#dark tidings (Darktide for people in the searchbar)

1 messages · Page 26 of 1

marsh gyro
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Supercharge won't be necessary with more sources of brittleness in the tree coming up

regal pendant
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Why is Sefoni such a dickhead to the Veteran

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Every other class she shows some degree of respect for but every time I go bother her with my Vet she always acts put off

marsh gyro
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The Veteran isn't very nice to Psykers

regal pendant
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Dunno, fem Loose Cannon gets along pretty well with the Seer

regal pendant
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You weren't kidding about ranged brace, holy shit that's a lot of toughness regen

frank igloo
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atoma's situation isnt even bad enough to warrant space marines or sisters of battle, an exterminatus is way overboard for what was initially seen as a local traitor guard rebellion

frank igloo
marsh gyro
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<@&1042950387478560878> Does anyone want to Tide in about 15 minutes at <t:1742157000:F>

split mantleBOT
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we can absolutely do that

ionic tusk
waxen patio
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"oh shit- REJECTS, GET OUT OF THERE, RUUUUUUUN!!!"

brazen fossil
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The rejects kill plague ogryns, burgles and chaos spawns, they can smack a death guard

fierce marten
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Wished the other character creation stuff was used more besides personality in voice lines, I didn't play a lot but I loved vermintide dialogue being so tightknit

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The only ones I know is Cadia, if you're from Cadia then your character will brag or recall Cadia fondly often. Noncadians will always shit on them with something along the lines of, "how'd that work for Cadia"

marsh gyro
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They're tough if the whole team isn't on the ball and I still can't figure out how to solo them good

regal pendant
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Do ogryns take more damage from ranged attacks?

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Or is it a case of "I'm a bigger target and getting hit more often than regular sized humans"?

marsh gyro
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Ogryn play requires a little more care for gunner LOS when ledges are involved - pillars and hard LOS breaks help

regal pendant
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...they have 20% innate DR?

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Sure as hell doesn't feel like it

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Which is odd

marsh gyro
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A lot of enemy attacks do more to toughness than health so it see saws more

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Plus multiplicative scaling gets funky - if you can get 40% toughness damage reduction from the tree you essentially cut your incoming damage by half (80% damage taken base goes down to 40%)

spiral badger
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ogryns are basically invincible if you're wading in and slapping a horde around

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and extremely vulnerable to getting shot up standing around in the open

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their toughness regen is all based on hitting things

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and they have a big hitbox and very little way to not get shot

sonic elbow
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ogryn also has little in the way of get out of jail free cards

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and being tanky vs a horde is not as relevant

regal pendant
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I'm genuinely not sure if I just don't like ogryn or if it's just a problem of "low-level in Darktide is atrocious"

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Like, on the one hand, it feels good and satisfying to mow down a horde with a pickaxe as big as I am, I like their features, they seem fun on paper, but on the other, it gets real fucking tiring feeling like I'm made of tissue paper at times

marsh gyro
regal pendant
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Eh, yeah, probably just low level being awful

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...side note

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Is it just me

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Or has High Intensity/Shock Trooper been in the mission rotation significantly more often than usual

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Like 90% of the missions I've been on have been shitfests of incessant special spam, and when I go to look at the modifiers, lo and behold, Hi Intense Shock Trooper

ionic tusk
ionic tusk
spiral badger
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Yeah but ogryns are extra invincible

ionic tusk
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they might have problems escaping the horde though

spiral badger
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If you're hurting a horde you can get shot at all they like

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You're regenerating toughness faster than the shots can break it

ionic tusk
ionic tusk
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like an inherent form of negativity bias: you will be put with bad strike teams and hard missions more often than the alternatives since those things are most likely to have open slots and keep having open slots

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hi shock should just not spawn on normal mission board though
"auric jumpscare" shouldn't be a thing

sonic elbow
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I love joining a game in progress and spawning in with 3 health and no ammo in my gun

ionic tusk
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yeah
always a trip

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they really should save everyone's stats independently
or at least force the gun to be full, people aren't going to be able to hotjoin to reload :/

marsh gyro
ionic tusk
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I'd advise just never quickplaying into normal heresy or damnation, afaik you can end up on missions that aren't on the board but are still active through quickplay

opaque crown
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speaking on ogryns, theres a reason Ogryns go rabid around shotgunners. They cannot be allowed to fire

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when youre an ogryn

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Either you pull up your shield, or you get krunk amongst the shotgunners as quickly as possible

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Ogryns also like tighter spaces more than most classes because theres less opportunity to get rando shot from all over, and youre hard to kill up close

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Side note if you ARE struggling with surviving as an Ogryn, the Shield is your friend

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you can block random shooters while you transition spaces

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later on you can make your blocks taunt, and then you can just auto taunt all those bastards. When you taunt normal shooters they get real mad and come try and stab you, where you can slap them for being so stupid

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The taunt doesn't make gunners come running though

spiral badger
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also generally charge is the best option on ogryn starting out because it lets you turn situations where there's a bunch of people shooting you from over tehre into a situation where those people now have an angry ogryn in their face

fierce marten
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Mobility is great

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Knife zealot gang

spiral badger
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also everything you run over with charge counts as hitting a heavy melee attack for the purposes of recharging toughness

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fyi

regal pendant
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What's generally the best dump stat for a twin linked stubber?

marsh gyro
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Stability

regal pendant
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Stability?

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Does it affect recoil that little?

marsh gyro
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It does affect the recoil noticeably and can be compensated for; damage, range, ammo are all high priority; collateral can be dumped but affects crowd control capabilities so I go with stability

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95% of my guns I didn't bother chasing a 60% dump stat though so most are scattered around in the mid 70s and they still work fine on max difficulty

brazen fossil
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Stability is the only stat you can control with inputs

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So it's where skill can happen

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The rest just makes the gun better

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Altho if you run in a team with low ammo needs

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Dumping ammo is imo fine

regal pendant
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Eh, if I need hordeclear I can just wade in and smack things around with my big ole pickaxe

regal pendant
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You know what I vaguely hope for someday

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Giant sword melee for ogryn

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Some real Berserk type shit

sonic elbow
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helicopter blade

brazen fossil
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I want claws

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Or even better

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Power knuckle dusters

sonic elbow
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mace slap in one hand, knife uppercut in the other

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or wherever these specials belong I don't rember

fierce marten
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Broken terminator claws would be a sick vibe

brazen fossil
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I want the block of concrete on a rebar the crushers have

fierce marten
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But with skulls and wax seals to be not heretical

sonic elbow
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there's a laspistol barrel in the game files that has a lit candle for the front sight

regal pendant
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...I swear to Christ Ogryn does just straight up take more damage from ranged attacks, I don't get melted anywhere near this fast with any other character

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Like I take a three tap salvo, boop, massive chunk of toughness instantly deleted

brazen fossil
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He big

spiral badger
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big and his toughness pool is not that large by default

ionic tusk
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ogyrn has the lowest starting toughness pool, but there's mandatory +25 which is. v good and access to two of them at the start of the tree

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... and also with other classes you're more likely to be doing something that innately reduces toughness damage, your curios are probably higher %, etc etc

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I guess against ranged attacks most of those things just count as dodging tho

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iirc orygn is actually (kinda) bugged to take less toughness damage than intended because they have toughness damage reduction and global damage reduction (which stack), when they're meant to have equal toughness damage reduction and then health damage reduction, but fatshark will never notice this to fix it

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look at this and feel sad for how all of ogyrns hidden stats are also just worse besides from base stamina (and no stamina sprint penalty but their base sprint is bad anyways)

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so if I'm understanding it right zealot does in fact just have 50% toughness dr when sprinting

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sliding and dodging should only matter against melee tho since you're immune to ranged during those always

opaque crown
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i still want a pair of scrap knucks for the ogryn

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rapid fire, cqc, less sweep

sonic elbow
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gloves of running urgently

opaque crown
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Also want a multilaser or a rocket launcher

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but then i also want the vet to hav a drum loaded nade launcher

regal pendant
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If Zealot can get a relic blade surely Vet can have a nade launcher

ionic tusk
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and a flamer! that's an exotic delivery weapon

regal pendant
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And a thunder hammer, and an eviscerator, and a boltgun, and a bolt pistol...

ionic tusk
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most of those are all small classes tho

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let ogyrn hold a bolt pistol in their hands really daintly
it'll be funny

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or like a brace of bolt pistols

regal pendant
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Lmao

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Honestly it'd be funny as hell of an ogryn just got a space marine's weapon

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Like a full Astartes-scale one

fierce marten
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Plasma gun is sort of grenade

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Just plasma

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The humans get a godwyn Bolter, I imagine Ogyrn can't read to do the rights and such

