#dark tidings (Darktide for people in the searchbar)
1 messages · Page 10 of 1
Understandable and good choice
Path of Redemption, the new free update coming to Darktide on 16th April!
Learn more about the Path of Redemption Free Update:
► https://bit.ly/3TNLOLD
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► https://bit.ly/3Uswpyh
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#DARKTIDE
Always a good excuse to come back.
Yes
@drowsy tusk Big hero me!
👍 good
I love ogryn. Incredibly fun.
got a 379 revolver from the regular shop, upgraded to gold, and got crucian roulette 3 for the nth fucking time
at least we have a neat new gun from it!
i love the ogryn
"just change creed so it says sparky is nice!"
then the zealot explains what would have to be done
and then the ogryn says "ok which ways is terra?"
https://store.steampowered.com/news/app/1361210/view/6659209897476424376?l=english crossposting this here too
Devoted Rejects, Here are the patch notes for our latest update, Path of Redemption. It is live now on Steam, and will shortly follow on our other platforms. New Additions Shrine Penitentax Welcome to Shrine Penitentax, Sister Hestia Prine’s alcove on the Mourningstar’s main deck, and where she will be recording the penances the rejects undert...
This is a really cool update overall with some nice bug fixes
I'm confused why they nerfed momentum zealot when it seemed least popular and the rest seems all right
?? they nerfed momentum zealot?
lmfao
i dont see anything abt it in the notes
oh inexorable judgement word
Oh those Hab Dryko tweaks are unexpected and welcome!
Increased stagger threshold for Crushers, Bulwarks, Plague Ogryns and Chaos Spawns.
I guess no more repeated uppercuts to Plague Orgyns
Looks like they made bulwarks a bit less invincible from the front but made them tougher to compensate
lmao the playerbase is RUSTY
Like riding a heretic-slaying bike.
Yeah, same
March update on what's coming next said crafting rework is after the penance rework with no estimated time of arrival beyond "in 2024"
What class are you playing?
knife zealot still
i wasnt really watching the healthbar closely or running any mods that would give me an idea of numbers but monstros lasted a lot longer and we had to move through more of the level with them on our tail, in a reasonably stacked auric team
it could just be rust tho
either way, the game feels more intense on auric than it did like two months ago and i like it
monsters don't feel any tougher to me
where are my auric buddies?
Anyone wanna dark tide?
i have really good names
My ogryn is Pinky.
grob
big book
i saw in the patch notes that bulwarks are easier to flank but have more health or something
Yeah no longer has a 180 degree forcefield
I still hit their shield from behind so ymmv
https://www.reddit.com/r/DarkTide/comments/1c66hs6/martyrs_skull_puzzle_and_location_info_collection
we're doing runs right now if anyone wants to join us
oh my gods. first a 379 and now a 380
also, speaking of said 379, it's working extremely well
actually <@&1042950387478560878> there's a good maelstrom on rn that we could use people for
I can log on for that in five
this is our new best pistol
Omnissiah that looks like it was mugged by rogue machine spirits
Who's to say 17 is not a rogue machine spirit
that shoulder stock should attach where the current grip is, the shape at the front of it is a second grip
This is for two-handing the wheelgun
I spent a couple months getting used to play without the Vet aura by being on like three zealot 1 Ogryn teams and so I got eased into it
The nerf is real for sure
After playing a little bit I think the Ogryn nerfs are pretty fair, the toughness gain reduction doesn't feel that noticeable but the stagger reductions/stagger resistance buffs on crushers and monstrosities is definitely a hit
The shield heavies now don't quite permanently stagger lock crushers and it means I can't just shove packs of them around
Does the scavenger nerf mean it's worth taking other auras on vet?
Before, you'd be looking at 100% ammo regen times 4 players for about 400% ammo on a normal Damnation, or about 8 big ammo bag equivalent; I'm only about a few games in post-nerf and it seems about a third to half of the throughput - still noticeable at three to four big ammo bag equivalent and not too big a loss if going move speed or damage
i have enjoyed the ogryn right side buffs
makes gungryn feel a much better overall
my shield gryn still feels like my main man as vtide ironbreaker main
but its fun to be able to bring firepower to the table
also my main play group most often is 2 zealots and a psyker, so often are lacking a little bit on the generalized ranged firepower
<@&1042950387478560878> come kill people with us
Be there soon:tm:
Today is another day where I struggle to let myself use the bolter lol
@glass marsh you coming?
I'm liking the part where the new little destructable heretical idol bits result in 900-odd Plasteel on a Quick Play Damnation instead of 700
heals
That might be enough for a high-health Orgyn
being purged is dumb im outta here
I Like how you picked Bob for your name
ur like a baby ogryn!
<@&1042950387478560878> 
anyone up for a game?
i dont wanna go through the final 3 levels by myself 
wait a minute...that's the traitor 
That’s actually the traitor after the last cutscene too if you look closely

done 
Thas a feller
Saw a pretty cool fit just now
I think 17 runs a similar look on their vet
exactly the same except the pants
Mk3 bully club is really good and hits really hard - get a toughness blessing and a power blessing like Thrust and it hits everything good
Yeah that one will carry you through Damnation especially if you get adhesive charge on it
Penetration stat can be better on the next one you get
It's tough to proc when you need it because you have to get the kill with it and it's a nice bonus
Adhesive+brittleness is my go to
Is there a reliable way to get Flechette blessings or is it just "consecrate trash guns and pray"?
consecrate good guns and pray
i can say a reasonable approximation of a rosary
I primarily use Melk's store to buy level 4 blessings
or at least be in the 3/4 pool
you get one (1) bleed perk
yeah that's the even weirder part
normally unique perks like surge or power cycler are 3/4
You need to consecrate low-rating green or grey guns to have a chance to roll it
I consecrated a few like, 350 guns and got 3s and 4s
inscrutable design
I want to put it on a Kantrael shotgun with the fire shells
You actually can't consecrate to get it at all
By design, consecration only offers rank 3 and 4 perks once you're 30
Gotta wait for it in the shop
Yes
Melk sometimes sells it too
https://www.warhammer-community.com/2024/04/22/take-tertium-from-the-console-to-the-tabletop-in-warhammer-40000-darktide-the-miniatures-game/ apparently there's a board game coming?
