#ULTRAKILL
1 messages · Page 3 of 1
I like it because it reminds me of bridgeburner, the first level that really felt fun to P-rank 😌
Levels are a big part of the music to me
Death Odyssey and Sands of Tide are great songs
but they’re even better because of the great levels that fit the vibes exactly
Our overexposure of Bridgeburner was due to the P-Rank funnily enough.
It took us so long to get over the bridgeburner hump, barely missing out on time and style each time, and we're just like. Sick of its taste.
hmmmmm
what if the ||Slab Weapon in Violence is an alt for the shotgun that makes it shoot a cone hitbox in front of it? Like that one weapon mod for the plasma rifle in Doom 2016?||
It would ||make sense since the shotgun fires heat in its 'pellets'||
||i've similarly wondered if there might be some kind of "flamethrower" option||
||flame belch from doom eternal style would also be cool||
||maybe as a red alt||
also hi andy check DMs i didnt realise u were online
AH HI
||the 7-3 secret level path makes me wonder about it, as does treachery in inferno being a frozen lake - given the whole destruction of hell situation, it'd make sense for something that can melt the ice to be available||
||in turn i distantly hope we get a reprise of a complete and utter destruction of the senses, a la hall of sacrilegious remains as castle vein reprise||
||given that's the music for the level introducing streetcleaners||
ye
||side tangent i rly hope the 7-S level is a racing minigame||
||That also means the ability for you to melt the leaves barring the secret in 7-3||
||kart racer where you have to knock off the enemy racers which are all bosses or enemies youve encountered|||
||gabriel gets mald when you knock him off the edge of not rainbow road||
||imagine it's got a versus re-reprise and v2 is there somehow||
||kart that has mangled v2 parts driving itself||
:3
hehe
oh god ||Heaven Piecer Her style kart music||
im still sad that newblood kart got cancelled
:(
god i wish newblood picked it up for an actual published title but i think they said they had their hands full with too much
||super upbeat and melancholy metal breakcore||
||mario styled||
||we already got clash of the brandicoot||
||So Ultrakart CAN be a thing||
||we've gotten horror, puzzler, dating sim, 3d platformer, and fishing game. ULTRAKART can happen||
what are some other genres for secret level which would be cool
🤔
we allready have chess in the museum for a strategy game /j
||part of me wonders about a 2d platformer||
we have horror, puzzle, visual novel, platformer, fishing
||New Super V-Series Bros for the Wii U||
cozy farming sim level would be silly but way too much effort and too similar to the fishing level
violence in particular makes me wonder about rts
seems a logical extension thereof
fighting game level would be great
||perfect to include like, the prime souls in because of their attacks being based off different martial arts||
soulslike level /j
ULTRAMINESWEEPER
VR level thats only doable with a headset /j
ok honstly a fnaf vr style level (not in vr) where you have to do maintence on like, v1 or v2 would be kinda cool
follow instructions to pull them appart and preform maintenance
yea!
confirm theres meat inside the v units
since i dont think its hard confirmed just super heavily implied that all machines have meat in them (iirc every log for machines except for the v units mention it)
v2 healing you pretty much soft confirmed it tho
hmmmm. i wonder: interactive-fiction-y bit where you have to debug v1 from the inside, styled after the prologue?
oooo
fallout style hacking on a terminal?
like i assume u mean the prologue bit where its the settings menu right?
yea yea
yeeee
if puzzle game wasnt allready done then a zachtronics style puzzle game where u debug v1 would be fucking siiiick
or do they 🤔
the blood that heals has to come from somewhere
i forget if any bots besides ||earthmover|| are meaty
can't they just drink up blood and store it as fuel
all the machines are blood-powered
i've been assuming it's fuel reserves
meat in the bots is a compelling idea though
||i always took the implication from layer 7 to be that the blood is fuel because of meat inside the machines||
||like, how is the blood fueling it? meat that controls the machines inside of them...||
||like the inside of the earthmover being fleshy||
||its a bit headcannony but i think it makes sense||
perhaps neurological interfacing stuff is what enables the machines' autonomy
I thought there was a whole Thing about how there's a chemical reaction that lets the machines get power out of blood
i forget really
im really hoping we get an epilogue after trechary tbh
kinda like how we have a prologue
the Rocket Launcher's munitions explode by consuming blood so like
that's gotta be related right
the coin is also created from iron in the blood isnt it?
i can't even beat gabe 1 i'm just here for the lore and the music
i dont recall?
lemme check
unless theres a 2nd description i forgor about @maiden marsh
ye the stuff about energy weapons is but not the like
iron in blood being used for ammo
oh god you can have both arms on separate keybinds now cant u thank god
i hope the entirety of fraud is banks and tax offices /j
I take it as Blood cosmologically imbuing life
the machinery is the brain too, sure
ooh that's an interesting thought
but the machines are alive because they have the same thing that everything has
even Primes, souls strong enough to manifest a physical body (reversing the usual relationship)
have a heart, and have blood
esp with the cross representing a "Tree of Life" that seems to be related to blood
re-uploaded version with better timing
We think it's in the palettes menu, there's an info button.
We think
you can see it in the screenshot, behind the panel there's "info" and "color"
clicking info should be the more lore heavy stuff
wild soundtrack prediction: the distant horn bit from the buildup of into the fire will be reprised at some point, perhaps as some sort of musical motif for the "end of hell"
people who've taken long breaks from ultrakill how did you uh
get good, again?