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Ogyrns would be the only ones that could handle an astartes bolter full auto without breaking anything

marsh gyro
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Autocannon please

regal pendant
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Or just a regular cannon

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Someone ripped off a Leman Russ's main gun

regal pendant
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God the bolt pistol is satisfying

quiet escarp
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Honestly I've always wanted the Ogryn plasma-equivalent to just be a lascannon

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Or maybe one of the GSC mining lasers

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But giving them any energy weapon might be a little bit outside of the Ogryn conceptual wheelhouse

drowsy tusk
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mining laser seems somewhat reasonable,

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i want to have frag bomb that looks like a satchel charge

brazen fossil
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I want a melta

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Guard can have meltas

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We should have a melta

opaque crown
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I suspect, considering melta was in the code like on release, they just haven't gotten it where it feels right/ balanced yet

brazen fossil
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Probably

regal pendant
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Anyone wanna do some low-level Havocs later? Trying to get a bunch done so I can unlock some of the Havoc-gated cosmetics.

marsh gyro
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I'm tied up tonight with AFK things and can Friday Havoc at <t:1742596239:F> for a while - rank 20 here

ionic tusk
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I've been having some health issues but can probably still manage lower level if you have slots open; I can being a beacon/chorus zealot

lost cave
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I still want a hot shot lasgun that works like how the steam powered minigun does in vermintide 2.

drowsy tusk
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more hotshot volley gun then?

regal pendant
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Tbh having that old Heat mechanic back would be really neat

drowsy tusk
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power fist is my big want

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i neeeed big hand

regal pendant
brazen fossil
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Im really excited for this update

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The theory crafting is already cooking in my brain

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Gonna have to remake all my builds 😌

fierce marten
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I want a shotgun with a magazine

brazen fossil
fierce marten
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Shows how little i know about Ogyrn

drowsy tusk
opaque crown
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the ripper sometimes gets a bad rap, but i think its a lot of fun

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the absolute carnage you can unleash on short notice is great

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and in a very ogryn like manner, very easy to blow through all your ammo

drowsy tusk
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Can opener slaps

fierce marten
regal pendant
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I want a sword and pistol combo weapon

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Idk how well it'd be balanced but we already have an example of a weapon that's both melee and ranged in the ogryn's gauntlet grenade launcher

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I WANT SALTZ'S MF RAPIER AND PISTOL

regal pendant
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Random question, how does the Flawless Execution challenge work

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Just did a Malice mission start to finish with no downs but it didn't budge the counter

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Ah, wait, I figured it out, it only ever shows the highest streak of missions you didn't go down on, not the actual progress

opaque crown
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I really do find it regrettable that they did not start the game with paired sword/pistol combos

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We even have a character who uses one such combo during the tutorial

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Though we never see it again

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I do wonder how each character would express that classic sword/pistol combo

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Psyker sword and staff?

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Ogryn kind of already have it with the ripper, it's just not something they can lay about themselves with

fierce marten
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Vet has the hellbore

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Less dual wield and more 2 in 1

regal pendant
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Y'all have any advice for completing the Serial Killer penance

sonic elbow
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which one is that?

regal pendant
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Pop 20 consecutive headshot kills

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Though I was thinking of Frenzied Killer, which is "Kill 120 enemies in 30 seconds"

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Mixed up the names

ionic tusk
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probably like, psyker flame staff a big horde with venting shriek in a hi intensity damnation mission

marsh gyro
marsh gyro
sonic elbow
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for the sake of getting the cheevo alone

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consider scryer's gaze with no exploding for 10 seconds

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that's a lot of brain pops

ionic tusk
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you aren't gonna get 120 brain pops in 30 seconds

sonic elbow
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oh the other one

ionic tusk
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and I don't believe there's a time limit on the headshot one

sonic elbow
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yeah but the longer you take with it the larger the chances are of needing to do something other than head pop

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I wonder if I have the penance, surely I've gotten 20 headshot chains with laspistol gaming

ionic tusk
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I'm pretty sure I have neither lmao
not how I play the game

regal pendant
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Didn't realize Brain Burst counted as a headshot

sonic elbow
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I love my laspistol build so much, it's comical to walk directly into a platoon of entrenched shooters and just stand there popping heads

regal pendant
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...also how does one deal with multiple ragers

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I'm fucking tired of turning a corner, facing like fifty of them, and the fight boiling down to me blocking and dodging while they just

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Never fucking stop swinging

sonic elbow
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ragers are the prime target of your nukes because they can take things south so quickly

marsh gyro
fierce marten
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I got 120 kills in 30 seconds accidentally from flamer by using it down on a walkway at the end of the mission where it's like a terminal island surrounded by drop except for 3 walkways, one of which is the escape

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High intensity being given as auric

ionic tusk
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elite packs are usually what I pop my abilities on partway through killing to cc them and heal 🤷‍♀️

fierce marten
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For Zealot with blades rager is an aim test, if you miss the head you lose a blade

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Otherwise it's free

ionic tusk
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... do blades come back on blade kill??
in my experience they don't but maybe I just suck at aiming and throw too many

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they should count as ranged damage and blades should only be restored on melee kills afaik

fierce marten
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Yea elites and specialists refund on kill with blades

ionic tusk
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tested it in vr and that's not happening for me
(recorded a video but it refuses to export...)

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apologies for the awful quality, but for me the grenade counter is ticking down despite never using more than a single blade to kill anything

drowsy tusk
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It appears to be functioning as normal to me, am I missing something?

ionic tusk
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what do you consider "functioning normally", because there seems to be some confusion on what that is

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bleh sorry for being Really Awkward about this, struggling to have some social grace and I think it's backfiring

ionic tusk
marsh gyro
ionic tusk
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👀 you look at the source for stuff? that's interesting

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I'll have to keep it in mind if I have a question

marsh gyro
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Yeah the kuli guides are great because they call out the variables in the source code that are relevant

drowsy tusk
regal pendant
regal pendant
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...that one train mission with high intensity is genuinely kind of unplayable, Jesus Christ that was miserable

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No time to do any objectives because my teammates got downed by the snipers that camp the massive sightline that consists of that map and it was a neverending wave

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Good grief

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Kinda feels like snipers should be prohibited from spawning on that map tbh, they get gigantic sightlines and they can just camp you from the other side of the map

ionic tusk
frank igloo
#

Hello Everyone!  As promised, we are back this week with another dev blog for the next update for Warhammer 40,000: Darktide - Nightmares & Visions, which releases next week on March 25, 2025.  This week, we’re focusing on new content coming to the game in the form of Mortis Trials. This feature has been designed to be a unique, replayable activ...

regal pendant
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Eyyyy a nice evenly balanced team

ionic tusk
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(we died to barrels)

sonic elbow
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the great equalizer

ionic tusk
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yeah

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well. I think I got hit less bad because of how I positioned myself? but I wasn't consciously trying to do it
when I did get hit it was generally at shallow angles that didn't knock me off (most of the time)

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🤔 so I'm wondering if that's luck, subconscious game knowledge, or a byproduct of how I try to move to minimize blocking my ally's shooter los

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all in all went exactly how I expected it to go, any time a party makes it past the start of that mission without someone getting barreled I feel extremely lucky 😅

regal pendant
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Clandestine Gloriana has a fucking miserable opening sequence and I hope that Fatshark removes half the barrels in it someday

drowsy vine
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Wamly I think you should take a break, a lot of the posts you make in this thread are about not having fun

regal pendant
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...yeah

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You're right

opaque crown
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New ogryn changes coming make me wonder if the light attack synergies will combo up with the Grenade gauntlet

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In an interesting way

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Still haven't really felt like the gauntlet has a niche since it got its masteries, but it is a bit fun in melee

marsh gyro
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oh dang fire on explosion would be neat with the gauntlet

regal pendant
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Wasn't the ogryn rework supposed to release today?

marsh gyro
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3 more days - March 25

ionic tusk
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havoc should be under maint now tho, that's what the first date indicated in-game

marsh gyro
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Oh dang I was gonna get my Havoc for the week in tomorrow, guess that'll be a wash

regal pendant
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Ah, I thought it was releasing the 22nd

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My bad

regal pendant
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Comically long pistol

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Tbh I kinda dig it, it reminds me of Alucard's fuckass long pistols

regal pendant
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...oh that is a proper massive gun, holy shit

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Thing's bigger than him

waxen patio
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"Imperial guard is just a bunch of flashlights and t-shirts" losers are in shambles when the ogryn squad perforates them with guns the size of a small car

marsh gyro
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I've been running flashlight Veteran for a while (bog standard infantry lasgun and standard shovel with Executioner's Stance and Marksman's Focus) and I've been doing great

regal pendant
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Oh this is such a fucking treat of a mod

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I can properly kitbash stuff, this rules

sonic elbow
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the one I remember of the top of my head is the candle barrel for laspistol

regal pendant
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?

