#ULTRAKILL
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Got stuck on gabriel for 30 minutes until I just started using the Revolver the whole fight
V2 wasn't too much trouble the first and I got him the second time first try
Guttertank is what it feels like to fight Seeders in Lancer /s
thats hype
I remember after being walled so hard on V2 (#2) I first tried Wrath's boss
Nice
It is
just P-ranked 7-3 except the final room bugged
consistently just a tiny bit short on style
augh.....
I think a mannequinn got stuck in a wall - no enemies, final door wont open
starting to get this coin-add railcoin thing down though

bet that'll be great when it comes to minotaur
need good ways to build style and I'm thinking that just spamming proj boost while airborne seems to be it
finally
library fight is surprisingly not the most annoying, it's very easy to pull the guttertanks into traps there, they're more dangerous in the open
now for 7-4, then the two levels I do not actually like
the double guttertank platform in 7-4 is extremely annoying but the rest of it is very doable
Its always the damn brainlasers
yippee
woah why are yours glowing
fastest among friends?
oh thats the all secrets / challenge tracker
I forgor đ
So I have discovered a better way to ROUND TRIP ||Guttertanks||
Put a magnet in them, freezeframe just as the rocket comes out (close enough for the magnet to pull, far enough that they don't punch you) and then ride it
yeah holy shit the ||first war is THE FIRST WORLD WAR and it never ended, every robot we see is because of ww1||
Wait have any of y'all done the prime sanctums?
Cause it says only I've done the Prime Sanctums out of everyone on my friend's lists
I haven't beaten golden boy yet but I've done P-1 quite a few times
I think the leaderboards are missing times before a certain point, none of my 0-1 through 6-2 runs are on there and I've P-ranked all of them
i refuse to
i beat the first half of P-1 and gave up
in fact i might as well just say that i'm giving up on ultrakill until i stop breaking things over it
Honestly? Yeah, that'd be a good idea.
If a game makes you physically violent over losing to it, it's probablya good idea to take a break for however long you need.
The leaderboards only show your time if you did it after the leaderboards were added
more of a complex issue than just that but yeah that's the plan for the foreseeable future
the prime sanctums are capital f Fucked to experience for the first time, especially blind
i think 7-2 is my new favorite level to P rank
luv the routing
it took me a bit, I kept ending up either one second or a couple of hundred style short
but it was a good one
working on 7-4 now
first run, not too shabby, no idea what I missed though
it was apparently only one enemy
I noticed the sentry can sometimes fall off
but land on one of the earthmovers legs
and stay alive off the map
mightve happened?
possibly, I don't think I put extensive work into murdering it
it's at least impossible to miss things in the last room because the door doesn't open until you're done
Fixed a bug that caused the first phase of the 7-1 boss to always function as if on Harmless difficulty
hotfix has made cow fight far scarier
haven't P-ranked that one yet, might be spooky
https://www.youtube.com/watch?v=xDDde-exKd8 spoiler warnings apply
violence layer is so good
and the ost is just as amazing
my discord server: https://discord.gg/MjhYua2R7h
#ultrakill #ost #meme
Also Spooky Analog Horror Faces warning
oh yeah forgot to mention
I wish i had that warning when i first saw this a few days earlier đ
sleepy filth now has a santa hat
first try baby
Look mom I'm on tv
no idea how you cut two minutes off that
possibly I wasted some time with the Hideous Mass
damn, your itâs natural predator
you need to bait punch and dash away and then hammer em
7-3 is a really fun P-rank, you really can just Do The Level
Yep!
i need to go back and p rank, havenât had the time
you can parry their overextend from the punch now, it's a good time
but that only got patched in today
wasn't a ton of point hanging around in punch range before, even after baiting it, because you could get your heals from mine parries
And blood
yeah
also over time I've become far better at killing them
they do not like the coin-add
I shoot them until they die, personally
yeah many such cases
gabriel is a little bitch anyway, to be fiar
but yes, just had to get back into form
i honestly just kinda Do The Combos on autopilot
and focus my attention on dodging
i need to use rockets a lot more tho
cause they are good i just donât touch em
oh also the freeze rockets end up as red explosions if frozen long enough
so you can utterly obliterate rooms
rockets are very good now, I forget I even have the SRS Cannon
i wanna get good with the cannon ball
anyhow fuck gutter men for making me have to learn to use knuckleblaster
I'm the opposite
movement tech just kinda happens, but I gotta think about guns and tricks
I need to find out the community terms for the movement tbh
my friends have no idea what I mean when I ask them "you ever do the slide-slide-hop bounces when trying to P-rank?"
three seconds and 1k style off
nearly there
no idea what I killed this time that I didn't kill the first time
Guttertanks will now stagger and become parriable when not hitting anything with a punch Freezecharged rockets no longer cause red explosions when shot with a revolver Improved performance in 7-1 Improved performance in 7-3 Improved performance in 7-4 Fixed bug that would cause 7-4 final encounter to begin without the player being inside Fixed h...
ASS does feel like ass sometimes
Wait that is ASA oops
not bad for a second run
Deleted, famous and unknown, leagueoflegends.wav file from hit game ULTRAKILL
Now animated
did it just to say I did it pre nerf
if ||Guttertanks|| have 1 hater remaining, I am that hater
ok I couldn't get a screencap (clicked through like an idiot) but the level of help putting the game down for a day and coming back after a new update does is insane
Ya breaks are a good idea
third attempt
thought I missed it for a second while I was flying through the air after the exit, but the "kill" on the boss itself only registers post-explosion
now just 7-1 left
Yep
could cut my time down significantly because I spent quite a lot of time fucking up the early movement, but it'll do for government work
Hey, you P-Ranked it. That's what matters.
just have 7-1, completing the Sisyphus fight and then P-ranking both prime vaults left
Minos I think will actually be pretty doable but I am not looking forward to getting good enough at Sisyphus Prime to reliably one-attempt him
Currently in the process of P-ranking Sisyphus myself
I've gotten close, only 2 deaths
On Violent, I mean
I've P-Ranked him on Normal Difficulty already
Ironically I find the first attempt against Sisyphus the easiest
Everything after that you setup is harder
At least for me
Same with Minos
I actually enjoy the Minos fight a lot, Sisyphus feels a lot less reasonable
I can reliably get his first phase but then eventually I slip up and become jam
Flesh Prison/Minos is my favorite fight in the entire game yeah
Honestly my attempts range all over the place
From barely into his first phase to almost finishing his second phase
And everything in-between
turns out if you chase the minotaur in 7-1 hard enough it will spawnkill the Maurice in the next room
not sure if that counts as my kill or not
I am spending so much brainpower remembering the good movement for this level I forget to actually not die in the fights
I like P-2 more overall (including boss) but I have yet to P-rank it
Feel a little more in control than against minos, even though Iâve P ranked him both difficulties
thank you parry button!
