

To be fair eating bread forever is the neolithic revolution in a nutshell

#

Stable food source induced malnutrition

left silo
#

ah

severe jay
#

im sure nothing will go wrong with making a nightshade pie :3

hazy pier
#

ive been mainly gathering during winter ive got a ton of wood and other various things

hazy pier
#

most recent update

dense saddle
#

finally

#

I guess the next thing I need to add to the castle farm is an orchard

hazy pier
#

i forgot is distance power loss a thing

dense saddle
#

not as far as I can tell

#

I worried that power loss over gears might be a thing but that does not appear to be the case either

latent gyro
#

tapping into the genetic knowledge of the ancients to carve perfectly fitting frictionless gears out of wood

crimson gazelle
#

forgotten tech....

hazy pier
#

my save is wierd

#

i have a ton and i mean a ton of iron

#

but all other metals are so rare

#

oh i did forget i got a bunch of copper

#

all that iron is rich btw

civic fjord
#

Playin more Vintage Story, experiencing a weird thing where items don't want to be picked up sometimes if I have a single empty slot in my inventory. If I click the empty slot, then they get picked up

#

Not sure if this is a vanilla bug or some mod is being screwy

hazy pier
#

you need an empty hand or to use the item thats being picked up

#

wait by pickup do you mean rightclick

#

or droped on the ground

civic fjord
#

Dropped on ground

#

Like some grain from harvesting a wild flax

hazy pier
#

wierd

#

yeah thats not happing to me only mod i have is carryon i thing

civic fjord
#

Ok, I'll have to review my modlist to see what it could be then

#

I don't think any of them mess with how inventory functions

civic fjord
#

There is a very big lake next to where I am currently holed up and I already have plans to make an island castle in the center. Which means I'll need to gather a lot of muddy gravel...

hazy pier
#

oh i did that

#

kinda

#

well it was more like a giant redwood

civic fjord
#

Yeah, the problem is the island doesn't exist right now

#

I'll be able to share the full list later, but currently my mods are:

  • CarryOn
  • Cullinary Artillery
  • Expanded Foods
  • Stone Quarry
  • Butchery
  • In Dappled Groves
  • Toolsmith
hazy pier
#

what

#

this is at max out zoom

#

thats how far i jumped

civic fjord
#

Why they got a Macro Editor

civic fjord
hazy pier
#

yeah

#

just a huge jump one of the largest ive seen

civic fjord
#

Hm, I'm hearing thunder and rain but there are no clouds anywhere

civic fjord
#

Apparently that's a vanilla bug after sleeping

hazy pier
#

know what i would like added

#

a stonepickaxe that can be used on cobblestone and cracked rock

drowsy kestrel
#

I have just bought vintage story

#

got a cozy hole on a hill, trying to figure out pottery rn

hazy pier
#

would you like any tips

drowsy kestrel
drowsy kestrel
#

I think I need pottery for better storage, but I'm not too sure on what to focus other than that

hazy pier
#

the survial guide is helpful

#

also mark any ore you find on the sufuce

#

you can use a knife to cut roots of reeds and replant them anywhere on soil

civic fjord
#
  • While out foraging, look for berry bushes and bring them back to your home for some more consistent food. Berries don't last long in storage, but can stay on the bush indefinitely.
  • Same applies to catttails and thule. You can make reed baskets out of cattails as an early storage option.
  • You can start farming as soon as you have seeds. I'd suggest a farm adjacent to water and using at least medium fertility soil.
  • Native ore nuggets you find walking around indicate an ore deposit beneath them, so mark that for later.
drowsy kestrel
#

baskets are only for your own inventory, or is there a way to use them like chests?

civic fjord
#
  • Skeps are pretty cheap, so you can start apiculture early. Honeycomb never spoils. Just make sure you have a straw dummy for the bees to attack when you break the skep (and have at least 2 down at any given time to not lose the bees).
  • Make a cellar once you have more food than you can eat. A hole in the dirt with storage vessels that you seal up works fine.
#
  • Meals are powerful. Don't use berries in meals though, as they don't add much and massively reduce the shelf life.
civic fjord
#

Might be called reed chest

#

For storage:

  • Reed chests are a good general option and are extremely cheap.
  • Storage vessels are your best option until you unlock saws. After that, they are still the best for storing food in a cellar.
  • Tool racks can hang 4 tools on a wall. Good for the tools you don't always need.
  • Crocks extend the shelf life of meals in them and can hold 4 servings. If you seal them, their shelf life increases massively.
#

Not sure what else to cover

#

If you live near/in a forest, mushrooms are a decent foraging food and last longer than berries in storage. Mark them in your map, as they regenerate over time.

