#Armored Core General!

1 messages · Page 21 of 1

surreal tundra
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quick search- "one that is slightly overweight and not extremely muscular"
I'm not sure if you can call any AC muscular anyways XD

modern hornet
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And overweight for an AC simply means you have more weight than your legs have Load Capacity.

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Which could mean anything from being 10 over your Weight Capacity to having all of the heaviest parts thrown onto legs with absolutely abysmal weight limits, like the KASUAR.

grave jolt
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Gonna share a couple of my AC's

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Head Bringer II the Upgraded version of Iguazu's AC.

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GoldBug MK III my PvP AC build

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Azure Lightning my PileBunker/Fists only run of the game.

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And finally, SparkStar my Hyper-Lightweight PvP build!

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it's an absolute SPEED demon.

serene kettle
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"I'm you but better"

polar osprey
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as an Iguazu hater, good

iron quarry
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Neuron activity

summer bay
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(NG++ spoilers)

Wish me luck.

surreal tundra
summer bay
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FIRST TRY RAAAAAH

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RAAAAH

surreal tundra
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Woo!
Cored

summer bay
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So thats it then

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I finished all the endings

surreal tundra
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Yeap

summer bay
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Now what do I do.

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THATS RIGHT BABY

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I

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WIN

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In a lightweight build no less

surreal tundra
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I think I'm more impressed by the first-time-ing it XD

eager vector
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lmao the stagger followed by “I know how this goes”

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yeah I bet you do

summer bay
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Lmao yeah

surreal tundra
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Oh shite that was extremely close lmao

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Whatll you do now?

summer bay
summer bay
surreal tundra
surreal tundra
summer bay
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Though I suppose me and the Vixen could stay a little longer :>

surreal haven
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i asked another server im in for a short prompt to make an AC around, and I settled on "Whip it Good"

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really fun build (spoilers for new-game)

urban knoll
patent oyster
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Finally bothered to get to B rank

wooden nimbus
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I mostly enjoy the vibe in custom lobbies but when you get someone who has to stop and redo their build to hard counter whatever the other person has...

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Kinda wish the build previews weren't a thing

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Playing with friends probably helps that

patent oyster
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gave him a bit of a glow up

eager vector
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sick!!!

kind halo
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Fuuuuck me y'all are good at this

patent oyster
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finally decided on a shade of blue for my own signature AC after half a year and at least 15 itterations

frank pivot
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in all my time playing ac6, i've never gotten balteus to do his phase 2 explosion in the killcam before now

wooden nimbus
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Funny explosions gang

frank pivot
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so much plasma XD

quasi copper
serene kettle
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god tier meme

eager vector
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Had a dream last night that people commonly played AC6 pvp with a like neural connection setup where one player had a rat at home and the other player had a headset that let them connect with the rat and play through it(??) with like no latency?

Anyway I was playing a friend who was kiting a lot trying to run me out of KRSV ammo and the rat got loose in the house because of this. The fight ended when the rat got killed by a snake under my floorboards, and the other player was traumatized.

wooden nimbus
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Peer to Rat to Peer connection

patent oyster
polar osprey
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as expected, Aperture Momentum isn't exactly a great pvp AC

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love stunning my enemy and having them pop a shield just as i am hitting them with my melee

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time for missile rat

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losing a bunch of annoying fights and going back to be the annoyance for catharsis

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Wave Pressure moment

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unsurprisingly it works

polar osprey
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Terminal Armor 🙏

radiant birch
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I've sometimes wondered if MIDNIGHT's problem is that it's in denial about being a missile rat

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Like it's a midweight build but it's still relying on kiting the opponent and peppering them with missiles

polar osprey
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had a few funny(/s) matches earlier where my attacks just did not connect

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which is one of the biggest reasons i don't play much pvp cause i get something frustrating like that and it pisses me off

radiant birch
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The true final boss of a Fromsoft game is the netcode

polar osprey
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me when none of my bullets connect at all

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also is the shield bubble supposed to be able to be procced while stunned

serene kettle
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Do you mean Pulse Armor? Because yes

polar osprey
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that yeah

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alright good to know

serene kettle
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yeah, pulse and assault armor can be used while stunned

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Pulse will cancel a stun when it activates too

polar osprey
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had one match where the other person popped it whenever i got my combo off with Nuclear Collision which was annoying

serene kettle
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Assault Armor doesn't but if it stuns your target that's basically as good 😛

polar osprey
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i don't use anything but Terminal Armor really so idk how it works

serene kettle
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i'm an Assault Armor enjoyer

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the funniest counter to someone popping pulse armor is immediately hitting them with point blank AA

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which will break the pulse armor and stun them instantly, consistently

polar osprey
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lovely

radiant birch
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Once per round, if you get staggered no you don't

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Admittedly you can still get shredded during its startup

polar osprey
radiant birch
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Which is why I prefer terminal armor for more fragile builds

wheat horizon
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Gen's 1-3.5: Pure Armored Core
Gen 4: Speed Core
Gen 5: Tactics Core
Gen 6: Souls Core

eager vector
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I disagree about souls core

dim pewter
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I don’t think this feels like souls at all lol

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If anything I rather think it has a bit more in common with Sekiro

patent oyster
serene kettle
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Yeah, that's always a bummer

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hilarious when it works tho

patent oyster
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I love AA but its honestly so jank

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Apparently it got stealth nerfed when they made changes to animation scale/speed to make zooks less messed up to play against

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But even if you disregard it, apparently you can parry it with pulse shield and block some of the damage with Assault Boost

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Both of those reduce your impact taken

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And AA primarily deals a burst of high impact dmg to fill the ACS bar

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Its just really unfortunate that pulse armour is by far the most versatile and useful core expansion

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Pulse armour gives you temporary invuln and resets your ACS bar

AA works sometimes

Pulse protection is super niche and is primarily a defensive expansion

Terminal armour gives you a second wind but opponents can simply run away from you to mitigate it

serene kettle
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I've never really made pulse armor work for me personally

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I know objectively it's incredible

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I just never use it when i should

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and frequently when I do use it, it's functionally wasted because I deadass forgot I didn't have AA equipped and was going for an AA kill

frank pivot
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XD

surreal vine
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I just prefer AA as a "lol no" button for rushdowners

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And to deal with pulse shields

eager vector
surreal vine
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To make them regret trying to melee/shotgun rush me

radiant birch
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Timing is critical for both PA and AA since they have lengthy and vulnerable startup animations

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Which I think is TA's niche--it's less flexible but also demands less judgement from the player

eager vector
surreal vine
eager vector
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ah lol

radiant birch
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Maybe I should reinstall AC6, finally snag the last parts I never unlocked, and start playing around with builds again

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I mean theoretically I'm playing through Elden Ring right now, but also, big robut

modern hornet
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Currently in the planning phase of an AC6 crossover fanfic, actually. Just need to decide what ending I'll work off of (thinking ||Liberator of Rubicon||), what other shell series I'll work off of, and how I wanna build 621's successor to LOADER 4.

grave jolt
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How in the world do you play a Heavy-weight/Tank AC?

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I never figured out how, it's just not clicking.

eager vector
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Heavyweights aren’t too hard, but yeah tanks are tricky for me

grave jolt
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Cuz my my brain's so attuned with Light-weights it can't really understand much else.

patent oyster
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I just dont understand tank movement tbh

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For heavyweights you just use AB for movement

serene kettle
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Tanks move a lot like heavier, grounded quad-legs

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semi-grounded

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and you can and should AB frequently with tanks

modern hornet
# grave jolt How in the world do you play a Heavy-weight/Tank AC?

