#Armored Core General!
1 messages · Page 24 of 1
I just used the earshots for the cleaner
I got the speed to fuck around
So I do
I need to buy a new copy of this at some point
I miss ayre
I ahould figure out a decent build to deal with V.VII
The long range setup I got rn is great for all the scout MTs but I dunno if it'll hold up against a quadped
I feel that the next thing would be a DLC like the previous gens
So they will retune the system but not remove it
Swinburne?
Something with a strong alpha strike helps
He's just sits there to monologue at the start
At this point id be ok if they just focused their efforts on the next game
But some new pvp gamemodes and a multiplayer coop endless horde mode would be cool
I hope they do the usual and just make the definitive version of the 1st game like did with all of the armored core
Except 2
Screw another age
I just wish there was more parts for assembly and that the MGs and non-Harris/Ransetsu RF rifles were more viable
I like that shotguns feel solid in this one, but when it seems like 75% of assemblies I see for PvE or PvP are just Zimm combos of some manner it gets really disappointing
Probably keep the Songbirds then
(also while the core parts, heads, and limbs this gen are good, we just need more imo)
I want some of the old designs back in cameos
THIS
Like, I'm a basic bitch who leans hard on Melander but I want some variety
Pulse blade and second melee- or twin guns to magdump/sustain and maybe a missile or other thing on the right XD
pulse blade, shotgun, plasma missiles, and songbirds on the full orteus frame with nacht arms
They can fit a few things I suppose,
I just use BASHOs instead to maximise punish lmao
I honestly forget I can kick most of the time, that build is really just a well rounded speed freak build
Kicks are sooo fun XD
I simply made a very high speed lightweight biped with twin rifles and twin missiles or orbits
Melee builds are incredibly fun but netcode does not like fun
I don't do multiplayer much
Yeah, I've found PVP's fun-to-frustration ratio unfavorable
I'm only really planning to run PVP with friends
We keep talking about doing a server fight club on here
that would be neat
i don't think Ruber is particularly well specced for PvP but i'd like to see how it performs against y'alls AC's
It'd be fun to try out some PVP ideas without having to optimize for ranked, yeah
That said, I don't know how many time zones are represented here 😛
would love to do a battle of the ultra-lightweights
Something like a no-meta build contest could be fun too
easy mode for me all my builds are unoptimized dogshit
🤝 me prioritizing fashion over stats
what if i make a fucked up AC
my favourit is uh
Aperture Momentum
utterly fucking horrendous to fight anything in
utter dogshit stats across the board
but it looks insanely cool
so worth it
I am probably the least experienced pilot on the server or at least one of the least so a noncompetitive fun approach would def work for me
A good enough pilot can do anything regardless of their frame
yeah but Aperture Momentum is truly awful
it has zero tolerances for anything and it's slow as all hell
plus all of its weapons have extremely slow recharge rates so you have to be quite careful with it
effectively every part except the head is also locked in because no other parts can support this setup
you can change the chest to the Lammergeier one technically and you can do whatever with the head but this is about the best config i've found
you can also fiddle with the FCS i guess but you kinda want to just get the most out of it
it looks sick as fuck and i accomplished what i wanted with it
there's a lot of technically i could switch parts going on with it but it is basically as optimized as i could get it for my own preference
Afaik Auroras aren't super meta, nor non-heavy lasers
Like it looks like a solid build (I'm assuming you're using a high energy weapon spec engine)
But when I say "meta" I tend to be thinking of, like, dual Zims with a shield or whatever the current iteration of BVO is
Zims strike again
Meanwhile I just like my twin rifles lightweight. No having to deal with netcode shenanigans, just staying mobile and clear of the enemy while shooting
I do see more Plasma Rifle use
Now that people have realized its charge fire is kind of a tiny DoT shotgun setup
I had a pretty fun lightweight build for a bit that was dual ransetsus with a homing missile for pressure and trueno for punish
My main lightweight biped is twin Ransetsus with WLT FCS and various missile, orbit, or drone options
Twin ransetsus just hit so good
Starting to warm up on plasma missiles more because of the proximity det
Twin Harris are better but the EN cost hurts
I know the Harris is objectively pretty good but it just never felt entirely right for me
I tend to prefer the Curtis for the faster rof + being able to charge shot without overheating
I have an ALLMIND-ified RJ variant of my LW that's twin Harris/Laser Drones
Slaps
In general I find my own playstyle is very 4th gen-esque of wanting to QB a lot and stay mobile and clear, so rifle LWs just click for me
I haven't played 4th Gen but yeah, I don't like getting hit so I tend to prefer being agile
Damn it now I want to start playing with builds again
This always happens
Sometimes you just need that dakka with a side of boom
...I can play with builds after work while I'm waiting for my groceries to get delivered. Hell yes. I win again
big W
Dual etsujin is always going to be oppressive in cqc
i see i see
And the optimisation suggestions ive given you are all based on my experience with pvp and on the opinions/builds of the wider pvp community
👍
Id say ruber would do reasonably well if you maintain good spacing
Not meta, looks like a fun build to play though
Which is more important imo
The most "meta" BVO adjacent thing is either Evil Statue lightweight (tian qiang core statdense build) or etsujin shield midweight
Classic BVO is just dead at high level plays though
Honestly ranked is a terrible place to learn PVP
Optimizing for ranked isnt really a good strategy for improvement
Anyone can get into S rank if they're lucky enough in their promos
I know someone who got S rank with stock ||walter bossfight|| build, as well as someone who used arena preset Locksmith
Personally, i treat ranked as a quick match system
behold: Butcherbird reborn
can't remember if i used the single or dual homing missiles on the last build, but i'm liking the single far more than i expected tbh
it's got a pretty generous reload time so you can keep the pressure up even if you're only firing one missile at a time
jumped into a random PVP room and the other person had a flying tank with a Carla loadout. i thought i was screwed but it turns out 371 boost speed is enough to kite the missile barrage pretty effectively. beat them 2-1 and then they kicked me out without saying anything xP
You only need 350 boost speed to wiggle to dodge missiles
this is validating my desire to go f a s t
Do you mind if i give you some build suggestions?
i'd rather you didn't actually, thanks for asking 🙂
i'm pretty happy with how it runs and any suboptimal choices were probably made for fashion reasons
Fair enough!
I wasnt going to touch any frame parts unless its absolutely necessary, but if you're happy with with build then enjoy it!
thank!
i was working on a midweight quad dual curtis build too
i think i might just really like dual rifle builds
Something i personally really like is running a mix of rifles
Dual RF is great, but having a scudder and curtis/RF/harris opens up so many more tactical options
i'll have to give that a try sometime
one thing i like about the dual curtis on the quad legs is how easy it is to transition between regular and charged shots
All my rifle kites are bipeds or RJs, and ive found that curtis stance time is short enough that i dont lose that much mobility
Same with harris but harris takes slightly longer to charge and its stance is a hair of a second longer
After running dual RF for some time, having scudder in one hand means i dont have to mash both mouse buttons haha
But also scudder actually has a slightly better direct hit adjustment compared to RF iirc
Scudder fun
scudder fun
Scudder fun
one of my other PVP builds is dual scudder + dual earshot. it is very simple and very evil.
