#dark tidings (Darktide for people in the searchbar)

1 messages · Page 49 of 1

fierce marten
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Atomans just killed companies of Death Guard the underhive is no joke

clear ridge
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it's one of my many reasons for not wanting Sisters

shrewd kite
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like, i want an admech class but the rejects are below the pay grade to get a proper tech priest so get a fuckin, technomat or servitor or some shit

cyan depot
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Albino clones of fallen heroes of the imperium who suffer from fated bad luck

fierce marten
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I imagine there won't be chaos marines cause the gangs just ganked all Death Guard

clear ridge
cyan depot
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They're technically a kind of abhuman

clear ridge
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and it has made me delighted by the thought

clear ridge
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i fucking respect it

fierce marten
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Skiitari vary from super combat elites to like grunt barely above a combat servitor

cyan depot
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30 years of writing yields some strange and specific stuff in the margins

fierce marten
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Imagine though, feline beastman /s

silk sundial
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Admech and skittari honestly have enough differences for two different classes

shrewd kite
fierce marten
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Not always

shrewd kite
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ok, imperial beastman is another one of those ideas. i have no idea what they would do mechanically but it would be fun to see and it would make sense in the narrative

frank igloo
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Hadron also gets dialogue lamenting that grendyl denied her request for skitarii

fierce marten
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They can serve in much smaller capacity like assassins or bodyguards

frank igloo
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So theyre unlikely at this point

clear ridge
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ah rip

silk sundial
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Chirugeon/rejuvenant and Outland beastmaster are the two is really want to see

frank igloo
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Some other Mechanicus class maybe but not skitarii

quiet escarp
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Yeah, a tech-adept rather than an actual priest or skitarii makes plenty of sense

cyan depot
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Also in defense of rejects eliteness - they're IMO fairly clearly modeled on Inquisitorial retinues which are broadly in the same "elite normal human" band as a lot of the ideas here

silk sundial
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Or that changes when we get then because he changed his mind

fierce marten
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Combat servitor would be funny cause it means Kayex wasn't joking or insulting you when they called you preservitors

cyan depot
quiet escarp
shrewd kite
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or, you know, any of the cosmetics that fit the body

fierce marten
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Gotta hand it to FS, darktide is a love letter to lore with how much options just straight up are tabletop options

clear ridge
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now if only the goobers would actually pay them sadcowboy

cyan depot
quiet escarp
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I'm honestly really surprised the "Deathworld Veteran" bits went to the Scum rather than the actual veteran

quiet escarp
cyan depot
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The DWV's pants are a veteran customization option I think

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Some of them are remixed like that

fierce marten
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Yea they moved around who would use what in tabletop for the game

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Relic blade would definitely not be on the roster otherwise

shrewd kite
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same way the zealot already has some death cult assassin cosmetics yeah

fierce marten
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Power Falchion I'm not even sure where that comes from

drowsy tusk
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There’s all sorts of random power stuff in 4K I assume that was they just wanted a different name for the one edged power sword

shrewd kite
cyan depot
shrewd kite
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oh wait no, i'm thinking of the scimitar, falchion is european

fierce marten
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Oh I see

quiet escarp
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On the topic of obscure side game lore and people not wanting space marines, hear me out

fierce marten
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I do hope darktide continues to pump out more classes that are more niche

quiet escarp
cyan depot
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Slightly less similar but maybe

fierce marten
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I want more classes that basically GW forgot

shrewd kite
cyan depot
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Big ass broadswords are common for captains though

fierce marten
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And attention from darktide gets them new kit options

quiet escarp
# quiet escarp

The "definitely not certainly a space marine" Merc from Necromunda

cyan depot
fierce marten
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Necromunda gets wild

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Spyre Hunter armor at times is just straight up superior and more advanced than astartes

quiet escarp
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Actual Reject space marine

shrewd kite
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ah yes i see the blood drop logo and the fangs!

fierce marten
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And whatever the weird underground sea psychic creatures get that one house to make

slender shell
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from the dialogue of the new mission it seems we might be getting more ash wastes stuff, maybe nomads coming?

clear ridge
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those would be cool

cyan depot
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Ash Waste Nomads would also be an amazing dark horse class

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Obscure, locally relevant, and really dope looking

fierce marten
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I would say it'd be incredibly funny if they hinted dwarves but they gave us Squats instead of Votann

quiet escarp
cyan depot
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Actual leaguer Kin seem hard justify yeah

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They're insular and untrusting and have good reasons to not talk to cops

quiet escarp
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Whereas Necromunda squats, especially the hired guns who are equipped with generic human kit, fit more or less perfectly

fierce marten
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I don't know 40k enough to really pull deep from super niche factions

cyan depot
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Yeah squats or ironheads would be easier

fierce marten
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What I would give for an iron head giant train map

cyan depot
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I'm wracking my brain for some but it's tricky

quiet escarp
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They're just also pretty generic, so much so that differentiating them seems like a real uphill battle

fierce marten
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I just liked rolling steel and I'd want a bigger version of it

drowsy tusk
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Need a train on the same scale as the one from that level in hired gun holy shit

cyan depot
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A lot of them are hard to include for one reason or another

quiet escarp
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Similarly for a non-Chaos beastman

shrewd kite
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well votann are far ranging enough that they can basically end up being mercs for anyone, right? That's kinda the impression i got is that they do have scouts and renegades among them

drowsy tusk
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The train level is by far the fucking highlight of that game

fierce marten
shrewd kite
# slender shell

but yeah, there's way too much effort put into no man's land for it to be a one off imo

fierce marten
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Imperium discovering ironkin is just straight up AI would bode very badly for Votann

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Iirc a space wolf killed a Dreadnought on the spot upon learning the pilot was bones and he had imprinted on the suit and was basically AI

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I think the fleshy kin do mercenary out in groups

slender shell
# slender shell

wasn't sure if they had enough variety but looks like there are from their other kit

cyan depot
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The leagues are very cautious about working with the imperium but there are other Kin who are less picky

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Since the Leagues are led by AI and have equal members of society

fierce marten
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And if anything if they wanted to make it happen, Grendyl is definitely a radical inquisitor with a lot of power even for an inquisitor

quiet escarp
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Necromunda has the Ironheads who are a local group of squats who keep to themselves but also three models of squats who just live among regular humans

silk sundial
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Outland beastmaster woukd be a cool way to put the waste aesthetics in

fierce marten
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Grendyl is ancient even by inquisitors terms

quiet escarp
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I am curious if Fatshark will ever introduce another class like Ogryn with no weapon overlap with the base roster

cyan depot
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I am guessing no but not firmly

fierce marten
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Tau Gue'vesa /s

quiet escarp
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Because if they did, I could see a Combat Servitor as an option

cyan depot
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Vespid class where you die if you don't do something MLG for 10 seconds

clear ridge
fierce marten
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Storm bolter on Ogyrn though

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Or a lascannon

quiet escarp
tough compass
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Belated, but they were pretty elite in old Necromunda right? (Though gangers might be lower tier than non-conscript Guardsmen?)

quiet escarp
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Combat Servitors are such a staple of retinue units on the tabletop it almost feels obvious if it wasn't for the weapons

fierce marten
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I think we know from the leaks Cryptic is going to be Necron Cryptek it only makes sense for Necrons to be awoken if we are only going deeper into the hive and Necrons have those warp pylons as for why Sefoni found a null space in the warp down there /s

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I for one welcome our necron overlords

tough compass
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<horrified> Necrons wake up!
<Happy> To be a new friendly cryptek!

quiet escarp
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Necron Pariah coming up, it's true

cyan depot
tough compass
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Oh, wait. Was it enforcers?

cyan depot
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But the local enforcers were interesting because they start off very strong

silk sundial
cyan depot
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With better armor than anyone and good weapons

clear ridge
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i want crontide...

cyan depot
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But they lack the same "high end" as the gangs since they have trouble making money and taking unsanction weapons

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So they start strong and then become embattled

silk sundial
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I’d prefer gsc as a new faction

soft summit
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Ash Wastes Nomads in general dont have much lore

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At least to my knowledge

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Or whatever you call.people who live outside of hive cities in the wastes

tough compass
cyan depot
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I agree, Munda is interesting with how the power curves of gangs can change across different battles in a campaign

soft summit
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Also isnt one of the Hive Scum background options being from the wastes?