plus I unironically enjoy the fucked up gimmicks in P-2
had to learn to railcoin, started saw-trapping more, learned to more consistently parry mindflayersâŠ
level forced me to get better at the game
oh and the fucking ferrymen
Saw trapping unironically might be what made the new enemies in violence not that annoying for me
I use all saws no nailgun
getting absolutely ruined by 7-1 right now
reliably getting to minotaur then dying to something stupid
long runback
it does
at least
I didn't get penalized for it
So close
i love the overheat nailgun soooooooo much
i use the magnet saw to deal with hordes and overheat nailgun for single target burst
I run basic nailgun + overheat saw
good damage + magnets from the gun, absolutely trivialize minibosses or hordes with the overheatsaw
I do miss the BRRRRRRRRRT
I find that the sawblade swarm is just as good if not better for elites most of the time
You just need to know where to place it
new minotaur phase 1 is actually kicking my arse in these p-rank attempts
i struggle to use saw blades against bosses tbh
before he was on harmless all the time and you could just railcoin, coinadd, overheat and he'd die
now you have to actually do the fight and there's very few heals around
yeah itâs super hard to heal and it does big damage
Its all about timing and placement
I usually use it as a opener
after the patch notes my friend goaded me into P-ranking it again "or it doesnt count"
took me a couple tries lmao
at once point he had 1 cart destroyed, and both other carts covered in the poison
I like overheat saw because its very fire and forget
pull out 3, shoot 15-20 bullets + magnet, switch and right click
and then cycle to other weapons
then you just lure swordsmachines, mannequins, insurrectionists or whatever into the damage
oh, did Minotaur get buffed?
there was a bug where the train phase had the Harmless mechanics + damage, no matter the difficulty
ohhhh
yeah, I've got past it once, and got second phase to a tiny sliver of health on a sure run
haven't beaten phase one in the hour since, although I have gotten quite drunk so that's probably the cause of that
i like over heat nails because beeg damage
it chunks near anything that has a magnet in it
Overheat saw also does big damage if you can position it properly
mutually killed Sisyphus 
finally finished 7-4, it was amazing
i actually finished the escape segment on the last second possible, which was definetley exciting
most of the rest of violence was also great, but the switch segment over a pit in 7-2 had me so frustrated i had to take a break
perfected P-2 on normal
made it to about 85% through the bosses healthbar on my violent attempt right after and died
so it goes....
idk if you mean the regular levels or the ||flesh prison||
but I get what you mean for the latter
I had to leave P1 so many times because I just couldn't figure out how to beat without taking 20 minutes
||The Man Himself actually||
Managed to narrowly beat ||Live Panopticon Reaction|| before getting turned into ||Disco-Elysium flavoured mush by Lenval Brown ||
||hes tough!||
I remember when the patch dropped ||some people thought minos was harder than him|| and I just dont know what they were thinking
||yeah Sisyphus is much faster||
I am not sure whether I want to go for the minos P-rank or beating P-2 at all first, they're of broadly similar difficulty there
P-2 P-rank is going to be an odyssey since I generally go straight for Violent
P-rank P-1 first - it helps
considering how long my first Minos kill took me and how out of practice I am at this fight, this is not a terrible first attempt
also reminded me how much I like the Minos fight
amazingly my Minos kills are way more consistent than my Flesh Prison kills
I can get the first wave of eyes but I am very bad at killing them without a good core nuke
Minos has much more of a pattern/flowchart you can get used to.
Flesh Prison, true to its theme's name, is a lot more chaotic.
the attacks are fine, it's just it has a real tendency to summon a huge stack of eyes the moment after I've killed the last one
I think I want to leave two alive and kill them when the heal starts because it seems to summon waves after the whole wave dies
case in point, literally all those deaths were to Flesh Prison
Flesh Prison still keeps the damage resistance while in the "healing" process even if all eyes are dead.
finally started to get that fight down, I needed to be more aggressively clearing two waves of eyes, because if you nuke the first wave, sweep the second wave manually then nuke the third wave, you have a full wave timer to just beat on it
got you, you octahedral bastard
that was a very fun P-rank grind
the only thing I have left to do in Ultrakill is completing and P-ranking P-2
I've successfully ran the P-2 gauntlet a few times but never actually beaten the big man
Yeah I think the wave timer goes faster once the wave is dead
Sisyphus is proud of your struggle
thank you
congratulations!!
