#Armored Core General!
1 messages · Page 33 of 1
yeah you are basically making sure that humanity goes extinct
As one does
it's like the fires of rubicon ending in AC6 except you are actually genociding the entire human race not just one dinky shithole planet in bumfuck nowhere
Alright, just another day in SCI-FI.
there is no logic or reason behind it
Old King just asks if you wanna
and you can just do it
Great.
if you do you also get go fight all of the strongest NEXT pilots in the game at once
with Old King as your support
he is, abysmal dogshit
so it's basically a 1v5
they team up to kill you even though they are enemies because you are an absolute genocidal maniac
that fight is fucking hard
Extremely fair
yeah it's a super reasonable response
I forget who it was in here, but I remember somebody in this thread saying their read of Old King's motivation being something like--
You've got the rich and powerful formulating a plan to escape the ruin of earth to space, and the opposition forces eventually cave to this because, essentially, Earth is irretrievably fucked and escaping the planet is the only way for the human race to survive long term
But Old King is an extremist who is essentially saying, no, fuck you, if we're doomed then we're all getting buried together in the ashes of your mistakes that you're trying to escape the consequences of. Justice over survival
I haven't played the game myself, but I found the notion interesting
1v5 is crazy though. 1v3 is hard enough in AC6
it's technically a 2v5
but Old King has no possible way to even accidentally kill any of them
he's literally just an aggro distraction
his NEXT is abysmal dogshit
If everyone here awoke as a scientist in the RRI pre-Fires of Ibis (with all of our collective knowledge as modern people and the scientists we become), could we send the world on a better path? Or would we burn the coral as well?
I think it would require a deeper fundamental understanding of Coral. The RRI scientists only saw Coral as a revolutionary power source and not its true potential. I do think that the potential Coral Collapse that led to Prof. Nagai initiating the Fires of Ibis was a direct result of the exploitation of the Coral, which could have been avoided if the scientists knew that the Coral was sentient (at least in the case of a C-pulse wave mutation).
So we would have a chance at least?
Considering we at least have a surface level understanding of coral being intelligent.
The RRI understood its directionality and self-propagation but not the fact that as more Coral congregates, it becomes more intelligent. I think that is why there are belligerent C-weapons during the Coral War. After 50 years, enough Coral has accumulated in their systems to become intelligent and autonomous, acting against the PCA.
A C-pulse wave mutation would then be an instance where a group of Coral achieves human-like intelligence.
What kind of research/technology would you all do with coral at your disposal?
(Said the RRI scientist)
i'm making more C-weapons obviously
that or i'm going to do my level best to make a Coral powered NEXT equivalent
Are NEXTs manned or unmanned? I can’t remember.
If there had been more awareness and research conducted regarding C-pulse wave mutations, I think it would ultimately require a researcher to make Contact and attain that goal of symbiosis that the Rubiconians seek. Doing anything with the Coral would require conversation and negotiation with the Coral itself, treating it with the respect and dignity deserving of its status as the true native population of Rubicon 3.
manned
NEXT are just like, better AC's
what an AC is to a MT, a NEXT is to an AC
Was trying to figure out how the pilot can withstand the Gs.
Don't worry about it
they're super weapons, gods of war that hold no quarter and destroy everything around them
you are obligated to be augmented to pilot one
and you have to have special compatibility since birth
they are basically psychically controlled
Lynx are basically like, super soldiers compared to a normal AC pilot
Anyway, suddenly all the RRI staff start acting weird and either leave the solar system or changed almost all research to Coral Contact.
Entirely the same.
me personally if i was in RRI i'd make the C-weapons look like a joke
IBIS gonna be old news
‘Our plans have changed, we gave the Coral Rights as a citizen.’
Who gets the dubious honor of said symbiosis I wonder.
Contact with humans (or perhaps any sapient species) seems to be something that Coral actively seeks out, but also requires consent from both parties. Dosers consume Coral as a drug, so there seems to be some heightened state of consciousness that Contact brings, but consuming Coral like the Dosers do does not achieve symbiosis, at it is trying to force that connection. In the case of Ayre and C4-621 making Contact, Coral was already involved in the augmentation surgery and it was an explosion of Coral that caused the Contact to happen. Though this Contact was an extraordinary circumstance, the relationship between Ayre and 621 was amicable enough for them to maintain it (unless 621 chooses to burn the Coral, in which case, Ayre willingly severs the connection).
Fair enough.
Do you think original RaD existed back then? Or is there no way a drug gang could be that old?
i mean
Coral gravitates towards itself because it has a natural instinct to try and evolve into a C-pulse wave mutation so that it can achieve Contact with another being, that symbiosis being the ultimate stage in its "life cycle". The Coral Convergence was happening because the vast majority of the Coral on Rubicon was trapped in the Vascular Plant, instead of being allowed to flow freely through Rubicon's biosphere. The Coral Collapse and Coral Release were two different outcomes that occurred as a result of the large concentration of Coral hijacking its natural instinct to congregate. As all the Coral in Rubicon became trapped in the Vascular Plant, it resonated and achieved a transcendent superintelligence that allowed it to make Contact with all of humanity.
RaD was created by someone who worked for RRI so
you know
Carla is the chief of RaD and she used to work for RRI
she formed it after things went tits up presumably along with Overseer
She took over an already existing group.
I wonder then who were Walter and Carla's "fallen friends" and what happened to them, since Overseer was formed to prevent another Coral Collapse after the Fires of Ibis.
Good question.
Did ALLMIND get to them?
I can’t tell if you’re serious or not.
It's a possibility.
It could have been systematically eliminating all obstacles to Coral Release over the years and both Carla and Walter were smart and elusive enough to survive this long.
Though I also imagine they would have caught on somewhat quickly that members of Overseer were being specifically assassinated, so I'm not sure.
I've just not thought of that possibility before, I mean how extensive is Allmind's control?
I know they got the Ghosts, so Allmind is probably planet wide.
Well, actually I guess we only know like 2 continents.
(I can only remember 2.)
ALLMIND, the organization probably has a decent amount of influence since they run the Arena and manage logistics for pilot licenses and selling AC parts and weapons (and even manufacturing their own), etc. All a front for their goal of helping humanity leap forward in evolution. It is hard to say how much power the AI liasion we interact with was originally intended to have within the organization, if they are truly a rogue AI, or if the liasion and the organization are one and the same.
I kind of forgot the system we have in the ship is all directly connected to ALLMIND and it's not just them occasionally popping in to talk.
The COM is different. It's part of the AC's operating system, or some kind of software embedded in 621.
Well, idk what I'm talking about then, but yeah it is interesting they have their own parts.
Ah, that's how it works, I could never tell since it moved so quickly.
That's the laser blade
i'm a fake fan
Hey, I only knew becuase I had just looked at the wiki, so no sweat.
For Ghost of Redhall to see, this is the VP-66EG, it's a stun gun accessable only in NG+ playthroughs is why you probably don't know it.
So I believe the 4 weapons that can inflict shock/stun are:
Stun Baton (VP-67EB)
Stun Gun (VP-66EG)
Stun Bomb Launcer (WS-1200 THERAPIST)
Stun Needle Launcher (VE-60SNA)
I know it! I love the visual design!
The yoyo is funny because its not a "stun" weapon but functions well as one for pvp.
Got it, fair enough.
Instead of having a stagger effect,
it has a micro stagger - it causes a brief flinch effect unless someone is mid- (certain) attack animations,
which doesn't require the stagger meter.
Which means the plasma thrower can be a good setup tool for anything that has a slower attack animation,
or to untrue-combo.
I didn't remember the HMMR had the 'thrusting' attack, I only remembered its wide swing and subsequent bombs.
Its a great punishing tool and weird shield too!
I remember in Rusty's video he described the chainsaw as effectively a 'poise lunge' that does surprisingly well to go through attacks while lunging with it.
Ooo, I should try that.
He did a video on all the melee, though idk if all of his opinions on that video are necessarily correct.
He is blunt and crude and he does not get at absolutely everything so he tends to overlook stuff.
It was a ranking of all Armored Core 'Melee' (I later realized some of the weapons aren't left only) and his lowest was the Stun Baton because of its very short range.
Yeah the chainsaw poise lunge is absolutely a thing
Though kind of a waste usually since the recovery is really long and leaves you very open
That I also learned from the same video.
Is it the longest recovery or does another melee take even longer?
Idk but I know the feel of the chainsaw by heart after piloting lumberjack through all of the game’s bosses
I look at the buildings and structures in AC6 and then I think about NASA’s vehicle assembly building and remember that it sometimes rains inside because of how massive the building is.
Hell yeah.
Ah yes, the inside rain, Rubicon definitely has some sort of tech to prevent this.
i feel like there has to be a niche for the stun baton if only because of its near-instant cooldown time
There probably is, ironically I have seen talk of its use since then.
i've seen people use it here and there, though more in "fun" builds than meta builds
i do wanna get it in a build sometime. it seems fun
True.
