#Armored Core General!

1 messages · Page 15 of 1

surreal vine
#

plenty of 'em

surreal vine
#

ohh yeah, dual Harris LRs feel even better after the minor buff they got

#

and they were good (imo) already

#

found a pic of using this specific build to beat another (the other) ||Raven||

radiant birch
#

a bullet might have your name on it, but 50 rounds per second is more "to whom it may concern"

eager vector
#

ended up tweaking build and paint job

#

might swap the head back to the spider one…

surreal vine
#

I'll say that

eager vector
surreal vine
#

yeah

#

beyond my skillset tbh

eager vector
south oracle
#

oh yeah, just tried out the new moonlight, feels very good

radiant birch
#

okay yeah you can get some really good damage out of the Moonlight--tested it with the Basho arms and VE-20B

#

still figuring out how i want to work it into a build, though

#

the amount of windup for a charged attack feels not quite right on a light build

#

also the laser handguns now charge so fast that with the VE-20B you can accidentally fire a charged attack if you hold down the button just slightly too long

#

...which i'm not actually happy with because i don't like the charged attack that much xP

eager vector
#

I think the only thing I’m sad about in this patch is how much aurora reload speed got hit by the SLT nerf

surreal vine
#

wound up using the Arquebus midweight set to recreate Evangel (AC Oracle) from Nexus

surreal vine
quiet rivet
#

Snail screams so pathetically

polar osprey
#

Snails scream is unfathomably funny

quiet rivet
#

pathetic little man

#

I hate Baltheus 2 Electric Boogaloo

polar osprey
#

the kind of thing that, if you showed it to someone they literally would not believe it was actually from the game

polar osprey
#

oh boy

#

NEXT to NEXT combat

#

turns out uuhhhh

#

rockets go hard?

#

spam a few funny rockets

#

what the hell is a Kojima Cannon

#

Mrs.Theresia is still unstoppable

#

oh i won

#

gatlings for the win

#

that sure is an emblem

surreal vine
polar osprey
#

amazing

surreal vine
#

Literal supercancer beam guns

polar osprey
#

fuck yeah

#

also rocket shoulders are crazy

#

me when i can quick spam rockets for insane damage

surreal vine
#

From what I know of Gen 4's gameplay, rifles + rockets and/or missiles are kind of just meta for a lot of it

#

(specifically the high power rifles)

polar osprey
#

hmm now it's scarlet fox i can't defeat

#

oh well

#

yeah shoulder rockets go hard

#

me when i rush the enemy next and spam missiles

#

damn NEXT's are so friggin fast

#

lmao

#

fought a melee opponent and he tried to slash me

#

i just jumped and unloaded like, 40 rockets on him and he instantly melted

#

rocket spam cannot be beat

#

ok found a problem i can't solve with rocket spam because i in general cannot fucking see it

#

my AC does not turn fast enough for me to keep track of this one

#

NEXT vs NEXT combat is significantly more difficult compared to fighting AC's in AC6

#

wow so difficulty spike between collared rank 10 and 9

#

White Glint is nothing to scoff at

#

i can't really even hit it

#

getting utterly obliterated by it

frank pivot
#

I went dual machine guns on my 4A playthrough, I highly recommend NOT doing that

#

The game was way too easy and i barely learned the mechanics

polar osprey
#

tfw the road block

#

Embarassing as hell for all the other collared fighters to l8se to a sipshit rocket spammer

serene kettle
#

White Glint being Rank 9 Collared is a dirty lie and it's really funny

polar osprey
#

i kinda figured

#

the collared match text does hint at it

#

yeah i think it's just

#

really fucking hard to do anything to such fast AC's with such dogshit camera control

#

i know it's objectively a skill issue but i actually just can't even hit the bloody thing

#

finally, got it

#

ok tweaking my NEXT and trying stuff is good

#

this next does some next level damage pun intended

#

yeah rockets are stupid

#

me when i fight the top collared Lynx(i'm rushing them and shooting rockets at speed)

#

right

#

beat Otsdarva lol

#

strongest Lynx collared vs. weakest rocket spammer

#

wow

#

just did the mission fighting White Glint and it just kinda sank into the ocean

quasi copper
#

White Glint is rank 9 because they're referencing Nine Ball

#

not because they're the 9th hardest Collared match, shit's not even close

polar osprey
#

yeah

#

anyway rip bozo

quasi copper
#

oh also fair warning the Order Match with WG is harder than the mission

polar osprey
#

top collared Lynx when i pull up with my dogshit NEXT and just rocket spam:

quasi copper
#

what regulation are you playing on

polar osprey
#

1.40

#

apparently

quasi copper
#

ah, good

#

wait, no, that's the wrong one

polar osprey
#

why?

quasi copper
#

you wanna play on 1.20 or 1.25 for singleplayer I think

#

uhh

#

1.40 is a pvp-only patch lmao

polar osprey
#

i see i see

quasi copper
#

also in ACfA reg1.0 WG is an unstoppable menace

polar osprey
#

i'll set it to 1.20

quasi copper
#

conversely I think in reg1.4 some Order Matches are outright broken

#

because their builds are adjusted into overweight

polar osprey
#

ah

quasi copper
#

game's kinda dumb like that

polar osprey
#

well i basically luck spammed rockets to win

quasi copper
#

rockets or missiles

polar osprey
#

rockets

quasi copper
#

because if you spammed rockets to victory I bow to your superior skills as a LYNX

#

I can't land fuckin dumbfire rockets in acfa shit's impossible

polar osprey
#

i have defeated every single collared with rockets as my primary weapon of choice

#

they do just absurd damage on direct hit

quasi copper
#

I kneel.

polar osprey
#

you just gotta get close and like

#

pull the triggers as fast as humanly possible

#

like you really just wanna go for it

quasi copper
#

my cheese for Order Matches was just

#

an unbelievable, shocking number of missiles

#

and machine guns

polar osprey
#

took out otsdarva with dual rifles and rockets

#

didn't do much with the rifles

#

rockets did most of the work

#

this is proof that if you are hardheaded enough you can do anything

polar osprey
#

my NEXT has really good side to side QB

quasi copper
#

side QB is very important

polar osprey
#

me making the most fucked up NEXT ever

surreal tundra
#

Sorry wait what how

#

Or well-
More that I haven't touched lancer in a while so iunno what'd do some of that sjnfg

#

On second thought I just don't run melee builds that often in Lancer lmao

#

Closest thing we've got to a right-hand melee lmao

#

Also they made Moonlights benefit from EN-spec- but redshift doesn't right? How do they compare especially with BASHO arms?