gabe burned me out on playing ultrakill so i commend the victory
such a good benchmark for how much you've improved
Violence made me realize that ive gotten rusty
will probably redo all the layers before i even think about trying to P-rank the new levels
thanks y'all
it wasnt even gabe rematch that made me give up P ranking in april
it was 6-1
The long gauntlets are usually far harder P ranks than any given boss-only finale, because restarting a boss level just adds a few seconds on resetting to checkpoint
7-1 was by far the hardest, I kept getting splattered by the minotaur phase one since it's not locked to Harmless difficulty any longer
Turns out the "correct" way to P-rank boss levels at least for me is to just die however many times it takes but get the practice on the boss, rather than resetting every time, and eventually you'll just get One Good Run
On that note, back to fighting Sisyphus
My biggest problem with this guy is not any of his attacks, it's that he won't stay on your damn screen
Minos is nice, and actually remains in front of you most of the time
Sisyphus is both heavily airborne, and also teleports behind you
He also doesn't feed you full heals in snake form, although I feel I could deal with that if I could reliably see him
90% of my phase two deaths are from getting disoriented when he teleport spams and eating a combo
you know, I will acutally goddamn take that
The two kills tipped me off :v
it's purely Sisyphus who just absolutely murders me every time
the annoying part is going to be grinding the Sisyphus fight to the point I can reliably do it once I finish said gauntlet
decided to go kill Gabe afterwards purely to see how big the gap was and yeah
Sisyphus is kind of tough
Iâve found reliably parrying him is the best bet
the extra 3 frames on last patch helps too I may have mistimed a parry and still got it off last time I fought him
I also stay out of the air because his teleports are rough
that's what I settled on, with this strange diagonal airborne shuffle to deal with his four-hit combo
the thing that got me the most often was You Can't Escape into a bunch of other stuff on the second phase, where he has more stamina
Hmm
||1000 is pronounced as "Sen" in Japanese||
||There are Japanese signs all over the Earthmover||
||Therefore, the 1000-THR in its name can be read as Sen THR. Or Centaur||
||Which is pretty cool considering Violence (in Dante's Inferno) is home to centaurs, but instead of violent horse men, its massive war machines with fuckoff huge electric guns||
||Hakita did confirm that iirc! Also, that the THR was meant to be like Thor, since they shot lightning||
Bull of Hell is a banger of a track
i say this as I have yet to P-rank anything from the new levels ;_;
YEAH
also ||why does earthmover brain have meat in it||
oh my god
I may be bad at the Sisyphus Prime fight
On Violent he does have a tendency to keep chaining combos for so long you run out of stamina though
i just
cannot be arsed to do wait of the world again
some day sure
but
not for a while
i will also say i found the minotaur significantly harder than the earth mover
tbf i think the number of people who are good at it is quite small
Minotaur is a pain purely because of the very restrictive platforming and difficulty in healing, phase 2 is considerably less irritating
anyone have any clue when the rest of act 3 will be out
P-2 was eight months or so before Violence, so assuming that's representative maybe a year and a half for both of the layers
not sure whether we're getting Fraud then Treachery in separate updates though, I don't think there's a consistent precedent there
gotcha gotcha
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7-1 progress: ||traintracks? oh boy||
||goin for a ride||
||oh god where the fuck do i stand||
||standing is for SUCKERS||
||can't pinpoint its parry hitbox...||
lmfao
died to landing in puddle after kill
||MOTHERFUCKING DIED TO PHASE 2 OPENING LMFAO||I LOVE ULTRAKILL
yeah ok i'm just rusty AF
I was also, when I came back to Violence
a couple of weeks later and I was fully back up to speed and in fact better than I ever was, shaking the rust off in this game feels great
||you question the logistics of machines that run on blood?||
its ||not even a question - bloods an efficient medium||
||its a whole entire ecosystem in there, metal and flesh entwined. makes sense it would thread to the brain||
||meaty... dont like it much tho||
||Why do you?||
||fair point||
Game seems to reset my controls to LB+RB+R for grapple instead of just R everytime I boot up the game
how do people manage all the inputs to juggle. i found i barely remembered anything past move, dash, and jump, let alone weapon switching that isn't scrolling. are there special peripherals yall are using or something
i just go by memory, which has led to me just forgetting about being able to do certain things sometimes
i started playing ultrakill for the violence update, and only recently remembered about projectile boosting
Okay, so I really only use dash jump and movement, and the 1, 2, 3, 4 keys for weapon selecting
More than that and I get overwhelmed and struggle to do the proper inputs
I also have Q set to swap between the last used weapon, and E to toggle variants
for me, anything that might otherwise go to weapon selection was focused on remembering that punches exist
Forget punches
For now, at least
I've P-ranked P-1 without them
Can't land a parry to save my life
Just try to learn core movement and being able to switch to the weapon you want
đ€đ„đ€đč+đ€đ
ââââââââââââââââââââââââââââââââââââââ
music used:
Heaven Pierce Her - War Without Reason â https://www.youtube.com/watch?v=Elj4zDLqJvw
ultrakil layer 7 music be like [with support of robot plushies (c)]
original idea â Acid Tunnel of Love - https://www.youtube.com/watch?v=3ZsMhnFir4s
ââââââââââââââââââââââââââââââââââââââ
Links:
Va...
after five million years I finally made the extremely simple realisation that rebinding slide to a thumb button means I can dash jump incredibly easily and all of a sudden I ultrakill 33% faster because I can just boing everywhere
||maybe hell finally got bored and wants it all to end at long last||
||either that or V1 is like, peak fucking entertainment for hell, what with them being able to kill minos and sisyphus and actually defeat gabriel||
||hell just wants to watch people suffer, i think||
I still need to figure out how to make my slam storage slide-jumps move me mostly horizontally, because right now I ascend to the skybox every time, but hey, progress
Oh lol I never noticed there was an Ultrakill forum thread
Same tbh
I've had the same thoughts but unfortunately I broke that mouse
The Earthmover fucking wowed me
Like I don't think you can signpost the fight more overtly (precedence in the corpse of king minos + you see multiple) but still howoah
Also it's brought up a whole lot of questions
- How did they end up in hell?
- What in the world is going on inside
- DId they adopt hell energy & idols or were they implemented already?
- What is that weapon it's so sick
railcannon :3
I should've expected a fucking DMC3 reference.
rather, I should've expected this DMC 3 reference in particular
3's something I was actually thinking about while playing
I assumed that its not actually shooting hell energy at you, but just blue high-energy attacks
(and its just lucky for V1 that its Feedbacker, designed to reflect energy back towards its source, works against hell stuff)
but idk maybe they run on hell now
probably didn't during the final war - since hell expeditions picked up after the New Peace
Yeah def., the discrepency in the timeline is what made me wonder
Also another discrepancy afaik - how are the Earthmovers still operating?
Their terminal entry said that they died out in the Long Night
If they didn't run off of fresh blood like V1 and the others, I'd guess they just hibernated and waited for the sun to come back, but since the Streetcleaners - more recent robots - run off of fresh blood too I wager they do
What revived them?