Scudder is honestly the best automatic rifle-type weapon in the game rn imo
Ransetsu AR is straight up garbage due to the way fromsoft coded it to work
Turner is nice but doesnt really pack enough of a punch
I run dual Scudders with slicer and split missile
Attache (i know its technically a LMG but it functions like an AR) is a confused weapon that doesnt excel at anything
At least for PvE
i kinda suspect Turner is deliberately underpowered to try and encourage players to try other guns early game
Turner can be above average in pvp but it requires some really specialized builds to make them shine
Oh? What kind of build
Dual turner HAL core ling tai light rifle kite
Its basically the only build that actually uses ling tai to its strengths
Ling tai has the fastest EN recharge in the entire game, at the expense of everything else besides weight
Turner is a rifle thats okay at everything but doesnt hit hard enough
But you can boost the impact of turner with AB
And ling tai+ p10 booster + HAL core (with some good EN management) means you can almost AB everywhere nonstop
Tbh, i feel like good rifle gameplay is predicated on being able to maintain spacing
But since people can close the gap with AB, etsujin has largely supplanted rifles in terms of utility
And thus rifles have become a kite weapon for the most part rather than something used for direct brawling
I mean part of that is AC6's range weirdness, where only short and medium range functionally exist outside of highly specific builds
So if you're playing at medium range, which is the sweet spot for rifles, you're kind of de facto kiting since that's the longest range at which combat typically occurs
Core theory strikes again
i guess the curtis and the Harris is the closest thing we have to sniper rifles
Sorry, what was that? I can't hear you from my optimal range all the way over here. [plink plink plink]
This is why we need armored core big team battle
Imagine if you had people skirmishing hot points to control zones while sniper teams set up positions to rain on them and raiders meant to go in and mess them up inside their weak range
Armored core 6 did the incredible and made it so only one type of build was actually fun to play
😌 yes I did enjoy Chromehounds
Unironically tho it does feel like suffering when my instinct is machine guns and missiles and I get wiped by a shotgunner or viento+plasma machine instantly
I am never gonna play against a meta guy
I am goofy trash you can fight me
Bet
Like I said, Pilot NET fight club all the way
We can make a contest of who can make the most gimmicky build
This would be much more rad if we could crossplay
Im a jamming main, i feel like i have an advantage in that aspect lol
You win
Spice it up, let's see some more gimmicks
Meta =/= unbeatable, its still up to the skill of the player whether they're actually using it effectively or not
Now that i think about it, i havent really fought many true meta builds
Most of the competitive players i scrim with arent meta build users
And none of my casual sparring partners are meta users either
I unlocked pvp last time I played but I'm taking a breather atm
Fair, burnout isnt great
Honestly i prefer making fashioncore and cooking up funky builds
Only recently have i dabbled into the pvp scene a bit more deeply
Most of the experienced people aren't that intimidating to talk to and ive found that sparring with them has improved my gameplay a ton
Also, id recommend finishing at least 2-3 endings first before diving into pvp
HOLY SHIT
IN THE ENDINGS WHERE THE VASCULAR PLANT AND RUBICON IS VISIBLE
THEY ARENT A SKYBOX
THEY ARE TO SCALE MODELS FOR SOME REASON????
WHY DID THEY DO THAT
Because fromsoft is insane
Very cool
Nice cosplay build!
Thank you!
Nice
I think it's my best work yet!
It looks fantastic
https://youtu.be/i-qFQsC2jgk?si=PMvHgpkiDNFdVEvK Otsdarva VS White Glint. (In a Super Robot Wars style! ;3
なかなか参戦しないので勝手に戦わせました。
AC6楽しみですね。
Fanmade video of Super Robot Wars and Armored Core.
anyone up for some pvp
iirc you can ping @/AC Nest for that (though unsure if pings work i did try typing it out and it didn't seem to work
I would've been if this weren't 3am for me xP
As I feared, timezones
oh hey PST
Another AC6 animatic! This one's done a while ago but I keep forgetting to put it here. Original dialogue and SFXs are from the game, dialogue taking place during mission "Destroy the Drive Block".
I can't draw mechs :,(
(也是之前在b站放过的!来这边补一下档)
just finished this ending
this guy had me kicking my feet and giggling im ngl
meanwhile, in ending c
Lmao
ive gotta check out ending c but playing the game directly through 3 times is a bit much for me, tbh i think they should have just let you do the new missions lol
fwiw Ending C's path through is more different than playthrough 2
though there'll definitely be some familiar missions still
do i have to spoiler myself here i played it really late but still
this chat has largely shed the spoilers, though I try to put them back on when talking to people who haven't done all three routes
really I should maybe have spoilered that image but it's so divorced from context i'm not sure it spoils anything
ok i just finished the ||liberate rubicon ending and man they should have taken like a quarter of ayres health and given it to walter lol i felt so bad killing him so quickly, a little anticlimactic really||
Tbh I feel like ||Balteus Arquebus|| is the real final boss of the Libration route and ||Walter|| is more of a coda
Absolutely
Especially because I feel like ||Walter|| is most equivalent to ||Rusty|| from the Fires route
So they just kind of flipped the fight order for Liberation
I took the same number of tries for both bosses on my first time through, fwiw
i agree i just had to replay to hear all his voicelines 😭
I definitely struggled more with ||Ayre||, ||Walter|| did get me a couple of times but no more than I'd expect for a duel with an unfamiliar AC
||I like Ayre a lot more as a boss though, the walter fight is kinda just “can you not die to the tracking on coral beams long enough to kill his ass”||
Both took me three tries to beat the first time though
Then you did better with ||Ayre|| than I did 😛
||Ayre beat me way harder than Walter did||
Fwiw Cel-240 kicked my ass way harder than either
Oh yeah, no contest
That was closer to a couple dozen
Cel-240 was the easiest boss in the game for me
i got a 20 second or lower maybe, clear on ibis on my second playthrough
I did! It was mostly similar, just less room for error
It’s easy to cheese the first phase tho
Cel-240 is the one boss that i have simply steamrolled completely
i died more to the pca helicopter (1) than ||walter|| but ||ayre ||got me a good few times
My highest number of deaths was to ch1 balteus tho
I think the thing with Cel-240 is that it's tough to hit, but if you can hit it it folds like wet tissue paper
Before i got guder
So it's a matter of how fast you catch on to being able to target it
I think the final count was 49?