#

Quadruple melee

polar osprey
#

Yes

#

Exactly

frank pivot
#

On the light attack

#

Which is the useful one

#

But the heavy moonlight attack is like a nuclear bomb now. In PvE where you can land it easily vs large bosses or groups it's quite powerful

polar osprey
#

tfw guiding moonlight

frank pivot
#

I think i like the pulse blade more overall

polar osprey
#

i should probably just use melee more

#

my favourite melee is still prolly laser lance

#

least favourite is Pilebunker

#

also the one Rusty uses

#

the spinny one

#

i like that one

soft ermine
#

puilebunker is extremely high risk high reward

#

I think rusty's weapon is honestly better

#

its damage is a bit less but if you ge the full combo off it can do prety good damage

polar osprey
#

Pilebunker has zero range which i hate

radiant birch
#

pilebunker's a pain but deleting staggered enemies with a charged hit is satisfying

cursive agate
frank pivot
#

Very useful

#

It's like this

cursive agate
#

Charged PB has a lot of vertical range because of the spike too

polar osprey
#

fucking gods

#

Rough and Decent (Bad Joke) goes so INSANELY hard

#

that piano section gives me fucking chills

frank pivot
#

this is one of the most fun builds i've used in ages

#

the buffs to WLT make it so fun to just slap on dual rifles, mind alpha arms for recoil, and hose down bosses

#

shame about the terrible terrible melee spec but eh

#

i like melee

#

plus i like the aesthetic match of the malpha arms and the shade eye

polar osprey
quiet rivet
#

They are only good tracks in the game

wooden nimbus
#

And yet the trains are not running on Rubicon, curious 🤔

polar osprey
#

i think they generally just fire things out of cannons

wooden nimbus
#

Related in ACV's soundtrack I was particularly into the track Conservation

#

ACV had a baller ost in general

#

I'm bad at link sharing in mobile

#

It feels like I'm being chased by a crazy person.
Foreshadowing is a literary device-

polar osprey
#

it's me, i'm the crazy person

#

i'm piloting my NEXT into mountain

#

and i'm going to win

wooden nimbus
#

The number of times I was beaten to death with a chunk of rebar in a mech game is uh

#

Not zero and that's a little surprising

quiet rivet
#

I wish more tracks had stupid nonsensical vocals

wooden nimbus
#

Nonsense vocals are important

serene kettle
#

Verdict Day had a dlc that was just more music with some sick tracks

#

Just some wild fucked up remixes

quiet rivet
#

King of No.9 fucks

#

in general ACVD ost fucks

serene kettle
#

the musical evolution of armored core has been one of my nerd obsessions for years tbh lol

#

I was initially a little disappointed in AC6's soundtrack being largely industrial noise at first, though it's since grown on me. And that was also before I heard Rough and Decent or Contact with You

polar osprey
#

Rought and Decent (Bad Joke) 🙏

surreal vine
#

The intense part of Bad Joke hitting right when ||Chatty says "You have made a BIG mistake."|| is just peak

polar osprey
#

YEAH

#

gives me fucking chills

surreal vine
#

We ||killed his Mom basically, so he's determined to do us in||

#

The delivery was just v good

polar osprey
#

shit's straight fire

surreal vine
#

Will never get over this image I took in like my second playthrough

#

"excuse me, he asked for no PCA"

wet shard
serene kettle
#

😌

#

Base Dirty Worker is also good but Fatman drunkenly singing over it really adds something

wet shard
#

yes.

#

we LOVE fatman

surreal vine
#

I'm totally going to add someone inspired by Fatman as an allied NPC to any Lancer campaign I ever run

serene kettle
#

Having a designated minor character who drops the PCs off at mission sites is a classic

#

we love our Fatmans and Foehammers

#

(actually Fatman isn't in any way a minor character but that's neither here nor there)

wooden nimbus
#

I remember the first time I played V and VD I had exactly zero idea what was happening at any point in time

#

All I know is Chief wants to beat the shit out of me and I want to get paid

serene kettle
#

Chief is one of the more blatant nineball-alikes

surreal vine
#

Never forget that they split the Nine-Ball analogue across a few characters in 6

frank pivot
#

Waltuh is ac6 nineball right

surreal vine
#

He is to a point

serene kettle
#

I’d say it’s pretty straightforwardly ||Allmind|| as the character archetype though.

polar osprey
#

yeah

surreal vine
#
  • Walter has the red/black/silver AC with similar vibes
  • Rusty is ranked nine in the Arena and is a nutty pilot
  • ALLMIND is, well...
#

Yeah

polar osprey
#

Rusty...

serene kettle
#

Rusty is not Nineball

#

Even a little

polar osprey
#

it's a reference to White Glint innit?

surreal vine
#

Blame FROM, they chose to have him at rank nine!

serene kettle
#

He’s much closer to being White Glint, yes

polar osprey
#

White Glint was also rank 9

serene kettle
polar osprey
#

despite being much more skilled

surreal vine
#

But yes it's likely more of an Anatolia's Merc-White Glint reference for Rusty

#

(because remember, the WG in 4a is not the original!)

polar osprey
#

i can tell you from experience, White Glint should not have been ranked 9

wooden nimbus
#

AC6 sequel where you have to fight Ayre's Raven

polar osprey
#

fucking deranged kinda NEXT

serene kettle
#

The original also fits rusty’s archetype tbh

wooden nimbus
#

But AR is in Steel Haze for some reason

polar osprey
#

though tbf i used like, the dumbest possible build so it didn't exactly help me win

surreal vine
#

Honestly I just want FROM to get their AC AI better

polar osprey
#

building a heavy NEXT and using exclusively rockets against the speed demon that is White Glint was a poor fucking choice

surreal vine
#

Because I'll be honest, very few AC on AC fights in Arena in 6 felt challenging outside of tanks being annoying

#

And a lot of that is down to the AI

polar osprey
#

Arena in AC6 is not difficult yeah

wooden nimbus
#

FROM releases a new AC game where it turns out they've been extracting our pilot data ALLMIND style

surreal vine
#

Like, everything else AI-side in 6 is fine, good even!
Just they dropped the ball on making enemy ACs a real threat outside of their mechanical build matchups

#

Like, compare Arena STEEL HAZE to how aggressive it could be.

polar osprey
#

i still need to try clearing the arena with my ultralightweight AC, Nuclear Whiplash

#

i did manage to beat both Freud and the other raven with it

wooden nimbus
#

Have you noticed the fights even feel harder when it's the AC in a mission compared to it's own arena variant

polar osprey
#

yeah

surreal vine
#

Yes, but even then very few in-mission ACs feel really challenging IMO

wooden nimbus
#

Defend the Dam Complex once you know the pattern is uh

polar osprey
#

honestly the most difficult thing for me in any scenario facing AC's or FC's or what have you was just, multiple opponents

wooden nimbus
#

Mostly just spectacle

surreal vine
#

Like, the only one that legitimately held me up at all ever was the optional "fight Volta and Iguazu together" fight in the alt Dam mission and that's purely from Volta having a very good tank build that is literally buffed over what it should be stats wise

polar osprey
#

the snail and Iguazu fight in that one mission was kinda annoying for me

surreal vine
#

That one's the runner up, IMO, for similar reasons; Confined space against two opponents and one has high burst stagger stuff