i haven't played in large amounts since april of last year, and i put down ultrakill after violence dropped because my skill issues were making me mad
wish i could offer anything, i burnt out on it back in '22
back in '22
I have withered into dust
well it was in 2022 and i figured might as well abbreviate it
ime
First things first, turn on aim assist
No shame in it, I put it on and as I got better I slowly turned it down. still haven't reached 0 yet but w/e
it'll help you with things like flicking coins you throw or just making sure something gets hit with your shots
My initial % was 11 but adjust to your liking
Second thing is to learn some of the weapon interactions
for instance, if you put a magnet on an enemy, rockets near it will be drawn towards it
and frozen rockets get pointed at it until unfrozen (which make them homing)
Start from the beginning again
shotgun projectile boosts are insane for both style and dps
or even just shotgun swapping in general
if you're struggling with specifically violence i suggest practicing parries because the layer really likes it when you punch or parry
doing that rn
i didnt learn any parries aside from "wow i can do this" and the maurice shotgun parry because it's easy
hell i only know shotgun parries
also spamming punch when a swordsmachine rolls up
let me list exactly why violence loves parries then
mannequins blue orbs im guessing
||falling mannequins die to punches instantly, gutterman shields can be broken with the red arm (including the blast if you hold it) and give a parry, gutterman will get better at tracking your movement until it loses line of sight OR you bait out it's punch by getting close and parrying it. Guttertanks will try to lunge at you and punch if you get close, if you dash away they'll stumble and have a huge parry window getting up. the boss for 7-1 has a parryable attack that takes a huge chunk of its hp off, the boss for 7-4 has a huge parryable projectile when you get it to low enough health||
also yeah orbs can get parried
parrying refills your non-hard damage empty health and refills stamina
parrying enemy attacks*
being stylish makes hard damage go away faster, and parrying is p stylish
i know parries are good i just cannot be asked to learn them
game loves parries
the only game i liked parries in was pizza tower
and that's because it made a funny noise
hmm
without parries you can always try to kill things before they kill you
easier said than done
but there's plenty of guides on how to instantly kill most if not all enemies
yeah i know
that stupid railcoin stuff for the cerbs
chargebacks which are
not worth the effort
oh for cerbs i use the cannonball
hit it with a cannonball, grapple the ball, and parry th oh nvm
i know you can do wacky stuff with the cannonball but i just shoot people with them
overheat sawblade launcher work really well at killing them too
it's one of those things that you can just throw out and forget abt and it'll still do decent damage
cerbs are easy and funny to cannon
they are
they made enemy parries easier too in the latest patch
floating head instead of a tall stone man
i just shotgun swap them and parry whatever they throw out
i haven't learned how to quickly do that green shotgun shit where they overpump it and knuckleblaster >explode themselves > use the iframes of the dash to not take damage
my maurice onetap method is sharpshooter
it's silly and dangerous but damn does it do work
if you nail all 3 shots that a maurice shoots at you with sharpshooter it fuckin' annihilates them
i haven't gotten the timing down for that yet, + i use slab so using a resource on a maurice isn't my style. that's really cool though!
it 100% isn't the most efficient way of doing things
i should try out the default var and see if i like it
but I think it's funny
stop shooting yourself stop shooting yourself sto
nah that's chargebacks
is that not the tech where you shoot the red revolv into the maurice red orbs to explode them back into the face?
no, chargeback is when you put a coin in the path of a Maurice laser
may have misunderstood 😭
no i was talking about the one you were talking abt before the chargebacks came up
oh
though it reminds me i should rly work on mineflayer instakills
nah yeah that's what I do but I was joking that "stop shooting yourself" is more befitting of the Maurice instakill trick where you send the laser back
ok well i p ranked all of prelude in under 10 minutes
nice!
you're so back
i p ranked 1-3 third try which is a definite improvement considering how much i tried to p rank that level the first time around
OH MY GOD I FORGOT HOW MUCH PLATFORMING SUCKS IN THIS GAME
2-1 was a nightmare because of it
Wait the knuckleblaster boom gives i-frames?
Oh so the knuckleblaster is just for the damage ok
we know 5-S spoilers ||lucifer got sent to hell by god from 5-S terminal||
||yeah I'm hoping he's prime soul 3 🙏||
cup of coffee and play cybergrind violent for hours straight
either that or P-2 until you get P
but that's likely to make you go insane if you're already rusty
Art by ProtoNeron on Twitter: https://twitter.com/ProtoNeron
the cybergrind hyperbolic time chamber is real
so many P-ranks became easier after I started climbing in it
died on Sisyphus second phase on Violent P-Rank attempt 
relatable..... 
OHHH YOU HAVE TO ACTUALLY GO TO THE PRIME DOORS ON VIOLENT
that's why the sanctums didnt show up for me
oof i still have a lot to learn abt this game
Partially based on Puss in Boots: The Last Wish.
Made in Blender.
puss in boots if he had coins 🤏
I thought this song would go well with this soundfont, so I did it.
Couldn't get the drums right, so I sorta improvised.
The rare and elusive ASS rank
Ass is physically painful
It is just for a Prelude level so I'm not too bothered
Not hard to P rank it
Especially now that I've shaken off some of the rust
Is it worth using standard attractor nailgun with an overheat sawblade launcher or no?
i used to do the opposite (standard saw, overheat nailgun), having one of each covers a lot of bases
I think it's worth it
We generally have a better opinion of the attractor saws and overheat nails, but the reverse should be fine.
Gotcha
sawblades orbit and nails fill the circle they orbit and the basic principle of that got me through a lot
plus nails were my go to for healing for a while
Overheat burst is a nice burst healing option, yeah
I tried the nail/saw loadout again. helped with the virtues but im used to the double saws by now lol
We just run double nails tbh
fair
the nail/saw weapons really do feel like specializations to choose between vs the revolvers alt just feeling a lot better as the slab var imo
also what're we thinking the next alt weapon will be?
besides base marksman bc i don't think hakita can make the base marksman any cooler than it is
We do base coin because like. You need the fast, but we run slab variants on everything else
I think Flamethrower or some sort of pulse
alt-shotgun
dont think you could alt-railgun and have it feel as good, idk what you'd alt rocket
alt rocket is a grenade launcher, but like, in a different way from the shotgun
freezeframe nukes mmmmm
maybe srs alt could be a bunch of mini explosions
i love entity lag
quake nade launcher
but with 10x more ricocheting/bounce
I'm thinking maybe alt railgun as a regular ol designated marksman rifle, maybe deals a lot less damage normally but if you hit a limb it can deal massive amounts of damage
Honestly swapping out the Big gun for a gun that is relatively big though smaller which can fire faster would be neat
I forgor, how do I customize quick swap again? I can't reliably hit ultraricoshots anymore now that the rocket launcher comes after it in the weapon order, cause now instead of just "toss coins, swap to railgun" it's "toss coins, pass over rocket launcher, swap to railgun"
...if you ever even could, that is, I'm not sure if that's ever been a thing
Uhhhh
We just press the number buttons at the top of the keyboard, so we can't really help 😔
iirc there's dedicated inputs (at least on M+K) to take out a specific weapon, swap weapon variants, and take out a weapon next in the order that they're placed in the terminals. there's also an option for the game to remember which variant you last used when you're swapping
that's abt all I remember
you could keep the normal weapon cycling and just bind the railgun to a specific button
that works for you
i do like having faster slow guns and slower fast guns
Oh, good idea, thanks Sulfur
👍
YEAAA!
