#Armored Core General!

1 messages · Page 11 of 1

viral wyvern
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the children yearn for the Raleigh

frank moth
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I need some tips on aerial combat. I don’t know if it’s a generator thing or if I am doing too many QB without realizing it but I can’t stay in the air longer than 3-4 seconds apparently. And that’s the case with a medium-light weight bipedal AC.

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Meanwhile I have seen either a bipedal or a reverse joint stay up in the air for an unreasonable amount of time 😄

urban knoll
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Show your AC

frank moth
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This

urban knoll
# frank moth This

You're running Alula thruster which have pretty poor upward thrust and high EN consumption so you're burning a lot of EN just by ascending

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You're also running VP-20S which have very low EN cap

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Any reason why you are running it?

frank moth
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I honestly don’t remember. Probably mainly because boost speed (for the generator at least) numbers and quick boost

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What recommendations would you make ?

viral wyvern
# frank moth What recommendations would you make ?

you'll want something that can either

a) charge very fast after touching the ground, so you can keep heading back into the air after a skirmish

or

b) big capacity to keep aerial fights going while still being light enough to not slow you down

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I lean towards the former

urban knoll
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^

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Another option people go for

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Are the coral generators

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And weapons that put them in the gundam firing stance

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So they will stay in the air to fire while the coral gen recharges when redlining

frank moth
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Would a) allow for rapid quick boosts too ?

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So you can dodge and wave

urban knoll
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Yes, but generally in the air

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You want to fall and ascend to disrupt the enemy FCS

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Because as you fall, your height is converted to speed

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And it's cheaper EN-wise to do that instead of QBing

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Save your QBs to dodge big hits that you think you can't dodge via normal movement

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Granted, idk how you play your build

frank moth
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Right now my strategy is using my non ML weapons to stagger the enemy and then use ML once they are staggered. Although some times I use moonlight to reach stagger.

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I try to stay mid to close range for the rifle

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Otherwise it bounces off

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And missiles are mainly for distraction or getting some hits if the enemy is further away than my preference

urban knoll
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Alright, so a few generators you could run

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Either the coral generator if you prefer that playstyle where you redline your EN

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Or you go for something like the VP-20D or Hokushi

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Which takes advantage of Hal's EN Supply stat

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So you regen real fast the moment you touch the ground or regen pretty fast while in the air so you can stay up there just a bit longer

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I won't offer weapon or part suggestions unless you request it since it's your build

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Alula thrusters can work but if you want to maximise air time

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Gridwalkers are by far the best

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If you still want to QB and have some decent speed

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Alula still work fine at the expense of less air time

frank moth
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I am open to weapon suggestions. My main thing with this build was being decent while still looking cool. That’s why I went for the assault rifle/rifle for one arm. I have tried bunch of things with shoulders and missiles were the most reliable for me. The only absolute weapon is redshift moonlight. Anything else I am open to recommendations

urban knoll
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Alright

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The main disadvantage of the current weapon setup is trying to ACS overload the enemy so you can finish with moonlight

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Machine gun can sustain the ACS bar so it don't decay

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So your biggest contributor to ACS damage is either the missiles or drones

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I'd say you can try ditching the drones for a 2nd set of missiles so you can build ACS bar more easily

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Because drones are pretty easy to dodge imo

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As for the machine gun, you could try giving the new on a try

frank moth
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Yeah, that seems for the best

urban knoll
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The drones eat a lot of EN load anyway

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You can play around and see which missile you want

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Most of them are in a pretty good spot imo

frank moth
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Should I switch my fcs with double missile ?

urban knoll
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Nah, WLT is fine

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One option you could try going for is the Trueno

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Good impact damage and is also a pretty decent ACS overload punish

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Play around and see which one you like

frank moth
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Sounds good, thanks for the help

urban knoll
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Np

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Just take note that it ain't a meta build so if you go against meta players in PvP, prepare to fight for your life

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Other than that, have fun~

frank pivot
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It's less "anticipate" and more "the kite generally has more energy so they can just dodge away when you get close"

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Hence not really being able to go for kicks. Not even risa, another top tier cqc player, goes for kicks very much

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Pretty much b/c of that factor

frank pivot
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also anecdotal but all the leavers i've met have been kites

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wow another leaver playing a floaty missile kite

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amazing

lyric kernel
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Been a while since i've posted anything relating to AC6 but hey, update came out yesterday, i might as well show off a build i've been working on since yesterday.
Calling it the Mindflayer rn.

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actually looking at this screenshot made me think "i should repaint the black part of the "head" here." so i did.

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now it matches the rest of the core a bit more

proven bison
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Nice

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Explosive Thrower ftw

lyric kernel
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works prety damn well

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actually i could paint the head to blend into the core more-

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trying to emphasize the core as the "head"

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that's a bit better

eager vector
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@lyric kernel did you use the preset edit to get a low brightness setting on the head or did you just color the lights black?

lyric kernel
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just colored em black my man

proven bison
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Oh yeah that reminds me

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Has anyone found a way to get a full lights 9 AC?

copper minnow
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God the new parts are so cool.

lyric kernel
eager vector
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mmmmm LX-10….

radiant birch
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I was not expecting to like the pulse missile launchers but I have to say that they are pretty darn nifty

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Having the two different firing modes is great flexibility

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However, as expected, my favorite of the new weapons is the shoulder gatlings

eager vector
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absolutely shocked and delighted to get shoulder gatlings and discover that they’re relatively lightweight and don’t require firing stance

serene kettle
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not requiring firing stance is good stuff

proven bison
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Just pulled off a kill on a missile rat from halfway across the map with like 500 AP left for the last 20 seconds of the fight

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I feel like god rn

radiant birch
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Yeah the shoulder gatlings would be nearly unusable if they required firing stance, so I was hoping they wouldn't

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Having a "fire on the move" shoulder weapon that isn't missiles is nice

surreal tundra
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it doeees
When I get around to playing with the latest updates (maybe if I'm lucky I'll catch it when there's even more parts lmao) I think I'll give it a try lmao, have it replace rifles until I get Nebula XD

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okay that's adorbs
like a li'l turtle

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yeah! it does cmzxmn

surreal tundra
surreal tundra
surreal tundra
lyric kernel
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i'm glad you like it lol

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pretty fun build all things considered

proven bison
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My AC that's carried me through my third playthrough and well into ranked: Shock Bolter

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(apologies for the poor image quality)

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This thing is an extremely good generalist, even if it's a bit unconventional

copper minnow
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OMG it's Bumblebee from the hit film Bumblebee.

urban knoll
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Both boosters are good, just comes down to your playstyle

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I use both boosters myself

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If you want to spam NGI QBs, combo it with Nacht core

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Will bring the cost down by a lot

surreal tundra
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Fair, tho IIRC NGI has higher upwards thrust than the ALULAs- so it feels a bit easier to stay airborn, hm

urban knoll
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Yeah, NGI has good overall stats but you get more expensive QBs in exchange

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So you have to be more deliberate in your QBs compared to fuck it, we boost

surreal tundra
urban knoll
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Ultralight core is a lighter version of Hal core

quasi copper
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oh daaaaaamn

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it generates?

urban knoll
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You get more expensive QBs but higher generator stats

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Yep

surreal tundra
surreal tundra
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*like QB cost vs generator increase

urban knoll
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Break even? I'd say yeah

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My current build uses the Lamm core

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And my EN regens to full pretty fast

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Like the moment I touch the ground

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I use Hokushi with it

surreal tundra
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mm mm,
What's that stat that speeds up Redlining recovery?