#

I dunno, just wish they could have the Arena feel like more of a climb

soft ermine
#

i found the best way to deal with thje double mission is to go after who is more fragile with a stagger melee punish to kill them before they can get a heal off

polar osprey
#

gonna try Nuclear Whiplash with a dual viento+laser dagger build to see how that plays

#

hmmm

surreal vine
polar osprey
#

ok even as horrible as i am with lightweights and how weird and probably poorly built Nuclear Whiplash is, i can still eke out wins against Freud

frank pivot
#

When i learned how to consistently nail dual melee + fist + zimm combos, almost all the AC fights in the game get yeeted after one stagger 😂 it's comedy gold

polar osprey
#

tweaked Nuclear Whiplash a bit

#

gonna try it out

#

ayup

#

that works pretty well

eager vector
#

lemme see

#

the original kinda had nowhere to go but better hahaha

polar osprey
#

yeah

#

i was hyperfocused on speed

#

switch out the arms, weapons and added the knife

#

also switched fcs and generator iirc

#

by no means an original combination of weapons but if it works, it works

quasi copper
#

Rusty is Rubicon’s White Glint yeah, ALLMIND is the Nine Ball and if anything Walter is, like, a very traditional “overcome your mentor” style confrontation

#

Which isn’t really a thing for Fromsoft games usually

eager vector
#

AC2 kinda did it, which I enjoyed

eager vector
polar osprey
#

still need to fiddle with the FCS and stuff

#

i miss quite a lot

#

maybe that's just me missing the timings

#

it's still fast as all hell though

eager vector
#

Ocellus is probably gonna be your best bet

polar osprey
#

yeah i thought so too

surreal tundra
polar osprey
#

added some warning and hazard signs to the amrs since i switched them out :)

surreal tundra
river junco
#

Walters VA does work in persona 3 reloaded gang and it’s the funniest possible role

surreal tundra
polar osprey
#

also ofc the knife needs to also have the cherenkov radiation coloring

surreal tundra
polar osprey
#

yeah this is much better

#

ocellus works well

surreal tundra
river junco
#

621 you owe me 30000 yen

polar osprey
#

whats the coam to yen conversion rate

river junco
#

You owe him

#

3 COAM

#

:3

#

I wouldn’t be surprised if COAM was like

#

Way stronger than any earth currency lmao

polar osprey
#

Walter told me i earned that money!

#

i'm actually enjoying the new and improved Nuclear Whiplash

#

it's got that stupid level of boost like a NEXT while also having a reasonable weapon setup

river junco
#

Look you did earn it but walters a little late on rent okay

#

Awful idea for the dlc, your new handler talks to u like the discord kitten meme

polar osprey
#

awful

#

trying to get a good run bullying Freud but i'm actually not very good at this so i keep getting stunned

surreal tundra
polar osprey
#

or just whiffing melee

surreal tundra
#

well, dagger, really

surreal tundra
polar osprey
#

yes

surreal tundra
#

Mhm,

surreal tundra
river junco
#

Always wanna try the laser dagger seriously

#

But like

#

I can’t figure it out

surreal tundra
#

I remember doing it with at least one Wuerger,

polar osprey
#

i still beat his ass

#

but it's not the prettiest fight

surreal tundra
#

if you're close enoughf or a wuerger you're probs close enough for a dagger hit

#

*charged wuerger

#

so punch-dagger

polar osprey
#

i do like Nuclear Whiplash a lot now

surreal tundra
# polar osprey

pretty close
yeah the dash distance isn't the furthest with it,

surreal tundra
#

but pulse blade can help close in for the other close-range stuff I think,

serene kettle
#

God I love Pulse Blade

#

I had to force myself to stop using it on later playthroughs

#

it just feels amazing to use

polar osprey
#

also going to give myself a break on the skill diff since this was my main AC for like, 95% of the game:

surreal tundra
#

I feel a touch concerned about how it generates the force in its first swing lmao
*as in in-universe

polar osprey
#

and this is the upgraded version of that which i've been using for the other 5% of the game

surreal tundra
#

gun down with WLT?

polar osprey
#

very much went with the dualie machine gun and rockets spam

surreal tundra
#

I mean,

polar osprey
#

just hold down the triggers the entire fight

surreal tundra
#

fair enough

#

can be fun to brainded and dash

#

XD

polar osprey
#

yup

frank pivot
surreal tundra
serene kettle
#

that's way too good

frank pivot
polar osprey
#

trying to pair anything that isn't laser lance with moonlight and the oscillator just barely never hits the mark on actually staggering

#

it gets close but it never actually succeeds

#

the mine launcher is almost perfect but it takes forever to switch from it

surreal tundra
surreal tundra
polar osprey
#

barely never hits the mark on actually staggering

surreal tundra
#

so-

#

as in it almost always hit the mark?

frank pivot
#

My brain exploded trying to read that one haha

polar osprey
#

yes

surreal tundra
#

sorry just need to process mzncx

polar osprey
#

like it almost always got to just barely staggering

#

but never actually hit the threshold

surreal tundra
#

oh- ohhhhhhhhhhhhhhhh

#

as in it doesn't stagger when put together?

polar osprey
#

when i use it after building up the stagger on an enemy a bit it never quite managed to actually stagger

#

granted, that's an uncharged hit

#

but the charge hit is incredibly unwieldy

frank pivot
#

Oh yeah imo even after the buffs moonlight and redshift ML are purely pve weapons

#

They just don't hit hard enough to justify using them over the plasma whip

surreal tundra
surreal tundra
polar osprey
#

plasma whip is super cool

#

i want to make a build with it eventually

surreal tundra
#

Cuz admittedly I don't think I fully swapped over during my no-shop run lmao

frank pivot
#

Honestly you can use like whatever in pve and you should IMO. PvP is so restrictive on usable weapons

polar osprey
#

i've just been doing whatever i want in PvE

frank pivot
#

Moonlight is hella cool

surreal tundra
#

it do be

polar osprey
#

it is super cool

frank pivot
#

I'm sad they had to nerf auroras via the p10SLT lock time nerf

surreal tundra
#

admittedly I think I prefer the Oscillator's style- maybe if it had a bit more in the back/before the attachment point lmao

polar osprey
#

the attachment of the oscillator is so ass

#

it looks awful

#

but it's super cool to use

surreal tundra
polar osprey
#

yeah

surreal tundra
#

it's otherwise pretty cool

polar osprey
#

if the attachment point wasn't literally at the absolute end of the weapon it would look ok

surreal tundra
#

yeap

#

like- closer to the Pulse Blade's- or even just make it a bit longer

polar osprey
#

think i'm going to play around a bit more with the updated Nuclear Whiplash

frank pivot
#

Also i've come around on single Curtiss in PvE with pulse blade

polar osprey
#

the dagger is very fun

frank pivot
#

It does enough stagger

surreal tundra
frank pivot
#

Nah

#

I just did a run with the training B armored core

surreal tundra
polar osprey
#

i think i achieved what i wanted with Nuclear Whiplash while still having it be a pretty balanced build which is nice