I went in with dual 4 rockets and machine guns
My strat is to simply never stop shooting
I’d heard it was a wall in advance and took screenshots of each death to keep count
I've actually beat Cel-240 without taking my fingers off the triggers a few times
It's very funny
i got balteus first try, but the thing i died the most to was her and then maybe enforcer before i realized you just cant respect it at all
I did not struggle with enforcer. That was a first try slaughter
The first HC at stop the enforcement squads gave me way more trouble
It's wild to me how wildly different people's AC6 experiences are
yeah my setup i went in with just did nothing to it but dual slow missiles plus attache and pilebunker just turns every boss into an opened can
I was still using the turner at the time lmao
i somehow have not played this mission 2 runs in
And hadn’t learned hardlock or boost kick yet
Between that and the cataphract, it’s absolutely the more challenging mission
Not that bad tho
ah i picked cataphract the first time and then had to choose it again for the 2nd ending
Boss did murder my ass a couple of times tho
You do not need to fight the cataphract for any ending
It does not affect the ending
this is probably my lowest number of deaths in any fromsoft game tho it was so fun
huh i though i had to do every rlf mission i guess not but either way
Well… (c)||I guess there is a mandatory cataphract in ending c||
Nah, the only choice that differentiates endings a and b is Carla or Ayre
There’s an alternative mission set throughout the midgame available starting with ng+, but that path is determined entirely by your choice at attack the dam and does not impact chapter 5
this ending definitely probably feels better/ more earned on ng+ when you get more opportunities to help them
Agreed
Rather more sudden if this is basically the first positive interaction you’ve had with them
though personally I also like the fight with Rusty a lot more if you've been working with the RLF at least somewhat. The betrayal in his voice feels more earned and real that way
my total deaths were like, sub 30 for sure i think, but there should be a counter for funnies at the end of fromsoft titles
i will definitely try ending 3 soonish, 3 straight playthroughs are too much even for a greasy gamer like me
but yes this makes me want to do an animatic so bad
Yeeeea, I've found using a Long-Mid FCS makes it drastically easier for your AC to line up shots on Cel-240 too.
that's fair. I shot through all three but I've been obsessed with armored core for like 15 years
Another AC6 animatic! This one's done a while ago but I keep forgetting to put it here. Original dialogue and SFXs are from the game, dialogue taking place during mission "Destroy the Drive Block".
I can't draw mechs :,(
(也是之前在b站放过的!来这边补一下档)
yeeee that one was fun XD
aaaaaaaaaaaaaaaaaaaa XD
Lil bit of (inhale) Picture tiiime~!
My Favorite pics of my HeadBringer II
Rider kick!
Oughta get some more glamour shots, this games camera mode is really sweet.
"WaitWaitWait please!!"
"Hm?"
"Remember! Im the captain of the Vesper's 7th squad!...that mean i hold the purse strings!"
"Rider PUNCH!!"
"Wait no plea- EEEAAARGH!!"
"Tch."
"To think that scum would try to bribe me, lowest of the low."
(Que outro theme)
ok picture time's over!
swinburne " hey lets talk it out, ill pay you anything," me waiting to answer for his pulse shield to end 
"raven im watching your stream why you tryin not to laugh bruh."
oh right I should go fucking murder swinburne
i did say yes once because rokumonsen is cool but i love blowing him up his scream is so visceral hes a goober
I also gotta customize my armored core properly
I posted my AC slapfight here a bit ago and it's a stock melander with a simple purple and black/grey colour scheme
i should share mine too,,, ill have to port the screenshots off of the ps5 tho,,,
Found it
the green lights look nice
my current 3rd playthrough AC
i really like how the melander arms with the shoulder plate look with the alba legs
It gives Gundam
yeah since im on break im just nolifing all 3 endings it back to back lol i like this game a lot
for sure the frame the legs come from is the most gundamy in the game by a longshot
I really need to go make a gundam build
laser rifle, keep the pulse blade, white on blue, red and yellow
hunt down some fanmade EarthFed emblems
fun question i saw, who wins in a fight between every souls protagonist including wolf and the hunter all teaming up vs 621? all are at max level endgame
Post game?
Depends, is anyone a mage build?
If not I don't really think they have much of a shot, mechs are an entirely different ballpark from anything in the souls verse
And the just sheer disparity of speed/maneuvering
clashing beam struggle between Comet Azur and a fully charged coral rifle shot, go
sidestepped, killed instantly by a single multi-lock missile volley
yeah all postgame everyone can have all their most powerful stuff, i think raven wins but i think it could be closer than you'd think, the mortal blade, various sorceries and magic blades the hunter probably gets immediately liquified by a jdam but idk they fight golems and malenia/radahn and shit so i think it could be done, especially since its a gank but i think its like 2:8
maybe 1:9 if 621 is really lame about it lol
when the ashen one does the greatbow machine gun glitch 
tranquil walk of peace, gravity sorceries, dark bolt, giant arrows are probably as powerful as needle launcher the fact that they can dodge a missile by rolling slightly to the left, i think its a long shot, but i think even someone in full havels still gets put on a tshirt if they're hit once
There's just a scale problem, ACs are enormous, on top of all the speed and firepower
how big is an AC in 6? my mind says like about the size of a guardian golem from elden ring
fromsoft scaling is inconsistent sometimes not that its a huge deal
10.3 meters on average
tbh id say hes a good gauge to what at least the elden ring protag can take on he can shoot massively fast missiles, is fast enough to enter the stratosphere
still, 621 might clear, man i love these games thinking about this is so fun
That's like Radahn's supermove though, ACs just move might that
mikiris ur pilebunker
10m tall, they kinda always have been- except for gen5 which are deliberately smaller
given some time to acclimate maybe- still a babby that one IIRC,
tho- then again, post-3rd ending for 621 might also- hrm, ambiguity makes it hard, but they're probably also ||somehow coral ascended or something, iunno, it's wild lmao- at the least it could mean multiple AC bodies||
immovable object vs unstoppable force
I read this as "every fromsoft protag" and was thinking that the AC4A and AC4 player characters would body 621 no contest
Nexts are just fucked on so many levels
Kojima particles v. Coral moment
Considering that most of the Great Ones you see were still vulnerable to getting stabbed, why wouldn't guns work
Okay but unironically I'm just picturing Golden Parry insta-staggering a mech
in terms of "bullshit that they allow" I'd say that they could probably pull off similar performance given similar tech levels/tech base/development- though Coral en mass is like- waaay more "everything-applicable" and energetic if it actually was set to blow, just less immediately hazardous.
like- the ||SOL-644s and to a lesser but still relevant extent the CEL-240|| are the closest NEXT analogues we get, and they're all technically 50 or so years behind, while losing to Raven-621 is- well, they're an AC protag, they're kinda unstoppably bullshit pilots by default/narratively, so if there's an infinitesmally small chance of winning- they'd probably take those odds and make it work
Coral is definitely the more volatile as opposed to the radioactive nightmare that is Kojima
Like- Coral not only explodes, it multiplies even as it explodes/burns, like how it is in the Karman line- and it still does fucky things to material given how it doesn't interact normally with the other defensive stats/types. Kojima particles are radioactive and actively material-eating, while Coral mainly does that (minus radioactivity) when it's set to burn/detonate, it seems, i.e. the mines detonation/'poison swamp' mission,
in terms of cleanup if you had to do it- I think the PA attenuators/tech around manipulating kojima particles could easily lend itself to letting you scrape it from the environment, like running around with a giant magnet, while Coral would be multiplying and also someitmes comes alive and makes the cleanup- well, maybe easier, maybe harder? actually I guess that might be more of a ??? lmao,
*and also no one's been doing the cleanup for kojima particles cuz there's way too friggin much being used/produced all the time anyways,
Line Ark was also a small nation with just the one NEXT,
and yeap,
corpo power
tho-
then again,
If only they just put the reactors in space and beamed the power down yes I know about the assault cells
White Glint and Anatolia's mercenary were bullshit lmao
those bloody assault cells, they lost the fucking controls for them lmao
goddess, the bloody corps,
Yep if they just were able to deactivate them this whole mess could have been avoided
I stole this plot point for a game once. The master control unit for the kill sat network was located on the moon and missing some parts.