Flawless.
i like to act like a silly ogryn would
cause i feel like it makes people's day better
i feel good about that
people seem to have so much fun when i do that
Me too
My wife and I play together as a Psyker ogryn duo of Pinky and the Brain and honestly some randos seem goddamn elated
that`s cute
<@&1042950387478560878> going to be doing some runs while we get laundry done if anyone's interested
I'm game
permanent 
we'll be on in 15-20
im actually super pleased they released an elysian drop trooper skin set
oh these are cool
hype as HELL..
im not ashamed to say i got both the ogryn and vet immediately
I like to mix and match cosmetics
i wonder if we havent gotten a melta gun yet because they're not sure how they want it to perform mechanically
Oh these are gonna look great with the Scion helmet
They do look great with the Scion helmet
<@&1042950387478560878> anyone thinking of giving this a try alongside me? 
this one is rough

only scabs
lots of armor
is this good enough?
That's a really good shield to bless up
Anything 360 and over is usually plenty functional enough for Auric if you gold it up
Good to know
thank you
The kantrael shotgun is so cool, it feels like a fresh new way to come back into this game
It slots into my bolter build really neatly and benefits in a lot of similar ways
Sainted Gunslinger's melee and impact boosts trigger when you empty a shotgun after reloading just one round and firing it
i got a new hammer!
What's the best Veteran Gun atm?
Probably the plasma, though the inf autos are still very good though harder to feed without scavenger.
Veteran has the most guns and their performance varies wildly based on your spec and what melee you have so use the gun of your dreams
Bolter, shotguns, revolvers, headhunter autos do great single target, infantry autos and braced autos do great versatile work, recon lasguns are burst DPS, plasma gun is plasma fun
Helbore lasguns got their bayonet buffed a while back so they're easier to use in more situations, goes great on middle tree Vet
Yeah most veteran guns are in an alright place right now. Shotguns and recon lasguns are probably the worst, the recons especially don't really do anything well unfortunately
They just don't have the DPS to compete with anything
Have you tried the Mk7 recon lasgun? It's got punch through compared to the Mk6 and Mk2
I build it like so to be a hipfire machine
https://darktide.gameslantern.com/builds/9b86cc7f-e410-48f4-a7be-217d73799ff9/wm1-veteran-head-bopper
the recons are weaker this patch though
because the ammo consumption got extra crippled by the survivalist nerf
I think I tried a crit build to take advantage of that one ammo talent. I do not remember how effect it was lol
like that's the actual issue with the recons, they have completely trash ammo efficiency
They also have terrible Crit stats, both chance and damage iirc
also it's incredibly annoying that the crit las thing is so far downn the left tree
because the only build that can really really use it is weapon spec/laspistol
Yeah, that part is annoying
I did some key rebinding coming back to darktide and I figured out a way to set buttons to do dodgeslides consistently, which I always had a hard time with putting crouch on ctrl and dodge on space
I moved crouch to the B key, which is where my thumb naturally sits on the spacebar, so when I hit space to dodge if I reach up a bit to also press B I get the timing for dodge slide. Jump is on ctrl.
Also put a new fit together
gun
drip
I wound up doing similar though different - crouch is on mouse 4 (weapon special mouse 5) and jump on B, dodge on space, so the crouch dodges can be done with space and crouch
I had thought about something similar but I put special action on mouse4 and grenade on mouse5. I experimented with crouch on Alt so I could thumb swipe that end of the spacebar but being able to hit both actions without the swipe has been working out really well. Ergonomic efficiency optimization is a lot of fun
I’m down
yipee
Its on the third page of Hallowette's store right now
Last time I played I remember an all-red variant of this coat but I pop on and there's a black coat red lining version set to disappear with the next pack
You can buy just individual pieces from the cash shop kits
oh wait...gets turned into a servitor after lvl 30!
morning, atonement unit
The pants really do a lot of work selling that coat and the ones I have are the shell-toes you get for throwing a stun grenade 40 meters and hitting a sniper. they're nice and baggy and black.
y'all!!!
noice
Testing out the flechette + scattershot + crit fury + kantrael incendiary shell build, one flame shot crit cooks a whole horde.
I'm excited to try it on proper big hordes
is that a mod or a new weapon?
It's been here for a lil while 
its a skin for the shotguns
Recon lasgun trip report - Mk7 heavy recon still rules on Weapon Specialist, goes good with a power sword; Mk2 and Mk6 are scary efficient on left side focus and stance vet since Infernus Headhunter keeps on winning with a splash to right side for brittleness on hit and 10 stack rending
I then put on a Columnus Mk5 on the same left side build and moved Shock Trooper point to super crates and was doing double the burst damage so that was a laugh
<@&1042950387478560878> anyone up for some runs?
sure
Thanks
for the record i may Potentially be around for tide
eighttttttttttttttttttttt
[Reply to:](#1159883850562932826 message) for the record i may Potentially be around for tide
come play games with usssssssssssssssssss
gotta finish this piece of reading first but! after that! perhaps!
shouldnt take too much time

we'll hop on in a minute
@olive tusk @olive tusk @olive tusk cmooooooooooooooooooooooooonya
i'm gonna be 10/20, gimme a feww
ughhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
so saddddd,,,,,,,,
so alone,,,,,,,,,,,,

abandoned,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
now i've been abandoned
?
i'm following your advice 
i was actually trying to think of a clever joke but failed to think about anything that would be funny
wait, do the puzzles just,,,, not open up on lower-level missions?
we tried to search through hab dreyko for the thing but we couldn't find it anywhere
@marsh gyro i require your wisdom 
this is my current lasgun
and idk...i've been having a harder time on it than i remember
ya know any other lasgun that could fill it's roll? 