#

it was fully inspired by NEXT's from AC4A and i got the kind of speed based shit with just tons of boosts

#

while still having it be reasonable for a fight

surreal tundra
#

how fast does it go?

polar osprey
#

i think it's like 394?

surreal tundra
#

pretty fast

#

I hope we can get faster lmao

polar osprey
#

demonstration

polar osprey
surreal tundra
surreal tundra
#

like the jump in AC4 to ACFA lmao

polar osprey
#

same

#

i've played some AC4A recently and gods it's so fucking fast

#

it's fun

#

but it would also massively benefit from updated controls and lock-on

surreal tundra
#

like I don't mind if it's not as extreme or if they figured out some ways to make it much more manageable while still being quite fast for us and in-universe lmao

polar osprey
#

the controls are pretty garbo and i've had a lot of difficulty with actually tracking NEXT's during fights

#

going to play around more with Nuclear Whiplash tomorrow anyhow

surreal tundra
#

mm mm,

polar osprey
#

need to practice using the viento's

#

and the dagger honestly

#

maybe get some stickers and stuff going

polar osprey
#

Made some glow stickers for Nuclear Whiplash so it looks like the radiation is kinda leaking out of it

#

All blue to look like Cherenkov radiation cause that's the vibe i was going for

#

I think it's almost my favourite build by now

#

The concept and detailing is really fun and the combat style is pretty good too

polar osprey
#

Really happy with my goober ass radiation themed lightweight boi

frank pivot
#

a lot of ac4a can be played by staring at the radar and quickturning in 90 or 180 degree increments to get the baddie on your screen

#

ALSO get a head with a high Camera stat

polar osprey
#

It's kinda annoying to do

south oracle
#

hmmm so, haven't played AC6 in a long while and finally decided to try out the new part

#

I really think of nothing on the new shoulder minigun at first, but it's actually really good at staggering enemies?

#

I use it on my usual energy focused VE-20B light build, and it just staggers

#

i wanted to fit Javelin B on the other shoulder slot, but the weight limit is just a touch too low

radiant birch
#

i have learned to love the shoulder gatlings

#

at first i felt like they overheated too quickly, but that's balanced out by how quickly they cool back down

south oracle
#

you want to pump and dump them basically

#

get close, burst, and more than likely your target is staggered

#

if you also have ballistic hand weapons, it's almost certain

soft ermine
#

i dislike shoulder weapons you have to hold the button down for

#

or mash

south oracle
#

you only have to hold it down for a short moment thankfully

soft ermine
#

it just feels wierd to do for me cause i play keyboard and mouse

radiant birch
#

i had a build for a bit that was twin shoulder gatlings for building stagger, zimmerman for burst to get it over the top, and then pile bunker for punish

south oracle
#

same, but one is manageable to me

radiant birch
#

it wasn't the absolute best but deleting people with a charged bunker hit was fun

south oracle
#

twin shoulder gatling on the other hand is just no no

#

I can't use that

radiant birch
#

some people use four gatlings at once

#

just imagine that

#

my standard controller grip only gives me one finger for each side, so any scenario where i have to fire the shoulder and arm weapons on the same side at the same time is rather awkward 😅

south oracle
#

honestly, the new weapons that give me the biggest headache on how to use it is the heavy laser cannon

radiant birch
#

maybe i should practice the Armored Core grip

south oracle
#

or heavier laser cannon I guess

#

yeah, it's just a bigger laser cannon, but also, the default laser cannont is already quite good

#

it also weighs like a goddamn truck

#

I guess it works for heavier build, but it's like, ehhhhh

radiant birch
#

it was really nasty in PVP for a while before they nerfed it this patch

south oracle
#

ah

radiant birch
#

although granted, part of that was the shoddy netcode making charged shots difficult to dodge xP

south oracle
#

how so?

#

oh

#

that's why there's that nerf

radiant birch
#

yeah. 2x laser cannons, usually but not always on tank legs, high energy firearm spec

#

double charged blast with a large AOE, takes off like half to 3/4 of your health if it hits

#

i should tool around with some of my shoulder laser shotgun builds again. i think they got tuned up a bit, and i'm still convinced they can be good

surreal tundra
#

The sound of it tho is-
Hella fun lmao

surreal vine
# south oracle how so?

basically the new back laser has variable-charge- charging it most of the way is your normal charged shot, all the way (akin to Karasawa) gives you big lingering-effect beams like Arquebus Balteus

#

it was the latter especially that made 'em real frustrating to fight against with the PvP netcode

#

up until this nerf in the new patch

south oracle
#

oh, it's not a one two state?

surreal vine
#

afaik no, there's a middle-charge state

#

though do not quote me on that

#

I don't use 'em much outside of like

#

a match of testing

south oracle
#

hmmm okay

surreal vine
#

but yeah the new back gatlings are fun

#

can alternate machine guns or miniguns/back gatlings for constant hosing of bullets

#

iirc they have good direct hit adjust?

#

haven't looked in a minute

surreal vine
polar osprey
#

fixed up the radiation leaking decals a bit

#

i think it looks nice

#

adds a bit of visual flavor

radiant birch
#

looking very nice there

river junco
#

Man a sick ass lancer game would be playing some rubiconians on the ground during the Liberator ending

polar osprey
#

that's extremely true

river junco
#

Have someone playing Ziyi in an SSC frame

fierce laurel
#

Today is Friday in California! Post shooteing Iguazu!

frank pivot
eager vector
#

they’re on camera bc they have some scavenged new gen ACs :3

surreal vine
#

MTs can be fun though!