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How odd

fierce marten
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The barrel candle is like an unused or unfinished hidden asset I think and the mod basically enables it

regal pendant
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Enables a lot of hidden assets, looks like

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Found a Melta ammo mag

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Pairs nicely with the Comically Long Bolter surprisingly, adds to that Alucard vibe by slimming down the profile a lot

regal pendant
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Finally, some nice heavy armor

fierce marten
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Imagine having armored pants, couldn't be me - Zealot

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Literal breastplate armor, default cloth pants

regal pendant
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Lmao

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Adventurer who bought good chest armor but realized they couldn't afford good pants

fierce marten
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Brunt says you don't need to protect your legs to the crack squirrel knife zealot running circles

opaque crown
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is that armor just a mod?

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oh the weapon is too lol

fierce marten
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Yea there's a client customization mod

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Big community actually of modders for the mod making sick fits

regal pendant
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Aye, Extended Weapon Customization & For The Drip

regal pendant
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Y'know what I wish for as an ogryn gun

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Giant fuckin revolver

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I'm not sure what niche it would fill given the Heavy Stubber exists, though

opaque crown
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ball and chain might be a fun one for the ogryn, big on stagger and only gets its best stagger by maintaining a combo

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or something

fierce marten
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That would be fun, especially if it has like a reel or something and you can yeet it as a special, Melee weapon with gravity drop

marsh gyro
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The ball and chain hyper hammer was super fun in Gundam Evolution and in darktide with proper ragdolls it'd rule

fierce marten
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It would be fun to ragdoll a small line of enemies, it'd be neat if it was like a mini charge and you'd have to reel it back in

regal pendant
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Aye, could have a Mk. variant be an anchor even

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Just a straight up ship's anchor

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When you reel it back in, it hooks enemies and brings them closer to you

regal pendant
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Ogryn's definitely growing on me, this is buckets of fun

ionic tusk
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darktide doesn't have living ragdolls (or even synced ragdolls afaik), I'm pretty sure even the knockdown on enemies is a fixed animation

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so that'd probably be a major engine rewrite 😔

frank igloo
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Yeah

marsh gyro
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Oh yeah that's right every single stagger is a separate animation call

ionic tusk
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I don't think there's even that many tbh

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the animations are just really good

brazen fossil
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Did the update hit yet ?

neon nymph
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Yes it has, I need to try it out and see if I feel much of a difference

brazen fossil
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How does the new perk tree look 🥺

neon nymph
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Look as in look visually or how it feels?

brazen fossil
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Both I suppose

marsh gyro
marsh gyro
brazen fossil
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Oh nice it's the same as the one that got uploaded a while ago

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Very very nice

soft summit
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Anything new aside from a new mode and Ogyrn updates?

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Like a new map, etc

marsh gyro
# soft summit Like a new map, etc

Havoc got a bunch of new modifiers and tweaks, and all 4 classes got balance changes - chorus got a tiny nerf, psyker got buffs, Vet got buffs

soft summit
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Neat

marsh gyro
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Ogryn uppercut from cleaver does like 770 damage, this is a good patch

sonic elbow
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what's the chorus nerf? can't read rn

quiet escarp
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15 rather than 20 per pulse, so total of only 75 extra rather than 100

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But the nodes got buffed

#
 Toughness Damage Reduction: 30% to 40%.
Ecclesiarch’s Call
Damage: 20% to 30%.```
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Which I think is probably a decent change, overall

fierce marten
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Juicy extra damage

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I wonder what the effective toughness is of 100 gold toughness at 30% tdr and 75 gold toughness at 40% tdr

ionic tusk
ionic tusk
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.... it's still really dumb that's how they fixed it instead of making gold toughness incur a havoc penalty

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... this seems like a pretty unacceptable bug to leave in for an update?

fierce marten
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RIP psykers

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That's a big one for sure, I'm guessing higher ups refuse to delay and besides just disabling mettle temporarily it'd take too long to fix

ionic tusk
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disabling mettle temporarily would have been vastly preferred to seemingly random but very consistent crashes imo

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unless that just never happens in practice but I kinda doubt it

ionic tusk
regal pendant
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Those coats'll be proper lovely with For The Drip

marsh gyro
regal pendant
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Question: What do these errors mean

marsh gyro
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Sounds like mod error, turn 'em off and on one at a time to troubleshoot

regal pendant
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Definitely a mod error, I did update the mod loader itself properly

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So that's good at least

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My guess is that For The Drip, Extended Weapon Customization, and the plugins I had for both just haven't been updated yet due to how recently this update was released, aka literally fucking today

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Probably just gotta wait a damn minute lol

ionic tusk
regal pendant
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How do I fix that?

ionic tusk
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🤷‍♀️
how many mods do you have?

regal pendant
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...oh, yeah, none of these mods are updated yet lmfao

ionic tusk
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not all mods need to update every update but yeah

regal pendant
fierce marten
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Mod loader might not be updated

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It usually does a day after, their discord often has like few hour post patch experimental versions

regal pendant
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No it's definitely updated, I removed all my mods from the mod loader text file thingumabob and it's working just fine without them

fierce marten
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Well time to play wack a mole for the problem mod or wait

regal pendant
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I'll wait a bit

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See if things just need to be updated

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I'm mostly just disappointed that I went from this back to a sleeveless leather jacket, and from a great big honkin axe to a pickaxe

opaque crown
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Im keen to try out fire explosion build for the grenade gauntlet

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heavy hitter + big booms

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and new light attack benefits

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i betcha we'll see some more brunt's basher builds out there

regal pendant
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...lord there's a LOT of Ogryns about

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OH THAT FUCKING RULES

marsh gyro
marsh gyro
opaque crown
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also for bullgryn cosplay

opaque crown
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or blessings i should say

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i always forget which is which

marsh gyro
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Blaze Away/Gauntlet momentum for full melee, blaze away/pinpointing focus for hybrid

opaque crown
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hmm okee, so no brittleness stackin

marsh gyro
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The brittleness is on the ranged hit and tough to keep up yeah

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Pulverize is neat though if you can chain kills, though easy to disrupt

brazen fossil
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Y'all

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Did the toughness total change?

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I have like 20 something less toughness

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On ogryn ofcourse

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Also am I the only one who thinks this is getting nerfed ?

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It feels incredibly powerful right now

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Both full tank and full melee make auric damnation high intensity feel like a walk in the park

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I need to take this into havoc

opaque crown
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havent run it yet

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but i saw there were a lot of extra resistance stacks but fewer toughness nodes

sonic elbow
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whatever it is, it certainly ain't shouty nade vet

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so no nerfs probs

brazen fossil
sonic elbow
#

(this is not a powerscaling "my fav vs your fav" statement, vet is insane and the yardstick for what fatshark is willing to tolerate)

opaque crown
#

isnt the zealot the highest tier class?

#

iirc its what's recced for highest levels of havoc

sonic elbow
#

shouty nade vet specifically

brazen fossil
#

Overall there is supposed to be 10 extra toughness but I might also suck at math

#

Old ogryn was 50 +2x25 +3x15 iirc so 145

New ogryn is 75 +2x25 +15
So 140

Yeah I just fucking suck at math lol

#

Doesn't really matter tho, the central tree is so much better

#

The melee tree is hilarious on the pickaxe

marsh gyro
#

Melee tree is hilarious in general with extra cleave or impact

drowsy vine
#

Ogryn was just not good before

#

So I imagine it's not being nerfed for a while yet if at all

opaque crown
#

I feel like just not good is kinda strong language, the class performed just fine in all normal states of play, could play well in auric and auric maelstroms

#

I regularly played full tank and pulled my own weight in auric maelstrom

#

behind the rest? Maybe. Just not good (or bad)? I dunno about that. The changes are welcome though

spiral badger
#

along with having a backup plan in their unique ability to Not Die once every 180 seconds or so

#

this doesn't necessarily make them the best class in a lot of other applications

#

the easiest class to play in high havoc, always has been imo shield ogryn

#

because you can literally just, with proper shield use, ignore much of the threat

opaque crown
#

big blocks, taunts, wide stagger, and access to literal immunity to directional damage seems like it'd be potent in a few scenarios

spiral badger
#

the issue is that shield ogryn doesn't move you forward in havoc

#

you need other people who are more killy to take advantage of the space

opaque crown
#

yeah that doesnt bother me too too much, performing to a team gameplan seems solid

#

think thats changing wit the update?