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*if any

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I'm trying to find a spread of the new core's stats lmao

urban knoll
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Okay, so the stat that gives you a chunk of EN after redline is called Post-Recovery Supply or something along that line

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That stat cannot be boosted by any means

surreal tundra
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Ahhh- none of the core parts help with it?

urban knoll
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Nope

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What core parts affect is

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How much your QBs cost

surreal tundra
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does having higher EN efficiency help it even marginally?

urban knoll
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How much EN supply your generator has

urban knoll
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Which is why I don't use Santai sometimes

surreal tundra
urban knoll
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Genbust? You mean redline?

surreal tundra
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yeah,

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Iunno both sound fun to say for me

urban knoll
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Haha, first time I heard it referred that way

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But it affects both

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Just that it might seem faster or slower on certain generators due to post recovery supply stat

surreal tundra
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so- if you're mega EN efficient on the Coral gens, how much can you cut down the recovery time?

urban knoll
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Coral gens allow you to not be EN efficient because you recover the bulk of your EN via post recovery supply

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It cuts down on it by a bit

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But you're better off spending that EN load imo

surreal tundra
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so having EN efficiency cut down on how long you have to wait for the redlining?
mhm,

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yeah fair enough I guess,

urban knoll
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No no

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EN efficiency affects how fast your EN regens after your regen cooldown

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So how quickly the EN bar fills up

surreal tundra
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Ah, so there really isn't anything that cuts the redlining time down?

urban knoll
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Nope

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Red line time is subjected to your regen cooldown

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It just seems fast on Coral gens because after the initial 3 seconds wait, you get like 70% of your EN instantly

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Due to post recovery supply

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If say you go for a build with a fast regen cooldown and very high supply efficiency

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Then you will have the build where you regen your entire EN almost instantly the moment you touch the ground

surreal tundra
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Mhm,

urban knoll
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You can actually see this in action

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If you compared a Santai vs VP-20D

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And see the regen rate in AC test

frank pivot
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You can even make some hilarious memey builds that have like 12000+ surplus EN with the VP-20D and can float indefinitely by simply recharging in midair

urban knoll
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Yep

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EN supply efficiency also applies to mid air recharging

frank pivot
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Something like basho legs + hal core + low en load arms and head

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I wish the vp-20d had a higher energy cap of around 3600 or so for pvp

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It's my favorite overall generator for pve

surreal tundra
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But none of this cuts down on the actual time that between redlining and post-recovery right?

frank pivot
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That is actually affected by the stat on your core that affects charge time

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The generator itself has basically a "base" charge delay, and then that is further modified by the stat on the core

surreal tundra
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which stat?

urban knoll
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Think it is the generator supply adj iirc

frank pivot
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I don't remember, BUT i believe this video explains it

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A crucial piece that is harder to pick than you think in Armored Core 6! (アーマードコア6) Having to mind both the defensive and energy aspect really puts a twist to cores!

► Please help me continue my YouTube journey by buying my fantasy novel! (both ebook and paperback available): https://www.amazon.com/dp/B0B6XNQH7D/ref=tmm_pap_swatch_0?_encoding=U...

▶ Play video
surreal tundra
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mm, hm,

swift nacelle
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My Chungus

urban knoll
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Chungus McFungus

fallen harness
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the number has gone up!

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having a matchmaking system and a visual representation of your overall wins/losses has reignited my excitement

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also, boy oh boy does the gatling gun counter terminal shield

proven bison
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Any sustain damage counters terminal armor

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My personal favorite counter is the bubble gun cause there is no way you can dodge it all

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Also it counters pulse armor too

final monolith
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why does snail have such a cool emblem

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lammer head is really good for decals

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wish we could decal weapons though

swift nacelle
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Locust Eater

frank pivot
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aight if you want to climb ranks

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this is

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so brainless

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like 0 thoughts

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head completely empty

final monolith
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b u f f

frank pivot
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not sure what but they hit way too easily

final monolith
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btw which chapter do you unlock the dinner/Carla parts

cursive agate
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I mostly suspect players aren't used to the timing of the LCB cannons yet, since the LCS has different timing compared to GL shoulders too

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the projectile seemed pretty wide in AC test

frank pivot
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i think it might also be fast, and i think it lingers too

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very annoying weapon, hilarious to derp around with tho

surreal tundra
frank pivot
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they really need a nerf

urban knoll
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I think it's due to the lingering hitbox that messes up with latency

summer trellis
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(aka as light as possible)

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i cannot live without 350+ QB speed

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cannot

surreal vine
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Need to figure out my build around this at some point...

radiant birch
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Extremely annoying

urban knoll
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Yep, it's very annoying to deal with

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Especially at close range

quasi copper
inland sluice
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Quick question is there an amount of images posted at once that might get you automuted? Took a few pics I wanted to show but don't wanna accidentally mute myself.

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I have a lot more but here's some Christmas spirit

proven bison
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Christmas themed MT cosplay

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I've actually gotten a win off this thing, which I think is mildly impressive for a mech with 2 weapons

chrome bronze
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So how we feeling on the new parts after a few days of playing with them?

chrome bronze
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They seemed kinda heavy for the damage compared to the normal laser cannons

proven bison
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Attache feels really cool but is a bit lacking in damage. Pulse Missiles are a bit strong, but they're very fun. The shoulder Gatling guns I don't like. I'm sure they're fine, but as a KB&M player, I can't hold buttons down that long while moving, so I can't get much use out of them, as cool as they look

chrome bronze
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Oh actually you were talking about the new laser cannons

proven bison
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Haven't tried the lasers, so no opinions on those

shell nymph
frank pivot
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It's crazy. Test them; just go into a game vs a QB spamming lightweight and blast them

chrome bronze
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Oh, I may need to slap them on something then

frank pivot
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This build can easily carry even a baddie like me up through B rank trivially

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...hm, where'd it go

chrome bronze
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Oh right

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Ranked Que was added

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I gotta hop on that

proven bison
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Honestly I really like the ranked, but I dread upgrading to C Tier because I've heard that's where the sweating starts and I'm not for that

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I just like chilling in D Tier with my silly builds and enjoying the variety

frank pivot
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Nah sweats don't start til A imo

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B starts to be a lot of annoying kites but if you run a fast build it's not an issue

chrome bronze
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How viable do you think my dual flame throwers dual pulse guns build would be?

chrome bronze
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I’m kinda terrible at dealing with missile boats

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And unlike fight clubs, I can’t just sit those ones out

frank pivot
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I highly recommend playing a zimmer chimp!

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Here ya go

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Vs light kites, you purge the back cannons

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(Left on directional pad, then tap the fire button for each one)

chrome bronze
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Thanks for the build

frank pivot
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Yeah!

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Try to shoot the zimms when you're in the assault boost mode!

cursive agate
swift nacelle
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Tiger Chariot, Hastatus, and Ratio Regum

distant forge
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hats off to the lamergeier core for being a way to fit a san tai onto an ultralight

inland sluice
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My ac is like a few EN-load away from being able to fit that one generator that's super super lightweight focused.

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I think ling tai?

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But idk when I see the speed numbers go down it hurts my feelies.

