#dark tidings (Darktide for people in the searchbar)

1 messages · Page 36 of 1

sonic elbow
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also rattling gunners slowly train their guns on you with a whole firework show of tracers and such

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in darktide sometimes I'm like "why am I losing HP"

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the nefarious stealthy reaper:

fierce marten
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If you're losing HP it's probably a reaper

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You're either good on HP or dead in darktide otherwise

sonic elbow
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it's funny that reapers are meant to be walking turrets, a tank/hail of bullet hybrid

fierce marten
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Or you got netlagged tox gas'd, sometimes my toughness vanishes before I see green

sonic elbow
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but their actual role is to crouch in some corner and snipe you with invisible bullets

fierce marten
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I found the bomber perks is actually really good at letting you ignore gas/flames

sonic elbow
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because if they're not doing that they get exploded before they can spin up

fierce marten
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Every non grunt gun enemy should shoot tracer rounds

sonic elbow
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I should mess with my settings to see if I can give them proper muzzle flash

heavy geyser
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bomber resist is nice for when you're in a horde and either bomber drops a surprise at your feet.

sonic elbow
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gunners are very visible when they fire but reapers got that subsonic integrally suppressed stubber

fierce marten
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My thing with bombers is it gets so chaotic and they seem to throw the nade before they even finish the animation

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The window for killing the.Before they get off one gas/flame is narrow

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And if there's 2 then chances of killing both before even one drops is low. Being able to revive in gas is peak

sonic elbow
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arbites with rebreather, bomber and corruption resist,,,

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sniffff my favourite

fierce marten
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That 75% is load bearing cause you basically don't feel it

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I can't wait until the humans get the Ogryn treatment so arbites/oygrn isn't just standout stronger

heavy geyser
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if more than half of a team aren't vigilant about clearing bombers they become a huge problem

fierce marten
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That's kind of every specialist in darktide, the game is a lot of don't let things snowball

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Also you better dodge the net or pray someone makes it priority to untrap you

heavy geyser
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Bombers I feel are moreso than the others for how much ground they can take away if you don't plug them right away.

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And they do this from high or low ground where you can't easily see them

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everyone else is pretty easy to deal with because they present themselves directly to you.

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bombers cause the worst crisis spirals

distant surge
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<@&1042950387478560878> anyone wanna go for a single game? wixelsSit

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i wanna distract myself while i wait for my food

marsh gyro
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Big fan of the Chain Axe with Bloodletter for one shots on all the armor this event, for companion blessings Opportunist does it reliably on Auric and Thunderous gives brittleness to the whole team

sacred pagoda
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I usually take any blessing that gives brittleness.

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It’s just nice.

flint moss
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simply hit you enemies until no armor

sacred pagoda
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Nice armor, heretic. Be a shame if something happened to it.

waxen patio
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The 10-pack of crushers when I full charge my trauma staff and ragdoll every one of them whilst stripping their armor

sacred pagoda
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“Cope, seethe, mald.”

sonic elbow
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y'know props to this game for making the bullet hoses fun

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I usually struggle to enjoy the "it's full auto, what else do you want" guns in shooters

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but recon lasgun, braced autogun, shredder pistol my beloved

waxen patio
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Not even shooting enemies with it, just 5 rounds or so to turn off the ranged enemies and back to melee

sonic elbow
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thoughts on force greatsword marks?

waxen patio
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Mk6 is my preference because its attack patterns are very straightforward, no "okay do light heavy light light block cancel"

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Your light attacks are broad sweeps and your heavy attacks are overhead strikes

marsh gyro
sonic elbow
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has anyone tried running headhunter lasgun blessing and true aim psyker talent?

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intuitively they sound mutually defeating

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but this is darktide code so I've learned not to assume

marsh gyro
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It's a weird probability thing where functionally it crits about 40% the time because every 5th is a crit resetting the headhunter crit back to zero

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Psyker true aim I think is kinda meant more for assail spam because it hits heads reliably

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You can also do a funny thing and get weak point hits with melee then swap back to staff or revolver

sonic elbow
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psst @regal pendant

sonic elbow
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lmao

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landed on a boss permastun build that had the team howling

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mortis trials comedy gold

regal pendant
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Explain thy trickery

sonic elbow
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customizable weapon parts mod

regal pendant
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Oh yeah I know that

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How did you get the saber guard to actually fucking work is my question

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I can never get it to function properly

sonic elbow
sonic elbow
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losing HP was the only indication a reaper was shooting a heavy machine gun directly into my ear

marsh gyro
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Yeah the sound channels get overwhelmed kind of easily which is wild

marsh gyro
# distant surge https://youtu.be/VKHKymlJIjM?si=dCevcH6lh54XGmGi

Daemonhosts have a stagger threshold of 100 from explosions and 50 stagger reduction, and the slap counts as an explosion, ignores stagger reduction and has weakspot_stagger_resistance_modifier = 0.4,, that cuts threshold to 40 and weak spots cut that another 50% so you only need 20 stagger to slap a Daemonhost; slap has 16 base, does 90% to unyielding, 80% from heavy hitter stacks gets you to 28.8, you can get 20 from just the impact node in the middle, yeah, this all tracks

distant surge
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Ogryns rock

marsh gyro
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Laughing out loud here, I just pulled off the stagger lock in live play, the secret sauce is Daemonhost stagger immunity is only 1 second

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Beasts and Plague Ogryns have 200 stagger threshold so it don't work but Chaos Spawns are also 100 so it should work on them too

sonic elbow
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what the fuck is a +0.50

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50%?

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also what is it with every mortis team standing their ground where they spawned for the entire match

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on the hive map the spawn spot is Okay but you could do better

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on the industrial map it's about the worst place to be

sonic elbow
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hmm, can anyone confirm if charged strikes can apply enfeeble?

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the debuff display mod shows it only while the enemies are actively getting smote

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but the steam guide implies charged strikes apply it

marsh gyro
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It doesn't work, it's only when actively smote

sonic elbow
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the guide says this

With Enfeeble, this talent's electrocution effect benefits from the 10% increased damage taken debuff, and attacking players also benefit from it while the electrocution effect is actively damaging and applying the debuff

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and in a comment from january the author repeats this

marsh gyro
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When I was last testing it back in April, I was getting the same result you were just now where the debuff mod wasn't showing the debuff and enemies weren't getting 10% more damage taken, I'll test again now

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Haha, turns out I was wrong, I was testing without the node selected; bonking on a Crusher without the node does 900 damage on Mk 8 Force Greatsword Heavy weak spot hit, having Enfeeble makes the weak spot hits do 1000, so that's good enough for me

tough compass
sonic elbow
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I was running this on a chainaxe but I don't have it in me to figure out how much it's contributing to shredding

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though it should also boost the bleed stacks from that one blessing and that should be major damage

marsh gyro
sonic elbow
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it felt pretty solid on the chainaxe with shredding lights because heavies would get to actually cleave the horde and the shock would thin it pretty well

marsh gyro
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Ogryn shovel 1 punch is still an explosion with 30-60 impact (so functionally 54) but it don't work on bosses because there's no ignore stagger reduction tag on it

sonic elbow
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but I have very little chainaxe experience so many misplays were had

marsh gyro
fierce marten
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Literally 15 feet to the left or right there's a place with strong choke points and cover from snipers

fierce marten
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The alleyway the right of the direction where there's a roof has good cover for PCs that need to recover HP and real nice choke points to defend

fierce marten
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Arbites is fun overall but im back on zealot cause knife is so fun. Embarssingly I only recently learned that push attack heavy stab has amazing cleave

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Rager packs just got even easier

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Actually more like 3 ragers per hit

distant surge
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does knife zealot work on havoc?

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i love stabbin things in this game...

marsh gyro
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People like the Relic Blade because it can cleave through Carapace; I don't play Zealot on Havoc but it probably still knifes good

distant surge
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love that thing wixelsICANNOT

sonic elbow
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knife is in the ballpark of dueling sword in terms of crackage

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it just doesn't work as well with mindless mashing so it's overlooked

spiral badger
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it's basically somewhat more position based

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DS you can just heavy attack at the head over and over, most knife builds have special animation canceling + backstabbing to consider

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i wouldn't call it overlooked, just if you're already juggling a million things at havoc 40 people tend to default back to something they don't have to think abouut

sonic elbow
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I mean

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there's a large population that runs cool suboptimal weapons because they're that

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the knife falls to obscurity because it's just great

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if you catch my drift

spiral badger
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i see knife players constantly so i don't really think it's overlooked at all, I think there's a solid population who like the mobility

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which is still uniquely knife

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dueling sword has some mobility trick but you can't indulge maximum zoomie

sonic elbow
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I can't remember the last time I saw one

spiral badger
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some of it too is that arbites don't have knife and there's a shitload of them out there lol

sonic elbow
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I decided to finish kiting out my psyker because I figured it'll be the rarest class rn and I like bringing unique utility

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the 4 psyker lobby:

opaque crown
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Tbh most pub games that have a zealot in it for me has them with a knife

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They also habitually do that thing where they sprint off at breakneck speed alone, do ok for a bit, then a special clocks em and they're too far away to safely get the revive

distant surge
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i like the zooming too wixelsSit

distant surge
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i tried out a build that uses a dueling sword but the creator says it can do knife as well(same blessings) i liked it!

sonic elbow
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what in the temu cat ears headphones

distant surge
crystal sluice
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what's mr family guy doing here

distant surge
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they picked a stupid photo for their build wixelsErm

distant surge
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i hope i didnt sound rude btw

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sorry if i did vicksyShy

flint moss
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you didnt

sonic elbow
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I love weapon customization

flint moss
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pocket mortar ass weapon

fierce marten
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Like exact same speed boost

fierce marten
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Whereas DS has high skill floor and high skill ceiling, you can LMB spam and heavy poke and it'll be amazingly strong. A lot of knife players either get complacent abd/or are overconfident they know how to use it.