I remember someone saying that Kojima particles might be better used in space- tho I'd wonder about cleanup and also now space is full of mega-radioactive-material-eating particles goddessdang- unless they were really careful with cleanup/containment
lmao, yeeesh, catch 22 or something
One faction was aware of this because one of their failed moon mission astronauts survived a crash landing and managed to relay info back, desperately hoping for rescue
They didn’t try.
tangent back to Coral tech- the shields on the worm for example, those things were friggin bullshit, protection and digging through material all at once,
yeesh
Yeah both techs have their examples of nonsense
all that was 50 years stagnant- and the metal/material sciences they used for things must have been fucking ridiculous-
Armored Core has never exactly been hard science fiction
so much in AC6 is like- so hardy,
it hasn't, especially with the phloebotium or whatever for each gen- well, more applicable in gen4 and gen6 (maybe gen5)
Honestly it’d have to be just to exist at the scale it does, with the square cube law in effect
exactly!
like- the grid
the fucking grid- and those things survive pretty much everything except the coral detonation at the watchpoint
Yeah AC6 and AC4 have ridiculous Mega structures and machines
the other gens have their own too,
megastructures at the very least,
My favorite is the fucking vascular plant in Ch5
goddess- yeah
literally past the clouds into space
That thing is absurd I can say confidently it is the most extreme feat of engineering in any AC game
Rubicon is like- look, it's gotta be at least the mass of earth, there's really nothing mentioning how humans have to adapt to different gravity on Rubicon
if it's actually somehow denser than earth so that it's smaller in volume, like some theorizing goes, that's- wait, no, that'd still make you heavier
hang on, hrm,
no- applying that is tough, ah well,
it is- even if you stretched it out into a few months
at least the other things in AC you can kinda say they made them a while back/in like 5 years or whatever,
but the vascular plant is- way more massive,
also don't forget the PCA satellites, they're friggin huge too IIRC lmao,
annnnd the Xylem, i forgot but I think that one's 27km?, and there's nothing that dissuades the notion that they made more of them
and I'm pretty sure they went almost everywhere on Rubicon, especially before the fires
Yeah AC6 is ridiculous with its scale admittedly they are also (to my knowledge) the only AC civilization that has gone interstellar
*TBF I think Rubicon was relatively built up/industrialized, but- yeah, that's the standard for AC6 humanity since at least 50 years or so back I guess,
Gen2 I think went to Mars for example, but yeah, only AC6 apparently went far enough- and apparently has some way to move between solar systems in a timely enough manner that they can do announcements and lockdowns etc. in any meaningful way, hrm,
ive gotten back into ac6 and i instantly made a fucked up trans spidermech with bad posture
As is good and right
Fuck yeah
however i am stuck against the fuckass balteus
This loadout works even better on a quad https://youtu.be/eciuWaaPPGE?si=KmqHwg7rkD-bQTR6
due to ignoring firing stance while in hover mode
my next build idea was something similair yeah, just with the hand weapons being thr fuckin uh. anti pulse shield satellite lookin gun
tho i will defintly try that out ona qaud because holy fuck you shredded that thing
with the caveat of i suck at the game so my results will vary lmao
Pulse Armor like Balt's barrier only cares about Impact + PA Interference, keeping that in mind makes shields a lot easier to tear through.
right
the thing that fucks me over is i am so bad at avoiding the bullet hell of missiles
Mmm, I think it's especially rough for slower builds/moving away
yeah
i domt think my builds are that slow but ive been at this for a cummultive like 10 hours
so
my brains sort of fried
What's the stats on your build, and are you using hard lock to keep track of Balt easier?
as for the build i cant really tell you cus i swith it constantly to try new stuff so i can feel like im progressing, second i migt be?? how do i do hard lock again
on controller at least it's pressing right stick, would need to check keybinds on keyboard + mouse. (moving camera while hard-lock is focused on something makes it break lock)
Not realizing that I was doing that is what made that fight a major hurdle for me my first time haha
balteus in my experience ( and lots of non light AC bosses) gets put on a milk carton by the active homing missiles, he stays still too much and they punch through pulse armor even not being pulse
are the active homing missiles...good now? I remember testing them when the game was new and finding them very weak
they were pretty good if you know how to corall things into them, two volleys of them will just instantly ACS anything in the game though i usually use it only on one shoulder, enemies dodge everything else and that slow ass homing missile plods through the air often catching them off guard
I find them good if you're using them to layer on pressure with other weapons. On their own they're not great
Active Homing is very unplesant to get hit by, but they're very much a pressure tool first.
Honestly I like them more in PVP than PVE. They're kind of a dueling-focused weapon
I did discover that the single missile version has a pretty quick reload time that almost makes up for the double version firing twice as many missiles. That was fun to play with for a bit
i think they are great for brute forcing past Non AC boss fights because those bosses stay still pretty often, enforcer for instance, and even CEL-240
ive never actually tried pvp ive heard its,,, polarizing?
It's fun, except that it sucks, except that it's fun
Basically if you walk in knowing and accepting that you're going to be dealing with the usual Fromsoft issues with balance and netcode you will probably get some enjoyment out of it
But if you need a really tightly balanced PVP experience to have fun then you're gonna have a bad time
when I was doing PvP, it was less sweaty the lower ranked you were, so once you were seeing an enjoyable degree of challenge you could just stop ranking up. Dunno if that’s still true.
The second drip contest has wrapped up, and the entrants have never looked better!
☑️ Join Discord and Hang out with your Fellow Mobs! ☑️https://discord.gg/GhhgdEgF8d
^GO HERE FOR ARMORED DRIP CONTEST!
Share Codes (PC):
Yowai's APOSTOLIC KNIGHT: KPZX9WUH2GX3
Manou's HOMELESS CLOUD: 2EGG1U13DNZP
Kraydle's HEAT WAVE: TRX8QWJUXNUU
Nova's WILDSIDE...
how did i just get the RLF Hand fingers thing
it took me embarrassingly long too
i think i dont think i missed much like symbolism/lore but that ones painfully obvious i tried watching a vaati vid about secrets and it was like "did you know the juggernaut fires at you before the wall" lol
the only other one was all the weapons named after entomologists which is super sick
yeah that was my exprience as well
i tried usign them and it felt like i couldnt do shit with them
hopeuflly i wont fuck it up when i try again later
Just don’t touch the camera stick and you should be good!
@polar osprey i actually have a similar build to Pale Painter Ruber
Its my "turn brain off and queue ranked on the weekend" build
Uses HAL legs, dual auroras, and ve20b gen instead of mind beta, dual 4 cell missiles, and coral gen
nice
I've got a whole bunch of clips and builds to document, so why not do it while bullying some NPCs?
