#ARPGs
1 messages · Page 10 of 1
Act 3 is a slog I am probably not doing maps lol 😆
I think that GGG did drop the ball in some regards, such as with the massive obnoxious maps. Despite this I am still positive and confident about POE2 future even if everything is clearly unfinished.
the maps in a3 specifically are waaaay too fucking big
My 30+ attempts at ultimatum for secondary subclasses points (I f-ing did it btw) absolutely knocked the sails out of me and thus dipping me into to negative doomsayer Redditor vibe. I am still optimistic due to well the game missing three other acts and much much more content but man I hope GGG listens or figures something out before February. I know that some patches are out but man it’s not enough

the first big patch posted above is huge
Yeah that's what I mean - rapid firing comets on trigger absolutely decimating my mana pool
ahhh hahaha okay
"what happens if I tap this little button that says 12 comets?"
gifts from heaven spam real??
I have been using cast on freeze comet and it's been great
Ascension is way overtuned rn
most people are only on 2 ascensions even deep into maps
It's a super super common pain point rn
Good news is the most recent patch shows that GGG is listening and hitting pain points.
It's only low hanging fruit rn
but they are listening
Things are starting to move, once enough people say something, it will change
Seeing this is the first week of EA, I'd stay away from reddit lords, since EA also means patience
By the player and the devs
Ascension as is seems just a lot harder for melee builds as well, no?
You can have a build that sustains itself just fine but not Honour
Well, there is the option of doing Ult instead
But also generally the sanctum mobs telegraph enough with reasonably slow moves to dodge
Well
bit the bullet, bought, currently a level 5 nearly level 6 poison ranger lady
Probably gonna pop a link to my stream here soon tm
Non-Binary NZ streamer who streams a whole mix of things. Currently: Slay the Spire, Elden Ring, and soon Lies of P.
I've been doing flamewall/fireball cast on ignite frostwall for mapping which does a bunch of work and super charges Elemental Invocation
Gonna slot spell echo comet in the Invocation for "fuck you in particular"
In other news I did cascade frostwall for the (A3 spoilers) ||DPS race forge boss|| and it absolutely wrecked face
Frostwall is a seriously nutty skill in the right situations
In an upcoming hotfix, we'll be making it so that Raging Spirits can only summon 5 Raging Spirits per cast at all levels. They will also no longer be able to be spawned from triggered Fire Skills.
After this hotfix, we will be making adjustments to other Trigger Meta-Gems. In particular, we are going to be moving towards it being that you will ...
this piece of shit || skeleton mastodon || (act 2 boss) needs to explode oh my god
also I love how if you use a spirit skill gem, the game tells you all the classes that are gonna be added
Not much of a shock if you played the first game but neat regardless
Can't really decide on what to use some stuff honestly, regal orbs for once
And spirit gem on the other
Afraid I'll just waste stuff
I think the best approach is just too eat them w/e. It's so early, it's not like characters are gonna stick around necessarily etc
Oh, we already know what all classes are and where the new ones fit on the tree
Witch/Sorc
Shadow/Monk
Ranger/Huntress
Duellist/Mercenary
Marauder/Warrior
Templar/Druid
Scion retired
Scion had a rough go of it, she deserves a relaxing time off
Got about an hour when I get home to play more, so that's about half an act 3 zone, right?
😩
I've never felt the lack of ms boots so hard
time to open up trade
its not very good at actually knowing
on my grenade merc it usually told me most passives didnt affect any of my skills
This also works for stuff like armor/evasion/es
also you know, the game does tell you you can press the keys
alt has been such a life saver for looking a keywords
I just didn't think to try in the passive screen
fair enough lol
don't mind if I do
And that's the right staff base for a chaos build too damn
(hexblast is mana hungry so sigil is great)
are you hitting with chaos?
I am not, just for a future build
lol
Succsefully thumped the Act 1 boss on the first try
Congrats!
Sneakily put "The skil lasts LESS time" on my toxic growths, whcih helps a lot with SUDDENLY KABOOM
Okay now Rathbreaker is kicking my arse though, that overheader of his oneshots me and dodging it is ARSE
Eeeh, complainig about it was the trick
gotem
Less duration on Frost Bomb to pop faster did not work as planned
Exposure time tanked
So, The Hooded One ||Is just Sin from the first game, right?||
|| Yes ||
Ogh, so asdcnedacny is jhust some dumbbullshit, huh?
Grief, failed 3 times now, the 3rd time on teh boss. getting whackled with "you loose 40% damage and you cant do shit about it" is awful feeling
yeah melee on Sekhema is miserable, you just get gnawed to death by lil dudes and can't sustain your honour even if you're fine for HP
I was range and it was still awful!
Loosing 40% of damage was crazy, and just... arrgh
did not enjoy
probably trhe only real sour poiint i've had so far
I got smacked with a big chunk of minus speed
Oh yeah, welcome to Sanctum
At the levels you're doing it for your ascendancy never take a random downside lol
ough you have to do 2 full maps the 2nd time?
I like the increased loot since I could actually do something with that +3 to projectile skills crossbow I had lying around
Although it still feels like I hit like a wet noodle sometimes but not all the time
damn the (act2 spoiler) || giant skeleton|| was fucking awesome
Welp, good news, somehow managed to make it to the act 1 boss for POE2, bad news, he's wrecking my shit
Try reducing his HP to zero, that's the boss's weakness!
They are weak to dying
I feel this will treat me v. nicely
Cold resist helps!
Is there a way to resist the statuses specifically?
Because I tend to just make one(1) mistake, get frozen, die.
Uh, Charms if you have them
i dont know when you get those exactly
also ahahahaha
I have one frost resist charm, it helps
Less than I'd like
The ahahaha is because i spent an exaleted orb on my quiver
and promptly got a crit chance added to it
I upgraded an already good item and it got even gooder.
Honestly poe2 really expects you to keep your gear relevant
Cold resist should reduce how much freeze buildup you suffer and so make you frozen less often (which then makes your charm more relevant)
It'll also reduce the damage you take, keeping you alive longer!
See if you can buy a sapphire ring from the disenchant vendor, perhaps?
Huh, good idea
Following that, don't be afraid to juggle your skills around to try different setups - definitely feels worthwhile doing boss-specific setups against later bosses so good practice if nothing else!