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There's a weirdly lot of techs for the knife, especially with zealot

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Like Uncanny and DOTs, push heavy attack cleave, special punch instant heavy stab, heavy attack move boost

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You kind of need to know it all to reach the level of cracked as DS, DS is way more forgiving

fierce marten
marsh gyro
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Yeah the fastest go fast Arbitrator can do is combat shotgun and tac axe to my knowledge

distant surge
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I go on havoc with DS for now vicksyHmm

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Its easier to use

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But i have way more fun with the knife

fierce marten
distant surge
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YES vicksyHappy

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thank you wixelsSit

fierce marten
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Mister E wasnt always the best source of darktide information but he's stepped up with more testing based evidence in videos

distant surge
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got it

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i'm excited to try out some ideas

fierce marten
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How does anyone discover that

flint moss
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some combination of fat fingering, datamining, and speedrunner behavior

fierce marten
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Im just kind of think its a miracle we havent taken a bad stim considering we're just grabbing stims found on the streets filled with nurgle infested pox areas.

tough compass
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Maybe the PC rejects just all happen to be immune to the various poxes

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I'm dubious about the decontaimination procedures being that effective lol

fierce marten
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I mean we do survive being eaten by a beast of nurgle and not die like minutes later

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Actually built different

sonic elbow
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I think I need some mod that plays a vine boom or smth when a player goes down

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I was locked in on rescuing one and gunning down a million threats

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I hear a swoosh, turn around

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30-50 wild crushers flattening the rest of my team, also dead

tough compass
drowsy tusk
spiral badger
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I wish people were better at monitoring each other's statuses generally

tough compass
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I think I generally do an ok job noticing when people are downed etc. I need to be better at judging when to go for the save though so that I don't make things worse

spiral badger
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generally my rule of thumb is clear out any disablers and armor, do some kind of CC on the area, then it's good to go

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if that isn't possible it's probably not a safe save to go for

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if you're the last one left and things are hairy you might as well try sometimes though because you're probably dead either way

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also learn to look at health bars and tell the differnce between someone who is down-down and someone who has just been trapped or dogged

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because you can free those guys basically instantly and that can make or break a dangerous situation

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red exclaimation point no red health bar = instantly swivel and see if you can rescue them

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before things get worse

fierce marten
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That video has made me a mk6 knife believer for non shroudfield builds

spiral badger
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i use mk6 knife for most non-zealot builds

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zealot I use regular knife because regardless of active I'm manuevering for big backstabs and those are easier to land

fierce marten
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I am running it on zealot, still trying to unmuscle memory using push heavy stab instead of heavy run

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I'm also a madlass that runs pious cutthroat with chorus

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Alongside invocation

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Mk6 makes it easy to land incidental backstab against a horde since the angle for backstab is super generous

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Basically anything not 180 degrees facing you is backstab so you can easily shove then wide swing kill 1 of of dozens horde mobs and after like 4 kills you get chorus back

marsh gyro
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Mk6 push poke is super versatile

fierce marten
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Oh what uses does it have? i only know about poking big guys in the head

marsh gyro
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It's not super complex, it pushes, it pokes good, it has medium_cleave for stabbing two dreg ragers or scab bruisers

distant surge
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wixelsSit i cant wait to get to the pc tomorrow and start stabbin

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imagine killing a chaos spawn with a tiny knife

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there's at least one reject that can do it vicksyLUL

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who needs space marines?

fierce marten
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18 guys with cheap weapons take on Atoma

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Equivalent to one named ultramarine without their helmet on

fierce marten
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We already had an attack dog before arbites, it was the Zealot

tough compass
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The mission where you have to fix the frozen foundryplex has the least well explained mission objectives. At least I didn't know the tricks for a long time for some of them and a lot of people don't seem to understand either the circuit breaker sequence or the ice-breaking-under-heatshields sequence

mint yew
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the circuit-breaker sequence I had to have explained to me, and I'm still not particularly good at getting ahead of the lightning while being drowned in ragers and gunners

tough compass
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The window to fix it feels so tight. LIke you have to start nearly immediately or you will have to hit the first button again

fierce marten
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Yea one just doesnt have an objective marker or tell you that what to find

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It doesnt even always show a marker if someone finds a cell

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Unless you the cell finder pings it

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The under ice one while bad at least shows if someone presses the button to open the shields

tough compass
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Oh, is that why it only sometimes shows up

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As an objective

fierce marten
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Yea, it means someone went down there and pressed the button already

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You kind of just have to remember the objective prompt and go under the map when you see it. Yet again fatshark not telling you things

sonic elbow
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the circuit breaker doesn't really do anything to tell you how to stop them overloading

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am I supposed to intuit they're vibes based breakers and I have to provide them with company and enrichment

fierce marten
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Well the previous section before it you have to break ice in order to free the gears

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But now that section also now has the issue of it tells you nothing besides the targeting thing over the gears

sonic elbow
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oh wait I forgot there are actual breakers in the map

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I was referring to powering up the tram

tough compass
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I find people don't understand the button press part of the second gear breaking of the finale because they think "objective on button means press button"

fierce marten
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Ope I might be one of those people

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I see objective on button and I press

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What's the proper way

tough compass
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You hit the button, then break all the ice for the revealed section. Then hit the button etc. until you've broken all the pieces

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If you spam it, it takes longer as you have to chase the heat shields around or wait for them to reopen for a given section

fierce marten
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Oh im mixing it up, I meant for the tram

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The ice breaking one is annoying though since people spam it when like one set is completely broken

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Just turn around once in a while before you mash

tough compass
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Ah, yeah for the tram you can hit all the buttons

fierce marten
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I just go at markers I didnt realize there were any mechanics to it

tough compass
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The electric power things power up in order

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So if you follow them around you can much more likely reset the thingamabob in time and not have to rehit the central button

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This isn't explained at all

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I can't remember but when the map first came out, it might have also had you redo the whole thing. But that might be a false memory based on the dialog

fierce marten
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Ope i just assumed it was random

tough compass
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haha, yeah same until someone told me about it

distant surge
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<@&1042950387478560878> any rejects? vicksyAww

split mantleBOT
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we just punched into work 😭

distant surge
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aww wixelsSad

distant surge
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i see an imposter!

flint moss
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execute

drowsy tusk
distant surge
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is the benediction aura usefel on havoc? or is beacon of purity a must much like Voice of command?

marsh gyro
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It depends because if there's 2 zealots then beacon doesn't stack with itself but if there's 1 zealot then beacon is probably higher priority

fierce marten
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Basically, since havoc is party finded you can ask if you dont have a teamout mod

distant surge
fierce marten
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Agile taxe and Dodge talent on arbites is basically infintite i frames

distant surge
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is damage the dump stat for flamethrower?

flint moss
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well its a crowd control weapon and that makes it control crowds faster

distant surge
marsh gyro
frank igloo
heavy geyser
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damage only applies to direct damage and you want to spread the fire around. burn controls the DoT after you aim it at someone else

fierce marten
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A rare instance of damage dump stat

signal current
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We saw it in a post somewhere and now we’re wishing veteran had a few more “heavier” gun options

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Give me a hellgun

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The scab gunners get them, let me just like, nick one

drowsy tusk
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The scab gunners have a hotshot volley gun

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A hell gun is sorta the slower version of it

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Volleygun, grenade launcher, lmg stubber, all would be great, vet really could use more weapons yea

flint moss
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they wont give us melta ofc but a volkite pistol might maybe

drowsy tusk
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I really doubt volute

signal current
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Honestly we’d buy melta gun more than volkite

drowsy tusk
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Volkite was lost tech until 10th edition

signal current
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Like melta guns are something that gets issued to IG even if it’s uncommon

drowsy tusk
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Plasma pistol would also be sick

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Yeag melta gun and inferno pistol both could be neat

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Inferno pistol or Hand flamer maybe for zelly

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Plasma pistol+power fist is the coolest commissar l load out, and if you disagree, I will fight you with my giant robot hand and the power of the sun

signal current
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Well, mostly yarrick

opaque crown
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melta on day

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one day

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one daaaaay

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I would love a nade launcher too

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and a hellgun or a hot shot lasgun

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i do wish the vet got the heavy stubber single barrel but the ogryn did and for what it is mechanically, it needed it

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its so good on ogryn

distant surge
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I want Energy weapon for Ogryn

opaque crown
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but i wanted it on vet

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i want a ogryn multilaser

signal current
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Especially seeing as the vet skill tree literally shows one of them with a belt fed weapon

drowsy tusk
opaque crown
marsh gyro
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The heaviest stubber

fierce marten
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Like our presumably knockoff relic blade

heavy geyser
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It feels like they tried to lean veteran specialization more towards "marksman" and let Ogryn be the heavy weapons guy but "marksman" doesn't really work anymore and heavy weapons guy works great.

