#Vintage Story
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I'm planning to keep expanding the pig space and chicken coop later
cooked food can be chopped up? why?
for use in other meals im assuming and so that you can use it in recipes
that sounds like such a complicated thing
oh, it's cooked food like cooked carrot or thing
not cooked whole meal
I haven't been able to play the last... uh. yes.
whenever you find time though may please make more sewing kits
a lot more ๐
I wish there was a way to change class
I havent played much cause i ran into an inpceraion wall
Dear Extraordinary Survivalists v1.19.6 and v1.19.7, a stable release, is now available to download through the account manager. [Edit:] Also released v1.19.7 with the following changes: Fixed: Issues with typing caused by the 1.19.6 drunk typing fix Fixed: First person hands visibly detached whi...
Time to update VS again.
okay, looks like my world has successfully updated to 19.7
well
TIME TO GET THAT GUN MOD
behold, unlimited pie work
feeling a bit indulgent so I made a pot of yogurt stuffed with fruits and gelatin
looking pretty good, especially when I can't actually eat this in real life, lactose intolerant
There are some pretty good coconut based yoghurts these days!
There is actually lactose free yoghurt, but of course I don't know if it is easily available to you
behold, salad
and erm, for some reason the 'salad' dressing does not want to be put on... salad
salad!!!
it would be very nice if I can put that dressing on this salad, though it gives 1300 sat already so that's probably an overkill
what did you put in it ๐ค
oh wait its there in the screenshot
whoopsie
carrots, turnips, cabbage, and sausage ๐
the cabbage gives quite a boost to the sat
i think you need to dress it while mixing the salad maybe?
that's what I did
it just don't accept
https://cdn.discordapp.com/attachments/1033018849475448932/1228610892296355911/2024-04-13_15-36-32.png?ex=662cac0f&is=661a370f&hm=828c6826236417fea8e106c3d08e7643ab6b7744c14b7f5869cb779bd3817376&
https://cdn.discordapp.com/attachments/1033018849475448932/1228610893068238878/2024-04-13_15-36-35.png?ex=662cac0f&is=661a370f&hm=e18c31be811a594c62c4de103ad658f7bda4df5e748562c10a46bdb262e7f348&
okay found the issue
so when mixing meal into a pot, you want exact amount
like say, 6 portions, so you need 0.6 litre of dressing
basically, get a bowl
so, ya know, don't drown your salad with 3 litres of mayonaise
it might be the bug. rather than .1 liter for each serving it's .1+.1*numberofservings
No, you want to be precise with the amount when making meals and not random food items
So you can't just pour all the stuff in, use a bowl
yeah your mixing it in the mixing bowl
and the last slot can be sauce
But I had a bug where it needed n+1 servings of sauce instead of just n
where n is the number of servings your preparing
huh
Hmm, just 2 more months and all the fruit trees I planted at warmer part of the world explodes with fruits
There's gonna be so much fruit press action and cooking
having a chicken coop is real nice, just feed them flax grain and they will give you more egg than you ever need
even better, turn those flax grain into flour into bread, then break them into 4 bread crumps each with Expanded Food mod and you can make them last 4 times longer
I keeping some for muffin, but I'm probably going to pickle most of them because I can't eat fast enough
in terms of expanded food meal that looks pretty, salad is on top list now, where as before you can't even see shit lmao
๐
okay, compote looks pretty too
the only sucker seems to be pilaf which erm... doesn't look like anything despite being a bowl of cooked rice and stuff
the olive trees finally bear fruits (olive... is fruit, right?) and erm
i will never have oil supply issue ever again
so I just discovered that stone quarry mod works on halite too
so, well
as a bit ofa test
i managed to dig this whole place out in half a day
I already have enough salt to last a lifetime, guess I now have enough salt to last several lifetime, plus a whole lot of potash
alright, new project, make an underground shelter within my cellar tunnels that can fully function as a work place
that also double as dining hall for guest, because I definitely need a place with lots of table
safe house has been set up
need more decoration to make this less bare looking, but it's functional
with kitchen and equipment to handle some unwanted siege
also, behold, cold pasta
it erm, doesn't seem to last very long even at the very cold weather
hmm
now that the safe house have completed, I'm gonna conduct a project called King's Meal, which is just make 24 different meals and put them all on a table, just gonna do that at the end of the year when I got everything I wanted
I did it, technically
16 different meals plus one big cheese and a pie for a grand feast
of soup, stew, salad, and plenty of desserts
and most of my warm climate fruit tree has finally open up
...I might have way too much fruits than I ever need now
even if I process most into wine and syrups, i would still have an insane amount of leftover left
I am considering getting into this vintage story thing, starting in a week or so
I understand there's a pnet server? Is it straightforward to join?
Yea, you just join with the pinned information
I also fully recommend playing single player mode and just try things out
you will struggle a lot in your first playthrough, but the game gets more open to you the more you understand it
Vintage story attempt 1: died to a boar on day 1
yeah they are pretty mean
Attempt 2: died to suprise night creatures
you can change a setting to increase your peroid before the drifters show up
I was using the defaults. Will change if I die to them again.
Attempt 3: I have a dirt hut and shoddy door. Hopefully I will last the night.