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So I use the vp20s I think it's called

swift nacelle
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I need to experiment a bit more with the ultralight parts

inland sluice
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I can't decide on getting to be more dodgy with my ac or being more speedy

surreal tundra
eager vector
urban knoll
frank pivot
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welp, i prolly get to do one more session, maybe i can make it to S tomorrow but the builds in A rank are toughhhhh

inland sluice
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Single goes so slowly

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Managed to get to unranked 3 if that's what you call it in 1 team match

serene kettle
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uuuuugh

inland sluice
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But single it took me so much longer

serene kettle
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I want to play the new update but one of my laptop fans broke and I can't run anything that stresses the GPU like. at all 😩

fierce laurel
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Today is Friday in California! Post shooteing Iguazu!

proven bison
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I think I shall embarrass Iguana with the Christmas MT

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It is done

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Actually almost died cause the MT has like 7k AP and 2 weapons

frank pivot
proven bison
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I didn't kill AllMind, just Arena Iguazu

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With this build:

waxen nest
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ChristmACs

frank pivot
surreal vine
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Tempted to make a Tortuga cosplay build today

serene kettle
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I'm worried about melting my GPU if I boot up the game rn (fan trouble) so i'll repost this one

frank pivot
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I've been keeping an eagle eye on my gpu temp

serene kettle
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yeah my third fan is completely broken

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at first it was just screaming at me so I tried to unplug it and plug it back in and I made a terrible mistake and bent one of the connector pins so it's staying unplugged until I figure out how to tease it back into shape (it's very bent and in an awkward position to maneuver into)

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my computer runs fine but gets real warm under any appreciable load at the moment

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I don't dare load up anything GPU-intensive

inland sluice
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Jolly times

eager vector
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I’ve finally been getting into the pvp and having a blast

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won most of my unrankeds with COALBED

keen hedge
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Lookin' like a PSO:2 Gunner, A+

eager vector
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OASIS is probably a little stronger but it’s not as fun haha

eager vector
keen hedge
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They were so shaped

frank pivot
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I have been running lance pulse blade zimmer!

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But i've been rotating the shoulder. Currently running the 10 cell because it annihilates Lammerfreigerwhatevers

hot cape
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When I saw the new parts and found that they had added a Heavy Machine Gun, I knew what I had to do. Behold the Everest

eager vector
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If I can nail the rhythm of swapping to the PB and then landing the stagger with zimm…

surreal vine
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funny totally-not-a-Tortuga done

midnight pine
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the melander and lammergeier head are huge for ipsn fans

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i did a vlad cosplay build w/ the melander head and a black emissive a while back

frank pivot
hot cape
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The Everest has actually been quite good for PvE so far. Currently for PvP I'm testing the water strider build

frank pivot
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very fun

hot cape
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It's frail as heck but it does so much damage

eager vector
hot cape
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This is what I'm working with currently, testing out the new legs, trying to find weapons that complement the HMMR

quasi copper
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Okay wishlist for next parts drop
-Assault Cannon part so we can fire the bass cannon
-Assault Amps lol
-seriously though give us back boosters I swear I won’t make another meme-ass super lightweight blader

keen hedge
hot cape
quasi copper
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Yeah but do it with the kamehameha

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30% of the time… it works every time

hot cape
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I originally had this with the Wueger, which does a solid... like 4.5k to the tester AC if you hit them with a charged attack while they're staggered, and just like the curtis a tetrapod can move while firing the charged Wuerger shot, but it wasn't useful for much other than the stagger punish

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I do think a double Wuerger tetrapod is worth testing as well

proven bison
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Oh God I ranked to C tier and now I'm getting destroyed and I can't derank to D tier anymore

hot cape
surreal vine
# eager vector why laser lance on tort?

more of a 'felt like this' bit, Pile Bunker works for Catalytic Hammer but isn't nearly as useable in PvP at the moment due to netcode rendering stagger windows a bit inconsistent

surreal vine
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not entirely keen on how it feels like heavyweights and shoulder laser-spammers kind of get easymode in PvP with the netcode, but have been enjoying my 'totally-not-a-NEXT' build I've been running

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(only slapped on dual Ransetsus becasue all the other non-Linear rifles have their ranges gimped way too much, wish FROM weren't so afraid of making rifles and MGs solid)

wooden nimbus
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I found a build that's starting to work for me

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Suffers against tanks and the bazooka/laser cannon easy mode, getting better against kites

surreal vine
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honestly the bazooka/Heavy laser combo tank spam is just boring af to fight

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annoying

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but moreso boring

wooden nimbus
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Yeah, I used to think the "get ACS as fast as possible" people were bad but those guys are doing the "AP a- AP at 30%" speedrun without even touching stagger.

proven bison
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Is there a way to derank in this game

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I want to go back

wooden nimbus
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I think the only way back is the reset

wooden nimbus
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Honestly the only reason I don't Alt+F4 every time I see tank or tetra is the report function exists

eager vector
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when I match against rats in D rank I just mute the tv and put the controller down and take a phone break

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I have fun losing if it’s an engaging fight, but I don’t have fun getting kited, and I haven’t had the time/energy to study counter strategies and decide if they seem fun

wooden nimbus
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I can handle tetra kites if only because eventually they either run out of energy or they get bored and come down, but honestly they're not fun even when I beat em

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One perk is that map with the bridge is an excellent way to get cover from them, I wish more maps have vertical cover

urban knoll
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I love kites becuase I can brawl against them

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What I cannot handle are hydrogen bomb builds

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With double LCBs because good luck dodging those

wooden nimbus
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Yeah anything that can be like "netcode lol" and put a line of 8k damage down that hits you regardless of dodge timing blows

urban knoll
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Yeah

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Granted my definition of kites might be different from what most of the community defines them

wooden nimbus
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I use it for "spends the whole game trying to be a part of the skybox"

urban knoll
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Oh, I just put them together with rats

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Kites for me is more like people who spend their time brawling while trying to keep the enemy within their FCS effective range

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You know, actually trying to kite the enemy

wooden nimbus
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I just wish we had more SP content

eager vector
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very fun build I got matched up against

frank pivot
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I've started purging weapons vs rats and kites to get closer to them, especially on dual zimm builds

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Huge help and a lot of them don't understand how to cqc

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Like once you actually GET to them with a good bit of energy and start assault boost circling, feinting approaches to bait movement for your melee to punish, etc

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It starts being a way less frustrating matchup

radiant birch
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i swear to god every time i start having fun in PVP i run into some obnoxious exploit loop build

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on the plus side i found a build that's working pretty well for me

celest zinc
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NEW PARTS GO BRR

urban knoll
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Double Curtis + double Trueno? Seems someone likes ballistic projectiles being launched at high speeds

inland sluice
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Giant fuck off beam vs giant fuck off beam

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(I was actually out of range to hit the eye from this distance)

radiant birch
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there's just something about railguns, you know?

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the Truenos are pretty exclusively for stagger punishing. the Curtises are flexible enough to make up for it; since i'm a tetrapod i can spam the charged shots on the move, and if the opponent's too fast for that to be useful, i can switch to regular shots for a quantity-over-quality approach

proven bison
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Very unconventional generalist build I've been using. VE-20B gen means the auroras and bubblegun put out good damage, but I had to cheap out on EN load for the body parts to fit them. Aurora and Jav Beta are a very hard to dodge missile combo so I can kite if I want, or go in for big damage trying to catch people with the explosive thrower

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Only problem with it is that it's very boost hungry, and I don't have a lot to spare because of having next to zero spare EN load

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I have a variant of this somewhere that actually literally has 0 spare EN

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Perfection

frank pivot
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Yeah, you'd sacrifice some defenses and AP, but you're already quite fragile.