#

both to havoc and the ogryn

spiral badger
#

no, it's kind of inherent to the shield

#

it's just a uniquely powerful tool

#

the easiest way to win at high havoc is a blender of zealots moving forward rapidly until the next important chokepoint, because getting bogged down is death

#

but it requires everyone being on point as a zealot

#

ultimately high havoc requires a combination of high individual player skill and player knowledge of the rhythm of pushing ahead and holding up

#

if the players all have that knowledge the team will naturally coalesce

#

because you're all on the same page

opaque crown
#

Also seems like a situation where zealot isn't going to play itself for you to get you to the win, a comment i make because I'm sure people online see "Zealot is best" or "Zealot is the only choice for top havoc" and assume that means it's easy mode.

#

Teamwork really do make the dream work

spiral badger
#

zealot is absolutely the best class for high havoc but it assumes you're playing pretty pedal to the metal, yeah

#

you can contribute a lot more as a somewhat less good psyker

#

between bubbles and stunning

#

than as a somewhat less good zealot

#

if you're not a funky headhunter with speed skills psyker or ogryn give you a lot more leeway to help the team without having to play at the top of your game

opaque crown
#

wait does blaze away on the gauntlet trigger on melee attacks with the gauntlet?

#

that counts as a shot?

spiral badger
#

yes

#

as does slapping things with the rumbler or kickback

marsh gyro
#

Slapback never left, and it is so back

marsh gyro
#

Did a new Havoc on 20, it really pushes you forward, goes great with precision target deletion to take out glowy purple healers

New bully club rules

ionic tusk
#

and this because of flame staff and trauma staff which do not care how many enemies you throw in front of them and have infinite ammo

#

plus bubble is a huge advantage for passive toughess regen for your team and turtling against shooters

and psykinetics aura might be the best node in the entire game because it lets your team spam chorus and shout even more

ionic tusk
regal pendant
#

Did Fatshark increase special spawn rates across the board

#

Was in a mission and every other enemy that spawned was a fucking hound or a trapper

ionic tusk
#

was it a hi shock

#

actually a low shock would do that

regal pendant
#

Nope, no modifiers

#

Which is baffling because it felt like we were constantly seeing hounds and trappers

ionic tusk
#

what mission was it?

regal pendant
#

The uh

#

One of the ones in the fucking desert area, I don't remember which one specifically

#

The radio tower one, that's the one

ionic tusk
marsh gyro
regal pendant
#

I know, but we were in coherency

#

I guess the AI director just shat itself

regal pendant
#

...did the Devil's Claw get buffed?

#

The heavies on the second Mk. variant feel a lot stronger

marsh gyro
#

Yeah it's in the patch notes

regal pendant
#

Hm

#

Looks like only the Mk. I and VII got buffed in any significant way

#

So then why am I hitting so much harder with my Mk. IV...?

#

Eh, gift horses and all that

regal pendant
#

Playing the new game mode

#

So far the Oops! All Trappers waves have been some of the worst shit I've experienced

#

Other than that, very fun

#

Not as good as Chaos Wastes but just about

#

...though tbf it's not very fair comparing it to Chaos Wastes

opaque crown
#

Got ogryn double Grenade then got the modifier that makes the box of nades drop kraks, fires, shocks, smokes. Absolutely hilarious

fierce marten
#

Grenades scare me like ammo heavy builds, if I'm the only one using grenades and ammo boxes it's great. If there's someone else suddenly were rivals

#

I do only play pub so I don't know what coordination is

ionic tusk
#

we should play together sometime then lmao
love me my no resource builds

#

it's always so funny pinging a grenade and then realizing "wait... blades, rock, psyker, psyker.... noone in this lobby can pick them up!"

fierce marten
#

Zealot with blades and if theres a vet with ammo aura then im not picking anything up. For how much I play im not great, i do poorly under pressure which is probably why im capped at havoc 30ish

ionic tusk
#

it's really, really team related ime

#

I haven't dared to do havoc without at least one other person I know

#

but then all my friends reached havoc 40 and now none of them take it seriously anymore lmao

fierce marten
#

Yea, im very used to solo and got there probably cause of pious cutthroat and chorus

#

Even then some pubbies test it with constant chorus

ionic tusk
#

I am a support addict so the previous meta felt great

#

probably still gonna be a chorus/shout/bubble meta with the nerf tbh

fierce marten
#

Previous meta like when? I start at Unlocked and unloaded

ionic tusk
#

like prior to this update

fierce marten
#

Oh right, the base got nerf but the 2 talents buffed a bit

#

Still probably gonna run it on higher content

ionic tusk
#

I don't think it'd get significantly changed even if the talents weren't buffed

#

it's just gonna suck for everyone who was relying on that to tank stuff

#

the shooter change will probably just make bubbles last longer more than anything is my prediction

fierce marten
#

The defensive talent for chorus got increased to 40% TDR right?

ionic tusk
#

🤷‍♀️ I run damage anyways, maybe this will just make me swap

fierce marten
#

I would run damage ideally but my pub tendacies the TDR reduced fast wipes often for me

ionic tusk
#

huh
wonder if it lets the average pub tank crushers

fierce marten
#

You would expect 100 gold would last until it expires

#

It does for snipers

#

I dont know if the gold preventing sniper HP overflow works on melee but I dont see many tanking crushers hits

ionic tusk
#

I've tanked a lot of crusher hits but usually that's from panic blocking rather than toughness directly

#

it's like the only thing I block lmao

#

(because I have gotten stuck while dodging a lot)

ionic tusk
fierce marten
#

Its moreso the HP loss

ionic tusk
#

which only happens if your toughness gets broken

fierce marten
#

And puts them in glass HP range and I trust no one to not slip up including myself

#

Im very risk averse in darktide, i dont need resources but getting nothing for a lost 15 minutes feels worse than a dozen optimal matches feels good for me

ionic tusk
#

understandable
best to not get shot, yeah

ionic tusk
fierce marten
#

I thought I saw devils claw got buffed

drowsy vine
#

It did

fierce marten
#

I love devils claw when leveling it and just parrying crushers

#

I kind of wished it had more interesting blessings related to parrying

regal pendant
#

How do you deal with multiple bulwarks

drowsy tusk
#

Bomb

marsh gyro
#

Without knowing specifics, Either block the attacks with melee and counterattack, use a blitz to stagger, or poke 'em with melee weapon specials and chip at 'em

regal pendant
#

Zealot and ogryn

#

I can either brain burst or burn em with my Psyker and I run kraks on my vet

#

Unfortunately, I only have so many flame nades as a zealot, and I have no AoEs on my ogryn

spiral badger
#

you gotta do the dance

#

when they attack they're openn

marsh gyro
#

Charge blitz on zealot will stagger, as will chorus, shroudfield pops one

Ogryn's in the best spot because you just melee them from the left to pop the shield

spiral badger
#

ogryn it's really easy, charge your weapon and when they move their shield to attack you bop 'em on the head

regal pendant
#

Right, right

spiral badger
#

but yeah barring having a rumbler or something you gotta do The Dance

opaque crown
#

Yeah as far as big groups, don't panic, dodge a lot (or block), and smack em

#

Alternatively, taunt, block and let your squadmates chew em up unopposed

fierce marten
#

I dont ofte bring flamer but I think it damages past bulwark shield

spiral badger
#

it does but obviously that means you only have flamer lol

#

note: high level zealot play in havoc often uses flamer + knives because of that penetration factor

opaque crown
#

i always wondered if the "do more damage when shooting enemy in the back" is a big enough buff to warrant exploring two player combos. I lean towards no because its incredibly hard to control the enemy flow to give you the opportunity to mow them down from behind *without putting yourself at risk

marsh gyro
opaque crown
#

i guess it'd mow through a beast of nurgle's hp like no tomorrow since one of it's weakspots is from behind

marsh gyro
#

Infiltrate vet can do it good with aggro dump and shroudfield zealot does enough back torso damage to one tap maulers

fierce marten
opaque crown
#

if you are good at popping that knife, you can make use of it

fierce marten
#

I can't throw a knife that far well

#

Like the infamous long bridge and elevator

#

It is entirely a skill issue on my part, I use bolt pistol cause the hitbox for it seems dummy big. I vaguely point at a sniper and get kills I don't think I should

marsh gyro
#

I don't even know if the knife projectile vanishes or not after 50m, rumblers used to have a 50m fuse

marsh gyro
opaque crown
#

i found, weirdly, shotgun is godly for sniper dropping if you need to snap off shots