Question: Can I build a fire indoors?
yes
My outdoor fire gets rained out
the only thing that'll actually catch other stuff on fire from lighting it is the pit kiln, you can put a campfire anywhere and it won't be a problem
also grass
natural grass
though I think they only get set on fire from pit kiln fire
Question for pit kiln
The manual says to place clay products in a 1x1 hole
I have a raw clay pot and a 1x1 hole, how do I place the former in the latter?
Thanks!
Finally managed to find some clay :)
Screwed up my forming process somehow and lost most of it :(
Update: found some more clay. I also found some copper, committed meal, and have survived 5(?) nights.
Riding will become part of the 1.20 update. Here is our current state of riding, with more refinements still planned.
See also devlog entry: https://www.vintagestory.at/blog.html/news/the-state-of-vs-may-2024-r385/
Dear Extraordinary Survivalists The development on boring old 1.19 has stopped some time ago, so let's talk a bit about the next major update - v1.20! โ Danger Zone โ Work in Progress Material ahead! Things may be in an unfinished state, get majorly changed or outright removed again. With that ou...
Ooooo
all of this is so good
- better land travel YES
- better moving of goods long distances YES
- more building materials accessible from early game and that change all the way through midgame YES
- NOT JUST DRIFTERS
- except the wolf remake scares me
Elks ๐
Dear Extraordinary Survivalists v1.19.8, a stable release, is now available to download through the account manager. Just a maintenance patch. Should reduce the amount of server restarts server owners have to do. Fixes a few annoyances. Soviet panel house by Chuchi Gucci, shared on discord #scree...
Fixed: Dynamic lights (like held torches) flicker heavily in 8x8mil worlds
Wishlist Lay of the Land on Steam
https://store.steampowered.com/app/2776090
Support development and play the game early
Patreon: https://www.patreon.com/Tooley1998
Ko-fi: https://ko-fi.com/tooley1998
Gday everyone. I'm super excited to announce that building is now in the game!! Finally. This was huge update and was the most complex thing in ...
I've been playing with my friend using hamachi but i'm trying to switch to a hosting service
About a week ago I got jumped by a wolf and haven't continued since
rip
I know there is a pilot net server
not gonna get my hopes up about that, it doesn't seem to be very active
i think most people who played on it near when it first started up got their fill of vs for a while
makes sense!
I'll just use this to occasionally post silly things me and my friends do
erm question, can you use water can to speed up ingot cooling?
or just any molten thing in mold
yes, you can cool it by throwing it into water
no like, when it is still molten and can't pick it out yet
my gut memory says no but it really can't hurt to try
i think you can maybe
but i remember also seeing it explode if that happens
but i don't think this is in the game yet
It's been a little while since I've play but think I've done it for current update cycle
You at least could previously watering can a hot ingot and other molds to cool them down
alpaca your bags
I havenโt checked in for awhile, howโs it- pack animals?!
(I assume not available yet by the debug boxes)
nope
yeah they're part of the next planned update
i love making crocks and storage vessels!!!
posts from the neolithic era
Took a while to get multiple selection boxes working properly. Mount accessories system now in place! #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
howdya mess around with a JSON file, think i need to config something in my world
there's command console to type in world changes, but it can take a while to decipher
sailing...
btw do yall know the best place to dry a bowstave
dont wanna just leave it taking up space in my inv
tool stnad
Tool rack
most of my chickens got poofed cause i put them in a cave without much light...
does artificial light work as well
it should
also do i gotta keep em fed through the winter so they dont starve to death
No they'll just lose weight
Yep animals won't die if ya don't feed em
damn my ass is catching frostbite, these true winters are no joke
very pretty though
that big sphere gap over yonder there is a meteor crash site from a mod
Note, when water starts freezing over, ice can form in waterlogged partial blocks like slabs and stairs. and when ice breaks underfoot, the waterlogged block breaks with it. this can be triggered by non-players like drifters. very annoying for farm building
for my farms i often have the water blocks covered with halfslabs
but not in the water
yea i redid my entire setup like that
gonna work on making a big greenhouse sometime
oh there's an upper size limit of 14x14x14
make a vertical farm or section off multiple greenhouses
Also a big rec
two greenhouses for the price of one
Ohhh and also make sure to note your summer temps
If it gets too hot during summer a greenhouse can kill your cold or temperate crops
a vertical farm? does that work without underground farming
If you provide adequate lighting and it is all above ground
yeah theres a negative based on hight level going downward unless you turn it off
so as long as it's outside and above sea level it doesnt matter if the farms a skyscraper
and also oil lamps around propably
Those don't provide enough light
You would need lanterns at least and some form of central shaft light
because iirc crops need to receive light level 12? Maybe 14? Or higher during the day to grow
darn i haven't gotten a good bee farm set up yet
Oh dang. I need to play more VS.
its not in the game yert
Aha
@glad timber @ancient mauve
LETS GOOOOOOOOOOOOOO
Thinking of getting this, how does mob spawning work in it?