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Or at least spending time there

fierce marten
quiet escarp
fierce marten
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Rogue Trader is getting a Trazyn DLC and darktide matched Arbites with Rogue Trader therefore it's only logically the new class will be Sennet, Trazyn's Cryptek

soft summit
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Wait no shit?

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Trazyn DLC?

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Does it have any companions in it

tough compass
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Yeah, both will

fierce marten
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Yea the necron dlc for the season 2 for rogue trader directly mentions museum curator Trazyn the Infinite

soft summit
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Nice

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Wonde what kind of companion we'll get

fierce marten
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They call it the Necron DLC but let's be real it's the Trazyn DLC

soft summit
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Probably not a Necron companion but one can dream

fierce marten
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It'd be funny if we just got a random guy from Trazyn s musuem like a Pokémon starter

soft summit
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Trazyn is the companion

silk sundial
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Heretek maybe?

soft summit
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If only because its, well Trazyn

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Hes just like that

tough compass
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All it says about the Trazyn DLC companion is that they have "a distinct combat style that reshapes battlefield tactics"

soft summit
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Neat

shrewd kite
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the game does desperately need more heretic party members

soft summit
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The problem is of course that would be mean theyre basically locked to 1 of the 3 options

fierce marten
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Let's see for taking this task you can have the temporary assistant of either Krork, Thunder Warrior, or Enslaver. You took too long to decide you get random daot tech priest with this volkite gun

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If the new companion somehow comes from Trazyn it'd definitely be a heretic

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You don't work with xenos and not be a heretic as a imperium citizen

haughty ember
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how on earth do you paint this?

fierce marten
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Back to darktide, imagine if we got a Tau unit.

We got Tau in darktide before another Firewarrior shooter game

uneven turret
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tau enemy unit?

cyan depot
clear ridge
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would be a cool-ass boss

cyan depot
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Honestly would be a real escalation of a boss too given she more or less solos 2 DW kill teams in her fiction

fierce marten
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Really any Cryptek would be a massive jump

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It's even be on for Space Marines 2, necron Cryptek are monsters

wraith grove
clear ridge
shrewd kite
brave otter
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Typically xenos companions just don't have any ranks in any of the philosophies in rogue trader
As for humans, 'heresy that's unrelated to chaos' is usually iconoclast

soft summit
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Rogue traders are also weird

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like, even in the setting themselvves

tough compass
tough compass
fierce marten
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Companions can change levels based on dialogue

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Abelard goes from pure dogamatic 2 to dogmatic 2/iconclast 1 if you are iconclast towards the crew

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Kibellah goes from dogmatic 2 to dogmatic 3 if you push her to stay firm to the web spinner believes

haughty ember
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she's so cracked

sharp pine
fierce marten
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THats not accounting for her using abilities and heroics to get at least 3 more bursts and officer buffs

shrewd kite
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(that's more cassia's deal)

haughty ember
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oh the imperial creed says to care for the poor

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thats just doctrine

spiral badger
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The grinding poverty isnt officially mandated in the rules, its just the natural consequences

fierce marten
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Which to me is funny Imperium has better healthcare than the US, if youre not in the underhive medicaes tend to be free and readily available for like street surgery

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Thats assuming a gang hasnt claimed the territory and charges you for access to the area

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Still more reasonable than health insurance companies

fierce marten
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Thats kind of how like arrogant rogue traders and inquistors tend to be with like executing people for being your coffee a minute late

sacred pagoda
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I'm finally getting around to leveling Zealot and I keep going back and forth on if I like the Thunder Hammer or not.

mortal crystal
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If you want a Thammer but without the crippling specialization I would look at the Relic Blade

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which can do Thammer things with it's sprint attack and the right build but is also a power sword

regal pendant
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What an icon

sacred pagoda
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This keystone doesn't seem all that good.

mortal crystal
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Note the wording on the trigger condition

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"when 25 enemies have died within 25m"

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nowhere does that say you have to kill them

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Meaning it's going to trigger pretty every time there's a big fight

regal pendant
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Yeah, Blazing Piety triggers so goddamn often

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It's a very simple effect but it's practically ALWAYS active because of how many enemies there are, especially at higher difficulties

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It's essentially just a free +15% crit chance

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Stalwart and Righteous Warrior make it a shitton better too

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Boosts it to a hella nice 25% crit chance increase, replenishes half your toughness instantaneously, and gives you a not insignificant toughness regen bonus

silk sundial
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What do people think of the uses of dependecy vs adrenaline?

sonic elbow
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no personal experience but adrenaline seems rarely picked because a non-rampage build rarely cares for an exclusively melee use it or lose it keystone and rampage builds get more value out of dependency anyways

silk sundial
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Thinking of trying it out on my stimm build to try and kill things with the tac axe faster to get stimm back faster

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Do you guys prefer to stimm during or after rampage?

dawn wolf
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Good news gang i finally figured out, and subdued, why i wasn't enjoying ogryn
my brain was too fixated on "oh man i ain't killing a lot that's bad"
and then i remembered if they're hitting my shield, that just means everyone else can kill 'em

sonic elbow
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tbh you can do both at the same time

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shield bash with bleed talent got hands

fierce marten
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Blazing piety is top 2 zealot keustones, crits are very good for zealots and the other contender is Martyrdom

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IR's buff is kinda real weak and like, just taking martyr and losing just a single wound of health would give you similar benefits to IR and it would get better than IR if you lose more HP

opaque crown
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Blazing piety also doesn't specify extra crit only for melee, so all your stuff is critting more, and you can cue a lot of good stuff off of crits. That and you'll just be killing more in general

fierce marten
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And a lot of zealots talents proc off of crits too

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Also some weapons deal a ton more weak spot critical damage than regular

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Like tax ax light weak spot crit deals more damage than like several heavy swings

sonic elbow
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blazing piety suffers a lot less because they don't have to be your kills but it's a minor representative of the "please bro my stacks" thing tide game builds often have

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where your build straight up can't get up off the ground on lower difficulties because enemies are too infrequent to fuel your abilities lmao

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vermintide felt a lot more extreme about it, the game would get paradoxically easier at a point because suddenly you get fights lasting long enough that your things get to go

blazing storm
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figured I should rejoin this thread now that I'm actually playing DT again

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been having a lot of fun with Arbites now that I got one with good level and gear

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now if only I could get some good curios

marsh gyro
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The curios are maddening to check at Brunt's so I just check Melk 1/day for 420s and anything 380 and up, that's good enough to get by

blazing storm
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I just want at least one (1) max roll Toughness curio please

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but even with mediocre ones, it is very fun to be nearly immortal on Arbitrator so long as I get to keep hitting things

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somewhat surprised for myself how much I ended up liking the shock maul and shield, I'm not usually very big on shield weapons in the tide games

clear ridge
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i'm pretty down on the ogryn club n shield myself, even though everyone i know swears by it

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i should probably buy cop one of these days

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all their weapons seem like they feel so nice

quiet escarp
clear ridge
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i do definitely feel that

blazing storm
clear ridge
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yeah, by all accounts it's everything i want out of the combat shotgun

blazing storm
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it does a lot of damage

clear ridge
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every time i complain about the combat shotgun's method of deploying special ammo, everyone mentions that the exterminator does it differently

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which is great

quiet escarp
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The Arbites shotguns are probably my favourite guns in the entire game

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But they also make the regular combat shotguns feel a little sad by comparison

blazing storm
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and the Mark VIII has a nicely tight choke, and is accurate to pretty decent range too

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it also gets Brittleness special ammo instead of shock

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the shotpistol and shield is also pretty good, but I prefer the shotgun overall I think

blazing storm
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I have zero fear of Maulers on this build

marsh gyro
brave otter
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I really like the slug shotgun
Turning your standard shotgun into a sniper is very funny

blazing storm
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I've also been leveling a Hive Scum gun build

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and it finally feels like its coming together now

clear ridge
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uzis scum feels ridiculously good

blazing storm
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I'm using the stub pistols for now, but might also try subbing in the auto pistols again

fierce marten
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Once you get vulture dodge the autopistol hive scum becomes amazing

blazing storm
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yeah getting Vulture Dodge and Pickpocket changed things up a ton

silk sundial
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I know that recon lasgun is often used for gun psyker builds, how would an agripinaa revolver tranquility scrier build work?

marsh gyro
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The finesse bonus and reloading bonuses make it work pretty great, you just want like a Illisi force sword for big crowds

silk sundial
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only crit bonus non warp weapon psyker has access to

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head pop or shards could also cover for very long range targtes

fierce marten
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Revolver is good for long range

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Extremely accurate at a range

blazing storm
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Revolver is basically a pocket sniper anyway yeah

silk sundial
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Zarona is, Agrippaa has some issues at long ranges I find

marsh gyro
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Yeah you gotta stand still for it to get real tiny at range and then suppression is a concern

blazing storm
silk sundial
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Zarona is definitely the better of the two but agrippaa would be better for farming lots of crits quickly to maintain scriers gaze

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Zarona is probably one of the best weapons for emergency special/elite elimination for melee builds, which is a niche most melee centric builds strongly appreciate

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Agrippa has ammo issues alongside needing more shots to kill important targets and having a less effective range

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But it fires decently fast and is part of the only general weapon family with a crit bonus so you can farm crit effects with it, at least in theory

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Recon has held the crown of the gun psykers best friend for a while for a reason, and it’s still kinda below other builds like infernum staff

heavy geyser
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Putting Run & Gun on the Agripiina revolver helps a lot with its bloom and shot spread, but a lot of the revolver's power comes from pairs of blessings working in synergy. I always feel like that mark needs three blessings to really shine.