#

cause they dont have a lot of health and you only need to hit a little bit

#

though sometimes does necessitate multiple shots, which is less ideal

spiral badger
#

knife projectile travels forever

#

but it does arc heavily

#

and you have no indicator

#

so you have to just get good at judging the drop

fierce marten
drowsy tusk
#

Me when throwing knives

ionic tusk
#

I use vigilant autogun for snipers because it's likely to stagger even if it doesn't kill which buys some time unmolested to deal with the things messing up your aim
annoying if they're behind cover and it keeps knocking them down though

marsh gyro
#

Yeah I like me Falter on a vigilant

fierce marten
#

Interesting, is there a reason you use viligant autogun vs braced autogun?

drowsy tusk
#

Vigi is good for dropping stuff like ragers and gunners before they can do get close, braced can spray everything with great efficiency, inf auto is kinda in between

ionic tusk
#

I only use it at range and treat it like a full-auto scout rifle
I really don't think it's meta tho lmao

but using it like that it has fairly good ammo efficiency even if you don't get headshots, since it's reserved for specials and gunners past a certain range and nothing else

#

the blessings I have are just trying to make it be better at killing beasts of nurgle from behind (because I've struggled at dealing good dps vs those without risk) but that hasn't really been working out because I'll often be unable to get behind them and just have to shoot at their face or do nothing (which is bad)

#

usually I end up hitting center mass and staggering something, then recoil makes it keep pulling sharply upward until it hits their head and they die
but it's also effective if you have time to aim

#

so it kinda minimizes the threat that enemy presents as quickly and as reliably as possible

#

one really funny thing that happens sometimes though is there will be multiple specials near each other
so I'll end up stagger locking all of them as I work through their hp

#

I use the semi-auto mark (the other two are burst iirc) but it fires fast enough to count as auto in my book

opaque crown
#

I love the semi but it's sight picture, iirc, doesn't vibe with me

ionic tusk
#

oh yeah I gave up on sights in darktide very early into my experience

#

I should get a mod that makes guns transparent when you ads tbh

opaque crown
#

i know it doesnt vibe with the pacing of the game BUT i would love a bolt action

#

the mechanical cachunk-blam with some sort of reward for perfect shot placement would be cool

ionic tusk
#

hm, I think it might work? helbore style but not a laser
it'd probably work out to something like a slower revolver in practice, which is not great, but the ammo efficiency could be much better along with clip reloads

white rover
#

Funnily enough there are bolt action Lasguns mentioned in some of the books.

opaque crown
#

arent they called a laslock or something

ionic tusk
#

🤔 it could be cool if something had like >=10 shots with revolver damage model but slower fire rate, I wonder how that would play for boss fights

opaque crown
#

if the bolt action had a beautiful sight picture and that one shot one kill vibe, i could forgive many many sins

ionic tusk
#

customizable sights in general would be great
otherwise everyone's gonna disagree on what good sights are lol

waxen patio
#

"not whatever the helbore lasguns have"

fierce marten
#

I'm not really sure what gun would be good for monstrosities as a zealot.

opaque crown
#

out of the existing or like a wishlist?

fierce marten
#

Existing

opaque crown
#

none of em are gonna rip through em, but ive seen great performance out of the boltgun, the bolt pistol, the braced auto

fierce marten
#

Gun is usually an afterthought for me on zealot as something to take out snipers

spiral badger
#

bolter is basically your option

opaque crown
#

and the revolver

spiral badger
#

flamer is also serviciable

opaque crown
#

sorry was finishing my thought

#

not adding to yours

fierce marten
#

Ah a shame, I already use bolter or bolt pistol on most builds

#

Usually bolter, not sure what's good so I take the bleed and armor blessing

ionic tusk
#

yeah for bosses it's just bolter I think
however meleeing bosses is very effective, depending on your melee weapon (which makes me think you have a specific one that's bad at that in mind?)

opaque crown
#

ive seen the revolver do work, but its hardly like ideal

#

weak spot hits n all that

fierce marten
#

Usually dueling sword or knife depending on my mood, on harder content I do chorus instead of shroudfield

opaque crown
#

and ive seen a braced auto be respectible

ionic tusk
#

dueling sword and knife are both great at bosses afaik

fierce marten
#

Shroudfield I'm fine on bosses, chorus is one where besides the damage boost chorus I'm not sure what to do

opaque crown
#

main thing is dodge good and hit the weakspot

ionic tusk
#

plague ogyrn is the easiest, you can dance with it and just like. stab it to death solo

opaque crown
#

if you're not going like meme hammer one shotter

#

the real challenge is ultimately managing the boss when other stuff is happening

fierce marten
#

For me it's the beasts of nurgles spawning in the tunnels

ionic tusk
#

beast of nurgle entirely depends on the ai and if you get behind it (and to dodge the tail whip)

#

ah yeah, I have the same problem

#

shooting the front with boltor is definitely the best you'll get in that scenario

fierce marten
#

And it's so narrow I can't get behind without hitbox and the bile line down a hall is not ideal for Melee

ionic tusk
#

or maybe flamer with brittleness

opaque crown
#

a cursed way to handle it is if youre no the damage member of hte team for hte boss, get intentionally eaten to buy them time to whale on the beast

fierce marten
#

Or daemonhost triggers

#

Or worse daemonhost triggered then player DC and now it's on me

opaque crown
#

they'll usually do enough damage to make you get spit out right after

ionic tusk
#

what I try to do sometimes is just get behind it even if it's super deadly

#

then if it's chasing me I'll focus on staying alive rather than attacking it

#

and hope someone else hits the weakspot

fierce marten
#

I guess I'm doing the optimal route if I don't want to go hammer and shroudfield, bolter it up and keep everyone alive

marsh gyro
#

Bolter and knife is a solid kit

opaque crown
#

i find hard focusing into the boss killing could be a liabilit when you gotta manage other stuff too

marsh gyro
#

However, braced revolver also does huge burst

opaque crown
#

but hammer shroudfield is real good at boss dropping

fierce marten
#

I'm not a fan of thammer in general

opaque crown
#

i think you can shroudfield and braced revolver right?

ionic tusk
ionic tusk
#

🤔 the shroudfield would only apply to the first shot, right?

marsh gyro
ionic tusk
#

ultimately I don't think there really is an answer to beast of nurgle like that besides 'lose all your ammo'
because there will always be a scenario where getting behind it is actually impossible

ionic tusk
fierce marten
#

What does shoot the tongue do

ionic tusk
#

learn new things everyday lmao

fierce marten
#

That's a fatshark game for you

#

The many unwritten mechanics that you'll never know unless you source file search

marsh gyro
ionic tusk
#

that damage spread is so cursed

#

o7 vital info, thank you

spiral badger
#

thammer is a hyperspecialist tool

#

it's ok at being a normal weapon but you will smite monsters with the force of an angry god

#

but the rest of the time you're using a kinda ok bonk stick

#

so if there's no monsters you just spend the whole game feeling mediocre

#

however, if there's a monstrous specialists modifier around

#

you get to have some fun

fierce marten
#

My thing is the setup for a 1 shot assuming like a martyr build

spiral badger
#

you can one shot quite easily without martyr, I usually run crit

#

and one shotting isn't even really the point

marsh gyro
#

Even without a 1 shot it's a big chunk

spiral badger
#

two shotting it's still dead

ionic tusk
#

if you chunk it the 3 other people might be able to extend and kill it before your next swing anyways

marsh gyro
#

Two zealots with hammers vs monstrosities is the true competitive PVP to see who makes the feed

ionic tusk
#

lot more appealing to empty your revolver into a boss that's about to die than to have it empty while the boss is still alive and specialists might spawn

#

I do think for chaos spawn and plague ogyrn especially though, knife and ds4 have amazing boss damage

#

oh that reminds me
is there a way to hit a chaos spawn weakspot while it's targeting someone in a corner or is it essentially inverse beast of nurgle

marsh gyro
#

Yeah only hits on the front get a bonus so you'll want to stagger it with an explosion

regal pendant
opaque crown
#

im a big fan of the... ironhelm was it? The hammer that has more punch through but less pizazz

#

it also has the mixed combos

quiet escarp
#

Has anyone played around with rippers since the update? How are they finding them? I've got a 500 power one with flechette and fire frenzy that I've been sitting on for when they finally get buffed

marsh gyro
#

Can opener ripper bayonet is really good, I gotta try Flechette/Burn gungryn

spiral badger
#

guys I think we might be cooked

opaque crown
#

Anyone encountering glitches in the mortis trails where you don't get to select an indulgence

#

On any wave where you get to pick

marsh gyro
# opaque crown Anyone encountering glitches in the mortis trails where you don't get to select ...