Try a Kantrael Mk1a with No Respite (damage on stagger) and Falter (ignore 90% of stagger resist)
aight
That's still a real solid mk 1a
neat
If you can stagger a crusher will it interrupt their instant kill wind-up move?
I've been re-tinkering with my Zealot build and I'm trying to ascertain if I can actually stop a crushing before I step into the death box
I'll show you my build you can let me know if it seems feasible
or rather
hold on
zealot can absolutely do it with the right talents and weapons
the Crusher is good for knocking over crushers
Bolter was my Crusher crusher but since I'm on the blurnsball kick I need a new plan for a swarm of big boys
I moved some talents around to pick up Hammer of Faith for +30 impact and I can use Emperor's Bullet on an empty shotgun for an on demand +30 impact to break their poise? Is this animation indicating I would halt the death rock?
yeah that's a stgager
but you will need to test it on an actually overhand in the field
because sometimes they get stagger resist on their big swings
I also have the mandatory +30 Impact on 3+ enemies hit from the bottom left side branch but I feel like Crusher encounters are often approached cold
ok
melk is selling me this
i`m tempted
i got it
i already have a shotgun but i dont care 
That is a real fuckin good one
<@&1042950387478560878> tide tide
how long is a bit
idk we're slightly spinning out of control
i think we have hit "240p compression weed" again
420p lol
It turns out for Fury Zealot that the "crit gives you fury stacks" node counts for every pellet in the fire shotgun and for every hit with its bazillion cleave so you get to 25 stacks for 25% bonus crit really fast, it's both super high damage over a round and kind of wants reload speed because you're essentially reloading every single shell
welcome, comrade
to the good life
I was running Sainted Gunslinger on this gun and a full fast reload is nice but loading a fire shell eats the stacks so it felt like I only got value out of it after a fight
the emperor's bullet procs if you swap to an empty gun, load one shell and fire it, though, so you can use it to get free on demand aspd and impact
I moved the point I had in Sainted Gunslinger to the +30 Impact talent instead and it feels like it enhances the gun's enemy gimmick interrupting power
<@&1042950387478560878> b
b
b
give us 10?
heck ye
sorry I should clarify I'm not actually free until later this evening but wanted to type the funny thing at work
b
For The leopard printeror
its nice to see zubaz pants survived to the 41st millennium
anything to make this better?
That's really really good
Shattering impact goes nicely with Gets Hot
Or gloryhunter
cool i'll go with shattering impact. it was 3k melk bucks, worth it!
@drowsy tusk uploading
1403137641
heretic shipmistress brahms moment????????????????????
brahms you're great but saying this without context to all the rejects is a bit sus
@drowsy tusk where are you
i think we're gonna head out
i back
:(
i wanted sandwich 😦
aim your rev strikes at the head
You can't be a heretic and a rogue trader at the same time don't worry
Rogue Traders are also uh
Kinda sovereign from even Inquisitors
They kinda do their own thing
(Plus Grendyl is on her ship, she can boss him around)
assuming he is even on her ship
grendyl be a zoom boss fr
mans phones it in on his weird corpse like three times a year to say some shit he stole off the speaker from a conference he went to about leadership and leaves the rest to zola and friends
As He Who Sits Upon the Throne of Terra says, "Remember to operationalize your core competencies within an achievement-based eco-worksphere in order to exploit the blessed synergy."
Does landing a shot to the head make it easier to trigger the stagger attack interruption?
Depending on how you built an evi you can probably just ice them in two revd heavies too
I'm finding the vertical routes easier for getting the most single-target damage, rev heavy 1 feels like it likes torsos like the mauler's
i don't remember the specifics but my eviscerator is built for cleaving hordes and whichever one increases crits on consecutive hits
I have accepted that I will be waiting a long time for a darktide ps5 port
I've been doing Momentum Zealot on a lark for the penances and I realize now the momentum cut from 20 stacks/8s to 15 stacks/6s duration is actually a buff because it means the 30% momentum toughness refresh happens 33% more often which really is a fair bit of durability
If you're schmooving then 6s is plenty time to build up 15 dodge stacks and it goes real good with autopistol and thunder hammer
you might try the other evi then, the one with vertical heavies
I like the one I have, thank you
you can try aiming a little higher too, for the tippy top of their head, which helps a lot when im running the knife with horizontal heavies
<@&1042950387478560878> auric or maelstrom anyone
i dunno what it is about the other evi that hs teh vert hevies
but it feels slower to me
sure
[Reply to:](#1159883850562932826 message) <@&1042950387478560878> auric or maelstrom anyone
give us 10?
It is slower, it's more straightforward at the cost of speed. The old eviscerator has a lot of cool combo routing into and out of horde/single target routes, the new one is mash to sweep, hold to chop. I've heard someone say it's one of the Vermintide guys's moveset, but it's definitely a lot simpler than the mk. II
New eviscerator has a quirk that it'll only ever hit 4 dudes at a time regardless of cleave so it's worse at crowds
it do hit hard though
mk. II routing is a lot more fun though
it's a really well-designed weapon
Max Impact Zealot with Impact blessing Thunder Hammer should be experienced at least once
i dont have impact blessing but i do have this
That's a nose booper alright
2 modes, "vermintide 2 hammer" and "fuck this one guy in particular"
one thing I miss about hammer build is booping the off button on a beast of nurgle
<@&1042950387478560878> are there no other brave rejects willing to join us?
I thought at first I was gonna hate the gas condition but I kinda like fighting the amped up guys
Ragers seemed to run faster in the gas.
oh yeah, i saw this person in the mourningstar. Is this a glitch or a hack or a mod?
looks like a texture loading glitch
<@&1042950387478560878> anyone available? I'm coming out of hibernation
the emergerrr
oh you're in the prize closet
Me am
double ogryn. only thing better is three ogryn
I wonder if Sefani (the training psyker person-thing) will ever be a mission handler (I was surprised to see here with voice lines in the morningstar)
Finally got my sniper Zealot look down 🔥
Headhunter auto zealot is surprisingly beefy
She's carrying all that stealth
I tend to like to mix and match my cosmetics as opposed to buying a whole set.