#

(this is my crude "MT but angry" build)

polar osprey
#

AC6 but we give someone a NEXT

eager vector
fierce laurel
#

yyes

surreal vine
serene kettle
#

it's actually quite a lot like a faster Balteus

wooden nimbus
#

AC6 but you're in an AC2 Emeraude mech

#

Dead in tutorial

quasi copper
#

AC6 has a heavy combat NEXT called Balteus

tough fable
serene kettle
#

I have a real appreciation for BAWS stuff

#

it's very IPS-N

#

robust and no-nonsense

polar osprey
#

do enjoy that

serene kettle
#

Well, Basho actually is somewhat nonsense in that all its parts are minmaxed one way or another

polar osprey
#

forced everyone to use the arms for melee builds

wooden nimbus
#

Forced, they look like squares how could I not

#

Squares, they're my boxing hands

serene kettle
#

Yeah I like the basho arms but I do think the minmaxing was a little excessive there

#

If there were an alternative set of arms with comparable but lower relevant stats or if Basho arms were meaningfully minned elsewhere such that there was a real cost to it, it'd feel like more of a legitimate tradeoff.

eager vector
#

they’ve got terrible load limit at least

#

and the recoil control matters

#

sometimes

serene kettle
#

Yeah, but load limit on arms is not usually a dramatic limiting factor

#

especially since most of the melee weapons are on the lightish side anyway

#

and when you're using a melee weapon, your recoil will generally be less of a problem too since you're only firing one recoil-generating weapon

eager vector
#

yea

frank pivot
#

I wish basho frame was less ugly

serene kettle
#

It’s one of my favorites, but i like boxy shitkickers

polar osprey
#

i need to play some alternative playstyles

#

having a lot of fun with Nuclear Whiplash despite being so different from my normal fare

#

idk if i could like, complete missions with it

#

but i can certainly do a decent 1v1

#

it can run the arena gauntlets

#

gonna see if it can take Walter

eager vector
#

Are you on pc or ps?

polar osprey
#

pc

#

Nuclear Whiplash clears Walter

#

lmao, it clears with an S-rank even

#

Ayre is more of an obstacle

#

but it dodges like

#

all of her attacks super easily

#

speedy enough to just outmove them

surreal vine
#

Yeah ultralights and lightweights are for playing the "don't get hit" game

#

If you do get hit your staying power is non-existent

polar osprey
#

yeah

#

so far my biggest problem is lacking damage against Ayres shield and just, not hitting cause target lock is slow

#

she's fast as fuck so it's hard for me to hit all my shots

#

also my knife does like

#

no damage

#

so it's even more difficult cause i gotta get the shield down with low damage shots then attack for low damage

#

yeah it's definitely a build that can kill Ayre

#

i'm just not good enough to do it

#

interestingly i can super easily dodge the melee attacks sometimes and sometimes i just get hit constantly

final monolith
#

started modding AC6, mainly so I can try out new part combos for looks

#

it's actually pretty interesting and very cool how old parts mix with new

wet shard
#

the closest is like

#

balteus

#

or ||waltuh in the liberator path||

quiet rivet
surreal vine
#

Jav Alpha has been really nice for S-ranking

#

like

#

my current generalist S-rank attempt build is a midweight with Jav A, coral oscillator, medium dual missile launcher on left back and 6-cell standard missile launcher on right back

#

works like a charm

frank pivot
#

oh man y

#

y'all

#

i

#

i think i might be dropping ac6 pvp

#

entirely

#

and replacing it with tribes ascend

quasi copper
#

tribes ascend...?

#

not the new one?

frank pivot
#

oh d'oh

#

tribes rivals

#

been having too much fun playing it lmao

quasi copper
#

I keep missing my shot to sit down and load into an actual match

#

but I'm hype as hell, I've spent a bunch of time in the training modes

#

set a pretty good time in Time Trial

frank pivot
#

Niiiice

#

I had never played before tonight but i got 6 blue plate specials in my first match

#

Just ignore that i died 9 times 😂

quasi copper
#

heh

#

plating is still something to be proud of

south oracle
#

so, turns out that the new core has high gen number, so it can make use of even a tiny generator on something like this thing, plus the fact that it's very light

#

thankfully, you can pad out its defense with other more sturdy part

#

it can really just carry a ton of crap

wooden nimbus
#

Oh that thing is cool

polar osprey
#

cool build

hollow ridge
#

Oh did they buff lammer core?

eager vector
#

nah it’s always had a good output modifier

#

balanced by poor boost efficiency

surreal vine
#

👆

twin moss
polar osprey
#

lmao

frank moth
#

did people stop playing 3v3 ranked drastically, I am having 0 matcmaking rn

#

and ive been waiting for some time

polar osprey
#

FUCK YEAH

#

finally defeated Ayre with Nuclear Whiplash

#

got an S-rank too!

#

just need to defeat ||ALLMIND and i'll have fought and defeated all three end bosses with Nuclear Whiplash||

#

actually really happy i managed to defeat Ayre

#

unsurprisingly insane mobility means if you are good you can hella dodge her attacks

#

even i was able to dodge most of her melee attacks by just being so fucking fast

serene kettle
#

yeah she actually has some pretty generous telegraphs

#

she's fast but imo she's actually easier than IBIS

polar osprey
#

IBIS is in my experience much easier

#

i've yet to lose a fight against IBIS

#

gods i still hate the ||ALLMIND FIGHT||

#

||the fact that it has minions in the first and second phase makes this fight so fucking un-fun to do||

serene kettle
#

I had significantly more trouble with IBIS than Ayre, even on a second playthrough

polar osprey
#

yeah idk, i've really fought it with Pale Painter and Ruber and i guess they just didn't have a problem defeating it

#

yeah i really do still despise this fight

#

aside from BAWS arsenal this is easily my least favourite thing in the entire game

serene kettle
#

I really don't get the struggle with the ||ALLMIND|| fight either tbh. I did die a few times but almost always to the last phase, where there are no longer adds. The adds just weren't a struggle.

polar osprey
#

currently running Nuclear Whiplash which has like no health

#

also very little damage capital aside from the dagger

#

which the shitty fucking adds like to capitalize on by shooting me while i'm trying to damage

#

all that aside i hated the first phase even when i was using Ruber

serene kettle
#

I should try beating ||ALLMIND|| with Lumberjack, just for the meme

#

fist and chainsaw, baybeeee

polar osprey
#

oh yeah

#

i wanted to go fight ibis but i need to get through the rest of that mission first

surreal vine
#

the only time I really struggled with the ||ALLMIND|| fight myself was clearing it on an ultralight

#

due to having an AP deficit

polar osprey
#

that's what i was doing

#

trying to beat it with Nuclear Whiplash

soft ermine
#

I do not think fromsoft should be allowed to make multi healthbar bosses anymore

polar osprey
#

yeah

#

IBIS was significantly easier than ||ALLMIND||

#

beat it first try

#

S-ranked that too

#

ok i beat ||ALLMIND|| with Nuclear Whiplash

#

s-ranked too

surreal tundra
# frank pivot I wish basho frame was less ugly

Yeah, at least I kinda warmed up to the arms being boxy- and at least they're not actually as big as you might think sometimes lmao, or- iunno guess I got used to it
Works on a lightweight at least

surreal tundra
surreal tundra
river junco
#

Cut dialogue in Liberator confirms it

serene kettle
#

anything would be an improvement over her old mech, lmao

#

she has probably the saddest npc mech in the game

quasi copper
surreal tundra
crude vessel
south oracle
#

Therapist is good now??!?