Same question for the Guttermen & Guttertanks - might just be a design choice but the former only have skeletons in their caskets, implying that their fuel source died out a long time ago and that they've been given enough of a jump restart to head to hell for another
Two ideas I've had
More likely: The other machines did; the Earthmovers have entire security systems and defense squads on them that could have reactivated them by bringing back blood to their Biggest Best Bet to getting more of it
Weird: Hell itself brought them down here, initally. The Violence layer is an eternally running conflict; of course Hell would keep it up to date with all the fresh new horrors Humanity made for itself. But with all the machines coming down from the surface too in V1's wake, shit is getting thrown way off kilter
Realistically though it's probably a rule of cool thing
my suspicion is either (or both?) of these:
- hell is replicating earthmovers
- in addition to machines invading hell, they're dying and going to hell - particularly, the violence layer
Thought of something close to #2
Like what if people melded man & machine so close together that they're one in the same and that - instead of just dragging the Soul down and making demons like Husks - Hell pulls in the mechanized body too
I haven't found anything siding with or siding against this though so still a mystery
Probably, but Ultrakill is surprisingly thorough in explaining what's going on diegeticaly and I find enjoyment in that lore too (weapon variants aside - the Marksman & Red Railcannon are unexplained and are fine that way imo)
There are answers to these questions on that level actually, or at least, implied ones
[2;31mIf you assume the RED TEXT is Hell talking to V1, anyways[0m[2;31m[0m
Ah that's a fun inclusion of that theory
Hells almost certainly behind the mechanized husk troops
Soldier + Stalker
though I guess theres still the mini-story told through the Testaments
where it looks like God is lamenting the creation of free will, and experimenting with alternative solutions
i thought it was the ||s p a c e d o u t t e x t like at the beginning of P-2 and in the P-2 ARG||
where it goes ||h a v e f u n ! : - )||
||hell has some secret text in 7-4 where only some of it is spaced out||
the spaced out text seems to just be for emphasis lol
w i d e
(very slight spoilers for 7-2)
https://www.reddit.com/r/Ultrakill/comments/18vsy3s/what_the_fuck/
talked ULTRALORE with someone today for a bit, got me thinking
after Violence and ||its narrative about the final war, and the ending of the final war||
Frauds probably going to be ||About the Hell Expeditions, solving some of the last crucial setting mysteries||
but what does that have to do with Fraud? (not that layer names have been particularly thematically relevant)
we're thinking ||Either Hell, or P3 if it carved the minotaur, welcomed mankind into its exploration - at first - with malicious intent. Each of the Kings seems to have ruled over a layer at some point or another - violence doesn't really seem to be connected, so P3 will probably have ruled over Treachery||
||Ultrakill deviates from Dante's Inferno, but does take note of its descriptions, like violence's forests or its general progression of violence against others -> self -> god. Whats Fraud described as? A funnel-shaped cavern, crossed by ditches and bridges - could combine with what we've seen of humanities buildings in hell to be some sort of futuristic quarry, built in the same style as the level connectors||
||If this King / Hell Itself used the Hell Expeditions to trick humanity into its ultimate destruction, that fits with the layer, could expand on what humanity was trying to get out of hell + why its a bad idea, and neatly ties up why humanity died out. Also gives P3 a different vibe to the other kings, while still having them betray the Order of Heaven. Plus Hell seems like its a fan of nihilistic destruction, perhaps it was trying to make things end up how they 'should've'?||
its all pretty much fanfiction tbh
but I do think the Expeditions will get expanded in layer 8
I'm placing my bets on that easy
if I'm right I'll pog if I'm not you didn't see anything
||I think Hell killing humanity / living humanity doing it to themselves is probably a better plot beat than P3 doing it, because P3 is just some guy. Would be kinda unsatisfying imo if its just a random asshole who did it - though if they were a pawn or fallguy of Hell it could work.||
Wait we know who P3 is?
naur
but ||the Minotaur was a gift from âŸâŸâŸâŸ âŸâŸâŸâŸâŸâŸ||
Bit later tho, gonna see if the games I bought can run on my comp
my personal pet theory for ages was that P3 would be something trying to ally with / spread / take advantage of Hell's power, so thats also biasing my read lol
||Its why I đ at the minotaur terminal, its slightly more evidence than I had before, when it was pretty much just saying "wouldn't it be cool and thematic if...?"||
||P-3 ending with fighting Hell would honestly be a good capstone if the game's mainline 'ending' is a final Gabe fight, which I figure it'll be||
I want their rebellion to be on a different axis than Minos or Sisyphus' were
||That or Hakita deploys the psionic weapon of a potential P-4 that requires Max P Rank for Hell||
||After 7-4 I'm not sure Hell would fight us if we tried to kill it, maybe its trying to do some sort of GODFIST SUICIDE||
oops left @ on
all good
deconfirmed by Hakita 
I've heard some people claim the code has space for a "Layer 10" stored away, but ehhhh
I feel like given how P-2 is ||a P-4 would involve Hakita actually inventing mind flayers in real life so he could have it teleport to you and hit you with a folding chair||
this is true
definitely possible, would be cool, but like
not confirmed by any means
I'm still riding high on the "Layer 7 boss will be a ||Titanic Machine||" prediction I've been hollering about to my friends since Sisyphus dropped
I had made a similar prediction then Forgot
so when i got there I had a really funny moment of ||looking up with this exact timing||
"Oh right, these things."
||[EARTHMOVER SCREAMING]||
nice
||yeah i predicted big machine layer boss as well, though all things considered i expected one for fraud instead of violence||
On the topic of Earthmovers I like how they have another bot as their brain
im guessing it'll probably just be epilogue stuff
or like the ||actual|| final boss of DUSK
could be King Aeacus (Judge of the underworld) of Greek mythology, but I couldn't find a prisoner of Tartarus with a six-letter name
||my conjecture continues to be hell itself redacted here and king tantalus being the source of p-3||
Why is there just a random thing floating in mid air in greed one đ
i think it's one of the husk enemies
man's chilling
did they make the knuckleblaster crazy or something
we think feedbacker got buffed more this patch but knuckle got more uses
Crazy how?
...well that's terrifying
Ultrakill just casually reminding me why I will never play subnautica
It's harrowing at first but keep at it, it'll get less underwater soon
Also, that part's skipable! Gotta do it for the challenge condition, even
entire banger comic
actually
let me spoiler that
its got the 7-4 boss ||and the secret text||
holy shit
right?!?
this comic is also cool
Hahaha
HOLY SHIT HAKITA ULTRAKILL
iirc canonically they canât handle prime souls
think Hakita has pushed against the idea of a singular canon before
but also said something to the effect of âAnyone can kill anyone elseâ
oh yeah ||There's people in 'em. No wonder, Hell did take inspo from the Guttermen||
that's ||why they breathe||
I think not all of them breathe, just the ones that pose or activate, because the mannequins in the room after you take the red skull or the 4 in the hallway that don't activate don't breathe
YEAHHHHHHHHHHHHHHHHH
awesome! 
i figured out how to ||rodeo the minotaur which makes the fight a lot easier||
||just sit on the cow and Do Combos||
||Cowmbos if you will||

back 2 back
you got 7-1, which is by far the hardest P-rank outside P-1 and P-2 IMO
so enjoy the victory lap
P rank whilst ||marked for death||
it was harder but i wanted it so bad
gotta be the star of the show
đ„ł
When there is War without Reason đł
Pspspspsisyphus
awww yis
I forgot to screenshot the actual end of level screen >.>
the update that added times for each level has made me replay them again
https://www.youtube.com/watch?v=0knVMBF8buo the crazy fucker who did all act 1 and 2 bosses damageless fist only is at it again
the revolver is homicidal reinforcement
00:00 - Intro
00:29 - Layer 7: Violence
00:35 - M̶i̶n̶o̶t̶a̶u̶r̶
02:45 - ?̶?̶?̶
03:52 - Big Johninator
05:09 - Gutterman
06:06 - Suffe...
thats fucking dope
6-2 is a really good boss to speed-kill, its a fun boss level
audio ethically sourced from @GetGianni 's gabriel vtuber stream (once again) because it never ceases to be a goldmine
help this ASPIRING voice actor on his road to a MODEST 1,000,000,000 normal subs on: twitch.tv/getgianni
and a MASSIVE thank-you to @pinglyadya for the map that i used in this video, if you haven't checked him out i highly ...