Oh also if you haven't found it, there's a boss that gives a permanent +10% cold Res in act 1
Acts 2 and 3 have one each for a different element (and there's a reason those elements are chosen per act!)
Okay, I did get that boss (I think), as for boss-specific setups
I don't have the gems to really 'experiment'
Okay, one odd question
Do crossbows count as 'two-handed weapons' for the purpose of perks?
That, i do not know
Oh wait I can just hold Shift and yes apparently it does
eeey!
Also now i have gas arrows, toxic growth, and flame wall
ranger is very fun ina " and then the screen exploded"
I
Fucking
Did It
Turns out I needed to be far less fancy and just stack damage on the big machine gun
And now I'm getting my ass beat by the starter boss of Act 2

Then again, a lot of it is attack patterns which I need to learn properly
Fwiw, I one shot the final boss of act 1, then got repeatedly owned by that fucker
It's safest to dodge roll behind him
how’d you manage that?
One shot in the sense of I beat him on my first try, not "I invoked the chunky salsa rule and redyed the room in boss gore"
Poison Ranger
Which was struggling for a bit in act 2, But I have ascended into true power
I am now Poison Flaming Explosion Ranger
Yeah, I've officially committed to making my Mercenary the king of Rapid Fire
The game gave me a machine gun, I'm gonna exploit that to its fullest (which means mostly speccing into fire damage it looks like)
Because Gas Arrow + Toxic Growths + Fire Wall is hilarious
the last bit of act 2 has been pretty killer for merc
good, good! let the hate flow through you!
Throw down toxic growths (use barrage for even more), then throw a fire wall.... And then fire the gas arrow
💀💀💀
Watch a rare loose 50%+ of it's HP instantly
And the explosion just ripple through hoards
Made tripping the massive Terracotta army trap hilarious
my favorite way of killing so far has been my cursed technique of uhh three railgun burst
Ranger: That was predictable. Clay shards go everywhere as the plague bombs trigger
i whip out galvanic shards and watch the entire horde get shocked and explode all at once it’s so beautiful
Wait what?
Merc I was tempted by, but I'm pretty happy with Ranger overall
yeeeeah you can put scattershot on the high velocity rounds
Oh
Oh
it decreases the damage but you get three burst shots and it’s hilarious
use that with a dyad crossbow to win
u can armor break and then BRRRRT
Oh so that's how that works
After putting it on a grenade I thought it'd fire at like, a 70 degree spread being useless
Does the armor break bonus apply to each shot or just the first?
Man
Scattershot is really good though, shame you only get one.
I'm starting to see why Merc gets the extra crystals ascendancy and I think I'll go for that one when I can
i believe it’s just the first but either way it does do a fuckton of damage
scattershot grenades are so fun
You didn't need that eye anyway
It was holding you back!
(the gemling Merc just having decided to mainline skill crystals is very funny to me)
Okay they are, but I struggle to hit anything with them
Great in tight corridors against a slow horde though
Part of the reason gas arrow has been such an upgrade is it's ability to just dumpster poison in such a huge area
Compared to poisonburst's relative need for precision
Right now on my merc I have scattershot on ap rounds because it doesn't reduce the armor break values
how does that one interact?
You fire in 3 round bursts.
For the cost of one bolt
Anything that would add extra projectiles to a crossbow attack causes the bolts to come out in sequence
Ooh that's interesting
I'm really looking forward to having the resources to dig into build crafting more with this game
Yea, there's a lot of nice information on all the keywords that you can read
Like crossbows are 2 handed for example. I know it sounds like a "duh" moment but its nice to know that the game will confirm that. Same with totems being allies.
I put scattershot on the machine gun mode because while I lose out on DPS, I get effectively triple the magazine capacity
Yes
100 spirit let's goo 
starting to branch out from the witch's passive tree -
Probably going towards the middle right and left for chaos dmg and general minion goodness
never yeard of them
I'm in Act 2 Cruel and I STILL haven't seen a 2 slot belt
I don't get it
Belts define the # of slots you have for charms, iiirc
no I mean I don't get why it's like that
the only way you get the extra charm slots is by a suffix on belts that only appears late campaign or in maps
and seems pretty crucial on belts as an affix
Huzzah
Wait its a suffix?
AAAAAAAAAAAAA
AAAAAAAAA
new patch?
hotfix I think
Actual patch but servers are still down for patch notes etc
Yeah the ingame message said hotfix with 15m downtime
It's like a 0.1b update or something
praise be Ultimatum nerfs
This is going for a mirror by the way
wait holy fuck did you find Original Sin!?
I thought it was Sanctum locked on the relic
WTF
Congrats on the T0 unique ig?
I did!
Yes
I'm going to totally keep it
It's funny
Original Sin as a drop anywhere T0 is actually more accessible than in PoE1 lol
Absolutely
damn, gg creator!
late A3 spoilers ||THESUNTHESUNTHESUNTHESUNTHESUNTHESUNTHESUNTHESUNTHESUNTHESUN||
||NO FUCKING WAY||
it's such a good area
just capped my fire res as infernalist
I really hope they buff demon form soon it's just straight up worse than a good staff
Late act 3 spoilers ||ok given we fight viper and she gets zooped by the legion crystals, we might fight hyrri in act 4||
So, how do you get meta skil lgems?
Uncut Spirit Gems
I think they're all on the tier 2 spirit gems, which start dropping in Act 2
Ah, i have gotten fantastically unlucky then
having finished all of act 2 and not seen a single one
This is pretty decent, yeah>? (if you're not relying on physical damage like i am)
Oh I say Tier 2 Spirit Gem; I mean Tier 8+ (getting confused with Support Gems)
But yeah, they drop at the same tier as normal skill gems
Question
When are permanent minions unlocked for the witch?
Cause I always look at rare mobs like
Damn, you could be useful
Automatic bleed on hit, woo time for a bleed build
For liuke, a few levels till it becomes useless 😛
As in minions raised from dead mobs?
