#Vintage Story

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past obsidian
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Server is coming back up now

ebon plover
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I'm planning to keep expanding the pig space and chicken coop later

left silo
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cooked food can be chopped up? why?

ebon plover
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for use in other meals im assuming and so that you can use it in recipes

left silo
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that sounds like such a complicated thing

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oh, it's cooked food like cooked carrot or thing

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not cooked whole meal

dense saddle
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I haven't been able to play the last... uh. yes.

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whenever you find time though may please make more sewing kits

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a lot more ๐Ÿ™

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I wish there was a way to change class

hazy pier
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I havent played much cause i ran into an inpceraion wall

past obsidian
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Time to update VS again.

left silo
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okay, looks like my world has successfully updated to 19.7

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well

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TIME TO GET THAT GUN MOD

summer tulip
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oh what a small changelog

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backend stuff?

ebon plover
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bugfixing

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mostly

left silo
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behold, unlimited pie work

left silo
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feeling a bit indulgent so I made a pot of yogurt stuffed with fruits and gelatin

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looking pretty good, especially when I can't actually eat this in real life, lactose intolerant

summer tulip
left silo
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oh

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huh interesting, might try some if I can find it

raven flame
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mmm yoghurt

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Now I want some

raven flame
left silo
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behold, salad

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and erm, for some reason the 'salad' dressing does not want to be put on... salad

edgy carbon
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salad!!!

left silo
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it would be very nice if I can put that dressing on this salad, though it gives 1300 sat already so that's probably an overkill

edgy carbon
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what did you put in it ๐Ÿค”

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oh wait its there in the screenshot

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whoopsie

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carrots, turnips, cabbage, and sausage ๐Ÿ‘€

left silo
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the cabbage gives quite a boost to the sat

ebon plover
left silo
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okay found the issue

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so when mixing meal into a pot, you want exact amount

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like say, 6 portions, so you need 0.6 litre of dressing

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basically, get a bowl

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so, ya know, don't drown your salad with 3 litres of mayonaise

inner hornet
left silo
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No, you want to be precise with the amount when making meals and not random food items

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So you can't just pour all the stuff in, use a bowl

inner hornet
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yeah your mixing it in the mixing bowl

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and the last slot can be sauce

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But I had a bug where it needed n+1 servings of sauce instead of just n

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where n is the number of servings your preparing

left silo
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huh

left silo
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Hmm, just 2 more months and all the fruit trees I planted at warmer part of the world explodes with fruits

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There's gonna be so much fruit press action and cooking

left silo
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having a chicken coop is real nice, just feed them flax grain and they will give you more egg than you ever need

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even better, turn those flax grain into flour into bread, then break them into 4 bread crumps each with Expanded Food mod and you can make them last 4 times longer

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I keeping some for muffin, but I'm probably going to pickle most of them because I can't eat fast enough

left silo
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in terms of expanded food meal that looks pretty, salad is on top list now, where as before you can't even see shit lmao

edgy carbon
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๐Ÿ‘€

left silo
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okay, compote looks pretty too

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the only sucker seems to be pilaf which erm... doesn't look like anything despite being a bowl of cooked rice and stuff

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the olive trees finally bear fruits (olive... is fruit, right?) and erm

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i will never have oil supply issue ever again

left silo
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so I just discovered that stone quarry mod works on halite too

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so, well

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as a bit ofa test

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i managed to dig this whole place out in half a day

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I already have enough salt to last a lifetime, guess I now have enough salt to last several lifetime, plus a whole lot of potash

left silo
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alright, new project, make an underground shelter within my cellar tunnels that can fully function as a work place

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that also double as dining hall for guest, because I definitely need a place with lots of table

left silo
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safe house has been set up

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need more decoration to make this less bare looking, but it's functional

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with kitchen and equipment to handle some unwanted siege

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also, behold, cold pasta

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it erm, doesn't seem to last very long even at the very cold weather

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hmm

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now that the safe house have completed, I'm gonna conduct a project called King's Meal, which is just make 24 different meals and put them all on a table, just gonna do that at the end of the year when I got everything I wanted

left silo
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I did it, technically

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16 different meals plus one big cheese and a pie for a grand feast

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of soup, stew, salad, and plenty of desserts

edgy carbon
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๐Ÿคค

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oughhh

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that looks so good

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even if it is like just... a buncha voxels

left silo
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and most of my warm climate fruit tree has finally open up

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...I might have way too much fruits than I ever need now

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even if I process most into wine and syrups, i would still have an insane amount of leftover left

forest ice
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I am considering getting into this vintage story thing, starting in a week or so

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I understand there's a pnet server? Is it straightforward to join?

past obsidian
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Yea, you just join with the pinned information

left silo
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I also fully recommend playing single player mode and just try things out

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you will struggle a lot in your first playthrough, but the game gets more open to you the more you understand it

forest ice
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Vintage story attempt 1: died to a boar on day 1

hazy pier
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yeah they are pretty mean

forest ice
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Attempt 2: died to suprise night creatures

hazy pier
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you can change a setting to increase your peroid before the drifters show up

forest ice
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I was using the defaults. Will change if I die to them again.
Attempt 3: I have a dirt hut and shoddy door. Hopefully I will last the night.

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Question: Can I build a fire indoors?

hazy pier
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yes

forest ice
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My outdoor fire gets rained out

severe jay
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the only thing that'll actually catch other stuff on fire from lighting it is the pit kiln, you can put a campfire anywhere and it won't be a problem

hazy pier
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i think there is one other thing

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but i cant remember what it is

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oh charcoal pit too

left silo
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also grass

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natural grass

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though I think they only get set on fire from pit kiln fire

forest ice
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Question for pit kiln

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The manual says to place clay products in a 1x1 hole

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I have a raw clay pot and a 1x1 hole, how do I place the former in the latter?

ebon plover
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shift and right click

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Then shift right click with dry grass

forest ice
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Thanks!

forest ice
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Finally managed to find some clay :)
Screwed up my forming process somehow and lost most of it :(

forest ice
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Update: found some more clay. I also found some copper, committed meal, and have survived 5(?) nights.

summer tulip
past obsidian
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Ooooo

ebon plover
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all of this is so good

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  • better land travel YES
  • better moving of goods long distances YES
  • more building materials accessible from early game and that change all the way through midgame YES
  • NOT JUST DRIFTERS
  • except the wolf remake scares me
tidal drum
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Elks ๐Ÿ‘€

left silo
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We really are riding like the Fae now

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no horse, elk

summer tulip
hazy pier
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Fixed: Dynamic lights (like held torches) flicker heavily in 8x8mil worlds

summer tulip
fervent solstice
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who up. vintaging they story.