fierce marten
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Yea marksman style play is real rough with how much you need to need and are in melee

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Also our current meta is cracked and theres not a huge need for marksman you every build basically kills crushers faster than a brain burst

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If they changed it so crushers werent pushovers like in early game I think there'd be space for more marksman guns

flint moss
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just got matched with 3 the worst people ive seen playing this game
not nice of me to say but i hope their parents stop financially supporting them

fierce marten
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Ah yes your average heresy experience

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Youve met my former heresy teammates who are likely still in heresy

tough compass
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<@&1042950387478560878> Anyone want to help me get the Malleus Monstronum penance? The game literally doesn't let me do it on my own 😭

brazen fossil
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Yeah I need more guns on vet and ogryn

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Desperately

crystal sluice
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im the ultimate arbitrator

marsh gyro
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So many dogsplosions

distant surge
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i want a mod that turns my cyber mastiff into a small breed dog

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like a pomeranian

flint moss
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do you want a really big pomeranian or is animation jank ok

distant surge
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animation jank is ok wixelsICANNOT

tough compass
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A really heavy Pomeranian

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Osmerianian

distant surge
sonic elbow
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mildly out of place

fierce marten
distant surge
distant surge
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went on the mailstrom with my knife build and did pretty well

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i`m not as fast to kill crushers and maulers as i would be with the dueling saber but i love the speed

marsh gyro
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Yeah you can really chain the heavies with alternating special and heavy

fierce marten
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Punch stab and push stab lets you kill them real quick

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Not as simple as one heavy poke but it can get close with animation canceling

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It requires like 6 button pressed but knife fast at crushers

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MK6 is pictured in the clip

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Backstab on Zealot is big

distant surge
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how do i push stab? vicksyThink

marsh gyro
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It's just the push attack

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Block then M1

distant surge
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really?

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wow

flint moss
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mk6 as sevens mentioned

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with good penetration, you can uncanny backstab your way through any opponent

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ive seen people that arent that good 2-hit a plague ogryn

fierce marten
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Maybe thats just the way its supposed to do

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Knife can get super nutty with combat stim for boss killing

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Assuming you can get that backstab weak spot

flint moss
distant surge
flint moss
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or just
pustule stabs

fierce marten
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Ngl i didnt realize there was another weakspot on plague ogyrns

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Or do you mean chaos beasts

marsh gyro
distant surge
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plague ogryn has another weak spot?

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<@&1042950387478560878> Rejects i am 3 missions away from getting the 10 auric missions without dying achievement vicksyHmm i need help...

tough compass
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Can you weakspot-backstab a chaos spawn?

split mantleBOT
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darp tarp

Mr.Foxington ↩️

[Reply to:](#1159883850562932826 message) <@&1042950387478560878> Rejects i am 3 missions away from getting the 10 auric missions without dyi…

fierce marten
signal current
flint moss
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dark tark

signal current
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4558148862

flint moss
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<@&1042950387478560878> anyone up to help me level my characters?

fierce marten
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The arbites must be so trigger itchy to take out the psykers that say that

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TIL Knife Zealot can move 10 meters per second or 22 mph. Usain bolt is 27mph so we zooming

sacred pagoda
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The Fatalist is probably in the same boat as Ciaphas Cain.

“The God-Emperor is probably a little too busy with keeping the Galaxy spinning to worry about us individually and we should probably focus more on solving our own problems rather than relying on Him to do it for us.”

spiral badger
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thinking of a terrible and hilarious modifer: 50% of bulwarks are now left handed
fuck up everyone's muscle memory

fierce marten
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Me with knifes says wide sweep and bleeds dont care

distant surge
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Aside from ratling

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What else could they add?

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Heard people say skittari

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Hadron could probably get some

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What else? vicksyAww

fierce marten
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Ratling is a nogo cause they don't want to redo maps for shorter characters, although fatshark has made promises they never kept like solo mode with better bots

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One I think would be fun is a hive ganger boss

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Not just any dude but guys with all the best illegal gear that money can buy that isn't exclusive to nobles level of wealth. Could do like a rogue/leader/saboteur archetype with hit and runs, custom stimms that really buff themselves/others, and poisons

opaque crown
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I'm probably coping but I don't think ratling is entirely off the table. They just expressed a challenge with shorter characters

plain pendant
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ganger fighting alongside the imperium solely bc they hate chaos more than them feels like a fun way to introduce antagonistic dynamics, especially with the arbiters

fierce marten
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Yea we're exploring the narrative of Zola's old water hive gang

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Basically giving infinite money to a competing gang or even the same one with Zola in charge of hive enforcers would be fun

opaque crown
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Ones that have come up have been tech adept or tech priest, death cultist, an out of pocket one would be kroot merc

fierce marten
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Arbite's was 1 of 3 classes prototyped

opaque crown
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Could potentially see a hired gun, but that would have a lot of overlap with the vet and arbites

fierce marten
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Which means theres 2 more serious considerations that got prototyped

opaque crown
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Pretty sure ratling was one of those 3 (again might be copium, but i do think there's enough circumstance to make it not entirely out of left field)

fierce marten
#

I don't think anyone expected arbites

opaque crown
#

The main thing is seeking what gives a meaningful and distinct gameplay identity to the game while still being balanced against the others

fierce marten
#

I'm betting the other 2 were like something that no one guessed really

#

Faction units that would have strong narrative impact in terms of political sway

opaque crown
#

Could have something from the ecclesiarchy proper, not an unaffiliated zealot

#

The red priesthood is an obvious faction

#

Ratling still makes sense for one of the only other main stream abhuman options

plain pendant
#

Felinid would be a hilarious left field choice

opaque crown
#

Id really want a hive ganger to feel meaningfully different if they were to exist, otherwise they'd feel like... I dunno, a vet with different guns

#

Yeah felinid would be out of nowhere and fun, but I suspect we'll never see it

plain pendant
#

I wouldn't count on it, but God it would be so fucking funny to be wrong

opaque crown
#

My pie in the sky is a sanctioned xeno like a Kroot, but I'm fairly confident the intent here is to keep things much more ground level

#

Which is why well probably not see an SoB or any other power armored classes

#

Carapace armor is the best we're getting

fierce marten
#

Enforcers could be an option

#

Basically any enforcer that's worth their salt and survived an encounter with admonition

opaque crown
#

Lol, new character: heavy weapons team. You are two guys rolling around a heavy weapon

#

A thought I had was it'd be cool to have a navy breacher but they'd be a cross between vet and arbites

plain pendant
#

Scion came to mind but that's basically just Cooler Vet

#

So not a good idea

opaque crown
#

Acquillon scion could be a thing, but a grav chute literally has no application in game lol

fierce marten
#

My cope is sister of battle

#

Zealot is already lesser SoB

#

2 of the archetypes are like heavily SoB inspired with the shroudfield path being oddly more assassins so I don't ever expect it but I yearn. Also I'm sure people would have a shit fest about a women only class

opaque crown
#

Id be down for it if I thought power armor was on the table. But you'd have to build a mechanical identity around having power armor and using their usual gear.

Could totally be done i think, but easily lean into less fun mechanics or just being the space marine lite experience

#

Still think only male ogryn was a coward move

fierce marten
#

Or right I guess Ogyrn PC are all guys

#

Nvm do it bigfish please

#

Unless we power scale more, which isn't out of the question, I could not think of a faction similar to arbites besides assassinorium

#

Also not guardsmen cause at that point an inquisitors job is over, a full oj war is happening and that's the Astra militarium jobs so I'm sticking to factions that are like first responders before a full scale assault

opaque crown
#

Could do a rogue traders void warfare specialist, unique guns for the class being the rotary gun maybe, voltaic pistol, cane sword?

