#Armored Core General!
1 messages · Page 8 of 1
no like- stimming,
Iunno how much this makes sense to you zxmcn
AC6の3周目要素ネタバレを含みます。要注意。
元ネタはブルーアーカイブの4.5thPVです。
世間が観たかったのはひょっとしたらこっちだったのかもしれない。最後のアレ的に。
元ネタ/【ブルアカ】4.5th PV:https://youtu.be/N8g9B0zEXpM?si=YER9cXCg8z5lI_qe
前(ルビコンの解放者)→https://youtu.be/DWH6aTUIE_o
前(レイヴンの火)→https://youtu.be/HAndr1-pJZk
X(Twitter)→https://twitter.com/Reiza_R_R
NG++ spoilers in video 
what generator do you Ravens like using?
NGI
for RP, hyperfixation, and also for playstyle preference reasons, the coral gens and that one in particular is my only option lmao
maybe sometimes swap to one with EN spec for laser pistols, but I think most of the weapons I use/wanna use don't need it that much anyways I think,
the Aorta or the triple zero?
Hokushi, Santai, VP-20D and NGI 000 for me
I love the San-tai for the mobility you can get out of it
NGI 000
i honestly dind't rerrmember the Aorta was also NGI zxcnbv
I only really used it because I didn't have the NGI
the 000 has such great capacity but having to run it empty for the best recharge feels weird to me
it's basically a magazine/ammo clip or whatever lmao, spend it all on QBs for a time- does mean that you have to plan your Boost kicks a lot more, around the whole thing, that's definitely something I need to get better at,
but the QB nonsense is fuuun,
San-Tai is my favorite for a number of reasons
highest capacity, requires some effort to work with the output, short en recharge delay
yeah it's my favorite combustion generator
i like the VP-20D, VE-20C, and guilty pleasure ve-20b for arquebus gens
NGI is the coral gen i like best, but the aorta is ridiculous. you can run almost any loadout you want on an aorta under the dumbest weight restrictions and it just works
obviously not for pvp
but yeah
i used to like hokushi a lot but its high output feels like a build crutch now
and you sacrifice so much capacity to get it
i would love to run a vp-20d on this thing for aesthetics, and i probably will in campaign, but in multiplayer the capacity on the san-tai is just impossible to beat
i am told Yaba is a great redline gen as well
but i have yet to see the really top tier players winning with it
I've been using the VP-20C in a ton of lighter builds, it's mix of stats is really hard to beat without dipping into more specific builds.
yeah if i didn't use aorta in my lights that needed it
i'd use 20c
for sure
usually i can fit san-tai without too much issue though
Now that you mention it...
They really are pretty similar, aren't they?
More than just a passing similarity
||Exploiting bizarre alien lifeforms to forcefully jump humanity into the next stage of evolution, which includes an element of individuality within a sea of shared collectiveness||
lynyrd skynyrd is cool and good
Fun thing I just realised I haven't told anyone; Ending spoilers
||I had the final bosses spoiled to me through the form of shit posts, I knew it would be Ayre, Igauzu and Walter. I did fires first, fought Ayre, made sense. I did liberator second, fought Walter, ok... throughout NG++ I sat there going "how the fuck is it that Igauzu is the big final, that loser who bitches is not the final boss material"||
||Cause in my head, I figured that yeah Igauzu could defect like G3 did and become the final boss of liberator and Walter being the secret final boss at the end of ending 3 made so much more sense when I only knew those 3||
Funniest shit looking back
love the decal work
https://www.youtube.com/watch?v=PwAQs1OgF-0 Metal as fuck. good pattern memorization, too.
lynyrd skynyrd is cool and good
Freebird in freefall while dodging lasers.
crazy what lynyrd skynyrd can do to ya
The trainer AC is being piloted by John rubicon
And the only reason he loses to 621 is because he’s forced to use guns
I kinda wish automatic/burst shotguns were an option in AC6, if for no other reason than style.
Pulse gun
I want to make a Tortuga build but the closest thing to the DSAS is the Dafeng MG
And the Theirs no double barrel in the game either
lynyrd skynyrd is cool and good
lmao this got reposted like 3 times
oops
lynyrd skynyrd is cool and good
omg. no one here has ever seen this video before
for your consideration
1800 stability light
bottom text
you can go higher
but you have to hokushi
idk, it's a decent gen
anyway this absolute shitpost of a build is really fun to drive but you cannot genbust ever or you'll eat shit
cuz hokushi
lynyrd skynyrd is cool and good
I went into NG+ Underground survey mission 2 with so many high hopes of kicking Iguazu’s ass again. 
Alas 3 times in one game is too many apparently
You kinda still do. Just…spiritually
||he chickened out and you killed the assassin he blew his savings on too. Like. Lol.||
I know I have to go back and ||kick Coldcall’s ass now. To prove a point||
Lol
Emotionally
I will not allow this dude to mock me
Iguazu can mock me and die to my face or else
get dunked on
how
is this aesthetically and functionally for campaign
i think the single LRA on the VE-20C is actually quite good
combined with WLT you get 50 long range, which makes it nutty at mob clearing
cuz it one-shots all the MTs in the game, including the PCA ones (except for the automated defense network ones in like, depth 1/2/3 and institute city)
i need to test if the ve-20b can make the LRB one-shot the light LCs
but i doubt it
😭 No I have to fight him again
Rusty pls
NO I JUST DID A MISSION WOTH YOU FLATWELL
WHY
proceeds to have a 4am armored core mental breakdown
I know but I still don’t want to do it
I seriously thought ||Flatwell came to save me, but caved damned fast to Rusty’s judgment. ||Which I found insulting given how much RLF ass I’ve been kissing to get the Liberator ending
is the 20c the 128 or the 150 EN spec?
yeah I wasn't sure ||if he would have attacked first if you didn't attack him- I took him out anyways cuz I needed the log||
VE-20C is 128 EN Firearm Spec, VE-20B has 150.
Got it, the more balanced/easily usable gen, got it
Yepyep
also like-
VE-20B has surprising Capacity (3300), but the really low Output hurts especially hard with the small number of cores that boost Output.
Lmao, the HCs and the LCs really feel kinda like pushovers now, I think
maybe I just got super comfy with the dual melee- cuz BASHOs are crazy, and the Laserdagger- wow that thing is way more useable than I first thought (way back when I first encountered it)
Mhm, so for the Ephemera- maybe for an all-blue build XD
Running tight on EN weapons in my experience, the 150 EN Firearm Spec lets you get funny with charging weapons especially (roughly 1/2 charge time).
Also the Wuerger- I absolutely love it, wtf that punchdagger lmao
Mhm?
I've managed to fit 2x Laser Cannons onto a VE-20B build, but it's a tight fit for a lightweight setup. Swapping to VE-20A (116 Spec) lets you fit a Majestic bazooka instead of Duckett handgun:
Mhm, wow that's a tight fit
Hm,
can the Duckett be swapped for the laser rifle?