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i got the game a couple days ago i'm hooked

forest ice
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I was playing for a while

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single player

fervent solstice
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I've been playing with my friend using hamachi but i'm trying to switch to a hosting service

forest ice
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About a week ago I got jumped by a wolf and haven't continued since

fervent solstice
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rip

forest ice
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I know there is a pilot net server

fervent solstice
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not gonna get my hopes up about that, it doesn't seem to be very active

hazy pier
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i think most people who played on it near when it first started up got their fill of vs for a while

fervent solstice
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makes sense!

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I'll just use this to occasionally post silly things me and my friends do

hazy pier
left silo
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erm question, can you use water can to speed up ingot cooling?

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or just any molten thing in mold

raven flame
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yes, you can cool it by throwing it into water

left silo
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no like, when it is still molten and can't pick it out yet

ebon plover
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my gut memory says no but it really can't hurt to try

hazy pier
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i think you can maybe

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but i remember also seeing it explode if that happens

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but i don't think this is in the game yet

inner hornet
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It's been a little while since I've play but think I've done it for current update cycle

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You at least could previously watering can a hot ingot and other molds to cool them down

dense saddle
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alpaca your bags

queen crest
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I havenโ€™t checked in for awhile, howโ€™s it- pack animals?!

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(I assume not available yet by the debug boxes)

hazy pier
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nope

inner hornet
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yeah they're part of the next planned update

round oyster
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i love making crocks and storage vessels!!!

severe jay
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posts from the neolithic era

left silo
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so when is people making primitive tank mod

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because I know someone will

civic fjord
round oyster
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howdya mess around with a JSON file, think i need to config something in my world

left silo
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there's command console to type in world changes, but it can take a while to decipher

round oyster
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guess ill see if it works on survival worlds

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ah there it is

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did some /wc stuff

round oyster
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sailing...

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btw do yall know the best place to dry a bowstave

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dont wanna just leave it taking up space in my inv

hazy pier
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tool stnad

ebon plover
round oyster
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most of my chickens got poofed cause i put them in a cave without much light...

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does artificial light work as well

hazy pier
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it should

round oyster
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also do i gotta keep em fed through the winter so they dont starve to death

ebon plover
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No they'll just lose weight

severe jay
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Yep animals won't die if ya don't feed em

round oyster
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damn my ass is catching frostbite, these true winters are no joke

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very pretty though

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that big sphere gap over yonder there is a meteor crash site from a mod

round oyster
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Note, when water starts freezing over, ice can form in waterlogged partial blocks like slabs and stairs. and when ice breaks underfoot, the waterlogged block breaks with it. this can be triggered by non-players like drifters. very annoying for farm building

hazy pier
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for my farms i often have the water blocks covered with halfslabs

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but not in the water

round oyster
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yea i redid my entire setup like that

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gonna work on making a big greenhouse sometime

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oh there's an upper size limit of 14x14x14

ebon plover
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yeh

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Also glass needs charcoal so greenhouses are realistically very expensive

hazy pier
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you can also just make multiable

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halfslabs work for roof so that helps

ebon plover
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make a vertical farm or section off multiple greenhouses

ebon plover
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two greenhouses for the price of one

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Ohhh and also make sure to note your summer temps

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If it gets too hot during summer a greenhouse can kill your cold or temperate crops

round oyster
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a vertical farm? does that work without underground farming

ebon plover
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If you provide adequate lighting and it is all above ground

hazy pier
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yeah theres a negative based on hight level going downward unless you turn it off

round oyster
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so as long as it's outside and above sea level it doesnt matter if the farms a skyscraper

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and also oil lamps around propably

ebon plover
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Those don't provide enough light

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You would need lanterns at least and some form of central shaft light

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because iirc crops need to receive light level 12? Maybe 14? Or higher during the day to grow

round oyster
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darn i haven't gotten a good bee farm set up yet

crisp crag
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Oh dang. I need to play more VS.

hazy pier
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its not in the game yert

crisp crag
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Aha

glad timber
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LETS GOOOOOOOOOOOOOO

tender peak
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Thinking of getting this, how does mob spawning work in it?

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Like if you secure an area can shit spawn in the middle of it like minecraft

hazy pier
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im actully not sure

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for animals im not sure

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but drifters spawn based on light and if there is a portal in the area

tender peak
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rip, was hoping not to have to light up everything like in minecraft

hazy pier
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its better and worse in someways

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there is an item that just stops them in an aoe

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but its expensive

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vintage story also has a strong modding community and if vintagestory everbecomes really popular will beat minecraft

tender peak
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Yeah was hoping for something like, areas where people go often don't spawn mobs in an aoe around them

hazy pier
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it was made from day one with the idea that modding would be built in and supported

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its better in that drifters require a portal nearby, but they also can just spawn next to you if your unlucky

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and during storms they spawn anywhere ignoreing many spawning rules

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many people disable temploral storms

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i think you can disable specificly portal spawning

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the game has a lot of seettings you can change

tender peak
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I guess another way that'd be vastly easier to mod in would be having all permanent structures have a small no spawn radius around them

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since it's already a thing that exists in code

hazy pier
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the thing that stops spawning is more like a deployable thing

tender peak
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Yeah but like, it's still code you can piggyback off for a mod

hazy pier
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you would problaly be better off just buffing the object itself

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ive tried learning modding the game a little and doing something like buffing this would probally take maybe a min

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just increase how long fuel lasts and how far it reaches

tender peak
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Yeah it's more that my thing would help at all levels of play

hazy pier
tender peak
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and is more for making sure stuff like houses and cellars etc won't have shit spawning in them

hazy pier
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light works fine indoors

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except during storms

tender peak
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it's more not having to have light absolutely everywhere

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having to upkeep lights just to have a good looking house/garden/farm etc

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Like the best case scenario I could think of would be adding a ~3-5m radius safe zone to air blocks where the player has been often using the spawn blocking from the rift ward

hazy pier
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you can also as a vanilla option disable surface drifter spawning entirely so they only spawn in caves

tender peak
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Guessing dark houses count as caves for that

hazy pier
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it has a depth requirement

