#dark tidings (Darktide for people in the searchbar)

1 messages · Page 43 of 1

heavy geyser
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Laspistol is a fine gun buut I find I need it to be ASAP, I'm pretty quick so the bolt pistol suits my needs.

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The new mark is actually really helpful, for a while I was in the position of "this gun is perfect for my exact needs, and that's why I need to find a different gun" and I tried all kinds of substitutes.

ionic tusk
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I just had that experience trying to make revolver work on arbites lmao
before going 'wait they have bolt pistol'

heavy geyser
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One use case for my needs is swapping off Relic Blade when it's hot so I can avoid lockout without needing to get the power down animation, so a gun that can also handle people being in sword range is handy.

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I tried the double barrel a little bit for this, but I think the scab health buffs hurt its damage thresholds, it felt like it couldn't kill when I needed it to.

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The new bolt pistol mark with the bigger blast radius is actually double-perfect for my exact needs, since it both one-shots snipers and also brawls well with a horde

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Anoint in Blood, the Zealot gun damage talent, has a big impact on the splash damage

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So it plays like a rocket launcher in a crowd, it's exactly what I needed even moreso than the original mark.

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I found this out in the lab, look how far apart the horde guys are when they explode

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It can proc teammate compliments just shooting into crowds

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But it also one-shots snipers.

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I'll still run the Laspistol, it's genuinely fun and I adore it.

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But just trying all kinds of things helped me refine my build a lot.

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I had a similar instance with the Relic Blade, which I was talking about 100000 posts up. I started out with Cranial Grounding / Heat Sink because I wanted maximum uptime, buut then I tried other things to see what else I couuld get, and that's how I found the Heat Sink/Overload combo.

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I was a little bummed out to find that, oh, the best uptime is actually "no heat management at all"

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But then I circled back around and realized that if you use the new Zealot talent that gives 5s attack speed up on push, then a push > light (x4) combo can set up four stacks of Cranial Grounding before you turn it on really fast, so if you do manage heat and use that push speed talent, you can get even better uptimes on Cranial Grounding / Heatsink, the setup I started with that I didn't really understand how to get the most out of.

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It ends up making powered off state a lot more useful

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Or still able to get fast kills on headchop with Cranial Grounding finesse stacks cooking.

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Have starting thing > try many new things > go back to original thing with a better idea how to use it.

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This game is so much fun.

sacred pagoda
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Wtf even is finesse?

marsh gyro
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If it's a stat on the gun you can mouse over it, if it's just the keyword it relates to weak spot damage and crit damage (it used to be both weak spot and crit damage and that changed because of double dipping)
edit: fixed after more research!

flint moss
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finesse the stat still sometimes affects crit damage, "finesse damage" from talents and blessings is basically improved weak spot damage

ionic tusk
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didn't realize they changed it

ionic tusk
ionic tusk
marsh gyro
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Correct, to my knowledge I can't tell a difference

ionic tusk
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when did it change?

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because this was a few patches ago

marsh gyro
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Dang it, that Duelist patch note is the one I'm thinking of about the double dipping, I'll walk back my prior comment

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An in-game glossary sure would help moments like this

ionic tusk
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heheho yeag when you said that I immediately thought you might have gotten it confused

ionic tusk
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nothing is ever defined

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oop sorry, ping

sacred pagoda
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It’s almost as bad as MonHun games for not explaining what fucking anything is or does.

ionic tusk
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I do have no idea if it's a flat +50% damage boost or if it's a +50% on the weakspot/critical damage

marsh gyro
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The validation for crits including finesse is finesse_boost_amount = finesse_boost_amount + crit_boost_amount in scripts/utilities/attack/damage_calculation.lua

ionic tusk
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since afaik weapons have the same crit and weakspot bonus so it could just be a +50% on one of them

sacred pagoda
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If you have to get this far into a game’s guts to figure out what a stat does, it’s bad design.

marsh gyro
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It's similar to when they just didn't explain what the heck Strength is (it was called Power)
edit: corrected the timeline

ionic tusk
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isn't strength still in the game?

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I think fatshark is just allergic to writing text

sacred pagoda
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Also I feel like Darktide just has too many stats. How many things do you need to modify crit damage?

ionic tusk
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like the '3 different ways to say coherency aura radius' fiasco

marsh gyro
ionic tusk
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and that's the only modifier other than plain crit damage I'm p sure

sacred pagoda
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I’m just using it as an example.

ionic tusk
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also some ingame text is just wrong I think

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iirc ingame this says it's up to +8% strength

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tho it's token based and doesn't say

marsh gyro
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Yeah that's one where it's 8% per stack, up to 5 stacks

ionic tusk
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yeah but if you read the description it doesn't say anything about stacks
it says "up to 8%", not "8% per stack up to 5 stacks" or "up to 40%"

sacred pagoda
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This is why I just ask you guys what to put where usually.

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I don’t need an explanation, I just need to know what kills enemies the fastest.

marsh gyro
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That's why there's so many words about Darktide, there's a tons of ways to all arrive at about the fastest way to kill, it's mostly about picking what your play style is since it's all pretty close in performance on Auric and skewed a bit towards carapace and monsters on Havoc

ionic tusk
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havoc also completely kills a ton of playstyles with the hitmass changes

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and makes ammo tight playstyles unplayable

sacred pagoda
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So I ask you guys because it seems like you actually enjoy the granularity of the game’s systems and all I want to know is “How do I make this ball of Crushers go away?”

ionic tusk
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what class

sacred pagoda
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Veteran at the moment.

ionic tusk
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dueling sword or kraks

sacred pagoda
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I mostly yell at them.

ionic tusk
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or shredders

marsh gyro
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20 crushers with rotten armor and stims, just gotta keep swinging with a bit of brittleness if you can, chain axe or power weapons do about as good as it gets if you're not using uncanny dueling sword

sacred pagoda
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I’m using a power falchion right now but I might go back to the chain axe once I’ve finished mastering the falchion.

marsh gyro
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Yeah the power falchion does about 1k damage per swing to carapace which takes a moment when high havoc crushers have 8000+ per crusher, though the power property lets it hit multiple crushers

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Auric crushers have 6500 HP each which a krak with the talent busts good and is gonna take a bit of work with just about anything else

ionic tusk
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also do you have skirmisher
it is probably the most busted damage talent right now

sacred pagoda
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Doesn’t help that they send a gorillion crushers at all times.

ionic tusk
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adding it to the growing list of "if you have this talent it's like you're playing a different game"

sacred pagoda
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Last night I had one run where there was like four crushers and about a dozen maulers and behind them was I shit you not four snipers all at the same time, it was a nightmare.

marsh gyro
sacred pagoda
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We didn’t survive.

heavy geyser
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There is a build for the Falchion that can one-shot most enemies, if you run Decapitator + Cranial Grounding blessings and take 30% Weakspot damage talent you can become the headsman of Atoma and enjoy enormous damage spikes on headchop.

sacred pagoda
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I miss when they would send like at most two crushers and they were tough as nails and basically a mini boss.

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I seem to remember that being a thing.

ionic tusk
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do you run kraks or shredders?

sacred pagoda
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Krak.

ionic tusk
marsh gyro
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There's caps on the numbers of disablers that can be active based on the number of alive players, and extra disablers spawn when folks are way out of coherency, so I'm thinking in that case it's possible a strike group got spawned and a lonely trapper got spawned

ionic tusk
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are strike groups the same 3 specialists? even outside of shock gauntlet?

ionic tusk
marsh gyro
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Strike groups will spawn like 5-7 specialists, and each category has individual caps; the one below is for non-Havocs

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    chaos_beast_of_nurgle = 1,
    chaos_hound = 2,
    chaos_plague_ogryn = 2,
    chaos_poxwalker_bomber = 3,
    chaos_spawn = 2,
    cultist_flamer = 2,
    cultist_grenadier = 2,
    cultist_mutant = 4,
    flamer = 2,
    grenadier = 3,
    renegade_flamer = 2,
    renegade_grenadier = 2,
    renegade_netgunner = 2,
    renegade_sniper = 3,```
ionic tusk
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I was today days old when I learned surges are a thing
everyone I've been playing with just blamed it on being in a bad spot that makes the director go wild

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I got surged as a solo yesterday haha
and it makes sense with the rest of it, there weren't many disablers in the neverending stream of specialists guarding the rescue point, because they have their cap

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🤔 imagine if surges had a vox broadcast when they triggered

marsh gyro
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Yeah kinda like the vox yelling at you at the bridge hold halfway through the water cartel mission

quiet escarp
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I'm glad to see they're putting out a number of cosmetics for Scum right away, including many as penance rewards, but it does make me very curious about the lack of Arbites ones

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I wonder why GW is so tight fisted with regards to them specifically

cyan depot
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I’m not sure

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I think it’s notable that the cosmetics we got are everything in the new arbites kit