That's Bind Spectre, but there were Problems™️ with it that they couldn't fix before launch and so it's currently disabled
Ah- I see
Using combat frenzy with profusion to generate power charges
Didn’t realize it was frenzy charge on electrocution and not shock
I need a specific unique to make this work
Problem is I’m broke lmao
holy shit theyve obliterated trigger gems
"problem: thing was good. solution: make unusable"
like if you want to nerf autobomb builds why not make it so triggering is harder if you're triggering more often than a certain threshold
so that people can still use them "normally"
well I hope I have enough gold to pretty much respec my whole tree
because my sorc has been dumpstered
fuck it just making a monk instead
they really should make respecs free if they are going to do drastic changes like this
monk is so fun
hitting a triple charged falling thunder is so satisfying
clear is what triggered comet is good for
was good for
and I'm pretty sure it still doesn't stop the most egregious shit
pog
Pog
pearl gang
My lightning monk went fucking super saiyan in early act 3
Getting charged staff and profane ritual
does anyone have a spare kitoko's current i could buy for 1 ex? im trying to pm people on trade and im not getting any responses
i think it might be a weird bug?
Okay, POE2 rant time about ascendancies
I despise the Honour mechanic with my heart, soul and mind, why is it there
Here's hoping, because dying with a completely full flask and full health bar is not what I consider 'fun'
Uh... While I didn't try and boss, it made even just single rares actually painful so
I appreciate that flamewall was probably kinda busted for it but we're genuinely talking like, proccing a CoI in 3 ignites vs getting like 1% per mob
I wasn't using it on bosses anyway in favour of self casting frostwall (which I had on CoI)
And even doing that was painfully slowly building up Elemental Invocation energy
can someone try firending me ingame? i might be suffering from a weirdf bug
im not getting party invites
and im not getting any whispers back from anyone off trade
uh how do i set that?
/dnd
i just set it to on then off
Lmk who to whisper
Okay, got my first Unique on POE2 or whatever they're called and-
Is this supposed to be crap?
Did I get bad rolls or what happened?
unique itrems still have the intrisic stats of thier base
uniques don't scale with ilevel at all - some are just very low level "here's a chunk of something"
which in this case is life
and it's probably equippable at lvl 1
they're not necessarily designed to be good so much as provide a source of some otherwise interesting stat or mechanic
yeah, that one is not that good of a unique. PoE uniques all try to be niche is some fashion but because of that you often get misses
GGG just puts uniques in the game without actually checking if they're good or not
(well, they do check, but just because one is bad doesn't mean it isn't useful to someone)
If you play MTG, many uniques are meant to be the equivilent of One With Nothing
haha I don't think that's strictly true - they just also follow the principle of "bad ones exist to make the good ones even more special"
I have heard it confirmed in interviews that they will absolutely add shit without plans for how it's used
Uniques are one aspect of that
But a more famous example is Ward
sure, but they do tier stuff so there must be a vague idea
Like I said in my correction, they do check but they don't throw something out because its bad
Like, they knew Original Sin in PoE1 was OP as fuck
Which is why they made the unlock requirement so difficult
And they miss sometimes too
See the Sanctum Staff which is also quite hard to get (not as hard of OS ofc but not exactly easy) but is kind of shit
i'm gonna scream-

innsmouth huh
|| jesus h christ the count isn't playing around||
so yea, no, Can't beat the fucker as of now, gotta level more or something idk
maybe more INT will help
even at lvl 17
or. just use Bone Spikes and just exterminate the fucker i guess-
it’s so fire
i need good drip for it because it looks so dope
a3 done, first try on final boss
use bone storm kill in 10 hits
Ye- I noticed
Damn
Was trying to branch out to Solar Orb and other fire sorc stuff but no, this is so much better
It's a bit weird to juggle
Since I require a lot of spells on the mouse sectionof the hotbar, but ye
bone storm needs to be on the mouse yeah
but it's really effective for bossing in a1 and early a2 with very little investment. it's going to fall off after that unless you're going heavy on scaling
If you do go heavy
Cause i got contagion and the spread bolt, syphon i believe it's called
it scales just fine IIRC
But I also need Unearth for minions
yeah it's just nuts with 0 investment right after you get jt
Investment meaning spell dmg/crit?
ye
It's on the list aye
and you need power charge generation somehow
Oh right, that also
Gotta settle on some abilities cause for now contagion+spread works
But I'm juggling to many abilities for very little payoff
Like, unearth is decent
But the minions barely survive nor it helps with big aoe
Chaos DoT is ok early on but falls off
(Source: I played Chaos damage)
Also, the setup is Contagion+Essence Drain
It was my main dmg source..
Well, you can transfer into Hexblast later on
That one, yes
It's on my main mouse buttons
Using Blasphemy to proc it reliably
I'm speccing into chaos dmg and minion dmg later on
What ascendancy?
Just started act 2
Don't play Bloodmage
But I imagine blood witch-
Why
I can not emphasize this enough
The first node is actively bad
and will make you worse
The blood price on spells?
Yes
and if you play infernalist don't pick demon form it's super disappointing haha
You have to solve both life and mana regen issues
That's..a bit disheartening to hear
Source: I'm in the endgame playing a Chaos Bloodmage
It's just different degrees of bad
the other infernalist talents are great though!
Infernalist is good and solid
So BM doesn't work
Period?
the puppy is amazing and altered flesh is incredible
It's just not worth the effort to make it work
If ascending was easier
Or the first node didn't actively make the game harder
Well I hope by the time I get there something will have changed
But sheesh
I was super excited to play that
Althought I imagined the blood price wouldn't be easy to tackle, since you're basically always casting
I think the idea is going hard on minions so you don't mind constantly being at 60% hp as much
I am enjoying the way you can branch out in this game
Like I added Hex? I think it is too my build, which I drop on bosses to make my poison damage spike hard
By the way, stash tab sale is going
a3 spoilers ||god the bosses in the trial of chaos are all so overtuned||
||they all have attacks that kill you so fast||
||I am in a1c and I still can’t do it||
huh i cant seem to do the ascension in act 2 cruel
it says "search traitors passage for more information on the barya you found". I killed balbala and full cleared the map and nothing
i guess its bugged?
I even went and did a tier 2 trial and nothing
Yeah, you'll just have to hope a 3 floor trial drops at some point
Stash Tab Sale!