"Ordinarily, that would bother me." Divine-
"But today-" Divin- "-it doesn't." Divi-
"Because I'm having a good day." Div- Di- Div-
LITERALLY SEETHING
THE DEATH OF GOD'S WILL
I need to get a mod that increases his health, he's so much fun but dies too fast
Gabe 2 in 6-2 actually has the same amount of health (100 total) as Gabe 1 in 3-2
so he seems much easier in act 2 compared to act 1 because in act 2 you have 2 new weapons and better knowledge of combos & tech compared to your first experience in 3-2
he also can much more easily fly into nail & saw traps in 6-2 than in 3-2 so you can pretty easily shred him to phase 2 in a single shot if you know what youre doing
less so in 3-2 where he appears in the direct center of the arena with no way to place nails anywhere near him
6-2 has more lethal attacks but it doesnt mean much when you can pretty much rip half his healthbar off right off spawn with nail, coin, coin, rail, coin, coin
idk why but iâm really struggling to P rank earthmover
It's a pretty big stage largely composed of enemies that are kinda hard to get good style off of
Excellent work
And ya Earthmover was hell until my roommate told me you could rail coin add it (I had tried and it failed repeatedly at first)
Absolutely miserable arena to exist in
I suppose you could railcoin it, honestly I had just been parrying it for damage
The lasers are painful to get through
Yes
I was aiming to speedrun ig to avoid dealing with the cycle
Railcoin add into repeated sharpshooter parries
Then just shotgun swapping
i fight it like flesh prison tbh
parry when possible, open with railcoin-add, use sawblades to multi-hit with magnets, then shotgun swap for dps
i used saws and overheat nails + rail gun to open the fight, then shotgun swapping for a bit whilst everything recharges, and occasionally swapping to coins when i needed to run from lasers
and then repeat
overheat nails do sooo much damage theyâre great
and i used the idols for full heals
oh shit
hakita sounds exactly like how i expected him to, but also nothing like how i expected him to
I keep forgetting that his avatar is based on that one dude from that anime about an antisocial guy
That does not narrow things down very much
Saika Totsuka from Hamachi
boss or level?
The level
Haven't gotten to the good ole boulderman yet
Ive already P-ranked Minos and the rest of the game (sans Violence), but p-2 is a hurdle for me
hmm
levels harder to give general advice for because theres so much stuff
most of its about forcing you to contend with weird room designs and hazards
so I think speed matters less than precision?
learning how to consistently parry mindflayers, swordsmachines and ferrymen - or how to dodge cerberus without needing much space
its the same reason Violence 1 can be a little tricky
P-ranking that level, or at least getting consistently good at it, might transfer the skills
I've been running circles around something wicked for a hour now and I still haven't seen a red skull or a blue pedestal
I am beginning to feel ultradumb
Buddhism amirite
Finally gonna get around to the new ULTRAKILL layer, wish me luck.
Have fun with violenceâs incredible violence!
Oh I'm rusty as fuck. Haha.
the world is white, the world is red
Wow, these new enemies sure are nasty, huh?
Ultrakill is very easy to get rusty for tbh
Yeah and I haven't played it since about April, so I'm having to re-learn a lot of things. Plus, I was never very good at the parry mechanic.
yeah you want to be using the fists a lot in violence
Oh I don't like this.
I stopped because I was struck with sudden inspiration to draw.
LIGHT UP THE NIGHT
Remind me what a blue flash on an enemy means?
It's an attack that can't be parried
The minotaur is a weird fight yeah
I have not P-ranked any of the new Violence levels đ
But the Bull of Hell theme keeps playing in my head on loop
from ULTRAKILL: Layer 7 âș https://youtu.be/a3T4xB9Z-0s
Clipped by Cyber_Akuma
Submit your clips by sending the links to https://twitter.com/Full_Sauce or by posting them as a comment in the following link https://bit.ly/clipussi
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...
finally decided to go back and P-Rank all of Act II
just got 5-3 and 6-1 left
why is the P-rank for 4-2 so hard lol
Sand
people called it an Iskander bc of all the mines
i call it a Zheng because of its stupid robotsaitama punch
i could P-rank 7-1 if i didn't keep on getting lost looking for that blue skull
true
7-1 was by far the hardest to P-rank
7-3 I actually got first time through a giant stroke of luck with the infighting
YEAH CONGRATS
man, Measurehead really never had a prayer huh
Gabe 2 and Minos both have this thing going on where they can absolutely ruin your day for a bit but once you learn their deal they're practically free kills
Not looking forward to grinding P-2 because Sisyphus was not remotely like that for me, although I was on Violent
Sispyhus is fucking unbeatable
me too, vinny, me too
I ain't posting that shit bruh I got my ass beat đ
Right?
yeah, the shmovement is unlocked by mental illness
it just nails what it wants to be doing at all times
i think violence is my current favourite layer cause of how chaotic everything gets, just absolute bloodbaths
heresy is also good for the same reason
greed too
i need to redo P-2
i'm gonna practice ||sisyphus|| a bunch then work on the level
yeah i think i died like twice in the regular rooms and then like 60 times to the cow
The minotaur is fascinating because it's... not really an Ultrakill boss?