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Missing even one shot on a five-shot revolver because of the bloom is an enormous loss in damage potential. It wants to be tighter, but it also wants some way to enhance its crit chance to cash out the on-crit blessings.

silk sundial
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Yeah handcsnnon with either aim crit or xryssuan roulette is a strong combo

silk sundial
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What does rending do?

marsh gyro
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It's a straight additive to damage to an armor type (so 30% rending brings 30% damage to carapace to 60%) except if you get more than 100% total damage the rending makes it go up by 25% the amount over 100 (e.g. at 60% damage to carapace if you get 60% rending from hand cannon crit first you get to 100% from 40% of that then the 20% extra converts to 5% for 105% total damage to carapace)

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This is why the uncanny strike blessings are neat because the extra over 100% is still useful

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Brittleness is just rending the whole team can use and caps at 16 stacks of 2.5% for 40% extra and adds to your rending

mortal crystal
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there are unique forms of brittleness that can stack with normal brittleness

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but they're very rare

marsh gyro
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Yeah they took away Vet melee super brittleness so now the special super stacking brittle is the flamethrower/flame staff blessing

mortal crystal
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The two off the top of my head are the special shell on the single target Arbites shotgun and the purple mode on the Scum's saw

blazing storm
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yeah those can both apply Brittle

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has to be the Mark VIII for the Exterminator though
the other one does shock

fierce marten
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The everyone can benefit is self explanatory but the one odd advantage brittleness being a debuff has is that it affects the DoTs of your teammates which is generally the only way for say a Captain with a shield up to take damage

silk sundial
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that stairwell at the start of the moebian steel mission is burtal, had more failed runs to it than the final event

fierce marten
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You kind of have to go fast and cleave through the horde

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Also not fall to basically your death of a burster sends you off, never trust being near an edge in darktide

cyan depot
sonic elbow
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no railing the emperor? dang

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oh there's an S

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inconvenient skull placement

silk sundial
fierce marten
silk sundial
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Warhammer doesn’t have an auto shotgun huh

marsh gyro
cyan depot
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None in Darktide tho

brave otter
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There is in fact the ripper gun, but it's in a bit of a sad state

silk sundial
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Wonder if we’ll ever get new generic weapons

blazing storm
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Melta when

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It's been in the files unfinished since forever

tough compass
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Probably when they figure out what role it will have in the game lol

brave otter
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The idea of a melta is fascinating
I guess it'd be like the trollhammer torpedo in vermintide? Where you get like a handful of shots but you Blow Away anything other than monsters you point it at

tough compass
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or maybe it is held back because the art team engages in vicious arguments over what the firing effects should look like

blazing storm
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I really like Dawn of War meltas, where its just a little bit of slightly bluish heat shimmer

brave otter
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I was thinking about that myself
I've always been in camp 'heat ray energy lance'
But the 40K games I've played (boltgun and space marine) made it a far less cool heat blast cone thing

blazing storm
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I like those personally

brave otter
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Fair! It's not lame
I just like death rays

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But yeah in my mind meltaguns are in the same tier as like
The Hive Scum's bazooka
You have like 3 shots that are each a giant cleaving pillar of Go Away

sacred pagoda
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Buff the Ripper and do it now.

clear ridge
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don't buff the ripper gun

brave otter
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Seeing how much of a monster they are in tabletop convinced me of this yes

clear ridge
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just give ogryns a second one

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all stats are the same, you just wield two at once instead

brave otter
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lmaooooo
But yeah, Ripper Guns outdamage heavy bolters on tabletop so uhhhh
Seeeing them shoot BBs at people in Darktide is a little sad

clear ridge
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yeah, they should be fucking shredding armor like tissue paper

marsh gyro
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I can get behind that, Ogryn doesn't have much ranged carapace damage besides Rumbler

brave otter
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If they could tear open armor there would be a little more justification for their bad ammo efficiency at least

sacred pagoda
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Literally called a Ripper Gun.

silk sundial
sacred pagoda
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I want to like it more than I do, but I always find myself preferring the Kickback.

silk sundial
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plasma pistol, handflamer, dueling spear and flail are the generic weapons I'd want to see. Then longlas/melta/powerfist for vet, anti-armor voidpierce staff for psyker and power axe, heavy bolter/mining laser/improvised weapon/knuckle dusters for ogryn, not sure what for zealot

brave otter
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power axe would go crazy

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A two handed chainaxe for Zealot would be lovely

silk sundial
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sorry, force axe

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zealot could also get chain flail

brave otter
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Chain.... flail
I assume this exists but it scares me

drowsy tusk
silk sundial
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also, the vindicator for zealot

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I'd make it like the flamethrower but has the grenade gauntlet propety that the main attack is melee and must be braced to shoot

frank igloo
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We still dont have a pistol + melee in darktide

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When both the tabletop and vermintide have em

clear ridge
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zealot just uses their regular fists

drowsy tusk
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No

blazing storm
cyan depot
fierce marten
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We have relic blades we should have power claws

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Or the power spear's white scars have

opaque crown
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i think the thing about the ripper is that its not bad on say a gungryn build, but its not great either

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its really outshone

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biggest issues being its ammo consumption vs damage done

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It's actually super fun to run big crit/fire build

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can opener blasting crushers is a little less effective now, but also still fun

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It does also work completely fine on lower difficulties when there's less to shoot

quiet escarp
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I guess the real question is how to buff the ripper without it overlapping too much with the twinlinked stubbers

haughty ember
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I think ogryn actually has a really good set of ranged weapons with very little overlap

quiet escarp
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Because I have always sort of felt they were too similar

haughty ember
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Hard to come up with stuff that really has its own niche imo

clear ridge
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how do you f eel like it overlaps with the double stubble?

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they feel quite different to me, even beyond "one is good and the other sucks"

quiet escarp
#

I guess, thinking about it, the bigger part of it is mostly just the ripper has always been kind of ass so it just feels like a worse version of the stubber which more or less performs worse at everything the stubber does except stabbing people

#

But I guess then the question is what should the ripper be buffed to do better than stub while still keeping a distinct niche for both

#

Because right now the ripper's only real advantage is conceptually better ergos but it pays for that by being a confetti launcher a lot of the time

opaque crown
#

Atm, when I run bleed and gungryn fire stacks, it shreds bosses better than the tlhs, but not as well as the rumblah

silk sundial
#

Big issue is ripper has glaring weaknesses in ammo, armor, and dealing w ranger specialists you need to build around despite how fun it is

opaque crown
#

Yeah in my experience it's biggest shortfalls are ammo and armor. It being a shotgun, long range isn't really its built in thing

#

It can kind of compete with tlhs with reload speed and can be a bit flex with can opener, but it still suffers

#

Id want more ammo and/or more damage. Or a blessing oriented around crit so that it spikes hard

#

Maybe boost it enough that you can can opener combo crushers again

#

Honestly I don't think the grenade gauntlet is in a great place either, outcompeted by the stubber and the rumblah respectively

#

It's melee hybrid vibe not being enough

clear ridge
#

the pilebunker hit doesn't do enough sadcowboy

opaque crown
#

Great way to clear space, but the ogryn isn't generally struggling to clear space

#

And the rumblah can handle that and kill crushes

quiet escarp
#

Because it demands to be balanced pretty aggressively because of all the potential utility