There's so many great combos
I know. So great when a look just clicks.
I just reworked a couple of Veteran builds too. I'll post them.
Look for my Sniper Vet that can just wipe whole groups of ranged heretics
My more stealthy look for when I want to get up close and personal.
And for fun here's an Assail Psyker look that I'm kind of proud of
I need to get back into darktide now that the penance update is out
its been real good yeah
hunting for secrets around the levels is awesome because you just find stuff that you havent seen before
@heavy geyser and i found a jumping puzzle in an auric last night and managed to complete it while fighting off hordes, its super rad
Are there secrets in levels now???
They put a hidden skull in each level
Finding them for the first time gets you 100 plasteel and helping someone find them the first time also gets you 100
and 4 hidden green idols to shoot
do they move around, does anyone know?
i don't think we've seen one in the same place twice but we also haven't been paying much attention
the secret puzzles are really cool. the two we've found so far have been like mini escape rooms
we also found the start to one, but couldnt figure it out before we figured we'd rather not hold up the teammates
The little green heretical idols are in different hand placed spots each run, the martyr skull puzzles are fixed
What's fun about the puzzles is so far both of the ones we completed are impossible alone, you need two people to coordinate them
But they were two-person in different ways
Got real excited for a moment
Good news is there will always be more weapons
My Mk II Eviscerator is nearly perfect, except that its Mobility is low enough that I lose a dodge
So I've been on the hunt for a neatly-perfect saw with 51%+ mobility
Oh yeah it's really tough to get good rolls like that because not only do you need the high rating you're angling for the same dump stat
It's probably about 300k dockets at Brunt's for a couple turbo good bases and that's a decent chunk of missions
You only gotta get lucky once
This is (holy) fire
<@&1042950387478560878> play darktide?
Heck yeah
that is a gorgeous shotgun skin
My problem with the puzzle (well, I've only done it so far) is that they really break up the flow of a run
But maybe that's just the prison block one
The co op ones take a while yeah
we made it with the custom weapon mod
[Reply to:](#1159883850562932826 message) that is a gorgeous shotgun skin
It also involved backtracking. Whereas if it was one or two people split off and move forward in parallel, it would feel better
The prison one definitely kinda needs two people too. The gimmick is ||when you press the Signal button at a door, the corresponding light comes on at the buttons, so having someone there to see the lights turn on speeds it up a lot||
Yeah, my issue with that one was the backtracking
run
...fuck me, why are the bots in this game so useless
Their AI was fine in Vermintide, what on Earth did Fatshark change
I think there’s a lot more for bots to consider compared to vermintide. It may be what they didn’t change rather than what the changes they did make adjustments.
That's true
Like cover, many more ranged enemies,
It’s also probably why theyre all veterans. Basic kit is easier to make bots for
In other topics, there any melees y'all would recommend for Zealot?
Hard to go wrong honestly depends on what you want to do with it
yeah nearly all of them are either good or at least functional
They're all functional, I am partial to the eviscerator and heavy sword
There's a bit of leeway with Zealots. I've got a pretty effective sniper/knife build.
Wanting something that'll feel like Vermintide 2 combat
Heavy attack, block, bash, dodge, repeat
...though I am growing partial to the Eviscerator
Be great (might not happen) to drop in an Eldar just to have bow and arrow combat. Or would those be shuriken shards sticking out of enemies?
Feels more fluid
If you use the zealot charge ability it makes your next hit vs armor more effective so you can use whatever and boop good
If using chorus or shroudfield then you want something good vs armor like a chain or thunder weapon
God I wish we got a Darktide-like game but with xenos
Votann, Eldar, Tau, Necrontyr...
An Aldari themed Darktide game would show them being even more desperate than on Atoma. And probably their mission structure would be off the wall because they're based on Farseer dreams.
Could have the Imperium be the bad guys though we all know that's as likely to happen as a Bloodborne PC port
God can you imagine the shit the Tau could get up to?
Just turns the game into Titanfall
Firetide
Ork Darktide is just Helldivers 2
Know what else I wish could happen
With even more friendly fire
Helldivers spinoff where you're playing as one of the "bad guy" factions
Instead of being a horde shooter it's a tacsim game
Automatons seeking to free the cyborgs, cyborgs seeking their freedom, bugs just looking for more biomass, aliens trying to figure out what the fuck these guys' collective problem is
What's a Votann
No wonder I didn't recognize it haha
Lmao
Anyway. Darktide.
Running the revolver as well, seems fun
If somewhat limited in the ammo department
Revolvers are great for solving armor and proccing reload talents
They're also neat anti-sniper and light spec tools
Love popping bombers and the like with it
the original revolver is surprisingly good at hordeclear if you can catch them in a chokepoint
it has infinite (or near enough infinite) pen on mooks, just shoot about head height and about parallel with the ground and you can kill 15-20 people in a few shots
the only thing that starts stopping it is ogryns and mutants, wethinks? we'd have to double check
Do you still have to empty the clip for reload abilities or did they undo that change?
Is it worth using it over a Bolter?
Cause I was kinda considering getting one
If nothing else than because "haha funi spess muriine gun go BOOM"
Revolvers have less uptime per reload than a bolter and are quicker to handle
Bolters do own
Yeah it's worth fiddling around in the meat grinder to get a feel for handling/ performance vs armor types when trying a new weapon, can be less a shock than a live test
Wish I didn't have to drop 8 grand on a weapon only to realize I dislike it and sell it for not even a fraction of how much it cost me
"Oh, wow, this thing is a piece of shit. Time to sell it for 400 bucks... when I got it for 4000..."
i mean you mostly don't?