Heavyweights can still be decently mobile depending on the build (SPRING CHICKEN builds come to mind), but the main reason I love Heavies is that they give you a lot more room for error to make mistakes by having high defense and AP. As for tanks, well, like was already mentioned: you're still decently mobile (or hella mobile with the EL-TL-11 FORTALEZA (the wheelchair)), but a lot more land-bound a lot of the time, with the majority of your verticality play coming from Assault Boost. The only standout exception to this tank gameplay is the VE-42B (the boat legs), which is uniquely built for aerial combat among tank legs by having a much slower fall speed while gliding.

acoustic girder
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Spring chicken my beloved

patent oyster
serene kettle
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ngl I kind of miss the Verdict Day walljump on rj legs

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you get plenty of verticality without it but it just felt so good

serene kettle
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yeah the classic arena bios are great

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I love "Hustler Two" too

quasi copper
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we needed more goofy motherfuckers in Arena

wheat horizon
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I would agree with you actually

wooden nimbus
eager vector
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Absolutely

surreal tundra
reef pollen
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I'm weak

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Grabbed a 30 second clip from xbox recording, mission started and ended within it and there was time for a loading screen

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Minor ng++ spoiler

serene kettle
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apropos of absolutely nothing, have a deep cut piece of armored core music

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This doesn't actually appear in any of the games, it was an original track from one of Kota Hoshino's album releases

patent oyster
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HAL figure

polar osprey
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Oh fuck

eager vector
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I need to buy all these kits and bash them…..

quasi copper
polar osprey
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lmao

wooden nimbus
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Speculating about muscle tracer systems again

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The term makes me think of that, what is it. The synthetic muscle from battletech

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But also the control setup from the AC2 intro and those couple of manga panels makes me think it's less hard wired at least in Gen 2

radiant birch
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I mean insofar as Battletech goes into specifics about mech controls, they're pretty standard, the myomer fiber is just what enables mechs to move the way they do

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That said, I always felt like neural-link controls would be a good in-universe justification for mechs--if you're controlling a piece of heavy machinery with your brain, presumably it'd help if its shape roughly matched your sense of proprioception

wooden nimbus
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My understanding of HUMAN+, OP-INTENSIFY, NEXTs and Augmented Humans is definitely that you're plugged in yeah

radiant birch
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And I guess Battletech does have the neurohelms and such to tune mechs to their pilot's sense of balance, come to think of it

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But yeah, "muscle tracer" definitely makes it sound like it's tapping into your motor system somehow

quasi copper
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Muscle Tracers are supposed to have artificial muscle fibers and that's why a mech makes sense - they're modeled on human and humanlike anatomy to maximize the effect of the technology

radiant birch
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Why invent a whole new muscular anatomy from scratch when you can just copy a familiar one

wooden nimbus
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Makes sense, humans have been moving like humans for over a hundred thousand years

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Make a machine that moves like that and is controlled in a way that's intuitive to that

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If you have the tech to do so why not

river junco
wooden nimbus
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||What if they had released the Ayre model at the same time with "look at you, you found a friend"||

patent oyster
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Honestly im holding off from buying ayre or HAL because i heard rumours that they wanna make a robot damashii balteus

frank pivot
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whenever nosaac / maeterlinke come out, my powers will be complete

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jesus christ woop

serene kettle
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What the fuck

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that's a ridiculous fight to do with no damage at all, lmao

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just because you can do everything right and still get clipped by a missile that pulled a surprise 180 offscreen

frank pivot
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i don't understand him (i am like 99 sure he uses he him)

patent oyster
surreal tundra
surreal tundra
surreal tundra
surreal vine
patent oyster
patent oyster
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new (ish) build

surreal tundra
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Oh thats- jammer, shield deploy, dagger, shield-explode (cuz people use it for looking like shields lmao)

eager vector
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what in the world

surreal tundra
kind halo
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genuine question: how does one make playing against a kite build enjoyable
friend of mine LOVES to play kites, practically her favourite playstyle
she also really enjoys playing against me and I usually enjoy sparring with her

Problem is, I'm someone who really enjoys CQC gameplay, so my usual strategy against her is "dodge her shots, get close, then stagger and punish" and it works fine, I'm not struggling, but I am bored and I want to try something else to deal with a kitey playstyle.

patent oyster
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Chaining melee cancels is super fun

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And helps you close the distance to do CQC

kind halo
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that's how i've been doing it most of the time

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i was thinking more something that could put up a decent fight at range

patent oyster
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Kite fights are kinda boring though imo

patent oyster
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Instead of changing playstyle

kind halo
# patent oyster Maybe you could try other builds than your usual one to mix it up as well

Which ones do you reccomend? My comfort pick is double etsujins bashos with a plasma missile and a pulse blade on a lightweight frame
I've been running a modification of oro's tetrapod plasma thrower with a javelin bazooka replacing the kurasawa and basho arms to boost the hammer's damage

What I'm looking for is something that works outside of breath sniffing distance that's also fun to play, any guns in the game that are good for that?

patent oyster
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For mid range combat, i really like dual ransetsu RFs

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Dual scudder is also fun

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You could also go full missile build and duel with her that way

patent oyster
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You could also try mixing it up and use jamming, force them to come to you

kind halo
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what should I pair the jammer bomb with?

patent oyster
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Honestly pretty much anything can go with jamming bomb, it just depends on how you use the weapons in conjunction with jamming and how you plan on using jamming

patent oyster
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Just think of jamming bomb as GMS Pattern A Smoke Charges lol

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If you fire it normally, itll shoot out in an arc

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If you charge it and release the trigger, itll explode on your position

modern hornet
# kind halo Which ones do you reccomend? My comfort pick is double etsujins bashos with a pl...

A mid-ranged Rat Trap with oppressive sustained fire is generally a good idea. Pair with multi-directional fire capability for best effect. A good weapon loadout for this is Curtis and Ransetsu-RF double-trigger with a Laser Turret in the back weapon slot and your choice of Booster based on what your opponent runs. A good booster for chasing down a Rat is the Buerzel for maximum AB thrust.

iron quarry
serene kettle
iron quarry
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Rummies gonna do boss proud

serene kettle
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He'll avenge her and Chatty both. 😔

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unironically the funniest part about this is it doesn't really make any less sense than the actual final boss

iron quarry
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Fuck you waltuh make way for the REAL boss

serene kettle
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like actually though? There's really no prior indication that Walter is a skilled pilot, and the game tries to tell you he's dead, and while neither of these things is really a shock per se it does come a little out of nowhere. So really Rummy being still alive and apparently Carla's ace in the hole is silly, but not actually that silly.

river junco
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I heard there’s a mod to like

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Add stick aiming to armored core 3?

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Is this real?

patent oyster
# iron quarry

"Hope you're watching boss" hits different, considering the way you get this ending

wheat horizon
river junco
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is it good?

wheat horizon
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Yes

river junco
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nice,okay i think ill give it a shot sometime

wheat horizon
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There's a version for every AC game before 4th gen

river junco
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oh sick

wheat horizon
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You can find roms of all of them on CDromance pretty easily

river junco
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coolio

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glad i won't have to torrent it lmao

wooden nimbus
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Love the use of the chaff tho

wooden nimbus
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Seeing people have a lot of fun with double melee builds, been fiddling with one that has Zimmerman/Haldeman on one side and Baton/LB on the other.

patent oyster
patent oyster
polar osprey
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LETS GOOOO

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Buddy...

serene kettle
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Ayre's defeated sigh in that scene remains incredible

kind halo
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Is there any way to make the pulse scutum work? I really like it conceptually but I feel like I get shredded by AOE a lot

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i may or may not be trying to get "ipsn drake vibes" by slapping a minigun on the other arm

cursive agate
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Pulse Scutum's windup time is rough, and makes you more vulnerable (can't QB without messng with warmup). It's really nasty when active though.

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I think I'd take a Tank AC to offset, and make best use of the pulse scutum's windup/resist.
VP-61PS has a really rectangular design too, less resistances when held but more flexible.

patent oyster
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Vp61ps is meta

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Definitely the best shield, its very overtuned atm

patent oyster
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Though if you manage to parry an AoE projectile like Earshot or Fasan before it hits terrain and does splash damage, it'll be parried like normal

surreal vine
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Is the coral bubble shield any good?

