#dark tidings (Darktide for people in the searchbar)

1 messages · Page 18 of 1

fierce marten
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Do I have a recon lasguns vet build for you if you think zealot is good with a recon lasguns

spiral badger
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it's just generally a waste of ammo

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there's no point to it

marsh gyro
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Vet's a great defensive hybrid that brings bleed stacks and brittleness to the table, Zealot can share crit with the class, they both knife good

fierce marten
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It uses very little ammo cause vet has a talent to not use lasguns ammo on a crit

spiral badger
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especially because recons don't have penetration

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if you're going to spray a gun into a crowd take an aggripina autogun or whatever they renamed it to

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each bullet will kill 2-3 poxers

fierce marten
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And you crit so often you can literally bullet hose several hordes without using enough ammo to reload

frank igloo
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Recon las is fine but it feels worse than the autoguns ime

spiral badger
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yeah that's beacuse the recons have a big base ammo pool, not because of the crit talent. the crit talent has an internal cooldown

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you are not getting that benefit as mcuh as you think you are

frank igloo
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Like pewpewpewpewpew is good but the feel of the agripina braced is so much fun

fierce marten
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I am playing it it's definitely better on a vet over a zealot

frank igloo
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Or vraks infantry

marsh gyro
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Crit lasguns get about 25% extra ammo efficiency in the long run in my testing

fierce marten
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Braced agripina autogun with inspiring barrage is nice by itself.

spiral badger
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yeah, that's roughly correct to the internal cooldown

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iirc you get 2 free shots and then it's on CD for roughly a second so you fire another 6

frank igloo
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With vet you can get funny forever sprint ignore bullets build

fierce marten
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Being able to block bullets with force sword is great on a psyker

frank igloo
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Stripped down blessing with the right side node that refills stamina on dodge

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Just run forever

fierce marten
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And ignore ranged damage bless on guns to laugh at gunner packs

frank igloo
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Psyker can get that innately without a blessing with the crit dodge talent

spiral badger
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this isn't to say recon lasguns aren't really good right now, I just don't think there's much point in spraying them into crowds when I could just stab the crowd and save the ammo for something more fun

marsh gyro
spiral badger
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vet's got very good hordeclear melee

frank igloo
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Chainsword is pretty good horde clear

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Can do heavy cleaves and lights too

marsh gyro
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Whether or not to blast poxwalkers is a judgment call usually based on if you can hit the one poxwalker per bullet breakpoint and if you have cleave - left tree marksman's focus autopistol vet being a prime example of "so anyways, I started blasting"

spiral badger
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in general horde clearing with anything except melee or a purpose-built ranged option like psyker staff or flamer is just not really needed unless there's a specific crisis that needs to be cleared right now

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like someone netted on the other side of the room with a group closing

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and even then it's faster to stab it like half the time

marsh gyro
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I run shredders 2/3 the time so that's my horde clear on knife vet haha

spiral badger
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i run the mk6 knife on knife vet which is adequate at it

marsh gyro
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Helbore bayonets can stab ragers and poxwalkers all day turns out

drowsy tusk
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Mk7 shovel is a excellent jack of all trades or single target slayer depending how you build it, mk 1 shovel loves melee buffs vet can give for munching hordes and heavy attacks to the head with both (without folding mk7) stagger ragers

marsh gyro
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Shockingly enough the "Take a Swing" blessing on foldable shovel does less damage on push attack than heavy attack despite blessing so standard mk1 shovel with take a swing remains king

fierce marten
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I brought up recon lasgun to say some weapons are better with some classes than others

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Veteran feels like the strongest generalist to me being able to handle every type of enemy with strong support and survabillity options with lower opportunity costs when it comes to builds so it doesn't sacrifice other aspects of gameplay as much to specialize.

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I think that's pretty important in damnation and Auric cause things can go wrong very fast then you're the only one left alive and have to deal with likely every type of enemy in the game alive right now unless you run a vet shout or zealot chorus build to be able to basically mitigate wipes from happening a lot

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Or infiltrate or shroudfield to pick others up when alone

frank igloo
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Veteran doesnt have a lot of clutch abilities compared to zealot

spiral badger
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I think psyker remains the weakest class, ogryn is strong but has some holes where you can get fucked over because you literally don't have something for that, zealot and vet are basically similar and on par with each other

fierce marten
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You wouldn't consider shout of infiltrate clutches?

frank igloo
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Psyker is pure glass cannon

frank igloo
spiral badger
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Ogryn the struggle is basically that if you're confronted with a large number of ranged enemies at a distance you are just kinda done, someone else has to go deal with it

fierce marten
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Infiltrate to pick up downed allies and shout before things gets bad so no one goes down in the first place

frank igloo
fierce marten
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To me it is, something that turns the tide of the game when you would have failed otherwise

spiral badger
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Zealot has the greatest amount of active ability to mitigate damage while maintaining full mobility

frank igloo
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Clutching is when youre the last one up and have to pick others up

fierce marten
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Everyone gets down to red and the shout over shield basically means you're not in a dangerous situation anymore

spiral badger
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And the highest spike potential in terms of turning a situation

fierce marten
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Then not clutching but whatever the term is for turning a losing situation into an ok or good one

spiral badger
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Veteran is more consistent and easier to pilot to near max potential but can't move or do the spikes a zealot can

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If the team is grouped on an objective the vet is stronger. If you gotta make a run for something the zealot is stronger

fierce marten
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I agree Ive really only played zealot and just started veteran. I'm not saying it's the best at everything but it is a very strong generalist

frank igloo
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Like zealot blazing piety charge build can have very high uptime on the charge, you can keep a mixed horde handled at near full health when even a melee focused vet would need to concede ground or get rolled over

fierce marten
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It has good multiple builds that do long, mid, short, and Melee range we'll for all armor types with good survabillity and support options all in one build. If you do clutch knife zealot you sacrifice a lot of horde clear potential

spiral badger
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Vets and psykers have to be proactive and ready their things, zealots and ogryn are reactive and move into trouble

marsh gyro
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Psyker has incredible highs when everything lines up and then 12 shotgunners appear 8 feet away and it's high noon

spiral badger
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No you don't lol, you just run flamer on knife zealot and take throwing knives

frank igloo
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Psyker is pure glass cannon, you just dont have as many defensive or get out jail options but youre very killy

fierce marten
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Flamer is slow to start ilup if you have no breathing room and throwing knifes are not good horde clear

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A veteran just clicks with a hitscan weapon

spiral badger
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Being knife zealot means you can always get breathing room

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That's the entire advantage of it

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You just get out of the way

fierce marten
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That's setup of finding breathing room then pulling out flamer

spiral badger
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Is it easier on vet to set up some things? Sure. I already said thst

fierce marten
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The veteran could have just killed the horde by then

frank igloo
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Trust me

fierce marten
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Idk it seems fine to me?

frank igloo
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Ive played a lot of melee focused vet

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You pull out the ranged weapon against midranged threats

fierce marten
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Its not as strong as zealot in melee but it holds up enough

spiral badger
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What difficulty are you playing on

fierce marten
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For zealot damnation and sometimes auric

frank igloo
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I only play aurics

fierce marten
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Veteran like heresy as it's not leveled up all the way yet

spiral badger
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Yeah I basically exclusively play aurics

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On all classes

fierce marten
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Veteran has been easier to pilot

spiral badger
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Vet is easier to pilot, thats not in dispute

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It's a simpler and less demanding gameplan

fierce marten
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Compared to when I started with zealot

drowsy tusk
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Than zealot?

frank igloo
fierce marten
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Ok that's what I'm saying then? It's easier to pilot and is good generalist.

frank igloo
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Like, most of the difficulty in the game comes down to game knowledge

fierce marten
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Part of the easier to pilot part of veteran

spiral badger
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Veteran is 100% punished much harder for mistakes lol

frank igloo
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I leveled up ogryn recently and had an easier time than first leveling up zealot

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Also like youre playing heresy

spiral badger
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Solely because of the amount of damage you take

frank igloo
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Heresy is piss easy compared to only doing damnations and aurics

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The biggest difficulty is from the shittier player pool

fierce marten
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I am aware but it was easier?

spiral badger
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You just tend to make less mistakes

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Because you have less to juggle

fierce marten
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I'm like brand new on veteran and much easier than than zealot not fully leveled up.

spiral badger
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Veteran making a mistake often just goes down because that mistake is "tried to move at the wrong time and ate a +200% hit to the back"

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Zealot is in more danger but doesn't pay as much for the occasional muffed manuever

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That's basically the balance between them

fierce marten
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Some classes just have it harder than others on Auric, like psyker probably being the hardest to get the same potential as other classes

frank igloo
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Ehhhh

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I wouldnt say that

fierce marten
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The game isn't perfectly balanced

frank igloo
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Youre much more of a glass cannon but your pop offs are more powerful

mortal crystal
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A Psyker is almost mandatory for the new mod

heavy geyser
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I don't think any class is a clear best or worst, especially with the variation in what each of them can be built to do.

mortal crystal
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(shield on a slug shuts it down)

spiral badger
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I would say that psycher is definitely harder to play on auric because you go down so readily if you screw up

fierce marten
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I'm not saying one is a clear best or worse but there are power differences

