#dark tidings (Darktide for people in the searchbar)

1 messages · Page 46 of 1

fierce marten
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They do send off sisters of silence on their own

slender shell
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Yeah but at that point might as well add space marines to darktide

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Skittari is safe bet for a next class though, easy skill tree focus between ranged, melee and support

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Kroot and Votaan mercs could also both well

fierce marten
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Thats a pretty big leap from sisters of silence to space marines

slender shell
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I mean sisters of silence are rarer than space marines arent they?

frank igloo
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yeah no sisters of silence are too high powered

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even sisters of battle are a step above

fierce marten
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Weve certainly done things saints could only do

frank igloo
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nope

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we've just done things named imperial normals can do

fierce marten
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Either way there are a ton of options that fatshark could use

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Imperial normals cant channel holy relics

clear ridge
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i just hate the feel of the charge :(

frank igloo
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yes they can

ionic tusk
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don't charge it

clear ridge
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it's different on a gun vs magic powers

frank igloo
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if theyre named

clear ridge
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i don't know why

ionic tusk
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that's the secret to plasma gun

clear ridge
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but on a gun

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it feels fucked

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and on a psyker

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it feels reasonable

ionic tusk
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LMB is what you should use 98% of the time

clear ridge
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even if I'm charging brain burst

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huh, ic

ionic tusk
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the 2% is when you want to shoot through a wall or god themselves

haughty ember
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Or six crushers in a row

ionic tusk
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also the LMB version can't explode you, instead you vent enough heat for another 2 (?) shots (at max stat involving that)

haughty ember
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I forget what the actual cleave is but its functionally infinite

fierce marten
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Ironic since they want to encourage RMB charges but LMB spam is still the way to go

ionic tusk
ionic tusk
silk sundial
fierce marten
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Votann are human height

slender shell
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Votaan in their suits are like 5ish feet, theyre short humans not ratling height

silk sundial
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Ok nvm me then

fierce marten
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Around the same height at shortest height option human

slender shell
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Definitely a lot of work for either models but doable for potential dlc classes

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Votaan have uh melee cthonian berserker? to pull from too for a more melee build and laser axes are awesome

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As for the lore, radical inquistor C'est la vie

fierce marten
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Grendyl has to be on the radical side to be as old as he is

brave otter
fierce marten
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Augmatics would not keep you alive for 500 years unless you went like full tech priest or biomancer psyker

brave otter
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(As in, they both have wholly unique animation and model sets from the rest of the classes)

fierce marten
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I mean we have Ogyrn

brave otter
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Yeah thats what I'm saying

slender shell
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Pulling way from when I read eisenhorn but 500 is like really old but doable on rejuv treatment, but like its our equivalent of being 100

brave otter
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Getting Kroot into the game, from a technical standpoint, is not impossible
But like
We're not getting kroot lmao

slender shell
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They can only add so many human classes dammit! Let me dream

brave otter
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I want it too!
But it's not happening
lmao

fierce marten
slender shell
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Oh til, then yeah he's on something

fierce marten
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Yea he was an established inquisitor during armaggeddeon

slender shell
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Clearly he's an omega level biomancer which is why the rejects dont explode standing next to a beast of nurgle

clear ridge
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didn't some of y'all here suspect that he is/is stuck in the ship?

fierce marten
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My guess is he's fused with the ship in some way

brave otter
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Isn't Grendyl like stiff arming the captain lady into using her ship for this

slender shell
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Never see him so its been a common theory I think but doubtful because it's a rogue trader ship

brave otter
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Like it's not his ship no

fierce marten
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Yes because the ship, the lifeblood of a Rogue Trader eg Brahms, can't work without Grendyl for some reason

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And this happened before Brahm

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Being able to strong arm a Rogue Trader, people notorious for being free at all costs, into using their ship as a captive I think it goes beyond mundane strong arming

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And there's a magos we basically never see karib constantly eating a ton of resources to research something for Grendyl

brave otter
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I guess my perception of things is distorted because the other main 40k game I've played is Rogue Trader, where you get stiff armed by a high ranking inquistor into doing stuff despite being a rogue trader

fierce marten
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Yea you do but you're the ultimate authority on your ship even if you're coerced

slender shell
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Just from the opening intro Brahm seems sympathetic to what Grendly is doing

fierce marten
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Brahms just straight up not in charge of her birthright at all

fierce marten
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Whether it's like she was on board at first then developed regrets or wanted to leave at first but convinced to stick around I have no clue

haughty ember
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Calcazar has a lot of personal power both from being a Lord Inquisitor and also having a huge network of favors and forces under his command but even then he can't ding the RT for having Yrliet around since they have a big sheet of paper saying its legal

ionic tusk
# fierce marten I can't tell when this happened but trials has a line about how Brahms really wa...

I think she wants to have power over her own destiny, and the types of her freedom that she can exercise are more limited than what she would like
ie she runs missions not because she has to or anyone wants her to, but because she wants more agency over what's being done with her ship

also what grendyl is doing and what grendyl says they are doing are not the same thing so I'm wondering if she's more sympathetic to the latter than the former 🤔

clear ridge
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I'm interested in what the fuck grendyl is actually here for

fierce marten
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Whatever it is, its deep in the Underhive

brave otter
drowsy vine
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Based on context clues from Zola's and Brahms's memories, I'm reasonably sure Grendyl has either fused with the Mouringstar bodily or, worse, uploaded his mind to the ship

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It's important to note that not even Rannick, his Interrogator, has seen him in person

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Not once

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Zola's memories confirm that

drowsy vine
marsh gyro
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"Inquisitors? In my ship computer!?!" It's more common than you think!

brave otter
drowsy vine
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true clueless

silk sundial
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I suspect the story will end with tertium being leveled or becoming a forever war

fierce marten
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Forever war is very 40k

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Also sequels so Darktide 8: Tidier

silk sundial
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Both endings are very 40K, there will be no heroic triumph, tertium will barely be standing by the end

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What if Grendel made himself into an AI?

tough compass
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What if Grendel is dead and Rannick is puppeting the robot so no one finds out (because Grendel made a lot of enemies so he probably won't get reassigned)

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You only see the back of Rannick's head during Grendel's "I am a Warrior" speech. Just saying

silk sundial
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Rannick is competent but he’s not that skilled of a chess master to pull that off

drowsy tusk
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Brunt is Grendel

covert trellis
heavy geyser
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I believe in the theory that Grendyl ||is Swagger. ||

clear ridge
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lol

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based

ionic tusk
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so true

spring lynx
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Grendyl is a Necron Lord who impersonated the Inquisitor as a bit but it's now too awkward to reveal the trick so is trapped maintaining the facade

frank igloo
tough compass
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Maybe he, uh, likes to roleplay with himself? That is pretty damning evidence though

frank igloo
tough compass
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It's clearly to trick Hadron since she has microphones everywhere

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I have bad news for them about Rannick not failing grendyl again. The gameplay depends on him never succeeding

spiral badger
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no i think we're not failing grendyl by keeping this going

thick rivet
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Grendyl I think is either going to remain immaterial to the Rejects' path, or Tertium falling serves their ends somehow.

spiral badger
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ust had one of those havoc games that reminds me why the mode does actually fuck
twice we had to run around panicking and kiting a hexed demonhost while also killing all sorts of other shit
and we pulled it off and it feels fucking incredible

marsh gyro
spiral badger
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oggy/psky/vet(me)/arby

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but the arby was dead both times hilariously

tough compass
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Oh, fun fact. Other Hive Scum's Stimm Packs will trigger chemical dependency right now

ionic tusk
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think it might be intentional
it feels very dumb though
imo they should have just made expending a stim in stim supply give you a stack of chemical dependency

fierce marten
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Yea its very weird how using stim crate eats your stim

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Kind of the way to get stacks of chem dependency fast is to stim first then drop crate

ionic tusk
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that no longer does anything special dependency wise

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since you get dependency stacks after you touch your dropped crate, but only if it consumed a stim (according to patch notes, didn't test it)

ionic tusk
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from my playing, you do get the +50% toughness on stim use even if it's in a supply 🤔
but there's some weirdness where you can drop your supply but not actually touch it and it won't apply until you do?

fierce marten
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Dont you still share your stim if you have no charge then drop stim crate?

ionic tusk
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my reading on that was inconclusive
some people say you do, some say you don't
I do know that that will increase the cooldown of your stim vs dropping your crate