#

Last time I played, mushrooms and bees seemed extremely rare, but now I see them constantly

hazy pier
#

it varies

#

i live ina forrest where they are plentyiguly

forest ice
#

Are there any tips for finding seeds?

hazy pier
#

not really

summer tulip
drowsy kestrel
#

I am in dire danger

#

do these guys go out at dawn?

severe jay
#

Yeah

civic fjord
#

For the most part yeah

#

I kind of wish they were more of a threat than they are

hazy pier
#

they are when you go underground

round oyster
#

when do they start piling on the chasers and the shooters

hazy pier
#

the melee ones do as much damage as a bear

#

once you get to t4

civic fjord
#

Do you need to go underground though?

#

My understanding was that the ore generation disincentivizes cave diving

dense saddle
hazy pier
#

theres some nice goodies

#

also teleporters are nice

queen crest
#

They can also show up in mines you dig; personally recommend sealing exhausted shafts and using torches or reusable light sources for the areas you’re active in

#

Assuming it’s a deposit big enough you’ll have to come back

hazy pier
#

if there is any one mod i can recomend for vintagestory

#

its carryon

#

it lets you carry chests on your back and hands

#

you do get a speed pently for anything other than reed

#

but its nice

drowsy kestrel
#

do you heal over time? or do you need something to regain hp?

forest ice
#

You heal over time as long as you aren't starving

hazy pier
#

you do use more food over time when injured

#

and you can make poultice to heal

drowsy kestrel
#

vintage storying is going well

#

it is mid summer, I have the better half of a house and an struggling to make a copper saw

hazy pier
#

you want to make a pickaxe and hammer before you make any other copper cools

drowsy kestrel
#

whats the hammer for?

#

I made a pickaxe but it broke after making the underground cellar

hazy pier
#

hammer you need to use to break open ore

#

and to smith

#

also there is a limit to how big a cellar can be

hazy pier
#

i went about 5k before i realized i set my equator distacne wrong

#

i forgot to change it to 25k

hazy pier
#

what counts as sealed for celler doors?

#

i thought trapdoors did

#

ok you can but they have to be solid

hazy pier
#

im starting to move my stuff into my much more final home

#

than these ruins i just sorta fixed up enough to act as a home

forest ice
#

ooh

forest ice
#

OK, help me out
There's a hole in the air just outside my front door, and some kind of spiny creature attacking me from range in broad daylight
What can I do about it?

hazy pier
#

nothing

#

well put light around it

#

those are whre enemis spawn from

#

for the ranged enemy

#

just rush it down

#

you can make a cheap shield

#

how blocking works is you have a 30% block chance when its on your offhand

#

but it goes up to 90 when you crouch

drowsy kestrel
drowsy kestrel
#

what are some good blocks to use with thatch roofs?

drowsy kestrel
#

the roof is done

#

now to bring everything from the dirt hole to the new house

drowsy kestrel
#

are there some good mods that change the death penalty to something interesting?

hazy pier
#

currently when you die you drop your items and backpack and you lose some nutrition

#

you can change it to keep inv if you want

crimson gazelle
#

there was? a roofing mod that let you change that block

#

but it's [the vanilla thatch roofing block is] a bad design

#

nothing fits its color or texture unless they changed it like, This Version

civic fjord
#

I always put off farming in my previous worlds, and I now see how that was a mistake because I am drowning in carrots

#

Though that's probably due to In Golden Combs' pollination mechanic

forest ice
#

So far I have managed to farm one onion

hazy pier
#

farming is very important

#

one thing you want to do early on is to take some med fert and put it near some water and start farming