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The epemera/20b combo is quite strong

proven bison
halcyon gull
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I agree.
I only see the Ephemera core as the Tiddy core.

serene kettle
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There's also HAL for cores with high EN adjustment

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not as high as ephemera but it's a decent block of stats

proven bison
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Alright I'll make a variant that will use Mind Beta head, Lamm legs, and Ephemera core

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Might be fun

serene kettle
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I'm biased though because I like Ephemera Core

proven bison
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Hmm, not Lamm legs cause I don't plan on flying

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Heavier arq Tetras

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Oh and I can upgrade the pulse pistol

urban knoll
proven bison
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(I think this might be better actually)

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I can kite more and I don't have to stop to swing my explosive thrower, and I have more energy for kicks

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And an extra 900 AP never hurt anyone

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Losing 70 speed hurts though

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Alright HAL is too heavy and slow

radiant birch
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i'd lose a bit of punish damage but i'm not short on that anyway thanks to the Curtises having high DHA

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and having additional pressure for the opponent to think about might be useful

eager vector
frank pivot
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I like ephemera with the midweight arquebutts legs

proven bison
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Funny variant

frank pivot
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this has been super duper fun too

#

ve-20c giving 14% extra damage on the LCB is great

#

i also made this abomination since tanks don't really care about EN so much

proven bison
#

Imagine needing 5 digits of AP to win

frank pivot
#

i like the chimps b/c all the light builds that think they're god pilots because they statcheck speed instead of AP find out really quick that you can be agile AND big lol

proven bison
#

Yeah heavyweights are strong

proven bison
#

Alright explosive thrower with Lamm legs is actually super fun

#

You can fly around and throw out attacks without even stopping

swift nacelle
#

Is it just me or are extreme distance missile kites becoming more popular?

wooden nimbus
#

Missiles have been the main thing helping me deal with space cadets in the skybox, so I can only assume they want them too

cursive agate
#

Probably flaring up because of the new pulse missiles, and lightweigt parts

halcyon gull
#

also I imagine it's the formation of a meta starting since missiles do offer just extra pressure.

proven bison
#

For lightweights what's more important, AP or Stability

#

Causey build currently has 8780 AP and 1940 ACS. Should I lean more into AP, or leave it as is

cursive agate
#

That seems mostly fine stat-wise

fierce laurel
#

hell yeah the struggle bus returns

#

D rank 4ever

swift nacelle
radiant birch
#

I've tried using dual pulse missiles a bit

#

I find they don't quite hit reliably enough to be a main source of damage/stagger

hollow ridge
#

LETS FUCKING GOOOOOOOOO

final monolith
#

melee lam seems like a very silly idea

frank pivot
frank pivot
hollow ridge
hollow ridge
eager vector
iron quarry
#

This is what I’ve been using in ranked for a little bit and it’s worked out well so far

#

I’m prolly gonna get stomped at higher ranks tho

summer trellis
urban knoll
#

I run this loadout for ranked, just replaced the stun needle for an earshot and the 6 cell for pincer missiles

#

Pretty nice jack of all trades, could fight kites and rats

#

Provided I don't choke

#

Worked pretty well so far SuiSiPain

eager vector
#

fragile longrim

urban knoll
#

"Energy flow is reversing from the AMS"

eager vector
#

just don’t choke!!

urban knoll
#

I've beaten laser tanks with it a few times

#

Provided latency is on my side

#

And I don't get domed even though the lasers are like 2 QBs away

#

The build went through quite a few weapon changes

#

One of my favorites was stun needle + Trueno against other LWs

#

I could stagger them

#

Then fire both stun needle and Trueno and watch their HP get deleted

eager vector
#

how did you stagger them?

urban knoll
#

Just survive long enough for my rifles to do their work

#

I was originally running Turner + Scudder combo

eager vector
#

Oh right I forgot what the original build was haha

urban knoll
#

But I ended up switching to double Ransetsus to deal with heavier ACs instead

#

The build itself is simple to play

#

The hard part is surviving till the stagger

#

So I have to use movement and cover to survive till then

#

Especially since I'm running the Lamm core

#

So I only have 3 to 4 QBs before redline

eager vector
#

that sounds fun and cool

#

but scary haha

urban knoll
#

Yeah, one wrong move and I'm dead

#

But that's the life of a LW

#

I like the build though. Doesn't get build diff too hard and deals with multiple situations decently

#

Also, the more I look at my AC, the more it reminds me of a thicker version of this NEXT

frank pivot
#

pve build but extremely fun

#

it can bulldoze through anything lol, even ring freddie AND the PCA HC without healing

inland sluice
#

I needa make actual pve builds

#

I just keep switching to them by hand instead of saving any

urban knoll
#

My favorite PvE build is still Turner + Scudder with 2x 6 cells

#

Such a relaxing build to run

acoustic girder
#

ah finally a forum just for me
jokes aside hell yeah glad to be here

#

Heres my two main bois, monarch and sunshine

#

I wanna throw a pattern on sunshine too but yellow is turning out to be hard thing to pattern

wooden nimbus
#

May I introduce you to the black diagonal stripe decals 👀

#

It seems simple and reductive but like... hold on

#

Lemme get GLEIPNIR and OBUNDINN, they use white instead of black because of their base scheme but knowing where to apply the same 2-4 decals can really liven up the tone of a mech

acoustic girder
#

Hm
dunno if ill do it that way but that does give me an idea, thanks

acoustic girder
wooden nimbus
#

Yeah, do what feels right for you, just an idea

#

Monarch does look really cool too yeah :)

acoustic girder
#

So my idea was
sunshine is realistically my more aggresive of the two frames, it has a fuckin' chainsaw
so why dont i just cover it in the mech equivalent of blood?
Oil
(and a little actual blood primarily on the chainsaw wielding arm)

urban knoll
#

I'm too lazy to make decals for my ACs

#

I just made do with the paintjob

acoustic girder
#

my only problem with it is when i have to change parts

keen hedge
#

That was my error, I did a whole thing with decals but I change parts fuckin constantly

#

We have such a big toybox I wanna rummage around

urban knoll
#

Let me boot up my game to post my 2 ACs as well

acoustic girder
#

I technically have two more but they’re more…
Memes than anything

urban knoll
#

My meme AC is Power Wash Sim

#

Here's the reason why

#

Anyway, here are my 2 main ACs. Hundred Blossoms and Scarlet Cacophony

#

Hundred Blossoms is out of commission while I'm overseas cos my mouse can't let me weapon swap fast enough

#

While I use Scarlet Cacophony for ranked atm

unique bison
#

i totaly forgot how good the pulse blade is

serene kettle
#

oh yeah basic pulse blade bangs

#

just a real solid weapon for all stages of the game

#

I used it start to finish my first time through

sharp canopy
#

I kind of wish AC6 had difficulty insofar as 4A had: normal, and then "what if everything that could possibly go wrong did just that?"

serene kettle
#

hah

sharp canopy
#

And a secret third: "murphy's law"

serene kettle
#

yeah the AC4 hardmode was pretty goofy

#

"No, actually, your allies for Marche Au Supplice are dead before you even get there. Enjoy the 4v1."

sharp canopy
#

That sounds brutal, but like the kind of brutal that turns an exoert into a god

#

Only other thing I can really say is I wish there were more gauntlet missions like Infiltrate Grid 086

serene kettle
#

My favorite mission in the game is Eliminate Honest Brute for a reason

inland sluice
unique bison
#

christmas chimken

inland sluice
#

This paintjob I've done for this one made me realise I gotta do a better job on my trans paintjob.

wooden nimbus
#

Please tell me you have a padoru emblem for that one

wet shard
proven bison
#

I'm loving this build. Lamm legs ftw

#

Getting to use Exthrower without losing all of your momentum is huge

distant forge
#

I used to be a lightweight chad but I've recently branched out to heavies

#

My current most competitive build is a heavy RJ

#

just can't fit a san tai and dual zimms into a lightweight

frank pivot
wooden nimbus
#

Obligatory Gundam Pose™️ while I test the lightweight variant

#

8600 AP
sweating tho

final monolith
#

stun baton feels pretty fun

#

also what's a good way to pull off a charged chainsaw combo?

#

also also I'm starting to see the power of the new LCBs

urban knoll
#

Their real power are the broken hitboxes

distant forge
#

the power of the charged shot is scary

#

I haven't used them but I've gotten dicked down by a dual lcb volley

acoustic girder
#

i am
trying some weird things

#

found out explosive thrower didnt stop you in place on tetra

final monolith
#

chainsaw is really fun

acoustic girder
#

Correct

#

got a whole ass mech built for it

urban knoll
#

Ready for some heavy construction

#

👷

unique bison
urban knoll
unique bison
#

Wait you guys play ranked ?

surreal tundra
#

It looks and sounds so stimmy lmao, and the blast/beam looks yummy XD

urban knoll
#

I play ranked very casually

wooden nimbus
#

I do not enjoy ranked but I have some kind of terrible Iguazu demon who keeps compelling me to do it

#

It does not help that as my rank goes up, so too does my chance that all of my fights either end in being gobbed by the meta or the enemy popping alt-f4

#

I swear fromsoft will be on a casual basis with me from reporting the ejection seat kids

proven bison
wooden nimbus
unique bison
#

okay that's fast

wooden nimbus
#

It must zoom

#

I'm not sure I am the right pilot for GARM tho

wooden nimbus
#

I have beaten a double beam cannoneer with the laser bunker

#

I feel accomplished

#

Also either the latency was comical or the hitbox for that beam is about 4X the size of the actual beam

acoustic girder
#

Primarily the first to my understanding

serene kettle
#

it's a surprisingly decent pairing?