#

But then it's hard to keep it from feeling weak compared to either pure melee or pure ranged weapons

quiet escarp
#

But keep the usable distance short and the ammo relatively low compared to the stubbers

silk sundial
#

kept dying on my zealot, I think I spent so much time on my scum with the long dodge perk that getting used to the block/push paradigm as primary defence is hard

#

also not used to using the thunder hammer

opaque crown
#

i feel like the ripper should, thematically, kinda be the ogryn's Infantry Autogun vibe

#

or the Ogryn's Lasgun I guess, in terms of being the generalist every tool

drowsy tusk
#

Honestly just make the ripper handle a bit better it’s slow as fuck to stow, brace load etc

opaque crown
#

That would be good qol

#

Also think at least one mark should be a sweep knife melee instead of stab

#

Wanna try my hand at only ripper ogryn build and live out my big ogryn tabletop life

#

Also sad we don't have a thunderous headbutt blitz or something for heavy busting

#

the rock is probably a better way to accomplish that though

quiet escarp
marsh gyro
#

I say just replace every ripper pellet with a bolter explosion

#

This will solve cleave and armor concerns

quiet escarp
#

That also makes it fit better as the Ogryn default option

opaque crown
#

every so often i bring it out for a spin just for the feels

blazing storm
opaque crown
#

just give ogryn Desperado lol

silk sundial
#

I’m really bad at block/push stuff unfortunately
Also, I wish zealot had more fire dot nodes

fierce marten
#

Yea push is pretty key for every class playstyles

#

Im pretty sure like every 5th action from me is a push

silk sundial
#

I almost never block too and that’s a problem

fierce marten
#

Block depending on class is less important

#

I hardly ever block with zealot except for like bosses cause the things I'd want to block ignore block like mauler's and crushers

#

I will say dueling sword and parrying a crusher, mailer, or boss aggro'd on me feels great

drowsy tusk
silk sundial
#

I feel like I’m doing scratch damage as zealot compared to other players but that may be since Ive not fully leveled

#

Either things are dead by the time I get there or I get shredded on approach

fierce marten
#

You can quite easily and safely parry even daemonhost

marsh gyro
fierce marten
#

Are you sprint sliding

#

One of Zealot's unique trait is you take no damage while sliding from ranged attacks and less from melee

silk sundial
#

No I admittedly rarely slide

silk sundial
#

A pistol or flamer woukd be preferred though

marsh gyro
#

The light infantry autogun has pretty snappy handling and mobility with good hip fire properties for shooting on the way in

silk sundial
#

Going from light spamming like many scum weapons are good at to having to fully use the melee toolkit is a change as welll

#

It feels like I need half a clip to kill a scab gunner though

marsh gyro
#

after the HP buff they're surprisingly tough yeah

warped crown
#

what's the difference between the kinds of autogun?

silk sundial
#

Braced braces rather than aim down sights and has the highest magazine size, infantry is full auto with medium mag and vigilant is semi or burst and sucks

#

I find braced to be the best from what I’ve used

dawn wolf
#

Im a personal fan of IAG but i also have a build that makes it shine pretty well

silk sundial
#

I prefer the feel of ads to braced for whatever reason

marsh gyro
#

Yeah you can two tap a lot of mooks with good aim on the Columnus

silk sundial
marsh gyro
#

Yeah that's what's great about the Hammer is you can charge it for single boops and you can chain heavies for crowds

#

Charge into light is enough to take out a plasma gunner or a gunner gunner real fast

mortal crystal
blazing storm
silk sundial
#

Yeah I think I might just be doing dif3 too early. Dif2 doesn’t feel challenging though unfortunately

#

I should try the throwing knives but have been using flash bangs to try and get the eyepatch

#

My good scum builds struggle at dif4

#

Also man flamers is slow lol

#

Wish we had a hand flamer, a fire melee weapon and some more talents to do a fire zealot build

blazing storm
blazing storm
fierce marten
#

If youre running blades of faith you can throw one right when you pull out the bolter or flamer and instant fire it

#

I like them as a 2nd ranged weapon

#

I can run flamer or bolter while still having a ranged instant response to specialists

frank igloo
blazing storm
#

Relic Blade whooo

fierce marten
#

In your corner, only LMB in mind

clear ridge
#

and as scum specifically i usually just shoot them anyway

worldly talon
#

Bad luck with runs tonight

#

Though I like to think it's a sign I'm actually doing something right for once when I survive until the wipe as a Hive Scum and two vets and an Ogryn each go down about three or four times each

heavy geyser
#

Blocking is the setup for pushes, pushes set up push attacks and push attacks are often really good crowd clear combo starters. It's a good habit to do all three and all three are linked.

silk sundial
#

What’s the difference in use between crusher and hammer?

cyan depot
#

Crusher has less damage but more disruption by a lot

#

Crusher is sort of a damage amping medium damage stagger baton

#

Thammers are all focused on deleting tough enemies

clear ridge
#

thunder hammer my beloved...

drowsy tusk
#

Hammer no aoe but huge damage

clear ridge
#

eh, its heavies are alright aoe

#

not amazing, for sure

#

basically always slower and less cleave than you'd like

#

but they're acceptable

fierce marten
#

It's if you want to delete monstrosities from the game and are fine being ok at everything else

opaque crown
#

Can someone spot check me, didn't the hammer have aoe at one point in is life? For some reason I'm remembering one was big single target and the other had an explosion effect

drowsy tusk
blazing storm
tough compass
#

It at one point didn't have cleave on the power attack and so a random poxwalker would get in the way of your monstrosity obliterating strike and make you very sad

#

(it also used to basically stun you for a short time too)

blazing storm
tough compass
#

It was extra bizarre because for a while the single target THammer had a sweep heavy and the CC Thammer had a single target heavy. Which felt backwards (they eventually added a single target strikedown to the charged attack on the single target one)

grave talon
#

i fucking love the Hivescum by far my favorit class

worldly talon
#

I can't decide if I love shooty scum or stabby scum the best

#

One is for running around at 90mph and deleting packs of shotgunners/gunners, the other is for running around at 90mph and deleting hordes and crushers

clear ridge
#

uzis does both

tough compass
heavy geyser
#

Chainswords can swing so fast you outpace the timer runout and stay rampaging as long as there's guys to hit

silk sundial
#

Scum is very fun

#

Also stim and needle scum

opaque crown
#

i do think its incredibly funny to run fast twlhs gungryn

#

and get celerity stim and the scum stim

#

and shoot so fast that the game cant keep up

silk sundial
#

Celerity stim affects rof?

blazing storm
#

attack speed does, yeah

fierce marten
#

As a martyr zealot I approve of more attack speed

opaque crown
#

i kinda wish suppression was like a stacking debuff, and would last longer the more stacks you have

#

so that gungryn could actually disable whole gunner squads without actually killing all of them

#

would make the ammo expidenture feel better

regal pendant
#

...reading through a supplementary book for a TTRPG

#

Found this

#

Sounds unsettlingly familiar

#

Makes me think that maybe the Seer's Beloved isn't Big E, isn't a daemon, but could maybe be some strange tulpa of the Emperor that they made

worldly talon
#

My stupid headcanon is that the Seer's Beloved is the TTS Emperor watching everything he's doing like a Twitch stream

regal pendant
#

It does seem in line with the Beloved's personality

fierce marten
#

The shard of the Emp's that contained his whimsy

sacred pagoda
#

I have a dark horse idea:

Sanguinius

quiet escarp
#

How are people running their Scum Stimms? Both generally and for using for the deployable ability whose name is escaping me

#

The rending branch of the damage section seems really hard to pass up

clear ridge
#

lemme check my specific cdr option

#

i haven't done a briefcase build yet

#

this is just for uzis.flac

quiet escarp
#

I've been rolling briefcase + adrenaline rush since hitting 30 after levelling with all left hand ranged side and it's felt fantastic