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I know it's a bit energy intensive but having the full-360 barrier seems handy

serene kettle
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it definitely was a couple of updates ago, I don't know if it still is

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I don't really follow the pvp meta

modern hornet
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Same, but the Coral Shield does also have another definitive advantage over Pulse Shields in that, as long as you don't need to go into a firing stance, you can fire all three your guns (on a Double Trigger build, at least) while having the Coral Shield up.

modern hornet
# patent oyster Scutum also works on quads

As for non-Quad/Tank builds, the SPD Booster is a good pick for a Scutum build iirc. With the highest normal thrust in the game, you can still be decently evasive with the Scutum up if you run those boosters.

cursive agate
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Coral Shoulder Shield isn't affected by PA Interference too (unlike other shield types, including coral generator Pulse Armor), making it tough to break without raw power.

midnight pine
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i think pulse scutum can work when combined with a long charging weapon like karasawa

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also on a heavyweight since smaller acs dont have enough stagger in total for it to provide a significant enough bonus in exchange for the fact that you cant qb at all or the defense resets

modern hornet
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At the lightest, I'd say it could be possible to get away with a Midweight using Pulse Scutum, though it'd be a significant amount of your available weight budget for weaponry.

cursive agate
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pushes into shoulder cannon weights, but eating a shoulder slot would be the brutal part for me

serene kettle
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midweight using pulse scutum is just Iguazu 😛

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(actually I think he's using a different pulse shield but the basic concept is the same)

modern hornet
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Only NPC on Rubicon that canonically uses a Pulse Scutum is King, who runs a mixed-weight Tetrapod

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Iguazu uses a Takigawa SI-27: SU-R8 Pulse Shield

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Which he swaps out for a 45-091 ORBT when you see him in Chapter 4 ||(be that the initial version of Underground Exploration - Depth 2, or the alt version of Reach the Coral Convergence)||

cursive agate
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SU-R8 is really nice for damage reduction, though the impact reduction is lacking.

serene kettle
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huh. didn't realize until now, but Iguazu's whole bit is probably a reference to Project Phantasma's Stinger, who also sort of serves as an increasingly frustrated rival to the player and ultimately ||merges with Phantasma to try to kill you dead.||

modern hornet
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No "probably" about it.

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Iguazu's entry on the Armored Core wiki straight up says he's AC6's equivalent to Stinger and Evangel, with the exact same sort of character arc.

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Iguana is an antagnistic rival that grows increasingly bitter until he mind-melds himself to a machine ||(ALLMIND, in Iguana's case)|| in one final bid to kill you and prove his superiority.

serene kettle
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huh, I don't remember Evangel. Was that late gen 3? I never actually played Nexus and Last Raven

modern hornet
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Yes. Evangel is from Nexus and Last Raven, where were Late 3rd gen

serene kettle
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that tracks then!

modern hornet
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Served a relatively minor role in Nexus, only to become a bitter rival, and one of the potential final bosses, in Last Raven after he fuses himself into a machine ||(A Pulverizer, in this case)|| in one final bid to kill you.

patent oyster
deft pelican
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The alternatives to the 06spd for a scutum build don't seem amazing to me, like gridwalkers are going to suffer a lot on anything other than a lightweight when you don't have the uptime

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And qb focused thrusters tend to be even worse at aerial maneuvers

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So I'd say the SPDs are a worthy pick for shieldy builds

modern hornet
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For best results on a more evasive Scutum (or even just a plain shield/buckler) build, I'd imagine the ideal combo is 06SPD and Reverse Joint legs.

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Might experiment with a build like that. I already kinda like the Spring Chicken anyway since it's the heavyweight RJ part.

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Know what? Gonna go and do that now while I'm thinking about it.

deft pelican
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I wish there were more alternative leg parts generally

eager vector
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yeah like where is the traditional Tank With High EDef

modern hornet
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Wouldn't that be the boat legs? They're manufactured by Arquebus ADD.

cursive agate
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The hovertank legs have high Energy Defense yea

eager vector
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traditionally the hovertank legs and the edef legs were separate I thought… maybe I misremembered

quasi copper
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the hovertank legs in AC6 are the high-EDEF tank legs, they're just styled as hover

eager vector
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well alright fromsoft you win this round

modern hornet
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That's kinda how I factored the two active Corprostates in the Coral War using their most basic midweight chassis as a basis. Apply same general logic for their immediate subsidiaries.
Balam Group: Basic frame: 011 MELANDER, Kinetic and Explosive weaponry focus with a bent towards Ballistic defenses on their parts.
Arquebus Group: Basic frame: VP-4S, Laser/Plasma weaponry focus with a bent towards Energy defense on their parts.

deft pelican
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with FromSoft going with 'fewer choices, more impact' as a parts design philosophy, it'd have been cool to see hover legs that acted more hover-y, like having low traction but high top speed

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the boat just doesn't do it for me, though I'm glad for the people who like it

polar osprey
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i need more parts

wooden nimbus
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I want my funny gun arms

polar osprey
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having played For Answer i do wish AC6 had a bit more stuff to mess around with

deft pelican
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weapon arms are coooool

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having said that I've been playing 1st gen where their efficacy seems to vary wildly

modern hornet
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Well, personal opinion is that some of the AC6 weapons do give an image of looking something like weapon arms. Particularly ones where it's hard to actually see the hand holding the weapon's trigger, like the bigger grenade launchers and the Nebula rifles.

deft pelican
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a little bit, but idk if it captures the spirit of the compromise that previous gen weapon arms were

eager vector
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I just want more fashion options

modern hornet
deft pelican
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Not entirely sure what you mean? Previous gen weapon arms offered significantly higher firepower for armour, ability to equip a blade and depending on gen your ammo supply

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which aren't really spatial concerns

kind halo
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A buddy of mine just got into the game, was having some casual fun in rank D when they got stonewalled by a coral shielding lam kite

I haven't really fought that build a lot (and the times that I did, they sucked enough to let me get close to them) so if you have any advice for beating them that I can pass on, I'd love to hear it

wooden nimbus
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Sadly that is like the "I have dragged your concept of fun out back and Old Yeller'd it" build against me

cursive agate
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I think you have to wear down coral shield builds in general, since you can't really take it down easily. Shields seem to convert Impact into Accumulative Impact, though.

modern hornet
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Ordinarily I'd suggest Pulse Weapons against a shield build, but the Coral Shield is actually not affected by PA Interference.

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Best bet against any kites is to use some manner of rushdown build and/or bring plenty of sustained firepower. At some point, they'll be forced to dodge and/or drop the shield if they have one, lest they get staggered with it up and have the shield overheat.

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Even with its AB Thrust nerfed from what it used to be, the Buerzel is a very good booster to use for chasing down rats.

patent oyster
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But why

kind halo
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no fuckin clue man, that shit crazy

patent oyster
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I thought meeting tryhard zimmshield and LRB heavies in B3 was bad

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But thats just on another level

kind halo
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LRB?

modern hornet
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VE-66LRB. It's the heavy Laser Rifle.

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Functionally two Laser Rifles bolted together

polar osprey
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I've meet some real tryhards in d rank

patent oyster
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I mean sure, its ranked, but you dont really have to care about losses until A rank

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Because thats when the win/loss ratio of your opponents actually factors into how many points you gain or lose after a match

river junco
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man i really wanna emulate the older ac games sometime soon

polar osprey
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Do it

river junco
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by older i mean probably ac3 at the oldest but still

polar osprey
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Play ACFA

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It's a normal game with normal controls :)

eager vector
wooden nimbus
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AC3 is great

river junco
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Also doin the mod that adds stick aiming

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I definitely could play it vanilla but

deft pelican
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Tbh most of the games have had rebindable controls and are good fun stock. ACFA's control layout 2 is great and I love how it incorporates the analogue triggers.

polar osprey
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i think the layout is really funny cause instead of having four weapon buttons it does two weapon buttons and two buttons to swap between the weapons

deft pelican
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to my knowledge no game except 6 lets you fire 4 weapons simultaneously

polar osprey
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sounds about right

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i still think it's funny to have four weapons, four buttons used specifically for the weapons, and only being able to use two weapons at once

radiant birch
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Even in 6 I've had issues firing multiple weapons at a time bc I'd need to change the way I habitually hold the controller in order to use both R1 & R2/L1 & L2 at the same time

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The return of the fabled Armored Core controller grip

polar osprey
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i don't tend to fire all of my weapons at once so it hasn't been much of an issue

radiant birch
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Yeah same

polar osprey
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even then i would just need to adjust slightly