Like if you secure an area can shit spawn in the middle of it like minecraft
im actully not sure
for animals im not sure
but drifters spawn based on light and if there is a portal in the area
rip, was hoping not to have to light up everything like in minecraft
its better and worse in someways
there is an item that just stops them in an aoe
but its expensive
vintage story also has a strong modding community and if vintagestory everbecomes really popular will beat minecraft
Yeah was hoping for something like, areas where people go often don't spawn mobs in an aoe around them
it was made from day one with the idea that modding would be built in and supported
its better in that drifters require a portal nearby, but they also can just spawn next to you if your unlucky
and during storms they spawn anywhere ignoreing many spawning rules
many people disable temploral storms
i think you can disable specificly portal spawning
the game has a lot of seettings you can change
I guess another way that'd be vastly easier to mod in would be having all permanent structures have a small no spawn radius around them
since it's already a thing that exists in code
the thing that stops spawning is more like a deployable thing
Yeah but like, it's still code you can piggyback off for a mod
you would problaly be better off just buffing the object itself
ive tried learning modding the game a little and doing something like buffing this would probally take maybe a min
just increase how long fuel lasts and how far it reaches
Yeah it's more that my thing would help at all levels of play
and is more for making sure stuff like houses and cellars etc won't have shit spawning in them
it's more not having to have light absolutely everywhere
having to upkeep lights just to have a good looking house/garden/farm etc
Like the best case scenario I could think of would be adding a ~3-5m radius safe zone to air blocks where the player has been often using the spawn blocking from the rift ward
you can also as a vanilla option disable surface drifter spawning entirely so they only spawn in caves
Guessing dark houses count as caves for that
it has a depth requirement
the deeper you go the stronger the drifters that can spawn are
No, they have to be below a specific Y level
^
Drifters don't spawn in dark places without a portal
And portals only spawn in dark places
So your house is essentially always safe
I do hope spawning and drifters get reworked though
They're the weakest part of the game
yeah theres only currently 2 enemies in the game that arent animals
drifters and locusts
bells im not sure if they actully attack
they just spawn drifters and locusts
your not going to find locusts above ground 99% of the time
drifters outside of a storm only spawn surface drifters which are anonying and dont have decent loot
I'm more annoyed about the sound bell made
and how they are so goddamn tough
I just want to turn them off...
Wait at least a day to try again. Depending on generations in captivity, they sometimes just get mad at you when you try to milk them
seems too stressed
that happens, give it about two to three days and it'll lactate again
Ready to establish maritime shipping routes? #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
@umbral island one of us
any questions about it?
also this is the one mod i recomend everyone use
https://mods.vintagestory.at/carryon
Fork of mod made by copygirl - CarryCapacity
Allows picking up and carrying blocks, especially containers along with their contents, in your hands and on your back.
Usage
To pick up a block with your hands, sneak and hold right-click. Both hands must be empty.A circular progress bar will be visible around your cursor as you wait.You can only pic...
i don't even think this should be a mod
the game feels wrong to not have it
yeah vs now has its own built in version of that
what carryon does is lets you pickup stuff like chests barrels, etc without having to destroy them first and evne put them on your back
its really useful if you need to move stuff around the home without destroying what inside(in the case of barrels) or just if you need to move them to a new locations without having to empty each chest and move it somewhere else
It's especially useful for not having massive inventory overflows since trunks and chests are larger than your inventory by 2-4 times
and unlike MC modding is really easy to do in vintagestory it works the same way as bethesa or rimworld you just plop it into the mod folder then activate it
my home...
hope the game doesn't model smoke inhalation
Ever felt weird being able to put multiple firepits in your enclosed home with no ill effects? Or mine an entire vein of brown coal maskless, without a single cough? With this offshoot of an offshoot, now air quality now has a big impact on you and other living creatures! This mod adds a semi-realistic gas simulation and offers a library that ca...
found a mod that adds it
how long does the night last
night isnt dangrous if there isnt portal around
unless you run into wolves or something
drifters only spawn if a portal is near by and its dark
except during tempstorms they just ignore that rule
The real danger in the dark is walking off a cliff and getting lost
are portals static
no they randomly spawn and despawn
ic
In unlit areas
so theoretically they could spawn around me at any time...
Invest in fat lamps
yeah fat lamps are the earliest perma light your gonna find
what class did you go with
commoner
ah, the classic
i perfer malefactor myself
well, just invest in clayware and you will do fine!
but commoner is always good for first time
making porcelain container is basically reinvesting your survival, it's so good
Sumerian clay factory owner, 5000bce
To answer this though, it depends on the season and how far north or south you are.
No
Well, by default its 1 million blocks by 1 million blocks.
Which might as well be unlimited
But the game does track where the equator would be, so your daylight will be affected by that and the time of year.
So if you're in the rough starting area, you'll have long winter nights and so on.
yeah you can also change how far you need to go to get the climage shift
Okay but how long is the full day/night cycle?
i thought you were commoner
could be multiplayer
yeeee
we haven't gotten super far but me and a friend are gonna restart with mods
primitive survival, culinary artillery and expanded foods
among others
does anyone reccomend any worldgen overhauls?