Hotfix dropped today, that issue isn't listed but it might be better now
https://forums.fatsharkgames.com/t/hotfix-63-1-7-1/106420

marsh gyro
opaque crown
#

oh ripper is so back

#

thats my favorite way to run it

#

also in sephoni's mortis trials, you can get a frankly ludicrous crit spam for a gunner ogryn

regal pendant
#

I'm not sure if it's a me issue but it feels like the Devil's Claw desperately needs some buffs

#

Like, is it me doing something wrong here, or is it really just kind of mid in most cases?

marsh gyro
#

What class and what build because it cleaves great and it knocks folks down great and benefits good from brittleness

regal pendant
#

Veteran, it's a Weapons Specialist build that leans a little more towards melee than ranged

#

Definitely just me using it wrong I think

sonic elbow
#

it's Decent but nowhere near the top even discounting dueling sword and knife

#

mainly a space making weapon

marsh gyro
regal pendant
#

Hrm

#

Should give this a spin

sonic elbow
#

I think they're afraid of giving it much better stats because of the parry

#

and relevance of parry in a given match is down to the phase of the moon

#

it has some extremely neat uses for bosses/monsters/hosts but let's be real, it's none of these that kill teams above 4

#

...whatever difficulty 4 is called I'm not learning your names again fatshark

regal pendant
#

I'll give that one a shot too

spiral badger
#

Parry is actually really good against ragers, which are a significant threat all the time

#

If you know how to aim it you can consistently one shot them with a parry

#

As an overall package it's in the large category of weapons that are Fine

fierce marten
#

Does parry need to be aim? I never noticed

marsh gyro
#

It hits where you point it and has a big finesse weak point bonus

fierce marten
#

Huh that explains why its so good for ragers

marsh gyro
#

The 4 amigos

brazen fossil
#

Aight

#

Any of you cooked with the new ogryn yet

#

I've got a really solid build going

marsh gyro
#

What are you running?

brazen fossil
#

Let me share it

#

Rn I'm running this with a shield

#

It is very funny

#

Auric damnation feels very easy

#

I'm unsure about the brittleness on push and corruption resist

#

Considering swapping to

#

Because rn it's shooters which deal the most damage when they flank or sneak in a shot

marsh gyro
#

Brittleness on push is weird because right now I don't think it has a cooldown so you can push 4 times for 40% brittleness for the team but it's only a 5s timer

marsh gyro
brazen fossil
#

Yeah

#

30% corruption resistance is nice

#

But also

#

I don't think I ever die because of corruption

#

With healing stims and medicae

marsh gyro
#

It might be more relevant on Havoc where more stuff does corruption on hit

#

I've been running a maniac fighting game combo cleaver light attack crit build with bottom left side melee stacks and bottom right crit bonuses and strength on special and crit on push blessings and it's been hilarious though arguably not more effective than stacking all the heavy attack modifiers on a Mk6 cleaver

brazen fossil
#

But it's still a question of "not dying now" vs "not dying eventually"

marsh gyro
#

Punch in face for strength > push for crit > heavy attack for 5s bonus > light attack > light attack is the intended loop and it winds up having more flailing in practice

marsh gyro
brazen fossil
#

Like the shield helps a lot but sometimes you need to be hitting things and moving

#

Having to turtle on havoc kills you

#

Not to mention

#

The 15% extra damage is pretty huge

#

And basically always active

marsh gyro
#

It's not hard to keep up on dodge yeah

brazen fossil
#

And if you get hit

#

It also activated

ionic tusk
# brazen fossil With healing stims and medicae

the only thing that heals hp (for ogyrns) that doesn't just heal any relevant corruption anyways is medpacks

and all corruption is flat hp damage so ogyrns, with the most max hp, are least effected

ionic tusk
#

mostly pausing for a better chance to push a dangerous room and clearing out enemies before entering

ionic tusk
marsh gyro
#

Did they adjust spawns to punish turtling?

ionic tusk
#

no they adjusted it to fix bugs with going backwards

#

but in doing so they made it time-based instead of distance-based and deliberately did a couple smaller things to remove periods of downtime

marsh gyro
#

Oh yeah that tracks, I've noticed more dudes when kiting monstrosities backward

ionic tusk
fierce marten
#

Only times are like, monstrosity in a tunnel

ionic tusk
#

I'm not sure it worked like that, the way it was described was more "if you go back too far everything breaks and nothing spawns for a bit"

marsh gyro
#

You could run the node with triple corruption resist curios for 66% less purple by volume

ionic tusk
#

that's a fairly huge investment though

marsh gyro
#

Yeah if purple reduction worked on wounds I'd slam it all day

ionic tusk
#

🤔 I do wonder how much crushers hurt ogyrn corruption wise in high havoc

ionic tusk
#

if the 30% node is in the way of other stuff it'd almost certainly be worth it in havoc but iirc it's completely out of the way and leads to nothing

marsh gyro
#

I'd run the node more if it wasn't behind brittleness on push, it's tough to use that node

fierce marten
ionic tusk
#

I suspect it's also less useful on ogyrn because being able to tank tons of corruption damage is not actually that great- because it means you needed to take even more health damage

marsh gyro
#

I can confirm that Slam is bugged and regenerates stamina on ranged stagger too which makes Concentrate node about twice as good as it's intended to be

fierce marten
#

I never really back off to a previous room like that before

ionic tusk
spiral badger
#

the one thing corruption resistance is really good for is book carrying

#

so i could see taking the node for 4 ogryn grimoire hunting

#

for achievements

ionic tusk
#

yeah
and havoc doesn't have them

spiral badger
#

for havoc? yeah no

#

high havoc, by the time corruption matters you're proooobably already dead

ionic tusk
spiral badger
#

beacon is neutral at 1 grim and mildly overpowered by 2

ionic tusk
#

and also iirc normal corruption resist doesn't work on both types of grim corruption which is why you need the actual curio perk

spiral badger
#

so it's still nice to have additional resist

ionic tusk
#

there's a fixed chunk and then over time

#

ogyrn cares less about grims in the first place though

#

since more max hp it has to chew through

#

the use case I can see for havoc is maybe if it lets you tank X crushers without going over a wound threshold
but then you also need to tank X crushers hp wise without going down and consuming a wound anyway (which just fills the rest of the bar and doesn't care if it's 90% filled), since in most cases the max hp decrease doesn't matter, or you're going to have a beacon to heal off the blight spreads damage anyways

marsh gyro
#

Ogryn has like 420 HP on a common setup and so at 33% corruption pass through to get to 1 wound fully corrupted it needs to take 420 health damage while with the node it can take 700 health damage or so before hitting 1 wound so it's a nice chunk

ionic tusk
#

the numbers change a bit in havoc iirc (in favor of this node being good)

marsh gyro
#

Looks like it caps at 30% so it holds pretty true

ionic tusk
#

afaik it's bonus, and crushers already do some corruption damage base?

#

I cannot find the base corruption amount of crushers, but I swear bulwarks and crushers do do some basekit

marsh gyro
#

Haha, turns out melee attacks do 50% more damage at high havoc too so that racks up the corruption

ionic tusk
#

yeah I've had multiple times where I got crushered and until death proc'd
and I only had 1 max hp until beacon started healing lmao

#

then I find a medstation and am back to full

marsh gyro
#

So on Havoc 40 that'd be 624 x2 to toughness for 1248 incoming, about 150 toughness soaks it, about 250 HP damage gets through, about 80 corruption, which the node would cut to 56

#

With like 40% damage reduction from the tree only 150 HP gets through so like 30 HP corrupted with node

brazen fossil
#

So here is a question

#

Usually I see ogryns focus health

#

But I find myself doing way worse with health curios over toughness

marsh gyro
#

I do 2 toughness 1 health with 5% each toughness and health on each one for about 47% toughness 36% health boost

brazen fossil
#

I currently run all toughness

#

But so far I've been just chilling in damnation

#

Havoc might force me to switch up

marsh gyro
#

About 150 toughness is comfy and 200 toughness real nice for me

brazen fossil
#

I have 233 toughness on my build and it just so nice

#

Especially with all the DR

#

The only thing that can kinda screw the dream up is bursters and snipers

#

But I have a shield

marsh gyro
#

I'm a big fan of the turbo buffed node for toughness regen while aiming

opaque crown
#

ogryn grim hunting is hilarious

#

blessed is the mind too small for doubt

neon nymph
#

So, fellow Ogryn, I'd like to ask a simple question
How do I Power Maul?
Because on paper, and conceptually it's a brillant weapon, but for some reason I cannot fully make it 'click'

marsh gyro
#

What blessings and what build are you running?

neon nymph
#

Well, my build is Full Gunlugger, blessings is uhhh...

sonic elbow
#

gunlugger might be the way because it's more of an utility than power weapon

neon nymph
#

Explain?