I used slab coins for ages, literally most of my p-ranks
And taking that off
It was like taking off training weights
few better ways to practice hitting the coin in the first shot than trying to use slab, lol
I have discovered guttermen aren't as bad as I thought they were
Cause I can just bait them into a parryable move and whale on them while they recover
absolutely
you can get multiple shield breaks if you use the followup boom
but i like saving each one as a little health pack to pick up on the way home
Dammit, I beat all the base game levels
Earthmover was fun tho
10/10, would fight again
Probably will lmao
...wait no, I haven't made it to the secret levels!
Haven't fought Big Johninator either
Or Minos, or Sisyphus
Minononos and Sisiphis aren't base levels, really
Same with the secret levels no?
Either way, they're full-blown puzzles one way or another, so be warned of that, but imho the satisfaction is worth the suffering
Music: CHAOS
Composer: Heaven Pierce Her
Playlist: https://www.youtube.com/playlist?list=PLL0CQjrcN8D2bweqzl36W0WizDthYqgm0
Platform: PC
You can still read the channel description.
finally got past wave 20
Congratss
Niiiiiiiiiiiiiiiiice
I have been stuck on wave 19 for ages
I think it’s really funny that even now, one of the most consistently troublesome enemies is still Maurice the Funny Rock.
hook arm into a close range swapped shotgun usually does the trick for me
or nailgun
(i am misremembering the proper weapon names but i digress)
yeah the usual trick is like
whiplash -> knuckleblaster punch -> shotgun -> ground slam
which we think kills
...not that that's what we do, we're hella inefficient, but we've seen people do it
I can never seem to pull the ground slam off
I always just ricochet shot his ass into oblivion
i should probably try that to save some time
Also could anyone here tell me how to quickride rockets 😅
i keep blowing myself up
explosives and red orb spam are dangerous
and i just nailgun and shotgun them
I always try to get a Chargeback
It rarely ever works in my favor but it's funny when it does
I get myself killed trying to go for ultra ricoshots a lot. I have a knack for choosing the exact wrong moment.
If you can get chargebacks down consistently, they just like kill Maurii like. One and done.
Coming in the next update: hitting a coin with an Alternate Revolver during its split timing window will instantly reset the hammer of all equipped Alternate Revolvers, allowing for faster firing.
#screenshotsatur…
💖 3
slab marksman is actually good now?
Oh thank god
I got used to slab marksman so now I can't go back to regular, and I'm keenly aware it's just worse
It'll be nice having it be actually good
Might be better if it reset the timers of the other two revolvers
Make it REALLY compete with standard marksman
Either:
-Splitshots
OR
-You can ricoshot/charged shot/toss coins more often
shout out some tracks you think are underrated
Hall of Sacreligious Remains
Idk if it actually is but it feels like a lot less people talk about it than the other tracks
Bull of Hell 😍
Which is a shame because it is a COLOSSAL banger
Danse Macabre
"All equipped Alternative Revolvers"
He Is The Light In My Darkness
I like the title theme a lot
fuck all life, just want her back /ref
Playlist: https://www.youtube.com/playlist?list=PL6N1UyX9iZquXo_d-p5nSj3waaDY79ngh
Non-extended upload: https://www.youtube.com/watch?v=93VGTAISh60
Check out the game: https://store.steampowered.com/app/1229490/ULTRAKILL/
Check out the music: https://heavenpierceher.bandcamp.com/album/ultrakill-infinite-hyperdeath
ULTRAKILL is a game by Arsi "...
YIPPIE
I miss my The Fire Is Gone (Easter), Tails. I miss her a lot. I'll be back... /ref
Just two more months, eggman,,
WHO POSTED MY NUDES ON TWITTER DOT COM
i might as well throw a few on the list myself:
- cold winds
- in the presence of a king
- the ambient part of into the fire with the distant horns
- a complete and utter destruction of the senses
Death Odyssey is underated
True, it really is
...huh
just found out Gabriel being able to teleport is catholic canon
like its doctrine that angels don't need to move between intervening space, they just kinda insubstantiate where they want at the speed of thought
||(man its funny learning what priests have argued about)||
it only has the barest to do with Ultrakill tbh but its getting to me how, no, that parts accurate*
*||to catholic doctrine||
HE'S CATHOLIC
poor bastard
any tips for p-ranking 4-2
i hate platforming in this game
bridgeburner gave me the exact same issue because of it's really stringent timer and requirement for platforming over bottomless pits
I'd have to do it again to tell you, I'll do it when I'm home
I have a full video of me doing a p-rank without doing crazy shit (i hope?) if you wanna see
but here are my tips: you can skip killing the filth that spawn on these two platforms
Still need to figure out how to unlock the secret level there
there's two strays that spawn here, if you know how to do split shots you can do one and take them both out really quickly
oh god i dont even remember
you need to ||do something with the sun i think||
the cerberus that spawns here can be killed via any cerberus instakill method
or quickkill
which include saws, nails, or the S.R.S. cannon
and then shoot it a little if it doesnt die immediately
after you do that you can jump off of the platform and just slide until you reach the end and jump onto the next, if youre falling a little short you can dash too
if you want to get really fancy with it, you can slam storage off of the pillar and just ground slam onto the maurice face and trigger the next spawn
it's kind of hard to get health in this section so i usually try to parry everything i can and do some shooting
if you use the ground slam-boosted jump, you can just hop over the pillars and skip the stairs
jump, slam, jump, slam, jump, hold forward over the pillars
i just railcannon the virtue and throw a bunch of coins to kill the soldiers
kill the maurice however you like, preferably with style for the p-rank
prepare for a maurice insta or quick kill, i used the red revolver to explode its projectiles back into it but do whatever
kill these three fuckers that spawn after as quick as you can. i used saws
if you killed them quickly, you can set up something to quickly kill these two as they spawn. i didnt do that
i did line myself up to hit both cerberus with the blue alt fire and a railcannon, use aoe to your discretion
you can ground slam then jump up on this. i dont actually know how youre supposed to walk up normally
this thing is most of your style
get one, throw a bunch of coins as enemies spawn and kill all the light enemies at once for style points
projectile boosting your shotgun shots gives a lot of style, you can use that on the maurices and virtues that spawn
or rail coin
jump around in the air a lot for a style multiplier too, switch weapons every now and then
ideally switch weapons as much as possible but that could end up hurting you if youre not used to it
whenever you get a skull, zoom in with the railcannon and whiplash it onto the pedestal
kill the insurrectionist fast, you can set up nails or saws to hit him when he lands/jumps at you
explosions to set him on fire
parrying his attacks deals a huge chunk of damage back
out of everything do that ^
then the level should be done
Aren't Maurice immune to explosive attacks?