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the deeper you go the stronger the drifters that can spawn are

ebon plover
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^

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Drifters don't spawn in dark places without a portal

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And portals only spawn in dark places

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So your house is essentially always safe

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I do hope spawning and drifters get reworked though

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They're the weakest part of the game

hazy pier
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yeah theres only currently 2 enemies in the game that arent animals

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drifters and locusts

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bells im not sure if they actully attack

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they just spawn drifters and locusts

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your not going to find locusts above ground 99% of the time

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drifters outside of a storm only spawn surface drifters which are anonying and dont have decent loot

left silo
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I'm more annoyed about the sound bell made

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and how they are so goddamn tough

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I just want to turn them off...

round oyster
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my bighorn ewe seems too pissed too be milked

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do i give it a few days

inner hornet
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Wait at least a day to try again. Depending on generations in captivity, they sometimes just get mad at you when you try to milk them

round oyster
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seems too stressed

ebon plover
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that happens, give it about two to three days and it'll lactate again

hazy pier
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@umbral island one of us

umbral island
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hellooo

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I just bought VS

hazy pier
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any questions about it?

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also this is the one mod i recomend everyone use
https://mods.vintagestory.at/carryon

Fork of mod made by copygirl - CarryCapacity
Allows picking up and carrying blocks, especially containers along with their contents, in your hands and on your back.
Usage
To pick up a block with your hands, sneak and hold right-click. Both hands must be empty.A circular progress bar will be visible around your cursor as you wait.You can only pic...

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i don't even think this should be a mod

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the game feels wrong to not have it

ebon plover
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Trur

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Like prospecting info

hazy pier
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yeah vs now has its own built in version of that

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what carryon does is lets you pickup stuff like chests barrels, etc without having to destroy them first and evne put them on your back

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its really useful if you need to move stuff around the home without destroying what inside(in the case of barrels) or just if you need to move them to a new locations without having to empty each chest and move it somewhere else

ebon plover
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It's especially useful for not having massive inventory overflows since trunks and chests are larger than your inventory by 2-4 times

hazy pier
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and unlike MC modding is really easy to do in vintagestory it works the same way as bethesa or rimworld you just plop it into the mod folder then activate it

umbral island
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my home...

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hope the game doesn't model smoke inhalation

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Ever felt weird being able to put multiple firepits in your enclosed home with no ill effects? Or mine an entire vein of brown coal maskless, without a single cough? With this offshoot of an offshoot, now air quality now has a big impact on you and other living creatures! This mod adds a semi-realistic gas simulation and offers a library that ca...

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found a mod that adds it

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how long does the night last

hazy pier
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night isnt dangrous if there isnt portal around

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unless you run into wolves or something

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drifters only spawn if a portal is near by and its dark

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except during tempstorms they just ignore that rule

ebon plover
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The real danger in the dark is walking off a cliff and getting lost

umbral island
hazy pier
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no they randomly spawn and despawn

umbral island
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ic

ebon plover
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In unlit areas

umbral island
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so theoretically they could spawn around me at any time...

ebon plover
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Invest in fat lamps

hazy pier
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yeah fat lamps are the earliest perma light your gonna find

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what class did you go with

umbral island
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commoner

left silo
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ah, the classic

hazy pier
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i perfer malefactor myself

left silo
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well, just invest in clayware and you will do fine!

hazy pier
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but commoner is always good for first time

left silo
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making porcelain container is basically reinvesting your survival, it's so good

ebon plover
past obsidian
umbral island
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does vintage story have like

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a limited map?

past obsidian
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No

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Well, by default its 1 million blocks by 1 million blocks.

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Which might as well be unlimited

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But the game does track where the equator would be, so your daylight will be affected by that and the time of year.

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So if you're in the rough starting area, you'll have long winter nights and so on.

umbral island
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yeah I googled it

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it has a looping climate

hazy pier
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yeah you can also change how far you need to go to get the climage shift

tidal drum
umbral island
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getting ready

hazy pier
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i thought you were commoner

round oyster
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could be multiplayer

umbral island
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oh

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yeah it's multiplayer

hazy pier
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ah ok

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your friend can make slings you both can use

umbral island
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me and my friend were playing

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yee

hazy pier
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slings are pretty good

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you can make 4 small hides with 1 fat

umbral island
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yeeee

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we haven't gotten super far but me and a friend are gonna restart with mods

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primitive survival, culinary artillery and expanded foods

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among others

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does anyone reccomend any worldgen overhauls?

ebon plover
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Smaller climate bands

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10k blocks is really far

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I would recommend halving that to 5k

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Vintage story currently has no way to move faster than just running

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So 10k blocks is literally about a week in game time of just moving non stop

umbral island
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ic

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I'm also looking for something a bit more interesting with temporal storms

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so far they're a bit...

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underwhelming

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maybe our house was a bit too small so they just didn't spawn inside

ebon plover
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no temporal storms are just boring

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And not fun

umbral island
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yeaaaa

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I was hoping they could like

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break down our door or something

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no its just sit home

ebon plover
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there's no reason to fight them btw

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all they can do is kill you

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And all they drop is mostly shit

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only good drop is temporal gears which are like 2% from the HIGHEST TIER OF ENEMY ๐Ÿ˜ญ

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Actually I think it's 15%

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But considering that the highest enemy tier has 60 health and the highest damage possible with one attack from the player is 16

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Farming them is pointless

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And deadly

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Because they also do 15 damage

hazy pier
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one thing that is good about expanded foods

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is it doesnt overwrite the vanilla stuff

umbral island
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yeee

umbral island
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we gotta get a server going

umbral island
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I think I just corrupted mine and a friend's vintage story save

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oh fuck

ebon plover
umbral island
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oh?

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is it dedicated

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and active?

ebon plover
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Dedicated but not.up rn I think ask creator

summer tulip
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@past obsidian

past obsidian
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Currently it is not up, but I can bring it up easily when I get home in an hour.

hazy pier
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if you do join do you want to be lead to town atwcat?

umbral island
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maybe

round oyster
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ah so that's wha happen

past obsidian
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Server is up

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Let me know if there's any issues

umbral island
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might not be able to play today

past obsidian
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My Internet is down due to getting a whole new fiber line ran

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Turns out my fiber line was never buried correctly and was sticking out in the middle of the yard

past obsidian
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Should be back up now

ebon plover
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๐Ÿซก

round oyster
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damn civilization is far

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least i got my guy olgat

ebon plover
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Did you take the teleporter if you're on the server

hazy pier
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yeah there is a teelporter thats why we asked if yall wanted helped

round oyster
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a teleporter?