#

often the fist hit -> stagger -> combo into chainsaw kill works

wooden nimbus
#

I am consumed with a thousand emotions and all of them are negative.

eager vector
#

BEEPBEEP BEEPBEEP BEEPBEEPBEEPBEEP

surreal vine
#

yeah, the LCBs are definitely a bit much; literally one of my first matches with them where I played like garbage and still won thanks to funny death beams

radiant birch
#

Ah, Fromsoft netcode

#

Tbh I wish there was casual matchmaking to go with ranked

#

The only reason I play ranked is for the matchmaking, I never wanted to figure out the room system

eager vector
radiant birch
#

wise advice

#

...even D rank is a bit too meta for my taste though xP

#

maybe i'm still cranky about the infinite stagger punch loop guy i ran into the other day

acoustic girder
#

Hm
i think im gonna morph sunshine into something else

radiant birch
#

debuted two "test type" builds today. both of them wound up quitting themselves well, which made me happy

#

i didn't love the Javelin Beta or homing missiles for PvE, but in PVP i'm learning the value of making your opponent think about multiple angles of attack simultaneously

eager vector
#

the first one is fantastic fashion

#

they’re both good but the first one is the best-looking “self serious ps2 era Armored Core-ass AC” I’ve ever seen

#

like normally that vibe comes across as edgy or cheesy but here it’s perfect

radiant birch
#

lol thanks

#

imo the legs are a biiiiit thicker than i want compared to the torso+arms, but the scrawnier legs don't support the load weight

#

and so PVP forces my first concession of functionality over fashion out of me

#

i could theoretically run the Ephemera legs, but their streamlined look kinda clashes with the greebly business of the torso and arms

#

(i have very strong fashion opinions, in case you couldn't tell 😛 )

final monolith
eager vector
proven bison
#

I wish Exthrower scaled with melee spec

#

Basho just happens to be the perfect arms for my build, but all I have is the Exthrower in terms of melee weapons, so I feel like I'm wasting stats

surreal vine
#

gaming
D-rank being perfectly balanced between the sweatiest pilots known to man and the weirdest builds I've seen

proven bison
#

I wish I was still in D-rank lol

#

It seems more interesting down there

wooden nimbus
#

I miss D rank

#

Fortunately most customs seem to be folks trying to get away from the tryhard meta

proven bison
#

Lamm legs Exthrower is my favorite build rn

swift nacelle
#

Do the Basho arms modify the exthrower damage?

proven bison
#

I wish they did so badly

#

I want more damage

#

But bashos are still the best arm choice for this build with their low weight, high AP and ACS. The build does not care at all about arm load or firearm spec, so bashos sacrificing those stats are fine

frank pivot
#

Once i hit S rank i am never touching ranked again

#

Lamms are unfun to fight and so are missile lcb tanks

#

And those are the 2 best builds

#

If zimmer chimps become top meta due to nerfs again, i'll come back, because i really like the skill in their gameplay

twin moss
#

ALLMIND being sus but giving me the ability to ambush Snail first is soured by Raven’s Biggest Fan showing up

twin moss
#

That fight was terrible and I hated it

eager vector
urban knoll
#

Pulse guns have such atrocious recoil that I don't think it really matters

proven bison
#

Pulse guns don't need accuracy much at all because the pulse bubbles already have ridiculous amounts of spread

urban knoll
#

Since you're saturating the area with wubs and bubbles

eager vector
#

I’ve found that higher recoil control gives you a little longer before the bloom gets wild

#

having a solid moment where it’s bunched gives you a longer pulse- if you’re avoiding overheating them, you’re also giving the recoil a chance to reset

#

might be worth experimenting with

cursive agate
#

With x1, Recoil Control helps a ton with extending usable range, which is really far (250m or 310m Effective Range).

#

I've started using the 4-panel pulse again because pulse bubbles don't bounce, and the RaD HMG is really heavy.

twin moss
#

If there was exactly one thing I could change, right now about AC 6 is to out exactly (1) checkpoint after the first phase of the Final Fight

#

Like NG++ Final fight

eager vector
#

really? The attrition seems kinda important for that fight.

for me it’d be multiple saves

twin moss
#

Well to be honest the one thing I want is Easy mode because while I love the story I hate these fights that force me to go meta/powerful because I don’t have the reaction times nor the skill to properly fight these battles

#

I can see I have to properly save ammo and land my hits but I don’t have that kind of skill

eager vector
#

what weapons are you using?

cursive agate
twin moss
#

Right now is plasma missiles, plasma rifle (though that’s probably getting yeeted on my next death for bullets) and Moonlight

cursive agate
#

I really wouldn't take Plasma Rifle for such a high mobility battle

twin moss
#

It helps get rid of the ads

#

Because aiming is hard

eager vector
cursive agate
#

||Blowing up the boss's first part also explodes the adds||

eager vector
#

@twin moss you know how to use hard lock right?

twin moss
#

I hate it

eager vector
#

ok just makin sure

twin moss
#

Yes I know how to use it, but it has yet to improve my experience in any play through

cursive agate
#

If on controller, I've mostly used Hard Lock to keep track of targets in close-mid range scrambles, and for more reliable melee.

eager vector
#

trying to kick without hard lock is the worst

cursive agate
#

Mouse can mostly keep up with targets (without hard lock) because of faster camera speed than controller can reach

twin moss
#

Any time I’ve tried, as a person who loves to stay close to enemies faces, it’s given me whiplash

cursive agate
#

Mmm, the camera sticking to targets can definitely be disorienting

twin moss
#

I have resorted to Zimmerman

#

Which is despise but if it lets me finish the game

twin moss
#

Well I found a good set of weapons for the first 2/3rds but then I get my ass whipped in the last stage and honestly I think I’m just gonna give up

#

I know what happens so what’s the point

cursive agate
#

The last part is definitely a lot, the boss still runs into AC6's targeting/tracking limits though.

serene kettle
#

The last stage of the fight is definitely what I struggled the most with. That melee combo tracks disgustingly well and does all of the damage

wheat glen
#

what worked for me in the end was Coral Oscillator in the left hand (get all the combat logs), some kind of handgun in the right hand, and equip the uhhh I forget the name but the kinetic shoulder weapons that are auto-turrets

#

Oscillator sweeps the first phase (almost literally lol) and stays relevant in phase 2, use the shoulder weapons on cooldown in phase 2 and 3, plink with the handgun as needed

#

the adds never jump so in phase 1 just immediately opening with the charged oscillator after dodging immediately gives you some funny breathing room

soft ermine
#

I beat chapter 1

#

i almost first tried the boss

eager vector
unique bison
#

i need to get through the ALLMIND boss battle how do i git gud ?

eager vector
# unique bison i need to get through the ALLMIND boss battle how do i git gud ?

https://youtu.be/MJbHNhvOdTE?si=MROY_eunLysiQX_c courtesy of our own @frank pivot

This took about 26 hours worth of attempts to learn, mostly because I'm bad at pattern recognition and learning when to be aggressive. But my god am I glad it's finally over. Oh, and yes, apparently this was an S-rank lol, but I think the game just gives that to you if you win at all.