#

Though I'm really curious about the chem toxin stuff too

clear ridge
#

oh oops, i'm on reload speed, not cdr

#

rest of the tree's pretty bog-standard, too, as far as i know

#

but i haven't looked at other folks' builds

silk sundial
#

played darktide with a friend yesterday, I was arbites he was ogryn, starting at lv1
that shotgun they get is super fun huh

marsh gyro
#

It's very movie shotgun sounding

blazing storm
silk sundial
#

arbites

#

definetly a favorite of mine

blazing storm
#

it's very good, yeah

#

I'm still using it as my ranged weapon of choice on Arbitrator

silk sundial
#

however I was also playing with headphones since I was talking, and they were noise cancelling
because of that I was apparently yelling quite loud and couldn't tell since I couldn't hear myself

blazing storm
silk sundial
#

its basically a sniper rifle thats called a shotgun

#

while the other clears rooms

silk sundial
#

I can see why arbites is regarded as the best class, super strong while also getting the utility of the dog

blazing storm
#

The dog is quite handy yeah

#

Though I personally run Lone Wolf currently

worldly talon
#

I'm running Lone Wolf to try and knock off the last couple of penances I need

#

Shock mine is hard when you get two and it only comes from boxes

dawn wolf
#

Ive enjoyed lone worlf+charge+right side capstone, very tanky setup

#

and while dog is cool it felt like it kinda caused me to have some bad habits, noticed i was a little worse at plague hound or mutant evasion

blazing storm
#

I haven't felt the loss of the dog too badly since I got a shotgun properly leveled to snipe things with

#

And the stats from LW, as well as the regenerating shock mines, are pretty nice

silk sundial
#

I have shock mine, dog coherency (the penance for this one seems bugged though sadly), bash and justice for my current build

warped crown
#

tried out arbites for myself for a bit and while i agree the class is good i think its melee weapon options are kinda uninteresting

spiral badger
#

true

blazing storm
#

they are definitely very limited in weapon selection

#

fortunately I like the Arbites Shock Maul, with and without shield

#

so it works out for me

marsh gyro
#

I say they should've made the no shield shock maul have the bully club move set complete with slaps

worldly talon
#

"FEAR, LEXBREAKERS! THE LEX HAS FOUND YOU!"

opaque crown
#

what could they add in the future to round out the arbites while still keeping that cop energy?

#

stun nade launcher with good impact damage?

#

i know they can get a "webber' in tabletop, dont actually know what that is or if itd be useful

heavy geyser
#

I think they can use a kind of electro whip

worldly talon
#

I think a whip would be kind of difficult to do right, honestly.

opaque crown
#

Might be neat if they pulled it off

#

Shock knuckles

silk sundial
#

Arbites kill team team has grenade launchers, infantry stubbers and suppression rods that could be added with the first two shared with vet

#

Whip woukd be cool but super hard to do yeah, especially preventing it from going through walls

#

I’d have it shared between arbites, scum and zealot

opaque crown
#

I forget, the vets only unique weapon is the plasma right?

fierce marten
#

Power falchion and power sword

clear ridge
#

oh right, those

fierce marten
#

Oh and shovel

clear ridge
#

also a shovel, technically

#

but i don't count it

#

because ogryn also has a shovel

fierce marten
#

Ones a small shovel and ones a big shovel

clear ridge
#

yeah but they play exactly the same ime

fierce marten
#

Is it good against armor i dont play ogryn

clear ridge
#

i don't know, it didn't feel like it when i tried it but i haven't looked at its stats recently

fierce marten
#

Vet shovel has uncanny strike

clear ridge
#

ah

opaque crown
#

Folding shovel is great against armor but limited targets

#

Ogryn doesn't stick, vet's sticks into the target

fierce marten
#

Yea not a fan of the stick

#

Really is limiting at higher difficulties that just send a lot of armored units

opaque crown
#

yeah, though in its favor it can be a lifesaver against the odd crusher/mauler/zerker because of hte near guarantee stagger/stun

haughty ember
spiral badger
#

the shovel had its heyday where it could one-shot multiple crushers if they bunched up

#

but crusher buffs + ogryn rework changing how some of the effects stacked ended that

fierce marten
#

I think darktide would be in a much better place if uncanny strike was nerfed similar to hvie scum's shivs version and if Carapace damage penalty was less. We wouldn't need meatshield crushers that make weapons without uncanny strike even worse just to make them stick for longer than a second

marsh gyro
#

There's only a couple weapons with Uncanny Strike and they sacrifice tangible other performance for that rending, probably the big thing in my mind is fixing the Uncanny Strike applying to DOTs like the fire staff

fierce marten
#

Uncanny and bleed, actually quite nice on havoc 40 cause bleed damage isn't affected by negative damage modifiers

heavy geyser
fierce marten
#

Yea you can stab someone behind cover

#

Or even walls

heavy geyser
#

The vet shovel sticking works in its favor, imo, because it does two hits, and the first hit sets up skullcrusher.

#

Headshot shovel bonks can put up big damage numbers.

marsh gyro
#

The sticky part is also a special stagger category that has a really likely chance to stagger pretty much everything not monstrosity which is nice

silk sundial
#

Whip woukd have very high reach meanwhile

fierce marten
#

Blaze great forces word has reach

#

Also explosives do as well last I checked so I don't think fatshark cared about weapons that clip

silk sundial
#

boltgun is powerful but clunky

sacred pagoda
#

Lore accurate for a mortal using one.

fierce marten
#

Meanwhile zealot quickdrawing it one handed while throwing a knife

#

Just built different

sacred pagoda
#

Built different (faithful)

silk sundial
#

bolt pistol feels like a really good weapon for hybrid builds

sacred pagoda
#

It’s a good workhorse.

silk sundial
#

Despite scum being my main I somehow only now found out shivs have two mos

#

Mks stupid autocorrect

blazing storm
#

yeah

#

one has the double stabs on heavy, the other just has slightly bigger slashes

#

I like the Mk I a lot more for the strikedown heavies

silk sundial
#

The stabs are great into armor and elites

blazing storm
#

yeah

#

the Mk III don't really offer much in contrast I feel

mortal crystal
#

(specify Havoc 40 because below that the boss HP pools are low enough that more burst oriented options i.e. kraks plus power sword are stronger)

silk sundial
#

Ironic are a pair of improvised shivs are so good

flint moss
#

chalk that up to the people doing the improvising

cyan depot
silk sundial
#

There’s been some definite power creep with dlc classes ans weapons

tough compass
#

Ish? People seemed to have mixed feelings on the strength of the Hive Scum

cyan depot
#

I don’t think it’s actual creep so much as like

#

Power floor creep

#

None of the DLC classes have stinkers of weapons

#

But they’re not really stronger than the good weapons already in the game

marsh gyro
#

In my mind it kind of has to do with limited loadout slots meaning class specific stuff kind of shines a little brighter than the class shared stuff, like Arbitrator with Combat Axe bonks real good and it competes for slots with the various mauls and shields

flint moss
blazing storm
#

My experience with Hive Scum so far is mostly that it feels kinda awful to play at lower levels

#

But that also kinda applies to everyone

#

But once you got some talents together it gets much better

brave otter
#

I keep on wanting to get it, but that's mostly for the bone saw
Much like how I keep wanting to get arbites but only for the shotpistol

marsh gyro
#

To be fair, the shot pistol rules

mortal crystal
silk sundial
#

how do mortis trials work?

brave otter
silk sundial
#

is it rogue like or do you keep your build/weapons you bring in

brave otter
silk sundial
#

shame, a true lv0 rogue like mode could be neat

#

like you pick a class then need to try to build coherent build with random weapon, perks and skills that you get given

#

be a neat way to try out things you don't usually use for your main class

blazing storm
#

Play VT2 Chaos Wastes for that

silk sundial
#

What unique weapons do you think a tech priest or skittari would get?

brave otter
#

Transonic razor and/or blade
An Assassin weapon with a shred special might be fun

fierce marten
#

Giant 2h axe

#

Arc thrower

quiet escarp
#

One of the flavours of Phosphor pistol would be cool, as another flame weapon

#

Honestly just make them a weapon that functions identically to the flare pistol from Blood

silk sundial
#

How does that function?

flint moss
#

pistol that shoots flares, so i imagine something like a blot pistol that does less damage on hit but gives burn stacks

quiet escarp
#

Essentially a pistol that shoots stacking DoT projectiles, that after dealing nearly lethal damage makes the enemy burst into flames. Alternate fire is emptying the whole magazine (in Blood it's firing eight shots at once because there's no reloading) and firing a spread of explosive projectiles

flint moss
#

that might need a small mag to be balanced

quiet escarp
#

Definitely, most of the ones on models are big old revolvers as it is thankfully

cyan depot
fierce marten
#

Or lasguns

#

I still want a hotshot Lasgun of sorts

cyan depot
#

Lasgun with a hotshot pack special would be interesting

#

I think there’s a pattern which can do that

fierce marten
#

I was sort of surprised hive scum didn't get like dual hand flamers

opaque crown
#

hmm what else could they give the veteran as far as unique or only shared with one, options