also i fucking love being star of the show in 7-3
You can't heal, you're confined to platforming, you can't do weird schmovement
It's a boss from a different FPS game
yeah kinda, definitely for the first phase anyhow
The second fight is much more standard
Minotaur is very weak to Green Drill, or at least it helped me a lot
i think for me one of the big things is the scale of it, it's not a set piece like most of the other big bosses, but simultaneously it's a lot bigger than V1
i just jumped on its back, it can't get you off
But making that first one so different than anything else in the game is why it's so tough, despite not Technically being that hard
because in ultrakill you're really used to like
being able to take hits and then blast them back
it doesn't matter if you get hurt you're doing the sickest shit imaginable and heal back
i think it's part of the struggle with V2 as well
V2 is pretty hard to heal off of
at least imo
anytime healing is hard I use the drill
I never had much trouble with the V2 fights tbh
i did but it's very much a thing of waiting for my brain to click with the fight
and once it did i stopped struggling entirely
Gabriel was my big stopgap
god yeah gabriel 1 was super hard for me
gabriel 2 conversely i nearly did first try
Gabe the First I was trying to stick to with a shotgun for a while and that just was not working whatsoever
switching to just pistoling him to death made it much easier on myself
i mainly used nailguns for damage
cause once you land a magnet on him you don't need to aim too much
and he's weak to nails a bit which helped
i love overheat nails so much
I haven't actually used nails in a long time , I have specalized hard into Sawblade Hell
i use magnet saw because it's super good but i will never give up my beloved overheat nails
it's just a dopamine injection to hear the brrrrt
i use shotgun swapping for maurice, cause it goes down fairly quick
i usually use nails for cerberi?
but honestly they're tanky enough it's usually a mix of weapons
marksman coins are my go to when i'm moving about cause i don't have to worry about aiming at enemies
i do the funny ricochet move on maurice
oh?
I do pump shotgun >any other damage on maurice
Oh fun thing I discovered, Gutterman have a +Mauriced style instantkill
when they die and fall over
The ricochet pistol detonates projectiles, so if you hit em while it's shooting it just superblasts their ass
oh i think that happened once for me as well
it's fun
oh neat
Oh yeah Sharpsing Maurices is an option too
new way to deal with mindflayers as well then
i need to incorporate rockets into my combos better i think
admittedly really what i need for that is just normalise using magnets with rockets more
Rockets are tricky because they donât heal you
So they fall outside of the normal loop
I don't know how to use rockets yet tbh
they definitely feel like more of a long ranged option to me
I use SRS cannon pretty frequently
The rockets are nice on magnetized enemies and cannonball = dead Cerb
Itâs free real estate
magnet into ground slam into rocket seems like it could be a decent combo for some things
When I get home tonight I will attempt to railcoinadd on Sissypants like never before
oh as another thing
i do not like the leviathan boss fight
like conceptually it's rad
Rocket go in mouth damage go brrr
but it just doesn't feel as interactive as most of the others
like it just kinda hovers and does attacks at you, which i suppose minos corpse also does but more happens when you get him low
@shy gust heyyy
checking if pings work in threads
hai
:3 yeeeee
yahoooo
I read that wrong at first, ngl
ultrakill is my favourite bible fanfiction
Parries are very important for restoring stamina
getting hit reduces your speed we think?
The 4 hit combo covers a lot of space and Sisyphus can initiate it from a large radius around you. Be wary of it.
Dashing diagonally as opposed to just back or to the side is good we think (heard it once)
Did our advice help at all
yeah kinda?
I mostly ended up playing super lame and doing railcoinadds whenever he ran out of stamina
and parrying very few attacks so he'd get worn out faster
it's a balancing act, parrying restores your stamina and health so it's great when you're in a tight spot, but it also restores Sisyphus's stamina so it makes the fight harder for longer
ohhh interesting
and when he runs out of stamina, if you're quick, you can fucking smoke him with a railcoinadd
i think minotaur has now taken my spot for least favourite boss
i really dont like the enemies that just have armour and that's the entire gimmick
Minotaur interests me by not really being like, an Ultrakill boss
It encourages an entirely different mindset and type of movement
i also think my mindset is affected by the fact that i havent played in months
hold on, let me quickly readjust my mindset
i beat layer 7 after not playing for months in one sitting, im just goate
minotaur is actually great because i figured out how to kill it without thinking
layer 7 designs fucks though
absolutely one of the best depictions of the layer of violence ive ever seen
layer 7 has the best aesthetics in the game i think
[2;31mFEED IT.[0m
[0;2m[0mVIOLENCE /// THIRD
NO SOUND, NO MEMORY
no misses on soundtrack
Ultrakill soundtrack never misses
Ship of Fools is my favorite one i think
Either that or ORDER
ship of fools was my go to railjack music when I still played warframe
- Sawblades no longer get the nailbomb damage bonus
- Added a optional seperate punch binds for each arm
- Dying Mindflayers and dead Guttermen are now whiplashable
- Player can now heal off of dying Mindflayers```
```- Reimplemented "Super Slide Jump" tech```
đ
I didnt even know you could launch dying mindflayers
I think they added that recently
I'm always a fan of more knuckleblaster tech
#ultrakill #animation #meme
A suspicious looking box I wonder what could be inside...
Play ULTRAKILL: https://store.steampowered.com/app/1229490/ULTRAKILL/
I regularly make animated content. If you like content like this, be sure to subscribe here: https://www.youtube.com/channel/UCPoCiD-GlCGVBe0k9Dcc-Gw?sub_confirmation=1
Audio Source: ht...
I really need to start actually using the knuckleblaster
Admittedly Iâm not sure what itâs actually useful for 
it does a lot of damage and yeets enemies away
it can also break gutterman shields
great for combo killing Maurices
grapple, charged pump shotgun blast, knuckleblaster punch
can also whiplash and then red punch almost any basic enemy for an easy kill
if you are swarmed by Filth, the shockwave it produces does just enough damage to gib all of them at once
- Added a optional seperate punch binds for each arm
i guess that's the woolie influened change (not just woolie but timing is funny when woolie mentioned that on stream)
but for that you need to do the full hold-punch-for-shotgun-blast rather than just tapping it
Ultrakill is unbelievably addicting
Originally posted on twitter: https://twitter.com/Zari_Wari/status/1569004984548884482
đ
Deleted, famous and unknown, leagueoflegends.wav file from hit game ULTRAKILL
Now animated
How do y'all deal with Cerberi?
Nails and rockets
Shooting them to death
Blue Fist > Red Fist
Cannonballs
railcoin add if they're the biggest issue, mag-saws and cannons otherwise
and sharpshooter rebounds actually
I try and to the Promotional Video thing of firing a shot looking straight down with a roof overhead to get the multiple ricochet
https://www.youtube.com/watch?v=75qn-37rmKE
the sequel
#ultrakill #animation #meme
Another...box?? This one surely can be that bad...right?
Play ULTRAKILL: https://store.steampowered.com/app/1229490/ULTRAKILL/
I regularly make animated content. If you like content like this, be sure to subscribe here: https://www.youtube.com/channel/UCPoCiD-GlCGVBe0k9Dcc-Gw?sub_confirmation=1
Audio Source: htt...
finally, a W
I can't get used to changing variants with E, what are some common alternate binds?
is there a way to use number keys?