I really like that jewel slots are traversal nodes now
Ok the build that deals damage through spamming war cries is really funny
I wonder how they’re gonna handle peoples characters when A4-6 comes out
The cast on freeze nerf killed my previous char
So I respecced cast on crit
Then the hotfix killed that too, and I was out of gold for respeccing (my fault really, got greedy)
Now levelling with lightning arrow
And goddamn, ranger has such a better levelling experience than sorceress
I feel like respecs should be free if they are going to be making huge balance changes like this lmao
it was something that the community raised some on the last patch, so hopefully it's gonna get addresed soon
when do you start getting t3 support gems?
Act 2 Cruel
i see
If I have a 4 trial ultimatum will I get ascension
I have done the A2N Trial and the A3N Trial with the quests. I have not ascended yet in Cruel.
man the on-death AOEs are fucking me over hard
There are so fuckin many
i'm playing monk rn and the manor is eating me alive
i have zero hp and there are six billion gallons of blood on the floor
At least they're toned down a lot from poe1
poe 2 tabula rasa having 6 rune slots would be really funny
that's really good. amazing roll too
Increased
So it's fine if you somehow don't need your helmet slot for resists and attributes.
Increased is additive rather than multiplicative iirc, yeah
But IIRC presence is noticably smaller than boss arenas and so you could very well lose it mod fight
Tbf Increased can be good with large enough numbers and 200% is a lot
But idk not my first choice
Yeah
Totes!
Also it has a fluffy feather on it
(for an example of "sufficiently large Increased" see Indigon aka the 1000% Increased Damage forehead receipt)
One neat thing is being generic damage% which could end up being used to scale weird things
Also it is WILD that act 3 involves ||time travel||
reminder to not respec into this
https://www.twitch.tv/jungroan
0:00 - endgame boss
0:15 - mapping
1:13 - gear showcase
1:45 - build overview
3:17 - gear priority
5:27 - gems
7:33 - tree
cause this is 100% getting nerfed lol
also so how does trade work? I ask because i really need a damn spirit gem and the game is not fdropping them ;.;
https://www.pathofexile.com/trade2 you go here
look for the thing you wanna find
and message the person
I was more meaning how do i actually trade with a person in game, like.. how do i meet up and trade with them?
oh
you either go to their hideout
or you both go to the same town
when youre in a party
theres a lil blue circle on their character picture
that will send you to the same zone
Thank you!
no prob :3
yeah
oh well, i am ognna take a break for now and lie down. tiring game. many thingso n screen! booms!
whats the best charm rn? i assuemd the anti stun one but people seem to be using anti-freeze more?
Take the one that is appropriate for your upcoming encounters
Finally hit maps on my Chronomancer
tempted to get the Currency tab, at least
since it will free me a lot of space for the future
also getting into builds is a bit disheartening
it's basically "yea buddy you've been doing a lot of stuff wrong-"
Basically, for witch, chaos dmg is being ditched in any build
Cause Fire dmg is just better and works well with the ascendancy
Idk I don't really wanna brick the character so I fear commiting too early
If it’s working for you it’s working
If you wanna do a big change to your build wait till they reduce respec costs or give a free respec
So uhh
Should I pickup this game if I've put a substantial amount of time in Lost Ark?
True..maybe a guide would have given me some tips om how to optimise it
yeah
but invariably its gonna have a different tree than you
i think its a good idea to see generally what theyre going like, crit, more of x damage type scaling, etc, rather than like... the specific nodes
If it's fun it's fun - there's room on the market for more than one ARPG
like i know i need more crit on my monk so im gonna be taking more crit
but not going out of my way to make my tree exactly like theirs
barring a keystone you need or a specific notable
it kinda depends
for poe 2, you can throw what your intuition says is good at the wall and it will be much more likely to stick than in poe 1
anything I should do before starting POE2?
There's good documentation in game so you can pick up and go, since you've played an ARPG you should be able to pick it up fast
I have a single piece of advice: do not play Bloodmage
Every other class has something going for it, but in it's current state Bloodmage is actively worse than just playing a base witch until you are deep into endgame.
If you really want to play Bloodmage, play another Int ascendancy and grab Blood Magic
The buff to how leech worked should make it easier now.
It's better
but if it takes two trials to just get back to baseline
you're still not a functional ascendancy
that was a long campaign
maxed resists and mapping now with 1.5k life and 2k es 😌
second map is bugged. no rares. can't complete it. try to go back with a new map. game crashes.
guess I'm going the other way lmao
I can't open any ways tones in that zone.
I picked ranger and am focusing on electric element
should I worry about looking up a build or nah?
the passive skill forest seems rather expansive
not on a first playthrough
Agreed with Jenny - i've done a bit of looking when i started struggling really hard
but in general you should be pretty fine
the real answer is wait for path of building 2
so people can start sharing builds normally
instead of using whatever random website rush implemented something
the respec system is moderately forgiving
if you're used to Diablo like games you will be fine
Also re: builds we're misisng like half the skills in teh game
IOne thign i'm trying to figure out now is how good igniting gas arrows actually is
like the burst is nice, but it actually cripples your ability to inflcit poison pretty dramatically
I've heard it's incredibly strong
It's already caught a nerf
blowned up :(
It's def v strong, but its' very different to pure poison ranger, which i think i like better
which is equally strong, just in different ways
(Where you just create a death zone of gas clouds and plants)
This elad to an incredibly funny kill on a Vaal Shifter rare, who did his morph, leapt at me, and his body untranmsfomred ina heap infront of me
poor guy, rotted ;.;
you definitely need to spec into fire or chaos dot yeah
Yeah, i dont think my passive tree was built right ofrr it
my passive tree is very focused o n poisioon, and going back to that is seeing some (scary results
Learn how to use Relics to increase your Honor and Honor Resistance to make the Trial of the Sekhemas easier and obtain your ascendancy points in Path of Exile 2!
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I think my only skill loot complaint is that spirit gems are a little rare
If you need them, hit me up
I have way too many
And as a reminder, maxroll are nasty to writers and tried to kill LETools
And for that they must burn
yea, there was a wholeass drama about it in LE
Because LE tools had been there form the very beginning, when it was a far smaller game
Then maxroll turned up, said "hey we're big" and then did the thing
I would adore grabbing one that's around level 11/12 if you've got such a thi9ng
Edit: scratch that, i found one! but thank you!