IIrc, doesn't the charge literally stick a delayed electrical explosion in your opponent?
Might've cooked here.
Pilot: Pit Boss
AC name: Devil Taipan
(I'll post the ac in...when I feel like.)
I assume this doesn't happen because of extreme cold//extreme dryness caused by the fires.
It really seems like survival on Rubicon is largely underground//eating our favorite worms.
They would have needed technology to manage it before the fires though.
I’ve wondered exactly how Coral is contaminative
Mhm. Burned or unburned, both are labelled as contaminating.
I imagine it would be because it seeps into the ground and makes it hard to grow crops. It probably could be mitigated with proper cleanup procedures, but the Rubiconians just don’t have the resources for that when they’re busy fighting a war.
Mhm, quite possibly.
Rubicon seems perfectly habitable otherwise
Looks awesome! The extra layer for the highlight is a nice touch
Good work indeed.
I need to finish watching an actual playthrough.
I only just realized the Ashmead is named after an entomologist most likely in reference to sticking a big metal pin through your target.
All the Balam parts are named after entomologists
bugge corpo
I forgot this part...
Coughs.
It's been a bit and I am fairly sure I knew this at one point.
All of BAWS's parts are named after Japanese poets
Ironically before leaving work on Monday I explained Cinder Carcla since they have the same name.
I always thought it was breathing out fire, or at least that's what I thought.
I always thought it was eating toxic web, but could be either way.
I thought it was eating the coral.
Is fitting on the surface level for a leader of Dosers.
What are Elcano parts named after?
Spanish words.
There is some sky theming with the frame parts and weapons for Steel Haze Ortus, specifically
Is Elcano based on Rubicon or back on earth btw?
It’s ambiguous afaict
It does seem more likely that they're based on Rubicon since Allmind lumps them in with the other Rubiconian manufacturers
They’re blatantly supplying the rlf is the thing, and their tech is very distinct from BAWS’ chunky welds - I kind of interpreted them as an offworld ally but there’s no smoking gun either way.
And their goal seems to be fabricating tech from the corps to bridge the Rubiconians' technological gap
And collaborating with Furlong to use the gathered tech to push the RLF past the finish line
I don't think they'd be trying as hard if they weren't based on Rubicon tbh
Arquebus parts are just boring code letters and numbers
I think they are Rubiconian because we see their new roll outs happen in game, unlike other corps (unless I am wrong?)
That suggests manufacturing planetside
Yea
The wiki states that they are based on Rubicon (no reference though). The Firmeza core description states that it adds an artistic flair to steel forging techniques, which I interpret as the Rubiconians showing what they can do with raw materials as opposed to the simple BAWS designs
Lightweight core part developed by Elcano. In keeping with Elcano's roots in producing and forging steel, this model exhibits craftsman-like flair, being light while providing reliable defenses.
Mhm. The manufacture of Steel Haze Ortus would have had to occur on Rubicon.
Would be hard to send the stolen Arquebus data offworld and then ship the frame back with the Closure System
I do like the detail that Steel Haze uses a BAWS generator. Rusty’s heart literally lies with Rubicon.
The Hokushi is also just a really good generator
I prefer the internal combustion generators with the orange flames. Makes the mech look a bit more dirty and rugged.
I always thought they're developed for the Vespers
Hence the V part of the code
True
Makes it fun that Rusty is the only one who doesn't use Arquebus parts I think
Just Schneider for him
He’s gotta go fast
had fun with this one and decided to share it
I just like this mission tbh
Getting ready to attempt S-Ranking AC6. Any advice?
it's not in any way a failing to cheese out Escort the Strider, (Alt) BAWS Arsenal, Depth 1, and Take The Uninhabited Floating City
and have fun
The one part I remember for RaD is there is a theory that their parts have a single letter to indicate who out of the named characters made it.
Otherwise it's usually random, and a bit silly.
In my experience, you just need a build that can get to the objective and deal with it as fast as possible. Don’t waste your time on smaller enemies
Find a build that will also minimize ammo costs as well
I’m actually working on S-ranking every mission again right now
I've found ammo cost isn't too much of a snag for Bazookas, and most shoulder cannons (when fighting ACs/bosses at least). Uses much less ammo overall to break/punish staggers compared to rapid-fire weapons.
Moonlight and a good melee arm would probably do well for the ammo costs thing.
My favorite build has been doing wonders for S-ranks
this is such a oldgen armored core arena rank 1 design
I mean this as a huge compliment
Interesting shoulder choices. I'm not chasing S rank yet, but I think I see the idea!
Shao Wei for stagger?
Two hits with Moonlight and one shot from the JVLN Alpha together can stagger almost any target, after which I let out a volley of missiles and cannon fire. This mech is optimized so that there is very little cooldown time between these two attacks, so I just rinse and repeat until the enemy is destroyed.
Huh! I knew the Wei was decent for ammo prices, but as a machine gun I assumed it would be too expensive!
Nope! It’s solid
It overheats much faster than the Hu-Ben, but it also cools down much faster
Oooo.
Good for taking out chaff on its own
It takes a little getting used to having your “main” weapon on your shoulder, but once the muscle memory kicks in you’re golden
It is funny because whenever I play one build for a long time and then switch to another, it feels wrong and for a brief moment I experience what it’s like to be a mech pilot outside of their chosen body
This is true for most missions. For missions where you're getting paid per secondary objective, they actually can contribute quite a bit to your score
Still don't go too far out of your way but missions like Attack the Refueling Base will be a lot easier to S-rank by blazing a killing path through everything in your way vs. just zooming to the end ignoring everything
Chapter 3 has some of my favorite missions tbh
I actually S-ranked that one by destroying all the fuel tanks but otherwise beelining for the objective
The game doesn't tell you, but most missions are actually timed
Solid work! Those plasma rifles are honestly one of the best picks for S-ranking missions.
Always interesting to see how someone else plays. I should record myself doing that mission.
Have you played the oldgen games? There was typically a ladder of other mercs that you’d climb by winning 1v1 duels outside of missions. The top of that ladder was always meant to be a significant challenge.
Usually they’d go with a very balanced build for this character- midweight biped, diverse weapon loadout, menacing paintjob. Yours ticks all the boxes.
I haven't played them, but that's interesting
If I was using the Karasawa, it'd be even more of a classic build
Karasawa and Moonlight together, especially
True, tho these builds didn’t typically use super high investment weapons like the karasawa is in AC6
but the moonlight fits perfectly
some of them def used karasawa in oldgen games, but in oldgen game it was just a very good rifle that was pretty easy to fit into a build
AC6 karasawa you have to build around
yeah AC2 Karasawa was just basically the best-in-slot energy rifle, if you were packing an energy rifle that was probably just flatly your best choice
Nineball in AC1 didn't use the Karasawa but Nineball was doing an extra special cheat and used a custom pulse rifle with 3-round-burst that was unobtainable by the player
I tried to mount two VE-60LCA laser cannons on an angel-themed build and even with quad legs, it's a challenge to fit anything else on that build
Those are the triples, right?
Yep
Yeah I have a build for that but I just said fuck it and made it a tank build
I slapped a Jolly Roger on it and called it Broadside
is it good? eh. is it funny? yes
Hell yeah
I have one tank build that I made for an oc: ANACONDA, piloted by G9 Amazon.
oh and of course dual jav alphas because might as well double down on hilariously banking everything into your killshots
Hell yeah
if you aren't killing your target in one barrage what's even the point
What boss?
Oh I pvp'd with this
I probably tested it on defend the dam at some point, I do that with most builds
I test my builds there too
There and Attack the Refueling Base because it's a fun mission with a variety of enemies
ANACONDA
Yeah the screenshots to either side of broadside are testing with Redfin (on Iguazu and Volta) and doing Defend BAWS Arsenal with Lumberjack
This mission was nontrivial with just the chainsaw and fist
super close too LMAO
The only hit point that matters is the last one
While I'm going through old screenshots, here's Redfin doing a totally normal amount of damage with the funniest possible timing for this voiceline
here's the same build 100->0ing Chartreuse
I need to remember that I can use photo mode in places other than the garage
"Photo mode" i'm just real fast on the f12 key, I'll slip a screenshot into the middle of a fight
Damn, I’m on console
Imagine if there was a "mission analysis" where you could view your mission from a bystander perspective
Average Rubiconian watching this.
Would there be any place at all for combatants outside of mechs in the world of Armored Core?
"No one will ever fly up and attack the bridge, it's unthinkable!" --PCA engineer fired one week later
We also won't bother to implement redundant systems or have every core function of the ship tied to a central protected location.
The Enforcement System said the exposed bridge was fine, guys.
Previous games have absolutely had non-mech enemies
The PCA helicopter also counts.