IIRC pressing the keybind for the equipped weapon will also switch variants
im a lefty so i changed the key bindings wholesale
This is a toggle in the settings iirc but yep, I use this a lot
My Windows install devoured itself like Saturn devouring his son and I lost my ULTRAKILL progress and now I have to do the Garden of Forking Paths again.
I don't like that cow.
Also my shells from the Knuckleblaster aren't despawning and it's starting to murder my framerate.
ow that last room
Light Up The Night is actually a gnarly level lmao
đ it can be even gnarlier
The level after it felt easy in comparison.
Art by ProtoNeron on Twitter: https://twitter.com/ProtoNeron
hourugh i'm going to bed i think
double swordsmachines ultrakilled
overcharged nailgun my beloved
also I don't understand the way V2 telegraphs its attacks whatsoever but I was still able to win in about 20 attempts
surely beating brickwall skillcheck bosses with my hardened cranium will never backfire
it's ||the wing colour, it changes depending on if it's gonna close in or disengage||
finally grinded out all the pranks for violence. 7-2 was/is so hard for me
didnt mind the long multi-minutes stretches for like. 6-1 but holy shit, 7-2 is work
7-4 was cool at first but I ended up not liking it very much.
really cool set piece really cool lore, awkward fights though
even though guttertanks are managable they just take so many resources to kill quickly/put you in a vulnerable spot if you want to do it the quickest route
I never really figured out how to kill them quickly so even more than one turned into a slog.
for the ABSOLUTE quickest (to my knowledge), you can ride their rockets after freezing them and turn them around to instakill them if it hits them
but you yk
have to freeze them
jump on them
spend a little time turning it around
which like sitting still in ultrakill is not. well 1. not fun and 2. will get you killed ime
but honestly i just freeze rockets, put a nailmagnet on one, and spam rockets until the timer runs out and it homes in on them
which takes longer but it gives a lot of red explosions that MIGHT get something else in the blast
also it doesnt make me sit as still
you can also bait a punch, dash away and parry them while theyre getting back up or instead of a parry you can set up like railcoins+adds
but they are soooo tanky even then
also the punches have a surprisingly big hitbox thats hard for me to adjust to
If you put a magnet on them, and freezeframe at the right time, it will turn their rockets around midair
but you have to ride it to get the instakill right?
Then you jump on the rocket and ride it to them. This is still fairly hard to pull off
It reduces the turning time though
true true
esp when there's a lot going on but i like the option being there
w h a t
oh, nice DMC ref
ultrakill is so blatant w its inspirations it's kind of endearing
lmao i just use "kind of" as a filler phrase
fair
i was absolutely eating up the house of leaves level
im a sucker and hakita knows it
Anyone else really struggle with the middle part of Trauma Loop where you have to drop down- wait wrong shooter made by an insane Finnish person.
Finnish People make good shooters because they have two letters out of FPS already
Trauma Loop is from...Turbo Overkill?
Cruelty Squad
gorbinomayquake dot com
Finnish Dev â
Grappling Hook â
Eat what you kill â
I mean they're basically the same game
also yes
idk i find shotgun swapping and saw traps tend to handle them decently well and theyâre not tooo tricky to dodge once youâve got some practice
yeah it's just adjusting to the new layers' difficulty
like poosting kills everything right but it's the time to kill for just poosting and not spending resources that makes me atrophy in long combats
but i am trying that fancy trick where you whiplash a Guttertank and dash back before zipping back in
it feels so cool to pull off
this has made me realise: does fear and hunger have a grappling hook of any kind?
it could also be The Same Game
I haven't figured out the secret to coins yet and I'm avoiding looking tech up until I get deeper into the game with my own two brain cells
even when I bounce a charged/sharps shoot off 4 coins the results don't blow me away
sharps in a location with parallel walls is comical though
my game got very confused trying to process the histop when I cut down an entire spawn wave with one shot bouncing back and forth
I don't want to spoil anything but the coins are the absolute highlight of the game
but i caaan give hints if you want
If you want more specific hints lmk
Depending on how far you are into the game you'll unlock different weapons, a lot of these weapons will have similar properties to each other. Some will be hitscan and some will be projectiles
These weapons will have a lot of interactions together so experimenting with your arsenal will reveal a lot of tech, not just for coins
How do you folks deal with the laser brain in the final Violence level
My methods, in order of priority but be a free spirit about it
||Slide in the direction of the laser-grid's movement
Pump and dump a magnet, full buzzsaw, and then both charges of overheating nails
Throw coins as you will, but don't forget to cannonball
Use the idols to propel yourself forward, but also wait until the grid has passed over you before you do
Parry the funny blue orbs||
I try to slam-jump at least 3-4s of them, and heal off the remainder with ||parrying the funny blue orbs||
sometimes take a couple seconds at the idols to wait for the right moment
fucking finally
nice!!!
||saw magnet and overheat nails it first, then railgun it, then shotgun swapping + projectile boosting until the other ones are off cooldown, making sure to parry its orbs. make sure to be moving in the same direction as the lasers, sliding and dashing as you go||
^^^
we're doing good besties
lets see if i can survive disco elysium
||panopticon down, only the big guy left||
damnit i died
ok that was
a lot of deaths
ngl
Destroy.
Yes, that's it!
This will hurt.
Be gone.
You canât escape.
Nice try!
keep âem coming!

i didn't even bother finishing the fight cause i was trying to get my rank above D and that was well and truly out of reach
my first p-2 success required 117 restarts. safe to say I'm not keen on pranking it
I like to keep going each p attempt unless I die really early
not gonna restart if I die in sandroom, good practice
Sisyphus is extremely difficult for me but I'm doing all right at the rest, besides the tunnel of love
ah thankyou
i hate this and myself for making it
I FORGOT TO BUY THE SAW GUN
It's over
No wonder I struggled so much with Violence throughout.
They're really convenient for some parts
I did beat it. But still.
could beat it with more ease!
Yes, I will definitely do that and not forget and end up playing STALKER for sixteen hours this weekend.
oooh now that you mention it i cannot wait for stalker 2
You don't buy it, you find it
Where do you find it?