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I'll test it rn

sonic elbow
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dropping the crate resets the stim cooldown back to start AIUI

fierce marten
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I do not have a darktide crew to test if you still share your stim via stim crate if you have no stim charge

ionic tusk
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yeah which is better than it being active for 15s blocking cooldown reduction and then going on cooldown

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I am loading a game rn

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but also I figure I can use the stim, wait 30s, then drop the crate and see if I get it again

shrewd kite
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chem dependency is not demanding enough to merit that kind of ability juggling imo

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especially if sharing the stim buff doesn't work if your stim is expended when you drop the crate

sonic elbow
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I'm not sure I follow what's the issue

tough compass
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They fixed it so when you use the stimm crate you get the buff (if it uses the stimm). But now you also get it from friends

ionic tusk
ionic tusk
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but it does not really matter in many cases because your stim can easily come back faster than your ability and now there isn't a reason to use your stim over your ability (other than maybe wanting to save the corruption heal for later (?)) [and technically you can dodge your own stim supply's dependency stacks if you aren't in the deploy radius]

sonic elbow
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I think always using the crate over stim is the point of crate dependency combo

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it's a feature

silk sundial
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Crate dependecy combo?

full mortar
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using the crate on scum gives you a stack of dependancy

silk sundial
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Chemist hive scum looks fun, love dot shenanigans

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Will probably get the class eventually but want to refine my fundamentals first

full mortar
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after the tree changes its a lot easier to get into lower levels

fierce marten
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As Chem dependency fully upgraded can give 20% crit chance and TDR with the 60s stacks

shrewd kite
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although i do take the rocket launcher over the chem nade on my tox build since it seems a bit redundant with the supply crate explosion

fierce marten
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Big thing is chem nade lingers for a lot longer

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Rocket launcher is pretty fun

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Ive been using it in auric trials in hopes I get nade regen to just spam it

silk sundial
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Aurics?

ionic tusk
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the highest normal difficulty

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essentially the damnation difficulty but with the hi intensity modifier built in

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auric trials would be that difficulty but in mortis trials, an alternative gamemode

tough compass
ionic tusk
ionic tusk
fierce marten
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The explosion isnt really the selling point just a nice to have

tough compass
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I don't know if it is good, but it is silly

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Yeah, but you can build around it to have explosions very often

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Which is funny

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It does mean the Chemical Dependency cooldown bonus is a waste though

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(I don't think it applies to stims?)

ionic tusk
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it's a waste when you're using stim supply basically no matter what

fierce marten
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Its kind of optimal if you want max support to your teammate as the crate buff lasts for 15s and the crate for 5s

ionic tusk
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unless u want to use it without any stim effects tacked on

fierce marten
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Yea its an odd design

ionic tusk
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the 15s crate build is atrocious for support since you can only buy one node

fierce marten
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Theres also the talent to get stim cooldown on kills

ionic tusk
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yes that's part of the build

tough compass
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Can you drop a crate and then get it back immediately after stims cooldown?

ionic tusk
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semi immediately

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it needs to expire
so you'd need to proc enough of the % reductions to get it back within 5 seconds for it not to work

tough compass
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Oh, I mean like if you have a 74 second stim and a 60 second crate. Can you drop a crate at 60 seconds and then 14 seconds later when the stim cooldowns?

ionic tusk
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oh, yeah

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🤔

tough compass
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Not that an unenhanced crate does a whole lot out of narrow situations

ionic tusk
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trying to figure out if that'd be good or bad for allies
on one hand, placebo crates, on the other hand might group them up for your real crate

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getting an extra chem explosion might be worth tbh

tough compass
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It would help against beasts of nurgle or the twins and other corruption situations I guess

ionic tusk
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yeah corruption cleanse and immunity is very niche but very powerful in that niche

tough compass
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But I feel it is one of the most situational abilities if you don't take an extra point in it to get the stimm effect upgrades?

fierce marten
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Its why its crate using stim is a stickler for me

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You have to do stim first then crate if you want them separately for chem dependency with the talent that makes it last 60s

ionic tusk
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it still shares you stim base, it's just bad at it

tough compass
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Wait, really?

ionic tusk
ionic tusk
tough compass
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Oh, I am dumb. I am not sure why I thought the opposite lmao

ionic tusk
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the upgrade makes it linger for 15s after they touch it

fierce marten
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Is it confirmed somewhere you need your stim charge to be active to give it to others

ionic tusk
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there's plenty of combat abilities which receive massive benefits from talent nodes though

ionic tusk
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I played placebo stim supply and stimmed myself before dropping the crate every time

fierce marten
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I see, still fine not every crate needs to be with a stim

ionic tusk
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also you don't get the benefit as far as I can tell if you drop it when it's on cooldown and your stim isn't active

fierce marten
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I do want to try out a stim labless crate as the base games stims just seem overall stronger to share and chem dependency CDR would be useful for stim crate. Also being able to share a med stim with the party in an elevator seems great and for like 4 scum pub games no one else can use stims

ionic tusk
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I played alongside a friend using that and there are some issues (mostly just relating to pubs)
ie you will often want to med stim everyone while not in an elevator or airlock (some maps barely have any) and they will stare at it and refuse to stand on it before it expires
and a lot of the strength comes if you have an ally handing you a stim so you're not limited to 1 stim and having to find another
or if you want to use your ability but don't want to waste the med stim you found

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CDR is still useless for the build because gaining a stim through any means (picking it up, getting handed it, but not swapping stims (?)) resets the cooldown (unless the crate is on the ground)

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dependency is also gonna be hell because you will need to use a ground stim every 90s and they might not spawn that much/other people might take them

fierce marten
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Other keystones might be the way to go

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Ive been using the melee keystone mostly

ionic tusk
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like you're basically guaranteed to lose stacks during holdout sections where you can't find more stims

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I think all 3 keystones are great they just don't work in certain builds

silk sundial
ionic tusk
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uprising, malice, heresy, damnation, auric

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every mission has a base difficulty

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then it can have modifiers

silk sundial
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What’s havok? Thought I heard of that as a difficulty

ionic tusk
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notably damnation missions can have the same (? it might have changed) net difficulty as auric missions if they have more modifiers

uneven turret
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havoc's kind of a side mode, beyond difficulties

ionic tusk
uneven turret
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yeag

ionic tusk
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it has a ton of penalties and failure effects (kind of)

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you can't play havoc unless you've completed a maelstorm

uneven turret
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to my understanding (for i havent played it) its regular missions stacked with modifiers to make it harder

ionic tusk
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which is a special kind of mission with silly modifiers

fierce marten
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Havoc 1-20 is like not as hard as auric but 20+ is when it gets harder than auric so its the de facto end game difficulty past auric

ionic tusk
uneven turret
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you can find maelstroms starting at heresy

ionic tusk
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you will skip to havoc 10 (maybe 15 now?) if you complete an auric maelstorm instead of another maelstorm

mortal crystal
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Havoc 1 is Malice

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And an Auric Maelstrom unlocks Havoc 15

uneven turret
ionic tusk
ionic tusk
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because it's exclusively premades

fierce marten
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Even then its more of an inconvenience

mortal crystal
fierce marten
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Ive done pub havoc games with little communication besides like switch auras or maybe swap builds if theres a duplicate

marsh gyro
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1 havoc a week isn't too bad and gives a ton of plasteel and diamantine

ionic tusk
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yeah that's fine, but uh

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people who have never played a havoc queue into havoc 30+ games a lot

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or at least try

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so if you're joining you probably don't see that end of the host having to turn down (or ignore if they keep applying) players who couldn't survive in auric

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the expectations of how hard it is aren't established very well until a person does a few games

uneven turret
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well i suppose i do need my plasteel to fuel my hive scum addiction

ionic tusk
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we could do a havoc 20-ish if anyone has it rn?

uneven turret
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sadly i cant seem to run dry on diamantine, 10k and climbing

fierce marten
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Hive Scum has depleted my diamantine mostly cause im empowering all good rolls I see of weapons I wont use bt I just want at 500 just in case

ionic tusk
fierce marten
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I also burned my ordo dockets upgrading all hive scum weapons to like level 12 at level 1 using greys from brunt

uneven turret
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i suspect with this imperial amount of game having its gonna take actual effort to dry those reserves out

ionic tusk
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esp. if you add havoc to the mix hahaha

fierce marten
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If I get back into havoc im gonna hit that cap again

ionic tusk
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you'll probably hit the cap again anyways now that all your things to spend ordos on have died down

fierce marten
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Ive just been burning it all on giving every class a 500 power weapon of every kind no matter no unlikely ill use it

ionic tusk
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the only passive thing is if you want to swap weapon blessings and perks

fierce marten
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Evil suggestion

ionic tusk
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I have like 4 minmaxed stat arbites shotguns