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hardlock is amazing

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means i don't need to waste time worrying about the camera

radiant birch
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It is going to be interesting playing an AC game without it

polar osprey
#

the camera was my main problem in ACFA

#

though

radiant birch
#

Whenever I get around to playing 4 and 4A

polar osprey
#

i still used rockets as my main weapon in spite of that

#

weakest rocket user vs. entirety of collared matches

#

spoiler alert: i won

radiant birch
#

😛

polar osprey
#

honestly i am still barely able to do NEXT combat

#

but i did defeat all of Collared with just rockets

#

so i'd say that's something

deft pelican
polar osprey
#

don't need aim when i have overwhelming firepower

deft pelican
polar osprey
#

see

deft pelican
#

forcing my lockbox onto things I can't actually see bc the camera didn't keep up with where I was pointing felt not great

polar osprey
#

AC6 simply fixed this

#

by having hardlock and soft lock

#

incredible how that happened huh

#

as it turns out

deft pelican
#

I'm okay with turn speed being a whole stat, I'd just rather the camera be able to freely move while the AC tries to orientate itself towards that point

polar osprey
#

we literally can just have our cake and eat it too

deft pelican
#

aiming with your AC's movement is neat and while it's disempowering to someone used to more conventional shooters, I think it's not entirely off the mark in what it's trying to do

#

FromSoft are just masters of jank

radiant birch
#

Forcing you to be deliberate about what you're doing is a From staple

deft pelican
#

I agree totally with the design intent, I just also experienced immeasurable pain at how badly the controls keep up with the levels in the finale of AC1 lmao

radiant birch
#

The number of times in Elden Ring I've seen an attack about to rock my shit and not been able to do anything because I'm locked into the animation for the action I decided to perform a second before

deft pelican
#

the Souls series formula does work, though I'm tired of everyone trying to copy it somewhat

#

invincible dodge roll gets boring (the clumsiness and simplicity of them worked in the context of the choking and dying of DS1's worlds, but I think it ought to be employed with caution where more fun movement mechanics could just be better)

#

apologies if that came off a bit negative, I do love the Souls series

surreal vine
#

Got a small tourney coming up where I'd placed into the finals of it already, and debating between sticking with my tried-and-true lightweight biped RF + missiles kite build or swapping one of my launchers for a Coral Shield on LB and trying to compensate for the loss of a missile pod with a different RB weapon...

regal seal
#

pilots, send me your slickest custom decal codes

#

i don't want to have to trawl through pages of straight up pornography and fascist iconography to find the good stuff

#

surely someone must have already done WARNING: NOT ONLY WILL THIS MACHINE KILL YOU, IT WILL HURT THE ENTIRE TIME YOU'RE DYING

radiant birch
polar osprey
#

not sure i have any great decals

#

i'll check

polar osprey
#

her'es uh, Rubicon III Research Institute

#

if you wanna use it

eager vector
#

and then my personal emblem

polar osprey
#

yeah i just have like

#

10 variations on my emblem

radiant birch
#

I made at least three color variations of "RAVEN" so that I could slap it into a variety of paint schemes

#

Likewise "621"

polar osprey
radiant birch
#

One must be prepared for any kind of fashion core situation

polar osprey
#

to be clear

#

each emblem is specifically tailored for each of my AC's

#

first one is Pale Painter, second one is Ruber, third is Cost&Benefit etc

wooden nimbus
#

Making the Danger sign is hard sadcowboy

wooden nimbus
#

I'm currently working on rebranding my pilot @_@

wooden nimbus
#

Baton recharges quick huh

radiant birch
#

Yeah, I've tried to figure out a build with it for that reason

#

Didn't come up with anything that satisfied me

#

But I feel like it's got a short enough cooldown that you could do a melee focused build without having to swap weapons

#

Only problem is that its reach is so damn short

wooden nimbus
#

My main problem is my current build has basically no anti-kite strat and I tied to bring it to ranked 💀

#

It's a lot of fun when I fight another close range character though

wooden nimbus
#

Just saw a patlabor-lookin mech

patent oyster
wooden nimbus
#

strategies with threatening auras

eager vector
#

an armor purge in ac6 would be sick

wooden nimbus
#

Me reverting to one of my original playstyles

eager vector
#

SICK

wooden nimbus
eager vector
wooden nimbus
#

Yeah I can see it

#

Blobertson remains impeccably based and cultured

wooden nimbus
radiant birch
#

i should take some of my builds into ranked again, for fun

#

my double earshot and my bad cook + gatling heavy builds were enjoyable

patent oyster
#

Alba would have cool anime hair but it wouldnt be flowy and soft

serene kettle
#

The fight against the alba frame is absolutely one of the most shonen ass moments in the game

#

||Man pulls another half healthbar out of his ass on sheer heroic willpower||

eager vector
radiant birch
#

hopped on and messed around a bit for the first time in a while

#

this one turned out pretty well actually

surreal tundra
deft pelican
#

oh yeah, not advocating for it in 6

#

6 is cool and good

#

just a thought for control options if I ever got a shot at an oldgen inspired game or source port

polar osprey
#

You feel incredibly fucking powerful boosting around during that fight

deft pelican
#

That mission is absolute fire

#

I still think my absolute favourite is ||Destroy the Drive Block, as the climax of the emotional bomb that is the liberator ending||, but there are so many cool-ass missions

#

What a game

radiant birch
#

The Attache performs respectably but I do love me a Curtis

radiant birch
polar osprey
#

hella cash

wooden nimbus
#

Imagine a PVP map that had the infinite EN trait, just like a

#

dedicated anime fights level

river junco
#

||The rubiconians will wallow in ash no longer|| is an absurdly baller line

radiant birch
wooden nimbus
#

Yeah

#

Customs with goofy physics could be fun

radiant birch
#

Infinite EN, increase/decrease damage, no stagger...

wooden nimbus
#

Manual aim only 💀

radiant birch
#

Manual aim only, 500% damage. Rocket tag mode

wooden nimbus
modern hornet
wooden nimbus
#

Fair

deft pelican
wooden nimbus
#

EN usage tweaks to emulate ACFA mode and ACVD mode

deft pelican
#

iirc there is a NEXT movement regulation mod for 6

#

sadly 5th gen isn't as beloved so I'm not aware of any mods emulating it

#

which is a shame because VD is cool as hell

surreal haven
deft pelican
#

it might help with the combo builds but we see a lot of keepaway in the meta which might honestly just end up extending matches a bit too much

surreal vine
#

I just wish there were more options for RFs, ARs, and MGs and that they kinda didn't feel like garbage outside of the Ransetsus and Harris

deft pelican
#

ransetsu is so good that it kinda makes everything else seem a little rubbish by comparison I will agree

#

the pure ARs actually have a cool niche as main weapons with ling tai AB builds

radiant birch
#

I use dual Scudders as pressure weapons on my double Earshot build

#

There's probably better options but it works well enough

surreal vine
#

In general it just kinda grinds my gears that the "classic AC" arrangement of rifle/blade/back weapon(s) on a midweight biped kind of just feels bleh in MP in this one

#

As opposed to dual trigger setups, shotgun rushdown, etc.

radiant birch
#

I mean, I agree

#

I think it's a common issue in PVP games that hyper-specialized builds pretty much always outperform generalists

#

I felt the same way about MechWarrior Online

#

There was so much pressure to make builds that were kind of janky and weird from a fiction perspective but hyper-efficient from a meta perspective

surreal vine
#

Honestly I think it's a consequence of the Stagger system implementation but I don't think nor expect that to go away

surreal haven
surreal vine
deft pelican
#

yeah, going in is death for so many builds, so people just don't

surreal vine
#

Like
I would love to put more practice into my pulse blade + coral oscillator sword dash build

#

Will I?