AC Name: TIDECALLER
AC Share Code (PC): 77CKCCCP0BRD
#armoredcore6 #armoredcorevifiresofrubicon
man, i just cannot figure out how to deal with light builds
even with target tracking cranked up as much as i can manage, i'm still missing like 95% of my shots
I've heard for player ACs, there's a short duration of off-target when tracking someone using/after QB-ing.
shotguns and fuckery
change my playstyle entirely, got it 😛
don't look at me
that is my playstyle and I haven't had an issue
you could try kiting them and hitting them with something heavy
but the way ac6 works heavily favours huge burst damage with high stun
happy 6/21 y'all
any reason to use the 3-cell plasmas over the single? they look basically identical stat-wise
Plasma missiles? I think the direct-fire (3/6) do the same damage, but the 6-shot covers more area.
ahh yeah that makes sense
I've honestly preferred the vertical-launch Plasma Missiles, myself. The vertical trajectory and proximity-detonation just makes them much more reliable imo.
true actually
i’m just trying to find ways to make the most Fun and Normal firmeza zippy build
especially tryna return to trueno gaming
Plasma AoE from a single launcher doesnt stack btw (like with plasma missiles, VVC plasma rifle, just things that have multiple AoEs)
The plasma AoE will cover a wider area, but hitting an enemy with multiple AoEs from the same weapon doesnt actually deal more damage
"Raven, I've taken your comms link offline, you have to focus on creasing his Jordans"
(Music source from the fantastic Triple-Q https://www.youtube.com/watch?v=4u2nNWgnXxA)
#armoredcore6 #armoredcorevifiresofrubicon #armoredcorevi #armoredcore
I didn't expect that music mashup to work so well, good vid 
Still
They really ought to bring Balteus' classic missiles back, it was so visually stunning
The slower missiles are genuinely so much less of a threat
it IS
The MELANDER set is based on these Crest parts heavily
It just doesn't have that same sauce
Though I do wish they'd bring back the supplementary shoulder parts etc
i just had a brief vision of a version of AC6 that has single-fire rockets as an optional part kinda like MWO has
I miss the AC2 large rocket pods sometimes
manual aim only, but the most horrifyingly efficient damage you've ever seen
My beloved.
TBH I still don't quite get what the center spike is supposed to be mzbnxcvb
A radiator? a gun that'll swivel to shoot at missiles like some cores tend to???
Yeah, AA gun
For shooting down incoming missiles
Memory serves cores in the older games you have to pick between several options of core auxiliaries I think
They did away with that in AC4
Handler Walter is a char
The gun is actually functional ingame too
it's a passive effect but when missiles are approaching from the front it'll absolutely try to shoot some down so they explode early
Yeah the chest gun was a CIWS iirc
It's specifically called an Anti-Missile System iirc, but yeah, it was basically a chest-mounted laser gun whose only purpose is to detect, track, and try to shoot down incoming missiles. Dummy easy to overwhelm without an Extension to back it up, though, and even with one there's no guarantee you'll catch every guided warhead flying in your general direction.
You only ever see it on Crest Industries core parts in 3rd gen, though. Mirage and Kisaragi weren't smart enough to include innate missile defenses in their Core Parts for whatever reason.
Wow, look at all the lasers! It's almost like we're in a disco galaxy!
(Audio source: https://www.youtube.com/watch?v=5YLrgUeOhGU)
#armoredcore #armoredcorevi #armoredcore6 #armoredcorevifiresofrubicon #armoredcore6pvp
Thought they have OB instead
wasn't like that in the PS1 games, tho I guess that might just be a limitation of things,
that started in AC2
makes sense, it was definitely there by Gen3
awww~
nostalgic music or iunno XD
the turrets lock down places... and you can run around and kite lmao
Hey girl I got somethin' real important to give you
So just sit down and listen
Girl you know we've been together such a long long time (such a long time)
And now I'm ready to lay it on the line
(Wooow) You know it's Christmas and my heart is open wide
Gonna give you something so you know what's on my mind
A gift real special, so take off the to...
Nah core parts generally either had CIWS or EOs, though a rare few had neither in exchange for more optional slots and generally higher stats
I gotta say the orbitals were pretty cool
Actually, the presence of CIWS is not mutually exclusive with other features a 3rd Gen Core Part might have. It's specifically exclusive to Crest Industries Cores, which come with the built-in laser Anti-Missile System regardless of if they're a Standard Core with hangar slots, an Over Boost Core, or an Exceed Orbit Core (Crest did manufacture two EO Cores).
Oh right thank you
Crest supremacy
All I know is the default mono eye ecl-one frame Emeraude made in AC2 is my vibe and I wish shoulder extensions would come back
I want my relation missiles
I want aperitif style delayed launch relation missiles 😭
RaD could name it the LUNCHBOX
Relation missiles even on a shoulder part would be cool to have back
just pair with hand missiles on the same side and it's one less button to mash and keep track of 😛
I miss the aesthetic
Old school AC do have a good vibe to it
I don't know why but ac6 just lacks the aesthetic of armored core
I never figured out how relation missiles worked mnzxbcxcv
yeah, it'd be cool to have those things back- even as like an additional optional thing- I think that its' best that everyone gets OB/AB tho, so Iunno what the cores that originally only got those would get lmao, I guess it's probs not that hard to work out
Fingers crossed the next games have even more to add nzbcx
You have some missiles equipped and when they lock on and fire the relation missiles also fire
You probably weren’t hitting the button to activate your extensions
they aren’t on by default
It's a funny toggle switch thing
Oh, huh, I guess I just couldn't tell,
Fair enough!
Does anyone here know any decal wizards on xbox?
621: Anything you can do I can do better, I can do anything better than you.
Nightfall: No you can't.
621: Yes, I can.
Nightfall: No, you can't.
621: Yes, I can.
Nightfall: No, you can't.
621: Yes, I can, Yes, I can!
(BGM from Maki Ligon https://youtu.be/r4QXNT5jdZM?si=axF1bXajcd_tvbHw)
#armoredcore6 #ac6 #armoredcorevi #armoredcorevifiresofru...
lmao I was just admiring the soft lock use when you whiffed the kick
strongest Nightfall vs. weakest Loader 4
it do be like that sometimes lmao
Actually if you're talking about the one at 1:44, that kick actually connected somehow
You can see Nightfall's AP bar getting chipped even though my leg was nowhere near on target lol
lmao
Average Fromsoft moment
👀
Oh god oh fuck Iguazu look out behind you she's going to turn you into a-
SHIKANOKONOKONOKO KOSHITANTAN
SHIKANOKONOKONOKO KOSHITANTAN
SHIKANOKONOKONOKO KOSHITANTAN
SHIKANOKONOKONOKO KOSHITANTAN
SHIKANOKONOKONOKO KOSHITANTAN
SHIKANOKONOKONOKO KOSHITANTAN
(BGM by Raphiiel: https://youtu.be/oh92kmMLVas?si=mPKUKU88cFMlQHqO)
(Thumbnail by 松永マグロ: ht...