the timer will still keep going after you kill the SI so
I've tried hitting them with shotgun boosts and it never does anything
i do it for the style
Good point
let me test something actually
they are super duper absolutely immune to explosions 100%
i guess my poosts bounce off and hit something else and that gives me the style points??
Guess so
either way, style on the maurices
i'm a dumbass i mixed up 4-2 and 5-2
i did 4-2 ages ago
oh lol
This is an aces guide, and I also can confirm that this strat works because I used the same game plan when I P-ranked that one. Unusually brutal P-rank, 4-2 is.
😊 thanks!
personally had a lot of trouble with 4-3.
I'll try to get 5-2 down buuut I am cramming for an exam currently so we'll see
don't feel like you have to
the best way i've found to kill the insurrectionist is using the bottomless pit
use the whiplash to place the skulls on the pedestals
then wait on the glass
and wait until he jumps
ohh true i forgot about that
THERE'S NOTHING LEFT
I love how afterwards, they talk abt putting a martini glass labeled v2 somewhere in act III
Twenty Fourth animation of mine.
And third video about giants in the row.
Walking through the mazes and labyrynths, throught warfare and decay, through blood and wood, all hidden deep withing the Layer of Violence, V1 reaches the culmination of the layer's namesake.
The cold tower of steel. The Magnum Opus.
The one it was created to destroy.
Su...
when it pulled out ||the giant coin|| I lost it
The ultimate Ultraricoshot
:0 well done!
CLIP
oh shit I'll have to use that
WHY DID V1 NOT DO THIS IN THE FIRST PLACE!
Thanks SO much @ArtzyArty219 for letting me dub this! #ULTRAKILL
【QRT of Arati🌻 | Artist | Live2D Rigger (@ArtzyArty219):】
'[ Death By Coin ]
4/6
#Ultrakill #Ultr…
💖 23 🔁 8
The title spoiled the funni but didn't ruin it
5-2 is such a dogshit level to P rank holy shit
platforming in a first person game should not exist
im FREE
that level and 2-1 have always been a problem for me too, the platforming in ultrakill isn't great tbh
though i will say first person platforming can work, neon white is an fps platformer and it's pretty good, but it's also pretty different from ultrakill
platforming in ultrakill is like doing teeth pulling in the back of a moving car for me
i can never land on what i want to
be it the walkways on 5-2, the platforms on 2-1 or even like, a maurice for a groundpound
i never could manage movement tech in ultrakill. all i could pull off was wasd, jump, and dash
flamethrower bros... are we back...?
benjamin is here
I drew this beauty
Music used:
Heaven Pierce Her - War Without Reason
https://youtu.be/Gcj9-iF_lTw?si=SMHkhjTJ1jBjx7_G
Benjamin moment
another P rank done again
now i just need to do 5-4 again
and then actually P rank 6-1 and 2 for the first times
that was quick lol
okay how the actual fuck am i meant to p-rank 6-1
the style requirement is insane
there is not enough enemies for me to get 27500
i can, AT MOST, get 24660
and that includes the secret maurice, mindflayer and sentry
Don't really have any advice here pther than Be More Stylish
my friends said "use coins a lot" and that is making me bad at the game (wow who knew that being forced to use a weapon that does not suit it would make you worse)
iirc you have to do the secret encounter thats over a long bridge with a sentry stationed at the other end. The one that gives you a health orb
Ohhh wait nvm
I read that wrong, sorry
I find the place with the extra gun upgrade is great for points once you get it down
can pick up an Ultrakill and just coast on that
don't think its how I did it the first time though, that part was tough to not take damage on ngl
consistent parries on the swordsmachines and soldiers too
parrying swordsmachine is impossible and i just do interrupts on soldiers
Sword throw is pretty easy to parry, in my own experience
You do not actually, I've thought this myself but found out I was capable of P ranking without it
Huh!
beautiful! 5-3, i've found, is personally one of my favorite levels to P rank
keep running it
SM has a lot of parry windows. If you wanna practice against it you can do so in 0-3
Just noticed now, how did you get the tv screen kinda filer?
Max (500%) dithering, 720p downscaling, Light color compression. No other PSX settings
I also don't play with the HUD
Here it is without downscaling. It can be kinda.... bad to get used to but I love the effect
Good luck. 7-2 is kind of hard to P rank, especially quickly.
@ me if you need any advice
Got to the first area with Guttertanks in around 5 30
Froze rocket time to charge a shot
Next thing I knew the net of frozen rockets lit up and cleared the area (me included)
That was epic lmao
Few seconds off, glad that I'm getting faster
P-ranked
Very very satisfying
Kinda dreading doing this on Violent but I'll get there when I get there
||https://www.youtube.com/watch?v=iOLHfqsCii4|| 7-4 spoilers
no one asked for this, and thankfully nobody did. but i did it anyway. why? good question. i don't know either.
Now push this rock up a hill
hell of an improvement from last time holy shit
these yellow orb rooms are the worst
good shit
Benjamin is a fucking awesome fight
roughly the same reason maurice is called maurice: comical incongruity
Someone made a joke about it when the preview for 7-2 came out, back when they were only in the background
And it stuck
I mean I know why Maurice is called Maurice, because of the Gilgamesh consumer of reality vs Maurice meme
beautiful! 3-2 p%, sub 30s
Minos boutta get +MAURICED
Read some lore bits for Ultrakill
And now I kinda wonder, is V1 actually the good guy here in a sense?