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what coords

hazy pier
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no idea the coords

hazy pier
past obsidian
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Oh thank god

umbral island
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after doing a few proper games

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I'm starting a hardcore singleplayer world

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1 life

hazy pier
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ive never lasted a year without dying

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i almost did in my world that had no map and a bunch of other hard settings

umbral island
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building my house rn

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not sure how I want to do the roofing

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put down the planned roof divides

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main area is going to have the fireplace

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I could have the thatch roofing go over the entire building

umbral island
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back on the world

hazy pier
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you should if you can always wear at least the wood imporvised armor

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if your trying hardcore

umbral island
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yeah

hazy pier
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your probally gonna want to wear better than that but at least that gives you cheap ambush protection with no downside

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do you know how armor works in vintagestory?

umbral island
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yeah

hazy pier
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im not a fan of how it works

umbral island
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wdym

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I like it

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it forces you to take it off at certain times at put it on at other times

hazy pier
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i mean the hit location part

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when you get hit it choses a random location to hit

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head chest or legs

umbral island
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oh

hazy pier
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so even if your wearing the best amor in say head and body

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you can just get munched by a leg hit

umbral island
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that's annoying

hazy pier
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yeah its kinda a not fun all or nothing armor thing

umbral island
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not sure if I should do it like this or maybe the other way

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(instead of left to right, front to back)

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front to back would go up less

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also it has been pouring down for the better part of three ingame days

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absolutely crashing my body temp

hazy pier
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if your in a closed room it fixes you body temp pretty qucikly

umbral island
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yeah but it's hard to go outside for extended periods of time

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After consideration I think front to back on the thatch is a good idea

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Adds a bit of overhang to the front and gives it more depth

hazy pier
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put dsome dirt whre the door is

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those don't act as full proper doors

umbral island
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nah I warmed up

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they don't act as cellars

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but they will still act as rooms

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just realised how fucking ridiculous temporal storms are

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I may or may not be fucked

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because it can just spawn a nightmare drifter right next to me

hazy pier
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yeah it can th best plan for them is to just lock yourself in a tiny iny room

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and hope

umbral island
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maybe I just run in a random direction

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just keep running

summer tulip
hazy pier
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the only thing thats gonna suck is its probally gonna take like gen 5 or something

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im honestly not a big fan of the gen system and i hope they find a diffrent method or someway to help it

hazy pier
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maybe instead a tameness rating

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and each gen builds it

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but you can do stuff like build nicer stuff for the animals and treat them better

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and it either increaes it

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or makes the next gen have more

glad timber
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i think having it so you can tame any animal, but its really hard and resource intensive
but then each gen raises the minimum tameness and how easy it is to tame a new animal if it was raised in captivity
until you get to a domesticated animal

ancient mauve
#

Tbh everything being a bit of a pain that requires forethought, planning, and fiddly work is to a large extent what I like about Vintage Story

#

(Admittedly, I would never play it solo)

ebon plover
#

And at that point is the payoff really worth it when you literally might be done playing the game before then

hazy pier
#

yeah gen take too long has some randomness to it, and theres not really good ways to manupulate it

ebon plover
#

My real issue is that it's just not engaging

#

All you can do is just feed the animals and wait

hazy pier
#

yeah

#

thats why i thought of a system that uses tameness that you can effect but also is gen based

summer tulip
ancient mauve
#

eyy

#

maybe one day my issues with Valheim not being Vintage Story enough will be solved by Vintage Story stealing all the stuff I like from Valheim

hazy pier
#

i do think this is a really neat update

#

we went from a basic raft to now animals and boats that can store and place items and people on it

#

in a slots system

ebon plover
#

@past obsidian which mod did you use to add backpacks?

hazy pier
#

-UA-ะ ะพะทั€ะพะฑะบะฐ ั†ัŒะพะณะพ ะผะพะดัƒ ะฟั€ะธะฟะธะฝะตะฝะฐ ะฝะฐะทะฐะฒะถะดะธ, ะฒะตััŒ ะทะดะพะฑัƒั‚ะธะน ะดะพัะฒั–ะด ะน ะฟะพะปั–ะฟัˆะตะฝะฝั ะฑัƒะดัƒั‚ัŒ ะฒะธะบะพั€ะธัั‚ะฐะฝั–/ะฒะธะบะพั€ะธัั‚ะฐะฝะพ ะดะปั ั€ะพะทะฒะธั‚ะบัƒ ะพะฝะพะฒะปะตะฝะพะณะพ ะผะพะดัƒ ะฝะฐ ั€ัŽะบะทะฐะบะธ - FendragonBCS-ENG-Development of this mod has been stopped forever, all experience and improvements will be used/used to develop the updated backpack mod - FendragonBCSThe original mod is Advance...

past obsidian
#

Correct

#

Note that it's being obsoleted apparently

tender peak
#

of all thinks I woulda thought a backpack was something the game would already have

ebon plover
#

it does

#

just not big backpacks

civic fjord
#

The inventory in the game is made up of 4 backpacks you wear

#

(Bags technically, but w/e)
The biggest generic bag in vanilla is the leather backpack at 6 slots per bag, so 4 of them give you 24 slots of inventory plus your hotbar

#

This mod just adds ones that are even bigger, until a single bag has as much space as 4 of the biggest in vanilla

hazy pier
#

the inv system is kinda double in wayus better than minecrafts

#

one it allows for more balnceing

#

two it allows for larger backpize sizes because there isnt some stuck hardcoded ui limit

#

for example the ultra backpack is 1 less than a minecraft invitory

#

and you can have 4 of them

past obsidian
#

Yes also different utility backpacks

#

In vanilla there s specific miner bag

hazy pier
#

yeah i wish there was more than miner

ebon plover
#

Id like to see a food sack/seed bag and a logging truss

hazy pier
#

logging is def a big one

#

since they only stack to 16

#

i think food doesnt intest me as much unless it comes with some sort of modfier for spoilage

ebon plover
#

I just want more space for carrying food since later you get so much

hazy pier
#

i think what i would like is bigger portable storage

#

i wonder if mixed storage woudl be possile

ebon plover
#

any thoughts on ever reactivating the VS server? i'd love to see bricklayers in it for more building

past obsidian
#

Sorry I forgot to bring the server back up after new desk

ebon plover
#

could we add bricklayers to it btw?

past obsidian
#

Got a quick link for the mod?

ebon plover
#

The Vintage Story mod Bricklayers adds useful things and new blocks to build and decorate with from stones, bricks, clay, porcelain and glass, including small stone bricks, glazed bricks and ceramics, glowing glass, more liquid and planting containers and much more.
If you like our work and want to support us, please consider becoming a Patron.
...