#

longlas comes to mind, grenade launcher is easy, we've all been waiting on melta

#

id love for them to get their own version of a heavy stubber

#

just call it something different just like the arbites shotgun vs the others

sacred pagoda
#

A Hellgun would be interesting if they fit it in the same way as you might a minigun in a different game.

opaque crown
#

Yeah that would be cool

marsh gyro
quiet escarp
#

I could also see a Hellgun working on the same heat mechanics as the Plasma gun, which I know isn't really a thing in lore but it could work as a balancing factor

#

The real issue is that backpacks are a cosmetic slot in Darktide

opaque crown
#

Yeah but it also means nothing is on their back by default

quiet escarp
#

I just don't think they'll ever include a weapon that would require someone to replace one of their cosmetics, unfortunately. Though ironically yeah it does also mean there's a built in backpack rig set up and there're no non-backpack cosmetics that would interfere with it

silk sundial
#

I wonder if tech priest blitzes may be built in heavy weapons

quiet escarp
#

I would love to see blitzes, or abilities even, that change something cosmetically on a new class

#

Especially if they're committed to having new classes that have very small pools of cosmetics anyway

fierce marten
#

If they had tech priests id want their blitz to basically be used by the mechadendrites

cyan depot
haughty ember
#

yeah you could have a big pack rather than a backpack feed

silk sundial
#

my diffiuclty 4 games aren't having the greatest win rate unfortunately but dif 3 feels too easy

#

with my scum

drowsy tusk
quiet escarp
silk sundial
#

30

#

Max level gearing up for 500 stuff

blazing storm
#

is your gear properly set up?

opaque crown
#

does an unimproved krak kill a crusher on auric?

marsh gyro
opaque crown
#

ok good to know

silk sundial
#

I might just suck

marsh gyro
#

Difficulty 4 can be real tough particularly if it drops you in mid mission because that means someone dropped

#

Being able to blast a ton of pox walkers fast and blasting mutants fast starts to add up

#

Then there's the classic hive shanty, "what do you do with a dozen ragers"

dawn wolf
# drowsy tusk

veteran when mildly inconvenienced by a crusher (there are 5 more)

silk sundial
#

I always set my ranged weapon to anti maniac for a reason

drowsy tusk
silk sundial
#

damnation feels so much easier as arbites than scum

mortal crystal
#

Scum is super super fragile so mistakes are instantly punished.

#

Arbites can face tank 3 crusher overheads without going down

silk sundial
#

there's also the dog to passively deal with problems

#

my damnation record on scum is probably like 25%, and yet I've yet to loose one on arbites

blazing storm
#

Arbitrator is ridiculously tanky so long as you can hit things

fierce marten
#

Arbites is a lot easier to use

#

You basically have to be trying or get downed by a trapper to really go down

blazing storm
#

Hive Scum you gotta keep distance and/or dodge all the time

drowsy tusk
#

<@&1042950387478560878> perhaps some tide?

opaque crown
#

yeah hive scum requires you to have developed your dodge reflexes well to stay alive i think

quiet escarp
#

Scum is a little bit like playing the game on hard (er) mode, though they do have just about enough cannon to make the glass worth it

clear ridge
#

playing scum is making everyone play on hard mode

#

the enemies included

spiral badger
#

Scum wants to lurk just out of enemy hurt range and deal nutso amounts of damage

#

If you flub you die

#

If youre in rhythm though youre basically invincible

blazing storm
#

Rager sneaking up on me is the bane of my existence

#

But that's true for most classes

spiral badger
#

And their passive dodge buffs and etc make it so you do avoid a lot of stuff other classes would get whacked by, but its active rather than passive

blazing storm
#

if you take some of the dodge stuff, your dodge distance is genuinely insane

silk sundial
#

I always take that center node for dodge distance

fierce marten
warped crown
#

chat
eviscerator or relic blade on zealot? having a bit of trouble choosing between the two

blazing storm
#

I slightly prefer the relic blade personally

#

Just because of the moveset, and the heat bar being more convenient than having to repeatedly rev up

opaque crown
#

I like em both but my heart goes out to the evis

#

Though I think the relic is mechanically better

#

And if you don't like the rev attacks that hey stuck in folks, the evis isn't for you

marsh gyro
brave otter
#

I like the Eviscerator because it makes fun noises and does the shred thing

flint moss
#

it also just
swings fast (with maxed finesse anyway) in a horizontal line for headchops

#

executioner's (chain)sword

brave otter
#

I do like the second mark because of that vibe
Overhead heavies and vertical lights
No fuss, all is right in the world

heavy geyser
#

I'm a mk. II Relic Blade enjoyer. That's a moveset that feels like it has no end to its mastery potential. I still learn new ways to use it all the time.

#

I like the mk.III Heavy Eviscerator but it's cumbersome to set up rev Heavy 2 overheads. The Relic Blade uppercut has a similar niche and is just really satisfying to route into.

sonic elbow
#

relic blade puts in the work but chainsaw got sauce

frank igloo
heavy geyser
#

Crushers are the specific case I want the overhead rev for. If you can get the horizontal headshot its not so bad but losing both the power of the vertical and the ease of not hitting an ogryn shoulder is nice.

#

Flowing into uppercut headshots on the Relic Blade has been real fun for me, I started going for it more specifically lately and it feels like being in a movie.

sacred pagoda
#

Had someone slagging me off for playing Arbitrator the last time I was on because it’s a “crutch” class. Made me kind of upset.

flint moss
#

that user is weak in spirit and does not warrant your attention

#

probably mad you were outperforming them

clear ridge
#

yeah, being the safest class and probably the strongest doesn't mean a ton in darktide, where you still need decent mechanics and team play

#

can't really have a 'crutch' class

sacred pagoda
#

Yeah, I wouldn’t be surviving if I was running off by myself.

#

If anything they just serve as an anchor for the team, more than being a crutch.

blazing storm
brave otter
#

It's literally a co-op game, kill him with hammers and nail him to the cliffs

silk sundial
#

I sometimes feel bad for playing and enjoying arbites

marsh gyro
sonic elbow
#

how quickly the people of tide forget the lessons of godbreaker bardin

#

(vt2 family of builds using the fact ironbreaker just passively refuses to die to go batshit aggro)

#

no one would ever complain about having one

#

tanks are largely pointless but someone cha cha sliding to crush the elite accosting you with a boulder while tanking anything trying to stop them is a whole different thing

blazing storm
#

The most impressive thing about Arbitrator is honestly that it made me not dislike a shield weapon lmao

#

The shock maul and shield actually feels good to use

silk sundial
#

I do enjoy stagger arby, as well as their shotgun
I want to love the dog but its implementation is akwards

#

kinda wish their pounce was an active you had to use

blazing storm
#

If you're not big on dog, try out Lone Wolf

#

Lots of stats and infinite grenades

silk sundial
#

robo dog is super cool though

mortal crystal
#

infinite shock mines are really strong

silk sundial
#

I just think they could've done it better

mortal crystal
#

as are the impact nades

silk sundial
#

the nades are fun if a mid blitz

blazing storm
clear ridge
blazing storm
#

Now admittedly I also run Hammerblow on my weapon, but I can just casually smack around Crushers with light attacks

clear ridge
#

arby is pretty busted, yeah

#

very strong anchor class on basically any build

mortal crystal
#

(why does Scum get 4 rockets per box like really)

clear ridge
#

only if the team actually feeds me rockets :(

clear ridge
#

the capacity and effect buffs were probably overboard, though

mortal crystal
#

They like triple buffed them is the thing

#

yeah

sonic elbow
#

is smiker still a mostly detrimental meme

blazing storm
#

Oh did the rocket used to do less damage?

clear ridge
#

yeah

mortal crystal
#

They did less damage in a smaller AoE

clear ridge
#

rocket got buffed from 2 to 3 uses

#

and increased aoe by like 25%

#

and increased damage by like 25%

spiral badger
#

it's still problematic to use at high havoc because of the prep time

clear ridge
#

yeah

#

which i like

#

they're very unwieldy

blazing storm
#

The rocket is absolutely hilarious on low diff, since blitz damage doesn't scale much

clear ridge
#

in return for being ogryn giganade but four of them

mortal crystal
#

I do really like DT nerfing things by making them have shit ergonomics.