opaque crown
#

I find the power club to be a bit rock and roll if you have rending and more damage on stagger blessings

#

i struggle a bit with big splosion build

#

cause it doesnt perform i think as well as id like

sonic elbow
#

I haven't played the rework yet so maybe it's different but previously it was never a damage powerhouse and for me the value lied in power surge and the... plus damage taken or brittleness, I don't remember which

opaque crown
#

but with rending + damage and then a trait for bonus to carapace, you have a reaaaally good generalist weapon

sonic elbow
#

so two powered up smacks maxed out the debuff stacks

neon nymph
#

Got it, I'm kind of bouncing between weapons trying to find a good backup secondary and I can't seem to stick with anything too much

sonic elbow
#

most of my clear came from bleed on heavy iirc

opaque crown
#

to me the shovel makes an amazing backup

neon nymph
#

Really? Which one?

opaque crown
#

fold helps you deal with heavies

#

and the normal is a decent but not great generalist tool

#

Folding though is what im talking about

#

dont remember hte mark

neon nymph
#

Well that's why I'm asking, there's two folding shovels

opaque crown
#

if i can check in a few ill tag you

sonic elbow
#

oh, also: the powered up attack was considered an explosion for radius increases

opaque crown
#

but no can do atm

sonic elbow
#

so it will most likely work with the fire explosions perk now

opaque crown
#

In general the folding shovels and the power club are great generalists that get outperformed in specialties

#

clem mentioned before to me that the power club has the best across the board performance against all armor types on average

#

which is neat

#

i just like being able to big hit with hte folded shovel

marsh gyro
#

I'm running Power Maul on left side with all the heavy melee boosts and holding M1 and it does the trick good with kickback

sonic elbow
neon nymph
opaque crown
#

thats not to say its always better, i may have worded that weird

#

but that it has the best average performance

#

meaning it can be mid against everything instead of excellent against some stuff

marsh gyro
brazen fossil
#

aight

#

corruption resist lost me a mission 😄

brazen fossil
#

I got netted on one of those points of no return

#

and it took for EVEr to die

marsh gyro
#

Oh dang that's rough

marsh gyro
#

Turns out that speed gun psyker with the new run 'n' gun autopistol rules

opaque crown
#

ohh?

#

autopistol rockn and rollin?

marsh gyro
#

Pinning Fire + Inspiring Barrage + Gaze + Disrupt Destiny = you run so fast

drowsy tusk
#

<@&1042950387478560878> wha if we tide

worldly talon
#

I want to Tide Tide

drowsy tusk
#

yeag

dawn totem
#

Can I catch the tide with you all?

drowsy tusk
#

prolly yea, im still launching

drowsy tusk
worldly talon
#

...my executive dysfunction strikes again because I completely forgot about this

drowsy tusk
#

All good lol

tough compass
dawn totem
#

Did they take out one of the revolvers? Can't seem to find the first version for my Zealot.

marsh gyro
#

If you're looking in Brunt's they only have one kind of revolver because you can toggle it to the other mark easy

marsh gyro
#

New hotfix 1.7.2 dropped today, they're listening:
Fixed issue where the equipped weapon was not the first one being selected when opening the weapon selection in the inventory or crafting.

drowsy tusk
#

Thank fuck

frigid saffron
#

that was annoying- I thought something felt off about hadron stuff- glad that was a bug

marsh gyro
#

Bottom right Critical hit bottom left melee tree hybrid shield/rumbler ogryn appears to be a universal lockpick on Auric, this rules

drowsy tusk
#

Ooo that sounds neat

marsh gyro
#

<@&1042950387478560878> Who wants to weekend tide?

worldly talon
#

Never mind, the server crashed

marsh gyro
#

Just logging on now, so can hop in a channel shortly

worldly talon
#

Did you just add me or was that somebody random

marsh gyro
#

That was me - can use this text chat or strike team as needed

worldly talon
#

Cool. I remain a Mute Motherfucker ™️

marsh gyro
#

Mortis Trials still rule, will tide more later

regal pendant
#

You know

#

I kinda wanna see about finding a Rogue Trader game or some such to play as one of my rejects in

#

Seems like it'd be a fun idea

opaque crown
#

I feel as though maybe maledictum might be a good fit for the vibe and WanG would be good for the action

#

i think... it was WanG thats coming out with a darktide module no?

worldly talon
#

<Ahem>

#

It literally takes HALF A SECOND, so please please PLEASE for the love of the fucking God-Emperor RELEASE YOUR GODDAMN TEAMMATE FROM THE NET before trying to fight the trapper and the horde around them, so maybe next time in the future we can avoid a wipe because your stupid fucking ass decided to ignore both the trapped teammate, then another teammate trapped by the same trapper while fighting the horde, and then you also got hit by the same trapper after the first two teammates went down.

#

WHILE STANDING OVER THEM, I might add

#

Not that rando Knife Zealot is on this server or anything.

regal pendant
#

REAL AND TRUE

#

Knife zealots always do shit like that

worldly talon
sonic elbow
#

there's something so funny about trapper AI not knowing what to do after landing a net

#

they stand there like "I'm glad this worked but I didn't plan this far"

regal pendant
# worldly talon

Ah, but you see, the snipers of Darktide have special training in kickboxing

regal pendant
fierce marten
worldly talon
#

In this case it was neither killing hte trapper nor bothering to free the people it trapped

#

Instead of slashing away at a bunch of poxwalkers

#

So the trapper comes back to trap the teammate who went to pick me up

#

And then the knife zealot proceeds to ignore him too despite essentially standing on top of him

fierce marten
#

The pub blindness is real

#

Just do a full chorus and they're just slapping pox walkers while someone is down and someone is dancing with crusher packs

marsh gyro
#

It turns out the purple guys on Havocs that can heal folks around them can be the scab captains and this can happen when a beastie of nurgle is also around

opaque crown
#

so the beastie heals itself, the captain heals it and himself and the dudes around em?

regal pendant
#

Glad I don't touch Havoc, it sounds absolutely terrible

marsh gyro
#

It's pretty chill up til 25 or so, it's not so bad to blow through as a wrecking ball with the party finder

spiral badger
#

havoc is for weirdos like me who find auric damnation kind of easy now

fierce marten
#

Sub 20 havoc is easier than auric

regal pendant
#

Sub 20 is easy, but anything above 19 is just

#

Miserable

#

Mostly thanks to Emperor's Fading Light tbh

#

Like, I could deal with all the nonsense it chucks at me if it wasn't also actively spiking my durability into the fucking ground

drowsy vine
#

If you don't wanna do it that's entirely fair, it isn't for everyone

regal pendant
#

Aye, aye

worldly talon
#

<ahem>

THIS SHIT AIN'T NOTHIN' TO ME MAN
WE'RE ON THAT 5X MARTYRDOM STACK
MY WRATH: HOLY
MY COSMETICS: GUCCI
YOU'RE BLOCK CANCELLING AND MIXING UP ATTACKS
I'M SPAMMING M1 YOU STUPID PIECE OF SHIT

#

(I've forgotten how much fun Charge Zealot is.)

marsh gyro
#

Got the zoomies

marsh gyro
#

Havoc rank demotions gonna get patched next week to be less strict, no penalty for helping lower folks, no deranks at 40 unless you want one
https://store.steampowered.com/news/app/1361210/view/520835774959060130?l=english

Hey Everyone,  As promised, I’m here to give some details about Havoc and the derank system.  In Nightmares & Visions, we changed how derank worked in Havoc. Previously, only the owner of an Assignment would lose a charge if they lost with a team. After the update, we made it so everyone faced the same risk.  We read the feedback and how th...

neon nymph
#

Oh nice, I might get some people to play with!

#

I really want the cosmetics from havoc, but actually playing it is painful

brazen fossil
#

Is it just me or is the new mode really easy

#

Even on damnation it is kinda silly how easy it feels

marsh gyro
#

2 frag bombs every 20 seconds and 65% critical hit rate with infinite ammo on crits with a heavy stubber does solve a lot of trials yeah

opaque crown
#

Man I play ogryn for weeks and jump to psyker, I feel like I'm made of paper

frank igloo
marsh gyro
#

Yeah if you're honestly killing things with bullets it can be super tense

marsh gyro
fierce marten
#

Psykers very much is the glassiest cannon in order to clear hordes, punished very heavily for mistakes.

worldly talon
#

Your framerate is dead

#

So are the heretics

fierce marten
#

Combine with flamer and everyone crashes

opaque crown
#

I do hope they add harder difficulties to mortis trials, but otherwise they're very fun

fierce marten
#

Damn that's wild. Darktide endgame vets keep powerscaling faster than devs.