#

Cause its Brahms ship

fierce marten
#

It's actually Grendyl ship behind the scenes, grengyl due to shady lore reasons actually has more of a command on brahms own ship than brahm

#

And Grendyl really wants something on Atoma and she, the rogue trader can't say no to her own ship staying. Grendyl is also her grandfather

#

Just a fun fact, doesn't discount any rogue trader units but usually they just hire mercenaries and pick up random useful people iirc

opaque crown
#

Hard to standardize rogue traders, but they almost always have their own household troops and entourage

#

Voidsmen and men at arms, etc

#

Especially aboard their own ships

#

Obviously their personal entourage is often a motley, non standard crew

#

But if they have a vessel of scale, it has its own population and military

fierce marten
#

I assume whoever that'd be would be a new class like hive enforcers or hive gang bosses

#

The Mourning star had something happen to the crew thats swept under the rug by Brahm where they resorted to arming prisoners and throwing them into the city

brazen fossil
#

I actually think we have a lot of space open for classes

#

I also don't think they have to bee entirely unique

#

Commissars, tech priests, gangers, mercs, void troops, explosive experts

opaque crown
#

Narrative space yes, mechanical space less so I think

marsh gyro
#

New class is going to be another Ogryn, we got 4 humans, might as well balance it out

fierce marten
#

3 ogyrns in a trenchcoat

brazen fossil
#

We already have a lot of overlap

#

As long as there is at least something unique I'm chill

fierce marten
#

Playing Ogrrnheimer, Rumblr is a mini nuke

marsh gyro
#

Rumbler is very weird because it's very good in its very tiny inner splash radius and doesn't do much but knockback outside it so it's about amping up blast radius so you don't clonk a gunner in the head then do 30 damage on the explosion because it landed 3m away

fierce marten
#

I took the 27.5% increased radius for it as im not fully done leveling but its nice

#

Just kills everythingg well im suprised they're nerfing Plasma Gun but not Rumblr

marsh gyro
#

Are you doing the Gungryn build with the guaranteed crits?

fierce marten
#

Yea gungryn with right keystone

marsh gyro
#

Yeah it's undeniably effective when I see it, I could never make it work so I stuck to rippers and stubbers

fierce marten
#

Steady Grip even if youre "hip firing" regens a good amount of toughness

#

This is what im using, you get wild boss damage by smackinog 4 times with club then stagger\damage boost with taunt then drop 2-3 rumblers and it drops a boss to like 40% HP

flint moss
#

personally i would use the rumbler as an anti-armor weapon because of the explosives

#

pick off maulers and the like

fierce marten
#

Bully club does have strong stagger and makes maulers\ragers basically staggered forever

#

This setup works well enough against armor. Rumbler just does it all

#

This one leans so much into it has sntamina curios cause youre just backlines walking and shooting than melee

#

It is also a havoc build so boss killing is a big part

drowsy vine
#

Rumbler is one of the most busted parts about Ogryn rn

#

It trivializes havoc

brazen fossil
#

It's so boring tho

drowsy vine
#

I mean, yes

#

Hence trivializes

quiet escarp
#

As someone who has always been a rumbler main, I agree. It's easily the best ranged weapon in the game and it's not even really that close.

#

I'm not sure what part of it would be best to nerf, however

spiral badger
#

honestly I'd rebalance the explosion damage to the direct damage

#

increase direct hit damage, reduce explosion damage

#

possibly also reduce explosion radius

quiet escarp
#

I could see that, it would also free space to buff the grenade gauntlet a little bit I feel

#

Giving it some thought it think explosion radius and stagger specifically would probably have to be the big targets

#

If the rumbler is basically the Ogryn plasma gun/sniper rifle I think that's a decent niche, but right now it makes the grenade gauntlet (which has other problems) and the kickback feel kind of redundant

spiral badger
#

the grenade gauntlet is better at one specific thing, which is absolutely killing what you hit with it

#

the rumbler on smaller targets will sometimes ping off and fail to kill

marsh gyro
#

Rotten Armor event's going on for another two days through 14 August for those that still need to get their carapace bashing in

tough compass
#

So, there is an achievement for shoving people in the fans in the Relay Station map. Which I was attempting to get. But as it turns out, a mutant will have enough momentum to just run straight through the fan with you if it collides with you. This will kill both you and it instantly 😅

fierce marten
#

Ah yes the blender

#

When i feel like trolling i run into it before its done and if i see a teammate follow i stop and they might run into it and die

#

hounds are also very easy for that achievement you can just shove push them repeatedly

#

Or bait into the fan

tough compass
#

Baiting the mutant probably would have worked. Except for the getting him by it part lol

cloud hazel
fierce marten
#

"No chat I am not going to make the emperor stand up"

distant surge
#

Will the real emperor please stand up?

regal pendant
#

Okay, if I... if I chop you up in a corpse starch processor, and the only thing that comes out, that's left of you, is your eyeball, you'r- you're PROBABLY DEAD!

plain pendant
#

now with More Samples™

regal pendant
#

This is a certified AudioJungle™ moment

regal pendant
#

This would go astronomically hard as a Veteran cosmetic set

#

...tbh I'd KILL for a like, knight-themed cosmetic series

crystal sluice
#

real

fierce marten
#

Huh a fun detail is that on boltgun it has a semi auto select that highlights when you ADS and full autofull hip fire

flint moss
#

i think they added that because most guns shoot the same whether or noy youre ADSing

fierce marten
#

I know flamer has it but with an animation youre toggling the select fire

#

I just never noticed the indicator on the bolter

marsh gyro
#

Bolter does it all, except reload fast and draw fast

flint moss
#

those are what the bolt pistol is for

fierce marten
#

On Zealot you knife
On Reload you got me

#

Also ammo economy

tough compass
#

I dislike the bolter on Zealot because I want to go fast and it draws soooo slow

fierce marten
#

I use it to pretty much only boss kill

tough compass
#

But what if I want to kill a really annoying far away guy? I guess knife lol

fierce marten
#

Knife

#

Or get close to them

#

Or knife cancel into bolter and shoot them

flint moss
#

if theyre annoying from far away they have flak armor at most so its not very hard

crystal sluice
#

what's knifecancel

fierce marten
#

If you pull out a bolter then immediately throw blades of faith you can instantly fire bolter without waiting for animation

tough compass
#

I should probably learn to use that more

#

but I am currently grinding through the knife achievement

fierce marten
#

Works for flamer too

#

I have no idea what the knife acheivement is

#

Besides I probably have it for much a time with knife unless its a really weird one

tough compass
#

You have to kill 500 specialists/elites with knives

#

It just takes awhile

fierce marten
regal pendant
#

Works with the flamer too

wintry plaza
#

Hey Everyone,  Hotfix #73 (1.8.5) is currently rolling out across our platforms. In the meantime, you can read the notes below. General Fixes and Updates Added a toggle in the Mission Terminal Options to turn off quickplaying into the Battle for Tertium campaign missions. Fixed an issue that was causing the server to crash when players would st...

marsh gyro
tough compass
#

Fixed an issue where not all active buffs icons would be displayed in the HUD, but only a part of them.

This bug was annoying when I was doing the achievements for Terminus Warrant lol

lost cave
fierce marten
#

Is bad sah, so I smash sah

distant surge
#

Lmao

fierce marten
#

The new content we needed for Darktide

tough compass
#

Apparently Zealots are one with the source code:

fierce marten
#

Most clear fatshark description

tough compass
#

lmao

flint moss
#

toughness on ranged kill

drowsy tusk
marsh gyro
fierce marten
#

How much toughness? Why would you want to know things

distant surge
#

Snipers cant out-range me if im always in their face

heavy geyser
#

this can only mean one thing: they're editing the zealot tree

fierce marten
#

Please give Zealot Ogyrn treatment

flint moss
#

wish theyd edit the vet and psyker trees first, in that order

fierce marten
#

Vet is bad but zealots tree is worse so im assuming its worst to least worst

#

Nothing confirmed though

tough compass
#

Zealot is "reasonably powerful, but I hope you like one build" right?

spiral badger
#

yeah

fierce marten
#

Yea the tree is a bad shape

#

Vets tree is better shaped but less powerful broke talents exist

flint moss
#

zealot has multiple good builds but only like 3

fierce marten
#

Difference between each of those builds is like 3 talents

flint moss
#

ueah

opaque crown
#

i just dont use perscribed builds really; but then i dont play zealot at like havoc 40

#

zealot has plenty of builds at like damnation or auric damnation

#

though having said that, i wouldnt mind if they revisited the tree to give the zealot more personality with builds

#

but yeah, a lot more is viable when not considering a single game mode

fierce marten
#

I mean you could play OG Ogyrn on aurics just fine, but most players agree new Ogyrn feels so much nicer

#

A rework would benefit all game modes and difficulties as Zealot tree as a whole has never been reworked since launch and it was designed for a game that's very different to now

spiral badger
#

reworked since launch of the tree system

#

launch was very different lol

fierce marten
#

Did launch use the vermintide 2 system

spiral badger
#

launch just had like, 3 options on 6 tiers

fierce marten
#

Ok yea that's the vermintide 2 system

opaque crown
#

Yeah im not against zealot getting a rework for health reasons of the game; im just against asserting a like mono build environment when thats just not true I guess

spiral badger
#

it's true in the sense that there's a specific variant that is probably 20% better than every other possible setup

#

this doesn't make anything else unplayable in a lot of cirumstances but it's a clear outlier

opaque crown
#

for sure, but even that feels like a more measured response or statement imo;

spiral badger
#

and there are specific talents that without you're just pointlessly hurting your build

#

and vice versa there's a lot of Absolute Trash

#

from a strict "these are fine talents and you can enjoy playing this class" standpoint every class is basically fine at this point

#

but zealot has the least build differentiation even if you take the less good stuff

#

because it doesn't really form any alternate playstyles that actually work

opaque crown
#

Sure, though I feel like "absolute trash" is kind of a subjective term only comparative to a like idealized ceiling rather than a value statement on its own. And really what I'm leaning at is opposing the concept of One Way to Play assertions as if that's actually the case.