(NG++ spoilers)
Fromsoft netcode go brrrrr
(BGM by Siivagunner: https://youtu.be/PUJLPw4tnoE?si=_4wyJ0Y8LH2dce3C)
#ac6 #armoredcore6 #armoredcore #armoredcorevi #armoredcorevifiresofrubicon #gaming #gamingvideos #gameplay #armoredcore6gameplay #armoredcore6pvp #pvp
my friend is playing AC6
said
"I made a horrendous mistake. I shouldn't have installed this game. I need to go to sleep today."
real
real
"merc with a fried brain" actually does not refer to the side effects of 621's augmentation surgery, it refers to the player contracting severe brainrot from playing the game
Mou ikkai, mou ikkai...
(BGM by Maki Ligon: https://youtu.be/ayTUUWlDhiw?si=KVe10Ksb1Ol7sMAb)
(Original song by Wowaka (RIP): https://youtu.be/vnw8zURAxkU?si=oN94I1NjKZvZ7zzo)
(Ending animation: https://youtu.be/FK0q0ynIMcw?si=rlkrXiSOnO8pZAbj)
#ac6 #armoredcore6 #armoredcore #armoredcorevi #armoredcorevifiresofrubicon #gaming #gamingvid...
i actually put a decent amount of effort into this one
So I’ve been thinking about Iguazu again and like, I don’t really get the idea he corrupted Allmind or whatever
Allmind clearly wanted us and Ayre dead anyway and was just using him to kill us
Him overpowering her in the final fight using pure hater energies was just him killing us on his own terms
Without her support or C Weapons to back him up
I always read ALLMIND's motivation there as desiring forced assimilation into her gestalt or whatever, not so much "kill them both for good"
Still bad
Yah, Allmind seems to assimilate every other pilot she uses so it does fit her MO
again, Kate Markson, her assassin persona, pilots AC "TRANSCRIBER"
ALLMIND's MO is downing pilots and assimilating them when they won't cooperate
Don't get why people don't like the ac6 ost
for me it just lacks serious amounts of oomf
i wanted it to be like the ost in project wingman and it just wasn't and i ended up playing my own dramatic mecha music over the big tough fights
I wouldn't say I dislike it, but it impresses me less than some past Armored Core soundtracks
it does have some kickass standout tracks though. C-Weapon and Contact with You are absolute bangers
It doesn't hit anywhere near as hard as the past soundtracks
Yeah but
Even the bangers aren't on the levels of the others
Disk 3 is a banger
It hit hard for me
I'm going to give you a list
Remember
Mechanized memories
Artificial skies
Milk
Nine
Something is moving on the surface
Shining
Any version of Cosmos
Lithium
Thinker
Goodbye Thinker
I'm sure there are others but I don't remember
No problem
Goodbye Thinker is a fan remix but yeah that's a pretty good list, if heavily weighted toward gen 3 and 4
I'm not disagreeing
9 is Gen 1! but the whole Gen 1 soundtrack is utterly burned into my brain and I'm struggling to pick just one "yeah this one rules" example
9 is iconic for good reason
It is burned into my brain
I especially love the remix that adds exactly 1 lyric
That being
DESTROY NINEBALL
9, Circulation, Apex in Circle, Grip, Junk Mail, Shape Memory Alloys, High Fever...there are too many good choices
For Gen 2 I'm a big fan of Cord e and U Turn
It is, it's still firmly separate from Gen 3 but mechanically Gen 3 fleshed it out a lot
Exactly
I do love the style though
And mars is cool
Plus Leos was good antagonist
mhm! I also actually respect a lot that they tried to kinda build things up in Gen 2 into a different story with a different setting for a bit. It's no longer the level of dystopian post-apoc AC1 was
Whereas AC3 kind of went right back to AC1's setting, effectively
(though that ultimately kind of went off in its own direction too)
But ac3 was underground
But yeah I would really like more ac games to go full urban combat in busy cities
And like a battle across skyscrapers
Like the opening for nexus
AC1 was also mostly underground in terms of where people lived, though there was more surface operation than AC3 for sure (in that there was surface operation at all - AC3 just kinda had simulated surface zones in large underground areas with climate control)
Ac3 was basically ac1 2
yeah
It's cool but like
though I actually think what they did with the controller was very interesting, ultimately
I don't think so - its similarity more or less extends to "is the eventual antagonist" and "is an AI"
It has build up is the point
Hustler One was a chessmaster trying to keep humanity fighting itself in small ways, but in a way that prevented the development or deployment of weapons of mass destruction so that humanity wouldn't destroy itself nearly completely again.
No offense to gen 1
But hustler 1 kind of just happened
It lacked a lot of build up
Whereas the controller's primary goal in being an increasingly overt antagonist seems to have effectively been to provoke humanity into killing it instead of worshipping it
Like I get it was implied at the beginning of ac1 but they kind of just drop it all on you
because it wanted to die
Damn
I keep forgetting these games can have really cool stories
But still
Chief best AI
yeah storywise I actually really love AC3, it's an interesting look into a society with an immortal god-king who happens to be a machine
and whose increasingly erratic behavior gets reacted to differently by different people - some begin to worry but don't act, others flatly rebel, some insist the lord is right and back it no matter what
100%
Best quote in AC history
Half destroyed should be dead
Laughs his ass off and says
"Humans are just so damn interesting"
I love this dude
I love the style
It just feels so dirty and brutal
And overed weapons were awesome
As a newcomer to the series, seeing someone quote that line under the Stain (final version) video on youtube got me interested in the other games (besides 4A, always wanted to play that)
This is a Steel Haze (Rusted Pride and Rough and Decent (Bad Joke) moment
Stain is another banger I don't think I've seen mentioned
I've only heard Mechanized Memories and Something is always moving on the surface but Steel Haze (Rusted Pride) and Rough and Decent (Bad Joke) are absolutely on the same level as those two
Wait that's not Stalin
Why did I read Stalin?
I don't know
The brain rot has settled in
It's terminal
You got to understand mechanized memories in the moment
You are a guy in what is essentially a poorly modded mt going to finally defeat those assholes who have been fucking with you and your pals the entire game.
And then a fucking next shows up playing a cooler remix of the mass murder theme
I know the context
I'm telling you that Steel Haze (Rusted Pride) and Rough and Decent (Bad Joke) are just as good
Fighting Rusty in his Gundam and Carla acting as a ghost of the past trying to stop history from repeating itself are imo just as powerful contexts as fighting Mr.War is my everything and his bootleg nuclear god machine
Steel haze where truths meet is by far the best version imo
I could not possibly disagree more personally
It has grown on me a lot though
I REALLY disliked it the first time i heard it
Not anymore though
Still kinda hate Rough and Decent (Natural Behaviour)
It just like, dulls every part of Rough and Decent (Bad Joke) that i like and muddles the rest of it behind a bunch of other instruments
Toning down that fucking piano segment from Rough and Decent (Bad Joke) is a crime
I love the kazoo
It's a fucking baller instrument
I find a lot of the music in ac6 is too serious and moody
Ac music at its best makes you want to dance and move with it
Or at least smile
There isn't enough of a beat to steel haze
Rough and descent fucks though
I don’t really like AC music before 4 tbh
Too much like club music lol
Or like… weird electronic midi lol
Considering a challenge run through AC6. Can freely customize, but I can only do the Arena and training sims at the very end.
oh that's interesting. The training sims are mostly not an enormous loss (aside from not having access to Alulas and more restricted earlygame parts) but no OST is definitely a challenge run
no weapons bays or terminal armor would've driven me insane lol good luck if you try it
no boost kick is the one that's a giant oof from me
Well, I've got a few missions before I decide if I'm going no OST or not since I'm starting from scratch, anyway.