Smaller climate bands
10k blocks is really far
I would recommend halving that to 5k
Vintage story currently has no way to move faster than just running
So 10k blocks is literally about a week in game time of just moving non stop
ic
I'm also looking for something a bit more interesting with temporal storms
so far they're a bit...
underwhelming
maybe our house was a bit too small so they just didn't spawn inside
yeaaaa
I was hoping they could like
break down our door or something
no its just sit home
there's no reason to fight them btw
all they can do is kill you
And all they drop is mostly shit
only good drop is temporal gears which are like 2% from the HIGHEST TIER OF ENEMY ๐ญ
Actually I think it's 15%
But considering that the highest enemy tier has 60 health and the highest damage possible with one attack from the player is 16
Farming them is pointless
And deadly
Because they also do 15 damage
yeee
we gotta get a server going
there is one
Dedicated but not.up rn I think ask creator
@past obsidian
Currently it is not up, but I can bring it up easily when I get home in an hour.
if you do join do you want to be lead to town atwcat?
maybe
ah so that's wha happen
might not be able to play today
My Internet is down due to getting a whole new fiber line ran
Turns out my fiber line was never buried correctly and was sticking out in the middle of the yard
Should be back up now
๐ซก
Did you take the teleporter if you're on the server
yeah there is a teelporter thats why we asked if yall wanted helped
no idea the coords
215 1 215
Oh thank god
after doing a few proper games
I'm starting a hardcore singleplayer world
1 life
ive never lasted a year without dying
i almost did in my world that had no map and a bunch of other hard settings
building my house rn
not sure how I want to do the roofing
put down the planned roof divides
main area is going to have the fireplace
I could have the thatch roofing go over the entire building
back on the world
you should if you can always wear at least the wood imporvised armor
if your trying hardcore
yeah
your probally gonna want to wear better than that but at least that gives you cheap ambush protection with no downside
do you know how armor works in vintagestory?
yeah
im not a fan of how it works
wdym
I like it
it forces you to take it off at certain times at put it on at other times
i mean the hit location part
when you get hit it choses a random location to hit
head chest or legs
oh
so even if your wearing the best amor in say head and body
you can just get munched by a leg hit
that's annoying
yeah its kinda a not fun all or nothing armor thing
not sure if I should do it like this or maybe the other way
(instead of left to right, front to back)
front to back would go up less
also it has been pouring down for the better part of three ingame days
absolutely crashing my body temp
if your in a closed room it fixes you body temp pretty qucikly
yeah but it's hard to go outside for extended periods of time
After consideration I think front to back on the thatch is a good idea
Adds a bit of overhang to the front and gives it more depth
cold
nah I warmed up
they don't act as cellars
but they will still act as rooms
just realised how fucking ridiculous temporal storms are
I may or may not be fucked
because it can just spawn a nightmare drifter right next to me
yeah it can th best plan for them is to just lock yourself in a tiny iny room
and hope
https://www.vintagestory.at/blog.html/news/july-2024-development-update-r388/ @glad timber @ancient mauve
Dear Extraordinary Survivalists Summer development vibes here at the (virtual) Anego Studios HQ! We're full swing into developing the 1.20 update, with most features now fully planned out and in production. VS Lore, Chapter 2 Most of the team works on the games Lore content, of which I can reveal...
Riding and Sailboats will become part of the 1.20 update. Both of which are now fully functional and customizable.
See also development update post after the Premiere: https://www.vintagestory.at/blog.html/news/july-2024-development-update-r388/
the only thing thats gonna suck is its probally gonna take like gen 5 or something
im honestly not a big fan of the gen system and i hope they find a diffrent method or someway to help it
maybe instead a tameness rating
and each gen builds it
but you can do stuff like build nicer stuff for the animals and treat them better
and it either increaes it
or makes the next gen have more
i think having it so you can tame any animal, but its really hard and resource intensive
but then each gen raises the minimum tameness and how easy it is to tame a new animal if it was raised in captivity
until you get to a domesticated animal
Tbh everything being a bit of a pain that requires forethought, planning, and fiddly work is to a large extent what I like about Vintage Story
(Admittedly, I would never play it solo)
I would agree but gen 3-5 literally takes 3-4 years of in game time
And at that point is the payoff really worth it when you literally might be done playing the game before then
yeah gen take too long has some randomness to it, and theres not really good ways to manupulate it
My real issue is that it's just not engaging
All you can do is just feed the animals and wait
yeah
thats why i thought of a system that uses tameness that you can effect but also is gen based
https://fxtwitter.com/VintageStory_/status/1821141367613014093 @glad timber @ancient mauve
Currently on hiatus but here's a small update: Upgradeable rafts #vintagestory #voxelart #voxel #sandbox #survivalgames #pixelart
eyy
maybe one day my issues with Valheim not being Vintage Story enough will be solved by Vintage Story stealing all the stuff I like from Valheim
i do think this is a really neat update
we went from a basic raft to now animals and boats that can store and place items and people on it
in a slots system
@past obsidian which mod did you use to add backpacks?
https://mods.vintagestory.at/abcsreborn this i think
-UA-ะ ะพะทัะพะฑะบะฐ ััะพะณะพ ะผะพะดั ะฟัะธะฟะธะฝะตะฝะฐ ะฝะฐะทะฐะฒะถะดะธ, ะฒะตัั ะทะดะพะฑััะธะน ะดะพัะฒัะด ะน ะฟะพะปัะฟัะตะฝะฝั ะฑัะดััั ะฒะธะบะพัะธััะฐะฝั/ะฒะธะบะพัะธััะฐะฝะพ ะดะปั ัะพะทะฒะธัะบั ะพะฝะพะฒะปะตะฝะพะณะพ ะผะพะดั ะฝะฐ ััะบะทะฐะบะธ - FendragonBCS-ENG-Development of this mod has been stopped forever, all experience and improvements will be used/used to develop the updated backpack mod - FendragonBCSThe original mod is Advance...