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and like 4 dueling swords per character

fierce marten
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I have a 500 power viligant autogun on psyker

ionic tusk
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but not duplicates of other stuff

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and there's a ton of weapons I didn't like the combos of/pitch so I didn't get heheho

fierce marten
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I used to have like 3 knifes so I didnt have to change the blessings so I get that

ionic tusk
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I did recently make a minmaxed 500 weapon and then decide I didn't like the combos after :agony:

fierce marten
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I still do buut I used to as well

ionic tusk
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pov: didn't realize damage was the dump stat

fierce marten
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Big same

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I think 80 mob even gives an extra dodge on needle pistol

ionic tusk
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it shouldn't but rounding jank could be happening

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you might be thinking of the talent that does that (give an extra ranged dodge)

fierce marten
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I guess its not a weapon with a dodge breakpoint

ionic tusk
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are there any? 🤔

silk sundial
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Needle pistols have always been a pet 40K weapon for me for whatever reason

brazen fossil
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well

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I now have an actual build on scum

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that feels pretty good

fierce marten
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Flamer has a dodge breakpoint

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Goes from 2 to 3 if you don't min it at 60%, I forgot if it's 61% or 65% mob

ionic tusk
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trying to test it but darktide isn't letting me equip the loadout I put the flamer I'm leveling on lmao

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huh changing the emote cosmetics did fix that issue 🤔

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dodge limit didn't seem to change both on the game's weapon info view or on my modded hud ingame view

silk sundial
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How do weapon stats work?

marsh gyro
# silk sundial How do weapon stats work?

Each weapon mark has 5 categories that have a range of bonuses, the range can be from 0-100 but the roll only ever can hit 80% and the total sum of the 5 rolls doesn't go over 380% (like 4 80s and a 60)

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Damage for example has a fixed component then the damage stat adds a 0-80% value to that fixed stat so in practice a 0% damage weapon still does like 60% of max damage

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If you mouse over the bars in the inspect screen they tell you the ranges and what the rolls landed on

ionic tusk
tough compass
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The 0-80% stat values is a very weird type of futureproofing. I wish they hid it from us until it became relevant

clear ridge
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yeah please just fucking let em hit 100% lmfao

ionic tusk
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there's at least a mod to make the bar go from 0% to 80%
mods: making darktide less jank one infinitely small qol at a time

warped crown
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what does the percentage stuff mean? i'm having trouble understanding it

tough compass
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It's how far the bar is along from the minimum values to the maximum values

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(It's not really a proper percentage)

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So like, if min damage was 100 and max was 200. 50% weapon damage would be 150.

I think it is linear? But some stats (dodge amount in particular) have weird breakpoints

cyan depot
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Also the scale can vary a lot

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It’s hard to make sense of

silk sundial
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I’m definitely still learning all the stuff in darktide, still struggling on higher difficulties too

tough compass
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Fatshark likes their poorly explained mechanics

uneven turret
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they cant keep getting away with it /j

fierce marten
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Taking a break from hive scum and played some zealot, its like night and day difference, I might just wait to see if more fixes or changes happen to Hive Scum. Certainly makes the event a lot easier

opaque crown
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hive scum weak or just better for your play style?

fierce marten
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I just think its weak

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Not enough cannon for the glass

drowsy vine
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What builds have you tried?

fierce marten
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Assume all the current meta ones for hive scum

marsh gyro
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Zealot not dying every 90 seconds is a super stimm

fierce marten
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Veteran seems to outdo hive scum in a lot of ways except for being a bullet hose while being tanky

ionic tusk
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I've been having a lot of fun with pickpocket primary builds outside the event but every event altar feels like a high % chance for me to be caught out with nothing to kill (especially during captain fights after the inital wave dies)
also poxbursters are brutal rn

fierce marten
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Veteran can't match like dual autogun spam when hive scum has pickpocket, veteran can't turn any guns into a gun they use constantly as in like don't ever touch melee.

ionic tusk
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they can't turn any gun, but recon lazgun + kraks is a no melee build
and if you put shout on it it's still super tanky

fierce marten
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The guns it can bullet hose are like ammo efficient ones like helbore or plasma gun

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Hive scum can turn infantry autogun into a bullet hose if they kill an elite while for Vet they have to use certain ones

spiral badger
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dual autos with vulture dodge is an extremely effective build that is extremely hard to kill

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and generally very effective at everything except killing armor

fierce marten
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Arbites id say is harder to kill

ionic tusk
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is vulture's dodge a specific talent? or just using dodge

fierce marten
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Yea crit gives immunity for 1 s

spiral badger
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it's a node on the vulture keystone

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total damage immunity on ranged crit for 1s

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with no CD

ionic tusk
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ah that one, I had forgotten the name

spiral badger
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so you just spray autos and are never hurtable

fierce marten
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Except during reloads

spiral badger
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i think the meta build is that with can opener crowbar

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to make armor killable

ionic tusk
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I think hive scum's speed also makes them fairly resilient

spiral badger
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yeah, and melee immune slide node

ionic tusk
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ah
I've been running the rending stim and magdumping crusher's faces

fierce marten
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Im not saying they have no good builds, but the other classes builds tend to outdo hive scum while not being glass

spiral badger
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also valid but can opener crowbar is always available

ionic tusk
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tru

spiral badger
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i think the biggest thing is that hive scum is incredibly good to have against large amounts of ranged

fierce marten
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Psyker is also good for that and gives it to your team via bubble

spiral badger
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which is not an uncommon situation

ionic tusk
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I think most of the infinite alternatives tend to either lack speed, ranged, or clear

spiral badger
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bubble is good but it's surprisingly bad in some situations because it doesn't actually last

ionic tusk
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and the infinite alternatives are like
vet with laz weapons and staff psyker

spiral badger
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also hive scum imo gets better relatively as you play higher havoc

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because all those safety nets everyone else has stop working/reduce in effectiveness

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so everyone is playing like hive scum lol

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"oh if I fuck up once I die? yeah join the club"

fierce marten
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Not really

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Zealot until death doesnt care about havoc debuffs

ionic tusk
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that's one fuck up every 2 minutes

spiral badger
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also in high havoc you often are just pinned in a position where you get killed again anyway

fierce marten
spiral badger
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zealot's relative survivability also does spike, it's true

ionic tusk
#

which tend to make the bubble user themselves not actually focus on ranged enemies so you still need someone to actually kill them

spiral badger
#

but like, hive scum's weakness being that they require extremely tight play just doesnt' matter as much as you get to difficulties where everyone has to play that tight

#

and they output a very useful amount of damage, don't require ammo support, and can provide significant team advantage if specced for it

#

also their blitzes are all really good

fierce marten
#

Not everyone has to play that tight, some classes require less tight gameplay at havoc 40 like arbites and vet

#

Ogyrn

spiral badger
#

as someone who regularly plays havoc 40 those guys still die really fast if you slip up

#

arbites and ogryn in particular are vulnerable to mass ranged fire, which is the exact thing that hive scum is very strong for countering

fierce marten
#

Yea but its not like theyre going to be as squishy as a hive scum

spiral badger
#

it's a good synergy

marsh gyro
#

Darktide's one of those games where you gotta not blink for 35 minutes because that time it took to sneeze 4 pox bursters came outta a door

clear ridge
cyan depot
clear ridge
#

or at least, ogryn deals a bit less sustained damage and needs a constant stream of ammo stuffed down his throat

#

and arbites deals notably less sustained damage

spiral badger
#

hive scum is great to run with an arbites or ogryn because they free up ammo for them and also cover a lot of their problems

#

it's extremely synergistic

clear ridge
#

of course, arbites has plenty of burst damage and good cc

#

including aoe with dognade or dogless shock mine

spiral badger
#

arbites/ogryn can block for scum and scum can deal with large amounts of ranged shit preventing ogryn/arbites from moving up

clear ridge
#

but the raw ammo efficiency is worse

#

as is the overall damage number output

#

this is why darktide is a team game with four players, of course

spiral badger
#

i am theorycrafting that the present Meta Team is probably arby/vet/scum/psyk

silk sundial
#

So tank builds don’t work in high difficulties?