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You can play psyker on Auric fine

frank igloo
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Nah at this point everythings pretty well balanced

spiral badger
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But rather than a question of strength, that's more a question of how forgiving it is when you do make those mistakes

fierce marten
frank igloo
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Most everything, theres still the issue of dueling sword 4 on zealot lmfao

spiral badger
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Which is the primary distinguishment between classes at the end of the day where mistakes tend to happen and how they recover from them

fierce marten
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Crusis on thammer and Rashad on combat axe

frank igloo
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But as someone whose played zealot-veteran-psyker since launch this is probably the most balanced the game has been

fierce marten
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Zarona on revolver, balancing still needs to be done

heavy geyser
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Those are all balanced weapons

fierce marten
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It's better but I don't think there's a game that's perfect balanced

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Some marks are better than others of the same weapon

heavy geyser
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Zarona has a competitior in the bolt pistol now, which has a lot more flexibility with its ammo pool while still being a tack driver

fierce marten
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Like dueling sword IV

frank igloo
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Dueling sword 4 is the only one id say is unbalanced out of all the ones you listed

fierce marten
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Crusis has the better thammer than the other marks of thammer

frank igloo
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And thats just because its fucking monstrous on a class with tons of melee buffs

spiral badger
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There's only one other Mark of thunder hammer and it does in fact suck. That's true

frank igloo
fierce marten
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Tactical axe is another

frank igloo
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It was already an excellent option on psyker but otherwise it just becomes actually op

fierce marten
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Rashad combat axe is an upgrade to the other marks

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Cause of its weird horizontal left swing

spiral badger
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Rashad versus antax is like kind of the same. Honestly, it's the third Mark. That sucks

fierce marten
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Yea there's room for improvement is what I'm saying, unlocked and unloaded is definitely better for balance

spiral badger
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Sure, there's plenty of room for improvement. There always is, but the class balance right now really doesn't need a whole lot of tweaking

fierce marten
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I didn't say it did, but I'm saying some are easier to pilot than others? It's not an indictment that's fine some classes are some accessible and some have different skill floors and skill ceilings

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All of them work fine on auric

spiral badger
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That's not how you opened the conversation though. The original point of contention was that you said that the zealot was just worse than the veteran in terms of strength

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If that's not what you meant then we don't disagree

marsh gyro
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Rashad has higher single target due to finesse stat, Antax cleaves better and both go good with Brutal Momentum

Achlys is decent with Shred and Thunderous for single target if you give up on cleave but you can do weird horde clear 4 at a time alternating heavy attack 1 and push attack with brutal momentum to get around the 0.01 cleave

fierce marten
drowsy tusk
fierce marten
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And easier doesn't mean easy to be clear, knife zealot is very good but there's a lot of time investment you have to put into it more than other builds.

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A bad knife zealot is like a detriment, a bad like chorus zealot is pretty good support still and tanky

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One starts with a different skill floor than the other

spiral badger
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I just run chorus zoomer zealot

marsh gyro
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I never liked running Chorus because of the self DPS downtime and I sure am glad other people do because Chorus is real neat

slender shell
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Protocols you say? 5th mechanicus class confirmed

heavy geyser
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The damage buff node helps make up for the DPS thing

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You're not killing but you make everyone else 20% killier

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then you can do a little killing too

marsh gyro
fierce marten
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And it does make things a lot easier when you have the big overshield toughness

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Shout veteran and chorus zealot is like bringing it down 2 diffs

heavy geyser
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You're the team chaperone

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They're good builds that play less to the mindset that "i'm so sick" and more that "we are, collectively, incredibly sick"

drowsy tusk
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I like using chorus to keep enemies in a fire nade for longer

heavy geyser
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shoving monstrosities off ledges is the best thing to do with it

frank igloo
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i got comm of my darktide characters!

marsh gyro
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Rectangle telekine shield keeps winning

heavy geyser
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is that the duelist autogun skin?

frank igloo
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yee

fierce marten
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Hello is me, fellow reject. Are we talking treasonous topics today, preferably the kind that you could be executed for?

mortal crystal
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Big Iron Gaming

brazen fossil
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The hammer has pretty solid horde clear imo, I take it to auric 5s and it works just fine

drowsy tusk
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<@&1042950387478560878> brain melty, come ply dark type video game

fierce marten
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Which hammer? It seemed like crusis thammer has poor cleave or a mostly horizontal moveset so you hit like a few mobs at a time. The other thammer mark has the heavy horizontal swing but it seems not ideal since it'd be easy to catch on a mob instead of the main target in a horde. It seemed like around as the knife in terms of being able to deal with hordes

fierce marten
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Not to say it can't deal with hordes, knife can thin horde with time, but you just spend quite a bit of time whittling it compared to say heavy evis or flamer which clears a horde of weak mobs in seconds.

marsh gyro
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Thrust and Shock and Awe kind of rules on the hammers and Headtaker/Trauma is a great general use combo because trauma makes stagger last longer

brazen fossil
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It clears hordes with ease

fierce marten
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Interesting I thought about that even if everyone uses crusis. The horizontal swing would be annoying for like maulers in a mixed horde but if I go full monstrosity hunting mode there probably won't be mobs near the upper part of monsters to catch on.

heavy geyser
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The Crucis got a special overhead heavy attack that combos from charge which makes bonking in a horde easier.

fierce marten
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Yea that's why I assume everyone uses crusis

heavy geyser
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Since the Crucis horde-clear is heavy > heavy loops it benefits from the Zealot top-left talent that restores Toughness on heavy kill.

fierce marten
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If you already one shot monstrosities you can deal with crushers and other carapace enemies in mixed hordes

heavy geyser
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Ironhelm's more general utility doesn't hit the highs of the Crucis's niche but also doesn't have the Eviscerator, Heavy Sword or Crusher's specializatons.

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It competes with a version of itself that does a lot better at its specific niche than it does

fierce marten
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I tried a chorus spam build yesterday for the first time and wow the support is strong and teammates that don't leave coherency die a lot less

spiral badger
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chorus spam is possibly the single strongest force multiplier build in the game

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done properly you are just constantly turning the team into a forward moving unstoppable ball of death

fierce marten
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I used heavy evis again as it was the weapon I used for ad clear real early on leveling to 30 and it still holds up for shredding swarms it was beautiful is left clicking mindlessly and hordes dying. Rev up before a horde so if there's flak hidden in the horde it catches and kills the maulers or whatever

fierce marten
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I just stuck to players that seem to not do as well or ogryns

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No one dies within my coherency range.

spiral badger
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strictly speaking the optimal version is to run fast attacking crit weapon

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but generally any crit build with the crit cooldown thing

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works

fierce marten
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Oh it seemed fine with heavy evis if you ad clear cause you hit so many enemies you can easily crit every 4 seconds

spiral badger
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if you really want to do chorus spam forever you sacrifice your own survivability options at the top of the tree to grab both the crit cooldown and backstab cooling

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and run knife or dueling sword and dance around the edge of hordes so you can force some backstabs

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but obviously that has its issues

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and is usually just not worth it

fierce marten
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I felt it was good enough to not warrant min maxing

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Not min maxing chorus cooldown with just invocation of death everyone had the toughness oversheild when needed.

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I guess if you wanted just constant extra toughness which admittedly is very nice for snipers and crushers

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Also is it just me or do daemonhosts just pop out of nowhere? There are times I run around an area to look for useful loot like med crates then I see the HP bar and being attacked. I'm kind of blind to the green glow cause almost every light source is green but I can't be miss weirdly shaped enemy not moving in the middle of the room that often.

frank igloo
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Slow weapons are good for that build now

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The only reason for evis not being optimal is its innately low crit chance, but youre not hurting yourself anymore using a slow attack weapon

fierce marten
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It's a nice change, lets a lot more weapons proc invocation of death

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It's crit chance is low for like damage but if purely to proc invocation of death it's enough to keep it up during a horde.

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You compensate for low crit chance with just hitting a lot of enemies, but it is low when there's not a lot of enemies but if that's the case i'd hope the team can handle a few enemies at a time by themselves without chorus spam.

marsh gyro
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One weird trick to crit a bunch is to run Bloodthirsty Opportunist on the eviscerator because you'll one shot anything sticky on crit and chaff can get cleaved on special for chain crits

heavy geyser
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Eviscerator mk.III good horde clear pattern is push > light > push > light until you run low on stamina, then push > heavy > light > light to restore stamina.

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push > heavy is good in mixed or dense hordes where the 4 target limit on lights isn't enough

heavy geyser
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light > heavy is good for killing single target elites or specialists, it does enough to kill gunners of both types

marsh gyro
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Gunners are surprisingly resilient

fierce marten
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But consider Rev up is cool

fierce marten
marsh gyro
gentle flame
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It's loud asf

heavy geyser
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buzzzzz buzzzz buzz

gentle flame
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Like, you can hear it from 35 meters kinda loud

marsh gyro
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I'm not wickeddd

gentle flame
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Im NOT

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BLESSED OF THE THRONE, TO THE ROT AND THE WAKE

marsh gyro
fierce marten
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No, my audio is low so I use spideysense mod and it rarely triggers the visual prompt for daemonhost noises

fierce marten
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Unless I'm far from it

gentle flame
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Well, it's an audio alerted threat, so...