▶ Play video
shell nymph
unique bison
#

how much speed ?

shell nymph
#

380+

#

full nacht with firmeza arms and either duckets or vientos

frank pivot
# eager vector https://youtu.be/MJbHNhvOdTE?si=MROY_eunLysiQX_c courtesy of our own <@355825261...

Starter ac no os tuning no repair kits s rank worlds first is a bit of a mouthful huh.

I was losing my mind over this cant believe I wanted to do it again but here we are, I beat him in like 3 and a half minutes less than last time. Just needed that confidence and some more tricks.

▶ Play video
shell nymph
# unique bison how much speed ?

i like at least one trueno for stagger punish and any missiles for harrying, with the alula for QB speed and the hokushi for weight

frank pivot
#

I super recommend watching this one for learning the dodges and punishes!

unique bison
#

thanks for the help 🙂

frank pivot
#

Alternatively equip the zimmer chimp build and run at allmind until it dies

shell nymph
#

also focus down almond don’t kill the spiders

#

they die when the second phase starts

serene kettle
#

I've generally found the adds in phase 1 to be no worse than an annoyance even if you completely ignore them, yeah

#

sometimes they'll briefly catch you in a stunlock but they just don't do enough damage for that to be more than frustrating

shell nymph
#

they have so little health that i kinda ended up bursting them down by accident

cursive agate
#

330-350 speed is where my light-midweight builds (just below 75k-ish) tend to land with high speed Boosters like Gridwalker/NGI 001,

frank pivot
#

By this point i have just accepted that i am a zimmpanzee

#

Even my campaign lightweight is zimms + lcs

#

On ve-20b

ripe crow
#

they're mainly a discraction. You get her to stagger, and suddenly everyone else is in the way, preventing locks.

serene kettle
#

yeah if you kill them completely by accident, oh well it's free kills

serene kettle
shell nymph
cursive agate
serene kettle
#

if you can get off the ground it ceases to be an issue

shell nymph
#

i ended up moving away from them for a while and had to come crawling back during NG++

cursive agate
#

I think Laser Blade's spin attack can sorta help with collateral add clear too in part 1

frank pivot
#

This is also super fun vs campaign

serene kettle
#

My NG++ build was Queen of Nails and while I struggled a bit with the final boss it was pretty much entirely in the last phase with the melee combo

#

(the exceptions were when I died in the second phase because I was placed wrong and got absolutely owned by a Plasma Beam from an offscreen Sea Spider)

cursive agate
#

My most recent setup used for the NG++ boss, though I'd definitely consider swapping the legs to Biped to support meleeing more (along with other tweaks because of less EN Load).

serene kettle
#

The upshot is I have a much shorter death reel for the NG++ final boss than I do, for, say, Balteus lol

#

and they all look pretty much like this

frank pivot
#

This one's good too

#

Huxley + pistols + laser dagger

#

Stagger super fast and then punish with dagger

halcyon gull
#

Odd question, has there been any modders adding or swapping animations in game yet?

frank pivot
#

Not as far as i know, just model swaps

halcyon gull
#

Alright, just had to wonder.
Totally wasn't going to look into making a Cursed Armored core 6 playthrough.

frank pivot
#

Ah here's my lightweight chimp

#

3000 en recharge, ocellus zimms, very good AB mobility

#

You need to like AB to use this build though, because its QB and standard boost abilities are very poor

#

However as a tradeoff you get ve-20b LCS which is like godly amounts of damage

eager vector
#

This is my PvE setup and I love it dearly

#

even if there are a few choices here that are for fashion rather than function

halcyon gull
#

that colour scheme makes me scream in how you did it, how.

eager vector
#

Gradient decals, lots of them

#

this is a slightly optimized version

frank pivot
#

Great AC name

eager vector
#

thank you!!!

#

I need to think of better names for COALBED and OASIS

frank pivot
#

Speaking of bisexuals when is hades 2 coming out

eager vector
#

lmao

frank pivot
#

JUNGLE BIRD may be retired, but in a few days i'll post my rainbow ZIMMPANZEE which is the same scheme again

halcyon gull
#

God I wish I could have RGB rotation lights/colour scheme in AC.
I had that in world and made my armours alll rotate through the colours and I loved it

eager vector
frank pivot
#

One cool effect i don't see people do much is placing a gradient under your AC's head to create a stronger glow look coming from the lights

eager vector
#

coalbed’s got some neat gradients

frank pivot
halcyon gull
#

oh my god the preview colour for that image was just RGB

#

and this one is aggressively green

frank pivot
#

If you look around the head i put a slight blue circle gradient so it looks like the eyes are casting extra light

eager vector
frank pivot
#

Wait did i commit some kind of faux pas?

halcyon gull
#

not sure. All I know is something something head.

wooden nimbus
#

What is around my head

radiant birch
#

Oh that's just the icon for a thought popping up. Click on it to view it

#

(ha-ha, disco elysium joke out of left field!)

eager vector
radiant birch
#

Has anyone found a use case for pulse protection? Pulse armor is my go-to, assault armor has a niche for close range aggression, and terminal armor is a good alternative to pulse armor for light builds that get shredded in the time it takes the latter to activate

#

But I've never figured out pulse protection. It seems weird to have an area-defense part in a game that's so mobile

proven bison
#

Pulse protection lets you charge triple lasers or karasawas unopposed

#

Also is not effected by pulse weapons like Pulse Armor is

radiant birch
#

Inch resting

proven bison
#

I have a pulse gun so I can rip through pulse armor in seconds, but pulse protection is a lot harder to get through, and sticks around longer

#

It definitely has a niche

quasi copper
#

The bunker is actually very efficient at protecting you while you’re trying to do some janky unwise shit

#

Which always struck me as something that I’d rather avoid altogether and just not do the silly thing that requires bunkering down to begin with, but I’ve seen it be used extraordinarily well

radiant birch
#

Like I can see it as an anti-kiting measure, forcing the opponent to close range if they want to do damage. But that also requires a build that can both poke out of the bubble and win a close-in fight inside it

#

Maybe I should experiment with this

quasi copper
#

It’s really best suited to covering you doing something questionable behind it rather than compelling a close-quarters fight because if your opponent is confident in winning from far away they’re just gonna stay far away

#

And wait for the shield to expire

radiant birch
#

Right, that's why I'm thinking you need to be able to poke. "You can't hurt me but I can hurt you" is a compelling argument to fight on your terms

quasi copper
#

I guess you could do like

radiant birch
#

But I don't know if that's actually viable, since it means splitting your build between close and long range

quasi copper
#

Half-missile half-melee

radiant birch
#

And specialized builds tend to do better

quasi copper
#

Sounds kinda shitty

radiant birch
#

Yeah

proven bison
#

I have a hybrid missile melee build that's actually great

#

My go-to

#

It excels at mid/close range, but I can kite very effectively if I need too

radiant birch
#

Well now I'm annoyed that I'm stuck at work instead of being able to hop in and toy with builds

proven bison
#

Also hybrid energy / chain explosive

final monolith
#

I am one mission away from unlocking SOUP

river junco
#

so how are the new weapons?

radiant birch
#

Pulse missiles are interesting. Sort of like hand missiles with an alternate direct fire mode. I've struggled with them a bit in PVP but I think I'm using them wrong

#

Shoulder gatlings are a nice alternative to missiles for a back weapon that can be fired while moving on non-tank ACs. They feel like they overheat a little too quickly but they also cool quickly, so.