Plenty of "bad builds" that are perfectly playable and possibly even fun to play, and setting the tone that thats like... invalid because its not havoc 40 viable is kinda meh i think

#

Like i run zealot in 3 ways right now for a standard level of play in damnation and auric

spiral badger
#

my argument is also there's not really any variety in zealot playstyle

#

every path is some different path to "go fast and hit things in melee hard"

#

there's a few talents that imply there's some sort of ranged zealot thing you could be doing but it's not enough to be coherent

#

and the other thing is that things can be bad and other things can be objectively too good in a way that distorts the tree even if other stuff can be played

#

and for the health of the game it should be tweaked even if it's not a "non-viable" problem

opaque crown
#

yeah i definitely support revision to express some of those identities it seems to suggest more; but like, I have friends who are not deeply build minded who are running 100% sub optimal builds and it works out; do I not bring them into havoc play? Sure. But the build is still pretty workable and viable and they can have fun with the game without engaging hard with that mind set

fierce marten
#

Well what about for many people who like having good builds

#

I think a lot of build tends to picking good or best options

#

If you play with randos it affects you as well if builds are all samey cause one option is better

opaque crown
#

having a good build and pursuing a good build is different from insisting there IS only one playable build. One is exploring your preferences and mechanical understanding, the other is insisting that there is objectively only a narrow set of choices

#

and I disagree with the notion that there is objectively only a narrow set of choices

fierce marten
#

The multiple popular builds for Zealot share like most of the same talents, technically different but in practice pretty much the same except for ability

spiral badger
#

if there are a dozen builds but one of them is 20% better and they all ultimately aim at the same goal

#

then from an optimization perspective there's 1 build

#

people can absolutely play and have fun with suboptimal stuff

fierce marten
#

A good amount of players optimize and the game is built for the population as a whole. I dont see why you wouldnt balance things so all options are nearly equal

spiral badger
#

i run all kindsa silly fun builds in non-havoc like my Zoom Veteran

#

but in terms of discussing the way balance works if there's 1 dominant option that's The Option

fierce marten
#

If youre the type to play builds no matter if theyre optimal then a balance doesnt really negatively affect anything for yoou

opaque crown
#

oh no im not against that at all, which i understand is confusing here, I'm just against the notion that right now, there is only One Way to Play when there isn't. I'm not insisting that the situation couldn't be more improved or be much better than it is now. Your example of the Ogryn was a great one

fierce marten
#

In practice there is

opaque crown
#

prior to the ogryn update, the class was still perfectly functional, I had plenty of fun with it; its much better now

spiral badger
#

from the perspective of analyzing the zealot there is one way to play

opaque crown
#

I had people repeatedly telling me that the way I was playing ogryn was wrong, and like, it wasnt. It was working just fine.

#

Now I play ogryn post update, and i have fun. probably more fun than before, but I don't think I was wrong before

#

for not playing the way other people insisted were the only ways to play

spiral badger
#

there's a couple different ways of getting there, some of which are better or worse

fierce marten
#

I mean its not just because im listening to other people there are options are weaker for me if I built it myself

spiral badger
#

and you can always kinda force it by playing against your talents completely

#

but like, that's not how you think about it

fierce marten
#

Its not just about following builds. Builds are a symptom of balance not the other way around

spiral badger
#

if I play zealot running around shooting everything I am objectively contributing less

#

now, I'm pretty darn good at the ggame, so I can contribute enough to make a reasonable player in most game modes

fierce marten
#

I just optimizing on my own and knowing how things work will find those nodes are just better than their alternative for the game how its currently designed

spiral badger
#

but I am on every level making things worse on purpose

opaque crown
#

true, but like, you can contribute less and be ok in most standard states of play; you only need to contribute the maximum amount possible in very specific scenarios

fierce marten
#

That some talents will just make the game noticeably easier. a good build makes things easier for you

opaque crown
#

and worse is a subjective term; in that what you are doing is making it less efficient, which is not as much of a value statement as worse (worse implies its making it less fun for everyone, and its not necessarily doing that)

fierce marten
#

Not entirely subjective some talents are better than others if you have the same goals

spiral badger
#

you are pretty objectively making it more likely the team as a whole will fail

#

which again, that's fine, it's not that serious

fierce marten
#

Like breakpoints are rather objective, you kill it or dont

#

Some talents only exist to provide damage and some provide more than others is an objective one

#

The 2 talents that only provide damage and one is 10% and the other is 20% then the latter is just better and kind of the default option

opaque crown
#

for sure, and if you dont and have to hit it again, thats a loss in efficiency that may result in failure, but is more likely to just result in more attrition or having to work harder. It can be productive to hit break points to maximise efficiency; but its not like not hitting a breakpoint is a capital crime or something. Obviously it can make your own or someone elses experience less enjoyable; but not by necessity

spiral badger
#

in the zealot's case the core "everyone picks these" talents are all survivability related

opaque crown
#

Point and case when im just gaming with the homies I'm not expecting the squad to all be hitting top tier optimization; but I do offer occassional pieces of advice to help them out if they're struggling; theres totally a middle ground

spiral badger
#

objectively without them you are going to get got or die significantly more often

opaque crown
#

heck, one of my buddies just isnt very good at the game, so the rest of the group kinda pulls their weight, but we still hav a generally good time

spiral badger
#

and most of the suggestions I've seen around them is making them more baseline so the zealot can focus instead on active playstyles

opaque crown
#

The thing id be most inerested in is probably in alignment with yall in that id like to see more identities expressed through talent/build options; which in turn would result in a more balanced tree

spiral badger
#

the biggest one is probably Duelist which is what keeps zealot from being swiss cheesed by gunners

opaque crown
#

so that gun zealot could be a more explored as an idea that is distinct from the vet but still shooting oriented

#

as an example

fierce marten
#

Duelist? The one that gives finesse damage bonuses?

spiral badger
#

sorry that whole side

fierce marten
#

Ah yea

opaque crown
#

as a side note, the build we advised for our buddy who isn't mechanics minded at all was getting impact bonuses and the crusher so that they could left click forever and crowd control

spiral badger
#

second wind into duelist

opaque crown
#

It worked great for them

tough compass
#

I feel like the way they setup the tree "lanes" is pretty frustrating if you don't want to go straight down one

opaque crown
#

and they dont even know the weapon has a charge up option

spiral badger
#

second wind is actually the real core one

fierce marten
spiral badger
#

the charge on the crusher is basically bait

tough compass
#

Oh, Loner is really bad

#

And Martrydom isn't great either imo

spiral badger
#

it's not actually much use

fierce marten
#

Loner active detriment to team and doesnt even prevent special spawns

opaque crown
#

As I understand it the left tree is supposed to be a high octane charging and screaming; middle tree is a more group oriented protector/defender and right tree is for Kerillian players

spiral badger
#

Beacon of Purity is good but the nodes leadinng to it are wastes

opaque crown
#

I enjoy playing martyrdom and woundmaxxing lol

spiral badger
#

left tree at top is all garbage nodes

#

middle tree has a few good ones

#

right tree is completely stacked

#

in the middle middle tree is mostly throwaway, right and left have stuff that can be vital

#

and then at the bottom left and right have useful nodes but momentum is mediocre and matyrdom is just straight bad

#

but if you can get both CDR nodes at the bottom it's absolutely cracked, for the record

tough compass
#

Just book all the time

fierce marten
#

But for people whose fun is partly due to good builds there are default optimized options.

tough compass
#

(book seems so much better than the other choices)

spiral badger
#

martyrdom needs like double the numbers to be even noticiable

opaque crown
#

I like the fantasy of getting stronger as I get more wounded, really. Is it the best choice I could make? Nah, probably not, but it vibes with the internal narrative I want to touch base with with my zealots gameplay

tough compass
#

It's annoying because it wants you to take Wound relics but then you are even squishier

fierce marten
#

I play to get good at a game, different senses of fun

tough compass
#

And also it does nothing if you don't get hit, which is annoying

spiral badger
#

my funny/possibly too good idea for martyrdom is that it increases your total HP pool each time you go down

#

so that every wound is basically a full health bar

opaque crown
#

I like book because it's doing a lot of things at once AND natively incentivising grouping up. It buys space, it buffs, it heals toughness, its just a great deal

spiral badger
#

my other idea is that it should give you additional damage reduction when you're CC'd

#

get down, mr. veteran!

fierce marten
#

I disagree with the 2nd point, randos will move to a different zip code despite an objective needing to be done or a teammate down

#

Its not flashy enough

opaque crown
#

I'm not sure what mechanical would look like but I know that what I'd want for feel out of martyrdom is to generate this sense of living on a knives edge. Grinning through bloody teeth. That kind of thing

fierce marten
#

Bubble is the grouping up one. Brainburst gets everyone group shooting that target

spiral badger
#

again the issue is that the numbers it gives you are just not enough to make a difference

fierce marten
#

No one resists a bubble

opaque crown
#

Brain burst is funny that people will just shoot whomever you're channeling against

fierce marten
#

Yea Martyrdom takes actually less hits before downing its just they can be revived a lot more

spiral badger
#

at absolute maximum Fucked Up you get 56% melee damage, 28% attack speed, and 45.5% toughness DR

opaque crown
#

I figure the solution wouldn't just be linear increase in numbers but some other shenanigans™ to capture that feeling

spiral badger
#

but that's with 7 wounds down

#

and that's just... not that much for the price

#

especially since for most of the mission you're not going to have any bonuses

fierce marten
#

Also being one shot by bursters

opaque crown
#

(This is a joke) just make it so you get exponentially faster with each wound

#

So that by 7 wounds you have trouble keeping track of where you are

#

Take damage and die from running into a wall too fast

spiral badger
#

if they wanted a useful martyrdom mechanic I'd do some kind of thing where you can break CC or get up from down on your own in certain circumstances

opaque crown
#

Some sort of revision with revenant would combo up nicely with a revision of martyr

fierce marten
#

Maybe, like take 3 wounds to revive yourself

#

I can only trust Bigfish can balance better than I can

#

Or will balance better, theyve made questionable choices

spiral badger
#

the martyrdom archetype worked a lot better in vt2

#

where its equivalent, the warrior-priest, was basically constantly eating his own HP in return for constantly generating temporary HP

opaque crown
#

In very happy with ogryn and arbites, with any luck that level of quality would visit the others too

spiral badger
#

which allowed him to throw himself recklessly into combat with the knowledge that damage taken would be refunded at long as he didn't totally screw the pooch

opaque crown
#

Wasn't the vt2 martyrdom also actually the zealot?