Lots of MTs but also jets, tanks, and even construction equipment
We also see signs of what life looked like before the Fires of Ibis, and the structures would have been inaccessible for human//human violence to be managed by mechs.
One of the first missions in AC1 is “there are some strikers. They have some construction equipment. Kill them all as an example”
I wanted to argue a lot of Rubiconian MTs are construction equipment, but they are still mechs.
Oh right I knew about that
AH12: HC HELICOPTER is labelled as a helicopter!
That is funny!
I thought it just looked like one.
You can also see regular sized cars and trucks around as well
Some of the mts in earlier games are also way less mech-like
In AC6 they tend to just be small weak mechs but a lot of the ones in earlier games moved on wheels or similar
TH-E-012 Helicopter, my beloved
Toy Box is one of my favorites in 6.
like here's a selection of not-super-mech-like MTs from AC1
Oh toyboxes rule, they're absolutely one of my favorite enemy designs
(note that the last one here has rigid legs, it moves like a swivel chair and rotates its cockpit)
Literally made of mossy stone.
Which is funny given that MT stands for "Muscle Tracer" like. What muscles are you using to operate those
Oh yeah.
(give me a story about a pilot having to adjust their proprioception to neural linkage to a decidedly non-humanoid mech)
In Magic & Knights they posed a solution to that… well kinda.
Depending on what the change was either ‘get used to it’ or ‘add a second pilot.’
here's one of the refit construction equipment the strikers use (the other one is more of a power loader situation though so considerably more conventionally mech-like)
it's basically a construction crane but they appear to have attached an energy weapon dish to the top of the arm
The first was caused they added a second pair of arms on the back, the second was cause they made one with a centaur shape.
Cool.
Ironically the second still requires the pilot to get used to quadrupedal movement with something heavier than a head mounted to it.
https://www.youtube.com/watch?v=-5C5yRZhAXQ as a funny sidenote, this first mission has a hidden part in it
The corporate giant Chrome has hired the Raven to "handle" worker protesters occupying the Doan Bridge. Equipped with simple worker MTs and standard MTs, the protesters are no match for the deadly Raven,
Gameplay of the 2000 re-release of the video game Armored Core that was developed by From Software and published by Agetec for the Sony Play...
it's just jumping behind the military line right behind you at the start and stealing their rocket launcher
Lol.
Fun music
oh, yeah, the AC1 soundtrack is wild (in a good way)
each gen has a very distinct feel in the music and for AC1 (also ac2 tbh) it was peak techno boppin
It's the 90s babyyyyy
the AC1 ost is burned into my brain fr fr
Armored Core is as old as me :/
https://www.youtube.com/watch?v=ZIEp-5Jlr4k this one, circulation, Ambiguity, all burned into my circuits permanently
- Catalog Number: ABCA-40
- Release Date: Nov 26, 1999
- Publish Format: Commercial
- Release Price: 2800 JPY
- Media Format: CD
- Classification: Original Soundtrack, Remix
- Published by: Absord Music Japan (distributed by King Records)
- Composed by: Kota Hoshino, Tsukasa Saitoh, Hiroshi Tateyama
- Arranged by:
- Performed by:
Album playli...
https://www.youtube.com/watch?v=aY-1p6mMRnI and Grip, goddamn Grip (Phantasma was really hard)
- Catalog Number: ABCA-40
- Release Date: Nov 26, 1999
- Publish Format: Commercial
- Release Price: 2800 JPY
- Media Format: CD
- Classification: Original Soundtrack, Remix
- Published by: Absord Music Japan (distributed by King Records)
- Composed by: Kota Hoshino, Tsukasa Saitoh, Hiroshi Tateyama
- Arranged by:
- Performed by:
Album playli...
Bangers
It's hard to go wrong with AC music in general but Gen 1 holds a special place in my heart lol
Fromsoft doesn't miss with their music, that's for sure
Verdict Day even had remixes of High Fever and Insurance Money, which is like a nostalgia sniper rifle
I've only played AC6, but hearing Stargazer for the first time after the emotional roller coaster that was Coral Release hit me like a truck
https://youtu.be/iFqtrBAd9hs?si=6XSEIT1Mcph3Bhpf
https://www.youtube.com/watch?v=9fVmnaT5Fbk
here's a fun side-by-side, the AC1 version of high fever first and then Verdict Day's take on it after (with Lyrics added! Because Kota Hoshino is deranged, but in a good way)
AC6 is a really weird entry soundtrack-wise because most of it is so muted
I get what they're going for but for the most part it tends to slide into the back of your mind while you play
It serves its function but it's mostly only a few tracks that really pop and remind you there is a soundtrack
That is true, hard to focus on the music and the objective at the same time
there are definitely some exceptions, the sting of C-Weapon is unmistakable and really makes the introduction of the C-Spider as much of a shock as it deserves to be
and obviously Contact with You is incredible
Rough and Decent, my beloved
Rough and Decent and its variant also very much stand out lol
It's so... Carla
Contact with You really feels like it snuck in from AC3 to me
if that makes sense lol
It doesn't, haven't played it
fair, it just has a lot of the recognizable aural thumbprints from that gen
which makes it really stand out from all the music in AC6 up to that point, which has been pretty muted industrial sorta ambience
The vocals really make it stand out
Especially when it gets reprised in Cries of Coral
God, yeah 😭
What’s the sunrise one again? I believe it has trouble in the name.
Steel Haze (Rusted Pride)
Thank you.
One of my unironic favorite "Armored Core" (it never actually appears in any game, it's from Kota Hoshino's Sunrise CD full of remixes) is "Life in Ash"
Provided to YouTube by NexTone Inc.
Life in Ash · FreQuency
Sunrise
Released on: 2013-02-22
Auto-generated by YouTube.
It definitely could be slotted into either of the Gen 5 games seamlessly but technically doesn't appear in them lol
Life in ash
Turn it round and round to the poesy
In the dawn,
a piece of my life is how it goes```
It always struck me as a powerful one
"Yeah i've been through some shit, and that's going to stay with me forever...but it's over now, and I can move on. It's part of me but doesn't define me."
One thing I like about how ACs are designed compared to other notable mecha is that even though they are generally humanoid in shape, they still feel like machines and don't have much freedom of movement beyond the function they were designed for.
I just get bored of ‘human in a suit’ mecha.
Love Life in Ash. Its hard to pick favorites between it, Mechanized Memories and Remember Your Memories imo
Mechanized Memories is also a banger, though it's burned into my brain from probably a hundred attempts on N-WGIX more than anything else lmao
I also really like Verdict Day's remix of Stain
Provided to YouTube by NexTone Inc.
Stain (A Perfect Day) · FreQuency
Armored Core Verdict Day
Released on: 2013-09-25
Auto-generated by YouTube.
Stain -Final Version- just didn't hit as good tbh
God, Stain. Stain is making my top 10 most listened to songs this year
My brain treats them as different songs. I usually listen to the final version while GMing, given its a little more mellow
it's not bad it's just missing that delicious crunch
Yeah, thats true. Though Id say the same for most of the AC6 OST aswell
you're not wrong
It took me two years to finally fall in love with the AC6 OST, and Im still listening to the older ones more than the new ones
yeah i've come around to some degree but it's definitely a different experience
I'll defend Clockwork Hostility though because a really subtle leitmotif that just keeps coming up again and again and isn't that weird? is actually a really solid bit of foreshadowing for the NG++ ending
There is good tracks in there, dont get me wrong. Hearing Things is arguably my most listened to track of the year, thanks to it being perfect for writing and session preparation. Rough and Decent is a banger. I like the handful of tracks everyone brings up with too, Im listening to a remix of Steel Haze as we speak.
But as a whole? Fourth and Fifth gen felt a little more inspired to me
AC6 does great stuff with its Leitmotifs in general.
Still blows my mind that Armored Core 4 NEXT truly move like the intro movie, while MTs and Normals are experiencing Wizard War horrors. https://www.youtube.com/watch?v=pEr0duMNMTY
Enciclopédia Lusa Videojogos (www.videojogos.enciclopedialusa.com)
Introdução do jogo Armored Core 4 (Xbox 360) - 2007
Também disponível para:
Playstation 3
AC 4 Answer's trailer/intro movie will forever live rent free in my head
it's a pretty sick intro
Fuck, that was the coolest thing I've ever seen
I don't think anything else I've seen truly shows the scale of the terrifying size and speed of ACs
The intro cinematics tend to be pretty good in general but AC4's is a particularly strong entry yeah
Just the presence of normal human soldiers and ground-level camera placement perfectly sells it
https://www.youtube.com/watch?v=7Mu-42_jSXE I really like AC3's. You don't get quite the same ground-level effect but the fighting is in a fully urban landscape and you can clearly see them using entire office buildings for cover, which the other mechs are shooting holes through lmao
I'm struggling to keep up due to real life, but I'm continuing my personal challenge to 100% every (non-portable & NA-released) Armored Core game from scratch and upload the videos to my YouTube channel before Armored Core VI: Fires of Rubicon is released on August 25, 2023! Below is a link to the full playlist for Armored Core 3.
https://www.yo...