clear ridge
#

scum has very valuable things to offer, and in return needs buddies to hide behind with rare build exceptions

spiral badger
#

tank builds do work but they're very specific

#

specifically you want the shields

#

if by tank build you mean "can absorb hits" then the answer is no on high havoc

#

getting hit is just crippling no matter what

#

but tank disruption or full shield builds on ogryn/arby work great

silk sundial
#

How do you use the shields?

cyan depot
spiral badger
#

ogryn can swap in for arby

#

zealot is kind of the odd one out right now

fierce marten
spiral badger
# silk sundial How do you use the shields?

so the shields can block ranged fire, which is a big deal, and also ogryn if you plant the shield can just straight absorb all attacks coming from the front, which can really help

#

and they're also fairly good killing weapons

#

you could swap vet and zealot or maybe psyker and zealot but the zealot is in a weird place right now in high havoc where chant is not as good as it was due to less CDR availability

#

there is also an argument on some mods for a specialist monster remover zealot

#

having a thammer zealot as a fallback on Rituals can make a big difference lol

fierce marten
#

Just in general for havoc with all the monstrosities

spiral badger
#

but right now zealot is kinda being held back because their meta role (chant support with high CDR) got nerfed, their damage wasn't really increased a ton to compensate, and their blitzes are kinda bad

fierce marten
#

Zealot definitely not in it's prime

#

At least for havoc 40

spiral badger
#

so you're either running throwing knives and using flamer/bolter, which is good but not as good as say, veteran grenades

#

or you're running grenades and being the lowest priority pick for grenade picks

#

because the grenades are both kinda meh

fierce marten
#

No regen hurts a lot

spiral badger
#

zealot is still the best at staying alive but your relative contribution to success took a big hit

silk sundial
#

I like the ripper gun but that thing has range ans ammo problems

spiral badger
#

yeah ripper gun needs some love

#

can opener ripper still has its place but that's so hyperspecific and the ogryn has more than enough melee options to just crack armor the old fashioned way

silk sundial
#

Butst on hip fire makes cleaning up so inefficient

spiral badger
#

ripper as a whole package is probably one of the worst guns in the game right now

#

down with the vigilant autos

cyan depot
#

I’ve always been a little puzzled why FS is so afraid to give the rippers a reasonable ammo reserve

marsh gyro
#

They're really good per ammo and if they actually had a decent reserve you could use them forever and Ogryn can't have nice things

#

The hit mass buffs to poxwalkers on Havoc really ruin them for crowd clear unfortunately

#

3 cleave base on a ripper is 3 poxwalkers normally at 1.25 hit mass and only 1 poxwalker at 4.05 hit mass on Havoc 40

shrewd kite
#

maybe it's just my build, but i definitely feel like my shiv scum is better at chewing through mixed hordes than my zealot, at the cost of tankiness

#

it's no flame psyker, but like, what is

#

tbh my favourite zealot build is the chorus spam still

#

arbites has pretty ok damage output, but nothing on the level of scum. i'd say shout/squad leader vet is still pound for pound the most valuable build i have

shrewd kite
ionic tusk
#

I do think the bonk loadout is worth if the bonker can reliably kill bosses before they do anything
playing with .5 of a player but no bosses and stealth revives is a good deal imo

but it's challenging to bonk if there's a lot of stuff around blocking it

#

I think zealot has always been the most easily replaceable in havoc even before the changes, just a lot, lot more forgiving than the alternatives

spiral badger
#

before the changes you were generally taking either zealot or vet, but vet is now a lot better and zealot worse

#

so it's firmly vet as a pick

#

because before it was always a pick of "some support, some damage, and gold toughness"

ionic tusk
#

maybe I overvalue survivalist but I feel vet has always been a 'even if they contribute half as much the support benefits are required'

spiral badger
#

and balancing vet's superior support against their fragility and relative damage issues

#

compared to zealot

ionic tusk
#

same with psyker

spiral badger
#

but now vet does more damage, their support is even better, and zealot is worse at everything except staying, personally, alive

shrewd kite
#

veteran brings a nontrivial amount of support literally just by being on the team and not dying, thanks to the ammo aura

spiral badger
#

and the specialist boss killing setup

ionic tusk
#

I haven't found vet to be as fragile as people claim but I think I overbuild for survival

#

also haven't been to 40 since vet update, only like, 37

spiral badger
#

this update is not so bad, rotten armor is out lol

#

they still haven't fixed the bugged early triggering rituals though

ionic tusk
#

yeag

spiral badger
#

which is annoying as hell

ionic tusk
#

I had a funny build that worked well against rotten armor

#

the secret 4th keystone: throw 5 buffed shredders per encounter

spiral badger
#

i rescued 2 horrible situations in a 35 just recently via the method of running away while throwing grenades and firing plasma backwards

ionic tusk
#

and have everything spend 2/3rds of it's time on it's ass while clearing chaff for dodge room

spiral badger
#

but I just wish they'd fix those fucking rituals

#

oh, and I guess zealot has some use on this set because of Gross Booger Pools

#

but scum can cover that now too

shrewd kite
#

the corruption clear you mean?

spiral badger
#

yeah

shrewd kite
#

hmm. i'm curious whether the aspd/rending stimm might have a role at havoc level, given how frequently it can be spammed

spiral badger
#

also pseudo-gunlugger ogryn with the rumbler is still very good, it's just the specific burst limiter override active that sucks

shrewd kite
#

or even the CDR one, that would be pretty valuable spread across the entire team i bet

#

btw, is the smite heavy attack interaction worth exploring at all? The 'electrocuted targets take % damage' node seems like it would make that interaction worthwhile but idk

silk sundial
#

Plasma vet and shield ogryn are the builfscmy brother is interested in, but he was also hoping for skitari

spiral badger
#

well lucky for him, those are both really good builds

silk sundial
#

How are the eviscerator and chain axe?

opaque crown
#

both are fun for different things

#

eviscerator i think is a great generalist big weapon

#

its rev mode is good for single target shredding, its normal hits can crowd sweep with a few combos, and its heavies are good at handling single elites

#

the chain axe is broadly similar, but i like the version with rev lights to just stun lock zerkers

clear ridge
#

gimme a big chain axe...

flint moss
#

unpleasant discovery: exploding poxwalkers reset the count for Serial Killer if they kill anything

fierce marten
#

Eviscerator kills bosses nicely for practically 0 talent opportunity cost

#

Like say running FoF/Chorus and not Martyr

#

Also great safe horde clear with strong stagger

drowsy vine
#

yeah eviscerator absolutely wrecks bosses and can do it with Fury of the Faithful too

#

the sawcharge tech does something in the vicinity of 15k damage on weakspot hit

clear ridge
#

i assume a scum node

cyan depot
drowsy vine
#

normally FotF only makes the initial impact of the saw attack crit, inherit the rending etc.

#

but charging after you latch makes the entire saw inherit the 100% rending and makes it all crit

#

including the damage at the end

tough compass
#

FotF is so janky

#

Does it still have the effect of causing ranged attacks to all crit?

drowsy vine
#

nope, that got removed a while back

cyan depot
#

shame

#

I miss the faithful bolter combo

tough compass
#

huh, weird that it still works that way with the chainsword after charge then

flint moss
fierce marten
#

Eviscerator for people who havent used it in a very long time has lower "friction" to the animation so its smoother and faster

shrewd kite
#

man, every few months i think to myself 'i should try an assail build' and everytime i regret it

ionic tusk
#

what builds where you using and in what difficulty? assail has come a long way lately

shrewd kite
#

uhhh, force greatsowrd, voidblast, with telekine shield and disrupt destiny

#

i've seen assail do good work, but i cannot get my head around my blitz being 'gun 2' i think

ionic tusk
#

yeag personally I think it might be a bit wasted on voidblast and shield because those cover a lot of the scenarios where you'd want to use assail

#

I think it works great on gun builds to alleviate ammo needs and provide some clear

shrewd kite
#

yeah i did think about a double barrel/assail build

ionic tusk
#

but if you have voidblast shield u can kinda just. walk at enemies shielding and blasting