I miss the PoE 1 orbital laser hexblast animation
This one in 2 just doesn’t feel anywhere as crunchy
So, how the hell do i t ell if a rare is worth shoving up for sale
vs just mulching for fragments?
Still on? I'm logging in now
I found one, i'm all good, but thank you!
Thank you
I was a bit lost on the skills, to be fair
The nods I have a pretty clear idea on what to get
Also, that currency tab is calling me
I bvought it sincei t was on special, andi d o not regreet. very helpful
Also, thios is werid - i picked up a ultiamtum that's saying "This will allow you to choose your ascendecny class". but i've already got an asendancy class?
It'll allow you to put two more skills in
If its the cruel one
wahaha more than doubling my dps
jealous noises
I had my last bow since level 28
Ooof.
What sort of build are you doing, btw?
I'm full on the posion train, it is very fun
Throw platns at people, throw gas arrows, then proceed to keep spamming vile growths
add in some curses for "all of your chaos reistance is DEAD"
lightning arrow
Nothing special, I just wanted a fast character after my cast on freeze sorc got killed
OK I've definitely run into multiple maps where there are no rare monsters appearing outside of ones generated by delirium/breach etc.
Really annoying because you can't complete them for progress on top of generally being less rewarding because no pinatas
I will say now that my poison build has come online, it's stupid fun
run aroudn slinging gas arrows and KILLER PLANTS at things
and then on bosses, you drop the kilelr plants, drop the gas, and open up ap ain train with exploding growths
Wait what did MaxRoll do?
they got a 1
Also not having a map tab sucks
Could any witch player here give me a tip on the skills that I got? trying to cut generally good skills since I just started Act 2
bone storm is still great if you have power siphon. i found a +3 cold skills gelid staff partway through act 2 and switched to cold.
let me get a pic of my current setup
The most important thing for scaling spell skills right now is just a shitload of gems levels
also are you going into minions, chaos, physical, elemental?
this is what i'm running+grim feast
Flame wall and Enfeeble are new, just cause I wanted to try some stuff
my main source of dmg is chaos rn, which is what i'm speccing into + minion support
got bone storm for harder bosses and is helping a ton
i'm trying to find a balance for the hot bar, it's hard to juggle all of them around, and main 3 mouse buttons are occupied by
Essence drain, contagion and bone storm
When they added last epoch as a game, content creators on their platforms who had previously written content for LETools were told to remove it from LETools, the site that had been going since the genesis of LE.
And some other shit
Absolutely disghusting
So mainly chaos dot stuff with minion backup?
You wanna beeline for Spiral into Insanity, Lingering Horror, and Void
basically all the spiral stuff
skills are pretty interchangeable at this point
Definitely pick up detonate dead when it comes available
Realised the Sorc trigger storms have all the element keywords for gem level scaling
bonestorm + unearth may be better clear until chaos really comes online
but you need power siphon to make charges for bonestorm to be good
I'm going to be honest: Chaos DoT is about to start falling off hard
I understood that It's either chaos dmg with minion or fire dmg
that's why I wanted a backup
fire damage seems great
it's simply
Fire wall, flame spirits and fire debuff
which then works for infernalist
incinerate is really good
and I gather that the same buffs I'll be going with for Bone Storm (spell dmg and crit) do work with fire
So I'll swap chaos stuff with the fire stuff
also, got the currency tab.
Not sure about the gem tab, but since it's my first tab ever, going safe with it
Currency and Map tend to be the main 2
Gem and Unique tend to be more convenience for collection purposes
Oh Fragment was big in the first game, idk about this one
But I would presume so
Currency, Fragment, and Map were probably the three most critical tabs in poe1, other high-volume things like divination, essence, and blight were useful too
Ess feels like it's going to be lower volume now?
a premium tab is needed for selling gear fwiw
Oh yeah, can only list on Trade from a premium
The Currency tab does have one slot for that technically, but it's annoying to use
technically
you dont need a premium tab
you can post gear on the forums
should still work in path 2 i think
Late reply sry,
What do you mean by "is about to"
Patch notes or in general is less and less viable the more you go up the Acts?
they mean the latter
i don't know if that's true but they expressed that sentiment before
no dot multi hurts for sure
Yeah chaos dot has no real support
Ignite still has DoT multi sort of so it does scale far better (it's called Ignite Effect)
Chaos DoT lacks DoT multi so it's missing a key multiplier compared to other options
Chaos Damage, Wither effect, and Resist shredding are your options currently and it really wants a 4th to actually work
Chaos hit based has Crit and cast speed
but DoT is SOL
Also Ignite scales with the size of the initial hit
Which opens up some concerning scaling routes
my only gripe with fire atm is that it seems a very wide resisted dmg among enemies
Maybe it's just act 2 tho
Hopefully the map tab gets ported over soon
yeah basically nothing has positive cold resistance i fight
because of exposure + blasphemy frostbite
oh- this seems nice
its not bad, but you need gem levels
they fucked up the balancing so that any wand, stave, or focus without gem levels is worthless compared to having it.
i'm currently using this one
definitely an improvement if you're going into fire damage
isnt sceptre offhand though? you'd use both
THUMP destoryed the act 1 cruel boss =3
it's kinda disgustingly awesome how fast stuff metls
I have not yet seen the 3rd sekhema trial bosses mechanics because my character is a fast bosser and got 50% more damage with enemies have 30% less hp
so the level 67 boss just got absolutely annihilated
Just a buff
Simple, brutally effective
Sometimes that's all you want!
I've got all the posion stuff i want on the passive tree, so now i'm figuring which stuff i go for interms of projectile and attack dfamage. the extra chaos daamge and evnetualy +1 to all chaos abilites is also real tempting, given how much of my build (i.e all) does chaos damage and uses chaos abilites
but also! Kite Runner! other ways to go zoom and do a murder
do you do more status buildup if you crit?
Yeah I believe so
i see
i pivoted from siphoning strike to eletrocution/kitokos current/profusion so i kinda need to go from shock chance to crit instead lol
shock will still be nice for my build when it happens but its no longer mandatory
for sanctum haters in the chat
the most recent time I tried it was dead easy but I'm ice witch so freeze and Ranged is huge for not getting hit
AAAAAH
AHHHHHHHHHHHHHHHH
I came online or osmethign in the trade, and suddnely got SPAMMED with offers because i had a gem with +quiver stats (Whcih is aprpently v. meta right now?)