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Keep an eye out for the green?

fierce marten
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It's not playing then

gentle flame
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Or ask your teammates to type dh at the start of each mission

heavy geyser
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they should be pinging it

gentle flame
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I know I do lmao

heavy geyser
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always ping the daemonhost

fierce marten
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Well I'm usually the first one in the room

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I search for useful things we could use in case a fight goes bad in the area

gentle flame
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Sounds like you have a problem that would be uniquely solved by turning up your game audio

heavy geyser
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it might be unwise to be the spearhead door breacher if you can't reliably detect daemomhosts

mortal crystal
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Also, searching the room should come after it's cleared imo

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Diving into the next room and running off to a random corner is a great way to get murdered

fierce marten
fierce marten
gentle flame
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Unless you can work with the mod author to rectify the issue, then you kinda only have 1 recourse

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2, if you're open to not leading the team

fierce marten
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I wonder if one of my mods is messing with audio, I don't know if ive heard a daemonhost before

heavy geyser
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It's extremely important to be able to identify them from a room or two away

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Popping chorus can trigger a daemonhost through a wall

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Same with Ogryn taunt

fierce marten
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I did look it up and as someone mentioned it is very loud but it's something I haven't heard before so time to see what mod is causing that issue

covert trellis
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<@&1042950387478560878> we could use 2

gentle flame
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GAMING

fierce marten
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Are daemonhosts supposed to spawn in places you've already been

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Or the key just learn the potential spawn location to be extra careful about

heavy geyser
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There are fixed spots they can spawn in to ensure there is a side route around them, they don't spawn anywhere they can't be stepped around

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I am reasonably sure they spawn with the level generation and don't spawn as waves but I could be wrong, if they're handled like monstrosities.

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I guess I can't say I've done enough backtracking in a level to notice them pop in behind us

fierce marten
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I've definitely have had them spawn in rooms i've been in before, it's probably the biggest thing that kills me

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But it was also today I learned they're supposed to make very loud, I thought they were supposed to be quiet this entire time.

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Doubting what I know about daemonhosts

heavy geyser
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They're L4D witch analogues but instead of weeping they're talking to some very persuasive bumblebees

fierce marten
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I figured, the glowy green and just random figure on the ground that floats if you make too much noise around it.

heavy geyser
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They are always sitting in a stink mist aura so they could be overlooked, I have to click around to actually ping one myself

fierce marten
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The mist I do see if it's by itself and I'm in the next room over

west mantle
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<@&1042950387478560878> we need two more 🥺

fierce marten
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The bright green glow I see more but many there are a lot of green lamps that give me heart attacks

marsh gyro
plain pendant
spiral badger
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Trapper is basically smoker

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Not as smoker as those annoying casters from vt2 but still smoker type

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Poxbuster is a more straightforward boomer

plain pendant
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I think that's about right. Forgot about the Trapper. Don't know how, I despise them deeply

spiral badger
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Which was an archetype missing from vt2 mostly

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No suicide rat bombers

brave kestrel
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the globadiers if damaged ran at you and exploded into gas

but other than the one weekly modifier no suicide rats, no

fierce marten
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Had funny dialogue from Rannick about how anyone who knows the rituals to make Moebian Steel is not to be trusted and is propaganda, then we're deploying for a mission to get a lead on Moebian Steel production.

fierce marten
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I was playing witha friend who's new and doing malice and I just a player just run along side a trapper that just netted a teammate then alongside the trapper for a solid 5 seconds but snapshot some horde mobs.

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Either that player thought the trapper was a teammate or is a spy

heavy geyser
drowsy tusk
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Nicee

fierce marten
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Seeing that makes me want to play chorus zealot again but I just need a few more levels on veteran to 30, shout veteran with the extra aura range feels nice to just provide toughness on demand practically to the whole team.

frank igloo
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shout vet is strong

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shout vet with plasma and focus target is the strongest support/anti-elite/specialist killer in the game

fierce marten
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The talent to reduce CD by 6s on specialist kills makes me go for them like crazy

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Shout providing immediate breathing room and buffer is great support

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When I go back to zealot how silly could I get with constant chorus spam with invocation of death and pious cut throat I wonder

marsh gyro
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I really like me 10 marksman's focus stack bolter or vigilant autogun vet for all the ammo efficiency

frank igloo
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tbh marksmans focus ironically isnt all that good for the single shot/high damage weapons

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you actually get better performance with the rapid firing weapons because you can get stacks way faster and now your shots deal much more damage

mortal crystal
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And rapid fire weapons benefit way way more

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There's a lot more damage they need to get clean one shots compared to the single shot weapons

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Like, one tapping shotgunners to the head with an infantry lasgun? Not example something you need the crazy damage buff for

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One tapping shotgunners to the head with an infantry autogun? Now you're talking

marsh gyro
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Yeah rapid fire stuff really takes off at 15 stacks like being able to one weak spot bullet tap all the dreg and scab mooks with a Vraks infantry auto

10 stacks standing still is good for one-tapping Ragers all day and two tapping Maulers and Crushers with no tag on bolter

small cypress
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i has darktide now due to hubmle budnle

frank igloo
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dorktide

heavy geyser
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I have 312 hp which adds up to a lot of martyr choruses

marsh gyro
small cypress
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i remember when playing the beta likeing psyker the most

heavy geyser
#

I had three points floating around my build and a friend recommended putting them in the three nodes below Faithful Frenzy so I can run 2 health curios and have 4 wounds and its been really nice

#

its 100hp for a full emergency chant so I can take 3 of those without factoring Invocation of Death

#

4 free wounds is nice because if I do go down I still have health for backup chants

marsh gyro
#

Yeah the extra QOL from extra wounds is super nice

heavy geyser
#

I'm hunting for a second +21% health curio so I think I can get those numbers up to 314 or 315 health

#

anyways, always be shoving monstrosities off the cliff

small cypress
#

also in vermintid i liked senna and the elf that i can't recall her name

frank igloo
#

all the classes are in a solid place balance-wise imo

fierce marten
#

Oh you said that in next messages, having a huge HP pool does appeal to me

#

I feel it a lot when playing Psyker and someone picks up a grimoire or something deals corruption

#

And not having to line up backstabs would be very convenient

marsh gyro
#

Psyker definitely benefits from a node or two of corruption resist on curios

heavy geyser
#

Running Eviscerator I feel like I tend to fight fronts more than backs so I don't get as much from Pious Cutthroat, but I can hit a -lot- of fronts very quickly.

#

I tend to be a dam in front of the tide

marsh gyro
#

It's 40 flat HP per grim before the decay so 15% resist saves you 12 HP on 2 grims

fierce marten
#

You can get backstabs on frontlines it's just inconvenient if you shove an enemy to stagger them then move around them for a backstab. They horde will generally turn towards you after they recover cause you're the closest one.

#

I do that even on backlines cause gunners will be facing you unless you're cloaked so you got to shove into backstab to get shroudfield back

#

It doesn't take long but it's more cumbersome than heavy evis just one shotting with LMB which I do miss

small cypress
#

idk why but i named my psyker Scarf

mortal crystal
#

the only character class with strict naming requirements are Ogryns

#

If you're wondering why, trust me you'll figure it out after the third one you run into with a monosyllable name.

fierce marten
#

I do love Ogyrn players, they get into the roleplay

mortal crystal
#

yeah, no group are more down to RP than Ogyrns

fierce marten
#

And since I mostly play zealot I do not care about them taking up the hallway

#

Some players would spend their time outside of the game theorycrafting for optimal gameplay, I think a true professional would think about ways to compliment an ogryn's pet attack rock when they bring it out in the elevator

mortal crystal
#

(and yes, Ogyrn players love showing off their rock)

fierce marten
#

The real reason why rock is meta because you have friend you can throw

#

If Fatshark had googly eyes in the shop for ogyrn's rock they would be rich. Blitz comestic when

#

For like the few blitzes that have much to look at

drowsy tusk
#

Plasteel and diamantine rock skins pls round fish

west mantle
#

Idk who to share this with, but Darktide is in the humble subscription set this month

frank igloo
#

Yeah darktide + other games for like 12 usd or something

heavy geyser
small cypress
#

so for ive done psyker and zealot to level 5 and ogryn to 4

#

def dont like ogryn, like psyker, and zealot is a mybe

mortal crystal
#

Ogryn has a weirdly high skill floor

#

because it's tanky and just mulches stuff in melee

#

but it's big

#

so you get shot up really easy

#

which means you need to know how to deal with gunners which isn't straight forward

small cypress
#

i think finding the right melee with help with zealot

#

i liked using the claw sword on psyker for the parry

mortal crystal
#

The parry is hilarious I love it

#

just utterly fucks ragers

small cypress
#

yeah its a good defensive option too

mortal crystal
#

Dueling sword is amazing

#

Idk how it'll feel for a new player tho

#

it really really needs dodge spam

#

what do you want out a a Zealot melee rn?

small cypress
#

idk i just kinda tried them

#

ive tried two axes and the big sowrd so far

#

i didnt like the big sword

mortal crystal
#

Heavy Sword gets stat checked

#

it needs basically a god roll to feel good

small cypress
#

that makes sense

mortal crystal
#

But once it hits that break point

#

it's a lawnmower

small cypress
#

cause it did feel kinda good on a crit

mortal crystal
#

that can one shot mutants

#

Btw, you can change weapon Marks

#

which gives them different movesets

small cypress
#

oh

mortal crystal
#

don't be afraid to experiment with them

small cypress
#

how do you do that i konw i have it unlocked forf some of them

mortal crystal
#

ranged weapons also have marks btw

#

generally it's a light, medium, heavy thing (trading damage for fire rate dealio)

#

To swap marks

#

go to the loadout screen

#

select the weapon

#

The button that says Marks

small cypress
#

i did like the combat shotgun out of the zealot guns

#

it actully has decent range

mortal crystal
#

The default Mark is arguably the worst one too

#

Try the Agripinaa Mk VII

#

The special ammo on it is a slug shot

#

that can pierce carapace armor

small cypress
#

i like slugs

mortal crystal
#

But yeah, the shotguns in this game got some serious range to them

#

(there's some specific mechanics that create that, but it's only really comes up for the nitty gritty details on Ogryn Ripper Guns)

small cypress
#

is there a good way to see the diffrences beteen diffrent marks

mortal crystal
#

Ask us mostly tho there's probably some out of game resource somewhere

#

but if you poll this channel people can give you advice

fierce marten
frank igloo
mortal crystal
#

Yes, in part

#

you also need to close distance so they stop shooting you and start stabbing you

#

(which goes about as well as you'd think for them)

heavy geyser
#

You can go into the Meat Grinder and try all your guns.