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Some in red

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But it’s weird how there’s not even recolors and it’s only the contents of the kit

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I’d dig some early 40K stylings for them and such

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If I had to guess

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They’re being very conservative because arbites started life as naked judge dredd ripoffs

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And they only want stuff which is definitively there’s appearing

slender shell
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More trenches!

shrewd kite
drowsy tusk
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<@&1042950387478560878> play darktide?

flint moss
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sorry im saving my Darkside Dopamine Sensitivity (DDS) for the hive scum release

fierce marten
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I am playing helldivers 2 until hive scum releases then I no life it for some months

cyan depot
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ooh I love that fucked up tube arm

sacred pagoda
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Giant Inquisition belt buckle.

ionic tusk
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current auric feels so weird
ime half the games you have to solo carry for at least a few minutes and the other half you could go afk and the remaining 3 wouldn't even care and blow past everything

although I am definitely biased by being part of the every lobby I see, it still feels super swingy
and I can't tell if that's a playerbase change or a change in auric itself, since the floor of auric didn't really change but the ceiling got a lot higher (double hi intensity, crusher changes)

what has everyone been experiencing in quickplay auric?

cyan depot
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IME auric and auric maelstrom has always been pretty swingy

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Sometimes the enemy director just goes sicko mode

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And having teammates who know their team role well makes such a difference for smoothness

ionic tusk
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yeag, fair

ionic tusk
cyan depot
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Kind of just a lot of things happening at once?

opaque crown
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sometimes the director be on demon time

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and orchestrates hte perfect storm

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Most auric games im in generally are smooth sailing until the storm hits and enough things go wrong at once that its unrecoverable

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like a dude getting exploded off the side of the map coinciding with someone else getting netted into a flamer and a dog getting another, and the last guy getting stealth overheaded by a secret crusher

fierce marten
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Or chaos spawn right at the elevator door followed by bursters

fierce marten
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Or getting netted in stealth cause the trapper just fired at your teammate and you were vaguely in the direction and caught you instead

ionic tusk
fierce marten
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Ironically the most numerous boss spawns ive seen at an elevator is in auric.
Beast of Nurgle event and elevator started with a pack of crushers practically hugging the door and body blocked us, then just when we killed a few so we can sprint by while the other zealot was chorusing a beast of nurgle spawn and body blocked us again followed by several more when previous died with occasional bursters. I am certain we only didnt lose right there cause it was me and another zealot with prenerfed chorus and a vet with shout and shredders

opaque crown
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i think the most incidental funny in the game is the massive rube goldberg death machines

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where you like get thrown by an explosion into a charger who throws you into a net and then a flamer and a burster wombo combo your netted self

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stuff like that

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where you just throw your hands up and laugh

fierce marten
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My favorite wombo wombo is netted by trapper into a mutant charging me right after being freed and throw me into another mutant charging at a teammate then that one throwing right against a daemonhost and triggering it

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2 of the randos on my team said "wtf lol"

marsh gyro
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I like the ones where the mutant throws you into the Sniper shot who tags you mid air

fierce marten
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MGL sniper right there with the trick shot

clear ridge
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I've gotten burster chain-juggled into witches or off ledges so many times lol

ionic tusk
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it happened 90% of games that got to that point in the mission heheho

fierce marten
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Its been a while since I havoced but have theyve fixed daemonhost spawning in range of daemonhost rituals

ionic tusk
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no idea

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but the rituals themselves often spawn in dumb spots where my teams only get survive because someone knows where they can spawn from previous games and solo rushes into some obtuse corner when the team leader asks where it is lmao

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and they can still get triggered to fast progress at really odd times

fierce marten
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A think that really irked me was when a daemonhost spawned within range of a ritual so stopping the ritual means itll trigger the nonritual daemonhost. Or we let the ritual end so we deal with only one

ionic tusk
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pain

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the current havoc modifiers are really dumb
rotten armor, stims, aoe heal, and rituals

fierce marten
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AoE heal put me off havoc already since its barely visible in a horde then rotten armor increasing HP made me nope

ionic tusk
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honestly I can't tell when aoe heal is a thing because I can't tell what's going on outside of "this thing is trying to kill me and I am trying to kill it and it's 6 friends"

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and I just assume a friend took it's place instead of it being healed

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the endless wall of crushers has a multitude

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it does probably ruin all my on death procs tho 🤔

fierce marten
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Damn that dodge range is wild
The rocket AoE was a lot smaller than I expected

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It's like smaller than a shredder

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Despite the mushroom cloud

shrewd kite
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it might be a single target/anti armour variant of the shredder

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the gameplay in the preview vid wasn't, uh, particularly impressive in terms of player skill so i wouldn't be surprised if it was just grabbed super quick for a teaser

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i like the doomguy helmet

fierce marten
tough compass
drowsy vine
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they're just autostubs

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plenty of precedent for em

heavy geyser
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They're showing off the weapons, not real gameplay.

shrewd kite
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it is funny how they just look like colts

cyan depot
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Lore accurate

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Bonus Darktide axe

heavy geyser
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did someone call for a webgun??

drowsy vine
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#mylorecompliance

heavy geyser
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I'm amazed to learn trappers are canon.

cyan depot
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Darktide is such a love letter to the setting

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It’s wild to me how many map details are lifted from terrain sets

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Or cosmetics from a random model

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Or etc

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It’s very cool

heavy geyser
shrewd kite
uneven turret
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who buying the new dlc for tide dark

drowsy tusk
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Me am, me very am

uneven turret
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yeah same, cant wait for the dual wield stuff in particular

tough compass
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Is there a (rough) release date yet?

drowsy tusk
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December 2nd I believe

opaque crown
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I plan on it

fierce marten
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We got a stub revolver in darktide

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Autoguns

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Lasguns are often seen as superior for large scale combat but stub weapons have a big benefit of being easy to produce so any backwater planet or underhive group can make a stub weapon in complete secrecy without any external aid from ad mech

fierce marten
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As cyan said it very much is a love letter and the design is incredibly lore accurate

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Not even direct inspiration mostly every weapon is just straight up copied from the tabletop in design but the stats video gamified

drowsy tusk
tough compass
uneven turret
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only thing im confused by after reading the dev blogs are the stimms
will i be able to heal on the cartel special

cyan depot
fierce marten
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Unless you go way back to like Rogue Trader and first few editions, a lot of stuff was like, barely legally distinct things

flint moss
fierce marten
tough compass
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My brain can apparently accept using a perfectly normal crowbar as a weapon in 40k but recoils at a Colt .45 lmao

worldly talon
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Needs to have a skull on the slide

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Then it fits

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Turn the cocking serrations into gothic arches

drowsy tusk
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It looks like a styer hahn and mars automatic and maybe a browning 1901 all mashed together I enjoy

fierce marten
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My question is how the reload animation would look like with dual pistols

tough compass
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They tease the start of the reload animation in the video linked above (the clips fall out), but don't show the rest

fierce marten
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It'd be funny if they didn't and just grab 2 more loaded pistols

tough compass
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I really want that to be the case too lol

fierce marten
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Unload mags, throw away pistols , grab new loaded pistols

tough compass
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"why do you unload the mags?" "Habit"

fierce marten
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A ganger would do the mag eject just to cause extra problems for everyone else

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Double the littering

drowsy tusk
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New York reload

spiral badger
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Honestly I would kill for a weapon where on running out of ammo you just hucked the thing at the enemy

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Brain a rager with a 1911 traveling at baseball pitch speed because you're on Hella drugs

fierce marten
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I'd want that for a flintock

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Single shot that does good damage, thrown gun deals little damage but high stagger

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Bully a gunner by throwing guns at its face

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If hive scum then of course dual wield

ionic tusk
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multishot gun and the weapon special is you throwing the gun and if it has any shots left it makes an explosion that scales with the bullets in the gun

clear ridge
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i want a shotgun with an underbarrel shotgun

ionic tusk
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are there even any guns with underbarrels
the closest we have is probably the arbites shotgun's special shells

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underbarrels would be great tho 🙏

fierce marten
clear ridge
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...now i actually want just a regular vet/zealot weapon that's a regular las with an underbarrel shotgun

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longlas with a shotgun

fierce marten
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Imagine a combi bolter with grenade launcher

clear ridge
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hot

shrewd kite
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in most games that is

cyan depot
drowsy tusk
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Boltgun with underbarrel grenade launcher is a weapon option for house orlock in necromunda

fierce marten
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Its also a weapon in SM2

fierce marten
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Itd be funny if you see a hive scum just lowers their weapon to their side and just bring it back up to reload it

opaque crown
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Game should be brave, let an ogryn only have one magazine for the ripper and nade gauntlet, and let them be more serious melee weapons as well

slender shell
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Should be getting early preview gameplay today right?

uneven turret
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mayhaps

ionic tusk
uneven turret
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holy crap this might be the best mod

ionic tusk
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I think this is by the same guy who did the version that puts the descriptions in the text

slender shell
# slender shell Should be getting early preview gameplay today right?