#

or if you can gte copper easily enough just make a farm

#

i will say this is something that me liking malefoactor helps with

#

as they gets more foragables

#

including seeds from wild crops

crimson gazelle
#

farming is just that good yes

hazy pier
#

flax is very important

drowsy kestrel
#

I've decided to start a semi-hardcore world, struggling rn to find any clay in The Islands

forest ice
#

I have yet to find flax seeds

drowsy kestrel
#

I have too few cattails

#

I desperately need to make a raft, its too painful to traverse on foot

#

the whole coast south of the island is just cliffs

hazy pier
#

you can cut catails roots with a knife and make a farm in your home area

civic fjord
#

Was sprucing up my farm for a nice picture and it got dark suddenly

#

House and forge. Need to try and speedrun glass before winter.

hazy pier
#

oh one thing you can do abotu the water inbetween is put half slabs there

#

on the upperhalf

#

makes walking around between them much better

civic fjord
#

I was going to change it out for the Primitive Survival thing

#

Furrowed Farmland

#

It provides slightly more moisture to surrounding farmland, can be walked on and have bushes placed on top, but gets blocked occasionally

#

Is there a better way to store molds than just on the floor or in a chest?

#

Or once you have an anvil, should those be thrown out except the ingot molds?

forest ice
#

I think you can make a storage rack for them

civic fjord
#

Ah yeah, the vertical rack

hazy pier
#

also its easier to mold than the make stuff by hand

#

i guess if you just use iron tools yeah getting rid of a lot of the molds would be fine

drowsy kestrel
civic fjord
#

Wrong type of mold, unless...

edgy carbon
#

cheese mold

inner hornet
#

Sometiems you don't want to do the little smithing minigame every time so keep molds is good. I would usually do them in an overhead vertical rack

civic fjord
#

My forge is probably too small to properly store all of the molds right now, so I'll have to make it bigger when I make my second base.
Not looking forward to that since I'll need to collect so much stone and muddy gravel to make the island

graceful prism
#

Superbly comfy rooftop sod garden area. Still need to get enough wood to fix up the dirt walls and such (I'm closing in on redwoods so that'll stop being an issue soon)

civic fjord
#

Hobbitcore

civic fjord
#

Why no embed

graceful prism
#

sometimes you gotta add 15 spaces after the link

graceful prism
#

oh I thought it was an image, yeah it might not embed then.
Also very cool, RAM reduction

civic fjord
#

Okay, the stone quarry mod might be a bit too powerful.
The rubble storage acts as a very large crate for stone, gravel, and sand and lets you convert between them.

#

Hm, I spoke too soon

#

It's just the first thing, but you can hit it with a hammer to convert stone to gravel to sand

left silo
#

yes, it lets you quarry a mountain much faster

#

but much faster is still only relatively

#

still very helpful if you want to make a stone castle manually though

civic fjord
#

I thought you could put pebbles in it and pull out full stone blocks

left silo
#

Oh no definitely not

civic fjord
#

I wish if you had crocks on a shelf you could fill your bowls directly from them

hazy pier
#

i wish i had more uses for stones

#

they did at least make it where you can fill direct from your inv now

#

without placing the crock pot

#

What would be a good use for stone i wonder

civic fjord
#

I am at the stage of the game where I sit inside all day so I don't freeze to death.
Animals don't like spawning close to where I live, so I can't use the pit strategy.

hazy pier
#

i usally do some building or prep of stuff i can do inside like clay

#

or gather matiersl from nearby

#

setup a little logging house or something

civic fjord
#

I've got a lot of logs I can break down for firewood, maybe start another batch of charcoal.
Problem is my upstairs has open windows, guess I'll need to seal those off so I don't freeze upstairs

#

It's a bit weird how few animals I have though, my crops haven't even been eaten once

#

And that used to be a consistent problem for me

ebon plover
civic fjord
#

Yeah, I might have not had enough stuff down at the time, but I'm not getting that on this world

#

I will also look for something to plan my house with. Going for a kasbah style

civic fjord
#

I like how I can put a copper ingot on the anvil and just hit it until it becomes useful. Charcoal irrelevant.