of all thinks I woulda thought a backpack was something the game would already have
The inventory in the game is made up of 4 backpacks you wear
(Bags technically, but w/e)
The biggest generic bag in vanilla is the leather backpack at 6 slots per bag, so 4 of them give you 24 slots of inventory plus your hotbar
This mod just adds ones that are even bigger, until a single bag has as much space as 4 of the biggest in vanilla
the inv system is kinda double in wayus better than minecrafts
one it allows for more balnceing
two it allows for larger backpize sizes because there isnt some stuck hardcoded ui limit
for example the ultra backpack is 1 less than a minecraft invitory
and you can have 4 of them
yeah i wish there was more than miner
Id like to see a food sack/seed bag and a logging truss
logging is def a big one
since they only stack to 16
i think food doesnt intest me as much unless it comes with some sort of modfier for spoilage
I just want more space for carrying food since later you get so much
i think what i would like is bigger portable storage
i wonder if mixed storage woudl be possile
any thoughts on ever reactivating the VS server? i'd love to see bricklayers in it for more building
Sorry I forgot to bring the server back up after new desk
could we add bricklayers to it btw?
Got a quick link for the mod?
The Vintage Story mod Bricklayers adds useful things and new blocks to build and decorate with from stones, bricks, clay, porcelain and glass, including small stone bricks, glazed bricks and ceramics, glowing glass, more liquid and planting containers and much more.
If you like our work and want to support us, please consider becoming a Patron.
...
super awesome mod
very good, adds porcelain, ceramic glazes, customisable glass, various bricks, coloured clays
also fully compatible with most of the must-have mods e.g. expanded foods/carryon
how far along/ what season is the server in rn?
year 4 fall
also not to bug but @past obsidian here's the link u asked for
oof fall is rough to start in
if you need food i have plenty of stores to share with you
I can look in to adding it when I get home from work
Server is patched and uptodate with this mod now
Awesome!
im not sure you have seen my finished redwood house but its pretty much done now
theres a very established settlement if you want to join there with an open house or two
she made the orginal farm
OH YES
right sorry fishbones i forgot
also i think i should be able to start a porcelain factory and ceramics factory
just gotta find space
o gotchya is the same world, neato neato
I entirely read that as expanded foods: crayons
the town is really cute btw
yeah
tell me what you think of the big redwood place i made when you see it i spent so much tim eon it
- the vintage story marine soldier mod
it looks really neato, couldn't see inside cuz it's claimed but the outside looks really good
also just found that huge fucken like, mechanical castle thing to the south of the town, its really neato
Oh that's the industrial factory
It's where we process salt, grains, and pigments
And also forge steel
Staffen built it
i think you should be able to go inside now
i forgot i claimed it to save its blueprint
I'm gonna be on a few minutes
its a bit too hot in our house rn to play, just hopped on to see what'chyall been up to in my absence lol
Quite a lot
Also some excellent food and alcohol
There's candy and 4 year old whiskey
nice
anything in particular that we're workin on atm? seems like we have all the like, survival and production covered
also im on if any of yall wanna hop on too
im gonna be off a good long while but basically we need uh
lots of logs?
i'm about to start a building project to make a ceramics factory
so crushing up stones and bringing them to the castle to grind would also be very useful for making porcelain
i would start but im still working on a building design i like
otherwise its basically do whatever you'd like
mining also is helpful, but there's not really anything specific for now
long-term im planning to move most useful production underground
A hobbit city kinda thing
mhm, im currently setting up a quarry cuz there's some conglomerate stone nearby and its my favorite :3
more stone variety for builds yknow?
i can also go on a logging expedition once i've got it set up
The colour system is honestly quite crazy but mostly it's just quern and coal intense
Ive struggled to find a good building style this playthrough
are there tools stored somewhere or can i make a few for myself?
bunch stored in the hobbit house but idk if there's an axe
mhmm, yea jus need an axe and a pick or two
Go ahead and make them from iron or steel
okidoke
welp, forgot how fun storms are ๐
is there like, a way back to town or something?
fuc well rip those tools, sorry
i guess if anyone wants to try and get the stuff i was on top of the like, smaller tower in the middle of town, thought i'd be safe but a drifter spawned on top of me and one shot me, which was fun
sorry about that, i should have found a better place, or honestly just logged off for the storm
on that should be easy to recover and then just log out
Idk why we didn't use the disable storms gamerule
They're so Fun
well i'm all the way back at the original spawn point, there's no way im making it back to town in time, or honestly in any reasonable time
er except I'm not on pc
fuck im sorry
Oh there's a teleporter
near original spawn
Fuck don't remember the coords
They may be in this chat
mhm, once the storm's over i'll try to get the stuff, again sorry for all this trouble
got it!!!