#

only in pvp I suppose

#

hmmm

#

maybe I could try it in pve...

cursive agate
#

It was overbuffed for a short time, and got nerfed a few days after

surreal vine
#

👆

winged folio
#

Jumping back in after a long ass break after hitting my first wall at coral convergence

#

Thinking about making a heavyweight build

eager vector
frank pivot
#

Depressing

#

Though it was insanely broken

#

Borderline hitscan at 300 meters

winged folio
#

Not sure yet, at the moment I'm tooling around with the chaingun and laser lance/songbirds getting the controls back

winged folio
#

okay, getting to phase 2

#

with a zippybuild

#

Got it!

#

14x missiles, laser lance, turner

#

Ludlow just didn't gave the range

quiet rivet
polar osprey
#

Yeah

eager vector
polar osprey
#

made a fucked up little robot with absolutely zero tolerances in the build

#

behold my new fella

#

Aperture Momentum

#

cannot have other arms because no other arms can hold both the guns, can't have different legs cause no other legs can hold the weight, can't have a different torso because no other torso can boost the EN enough for all the parts to work out :)

#

fucked up little fells with absolutely zero tolerances

#

actually i lie you can also do the lammergeier torso and some tank legs for the weight but i don't use tank legs and i want this to be more tanky so no lammy torso

#

i like making fucked up little robots

#

might switch the Morleys for songbirds

#

i just need some kind of big dual cannon on the back to just fuck someones shit up with and do big stun damage

#

morleys have nice hit chance at short range but i might switch to songbirds cause they also have pretty bad fall off

polar osprey
#

this thing can kill super quickly

#

proper brutal

eager vector
#

lmao yeah the firepower on heavy weapons is real

polar osprey
#

new AC, missile rat this time

#

i call it Wave Pressure

#

concept is basically just constantly being able to pressure an enemy with missiles

#

Probably not the best build but i think it's kinda neat

#

I'm pretty disinterested in making things any sort of meta so i just like to think of an idea and try to make it work

#

Color scheme is based on ocean colors and the weapons are seals

eager vector
#

I did a gundam

surreal haven
#

@jovial willow

#

here's the emblem i was talking about

jovial willow
#

yeeeeeeesh, that's clean as hell!

jovial willow
surreal haven
#

little logo thingy used by a band i like

#

duo is called Black Pistol Fire

jovial willow
#

sick
cool stuff

surreal vine
quiet rivet
#

just run away and shoot missiles

polar osprey
#

It is fast

quiet rivet
#

Long range fcs and go

polar osprey
#

indeed

polar osprey
#

made another AC

#

this time: fire

#

dropping stars on my enemies(missiles and fire)

#

earshot and jvln for stun and flamethrower and napalm launcher for damage and area denial

#

doesn't work super well against other flyers but it does funny thing to more ground locked units

wooden nimbus
#

A bazooka tank ragequit on me 😌

frank pivot
#

I miss my x wing
I miss my tie defender

#

😭 armored core filled the starfighter hole in my heart for so long but alas

winged folio
#

Man, I should [play through the squadrons campaign again

urban knoll
#

Attention Armored Corers, Fromsoft has lied to us

#

RJ legs are actually not RJ

wooden nimbus
#

what

eager vector
#

whoa interesting

south oracle
#

THE SKELETON

#

THEY PEEL AWAY THE FALSENESS

wooden nimbus
#

My skelten

frank pivot
#

the AI is kind of miserable to fight but the flying is so gooooood

#

even the broken acceleration model and pinballing is very fun

#

i was badly addicted to competitive squadrons, i was lead flex on Stormchaser for like 3 seasons and then got onto Tempest for my last season haha

sharp canopy
#

Something something maximillian

final monolith
#

Really want some BAWS melee weapons

#

I love the laser blades but physical weaponry is also sweet (pilebunker doesn't count)

#

Or even some stuff from RaD

eager vector
final monolith
#

Which corporation would be most likely to make the D/D288?

#

RaD would 100% do something like that but then Balam made the pilebunker

final monolith
#

we already have a chainsaw

quiet rivet
#

Yeah, but like
More so that the physical dozer weapon exists

frank pivot
#

Someone on reddit

#

Finally found it

#

The allmind D

shell nymph
serene kettle
kind halo
#

anyone got tips for landing the pilebunker? keep missing the darn thing and I really wanna learn how to use it better

eager vector
#

getting a last hit with certain weapons cause a longer stun than others. It’s better to finish filling up stagger with the Zimmerman than the laser lance.

frank pivot
#

You'll slide along at high speed while charging the bunk

frank pivot
#

There's 2 kinds of lock

#

Soft lock, where you just keep the enemy on your screen

#

And hard lock, which locks your camera onto the enemy

#

If you're on controller you click down right stick to hard lock

#

On pc it has its own button

surreal vine
#

hard lock's downside is that it's less precise against moving targets than softlock

#

(i.e., for ranged weaponry)

kind halo
#

ahhh, gotcha, ty

surreal tundra
#

unfortunately I find that the limit on the camera sensitivity means that it's preeeetty hard to stick to soft-lock when up close/in melee and you're on a controller- I just end up using the Ocellus or other if I'm gonna be fighting that close

kind halo
#

I don't own a controller anyways, mnk works fine for me

surreal tundra
#

lucky, I can't use that very long cuz hand strain

final monolith
#

unlocked the coral rockets today

frank pivot
ruby dock
#

Did my first run a bit ago with this mech for the majority of the game I love this mf

final monolith
#

(NG++ spoilers) ||I hate to say this but Allmind! Iguazu is kicking my butt||

eager vector
ruby dock
#

A lot of the stats confused me

polar osprey
#

lmao

ruby dock
#

So I just went with what I enjoyed playing and looking at the most

polar osprey
#

that's the exact same arm gun combo i used to beat 2/3 of the runs i did

#

idk how much i used them the first time around since i was still unlocking stuff during that

#

but i used them on NG+ and NG++

ruby dock
#

Easily my fav gun combo other than double zims

polar osprey
#

it's great

ruby dock
#

I swapped between those 2 alot

polar osprey
#

this is my AC, Pale Painter

ruby dock
#

I wish I was more creative with my colorway but unfortunately the simple all black is too good to me

eager vector
#

with those arms you quickly start firing in a cone instead of a line

#

if you’re staying super close it won’t really matter

#

like, kissing distance

polar osprey
#

it's not that bad honestly

#

i used that combo throughout the entirety of NG+ and NG++ and i didn't have much in the way of significant difficulty dealing with anything

radiant birch
#

Recoil control is weirdly specific

eager vector
polar osprey
#

i wouldn't worry about it too much basically

radiant birch
#

Like you'd think you want it for high recoil weapons like the machine guns or gatlings but in practice they kick out too much recoil to really control