#

It's the room opposite the shops where the lady is in a big jar.

small cypress
#

yeah ive messed around there a little and i think i get the marks a little bit the diffrent marks at least on melee weapons have diffrent lile symbols that mean diffrent attack types

fierce marten
#

Meat Grinder is nice but by default since the enemies are passive you can't test every blessing or talent. There is a mod that enables the enemies in Meat Grinder to attack you and spawn numbers to simulate combat better

heavy geyser
#

That's largely how the movesets on different marks work. In addition to that, some weapons are very straightforward (e.g. all lights horde clear, all heavy attacks do single target" and others have more complicated combo routing (push light push light horde clear, light heavy does single target)

fierce marten
#

Combat shotgun gets different special actions based on marks but for zealot weapons I think it's the only one that does that

heavy geyser
#

There is a blessing called Full Bore that gives your next shot a damage boost if all pellets from the previous shot hit the same target.

#

This boost applies to landing the slug special shell

#

on the shotgun

#

since one slug landing is "all shots"

fierce marten
#

Special on that has insane accuracy too

heavy geyser
#

so you can load slug > land slug > followup shot gets full bore buff

west mantle
#

<@&1042950387478560878> doing some weapon training, if people are desirous of a game

marsh gyro
marsh gyro
#

<@&1042950387478560878> Who wants to chill tide in 30 minutes at <t:1731712542:F>

drowsy tusk
#

If by 30 minutes you mean 3 hours then yea

marsh gyro
#

Probably might be around then too!

covert trellis
#

Sure

covert trellis
#

Ready and waiting

small cypress
#

ok ive played all the classes like 5 times and psyker is fav so far zealot needs another chance, veteran is decently fun, ogryn is a lot less aweful feeling once chabnging to big rock and the stubber

fierce marten
#

Some of the classes do play quite different once they get alternate abilities or keystones but vibes are kind of the same

#

Psyker is different flavors ofglass cannons.
Zealot frontlines either as chorus support, toughness tanking, or speedy assassin style.
Veteran and Ogyrn probably have a few but I have not played them much,

#

Stealth zealot does play different than early game cause you're very fast and are good at not being hit and destroying gunner packs so you're still mdlee you're just not like the front of the horde you're behind it where the elites, specialists, and gunners are

#

Veteran seems very versatile to be able to pick out distinct playstyle besides good at killing elites and specialists

fierce marten
#

Also for Veteran, is there a reason to use knife over dueling sword? Zealot had a lot of talents that capitalized on movement and positioning heavily like being able to backstab easier from faster movement of using knife vs dueling sword

marsh gyro
#

Dueling sword has a lot of stats copy pasted from the knife so the difference is the blessings and reach

Knife has better single target spike and dueling can cleave better based on mark and has a little better reach

fierce marten
#

I also did not realize how quick thrust is considering it's 60% strength bonus with basically no kills, crits, or kills to setup

marsh gyro
#

Yeah Thrust/Agile is a power combo

fierce marten
#

Ngl I don't use agile cause it feels too goodon zealot. I would get used to agile and feel slow without it

#

Zealot is already fast and agile but I could get more

marsh gyro
#

I'm a fan of Shred / Uncanny strike on dueling sword and flesh tearer/mercy killer on knife

fierce marten
#

I like knife better on zealot but a not zealot being able to stagger lock a rager with the DS alt fire is pretty great

#

My biggest complaint is about Ogyrn teammates, when they RP during a fight I don't have constant shroudfields to type and join in

heavy geyser
#

punch up that wpm

fierce marten
#

Me getting and learning to use an azeron cyborg to RP faster

fierce marten
#

I played an all shout veteran team and we were constantly at max overshield toughness it was glorious

#

I could like safely tank crusher hits if I wanted to

soft summit
#

The power of the Imperial Guard

marsh gyro
#

4 da guard

fierce marten
#

Have they guardsman in Cadia just tried shouting louder?

#

Playing Cadian Veteran i'd say is just peak narrative

small cypress
#

cool thing about the claw is you can swap then parry without waiting for the pull out animation

fierce marten
#

The dream would be a parrying knife

#

I never tried the parry much at early game where you could like parry kill a scab maulers back when those were scary

#

What do you take on it?

small cypress
#

i like it

#

i can just quick swap to it to just parry what ever and its still decent on its own

#

i also dont have acess the the nicer big weapons on zealot yet

marsh gyro
#

Parry does huge weak spot damage and cleave so it's neat

fierce marten
#

The weapon I used from like 14 to 30 was heavy eviscerator, it's very good ad clear on a melee and the rev up heavy attacks one shots most things you'd face while leveling up

#

A weird thing that feels really cool is the when you swing while using fury of the faithful and rev up an attack you'll still move the same distance but you will catch onto flak the same and deal full damage of a full animation despite being at the end of the charge

#

But it pulls your camera towards the enemy which is like discount slow mo

marsh gyro
#

Revved heavies are super powerful

fierce marten
#

Considering how wide of an arc and how easily it deals with hordes it's pretty nice it has the ability to handle armored enemies

small cypress
marsh gyro
#

I gotta figure out sound modding to exchange the mutant roar with like Thomas the Tank Engine or something

fierce marten
#

Damn AI director hates me today, we had a crusher pack in front of the elevator and they immediately got in and we're dodging in the tiny area then a beast of nurgle comes into view and joins the elevator party

#

Followed by rager pack

tough compass
#

I'm impressed you lived long enough to see all that

fierce marten
#

I was a shout veteran and there was a chorus zealot so we spammed toughness and tanked it

#

That's probably the only reason why we didn't lose right there

#

And beast of nurgles are very good a blocking the entire elevator entrance

#

I learned that almost the hard way

#

The power of a cadian ex guardsman woman screaming and a zealot showing off their trinket while reciting

fierce marten
#

So are there any weapons you'd want damage as a dump stat

#

It kind of seems like the stat you'd always want at 80

tough compass
#

The better people seem to choose it as a dump stat over mobility a good chunk of the time. It also depends on breakpoints (cc @marsh gyro, the premier darktide theorycrafter )

fierce marten
#

Some weapons the 60 vs 80 mob makes a good difference. Ilike to keep it high on weapons i'll be having out often

tough compass
#

Oh yeah, weapon dependent makes sense too

#

I know people like the mobility knife as damage dump stat choice

heavy geyser
#

the knife has both finesse and first target to jack up its damage numbers

zealous cosmos
#

hey does anyone want to play in a left 4 dead 2 inhouse? darktide is a left4deadlike so maybe some of you do

#

please send me a DM, i don't want to excessively clog this channel with offtopic

marsh gyro
fierce marten
#

I didn't think about that but it makes sense i'm not entirely sure how damage modifiers work yet besides try it in the psychic murder room

#

I would have assumed the damage multipliers were based on the weapon's damage without anything

#

Like knife varies from 100-130 so assuming I have like 1000% damage modifier so like max damage stat knife would be 1300 and min damage would be 1000 unless I am not mathing right

heavy geyser
#

Are the numbers all yellow? Yellow is a weakspot hit, orange is a crit.

#

There's four base damage values for a weapon per armor type: normal, weakspot, crit and crit-weakspot

#

And there's different quartets of values for every type of armor, and most enemies are made of multiple armor types

#

But within a subset of those numbers the damage should be consistent

fierce marten
#

I just assumed if you have high damage multipliers then small differences the weapon's base damage adds up

heavy geyser
#

You can see the damage matrix in the inspection window, and then click I think V to see the number breakdown

fierce marten
#

That doesn't account for talents or anythin outside the weapon does it?

heavy geyser
#

You can also see it on gameslantern

#

The value range here is, to my understanding, the potential values between 1% anfd 100% damage stats

#

rather than a range of randomly rolled damage

fierce marten
#

I'm moreso wondering how much the final damage numbers, assuming everything about the weapon is equal including talents and everything is affected by the weapon's damage stat between a 60% damage version of the weapon adn 80%

marsh gyro
fierce marten
#

Like crit weak spot stat on the game says 200 but after talents it goes to like 1300 with heavy weakspot hit on a 80% damage stat knife

marsh gyro
marsh gyro
#

There's a community damage calculator that lets you enter weapon stats and see differences with blessings and perks active; it's not updated for locked and unloaded yet and still mostly accurate from July:
https://dt.wartide.net/calc/