#

I haven't really tried the attache yet

#

Uh... what was the other weapon that dropped

#

OH RIGHT

river junco
#

yeah the gatlings overheating so quickly is wild

radiant birch
#

The new laser cannons... I mean they're pretty good, I think they're getting a bad rep in PVP because their giant attack radius on the charged shot plus netcode lag issues has led to people getting half their health bar deleted by a shot that missed them by a fair distance

#

The charged shot takes about a year and a half to charge, but I think that's appropriate given how hard it hits. High risk high reward

proven bison
#

Honestly I don't mind the gats overheating. As a M&KB player, it's hard to hold down those keys for long periods while still maneuvering, so the quick bursts are fine by me

swift nacelle
#

One of the more obnoxious builds i came across was an ultralight quadruped with four gatling cannons

#

It couldn’t stagger my own ultralight but at close range the bullet spam achieves an effect similar to the flamethrower hud interferrence

proven bison
#

Those Lamms are really fun ngl

radiant birch
#

I wanted light quad legs so badly and I'm really glad we got them

cursive agate
swift nacelle
#

Hovertank doesn’t count

proven bison
#

Literally just a Toyota Corolla

#

With thrusters ofc

swift nacelle
#

Motorcycle legs

proven bison
#

I want tetra legs that substitute hovermode for tank movement. Make it look like the Cataphract

#

Also give us RAD tetras fromsoft you cowards

final monolith
#

I have SOUP now

radiant birch
#

does this mean that your AC is

#

souped up

final monolith
#

I guess so

radiant birch
final monolith
#

the delivery boy missiles are really cool but not the most practical

keen garden
final monolith
wooden nimbus
#

I think the matychmaking computer senses when I switch something about my build and pairs me with exactly the person who would've lost to the last thing I was using

#

Allmind is still mad at me

subtle parrot
#

I couldn’t figure out how to make my “meta” lightweight (if such a thing could exist) look pretty so I decided to call it “Ugly Duck” and whipped up this emblem since I couldn’t find one online. If anyone wants to use this feel free!

wooden nimbus
#

I will say I very much wish we had stuck to ACV's revolutionary idea of "mechs are not planes" though, if I have to spend another round watching the skybox the whole time I'll be tempted to just power down and let them take it.

cursive agate
#

I think AC6 tries to avoid too much flying, but players broke it anyways

#

lots of tall ceilings on AC6's PVP maps too

wooden nimbus
#

An unpopular opinion but the flight focus is why 4/fA were my least favorite titles

cursive agate
#

Trying the Lammergeir Core on more builds, I really like the reduced weight, and Generator Supply focus compared to Ephemera. Works especially well with VP-20 generators too, since they have strong Post Recovery EN Supply (1100 to 1400), and ok Generator Supply (384 to 454).

radiant birch
#

somebody ragequit on me in a casual match tonight. so that was fun

unique bison
acoustic girder
#

Current state of sunshine, going with a darker yellow so it sits bettter than before and using my beloved AR/shotgun combination from the prior games

#

it fucks with me i could fit the nacht on this

acoustic girder
#

Behold
the dumbest thing ive made

acoustic girder
#

I paid for the whole EN bar, I’m gonna use the whole EN bar

eager vector
#

surprised you didn’t go with the oscillator

acoustic girder
#

Thought about it but nah

waxen nest
#

covenant lookin ass

dim pewter
#

New parts! The new legs seem incredible.

#

(New parts is old news, I just redownloaded, so not like new new)

celest zinc
#

Hello wonderful people

#

what do you guys think about the new headpiece?

distant forge
#

dogwater

#

bad

#

-9000000 acs stability therefore awful

ashen monolith
#

only slightly better than the tian qiang head for the cost of way more energy

#

but if you're cramming on weight switch something else or use the nachtreiher head

#

it's too much of a stability sink otherwise

#

super good for fashion though

keen hedge
#

Looks: Cool

#

But tragically statted, PVE builds for sure though

frank pivot
#

But yes it's pretty trash

celest zinc
#

I was thinking that prob the best parts are the torso and the legs

#

Not a big fan of the arms having the other schneider arms

#

The hover quads are super fast

eager vector
celest zinc
#

I like the desing

wooden nimbus
#

I wish the back gatlings didn't feel so mid

hollow ridge
#

yeah they need a bit of a buff

wooden nimbus
#

I have exactly zero hope for balance to fall in favor of anything other than the current meta but it would be nice

#

I will never not be salty about AB nerfs and the skybox warriors

ashen monolith
#

the gatling cannon is honestly fine as is, just that the big stuff is so blown out

#

for the weight of the 6-cell missile launcher it performs as well as it should

eager vector
#

back gatling is fantastic

wooden nimbus
#

Maybe I just don't know how to use it, then

#

Every time I've fielded them it feels like they barely do anything

#

Though as Yadana said, it doesn't help that half of what I see can rapid-stun you and then cut two thirds of your HP away in an instant.

radiant birch
#

i have the back gatlings on one of my close-range builds, mostly to maintain stagger built up by my zimmer and reverse-leg kick

#

they work well enough, it's slightly annoying how easily they overheat but the downtime's not all that long

#

they don't really feel satisfying, though, regardless of balance

wooden nimbus
#

It's a little strange to me that even thought I can handle skyboxers better than the 18k AP supertanks and bazooka/laser cannon instakill builds that the birds are what make me the most angry though.

#

Like if I beat someone with a zim or trueno and earshot build or something equally unfortunate I enjoy that, but even though killing birdies is getting easier it still feels absolutely joyless.

radiant birch
#

it's the sitting around on the ground not being able to play the game you bought while they slowly poke you to death

#

it's extremely aggravating

#

getting one-shot sucks, but at least it's over quickly and you're on to the next match

wooden nimbus
#

Every once in a while I find someone else from the cult of the machinegun and then even when I lose

#

DOPAMINE

radiant birch
#

ironically one of the things the ranked PVP update has accomplished is finally getting me to check out the casual PVP

#

i've only tried it a couple times but it seems like there's at least a few rooms open to players when i look

wooden nimbus
#

There's a ton of cool pilots still in casual

#

But for some reason I keep looking at my C rank and going "well that isn't very good" and then disappointing myself

#

Plus I never see my two favorite maps in Ranked (the Grid map where you fight Honest Brute and the red one that's kind of like C-SPIDER's room but with a hole)

#

One of my favorite vids from early in the game comes from that map

radiant birch
#

yeah i haven't seen the Honest Brute room either, it's kind of weird

eager vector
#

I think it’s fine in PvP but not amazing

cursive agate
frank pivot
#

I don't like the lamm legs in pvp. They're way too fast and drain too little energy. Fromsoft nerfed the wheelchair legs and then immediately added a flying wheelchair that was faster than the wheelchair ever was

dim pewter
#

They are definitely too strong

#

I’m not even sure I need to QB, at least in the lower (D/C) parts of ranked

ashen monolith
cursive agate
wooden nimbus
#

Oh thank fuck there doing something about the altf4 people

#

Getting a string of losses and having your win turn into a draw is a nightmare

proven bison
#

I love using the Lamm legs, but yeah the hover mode is a bit busted. I mostly don't use it, but I've seen the hover used enough to know it's way too strong of a defensive option

radiant birch
#

I'm surprised disconnecting handed you a draw to begin with

#

Though I suppose they wanted to avoid penalizing people for network problems outside their control

wooden nimbus
#

There is a report function for it so I imagine they've seen trends in who rage quits

#

Anecdote of one, birds who don't know how to counter missiles and heavy bipeds with the fat Arquebus legs who get PA/AA countered are the most likely to dip on me.

radiant birch
#

I don't think I've ever been ragequit on. Well, not in ranked

#

There was that one person in casual (?) who quit at the end of what was otherwise a good and fun series of matches (??)