#

and the cost (peril) will come out of the same cost as voidblast

spiral badger
#

assail needs... something

ionic tusk
#

it has very tough competition I think is the problem

spiral badger
#

the problem with it is that it is an extremely generalist option on a class that tends to prefer a bunch of specialist tools

ionic tusk
#

brain burst you throw on a staff/gun to give it more dps when you're not using your blitz and also an infinite range slow option that works on armor
smite you pick for chaff clear and making space
assail you pick for midranged not-armored clear... which isn't a concern on a lot of builds either due to shield or having the range already

shrewd kite
#

yeah and psyker is never gonna be anti-gunner like vet or (now) scum

#

or at least not as good at it

ionic tusk
#

even then brain burst is decent at that and probably more useful the rest of the time too if you pick both of it's nodes (faster charge after combat ability + instant cast on damage every 12s)

#

like popping a shield and then spamming out brain bursts on the gunner line

shrewd kite
#

bb is half-decent on a shriek build since you can spam both of them very easily, but otherwise i wouldn't use it for anything besides picking off annoying snipers/bombers tbh

#

or just rely on kinetic flayer to proc it

ionic tusk
#

yeah it's amazing even if you never use it

#

because it uses itself lel

#

and every use against most non-ogyrn enemies = a perilous combustion proc when that thing dies

#

I'd say give assail a try with gunker and empowered psionics though

#

it won't be Amazing but it should do decent

shrewd kite
#

you only pop 1 brain at a time

silk sundial
#

Fair, I found pop quite disappointing tbh

#

My allies often just kill the target before it pops

cyan depot
#

It's not super good without talents boosting it

flint moss
#

the eternal psyker problem: how make blitz not suck

tough compass
#

Without talents its of limited use. Nice with the flame staff so you can deal with stuff far away though

flint moss
#

i recommend the pop on hit talent and empowered for brain rupture

silk sundial
#

I find myself mostly using my ranger weapons instead of my blitz’s

marsh gyro
#

Enhanced Psionics Brain burst you can pretty much burst your way through Aurics; Havoc gets rougher with 8000 HP crushers

fierce marten
#

The option for if you dont want to use any of psyker's blitzes actively

#

Brainburst on hits

flint moss
#

exactly, kill a mauler with one(1) shot from the shredder pistol because he got ruptured

cyan depot
#

I think Assail and lightning are generally good

fierce marten
#

If you want penace then auric mortis trials has great brain burst perks

#

Assuming you get lucky and get them

#

The brainburst 10 nearby enemies on a brainburst kill one is very fun

#

Especially with the brain burst sets everything in the area on fire

marsh gyro
fierce marten
#

Oh yes the cleave on peril one is nice for assailt

shrewd kite
#

closest thing i can think of is the bolt pistol i guess, and bolt pistol doesn't really run into ammo issues on auric unless you're trying to horde clear with it

cyan depot
#

Gunslinger Seer is super fun

marsh gyro
tough compass
#

Hmm, I think I like the autopistols better for a ranged hive scum. But the stubpistols sure make me feel a lot cooler

ionic tusk
cyan depot
#

Empowered is kind of wasted on assail iirc

#

It just king of gives you More Bolts

#

Which you don’t really need

#

Both of the others are pretty good imo

shrewd kite
#

i remember empowered being the pick for smite, but not really anything else

#

i mean you could use it for BB if you really wanted to since it improves the charge time but probably not worth it imo

cyan depot
#

BB empowered is ok but I remember it feeling really janky

#

Like you need to maintain high perils to use it because it doesn’t increase perils on its own and such

#

And the warp charges one is always there, boosting outgoing damage of all kinds substantially

shrewd kite
#

yeah i have a very reliable and passive BB+shriek+warp charge build

#

that's the classic inferno + greatsword build

marsh gyro
#

Assail really likes the finesse stacks from bottom right

cyan depot
#

I think assail+seer is a lot of fun

sonic elbow
#

I had a semi-joke build meant to spam BB during to blow yourself up prevention period of seer's gaze

cyan depot
#

But it’s also playing on hard mode haha

shrewd kite
fierce marten
#

It works 100% of the time it works

hushed glade
#

Scum should get the House Cawdor fucked up jank guardian spears

brave otter
warped crown
silk sundial
#

Cawdor is zealot yeah, like how ogryn has gotten Goliath stuff

uneven turret
#

how would one pick up the darktide rejects role

cyan depot
#

I think it’s self assignable in #bot-stuff

uneven turret
#

yup it was

#

cheers

silk sundial
#

Although the power saw should be scum and zealot

silk sundial
#

Does the warp ghost skill for Parker reduce quelling effectiveness?

dawn totem
#

Currently trying out a shock maul & shield/double barrel shotgun build for my Abarties

silk sundial
#

Is there a way to guarantee a weapon you want or just rng

quiet escarp
#

Brunt's Armory, the other tab in the Requisition Vendor, let's you buy random grey versions of any weapon you have unlocked

#

Besides that, it's all RNG

ionic tusk
silk sundial
#

Grey versions are worthless though, even like an hour after unlocking that feature

shrewd kite
#

so basically roll the slot machine till you get a good roll, consecrate it, and then sdwap in good refinements/blessings once you've leveled it

ionic tusk
#

the only thing on a weapon you can't change are the end stat rolls

ionic tusk
brave otter
haughty ember
#

Not necessarily guaranteed since you are rolling for stat spread

#

But you can roll until you get a godroll

brave otter
#

Yeahhh there is the pokemon IV stuff
Always a super fun addition to any game it's in!

ionic tusk
#

the chances for a minmaxed roll feel much higher than they would be with full random, I wonder how it works

fierce marten
#

Im betting its curved or something

#

I get a lot more 60/80s than in betweens and rarely see clean 70/70/80s

silk sundial
#

Going to have to feed weapons to ogryn grenade launcher then, want to try it Cyr game hasn’t given me any to use

#

It’s at 0 for a lv 26 ogryn

tough compass
#

I need to wait for other players to log a character into the mourning star?

fierce marten
#

The secret p2p

ionic tusk
#

I think that shows up even when in a solo strike team

#

it's very weird

tough compass
#

It turns out that Jesus joins you for every game of Darktide

brazen fossil
#

yo

#

does the +5 stim duration work on the linger from stim supply ?

fierce marten
#

Is this DH unavoidable? Theres another DH and the room to the right

flint moss
ionic tusk
ionic tusk
#

if the dh isn't at the exit to the other room you should also be able to loop around it

ionic tusk
fierce marten
#

The other dh was near the exit of the loop room

#

We did try to look for an alt passage for like half a minute but we partially triggered it due to killing some snipers near them and ended up just throwing everything at the pictured one

#

I'm trying to figure out if I'm missing a route or it was just not possible to not trigger one

ionic tusk
#

it might have been not possible to not trigger it in your situation but possible to walk by it and only 50% trigger it if you went for it right away

heavy geyser
#

Looking at the DH contributes to angering it so as you walk around the corner, make sure to look away from it as well..

covert trellis
heavy geyser
#

The flashlight amplifies it, but you looking at the DH also increases its anger.

#

The last or nearest person to look directly at it is a contributing factor to who it latches onto when it attacks, iirc.

silk sundial
#

Havent fought many demon hosts so far

heavy geyser
#

Looking back at it again I think I misread the note about looking at it directly. Hmm.

silk sundial
#

Havent fought many demon hosts so far

#

They’re the witch equivalents roght? Best avoided instead of fought

cyan depot
#

Kind of like witches yeah

#

But you can’t really crown them

#

And there’s no special reward for killing them

#

They’re mostly an exercise in careful pathing and checking fire

heavy geyser
spiral badger
#

yeah stealth zealot with the relic blade or Thammer can in fact just bop 'em

ionic tusk
#

imo demonhosts aren't especially hard to kill they just have really annoying hitboxes and their aoe corruption often makes the team worse off if they're fought than if someone died (everyone who was close to the dh at like 60% max hp left)
there's also some old vet builds that can one/two clip them before this kicks in which also avoid corruption, they're probably stronger now but haven't checked
or a tank and the rest of the team try to stay out of the corruption aura

ionic tusk
ionic tusk
silk sundial
#

Suppression is a favoured way to deal with those two problems?

ionic tusk
#

no, suppression is a byproduct of shooting ranged weapons and some abilities
it makes some lesser and most ranged enemies stop attacking and cower/run to cover

but it also triggers demonhosts

#

afaik that's why like, blades of faith, brain burst, etc still can set the dh into the partially active state when they kill a nearby enemy, because they still have suppression despite not seeming like it

cyan depot
spiral badger
#

<Male Agitator> Next time I am eye-to-eye with the enemy, I would appreciate some support
<Male Loose Cannon>

cyan depot
#

Lmfaooooo

crystal sluice
#

lmfao

opaque crown
#

there are some golden interactions in the game

#

just sometimes feels like they're few and far between

#

i wouldn't mind more frequent chatter/varied chatter

#

also question on playing ogryn, if youre running coward culling, you're pretty much hard built to clear chaff right?