#

Probably not

#

It's way too risky now

#

and I know my twin RF + missiles lightweight works

deft pelican
#

it's one of the ways no turn speed affected the way ac6 operates and it does make cqb ACs feel like they have a little less going for them when they can just get vaporised by a tanker no matter how they maneuver

cursive agate
#

Later games using AC6's systems will likely need to tone down burst damage, or make getting staggered less punishing to cut down on the burst (ceiling) of all 4 mounts.

surreal vine
#

In terms of raw AP/stagger race numbers

cursive agate
#

I think the hovertank has the least cracked stats, but still has a massive AP pool to soak hits with even after stagger.

deft pelican
#

boat's AB is good enough that it can still force engagement in many places

cursive agate
#

I think it's pre-nerf (Buerzel) AB?

deft pelican
#

jesus I didn't know it was that strong

cursive agate
#

It's shaped wierd because it's a rocket ship

deft pelican
#

oh for sure, I just assumed they'd have toned it down a touch since it's a heavyweight option

cursive agate
#

Well, it's mostly offset by awful regular flight speed

deft pelican
#

then again its non AB maneuvers are kinda dogwater so it does make sense

#

yee

radiant birch
#

I do enjoy being present for AC6's multiplayer era, warts and all

#

Feels like the sort of thing I'm going to reminisce about a decade from now

#

Some of that reminiscence is going to be laughing about how fucked the netcode and balance were, but still

deft pelican
#

fromsoft netcode has always been questionable at best lol

radiant birch
#

Yeah it's noticeable

#

Like you know a good Elden Ring PVPer because they account for lag

polar osprey
#

love getting in a match and not having any of my bullets or missiles connect

surreal vine
#

I gotta make myself a solid twin FASAN build

#

Tried a cosplay build with only one during scrims with a pal and it's way more effective than I realized

deft pelican
#

twin fasan is wonderful; love sniping with it

#

wanna try that ultra lightweight fasan viento build sometime

surreal vine
#

I just had the silly idea initially of going 100% plasma

#

Plasma rifle (either), Twin FASAN, whip

radiant birch
#

Do it

#

Be the absurdity you wish to see in the world

polar osprey
#

idk what i'd do with a new build

surreal vine
#

Kikakus + Ocellus with Basho arms and pulse blade/coral blade

polar osprey
#

i already have a bunch of fun and absurd builds

radiant birch
#

I only just unlocked the Coral missiles, hence the coral missile build above

#

I can see why they got nerfed. They're still pretty good honestly

wooden nimbus
#

I like how I'm slowly getting better at editing because I keep making shitty ACVI AMVs

deft pelican
#

nice Unicorn OST 👌

wooden nimbus
#

It seemed fitting

river junco
#

god

#

why is enforcer so sauced

modern hornet
#

Because the Enforcement System does not play around when it matters.

river junco
#

What if the For Answer equivalent just added a PCA campaign

#

I started to say that as a "wouldn't it be neat" but that actually sounds possible

#

given how much weird shit is said about them

#

but like.... not elaborated on at all

modern hornet
#

The Enforcer is big, and that's literally it's only flaw. The thing is basically a bigger equivalent to an Armored Core. It's very nimble for its size, and packs one hell of a punch no matter what distance you try to maintain.

patent oyster
#

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💖 9.05K 🔁 6.33K

#

So kotobukiya AND bandai are both making a steel haze kit

#

Interesting

#

The Koto one looks much more detailed but its definitely going to be more expensive

polar osprey
#

Koto getting back in the game

small stone
#

It’s only been

#

checks notes

#

Almost a decade wtf

quasi copper
patent oyster
wooden nimbus
#

👀

deft pelican
#

Hyped at the Kotobukiya kit, just hope it's less of a nightmare to build than some of their past AC kits

#

The 30 Minute Missions Nightfall & Steel Haze kits I have high hopes for though

deft pelican
ashen monolith
#

i wonder how big the invasion pool is. i get the feeling most lobbies turned it off and haven't reenabled it after the terrible experience it was at launch

#

might be small enough that you can be a dedicated invader for a friend group's lobby

deft pelican
#

I find that raw matchmaking with randoms is just anxiety and it'd've been a neat way to get more pvp experience

wooden nimbus
#

We should set up some casual match days again some time

deft pelican
#

oh that was a thing?

#

rad!

wooden nimbus
#

I will get my shit absolutely rocked but yeah

#

Mostly back when the game first came out

#

I need to install and try the coop mod

polar osprey
#

how the fuck do you see how much money you have in AC4

#

why did they not have a store in this game

#

gods you feel so fucking powerful in a NEXT

deft pelican
#

NEXTs really tickle my mech justification in a good way

polar osprey
#

NEXT's are the weapon to surpass metal gear

#

they are totally fucked

#

absolute engines of destruction

deft pelican
#

making them insane unstable nuclear nightmares really makes me feel like they ought to be used rather than just tanks etc

polar osprey
#

yeah

deft pelican
#

5th Gen's small little squad dudes with good mobility also do that in a different way

#

as an extension of the mobile infantry concept

river junco
#

Would u give Ayre a little brain kissy

#

Important question

deft pelican
#

anyone who says no is lying

deft pelican
polar osprey
#

i wish i could just try it

river junco
#

5th gen is ACV?

#

Right?

polar osprey
#

yes

deft pelican
#

5 and Verdict Day

river junco
#

They line up one to one? Great

deft pelican
#

5 is worth a miss for most, but Verdict Day is a cool-ass game

#

they are just absolute dogwater at explaining AC building and how to play

river junco
#

Sidenote, watching gameplay of 4 and WOW it’s DNA is apperantly in AC6

deft pelican
#

oh absolutely

river junco
#

Like they basically added a hard lock on, stagger, took out primal armor and there you go

#

(Obviously there’s a lot more)

#

(But like… basic mechanics, kinda)

deft pelican
#

I would say the removal of turn-rate as a concept really changes the game massively

river junco
#

Yeah I was watching someone play a big heavy boy and

#

WOW

#

YOU TURN SLOW AS FUCK

deft pelican
#

quick turn is a must

#

(though the game is also not great about explaining that either :P)

#

but I like that it adds different maneuvering priorities and drawbacks to heavyweight gun platforms

polar osprey
#

quick turn button combo in ACFA is so ass i never used it

deft pelican
#

it's just QB turn with neutral movement

#

the controls aren't the most graceful I will admit

polar osprey
#

yeah but

deft pelican
#

but I like layout B

polar osprey
#

combining it with

#

going fast

#

shooting the guns

#

using shoulder mounted stuff

#

switching weapons

#

etc

#

it's so much shit that trying to do everything while also trying to quick turn was just pointless

#

i skipped out on quick turn for the entire game because of it

deft pelican
#

idk, it doesn't register in my brain as particularly hard but I do like fast apm games like GUNZ and Melee

#

so your mileage may vary

polar osprey
#

but yeah

#

i like AC6 gameplay far more

#

i think it's just more much welcoming

#

not as obnoxiously difficult to deal with

deft pelican
#

for sure; I'd love to do a source port for 4th gen or some such that tries to preserve the limitations while not having silly camera lock and questionable controls (in places)

#

I like having games that have a lot of potential for expression in their system mechanics

polar osprey
#

quick turn as a mechanic makes sense with the slow turn and everything but i did not actually use it cause it was just annoying to try to do

river junco
#

Honestly the older AC games should’ve just let you rebound literally every function

#

Make that a part of the customization lol

deft pelican
#

ac1 will let you

#

for what it's worth

#

1-3 oldgen that is

radiant birch
#

Love getting matched against the same goddamn player four times in a row because we're the only two in rank C queue apparently

#

make that five times

patent oyster
#

Ranked depopulation moment

#

😔

#

I wish the pvp wasnt so bare bones

patent oyster
#

👀

patent oyster
river junco
#

Why is Freud so cool

modern hornet
#

'Cause Freud is literally just a guy who loves doing exacty two things in life. Tweaking his AC for better and better performance in missions, and blowing shit up with his AC. If the thing he's trying to blow up is something that can actually keep up with him, so much the better.

#

Dude is basically the average AC fan in a nutshell.

serene kettle
#

yeah, and every time you wreck a boss in 30 seconds and go "...was that it?", you're also Freud.