#

I kinda want to give benefit of the doubt for that one but they also disconnected right after I hit them with a charged pile bunker

#

Tbh I'm probably just not good enough in ranked to induce ragequitting

wooden nimbus
#

After I got into C rank it started being more common for me

radiant birch
#

The one time I disconnected from a match was somebody who was running a stagger into infinite punch combo build. I finished one match with them, but when they popped up again as my next opponent I just noped out

wooden nimbus
#

Which is rough because I'm already losing a lot

radiant birch
#

To me that was less of a ragequit and more of a "fuck you for running an exploit build"

wooden nimbus
#

So losing my W sucks really hard

dim pewter
#

You could try a cheesier build like LCB tank

wooden nimbus
#

I refuse

dim pewter
#

Understandable

#

I’m using lamm personally as though it’s fast it at least does require some skill on my part

#

I fought my way up to d rank promos to c from nothing yesterday

urban knoll
#

Gonna enter C1 tomorrow for me

#

1 rank up a day is very chill

radiant birch
#

I wanna see how far I can get with my stubborn refusal to acknowledge the meta

urban knoll
#

What build you running?

radiant birch
#

I feel like I may regret this come C rank

radiant birch
urban knoll
#

Arquebus quads? It's not the Lamm right?

radiant birch
#

No, the heavier ones. It's a fairly heavy build

urban knoll
#

I'd say C rank is doable on that build honestly

#

Just need to play smart against certain builds. Any reason on double Curtis?

radiant birch
#

I don't really fly much, the quads are for being able to charge shot with the Curtises on the move

#

I like the Curtis

urban knoll
#

Fair enough

radiant birch
#

It doesn't overheat on charge shot so you can spam it, especially if you're dual wielding

urban knoll
#

I'd say it's doable

#

Only issue is that against close range builds like BVO, you might melt

#

Since you don't have the mobility

#

But C ranks is filled with variety builds so just need to not match against BVOs

radiant birch
#

BVO?

urban knoll
#

Basho, Viento, Ocellus

radiant birch
#

Ah gotcha

urban knoll
#

Basically double Vientos with Ocellus, then melee punish with Basho arms

#

It's one of the meta Lightweight builds atm and very irritating to deal with

radiant birch
#

The basho arms annoy me for the very petty reason that they clash with almost everything but they're so meta that they get used with everything anyway

urban knoll
#

I wouldn't say the arms themselves are very meta. It's just the combination of the Viento's massive burst impact damage + Ocellus making up for the low tracking that makes them meta

#

But yes. Basho arms very ugly

#

Your best bet against a BVO if they get close is either you spam QBs like a mad man to dodge as many Viento shots as possible or you abuse cover to break LoS and peek shoot

#

Or you can stand there and accept your death

radiant birch
#

The nice thing about double Curtis is that you can spam charged shots or normal shots depending on the situation, and either way you get pretty good stagger buildup

urban knoll
#

Ehh, they do good burst but build up is pretty poor on the charged shots since accumlative impact is so low

radiant birch
#

Well it's working for me 😛

urban knoll
#

Well, I don't run quads so you know

radiant birch
#

Oh yeah, it'd be much harder without the quads. Maintaining mobility is key

urban knoll
#

I only run 1 weapon on my ranked AC that puts me in a firing stance and that's the earshot

#

Anything more, I die

#

My AC is super fragile

radiant birch
#

The only weapon I have that stances me is the Trueno and I only fire it when the opponent is staggered

#

So I'm with you there

urban knoll
#

You should use the Trueno to build up stagger as well

#

Because your main advantage with the Curtis is you can fire 3 charged shots before overheat

#

So you can use those for stagger punish as well

#

Mix up between stagger build up and punish with your weapons

radiant birch
#

I'm trying to learn the timing on all that, yeah

#

Predicting when a stagger is about to happen rather than reacting to it

urban knoll
#

You'll get used to it as you play more

radiant birch
#

The Curtises charge fast but the stagger window is very short

urban knoll
#

Yep, I usually use Linear Rifles to cause a stagger rather than use them to build it up

#

Jav Beta is a good choice to complement your loadout though, good chunk of reliable impact

radiant birch
#

Yeah, I had dual Truenos at first but the build felt a little flat

#

Having another trick in my toolkit is nice

urban knoll
#

Jack of all trades are going to fare better in ranked imo provided you know how to play against the other builds

#

I run such a build myself

radiant birch
#

My other main PVP build is bipedal with the dual homing missiles on one shoulder and the jav beta on the other, it's not as reliable but it's fun

urban knoll
#

The standard missile rat

radiant birch
#

Okay look xP

urban knoll
#

I can deal with rats just fine on my build so I don't hate them as much

#

Just find them boring to fight

#

Only thing that really pisses me off is latency LCBs

radiant birch
#

x(

#

Yeah I've run into those

#

Getting half my AP deleted by a shot that's clearly way over there is frustrating

urban knoll
#

I have to try harder against close range builds since my build leans more into mid range

radiant birch
#

I also prefer midrange

#

I've tried a couple of close range builds but flailing helplessly against kiters is also really frustrating

urban knoll
#

Had to pull all sorts of tricks to win those fights against close range

radiant birch
#

Getting a good BUNK off with my brawling build is satisfying though

urban knoll
#

My favorite is having a wall against AB spammers

radiant birch
#

I tried making the lightest possible theoretically viable build I could the other day, ended up with a dual stun + dual bullet orbit build with a boost speed of 401

#

Kind of curious how it would actually perform

wooden nimbus
#

When I'm home I might ask for advise tweaking my shit I'm bad at optimization

radiant birch
#

I feel like I need to make spreadsheets to sort out my weapon choices

#

Calculate DPS, accumulated impact per second, stuff like that

#

One thing I dislike about the game's presentation is how none of the weapon stats account for fire rate

#

So for instance the hand gatlings present as a 'low recoil' weapon even though that much recoil per shot at 20 shots per second actually racks up a huge amount

#

The stats tell you what the fire rate is, but then you have to hand-calculate what that means for damage output etc

wooden nimbus
#

I need to remind myself also that the enemy is not AI and doesn't magically read my inputs

#

I ignored several options in PvE for that reason that might be fun in PVP

dim pewter
#

I’m seeing weird success with duo missiles in pvp.

wooden nimbus
#

So the current build is this, I was previously using attache+chang chen and the 6 and 10 cell direct launchers but wanted to try some stuff out.

#

Detailed nerd numbers I do not understand here

distant forge
#

this kinda goes hard

#

i mean its a shotgun primate so thats expected but i didnt manage to stuff the kit into a build this light til now

eager vector
#

Fantastic paint jobs both of you

urban knoll
wooden nimbus
#

Mostly I open with the missles, soften them up with the machinefun and then when they either slip or stagger I hit them with the jav

urban knoll
#

Is that the pincer missiles you are running as well?

wooden nimbus
#

Yeah

#

I have a direct fire and the pincer on there

urban knoll
#

As much as I like the pincers, they are a bit situational for ranked imo

#

Because once the enemy closes the gap, they become useless. Your AC doesn't have the speed to create distance without burning a lot of EN

#

Fantastic for mid range though

#

Any reasons for the generator?

wooden nimbus
#

Guesswork mostly

urban knoll
#

Yeah, cos that generator isn't exactly spectacular for this kind of build

#

The concept of the build is somewhat solid

#

Just need to optimize the parts

#

Then the rest comes down to pilot input

#

I'd say trying swapping the pincer for another 6 cell direct fire

#

Allows you to use jav alpha to build up stagger because you still have two 6 cells to use for stagger punish

#

Either that or a Jav Beta for more reliable stagger damage

#

The machine gun is fine if your main purpose for it is maintaining stagger

#

I'm not sure what your threshold for speed is but I find it too heavy for my liking

wooden nimbus
#

Yeah it's mostly for pressure and trying to keep stagger from falling off

urban knoll
#

If you want, try out the other automatics for maintaining stagger

#

Switch the generator to something with more capacity and better supply efficiency

#

Could give Hokushi a try, I run that for my build

#

Any reasons for picking that booster?

wooden nimbus
#

Similarly just guesswork on what works best based on my weight and EN. Usually if my generator changes my boosters are swapped with it