#

cause big stuff never gets suppressed

ionic tusk
#

idk if the old chatter gets removed or if the new chatter gets an absurd probability increase, but something is definitely up

tough compass
#

I think it's flag based? So it could be the new stuff is more common because you are more likely to run into other people who haven't triggered the given dialog yet

fierce marten
#

It's definitely borked in some way

ionic tusk
#

I think it was triggering on the same people but I'm much less confident on that part 🤔
I'll have to pay more attention

#

iirc dialogue is partly client side so there might be something in the code that could tell

marsh gyro
#

At least we're past the days of "What's this I hear about the Cicatrix Maledictum!?!"

mortal crystal
#

Don't forget the ratling racism convo every mission

#

Tbh I feel part of it is modern difficulties have so much shit going on the convos get interrupted

spiral badger
#

so the actual issue with chatter is that it's interrupted super easily

#

if any of the characters say something else mid chatter it's cut off

#

so if you use your active or blitz? cut off because of your "using this" voiceline

#

pinging? cut off because "TRAPPER!"

#

sometimes cut off because someone hits a barrel near you and your guy goes BARREL

#

and they don't resume afterwards

#

imo they should just make it so the conversation resumes after a little bit

fierce marten
#

The mourningstar mod that makes it if you go into a menu during a on ship dialogue it continues

#

Unfortunately it seems not possible to create a mod for in mission lines

sonic elbow
#

oh that's an anti-me mod

#

I go into menus to skip dialogue

#

me kid had a good laugh at my frame perfect reflexes to cancel sephoni lines in the psykhanum

#

I wasn't even thinking about it

#

...I must sound very sour about this game whenever I talk anything other than gameplay but Sefoni really grates me

clear ridge
#

why sefoni in particular?

sonic elbow
#

a good part of it feels intentional which fine I accept and respect

spiral badger
#

it's ok. sefoni loves you.

sonic elbow
#

the effects layered onto the lines make it a bit of a brown note to my ears specifically

#

don't blame them for not being accommodating to people with the fuckin gene that makes ur ear explode

#

and then most of the time she has nothing to say really

#

the characterization is done in a few good lines and is then repeated in extra variations that don't land

ionic tusk
tough compass
#

Oh, things are probably bugged now where you use your stimm and then stimm supply to get the stimm buff twice. If you have practiced deployment and time things right, you can stack it thrice

dawn totem
#

I hope Abarties doesn't becomes an abandoned class because of GW interference

sonic elbow
#

abandoned as in no more cosmetics?

silk sundial
#

Why is that a risk?

tough compass
#

People are speculating that they don't have that many cosmetic options because of GW

silk sundial
#

Ah, yeah they have much less thematic space than the others

#

But there’s probably still a lot they could do within that but gw veto could definitely be a problem

silk sundial
#

Number of new weapons they could get though, executioner, grenade launcher, arbites heavy stubber, trauma rod and various generic weapons like plasma pistol

sonic elbow
#

oh hey, it seems my intuition that tac axe will rock on scum was correct

#

love to see my underdog weapon pop off

#

though I think with the recent rebalances it's solid in general?

flint moss
#

yeah any class with crit talents (e.g tox on crit) can run a solid taxe

#

i choose not to though

opaque crown
#

i feel a weird obligation to use the scum specific weapons at least for now

silk sundial
#

Using it with scrapper scum?

brave otter
#

I've been wanting to try tac axe
I recall it having a really appealing blessing selection

fierce marten
#

I've been using chain axe and combat knife on scum

#

Chain axe for crushers and combat knife for the full rending via not nerfed uncanny strike for Chem toxin Dots to go wild

ionic tusk
dawn totem
#

Yeah, I've been worried that Abarties won't get as much weapons or be rebalanced in future updates.

ionic tusk
#

it's probably the most universally applicable weapon rn since arbites gets it

ionic tusk
dawn totem
#

Right now I'm trying to mix and match weapons with builds to see what works. Abarties seem to soar when dealing with mobs and with armored specialists. They're also really great at staggering almost anything

#

Right now I'm working on a shield maul/double barrel shot gun build.

ionic tusk
fierce marten
#

I'm not sure what the best option for dealing with crusher packs without blitz are if you go Desperado route

#

Crowbar alt mode feels too sticky to be dealing with more than one

ionic tusk
#

I use rending desperado + rending stim on dual autopistols
not great but it works about as good as a mid-tier-at-anti-armor weapon (slightly better if both are active and there's other stuff to shoot to keep it going)

#

it seems to work fine with auric with an occasional boom bringer shot if my team isn't handling the crushers well or there's like, 6 of them and 6 bulwarks and I don't want to deal

fierce marten
#

Ah I was worried about that, not having stim effect up all the time makes it annoying if there's often crushers

#

And it seems the needle pistol doesn't proc vulture's mark unless my game is borked

ionic tusk
#

unless it was specifically allowed to it shouldn't

#

same with bonesaw chem kills

#

over the next few months I expect every single talent that has a kill trigger to be patched heheho

fierce marten
#

It's odd cause they patched it to work with blinders and Desperado

ionic tusk
#

yes

#

but remember this is fatshark
every single interaction will have to be reported one by one, they're not gonna remember others exist or go looking
(ie cooldown changes taking many patches)

fierce marten
#

I'll probably save those penaces for last then in hopes fs patches it

ionic tusk
#

imo vulture's dodge goes crazy with autopistols
'cause do you really count as a glass cannon if you spend 80% of the time immune to all attacks?

#

and the remaining 20% you have the reload DR active or are sprinting around

fierce marten
#

You're just really bad a killing crushers without the stim and/or Desperado

tough compass
#

it's fine, you'll basically die in one hit while you reload

fierce marten
#

Which crushers are the only enemy that can down you with vulture's dodge

#

I think maulers too

ionic tusk
#

do they bypass it??

fierce marten
#

Yea

tough compass
#

Yeah, crushers are the classes biggest weakspot

#

Is Vulture's Dodge all attacks or just range?

ionic tusk
#

I guess I haven't really noticed because I don't get close enough to crushers or maulers unless I'm meleeing to save ammo / nothing is active so I'm just combat blade stabbing the crusher for the same damage as the rest of my team

fierce marten
#

They just instant kill you despite damage immunity except for if you have gold toughness

ionic tusk
#

I've gotten stuck in hordes a few times and just kept blasting

fierce marten
#

Yea it's all damage otherwise except for AoE effects

#

Like ground fire still hurts

ionic tusk
#

I don't think the situation with crushers is really that grim though
with uncanny combat blade you're not really slower than the average pub at killing a crusher
just really uncomfortable when doing it

fierce marten
#

If I play hive scum I very much hope a random is a vet

#

For the nade supply box, kraks, and weapons that can easily kill crushers

ionic tusk
#

definitely not something I would want to do in havoc though 💀

#

no ammo melee scab only maels are fine tho because you tear through ragers and maulers and specialists (which is appreciated under no ammo) and there's still nade pickups

silk sundial
silk sundial
fierce marten
#

Well the vet supply crate providing nades is pretty great for hive scum who brings doombringer or chem nades

fierce marten
#

Youre just always fine on ammo

tough compass
ionic tusk
fierce marten
#

Ah

ionic tusk
#

I've also panic blocked crushers/maulers in the past but I haven't done it recently so idk if that's still a thing

fierce marten
#

I dont think ive ever tried, i just know you can parry crushers

#

Oh wait hive scum gets devils claw

ionic tusk
#

I'm wondering if maybe gold toughness was involved and I didn't realize
each of the times I still took a ton of damage but decidedly less than my toughness bar so it didn't punch through

fierce marten
#

Actually my previous statement on crushers and vultures dodge might be wrong, I might be thinking of the melee slide immunity one, one of them youd expect to make you immune to crushers but it doesnt

#

Specifically the overhead, im leaning on slide since I recall something weird like crusher overhead is an technically an AoE not a melee

tough compass
#

Huh, I really thought normal dodges had iframes against melee attacks

fierce marten
#

I might as well test it now

ionic tusk
#

'Red lines mean areas where player would get hit even while dodging'

#

this seems to mostly just expose that the crusher and mauler hitboxes are dumb and don't really have a smaller "when dodging" hitbox

#

tho maybe the colors were inverted at that stage 🤔

ionic tusk
fierce marten
#

Ok I can confirmed you get downed with sliding melee immunity talent if a crusher overhead hits you

#

I just survived a crusher overhead with vultures dodge

haughty ember
#

Are crusher overheads a block or a dodge for most characters?