#

But yeah for the combat knife in particular (this one's a mk6) you can see on the right the ranges from 0% to 100% damage and I've got a 78% damage knife so the heavy attack gets added to the base 78% of a range of 40 (140-100) and does 131.2 damage and a 60% damage knife would do 124 damage base on heavies and so it's only a 5.5% throughput difference

fierce marten
#

Interesting so like theoretically if the 78% knife with dealt 656(x5) with the base of 131.2 then the same setup with a 60% knife with base 124 damage with the same buffs would deal 620?

marsh gyro
#

Yeah you got it right

tough compass
#

I hate how the range is shown for 0-100% but stats only go to 80% lol

fierce marten
#

Ok, so if you use a weapon where the final damage with buffs isn't a big different from base damage then damage would be a fine dumpstat without affecting breakpoints that much, but it does matter more if the weapon base damage is low but you boost it high with buffs

marsh gyro
#

Yeah what winds up happening most the time is there's a couple of important breakpoints like so

  1. poxwalker infested
  2. dreg and scab mooks (flak/unarmored)
  3. dreg and scab gunners/shotgunners (flak/unarmored)
  4. ragers maniac/flak
  5. crusher/mauler carapace
  6. reaper/bulwark unyielding

And if you're just under a breakpoint you grab a 25% damage perk if you want vs that armor type

fierce marten
#

I'm theorycrafting for a chorus zealot build, beacon of purity seems like it'd be useful when there's beasts of nurgle everywhere

marsh gyro
#

Oh yeah that aura rules

frank igloo
fierce marten
#

I think 1.5 corruption/s is higher than a single grimoire too

#

I mostly play pub games and sometimes someone just picks up a grimoire and I watch my HP wittle away

marsh gyro
#

Da grimperor protects

fierce marten
#

The breakpoint calculator can't do talents and other buffs can it? Even if it hasn't been updated

heavy geyser
#

The main damage stat on a Flamer is Burn, not Damage, iirc

marsh gyro
#

Nah you'd get the base damage that shows up in the inspect screen attack breakdowns (before blessings are active) and the calculator is able to do blessings on top

heavy geyser
#

since Burn affects the DoT ticks

#

and how they stack

marsh gyro
#

Yeah having 15 burn stacks is a big bump over 14

#

Strength is a multiplicative modifier to the base damage and impact and typed damage and impact bonuses are additive then multiplied so it's not hard to do napkin math from the inspect screen it's usually faster to boot up the psykhanium and see how stuff feels because taking 4 shots instead of 3 is less a deal than taking 2 shots instead of 1

fierce marten
#

At this point half of my time in the game is adjusting my UI

#

customhud is a mod I didn't realize I wanted in every game from here on out

fierce marten
#

Really get into the RP

#

And someone even made a walk mod in darktide smh cheating mods

heavy geyser
#

This is in by default. Hold crouch on the Mourningstar.

fierce marten
#

This is for in combat

proper depot
#

Anyone wants to play now?

fierce marten
#

I was in the psyk room testing a build on flak moebian 6th shooters and I just had a gunner shoot me once when I saw I took damage and I know he did shoot because he is turned around facing me

#

I think they're breaching containment

fierce marten
#

I did a full support chorus build as a silly meme and NGL it was pretty fun with knife. Just absolutely stupid tank and like 10 second choruses if there's horde mobs

fierce marten
#

Also being able to safely play super aggro and not worry about anything and knowing I can not be harmed by snipers and a few crusher overheads?

gentle flame
#

<@&1042950387478560878> gaming

gentle flame
#

@analog turtle

frank igloo
marsh gyro
#

This is probably that same bug that lets folks shoot you while you're being burgled by a beastie of nurgle

split mantleBOT
#

is this yuri?

skaianDestiny ↩️

[(click to see attachment)](#1159883850562932826 message)

drowsy tusk
fierce marten
# frank igloo

You're just the equivalent of a spaghetti noodle like in lady and the trump. Even Nurgle believes in love

fierce marten
#

I spent all of today customizing my HUD and while the default one is good the game is fairly visually intense so i've managed to squeeze all the info I need into a small area right under where I usually look. HUD changes color conditionally too, Toughness is sky blue when full or pink with overshield toughness so I know can safely tank a hit visually without looking at numbers and turns purple if i'm below max toughness then becomes darker and red at 0 so I know things are fucked.

#

Ammo/grenades are dark grey when full and makes it harder to see, my logic is I only want to see visually important info. If I can hardly see ammo/grenades when it's good then I know i'm good to use it, it eventually turns white at critical levels so when I look at the HUD I know to be more cautious with it

#

I sorted my buffs/debuff into 4 rows

#

More games should have mods that let me destroy the HUD for my weird sense of usable

frank igloo
#

Oh i should mess with this

#

Even if i dont change up stuff to your extent

fierce marten
#

I think the good ones for custom head is buff/debuff bar enchancement so you can hide certain buffs and divide them between several bars

#

Like putting thrust on a separate bar is good to know when it's max stacks

west mantle
#

<@&1042950387478560878> I am here to whack heretics. Join me!

west mantle
#

<@&1042950387478560878> it is I, Pom Pings Darktide, once again looking for rejects

drowsy tusk
#

yeag

frank igloo
#

@fierce marten what mod did you use to change hud colors?

fierce marten
#

Cross hair HUD

#

Fair simple to use the built in menu UI cause it has a UI replacement for almost everything and you can set colora for full, high, low, critical for nearly every UI element

#

For Psyker it seems to update faster than the in game UI so you can gauge peril more accurately

#

The I just turned off default UI elements with Custom HUD which I believe is mandatory for it anyways

fierce marten
#

I sometimes love pub games. We had a stealth knife zealot run ahead to the elavator but when we got there they were just using their knife alt to punch a sniper over and over again then we all joined in and punched or shoved the sniper over and over again until it died

#

Real jojo hours

small cypress
#

ive only had two wierd pub games

#

one where i think one guy got downed like 7-8 times( ended up havving to save this match when i was the only one left) and one with a orygn that loved to just jump infront of my fire

fierce marten
#

Early game ogyrn do that, they don't really realize how big their character actually is

#

Which is fair, most FPS games do not let you play a character that's twice the height and bulk of your teammate

small cypress
#

at first i was like "eh these areas so are close quarters i wunderstand, then it kept happening in non close quarters

marsh gyro
#

The game's really weird about the ally indicators when they're close it's tough to tell how close

fierce marten
#

Vermintide 2 had Bardin which was basically the melee tank and the solution was Bardin is a dwarf so he's small

#

He can draw aggro in melee but he's short so you just shoot over him

#

I think the elf was slightly taller to able to shoot over human characters too since it starts as an archer

marsh gyro
#

Vermintide also had friendly fire which would result in very short Darktide missions

small cypress
#

i thought darktide did have it

fierce marten
#

I was honestly surprised in darktide when immolation grenade didn't hurt the zealot

#

You can just throw at foot and stand in it while horde swarms in and dies

#

And immolation the person doing the imini game

#

There isn't direct friendly fire, probably the closest thing is shooting a barrel your teammate is near

marsh gyro
#

Teammates used to cost 1 hit mass to shoot through too and now it's free

fierce marten
#

Is it? I thought at least ogryns blocked shots

#

Human characters I have shot through so maybe I just didn't hit the enemy ogryn blocked a lot of view

cloud hazel
#

darktide has lines where people will complain about you shooting them

#

but you don't actually take daamage

fierce marten
#

It also gives you a blue hit marker iirc

#

Unless that's a mod on my end

marsh gyro
fierce marten
#

Makes sense

#

I was just very bad at guessing where the enemy was behind the ogryn

#

Playing veteran low difficulty cause I wasn't go into even heresy with a level 1 veteran. I see the Ogyrn pain

#

All smol human lobbies would be ideal for me as veteran

#

In terms of having clear line of sight, Ogyrns are great in other ways

spiral badger
#

it's clear at some point during development there was true, VT style friendly fire

#

and at some later point someone went "with the amount of shooting and scooting you havve to do to survive at high difficulties that is going to be literally impossible"

fierce marten
#

I could not imagine FF in today's darktide

#

Pskyer smite would just not be used

#

And darktide movement is faster pace and more movement tech

#

Being a Zealot would mean you'd die a bunch when you go for a crusher and get blown up with a krak grenade or horde and being bled

west mantle
#

<@&1042950387478560878> it's me, PomPingsRejects, pinging rejects for games

limpid zinc
#

i am begging fatshark to make auric storm survivor a redacted penance the ragequitting is unreal rn

frank igloo
fierce marten
#

Maybe it's cause of youtubers but i've been seeing a lot of chorus zealots and shout heavy veterans now. I also saw how good chorus zealot was from a build video so I can't say i'm surprised

#

It gets awkward when there's 2 chorus zealots and they chorus at the same time

#

I even met another invocation/cuthroat/martyr zealot and we always chorus'd at the same time on like 10 second cooldowns

#

I was even trying to not chorus when I thought they were going to

#

I met my perfect match

worldly talon
#

When I play with randoms and not my usual group, pretty much all the veterans I run into are using Shout

fierce marten
#

Yea it kind of is better for many common usecases

worldly talon
#

Few seem to know how to best use it, though

marsh gyro
worldly talon
#

I stand by the opinion that the 'revive on shout, but much less range' upgrade is a trap.

fierce marten
#

I often take charismatic aura for the larger coherecy cause it does make a differences in many open maps

worldly talon
#

IMO if you're running Shout you want to use it early and often. And if you take the upgrade, you're just going to wait for somebody to go down

marsh gyro
#

I'll stan the revive shout because 100% revive time reduction is a huge thing

worldly talon
#

That's a lot of stagger and boosted toughness you're missing

fierce marten
#

Doesn't Veteran already have a revive speed talent

worldly talon
#

In the Stealth tree

marsh gyro
worldly talon
#

NGL

fierce marten
#

Does the gold toughness not apply even if they're down like Zealots?

worldly talon
#

I like Stealth Veteran more than Stealth Zealot.

fierce marten
#

Wild

worldly talon
#

ANY OGRYN IS STEALTH OGRYN

marsh gyro
#

Stealth Veteran suppression on destealth is pretty neat

worldly talon
#

NOBODY NOTICE IF NOBODY LEFT TO NOTICE, YES?