During the leveling process at least you can coast on whatever emperor's gifts you get that have big numbers, everything is pretty impermanent until 30 and if you need another version of the one you like then Brunt's armory has you
just buy a crappy version and give it a test
most weapons aren't going to Hugely Change
if it sucks against armor as a crappy grey it's still going to suck as a full power orange
Stuff that has a Stability stat does get steadier with a bigger stability stat but since each stat caps at 80% and it's 80% of a per-weapon fixed range it's less a variance it seems
The only stat you need to pay attention to is base item power which is the sum of the five stats and listed by them - once you hit level 30 all gear will drop with a base power between 300 and 380
Anything over 350 is well rounded and can take you through threat 5 easy as a keeper
get to level 30
Don't sweat stuff too much on the way there just try out new stuff
On Zealot I like Revolvers over Bolters a lot. It's really nice to whip it out mid-melee and kill a specialist. I don't like how unwieldy the bolter is when I'm being stabby
That's fair
Ah, just like Vermintide
Yeah you gotta hit zero to get the zealot buffs
The mk II eviscerator has some fun combo routing. If you'd like notes I can share some, otherwise its fun to discover organically
I learned about its combos literally the day the mk XV dropped, which does not have combos in the same way
also I'm currently singing praise for the kantrael shotgun on zealot
its got great power and utility
Which one is that one?
it has the big damage number and the incendiary special round
on a crit fury zealot it can activate fury basically on its own in one or two shots and then the crit boosts make it a crowd mulcher
its high stagger is also great for managing special enemies
since it blows through crowds its easy to deactivate trappers, gunners and dogs
and when flechette stacks with an incendiary shell it does a lot of DoT to a lot of guys
all in all a great and humble gun
...oh, joy, they kept the "you get however much health the bot you're replacing had" mechanic from Vermintide
Spawned into a mission with like
50HP
new cosmetics in the shop are "what if all classes wanted to cosplay a zealot"
where I guess the previous set was "what if everyone wanted to be a veteran"
A nice one looks like this:
#1159883850562932826 message
crit blurn damage activates after your first shot punches through a bunch of guys, then the rest do this to hordes
...you can slide backwards?
Yeah it's easiest to do if you rebind crouch, dodge, and jump to separate keys
I have crouch bound to B and dodge on Spacebar and I press my thumb across both to get dodge, then crouch
the slide gives you more distance and also keeps you safe from bullets
It's also fun
And I'll definitely look into that shotgun as well, seems fun
Though I might keep my six shooter
...or, well, five shooter, as it were
Do you have the aimable one of the hammer fanning one?
Aimable one
The one I have at the moment just beats the shit out of people for its "special move"
Not much of a special move, anyone can pistol whip a fool
That's a reliable gun
Y'all know any good ways to get a ton of Ordo Dockets real quick?
There's two pieces of gear I wanna get but they're like 30,000 Ordos apiece
That’s a fairly small amount I think? Can probably get that quite quickly playing err damnation I think is the sweet spot?
Malice is too low and too variable, the one after that is awful, so difficulty 5 I think it is
Right
I guess I'll just have to hope I can find someone to carry me
Cause I'm still only level 14ish
Thanks Cyan
I mean I'm sure I can carry my own weight, it's mostly just
My weapons are going to do precisely Fuck and All in terms of damage methinks
Yeah
You can sell items from your inventory holding X on them
I’ve been in that position for my ogryn a lot
I mean I have like 400 hours in Vermintide 2, I know how this combat system works more or less
Including unwanted curios
Oh I know
I've just been spending it all on new weapons to test out
I mean it does feel different from Vermintide's combat, but not by a huge amount, mostly just "why am I randomly dodging three inches"
Yeah some weapons have trash dodges
Oh do they?
That's kinda silly
Guessing the big chainsword is one of those weapons
It helps to have well geared “damage carries” for when you’re low level for high level missions
3-4 hours unfortunately
Sounds good
Weapons have a dodge limit and that limit refreshes after 1 second of not dodging; if you exceed dodge limit your dodges get real tiny
Oh no
Right, I have given the Kantreal shotgun a go
I... think I enjoy it?
I'm so used to whipping out my sidearm and popping someone in the head that the reduced range and slower draw speed is fucking me up, but I think I enjoy the CC
I think if you ADS the pellet spread is tighter. I'm able to pop snipers with mine
There are a few guns that don't really shine until the higher difficulties where more enemies spawn at once, and I think the shotguns are among them. The flamethrowers too.
There's a lot more value in the cone of fire a shotgun does when there's like 100 guys in that cone instead of 10
Yeah Zealot can one shot a lot of elites with a Kantrael weak spot hit while ADS if you have the 25% close ranged damage node
shotgun overpen number could be either 1 or infinity
I've never been certain of how many guys you can actually blast through at once
It has to do with the shotgun has a fixed cleave number and mooks tick it down by their hit mass amount til it goes to 0
Like if shot cleave is 5, a groaner is 0.5, a poxwalker is 1, and a scab melee guy is 4.5 then you can cleave 10 groaners, 5 pox walkers, or 1 scab plus 1 groaner
Melee cleave also can't hit more dudes than the move set does
I also have that one perk that ups cleave on crits which makes things even more confusing
The data miners have the weapon cleave numbers and I can't find the data or know any of the real numbers besides the fact the cleave on a plasma gun is 100 which means it can shoot like 200 groaners
firing shots into a crowd of poxwalkers during carnival pt 2 missions and suddenly having half the crowd disappear was pretty funny though
That does sound fun lmao
this was on the shotgun with the mastiff horizontal line spread too
Since I've been running the blurn shotgun I've had cases where I pump rounds into a horde and someone will pop the "zealot's out of control" voice line
just from the gun
Wait, the Kantreal has Mastiff-style spread?