That was also cool. Imagine if in game your mech could be "structured" (to use Lancer terms) and you just have to deal with you mech being damaged until you can repair it with a supply drop
That's actually a thing from Silent Line to Last Raven (not in AC3 itself though)
though there weren't supply drops you just had to rebuy the damaged parts between missions lol
Would be interesting to see it implemented again
I recall there being an interview with Miyazaki where he said he wanted to explore the idea of an open world Armored Core game
With that in mind, I think in such a game, your AC's build would have to keep fuel efficiency in account, as it would basically determine the length of your leash and how much you can explore before returning to whatever corp or handler you're working for.
phantom brigade but with armored core combat…
Whatever that means.
Looked it up, looks cool
mech tactics game where your mech squad operates out of a big truck that you direct around the map
We could drop out of a helicopter again
this sounds like a wistful reminisce
Just another little thing I liked about AC6, watching our mech deploy
Ah ok.
One of the few tactics games I played (Was not good at it, I just liked the robots and weapons):
I don't really follow tactics games so that's why I didn't recognize Phantom Brigade by name.
I have phantom brigade and am very bad at it lol
Soooo how was your daaaate?
"Awful." (Cuts to the barely functioning AC.)
“Great!” (cuts to barely functioning AC)
My sense of humor
Recorded a few S-ranks
#armoredcore
S-ranking the "Attack the Watchpoint" mission in Armored Core VI.
#armoredcore
S-ranking the "Attack the Refueling Base" mission in Armored Core VI. One of my favorite missions to be honest.
#armoredcore
S-ranking the "Defend the Dam Complex" mission in Armored Core VI.
1v3 babyyyyyyy
Fun watch! Don’t forget that if you get a stagger while your moonlight and javelin are on cooldown, you can still punish with kick and assault armor
Would shotguns be good for farming S-Ranks? Never used them yet, myself.
yes absolutely
Depends heavily on the mission, but Zimms are generally pretty busted
Oh, I know, heat of battle and all that. I still got the S-rank.
I think I messed up my usual flow somewhere in the fight and it threw off my cooldown/reload timing
Fair enough.
And that’s even after the nerf
The ol' Dual Songbirds/Zimmerman Meta.
I found I didn’t like the recoil of the Songbirds that much and instead I went for dual Zimms and the laser lance
Fair enough.
That was my first ever build
I beat the CEL 240 on my very first go with that mech
Loved the Malenia vibes.
Awesome.
I didn’t start branching out from the dual Zimmerman meta for a while tbh
Does not surprise me, they are good.
I think the current meta around dual Zimms is Huxley + punish on the back, or a shield for defense during downtime
I don't play PVP at that level, though, so I'm just going off of what I've seen on YouTube
I have no idea what the current meta is. I get wasted during PvP every time
I just like making rifle and machine gun builds because they scratch that 4th gen-style play itch
though the dagger for punish stays winning imo
I’m firmly stuck at C rank and I got there with a lightweight missile spam AC
Dual 10-cell launchers and dual Aperitifs
Honestly the reason I like my fav build so much is because it minimizes reload time. I just like the Gatling guns for that reason. I’ll take that over a regular assault rifle any day
In the same vein, when it comes down to explosive weapons versus charged energy weapons, I guess it’s just aesthetics for me
Tbf did you not say you like the combustion engines the most?
Yeah I used a basic zimm lightweight for a lot of the S-ranks
it works great as a generic mission-solver
you'll want a different approach for some missions, of course - I found that Zimm Ammo is actually on the the expensive side and that turned out to be a problem for BAWS arsenal just because that one is so tight
I'm kinda suprised to hear that since I took a double earshot config for BAWS arsenal, though also packing lighter arm weapons for cleanup.
The JVLN Alpha can take out an unshielded Ghost mech in a single shot
In the final area, you just have to take out the laser cannon Ghosts hiding on the walls before you fight the boss Ghost
you can do it the other way round too
i ended up doing that mission with my regular build and just flying my absolute ass off
Yeah the build I succeeded at baws arsenal with actually used the stun needles lmao
because firing both of those at once is an extremely reliable trigger->kill on the ghosts so that way it wastes minimal time. the individual shots are expensive but you're budgeting them out one per
Sometimes I try to do missions using some of the preset character ACs and I’ve found that I really don’t like using either version of STEEL HAZE very much. Rusty is so focused on having a lightweight build that the only weapon of his that does significant damage is his Laser Slicer
Elcano went through all that effort to develop and manufacture a cutting-edge next-generation AC prototype only for it to be destroyed in like a day.
Correct.
Offscreen no less
Well, 2/3s of the time
Jokes on you, my standard loadout is hilariously close to STEEL HAZE because I am a sucker for QB speed and EN reg. But yeah, screw the laser slicer, my pulse blade got me
Elcano engineers while Rubicon celebrates their freedom:
STEEL HAZE Ortus really gets style points but I have yet to figure out how it justified THAT amount of resources
It’s Rusty’s fursona commission, that’s how
Ah yes, hang on, I gotta take a note for my campaign lol
They did not need to put wolf ears on that mech but they did
Someone had to come up with the muzzled/unmuzzled wolf emblems. That same person put wolf ears on the mech
It may be Rusty
I’m pretty sure the pilots come up with their own emblems
Yeeah, on paper Im with you and it makes sense. It does make you wonder if all the Vespers had a group meeting before Rusty joined
I mentioned how I had a friend that was so similar on the surface level to Rusty I laughed when I watched the game, right?
Username Rusty, pfp a wolfsona, calls you buddy?
Unfortunately he apparently only played AC 4 so far.
Oh please, you gotta keep us posted if he ever touches AC6
I've mentioned it to him multiple times, of course.
Good, good
Rusty is the GOAT for showing up to the final battle with a Gundam
Anyway, funny how the starter blade is a pulse weapon, they have so little guns, and you know them when you see them
Im still amused by how that pulse blade not only holds his own through the whole game, but easily became one of my favorite weapons to use. So satisfying
I like the chainsaw, but I know it's definitely an unwieldy beast, and I wanna play AC6 but cannot.
I did a run where I only used the Orbiter frame and weapons used by Walter’s hounds and it was honestly such a good time.
Granted, I did change the internals a bit
Something something Sleeper Build.
I rather like LOADER 4 a lot, so I used a slightly modified version of the starter AC, but with weapons that are still fit within the AC’s theme so as to not be overpowered.
— — — BUILD — — —
R-Arm: DF-GA-08 HU-BEN Gatling Gun
L-Arm: HI-32: BU-TT/A Pulse Blade
R-Back: SB-033M MORLEY Spread Bazooka
L-Back: BML-G1/P20MLT-04 Missile ...
AC 6 really drags out my 'RP Community and Homebrew' fanboy.
I was about to say a stupid question before realizing it was answered just by typing out the question.
This ended up being closer to a C4-617 build, but I had fun with it
It’s so satisfying to get a melee finisher
I bet, but I gotta sleep now.
This is unironically the sweetest thing Ive heard all day
I have some of those dreams written down, but for another day.
I don't think there was any big robots sadly.
All the highway roads in AC6 imply a dystopian future where humans have not evolved past car-centric infrastructure
And at the same time, all the structures are so massive, you need a 30 minute commute just to get to the next building over
It clearly did cus the roads are all but empty
So I think we should expand the I95 with one more lane
fix traffic to do list
- expand the I-95 to add an additional lane down its entire length
- trigger a Coral Collapse at the Vascular Plant in Worcester and obliterate 99% of the Earth's population in the ensuing conflagration
- make turning right on red legal everywhere
It brings tears to my eyes how good this plan is
I can definitely tell you one of those will in fact fix the traffic issue.
It's the last one.
Final step: exchange everyone’s vehicle for a 10 meter tall war machine
Problem, they almost instantly shatter any building they walk into.
Walter wouldn't even be bothered by the silence.
Ayre, Snail, and Michigan are dead-on
Snail
Heh.
Kinda thinking of maybe trying a free-aim build
Btw, has anyone else tried the Attache with the Ransetsu-RF?
Bit of a weird question but what size shells would armored cores use for their ballistic weapons?
20-30mm?
More tank round sized like 120mm?
Larger?
depends entirely on the gun in question.
Ok like, the RF-024 TURNER for example. The starter AR.
The Turner, specifically, and most other AC-grade Rifles across all the games, I'd probably put in the same caliber range as a Dual-Purpose Gun used on a naval vessel, personally.
Translation: somewhere in the 40-127mm range in general. For the Turner specifically, I'd say probably somewhere around 57-75mm.