Actually- how is the basic laser rifle?
I don't tend to use it cuz I just dual trigger the laser pistols if I'd be picking between them anyways,
cuz it feels like the DPS is lower when spamming shots with those over the laser pistols,
but I'm not actually sure
and the charged shot- Iunno, maybe that's good? is it?
Main reason to take Laser Rifle over Laser Pistol is the single-shot charge, Laser Pistol is better for spamming uncharged shots.
laser pistol is better at DPSing basically
Can't, I'd maybe swap down to the Sampu if the stats were better (to improve EN Recovey).
I can't believe AC6 has been out for more than 2 months already
in other news, I'm through chapter 3 NG+ on my no-shop run. Havnt actually made changes from the mech that won FoR.
I have been enjoying VE-20B + P10 (starter) booster builds lately. You get the 4th or 5th best AB speed (buerzel -> alula -> ngi -> P10 off the top of my head) and reasonable qb speed. It's slow, yes, but the qb recharge is about the same as the NGI.
Going to be trying the NGI 001 booster, now that Coldcall has kindly given it to me.
Ooh yeah! It's pretty good
Enforcer took 2 tries in the mech I beat Ayer in.
Imo 2nd best one you get after alula, and overall best for heavier builds
Nice 😄
Do you feel like this is holding true?
Ironically, this mech feels worse against the earlier game missions. The jav doesnt have a useful blast radius, so trash mobs have to each get a grenade, stun needle, or moonlight throw, or an entire salvo of vert missiles.
Or a kick! XD
Off to face Ibis
Almost got it first try, but that was luck. took quite a few more attempts.
taking a break before I have to go after Carla
it's definitely a bit tragic - the log earlier in the mission suggests ||Flatwell is actually coming to tell Rusty he can stop pretending to work for Arquebus since Elcano and Furlong are in their corner, and comes in on you fighting. It makes sense that he'd side with Rusty though - Rusty is a known quantity and ally.|| You may or may not be sympathetic to the cause, but you're a paid mercenary.
||fortunately I'm pretty sure both survive fighting you||
That man’s pectoral’s are absolutely ridiculous
https://www.reddit.com/r/armoredcore/comments/17l7apj/i_did_it_i_finally_did_it/ Secret Rusty Dialog if you kill the juggernaut before Rusty gets orders to leave.
When u skip leg day
Tbf that's like the one thing i dislike about hrt, testosterone makes it so easy to work out
You build muscle mass significantly faster and with less reps, which becomes a feedback loop where you can lift more

also discovered the absolutely cursed tech of spamming kicks into LCS into more kicks into LCS
if you time it PERFECTLY then the direct damage window will close right as u land that next LCS shot, putting them right on their way to getting staggered again
They might not be beeg but those legs are toned
Well, Snailtaus was just as annoying as I thought he was going to be. But no-shop just has Walter left.
Waltuh
And then you gotta go get that allmussy! You got this
What would you think of swapping boosters to buerzel or alula to help catch rats
Hi I just wanted to say that word is illegal in all countries
Well, I just got a bunch of parts for my no-shop run. you could call them.. a handler down.
he's not using them anymore, at least...
Don't be a cop 😠
The next time i stream a run of ac6 i will use this joke and credit you
Looking at maybe trying something a little lighter weight this time
At the very least, the laser pistol will clean up the early missions
Yeah laser pistol thrashes MTs of all varieties it's great 😄
insane fashion lmao
I think i am just terminally shit at gou chen
Literally everyone else who's done no shop purchases swears by it
And i found it actively detrimental every time i slapped it on
It's a stagger punish that's also able to take out clusters of MTs in one shot. I didnt use it for NG+ because I was running the mech I used to take out Ayer, where the moonlight was part of my opening combo. If you're using laser pistol or something else spammable, and have a good stagger punish already, maybe?
Hm, yeah that sounds pretty accurate
I was using nebula to clear MTs by one tapping them
Hmm. The mid/lightweight I tried running isnt cutting defend the mining ship
The ayer-killer doesnt work either. But... this is where I want Gou. Sawblades are weak to big explosions
and I go from getting slaughtered to winning 1st try avter swapping verts for a hangar gou
In the levels a vert is useful, you miss it, but this is not one
I had fun in that one, i think i ran whip and jav alpha and jousted the wheels
Mhm,
Mhm, wonder how practical it actually is for PvE, if not for PvP
the kicks deal damage based on weight right?
I'm not sure how heavy my build is cuz it's all on the ALBA legs- so I guess sub 60k- probs like 55k, but it's enough to one-shot SG MTs, which is fun, and a thing that I think the Schnieder leg version of my dual melee can't get to
thats a fair point
i just sorta scrapped it because in practice i physically cannot run that kind of build
Good taste!
Man I always forget how fuckin huge the Harris is
it sometimes clips into the ground lol
Is that an imperial red sun?
So what does this effect have on my mech?
Less accuracy
Yes but idk if you can see the USN decals, it's based on vf-111 sundowners (grandpa was in the squadron)
They're called the Sundowners because they shot down a lot of imperial japanese planes in ww2 lol
Maybe i'll move the USN roundel to the shoulder so it's easier to see
Their paint scheme is kinda ballin ngl
RIGHT?
Ahhhh, gotcha
pretty cool
Flyin in style homie
Heck yeah
I get so many questioms about it being IJN propaganda though
I think i need a new color scheme
Orange and navy blue hasn’t failed me yet
What about the Red Devils paint scheme?
Red highlights with olive drab and grey underbelly
Fuckin space pirates
The jolly rogers would be cool
Maaaaan i should get back into star citizen
I was briefly in the only good piracy org
We had an entire system involving watching market values and estimating trade routes, stalking players by visually spying on their trade terminal interactions, then setting up deep space intercepts
After that, you'd have a craft snare them out of hyperspace, several more would disable the ship, and then shoot off an access hatch
After that, the boarding team would sweep the ship
We did regular practices with one of the top FPS groups where we'd just pick an arbitrary ship and storm it
I miss Mongrel Squad
That is the coolest thing I’ve heard today
Imma keep it a buck fiddy
I’d probably be one of your targets
Cuz I would totally be a space trucker
if the game ever comes out, give Mongrel Squad a look sometime
Jack Axton's YouTube Channel: https://www.youtube.com/c/JackAxton
It has been a long term goal of Mongrel Squad to catch and pirate Jack Axton when he's cargo hauling. Now that we've finally done it, it's even better that it came with a 1 million credit payday.
-----------------------------------------------------------------------------------...
lmao i remember this one
god damn that was a video and a half, catching a big space trucker streamer lol
pyro's in testing, but I'm not in the test.