#

The suppression and the boosted stealth damage on decloak

#

Very handy for popping up and shotgunning something big in the face

#

And the bleed on any melee hit makes knives great

marsh gyro
#

Triple boosted krak grenades from stealth are great right now with the event

soft summit
#

Two handed power sword EYES

worldly talon
#

Stealth double-barreled shotgun is amusing

heavy geyser
#

preacher got you covered

frank igloo
#

the revive shout tricks you into thinking you need to save it when its better to prevent that situation in the first place

fierce marten
#

Also the extra cooldown, while not the worst at higher diff with more specialists to kill makes players early on hesistant to just spam it

#

Shout veteran preventing chip damage is often better

#

Or like specialists, someone gets netted then suddenly every rager is on them and can die like in a second. Being able to shout to stagger and toughen them up so when they're up they have buffer is good than waiting for them to go down and take wounds

marsh gyro
#

I like it because sometimes teammates spontaneously explode

heavy geyser
#

I ran a mission last night where all three teammates simultaneously died and the next mission I queued up with the same three teammates

#

who, again,

fierce marten
#

I was in a mission where there were me a chorus zealot, another chorus zealot, and 2 shout veterans and we didn't not take any HP damage the mission i'm sure

#

Now I want to just run stealth knife zealot again cause there's probably going to be a shout vet or chorus zealot in pub matches

wraith shuttle
#

What blitz should I be using on psyker?

fierce marten
#

Depends on the role you want to play psyker has several but all of them are gonna be glass cannons

marsh gyro
fierce marten
#

I prefer empowered psionics smite with electro staff as a very nice all arounder that can clear hordes and armored enemies quick

#

While providing cc

wraith shuttle
#

Is gun psyker worth it? Seems like it could be fun to use the laspitol with smite or assail

marsh gyro
#

Empowered Smite can cook poxwalkers and dreg/scab mooks 0 to 100 so it actually does respectable crowd clear

fierce marten
#

I think gun pskyer is still good

fierce marten
#

They recently changed empowered psionics so it enables smite to kill horde mobs even on auric. Leaves most elites fairly injured to be one shottable

#

Recently as in I believe Unlocked and Unloaded

marsh gyro
#

Gun psyker is a huge amount of variety based on gun choice and melee choice and can carry its weight great

fierce marten
#

A lot of people hold old beliefs about the game despite changes

marsh gyro
#

Staff psyker has the advantages of no ammo use and so what gun psyker does is convert ammo to burst damage at range through disrupt destiny headshot buffs

#

Double rectangle shield psyker is probably safer on gun psyker and I run Scrier's Gaze for critical hit uptime most builds

vapid maple
#

I was summoned

alpine needle
#

Ogy heavy stubber hype!

vapid maple
#

I didn't play the game a whole lot but I have some time in there

#

All they need is to add a mechanicus class and my wallet is yours

#

But it was a lot of fun when I had a squad together to play with

frank igloo
#

with scriers gayze you really want to get the "dont explode for 10 seconds" node

vapid maple
#

Maybe I should make a new character and hit the grind again

frank igloo
#

when you activate scriers, use your gun (ideally some fast firing one with good crit) and rack up tons of kills. Once scriers is over, whip out assail and go beast mode while youre immune to exploding

#

you also want the "+cleave based on peril %" to improve the cleave of your assail

fierce marten
#

I believe originaly they were have it originally where everyone was the same base human and there were 6 classes like space marines 2 that'd determine most things, then they cut it down to 5 and added Ogyrn and Pskyer but shortly after went with 4

#

There's old snapshots of the early development with class screens with 6 and 5 slots

#

And the classes we have now have a lot more character as they merged many of the extra classes into the 4 ones so they felt more distinct in gameplay

vapid maple
#

I think the direction they went was good

fierce marten
#

Same, they originally wanted more grimdark and everyone was a guardsmen

#

So your playstyle was entirely dependent on equipment but otherwise everyone was the same

#

I think people complained and wanted vermintide but 40k, so they up'd the enemy densities, added true classes, made enemies less lethal, etc and now we have darktide as we know today

#

Which for once i'm glad gamers complained

vapid maple
#

Mhm

mortal crystal
#

Do you have a source on them orginially not intending to make Darktide like Vermintide?

#

Because the game has played similar to how it currently does since release.

#

Hell, since the closed beta in October 2022

fierce marten
#

It wasn't that it wasn't supposed to be not like vermintide, but it would have played more similarly to space marine 2

#

And they released concept art and snapshots before the private beta was a thing

#

Or it was leaked

mortal crystal
#

Two inaccuracies regarding release gameplay stuff

#

Ranged damage didn't do chip

#

And Vet final level talents were highlight shooters, highlight ogryns, and reload gun on use. Sharing highlights was an earlier perk.

wraith shuttle
#

When does the shop change next

heavy geyser
#

Thursday

#

It's every second Thursday and last week's wasn't a cycle.

wraith shuttle
#

Yaay

limpid zinc
#

I would argue the lessened cool down is bringing significantly more health (in the form of toughness) to the team but I respect that rez is Abt having it when you need it most

wraith shuttle
#

So I don't really know anything about how to optimally play psyker, are there any up to date guides ?

marsh gyro
#

"Optimally" is really subjective, there's a lot of different builds that pull their weight on Aurics - what kind of content do you want to do/ what weapon do you like?

limpid zinc
fierce marten
#

Psyker focusing on soul flame and flamer staff is very ad clear focused, smite and electro staff a generalist, and assail builds are sort of generalist leaning on elites. If your psyker isn't 30 I'd say assail is probably the best blitz to level up with

#

Brain burst and smite builds don't really come online until like you get new abilities

#

Venting Shriek is a very big improvement over starter

#

A lot of psyker toughness is based on kills so counterintutively for a glass cannon if you're in a bad spot it's often fine to not retreat to get kills to get back toughness

drowsy tusk
#

<@&1042950387478560878> darktide vieo game

marsh gyro
#

Barktide

west mantle
#

Gimme 30

marsh gyro
#

Yeah turns out I need a minute too, should be ready top of the hour

drowsy tusk
#

@marsh gyro soonish?

marsh gyro
#

Run one without me, got delayed

fierce marten
#

2 handed power sword for zealot and it's special is a lunge? We're eating good

heavy geyser
#

My guess is its special is the bayonet charge from the helbores

fierce marten
#

Psykers also get a 2 handed finesse force greatsword

small cypress
#

do flashlights on weapons have a secret use

heavy geyser
#

they let you see in the dark

fierce marten
#

And Ogryns get a stubber that's accurate to be able to pick off snipers now

small cypress
#

i kinda guessed they did nothing but just checking

fierce marten
#

Veterans got

#

That's it for veterans

heavy geyser
#

there is a special condition called Lights Out

#

where the map is dark

#

and you can't see past like 1 meter in front of yourself without a flashlight.

mortal crystal
#

They're legit super useful with that modifier

heavy geyser
#

so it Becoming Dark is not an uncommon issue

marsh gyro
frank igloo
fierce marten
#

We can make it 4

mortal crystal
heavy geyser
wraith shuttle
#

If I'm running inferno staff, should I use vent, shield, or scryers gaze

marsh gyro
#

Venting shriek with the fire node adds to your warpfire stacks on folks

fierce marten
#

Vent let's you well vent peril so you can use peril more, not too much hidden tricks about it.

Shield is support option and a very strong one since it can even block reaper pack barrages

#

Or dreg shotgunners which can be become deadly fast if you don't kill them fast enough and that happens

#

Empowered smite let's you do like a venting Shriek after each smite basically and then you vent then have half peril to smite again

#

Using the one talent that's reduce ability CD on elite kill

#

Since smite does tick damage you often get the last hit on elites your teammates hurt but not kill outright

#

But also for inferno staff if you're going all in on soul blaze and venting Shriek being also to apply 6 soulflame stacks on shriek

#

Great ad clear combo

#

If you do venting and smite, you can vent during a smite

tough compass
#

I like brain burst on the Inferno staff so you have a ranged option

dawn totem
marsh gyro
dawn totem
dawn totem
marsh gyro
fierce marten
# dawn totem I'm trying to make a stealth zealot work. Mostly because I'm trying to base it o...