also good news: found some berries while i was out so we're not doomed to only turnips all winter :3
Oh the issue isn't that we have only turnips it's just we have far too much of them
That and beans
Time to make soy sauce then lol
im gonna be online
first porcelain tiling done soon
Ooo you'll need to send me pics
we need corundum to polish them though
i think i have found something worse than tanning
dissolving lead
starting a new game with friends, what are the immediate goals for a new save?
imo, for gamerules make sure to turn off temporal storms and set temporal gear respawn to infinite
everything else is up to you in gamerules
early on your biggest aim should be to get clay and stone tools to make a cooking pot, bowls, and crocks
this will let you cook your hunting and foraging gains into much better meals and also store them
second early aim should be to start farming as soon as you can
get clay, make a shelter, get a pot and bowls made
what are some immediately obvious plants that give seed?
flax, carrots, turnips
cause that's part of our problem with starting farming: can't identify
make sure theyre stage x/x
gotcha
not stage early/x
the number on the left should ideally match the number on the right for stages, because that will mean a fully grown crop
honestly i just grab every crop i find initially, berries are your best food option early on, that and flax
if it says stage or lists nutrients, thats a food crop
pick berry bushes up and take them to your base when you find them
oh also important
making cob will dramatically extend the number of blocks youre building with
oh and pack the dirt inside your shelter to stop grass growing on it
cob makes four pieces of dirt into 10, its so good, its just free blocks
mudbrick is another really good early building material
and if you find peat or copper on the surface, mark them and scoop them up
peat is EXCELLENT early fuel for pit kilns
the speed of a pit kiln is directly tied to what fuel you use, and peat is only 16 hours compared to firewood taking a full day
nodnod
Also if you find soy keep it
And if you see a bear or wolf just run unless you have friends
You can make cheap armour with firewood and resin
oh we learned bear/wolf problem really fast
also are moose supposed to active aggro on players too?
Only if you're annoying them
damn, then the one guy definitely did
Or they have their kids with them
odd... unless that player kept hitting them? i THINK we moved to a biome where meese don't roam now so that's less of a problem for now
Meese are silly anyway since they can't get pregnant
And the antler generation is weird
oh also keep an eye out for places where the stone is limestone or chalk, those are incredibly important later on
honestly just mark stuff all over your map, its good to know where you can find X, Y, or Z, when you need it later
oh and mushrooms are a good early vegetable source, with the two caveats of
- some are poisonous, it'll say in ur inventory so u just gotta check
- they're usually found in forests, which have wolves in em so they can be dangerous to get
porcelain firing
now the one sad thing is that the glazes for colour are very resource intense
so we need some infrastrcuture and mining expansions again
and to knock down the old ruined house
o right i got a ton of rock and logs for ya
rock's on the top of the lil farmhouse thingy
logs are in crates in the warehouse
i think
i wanna build like, a proper castle nearby the town, i usually build smol cottages n stuff, wanna tackle like, a proper big build project this time
yeah having abig project is nice
I've done a lot. Of smaller projects but nothing big yet
btw @severe jay next time im on and you are too i can give a tour of the town to show you where everything is since theres been a lot of development and im not sure if the signs i built are 100% clear
ooh
very good news
using a mixture of crushed slate and crushed conglomerate
we can turn one slate stone and one conglomerate stone into four pieces of blue clay
infinite clay generation
@past obsidian
Here's how the first set of tiles turned out
Don't forget to harvest the mature crops btw @severe jay
im pretty sure claystone itself crushes directly into fire clay so even easier
nvm it doesnt, i swear i saw that somewhere, maybe it was a mod from another server
i'm late but mark mushroom sites
horsetail sites too. you'll want that for the first poultice
mushrooms will regrow eventually, horsetail spawn in patches bigger than you'll care to harvest at once
horsetail is the same as cattail right?
i just really like mushroom because they add flavours to your meal
it's gonna be boring eating the same damn porridge otherwise
nah, horsetails are for healing, cattails are for making rope and such
horsetails are short and grow in forests
cattails are tall and grow by water
I forget, was alchemy ever installed on the server?