hazy pier
#

i feel like some metal you should be able to just heal using normal heat

#

wait can you?

left silo
#

Not sure, but you can certainly do that with lead

crimson gazelle
#

just off the top of my head most metals aren't metalwork-soft at wood temps

#

lead is though

#

copper, maybe? but briefly

hazy pier
#

peat can get to 900

#

i think 700 is about when iron likes to harden

civic fjord
#

Mods might be doing something but I can cold hammer copper

#

(None of my mods should do that...)

hazy pier
#

yeah you shouldn't be able to

#

what are you describing as cold?

civic fjord
#

I pick up the copper ingot off the floor and start hammering it

hazy pier
#

thats strange

#

def must be a mod

#

or a bug

civic fjord
#

Hm, locked in my house because there are 12 Bowtorn outside

#

Like literally

round oyster
#

under fuckin siege

left silo
#

"DO YOU HAVE UNO"

civic fjord
#

For prospecting, is it best to search by multiples of chunks or do arbitrary distances work fine? Noticing ProspectTogether works on chunk increments but I've been prospecting on multiples of 40

hazy pier
#

i just do random distances

past obsidian
#

Something to note about prospecting is that the actual prospecting data is not per chunk, but a strict vertical column of the first block you hit.

#

So if you're really trying to narrow down on something you'll have to do narrower hits within the chunk itself

#

Especially because some ores (such as cassiterite) are REALLY small discs and there can be multiples in a chunk

crimson gazelle
#

Yeah also it's measured in ppm

#

Bear in mind

civic fjord
#

Isn't it parts per thousand?

civic fjord
#

My problem with cassiterite is that I have a nearby surface deposit, but it's trapped under a surface quartz deposit, so I'm looking for another cassiterite vein so I can mine out the quartz

crimson gazelle
#

oh yeah

#

i forgot how many o there were

civic fjord
#

Tried exploring south to find a warmer home for the winter so I could grow crops more regularly, but ran into a couple problems

  • Growing all fruit trees in the same temperature band is just impossible
  • The equator is extremely far away
  • Travelling during the winter is a very bad idea
hazy pier
#

yeah also i made the mistake of not fixing my eqaurtor setting in my current world

#

so i also gave up on that idea

civic fjord
#

Hm, seems to be about 50k with default settings

hazy pier
#

yeah

#

i usally set it to 25k

#

or was it 50k

civic fjord
#

Thinking I should start building my road before making that trek. I'll just keep living up here for now.

hazy pier
#

one thing you could do is mine stone

#

you can close off the cave your mining in to stay warm

civic fjord
#

Maybe I should give up on the kasbah and just make a lowland castle, more fitting the temperate climate

#

I'm currently testing if snow will accumulate on half slabs. I want to make roads of stone paths to more easily prospect for ore

#

Now I must find a lowland castle that speaks to me

hazy pier
#

i don't think it accumlates on path blocks

#

but it does on the top of slabs

left silo
#

ah, upcoming update

ebon plover
#

WAIT RHAT FALX CHANGE IS HUGE

#

Way better to make there be a reason to actually fight

summer tulip
#

Feature: Monster autoharvest! The falx now extracts 1 drop per hit from drifters, shivers and bowtorns (drop rate remains unchanged)

#

oooh

past obsidian
left silo
#

wait so Falx just extract free flax from monsters now?

#

neat

#

let me just pluck shit from you

kind dagger
#

Armor not nerfing the healed amount is god sent

#

That's just so nice

left silo
#

Yeah, that's one main facotr for why metal plat armor felt like crap

kind dagger
#

Yeah

left silo
#

yes, it's very immersive that you have to take off your armor to clean your wound

#

but also it's pain

hazy pier
#

Know what vintage story needs a handcrank

hazy pier
#

i had to make it the hard way

dense saddle
#

just something where you can like. connect a crafting grid to inputs.

tender peak
#

create mod but for vintage story :v

hazy pier
#

i mailny just want a handcrank cause stuff like pulverisign requires power

#

it would be nice to get at least something when the wind is low or to speed it up a little

hazy pier
#

how do you get the steel furnace ghost?

dense saddle
#

the WHAT?