Thank you! Thats pretty big.
In comparison to a similarly sizes mech, Titans (They are shorter than AC's yes), use 20-40mm for their guns.
I think the largest round in that game is 360mm single shot grenade launcher that Scorch uses.
So AC's having larger caliber guns is pretty neat. And makes more sense, for the sake of armor piercing.
Most ACs tend to be in the 10m+ range. 5th Gen ACs probably use guns closer in scale range to the Titans from Titanfall since they're roughly half the size of a NEXT from the 4th gen games, though.
Can't say I'm the biggest fan of 5th Gen Armored Core, though. Much too slow and cumbersome, imho.
omg turner yay <3
i have s ranked every single mission except for one (and forced builds) with dual trigger turners
I've seen 5th gen ACs get pretty wild, but they seem to handle very differently overall
Overed Weapons are ridiculous but I love them.
5th Gen is "slow" but the mobility they do have feels really interesting to me. Really makes you pay attention to the terrain
I ran light reverse joint and felt pretty fast but that's Light RJ
yeah Gen v mobility is super cool
Extremely strong showing against the CQC lightweight in the first game.
Shining - Armored Core Nexus
Panther - Armored Core 4
this is a nifty build
and i'm happy to see the ORBT getting a bit of love
Awesome.
New 30MM set coming out
I’m pretty sure an AC is carrying around the equivalent of a GAU-8 Avenger (30mm) with the HU-BEN Gatling Gun
Working on a new build
Found that the Turner and Vvc Plasma Rifle work well together for low recoil control
exactly 10k AP
nice
I prefer asymmetrical builds
Also, does anyone else use the Aurora as a stagger punish?
Cause I found that it actually does decent damage on staggered targets
Like I can just fire an unlocked shot on a staggered enemy shortly after staggering them with the locked version and the JVLN Beta since Energy Specialization reduces the reload time on it
The enemy AC’s from Asset Management would agree with you.
3 of them run double turners.
i haven't tried this before, but interesting 👀
what's its direct hit adjust?
175
aye that's pretty solid
I’ve used a pair of them quite a bit in both PVE and PvP and they’re multipurpose but they work quite well as stagger punish
hmmmmm...
I'm definitely in the Balam "just shoot them with hot lead" school of thought. Don't need any fancy lasers.
I want big hefty stuff.
My favorite loadout in AC 6 so far has definitely been in the Balam school of thought, though it does include some pew pew action. Curtis, Ransetsu-RF, Laser Turrets, and the Explosive Thrower.
Ransetsu-RF is a pretty cool weapon
There are still many things I need to improve on, so next time I'll try my best to make music of a higher quality.
ほんの1ヶ月ブランクがあると、なんだかんだ操作を忘れがちになってしまいます。来年こそ、ACVIの続報期待!
~Lyrics~
The sun like a flare
I can't even breath
Every moment of my life in dar...
『ARMORED CORE VI FIRES OF RUBICON Sound Concert -Re:Resonance-』の東京公演のコンサート音源を収録したCD商品が完全受注生産で予約受付中。
オーケストラアレンジで蘇るARMORED CORE VI FIRES OF RUBICONと過去作品の代表的な楽曲全25曲に加え、コンポーザー星野康太、宮澤翔衣...
O
Same
A friend of mine (Not Rusty) has purchased AC 6.
I will be watching their play through if they let me.
One day, Rusty will play AC6. It will a good day.
Lol.
Rusty, pale and sweating, playing the levels where he ||dies||
It's like watching an alternate reality.
They like it so far, got to beating the strider.
Broke: stress testing builds on defend the dam complex alt
Woke: stress testing builds on reach the coral convergence alt
Iguazu was the fourth AC I had to kill, I was down to 10% ammo on my pulse rifles and I’d already purged my auroras, only managed to win by using kicks to ensure my shots landed
So I don't know all the secrets but I did entice him to find the first Ghost.
It was funny though, he was skipping over the briefs and I jokingly poked at him about it since literally that mission he said 'Man, when are we gonna start working for the corps?' and then next mission he watches it and goes 'oh, it tells us at the beginning.'
He does like it so far, he says he actually like that it's mission based so far which I don't remember if he's used to.
Indeed, prior to this I watched him play Surge 1 and 2.
I really wanted to like those games
I think they are nice (as a watcher, wish I could play them) but I can see why they would get aggravating, especially the first game.
The second game is easier, but much more over the top tbh.
They have discovered doing the training gives you stuff.
Free stuff free stuff free stuff
yeah the trainings give you equipment
I forgot a lot of the specifics, hilariously they asked for the wiki to see the weapons and luckily that page has a glossary on it.
It's kind of funny to remember being an AC6 newbie and getting the Curtis for completing the training and going "woagh this is the coolest thing ever"
Nothing against the Curtis mind you
Love that little railgun
I immediately didn't like the curtis in the training, funnily enough
it just felt really awkward to use
i've since come around but my first impression was poor
Charge shot go powh
Fair enough.
I really want a linear rifle with the shot velocity of the charge shots but no stance
yeah the stance is what made it feel so bad for me
I also didn't realize immediately that you could fire un charged shots lmao
because I was still on hold down the turner for drumbeat brain
Idr the Curtis…
it's the smaller linear rifle
drumbeat brain woooo
yeah, the charged stance is tough
on the other hand: quad legs mean you can spam shots freely
doubly so bc Curtis doesn't overheat on its charged shot like the Harris does
Also it wasn't mentioned but this was great.
Tanks can do that too. It's honestly a matter of pilot preference in most use cases.
Yeah, tanks and quads are both missile/gunboat build based.
I think it'd be fine, we'll see what my friend ends up preferring.
For now he wants to try and get a lightweight build of some sort at the start of the game so he's trying to buy the lightest stuff he currently has access to.
So a Nachtreiher
I mean... he bought the flat square head, the Qian Tian? and then a completely separate body, and then switched back to the starter head when I mentioned it having a better scan and him looking over the stats.
Tian-Qiang, and yeah, the "minimalist build" is very much literal when you look at its stats. And that's even before it became the 2nd lightest head in the entire game.
In my personal opinion, the lighter a head part is, the worse off it is when it comes to overall stats. Like, give me the MELANDER C3 or VERRILL head over TIAN-QIANG or LAMMERGEIER head any day of the week.
I’m a big fan of Basho head even though it’s not meta
Usually looks cool, decent contributor to ap, lowest energy drain
Basho head's another favorite of mine too, yeah.
Sure it sucks ass when it comes to scanning and status resist, but when you want to be as tanky as you can feasibly get whatever build you're making, then accept no substitute.
Was funny seeing his reaction to the level of visual customization (The colors, stains, etc) and the logos he settled on is mostly ravens with like 2 BAWS.
He also asked what my favorite manufacturer was and what their logo/colors were to use them. I didn't see RaDs logo, probably only shows up when you fight them, the full body color scheme I don't actually know. So he simply settled on the mostly black corp color scheme.
He likes the fact you can parry, but apparently it didn't feel that good to him at the moment so he took it off to reduce weight, equipped some light stuff, and slapped on a left shoulder missile launcher to pair with his right shoulder one.
Iirc, some weapons are more expensive when post mission expenses are tallied, right?
Yes weapons have different ammo costs
Thought so.
I love the Strider mission so much. I wish the game had other bosses you could Shadow of Colossus on
I know the Closure Satellite was originally going to be like that
Do you have a source for that? My players are absolutely going to mess with the Closure Station and Im interested in that approach
Even if it lost its original job, the closure satellite managed to snag a pretty important role, being literally one of the first things the player sees when they start the game.
Song used: Twilight Realm - The Legend of Zelda: Twilight Princess
Fuck yeah, thanks!
Turns out designing emblems for G13 is a bit of a nightmare in the absence of any bullet shaped fish. Oh well
He died to Balteus for the first time.
Alright so sadly he's gotta stop playing for the day but I got him to upload his current build for if you all wanna pick it apart and give suggestions:
ID B2LJ347QAQ2X
Named 'something'.
He's enjoying the game so far, especially the customization.
He's struggling with Balteus and this build is not yet tested against the boss as it just went through some last minute revisions before he had to leave for the day.
https://youtu.be/3ijlUb1zhag one my earliest balteus attempts
https://youtu.be/-lKlk_MVTuk my most recent balteus clear with ch1 build restrictions
He's using a tank build as he wanted to get used to all the different legs and the tank treads were difficult for him so he's been using them for a few missions to get used to them. He also struggles with boost kicking and properly timing his armors.
Am not good at builds so I sent it here to check.
Tank ACs play much differently than other mech types and I wouldn’t really recommend them for learning how to play the game, but as long as he’s having fun
That's fair.
I just don't know if this is necessarily even a good tank build.
He will likely swap in time.