#

😛

wooden nimbus
#

mfw the boss fight with freud

deft pelican
#

ah if only the enemy AC AI were better

#

some of the climactic AC fights can feel a tad underwhelming bc of it, but it's a hell of a hard problem to crack

cursive agate
#

I think part of it is how AC6 is still getting a feel for having all 4 weapons active.

deft pelican
#

for sure, also it just doesn't keep up well with certain weapons like the laser lance

polar osprey
#

i use Freud's arena battle as a test for all my AC's

acoustic girder
#

Same

polar osprey
#

try to optimize my builds towards beating the shit out of him in minimum time

#

as well as Raven

serene kettle
#

yeah freud and nightfall were my AC tests for a while

#

though at some point I swapped to just running them through Defend the Dam

polar osprey
#

probably a better metric

#

gods know a lot of my builds are actual dogshit in real fights

#

poor Aperture Momentum

#

i never imagined it would be good but it got bodied so hard when i tried to use it in pvp

serene kettle
#

defend the dam is an interesting test just because it pits you against three skilled pilots with very different builds/strategies in a short time

polar osprey
#

yeah

serene kettle
#

they are still AI pilots, of course, so applicability to PvP is limited, but it's at least a good feel/dps test

wooden nimbus
#

I wish the viento nerf did more

patent oyster
#

One of the most fun builds ive made in a while

eager vector
#

looks cool too

deft pelican
#

Oh I'm a sucker for that asymmetric red arm too

surreal vine
#

Asymmetrical bits good

patent oyster
patent oyster
summer trellis
#

||WHAT THE FUCK DID YOU SAY ABOUT ME MERC? I’L HAVE YOU KNOW I’M TOP OF THE REDGUNS AND IVE BEEN INVOLVED IN NUMEROUS SECRET RAIDS ON THE PCA AND I HAVE OVER 300 CONFIRMED KILLS. I AM TRAINED IN AC COMBAT AND IM THE TOP SNIPER IN THE ENTIRE CORPORATION’S FORCES. YOU ARE NOTHING TO ME BUT ANOTHER TARGET. I WILL WIPE THE FUCK OUT OF YOU WITH PRECISION THE LIKES OF WHICH HAVE NEVER SEEN BEFORE ON RUBICON, MARK MY FUCKING WORDS. YOU THINK YOU CAN GET AWAY WITH SAYING THAT SHIT TO ME OVER THE OMNINET? THINK AGAIN, FUCKER. AS WE SPEAK I AM CONTACTING MY SECRET NETWORK OF HACKER DRONES ACROSS RUBICON AND YOUR HANGAR IS BEING LOCATED RIGHT NOW SO YOU BETTER PREPARE FOR THE STORM, MAGGOT THIRTEEN. THE STORM THAT WIPES OUT THE PATHETIC LITTLE THING YOU CALL YOUR LIFE. YOU'RE FUCKING DEAD, KID, I CAN BE ANYWHERE, ANYTIME, AND I CAN KILL YOU IN OVER SEVEN HUNDRED WAYS, AND THAT'S JUST WITH MY BARE AC FISTS. NOT ONLY AM I EXTENSIVELY TRAINED IN UNARMED COMBAT, BUT I HAVE ACCESS TO THE ENTIRE ARSENAL OF THE BALEM INDUSTRIES AND I WILL USE IT TO ITS FULL EXTENT TO WIPE YOUR MISERABLE ASS OFF THE FACE OF THE ENTIRETY OF RUBICON YOU LITTLE SHIT. IF ONLY YOU COULD HAVE KNOWN WHAT UNHOLY RETRIBUTION YOUR LITTLE "CLEVER" COMMENT WAS ABOUT TO BRING DOWN UPON YOU, MAYBE YOU WOULD HAVE HELD YOUR FUCKING TONGUE. BUT YOU COULDN'T, YOU DIDN'T, AND NOW YOU'RE PAYING THE PRICE, YOU GODDAMN IDIOT. I WILL SHIT FURY ALL OVER YOU AND YOU WILL DROWN IN IT. YOU'RE FUCKING DEAD, MAGGOT THIRTEEN.||

acoustic girder
#

oh hey iguazu

deft pelican
#

||honestly boasting about being a redgun is a little tragic considering the records of everyone on that roster who isn't Michigan||

wooden nimbus
#

Hey question for the people with the co op mod

#

Does it not use your game's save or did I mess something up

deft pelican
#

it starts a new playthrough as far as I remember

wooden nimbus
#

oh cool

surreal vine
#

you can take steps to use your existing save, but you need to be uber-careful because if you mess it up you can trip EAC on your main game

wooden nimbus
#

I'll start over for coop, I just wanted to know :)

kind halo
#

EAC?

#

oh, easy anticheat

patent oyster
#

Honestly im really glad that ive only just started taking an interest with getting better at pvp and optimising my builds to be more functional

#

400+ hours in

#

Means i have 400 more hours to go at least

deft pelican
#

That's an awesome build! Absolutely love when someone brings out the kyoriku

patent oyster
#

Its such a great weapon

#

So versatile

eager vector
kind halo
#

oh i gotta learn how to use that thing

small stone
polar osprey
#

damn

#

what a cool screenie

#

very vibrant on the colors

small stone
#

I love fucking with saturation

polar osprey
#

it looks fucking phenomenal

#

you did a good job with it

wooden nimbus
#

Hell yeah

surreal vine
#

Trying to discern if the VE-21A sniper FCS is worth it at all or not on a Linear Rifle kite build

#

it'd be nice if they specified the exact range bands for short/medium/long range

surreal tundra
#

That's so pretty

surreal tundra
radiant birch
#

Long range tends not to be worth it because projectile speeds make it really hard to hit a moving target with anything other than guided munitions at that range

cursive agate
patent oyster
urban knoll
#

Long range is not a thing at all especially if you are gonna play PvP

#

AB gap closes way too quickly

#

Ricochet also hurts long range play

karmic galleon
#

rip Arquebus ADD. Shouldn't have rejected core theory

surreal vine
#

Yeah I figured that all was the case; I prefer to stay mobile and use rifles to keep distance because of the netcode making that a very consistent playstyle, but I guess I'm still sticking with the Talbot and WLT FCSes for now then

serene kettle
#

Always love to see a perfect Pulse Armor->Assault Armor counter

urban knoll
polar osprey
#

nice

eager vector
wooden nimbus
#

Love an assault counter

#

My favorite is any time I can get an assault armor kill because someone thought they could clutch me

patent oyster
#

Love that they added alba head to retrograde minis

urban knoll
wooden nimbus
#

Nice

modern hornet
#

Well, I officially know what it's like to fight a NEXT as a Normal now.

#

Decided to try and at least beat the stories of ACV and ACVD

wooden nimbus
#

Hell yeah

polar osprey
#

fighting a NEXT as a Normal is not a situation you ever want to find yourself in

#

under any circumstance

wooden nimbus
#

I love acvd a lot

modern hornet
#

Beat ACV, but J is currently being a high-speed wall of gun for me. Dude is really proving NEXT superiority.

polar osprey
#

if you are going up against a NEXT in an AC your only option is to die

#

you can't run, you can't fight

#

go out swinging or stand still and hope you die quickly

deft pelican
#

VD is cool as hell and I'm a little sad it killed off AC for a bit because 5th gen had such a poor reputation

#

Yeah, J is ||piloting a bodge job of a NEXT and it's still dangerous as hell||

polar osprey
#

was gonna say

#

||J isn't even like, pulling the full might of a NEXT||

deft pelican
#

||If it were an actual NEXT you'd be a stain on the floor, like, no two ways about it||

polar osprey
#

||a proper NEXT with an actual Lynx pilot is so much more dangerous it's not even funny||

modern hornet
#

All very good points. Doesn't change the fact 5th gen ACs are basically half the size of a Normal from the past gen and J's using what may as well be a Dual-Rifle midweight NEXT.

polar osprey
#

||Fighting a NEXT in an AC would be like trying to do a no-hit run against a boss which has like 10x the health you have, 10x the speed and weapons that instantly turn you into a pile of dust||

deft pelican
#

Oh yeah he's basically using it as a big old ordnance carrier and it'll still destroy any comers

serene kettle
#

Yeah ||he doesn't really have enough practice to use it to its full potential - he darts around on occasion but tends to sit relatively still while attacking. Basically the same problem Wonderful Body had in For Answer - guy is a normal (normal as in the type of AC, obviously J is anything but normal :P) pilot who only recently adopted a NEXT.|| And it's an insanely hard fight anyway!

wooden nimbus
serene kettle
#

V definitely had some issues, though it's perfectly fun to play and tbh I like VD more than 4/4A

#

VD improves on a lot of the stuff that was lacking in V and it's mostly a better game for it

wooden nimbus
#

VD enjoyer 🫵

serene kettle
#

They absolutely overcompensated on the damage feedback ui though lmao

#

4/4A: you will not feel like you're being hurt by anything until the moment you spontaneously explode
V/VD: YOU GOT TAPPED FOR 100ap, BATTEN DOWN THE HATCHES, THE WHOLE SCREEN'S GOING HAYWIRE

wooden nimbus
#

I loved that honestly

serene kettle
#

yeah it's fine it's just a little much lol

wooden nimbus
#

Felt

#

Also just gonna say gen V had some fun ideas for multiplayer and I wish at least some of it made a comeback

serene kettle
#

It hurts me in my soul knowing that VD's "raid boss" special sorties are just kind of gone forever with the server shutdown.