...got 20 exalted for it though, so, you know
gme?
Gem*. Or rather, Jewel.
You know the ones that go in the nodes on your passive tree
ahhh
First build is big fun! Huge single hit poisons
Poison Snipe Gemling Legionnaire Mercenary
No build guide. I showed as much as I could for reference in the video.
We dont have build sharing stuff yet
Path of Exile 2 : Early Access
Livestream:
http://www.twitch.tv/ster
00:00 EARLY ACCESS REVIEW
01:12 MY FIRST BUILD
04:50 CLOSING THOUGHTS...
im actually really enjoying the slow slow burn mystery in maps story
wait hold on quality on staves and wands just straight up doesn't do anything
wtf
ohhh they increase the quality of the skill attached to the item ok
Which is more than caster qual ever did for you before haha
still kinda meh for most of the skills you get from your item which usually arent main skills either
but yes it is at least something
The wait for greater jeweller's orbs becomes pretty excruciating
Probably gonna just buy one for 17ex or whatever
GDI>
i just portalledo ut and lost a b unch of loto becuase there was no idncaiton i couldtn come bakc having done this
and i dindt even get my upgraded asedcncday clas for reasons?
sigh
the trials system is not well explained and that's just stupid frustraitng ot have happen
You could just try to vaal orb your gems for the 5th socket
I don't even know what I'm gonna use in my 5th slots except Mastery on my main skill
KA BONG
We’ll also be making Passive Point respeccing cheaper especially at higher levels.
pog
Maps no longer have additional elemental resistance penalties inherently applied at Tier 6 and Tier 11 or higher Maps. It is now consistent across all of the Endgame.
oh didnt know this was a thing
wild
Oh the sanctum trial changes are nice
"Fixed a bug where Damage over Time was dealing thrice as much damage to Honour as intended, and fixed a bug where Honour Resistance was only applying to two-thirds of that damage.** (This was confusing for us too) "**
I love video game patch noites
Also sounds like my poison build will stay winning - i do use vine arrow, but it's def in the more "Support" role
most ofm y damage is straight gas arrow and vile growths
ye the nerf is more for the level stacking vine arrow build
that was deleting bosses
Electrocute nerfs 
I don’t think this kills my build, I was already building up electrocute super fast once I specced into crit more
But I might switch off of kitokos current once I get to t3 support gems
I saw that, and it did inspire some of the changes to my build
but also it seemed VERY SILLY
the changes to chain CC makes sense personally
we'll see how it ends up but so far the changes have been good
okay so lvl 14 is Monk Login
what
I've been slowly playing a monk
and pre-lvl 14 it's awful
but now it feels pretty fun
ah you get a good levelling skill at 14?
your choice of 2, in fact!
the starter monk skills are like
slow terrible lightning aoe
position-reliant cold
I'm considering speccing into bone stuff with my witch if it gets a good buff since that was what I wanted to do originally. After the patch drops.
But I just blew 5 ex on a +6 level 40% cast speed 40% spell damage cold staff
smashed the A1 boss in one try 😎
and then by 14 you get your choice of ice strike or lightning strike plus a relevant herald, so in my case fast attacks with Ice Strike which has very high freeze rate, and Herald of Ice to explode the frozen enemies and deal area damage to trash clear
The recommendations I've seen all start with "get a bow and use lightning arrow"
Which is uh
Maybe bad fantasy for starting a monk
basically what I did yeah
Glad about the changes
No chaos support, so I'm glad I changed to fire
? they've literally said they want to improve chaos dot
But that doesn't mean we haven't been looking at underpowered skills and support gems. We’ve got a number of changes planned which should improve some of these skills. The full list of changes will be in the patch notes but here is a sample of what you can expect.
Improvements to Rolling Slam and all Shield Skills in the Mace section.
Improvements to various Bow Skills, especially the skills used to generate Frenzy Charges.
Improvements to Bone Spells and Chaos Damage over Time Spells in the Occult section.
Improvements to various Crossbow Skills, especially those at higher Tiers.
Improvements to some of the underachieving Quarterstaff abilities.
I'm lookind forward to the enemy chaos damage nerf
Low level monk is pretty suffering
falling tempest is only useful when you have power charges
Your only power charge source is using the correct skill to get last hits
also for some reason tempest and cold flurry do less dps than 1/4staff strike
But they do other stuff that you can utilize
Charges and generating then in general seems very ???. As far as I can tell you can only get frenzy charges via snipers mark?
Yeah, narrow ish requirements in that though.
Though I'm wondering about grabbing the Breach Unique quiver since it's super cheap
And giving it a go
Honestly it seems like there is a a dearth of charge options in general at the moment
Monk has two options for power charges, occult has one option for power charges, combat frenzy does frenzy charges, I don't know how you get endurance charges at all
What even uses Endurance charges?
at least one warcry
There is a node that makes it so Endurance charges become frenzy charges, frenzy becomes power, and power becomes endurance
Oh yes, but I'm talking about first order generation
Yah, gotcha
Plague Nova is very fun once you've got Astral Projection socketed into it
Oh, this is werid
Cast on crit stick
Righteous Fire at home:
Hmm, I am liking lingering illusion much more for generating power charges than the whole combat frenzy electrocute resonance cludge
Damnit, this is the second time I've tried to combo abilities and it just doesn't work
Lingering Illusion and ghost dance don't play nice together
In that if you have ghost dance active, you can't have lingering illusion active
I have enough spirit, they're both activated
I've seen someone promoting a Cast on Ailment setup with Profane Ritual
Yeah, I'm thinking of that, but I don't have the spirit quite yet
Oh for sure it's a chunk of spirit but it seemed super consistent
Guy was playing flicker monk and just constantly popping off
sigh
Was 80% done with the third area of tiral of sekhema, nearly goign to havem y ifnal ascenday, and then two unlucky hits back to back smashed all my honor instnatly
Honestly upsetting
okay, for some reason the clarity support gem was causing lingering illusion to shut down when it was socketed, and I also had elemental invocation active
Poison ranger gets stupid silly late game.