Looking foward to engineering gameplay, when they finally implement the stuff they've been showing off. (Also the physical damage system, the flight model, ect)
fucken hype
honestly i mostly got back into reading about SC when i heard about sq42 being feature complete
wild shit
started work on the vfa-103 stickers
uh ignore the one i have selected, i already made that one haha
Seen the citcon videos yet? The (small scale) live demo of replication layer crash protection and dynamic server meshing is not getting the hype it deserves.
I really wanna see fromsoft port some of the older AC games to modern consoles
Or just Str8 up remaster some of them
Cuz they said that we would definitely be getting more AC content but never specified whether it would be old or new stuff
And I need more damn it
I made a silly build I'm calling the BRASS KING
challange run idea. NG++, but you sell everything except the jailbreak and the cheapest essentials (weapons are not essential) back to the shop, and OS reset until you have 0 money. No replaying missions for money, only fight each arena opponent once.
If I could lend you COAM I would
You literally can't sell the starter parts, so you'd be starting at least at Loader 4.
Drat
how do u feel about the shield+hmmr combo?
i have trouble getting used to it
since my main build is just focused on dodging and shooting
with super powerful neutral
bIG tHICCMAN after blowed up spaceport
I'm not sure if I'm disappointed or relieved that it didn't start doing orange justice
It's my favorite thing in the entire game
It's so good against everything
Lag zooks? Shield. LCS? Shield. Zimmers? Shield. Kickers? Spaced kick -> whip
It's awesome
But it does take time getting used to. And learning how to land kicks and neutral hits on good gravity kites is the hardest part.
personally im not a massive fan of it
after playing it for a while
but i also lean way more towards the qb hypermobility side of things
there's only one pair of legs that i find truly enjoyable to use in this game lol
though that kinda just feeds into my biggest complaint about the game, the lack of QB maneuverability/mobility tech
there are lots and lots of lightweight options in the game, but very few of them provide that true like
so fast you're a blur, anthropomorphised fighter jet kind of power fantasy
i suppose you could count the reverse joints as well but they aren't nearly as nimble with their quickboost
i think im trying to pull armored core for answer out of armored core 6 and failing
I think they're being more limited with that because of 4A's wackiness, and going around 330 seems to be enough to avoid splash damage of smaller GLs.
i do think it was a good call to be a little more restrained with the top speeds
i think that trying to play the shield + HMMR build made me realize something about how i like to play
because the shield + hmmr build is kinda micro-heavy, you gotta focus on a lot at once
parrying attacks, the hmmr recharge, kicking the opponent, ur right weapons and their cooldowns, all while sacrificing raw movement power
a lot of my preferred builds eschew all that micro, the shield especially, for pure speed and agility
take all that stimuli that i gotta split my attention around and reduce it to two focal points: moving good and shooting good
when im allowed to focus solely on movement i can get up to some crazy shit
i mean you look at my lightweight tab and they're all some permutation of big speed plus big gun
im sorry im rambling
i think im just bitching that my playstyle isnt meta
I've been leaning more into that in PVE with a Bazooka/Melee + 2x Trueno setup, haven't touched PVP any though.
birb
i wan
im a movement player in most games
I just want rifles to be better
I want my scudder to make the enemy shudder
And the poor Ransetsu-AR
Ransetsu-AR mostly just feels bad because it's competing with RF
and RF is, uh.
really powerful
QB spam/strong QBs are just- way too fun lmao
I realized today that due to the boosters I was using, QBs actually slow down one of my mechs lol
which booster?
uh, the SPD ones
is it faster to spam QBs with a coral gen and the NGI boosters than it is to just AB the whole way?
or like- does one or the other get you further if not necessarily as quickly?
AB is almost always going to be more efficent for just going in a straight-ish line somewhere
and probably faster, though that depends on your boosters
it's the NGI, so,
I admit to not remembering the exact stats on boosters 😛
fair lmao XD
still working on Jolly Roger
i added more black to the center torso to make the yellow pop a little more
idk how i feel about the yellow parts on the legs and weapons, i may replace those with more gray hues
I think maybe the white needs to be warmer
like eggshell maybe
sadly it’s still a lot less cool than the sundowner, but I’m confident you’ll get there
so like more yellowy and redy?
just slightly I think
and maybe tweak the weathering
you could make the black warmer too
this white look better?
or still more
this is with the white enwarmened
and the uh
what did i just tweak
weathering
It’s subtle but I do think it looks better
makes the yellow fit in more
i would play with it and see whether or not the white looks better even warmer, although you won’t be able to go too far before it starts to become tan
should i be favoring red or yellow while i do this?
so far i have only reduced blue
currently pvping a bit before bed
i like this a lot better
also, the decals are weathered i fucking swear
all of them
i guess i just need to make them more fucked up
I'm far enoungh in my shopless run that I'm losing interest. NG++ Chapter 3 is a lot of tedius meh for my proven designs.
Worm down, up to chap4
heres my take on the ball thrower 9000
i find shields awkward to use so i simply opted for more gun and more tank for my ac itself
though i might also make an ultralight version for fun
lookin good
yeah very good paint job
Today is friday in california! Have you shoot G5 Iguazu yet?
As a Californian, I’ll do it after work
Iguazu is like if a Pokémon rival was pathetic
||still perplexed about Allmind picking Iguazu to be her pilot brain guy. I would have gone with at least Deadsled||
||I presume it's because Iguazu hates 621 the most and fighting 621 was the task at hand.||
He’s silver
Though at least Iguazu doesn’t blame his mech
||plenty of people probably hate 621 by that point but Iguazu was probably the easiest to peel away from a corp and most focused, I could see that||
||Liberator ending suggests more than half of rubicon thinks 621 walks on water by that point.||
"The wall climber, the worm killer!"
Incidently, reading the arena analysis entries, I'm pretty sure ||621 is the Thrid Factor, but who are First and Second?||
Redshift Aquired
ENFORCER went down on the first try, though it was a bit close.
there's no Ibis on NG++, so the remaining challanges are snail and Allmind, unless I'm forgetting something.
||p sure it’s iguazu an o’keefe||
Last loghunt part aquired.
...and the last found parts are aquired. All parts available to a non-shop run have now been aquired. All missions except for NG++Final Mission have been completed.
Also, I finally have a shield to put on my right shoulder. :p
Run... complete
Final proof:
Selling everything that can be sold, I'm left with the three starting weapons, the starting booster, generator, and FCS, and frame parts for Jailbreak, Melander C3, and the C-2000 series starting frame.
If I did OS tuning reset 250 times, I could reset my money to zero, after having sold everything I can. It doesnt sound worth it, but it's an option
if the cut dialogue is to be believed its literally because ||iguazu is so fucking mad that his Hater Brain Waves act as an energy source similar to coral and thats also how he overpowers ALLMIND||
||hes is the most powerful soul on rubicon through PURE spite||
Consider manually moving your save files
And just make a fresh start idk
Fresh start would reset mission and loghunt rewards. I want those in the shop with everything else.
so wait why are you resetting money?