#

oh

#

you probably already figured it out but I seem to remember you can make it pop up by shift clicking the sarcophagus or by... hm some other combo of buttons, the ingame guide mentioned it

hazy pier
#

yeah i figured it out but it wasnt working cause i had a chest on my back

#

is this fine as a fuel area

#

most of my stuff has been moved to my new home but my farm and smithing stuff as well as my windmill stuff hasnt

#

and i want to get steel tools before i dig any more

hazy pier
#

Do yall use an good axe than swap to a bad axe to finish off a tree to save durablity?

forest ice
#

All I have are flint axes

hazy pier
#

im getting steel soon but i have an iron axe

past obsidian
#

Depending on what durability is left, it'll eat in to the good axe anyway

hazy pier
#

steel sure is taking a while to cook

#

im just still just chopping trees for more charcoal while i wait

hazy pier
#

by good axe i mean like an iron or steel axe and by bad i mean like flint or stone

crimson gazelle
#

no point

#

can't repair tools, and axes will use up to durability or until the tree is down anyway

#

no enchantments either and axeheads are only one ingot

#

genuinely takes more work to make flint axes imo

#

i don't think there's anything like "one log = a fraction of durability that gets rounded up" either

hazy pier
#

The idea is that the flint axe takes all the durbailty damage becaue its the final hit.

civic fjord
#

Axes don't work that way

#

You can't partially break a block and swap to a different tool to finish, you'll just restart

hazy pier
#

if its the same kind of tool it works

#

also works iwth pickaxes and prospec picks

civic fjord
#

You're ultimately just going to be spending more time making flint axes than if you just made another steel axe

hazy pier
#

im saving on maknig more steel/iron axes

#

if i only used the metal axe id be going though half an axe per trip if not more

#

since im using about 8 flint axes per trip

#

actully yeah i would be using one iron axe per trip almost

civic fjord
#

A flint axe has 100 durability, a steel axe has 1800

hazy pier
#

i currently have iron not steel yet

crimson gazelle
#

i dunno it's rlly not a resource management game - it's a time management game, so whichever you can do faster in larger quantities

#

you don't have to stretch out your metals because a huge vein will last forever

#

esp. solo

hazy pier
#

finally

#

I only do it for axes because it cuts down the entire tree reguardless of what axe does the final hit

#

and its mainly so i don't have to keep processing iron over and over

#

my entire iron supply is this now due to steel

#

is this normal is or something wrong

#

ok i figured it out i messed a layer of charcoal

hazy pier
#

this is vanilla btw

#

just mean

hazy pier
#

am i misremembering something about firepits having longer itmes if its empty of items to cook

crimson gazelle
#

yeah i dont remember that ever being a thing

#

it's been flat seconds for as long as i remember

#

math would be a lot more fucked up if it had modifiers at some point

hazy pier
#

Yeah i just tried it it didn't work

#

maybe im thinking of another survial game

kindred schooner
#

What mods would people reccomend for Vintage Story?

#

It's been a little bit since I played but I want to play it again with mods this time

hazy pier
#

carryon

#

if there is any one mod i think is so important and so good it should be vanilla

#

its carryon

#

it lets you pick up crates,vessels, chests, and anvils in your hands and put some of them on your back

#

without taking out the items

kindred schooner
#

Noted

severe jay
#

I'm a huge fan of expanded foods, it really makes the cooking a lot more fun

hazy pier
#

yeah expanded foods is also a good one

#

carryon is just the only thing i feel like is a full recomend to the point i think it should be vanilla.

kind dagger
#

I like the combat overhaul

summer tulip
hazy pier
#

finally wooden paths that don't look aweful

warm spade
#

||the devastation not freezing you to death is very nice πŸ‘ ||

hazy pier
#

one of the hermicrafters apprently played VS recently

tender peak
#

Watched a bit of that and found something that I'd find really annoying, water doesn't seem to spread?