Cruel Viper in act 3 died in under 60s
what area level does tier 3 support gems start dropping in
legit struggled agaisn't ||Balbala||
Almost chocked it due to poison
I'm missing a key support gem, but I'm really struggling rn to make the build work
Most if it gets down to not having nearly enough support gems
For anything really
Got some spare skill gems but not the support
Grim Dawn 1.2.1.3 update is live, lots of nice QOL in Shattered Realm (less shards to get to the good loot) and Crucible (high difficulties available from the start) and piercing weapons (they now pierce 100% instead of having split pierce and normal damage)
https://forums.crateentertainment.com/t/grim-dawn-version-v1-2-1-3/142410
Table of Contents Shattered Realm Crucible Tech Art Modding Game Itemization Components Faction Equipment Relics Monster Infrequents Epic Items Legendary Non-Set Items Legendary Set Items Class & Skills Devotion Soldier Demolitionist Occultist Nightblade Arcanist Shaman Inquisitor Necromancer Oathkeeper V1.2.1.3 [Shattered Realm] ...
Huh I actually don't know what points to take first on Invoker
at least finish act 1 with em and unlock the tier 3 skills
that will give you more information
I will say that Poison Ranger takes a while to come online
(You really need gas arrow, and even tehn, Gas Arrow etc needs someextra support in the passive tree)
but once it does
ahahahaha
Bosses are disitnergrating in act 2 cruel
it's v funny
I kinda want to try that poison Gemling I posted the other day
The vine one? That's getting nerfed next patch. And from what I've seen isn't really a poison build, it's just full on make vine go crazy
Nah it wasn't strictly vines, but also perfect shot
Oh, interesting. I'll have to have a look
Like watching perfect shot melt over half a boss bar is amazing
Could you link me the build?
https://www.youtube.com/watch?v=IlYracrE4pU it was this video
First build is big fun! Huge single hit poisons
Poison Snipe Gemling Legionnaire Mercenary
No build guide. I showed as much as I could for reference in the video.
We dont have build sharing stuff yet
Path of Exile 2 : Early Access
Livestream:
http://www.twitch.tv/ster
00:00 EARLY ACCESS REVIEW
01:12 MY FIRST BUILD
04:50 CLOSING THOUGHTS...
Twitch: https://twitch.tv/subtractem
2nd YT: https://www.youtube.com/channel/UCNIVFeFnrgDOQmBC9FgLUwQ
Patreon: https://patreon.com/subtractem
Discord: https://discord.gg/CBXYHxNpay
My Gear
Womier S-K71 Keyboard: https://amzn.to/3T4sYiC
Artisan Raiden Mousepad: https://amzn.to/3TjMoBt
Hyper-X Cloud Flight Alpha Headset: https://amzn.to/3Il91zf
...
good weapon swap tech
notes 🙂
Humm...this might be why I wasn't doing a lot of damage
HUGE BUFFS FOR ME LETS FUCKING GO
Spark is the only fun version of this kind of spell I've ever encountered
It just covers the whole damn screen
even though electrocute nerf, i think im overall buffed
patching PoE1 just to use the mystery box I've not opened still on the account 🙃
worth the effort
I had a good Sanctum run going and then suddenly the Floor 3 boss happened
I dfindtm ake it to the floor 3 boss and i am still salty about
Also I need to figure out why you should instill your waystones
I didn't seem to get anymore distilled emotions
"I'll spend some of my gold on the starter gambler to help juice up a baby sorcerress"
Yeah, uh, yeah, that'll do.
whoa that's balling
It makes it so every 2 int is giving you 1 energy sheild, i belive. Which is like, genuinely very good!
That's a ton of "Free" defence
I would love to fit that into my build I have 1200 mana
OIkay, the checkpoint change? huge and feels very nice
still waiting for checkpoints in maps so I don't have to spend 2 minutes backtracking cus I missed a rare
Playing the Trials cause
"I miss my labyritnh" really shows how disconnected I was with PoE canon
Yeah hopefully I can try it again soon
Managed to do my first asc under leveled on Monk, sweating a little on the boss
Then like 30 minutes later the patch hits to make it better for melee lol
Chula monkey?
Wha
good autocorrect. chayula monk
Oh no, Invoker
...I kinda feel like Invoker would make a good ele spellcaster
Nutty defensive node + more trigger gem energy
Steam is already called me out
I got the same message
im getting an odd bug where i cant bind this orb of storms gem to my bar, and no info is coming up for it
has anyone else ran into this?
Anyone know if Incenirate can critcally hit?
Incinerate doesn't hit
Well, that answers that!
Waity, hang on - it doenst hit, but a bunch of stuff like support gems that work on hits work on it, and increase it's damage
okay well its some fuckin' heinous spaghetti from diving into it further
it maybe does hit but the hits don't do anything??
you just get a flat ignite which is what deals the damage - there's no actual hit damage and so it gains nothing from crit
you maybe get effects that trigger on hit/crit but who tf knows
From what i can tell: it doesnt actually hit, but a lot of things that effect hits like controleld destrtuction, work on it's numbers to inflate the ignite as if doing bit damage
well CD explicitly says it gives more Ailment damage, and incinerate Ignites
the fact that Incinerate "hits" allows it to be supported by CD, but it seems like a bit of a cludge on GGG's part ngl
Congrats!
Oh, i dont like the "one shot at am ap" theing when you can just... get deltedo ut of hte blue
that feels bad 😦
Getting oneshot normally means either bad luck, or you've forgotten a defensive layer
Yeah, i went back and looked atm y gear and went "Oh, right my chest, rings, and head are all shitty rares"
Fixing just my chest and head with some half-decent gambles has gone a loooong way
what a glowup
kinda honks that you can no longer twink with it
vaal pact
life sprig
go hard into cast speed

man I just demolished an A3 boss that gave me tons of issues on Sorc
Monk just ripped through
the worst part about playing wasd melee is how many fucking items I hoover up on left click
charged staff is a bit good
How do people keybinds look?