Nah it's the Lawbringer alternate shell has the horizontal spread
yeah
there's a shotgun with a mastiff spread alt-fire, one with a slug alt, and one with incendiary shells
Ah, I see
The Kantrael's fire shells are particularly useful for the specific build I have, that jacks up crit rates and uses a hard-to-get blessing to apply bleed DoT on crit
So it applies double DoT
I think all the shotguns are pretty good
yeah they all seem to have pretty solid niches
i'm not super huge on any of them but they're all plenty workable, it's absolutely just a playstyle thing since I usually run knife
I was running a bolter build before, I could give you some notes if you want to try that out on Zealot, Wamly
It's really good but also sort of a tight niche
Looking at the code LUAs for the weapons to find the cleave values is enlightening - three guesses which shotgun shell is this:
For those that want to do a deep dive on the code this Steam Discussions thread has a breakdown on cleave and what to look for:
https://steamcommunity.com/app/1361210/discussions/0/4139438416067210864/
I tried it, it feels kinda terrible
Really slow and clunky
Which, like
It should, frankly, it's a fucking bolter designed for space marines and sororitas
Pressing F to zealot charge and unloading the entire bolter from the hip in the charge is peak darktide
There's a few key skills you need to make bolter work. Like, it's an overbearingly powerful gun and you need to rise up to meet it
The top middle trait that does increased damage can help you kill three crushers per magazine
i find bolter far more accurate from the hip than from ads honestly
sainted gunslinger and the emperor's bullet, in the middle cluster, enable you to flow between bolter time and melee time. 10 stacks of sainted gunslinger make the reload time somewhat normal, and since the gun will be empty a lot you can swap back to melee hot with emperor's bullet.
my trigger discipline is good enough if i want a single shot i can get a single shot and it's better than dealing with the ant butt-hair of a post sight it has
i think those three skills are really necessary to wrangle a zealot bolter
this also tracks with how i build my bolter on vet as well
the ergonomics of the gun are extremely bad baseline and improving them with your perk budget goes a long way
the other trick is: if you route thru Blades of Faith, tapping grenade when you weaponswitch replaces the long bolter draw animation with a much faster knife throw, and then you can get to boltering
vet has worse handling perks but tac reload + reload on elite kills is a huge speedup
basically mandatory imo
having blades of faith is handy for taking small headshots on specials or finishing off a mostly dead guy, since your ranged slot is occupied by a monster
but its mostly really useful for canceling the draw animation
I run the thermite canisters, but if I do go Bolter Blades of Faith seems good to have
Me I love bombs more
What are your opinions on lamp oil and rope
Knives are not in the holy trinity of bolter, flamer, and melta
the bolter also takes wacky amounts of flinch so if you're under fire from dreg gunners having a one-button answer is extremely important
i swapped back to fires when i tailored my bolter build for shotguns
but i do miss erasing crusher and mauler packs
God
bolter shouty vet is as close as it gets to cosplaying as ripley in the loader
tap Q, throw knife, clear hallway
get off my psyker you bitch
I can't decide between revolver, bolter, and shotgun
On one hand, shotguns are stupid cool and great for mowing through trash mobs
On the other, revolvers fucking OOZE style
On the third that's definitely not a mutant hand, commisar, I swear, bolters are... well, bolters
the good news is: you can create build loadouts!
Cool by virtue of being "Giant Fucking Gun"
genestealer! blam blam blam
revolver zelly is extremely powerful and also extremely cool
How many arms does the god emperor have‽ 🔫
hisses and skitters off with your pants
does the second arm kinda being there count as "having" it?
However many he wants
revolver is another quickdraw 'delete ranged special' tool which is so so so crucial on zealot
revolver quickdraw erase feels great
chop chop chop through some poxwalkers, see gunner, swap click swap gunner dead
back to choppin
but at times it feels like it can get outpaced by quantity of heads
Like I'm the Arizona Ranger just popping Texas Red in an instant
I want to like the fan the hammer revolver
it's a halfway point between the bolter as a pure power weapon and something like the auto and shotguns
that's why the best revolver build is weapon spec vet imo
reloading is for other people
i find fanning revolver works better with vet talents
trickshooter hand cannon and the sniper talent tree lets you do your best high noon impression
and scavenger is important for not losing your entire ammo economy
weapon spec vet with the normal revolver is great bc the weapon spec "reload 3% of your mag per stack" talent always rounds up to at least 1 shot
so you can just reload the entire revolver in 6 kills
Big fan of Bolter Vet, if you take stand and bang left side stationary stacks and rending and Surgical blessing you pretty much can 1 tap anything and 2 tap maulers and crushers
never reload manually again
yeah I feel like I don't have anything to feed it
yeah
regular revolver is already pretty greedy with ammo
the fan fire is shockingly accurate to far range but even then there are some ranges you reaaaaaally want that ADS
a cool shotgun fact: reloading and firing a single shell counts as emptying your gun for proccing Emperor's Bullet mele attack speed and impact buffs
Trickshooter Speedloader braced revolver works really good on Disrupt Destiny Psyker
so if the shotgun is empty you can keep loading one shell and getting melee boosted
and that includes special shells
the special shell buff across the board was so good for this kind of playstyle
iirc they had to patch it so it would benefit from reload buffs
My psyker is called Jeanne-Steeler
No worries I am also feeling tired!
god there's a chainaxe with receipts on it
couldn't even take the tags off it
None more pure
early darktide hours
<@&1042950387478560878> anyone up for some games
I can Friday tide a bit
Blessed snubby
Turns out this web site here for calculating damage breakpoints also lists cleave values for each weapon attack which is really educational:
https://dt.wartide.net/calc/
There's a toggle for turning weapon special on which is relevant for chain weapons and power swords; power sword normally has 3.6 cleave on lights and 8 on heavies and powering it up sets both to 11.7; Wrath blessing is kind of cool because at 5 stacks it makes your lights 12.6 and heavies 28 and that's like a powered hit every non powered swing (powered hits jump to 40 which is as many as four tens, that's four crushers!)
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
THE WRISTFUCKER
You shoot it ONCE and EVERY bone in your arm shatters into powder
...how did you change its appearance like that, though?
It’s a mod also that’s not a super crazy snubby barrel, a lot of 38spc/357 revolvers have 1.5 inch or less
Is there any difference between the Mk IV Assault Chainsword and the Mk XIII Assault Chainsword?