SECRET
The Druids hold the truth
(Everything you need to find the saw gun is in the second half of Greed)
||You're supposed to fight the Mysterious Druid Knight and get a tablet that tells you about a room with a||
||Feline and a Rodent||
||Just use the appropriate weapon on the water to unlock something for it, it's been a while||
i think that's correct? have not thought abt it for a while
But I really do recommend trying to find it normally by secret hunting
I found it fun
yeah tunnel of love sucks
i have started using overheat saws
and whilst i normally do use regular overheat and still will, P-2 regular combat is hard enough that theyâre needed
I don't like secret hunting so I'll just take the spoilers, thank you.
vaguely considering trying playing again, how does one make a control scheme that's less nightmarish for the left hand. i can't be pressing movement keys and hitting weapon swap number keys and punching and jumping and slamming and sliding and dashing and such all in quick succession and some simultaneously with only one hand and i'm told the game sucks on controller
I have punch on one of my mouse side buttons
Though I recommend having different buttons for the different punches so you don't punch with red arm when you want a parry or vice versa
I know some people bind Shotgun to q for ease of access
i wonder how ultrakill is gonna end
like a 'happy' ending isn't in the cards i think, the world is on its way out
my suspicion: featureless, empty room in which v1 eventually runs out of power
i wonder how canon the p-levels are to ultrakill as a whole. p-2 acknowledges p-1 but no info on them is present elsewhere aiui
that would fit, definitely
i think it might be gabe and v1 together at the end though
i'm fairly sure that, if p-3 has a first boss, it'd be flesh oubliette
part of me thinks it'd be hilarious if gabriel's corpse is just There, Unexplained in like 8-2 or something, though there would probably be a lot of backlash
i suspect tantalus
mmm
i wonder how they might interpret him then
minos and sisyphus are much more sympathetic than their original versions
If theres a happy ending, its that gods mistake is finished
MANKIND IS DEAD
HELL IS EMPTY
BLOOD IS GONE
Though I can imagine a bittersweet ending if Gabe&V1 die together and the unnamed masses of heaven are left to do whatever without the rule of the Council. Or V1 could pay a visit to heaven for a change. somehow
i do distantly wonder if the end will be a teaser for ULTRAKILL 2: PURGATORIO
i don't really think there should be a sequel
V1 gets to the bottom of hell and Dante Inferno is there like "where's my sequel" and punches you out to a cliffhanger black screen
It ends with V1 in an Ocean of Blood, like Iron Lung
me neither, really. would be funny though
Fight or Flight? Why not both!
HD: https://youtu.be/75laBF0OMN4
The upcoming Brutal difficulty will bring all kinds of changes, big and small, to spice the enemies up and catch inattentive players off guardâŠ
đ 22 đ 3
they fly now? they fly now
To him, playing an impossible match with full knowledge of its futility and taking joy in just the act of gaming itself is the ultimate rebellion against the oppressor.
i feel like treachery needs at least one room where itâs just raining fresh blood and you are being healed constantly
and itâs just an absolute slaughter
hell is thoroughly loving V1's antics so I can see that happening
Act 3 has been going hard with the cool rooms so we can believe it
Breakcore in a Nutshell #fyp #ultrakil #V2 #V1 #music #breakcore #piano #bread #DDD #trend #fypviral #viral #fyppppppppppppppppppppppp
well shit
wonder how fraud and treachery will be paced. in particular, wonder about bosses. pattern suggests a giant boss will be fought in 8-4 and gabriel will be fought in 9-2, but with the general pattern-breaking 7-4 did (||giant boss fight earlier on instead of v2, no new arm, no new alt weapon||) it's possible it might get shaken up
im thinking the new arm would be gabriel's, but that's my crackpot theory. secret level is in 7...-3? i think so that will be probably be another reference to something
||it could be 8-4 that has v2 but it might be dead 100%||
8th layer will probably be dedicated to building p-3's prime soul's background
and alluding to them
for technical structure hakita has been opening up his levels more and more so I imagine we'd see more of that
cant say anything specific as im not a game dev nor perceptive enough to predict how the UK team will subvert its own structure
||i am super hype about the next alt variant because slab and sawblade have just been devastating weapons||
i suspect/hope that the devil appears as a boss somewhere
||While I love the greek king theme, I do like the idea of lucifer being another tragic figure V1 kills||
||i hope his prime soul head thing actually weeps to really nail in the DMC tie.||
I think that it's still in line with the structure of "machine > misc (husk/demon) > angel"
well yes, but ||it does still frontload "giant boss" from second layer of act to first, so it does make it a bit less clear||
I'm just glad we got a giant boss at all
2's not enough to establish a strong pattern
but theres some I think are more likely than not
like gabe fight 3 almost certainly's gonna happen
||V2 has been confirmed dead by Hakita||
||I have hope I still have stocks invested in it. It'll make a comeback I swear /j||
||Dawg you gotta sell before the crash...||
||we saw it explode in a shower of blood and componence on screen||
||TRUST. IT'LL COME BACK. JUST LIKE NORTEL.||
point and laugh đ«”
wonder if arm 4 might be a shield
To be fair the explosion blows away hell energy
I also have a hunch
||It's Benjamin's||
I also have a hunch
||It's yours đ«” ||
/j
The fourth arm ||being Gabriel's|| is possibly one of the most popular theories we have seen tbh
Fits with the name of the final act
No wait
Hmmmmmmmmmmmmmm
Hakita said we can use she her for V2...
This means Dreams End Come True is yuri
is ULTRAKILL toxic yuri
Were we operating under the assumption it isn't?
I think we were operating under the assumption it was toxic yaoi
Boys, Ghouls, and other nefarious beings
I think ULTRAKILL is just toxic in general
Have you SEEN the rats?
What caused the cancers if not ULTRAKILL?
I think it might be yuri but its definitely yaoi
and these aren't mutually exclusive
https://youtu.be/DsK_ZjhsojM flashing lights warning
tried to get into playing ultrakill again, unfortunately i couldn't get past "just kind of lost" in terms of competence
anything specific you might want help with?
not really, though i appreciate the offer
at this point i've accepted that my main engagement with ultrakill is the soundtrack
đ valid
https://www.youtube.com/watch?v=c4HovBdrsYM don't see this track talked about much
Provided to YouTube by TuneCore
Cold Winds · Heaven Pierce Her
Ultrakill: Infinite Hyperdeath (Original Game Soundtrack)
â 2020 Heaven Pierce Her
Released on: 2020-09-11
Auto-generated by YouTube.
If Cold Winds has a million fans I'm one of them
If Cold Winds has 5 fans, I'm one of them
If' Cold Winds has a single fan, that fan is me
If all of hell is against Cold Winds, I will ULTRAKILL hell
till my last P-rank I'll support Cold Winds
you get me
||War Without Reason|| has also entered my top songs list
big concur
okay Cold Winds is a good song but it reminds us of Bridgeburner, our least favorite level due to overexposure đ
it was a very good intro track to lust
but i prefer requiem
underrated track