The original plan was a game with just jailbreak/starter parts, mission money, and what you can get from the shop, and see if you can buy your way out of the hole before the missions get too hard. First mission with just fists. Unfortunately, you cant sell starter gear.
you can still do the jailbreak part, just...have to acknowledge that you have those parts and don't use them.
I mean, as soon as you buy a new core, new legs, new arms, and new head, that doesnt matter.
So what is the "finished" state?
When you can say that it has been done
it's easy enough to say "finish the game once", like most "start on NG++" challanges.
But isn't it closer to when you fully have a new core machine, that's when it's done?
probably. When you have a build you like that will take you through endgame. But at that point, actually take it through endgame.
meh.
Then make it a speed run. See how fast you can go from broke to Not.
How do you define "not broke"? People have already done Jailbreak runs
You have set rules.
Go from jailbreak to not jailbreak.
you can make it so that the end build is pre-defined, two arm weapons, two shoulder weapons, ETC ETC, and that is the "win" condition.
Once you do that, challenge done.
Going and beating the game after that point is very much a normal run, I'll be honest.
I think I prefer "A build that can beat snailtaus or Ayer, as shown by beating the game."
yeah, a pre-defined build.
I would not be able to win with one of Compassrose's lightweight builds, and I think she would die if she had to pilot one of my heavyweights.
If the build can beat the game, then it's already "technically" done so.
The challenge from the way you've described it is how fast you can go from not having anything to having the parts needed to beat the game.
People have already done Jailbreak runs, so... buy 3 weapon speedrun? eyeroll
I dont know, the idea has lost it's allure.
Hey look I'm trying to help you get a reason to do it, If you've already shelfed it, then not much to be done.
Counting the Sranking as a run, as well as each final boss proper, I've now "beaten" AC6 7 times. I think I'll take a break. Tunic or Factorio, or something.
Ayer, Walter, allmind, Sranks, Noshop run Ayer, Walter, Allmind.
good idea probably
No shop run complete. proof posted above.
NG- was when most of the challange was.
Redshift blade, but yea
Tried running the coral shield for the allmind fightm but I needed just a bit more firepower.
Yeah, i wish you got coral shield earlier
I went through each NG cycle in like 2-3 hours i think, so i was pretty practiced on my build by the end of ng++ and just didn't want to optimize it for 2 missions
That's hype as heck tho
Congrats on no shop purchases!!!
A combo I found works quite fun if it all connects, cuz the cooldowns kinda align-
Oscillator - C1 Redshift Nebula - Pulse Blade - C1 Redshift Nebula,
And then it loops back again, the cooldowns are so close you can kinda keep going
I packed a Laser Drone cuz why not and I'm obsessed with it, used the Ocellus more for RP and cuz I'll be up close with BASHO arms anyways,
I also just realised that setup can come out even on no-shop runs lmao
Minus Basho sadly
Cuz basho is shop only
Yeah, a darn shame, but on the other hand-
The cooldowns are the same, and melee spec doesn't change the stagger inflicted, does it?
Melee spec thankfully has no influence on stagger yeah! 😄
Yeeee
Cuz the coral oscillator+C1 RedshiftNebula does a lot of stagger, and the Pulse blade finishes off the bar if you pull it out quick enough- your right back can go then, or you kick, or just get the redshift charged up again to fire
*if it's not staggered already
26 charged shots isn't too bad next to the Wuerger's 22, I think,
Just that most of your mob/MT small fry clearing is gonna be kicks and potentially your back weapon- and the Pulse blade, and well angled Coral Oscillator beams if you can afford it
A bit of a pain is gonna be that if your target is staggered by the pulse blade, there's a chance you can't fit in the next Coral Oscillator swing during the stagger cuz the charged Redshift might need a fraction of a sec longer to actually fire than the wuergers, I think, a
what kinda right side weapons do you run for ur HMMR shield builds?
i ran linear rifle and bullet orbit but it just felt, bad
missiles
so the idea is you rat with the missiles or just spam them in cqc
anything heavier, you can usually outrat
anything lighter and you beat it up
I feel like needle might be good if you want something to build stagger
the needle is quite hard to land in pvp
the beep and middling projectile speed make it easy to shield or dodge imo
oh yeah! like viento + huxley?
Yeah the launcher is only really for the move when they’ve just been staggered and can’t move
that definitely builds stagger
+moment
Yeah Viento!
I know the Huxley is objectively better for building stagger but the truenos always feel right to pair with the viento
Given the names it’s probably intentional
Wheee~
Nebula Redshift is fun,
Dangit, almost took down C4 boss with the build for an S-rank- made some crucial mistakes, but frankly I'm okay with not getting it, cuz I just wanna do the whole mission with the build before I take on the last areas
Cleared, huh, the Coral Oscillator seems to catch her a bit easier
this is my fave build so far for vanilla lmao, at least for melee-sided stuff
I've been running a lot of fights against ALLMIND, and I've noticed that EN weapon builds generally do better
like purely dedicated EN builds
It's a lot of hp to burn through
EN weapons have more damage usually but worse stagger so yeah, totally makes sense to me!!
Also i finally found a chestpiece the Alba legs look good with! Mind Alpha!
huh, I wonder if bosses have specific dmg type defenses.
Enemy ACs definitely do, and I've heard Sea Spider had pretty heavy Energy reistance pre-nerf, though it still has more Energy resist than other types.
hmmm....
They do yes
RRI units strongly resist energy attacks, are mid towards kinetic, and have extremely poor explosive defense
This is why bazookas and missiles annihilate Defend the Mining Ship
thats so silly
...now i'm realizing why I blazed through those segments
^ ran a full explosive build
mlep
okay, burned through like 12 runs, finished the 12th one just yesterday...
I guess I could go for a set of 3 for a no-shop?*
*welp, after exams I'll get to it
I think this build is finally where I want it, the angel of Rubicon
Honestly, only NG- is a real challange. If you want to press on to NG+Volta/Igasu, that's not too far out of the way, but you're pretty much final build by that point.
Yeah, I feel that tracks
I just cleared Wallclimber,
I guess this time around I'll be seeing more of the boss phases lmao
Basically going until NG++
They're the only two weapons Elcano makes, right?
S-ranking the Karman Line mission makes you feel like a fucking warrior, goddamn
I think I'm also only a few missions away from having S-Ranked all of AC6
Karman line mission makes you feel like a warrior regardless, geniunely might be my fav set piece, tied with arena for liberator ending
I'm just speedrunning S-ranks, so I have a funny thing I did now, and that was mistakenly nuking Middle Flatwell and Rusty with Earshots and a pile bunker on a mech that was just Oops, All Melander!
what criteria do you have to meet in order to S-Rank Ice Worm?