I mean I know it's just emptying hell, but like
Most of it is just suffering
At this point it's putting people out of their misery
i guess? its suuuuper debatable
Hell probably shouldn't exist
but also V1's obliterating - permanently - everything in it
now that its not 1 am, here's some thoughts:
-While yeah i guess V1 is "putting them out of their misery", machines, including V1, are the reason that they're in Hell in the first place
-I guess V1 "could" (but probably can't) theoretically free the souls inside, but honestly any attempt would likely be unsuccessful anyway due to the other blood-fueled machines currently storming hell by the thousands
im guessing he’s going to continue on to heaven after hell is empty
Most likely, yeah
V1 is a very powerful machine designed and built, to kill. I don't think V1 has a concept of "morality" or anything.
That as well
Though the fact that you can give the ferryman a coin seems to indicate he has some sense of morals somehow? Idk though, might just be pragmatism.
V1 is most certainly doing bad things, but I don't think that makes it a "bad guy", because I think that implies that V1 has a choice to be anything else, at least with what we know. Violence is all it knows and all it can be.
i dont think V1 is
a bad guy either
in the sense that it doesnt have the same capabilities of morality that others might
oh you said that
but there is a good point to be raised in
How much of the game is strictly in service to V1 acting as V1 and how much of the game is dedicated to Doing Cool Shit or otherwise being in service to Being a Game
V1 can read text and make decisions on what's relevant and what's "REMAINING TEXT: IRRELEVANT"
I think not killing Gabriel as soon as he's down in the first encounter might also mean something?
And iirc, hakita was talking about the blurred lines between strictly organic and mechanical beings in the second dev commentary
i guess none of that inherently means that V1 would still have a sense of morality, even if intelligent
I see this as slightly less likely than just running out at the end of hell
i don’t think it’s gonna be able to get to heaven from the bottom of the pit, i very much see it killing everything and running out of blood
Introducing FIRESTARTER, the red Rocket Launcher variation and one of the final 3 missing weapon variations, all coming in the next update.
HD: https://youtu.be/xmU9EK8_Q8k
BTS: https://youtu.be/s6W5w-zq11s
Spray some gasoline and burn the inflammable!
#screenshotsaturday #ULTRAKILL
New movement tech dropped
Time to oil up Gabriel
So I’m thinking there’s gonna be a new secret in 6-2
(Except this is gasoline, not oil)
- gorp
- wow insurrectionist murder is now bareable
How so?
Though my idea is uhhhh
just a joke about pouring oil on yourself and flying in rain, lmao
this is how you "break" the leaves in 7-3 to get to the yet-unreleased secret room
ah
At the end of Dantes Inferno Dante and Virgil exit Hell through a backdoor at the very bottom of the pit
don't they end up in purgatory though?
yeah but Purgatory is a step up from Inferno
🎉🎉
🎉🎉

I don't even play but I gotta drop this herehttps://www.youtube.com/watch?v=AfZLS7eNI94
Heavily inspired by this: https://www.youtube.com/watch?v=l10NeSuXX1I
i just redid the audiio
DESTROY! Nice try! BEGONE! Yes... thats it!
https://heavenpierceher.bandcamp.com/track/fruity-gerrero
A remix of the song "FIGURES TRAVEL IN PERIPHERAL" by Shifala from their 2024 album "BATHED IN SKYLIGHT", which you can check out here: https://shatterfoilindustries.bandcamp.com/album/bathed-in-skylight
Made in about 2 and a half hours. All sounds made from two 2-second samples from the ...
Think you got the wrong url pasted
https://www.tumblr.com/kidokear/746222568646803456/drawing-this-wasnt-enough-to-get-the-idea-out-of?source=share Goddamn it no one shares sources properly anymore
So close...
RIPPPPPPPPPP
i had that exact experience it hurts. so bad.
sisyphus really wasn't lying with that
What's MD?
Murder Drones
Hmhm, noted ty

Second of the three remaining weapon variations coming in the next update. Attach a cable and stay close to charge an electric shock. Can use other weapons at the same time.
Also, electric conduction now spreads to nearby enemies, with the damage determined by the amount of nails.
The final variation: the SAWED-ON shotgun. Hold to saw, release to launch, Feedbacker to re-launch, Knuckleblaster to detach. Groovy.
HD: https://youtu.be/tuOKYBybbcc
This and all the others coming VERY soo…
💖 34 🔁 15
hehe saw con
the real question is what is the final alt weapon type
shotgun railcannon or rocket launcher
i hope it's shotgun tbh
huh, knuckling the chainsaw turns it into an overheat disc
shotgun I hope
slug shooter alt?
could go hard
my random potshot guess is that we're getting a grenade launcher alt for rockets
Slug lever action…
yoooo
One shot cool reload animation
Cleaves through enemies like railgun
Knockback for you tho
HAKITA'S DONE IT AGAIN FOLKS
https://www.youtube.com/watch?v=tuOKYBybbcc
Last of the three remaining weapon variations coming in the next update. Hold to saw/charge, release to launch, feedbacker to re-launch, knuckleblaster to detach.
What a stupid fucking pun
What an awesome fucking weapon
its SAWED ON opposed to SAWED OFF
Which is funny because one of the main features is that you can punt the saw at full charge
It's gonne be chess isn't it
OH WAIT SHIT THE UPDATE'S OUT?
IT'S OUT
BRUTAL DIFFICULTY IS ALSO OUT
:000000
Fuck me I think the update broke controller support
My aim sensitivity is just
Abysmal
Secret Level is ||A cleaning sim||
also they added the ||alt SHOTGUN, surprisingly not the alt RPG||
||What's the alt shotty like?||
||Piston||
||...piston...?||
||Piston.||
.
somewaht yeah
Fascinating
What's different on Brutal?
Damn, that 7-S really does have an ||idoled mind flayer||. It isn't that bad, but damn if I wasn't completely caught off guard by ||enemies actually existing in a S level||
okay so we were all wrong on our guesses
Okay 7-S is kind of the worst but at least it's in a funny way
it's very funny
my initial reaction was "oh fuck you LMFAO"
yes
Shite nice
I was somewhat baffled by the difficulty of the actual rooms, mostly because I'm rusty AF, but then I got to the "exit door" and audibly groaned. It was extremely funny. Most difficult non-P level, uncontested and based on risk of me surrendering and giving up alone.