Ah found it embargo ends in a bit less than 2 hours (when the video goes live) https://youtu.be/O16jW6uyXeA?si=UnvxtovNX7pf10O7

This is an early access version and may differ from the final product. Please be aware

Go to https://fatshark.games/chocob_HS to wishlist and follow for a chance to win the Hive Scum Class DLC or Deluxe Edition! More details about the Giveaway will be shared in an upcoming stream!

Darktide's new class Hive Scum is coming to Darktide December 2...

▶ Play video
slender shell
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Ok watched it, this is basically the definitive video on the new class

cyan depot
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Ok cool

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Any standout details?

signal locust
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how does dual wielding work

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Are there just specific dualies or can you equip two guns

fierce marten
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Seems like it

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I have to wait days and coping with the content creators previewing the launch trees

clear ridge
fierce marten
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Specific weapons are duallies

slender shell
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The uzis and pistols are the only dual wield weapons

fierce marten
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Shivs too

slender shell
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Oh yeah true

slender shell
# cyan depot Any standout details?

Desperado (the gun skill) lasts an insane amount of time, shivs have throwing knives as its alt attack that recharge on melee attack/kill, and a node that adds 5 stacks of toxin to your blitz is very good damage especially comboed with the stun nades

fierce marten
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Yooo throwing knife on melee!

slender shell
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The customizable stims are just straight forwards buffs you would expect, good but nothing cool

fierce marten
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Im currently watchinig a vid from mister E and it seems interesting its a dodge glass cannon and toughness talents arent easy to get with like say zealot

slender shell
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Oh and the placeable healing crate doesn't heal but removes 40 corruption overtime and then gives the team your stimm buffs

cyan depot
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This is cool sounding

fierce marten
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We got gun psyker veteran /s

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It is though very up my ally still

slender shell
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Oh some of the ammo regen talents are pretty interesting, on elite kills you refill to 20% of your ammo if you have less than that

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Also admech class totally confirmed lol

fierce marten
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Its interesting cause one of the talents at the top is 50% threat reduction on dodge

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Also yoooo you can reselect blitz by right clicking without setting trees by default now

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You can do that with mods but good for console players and moddless PC players

ionic tusk
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hope that doesn't break the mod since that mod can do that with a lot more nodes than just blitz nodes heheho

fierce marten
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That toxin grenade seems monsterous, basically ground fire but does strong damage but it enemies that die to it explode to do damage and spread the effect

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Oh im betting most mods wont work on launch

cyan depot
fierce marten
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Melee immunity during slide talent seems interesting, im sure I will never mess that up and get killed by a crusher/mauler

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Also stamina regen seems wild, its delay seems shorter than psyker

sonic elbow
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first video of the class from chocoB of all people

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the literal opposite of the twitter clip gameplay

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perfectly balanced

clear ridge
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?

fierce marten
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Ooooo damn blessed stims talent clears corruptions up to 50%, not just from current wound up to that 50% mark

clear ridge
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i don't watch content creators, why are those two clips opposite?

fierce marten
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It looks like Hive Scum is the actual gun class

sonic elbow
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choco is the ultra nightmare spicy cursed deathwish+++ mod solo runner

fierce marten
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Its got insane ammo talents and just could actually use nothing but dual autoshredder spam constantly and be fine on ammo without using a melee weapon if you spec into it

uneven turret
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needle pistol? nice didnt see that in any of the dev posts

slender shell
# clear ridge ?

There were some sneak peaks fatshark posted that was just baffling gameplay

fierce marten
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Good crowbar gameplay teaser

fierce marten
spiral badger
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needle pistol pierces all armor and poisons

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looks like they got the good needler but shitty toxin

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which is fair

uneven turret
fierce marten
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The hive temu needler

spiral badger
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nah it's homebrew toxin instead of the insanely deadly neurotoxin that's supposed to be in them

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also you are, in fairness, shooting nurglites

uneven turret
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sounds awesome tbh, armor piercing is something i could use

spiral badger
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who probably have been poisoned the whole time

fierce marten
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That is fair

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Im surprised poison would work at all on nurgle infested outside of like virus bombs

spiral badger
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special hive ganger trick poison

cyan depot
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Oh hey partially on screen double pistol reload

uneven turret
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rah i need my hands on those stub pistols

fierce marten
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I was interested in going all in for shivs but seeing more of the talents I think I want to go all in on dual autoshredders and just go guns blazing and not touch melee

sonic elbow
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executioner stance vets (me) crying, gnashing their teeth at desperado

tough compass
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Desperado giving immunity to ranged attacks while the length increasing with short-ranged kills seems pretty wild. I'm surprised that the melee ability has a soft cap and a downside after it is done by comparison

fierce marten
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Also it gives makes reloads not cost ammo from the reserves

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And no sprint stamina cost

uneven turret
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and ill probably take an non-class unique melee

cyan depot
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I think it's funny that the Crowbar is explicitly stolen

fierce marten
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Thats pretty funny out of every weapon they have

uneven turret
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fits the class

fierce marten
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Implies other weapons are either homemade or legitably bought on the underhive black market

tough compass
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Stimm supply is surprising to me because I would not have expected them to add that easy/straightforward of a heal

slender shell
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I wasnt able to tell what the saws special was, it's normal is already toxin and the special purple goo didnt seem to have a dot?

spiral badger
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allegedly they hotnerfed desperado

fierce marten
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Its only corruption heal but still very strong since its corruption immunity too

tough compass
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Brings up some questions about Hadron willing to work on them lol. Maybe she has special dialog

spiral badger
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no more ranged immunity

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which.... seems fair

fierce marten
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Not even released and already nerfed

uneven turret
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the auto shredders look pretty standard made, possibly not homemade question mark

cyan depot
tough compass
cyan depot
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I expected it to last much less time

fierce marten
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But it has no wound restriction

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Theorhetically with medkit combined itd heal your entire team fully

cyan depot
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oh it looks sick

uneven turret
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looks like a power drill but i aint complaining

tough compass
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I like how the gauntlets have hazard stripes

fierce marten
#

I love the what looks like tied up rubber bands on the mag

uneven turret
#

where the gauntlets at in the video
do you have a timestamp

tough compass
#

Also that the "improvised shivs" have marks lmao

cyan depot
uneven turret
tough compass
#

It's tech-heresy to not improvise your shiv via a known specification

fierce marten
#

The infamously standardized shivs

spiral badger
#

ok 2 needler marks

fierce marten
#

Shiv STCs

cyan depot
#

what the fuck is the stub pistols special

spiral badger
#

one is secondary fire explodes them and spreeads like fire

cyan depot
#

just doing tricks with it?

spiral badger
#

the other is more stagger and damage

#

looking at it it looks like more damage per shot

#

so probably for hitting breakpoints to one-shot a specialist or something

uneven turret
haughty ember
uneven turret
#

welcome back victor saltzpyre with the pistol spin

fierce marten
#

Random but the attack speed stim lab talents is funny, have youve been so high your automatic gun just shoots much faster

spiral badger
#

toxins stack up really hard on bosses looks like

fierce marten
#

It seems to be the glass cannon of the game

uneven turret
#

all the stimms make you push the trigger harder which in turn causes the gun to shoot faster
it all makes sense

cyan depot
#

Whoever set Gunpsyker Veteran was right I feel

fierce marten
#

Spreading toxins seems to do as good of horde clear as flame staff for havoc but its passive as it spreads by itself, strong boss damage

cyan depot
uneven turret
spiral badger
#

also really seems to lack strong immediate kill options

#

needs to do a bunch of repeated hits

uneven turret
#

bringing a new meaning to gas operated firearm

fierce marten
#

Oh that CDR stim is gonna be nerfed, its like 300% CDR and works on stim crate ability and lets yoou spam stim crates every 10 seconds

#

Cause getting back your stim resets your stim crate ability too

uneven turret
#

day 1 maybe day 2 nerf

fierce marten
#

Id expect a prerelease nerf

#

I was already excited but now moreso, it seems even more glass cannon than psyker but with guns and drugs

uneven turret
#

i like the vibes

ionic tusk
#

like I think having exe stance but better around will increase the chance exe stance itself gets buffed again via comparison
it's how ogyrn charge got some of the qol zealot charge has always had

wintry plaza
#

Voiced by Tim Bentinck, the voice of Victor Saltzpyre, the Heavy is a loud and aggressive Ogryn with extensive working experience among the cartels as gang muscle. Now he's lending his formidable brawn to Grendyl's warband together with the Hive Scum coming December 2nd.

This was an unexpected surprise. Sorry for the short video, but this was o...