#

super awesome mod

#

very good, adds porcelain, ceramic glazes, customisable glass, various bricks, coloured clays

ebon plover
#

also fully compatible with most of the must-have mods e.g. expanded foods/carryon

severe jay
#

how far along/ what season is the server in rn?

ebon plover
#

year 4 fall

ebon plover
severe jay
#

oof fall is rough to start in

ebon plover
#

if you need food i have plenty of stores to share with you

past obsidian
#

I can look in to adding it when I get home from work

past obsidian
#

Server is patched and uptodate with this mod now

ebon plover
#

Awesome!

hazy pier
ebon plover
#

theres a very established settlement if you want to join there with an open house or two

hazy pier
#

she made the orginal farm

ebon plover
#

OH YES

#

right sorry fishbones i forgot

#

also i think i should be able to start a porcelain factory and ceramics factory

#

just gotta find space

severe jay
#

o gotchya is the same world, neato neato

tender peak
severe jay
#

the town is really cute btw

hazy pier
#

yeah

#

tell me what you think of the big redwood place i made when you see it i spent so much tim eon it

ebon plover
severe jay
#

also just found that huge fucken like, mechanical castle thing to the south of the town, its really neato

hazy pier
#

oh

#

one moment i can open the door

#

or add you to the list

ebon plover
#

It's where we process salt, grains, and pigments

#

And also forge steel

#

Staffen built it

hazy pier
#

i forgot i claimed it to save its blueprint

ebon plover
#

I'm gonna be on a few minutes

severe jay
#

its a bit too hot in our house rn to play, just hopped on to see what'chyall been up to in my absence lol

ebon plover
#

Quite a lot

#

Also some excellent food and alcohol

#

There's candy and 4 year old whiskey

severe jay
#

nice

ebon plover
#

i got bone ash

#

now i just need crushed and powdered stones

ebon plover
#

vintage story players i am so sorry

#

i hope you like bread and turnips in winter

severe jay
#

anything in particular that we're workin on atm? seems like we have all the like, survival and production covered

#

also im on if any of yall wanna hop on too

ebon plover
#

im gonna be off a good long while but basically we need uh

#

lots of logs?

#

i'm about to start a building project to make a ceramics factory

#

so crushing up stones and bringing them to the castle to grind would also be very useful for making porcelain

#

i would start but im still working on a building design i like

#

otherwise its basically do whatever you'd like

#

mining also is helpful, but there's not really anything specific for now

#

long-term im planning to move most useful production underground

#

A hobbit city kinda thing

severe jay
#

mhm, im currently setting up a quarry cuz there's some conglomerate stone nearby and its my favorite :3

#

more stone variety for builds yknow?

ebon plover
#

Yeah it's hugely useful

#

Good for colours too

severe jay
#

i can also go on a logging expedition once i've got it set up

ebon plover
#

The colour system is honestly quite crazy but mostly it's just quern and coal intense

#

Ive struggled to find a good building style this playthrough

severe jay
#

are there tools stored somewhere or can i make a few for myself?

ebon plover
#

bunch stored in the hobbit house but idk if there's an axe

severe jay
#

mhmm, yea jus need an axe and a pick or two

ebon plover
#

Go ahead and make them from iron or steel

severe jay
#

okidoke

severe jay
#

welp, forgot how fun storms are ๐Ÿ™ƒ
is there like, a way back to town or something?

ebon plover
#

the water

#

Otherwise no

severe jay
#

fuc well rip those tools, sorry

ebon plover
#

Despair

#

that's a big shame

#

Mostly the coal investment

severe jay
#

i guess if anyone wants to try and get the stuff i was on top of the like, smaller tower in the middle of town, thought i'd be safe but a drifter spawned on top of me and one shot me, which was fun

#

sorry about that, i should have found a better place, or honestly just logged off for the storm

ebon plover
#

on that should be easy to recover and then just log out

#

Idk why we didn't use the disable storms gamerule

#

They're so Fun

severe jay
#

well i'm all the way back at the original spawn point, there's no way im making it back to town in time, or honestly in any reasonable time

ebon plover
severe jay
#

fuck im sorry

ebon plover
#

Oh there's a teleporter

#

near original spawn

#

Fuck don't remember the coords

#

They may be in this chat

severe jay
#

mhm, once the storm's over i'll try to get the stuff, again sorry for all this trouble

#

got it!!!

severe jay
#

also good news: found some berries while i was out so we're not doomed to only turnips all winter :3

ebon plover
#

Oh the issue isn't that we have only turnips it's just we have far too much of them

#

That and beans

severe jay
#

Time to make soy sauce then lol

ebon plover
#

much soy sauce

#

You can check the pantry and cellar to see how much we have

ebon plover
#

im gonna be online

ebon plover
#

first porcelain tiling done soon

past obsidian
#

Ooo you'll need to send me pics

ebon plover
#

we need corundum to polish them though

#

i think i have found something worse than tanning

#

dissolving lead

frail leaf
#

starting a new game with friends, what are the immediate goals for a new save?

ebon plover
#

imo, for gamerules make sure to turn off temporal storms and set temporal gear respawn to infinite

#

everything else is up to you in gamerules

#

early on your biggest aim should be to get clay and stone tools to make a cooking pot, bowls, and crocks

#

this will let you cook your hunting and foraging gains into much better meals and also store them

#

second early aim should be to start farming as soon as you can

severe jay
#

get clay, make a shelter, get a pot and bowls made

frail leaf
#

what are some immediately obvious plants that give seed?