- secret level
- red nail gun, shotgun and flamethrower
- brutal difficulty if you're weird and want to play it for some reason
- final alt weapon variant
i hope the ||tools from the secret level|| become a cheat
found the funniest possible thing to do with the alt-shotgun
||Market Gardening is back, baby.||
Ultrakill with new melee weapons :]
pogo%
yep
Shotgun still has a chainsaw taped to it though
It's basically a melee
...ngl I kinda wish they'd made a different model for it, it just seems jarringly out of place
Like something from a goofy mod
people are going to use the fuck out of this thing for speed tech
you can get ultranuke speed for free
Brutal difficulty stray are actually dangerous! It's great! They have a leap attack that they can and will use to cross pretty large gaps, and that causes them to go prone and so reduces their silhouette. I haven't felt any real difference in any other enemies while I've started P-ranking brutal, but damn if the stray aren't sometimes a real threat.
Also, the sawed-on shotgun is a fantastic melee anti-stray weapon. You just rev it up and charge at them and it takes them to pieces.
The going prone part does make them play dead sometimes, which I'm sure will be a massive pain once I get P-ranking levels that have a proper time crunch, since I've already had an incident where I had to run all the way back to the start to get some stray strays
Also, swordmachine is much, much more aggressive.
i walked the whole ||cave route without a red skull :(||
||i’m p sure it’s a MyHouse.wad reference at the end right?||
also what’s the deal with the alternate shotgun, it strikes me as more of a melee option
i also really enjoy the chainsaw
- The faster you're moving, the more powerful the attack becomes; at high speeds it becomes devastating (like, Maurice instakill) and forces a recharge
- you can aim and fire your Core Eject grenade wherever you want lmao
Also you can movement tech crazy hard with the knockback of the ||Jackhammer|| at maxed out power, it sends you flying away in the opposite direction of wherever you’re aiming as if you Ultranuked yourself
ah cool good to know
7-S has a ||Luigi's mansion section||
New update?
does anyone have a list of changes in Brutal yet?
quite unfortunate that i got walled, these new variants seem quite fun. i biddeth yall to enjoy in my stead
get into 7-S
||>"huh, this seems like a fairly straightforward level"
"wow, i even have my full arsenal"
"huh its over already, what was the joke here"
||
i laughed so hard i cried
GROUND CONTROL TO MAJOR TOM
so, how's brutal difficulty y'all?
Oh there's a new guttermen book in the same building as the alt shotgun
It's uh
Sad
can you point me to a transcript?
found it on ultrakill.wiki.gg
Yup! (Patch note spoilers) ||All the red variants for the shotgun, nailgun, and rocket launcher, the secret level for Violence, and the alternate shotgun all got added, alongside... Brutal... shudder||
Brutal Prelude P-ranked
hey so i finally bought the game yesterday and i wanted to ask a question
is v2 a "you just gotta bang your head against the wall untill you beat it" situation
or should i try to increase my rank and hunt for objectives beforehand
my rank in the other missions i mean
by objectives i mean secrets
i turned on aim assist and beat v2 immediately, maybe you'd benefit?
perhaps but i'd rather avoid that for now
i'm just wondering if this is a "gotta step back and rethink" or a "just gotta get good" situation
Gotta get good, unfortunately
Hunting for objectives won't help you, but going back and doing previous levels is always good practice. V2 is a real gatekeeper boss, and so it's pretty normal to get stuck on them. I ended up beating him for the first time using richoshots and shotgun projectile boosting, but when I redid that level for P-ranks I found that if you can figure out the (slightly unclear) parry windows it can help you really steamroll that fight.
(sorry for the ping, my bad)
thats fine
well, nothing else to do other than getting good
thanks for the tips!
I will say
It might be good to look for the Slab revolver
Don't listen to the naysayers, Slab Marksman has its uses against bosses
i have no idea what that is, but i think i'm gonna do the secret missions before v2
mostly so i get cool music to use cybergrind for practice
actually i'm gonna do the challenges i have no idea how to get secret missions yet
"Secret" alternate version of the revolver, everyone gives it shit for being worse but it's honestly not that bad if you're more focused on simpler ways to attain Big Damage than cool tech
I say "secret" because it's supposed to be secret, but everyone and their mother knows about it by now
it mostly depends on how much you talk to ultrakill players basically.
considering the alt weapons do give new mechanics parallel to the default model, they ARE pretty commonly discussed
Like, yeah, setting up an Ultraricoshot x4 to hit someone multiple times is cool and stupid effective, but that shit is HARD
and if you would rather figure out secrets by yourself, then all i can say is "the alt revolver is unlocked via a string of secrets scattered throughout the 1-x stages that don't have a tracker in the UI itself"
i generally try to find stuff by myself first
Valid
Just know the hiding spots are
REALLY out of the way
Fucking hit Enter too soon again, Chrissakes
lol yeah some of them have like doom-era fps secret level of obscurity
for now i'm happy i figured out the 0-x challenge about only killing one enemy
so canvassing and dev mentality reverse engineering is sometimes needed
oh yeah that one is pretty fun for sure
||https://youtu.be/MfosG-aLesw|| check out this alt shotgun edit
new utlrakil up date they added the mace from minecraft
ultrakill
music igorrr very noise
I love the pause it does on strike
hitstop is like
40% of why ultrakill feels so good
apparently there's a style bonus for performing the bongcloud attack in the chess minigame
Just finished P-ranking 0-5 and goddamn the Cerberi charging twice back-to-back instead of once makes them dramatically more dangerous.
i wonder what ultrakill must die will be like. i suspect a roguelike mode
Hopefully not like Must Die difficulty in DMC
Every move is quadrupled up. You enter the first room and the three filth perform three simultaneous and perfect suborbital dropkicks directly through your face, obliterating you in a quarter second. They continue to kick your corpse.
Also, Gabriel learns how to parry and coinpunch, and uses both liberally. He is also slightly pissier about losing than on lower difficulties.
I hope it just makes the Filth absurdly powerful and absolutely nothing else
They grow arms and start using martial arts on your ass
Ah, yeah, Filth, thanks
Homebrew Weapon: THE SWORD.
It’s swordmachine’s sword, nothing more. It hits in 4 melee strikes.