The main thing with tanks is that they eliminate the need for ACs to brace when firing heavy weapons, which keeps them mobile no matter what weaponry they bring
Got it, they are doing a heavier build, they were gonna go with dual grenade launchers before realizing he couldn't fire both of them at the same time.
So he swapped one out with a laser sword.
Luckily, the game gives you some options early on for various playstyles.
Correct.
They were going to use a reverse jointed build but when I watch they tend to challenge themselves so they ran tank treads until they had to stop for today.
Yeah, after Wallclimber, you have options for every leg type. Not that I personally consider the KASUAR to be a good reverse-joint leg, but that's probably my mid-to-heavyweight bias talking.
We were both surprised upon discovering the Nachtreiher/42e is considered a bipedal and not a reverse jointed:
Ok, reading the wiki explains it.
It's technically just really big thighs and small knees.
Yeah, the Nachtreiher legs are kind of an in-between, having RJ-esque performance while staying couched in the realm of a biped design.
Fair enough.
Also I swear I read it earlier but is the Tian Qiang head the 2nd lightest head in the game?
It used to be the lightest head part
then the LAMMERGEIER was added to the game
Both are terrible head parts imho, though. I honestly struggle to see how anyone could find a use case for either of them aside from making a build lighter. Like, they're honestly a massive downgrade even when compared to the starting FINDER EYE.
It is.
I think my friend swapped back to it finally either to just lighten their build or to complete the Tian Qiang upper half. I can't remember for sure though.
That's if they did in that build there.
They bought it originally, used it a tiny amount if at all as I soon pointed out the base Finder Eye has better scan, they checked the stats aand realized it was overall better.
Damn, thought I could put this into the build website I just found, but nope.
Gotta try and remember what it included.
love me some decal editor
Hell yeah, lol.
They’re standard bipedal legs, but they have the highest jumping ability for bipedal legs
I’m rather partial to reverse joint legs, but sometimes a classic mech look with regular bipedal legs is all you need
Tian Qiang is great for early game heavyweight builds, but the Spring Chicken legs are fantastic for giving heavier builds more mobility
funnies aside, this is my regular AC
I'll give recommendations to my friends when he's back (Tomorrow).
it's called Pale Painter Ruber
Hilariously when I told him there are alternative tank treads, including 'lightweight' treads he asked when I got them so I said 'At the end of the next chapter, so you got some time between then and now.'
Honestly even knowing they're Biped joints, they still throw me every time I try to boost kick with them and get the biped kick animation
i also have like 10 Uma AC's, but i do not wish to clutter the chat
meh, cool ac designs are basically what this chat is FOR
also here's my favourite scrimblo AC
it is called Nuclear Whiplash
it is made of paper mache and has weapons made of cardboard
but it moves REALLY fast
So the only part I can't fully remember is the FCS Chip and the Generator on my friend's currently build.
Would post a pic of my build, but I'm not in front of my PS4 atm.
fast enough to dodge the final final bosses attacks without dodge boosting
My favorite dumb build is Lumberjack for sure
I've tweaked a few of the internals since taking this screenshot but the core look is the same here
Lumberjack, which is here to punch and chain things. The Jav Betas are just for zoning and free stagger setup if the opponent gets caught in them
I have beaten most of the game's bosses with this
Using a Github Garage, I think this is my friend's build, the head, generator, and FCS may be wrong though:
(The image isn't right on this github garage.)
(with the vexing exception of Snailteus, which I was unable to beat because the hitboxes on it are very unkind for the chainsaw and whiff constantly)
Yeah, ouch.
gold ship, manhattan cafe, mihono bourbon, twin turbo, tm opera o, vodka, daiwa, stay gold and rice shower
some of these builds are actually playable as well
Many machines.
nice
The Mech Stockings.
the stockings look very cool, but the process is quite effort consuming
Trying to remember his OS tunings:
Boost Kick
Weapon Bay
Assault Armor
Idr what else... he redid his OS tunings a few times.
rather interesting build i must say
also gou-chen very good
He's not very interested in bazookas as right now he prefers the grenade launcher he has since its stats seem overall better than any of the bazookas he can purchase (Which is like 1-2).
My two main ACs. I’ve nailed the design with the first one, the second I’m playing around with different weapon configurations
Double Turner is good for building up Stagger. Would recommend swapping out the TIAN-QIANG arms if your friend wants to make the most of the laser blade, though. While a melee spec of 94 is far from terrible, it does still cause a dip in the damage potential of the blade.
I’ve been practicing with the Pile Bunker as well
273 hours in the magic of how to pile bunker still evades me
The basic attack actually lets you close distance. The charged attack is the one that can finish fights instantly
I'll forward this to my friend.
Assault Armor + Charged Pile Bunker = Instant KO
double turner <3
i got that part, the timing for the charged throws me off tho
I’m still trying to get it down. The window is so narrow
My friend is still figuring out boost kicks and properly timing the armors, also learning dodging Balteus' missile salvos.
He tends to his BK and AA with the enemy just out of reach.
the thing about assault armor is that once i figure out someone has assault armor i just don't approach
Yeah well this is PVE.
unless i'm going to do an Ungodly Funny Terminal Armor Moment
It helps to be really close to Balteus when it does its missile salvos. They hang in the air for a moment before shooting out toward you
You just need to recognize the shape of its salvos and then move towards the negative space
Indeed, I try to simply indicate a direction to dodge in from where he's standing, thankfully he doesn't mind simple suggestions since I'm not being annoying about it. I try not to backseat otherwise.
Key word being try, as I suck at holding my tongue.
Armored Core 6's first gatekeeping boss, Balteus, was the scourge of players when the game first came out. Guides to beating Balteus immediately started popping up on YouTube — but they all used different Armored Core builds. Is it really hard to beat Balteus, or can just about any mech build do it? Polygon's Clayton Ashley and Patrick Gill ex...
The current build I sent was tested against the Tester AC mission but not Balteus yet.
Use the Pulse Blade.
Because it's good against the Pulse Armor Balt has?
Exactly
Knew it.
Pulse weapons are especially effective against shields
I pointed PA Interference out to him for that exact reason.
I keep forgetting the Pulse Blade is exactly that so I was mentioning the early game Harmonics gun.
Honestly, you could carry the Pulse Blade the entire game and no one would question you
It works best for boss enemies rather than ACs since most bosses have a long stagger recovery time where ACs get back moving pretty quickly
I did, and no one did.
it's lowkey one of the best pieces of kit available and you start the game with it
LOADER 4 is a decent mech if you just tweak the internals a bit
(also it’s friend-shaped)
laser blade 🤤
I have mentioned this.
the real power in the charged is you can dash-cancel it as an additional movement option
but that's more of an advanced technique
I want to try using some more the “canon” build for LOADER 4, which includes the Curtis linear rifle, the pulse shield, and the six-cell missiles
I didn't get to see him play Wallclimber but it's funny to hear him mention things like in the log mission after 'Hey isn't that the guy who abandoned me?' and 'the Juggernaut was annoying cause I couldn't get behind it easily so I just meleed it to death (I believe this was even before his current tank build).'
That is… a method of doing it
Indeed, lol.
And that’s what the reverse joint legs you get early on are for, though that would mean using a lightweight build
the real strat for juggernaut once you're alone is to just get above it. That way getting behind it becomes a competition of turning speed and yours is way faster
Yeah, idk what his build was then.
RJ jumps will do it but you can also just boost up, it's not super tall
Fair enough.
I’m trying to be able to defeat it fast enough before Rusty leaves
Yeah, no clue how my friend played it.
if you don't know it's vulnerable to EN damage, so something like the Triple Lasers would do pretty well for bursting it down from like 40% to 0
I mean before that the last I saw he had barely modified the starter frame.
Like a different head, different torso, might've changed the rifle, and the elft shoulder was a copy of the right shoulder starter missile launcher.
I tend to run the vertical Plasma Missiles for the Juggernaut and Balteus. Have never tried making a build that runs the Triple Laser Cannons yet.
I have one AC with double triple lasers. Might be its time to shine
Unfortunately he doesn't really care about the lore that much so he does skip dialoque at times.
I usually have to politely say 'You're gonna wanna listen/read this' if I think he's gonna skip something actually important.
I grew up with Armored Core, so I never skip dialogue. Even on repeat playthroughs.
Fair.
I'm looking over the LOGHUNT list to see what they missed...
So they didn't fight LZ, that's the only one I know for sure.
Hey, why is Iguazu such a rival?
He wishes he were your rival
I think I described the ||NG++ ending|| to someone as "imagine you pass through the fog door to fight radagon and the Bell Bearing Hunter is already there gutting him, with added salty gamer lines. The Elden Beast is there trying to help him and he just keeps screaming at it to stop backseating"
Yeah, I didn't wanna say a whiny bitch but like... he is just so...over the top as a person, not saying that's a real kind of person because I know it is, but just why?