I keep getting A-Rank, and this is the only mission I have yet to S-Rank
fast
oh, well crap
I should probably practice then
phase 1 and 2 have scripted openings for you to shoot it
study video of S ranks. It’s all about being in the right position at the right time
there's one at the start after it wheels around when first surfacing, and one in phase 2 when rusty says hell on four legs
phase 3 you gotta just wing it but if you hit the 2 scripted openings you should have a pretty generous margin
also keeping ammo costs shouldn't be too hard when I'm only running 2 V60SNAs and a pile bunker right?
right
If you boost to the rocks in front of you at the start, then turn about 60 degrees to the right, there's a building. I put the corner of my stagger bar on the corner of that building, and the worm will slide across the radar, and you get 2 alert beeps- you need to fire sometime between those beeps (exactly when depends on the exact place you are standing) for the worm to leap up and swallow the stun needle shot. If you miss it, you can restart, and be back in less than 10 seconds.
Phase 2 is much more consistant- it will rise twice on the horizon, and once right in front of you.
time and damage taken hurt much more than ammo cost for S rank
https://www.reddit.com/r/umineko/comments/166phgv/die_the_death_sentence_to_death_great_equalizer/
just realized there's a cherry red energy sword in this game but reddit already got ahead of me
621, the vascular plant
making webms is annoying
BUT i got to beat up a youtuber with a crappy cosplay build haha
The default orange colorscheme is a dead ringer for Varia suit, anyway.
yeah 😄 obviously that was my starting basis
So, kinda goes against my usual design philosophy of making an AC that can take a good punch, but I always find myself enjoying using the Firmeza arms. They're basically just a better Tool Arm in every way that counts with only a small dip in AP.
That's how it starts
soon you'll be dropping every possible kilogram
Before you know it you'll be running Nacht arms, then Alba (then go back to nacht when you can for the firearm spec)
Eventually you'll ascend to Basho whip
honestly the whip is take it or leave it for me
i prefer dual LCS for the range and flexibility, but i also realize as im saying this that the whip does similar damage as a dual LCS double-combo for a fraction of the build investment
while also being able to mount a shield
i mean, shields are for pussies, and whip + shield is too much brain power required for me, but, i cant deny the power
The build compression was the big draw for me
I am really enjoying the freedom to mount literally whatever on the right side of the mech and still have fun
Even if doubling down on missiles is "optimal"
i dont really shield but i do enjoy the whip as a crazy close range punish
plus that means i can be a fuckin bastard and run dual viento + whip + vpm
XD
ive been trying to find like, a gundam-style build
general purpose like, rifle and melee style build
and this seems like a promising example
It is!
In campaign i looooove this
VE-20C + WLT + LRA is actually very enjoyable to blast MTs with
50 long range tracking is enough to blap things and abuse the freakishly high effective range of the LRA's standard fire
It's like 360m or something silly?
the only shitty thing about the LRA is its got the worst ammo economy out of all the laser rifles
Yeah. But honestly 90 rounds is enough for michigain's funhouse
Especially combined with spreading out plasma missiles 😄
since i usually have no shortage of punish options, my main thing is i gotta build stagger
dual harris is kinda mid for pvp but for pve its like
the Optimal braindead mt-clearing, boss-staggering, game-trivializing weapon combo
out of range? who cares! dual harris into dual LCS. eat shit.
i also wish it could oneshot MTs
my favorite melee has always been the moonlights though,
Oh yeah i have been thinking about swapping my campaign build to red moonlight instead of whip 😄
It just doesn't have the impact i want. I also really like the starter pulse blade
But that might just be stockholm syndrome from all my loader 4 runs
they arent amazing impact-wise but they occupy this weird middle ground between melee and ranged that i find interesting
as someone who doesnt really like traditional up-close melee stuff, the moonlight has always been my pick
One thing's for sure, i am finding it harder and harder to NOT use basho arms
They're so light and low en load for SO much goodness
The bad firearm spec is honestly not something i notice often
if you're in close range with the ocellus it doesnt matter as much
but ive definitely felt it with guns like the harris
I would like to see some melee spec buffs
where you have to land that one charge shot
pretty much only the majestic can shit out that much stagger from range
so its got utility as a ranged impact dealer
ironically the majestic is better at it because of the proximity det but like
we dont talk about the majestic in this house
but yeah, kick > harris is probably the best way to do it, my main rebuttlal is that landing a kick is easier said than done lol
i suppose im gonna have to get really good at it if i want to get anywhere in the tourney scene but like, still
<- Generally mains a Basho Flamer-Whip Tetrapod
Crack the enemy’s ACS defense then whip ‘em good without having to stop moving because “Sorry, I can’t hear you over the sound of my HOVERING!”
Oh i discovered my surface-of-the-sun mech take
Main character gundams are all ugly
Besides aerial
Actually no
Even aerial is kinda ugg
Idk wfm was the only one i watched
for what its worth witch from mercury is pretty out there in its gundam designs
oh like i love pharact
and the uh
one of the grunt suits
gundam has many banger designs, i just don't think the MC ones are all that good
aerial rebuild is pretty swag
oh i mixed it up with Calibarn
Calibarn is dope
This is the best design in gundam https://static.wikia.nocookie.net/gundam/images/7/7b/ReviveZeon_-_G-3.jpg/revision/latest?cb=20111216133358
Cali is adorable, yes
i finally made a ve-20b build i actually like
won a few rounds of pvp
i am still considering swapping the arms to bashos
but you basically have all the same rat tools as a rat knight, and about the same AB speed
so you can just play a normal midrange laser kiter / dps racer, and rat against heavier builds
you lack a shield so you kind of eat shit against cqc builds tho
What exactly does it mean to “rat”?
oh huh a new update just dropped
JAMMING BOMB LAUNCHER “MA-T-223 KYORIKU”: decreased Charge Time
STUN BOMB LAUNCHER “WS-1200 THERAPIST”: increased Attack Power / Total Rounds, decreased Charge Time. Stabilized shock damage by shortening intervals between damage procs, and adjusted system abnormality build-up```
yoooo
gonna try them out again
MULTI ENERGY RIFLE “44-142 KRSV”: increased Total Rounds. Adjusted Ammunition Cost and ammunition spent from a charge attack in accordance with increased Total Rounds

PLASMA MISSILE LAUNCHER “Vvc-706PM”: decreased Weight / EN Load```
It's not even needed but I'm happy for it
REVERSE JOINT “06-042 MIND BETA”: increased Attitude Stability, decreased Weight
REVERSE JOINT “RC-2000 SPRING CHICKEN”: increased AP / Anti-Kinetic Defense / Anti-Energy Defense / Anti-Explosive Defense / Load Limit```
REVERSE JOINT EATING GOOD
melee, and arm buffs are nice for variety too
Instructions unclear, bring tank leg AP/Aditude stability mix with Ransetsus and vert missiles to multiplayer.