No core expansion is manageable, no weapons bays is a bit more restrictive, but yeah no boost kick? That has such high utility that it would take a bit to adjust to not having it
Not for me, I'm crap at landing it 😛
This may contribute to my preference for kiting
I wouldn't miss weapon bays, I'd miss assault armor a little but could deal, no boost kick is "oh no" territory
Alright, unlocked the arena. Decision gate time on if I'm serious about this being a challenge run...
Yeah, think I'll make this the challenge run. No OST for me until the very definitely final mission.
Forgive me Master I must go all out just this once
for clarity, is this one playthrough or an extended NG++ all-three-endings approach?
the latter
oh gosh
Baller
I recommend blasting mechanized memories or shining to motivate yourself
It's how I beat zinaida
Mechanized Memories awakens the AC pilot in us all
It activates my entire brain
hoooboi,
GL!
Got to Ch.3 without too much trouble before I decided to let my PS4 controller recharge
Nice
I should do a challenge run of the game at some point
Back at my challenge run. Eliminate the Enforcement Squads actually forced me to have to take two tries at it since I also went after Ring Freddie.
And I was running the thiccest AC one can possibly make at this point of NG for that mission, too, since I know very well how painful it can be. Basho Head, Tian-Qiang Core, Tian-Lao Arms, and Bornemissza legs.
Pretty sure the only way to make it any chonkier is when the VE parts get unlocked.
Surprised you went after Eliminate the Enforcement Squads first - most people seem to agree the Cataphract is the easier of those two missions 😛
I specifically go after the Cataphract when I'm going for the good ending. Probably not optimal, but it be how I've been running my playthroughs.
Enforcement Squads + Ring Freddie is a tough run, i'm impressed that you did it in two tbh
that was one of the missions that made me go "fuck it, missile rat"
in fact it might have been the one i specifically made my missile rat build for, now that i think of it
(the build in question is saved as "Fuck You, Missiles" which is pretty indicative of where my head was at when i made it)
Took me two tries because first try I was... a bit less than judicious with my Repair Kits (and ironically enough, I killed the HC like a second after it killed me). Apart from that, I just bulldozed the entire thing with twin Gatlings and twin Vertical Plasma Missiles.
Smart? Probably not. Precise? Definitely not. Satisfying? Oh hell yes.
lack of precision in fire can be made up for in volume
Ork law of accuracy: fire enough dakka at something, and you're gonna hit eventually.
Okay, I don't even know how I managed to pull that off. Killed the Qubeley by ramming it as the finishing blow.
without boost kick? wow
Damn wrong zeta mobile suit
Also they should bring back the lockbox and turn speeds
Turn speeds could be interesting to see make a return. The targeting box I could take it or leave it.
So, turns out flamethrower is good for limiting how many suicide drones you need to deal with.
I love the target box so much
That and turn speeds do so much for the AC gameplay in my opinion
Without them it just works less
saem
(Going to delete and reupload this one with a different title because youtube really doesn't like it)
What the hell is this mashup lol
RIP Stefan Karl, our true Big Boss.
Download: https://mega.nz/#!400HSSyT!9SVrf26W2MuvhD1KkXujHFtxK9VhJ-TDoSc0FUw_20E
Artwork: http://triple-q.tumblr.com/post/153723083532/be-careful-not-to-make-a-sound
Songs used:
"Koi no Yokushiryoku" - Nana Mizuki
"We are Number One" - Stefan Karl
apparently its a triple-q one
checks out
yup, i always link the stuff i use in the description
Alright, cleared the first leg of my Challenge Run last night
Time for the second part
So, starting up NG+, and Scudder+melee seems to work well with Basho Arms. Just ran the first two missions with that combo, and have only missed from target alignment on a moving/freshly-acquired target so far.
Current setup:
- R-Arm Unit: RF-025 SCUDDER Assault Rifle
- L-Arm Unit: WB-0010 DOUBLE TROUBLE Chainsaw (currently)
- R-Back Unit: SB-033M MORLEY Spread Bazooka
- L-Back Unit: Vvc-70VPM Plasma Missile Launcher
- Head: HD-033M VERRILL
- Core: VP-40S
- Arms: AA-J-123 BASHO
- Legs: LG-011 MELANDER
- Booster: BST-G2/P06SPD, currently considering FLUEGEL/21Z
- FCS: IB-C03F: WLT 001, currently considering FC-008 TALBOT
- Generator: currently flip-flopping between the IA-C01G: AORTA and IB-C03G: NGI 000
https://youtu.be/aUpZ1bEdX_g?si=J1QscDrcQsHkpt_Z
(Reuploaded with more editing and overall improvements)
Ayre: "Let's finish this, Raven! Arquebus Balteus may have been designed as an AC killer, but you've got me on your side. You can't lose! Eliminate Balteus, and Snail with it!"
Build:
Attache x2
Aurora Lightwave Cannon
Laser Slicer
Firmeza Head
Alba Core
Basho Arms
VP-422 Legs
Ocellus FCS
Gridwalker Booster
VP-20C Generator
Assault Armour
(...

new to the game and wanted to get some tips for a mid-long range setup
had some luck with this, still only in chapter 1
is this any good?
(tank threads are essential because tank therads are superior0
give me a moment to boot up the game and try it out
@white wedge this should be a perfectly fine build
personally i'd switch out the gen and there are technically speaking better fcs to pick from but i don't know what you have access to exactly rn
but this is not a bad setup overall
very not much stuff 
yeah i thought so
no yeah this is a pretty solid setup
you're going to need to practice with the shield to make full use of it but it seems really helpful if you can get the timing on using it right
especially with the AC being slower since it's a tank
i'm gonna use it until i'm better at dodging
using the shield to block the bigger attacks and taking the smaller ones on the healthbar
other FCS i got are not medium range but yeah
just wanted a quick help with it cause i have no fucking clue what i'm oding
i think Ming Tang is going to be better if you can manage your energy well
i just strapped cool stuff onto my mech and called it a day

better period i guess
god i'm blind
it doesn't waste any stats on energy firearm spect which your build just doesn't need and it has mostly better stats
it's fine
also nah
ah right
it has WAAAAAAAAAY worse post supply
which means you wanna manage your EN
post-recovery supply means how much energy you get when it starts recharging afer you exhaust it
not like a true 120mm shell going BWONG
which means with the other VP20s you get a lot more EN back immediately you start regenerating energy
but the Ming Tang is kinda better at everything else
oh btw
so if you manage your EN well and don't exhaust it constantly, you shouldn't run into too much trouble
ye?
is there no way to go form assembly to buy/sell menu
do i gotta go through all those buttons just to compare the ones i got with the ones in store
photo mode in the garage? insane
if you look at an item in the shop
you can see what stats change in the spec menu
but yeah if you wanna get a like, perfect comparison you kinda gotta switch between the menu's i think
yeah
if i wanna compare say 3 machines guns i got to the 3 in the store, for example
oh well
yeah
Are linear rifles any good?