#

Genuinely

blazing storm
#

It is good yeah

clear ridge
#

and they're unwieldy on a class that cannot afford that

blazing storm
#

All the weapons with stupid long ready time

clear ridge
#

having all of its sustain be tied to holding lmb or spamming sprint/slide/dodge

mortal crystal
#

or all 4 at once

clear ridge
#

so it's a genuine and terrifying moment of possibly fatal weakness

blazing storm
#

I should probably learn to slide more

mortal crystal
#

usually at 4 at once

clear ridge
#

eh, i don't

#

i just vulture dodge

mortal crystal
clear ridge
#

and normal dodge

blazing storm
sonic elbow
#

was vulture dodge fixed?

mortal crystal
#

Like, I can just run a battery through a horde and not get touched because of it

clear ridge
#

fixed?

blazing storm
#

Your ability to challenge gunners on Scum is so funny

clear ridge
#

idr/idk its bugs

sonic elbow
#

it would sometimes just blatantly not dodge

clear ridge
#

ah

sonic elbow
#

like, frame by frame video evidence of the buff being up and still eating damage

clear ridge
#

no idea

silk sundial
#

watched a class tier list a couplle days ago that bewilderingly put arbites as low and hive scum as worst

sonic elbow
#

what was the metric

#

it's weird because I can buy arbites being low for having a low ceiling in high dif high skill games

#

but hive scum has a soaring ceiling in the same conditions

silk sundial
#

seemed to be havoc effectiveness, he felt their control and tank abilities didn't make up for their lack of damage in comparison to the higher tiers and that was better for high level havok misions

sonic elbow
#

was vet ranked first

#

or psyker

silk sundial
#

yes, and then psyker

mortal crystal
#

Vet ranked first for infinite ammo

silk sundial
#

vet, psyker, arbites, zealot, ogryn, scum

mortal crystal
#

Scum ranked last despite also having infinite ammo

silk sundial
#

felt a bit odd tbh

#

scum has very high dps

sonic elbow
#

infinite ammo is Nice but barely registers next to shout spam

#

and grenade printing

#

krak grenade specifically

mortal crystal
#

true

opaque crown
#

Late comment, but I dunno about tanks being pointless

sonic elbow
#

proper tanking in darktide would be more accurately called controller

#

passively taking the heat just isn't a thing

marsh gyro
#

Used to be shield ogryn could handle it but there's about triple the bodies on the board there used to be

sonic elbow
#

shieldgryn with "blocks taunt" is the funniest shit ever when it summons all the shooters to him

tough compass
#

Depending on what is meant by tank

flint moss
#

many games that now have them do not include this key feature

silk sundial
#

I thought the main mmo roles came from everquest?

flint moss
#

thats why i said "popularized" and not "invented"

silk sundial
#

Fair, that’s the truth with most mmo staples

warped crown
#

been trying out psyker for a bit, what's a good ranged weapon for the class?
i've seen people say the revolver, the laspistol and one of the autoguns

clear ridge
#

I've had the most success with the revolver, yeah

marsh gyro
#

Laspistols get a funny psychic push that does build peril so be careful

opaque crown
#

I feel like taunts are pretty darn useful, especially if you've got a dedicated team

heavy geyser
#

I run the +15% damage vs enemies not targeting you talent on Zealot and any Ogryn popping taunt gives me a big damage boost on all enemies glowing red.

flint moss
#

halowette has some drip this week

fierce marten
#

Saw a funny post that the reason darktide's PC faces are ugly is because it's accurate to the tabletop's mini's faces

#

Fatshark's dedication to the tabletop knows no bounds

#

This one is one of the silliest I've seen

quiet escarp
#

I've always really liked that the Darktide faces, especially for the women. I feel like it really sells Darktides specific setting and tone

fierce marten
#

Chances are where ever you grew up in the imperium has toxins and radiation in the air that makes chernobyl seem pleasant causing all sorts of mutations, we're probably quite average in setting since I imagine none of them are well off enough to afford fancy rejuvenation stuff to look nice

mortal crystal
#

they're notoriously bad

sonic elbow
#

the canon veteran? that's not a gas mask, that's his face

fierce marten
shrewd kite
brave otter
#

Kerillian, tbh, is not a very pretty elf
It's been a while since I played but I recall a distinct uncanniness

spiral badger
#

her face is never uncovered and her eyes are intentionally uncanny yeah

quiet escarp
#

Even Kerillian isn't quite the doe eyed conventionally attractive model that a lot of fanart makes her out to be under that mask

#

Though that's also partly because she's realistically not wearing any make up and is sort of filthy

spiral badger
#

she has a face that could be attractive, if her eyes weren't pits of darkness

#

well, actually, some people are probably into that

flint moss
#

some people are into that

fierce marten
#

Meanwhile owlcat was like let's make hot 40k characters

warped crown
fierce marten
#

I don't even need to see it to know the top 3 is femme fanatic zealot, male seer, and male loose cannon.
If it isn't then I don't need to see a wrong tier list

brave otter
#

I'm a big fan of my lady Judge Zealot

opaque crown
#

honestly, in general darktide characters in general should be ugly as sin

#

they're rejects, combat vets, zealots and so on, they've had less than ideal conditions, see regular combat, and don't occupy positions of vanity

frank igloo
# fierce marten

wildly enough theres way too many fucking LLM mods that make poor cassia generic anime pretty

#

im quite happy with my loner psyker's looks, shes the prettiest of my girls

#

do wish non-scum classes had a long hair style that wasnt shit

fierce marten
#

Absolutely wild

#

Cassia despite the game calling her ugly is like a model but with claws, weird eyes, and gills(?)

#

The classic trope of conventionally attractive women with self esteem issues about her looks cause of a few features and everyone calls her ugly.

#

I think about Bg3 mods attractive granny Ethel mod that makes her look like a college student, human nose laezel mod, and scarless shadowheart mod

blazing storm
frank igloo
#

agreed

dawn wolf
#

like, she's not my type but she's far from needing anything like that

sonic elbow
#

gamers

#

I like how that is a priority in waifu-izing her and there's no mod to remove dialogue where she wants people killed and or maimed for annoying her

haughty ember
haughty ember
dawn wolf
#

Eugh.

haughty ember
#

exactly

fierce marten
#

Literally conventionally attractive in every way but the face scar (and haircut) but there's a mod to remove the scar

#

Some people can't even handle a single "flaw" (face scars are like the most common optional customization besides piercings and tattoos because cool) on someone

#

I will say I like how darktide scars look like genuine damage and burns rather than extremely well placed photogenic eye/nose/cheek scar

#

It looks like a proper injury rather than facial marking that just makes you look better as badass/cool

haughty ember
#

also the whole conduit to hell in her forehead

fierce marten
#

For 40k those are probably quite mild mutations for people

#

Mutations in hive worlds get so bad its why genestealers go unnoticed even near the latest stage

#

Although everyone on the ship that you meet look pretty normal so maybe the von valancious ship just is on average hot for 40k

heavy geyser
#

Is she a Voidborne or something? The people who were born during Warp transit.

fierce marten
#

Voidborn are just born in space

#

But yes she is one, but her mutantions probably come from being a navigator which is genetic and highly inbred but also very weird as an artificially made navigator gene

heavy geyser
#

All this separates them from world-bound Imperials and as a result, void born are considered an odd collection of misfits, strangers and ill-omened folk. Skitarii wanters are gonna be so mad when the next class drops.

sonic elbow
#

voidborn don't have much in the way of special abilities

#

navigators do but

#

Cassia being able to go off ship to cast probabilistic torsion on fools has very little precedent in other warhammer stories

#

and they're kinda worth their weight in gold doing their actual job

#

correct me if I'm wrong but navigator powers having any consistency of use is an owlcat invention

#

like, powers other than navigating

blazing storm
#

Their eye kills people it looks at, that is akso consistent

#

And it can be weaponized, but generally Navigators are way too valuable to risk being anywhere near a fight

spiral badger
heavy geyser
#

Mmmmmh. Understood.

spiral badger
#

There is a voidborn in rogue trader, she's pretty cool

heavy geyser
#

Is that a tattoo needle hand?

spiral badger
#

I believe its some sort of interfacing thing

heavy geyser
#

I guess that makes more sense, even if it's not quite as cool.

sonic elbow
#

she's peak 40k

#

she's the comms officer so her body is naturally significantly Speaker by percentage

#

form follows function is the saying I believe

flint moss
dawn totem
frank igloo
tough compass
#

You don't even have to romance her for that one

#

I hit a fun narrative bug in Act 3: ||if you kill the Commissar to side with Malice. And then attack Malice, the Commissar comes back to life so you can stick him in a cage. You can then kill him again if you want lol||

haughty ember
sonic elbow
#

yeah but she's got a ton of non-eye abilities

#

and navigators are generally "wacky shit happens to you and the navigator doesn't know what they're doing to you either"

tough compass
#

Gameplay concessions: they had to make the fish-waifu OP for... reasons

drowsy tusk
#

<@&1042950387478560878>

fierce marten
#

Navigator talents tend to be bonkers for only being a single common talent

spiral badger
#

honestly the canon way to nerf her would be banning her from any mission more dangerous than a cakewallk

#

'cause if she dies we're fucked fucked

fierce marten
#

Yea navigator leaving the ship is a huge risk and they know it so they tend not to unless there's an important personal reason and take an army of the ship's crew with them. Let alone joining into an unknown hostile situation, that's basically unheard of unless it's desperate measures.