FUCK YEAH
Struggling to do a postgame video because I was goofy and spent 48 seconds avoiding the other player before the fight started
the EPHEMERA core made some very ridiculous lightweight nuke builds possible for me
I only just now found it
I don't know why but calling it "HALal mode" and stungunning ALLMIND to death suddenly seems cackleworthy
very halal mode
okay, finally checking the ingame stat
holy crap, the spread bazooka is now lighter than earshot!
from 8000 to 6500
jeez
now I actually have a reason to use it!
oh nice, the karasaw went from 80 shots to 160
now that's usable or normal things!
just tried michigan's wild ride with just the sawa
i was able to get thru most of the MTs
nice
the melander c3 arm getting even less weight is weird though, not sure if that's need but I guess it gives a niche
main verdict on the sawa: you get 160 normal shots or 8 fully charged shots
thats a lot better than before, hopefully that means its better in pve
Lets it compete better with the high Firearm Spec arms, especially with it's low load capacity, and 100-ish Melee Spec.
Dual wield hangar karasawas, with only one in hand at a time so you dont go over the arm weight limit
A lot of the arm changes feel like 'We get it, the BASHOs are strong, try these other toys'
basho were at like 150 for melee stuff right?
I always got the feeling that they made the BASHO arms' weight too low and nobody caught it
They look so dense and steely, it did seem odd
I was hoping that would be the case but the buffs were so so small
aw dang, was tricked by vague notes
yupppp I got my hopes up
at least melee spec is flat bonus, so even little number's'll do something
Ratting is when you have high assault boost speed, shoot missiles, run away, repeat
It's actually pretty strict on the build requirements; you NEED san tai and you NEED buerzel, or else you'll get caught by people running that combo
158, nuts
Ow The Edge
Gaming Mouse Mech
i also made this abomination
about 4500 en regen rate on san tai
1890 stability
80000 weight
so it's pretty good at catching rats and kites
it's a little low stability but abusing the RJ hitbox is hilarious
the fuck is that thing
Mostly makes the heavy arms less terrible for melee damage output, though VP-46A (medium) is hitting like the VP-46S (light) without the Firearm Spec boost.
Currently doing a run where I (roughly) mirror builds whenever there is an enemy AC and how the hell does ||Iguazu|| do it?
He literally does though? ||he makes it down to institute city independantly||
this is the most recent screen I have of my build, although I know I changed some stuff based on feedback I got from this
Okay yes but he's mostly a joke, for most of the game.
I swapped out the laser knife for that energy lance ram thingy you get and it's so much fun to just one two wombo combo someone with your big blue melees
just 'oh would you look at that, an enemy that thinks they're out of my effective range!
think again.'
Same, love that lance.
love the Curtis LR, but you're losing out on some damage with your blades using the Nacht arms
personally I prefer the big Bunker but yeah the lance is fun
But they look better than the stupid box arms with 150 melee
oh yeah they buffed the arms?
I believe I'm also running a gou-chen on my right arm atm
I should look into them
I like the Firmeza arms for their bonuses
I paid for the whole EM capacity, I'm gonna use the whole EM cap
Spare EM bar I've found to be really good for your energy management
You always use the whole EM cap tho, the difference between what you use and the max gets added to....
fuck I forget what stat
efficiency
Yeah that.
if you leave a bigger gap your power comes back faster when your generator does start recharging
so for builds I want to stay flying I try to leave a large gap
yeah I've found making sure there's a decent gap to be super helpful as well
I enjoy the idea of putting a really big powerplant in a really light mech
though my current mainstay build does that a bit less than maybe I should. When I want the extra speed I generally trade down to a medium size missile launcher
Duckettes my beloved
I haven't tried them since they were buffed, I should do that
yeah since the buff I've never run out of ammo with them
tbh the low total ammo was what made me try the laser pistols
oh rip I've never used the las pistols outside that tutorial
they're fun, as long as you pace yourself on the trigger you never have to reload or pause to cool down
Lasers are very neat, once you figure out the rhythm to keep pressure.
low stagger but they benefit from energy firearm spec so you can juice the damage
just have missiles or another weapon to deal ACS strain and pew pew everything to death
the only guys that gave me real issues when running two of them were Snail and King/Chartreuse because they shrug off energy damage
used the new napalm bomb launcher, I still can't tell if it's effective or not, but enemies sure get staggered faster than usual if you hit them right
Oh nice, I wanted to try the bomb launchers back on launch and they just felt terrible so seeing any buffs their way is good.
Oh is there a new balance patch?
Yeah dropped a couple days ago
1.05 i assume?
Oh nevermind
.4.1
Woah did
Did spring chicken really need this big a buff
Behold
It's a light that does almost 370 while hitting almost 2k attitude stability
This is another excellent light mech
1760 stability, incredible speed and buerzel to chase down literally anything
who the hell is the trashbag.
Carla
Ayre, trash bag(??), Snail, Igazu, G1 Michigan, Elf whose name I Forgot
621
It was pretty close to Mind Beta legs before, and is quite a lot bulkier in terms of size.
Not really, and I guess because it would step on Biped/light tank territory too much
...I keep looking at the Ling Tai and wondering what builds cound use it.
who's Frieren supposed to represent
One thing that really annoys me in AC6 is that there's no way to QB down
Closest thing is the all-stop drop
Which you can admittedly do some funny jukes with
I imagine you can juke the coral rifle full charge and it’s it
*with it
Rate my trash fire. messing around with the Ling Tai+ a high EN recovery core.
Main Dish is best for fast recovery, but HAL is runner up (or close) and also has better EN cap boost.
I beat Freud with it first try, but not with the kind of margin that is apparently standard.
Main issue is actually equipping 4 weapons with the poor en cap.
Going spring chicken+shoulderpads, I theroretically have a good stagger punish in my kick.
I should probably stick to biped legs, though, because of grounded en recovery vs RJ QB hops.
Relatively sure the Ling-Tai generator wants a core that boost EN Output a lot more than Supply Recovery.
Am I misreading the help page? It sounded like Supply Recovery reduces the delay between when you QB and when you start to recover en. The idea was to get it down low enough for infini-boost.
QB seems to add a delay on top of the EN Recharge Delay time, and the low leftover EN is hurting your EN Recharge rate.
man bad cook is
actually really slept on
you can basically just pretend the stagger mechanic doesn't exist, it does perfetly serviceable damage without it
1x Bad Cook is really funny for softening heavier builds, I've paired it with Laser Cannons to eat through heavy tank setups.
dual bad cooks kinda just melts any boss in the game
The low Impact notably makes Bad Cook near-useless against pulse shields though
oh yeah its bad against those bosses specifically
At launch i was running a heavy with 2 flamethrowers and a coral shield with VPM. Hilarious build.
Literally would assault boost into their face and damage race
Has more trouble with Volta than Freud.