#

They got faster and I think crit more or did more damage the more hurt they were

fierce marten
#

Especially now talent bugs are fixed, the 3 arbites keystones are real close in balance

spiral badger
#

i mean it was a saltzpyre variant that was particularly yelly

#

eh terminus warrant still definitely falls behind

opaque crown
#

At a certain point they just outrun most enemies

#

And they had the charge that dt zealot has now

spiral badger
#

but that's more because forceful and especially execution order are cracked

#

more than terminus warrant being particularly bad

opaque crown
#

They'll never get it perfect, but I feel like ogryn and arbites are both in great spots

spiral badger
#

execution order is too good for one specific thing baked into it: there's nothing more valuable than knowing exactly where that fucking special is at a critical moment, without a significant opportunity cost

opaque crown
#

I feel like I want vet to get more love, despite it's many changes, and zealot.

#

I also want psyker to get a way to stumble a boss

spiral badger
#

even if it gave no other bonuses I'd still consider it very good

opaque crown
#

I still think it's weird that a psyker has like no way to get a buddy out from the grips of a monster

fierce marten
#

The bonuses on terminus warrant seem to stack oddly with lone wolf and the melee bonuses are insane but you have to basically take the mark 3 to like get 30 stacks into a dense horde in 2 shots. Id say its like A tier while the other 2 are S tier

fierce marten
spiral badger
#

core problem with terminus is that stacks are expended on hit

#

which means any cleave attack uses like 5-10 stacks

#

the balance is inherently wobbly and wrong because of how that works ouit

fierce marten
#

Its like weapon specialist with stronger but more situational bonuses so you do have to change how you play

spiral badger
#

the other problem with terminus warrant is that its defensive node is the worst one

#

so it makes you the most squishy

fierce marten
#

An issue to me is Arbites has like 3 guns that can ammo efficiently get 30 stacks fast which is like shredder pistol, combat shotgun, and mark 3. Its very niche weapon choice on top of an already niche playstyle

spiral badger
#

weapon spec has a nice straightforward toughness regen method

#

terminus has... you get more melee toughness regen? which is a bad stat

fierce marten
#

If Terminus Warrant effects lasted for like 6 seconds after losing stacks itd be a big improvement

#

15% weapon speed

spiral badger
#

also the problem with Exec stance is the opportunity cost

fierce marten
#

Thats a big one, the 10% speed is taken on like every zealot build

spiral badger
#

execution order is so strong because it's entirely passive

#

it's always on and you're not giving up your active slot for a mediocre set of followups

fierce marten
#

Opportunity cost is big I agree

#

Since ones a keystone and ones an ability and abilities are huge

opaque crown
#

Exec stance feels much better in a coordinated group, but i think shout is generally just better as a generalist thing

#

Though it is real nice on lights out

#

Kinda wish lights out or similar mutators allay effected what enemies could see

heavy geyser
#

zealot needs until death/holy revenant to be an innate class ability

#

you can make builds that aren't heavily top right > mid left as their root but that's where the most functional and effective talents are

#

reach Purge in the top middle, go mid left for both Duelist and death insurance, take your choice of active ability and route for crit keystone.

#

my build is mostly that one shape but its different in that it doesn't attempt to maximize crits, but if I want to branch out and take a nice QoL perk I have to give up sonething vital.

#

Top left of Zealot tree is easily the worst root branch, its a lot of very weak talents to access stun grenades without even any of the splits the top of the other two branches have.

#

The middle bracket has a bunch of neat QoL nodes but Holy Revenant and Duelist are so impactful you're giving up really, really, really strong talents for nice-to-haves, and you can't really budget to splash on a nice treat because of how many zigzag nodes you need to hit to enable backstabbing, get the best toughness replenishment talent on the tree and then get your death insurance and mega headshot amplifiers.

#

Zealot is like half grey nodes, a handful of lopsided power nodes and a bunch of landmine talents that almost sound cool except for one caveat that makes it entirely not worth deviating from the zigzag for.

#

I suspect that in addition to merging the top layer into one field, a bunch of junk talents are gonna get merged into other talents and replaced with fire-themed nodes, because for all the pulchre flame talk they build up the zealots around, they don't actually synergize with or benefit from fire or flame carpets at all, and I think the fire nade and charge ability buffs in Mortis Trial are a clue at how a Zealot tree revision could shape up.

#

Veterans I feel like they need some more love for class unique weapons. They didn't get new stuff when they last handed out two-handers to everyone else and I think the power sword and plasma gun vastly overshadow the shovel and helbore while kinda also filling similar niches.

cloud hazel
#

I wonder what nerfs they're going to eat because there's just not a world where they don't need a serious gut for anything else to compete

#

I'm totally fine with playing some level of suboptimal stuff, plas and power sword are just egregious

drowsy vine
#

The problem is that Vet needs those weapons to be at top efficiency in havoc lol

#

Bro needs a tree rework stat

cloud hazel
#

pleabs

#

i just wanna play my gun man and faceroll my keyboard into 600 shooters with a kantrael like god intended

tough compass
#

I guess you need to fire up the time travel machine to a couple of years ago

heavy geyser
sonic elbow
#

power sword needs a glow up attached to the nerfs if anything because its strength is so not worth the pain of using it

heavy geyser
#

I feel like shovel could be a bit more competitive a choice outside of just playing kriegman brain for the joy of it if it didn't have two dumpstats. but I guess the two dumpstats are to justify 80% mobility so you can be the kriegman properly.

#

I like using the shovel more than using the power sword but the power sword kills a lot better while its going.

#

its just such a chore to keep turning it on.

sonic elbow
#

I was messing around with the weapon customization mod and put an axe head on the shovel

#

the special turns it sideways instead of folding

#

very funny

tough compass
#

Like, so you hit them with the blunt side of the axe? Lol

flint moss
#

ogryn shovel is great tho

opaque crown
#

i feel like the shovel in general is a good "if you dont know what you want to bring, bring this" weapon; and the folding shovels are really good single target eliminators

flint moss
#

one of the folding marks for ogryn gives you a great sweeping light attack

fierce marten
#

Shovel also has uncanny strike, 120% rending says can opener

marsh gyro
#

The only thing shovel doesn't really have is monstrosity burst damage which plasma does nicely

#

Havoc 25-40 bosses having 80k-100k HP apiece means a lot of shoveling

fierce marten
#

Well plasma gun might not be for long depending on what fatshark plans to change

heavy geyser
flint moss
#

<@&1042950387478560878> anyone up for the event?

flint moss
#

ok this shit is so janky

#

poxburster conga lines that instakill my teammates, unlokcing the power of short range teleportation because enemies drop knockback grenades on death

fierce marten
#

This event is awful for any bridge maps

#

It makes the OPness of gold toughness even worse I couldnt imagine doing this without a vet or zealot

#

Im even running chorus with pious cutthroat and invocation for constant spam, well see how long before I just give up on it

#

I guess castigator arbites since if you take 2 TGH and corruption talent curios you take no corruption on a direct burster hit and it leaves some toughness

distant surge
#

Which one of the Arbites personalities is the nicer one again? Is it the Authoritatian?

flint moss
#

yeah, fatalist is snarky and depressed so authoritarian is the chillest

distant surge
#

Imma change mine to that one then

waxen patio
#

It's not darktide but Rogue Trader ttrpg (from today's session)

#

For more context, we are observing one of a rediscovered agri-world's local populations Stellaris style. They are a nomadic carnivore culture, cannibalistic and especially violent toward the other local population we have established relations with. Medicae tests reveal that they suffer widespread neurological diseases from the consumption of humans in ways you're really not supposed to (particularly neuro-tissues), so they're genuinely kinda just fucked up. Someone pointed out that cannibalism isn't really that different than the topic of corpse starch, and arguments began over how the main concern is how they're just UNHYGENIC about their cannibalism :v

tough compass
#

I don't know if "they must do something so corpse starch is unlikely to pass prion diseases" or if "yeah, it's common for a whole hab block to die from prion diseases" is the more common state of affairs

spiral badger
#

i don't think it's ever been addressed either way

tough compass
#

Coming soon: a thrilling adventure of a Magus Biologus locked in conflict with a Biologus Putrifier over each other's attempts to safeguard or compromise the corpse starch prion purification rituals.