▶ Play video
fierce marten
#

Yooo

#

Also why is the heavy so articulate

#

He actually uses full sentences and proper grammar for an Ogryn

drowsy tusk
#

He has a degree in Russian literature

fierce marten
#

Russia still exists in 40k

#

Its like a ultrahistory degree at that point

#

Also if they make the gun jokes then this may be one of the most intelligent ogryn in the setting being able to do gun maintenance

uneven turret
#

anyone playing the uhhhhh stealth vet

cyan depot
ionic tusk
# uneven turret anyone playing the uhhhhh stealth vet

specifically stealth vet? imo most of zealot stealth's tricks (like standing on top of consoles to avoid getting hit by stray attacks) work on vet stealth also and the builds that are good with stealth tend to be the same builds that are good with shout

fierce marten
#

Overclocked bonehead

clear ridge
#

i didn't really like stealth vet compared to stealth zealot, but that may be a dysfunction of trying to play them the same way

#

using stealth liberally as a defense and control tool, and blasting away with a boltgun

shrewd kite
#

while stealth vet just kinda does everything

clear ridge
#

i only go for backstabs on monsters

#

bonk

soft summit
#

Still curious what the Arbites/Scum relationship (and lines) are gonna be like

ionic tusk
#

stealth vet got indirectly nerfed by the cooldown changes- with such a big cooldown it benefited more from the % reductions (that psyker was vomitting everywhere) and each 3s reduction (from vet's own talent) was less likely to be wasted (esp. with 2 charges)

#

imo the biggest problem with stealth vet though, is that 80% of the time you could have shouted and done the exact same thing (or better), only 20% of the time does the stealth achieve more than an area knockdown and toughness restore would have
the talent tree changes do make this hurt less though because you're not paying additional tax if you want to have survivalist with stealth, before shout vet was straight up cheaper than stealth for most builds in addition to being way better

ionic tusk
marsh gyro
marsh gyro
ionic tusk
#

vet can restore absurd amounts of toughness with born leader with no ability usage

#

🤔 I do have to ask if it works on toughness over time things like exe stance and confirmed kill

ionic tusk
marsh gyro
#

You're right, that's 86 to the team, so it's more like 41% of a shout

ionic tusk
#

I don't think the toughness regen on allies is that significant a part of shout anyways though, it's more a cool tech you can do if someone is actively getting hit

#

I do run born leader just to make sure I don't miss any demo team procs though

marsh gyro
#

Demo team is an unsung hero of a node when there's 200-400 specials and elites at a go

ionic tusk
#

unsung? it's probably the third or second best node in the game at this point heheheho

#

🤔 I can't believe it's still underrated, I remember a meteoric use rate rise when havoc first launched

#

does anyone want to play aurics/mid havoc right now?

flint moss
#

poison immunity would make nurglites incapable of getting drunk, which feels profoundly incorrect

fierce marten
ionic tusk
#

maybe the poison the hive scum use is soap

fierce marten
#

Nurgle's master of plague created a poison for primarchs

#

It wasn't even a disease it was straight up poison using Gulliman's blood

#

Part of death guard's resilience is to toxins and poisons like highly deadly atmospheres and gas weapons.

clear ridge
#

i have to imagine that nurglites are resistant to some poisons at a baseline, but it's not like poison is a single category of things that work in one way, so some random bullshit probably works

#

since magical fucked-up immune systems don't protect you against everything when you're like

#

john bozo perpetually dying of consumption

frank igloo
#

Its actually concentrated antibiotics

fierce marten
#

They're kind of resistant moreso cause like they're chugging along fine missing half of their body

#

Half your organs shut down due to a poison? It's like getting drunk all over again

worldly talon
#

Also Bob the Random Cultist is probably, all things considered, somewhat less able to function while poisoned and with half his head missing than a typical Plague Marine

cyan depot
#

There actually used to be a sidebar in 40K explaining “don’t think about it” with regards to poison weapons working on Necrons

fierce marten
cyan depot
#

“They use acid or something idk”

worldly talon
#

Also when you think about it

#

The Flayer Curse and Destroyers are both sort of Necron diseases

fierce marten
fierce marten
#

Flayer is like, c'tan not warp but basically magic.

worldly talon
#

Magitech computer virus

fierce marten
#

I do like how Tyranids and nurgle get into one up contests

#

Nurgle has made worlds so rancid that not even hives would bother adapting to eat them

#

But also gorgon has made toxins that melted death guard to their bones then turned their bones mush

shrewd kite
#

the dual colts look so fucking sick tbh

#

i was always mildly underwhelmed by the 'regular' guns in this game compared to shit like the plasma gun or the bolter but these have my attention

spiral badger
#

ranged scum havoc viable...

fierce marten
#

Desperado makes them not care about ammo

#

Actual gun class that can be fine only using gun

#

Cause apparently according to playtesters it easy to keep this going for minutes and that means you dont use ammo at all really

shrewd kite
#

yeah and it looks like activating desperado just straight up generates ammo if you're out from what i've seen

fierce marten
#

Damn thats wild

shrewd kite
#

.....with all of this shit, i think executioner's stance can afford to get its reload back

fierce marten
#

I just see if you take the many reload talents you can bullet hose with desperado

#

I expect nerfs but it seems like hive scum is incredibly fragile, it has several dodge related and damage negation stuff but actually bad at recovering toughness if hit and does real easily. I'd expect some of the stuff to be more glass cannony than other classes since at least according to Mister E its more fragile than psyker

ionic tusk
fierce marten
#

Hope so

ionic tusk
#

they fall off in havoc less from the ammo constraints and more from there being 100 crushers

fierce marten
#

Thing is Hive Scum could do it in havoc 40 it seems

ionic tusk
#

also if you count staves as guns psyker has a ton of ranged only builds

shrewd kite
fierce marten
#

Well Hive Scum doesnt have to worry about peril

ionic tusk
fierce marten
#

Just nonstop gunning with most any gun

ionic tusk
#

I made one earlier today heheho

shrewd kite
#

the helbore is kinda niche, but if you could use it it can work. the infantry lasguns all seem kinda underwhelming at high levels from what i've seen?

fierce marten
#

Well its not just lasguns

ionic tusk
#

recon lazgun holds up decently

shrewd kite
#

right, i always forget recon cause i don't like that one haha

fierce marten
#

If you wanted you can use autogun bullethose with Hive Scum in havoc 40

ionic tusk
#

it is very good but it is also "walk forward while hosing at head level" pilled

shrewd kite
ionic tusk
#

I have seen recon lazgun builds used decently in mid havoc but they start being less and less ranged only

fierce marten
#

Seeing the havoc 40 early access clips it has strong damage boosts against enemies affected by toxins so the dual shredders have strong rending and kills elites easily

ionic tusk
#

even crushers? that will be insane heheho

fierce marten
#

Well not really crushers

#

Maulers, scab ragers, scab shotgunners yes

#

And theres a talent that makes toxin spread via AoE on death

shrewd kite
#

the toxin damage itself seems relatively efficient against armoured targets like crushers from what i've seen

ionic tusk
#

eh, I think vet can already hose down those things well enough

shrewd kite
#

stuff like the needler and presumably the bonesaw seem like they will be good against them

fierce marten
#

The TTK seems as fast as plasma gun for vet, it just kills everything else armored much faster

#

It does guns better than vet it seems

#

Just a lot more squishy than vet

ionic tusk
#

and vet does melee better than zealot *

shrewd kite
#

it also only gets the infinite ammo at close range, so it is decidedly a spray and pray class

fierce marten
#

Petition to make vet the melee class
Hive Scum the gun class
Zealot the support class
/s

ionic tusk
#

🤔 you could shoot people out of close range and still get the ammo from the people in close range though, right?