they can definitely be
name linear just kinda screams energy to me, but it's phys so like
threw me for a loop
they have a charge up iirc
ye
i'm a machine gun kinda gal
i haven't much used Linear Rifles
but they are pretty good iirc
aight
big question
is there any big drum weapons
like a proper gatling or sumtin
yes
currently recovering logs 
smort
Laser Cannons are mostly the heavy hitters of Energy weapons, heavier Laser Rifles eventually show up too (both affected by EN Firearm Spec of Generators).
no that's fine game, i didnt' wanna bother with a shield anyways
i sure love getting to the last fight with no kits and clearly the wrong loadout 
Fortunately, that's what the mid-mission Assembly option is for
but then i can't be tank
remembered why i hate the alt version of the ||ibis mission||
i was doing the MT i think?
with hte invisible sniper bastards
i don't have the height or speed to get close enough
that one fucking sucks
and even with a shield, it chunks for 3k
so by the time i got to the reservoir, with like 5 of them
i was out of repair kits and had like 10k health
it sucked
is there a second one
Oh yea the BAWS one, having strong scan stats, and weapons with long reach makes it a lot less terrible
tried with the head with the best possible scan stats and it has just not worked so i simply won't do it
That's what the scan stats are for, so your AC can target them enough to land shots
it's one of the bigger reasons i won't 100% the game
some of the missions are unbearably dogshit to try to S-rank
The actual scan area is aprox a cone or 180 forwards area
BAWS arsenal is unusally tight to S rank
it just feels like more pain than actual enjoyment
and frankly, i'm not about to try it 50 times to get through
yeah
I rolled in there with x2 Earshot to 1-shot stuff (1x earshot blast each) for S-Rank, and a pretty highly optimized build to move fast enough
i'm terrible at reactions so i cna't block the 50 million shots beign shot at me in the tight ass reservoir while a coked out whip is chasing me
just blegh
feels like a mission made purely for misery and not for enjoyment
The travel time on the sniper shots is better avoided with QB or jumping
i probably ust need to play more cover early on
either way, blegh
any mission that makes you go "thank fuck it's over" is just not a good mission imo
It definitely sticks out in a bad way
I think the low AB speed of the heavy tank legs makes the snipers more harsh, though low AB cost tries to offset that.
i don't think i used AB outside of just running into people now that i got kick
probably should
but it doesn't feel tank like to fly 
Honestly super happy that looking into high level PvP light builds are performing well
I remember in the first few months of the games release when they were considered universally worse then heavy builds
I just redownloaded the game, made a new build, and killed the tester AC pilot to test it
God it’s good to be back
"Linear rifle" basically means something like a railgun or coilgun- basically propulsion is via electromagnets I think?
Which is why you can charge up the shots
ah oke
Iunno if it's still the case but twin laser pistols shred things through pure DPS, and before I think they had relatively high stagger for what they did?
Typically for EN weapons that aren't like, missiles or a melee weapon, you want generators with EN spec
Basically also what we've got left of the "sniper" weapons I think?
It's because a linear motor is what drives a railgun / coilgun, it moves an object without any rotation
At least for now
Yeah, that
It doesn't technically "rifle" things I think, tho maybe they can give the shot a spin?
Or also quite likely they get accuracy through sheer speed or something ijnno
well, no, it can still be a rifled barrel
no
How would they do it?
the barrel is rifled which causes the projectile to catch the grooves and spin
that's separate from the linear motor
which just accelerates the projectile up the barrel in a line
Mhm,
Okay fair enough actually, makes sense
Not sure if that's all that much better for the weapon/barrel longterm lmao, tho I'm sure they've got the material science to handle it
By the nature of their design, railguns have a limited lifespan because the projectile has to be in contact with the conducting "rails" of the weapon as it accelerates down the barrel, making damage to the electrode rails inevitable
Coilguns wrap a series of conductive coils around the barrel instead, causing no contact between the conductive component and the projectile, so at that point barrel wear and tear is happening the same way as in a regular firearm (just without the expanding gases also wearing on the barrel)
Mm, fair enough,
Then again AC6 has some ridiculously hardy stuff-
It could easily be as much an abstraction as it is that the gun is basically tough enough to handle it indefinitely or practically so from the perspective of any of the missions you go through- maybe the same nanomachine/repairkit tech fixes them every now and again to make it practically indefinite, at least given the resources
Oh- what's the trade-off?
afaik railguns are a lot more efficient and a lot less complex
coil guns you need to have many coils in a line and time them right
railguns you just shove 2 rails and a bullet on them and done
chuck electricity through it
a railgun basically turns electricity into motive force as efficiently as you can
at the low low cost of your electrodes turning into dust
Efficient as in power cost for the same acceleration?
instead of making a big field with coils
you just apply current to the projectile and rails
yeah, there's not a lot of jiggery-pokery, it turns the projectile into an electromagnet and yeets it away
Mhm,
Well then again it's not like ACs are strangers to expensive weapons/ammo,
And they do have whatever tech is behind repair kits, so in theory which might be counted in the ammo cost for the weapon to- keeping it functional for all its shots lmao
it would be funny to have a "Railgun" weapon that you rip the entire barrel out of between shots
however
The Attache weapon already has you literally replacing the barrel cuz it gets melted lmao
most railguns nowadays use a more efficient design
machine gun (real)
instead of haaving the prjectile bare naked (owo) in the barrell, they use a carriage
Nowadays?
Oh as in conceptual designs?
real
means oyu can make a better bullet
cause yo udon't have to make it fit the barrells
Oh interesting, is the teal/greenish part meant to shatter/break off or is it meant to be reusable?
So like a- what's it called, sabot?
it is like a sabot
2nd gif has it shown a bit
it just kinda flies off
and probably shatters
either way, unusable
but it's amde out of a cheap conducting metal purely to accelerate the more expensive smaller projectile
simplying and making it much cheaper
on a side note
HNNNGH, FUCK, just found this
GOD
i need AC6 but tanks
oh yeha
this is 10 years old lol
Mhm,
Fair enough
1080p
he Electro-Magnetic Laboratory Rail Gun is a 32-megajoule electro-magnetic laboratory rail gun being evaluated by the US Office of Naval Research (ONR) Naval Air Warfare and Weapons Department. The US Navy is pursuing development of the launcher system through two industry teams -- General Atomics and BAE Systems - to reduce risk in the p...
it's basically a cool shell
like a fairing on a rocket
once it's out of hte barrel, ther'es nothing holding it together
fun seeing hte shockwave
mach 7.5 btw
One of my favorite sci fi 'tropes' tbh, eventually you can shoot a rock fast and strong enough to break any barrier. Good ol' kinetics
everything is a matter of sufficient relative velocity
Made a copy of my save and then start a fresh new game, really annoyed at how there's inly ine save file
But also just defeated Balteus with a build I truly wanted to do so now, so that feels good
You could also create an alt steam account and family share the game to it
It would be nice to have a couple more save slots yeah
Not as much need for them as in the Souls games but it'd be nice for letting someone else play your copy
So like, RAD has gotta have the most consistently bad mech parts right?
Feels like everything they’ve got is substandard in its niche