- Blue Variant: HURRICANE:
- Primary Fire: Nothing Changes
- Alt Fire: While holding Alt fire, V1 charges up the weapon by spinning it around it’s head, slowing their fall in the process. Once release, the sword is sent flying in a straight line. You cannot use the Hurricane until the sword is picked up. The sword will stick into terrain or greater enemies.
- Green Variant: RUSHDOWN
- Primary Fire: Much faster than blue, but with less damage
- Alt Fire: When pressed, you will charge/teleport to either A) The Nearest Enemy or B) The Hurricane if it was thrown. The Rushdown has a short cooldown before you can use it.
- Red Variant: CARNIVORE
- Primary Fire: Much slower than the blue, but with more damage.
- Alt Fire: A slow startup Overhead Cleave, but if it hits it as an Instant Kill on most enemies, but it takes a while to recharge. Did I mention that the Carnivore is a Chainsword.
oof
I'm sorry
happens to all of us
So I might have done a thing
I didn't even plan on analyzing this I originally used the chainsaw on V2 as a meme-
Music: Versus (Ultrakill OST by Heaven Pierce Her)
That one's gotten a buff btw (tho a bit indirectly)
That's a good way of doing it that doesn't require the whole coin-juggling routine! I may do that sometime to push my time down.
Hitting a singing coin with a Slab Revolver resets the cooldown on every Slab you have equipped + shorter recovery
Presented without any comments besides, like, jesus christ it's only been a few days:
P-2 P Ranked on the recently released Brutal difficulty. It was painful, one could say brutal, but it's done.
I barely scraped by the standard hard difficulty these people are something else
wonder about future weapons. lemme do some pattern hunting with levels and acts:
- revolver: 0-1
- alt in 0-4
- shotgun: 0-3
- alt in layer 7
- nailgun: 1-1
- alt in 4-4
- railcannon: 2-2
- rocket launcher: 5-3
notice that both weapons past the nailgun are in the second layer of their act. there's good reason to suspect that layer 8 will include a new weapon of some kind. unfortunately the current pattern of alts (1/act in first layer thereof) suggests no space for alt railcannon or rocket launcher, but who knows?
pretty sure ||hakita outright said that there wont be any sixth slot weapons in the game. then again he also said there wouldnt be a grappling hook in the game but still||
Layer 8 will probably be the final arm
Remember that on the second layer of each act we get a new arm
Knuckleblaster, Whiplash and the yellow one coming this act
Well
Technically speaking we got the arms after defeating V2
But V2 was fully KIA at the end of Layer 4.
first layer of each act for 1 and 2
interestingly, (layer 7 secret) ||the jackhammer fits some of the signs of a yellow arm variant - stolen off another robot, melee, is yellow. how it doesn't match is 1) not from the layer boss (7-2 and definitely not from the earthmover), and 3) not an arm (in that it functions as a weapon). unsure of arm four implications||
||the jackhammer can be considered the second right arm||
||arguably, yeah, but it still doesn't seem like it'd properly count||
Hey, so is ||playing powerwash simulator|| the only way to beat the secret level of layer 7?
Apparently ||Agnes Gorge leads to just an Easter egg 🙃 ||
eyup
tis a good one if you know ||my house.wad||
I KNEW IT!
||I had a very strong suspicion that it was a reference to that||
Hply shit the ||Jackhammer is actual cocaine||
|| Just in 7-2 iirc ||
||Don't tell me where they are precisely, I wanna find em for myself, I just gotta know where to start||
Ah, handy, thamnk
||I call it the ball flattening devise, or bottom surgery 2.0 but yes it is cocaine||
can i get some hints for 7-3's secret challenge and ||alt shotgun unlock button||?
i've been through this level like eight times and i don't feel like scraping my eyeballs across every single piece of level geometry for 20 minutes yet again
to unlock the secret, ||try finding a fire so hot it can burn metal, and using it on a gate blocked by leaves||
||That’s for finding 7-S.|| @earnest spear all the buttons are in one level, ||7-2. Each one is gated behind doing a whiplash course very quickly.||
huh
||i should've recalled getting really frustrated with the final timer challenge and moving on||
||then i applied that darned pattern recognition when i forgot how i got the first two||
but what about the secret challenge?
Which secret challenge?
do you mean the marked for death one?
yes, 7-3's secret challenge
fascinating
Anyone know where the 2nd blue orb in 7-2 is?
Spoil me pls I can't find it
Nevermind
Wth
Ok so 7-2 again
This time its secret
How do you ||enter the code to bypass the archive||
||Walk in a the directed path||
||Just like, in the library, take the turns it tells you.||
||It's part of how you beat the level without killing guys and such||
Average trans girl I know
yeah probably
wouldnt revengence fit better for the robot theme
Victoria didn't know about it until I told her it reminded me of that and she looked it up, so no, just a coincidence
which is a weird coincidence honestly but it is what it is
Funniest shit I've ever seen
I was about to send this lmao
Brutal 3-2 is fucking crushing me
0:00:00 Start (of Disaster)
0:00:08 Lobby
1:41:10 Side Room
2:38:26 Cleaning Litters First
2:55:45 Back to Suffering
3:16:32 Going To Sleep
3:16:46 Continuing Next Day
3:26:03 The Horror Realized
3:26:40 Lounge
4:24:10 Library
6:41:38 Looking for OOB Blood
6:58:18 Denial
6:58:38 Anger
6:58:43 Depression
6:59:27 Acceptance
6:59:40 Tantrum
7:10:50...
This wound exists only with the support of @hzhz811, give her respect
My steam: https://steamcommunity.com/id/INFAMOUSKOMPOT/
My Discord: kamposter04
RU Discord server: https://discord.gg/XaPRjU3Xpq
holy shit
ULTRAKILL community really be like "give me harder battles"
I cannot wait for UKMD to come out
I mean, other than the the last fight this actually wouldn't be all that hard
you can do a lot of room clear in most rooms with a good enough opening
love this person's art so much
https://x.com/AliveWake/status/1782436731247042625
New wallpaper acquired
ah, the halo of the saints...
I HAD A BLAST RECORDING THIS ONE! Added a little accent on him, I do hope it's fitting!