flint moss
#

maybe they just dont use brain tissue

fierce marten
#

Brain has electrolytes, its what hivers crave

heavy geyser
#

they remove the skulls to make doorbells and radios out of

#

that's why there's skulls everywhere, that's how they dodge the prions

#

the brain matter goes into the Machine Spirit

flint moss
#

well
the machine spirit comes from goes into the brain

fierce marten
#

Of course the machine cant have AI

#

All natural human intelligence

flint moss
#

except kastelan robots i think

heavy geyser
#

brahms has been asking the mourningstar not to jettison corpses since they need to be stuffed into the hull as blast wadding.

fierce marten
#

Amazing

tough compass
#

I just randomly exploaded as a vet in one of the missions. Without a plasma gun 🤔

fierce marten
#

Damn thats quite the vet nerf

#

Also I saw an infested Crusher for the first time without a helmet in aurics

tough compass
#

Yeah, I've been seeing those and other weird-head scabs today too

fierce marten
#

I wonder if theyre test fielding like crushers with head weakspots

tough compass
#

... I really wish Darktide wouldn't put me in a game where I hit the failure screen before or just after I finish loading

flint moss
#

real

#

hard to implement a fix tho

heavy geyser
regal pendant
#

Trying a lightning psyker with the shock stave and smite

#

Surprisingly quite fun

flint moss
#

empowered smite can be self sustaining because of the body count

#

plus that one talent should work with the shock maul

fierce marten
#

It does

marsh gyro
#

If you have the shocking strikes smite sub node it makes the staff melee hits on special do the shock which is decent damage turns out

fierce marten
#

Dang the short option is real short

#

Im the smaller one cause it letts me hide behind crates better

distant surge
#

interesting

flint moss
#

seeing people with drip you cant get from dlc, shops, or penances
are they havoc rewards?

fierce marten
#

Might be mods

#

Theres a lot of cosmetic mods

flint moss
#

no i mean when i play vanilla i see it

#

e.g. the krieger helmets that arent fore sale and dont come from penances

fierce marten
#

Like they arent in the current shop or in the past?

#

Theres also like 4 krieger helms so im not sure which one

flint moss
#

oh does the premium shop royate

#

rotate

fierce marten
#

Yes

#

Its every Thursday/Friday every 2 weeks

#

Also love this cosmetic

heavy geyser
#

there's a lot of exclusive drip

#

i got a version of the red zealot cloak that was just in the shops which is black with a red lining

#

its "i was playing in this six-week window"

#

there are exclusive body cosmetics you get for owning vermintide 2, like platinum white and fiery orange hair or blackout eye sclera.

#

and the blue dragon tattoo.

fierce marten
#

New killer combo unlocked. Trapper + Sniper + Teammate reviving me while a sniper is aiming to shoot me then dying immediately

marsh gyro
#

That's a wombo combo for sure

opaque crown
#

the funniest combo to me is charger plus exploder; just getting football chucked into a diving exploder

fierce marten
#

I am the unluckilest today

#

Just aurics and I fell through the map twice

#

Both on stairs due to explosions pushing me through a wall

marsh gyro
#

I usually get the Chaos Spawn grab lets you out through a shipping container special

heavy geyser
#

this one was charger setting the layup for a crusher overhead

tough compass
#

Amazing

flint moss
#

full health and and toughness into near death invuln, fantastic work sir the 6th will double your shit stimm allotment

fierce marten
#

Stim allotment? Mourningstar doesn't need to give Stims we just pick them off the streets

heavy geyser
#

they mean the mutant

fierce marten
#

Oh well bad news for the mutant there's a stim shortage cause a reject called Stims georg has killed countless cultists to obtain thousands of street Stims

fierce marten
fierce marten
#

TIL bots can set off daemonhost

#

One set it off by trying to get to the medstation with a daemonhost on it

regal pendant
#

What're the best blessings for an electrokinetic stave?

fierce marten
#

I'm a fan of Surge and Warp Nexus

#

It's got high crit chance so the LMB spam is real nice for crit fishing and with the talent to be immune to ranged on crit you're bulletproof during it like if gunners are annoying you.

regal pendant
#

Eh, I already run Deflector and Force Shield, I have plenty of anti-gunner measures already

fierce marten
#

Also boss damage and single target

#

The chain lightning is fairly slow at crushers

regal pendant
#

Yeah I find it's more effective to just stab them in the eyes with my greatsword

#

...that force greatsword stab SHITS damage, it's ridiculous

fierce marten
#

Well with deflector you're being defensive and not killing and eating stamina/warp. Whereas with the ranged crit immunity talent you're killing and immune. Killing every second is for better or worse how you stay stay alive.

#

Also means you can swap deflector out for a talent that makes your FGS do more damage

#

Unless you're using it to tank bosses

regal pendant
#

But I like having Deflector

#

God knows it's saved my hide more than once

fierce marten
#

I learned they changed map rotation to 10 minutes

#

No wonder theres like no reinforcements on aurics, im trying to get the event over with

marsh gyro
fierce marten
#

It went from 60 minutes to 10 minutes

#

What a wild swing considering a mission is like 20-30

heavy geyser
#

the double crit blessing is important, and then get the one that increases crit rate with peril and you double its leftclick damage output

tough compass
#

Is left-click from staves particularly viable now? It wasn't terribly impressive when I last played

heavy geyser
#

It is on the electro staff with the doubleshot blessing

#

and jacked up crit rates

tough compass
#

Ohh, because that one gets so much bonus crit right?

#

Do you also pick up the left-click focused talents?

marsh gyro
#

The big ticket item is Scrier's Gaze and the "don't explode" node

heavy geyser
tough compass
#

Kind of sad you don't even take the left-click talents in the left-click build though

#

They also put that one flame talent on the wrong side as well

fierce marten
#

Talents are not well balanced

#

Some haven't been touched since launch I'm sure, made for a very different meta

heavy geyser
#

I don't think Psyker has any weapons that wouuld necessitate a weapon swap speed talent

#

All the crit stuff is on the right side

#

it's an enormous tax to get to "deals more damage after specufuc condition is met" when you can just take crits and grab Warp Rider

#

and that does the business

#

I recall Psyker tree got reworked at some point? This is like some kind of talent quarantine.

regal pendant
#

Some of psykers talents could use some buffs honestly

#

Brain Burst needs... something, idk what but it's been falling behind more and more it feels like

#

Charged Strike is just kinda underwhelming in general

flint moss
#

brain rupture is mostly slower than a bolt pistol and locks off some talents

marsh gyro
#

It also locks on at infinite range and around walls as long as you got the lock so I like it

opaque crown
#

I don't think it's meant to be like on par with a bolt pistols speed, because the bolt pistol has ammo and has no lock on and you have to aim it. Brain burst is slower, but you use no resources to do it, you have unlimited range, and you don't have to stay exposed to pull it off

#

The speed is a big negative for sure, but I wouldn't expect it to overmatch more limited options

brazen fossil
#

I think it could recast on crit

#

That would go hard

flint moss
#

empowered brain burst is genuinely great dps but you have to get the rest of your kit to play nice with it

tough compass
#

Brain burst is really nice if you have a short ranged, ranged weapon. Though, that's not the most exciting reason

fierce marten
#

It's my pick on inferno staff

#

I think it should have a on kill like damage in an AoE or lesser brain burst like 2-3 non horde nearby

#

It's already in the game via mortis trials so they wouldn't have to make a new mechanic

fierce marten
#

The Skitarius mod just prevented my carpel tunnel for using combat knife, bless the omnissiah

flint moss
#

ohh whats that

fierce marten
#

It's a macro sequencer mod in darktide. Let's you replace default hold down LMB action. I always do the same LMB spam in with mk6 knife of LLLLHH block for only wide swings but it stores my knuckles so this mod can replace holding down LMB with that sequence

#

Also I have another button that special attacks into light, then push attack for heavy stabs and that to a lesser extend saves me fingers

#

And I can interrupt the macro chain with a push and resumes from the beginning

waxen patio
#

Not darktide but more Rogue Trader, my Arch-Militant Krieger is turns out to be a latent divination psyker (she hates this but it honestly explains a lot of her improbable luck in life)

lost cave
#

Question, is the Lone Wolf skill ever worth it or is it a noob trap?

flint moss
#

not super useful because alone you are in greater danger from disablers etc

#

and it only gives you 2 coherency

#

the equivalent of 1 teammate

sonic elbow
#

there's a niche build where you use to it to top up toughness in stealth

#

...well, it's only niche in the sense that you consciously try to do that and take toughness regen curios

#

since you'll be pathing through lone wolf either way

#

wait

#

that's loner

#

lone wolf is generally the high ceiling option

#

dog can't do as much as roided out arbites played perfectly, with the played perfectly asterisk

fierce marten
#

Lone Wolf is quite strong but higher skill floor

#

The regenerating mines/grenades on arbites is extremely powerful though

#

And the attack speed and TDR is underrated. Arbites can stack a lot of TDR, DR, and attack speed and get stupid tanky and attack extremely quick

#

Iirc they have 2 10% attack speed nodes and if you played Zealot, just 10% is strong enough it's like on every build

#

And it gets better on arbites with weak spots granting toughness with the talent

#

But the dog is a big safety net you lose

heavy geyser
#

I think everyone else runs regenerating grenades often enough that arbitrator could run mines and just take the grenade pickups no one else uses.