You can adjust things of course but stealth knife zealot is pretty well researched in the community. Some of the more hidden tricks that don't get mentioned are

  • knife shove attack where you shove then hold Melee button while letting go of the block button does a heavy strike with the same quick downward swing animation which does more than light but weaker than normal heavy and this matters for some enemies with breakpoints where light won't one shot, heavy attack is overkill and slow, but push attack is perfect middle ground so with practice you can start the shove attack to shove and stagger enemy then dash behind them for cutthroat kill
#

Uncanny Strike applies to your knives, max stacks means you can 2 or 3 shot crushers to the head with knives from the front in case you can't do a backstab

#

You'd want a quick range option usually for trappers, flamers, etc that need a quick response and you can't close gap in time and that's often knives or quick stub pistol since being in gunner pack backlines means you're often the first to be targeted by specialists and they'll appear very close

#

There's a trick to get in 2 backstab with 1 shroud and that let's you kill pretty much anything sort of a boss

#

And in general you should expect enemies to be facing you since they almost immediately turn to you when you decloak unless they're in an attacking animation, shoving them staggers them in an animation where they won't turn that gives you time to just walk around and backstab them

#

So horde mobs can basically cut your shroud to like 5 second CD

drowsy tusk
#

<@&1042950387478560878> what if we darktide

limpid zinc
#

punch-m1-repeat is some of the highest dps you can get in the game

fierce marten
#

I do run stamina regeneration so the cost isn't noticeable to me, sometimes the light attack doesn't do enough damage for a one shot like going into a new room without buffs and it's useful against gunners that aren't the basic ones

marsh gyro
#

Push attack to heavy repeats vs punch light repeats mostly boil down to crowd control vs single target because the push attack has better cleave than the strike down punch heavy

#

Knife doesn't have the best cleave damage distribution and still everybody you crit cleave will get Flesh Tearer stacks

fierce marten
#

For an efficient knife zealot you use all these tricks when it's the best option

#

You could only use one or the other exclusively and it'd work fine but using every tool available the situation calls for it is part of what makes knife fun and challenging, often you make choices where there aren't consequences but you think back and learn when to do push shove, punch LMB, heavy, etc to squeeze in the extra efficiency from reduced TTK. Knife by itself has a lot of neat tricks not even considering classes

slender shell
#

hey darktiders logged in after a while and saw the talent trees have been reset, any big changes to ogryn talents?

marsh gyro
covert trellis
#

So ALt+F4'ing will be different Dec 3rd

heavy geyser
#

I am glad they're addressing that.

fierce marten
#

That's a good upcoming patch

west mantle
#

<@&1042950387478560878> it'sa me! PomDarktideRejectPinger! I'mma here again to ask you to purgea teh heretic!

wraith shuttle
#

So I hear there's a two handed force sword on the way?

marsh gyro
#

Yeah part of the update Dec 3 2024

wraith shuttle
#

Hell yeah

fierce marten
#

It's a 2 handed force greatsword and it has finesse

#

It's gonna be beautiful probably

#

Psykers need an edge in terms of Melee since their dueling sword was freely distributed

wraith shuttle
#

There's also a force sword

fierce marten
#

That's the one

#

I hope the cleave is like a ranged physic slash

wraith shuttle
#

I misread a bit but yeah that would kick ass

fierce marten
#

I've also learned about the silliest that is the cleave with peril talent on psyker.

#

I see why gunpsyker is a thing, it feels very nice to be permanently gazing

marsh gyro
#

Goes great on both revolvers

fierce marten
#

I've been using it on a crit recon build

#

Set everything on fire

marsh gyro
#

Yeah a Mk6 with it can hit 3 cleave easy and that's good for 2 of most things smaller than a gunner

fierce marten
#

I think I use 7 cause biggest magazine and burn does all the damage

marsh gyro
#

Yeah both the ones that aren't the Mk14 heavy accatran are good for crit burn stacks because of the fire rate

heavy geyser
#

oh there's pictures now

wraith shuttle
#

What's a good build for using the regular force sword (at least until the update drops lol)

#

I was thinking scryers gaze maybe?

frank igloo
#

illisi imo is a really good general purpose psyker sword

#

you can fit it in most builds

#

scriers gaze gun psyker is a good build for it though ye

fierce marten
#

Kinetic deflection is pretty great as a defensive tool

#

I use it with deflector for not melee focused build though

#

Shield works for psyker melee if you don't take a blessing to ignore ranged attacks for it or empathic evasion cause psyker is very vulnerable to being shot

#

Venting Shriek, if using soulflame it has deceptively good range and instant stagger is good when a specialist appears and you don't have time to swap weapons.

Scryers, I don't think for melee has a way to really reduce peril? Gun psyker with Tranquility crits reduce peril so you can basically keep scryer up for as long as you have ammo

#

I don't play psyker a lot to know it well.

marsh gyro
#

There's the 4% melee quell on weak spots over by the 100% cleave node

worldly talon
#

Scryers with melee, at least how I use it, peril's a good thing. Because it meshes well wtih the node that gives you increased cleave as your peril goes up.

#

Which means the way I tend to use it is with a mk. 1 sword, or the sweep force sword

#

And just pop it and wade into a horde

fierce marten
#

Wouldn't scryers just reach max peril real fast and end the gaze? Unless Melee hits reduce peril faster than overcharge builds it like crit recon lasgun

worldly talon
#

Melee hits reduce it per enemy hit

#

So if you have something with good cleave you can sustain it pretty well

#

Which is the complete opposite of how I WANTED the power to work, but eh.

#

Honestly when I heard 'gun psyker' my immediate thought was like

#

"Temporary powerup to delete tough things"

#

Instead of 'fire wantonly into horde'

fierce marten
#

Ok so same as gun where scryers is basically always on after you activate it as long as there's enemies to hit.

#

I found if you spec too much into crit with recon you reduce peril too quick so you don't get nice peril bonuses cause after a second your peril is 0

vapid maple
#

Dumb question, cosmetics are shared across characters right? Thinking about starting a new psyker run just to go from the bottom again

frank igloo
#

yes theyre account wide

vapid maple
#

Awesome, time to restart then

#

I like the grind

#

Plus I haven't played in like a year

fierce marten
#

Some are tied to specific classes but humanoids share many of the pennace ones or you get a version of it for all classes at the same time

#

Backpacks I think are always shared between the regular humans

dawn totem
#

There are maybe one or two class specific backpacks but those are earned.

fierce marten
#

Oh right I think veteran has a like guardsmen backpack

#

Odd the game has 5 character slots but I have 2 zealots and have the same comestic unlocked on both

dawn totem
#

Psyker has a container full of skulls. Which almost feels like a zealot thing

fierce marten
#

Psyker I assume cause of ritualism and spirituality associated with psyker powers being a mystic phenomenon within the imperium which it kind of is with warp demons and chaos gods

#

Zealot has an angry priest that might be an incarnation of a priest with their relic type and skulls likely don't seem holy considering the association with skulls and Khorne

mortal crystal
#

Skulls are holy in the Imperium that's why they're everywhere

#

They're the symbolic center of the human form as it contains the human brain, the organ that allows humanity to be superior to the xenos etc etc

fierce marten
#

Very ironic but that sort of is the entire state of humanity in 40k

#

Very this meme vibes

vapid maple
#

every faction in 40k

mortal crystal
#

eh

#

The Tau are just YA novel evil

vapid maple
#

I agree

#

as a tau fan and player

#

Bad writing kinda made them a imperium lite

fierce marten
#

Orks i'm sure have 0 hesistation or moral questioning about what they do

mortal crystal
#

there was a mixup when they were finding a setting and they were supposed to be the evil empire in a trilogy with titles that all go "A Tale of Blank and Blank"

fierce marten
#

Some Necrons are just witing until every faction dies to wake up in a better position, some trying to wake the others and rebuild, and one is just making zoo planets and defending it from tyranids

vapid maple
#

The Farsight enclave would be the actual good guys if anyone

#

Or the exondite

#

Tau empire without the ethereal/caste baggage

fierce marten
#

Tau, Humans, Eldar, and the depraved eldars don't interest me as much as orks, necrons, and tyranids but Tau originally seemed like "this is the imperium as the Emperor would have wanted but they're seen as the enemy"

#

And I vaguely heard at some points writers make it so Tau are like secretly as bad as the imperium cause grimdark everyone is bad

vapid maple
#

Yeah, like hinting at some mind control thing if you're phil kelly

fierce marten
#

A lot of writers with different views on how a faction should be presented

vapid maple
#

Mhm

#

The original creator of the Tau based them on Nato during the middle eastern wars, with subtle propaganda being the evil rather than some super evil psychic power

#

Programming through decades of work rather than mind control

fierce marten
#

Necrons early on seemed like, mega advanced precursors that are so technologically advanced there's no beating them if they really wanted to destroy you but now they're like an equal matches to other factions I assume to match the tabletop vibes. Like space marines storming into the heart of a very active and awake tomb world singlehandedly and destroying it would have likely not have been a thing with early necron's writing

vapid maple
#

Along with the idea of filling a role in society in a collectivist sense

#

Either you do your job or you're considered useless by society by not falling to social pressure

dawn totem
#

Ork be looking for a good scrap.
Chaos is more, "I hope we're being the baddies!"

fierce marten
#

Being the bad guy is fun - chaos

#

Orks are probably the happiest faction by far, everyone else's grimdark is their paradise and even if there wasn't anyone else to fight they'd fight amongst themselves.

#

They're just winning

west mantle
#

When the two-handers drop, I kinda want to make a Psyker named Szeth

#

And use vent+pop+two hander as my core

fierce marten
#

I want to know if the physic cleave is like just a lame power up like power sword or it's like something cool like an anime style psychic ranged slash

heavy geyser
#

Orks are a socialist utopia as long as you enjoy the fighting, which they all do.