#

vet is the everything class heheho

#

zealot fell off hard support wise

#

tho zealot boss-slaying stocks went up

shrewd kite
#

the other thing with vet is that you can chain executioner's stance with the recharge talent

fierce marten
#

Those stocks might be taken away by Hive Scum

shrewd kite
#

you can't do that with scum

ionic tusk
#

zealot is the "having 3.5 players and no bosses is definitely worth it" class

fierce marten
#

You can extend Hive Scum's desperado though

#

Its better than Exe stance for duration since its not a refresh but an extend

ionic tusk
#

I don't think exe stance is really needed for infinite ammo vet anyways

#

though shout can make it annoying to get headshots

shrewd kite
# ionic tusk wdym

exec stance recharge starts as soon as you hit the button, whereas the scum's only starts recharging when it ends

ionic tusk
#

oohhh

shrewd kite
fierce marten
#

Its not an extend its a refresh of duration

ionic tusk
#

exe stance basically has infinite uptime until your allies killsteal you enough or the fight ends
or you fight a boss

fierce marten
#

The moment you stop killing for like 5-8seconds it over

shrewd kite
#

ah yeah, i see what you mean

fierce marten
#

Hive Scum is it extends by 3s, so you can bank duration it seems

ionic tusk
#

the abilities look like they do completely different things anyways

hive scum has a mobility/ranged defense/ammo restore
exe stance has a damage boost, highlight, and toughness gen

the only thing that's the same is that they can't be used on melee weapons and refresh/extend

#

compared to scrier's gaze which is a damage boost, toughness gen, toughness dr, and also extends

shrewd kite
#

scum does have a highlight too, but it highlights every enemy in range rather than priority ones, so different intention there

fierce marten
#

Gaze does generate peril so you have to manage it if you want it high but not at 100%

#

Both stance and desperado have an easier upkeep condition of kill

ionic tusk
#

psyker has a few talents that quell on kill/shooting, though yeag more conditions for it

fierce marten
#

Yea Psyker you kind of have to invest more for the stronger effect

ionic tusk
#

but ultimately, if we're comparing to vet, there's far more ranged builds than just exe stance

fierce marten
#

Hive Scum might be top tier support with stim crate

#

It heals corruption and it doesnt specify current wound

#

And theres a talent that heals up to 50% HP of corruption and also isnt restricted by wound

ionic tusk
#

it's half right?

fierce marten
#

These are different talents

ionic tusk
#

ah, hm

fierce marten
#

The crate can heal your team fully from corruption

shrewd kite
ionic tusk
#

but 50% ignoring wound is worse than one wound for non-ogyrns without wound curios

#

since 50% is one wound in that case after being downed once

fierce marten
#

Thats fair, fully removing corruption is rather stronk

shrewd kite
#

kind of bones its utility on zealots but w/e

fierce marten
#

They nerfed desperado so you dont get ranged immunity

shrewd kite
#

yeah that always seemed pretty excessive lol

fierce marten
#

Not even out and getting nerfs

ionic tusk
#

I wonder if they could do "immune to ranged attacks beyond close range"

shrewd kite
#

well they want to avoid another arbitrator release i suppose

ionic tusk
#

yeah

fierce marten
#

Thats funny cause theres a stupid silly CDR stim lab stim

ionic tusk
#

although that already kind of happened with vet buffs

shrewd kite
ionic tusk
#

just wondering if it's possible in-engine without tons of code changes

shrewd kite
#

should be? Doesn't the ogryn taunt talent already do something similar?

ionic tusk
#

which talent?

fierce marten
#

If Gameslantern is more current it seems like they nerfed the CDR stim labs

#

THe vid I saw for stim labs had 4 25% CDR additive nodes then ends in a 100% CDR multiplicative node

ionic tusk
#

I don't think there's any thing in the game that cares about the distance of the thing attacking you

#

there's a lot of ranged attack only stuff but nothing with distance afaik

fierce marten
#

Which when I saw the vid I was like, Fatshark why I thought you wanted less CDR abuse

ionic tusk
#

fatshark cannot do consistency

#

someone probably just didn't get the memo heheho

#

'cause it took fatshark 2-3 major updates to remember all the CDR nodes in the game after they declared that all cooldown should be +% for X time

clear ridge
#

please let us get away with a little bit of tech-heresy

ionic tusk
#

and the language on coherency is still inconsistent despite them changing both of these nodes in the same update

fierce marten
#

It seems wild they lifted NDA on hive scum like today when early access content creators already played it for a bit to say its broken af, and theyre already nerfing stuff now after the vids have been released

clear ridge
#

i just want a warp rifle for my psyker

fierce marten
#

Power & Strength

#

Of the best mods is better descriptions so you know what things actually do and how it works

#

Granted they fixed many nodes that just didnt do what the description said like the psyker warp rending one that used to do nothing

ionic tusk
#

I'm pretty sure I got that one fixed heheho

#

I had a playtester get really really angry at me after I said it did nothing

fierce marten
#

How so

ionic tusk
#

and then it was fixed the next patch after I proved them wrong heho

fierce marten
#

Honestly I see it

ionic tusk
#

I'm currently trying to decide if I should go that route again with an audio bug for arbites instead of dealing with Fourms

fierce marten
#

Fatshark devs does not get anything from the community unless it's from a playtester

#

Or a bug on the forum and that hinges on Julia to actually bring it up it seems

ionic tusk
#

the bug I think exists and am contemplating digging more into: the arbites voice I use (and maybe others) does the fleshbag callout when there's a poxburster (?)

#

but I could totally see the devs forgetting fleshbag is a typical chaos spawn callout and re-using it for poxburster on arbites in which case it wouldn't be a bug even though it's really dumb

fierce marten
#

There have been leaked deleted DMs and such about how Julia and the official community managers don't have any direct contact to the dev team, only a contact with a fatshark employee not on the dev team and they just hope said contact actually brings it up

ionic tusk
#

pain

fierce marten
#

It's one of the worst managed PR side I've seen in a company

ionic tusk
#

honestly I'd want to have as many layers of insulation from any war-themed community also

fierce marten
#

There is some precedent, vermintide 2 was awful

#

Feedback was basically helldivers community and they just had to mute it from the dev team and have community liaisons bring things up

cyan depot
#

I’ve always been a little puzzled why

shrewd kite
#

side note, i really like the weird slang the scum have

#

looking forward to doornailing some perishers

fierce marten
regal pendant
#

Vaguely wanna try to get into modding just to make a mod that plays Roller Mobster while you're using Hive Scum's Rampage ability

quiet escarp
#

Voiced by Tim Bentinck, the voice of Victor Saltzpyre, the Heavy is a loud and aggressive Ogryn with extensive working experience among the cartels as gang muscle. Now he's lending his formidable brawn to Grendyl's warband together with the Hive Scum coming December 2nd.

This was an unexpected surprise. Sorry for the short video, but this was o...

▶ Play video
#

There's a new Ogryn personality in the patch, apparently

#

Which makes me wonder what new personalities the other classes could get down the line

shrewd kite
#

yeah it sounds like it's going to be a ganger variant of the ogryn, which is fun

#

lot smarter than the other ones, funnily enough

quiet escarp
#

Yeah, and we thought we already had the true Ogryn geezer in the Brawler but this guy is next level

quiet escarp
#

Though I think the Bodyguard is also probably nearly this smart, he's just dealing with Low Gothic being a second language at the same time

#

I saw it pointed out that the addition of a fourth personality for Ogryn might indicate another gender locked class coming up, which would ship with four to begin with

#

Since they might have been concerned about a gender locked class with only three personalities being sold for the same price as ones with, effectively, six

shrewd kite
#

i am surprised by how much FS are clearly willing to invest into voice work. my understanding is that it's not cheap

spiral badger
#

it's one of the two pillars that hold up their games

#
  1. insanely good feeling combat
  2. great and consistently updated voicework
fierce marten
#

If I had to guess its one of the few things that doesnt need explicit approval from GW

#

So they can just put a lot into it cause they dont have to wait for a response from someone at GW

spiral badger
#

the hogger's bridge bit from vermintide is permanently stuck in my head

regal pendant
#

"Elf?!"

"EEEEEEEEEEEEELF!!!!!!!!"

spiral badger
shrewd kite
#

more generally i think the Tide games understand something that stuff like space marine doesn't, which is that a key part of Warhammer is the Brit Vibes

fierce marten
#

Saber is way to cautious with their writing in terms of personality

#

At least for the astartes, that one guard guy I can hear in my head

shrewd kite
#

i imagine that might be GW? Space marine is supposed to be the big tentpole 40k game in a way that darktide isn't, so they might have to be more conservative generally

fierce marten
#

Darktide is one of those games

#

Its heavily curated by GW

#

I just think its Saber mostly

#

World War Z had incredibly forgettable dialogue

#

Evil Dead was ok but much lower par than the original show

mortal crystal
#

Tbh, Fatshark is an exception more than Saber being bad.

spiral badger
#

darktide literally has matt ward writing for it too

#

also yeah fatshark is just, really good at picking and writing dialogue

mortal crystal
#

Fatshark's writers and Voice Directors are fucking amazing

fierce marten
#

I mean, Saber is like x10 the size im sure they can afford a good writer like that if Darktide could

mortal crystal
#

(as are the VAs mind, but VAs are only part of the equation)

spiral badger
#

for darktide a bunch of the lines were recorded with the VAs running on treadmills carrying fake lasguns

#

to "get the right tone"

#

which is hilarious

fierce marten
#

I think Fatshark is just good at what they do but they are held bunch a back by GW

mortal crystal
#

At least they finally managed to get a topless cosmetic in

#

Only for one class, but it's something

fierce marten
#

Their dev time is quite fast if they are allowed to do something, Hive Scum came out like 6 months ago