#

I think the gatlings even fire too fast for recoil control to kick in

polar osprey
#

unless you're doing PvP or trying to S-rank every mission you don't really need to optimize things

radiant birch
#

There's a 1/20 second delay and gatlings fire 20 rounds per second

quiet rivet
#

Even if you try to S-rank, you don't need to super optimize

polar osprey
#

that is true

#

but having a solid build generally helps

surreal vine
#

Yeah pretty much

eager vector
surreal vine
#

Laser orbits are really nice rn after their buff

#

Have a variation of my main lightweight twin rifle build with dual orbits on its back and the combo of kinetic rifles + laser orbits kinda shreds

final monolith
# frank pivot What part?

||so the first part I can get through fine albeit it's annoying due to the other ACs, also the KRSV hits very hard

the second part I can scrape through but catching up to the boss while dodging the sea spiders is a bit of an issue

the third part is usually where I've run out of repairs and terminal armor and thus get beaten||

polar osprey
#

||i think that fight is probably my least favourite in the game due to the fact that the first phase is so obnoxious and they have the annoying adds in second phase as well||

#

||the fact that it's both a three phase fight and the fact that it has adds in two out of those three phases just makes it absolute misery to do||

final monolith
#

And my main build is highly single-target focused (Laser Lance + Pilebunker)

#

Eventually had to rotate through the explosive thrower and then redshift

#

Any AoE is good AoE

frank pivot
#

Oh you can totally just bum rush the main target in phase 1! Have you tried ignoring the adds?

#

Also if you're willing to wait around and backpedal a lot, you CAN backpedal backwards around the arena and eventually ||iguazumind|| will zoom forward and swing its sword at you

polar osprey
#

it still absolutely sucks and i think it's poor design still

frank pivot
#

I do agree that the adds are programmed to simply be annoying

polar osprey
#

their only purpose is to make the fight obnoxious and chip away at your health making the whole thing harder

#

they add absolutely nothing to the experience

frank pivot
#

I disagree and wish they had full ACs and AI, but I also get where you're coming from

polar osprey
#

i could accept two alternatives

frank pivot
#

It'd be cool to fight like a mix of redguns, vespers, and iguana

polar osprey
#

yes but

#

don't combine that with the third phase

frank pivot
#

Why not?

polar osprey
#

you're just sticking two bosses together if you do that to make one obnoxious mega slog

#

i'm ok with fighting a group boss and i'm ok with fighting a multiphase single boss but don't put those two things together

#

it becomes an enormous slog and hell on resource management

#

and it always makes it so you have to make sure you do well enough in the first phase or it just doesn't matter in the others because you will never have the resources to win unless you're insanely cracked and can just do the entire fight without even needing healing items

#

two phase group fight i could dig

#

three phase single boss fight i'm totally fine with

#

but when you stick them together it just becomes annoying

#

you can even do a middle phase with adds or extra combatants without it being awful, but making 2/3 phases adds and then adding the big super boss shit at the end just makes it annoying to deal with cause you gotta constantly do well enough on the first phase, then pace yourself on the second phase if possible, and THEN have a chance of winning on the third when all your shit is gone and you're ragged from getting caught by strays constantly thanks to adds

#

that's how i feel anyway

#

i enjoyed every boss in AC6 except that one for a reason

#

and i've redone all of them a bunch just to test myself or get a better feel for them

#

||ALLMIND|| is the only one that genuinely was unenjoyable to do and where my struggle did not feel like it was mostly to do with a lack of skill or a poor build

#

getting gunned down by adds in the first phase while you are trying to get it over with was not a rewarding experience

#

imo at least

#

to compare it to other multiphase fights like Gael and Friede from DS3, their first phases can be learned and fairly easily bypassed, and the fight then just becomes a matter of learning the next phase to get more resources and experience until you get to the final one and have enough to beat it, it doesn't feel like that for ||ALLMIND|| because it's really difficult and annoying to try to account for the fact that you have four mobs constantly shooting at you while you're trying to dps the boss which can both do a lot of damage and potentially stagger you and put you at the mercy of all 5 of the enemies in the phase, the adds in the second phase are not nearly as obnoxious even though they aren't necessarily either easy to keep track of while you are fighting the main boss but they still do wear you down for the third phase

#

the adds take what i would otherwise consider to be a perfectly fine prelude fight and make it into a resource sink that is difficult to do much about

#

i don't mind difficult battles but i don't think they add any complexity or skill to the fight and simply make it more of a random chance roadblock

eager vector
#

how are they a resource sink if you don’t have to fight them? They’re more like funnels that the boss has- extra stagger punish if you’re not quick or you’re careless

polar osprey
#

Because they are constantly shooting at you when you are trying to kill the boss. All the times i've fought the boss, using various build, i've never really had an attempt where i could meaningfully avoid them while taking out the boss in a timely fashion, long range, medium range, melee builds

#

They always do a hell of a lot of chip damage or stagger me in the case of melee stuff which leads to just straight up damage

#

i've beat the boss with quad gatlings, i've beat it with dual rockets and dual machine guns, i've even beat it with a stagger dagger build(my boy Nuclear Whiplash)

#

The first phase was an annoyance every time

#

I'm probably biased but i've yet to have a single fight with ||ALLMIND|| that i thought was at all enjoyable so i really don't like it at all

surreal vine
#

I just played a twin rifles lightweight in that fight in my most recent replay (dual Ransetsus and a MOONLIGHT) and as long as I stay mobile I don't have much trouble with phase one besides getting poor luck on dodging KRSV beams

#

Only part of ||IguazuMIND|| I have trouble with is phase three and that's purely from the boss' reach on their swipe attacks

#

The trash mobs in phases one and two are more or less ignorable so long as you stay mobile; the weak ||AI-ACs|| in the first phase die really quickly too

polar osprey
#

Tried killing the adds but that lead to ammo problems in phase 3

eager vector
#

My first clear was with a heavy RJ lance+bunker and zimm+birds. I didn’t know you didn’t need to clear the adds, but honestly doing it was a lot of fun for me- my build is highly ammo efficient, tho

surreal vine
#

Yeah, ammo efficiency is a build thing mostly; if you're using ammo inefficient weapons just ignoring the trash or baiting them into an AA blast or something is a better option

eager vector
#

I tried running the fight with a KRSV build and it was a lot less fun because of how tight on ammo that gun is

polar osprey
#

Adds was an absolute no-go with Ruber or Nuclear Whiplash

#

since they both use weapons with low ammo count

frank pivot
#

Doesn't whiplash use double ludlows?

polar osprey
#

this is the current Nuclear Whiplash

patent oyster
#

The giant hitbox really made it easy for the laser turrets

cursive agate
distant forge
wooden nimbus
#

The only one that matters

#

I have reached a point in AC6 where people are consistently logging out instead of losing and I thought there was a penalty for this going in

#

The more alarming part is I'm not losing as often

distant forge
#

i havent played in a hot minute but

#

its funny, every update my main ac gets better and better lmao

#

like, i log on and it has 1700 stability, then i log on next update and it has 1800, and now post-1.06 its pushing 1900