He acts like a kid who requires validation.
Because he is
not literally a kid but he and volta are basically a couple of punks off the street Michigan pressganged because he liked their moxie (after kicking their asses)
Fair enough I suppose, he might've would've been fine if he didn't hate you so much
"Pressganged by Michigan" feels like the best worst thing you could hope for in this galaxy tbh
Sure it sucks but so does everything else
At least he's chummy
Of the jobs to have on Rubicon, Redguns member seems like a not-terrible one
Balam definitely isn't the good guys but they're also not throwing people into reeducation camps
Just meat grinders
yeah lol
Like morally closest thing I can hang with is RLF but also that doesn't make their situation not awful
RaD are a shell of drug addict gang members with a core of a group who effectively plan to end the world.
Also for all my dislike of them the PCA has a point about "hey you corpos get out of here" even if I think the locals deserve better than abandonment
Indeed.
It really Liberates my Rubicon
That said I really really want to see the implications of the NG++ ending
I can't remember which endings are accessable to which difficulty levels.
NG++ is ||you prevent ALLMIND from turning coral convergence into a galactic hive mind project but pull the trigger yourself, effectively releasing coral into the wider galaxy||
Strong suggestion that it also ||causes everyone to be affected by what is effectively instant coral augmentation, which may kill a significant percentage of the human population||
Got it.
Mind you we don't know ||if those people are actually killed or if they become coral consciousnesses, if it actually does the coral augmentation or not, etc, there's a lot of possible unknowns here but all the same reality for whoever is left is changed forever||.
Very "vague on purpose"
Fair, I only know there's like 3-4 endings.
Curious to see what my friend ends up with.
That’s sad. There’s so many good characters in this game
He is mostly paying attention, but stuff like the logs and the occasional brief he skips
But still, you notice it.
Ok, maybe more than just the occasional brief.
The briefings are funny sometimes. There’s some good moments there too
And the data logs are worth a read
Indeed.
I think it helps he also knows I'll curate a bit of the lore to him as I watch him play.
Also remember that Iguazu is a Gen Four augmented human as well. Iguazu was dealt a shit hand in life and it keeps getting worse for him. 621 also has a considerable support network between Ayre, Walter, and Carla who all care for them in their own way and need them to succeed. Iguazu’s only friend G4 Volta is KIA during Operation Wallclimber. Volta even wanted Iguazu to stick around for the comradeship that the Redguns offered.
Ah, fair enough I suppose.
Was the world actually getting better before it was revealed to the system at large that there was more coral and thus causing corporations to ravage the planet?
The Rubiconians were living under PCA rule, so it wasn’t great
And they couldn’t grow food, so they all had to eat the giant mealworms
Oh yeah, I forgot about that.
There was an attempt for more people to come settle on Rubicon, but they were presumably shot down by the PCA, with Little Ziyi as the only survivor
I only learned that part of the story through Vaati's video.
Oh boy, the PCA!
Oh boy, the PCA...
The idea of the Vascular Plant is still insane, I know it's a matter of 'space age sci-fi civilizations' but the idea of taking a unique substance on a world and congregating it at one point is crazy.
Look up the Kardashev scale
Earth in the world of AC6 is a Type-2 civilization that can exploit the resources of multiple star systems. They have the ability to erect enormous structures and crack open planets with little cost or consequence
Corps like Balam or Arquebus would have an incalculable amount of wealth
Oh I know the Kardashev Scale, but actually seeing it in action is crazy.
Honestly to me it's not even the fact it's a giant machine, it's what the machines purpose is that gets me.
Things like the Strider or the Cargo Launcher
Cargo Launcher makes sense to me, Strider also makes sense, even if they are both on such an extreme scale.
My friend saw the C Weapons on the steam page and he is worried about fighting the Ice Worm but he also think it looks awesome.
So fun. It’s the classic Fromsoft boss fight that is not particularly hard but is mostly spectacle but it still goes so hard.
“I won’t miss.”
Oh yeah.
Yeah, I can't remember but maybe he actually watched it before? Cause he was also quoting 'I won't miss.' when talking about it.
It’s still so funny that everything in AC6 is in elden ring’s engine and the scale is just meters for both
But accurate to intent so AC6 assets are gigantic beyond belief if you import them
Yep, Zullie made a bunch of videos about that
Yep, was still hilarious seeing an AC driving around in Limgrave.
Also seeing the Strider being the same length as the entire ER map.
Now here’s an Elden Ring character running around in AC6
https://youtu.be/x9-ejE4Ijac?si=sWKdnvUynFo3ID1y
You will not be going anywhere fast, that's for sure.
Heh, the not completely accurate hitboxes is funny, but makes sense from scale.
You would never notice in AC.
Unless that's cause it was added into Elden Ring.
Ok, fairly sure it's the latter.
Writing up quite the message I see.
Was I?
My friend also definitely wants to get better at parrying but I think for now he's just not seeing the action being worth it when he attempts it so he usually just runs something other than a shield.
Iirc, the parry frame is the big burst of light that forms when you first open a shield?
Fair.
I explained the basics of shields, smaller shields not staying out for a while but having good parry frames, bigger shields staying out for a long time but having short parry frames.
The Souls style.
Shields glow brighter for a bit after activation (high power window). Pulse scutum has windup time instead.
The Scutum overheats after extended use as well
I learned to parry a little in Elden Ring but also never really did it in souls
I mostly did parrying for my shieldmaiden-themed wind warrior with storm wall on the black leather shield and the highland axe
Shields in AC6 sit in an unusual spot, can be really strong in PVP, but I've found it harder to justify in PVE missions over just dodging/Pulse Armor/bringing more firepower.
Fair.
I sleep.
An alternate timeline in which Rusty's main character energy actually manifested itself into plot armor to keep him alive when a reeducated Walter ambushes him after destroying the Arquebus interceptor fleet sent to destroy the Xylem
Just a fun idea that I've had in my head for a while, took about three days to gather footage, edit dialogue and...
Switching the ||Walter || fight with the ||Rusty || fight is quite clever narratively. I might steal that in case my players ever stop pissing off absolutely everybody
I clearly missed the part where you are recreating AC6 in Lancer (I presume), but that is very cool
Oh, yeah, Im running a campaign on Rubicon. Less the main plot and more the shit we didnt get to see
We ran Balams siege of the Wall before Arquebus' for instance
You might recognize a lot of the maps I put in the battlemaps channel lol
Oh I’ll need to check that out.
You may enjoy the most recent Belius map. Its not quite accurate, theres a Grid missing behind the Wall, BAWS Arsenal No 2 is no whwere near where it should be close to the Wall and the Grids are definitely off due to the map following the shit I spout in the middle of a game.
Which one?
#1216805351488356353
Watching my players interact with Rubicon is fascinating. None of them have played the games, so I get to watch one of them throw the wildest theories around. Turns out the message Rusty sent them after Wallclimber was someone impersonating him. Which wasnt the case, of course but I would be very strongly considering it if that werent already in the cards with their next mission.
In other words, Rusty is having a weird week and my players left quite possibly the most confusing first impression.
My friend swapped to Tian Qiang's Legs I think and a different set of arms, has been hammering on Balt for a big before I even joined the VC.
He killed Balt, swapped back to Tank Treads, and is trying Ashmead.
He went Dual Miniguns against Nosaac in the Arena, decided it was too much so he's gonna swap out the left minigun with something.
There is never too much minigun
Rusty: “We’re war-buddies now.”
Your players: Press X to Doubt
Quite accurate. You shouldve been there for Gallia. They met Iguazu zu .5 minutes and sabotaged their whole stealth mission just to fuck him over.
I suppose they’re right to question the one genuinely nice guy on Rubicon, but very funny that they encountered Iguazu and immediately saw red
What frames are your players bringing to Rubicon?
So my friend is trying out Tetrapod legs on a rerun of Inflitrate Grid 086, loves them so far.
Snort.
'I see I made the wrong decision by choosing tank treads so early on, I have now rectified that.'
About Tetropod.
Oh yeah, Rusty being nice and them finding the other juggernaut set of every alarmbell.
They had this harebrained scheme of "give us a thing we need and send some guys to shoot at us while we run to the Wall so the RLF thinks were friendly"
Michigan went "I got just the guys". Volta and Iguazu introduced themselves with a barrage to my players parked ACs and peace signs while they were sneaking through Gallia. The shittalk later didnt help.
Theyre all independent mercs, one of them is looking for his daughter, another is about to meet her brother (Hi, tester AC, congratz on your promotion to G13), and the third is unsuccessfully trying to bring the RLF and Rubicon under his command.
encountering Iguazu and seeing red is a very fair reaction
Oh yes
he's a little bitch boy through and through
i took every possible opportunity to fuck with him when i was playing through AC6
They point blanked him with an apocalypse rail the RLF pilfered and reinforced Gallia with.