Every build ever 😂
Volta is like, the demonstration of how busted tank treads are
bad cook is good cook, unironically
I wish it was top tier in pvp
It can't stagger and requires sustained eye contact
So it auto loses to anything that wins the stagger race
Particularly burst stagger builds
Thinking about some build combining pulse scutum and tank treads for infinite chonk
Unsure what weapons I'd use to take advantage of the scutum
Bad Cook but unironically
Bad Cook unironically gives me problems because I can’t see lmao
If you go to the dark side of making a superheavy stat check build, you'll get ratted
How does coral beam work against long range rats? I havnt used it before, but I would have thought manual aim could catch people at a distance.
i have yet to see the manual aim nail people. The problem with fighting a ratting player is that they don't stop moving
san tai with 4-5k en efficiency has about a 1.5-2s downtime on the ground
and it moves between 500 and 600 nonstop between every downtime.
anda GOOD rat will reduce the grounded downtime to virtually nothing by reserving a bit of energy at the end of their runaway
the harris has one big shot with no proxy det like the Majestic, so i wanna make sure it has as much help as it can get in midrange targeting
missing that charge shot is soul-crushing
With the KASUAR legs, your speed spikes up over 1000 during a grounded quick boost
If your AC is light enough
fast
With the KASUARs you can also cover ground really quickly for zero charge cost by moving in a string of long jumps
Ngi is black magic
So little weight for so much output and capacity
the firmeza leg can also carry a ton
huh, never connected that's why high impact/s weapons like handguns and rocket launchers shred shields
I heard mentions of Impact affecting shield damage before, but it's extremely obvious when using Bad Cooks on boss type pulse armor
is impact like another stat or something?
I usually only remember things like damage, and direct hit stuff
Yepyep, Impact affects stagger meter buildup/damage to pulse armor. Accumulative Impact takes much longer to wear off, and is usually less than upfront Impact.
oh right, impact is how much a weapon stagger
gotta be tian-qiang legs for gen 5 cosplay
bona dea dunes for the photo is a nice touch lmao
gen 5 was definitely a bit...brown and gray
Really? They didn't seem to have the B U L K
Today is Friday in California! Post shooting Iguazu!
hold on lemme go kick his ass
ACV legs are all about big thighs
what was the origin of this meme again??
https://youtu.be/9WaYCdQ8FOQ?si=Xu91ybLXeKNm4dt3 the guy who says 'huh?' is Iguazu's VA
why does Volta only stay still after a stagger for like a split second
I think NPC ACs all have like 0.5 sec recovery after getting hit in stagger stun, is painfully apparent with Volta because it would normally last a lot longer.
motherfucker just dodged an uncharged pile bunker immediately after a stun
I need to learn more about stun duration and how it varies based on what you use to inflict the stun
This is why whip is cracked as a stagger punish in both pvp and pve
Single hit whip on a staggered enemy gives you enough time to do patently silly things like swap to dagger and do 5000 damage
that deliciously psychadelic paint scheme makes me want to make a mushroom wizard decal to slap on the side of a tank-tread AC - be the assault boosting wizard van
I like how the Nacht torso makes you look like a terrible little goblin
Form follows function
here's a guy
in a departure from every other build i use this uses san-tai
RJs make up for the buerezel's shitty QB and the nasty kick helps a lot with securing staggers
plus i just havent used the HAL core like, ever
whats that on left shoulder?
Intriguing for a close in brawler. Reminds me I need to go get the Mind Beta head
Mind Beta is a stupidly stable head
the stability could def be better but i wanted to get a good AB speed as well
Ratknight but shotgun is a sick build, excellent choice. Could prolly use more stability for pvp tho
the more reasonable choice would be the big arquebus chestpiece
I like tian-qiang cuz its light ish for how much stab it gives
Arquebutts chest is great too
Also i think mind beta leg set has more stab than the spring chickens now?
this is kinda like the bisexual lightning
i wish there was a kasuar core and arms part
you reckon Balteus was an AC designed by the PCA?
I mean, with a funny torture-everyone-around-you device on top but yeah
More like HC, but yea
I guess, though its' body plan appears to be modular
the PCA has a whole thing for building stuff that goes on their MTs
Balteus, Cataphract, I think there's one more?
mobile armor ass
People keep asking for Weapon Arms. I Want Mobile Armor back parts.
I have been playing DxM and man having weapon arms is fun, but I MISS THE KICK AND ASSAULT BOOST
I just beat all three top mercenaries with Junkyard frame parts, two Furlong 4-cells, and two Chang-Chens (45rd SMGs)
also for some reason it looks like the old armored core bunnyhop can be used to your advantage in 6, I thought that was weird
Hm, was the thing inside the size of an AC or was it larger?
I can kill it rq and get a photo for scale
*using C4-621's loader parts alongside some fancypants weapons because I'm lazy
looks like a slightly taller AC
actually I can see it being an autonomous HC
The hardest mission thus far to S rank for me was Escort The Mining Ship and after 7 tries I finally made this and got it
The enemies move so fast so much that it's ridic to track them, it's easiest to just wait for the one second they slow down enough to alpha strike them with three gd cannons at once
I just blitzed it with missiles myself, in Queen of Nails' early days
I think I S-ranked that one by accident just testing a new configuration
the one that took me the most attempts to S-rank (or at least the one that took the the most attempts where I didn't die) was BAWS arsenal
It throws off the prediction/leading system of AC6's targeting, since you're moving in an arc.
I discovered that on accident but not by bunny hopping, instead I was just sliding left to right to left and noticed no MT could touch me while doing that
Missiles make Escort the Mining Ship vastly easier, which was fortunate for me, the missile spammer.
Ice Worm's giving me hell as of late, since I can't seem to get past an A-Rank
It goes against my style of just... nuking stuff with ransetsus and spite
I mean insert ludlows, Ducketts, and anything else that isn't a Hu-Ben or Zimmerman, Haldeman or Sweet Sixteen
can you even S rank taking down the worm without a stun needle launcher? It didnt feel that hard to S rank if you nail the first two phases with the needle.
Ice Worm S-rank is almost entirely about positioning, though yeah the needle is highly recommended
For me, Ice worm S rank was about landing stun needle shots where possible (speedrun shots in some cases) to break its shield ASAP. Used light tank legs to tear across the level faster without stopping.
The needle has some kind of hard-coded effect against the Ice Worm, right?
yep, breaks the shield phase in 1 hit ||until part 3||
streamed ch1 and ch2 of manual aim only, no missiles today
lmao
i have been enjoying this
this made me giggle too much and knocked any thoughts I had out.
it's a laser blade on the left arm, but yeah 😄
very lightweight and incredibly stat dense
oh lmao I thought it was the ludlow at a glance??
i could see it xD
We need an AC head with cat ears
Technically, Steel Haze Ortus
Ephemera too
You said catgirl twice
true
Look it is very important that we acknowledge a certain ||malware headmate we all love|| uses the Ephemera catgirl head.