#

Vermintide 2 took a while to get there but its design is pretty great

#

And a lot of that half the company was working on darktide

clear ridge
spiral badger
#

he's doing character writing, which is the thing everyone likes him doing, instead of codex writing, the thing everyone hates him doing

fierce marten
#

I will say getting Matt Ward to write but not having any space marines is peak troll

clear ridge
#

fair

fierce marten
#

If Matt Ward is allowed to write with space marines hes gonna make ultramarines the best guys and somehow involve Gulliman as a not so subtle mary sue

clear ridge
#

in a game without space marines in any way ever, matt ward isn't a cursed name

mortal crystal
#

If Matt Ward was writing SM2 I'd have concerns

#

But yeah, here writing hive gangers running around with shitty pistols and prison shivs jumped up on 4 types of drugs he's fine

fierce marten
#

If only his favorite faction was Custodes, them being mary sues would be lore accurate

#

But yea FS chose Matt Ward in the one 40k setting he'd be great at, at story without any space marines

#

I dont think theres even any mentioned in passing

clear ridge
#

...i want a fatshark necron game

fierce marten
#

Imagine

clear ridge
#

sharktide but necrons or tomb kings

fierce marten
#

Id want Fatshark necromunda

#

Or Rogue Trader OG, theyd probably pull out some real obscure stuff out of the lore

marsh gyro
#

I'm here for Orktide

spiral badger
#

WAAAAAAAAAAAGHTIDE

frank igloo
#

Tau game

#

With auxiliaries

heavy geyser
#

Why does mom let you have two FPS games?

fierce marten
#

The greater good

tough compass
#

One of the Hive Scum's feminine personalities sounding like some of the traitors is going up confuse me for awhile

uneven turret
shrewd kite
#

i've used stealth vet in aurics before, it's definitely more of a utility skill imo

#

i mostly use it for revives or to push objectives

#

i want to combine it with the shredder blessing that improves damage when you shoot someone in the back, but the problem with that is that you need to use the shredder autopistol

ionic tusk
#

there's a talent that does that also but that's probably the only talent stealth works with that shout doesn't (tho idk, maybe the knockdown could be used to do that)
and you aren't going to be getting to use stealth that often to proc it anyways

ionic tusk
#

I myself played it a good while recently when I was grinding the related penance

spiral badger
#

the problem with stealth at optimal levels of play is that right now it's good at solving a problem that isn't really a problem and bad at solving the actual core things that plague you

#

it's good for doing mission stuff, picking up people who aren't otherwise being shit on by area denial, and repositioning to kill ranged units

#

unfortunately none of those things are necessary compared to killing all this karking armor that just showed up

#

i still think it has a niche but the game is not balanced toward showing that niche right now

marsh gyro
#

30% extra damage for 5 seconds isn't much when there's 20 crushers in a row and they take 10% damage from your ranged from the mods

ionic tusk
#

I think it also has some of the problems of revive shout where to having it to save other people you're putting yourself at risk of going down- sure you do have an extra charge, but it's not gonna come back that combat after you use one to Not Die yourself

#

I'm also not too sure on the "repositioning to kill ranged units" part because your options on where to reposition where you won't get gunned down/draw elites who can't see anyone else so the threat doesn't matter is often limited and if that's not the case you can slide up to them and shout 80% of the time to do the same thing

#

to add insult to injury, I think ignoring suppression is a more common havoc modifier side effect than ignoring other cc- though I still can't tell if stealth has suppression that matters in the first place

flint moss
#

bodyguard best ogryn

#

genuinely insightful, vocabulary not great

dawn totem
#

I'm partial to "Sah, yess Sah!" Orgyn myself. Just wants friends, rations, and to do good work for Em'prah.

sonic elbow
#

thinking bout how hive scum can probably turn the yeehawvolver into a heavy machine gun with the ammo back to clip perk

#

one shotting elites should be trivial with it so that one bullet just keeps going

flint moss
#

i just realized fem savant reminds me of the detective in Tusk

worldly talon
#

Idk if I’m gonna go bounty hunter or anarchist

#

I get the feeling ninety percent of scum are going to be anarchist

shrewd kite
#

i feel like fem anarchist is gonna be the winner here, all that hooting and hollering in her ability lines really sells the personality

#

i'm probably gonna go male outlaw since i love being a contrarian

fierce marten
#

I am set on fem anarchist cause of the dev post that said it sounds terrifying

flint moss
#

i might play fem outlaw, depends on the samples in the character creation menu

worldly talon
#

I looked them up

mortal crystal
#

Yeah, I need to hear them in the menu

worldly talon
#

I love the fem bounty hunter voice

#

But the anarchist just sounds like she’s having the time of her life

mortal crystal
#

Yeah, she's our front runner too

#

We love utterly unhinged characters and she sounds perfect

marsh gyro
#

Is there a way to skip unlocking Aurics on a fresh toon or is it only the campaign that can be skipped

worldly talon
#

I think it’s just campaign

marsh gyro
#

Maybe I'll try to get the "don't go down for 10 missions on Malice or higher" penance then while leveling

worldly talon
#

So far I’ve got (all female except Ogryn)

mortal crystal
#

Legit

#

Because holy fuck is this class going to be made of paper

worldly talon
#

Loose cannon vet
Agitator zealot
Loner psyker
Fatalist arbitrator
Brawler ogryn

ionic tusk
#

also doing aurics without any talents is pain, esp. if you're using gear you can't speed along with mastery

marsh gyro
#

It was about 18 missions for the campaign and another 8 or so to unlock Aurics if I remember right so in a different scenario I would gladly pay Fatshark for a level boost to save 15 hours of time, it's probably for the better for the playerbase that ain't a thing

ionic tusk
#

tbh, the paid characters starting at like level 10-20 wouldn't be so bad (since the player probably already has a level 20+)
esp. arbites where it would have made more sense lore wise

brazen fossil
#

I wish we got more guns, am starwing here

ionic tusk
#

I do think the average player has trickled back up to aurics even if 4 copies of them don't really have a good chance to beat a damnation- they only need to win once in a while over a long period

ionic tusk
marsh gyro
#

Usually the power leveling on the other toons was on Damnation for a much chiller time yeah

fierce marten
#

Cause 4 glass cannons while amazing damage goes bad real quick

mortal crystal
#

Yeah, you can pump damage but you die to a wet fart.

fierce marten
#

I'm going to be part of problem as one of the 4 hive scum in random parties

sonic elbow
#

3 hive scum, one vet feeding them ammo and toughness

#

we call this the foreign consultant squad

clear ridge
#

i don't think they even need a vet for ammo lol

shrewd kite
#

tbh i feel like the most useful fourth class would be a taunt ogryn? or maybe an arbitrator. just someone that can lock down a chokepoint

shrewd kite
sonic elbow
#

you tell him off and he pulls out an IQ curve meme

opaque crown
#

Oh is everyone getting a new class?

shrewd kite
# opaque crown Oh is everyone getting a new class?

Voiced by Tim Bentinck, the voice of Victor Saltzpyre, the Heavy is a loud and aggressive Ogryn with extensive working experience among the cartels as gang muscle. Now he's lending his formidable brawn to Grendyl's warband together with the Hive Scum coming December 2nd.

This was an unexpected surprise. Sorry for the short video, but this was o...

▶ Play video
dawn totem
#

When the Hive Scum debuts, I wonder if they'll do a sale for Abarties on Steam?

uneven turret
#

considering that theres already a sale for the arbites that ends on Dec 11, yeah

#

and theres a -75% sale for the base game as well

thick rivet
#

Do we know what non-exclusive weapons Scum is gonna have?

#

I see they have combat axe

ionic tusk
#

I think gameslantern has the full list already

fierce marten
#

Yup

#

Hive Scum weapon blessings too

#

Which the hive scum weapons got good ones

thick rivet
#

I think I'm gonna do dual stub pistols and the heavy sword

fierce marten
#

Its also funny how all of the hive scum weapons only have 1 mark except for Needler and Shiv

cyan depot
#

2 marks on the shiv is so fucking funny

fierce marten
#

The bonesaw though looks interest it applies toxin on hit and you can use special to switch between chem and brittleness

#

Im definitely doing shivs though, you can throw them and it recharges on elite/special/backstabs and has all the knife blessings?