#

so if you knock out a block next to water it just keeps flowing forever

hazy pier
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it has a range but doesnt spread

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so yes you do need to manuall yplace each bit of water in your pounds

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ponds

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or do the only cheating i did in my world and set an area to water

tender peak
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I was more thinking canals for the boats

hazy pier
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yeah you can do that by hand not too badly

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as long as its only like one deep

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the main issue is it doesnt make sourceblocks under the water either

tender peak
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Yeah I just wish there was a thing like "if there's like 20 source blocks nearby, let it spread" or something

hazy pier
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do beehive kilns break like steel ones do?

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ah yes the ydo

hazy pier
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am i correct in thinking that this should not have any negative power values

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i really want a windmill replacement for lower down stuff that or some upgrade for windmills.

dense saddle
left silo
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yeah, I tried a water wheel mod once but it was

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so slow

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and doesn't actually have much torque for some reasons

dense saddle
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I think there is a direct link in current power behavior between torque and speed

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like you could easily set up that water wheel mod to have appropriate torque. gear stepping and linkage all behave a little oddly and it always drives me up a damn wall lol

hazy pier
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i got so exited about finding sulfer

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but then realized i still need saltpeter

summer tulip
summer tulip
hazy pier
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if i can find saltpeter i can make the good backpacks

hazy pier
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is this not one of the worst portals you have seen

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its also at 12 elevatoin

dense saddle
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depends on what's nearby but I think that is basically every single portal I have ever opened

hazy pier
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this portal was pretty decent

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not too far from the surface

hazy pier
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upside is there was some copper in that 12 elevation one

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which i really needed copper

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now i can start making more brass

crimson gazelle
hazy pier
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i think it would be cool if there was more backpack slot items

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or some more backpacks that have diffrent bonuses but might have less slots

tender peak
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1.21 sure is having a time with this many release candidates where each time they think it's the last one :v

ebon plover
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sad trek hut

kindred schooner
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Hey, a community I'm in wants to start a Vintage Story server and they're curious about the class balancing

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Do you guys have any thoughts on it or any mod suggestions if you think it needs to be changed

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Our main concern is just that the class system kind of locks content behind little difficulty bumps and we aren't sure if we like that

hazy pier
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can you clarify

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i think each class has its use except maybe clockmaker

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are you refering to the things only they can craft?

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i also if yall are new i recomend staying mostly vanilla

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except for one mod

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carryon

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its a mod that lets you pick up chests,crates, vessels, and a few other stuff in your hands and move them around without having to destroy them

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it does slow you down when you pick up anything except a reed chest so its decently well balanced

ebon plover
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the class unique recipes aside from tailor are generally not super necessary

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they're cool, but definitely not needed

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and generally classes don't particularly make the game harder since they always have more buffs than downsides

drowsy kestrel
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You can also make all class recipes available for everyone in the settings

hazy pier
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tailor is the only really big crafting ones yeah

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the other ones are nice but not as amazing

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blackguard sword is steel damage metoritic iron durabilty, but only requires an iron bar

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the sling is worse than a bow but easier to craft and more common ammo

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and the bow the hunter get is comparable to the sling but the 2nd bow is pretty decent

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i do think some classes work better at diffrent points

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like malefactor is better early on while blackguard is better later

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Also while you are restrcited on crafting that doesnt mean you can't craft stuff for other people, i often would just craft a bunch of slings for people.

kindred schooner
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Alright thank you for the tips!

hazy pier
red axle
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oh 1.21 out

red axle
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that's some spicy water

tender peak
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is that expanded foods

red axle
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indeed

tender peak
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hopefully it'll be updated soon

red axle
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yep

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i updated to 1.21

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realised all my mods wouldn't work

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and then just reinstalled 1.20.12

tender peak
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the modlist for our server was set up only using mods that already worked on 1.21 just in case of that

red axle
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think some of my mods had a release candidate version

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but of course expanded foods

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what's your server's modlist?

tender peak
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Alchemy
Bed spawn
Better ruins
Canoe
carry on
chisel tools
combat overhaul
combat overhaul armory
fantasy creatures
The entire set of dino mods
crossbows
firearms
medieval expansion
player corpse
primitive survival
prospect together
rp voice
rivergen
stone quarry
tailoring for all(adds more expensive recipes of the tailor stuff)
terra prety
wildfarming revival
wooden fortifactions
xskills

wheat nacelle
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played my first session last night, mostly blind outside of 'this is a minecraft but more': what the fuck

wheat nacelle
# hazy pier whatcha think, any questions?