ebon plover
#

flax, carrots, turnips

frail leaf
#

cause that's part of our problem with starting farming: can't identify

ebon plover
#

make sure theyre stage x/x

frail leaf
#

gotcha

ebon plover
#

not stage early/x

#

the number on the left should ideally match the number on the right for stages, because that will mean a fully grown crop

severe jay
#

honestly i just grab every crop i find initially, berries are your best food option early on, that and flax

ebon plover
#

if it says stage or lists nutrients, thats a food crop

#

pick berry bushes up and take them to your base when you find them

#

oh also important

#

making cob will dramatically extend the number of blocks youre building with

#

oh and pack the dirt inside your shelter to stop grass growing on it

#

cob makes four pieces of dirt into 10, its so good, its just free blocks

#

mudbrick is another really good early building material

#

and if you find peat or copper on the surface, mark them and scoop them up

#

peat is EXCELLENT early fuel for pit kilns

#

the speed of a pit kiln is directly tied to what fuel you use, and peat is only 16 hours compared to firewood taking a full day

frail leaf
#

nodnod

ebon plover
#

Also if you find soy keep it

#

And if you see a bear or wolf just run unless you have friends

#

You can make cheap armour with firewood and resin

frail leaf
#

oh we learned bear/wolf problem really fast

#

also are moose supposed to active aggro on players too?

ebon plover
#

Only if you're annoying them

frail leaf
#

damn, then the one guy definitely did

ebon plover
#

Or they have their kids with them

frail leaf
#

i assume they hold a grudge?

#

since they kept their aggro even after offing us

ebon plover
#

If you attacked them or they have kids yes

#

If you just got too close then no

frail leaf
#

odd... unless that player kept hitting them? i THINK we moved to a biome where meese don't roam now so that's less of a problem for now

ebon plover
#

Meese are silly anyway since they can't get pregnant

#

And the antler generation is weird

severe jay
#

oh also keep an eye out for places where the stone is limestone or chalk, those are incredibly important later on
honestly just mark stuff all over your map, its good to know where you can find X, Y, or Z, when you need it later

ebon plover
#

Bauxite/limestone/chalk/halite

#

If you see any of those mark your map

severe jay
#

oh and mushrooms are a good early vegetable source, with the two caveats of

  1. some are poisonous, it'll say in ur inventory so u just gotta check
  2. they're usually found in forests, which have wolves in em so they can be dangerous to get
ebon plover
#

porcelain firing

#

now the one sad thing is that the glazes for colour are very resource intense

#

so we need some infrastrcuture and mining expansions again

#

and to knock down the old ruined house

severe jay
#

o right i got a ton of rock and logs for ya
rock's on the top of the lil farmhouse thingy
logs are in crates in the warehouse

#

i think
i wanna build like, a proper castle nearby the town, i usually build smol cottages n stuff, wanna tackle like, a proper big build project this time

hazy pier
#

yeah having abig project is nice

ebon plover
#

I've done a lot. Of smaller projects but nothing big yet

ebon plover
#

btw @severe jay next time im on and you are too i can give a tour of the town to show you where everything is since theres been a lot of development and im not sure if the signs i built are 100% clear

ebon plover
#

ooh

#

very good news

#

using a mixture of crushed slate and crushed conglomerate

#

we can turn one slate stone and one conglomerate stone into four pieces of blue clay

#

infinite clay generation

ebon plover
#

@past obsidian

#

Here's how the first set of tiles turned out

#

Don't forget to harvest the mature crops btw @severe jay

severe jay
#

nvm it doesnt, i swear i saw that somewhere, maybe it was a mod from another server

ebon plover
#

fire clay is still grind

#

But this makes porcelain making really easy

crimson gazelle
#

horsetail sites too. you'll want that for the first poultice

#

mushrooms will regrow eventually, horsetail spawn in patches bigger than you'll care to harvest at once

frail leaf
#

horsetail is the same as cattail right?

left silo
#

i just really like mushroom because they add flavours to your meal

#

it's gonna be boring eating the same damn porridge otherwise

severe jay
past obsidian
#

I forget, was alchemy ever installed on the server?

ebon plover
#

No

past obsidian
#

Honestly I couldn't remember

crimson gazelle
frail leaf
#

gotcha

crimson gazelle
#

bees like them

ebon plover
#

they'll also grow on tilled land btw

#

not just forests

crimson gazelle
#

irl i'm pretty sure they're poison to bees but

ebon plover
#

they do actually make semi-effective folk or home medicine

crimson gazelle
#

i know they make horses sick

#

ironically

ebon plover
#

Just don't eat them

#

Or ingest rhem

ebon plover
#

you look like you're living in a sewer also what did you do to your fov

ebon plover
#

Narnia moment

crimson gazelle
#

i've seen the temperature dip to -20c i live in hell

ebon plover
#

Sounds like you live in the Midwest

crimson gazelle
#

oh i do

#

and shovelling snow is an emergent gameplay mechanic so i'm doubly immersed in that like

#

wisconsonian lifestyle. i think. do wisconsonians make their own fur winter clothes

ebon plover
#

Wisconsinite*

crimson gazelle
#

i wanted a hat. there's not enough hats

ebon plover
#

Fake midwesterner

crimson gazelle
#

look i'm a hoosier

#

i'm not only a fake midwesterner but a fake southerner and northerner all at the same time

#

i can't help it

ebon plover
#

Wisconsonian is a dialect of walloon

crimson gazelle
#

no wisconsinite is like, a frozen block of milk found deep in the earth's crust

#

no one knows from what animal it came from. we aren't ready to know

ebon plover
#

I'm revoking your Culver's until you take that back

ebon plover
#

showed new players around the server and it got them into VS :D

severe jay
#

Hell yeah

frail leaf
#

nice

ebon plover
#

going to play the early game with them before i get them into advanced stuff

#

to try and ease them in

#

we are forced to live on a diet of sausage and non-dairy milk and turnips all mashed into pies

#

what hell

#

<- girl describing feast so opulent it would make a king cry

ebon plover
#

@past obsidian

#

expanded foods update

past obsidian
#

Oh shit!