#

Uncanny Fleshtearer my beloved

marsh gyro
#

Maybe I'm missing something, they kinda seem like they're gonna have a tough time with carapace since the only rending bonuses I see are on the top right chem stim and the melee active blitz, the shivs do have a pretty good carapace multiplier so maybe that's the secret sauce

I'm just a little scarred from this Havoc season of stimmed up rotten armor is all

fierce marten
#

Yea they seem great against bosses and hordes but bad at crushers and maulers

#

The rocket doesnt even one shot a crusher, you need to wait for the DoT very brief and it has a shorter AoE than kraks it seems

ionic tusk
ionic tusk
fierce marten
#

Yea it's 8% with 5 stacks

ionic tusk
#

which is still really good imo
just not gamebreaking

fierce marten
#

Which I'm tin foil hatting that uncanny might be be nerfed to 40% across the board

ionic tusk
#

that would be a good change

#

then they could un buff crushers at the very least

fierce marten
#

Yea 40% is real good, it'll probably still be like a meta pick because crushers are tankier now

sonic elbow
fierce marten
#

Damn

#

Lot of adjustments in a few days

#

I like all the early access content creators build videos for a class most people can't even use yet

ionic tusk
#

marketing moment
have to have the hype before the launch so it comes out swinging

shrewd kite
#

uh, the needler also seems very effective at chewing through armour. actually, i wonder how a chem-gunslinger hybrid that used the needler would be?

marsh gyro
#

Yeah Can Opener on the crowbar (distinct from Ogryn Ripper Can-Opener) for the brittleness looks like a good team play

quiet escarp
fierce marten
#

As much as I want to rocket launcher cause cool the gas nade seems nutty with the talent that let's it spread

slender shell
#

Im eyeing the stun nades with the talent that gives them toxin stacks for a hybrid brawler/chem support

tough compass
#

The Stub pistol special where the ganger spins the gun around increases accuracy lol

uneven turret
#

for real?

cyan depot
#

Lmao hell yeah

regal pendant
#

Peak

lost cave
#

Yeah, it's special is a spin trick that gives perfect accuracy for a split second

uneven turret
#

i was already on board for the stubs, but now im more on board

#

cant wait

sacred pagoda
#

Man, this is gonna be funny as an Arbites main.

fierce marten
#

I bet fatalist will either really get along with anarchist or really hate them

#

I want all the arbites interactions

#

New map though I bet would go hard with Hive Scum and gunning down trenches

quiet escarp
fierce marten
#

They seem like the 2 arbites/scum that'd get along the best but if fatshark subverted that expectation and fatalist hates them for being exactly what wrong with the imperium but in the underhives instead of high terra.

quiet escarp
#

Lmao that is a fair point actually, it would be the thing that Fatalist can point to and say "yeah I'm bad but I have to be here precisely because this guy exists"

fierce marten
#

Moreso like "people like you are why the imperium is so laughably rotten, high lords and cronies corrupted's laws and youre no different being gangers outside the law so its rotten in every corner of the imperium"

#

Especially towards the more noble hive scum personality

#

Fatalist thinking nothing they do can change the imperium in a meaningful way but theyre not making it worse than it already is kind of bitter mindset

#

On the other hand I want one of the other 2 begin to agree too much with Hive Scum and begin to show inklings of doubt about the Lex

sacred pagoda
#

The Fatalist is doing the best they think they can.

#

Which seems to also involve caving in a heretic’s skull with a shock maul a lot.

quiet escarp
#

The Fatalist does kind of veer between "Doing their best in a hard world making hard choices" and "I joined the cops just to kill people"

#

The male one, at least, seems happy to enjoy the bloodthirsty part of the job

clear ridge
#

everyone in the lex is there to kill people tbh

#

if they weren't they'd be part of uh. any legal body other than the lex, which is there to collect tithes and kill people stopping them from collecting tithes

marsh gyro
flint moss
#

yeah fatalist is a cynical asshole, for admittedly understandable reasons

#

and so is one of the hive scum personalities, by the looks of it

spiral badger
crystal sluice
#

hell yea

lost cave
#

Holy krak revolver gun Pysker is fun

clear ridge
#

what's your build rn?

#

brain burst ar/las?

flint moss
#

scrier revolver innit

ionic tusk
#

what blitz? 👀

#

my bet's on assail/revolver/scrier

lost cave
#

Dragon is correct

clear ridge
#

ooh

ionic tusk
#

my reasoning was that assail covers up a lot of the weaknesses a revolver primary build would have (mostly ammo econ and reloading)

clear ridge
#

that sounds cool, i've never tried any of the pistols

#

except the regular laspistol

ionic tusk
#

revolver, bolt pistol, and heavy laspistol (is there another? 🤔 ) are great imo if you can work with their weaknesses

clear ridge
#

oh wait no i have tried the bolt pistol

#

i thought it was just a bad version of the boltgun

#

in return for having a more generous draw

#

which was not a trade i cared for

#

worse damage, worse ammo, worse splash, worse fire rate, slightly worse accuracy

drowsy vine
ionic tusk
#

the accuracy does get kind of ruined by the sway tweening bug imo

#

but it's also tac axe speed

clear ridge
#

sway was never an issue for me on the spearhead, i just prefer its superior ads accuracy

ionic tusk
#

I vote bolt pistol the specialist gun ever

haughty ember
#

The laspistol is fun but like the lighter lasguns you want an autofire mod to save your index finger

clear ridge
#

my b on the damage though

drowsy vine
#

there's also the fact the bolt pistol has assault speed sprint

ionic tusk
#

ammo econ is fine if it takes 2 shots to kill, but it can certainly do 1 shot if you have time for surgical

drowsy vine
#

which is a massive advantage

clear ridge
#

that's fair

ionic tusk
#

laspistol has knife/dueling sword sprint speed so I usually pick that if it's an option tho
but arbites doesn't have it

clear ridge
#

my preferred zealot loadout is spearhead hammer

#

i just want a huge axe...

ionic tusk
#

what sprint speed does the spearhead have again? 'cause thammer is as slow as flamer so it's extraordinary painful

clear ridge
#

dogshit rate-wise, but i've never had much trouble managing it

ionic tusk
#

not sure what this works out to in game
but it's positive tm

#

oh it's the arbites shotgun speed
so like +.27

#

hmm doesn't look like gameslantern has the sprint speed stats of weapons that don't have a variable sprint speed 😔

drowsy vine
#

yeah its annoying to look up

ionic tusk
#

the curve can also be changed per weapon iirc if fatshark wills

#

realistically the stat spread should show 0% (unupgraded worse case), 60% (upgraded worst case), and 80% (upgraded best case)

lost cave
#

I have three builds on all my characters and it's just picking a line in the tree and going down it. With some useful stuff from other parts of the trees too, like I have all the soulblaze stuff on all my psyker builds.

ionic tusk
#

soulblaze is my least favorite part of psyker building tbh
"oh what if I make this cool build. oh wait I need to put on perilous combustion because that's way better- oh wait now I'm just shoving <original build idea> into a soulblaze build"

tho I haven't tried it as much with the new tree, I definitely should mess around with new assail pathing

cyan depot
#

Soulblaze is all or nothing yeah haha

ionic tusk
#

🤔 to me it's more, "I could make the build better by swapping out X for Y" and then ending up swapping out the entire thing- and each step of the way I was making it better, even when I was just adding a sprinkle of soulblaze

#

tho ig after a certain point it stops being better at what I wanted it to be good at and just turns into staffslop tm

clear ridge
#

i don't think I've ever used a force staff once

#

i acknowledge that they're cracked

#

and have seen psykers do gnarly shit with em

#

but

#

I'm here to shoot warp lightning with one hand while spraying lead with the other

marsh gyro
#

Yeah gun psyker rules hard

heavy geyser
#

The sights on the straight box magazine skins are better than the sights on the curved magazine skins.

#

I run mine with 60% stability and it reliably shoots the green off a scab's goggles across the map.

#

Put Run & Gun on it and its an incredible counter-sniper weapon.

heavy geyser
#

The curved sights you can get used to but the box sights are unbelievably sharp and clear by contrast.

#

Throw the mastery skin on and have a look at your sight picture.

#

Its like aftermarket tritium paint

clear ridge
#

ough

#

i will keep that in mind, thank you

regal pendant
#

This is why I like Extended Weapon Customization

#

Lets me put actually good sights on my guns

ionic tusk
#

I usually ping whatever I'm trying to shoot at then shoot at it through my gun
which speaks to how bad sights are in this game, yeah

marsh gyro
#

It's not 40k if you can see what you're shooting

clear ridge
#

one day, they'll get permission to add the weapon customization system

ionic tusk
#

I had the strangest flashbang the other day when I realized my gun had a flashlight during a lights out mission
wish I could give all my guns flashlights,,,

sonic elbow
#

gun mounted flashlight 3 times brighter than the body carried one that could use an arbitrarily large battery, curious

#

clearly a synergistic relationship between the machine spirits

#

the gun light gets excited to make someone get shot

ionic tusk
sonic elbow
#

sights in this game are, in general, oddly hazy

#

at least I can't get my graphics to display them them sharply

#

bring back gun sights as a .png

#

also whoever decided the reflex sights will have a reticule in the same shade of piss as enemies and the ground was a saboteur

heavy geyser
#

Here's a screenshot of the mastery mark sight picture.

#

The posts are tall and dark, and they have bright white marks on them without any texture surrounding them.