Credits
Art - Mushyshum
https://twitter.com/Mushyshum?t=bWwwBw-o_oFXI6LqxOj7uQ&s=09
Music - @ddduv
https://youtu.be/RcOStnatsCU?list=RDRcOStnatsCU
Concept and Lore - @icesight3626
https://docs.google.com/document/d/1YtooGcomS6ZuCn2xWgtLhU2k-ba3rpoquI...
Proud father adam prime
wait P-3 is in game already?
nah it's a fan idea
ah that makes sense
a lot of funky Prime boss fight concepts out there
from Brutus/Cassius, to Judas, to Jesus
I really want jesus
King of Carrot Flowers Pt.3 Lyrics Moment
Like, he's the human son of God. The rightful ruler of Heaven in His absence. Why wouldn't he be a prime soul, if Heaven is ruled by an angelic counsel?
I think when God left Heaven, the counsel spared no time tossing Jesus into Hell, since they hate God's human experiment, and would feel absolutely belittled if they were ruled by one
In short, Hakita pls
realistically i doubt mainline ULTRAKILL would bring Jesus up, since the Cross imagery found in the Violence Layer was said to represent the Tree of Life rather than the crucifix
Both Prime souls have been from Greek mythology, though
I feel that it's likely we'll see another Grecian mythological figure
Lycan, maybe?
The fella that tricked Zeus into eating human flesh and got turned into the first werewolf, can't remember if his name was Lycan or not
Tantalus is the obvious one, given the... Minotaur entry?
We're holding out for Lucifer though.
i feel like lucifer might be a stage prop more than anything
since half his body is buried in the frozen lake of Treachery
at least in the Inferno
Yeah he'll definitely be a stage prop
Maybe an Icon of Sin style fight?
Or Corpse of King Minos
Nah, stage hazard during Gabriel 3
Lucifer is mentioned explicitly in one of the S terminals. Wdk, they seem important.
But it might be the sort of important that doesn't imply a fight
Aye
Lycaon
Um AksHUaLlY ☝️🤓
Despite being Greek mythological figures, it’s primarily based on Greek mythology
Minos being the most easy example, as he judges the souls entering hell proper
Sisyphus ain’t in the inferno properly, but the 4th ring’s (greed) punishment was to roll big boulders up a hill
based on Greek mythology, or based on Inferno
On the inferno
Ultrakill is based
i'd make a based on what joke but the game's influences are well-known
maurice graveyard (practicing chargebacks)
What they deserve
chicken nuggets
Kung Fu Fighting.
Secret Passage Way 0:00
Elevator Room 0:43
Flesh Panopticon 1:13
Sisyphus Prime 1:55
...How
a fuckton of ground pounding it looks like
live Filth gameplay
the ama is closed but should be fun to read through
second p rank of the night
jeez im cooking tonight
god thatd be a nightmare
oh yeah don't be compelled to P rank all stages on the first go btw
this
earlier stages become so much easier once you've done later ones
both because you have access to things you may not have
and you've gotten better
This
Been in it for a while
Btw
Shotgun swapping is something I need to get better at
2fast2quick
Hell when the funny robot throws a coin to a fountain and transports themself into a visual novel
oh that's the Lust layer tho
Hell when the funny robot throws a coin into a fountain and transports themself into a puzzle game
i read somewhere that postulated that each of the minigames is a thematic parallel to the Hell layers that they're in
a puzzle game about finding the right sequence to move forward in Limbo, a tropey visual novel (a genre tied to romance, but not exclusively about romance) in the Lust layer, a collect-a-thon in the Greed layer, a serene fishing simulator in the Wrath layer, and a game where you clean up the aftermath of your rampages in the Violence layer
Correction about Wrath: rather than being its opposite, it cultivates the exact sin by inducing wrath in those looking for Size 2 fish /bit
there's gotta be a hint on size 2 in that secret level. i just have to believe
I had a friend who said he found the size 2 through datamining. I never saw it, though. Before he could show me, he died in a freak car accident and then his house burnt down with his computer inside. 
Hakita's Curse
https://cdn.discordapp.com/attachments/351925762875588608/1235250863430172735/Ultrakillingyouguy.png?ex=6633b083&is=66325f03&hm=99baeb189c44a787c42a0c0738cb412dfc75aaf1cef1005f2095959003be8dac& artist is a friend of mine, lowkek, idk any of their accs but
it's a good post :)
killingyouguy is strong mad’s character in the in-universe homestar runner movie, Dangeresque, Too?
yeah
fun to see that get referenced after so long, i used to really like homestar runner
Gabriel 2 on Brutal is
A time
I do not seem physically capable of dealing enough damage to this dood before he bonks me
you gotta parry the projectiles
I'd say one of the stronger things to learn is parrying the long stab that ends a lot of Gabriel's strings. Since you can slide a lot of his attacks, recognising when it comes out and punishing it when it happens helps you get health back and deal a decent amount of extra damage.
I really ought to use firestarter more; I'm still adjusting to it and mostly just use it to make guttertanks fall over on brutal
Firestarter is setup I guess? I would use it with the nails and the attractor cause the magnets are great at helping with the rockets and whatnot but that's yet more setup and honestly the jumpstart+magnets is already busted as shit
I'm getting more practice with using it as a focused area trap
I'm actually not a huge fan of magnet with rockets because I find it screws up my aim more than anything else
And yeah magnets are just so valuable for jumpstart or sawblades that I just don't tend to use them for anything else
yeah they’re mostly a sawblade thing for me, i do use overheat nails often because of brrrt so when fighting a boss i’ll usually attach nails to them so all the nails hit
11.47 damage is a fun number
order - ultrakill ost
oOoOoOoOoOoOoOo story of undertale
JUDGEMENT
THY END IS NOW
DIE
PREPARE THYSELF
Minos Prime has a big shoe now... how cool is that?
I’m with many ideas, most are already written down, stand by.
Inspired on this video (if it’s not obvious): https://www.youtube.com/watch?v=xOdn5TDlpfs
Follow me on X! (or Twitter idk): https://twitter.com/NomerPrime
Dracula prime lol
ok finally going back to progressing 7-2
i fucking lucked into ||parrying a landmine|| because i had "pick up this skull" on my mind
doing my reputation proud
||this reminds me, the fact you can alt-shotgun mines to chuck them at people is even cooler||
damn
the clonk is endlessly satisfying

||