#

picking Lone Wolf also means you consciously opt out of having a dog, which comes free with the class.

fierce marten
#

Imo unless you invest a few talents into the dog its not all that impactful compared to the extra firepower arbites could get from Lone Wolf.

If you invest in dog with bleed it can deal quite a ton of damage by itself especially into gunners it can easily rack up 200 gunner kills in a mission which is kind of huge on higher difficulties. It prevents gunner damage snowballs from existing cause it kills several gunner and elite gunner in seconds with the AoE bleed and reapers in 2 pounces

#

I wouldnt say one is clearly better than the other, I think its rather well balanced doggo vs dogless.

marsh gyro
#

Forceful bottom right tree got a good argument for running lone wolf with regenerating arbiter grenades or mines, bottom left or bottom middle trees I'd probably take the exploding dog and keep the dog

fierce marten
#

Im a fan of bottom left and castigator so I can tank bursters without corruption

regal pendant
#

Without it you just kind of feel like a souped up Veteran/Zealot

fierce marten
#

Better veteran with more CC

#

Arbite's is not only dumb tanky comparable to Ogyrn but cc spam everything so hard you can basically do a no hit run with grenade spam and the charge ability

#

And every enemy near you is perma stun locked by stagger, with dog you can't grenade spam like that

heavy geyser
#

without the dog you're just a cop

fierce marten
#

Dog is also cop so youre double cop by default

mint yew
#

regenerating taser mines are just so much lockdown

#

hard to give that up, honestly

fierce marten
#

The smite but let's you solo rez

#

I've come around to it, it really clutches for easy objectives and revives with randos and Lone Wolf

#

I still enjoy chucking grenades like mad

#

I don't know why but they feel so satisfying compared to krak grenades

#

Exploding on impact, massive CC area, good damage probably

regal pendant
#

I love the dichotomy between the masc and fem Seer voices

#

Masc is an utterly deranged shell of a human whose psyche is held together by duct tape, hope, and dreams, and then fem is just

#

Someone's elderly aunt that has bouts of psychosis every now and again

fierce marten
#

Is seer the French one

regal pendant
#

The one that's talking to a shard of the Emperor

#

Maybe

#

Possibly

fierce marten
#

Male seer I know must be talking to an actual shard of the emperor. Chaos makes you insane, this guy is beyond that and only seeing the Emp's could cause that.

drowsy tusk
#

Aka The my beloved one, the dreamer

flint moss
#

yeah i mainly hear male seer when people play psyker

spiral badger
#

male loner and female loner have very different takes too

#

male loner comes across way more... superior?

#

whereas female loner comes off more embittered

waxen patio
#

IDK which mine is set to, it's the female who talks about the Lex and is very well-spoken

spiral badger
#

savant

#

who is the most measured of the psykers and also the biggest bootlicker

waxen patio
#

indeed

marsh gyro
#

Savant gets very excitable when folks get blasted in the noggin

fierce marten
#

Is Savant the former enforcer

spiral badger
#

yes

fierce marten
#

A psyker cop basically

mint yew
#

male loner is extremely salty but also funnier, in my opinion

fierce marten
#

Loose cannon, male seer, female fanatic are my top 3 voices

#

I might have a VA type

drowsy tusk
#

Bodyguard ogryn and lady seer is the best interaction in the entire game

tough compass
#

There is one Ogryn VA that aggravates a particular Arbites VA with his "logic" and literalness. And I think it's pretty funny

regal pendant
#

Dumber than a literal ogryn

frigid saffron
#

It might just be me but like. The male Savant seems a lot more snarky, very dry humor (Ironically getting along well with Cadia Vet)

meanwhile the female Savant while she is more straight laced does have a tad more bloodlust than her male counterpart (seen best with her Scryer's voicelines)

sacred pagoda
#

I like the Fatalist. A person doing the best they can, but the system they work and live in is unimaginably monstrous and there’s nothing they can do about it.

quiet escarp
#

I do also appreciate that the Fatalist isn't shy about the fact he's also a cop just to kill people at a certain level

marsh gyro
#

Fatalist describing the day job as "Slaughter should be efficient" does have a sting to it

quiet escarp
#

His ability call outs also have almost as much bloodlust as the Maul

#

I honestly really like the male Authoritarian

#

He's probably the friendliest reject of the bunch, barring maybe the Brawler

marsh gyro
#

Authoritarian loves two things: good doggos and mandated edict: 6 years on a sump gang

quiet escarp
#

He also keeps bringing up singing and then never actually does it in game, which makes me a little sad

tough compass
#

Fatalist looks at the world, sees that it sucks, and then decides he might as well be a bad cop

#

The psyker is the only "good cop" archetype

spiral badger
#

the maul is honestly less worse than the fatalist, they're a secret softy

#

femmaul especially comes across as projecting being a total asshole to cover up being kind of a softie at heart

tough compass
spiral badger
#

also mandated edict is more a maul thing

tough compass
#

Oh whoops.

spiral badger
#

again, the maul is actually much more bark than bite

tough compass
#

🤔 is that how Judge Dredd was? Or is that Fatshark's own spin on it?

spiral badger
#

there's a specific maul interaction with one of the veterans that's basically like

#

<Vet> Thanks for getting me out of that scrape with Brunt's lot
<Maul> I did no such thing.
<Vet> Really? 'cause everyone I asked said a plateface fitting your description told him to back off.
<Maul> ...do not ask me about this again.
<Vet> Sure. You big softie.

regal pendant
# spiral badger

I love that it's just a fancy way of saying "GET ME UP OR I'M GONNA KICK YOUR FUCKIN ASS"

frigid saffron
waxen patio
regal pendant
#

You know who I hope we can fight someday

#

Orks

marsh gyro
#

Orktide's gotta be the sequel where we play the Orks too

regal pendant
#

Just completely the fuck outta left field, there's a buncha orks landing on Atoma for a propah scrap and now we have two big bads to worry about

regal pendant
#

Does remind me of a -tide game I thought of once, where you play as like four or five different xenos that are forced to team up to survive an Imperium/Tyranid assault

#

A Necron, a t'au, an eldar, and an ork all banding together to survive and maybe get the big bads to fuck off

#

All sorts of neat classes you could have too

fierce marten
#

Orks wouldn't pick each other up

#

They'd just claw out of the ground fully ready to dakka

#

Space Marines 2 sort of does that is marines just popping into existence

fierce marten
sacred pagoda
#

No matter how much I play this game, I never stop hating Trappers.

sacred pagoda
#

Is this a good stat spread on this shotgun?

marsh gyro
#

Yeah that shotgun will treat you good

flint moss
#

the special is separate and reloads on ammo pickup sonif you use it a lot you get more ammo

sonic elbow
#

I found a clip from darktide of the yesteryear

#

there's one (1) crusher and his presence is a big deal

#

sniff

heavy geyser
#

Are you taking the talent that increases movespeed on ranged hit?

#

Mobility is generally the stat you want to be the lowest unless there's something you specifically want 80% mobility for, because the actual value spread is so small that the missing 20% from mobility being the low stat isn't really impactful.

#

Low ammo on a low-capacity gun can sting a bit if you team with someone else who is ammo hungry.

#

I'm a fan of 80% Mobility on the Bolt Pistol because of Run & Gun specifically, but I feel like it's gotta be buying some specific utiltiy to make up for whatever else you're giving up for a little bit more run speed.

marsh gyro
#

Mobility's weird because while a bunch of Darktide involves standing and banging against hordes a bunch also consists of running across very big levels

heavy geyser
#

A gun that has 80% mobility is great paired with a big two-hand melee that has 60% mobility because you can swap over and have a higher movespeed while you're repositioning, but its a very slight movespeed boost and I think there needs to be something else going on to justify it, because generally everything else is more precious unless it's the rare weapon with both Mobility and Defences stats.

#

It's useful in generally small bursts rather than sustained runs.

#

When I take 80% mobility on a bolt pistol I'm dump statting Stability because I shoot slow enough that it's not a hindrance unless I'm magdumping into a horde.

#

But the tradeoff it buys specifically is shooting while repositioning on a Zealot and having quicker reposition paired with a relic blade

#

thanks to Run & Gun.

#

arbites has a few talents that enable repositioning values like that, like the one where sliding boosts runspeed and the mentioned landing shots talent, but I think the latter benefits a bit more from a Run & Gun weapon where you can take those shots while you're already sprinting to get the boost

marsh gyro
#

These days I either dump damage stat or don't really mind the other rolls to get 80% mobility because everything has enough HP on Havoc that the 7% difference between 60% and 80% damage isn't really hitting any one shot thresholds I know of or can test easily in the Psykhanium

heavy geyser
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There's some flexibility to it but I think it does depend on having a specific plan and knowing how to work around what you're giving up to make it work. If you can make it work that's the most important thing. For a "good" weapon I don't know if I'd agree with dumpstatting Ammo on a gun with such a tight ammo reserve, especially if you build around using it a lot compared to melee.

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The mobility isn't really buying anything more valuable unless it's working with something else to do a specific fun thing.

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It's giving up a bunch of ammo to still be second place to the first door button behind the Zealot.

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and then not really a noticable difference after that. You specifically can't outrun hordes that latch onto you to rubberband, and if the gun doesn't have Run & Gun you are either planning to slide-fire or stop when you shoot out of sprint.