#

I'm going to update post haste

#

Updated!

ebon plover
#

Yay

past obsidian
#

Noodles can now be added to soup

hazy pier
#

finally i no longer have to eat noodles then soup

left silo
#

SOUP NOODLE

#

YES

#

FIRED VEGGIE AND MUSHROOM CAN BE ADDED TO MIXED MEAL

#

BUFFED BREADCRUMB

tender peak
#

Someone named goosel wanting breadcrumb feed is very suspicious :v

left silo
#

LMAO

ebon plover
#

we need more salt grinders

#

more windmills to the forge

#

oh also the mod added more ways to make dyes

#

Dyeing clay is less efficient because it's only 1:2 for a pigment while making coloured clay is 1:4 or 1:8

#

BUT

#

It makes specific colours much easier, like purple, red, and blue

ebon plover
#

very interesting news

#

this is near our base

#

its possible i may be able to source some mercury red

#

idk if this has already been noticed though

#

mostly im looking for tin

ebon plover
#

Rn I think our most needed ores are

#

Cassiterite or any tin substitute
Specifically malachite copper
Galena or lead compounds
Halite dome I know we found but I forgot
Limonite
Corundum

round oyster
#

how far have yall been mining from base

ebon plover
#

fairly

#

It can't hurt to look

#

But since the server is pretty far on theres a lot that's eaten up

#

btw @severe jay i did testing, two pieces of charcoal is enough to cook a stack of goods for quicklime

ebon plover
#

also i will be gone for a bit irl

#

but here's the first products of our ceramics factory @past obsidian @severe jay

#

this is a sample of what we're going to be living with

hazy pier
#

im ont gonna get on on, but i can look at my prospecting map for some of that stuff

#

and just paste it here

ebon plover
#

The top half is actually going to become an orange

#

And the bottom half will be green

#

For the large planter

hazy pier
#

Here is a bunch of protspecitng spots where the town is the center

severe jay
#

yknow, i just realized, have we named the town yet?

ebon plover
#

There was a proposed name of cnidaria but otherwise no

crimson gazelle
#

call it New City

severe jay
#

Newtown

ebon plover
crimson gazelle
#

then it's the first new city

severe jay
crimson gazelle
#

you know how there was an old new york before new york. yeah it's lkie that

past obsidian
#

Neo Old Newtown

hazy pier
#

Neo Old refurbished but still oldtown

ebon plover
#

I thought about calling the lakeside industry imperial smoke town

#

But the main town I don't know

#

Underhill?

dense saddle
#

Did sailboats finally make it in

hazy pier
#

probally next update

ebon plover
#

oh no

#

we didnt use our berries

#

or harvest crops

#

the construiction has decimated the fields

#

fishbones you need to take better care of the kitchen

#

i found a stack of grain rotting in a quern

#

or whoever else was on

severe jay
#

I tried to check in every now and then to harvest what was ready, but I wasn't over there often, maybe once or twice this last week or so

#

I had my own jar of grain n stuff that I've been slowly trying to eat through over at the construction site

#

That and the occasional wolf have been keeping me going lol

ebon plover
#

yah no worries its just hard to manage stuff so i appreciate when people while online

#

we have essentially created the funniest proble

#

which is that we are too prosperous with food

ebon plover
#

also factory done

ebon plover
#

ium gonna go mining for a good while

ebon plover
#

nvm i hate mining

ebon plover
#

quarrying is fine

#

but mining for ores is really annoying thanks to drifters

hazy pier
#

usally what i do is bring a lot of torches and try to get all ore in one trip if i can

ebon plover
#

yes unfortunately

#

finding the ore

crimson gazelle
#

I've noticed considerably less underground drifters with calm and low rift activity

ebon plover
#

its tricky when youre searching for small veins

#

like cinnabar/sphaelerite

#
  • getting all the ladders is meh
#

i am great at quarrying

#

still so shit at mining though ๐Ÿ˜ญ we need our miners back

ebon plover
#

btw the flax in the barrels near warehosue is intentionally being left to rot for compost

dense saddle
#

but I've been so swamped lately with work sadcowboy

#

I do miss the meticulous step-by-step labor

hazy pier
#

im kinda satsified with how my thing ended up for the most part

severe jay
#

I've been a busy little bee working on my castle thing lately

umbral island
#

I should join

#

Back home tomorrow so

severe jay
#

hell yea join us, it is winter rn but like, if ya come to live with/near the town the seasons are like, reversed so stuff is growin now

ebon plover
#

Mildly inconvenient bc during summer it'll be like 40 and nothing grows

#

I think they do actually reverse south if the equator

severe jay
#

yea, but like, mechanically it's sorta reversed, summer is the sparse season where nothing grows and u gotta have food stocked, winter is when u plant and grow stuff

#

ironically, related to ccc chat rn, i think the climate where we are in VS is basically the same as where i actually live, which is kinda funny

ebon plover
#

i think last server was closer to the climates I've lived in

#

they're all very soggy and cold

#

ive used the term Wisconsinite once so that's already outed me as having been there

severe jay
#

Socal cat here, dry winters that never quite reach freezing, and summers that get stupid hot

severe jay
#

progress is comin along :3

crimson gazelle
severe jay
#

Then we can add some californium to warm it up in the oh wait...

ebon plover
ebon plover
umbral island
#

right

#

I'll hop on when other peeps are on

severe jay
#

yo would it be possible to turn off temporal storms on the server? They're getting really frequent and it's kinda a pain to have to just like, lock myself in a 1x2 box for like ten minutes every time i hop on

ebon plover
#

@past obsidian pleaseeee ๐Ÿฅบ no mmore temporal storms?