polar osprey
deft pelican
#

For sure

deft pelican
#

I'd have loved to experience them

#

It was something I was looking forward to doing with friends before the shutdown

polar osprey
#

||a proper Lynx with a NEXT kitted for them would surely be a world of difference compared to J and the N-WGIX/v, but it's still a mightily impressive thing to fight a NEXT with an AC||

deft pelican
#

This NEXT vs AC thing is making me wish the grunt MTs in AC6 had a bit more going for them

polar osprey
#

would be fun

deft pelican
#

They just don't feel like machines that anyone would actually field, just being unresponsive and slow relative to the player

polar osprey
#

they feel like fodder

#

like actual literal "we put them here to stall you" type fodder

deft pelican
#

If they conscript me into the "generic weaponry" squad I'm going AWOL

polar osprey
#

same

#

i mean MT's iirc are literally like, building equipment or whatever

#

so it makes sense that they are fodder

#

but maaaaaan who the FUCK would ever get in one of those things

#

knowing that AC's are running around

deft pelican
#

In past entries, but AC1 MTs can still pack a wallop

polar osprey
#

yeah but like

cursive agate
deft pelican
#

Chrome's AI ones hit like a truck

polar osprey
#

AC6 MT's are not it

deft pelican
#

I feel like the current PCA MTs should have been the base power level on the BAWS MTs, so it would feel more believable that the other AC pilots start to sweat when the PCA starts deploying

polar osprey
#

yeah

deft pelican
#

||fully stocked Wu Huahai and Maeterlink struggling against basic MTs did come off a bit weird I won't lie||

polar osprey
cursive agate
deft pelican
#

I do seem to be coming off a little negative on AC6 but honestly it might be my favourite single player experience FromSoft have ever put out

patent oyster
#

(i usually have yaba on it, but the blue thrusters contrast so nicely with the red)

eager vector
#

Fantastic shots

deft pelican
#

looks sick 👍

grave jolt
#

Thank you walter. Thanks to you im one step closer.

#

To finishing the job.

#

...Now i need to beat the game again because i missed the first ALLMIND mission....

#

...oops.

deft pelican
#

May wanna spoiler some of this

waxen nest
#

🤔

#

if the-

#

wait wrong channel, whoopsie

surreal tundra
modern hornet
#

||"Guess you just can't beat the institute"||
"Cinder" Carla|| whenever someone ends up struggling against RRI tech.||

serene kettle
#

||Also to be completely fair, we don't know how many they already fought by the time you arrive. They might just be going at it relatively slow because they're trying to conserve ammo.||

serene kettle
deft pelican
#

I need to get around to MoA; still on Project Phantasma for the moment

serene kettle
#

Even little things like the longer mission design being a bit of a throwback to old AC's longer missions is great

deft pelican
#

to me it just feels like the most tightly plotted thing they've put out besides maybe Sekiro

serene kettle
#

Eliminate Honest Brute actually felt like it'd fit right into AC1 at some point

deft pelican
#

there aren't any wasted arena pilots, everything in there has a purpose

deft pelican
#

even the verticality the AC1 camera would shit the bed on is here

serene kettle
#

lmao yeah

deft pelican
#

I still hold a grudge against AC1's final mission

serene kettle
#

I love AC1. It's in my top 5, no question. That final mission's middle segment is a crime

deft pelican
#

love the rest of it, but dear god that map layout is far too ambitious for their camera

serene kettle
#

AC1's difficulty generally spikes really hard toward the end

#

in a way that is occasionally more frustrating than fun

#

I have a friend who never reached the final mission because he just couldn't beat Boss Savage

deft pelican
#

for my money it was just that final mission that really shit the bed; maybe the airship defence too

#

the rest of it isn't too bad at all on difficulty

serene kettle
#

Yeah I think he just struggled with having to face a strong AC at the end of a somewhat long mission and then got frustrated with the longish runback

deft pelican
#

that mission was one that kind of beat my ass on a first playthrough, then I speedran it and it worked fine

serene kettle
#

lol

deft pelican
#

the goofy temple fireball throwers are a highlight

serene kettle
#

pfft true

#

speaking of awkward vertical areas AC1's camera struggled with, how about that Moonlight approach?

deft pelican
#

I had a friend laughing at my pain in voice chat the entire way lol

#

I was rapidly toggling between game and map screen to make sure I'd land right laffie

#

it could have been worse to be fair; I was playing a MG/Blade RJ lightweight

serene kettle
#

oh yeah i'm an RJ truther in the old games

deft pelican
#

500 round MG, Blade and 50 shot rocket pod

#

the aerial mobility is a joy in oldgen

serene kettle
#

actually that's more or less my AC2 kit

deft pelican
#

something I kinda wish I'd had in 6

serene kettle
#

you really had to work for any aerial mobility at all in old AC, yeah. AC4/4A and 6 kind of gives it to everyone to varying degrees

#

forget any of this quickboosting stuff, just getting off the ground will drain your energy right quick

deft pelican
#

4/6 makes it much more burst focused which I don't mind so much in 4th gen because of all the cool movement tech

#

oldgen flight lets you strafe really nicely without any kind of QB

#

lets you do figure 8s in mid air to avoid fire

serene kettle
#

V/VD makes an interesting compromise I really like by limiting aerial mobility in a vacuum but giving you parkour-y options to complement the urban battlefields the game tends to throw you into

#

lots of walljumping

deft pelican
#

love fifth gen's movement

#

it fits the fantasy they're pitching perfectly

serene kettle
#

it forces you to really interact with the geometry of your environment in a way other gens mostly don't

#

it's neat!

deft pelican
#

little squad dudes maneuvering and reconning is a really cool take

serene kettle
#

I understand why a lot of people didn't like it (especially newer fans coming off of 4th gen) but it's very cool

deft pelican
#

plus operator role in multiplayer

#

¯_(ツ)_/¯

#

it is what it is

#

honestly I think a lot of the negatives on Armored Core games historically have been FromSoft's absolute unwillingness to do functional tutorials lol

serene kettle
#

you're not wrong lmao

deft pelican
#

and thus expectation managment

#

it's why I jokingly refer to so many of their games as 'the best 7/10 ever made'

serene kettle
#

AC1 be like "here's your mech, an empty room, two asshole MTs, and two minutes on the clock. Better figure out those controls quick."

deft pelican
#

you know what, I think that's honestly baller as hell in a sense, but there's probably a better way of doing that lol

polar osprey
#

having seen footage of and tried gameplay from older games

serene kettle
#

oh yeah, I genuinely kind of love it

polar osprey
#

i think AC6 is a very good like

#

just gateway into the franchise

serene kettle
#

it's a deranged introduction to the game but in a way I respect

polar osprey
#

like you can easily get stuck in

serene kettle
#

it's not necessarily what I'd call super accessible though lmao

polar osprey
#

and that's great

deft pelican
#

I would love to make a source port for oldgen & 4th gen purely to bring the camera up to modern expectations

#

like you can use the stick to pivot the camera, but the lockbox and the mech will lag behind trying to catch up

polar osprey
#

i unironically in like 10 minutes managed to teach a kid of some family friends who is like 10 how to play the game and he almost beat the first boss of the game

#

AC6 is really accessible to general gaming audiences and that's a really good thing for the franchise i think

serene kettle
#

AC2 does something similar but instead of just tossing you into a cage match first thing you've got a milk run, so you have a couple seconds to at least figure out how to move before you approach the first enemy

deft pelican
#

also 60fps 1st gen would fuck

deft pelican
#

I've got a chunk to catch up on

polar osprey
#

i'm still working through 4 atm

#

For Answer was incredibly fun but the controls definitely hampered the experience for me

deft pelican
#

I'm on a mission to play through every AC from 1 to 6, minus maybe formula front

serene kettle
#

AC2 does have one pretty good goof in this regard though - the Test AC button takes you to basically the AC1 "tutorial" lol

deft pelican
#

lmao

polar osprey
#

a lot of the difficulty i had with NEXT combat was just not being able to control my NEXT well enough

deft pelican
#

to be fair I cracked up when I tried the AC Test button in AC1 and it just sent me to the newbie grinder room again