No
Honestly I couldn't remember
horsetails are flowers btw
gotcha
bees like them
irl i'm pretty sure they're poison to bees but
they're mildly toxic to people (in large quantities) but bees don't care about them because they're non pollinating
they do actually make semi-effective folk or home medicine
you look like you're living in a sewer also what did you do to your fov
i set it to quake FOV
also it's NOT a sewer, it's a cistern thank you very much
Narnia moment
i've seen the temperature dip to -20c i live in hell
Sounds like you live in the Midwest
oh i do
and shovelling snow is an emergent gameplay mechanic so i'm doubly immersed in that like
wisconsonian lifestyle. i think. do wisconsonians make their own fur winter clothes
Wisconsinite*
i wanted a hat. there's not enough hats
Fake midwesterner
that's a mineral
look i'm a hoosier
i'm not only a fake midwesterner but a fake southerner and northerner all at the same time
i can't help it
no it's actually the real adjective
Wisconsonian is a dialect of walloon
no wisconsinite is like, a frozen block of milk found deep in the earth's crust
no one knows from what animal it came from. we aren't ready to know
I'm revoking your Culver's until you take that back
showed new players around the server and it got them into VS :D
Hell yeah
nice
going to play the early game with them before i get them into advanced stuff
to try and ease them in
we are forced to live on a diet of sausage and non-dairy milk and turnips all mashed into pies
what hell
<- girl describing feast so opulent it would make a king cry
Yay
Noodles can now be added to soup
finally i no longer have to eat noodles then soup
SOUP NOODLE
YES
FIRED VEGGIE AND MUSHROOM CAN BE ADDED TO MIXED MEAL
BUFFED BREADCRUMB
Someone named goosel wanting breadcrumb feed is very suspicious :v
LMAO
we need more salt grinders
more windmills to the forge
oh also the mod added more ways to make dyes
Dyeing clay is less efficient because it's only 1:2 for a pigment while making coloured clay is 1:4 or 1:8
BUT
It makes specific colours much easier, like purple, red, and blue
very interesting news
this is near our base
its possible i may be able to source some mercury red
idk if this has already been noticed though
mostly im looking for tin
Rn I think our most needed ores are
Cassiterite or any tin substitute
Specifically malachite copper
Galena or lead compounds
Halite dome I know we found but I forgot
Limonite
Corundum
how far have yall been mining from base
fairly
It can't hurt to look
But since the server is pretty far on theres a lot that's eaten up
btw @severe jay i did testing, two pieces of charcoal is enough to cook a stack of goods for quicklime
also i will be gone for a bit irl
but here's the first products of our ceramics factory @past obsidian @severe jay
this is a sample of what we're going to be living with
im ont gonna get on on, but i can look at my prospecting map for some of that stuff
and just paste it here
So fun fact
The top half is actually going to become an orange
And the bottom half will be green
For the large planter
That looks so cool
yknow, i just realized, have we named the town yet?
There was a proposed name of cnidaria but otherwise no
call it New City
Newtown
but there's no old city
then it's the first new city
this is the old city
Old Newtown :3
you know how there was an old new york before new york. yeah it's lkie that
Neo Old Newtown
Neo Old refurbished but still oldtown
I thought about calling the lakeside industry imperial smoke town
But the main town I don't know
Underhill?
Did sailboats finally make it in
probally next update
oh no
we didnt use our berries
or harvest crops
the construiction has decimated the fields
fishbones you need to take better care of the kitchen
i found a stack of grain rotting in a quern
or whoever else was on
I tried to check in every now and then to harvest what was ready, but I wasn't over there often, maybe once or twice this last week or so
I had my own jar of grain n stuff that I've been slowly trying to eat through over at the construction site
That and the occasional wolf have been keeping me going lol
yah no worries its just hard to manage stuff so i appreciate when people while online
we have essentially created the funniest proble
which is that we are too prosperous with food
ium gonna go mining for a good while
nvm i hate mining
usally what i do is bring a lot of torches and try to get all ore in one trip if i can
I've noticed considerably less underground drifters with calm and low rift activity
its tricky when youre searching for small veins
like cinnabar/sphaelerite
- getting all the ladders is meh
i am great at quarrying
still so shit at mining though ๐ญ we need our miners back
btw the flax in the barrels near warehosue is intentionally being left to rot for compost
I have been trying to find a moment lately to come back
but I've been so swamped lately with work 
I do miss the meticulous step-by-step labor
im kinda satsified with how my thing ended up for the most part
I've been a busy little bee working on my castle thing lately
hell yea join us, it is winter rn but like, if ya come to live with/near the town the seasons are like, reversed so stuff is growin now
Not reversed just damn hot
Mildly inconvenient bc during summer it'll be like 40 and nothing grows
I think they do actually reverse south if the equator
yea, but like, mechanically it's sorta reversed, summer is the sparse season where nothing grows and u gotta have food stocked, winter is when u plant and grow stuff
ironically, related to ccc chat rn, i think the climate where we are in VS is basically the same as where i actually live, which is kinda funny
i think last server was closer to the climates I've lived in
they're all very soggy and cold
ive used the term Wisconsinite once so that's already outed me as having been there
Socal cat here, dry winters that never quite reach freezing, and summers that get stupid hot
progress is comin along :3
you need to mine wisconsinite to cool off the base during the arduous summer
Then we can add some californium to warm it up in the oh wait...
yo would it be possible to turn off temporal storms on the server? They're getting really frequent and it's kinda a pain to have to just like, lock myself in a 1x2 box for like ten minutes every time i hop on
@past obsidian pleaseeee ๐ฅบ no mmore temporal storms?