#

also yeah they get 10% stronger every storm

#

so the tenth temporal storm is twice as awful as the first

#

and considering its year 5 on the server theyre uh. pretty bad

dense saddle
#

The storms really don't add anything to the game and it's frustrating. Just a nuisance and an inconvenience. Not even any unique activities to do during them; just deal with annoying little guys that will teleport into your walls

hazy pier
#

its the only thing in the game that i think is just outright bad

#

the other thing i dislike is how armor works

severe jay
#

yeah its just mandatory "take a break i guess" time while you just stuff yourself in a box

hazy pier
#

i feel like a good way to fix that is make chest armor still protect if you get hit in the head or legs but less

severe jay
#

honestly everything with temporal stability and combat is a bit jank as is, like i get what they're going for but neither is interesting to engage with atm

hazy pier
#

i feel like part of it is there is really only one regular enemy

#

so every enemy is just that + teir

severe jay
#

yeah, they make such annoying noises, the rocks are obnoxious
like i get they're supposed to be scary nightmare creatures but like, they're like half ur height and just annoying, they don't come off scary at all

hazy pier
#

i really hope the next change after the current one is the drifters

#

id say its the weakest part of the game

severe jay
#

yep
supposedly they're adding a new enemy next update
but yeah as is the enemies are just "nuisance" (drifters, locusts, wolves) or "will one-shot your ass unless ur in full steel plate" (high tier drifters, locusts, bears)

ebon plover
past obsidian
severe jay
#

@ebon plover
got an order for some tiles for ya

ebon plover
#

ill be on in a bit

#

im solving some crazzzzy puzzles

severe jay
#

yea no worries, its no rush

past obsidian
#

Temporal Storms have been disabled

ebon plover
#

VICTORY

ebon plover
#

working on fulfilling the order

ebon plover
#

heres the current design

ebon plover
#

general order:

#

we need 580 stacks of fire wood

umbral island
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what

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how much fucking charcoal are you making

umbral island
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lets get that coal

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or uh firewood

ebon plover
umbral island
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I gotta pop to the shops

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will be back soon

ebon plover
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ill be gone for a long while

umbral island
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ah all good

ebon plover
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explore the underground and the town if you want

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the kitchen links to a main underground chamber with bedrooms and hallways that are being tunnelled

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alongside the drinks and liquid storage

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you can go off and be a hermit if you want btw but if you want stuff from town then i'd be happy to barter for stuff like ceramics, clothes, etc. high tier products in exchange for resources like wood, hard stones etc

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most of the high tier stuff in the nearby regions has already been depleted and brought to town

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there's not any rules or anything other than obviously stuff like respecting builds

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and you can take anything from the warehouses and stuff so long as you also contribute to them

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and dont kill the pig in the cellar thats lucy

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she's my pet

ebon plover
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@severe jay your tiles will be ready in one in game day

fervent solstice
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haii

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can i join server ?

severe jay
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don't see why not

umbral island
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Holy shit being able to fire a bunch of clay stuff all at once

hazy pier
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atwcat have you ever seen my redwood stuff near the town

umbral island
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Nah

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I unfortunately have been quite busy

tidal drum
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Oooh, being able to fire clay in brick kilns and not just pit kilns

hazy pier
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does anyone else use pit kilns as lighting somewhat

crimson gazelle
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after i get brass no

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i put that shit on everything

glad timber
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im elkcited for the new update

hazy pier
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winged did you see the new bricks and kiln

summer tulip
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no!

hazy pier
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scroll up a little

glad timber
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ooooh

hazy pier
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it wasnt posted on discord only the dev blog which is why i didnkow about it

past obsidian
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Question for the server players how has the performance been?

severe jay
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It's been good, a couple moments here or there where the server hitched for a few seconds but nothing major

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Unrelated but I probably won't be on for a bit, it's way too fucken hot and vs makes my pc into a space heater

left silo
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when I look at the big pit kiln my first thought was really just 'I'M GONNA INVEST MORE IN POTTERY'

summer tulip
glad timber
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woo

ancient mauve
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Ooo

past obsidian
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Exciting!

hazy pier
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nooi was too slow

past obsidian
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Ok chromium tanning

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Oh clay changes too

ebon plover
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Ooh yay

summer tulip
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World Dimensions: We have continued working on our dimensions system. More info on this still to come.

round oyster
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woo more beeswax

past obsidian
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I can't wait to go to the rust dimension

hazy pier
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either they are planning their own nether kind of stuff or this is support for multiworld servers

round oyster
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constant temporal storm

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get pelted get pelted get pelted

hazy pier
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i feel like a good way to buff the temporal storms

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is to add rare enemies to it that drop a lot of stuff

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like a treasure goblin

past obsidian
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Since this is a preview and not an rc I may not update the server yet

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Also I'm not home

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And the server is down because o forgot to bring it up last night

glad timber
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Rope allows you to pull domesticated animals. Simply right click them with rope in hands. You can right click on a fence pole or trees to attach the animal to the pole.

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hype

round oyster
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rope sweeeeeep

left silo
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BRICK BRICK BRICK

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wait, fire clay is only found below coal deposit? so like, you can still find them on low ground right?

crimson gazelle
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IRL fireclay is typically found as seatearth

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so, no

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when they say "below a coal deposit" they likely mean "as the sedimentary layer below coal deposits"

left silo
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oh great so I need to dig deep

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then again, with red clay now being able to be made with blue clay and flint, it's probably not that big of a problem

crimson gazelle
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yeah i appreciate having cheaper red colored clay,,,

round oyster
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oh red clay is becoming more distinct?

tender peak
neat dragon
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I have acquired vintage story

neat dragon
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also are there any mods that make carpentry/woodworking more complex

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I picked up a few cool looking mods already

hazy pier
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id recomendtry to keep it mainly vanilla on a first play

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carryon is one i do think i can recomend though in general

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its honestly i feel like it should be vanilla

neat dragon
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I'm mostly just grabbing mods to increase crafting/work realism

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butchering, primitive survival, etc

inner hornet
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There's a firewood chopping mod whihc is nice realism

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rather than make them in crafting menu you place logs down and right click them

ancient mauve
hazy pier
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i will say that you did choose a slightly wierd time

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just a few days ago the prerelease versons of the next update came out

neat dragon
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ah lmao

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c'est la vie

hazy pier
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its adding more bricks, beehive kiln, larger boats, moose riding, rope to grab animals with, some ocean stuff, new wolf model, new backpacks, world creation mention thats orgnized

ebon plover
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butchering isn't updated either

tidal drum
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Are they moose? I thought they were elk

summer tulip
hazy pier
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i thought about playing some vintagestory the other day but felt we were close to an update

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and i was right

severe jay
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Would we be resetting the server world when the update drops?
Or rather once the like, necessary mods update to the new version lol

hazy pier
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i will say im not sure what kinda build i would want to do

severe jay
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I may try a castle build again but maybe if more people wanna join in on it cuz good lird it's not even done and it was so much work lol

hazy pier
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my redwood build took a long time and a lot of effort

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angling each peaice because you cant handrotate parts

round oyster
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oh so that's why that ladder was there

hazy pier
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yeah

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its the best way to get a good overvew of it as i worked on it