#

(another room that's mean to chuck new players in because it's so damn tall lol)

serene kettle
polar osprey
#

like the camera was slow as fuck and the movement is kinda clunky since like, boost and jump/flight is the same button and it was all kinda jank

serene kettle
#

formula front is a different but at least plausibly fun experience

#

nine breaker is not

deft pelican
#

fair enough

#

I'll make a note

polar osprey
#

having tried some of the older stuff i think AC6 is a step in the right direction to just make it a bit more accessible and fun for more people

serene kettle
#

oh, it absolutely is

deft pelican
#

I agree with the sentiment for sure

serene kettle
#

AC has long been a series I loved, but kind of a hard rec

#

AC6 is no longer an especially hard rec

deft pelican
#

I just want a bit more specific crunchy movement tech to dig my teeth into

#

granted I'm a SSBM/GunZ fan so your mileage may vary on that

polar osprey
#

i would love something with the more granular building style of For Answer combined with the modern controls and gameplay of AC6

#

mentioning specifically for answer cause the menus are just better than 4

deft pelican
#

I also think AC6's stagger is much less annoying than previous iterations of it

polar osprey
#

i have no fucking idea why they thought the 4 menus would be a good idea but they aren't

deft pelican
#

feeling like you're repeatedly getting glue gunned to the floor when you're rifled isn't fun

serene kettle
#

oh yeah the AC4 menus are a hilarious mess

polar osprey
#

i don't love having my shop integrated into my garage and being unable to fucking see any stats i need

deft pelican
#

oh dear god that's badd

polar osprey
#

like i literally could not find how to even see how much anything cost

#

aside from fucking attempting to buy it

#

that's how bad it is

serene kettle
#

The Arena is also hidden in the garage

deft pelican
#

VD's menus didn't seem that great either

polar osprey
#

literally doesn't tell you the price of anything

#

For Answer absolutely fixes all of those problems though

serene kettle
#

yeah For Answer isn't my favorite entry but it definitely took steps to fix a lot of AC4's glaring issues

#

even just little things like...adding some damn color to the world lol

deft pelican
#

I think it's a continuing theme that FromSoft are kinda dogwater at interface design lol

serene kettle
#

AC4 is very gray

deft pelican
#

agreed

polar osprey
#

For Answers menu's are inarguably better than AC4's

#

they display everything in a clean concise way

deft pelican
polar osprey
#

and easily give you absolutely all of the numbers you need and want to see

serene kettle
#

REAL IS BROWN

deft pelican
serene kettle
#

I will say For Answer might be the last game with an economy to speak of though lmao

deft pelican
#

I thought 5th gen economy was extremely mean

polar osprey
#

i'm also just, big fan of Hard lock and going from AC6 where i can do smooth and skillful combat to For Answer where i could not track any half decent enemy and relied on rockets to kill things whenever i actually saw my opponents was not the best

#

which is

deft pelican
#

at least that's what I remember from critics

serene kettle
#

V is kind of weird in that it's not really clear how it's supposed to be paced between the story and order missions

polar osprey
#

admittedly

#

a skill issue

#

but i do also think that we can have our cake and eat it too in regards to hard lock

serene kettle
#

and VD's economy is absolutely fucking brutal

polar osprey
#

and Fromsoft clearly agrees

#

which is fucking based

serene kettle
#

meanwhile AC6 just hands you money hand over fist

deft pelican
#

maybe, I just like turn speed as a balancing factor :<

#

yeah you can't even go into debt in AC6

#

world's most financially successful hound

polar osprey
#

notably, you cannot go into debt yeah

serene kettle
#

You basically can't run out of money in AC6 even if you're trying to

polar osprey
serene kettle
#

maybe if you're buying out the shop while actively playing, but like. the sell parts button is basically vestigial

polar osprey
#

but i think it's important to have hardlock and softlock be able to coexist

#

and softlock has benefits so it's not inarguably better to use hardlock

deft pelican
#

oh yeah both have their uses, especially in tight AB maneuvering

serene kettle
#

The optimal play is definitely using both at different points though

polar osprey
#

you can absolutely skillgap with it, but having hardlock also makes the game so much more playable for a lot of people which i think is important

deft pelican
#

quickturn AB play is so much fun

serene kettle
#

not using hardlock at all, even if you have extremely high skill, is locking yourself to slower turning

deft pelican
#

watching Meep play lightweight ling-tai assault rifle builds is a joy

polar osprey
#

AB?

deft pelican
#

Assault Boost

#

my b

polar osprey
#

ahh

#

no i just completely blanked on that

#

i want overed boost back though

#

i fucking love how high-speed ACFA is even though i am, not actually good at the game

#

at all

#

like i cannot keep up with the high speed shit but it's fucking fun

serene kettle
#

yeah AC4A is a game for speed demons

deft pelican
#

chain boosting and 2nd staging is sick

polar osprey
#

gods most insane Lynx, that's me

deft pelican
#

also love how they implemented analog triggers

serene kettle
#

you can go fast in other entries, but FA absolutely takes the cake

deft pelican
#

I want more games with proper analog movement

polar osprey
#

i killed my way through collard with rockets

polar osprey
deft pelican
#

nuclear neckbreaker 9000 my beloved

polar osprey
#

you can just fucking constantly chainboost and legitimately fucking fly

#

even my NEXT, which was a Ultra Heavyweight, could fucking fly

serene kettle
#

the final boss of 4 is very funny because it's stupid fast even by NEXT standards

polar osprey
#

here's my NEXT for reference also, Dash Pinion

serene kettle
#

Even in a NEXT it can casually reposition to the other side of you like some of AC6's bosses do

deft pelican
polar osprey
#

for reference

deft pelican
#

also I'm a sucker for a chunky purple/pink design so Dash Pinion looks tasty

polar osprey
#

Dash Pinions cruising speed is 355 km/h

serene kettle
#

00-ARETHA basically moves fast enough that the thrust trail is the only way to tell that it's crossed the intervening space, as opposed to teleporting

polar osprey
#

its overed boost max speed is 962 km/h

#

it's an Ultra heavyweight NEXT

#

those fuckers go FAST

deft pelican
#

can't help but reiterate the NEXT really fulfils the fantasy of "Why don't you use a tank or a plane? Because this fucker exists"

serene kettle
#

yeah NEXTs mostly aren't treated like conventional weapons of war as much as they are very precise tactical nukes

polar osprey
#

it has 40k AP and weighs 18871 of whatever unit ACFA uses

deft pelican
#

a psychic god machine of steel and sinew

polar osprey
#

it's mounted with twin gatling cannons

#

shit's crazy

polar osprey
#

keeping in mind that i'm not a particularly good builder so i didn't like, optimize it for AP or PA or anything

deft pelican
#

fair

polar osprey
#

but yeah just looking at those stats you get a uh

#

good sense of how utterly fucked a NEXT is

#

assuming that the speed stat in AC6 is also Km/h then my slow as fuck tank of a NEXT is about as fast as my most combat ready ultralightweight AC from AC6

#

and is fully capable of just going 3x that fast on a whim

deft pelican
#

god it's absolutely mad

serene kettle
#

yeah the Verdict Day final boss is really jobbing just for the fight to be winnable lol

polar osprey
#

the slowest most rickety brick of a NEXT is always going to be perfectly capable of keeping up with the fastest most lightweight AC in speed

#

and the lightest most speedy NEXT will always be better armored than the most brickhouse AC build

deft pelican
#

my personal theory is that J's piloting a ||rickety, barely functional simulacrum of a NEXT and it still slaps||

#

||like all those flying pipes and exposed kojima emitters are not good||

serene kettle
#

||it seems like it's something the Foundation Man dug up from one of the Towers||

deft pelican
#

||I always heard it was meant to be White Glint rebuilt which is a neat callback if true but maybe gilding the lily a bit much||

serene kettle
#

||Probably in a barely usable or unusable state, and just kind of...patched up as best he could half-understanding the tech||

deft pelican
#

for sure for sure

polar osprey
#

the weakest NEXT of history vs. the strongest Armored Core of today

serene kettle
#

||It's absolutely in visual reference to white glint, and the boss's name is identified as "N-WGIX", which seems like it's in reference to both White Glint and Nineball||