#

as a REVERSE JOINT

#

that is ABSURD

#

plus like 2k more AP

eager vector
#

lmao nice

polar osprey
#

Go fast

#

Nothing else matters

distant forge
#

cant go fast if ur instantly staggered lmaoooooooooo

#

there r diminishing returns for higher and higher boost speeds

#

as in u sacrifice more and more for higher speed, but like, after a certain point theres no real benefit to higher speed

#

stuff like the nachtreiher legs offsets that to a point

#

but its like, sure ur 2 mph faster but u have sacrified hundreds of attitude stability

#

the faster you go, the easier it is to dodge but the more punishing the mistakes get

#

its why we moved away from lightweights entirely

polar osprey
#

This is TRUE adherence to Core Theory

#

Also the entire concept of Nuclear Whiplash was speed

#

This is even the reworked version of it too

#

Which is slower but has a more manageable weapon set

distant forge
#

thats fair thats fair

#

i dont mean to piss on ur speed parade lmao

polar osprey
#

Nah i get what you mean

#

I just thought i'd explain why it's like that

#

Since speed is the core concept of the AC, tuning it to be more reliable would simply make the build pointless

#

I think there is beauty in taking a concept like that and trying to perfect it

distant forge
#

thats what i did with my last lightweight AC, Chimera

polar osprey
#

Even if it does not serve a real practical use and creates an AC that isn't really that good

#

It's more so about the philosophy than it is the actual function

distant forge
#

i had a design concept

#

which is just, lcs spam lmao

#

and i had a few midweights that used the loadout??? but i always wanted to further refine and trim the fat

#

until at the very end i had an ultralight with vientos and dual LCS cannons and it kicked ass

polar osprey
#

it's the same thing i did when i designed Sky Rain and Wave Pressure

#

(Sky Rain and Wave Pressure for reference)

#

Sky Rain was born from the concept of a barrage of fire from above and Wave Pressure was the concept of an unending missile barrage

#

also made Aperture Momentum, who is just kind of a big fucking bruiser

distant forge
#

from bloated RJ to a walking laser array

polar osprey
distant forge
#

i havent actually played with CHIMERA in a hot minute

#

but it was my main for the campaign

polar osprey
#

also i will say

#

whatever reservations you may have about Nuclear Whiplash and staggering

#

it beat all three end bosses of the game

distant forge
#

SOLANUM is my new competitive pvp AC

polar osprey
#

so it's not bad

distant forge
#

you can beat all three end bosses with jailbreak

polar osprey
#

true

distant forge
#

but ye i really like the color scheme

polar osprey
#

but i'm not that good and i still managed to do it with Nuclear Whiplash

distant forge
#

i wish the nacht parts fit a little more into my playstyle niche

polar osprey
#

nacht parts look good

distant forge
#

i really want to like the torso in particular but the shitty booster efficiency adjust really holds it back

polar osprey
#

i have yet to play pvp in AC6

#

i probably should try it

distant forge
#

ah yeah, that makes sense

#

pvp is,,,, quite a bit more unforgiving

polar osprey
#

makes sense

#

idk i don't think i'm going to play much PvP personally

#

adherence to metas and stuff restrict my creativity

#

and i think it just becomes unenjoyable if i have to run certain things to be able to play well

distant forge
#

there are a lot of ways to win its just, u need a well put together bot and good piloting fundamentals

polar osprey
#

fair nuff

#

i think my most worked through build is probably Ruber

distant forge
#

like at the end of the day there are definitely builds that are Much Better than others lol

polar osprey
distant forge
#

like, SOLANUM is brain off pvp, CHIMERA is like,,,,,

polar osprey
#

i'm pretty happy with Ruber

distant forge
#

along with most lightweights lmao

#

SOLANUM's whole thing is chaining shotgun blasts and kicks together

#

its a combo thats sometimes impossible to break out of, and specifically punishes the fuck out of ACs with low attitude stability

#

RJ kicks are TERRIFYING

#

especially when you put as much weight behind it as you can

polar osprey
#

Ruber is mostly just kiting and consistent damage

#

stay at mid to close range, shoot as much as possible, missiles

distant forge
#

we gotta duel sometime lmao

#

i wanna see this in action

polar osprey
#

my playstyle is very much about consistent damage

#

Pale Painter was my AC for like 90% of the game

distant forge
#

ur acs are so pretty wtf

polar osprey
#

i spend a lot of time with color

#

not all of them are bangers but i do spend a good amount of time making sure they have fitting colour schemes

#

(in order these are: Double Sunrise, Cost&Benefit, Shale Viper and Slow Cooker)

#

the most notable feature of all my AC's is that all of them feature my emblem on the head

distant forge
#

i prefer rushdown/jousting builds

#

taken to the logical conclusion with VERVAIN

polar osprey
#

oooh

#

cool

distant forge
#

no shoulder weapons, no nothing, just a karasawa and redshift

polar osprey
#

yeah that's very pretty

distant forge
#

hide behind building, pop out, KRSV, redshift, hide again

#

the purest form of dance

polar osprey
#

nice

distant forge
#

also this guy

polar osprey
#

oooh i really like that

#

that looks cool

distant forge
#

hes silly but he also hurts my brain because

#

not optimal

#

man has a whole 1 attitude stability

#

another dancer, SNOWBIRD

#

this one i dont use much

polar osprey
#

i think Aperture Momentum is one of my cleanest builds appearance wise

#

also very funny build

#

also how much attitude stability is like

#

fine

#

cause Nuclear Whiplash has 1346 attitude stability and i honestly have no idea if that's good or not

polar osprey
#

morleys go brrrrr

#

consider the following: get staggered

shell nymph
distant forge
#

they're good

#

lot of supplemental pressure

distant forge
#

anything under 1600 is paper thin

polar osprey
#

awesome

#

truly focused every stat point into speed

distant forge
#

most competitive builds have like, around 2000-ish

polar osprey
#

ruber has uhhhh, 1609

shell nymph
#

i don’t even have a concept of stability

#

you don’t need to be stable if you’re so fast the bullets don’t hit

polar osprey
#

for Aperture Momentum there isn't anything i can do about it though

#

the build literally cannot be altered unless i switch out the weapons which is the entire point of the build

shell nymph
#

i’ve been trying to push my speed past ~375 but i can’t do it without sacrificing the good looks

#

the alba core is just too cool

polar osprey
#

fair

river junco
#

Akitsu is a fanfic mercenary company created in Armored Core 6. Each of the AC's are named after a different dragonfly, and the pilots' callsigns are the individuals that named each species.

These are PVE focused builds, available on PSN with the codes below. If you want to build one of these on another platform then the parts are shown before ...

▶ Play video
polar osprey
#

interesting

#

i think if i would do something like this i would probably cast myself as an AC designer as opposed to a company

quiet rivet
#

Made myself a new pvp build

#

it's pretty good

#

Although probs not enough stab