also yeah they get 10% stronger every storm
so the tenth temporal storm is twice as awful as the first
and considering its year 5 on the server theyre uh. pretty bad
The storms really don't add anything to the game and it's frustrating. Just a nuisance and an inconvenience. Not even any unique activities to do during them; just deal with annoying little guys that will teleport into your walls
its the only thing in the game that i think is just outright bad
the other thing i dislike is how armor works
yeah its just mandatory "take a break i guess" time while you just stuff yourself in a box
i feel like a good way to fix that is make chest armor still protect if you get hit in the head or legs but less
honestly everything with temporal stability and combat is a bit jank as is, like i get what they're going for but neither is interesting to engage with atm
i feel like part of it is there is really only one regular enemy
so every enemy is just that + teir
yeah, they make such annoying noises, the rocks are obnoxious
like i get they're supposed to be scary nightmare creatures but like, they're like half ur height and just annoying, they don't come off scary at all
i really hope the next change after the current one is the drifters
id say its the weakest part of the game
yep
supposedly they're adding a new enemy next update
but yeah as is the enemies are just "nuisance" (drifters, locusts, wolves) or "will one-shot your ass unless ur in full steel plate" (high tier drifters, locusts, bears)
ive personally been turning off drifters and storms in every singleplayer world i do and just cheatin in temporal gears
I can look into disabling it when I get home
@ebon plover
got an order for some tiles for ya
yea no worries, its no rush
I'm researching this now
Temporal Storms have been disabled
VICTORY
working on fulfilling the order
heres the current design
im hopping on
lets get that coal
or uh firewood
the maximum
game crashed opening a pot
I gotta pop to the shops
will be back soon
ill be gone for a long while
ah all good
explore the underground and the town if you want
the kitchen links to a main underground chamber with bedrooms and hallways that are being tunnelled
alongside the drinks and liquid storage
you can go off and be a hermit if you want btw but if you want stuff from town then i'd be happy to barter for stuff like ceramics, clothes, etc. high tier products in exchange for resources like wood, hard stones etc
most of the high tier stuff in the nearby regions has already been depleted and brought to town
there's not any rules or anything other than obviously stuff like respecting builds
and you can take anything from the warehouses and stuff so long as you also contribute to them
and dont kill the pig in the cellar thats lucy
she's my pet
@severe jay your tiles will be ready in one in game day
don't see why not
Holy shit being able to fire a bunch of clay stuff all at once
atwcat have you ever seen my redwood stuff near the town
Oooh, being able to fire clay in brick kilns and not just pit kilns
does anyone else use pit kilns as lighting somewhat
https://fxtwitter.com/VintageStory_/status/1831273989081059579 @ancient mauve @glad timber
im elkcited for the new update
winged did you see the new bricks and kiln
no!
scroll up a little
ooooh
it wasnt posted on discord only the dev blog which is why i didnkow about it
Question for the server players how has the performance been?
It's been good, a couple moments here or there where the server hitched for a few seconds but nothing major
Unrelated but I probably won't be on for a bit, it's way too fucken hot and vs makes my pc into a space heater
when I look at the big pit kiln my first thought was really just 'I'M GONNA INVEST MORE IN POTTERY'
https://fxtwitter.com/VintageStory_/status/1836422085893050738 @glad timber @ancient mauve
woo
Ooo
Exciting!
Dear Extraordinary Survivalists v1.20.0-pre.1, a preview release, can now be downloaded through the account manager (section "Other Goodies"). Our main effort went into advancing the game's story which continues right where we have left off in 1.18 - The Resonance Archives. As mentioned in previo...
Ooh yay
World Dimensions: We have continued working on our dimensions system. More info on this still to come.
woo more beeswax
I can't wait to go to the rust dimension
either they are planning their own nether kind of stuff or this is support for multiworld servers
i feel like a good way to buff the temporal storms
is to add rare enemies to it that drop a lot of stuff
like a treasure goblin
Since this is a preview and not an rc I may not update the server yet
Also I'm not home
And the server is down because o forgot to bring it up last night
Rope allows you to pull domesticated animals. Simply right click them with rope in hands. You can right click on a fence pole or trees to attach the animal to the pole.
hype
rope sweeeeeep
BRICK BRICK BRICK
wait, fire clay is only found below coal deposit? so like, you can still find them on low ground right?
IRL fireclay is typically found as seatearth
so, no
when they say "below a coal deposit" they likely mean "as the sedimentary layer below coal deposits"
oh great so I need to dig deep
then again, with red clay now being able to be made with blue clay and flint, it's probably not that big of a problem
yeah i appreciate having cheaper red colored clay,,,
oh red clay is becoming more distinct?
And greedily
I have acquired vintage story
also are there any mods that make carpentry/woodworking more complex
I picked up a few cool looking mods already
id recomendtry to keep it mainly vanilla on a first play
carryon is one i do think i can recomend though in general
its honestly i feel like it should be vanilla
I'm mostly just grabbing mods to increase crafting/work realism
butchering, primitive survival, etc
There's a firewood chopping mod whihc is nice realism
rather than make them in crafting menu you place logs down and right click them
genuinely do love when the complexity/effort required to do things goes up
i will say that you did choose a slightly wierd time
just a few days ago the prerelease versons of the next update came out
its adding more bricks, beehive kiln, larger boats, moose riding, rope to grab animals with, some ocean stuff, new wolf model, new backpacks, world creation mention thats orgnized
yes but they're not up to date
butchering isn't updated either
Are they moose? I thought they were elk
i thought about playing some vintagestory the other day but felt we were close to an update
and i was right
Would we be resetting the server world when the update drops?
Or rather once the like, necessary mods update to the new version lol
i will say im not sure what kinda build i would want to do
I may try a castle build again but maybe if more people wanna join in on it cuz good lird it's not even done and it was so much work lol
my redwood build took a long time and a lot of effort
angling each peaice because you cant handrotate parts
oh so that's why that ladder was there