Attack patterns I think and some stats
Yeah the Mk XIII has turbo single target heavies while the Mk IV has crowd control heavies
it is a powerful choice
LMAO I JOIN THE MISSION AND IMMEDIATELY GET MET WITH THIS
That's fucking funny
Shit, free money I guess
oh whats up, fellow Callista
Lmaoooooooo
Just did a melee only penance
God that was awful
On the bright side, I got cool new drip
<@&1042950387478560878> anyone up for some chill runs?
sure
just going to be hanging out, really
they really changed the fanning revolver huh
I'm pretty sure this thing used to be full auto?
Don’t think it ever was? Not that I can remember
There's a mod to make it full auto and default behavior is semi
This'll get you started in the big leagues
It's already doing me good in Heresy difficulty
chop em up
Got that one blue armor set for Zealot
Worth the money tbh, I think it's quite lovely
Post a shot of your fit
The one with the candles? It's super cool
I dipped my toe back for a normal damnation level and I’m relieved to say I haven’t completely forgotten how to play this game
The sheer tankiness of my ogryn build no doubt absorbed no small number of blunders on my part though
Ogryn means safety
Still the Best
Lmao the entire team except me went ogryn
time for the field trip
I am now level 30
Fuck yeah
Now I can go take on the really high paying missions
Bonus points if you manage to get 10% ordo dockets on all 3 curios
I should go and get that, actually
...I need to find better curios tbh
Mine are acceptable, but I need better than that
The breakpoints for tippy top curios are 75 power for +3 stamina, 77 power for +17% toughness, and 78 power for +21% health, and 80 base power is the max; anything over 70 is fine for a long time because it's a 1% toughness or health difference
Right
Guessing I wanna go for Toughness and Health as a Zealot
What else should I try to get?
+1 wound, +toughness, +health is a generalist curio set that can keep you set a long time
There are certain Zealot builds that like to have more wounds but they're real specific and having health to protect with your toughness is an important consideration
The perks are pretty much all do what they say on the tin and the don't-wanna-think combination is to refine on +5% health and toughness on each curio and just keep the best perk you rolled
Right
What kind of Zealot do you run?
Mk. XV Eviscerator melee
Mostly focused on CC and dealing with large amounts of trash mobs
I do run a boltgun and Sainted Gunslinger for big fellers
Trying to enjoy it, mostly because I love the concept of it, it's just getting used to that snail speed draw time
Good news is eviscerator + bolter works good with any of the middle or bottom tree combos so you'll be in a good spot no matter the build
Nice
I probably spread myself too thin, but I mean I have a capstone and have it upgraded so eh
I just wanted a bunch of those passives
Yeah as long as you have a fleshed out capstone your tree generally works at 30
I'm boring, I just went for Fury
most non-veteran builds can afford to take pretty deep dives into other branches of the tree
basically all fury builds I've seen also splash for the bleed giving crit perk, etc
Right, right
...should probably look up a build, come think of it
I'm sure mine's fine and all but I don't reckon it's really good enough for the higher level content
common sense usually gets you 95% of the way anyway
most of my builds are me cooking unaccompanied and they pass the dauric smell test
You'd be surprised at what can hold their own on Threat 5
<@&1042950387478560878> tide time
I feel like Threat 3 Hi intensity is my comfort zone
take a bunch of Toughness regen perks, run Martyrdom, self damage down to to minimal health, and just gun it to the end
do a mission that's gated by the end event being based on performance rather than time/a holdout
and have a 4 stack, obviously
@regal pendant count me in if ya looking for help
Magistrati Oubliette assassination was the go to for that penance for a while
yeah it's not as tough as it seems honestly, we ran a custom with 3 people and a bot and all 3 of us got it in one
Other players help a ton, yeah.
Especially since it's Heresy so it's not going to be that hard
pick a mission with a finale you can do quickly
martyrdom might be counterintuitive since if you run this with two wounds "less than one wound" is 49% hp compared to like, 19% on a martyr build.
its private mission only so you'll have a buddy
I think we did it on the sand level mission that ends with the broadcast button finale on the roof, the one with the big stairs?
got out at 19 minutes
I did a bunch of code diving to solve the mysteries of cleave and cleave blessings and found out the following:
- shooting through a friend costs 1 hit mass
- Sunder blessing on power swords completely ignores hit mass for 4 folks then goes back to regular hit mass cleave
- shotgun Man-Stopper "extra cleave on critical hit" is technically a lie - it is actually "infinite cleave on critical hit" which is pretty cool
ohhh
wait, hold on-- man-stopper still applies special effects, right?
could you just get, like, infinite hordeclear with man-stopper/flechette flame shotgun crit build?
yes if you have a sufficient source oc crit
Usually the play is Scattershot 4 (+12% crit per dude hit up to 5x) + Flechette on the Kantrael Fire Shotgun because the fire pellets have turbo cleave already
how much more cleave do they have?
If I'm reading it right the Burninating shotgun alt fire has medium_cleave which defaults to 50% of from 4 to 9 which is 6.5 which is 5 groaners, 4 poxwalkers, or 3 scabs per pellet, of which there are 18 pellets
so yeah Flechette + Man Stopper would go pretty much to the moon you just need to make up the crit chance difference
we were thinking about that on our knife stealth vet as hordeclear
we can hit basically every + crit talent and just worry about running around and stabbing people
that or we go back to our good ax,,,,, hm
Are y'all using the mk3 or the mk6 knife
depends on my feelings
and my character
I like OG knife more on zealot and nu knife more on veteran
but they're both fine and usable on both
we've been using mk3, just because we got a good one before the mk6 came out
i think they work better that way because the original's fast lights synergize with the zealot's crit focused bleed stacking
while the mk6 is better for the vet since they get bleed stacking for free
Trip report on Scattershot+Man-Stopper Lawbringer - this is both wildin' and wow a lot of reloading
Infinite cleave still obeys cleave rules so it gets stopped cold by carapace and by bulwark shields but otherwise is pretty great on the relay station mid event
oh infinite cleave lawbringer line at head level sounds like a build
You down for it sometime?