#

ogryn I've found that dodge is kind of a 50/50

fierce marten
#

Dodge mostly

#

Exceptions are like I think shield blocks and parry via devil claw or dueling sword

ionic tusk
#

I can also confirm (in vr training) gold toughness makes you magically able to block crusher overheads with 1 toughness remaining no matter how much blocking or toughness you have

ionic tusk
ionic tusk
#

I swear I've done it in the past

fierce marten
#

I dont think many of the hive scum gun get crits that much for permanent reliable upkeep on vultures dodge

#

At least the hive scum weapons, I should test the autoguns and shotguns

ionic tusk
#

the talents tho are a lot
and the fire rate rolls a lot of chances

uneven turret
#

what are yalls blessings on stub pistols

ionic tusk
clear ridge
silk sundial
#

Imagine if they gave us a felinid class

tough compass
#

Would that be the all woman class

sonic elbow
#

I wonder how hypercritical works with chain weapon sawing, would be cool if it could speed up the stuck period

#

oh also hypercritical being in the ranged tree but only affecting melee is diabolical

#

I never would've caught that

tough compass
#

Hyperviolence works with ranged weapons though lmao

clear ridge
#

wait, hyper-critical is melee only?

tough compass
#

A claim I read is that it is a decent dip for ranged classes because it is a good increase to your melee without too much investment

#

Only Melee weapons Strike is the explanation (also someone filed a bug report and was told it was working as intended)

clear ridge
#

gross

#

i hate all the wording bullshit

sonic elbow
#

that part of the tree layout I like

#

no need to take the scenic route to un-pool noodle your melee

silk sundial
sonic elbow
#

felinids the musical

ionic tusk
#

I'd rather take 3x as long to kill an enemy than have it vanish without giving me more ammo when I desperately need it

#

it does make pathing easier tho because it's the central node in the ranged section that grants access to pickpocket vultures mark and weak spot damage though 😭

fierce marten
#

Hypercritical does not count as a kill

#

It just causes the enemy to instantly die but doesnt credit the kill to you if it died cause of hypercritical

silk sundial
#

Although honestly despite making it as a joke, it could work for a scout/sniper class to fill the role the rat lings do

warped crown
#

what's a good ranged weapon for zealot builds? i've been using a bolt pistol for a bit and i think it's ok

cyan depot
#

I like bolt pistol

#

It kinda depends on what your melee isn’t good at

#

Bolt pistol is good, lasgun is… ok, braced autoguns are good

#

Flamer is pretty conditional now

warped crown
#

i've been using an eviscerator
the bolt pistol is mostly for things i can't reach or shouldn't try to

haughty ember
#

revolver is nice and fast though it ends up competing with the bolt pistol

clear ridge
#

spearhead + thunder hammer

#

you look at things and they stop being things

#

v convenient

ionic tusk
#

I personally enjoy heavy laspistol for the sprint speed stat to pair with slower melee weapons + good at specialists and ranged elites if you spam it vaguely at the head without much ammo investment

drowsy tusk
#

Psyker las pistol is a fuckin banger it got the magic shoove

worldly talon
#

I have been having super bad luck with Damnation randos today

#

Mostly because every QP is on Atonement

#

And every fucking time one guy hits the altar and at least two other people just fuck off to the corners of the map to get killed by the incoming horde

fierce marten
#

I dont think you have to stay in one place to get the event points

#

You can just activate and go

worldly talon
#

I'm aware

#

It's less "they keep moving" and more "They immediately run in opposite directions to die out of coherency"

fierce marten
#

Behold smiling pox burster

ionic tusk
cyan depot
#

How much longer does Atonement last?

#

I don't have a working mouse right now and I'm curious if I'll have time to finish it haha

spiral badger
#

like 6 days

fierce marten
#

22nd?

#

It goes by pretty fast

#

If you survive the first shrine it seems to drop a lot of books worth a point then 2nd shrine larger books worth 10

ionic tusk
#

I have not seen them drop books 🤔 and I keep thinking maybe I'm doing the event wrong heheho

fierce marten
#

Oh bad wording they don't drop books but high quality books spawn more frequently for each atonement you do

tough compass
#

Oh, is that how it works. I don't think they explained it anywhere?

fierce marten
#

Unless it's a helluva coincidence they'll be fairly scarce if you just bum rush past them whereas doing every one near the end the books spawned are like all 10s

#

They didn't this is just anecdotal

ionic tusk
#

the shrines themselves also give 100 points each (?)

fierce marten
#

Seems so

tough compass
#

I thought it was do shrines get points and the other stuff was inscrutably random

cyan depot
#

Hmm I might have to do it mouseless

#

I'll find a way

shrewd kite
ionic tusk
#

communal pnet escort quest

#

or spam out malices with something that doesn't need as much aim

fierce marten
#

Taunt ogyrn, chorus zealot, shout vet

#

Full support

cyan depot
#

My mouse got RMA'd because the plastic started peeling?

tough compass
#

Anyone else find the different Hive Scum aura icons hard to tell a part at a glance? I feel like they don't all need the three people plus the icon that differentiates them

soft summit
slender shell
#

In the grim dark future only space marines are allowed hrt

ionic tusk
silk sundial
#

Darktide feels like the first game ive played where weapon swap speed feels important

#

Shooter I mean

fierce marten
#

Makes a difference with like plasma gun and bolter

brave otter
#

As a Zealot I felt it with the lasgun too
I stick to pistols mostly as a result

fierce marten
#

It's why blades of faith never leave me side

#

Also cause of nade pickups

silk sundial
#

Enjoying lasgun and bolt gun on psyker

#

Pistols I mean

marsh gyro
#

full size Bolt gun on Psyker would be "Witness your BOOM!"

thick rivet
#

laspistol with force claymore scrier's is a stupid ass build it's great

silk sundial
#

Heavy stubber and club is what I’ve been using on my ogryn

#

Alongside box, taunt, forget the squad and lucky bullet

flint moss
#

laspistol make bad men hot on crit
scrier make many crit
bad men extra hot

fierce marten
#

Alcohol can also make bad men hot

silk sundial
#

Definitely want t try the straight chemist scum build eventually too

silk sundial
#

Shane we don’t have hand flamers and plasma pistols yet

spiral badger
#

Plas pistol is hard because you'd need to find a niche for it compared to the plasma gun

#

Hand flamer the flamer has huge setup time so I can see a way

#

But plasma gun already has relatively good ease of use

#

I guess you could combine it with a plasma gun nerf in that regard

ionic tusk
ionic tusk
spiral badger
#

I think hadron would blow a circuit if asked to give plasma pistol to a ganger

ionic tusk
#

true
some of the ganger concept art did have hand flamers though which would be neat to have on both them and zealot 👀
I'm still holding out hope for more semi-exclusive weapons 🙏

spiral badger
#

Like handing one to a zealot is probably that scene where the zealot is pulling on it while hadron slowly forces herself to release her grip

fierce marten
#

I mean Hadron has to mod Shivs made by gangers

tough compass
#

Plasma pistol could have a much lower heat capacity (like maybe a full-charged shot?) while being much more nimble. Though it would also kind of be competing with the bolt pistol and stub revolver

fierce marten
#

And there's Branx Shivs

tough compass
#

Is the plasma gun still in the "too strong" category?

flint moss
ionic tusk
#

there's already the bolt pistol/laspistol/stub revolver trinity with different use cases

#

and a plasma pistol probably would be class exclusive

tough compass
ionic tusk
#

mainly because the charging downside is present but all the other guns have to aim/get other bonuses which effectively act as charging time anyways

fierce marten
ionic tusk
#

and LMB is crazy efficient

tough compass
#

Clearly the psyker should get a plasma pistol so they have two ways to explode

spiral badger
#

It is glitched right now though

#

It makes the game lag

ionic tusk
#

there's a mod for that!