#

The curved sights are also perfectly serviceable but htey are a bit noisier.

ionic tusk
#

huh that's different from mine? 🤔

heavy geyser
#

I didn't want to be rude but yours looks like a LOD model.

ionic tusk
#

very potato'd, yes

heavy geyser
#

But yeah, the posts being all black with those bright white markings make the box magazine skins very clear to aim with.

ionic tusk
#

very strange how this one skin in particular is overly effected by worse models

#

oh I just noticed it gets way worse when not aiming down sights 💀

heavy geyser
#

concerning!!

#

Don't let Hadron see the state of your weapon.

#

I pulled this shot from another clip I had on hand of a curved magazine sight picture for comparison

#

The posts being shorter and the bulk of the gun sitting higher make it a bit less clear, but the dots and the front post is still there.

#

But you can see what I mean by "the other sights are better"

#

I'm a long-time advocate for the iron sights in this game. They're intuitive and they're a fun bit of texture to learn how to use.

#

The infantry autogun had a pretty unique front post and I learned that it works great if you put the post over center mass and let the muzzle lift raise a burst of fire right up into headshot height.

#

I was a big fan of the old Helbore sights and it was a bit sad to see them take the interesting character out of them.

neat dew
drowsy vine
#

The Helbore sights genuinely hurt my eyes to use and created a massive accessibility issue with the weapon

#

Glad they're gone

frank igloo
fierce marten
#

I think most if not all cosmetics is from the codexes or inspired by novels

sonic elbow
#

I hope fatshark breaks from GW prison eventually
I love warhammer, FS makes great warhammer games, and they must be getting mad dosh for it

#

but I want to see what they'd do unconstrained

fierce marten
#

I wonder what IP theyd make if they made their own so no warhammer

drowsy vine
sonic elbow
#

what do you mean, this nurglite's pocket sandwich didn't break the 5 second rule

drowsy vine
shrewd kite
#

how long does it usually take for the weapon customization mod to get updated in your experience?

#

i've been toying around with my vet bolter build again but i would strongly prefer choosing the sights on it

#

oh hey, aquilas for an event, that's nice

fierce marten
#

Leeets goooo

ionic tusk
#

yippie

#

also a lot of unexpected qol in this update! like showing more info about the strike team's blitz/ammo resources

slender shell
ionic tusk
#

also for the modloader itself

#

also in that channel there's a pinned message with the known broken mods (the devs warned the modders early)

cyan depot
#

It’s usually like a day but sometimes they’re faster ime

drowsy tusk
#

When can I give shat fark my money

drowsy vine
drowsy tusk
ionic tusk
#

(steamdb)

drowsy vine
#

Oop clueless

dawn totem
drowsy tusk
#

Porchaced, at appointment rn but soon as I get back tide time

flint moss
#

its out babeyy

uneven turret
#

already bought it

#

those autopistols recoil like mad

spiral badger
#

lol his name is raximillian dragor

cyan depot
#

Hell yea

uneven turret
#

anyone playing at this exact time i need a party

signal locust
#

what were they thinking

#

dude

#

not even zealot got 15 sprint angle they got 5 and then they removed it

spiral badger
#

move fast, dont' get shot

cyan depot
#

Just press buttons good for 25-35 minutes straight and you’re invincible

#

Perfect class really

flint moss
#

note: actually attacking may require you to press different buttons than the not dying buttons

sacred pagoda
#

I think I’m gonna stick with Arbitrator.

mortal crystal
#

So

#

Not really

mortal crystal
#

Note there are like 5 toughness nodes on the entire tree, most of which are buried

#

You get the OP dodging nodes because if you get hit you go splat

cyan depot
#

No wasted dots

drowsy tusk
lost cave
#

I don't think it's a surprise to anyone that the Dual SMGs are very good at turning hordes into chum.

soft summit
#

It's Scum day

#

Time to Scum out

tough compass
#

A ganger's best friend is someone who's dead

drowsy tusk
#

<@&1042950387478560878> JOIJ MEEE

flint moss
#

it is time

ionic tusk
dawn totem
#

I need to make a rule to give "Quick Game," a long break.

ionic tusk
#

precision violence in particular is like the ogyrn/arbites "I hit stuff and don't even have to kill it" talents

dawn totem
#

It's becoming the "Have a bad time," button for me. 😓

ionic tusk
#

imo only do quick play if you think you can solo for several minutes on that difficulty

#

or have a friend in your strike team you trust

dawn totem
#

For real. Otherwise, it leaves me feeling very frusterated over the whole game.

regal pendant
#

How's Hive Scum feel to play as

spiral badger
#

squishy but fast

regal pendant
#

I unfortunately can't give it a shot because my fucking OS is garbage and doesn't work with Nvidia drivers

tough compass
#

Given how it just came out, people might not have much direct experience yet (since level 1 and 30 can be pretty different)

ionic tusk
spiral badger
#

yeah but literally just talking baselien stats

#

really low toughness, average hp, great stamina and stamina regen

ionic tusk
#

though u need a fairly high level to get the big bonuses anyways

#

psyker with slightly more crit chance, speed, and double stamina regen

cyan depot
#

Psyker is my current favorite

#

But I don’t love how slow they are

ionic tusk
#

a lot of upgrades over psyker, only downgrade is (melee?) toughness damage taken while dodging

cyan depot
#

Psyker pays a lot of prices for infinite bullets

ionic tusk
#

yes

#

tho hive scum is probably also paying some of that price with their talents and ability

ionic tusk
dawn totem
#

Any suggestions on having an easier, less stressful time when it comes to playing Darktide? Would turing down the difficulty be better. Or would it be ideal to play with friends?

ionic tusk
#

playing with someone you trust to have your back is the most reliably way imo
turning down the difficulty/making really resilient builds/avoiding quickplay and picking missions with no modifiers also help

cyan depot
#

An actual semi-organized group makes things a lot less stressful

dawn totem
#

All of those are great suggestions, thanks.

#

A quickplay is a bad place to test out your more sniper Vet build.

cyan depot
#

Yeah quickplay is kind of a grinder

#

You want generalist stuff since you don’t know what you’ll be with

regal pendant
#

Aye

#

Why I like my electrokinetic psyker, she's good for most any situation with only a few nominal weaknesses

#

Most notably being dealing with random snipers on the other end of the map

#

But even then I run bubble shield so

cyan depot
#

Lightning staff lmb is also at least credible for snipers

spiral badger
#

i'm comfortable playing quickplay but I play havoc 40 so it's like, quickplay whatever is not gonna phase me

cyan depot
#

Sometimes the stagger makes the follow up shots miss but otherwise it’s a pixel accurate gun

spiral badger
#

come along guy who keeps dying to chaff, I'll drag your carcass along if I have to

regal pendant
#

...god I wanna play Darktide

dawn totem
#

Too many times lately I've quick played only to almost immediately tpk

ionic tusk
#

I've died before I even gained control at least twice (physics impulses bypass immunity I think)

#

though both of those times other people joining at the same time clutched lel

ionic tusk
sonic elbow
#

I wonder what your time spent actually vulnerable would be with the dodge talents and agile on a tac axe

ionic tusk
#

anyone want to grind the new mission? probably starting in a lower difficulty and moving to auric

ionic tusk
sonic elbow
#

plus hive scum can probably juice the axe pretty well even with one blessing spent on agile

ionic tusk
#

iirc the main problem with agile spam is getting stuck in enemies

marsh gyro
#

Yeah only so much room around a crusher ball

tough compass
# ionic tusk 😔

I guess you need the trust that high so that the Inquisition is willing to let you setup a stimm lab on the Mourningstae

tough compass
#

I hate myself and always do quick play when by myself. But also I take great joy when people rage quit when they die but the team manages to squeak out a win anyways

worldly talon
#

Best way to tell if you have a good team

#

They respond to Ogryn roleplay

#

In chat

drowsy tusk
#

tru

flint moss
#

i tried ogryn rp once and got no responses :(

#

some of the team said they were "directionally challenged" after struggling to navigate an area
so i said "dont worry, ogryn loves directions. got some from melk"

sonic elbow
#

I often quickplay with another friend and we coined the term ablative teammates for this game and others

#

people who ragequit and get replaced by a fresh body

flint moss
#

lmao

fierce marten
clear ridge
fierce marten
#

Tbf hive scum has a lot less get out of jail free cards

#

They hardly have any TDR, getting hit is pretty bad

#

Unless you go middle tree and spec into melee it kind of gets tough but moreso like new psyker tough

soft summit
#

So how is the Hive Scum so far

flint moss
#

glass cannon that goes fast to not die

shrewd kite
#

i feel like basically every talent inbetween the blitz and the aura is near-mandatory, the shit it does for your dodge looks crazy, taken together

flint moss
#

desperado makes your reloads regenerate ammo and you unlock the double barrel shotgun almost imediately

fierce marten
#

Stim crate if you want to be support