Sure, i should be free in like an hour
Slick
I remember seeing something about stealthing past enemies and running from hordes being effective, that true?
I wouldnt be the one to ask
...tbh I might not actually do this, it seems like more of a pain than it's worth
It's pretty doable in a four stack, run a auto pistol or laspistol with good mobility stat and stack health curios, spend the mission with 49% health or so and just keep stabbing your way forward
I don't think my gear's really good enough either
I still haven't gotten any really GOOD curios yet
cut every corner you can. don't dwell on anything
go to door, open door, go to button, push button
you don't have to kill the guys, unless you do
Any curios 65 and up should be pretty usable to get going - 19% health and 15% toughness are still good
Right
oh yeah, also: it's okay if you go down and get rescued. All that matters is that most of the round you have sub-wound of health
that doesn't disqualify you
Whar
lol
requackted
HOLY SHIT
Pen is a bit low but the damage and crit will make up for it fairly well
Da emperor provides
Doing a penance where I gotta stun like 1500 enemies with stun nades
God this is fucking annoying
It's just such a slog
Don't have anything else to do, and it's not a HARD penance
It's just decidedly Not Fun
just don't worry about it so much
those are intended to build up over time during normal play
Mostly because it's hard to get situations where I can stun a bunch at once due to my teammates playing the game properly and horde clearing
Which to be clear, I hold nothing against them for
this is definitely a lot easier to do on high diff
Yeah but I want the funny Vermintide eyepatch
you'll end up getting points toward that one via using the grenades as intended, which is unfucking a situation
where even with three other teammates horde clearing you can drown fast
Yeah I only realized that recently, it's helped a lot
...maybe
I should do a private match
And then intentionally get myself killed after a while
someone's down? grenade and pick them up
oh shit a horde of ragers ran in and nbody's ready? grenade
etc
Yeah I'm probably just approaching this from the wrong angle
It HAS made me appreciate stun nades more
stun nades good 👍
Used to think they were kinda crummy but they've gotten me out of a good few sticky situations
i value instant oh shit buttons a lot in high diff
Like a random horde of like ten ragers
stun nades are still imo the best option for zealot in general
fire nades take time to work that can get you killed
even without shout rez it's just so fucking good to instantly stun everything, give overshield and buy breathing room
Honestly I'm leaning towards that opinion as well
and knives are fun but not nearly as effectual on your ability to unfuck a situation
Napalm's nice but it's only really good for clearing trash mobs, which I can already do with my big ol chainsword
And the knives are only really useful if you have a shotgun
fire is effective against armor but it doesn't do much initial damage
bleed can clear maulers pretty well ime
you have to have them Sit In It and build up burn stacks
yeah fair
and it will eventually get 'em good
probably why I favor frags
everyone loves the funny plasma grenades on vet but shredders serving as a fourth zealot player on a 60s cooldown is so good
frags are secretly still the best one on vet imo
everyone loves kraks but kraks solve exactly one problem
I would maybe care about the kraks more
the frags solve a lot of problems
it turns out that power cycler IV means you can two tap every single armored unit anyway
melee anti-armor on vet in general got a lot better with chain buffs
bringing a plasma gun works
there's a lot of alternate options to kraks
whereas shredders are much better at again, the Unfuck the Situation Button
proactive shredder grenades are also broken
clear the area, I need to get this bozo off the ground again
fire nade is the dog protection zone
very important
my zealot buddy has always appreciated suddenly having free crits on everything as well
anyway kraks overrated
you throw the stick as they charge in and they go absolutely berserk
The grimperor gave the veteran 33 grenades in a 30 minute match and by golly the veteran's gonna use 'em
you're god damn right
sometimes if I'm on a team with psykers, knive zellys or rock ogryn I'll just take grenade boxes anyway because six back-to-back shredders will solo
Holy smonks, it's Frank Horrigan, from the hit RPG classic Fallout!
holy shit it's Frank Horrigan from Fallout

Strongest nade in the game
Eyepatch got
Worth
Honestly the whole experience has really just opened my eyes to how good regular ol stun nades are
Sure it's useful getting rid of a bunch of trash mobs, but know what's even better?
Stunning everything in a radius of Fuck You
the fact that it's unconditional on everything except actual bosses
is pretty disgusting
They even do like 60 damage as a DOT which adds up over 25 dudes with 300 HP apiece
Wait they do damage???
God I need to retool my build for them
Screw napalm, I'm giving my enemies conniptions
It's 60 damage total not 60 per tick
Ah, yeah, I know, but the knowledge that they can soften dudes up at all is incredible
yeah it's just a bennie
Is it accompanied by some jets
...that was funnier in my head
Fuck now I wanna listen to Elton John
🫡
the upper left skills are a bit weird to afford the stuns, like that first add-damage skill iirc only applies every second attack, where a first attack only activates it without spending it
it feels like the weaker branch of that part of the tree to offset the grenade
compared to Purge plus 25% effective HP or The Crit Zone
right tree only gives you bleed on crits which is gear dependent as to whether that even helps
left tree gives you lots of toughness regen so you can take something like the mk6 knife, spam heavies, and be immune to the heretic's diabolical plots
middle also requires you to take a range node that is either great or nearly useless depending on your gear and playstyle, so its not like either is straightforwardly better
right tree is big synergy with fury keystone builds
that's crit country
50% toughness damage reduction on crit when you're always critting
and the crits make you bleed, bleed makes you crit reinforcing loop
top right and bottom left corners are so powerful
together
but it requires either taking knives or sacrificing a couple of really good nodes towards the bottom
purge the unclean in the middle branch is also a huge damage boost to a lot of things that can help hit breakpoints, and the gun damage talent scales well with a lot of big damage single shot weapons that zealot likes
i do run the first two nodes on the right tree but i cant free up two more to get that toughness crit one, but i also dont really feel like i need it


cause that's what i got