Tbf we're probably real stupid for a RT since we're new since that's how the game treats us and Cassia is also extremely sheltered even for a Navigator so she probably doesn't know better either.

tough compass
#

It's Star Trek away team rules tbf

#

The RT probably shouldn't be running around in these random missions either, ha

fierce marten
#

80% of the game a RT wouldn't be a part of since that's the scouting team's job and when they die that's when you send a small army instead of the RT unless they got personal business

fierce marten
tough compass
#

If some low life figures it out you might have to promote them to nobility. And there are already too many annoying nobles

flint moss
#

if i was an inquisitor i would take any excuse to execute nobles
fatshark may agree, they had that line from salzpyre

fierce marten
#

Probably in dark heresy

#

RT the nobles are important for your dynasty to function.
An inquisitor however cares not for profits

#

Usually

dawn wolf
waxen patio
# fierce marten 80% of the game a RT wouldn't be a part of since that's the scouting team's job ...

In my RT ttrpg group I (the RT) got called out for a duel with an ancient Luna Wolf to avoid us wasting so many lives on both sides, just a real 1v1 type deal. So I agreed and when we started the duel I had my two Arch-Militants core him with meltaguns and then I beheaded him with my power sword. Fighting fair is for chumps and I still get to take aura farming credit for defeating a space marine in a duel.

silk sundial
warped crown
#

i bought some aquilas cause i wanted some cosmetics
game ate my 7 dollars and didn't give me anything
is anything i can do?

cyan depot
#

Talk to steam probably?

flint moss
#

ouch yeah

warped crown
#

nvm i was able to figure it out

flint moss
#

thats good

warped crown
#

made my zealot a lady knight

#

i am having a bit of trouble choosing a voice for her though
i went with fem judge for most of my time with her, and i like that voice a lot, but i also really like fem fanatic

fierce marten
#

Love that armor

#

I want that broad knight breastplate armor but filled to the brim with seals and canles

heavy geyser
#

fem fanatic is a really good funny psycho, but fem agitator is also extremely good and slightly underrated

#

A fake knight concept would pair well with a wannabe noble voice.

#

also, the lore lady put a common theory to the test: https://www.youtube.com/watch?v=ZJn_QWjSK1Q

Love my lore and theory videos? Consider supporting the channel!:
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Chaos Space Marines have been teased as potentially comi...

▶ Play video
brave otter
#

tbh as presented, yeah
They've all got power greatswords and bolters and shit
A space marine is like
I dunno
More than a crusher but less than a plague ogryn

heavy geyser
#

Give the video a watch, she uses the tabletop rules and sets up simulations

waxen patio
#

the rejects are unbelievably over-geared and ridiculously lethal, indeed

heavy geyser
#

Their tabletop representations are geared using normal units and standard matching gear

blazing storm
#

Now I'm thinking about what a unit of Rejects might look like in tabletop rules

heavy geyser
#

That's, in the video!

blazing storm
#

Would probably be better as a killteam though

waxen patio
blazing storm
#

Yeah I meant as a custom unit, like the killteam units in mainline 40k

fierce marten
#

Rejects would definitely be a named unit even Grendyl doesnt have many of us

brave otter
#

Look it's midnight I'm not watching a half hour video 💀
But I respect the effort and the space marine dunking
Maybe in the morning

blazing storm
fierce marten
#

I will always be dunking on ultramarines even by proxy

blazing storm
#

With a bunch of kit options for each

brave otter
#

Anyhow I should play more darktide
I'm fiending for Sisters Of Battle videogames while forgetting I already have a lady with an eviscerator and bolt pistol leveled to 30

blazing storm
#

Zealot is fun

waxen patio
#

One thing I always liked from darktide is the psyker powers, those aren't really overblown at all - psykers are actually that scary.

#

not being able to do all the things at once cuz no mook psyker is doing pyromancy and lightning and telekinesis and voidblasts and yadda yadda every other mission, but an individual trained psyker could in fact just be exploding people's heads from a distance

heavy geyser
#

I do hope they get another force staff someday.

clear ridge
#

i just want them to get a power axe or spear or something

#

blaze force halberd

flint moss
#

anyone who thinks the psyker cant kill a space marine has never played tabletop

sonic elbow
#

can a guardsman, generic psyker, a zealot, ogryn, enforcer and a ganger kill a space marine? no chance unless the psyker gets lucky

#

can a group of 4 that has killed 3 beasts of nurgle on their way to beat up a chaos captain, evaporating a small city's population of armed heretics as an afterthought?

#

the space marine is not even getting a word in

#

basically the question is a silly premise because what the fuck are these power levels

flint moss
#

they start out as group 1 and become group 2 if they survive

sonic elbow
#

captains are amusing power level wise

#

they're mostly just some guy but even discounting the shield they keep getting up after enough damage to blow up several crushers

#

sure comes with Nurgle but it's a bit comical

#

seeing how they got nothing going on otherwise, just the shield hard carrying them

flint moss
#

remember, GW breathes down fatshark's necks about details

sonic elbow
#

mildly convinced leadership goes to whoever picks up the shield off the last guy's corpse

cyan depot
fierce marten
#

If the space marine was say Titus we'd be dusted no question

#

Rejects have plot armor but Titus has plot armor squared

silk sundial
tough compass
#

Pretty sure a tabletop orgyn is favored to win against a tabletop space marine if it gets close enough. They are 3W, tougher and stronger iirc.

cyan depot
#

The gulf between “tabletop space marine” and “lore space marine” is pretty huge tbf

tough compass
#

It is funny that the Moebian 6 captains all have shields. Like that's a space marine captain thing. Where did they get them all?

tough compass
#

🤔 has an ogryn and a space marine fought each other in lore?

cyan depot
#

But the shields they have don’t really work like those

frank igloo
cyan depot
tough compass
#

Eh, I chalk it up to gameplay concessions re: it working weird

frank igloo
#

its just space marines usually have faster reflexes and better training and intellect

tough compass
#

Do normal IG captains get a shield/invul save?

frank igloo
#

even lore wise you have a space marine eating shit from a traitor guard ambush in space marine 2

#

during a cutscene

tough compass
#

Not even space marines are safe from cutscene incompetence

cyan depot
mortal crystal
#

Maybe a forge world in the mobian domain specializes in personal shield generators.

#

Which is why every IG officer seems to have one.

tough compass
#

The Moebian Sixth spent their requisition on personal shield generators for their captains instead of making sure all of their troops had guns

mortal crystal
#

Or gas masks

tough compass
#

(it is a nice touch that the lieutenants don't have them)

mortal crystal
#

Lieutenants have shields?

#

They're noticably shittier (no health gating or much worse health gating at least)

#

But they have them

tough compass
#

40k is weirdly lacking in the gas mask department. There is a map in Rogue Trader that is covered in a toxic miasma and everyone just toughs it out lol

tough compass
tough compass
quiet escarp
#

If there's toxic gas involved somehow it's always ultra mega deadly and nothing can protect against it, so there's not much point

tough compass
#

Maybe the STC for the filters was never recovered

sonic elbow
#

tbh it's nurgle gas, so your filters also got cancer

quiet escarp
#

Similar to Space Marine armor, ceramite is a wonder material that can protect them from falling out of space but the majority of enemies space marines fight have weapons that can punch through a foot of steel (or destroy matter atomically on contact) anyway so it evens out