I wasn't expecting to spend an hour panning sand for my first pickaxe but it's all. Oddly compelling. Was not expecting the rib monsters.
I have a mudbrick house and some copper tools now so I'm getting into the swing of things.

hazy pier
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mark where ever you find suface ore

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marking stuff on your map is very important

red axle
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"yeah i'll go a bit south and find some more clay to make tier 3 refractory bricks with"

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(still hasn't built a house)

hazy pier
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i think i only have t1 bricks

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i could make t2 i think

red axle
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i've always skipped tier 1 bricks

hazy pier
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I did not find olvitine for a very long time

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not until late into year 2

red axle
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yeah i've just been lucky with regards to that

hazy pier
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i also really wanted steel cause i had plenty of iron

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and i iwas digging this out

red axle
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ok wow i really need to build something

hazy pier
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i kinda reached my burn out poitn on this build but its also mostly done

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i think i might return to it one day to fix it up maybe

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its mainly the forage area that looks kinda iffy

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forge

red axle
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behold

hazy pier
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i did also fix up some ruins

hazy pier
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this was my last projectil

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im not sure what my next build is gonna be

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something with less mining though

wheat nacelle
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am i right in thinking jumping down random caves to prospect isnt particularly better than prospecting at the surface/cliffs?

red axle
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yeah there's no difference

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The game checks the coordinates of the first of the 3 blocks sampled, and compares the coordinates with the heatmap mentioned earlier. As the heatmap is 2-dimensional, the elevation (Y level) of the sample doesn't matter at all; the result would be the same if the first block sampled is at the same X and Z coordinates, whether at sea level or deep underground.

wheat nacelle
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spoilers for temporal storm stuff, i guess. ||what the π“•π“€π“’π“š is that||

red axle
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||oh that's Dave||

wheat nacelle
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i do not like ||Dave||. i do not want to see that.

tidal drum
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Don't worry about it

hazy pier
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oh also you can change your map to be color if you want, i usally do because i don't like the non detailed map

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even more so when im trying to find specific biomes and rock types

wheat nacelle
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ah, found it under 'survival challengesl

wheat nacelle
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yesterday i hit my first ore vein, and was so relieved that i didnt notice my temporal stability ticking down. ran up to the surface and got to witness the horrors unrestricted for a little bit

wheat nacelle
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low-key terrifying. (thalassophobia warning maybe)

edgy carbon
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spoopy

red axle
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oh yeah if you go deep enough it also cuts out all the light

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i keep on deluding myself that i'll finally move to a new location and build a house

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after i finish the next batch of steel

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good news:

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i am now out of iron ingots to make into steel

red axle
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found a spot, now all i have to do is actually build a proper house

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thinking of doing something like redwood and slate/clinker bricks

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or maybe cream bricks

kind dagger
wheat nacelle
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didn't realise there was a specific 'path' block so now im ripping up my long-ass cobblestone road wah_dust

red axle
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i came looking for copper and i found gold

red axle
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i'd been to this particular hematite vein before too

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wish i'd found the halite deposit before i spent 44 gears buying it from a survival goods trader

crimson gazelle
red axle
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the phrasing has a bit less punch to it

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"i came looking for iron and i found salt"

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sounds like i mixed up the cutlery drawer and the spice drawer

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yknow

tender peak
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Your cryptid tool drawers a mess

red axle
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don't you dare move my cow tools

astral swift
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tfw a bear gets into the house

round oyster
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and thats why you build it with a ladder in mind

red axle
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the 7 block tall ladder and floating box of x1067 chert stones are a necessary defence measure

dense saddle
red axle
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whoops.

round oyster
hazy pier
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cant in vs

astral swift
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couldn't you place dirt behind it to push it out towards you?

hazy pier
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that would work

tender peak
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Gonna wake up to angry discord pings in a day or two I think :v

tender peak
queen crest
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Is that chisel work for that loft platform?

tender peak
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yeah

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kapok beams, oak planks

tidal drum
last forgeBOT
umbral island
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When you harvest biannually