It seems difficult to create a challenge players at some point in darktide as a dev. PCs are just real strong with right synergies and game knowledge and adding enemies and NPC abilities would be a lot more work compared to debuffing players like in havoc without making it unfun. I don't envy fatshark

sonic elbow
#

not surprising, both vermintides kept getting increasingly insane modded difficulties because the players kept finding themselves getting better

#

the 3bil scoville cuban pete deathwish onslaught CBT nightmare pack lobby

#

(the names got silly as they kept combining modifiers)

ionic tusk
#

I think adding new enemies would probably screw over new players while the vets would adjust better only having to learn 1 new enemy at a time
I've seen that happen in games that require game knowledge on every thing you face up against that slowly accumulate them over time

#

that's not to say I don't want new enemies- just that even horizontal difficulty also favors vets and gates newer players

#

I think the problem with havoc is that the modifers are poorly constructed and have less % effect ultimately on the meta builds
which makes groups without the 'crutch' mechanics implode and not realize why

sonic elbow
#

yeah the meta builds are specifically the ones that skirt around emperor's fading light

ionic tusk
#

they were meta before havoc!

sonic elbow
#

don't know EFL is a thing? good luck

ionic tusk
#

yeah the game straight up doesn't even imply how it works

#

I first noticed my toughess going down and went 'must be an unlisted penalty'

#

it really needs to be changed to be a % penalty

#

they nerfed chorus when they should have nerfed gold toughness in havoc directly (and also nerfed chorus and shout on their own)

sonic elbow
#

nerfing chorus instead of shout first sure was a choice

#

like yeah both need to be nerfed

ionic tusk
#

they also keep throwing around 'auric intensity' as a term and it's nonsensical because EFL has a whole gradient of intensity upgrades while auric is just 'mandatory high intensity mod'

#

gold toughess would be 2x less dumb if the toughness penalty was % based
so still pretty dumb but not like 'this is THE meta'

#

🤔 eh thinking on that more
with current chorus and shout still the meta tbh

#

chorus reaching 100% uptime kinda breaks it

sonic elbow
#

the zealot is 100% committed to chorusing and only chorusing so I'd let it remain a bit stronger in its ideal post-nerf form

#

but vet gets instant effects without interrupting any actions

ionic tusk
#

the main problem is that you can spam them so much

#

having a "we win" button only works if you can't mash it every 20s

#

(for chorus)

#

((that's with perfect crit cooldown uptime but no psykinetic aura procs from friendly psykers or curios))

ionic tusk
#

that works really well when reviving
gold toughess against gunners and the melee enemies at the start of their stagger anim

fierce marten
#

Pious cutthroat my beloved

#

If I added end game enemies I'd only add it on higher difficulties

marsh gyro
#

Unleash the Nurglings

opaque crown
#

i do think nurglings would be a fun if annoying addition

#

probably want to do less damage then a pox walker

drowsy tusk
#

Nurglings in a pile to add another sorta medium sized enemy

marsh gyro
#

3 Nurglings in a trench coat standing on each others' shoulders

ionic tusk
fierce marten
#

It's my problematic love child, I like maximum ability spam

#

Is it overkill, yes, but I like spamming abilities

ionic tusk
#

need a team of 4 psykers all with psykinetic aura and warp charges

opaque crown
#

fire scream stacking

waxen patio
#

I love ability cooldown maxxing psyker, I love pressing my screamy buttons

regal pendant
#

Psyker @ the heretics:

waxen patio
#

Though I think the most fun psyker build I ever did was Scrier's Gaze + Disrupt Destiny with a Mk6 Greatsword.

#

You just run around chasing the bright blue enemies, kill them and turn to the next one, repeat until your greatsword is charged and then cleave the room in half.

#

that plus a vraks infantry autogun that just absolutely crit-dumped 90 bullets at a time during scrier's and mulched everything that was dumb enough to be in line of sight

fierce marten
#

It's very fun

#

Like psychic zealot that can anime wave slash

#

I get easily too tunneled vision by blue to really be good

marsh gyro
#

Goes even better with the new run n' gun autopistol too

fierce marten
#

And I'm not great at the game so when gaze is on CD I kind of usually just avoid everything dangerous until it's back because psyker gets punished for slight misplays with death.

marsh gyro
fierce marten
#

I like the idea of being good with psyker and greats wording but I don't want to put in the work, zealot is shrimpler

fierce marten
marsh gyro
fierce marten
#

I tried a lot on a soulfire build with toughness on soulfire kills and spreading nodes with shriek spam to keep it aflame a lot

#

The idea is something would be constantly dying to soulfire in a horde for constant toughness but I think there's some internal cool down or something and I didn't get as much as I needed d

waxen patio
#

the soulfire spreading nodes fundamentally just don't work right

#

you gotta be applying that stuff directly via inferno staff or venting shriek

#

inferno stick is pretty fun though, especially when you get to singlehandedly torch down entire mixed hordes

marsh gyro
#

The toughness regen works if the mob has blaze stacks on it but they go fast so it tends to be in bursts

#

I like a gun with inspiring barrage as a backup for W+M1 insurance, braced auto is good

regal pendant
#

How much stagger can you get with the Bully Club slap?

#

Like, what's the highest degree of per-hit stagger one can theoretically achieve?

opaque crown
#

Iirc you can also the plague ogryn in the face and stagger him. Aside from that I dunno

marsh gyro
# regal pendant Like, what's the highest degree of per-hit stagger one can theoretically achieve...

Melee Ogryn can pretty easy get +80% impact from heavy hitter and +25% once per second from Slam for +105% before strength bonuses, the slap has like 2-4 impact but it has a 10x multiplier vs weak spots and ignores stagger resist and is coded as an explosion so full stacks slap ogryn will send ragers and maulers flying on face slap. Big Ogryns need a few slaps to fall over but will get staggered. Plague Ogryn needs 200 impact from an explosion to get staggered so in theory 4 ogryns all slapping its face twice within a second should do it

#

I've got to sit down a little bit this weekend and update my cleave guide now that source code's updated with new tree and ogryn weapons

sonic elbow
#

...do slaps set them on fire with that talent?

marsh gyro
#

Let's find out!
Edit: It turns out it does not - it staggers like an explosion, it just isn't one

regal pendant
#

Lame

#

I wanna cook a plague ogryn by slapping it

regal pendant
#

...would someone perhaps be willing to help me troubleshoot my mods?

#

I cannot for the life of me figure out what the fuck is wrong here

#

At this point I'm mildly considering uninstalling the game and deleting everything and just redoing it all from the ground up

split mantleBOT
#

I can, but it'll have to be in text.

regal pendant
#

That works

#

So I updated the mod launcher, but when I try to actually run any mods it just keeps giving me a backend error

#

Did I maybe update it incorrectly?

split mantleBOT
#

Well what does the error say?

regal pendant
#

Just

#

"Backend error"

split mantleBOT
#

Well that's odd.

#

Wait, was the game update a major or minor update?

regal pendant
#

Unsure

#

But everything's been updated since

#

All my mods that I use were updated, the mod launcher itself has been updated

split mantleBOT
#

What I mean is was this working after Nightmares & Visions rolled out?

regal pendant
#

And I'm using all the newly updated files

regal pendant
split mantleBOT
#

Okay, major.

#

Right. Follow these and throw the file in Discord for me.

Press the Windows key + R
Enter %appdata% within the search input and select ‘OK’
Navigate to AppData\Roaming\Fatshark\Darktide\console_logs
Locate the console log that corresponds with the session in which the issue occurred, by looking at the timestamps in the log names

#

Really we just want the most recent one.

regal pendant
split mantleBOT
#

Did you get Weapon Customisation from the modding Discord or the Nexus?

regal pendant
#

Nexus

#

I'm guessing that's the issue

split mantleBOT
#

Probably. Sorry didn't get back to you earlier.

regal pendant
#

It's all good

regal pendant
#

Man that Kickback is fun as shit

#

Just launching a massive cloud of lead and watching a horde dissolve into red mist is nice

#

God Ogryn feels fucking incredible now, I'm so happy for this rework

#

I actually feel like a giant tank with legs

marsh gyro
#

Kickback is even a valid counter sniper!

regal pendant
#

Maybe, but y'know what else is

#

Yuckin a rock at terminal velocity right into their nose

#

Yooooooooooooooo look who was at Brunt's

regal pendant
#

Trying out the heavy las pistol

#

I... think I like it?

#

But the spread is weird as hell

wraith shuttle
#

I gotta find a consistent group for darktide I just played 15 missions in a row and i haven't been able to clear a single one with randoms

regal pendant
#

I'd be happy to play with ya