I can dig this
this build blatantly abuses the "charge weapon oscillator tracking increase" bug but
my god is it fun
wait, what bug
charge any shoulder weapon, use oscillator sweeping attack
boom, oscillator aimbot v2.0
spicy
Wait what
yeah
im pretty sure it was a thing even before, during the tetrapod coral oscillator tracking exploit
for whatever reason charging a shoulder weapon makes the oscillator charge attack have ridiculous tracking
Huh,
Charging as in non-missile/not-the-laser-drone back weapons like the laser cannon and plasma cannon?
i think so
laser drones can charge tho
any weapon u can hold to charge should work i think
So what I'm hearing is Redfin was nerfed but not broken completely 😛
I have to show you all my greatest creation
Awesome wood paneling
wood? nah. wood is too heavy. this is 100% authentic, pure, ethically sourced rubiconian Cardboard
looks good
Blessed? Cursed? Either way, same day delivery laser swording
So it works with laser drones? Is it only while the weapon is charging I.e. before it finishes the charge? Or is it as long as you're holding it down?
i think as long as ur holding it down
its meeeeeeeeee
oh nooooo did i coral oscilate you
usually i would be respectful to people i know
xD
bizzaro walter
Ok maybe I'm just bad, but does the Coral Oscillator just kinda stink? Like it's not bad but I doesn't feel that much better then other melees
Like, it doesn't even feel like it out does the Pulse Blade which is what I feel like it should yk
Maybe I'm just trying to make it a primary weapon to hard
It's the centerpiece of my most feared PVP build among my friends
but also the pulse blade is a different thing with a different role
also the pulse blade is one of the best weapons in the game
"doesn't even outperform" jesus that's a high bar
I've been using it as a sidegrade to Pulse Sword, though it's longer cooldown makes it less of a focus of builds.
Coral damage means it hits AP directly instead of getting walled by Energy Defense like Pulse Sword.
Vertical spin lets you get funky with vertical combat (lunging from above/below), makes horizontal movments harder to catch (without hard lock) though.
Redfin does bad things with it
Oh I'm talking PVE I have no clue what the PVP scene looks like
generally though the pulse sword is really good at what it does so using it as a comparison point will make a lot of things feel kinda meh
Ah, for PVE the Pulse Sword is generally better, since there isn't much enemies with heavy Energy Defense, and in those cases I'm probably bringing Pile Bunker anyways.
Like, the AI is just quicker then people are so I feel like theres less situations I can do either of the Oscillators moves, which ends up with it just feeling a lil meh
my first playthrough I did beginning to end with pulse sword. I had to force myself to use other things on repeats
And looking at it from a single player campaign perspective, I kinda hoped it would blow me away
I've been using lighter builds with Gridwalker, making the longer windup of coral sword less of an issue.
ah I went the opposite approach with Redfin
it's a very heavy build
I frequently win trades with the charged oscillator
Granted, it's a Fromsoft game, the PVP is definitely a aspect that needs to be balance for so you can't just have a crazy awesome sword that kills everything to death at the very end cause that kinda destroys balance
Guess I just hyped it up too much in my head
A bit of that, and the fact Pulse Sword is pretty wacky stat-wise.
yeah the pulse sword is just insanely good
they lowkey start you with just a sleeper hit of a weapon
230 Direct Hit is so much
and it has a ton of good stats and versatility
Yeah, It's a combo of I was using pulse blade as a yard stick (which I don't feel is an unreasonable assumption, it's the starter melee) and expecting some final weapon dream blaster that combo slams most enemies
well, Armored Core used to have different tiers of weapons, but turns out that's awful for balancing
...when? I remember a decent bit of sidegrading even in the older games
there's sidegrading and upgrade
of course, there's still upgrade in AC6, but it's unified with the core system thingie, so just by completing the game, you get all of it
Huh, wild-
Lucky I keep the laserdrones on the right side then,
gay
fun thing I noticed- when I used the oscillator as an opener against ||CEL-240|| it was much more consistent in actually tagging it, or at least I could move around enough to do that I think, at least vs the pulse blade, cuz the build only had NEBULA and drones on the other side lmao,
It feels much more like a heavy weapon/strike thing, pulse blade for your standard hits- the oscillator makes it count, that kinda thing, just needs a bit to make it work I feel
Yeah, I was hoping for a main weapon and got a big swinger, it's a perspective thing
Yeah, at least we get the pulse blade from the word 'go'
the li'l thing is just- so insanely good,
the only/main times it's unhelpful is when you're not able to properly close in for the hits- so depends on how good you are/your normal reflexes/control, your build, and how well you know the fight
the AI also don't know how to handle melee boosting
also does it have worse cooling than the pulse blade?
as in like- stats wise,
I haven't checked if it also starts cooling later than the pulse blade or not,
Cuz if it did actually start slicing/cooling faster than it already does, then I think it'd be wilder than the pulse blade overall- and unless they separate cooling rates/when the cooling starts between uncharged and charged hits- it'd also mean you can make waaay more of the sweeps
which- seems kinda fair I guess,
tho now I wonder about if the DLC or the next game/6.5 or whatever will incorporate that into the design and have the AI better able to deal with that in some higher difficulty lmao,
please no.
The AI has nigh-perfect boost avoidance, since input reading, I need them to struggle with tech like that
That's fair, maybe in the occasional "absolutely meant to be a super hard/skilled optional fight" thing,
The slight delay before the swing on the oscillator also kinda helps catch things I think/IIRC,
Coral sword has worse Cooling than pulse sword yea.
Mm, hopefully the actual time it starts cooling is the same, I could check next time i check the params or something, ah well
Try its charged attack, BUT
Pair it with a chargable weapon, such as LCA, LCS, FASAN, laser diffuser, Coral missile, or drones.
Lock on to an enemy and hold a charge with the back weapon. Don't even shoot, just hold the charge. Then do the oscillator charge attack
Kablam, it magically has insane tracking
no i meant i like ayre lol
PvE wise what you'll usually be getting out of it is ammoless single tap melee on mooks and using the charge as a stagger punish on large bosses
I've sometimes used the charged sweep on shoulder shields to inflict more Impact, though that's because they can't move fast either
these names are great honestly
The other crazy thing about oscilator is that it has 180 range? Maybe more? So you can use the charged attack in neutral if you have a little stagger built on your enemy, and then chunk 80% of their stagger bar in one go
Very good for staggering enemy ACs and bosses.
(Charged sweep has) Somewhere around 180m yea
The Ming Tang being the hall of glory is so based
Love the Ming tang
I notice the top three weapons have names implying they’re meant to be used in a defensive/suppressive fashion, which is certainly how i use the Change Chen and to a lesser extent the Hu Ben