spiral badger
#

Yeah there's a fix out but fair warning

ionic tusk
#

haven't tried it yet but plan to later today

#

it uh, spams debug log messages and makes your game stutter horribly

tough compass
#

It's at least a known issue so hopefully it gets fixed this week

ionic tusk
tough compass
#

Most of the psyker weapons don't cause the psyker to explode at max perils right now apparently. This will also spam debug logs and eventually cause lag

fierce marten
#

Dueling sword parry does

tough compass
fierce marten
#

Even if you're at max peril and parry

#

That hasn't been fixed yet

ionic tusk
#

yeah, the RMB fire is more conditional than the LMB fire and has many more downsides

tough compass
fierce marten
#

Yea

spiral badger
#

Oh, that explains the weird explosion i had earlier..

ionic tusk
spiral badger
#

I coulda sworn I didnt do anything

fierce marten
#

It is not supposed to do that, fs forum support noted it's not intended behavior

#

It's just supposed to be a normal parry if you're at max so you don't pop your head

tough compass
# fierce marten Yea

That is hilarious but not great. Do psykers get an extra-special parry or does it just cause peril as a class-specific cost?

cyan depot
#

Special parry

fierce marten
#

It deals greatly more damage but costs 4% peril

tough compass
#

Psykers just love getting extra bonuses on random weapons

fierce marten
#

Before the crusher buff you could like 2-3 shot a crusher but not sure about not now

tough compass
#

Is there anything besides the Devil Claw Sword and Laspistol that has this property for multi-class weapons?

ionic tusk
#

stealth buff to RMB because you can keep firing it at 100% heat without having to play any venting animations like LMB crylaughing

#

tho I am trying it in vr with the no lag mod so I'll have to see if that still happens in a serverside game

tough compass
#

They might use the same code, so it wouldn't be surprising if they have the same bug in the same way

cyan depot
#

They do use basically the same code

#

I’m not sure if they fixed it but for a long time you could complete psyker kill with death bomb penances with plasma gun

ionic tusk
#

"don't need fancy powers to make a difference blow yourself up"

cyan depot
#

It was actually easier iirc since plasgun deathbomb does more damage

brave otter
#

Oooo, knowing dueling sword has a special parry on psyker makes me contemplate making one
I mean, I'm not great at landing them on zealot but love the rest of the weapon

fierce marten
#

Works similar to devil claw but I'd say it's real generous

#

Just not as spammable

#

You can say against a monstrosity or Ronin just hold block then middle click to parry while holding block so there's no vulnerable time when you have stamina

#

If you know boss patterns just heavy poke during pauses to regain stamina

#

Really useful again plague Ogryn hit combo, 1st 2 hits of chaos spawn, and daemonhost barrages

ionic tusk
silk sundial
brave otter
#

I've been loving it on Zealot but also am not doing/honestly don't plan on doing the whole Crush Your Nuts Hard Mode

#

I just wish the strikedown variant hit a little harder against armor
I prefer overheads to stabs for headshot stuff

#

A dedicated anti armor parry weapon would go so hard.......

drowsy vine
#

duelling sword lol

worldly talon
#

Depending on the Gang, a lot of Necromunda stuff would either give teh tech priests an aneurysm or have the ganger have an unfortunate airlock accident so the tech priest can nick their stuff

#

Like most of the Van Saar options

#

That being said given you can already get the Omnissiah's blessing to stuff like a latrine shovel, a club made out of scrap metal, or a literal sharpened scissor blade

#

I don't think bestowing it upon a Cawdor-style rusty-ass jury-rigged crossbow is out of the real of possibility

brave otter
#

Chainaxe my beloved.............

worldly talon
#

I'm still trying to find a good Chainaxe blessing spread

ionic tusk
#

heavy attacks are supposed to be the dedicated anti armor attack but then there's tac axe with a worse armor modifier on the heavies, it bounces on lights more than the dueling sword does

worldly talon
#

IDK what it really works for, because I never use it

clear ridge
worldly talon
#

It SEEMS like it'd be good at chewing through armor

#

But IDK if it actually is

#

The chainsword i just went full cleave on and it's hilariously good with CC Scum

silk sundial
worldly talon
#

I have no idea how they'd implement it

#

But i still want exterminator cartridges for zealot

silk sundial
#

Probably like the grenade gauntlet

frank igloo
worldly talon
fierce marten
#

Straight up ignores armor at 5 stacks and its just weakspot hits that are easy to get

ionic tusk
#

before the dueling sword parry change they also had better armor damage on their heavies without uncanny strike, but now uncanny strike is kind of needed to do that

fierce marten
brave otter
#

Noted.......

silk sundial
#

A power saw weapon woukd also be very fun

brave otter
#

Yeeeeee, I was aware that Dueling Sword can be built to chew through pretty much everything
Rather it would be cool to have one that is that way from like, step one
Like chain axe (or combat axe, alt crowbar, etc)

ionic tusk
#

it used to be like that but it got nerfed is what I'm saying

#

I used to run no-uncanny dueling sword on zealot

marsh gyro
#

Yeah 3500 HP crushers you could still poke through decent at 700-1000 HP a stab and now 6500 HP crushers take a bit more rending

ionic tusk
#

iirc it's not just that, the dueling sword also does less armor damage (but this is totally undone when you have rending)

ionic tusk
#

when veteran, psyker, and zealot got reworked iirc the crusher hp values changed

marsh gyro
#

Power Falchion / Bound by Duty update

cyan depot
#

Ah that explains why all my melee weapons felt like nerf bats vs them when I came back

marsh gyro
#

Yeah not only did they bump up crushers but the whole scab line of folks got like a 33% bump

worldly talon
#

Tak-ti-cal Ess-pee-on-adge Ogryn, Sah

marsh gyro
#

Metal Brunt Special: Ration Eater

silk sundial
#

My ogryn has the same tattoos

tough compass
#

Apparently the point blank explosion blessing on the bolt pistol also applies its explosion radius buff to any explosive you you, regardless of if you have it out of not

fierce marten
#

Yup nice for nades and say doomringer

sonic elbow
#

bolt pistol has been a mainstay of grenade printer vets for that reason

#

also - explosive radius talent on ogryn affects power maul melee blast

opaque crown
#

The splodo maul is so fun

dawn wolf
#

Somehow i've managed my way into havoc with a knife and an infantry autogun

opaque crown
#

Both are excellent to be fair

ionic tusk
crystal sluice
#

oh was the burster buff not intentional

clear ridge
#

ye

#

it was hitbox disjoint bullshit

crystal sluice
#

oh lol

#

i thought it was kinda exciting 😭

flint moss
#

yippee i will no longer be trown to my death by an explosion grazing my finger

ionic tusk
#

imo it made it better to shoot bursters than push them when combined with the bug from previous patches where they bounce weird

#

which is hilarious because hive scum tell you to push them instead of shoot like all the other characters

flint moss
#

good thing we got the heavy to shout I AM BULLETPROOF

soft summit
spiral badger
#

it actually works on all non-ogryns

soft summit
#

nice

ionic tusk
#

apparently they were trying to make +dodge distance stuff not negatively impact ability to dodge (since you would ram into a wall and lose your iframes faster with only the linger benefit) so they made the dodge linger also immune to ranged which results in.... that

tough compass
#

dodges go into the negative and become less efficient dodges, but you can still dodge essentially infinitely

#

huh

ionic tusk
#

yeag when you stop dodging you get stuck for a bit though

#

I think other classes (and other weapons) running out is more noticeable also, you start moving at walking speed ish after a while? 🤔

sonic elbow
#

at -3 dodges dodging is just baby steps with flair

marsh gyro
worldly talon
#

Has anybody esle been geeting stupid amounts of lag recently?

#

I was going to blame Cox but it always seem to just specifically be Darktide

#

Even Arma is running smoothly and that's something that never happens

#

Even in the ship I'm rubberbanding all over the place

marsh gyro
#

For a minute when the pysker explosions were bugged that was causing match lag due to the debug logs and that's patched in today's hotfix; are you getting the match lag this evening?

worldly talon
#

No, I'm playing a zealot

#

And it's just like

#

Constant every time there's more than one enemy on the screen

warped crown
#

it's not happening to me

worldly talon
#

Like to the level of having to click three times to get the double-barrel to actually go off even though it plays the sound effect every time

worldly talon
#

You know what's never going to happen

#

But what I super wish we get as a cosmetic set

gentle flame
#

Found an old screenshot

flint moss
#

the rest of the fit checks out, but the eldar chainsword is not making it in

drowsy tusk
frank igloo
tough compass
#

I had a fun bug where there were four players plus a bot

fierce marten
#

Then the game starts and it's 4 players
bot someone dies during a loading screen that's how bad they are

fierce marten
#

Aw yea explosion hit detection is fix!