I'm feeling a bit uncomfortable doing the rts move -> click to attack thing
I've been using wsad for movement and I've REALLY liked it
my keybinds are meaningless because I use a non-standard keypad haha
I'm going to as well soonish and an considering using hitbox
seems solid for a sorc
whoever decided to make Eater balls into an enemy skill needs to take a long hard look in the mirror and think about what they've done.
lmao you mean the river hags right?
not even threatening until you get trapped in one because you moved slightly wrong and die
super annoying skill
so its not directly mentioned on the skill, but Ice Strike automatically dashes to enemies in close range
which has an annoying tendency to be an enemy I'm trying to move away from because they have a damn ball on them
the more I play fire witch, the more I'm feeling this build ain't it
it doesn' feel right to me, it feels meta and not something I built
So i'm gonna go with the original plan, and go Bone Storm blood mage
and if it bites me in the ass, well, at least I wasn't following a guide for it
ntb for 1 point
Very good for poison ranger (who needs a surpsing amount of int)
on spells moreso than attacks
ah, I see
base damage of spells comes directly from their skill level, while attacks have a multiplier against weapon damage
that's not to say levels aren't good, but weapon damage is just more important
the elemental damage base types really want multiple added elemental damage mods, attack speed, and % weapon elemental damage
if you get at least two of these with a decent mod tier you've got an item
aww yis, T11 skill get
Was movement is good
Skill level is really good, to the point an early act 2 staff has carried me through to the start of a1c
This is on monk
do the quarterstaff gems have flat damage?
- levels is the best mod you can get for most if not all skills
good to know!
Yeah
Like, I've been running the left, and jsut got the right in A1C
And most quarterstaff gems increase damage % on level up
Like, level 5 tempest flurry does 85% of attack damage, level 15 does 147%
lmao I rolled 5-128 lightning on it nice
Which bumps my leftclick DPS from 1.2k to 1.9k
oh yeah we're blastin
All things being equal probably yes, but I don't think it's the defining feature of melee weapons in the same way as it is for caster weapons
Gems level just scales spells better to begin with, and given that flat damage to spells seems to be no more, caster damage prefixes are just inc% which'll be additive with tree nodes etc and so is less impactful overall
To compare what +3 levels does for the two skills I've been maining on Sorc and Monk:
Fireball lvl 10 gives 50 (40-60) base fire damage
Fireball lvl 13 gives 76 (61-91) base fire damage, or 50% more damage
Ice Strike lvl 10 has 124% damage effectiveness
Ice Strike lvl 13 has 144% damage effectiveness, or 16.13% more damage
For reference, Sayt's '+5-128 lightning' mod represents more than 100% more damage on average for an attack made with that quarterstaff
At last I decided to cave and building site be damned
I'm going for a Bone themed Blood Witch
I cannot understimate how good Bonestorm is compared to everything else
Ugh, my survivability in endgame stuff is still pants. Need better resist gear for one
That's one of the things making Evasion/ES super good rn
They can both fully mitigate elemental damage in addition to phys, while you need both high armour and capped resistances on the bottom left of the tree
Yeah, I think I need to drop some damage nodes to juice my evasion and es further
My main problem is it I get overwhelmed I'll pop
I solved most of my surviability issues! Changed up my skills slightly, dropping the curse aura i was running for Ghost dance, and changed some of my defensive nodes (+100% evasion until hit, then get -30% is uh, not a great node in practice)
Thank you, thank you. I switched ot just straight throwing despair at things ()THIS PENGUIN HAS HANDS!) which works pretty decently
The only thing i'm missing right now is Ming's Heart.
Gimme his heart game 😠
it's a shame this gives a lvl 11 skill
first trial and I'm having a blast
gotta see if I have to prioritise water over bronze keys, hard choice
Would you like advice on that or nah?
oh by all means
gut feeling would say to play the late game and stock up on water for relics
Since bronze keys are loot, and loot is something you get anywhere. Lowest rarity level too
Water is used for buying boons and at the end of a run can be traded in fo rkeys.
Thankfulyl, that one has multiple leveld versions, so you can get a quite high level version if you feel like it
Yeah, it's werid because there's osme really good uniques that dont scale with ilevel.
Like there's a really potent mace that gives you alll the buiffs your minions get
Oh, I'm presuming it's just skill-granting uniques that scale with ilvl
Mechanically interesting effects can be played around with and potentially scaled to endgame (assuming it's not a lvling unique), but "this does this thing with this normal skill" has such a tiny window of use if it doesn't scale
Especially as spells seem to have lost all other sources of base damage
I love how, playing a BM Witch, I can look at this item as a substiantal upgrade to my dps
even tho it's a melee weapon
it's such a fun way to play a caster
and the blood price isn't even that bad really
I wonder if I should switch over from staff to wand+foci
i'm no kidding using a shield atm
also ||The valley of the Titans|| was legit one of my fav area and boss till now
I loved the environment and the sheer size of it all
Although the wand I wasn't isn't in the game yet
Those should be local mods tho
They only effect the weapon's physical damage so unless you're using mace attacks it doesn't do anything
(if you are, tho, all the power to you)
oh..I thought it was a general increase to dmg mh..seems right then
I don't think I could have used it either on the offhand slot-
Thank you Ritual
You mean sockets right?
So you'll need Jeweller's Orbs
Lesser to go from 2 to 3. Greater for 3 to 4. Perfect for 4 to 5.
oh..still a bit off for me
how do you survive with 2400 hp
Evasion.
is evasion good now
HAs it been bad?
was in 1
But yea I'm having no specific issues surviving
glad to hear it's working to keep you alive at that hp that's great
I guess it helps that monster attacks are no longer randomly spells or attacks
I have 4500 hp with infernalist mitigation and still things can get a little spooky
Also a screen wide stop is really good
just don't get hit I guess
Well, that is a chance top happen to him
So local mods is one thing PoE has never been good at explaining, and only seems to have been addressed by implication in the more clear attack/spell weapon delineation
As a rule of thumb, if a modifier can unconditionally affect the stats of the item it's on, it's probably a local modifier
If it can't affect the item, or is conditional on something, it's a global modifier
A local mod applies only to the item it's on, while a global mod applies to you as a character
Unless it specifies Spell dmg
Well if it says spell damage then the mod explicitly isn't affecting the item 😛
Basically added damage and %phys damage on weapons is local and +/% defenses on armour is local otherwise it's global
Noted, thank you for the explanation
Spirit% on sceptres is local, too
What I'm trying to balance atm are attributes
Cause I'm barely scraping trought
ah yeah ty
Because sceptres have a base amount of spirit, and so the mod can apply to it