Iguazu, and the building with people inside he was standing on
Well then the Ice Worm won’t be a problem for them
i too would shoot a fuck off death gun at Iguazu if given even the slightest chance
I cut the Iceworm and will be replacing it with whatever spawns out of my players imaginations.
Definitely keeping the general setup, though
They reloaded to shoot Volta, too. Dude almost drowned lmao
they should have shot Iguazu twice
Any mention of Headbringer brings groans to the table and its my favorite thing
that's what i would've done
They didnt know they had to. I gave him the Vets play dead optional for obvious reasons
They will next time they get the chance
One of them has a sticky note on his monitor
you gotta double tap
Speaking of Iguazu, I found this fun piece of fanfiction
https://youtu.be/blYOVkytLIM?si=SaYV9YUf7xauxYK0
After G13 Raven bit off more than they could chew at the Galia Dam, G5 Iguazu suffers a severe panic attack before awakening in an unknown location and in the cockpit of a brand new AC, HEAD SPLITTER. Presented with the chance to finally prove that he is the best pilot around with the aid of the mysterious support-AI ALLMIND, will G5 manage to e...
i mena like, if Volta was a big problem and they incapped him with that shot i guess it probably was the smart option
Oh hell yeah, thatll be a good thing to watch when I get up
but i would have double tapped Iguazu just to make 100% sure he was gone
Volta was currently busy with Dunham and his croonies, but both him and the RLF wanted the PCs gone from the canon.
Somehow my players found a way for Balam AND the RLF to lose Gallia.
Somewhere, Branch and Rusty read the weirdest reports
In other words, average campaign of AC6 going on
My friend is fighting the C-Spider.
such a cool fight
I can't believe that is the weapon combination he beat the C-Spider with...
He swapped the Turner out for the GU-Q1 (the first harmonics gun) and managed to kill it with that, he also added a shield and that did super well.
I'm guessing he doesn't know that the Mind Alpha arms are terrible for melee weapons?
Yeah, any arm with a Melee Spec stat below 100 will notice a dip in the performance of their melee weapons.
On some arms (like the TIAN-QIANG) it's not as noticeable since the Melee spec is still above 90, but the lower the melee Spec stat goes, the more noticeable the negative impact on your melee attack damage becomes.
Which makes Rummy and Brute running the Double Trouble chainsaw on Wrecker arms... kind of pitiful, tbh.
So he's wanting a replacement for the Turner as his main gun, he wants 'medium range with a higher rate of fire than the Turner that is not burst'.
No gun that exactly matches that kind of criteria springs to mind except for maybe the Attaché HMG.
So when I said 'you're gonna end up with burst, higher rate of fire, or slower fire rate' and he requested higher rate of fire so gonna do that.
Hmm... this game certainly has alot of burst.
Hang on, lemme put together a side-by-side comparison for you here...
Turner/Attache
- Attack Power: 105/62
- Impact: 65/62
- Accumulated Impact: 28/25
- Direct Hit Adjust: 185/195
- Recoil: 13/7
- Ideal Range: 171/143
- Effective Range: 308/272
- Rapid-Fire: 3.4/5.0
- Magazine Rounds: 18/40
- Total Rounds: 540/920
- Reload Time: 2.2/2.1
- Ammo Cost: 40/40
- Weight: 3560/5110
- EN Load: 102/303
Yeah Attache is good alturnertive
Probably getting access to the Attache soon-ish, then. But yeah, it's kind of up to personal preference between dps and longevity. Was surprised to see Turner actually shoots faster than the Attache according to the raw stats, though. I thought the Attache would've been faster firing since it's a machine gun.
Compare the Scudder and the Attache then.
Since the Scudder is a slower firing AR.
That should be presumably closer.
Not that either would help in this case.
Fairly certrain his desire for faster firerate above all else was because of his use of the Harmonics Pulse Gun against the C-Spider, it let him constantly whittle away its health, even if it did little damage.
Okay, nevermind, my mistake, Attache does fire faster than Turner.
Alright.
Though if he really wants RoF above all else, then his best option would without question would be the Hu-Ben gatling gun.
Indeed, ok so right now we're looking at the Nebula he can get in the next mission, thoughts?
It's a RRI Plasma Rifle that according to the blerb is focused on RoF.
Huh, it's slower according to the stats?
Ah, that be why.
It's faster-firing than its contemporary (that being the VCPL plasma rifle), but both weapons are semi-auto energy firearms with a charge mechanic to begin with.
Yeah, I saw when I watched the video.
The Plasma Rifles in general, though, are pretty solid. One shot is generally enough to blap most common bads and do good damage to anything dumb enough to stay in the lingering energy explosion.
Got it.
Needs a generator with a good EN Firearms Spec stat to make the most of it like the majority of ranged Energy weapons, though.
Something to keep in mind build-wise.
Use the VP-20C generator as the baseline in that regard.
Circulating Current Generators are the main go-to with regards to any kind of setup running Energy Firearms.
If you’re using mainly kinetic or explosive weapons, then your generator choice just comes down to which color of exhaust you like more
Heh, right now they are trying dual zimmerman on a rerun of tunnel sabotage to get the nebula.
Ok, they said they aren't gonna use the Nebula.
Buddy of mine mained dual Zimms when he was playing through AC6
I ran a Curtis & Ransetsu-RF combo
So right now he's doing Dual Zims, a Songbird, and the Ashmead.
I did mention it was the meta a while ago, he doesn't like the pump of the shotguns but the zimmermans work.
Def recommend the Nachtreiher arms for double Zimms because they have the highest firearm specialization, which determines reload speed
Pretty sure Firearms Spec impacts targeting alongside FCS stats, not reload speed
Yeah, reload speed is one of those fixed stats. Each weapon reloads at a different rate.
For single-shot weapons like shotties, the reload speed basically sets their general dps.
My first build used double Zimms because it was the meta and it was before they got nerfed (they’re still op though), but I used the laser lance and six-cell missiles instead of the Songbirds and Pile Bunker
I've only recently started doing double Zimms, and that was because I decided to give them a try while I farm S-Ranks to get my first ever Platinum on a game.
The S-Ranks are literally the only thing I still have to do to 100% Fires of Rubicon
Dual Zimms and dual Stun Needles. Guaranteed to destroy an enemy AC in 30 seconds or less
i need to try Zimms again
i've used them before
but my opinion then was that they were the most overhyped weapon in the game
i think i was just building wrong at the time
they've also been nerfed a couple of times since their heyday
they're still pretty powerful but no longer the S-tier everything-wreckers they used to be
i played early on so i used them when they were strong, so i'm sure i was just, not liking shotguns
yeah I hated Haldemanns when I first gave them a shot in Ch1
ironically i liked Haldemanns more than i did zimm's
This is basically how I wrecked Ibis the first time around
Haldemanns have a much faster reload time (almost instantaneous), but have a much wider spread
My friend is gonna end up with an Energy Heavy Build, planning to have both the Moonlight and the Karasawa.
fuck yeah
I don't think Moonlight is affected by generator EN proficiency fwiw
Another time though, can you get max Hunter Rank while missing a few combat logs btw? They fought Cataphract so they missed out on a gold.
definitely affected by arm melee prof though
No, maxing it out requires every last one
but you can go back and get them on replay mission so whatever
Fair enough, it seems they may do at least 2 playthroughs, if not 3, but consequitively may get boring.
just do the other one on NG+
minor spoilers but there are entirely new branches available on NG+ and NG++ that weren't there the first time through
as well as more part unlocks
the game keeps fresh
I'm not actually sure it's possible to get the Karasawa on playthrough 1
Moonlight is a hidden part in the last mission of act 4 though, so is available for the last act of a first playthrough
Both of us are aware.
I'll have to tell him the thing about about needing multiple playthroughts to get max Hunter Rank.
yeah to actually max it out requires all logs from every mission, including some that don't appear at all until NG++
Right now they wanna move off dual Zimmermans since it's metal, using the... VP-66LS and a Zimmerman, though they were tempted with a Scudder.
which one is VP-66LS again?
I still can't believe this weapon combo beat the C-Spider. Pretty much they bought every single right arm weapon they could and were gonna slowly move through all of them, the first one that tried was the HI-16: GU:Q1 and it worked.
Laser shotgun that charges to form a big arrow.
ahaaaa yeah that's a strongass weapon
also that doesn't shock me, C-Spider is weak to explosive
They thought it just looked cool.
C-weapons in general (including the ones in Institute City in Act 4) seem to struggle with explosive damage
The only thing that really changed was a Turner to the GU-Q1. He was running the Explosive for a while and still failing.
He also added the shield and that did surprisingly amazing for taking care of what he wasn't able to dodge.
Hilariously, we discovered he was already using the one after this, so he didn't have to change his generator.
It is
oh neat
it wasn’t for the first several patches, then it got buffed