#

They've got universal basic income and a guaranteed jobs plan.

fierce marten
#

They did figure out economics

#

Use teeth that degrade and you grow yourself

#

Or just fight them and take their stuff if you don't have the teeth

#

Fightocracy

heavy geyser
#

Yup!

quiet escarp
#

Of course, this also makes the brutalization of capitalism even more direct. To make money the bigger orks just need to assault smaller orks and steal their teef

#

Which, inversely, also makes it a capitalist utopia if you like fighting

fierce marten
#

It is self regulating cause if an ork gets big then it gets more challengers and orks aren't above having help in a fight so 1 on 1 yes but a gang of orks against 1 ork ends up with one problem solved

#

Most die before being super rich, an exception are the orks that have extra rows of teeth and are basically rich but gonna get their heads bashed in eventually when the power of wealth in teeth goes to their head

west mantle
#

<@&1042950387478560878> it'sa the me! Pompingstherejects! The Emperor has given me the ability to do you the ping! Because there are heretics to slay!

twin wasp
#

i can be there soon, must lay down and suffer first

marsh gyro
#

@gentle flame I gotta jet turns out, gotta run an errand, y'all have fun without me

heavy geyser
west mantle
#

<@&1042950387478560878> anyone up to purge?

heavy geyser
#

I've been thinking about how there's only four skills mixed up in groups of three across the four classes in this game. There's "charge", "shout", "shoot" and "hide". Take three and that's a class. Bubble is very unique but can be interpreted as an abstraction of hide so the analogy fits better. I'm told it even works retroactively into Vermintide. You can use this system to predict the 5th class.

marsh gyro
#

Skitarii mechanicus it is: charge a battery, shout prayers to the machine gun, shoot the battery gun, hide from Hadron

tough compass
#

Are you hiding from Hadron because you forgot to recite prayers at the battery or because you are yelling the prayers instead of calmly reciting them?

quiet escarp
#

I still expect/would rather the fourth class be a Ganger with maybe a tech slant rather than an actual skitarii

marsh gyro
#

It's true, improper prayer modulation got the AdMech blorbo into jail

marsh gyro
quiet escarp
#

There's just too much with Hadron and now Kayex talking down about how fleshy all the rejects are in the voice lines

#

Exactly

#

Webbers, needle guns, whatever else Necromunda has added

tough compass
#

I would imagine Tech adept over skitarii

marsh gyro
tough compass
#

They are still pretty fleshy. But also I don't think a skitarii would end up in a prison ship (they would just be, uh, recycled)

heavy geyser
tough compass
#

That fits a ganger really well too

marsh gyro
#

Ganger as gunzerker would be neat

quiet escarp
#

Ganger would probably have to have the Bountyhunter one big shot ability

drowsy tusk
lapis jetty
#

I didnt realise but the auric I played yesterday for fun got me this

#

Am I good at this game now

marsh gyro
gentle flame
#

<@&1042950387478560878> gamers?

heavy geyser
#

speaking of warblorbos, you wanna post up some fits?

marsh gyro
heavy geyser
#

hell yeah

#

I started running Shroudfield and I look like a wraith in this intro pose

#

That ornate Psyker collar looks great pn that fit

marsh gyro
#

Thanks, that was an instant grab

fierce marten
dawn totem
#

Oooo, we sharing character dress ups?

heavy geyser
#

Yeah, post 'em up

fierce marten
#

My OC, a kinswoman of skirmishing who is very legally distinct

#

Then there's an Executor, who commissions murders

#

Mad Max

heavy geyser
#

good, great fits

#

those pants work surprisingly well on that zealot. I think the boots and gloves match in material.

fierce marten
#

Those were the only pants I had which weren't just cloth

#

Cropped but left knee has a chain mail knee guard

#

Fatshark doesn't want zealots legs to be protected

heavy geyser
#

there's a really good pair of freebie pants you can get for throwing a stun grenade really far at a sniper

#

They got the shelltoes.

quiet escarp
#

I'm very pleased with all of them, though I've really never seen anything that spoke to me in the shop for my zealot except those new pants

marsh gyro
#

Munitorum-issue mustaches

dawn totem
#

At work but give me a few and I'll post my rejects.

twin wasp
#

@mild shadow

mild shadow
#

found it

dawn totem
#

My three Veteran costumes. I'm trying to theme it all around her prosthetic leg.

#

And my Assail Psyker that I just like the look of.

quiet escarp
fierce marten
#

Love that helm

quiet escarp
fierce marten
#

If only it didnt affect the voice

opaque crown
quiet escarp
#

Holy crap the force sword is an MLGS

fierce marten
#

Oh shit they actually did it, force greatsword has anime slash wave

#

Real inuyasha hours

opaque crown
#

we're just short of being able to play the old crusader with the zealot

#

we getting a 2 handed power sword instead of a one handed and shield

fierce marten
#

It'd be off with the controls in darktide but sword and pistol would be really neat

small cypress
#

what if you made the altfire swing

tough compass
fierce marten
#

I was thinking more like melee weapon but alt fire is a quickdraw shot

quiet escarp
#

The rapier and pistol in vermintide worked like that and it was pretty handy really

#

I think upgrading it to a bolt pistol so it's like a quick AoE/stagger button would be really handy

fierce marten
#

I don't remember how ogryn gauntlets work but there's a few ranged weapons with a melee stock or staff hit as alt fire

small cypress
#

alternteivly alt fire is a mode swap

opaque crown
#

i have always always wanted a melee + pistol combo in the game, hell in the prologue zola has a pistol and chainsword iirc

fierce marten
#

I do love bolt pistol on zealot, stagger is really nice to stagger really distant gunner groups

quiet escarp
#

I'll be really interested to see what shooting the Heavy Stubber is like

#

I almost expect it to be basically an Ogryn autogun

fierce marten
#

It's a more precise weapon for ogyrns

#

Alt fire lets it deal with distant targets so they aren't just tanking sniper shots I assume

quiet escarp
#

Yeah having a precision option other than the rock and the rumbler is going to be lovely

#

Both of those can do the job but even with practice require a second to eyeball the distance

fierce marten
#

I think the greatsword and stubber are great additions, ogyrns got a weakness shored up with an option for stubber and to an extent so does psyker since they are the glassiest cannons in melee out of all the classes still and having a melee weapon with close range attack let's them deal with melee enemies before they get close. Electrostaff fills that niche but it's a primary weapon

small cypress
#

i like the claw a lot

marsh gyro
#

Devil's Claw Psyker is super fun yeah

fierce marten
#

Devil's claw is nice in general

fierce marten
#

My favorite hobby is to bully ragers by parrying them to kill them. Real why are you hitting yourself hours

drowsy tusk
#

You can do that to deamon hosts also

fierce marten
#

If daemonhosts didn't do AoE corruption it would be fun to just parry one to death

#

Or have beacon of purity as a zealot and go all in

fierce marten
#

Dueling sword became available to everyone but Ogyrn but Pskyers got a cooler weapon

#

Dueling sword on zealot unchanged from its psyker days, worthy competitor to knife.

soft summit
worldly talon
soft summit
#

Nice

brazen fossil
#

The wildfire will go wild with this one

gentle flame
#

Notice how they ALL died

#

Might be a crit that killed them and left behind the soulblaze vfx

brazen fossil
#

We will see

gentle flame
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God I want blazing spirit to get fixed so bad

brazen fossil
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I do hope it's soul blaze tho

gentle flame
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it has so much potential, if only it applied BEFORE an enemy died from crit

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You could loop Ascendent blaze warp charges off of regular dudes whilst spreading soulblaze with wildfire, while gaining a recurring buff through souldrinker

brazen fossil
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Am honestly really excited for the 2h zealot sword

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Tho I think vet should have got it

fierce marten
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Zealot got one cause it doesn't have a power sword I assume while veteran had one already

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And zealots force sword seems to work differently and more in line with zealot being very aggro melee

marsh gyro
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They did say Veteran gets new toys in the new year

fierce marten
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I'm guessing theirs is move technically involved

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Which would be interesting if that guess is correct cause psyker's 2 handed force sword seems like unique mechanic for a melee weapon but combat shotgun special with horizontal spread works kind of similar they could have piggy backed on

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What do you do for veteran that gives it something unique it's currently lacking since that was the theme for these weapons. It has almost an equivalent weapon for everything aside from a gun equivalent of stave's and flamer. It must be something just entirely new to the game

fierce marten
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What if meltagun

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Combi weapon that's a polearm with an option to shoot out a longer polearm before retracting and I am just talking about the blast spear from EDF

brazen fossil
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Veteran should get a weapon whose special is just a gun

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Like the rapier in vermintide

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It should absolutely work on weapon specialist too

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The other thing is a proper machine gun

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The one on the left tree art

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No reloads, just heat

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My last idea would be a mag fed shotgun

fierce marten
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We have like weapons that are ranged but with a melee special, I would love like a gunsword where it's a melee but the special is a quickdraw shoot a single shot

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Damn we really don't have a mag fed shotgun huh, it's double barrel and round loaded

brazen fossil
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Yes

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Vet is also the only class now without 2h melee

fierce marten
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What's pskyers? Blaze sword?

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Or the upcoming force greatsword

brazen fossil
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The upcoming force greatsword

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I am excited for the heavy stubber tho

fierce marten
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Does 2h have a mechanical effect or is it mostly aesthetic, I can only remember zealots being heavy evis and hammer

brazen fossil
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It's just esthetic really

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But esthetic is important

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I need to ball

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Also we have arbites shotguns pls give a mace plus shield to vet