#Terk Mech & Tech
1 messages · Page 12 of 1
All the mech images in comp con are gone btw
Every single one
From this supplement
have you uh update the lcp?
that happened a while ago when we change file hosting
showing up just fine for me
yeah they're fine for me
just go to the itch page again and redownload
0.17.0.0
The images were fixed in 0.15.3.0
oh thanks i guess
Out of everything you've made the le Guin is the thing I'm most hyped for because of the overkill loll
Five minutes into combat the rat king player said "oh god why did I play this mech"
rat
they must simply commit harder to the bit
His combat music is bass boosted megalovania
god that prone icon is cursed
we call it "you get back pain"
true
reinforcements: 8 grunt berserkers
Painted Lady is a hell of a drug man
If you feel like Yondu then I have done my job
Also Rat King is a double edge sword, it cause pain to player and Gm and designer
Everyone suffers
Honestly I felt it was pretty balanced today
Combat was awesome. Painted lady ran like 19 spaces in 1 round to capture a point, Frundsburg cleaved some goliaths in half and defended 1 entire flank of a defence by itself, and the Rat King got really bullied but outplayed everyone around it. Got mobbed by 3 witches and it killed all of them before it took 12 heat on their turns
Push of pike is one of the strongest defensive abilities in the game, straight up
As in too stronk or just top class
Because I can make Indomitable turn it 1/turn instead of unlimited
Which would only really affect core :P
Yeah. We didn't even have Frundsburg become immobalized at all during the combat
It did make it absolutely absurd when I had 4 grunt berserkers readying up to charge
funny eject power core
No but I meant that if they charged one by one they would just die
Historically accurate cavalry charge against pike wall
Yeah it’s rad
The painted lady is actually amazing and feels like the most Ssc mech I’ve ever seen
Moves very fucking rapidly, attacks fifty times a turn with one quick action, and explodes if a witch so much as looks at it wrong
Almost poster child for an ssc mech that isn’t on four legs
Elegante
Will we ever get so see your crab mech as a liscense?
Crab is gorshkov, the core gimmick i thought up for crab was used to make gorshkov
Ah, makes sense, given the art
Playing Rat King is like being on a swing of perpetually switching between "I am a genius, my wit is unmatched" and "Random bullshit go."
That and slapping any form of AOE on Sputnik drones and pulling off stuff like: "I am now going to make 3 attack rolls, four times." Is absolutely hilarious.
Ork shooting phase
Hhahaahah
Peak Skaven behavior (friendly fire is mandatory)
God this sounds like my Bligh player. He is either performing 4D chess with swabber positioning for Overshield chaining, or he's yeeting four swabbers into melee to deal a max of 12 AP Energy damage
Sometime the strongest course of action is to just jump someone
Deadass he is a threat to my sanity, up there with my spec ops Goblin player and the TCB Manticore
It is so hard to deal with a manticore when so many enemies in the module I'm using have Energy and Burn...
I'll trade you threats to your sanity for the bloody damn heroes I have. I had a flight type nelson with frundsberg gear disable the safeties on his perpetual momentum drive kamikaze directly into the bridge of a capital ship at a significant portion of the speed of light.
Witness Me
Less witness me and more "I'M READY HOW ABOUT YOU!". swear to God.
6 sharangha missile Sputniks have you heard of our lord and saviour High Saturation Bombardment?
Sharanghas still strike me as one of the best weapons to put on sputnik drones.
Multi targetting, which gets progressively more useful the more of them you have, 3 base damage that gets reduced to 2 making the damage loss minimal, high range and Arcing...
That or oracles
Different funny thing I have been considering giving to the Sputninks is the White Witch Ferrofluid lance.
"Go ahead, un-immobilize yourself"
Speaking of putting things on Sputniks.
What would happen if I put an autopod on a sputnik.
no
I assume it would either consume my reaction to attack once, or be useless.
Ah.
Aw
scribbles off the vorpal gun
The drones cannot use weapon specific Quick actions, and do not benefit from weapon talents either yes?
Would the fusion lance use its overcharged profile if I were to fire the sputnik drones as an overcharge action?
no
Based and stage dive pilled
I wonder, how is the IPS-N Lord doing balance wise?
Oh god
I just thought up of a horrifying combo for a Tokugawa build using the mass driver
the LLs taken would be 2 Tokugawa, 1 Zhukov, 1 Vlad, 2 Raleigh, which would put the minimum of this build at LL6
core bonuses would be OP cal and Gyges frame, and the Frame itself is a Tokugawa obviously
Mount a Impact lance on the Toku with the Mass driver mod, then add on OP cal as well. then add External batteries, Roland chamber, and Lucifer NHP as well if possible
talents would be Duelist, Nuclear cavalier, maybe the black thumb/technophile combo, and Grease monkey for a better stabilize
Now for the Results....
Threat on the Lance is 3+1(mass-driver)+1(gyges frame)+1(external batteries)+1(limit break)= 7 Threat in total on the Impact lance
Damage on the lance is 1d6 EN + 1d6+3 burn(OPcal) + 1d6 burn(roland chamber) + 1d6 burn(Nuc Cav) + 3 burn(Mass Driver)= 1d6EN + 3d6+6 bonus burn
dear god
and threat also overwatches as well.....
this is at LL6
and it can attack all enemies within a line
What have I done....
how does it kill the Overwatch stuff? Loading only applies if you already used the weapon this round
say someone moves within threat 7, and I haven't already attacked with the Lance this round
I can then Overwatch them, and attack anyone else within the line between me and the person being overwatched
this can also be done to multiple targets.....
Means you cant double/triple up on attacks like you would normally with a regular weapon where you can oc skirmish skirmish and overwatch if they move
IG you can instead overwatch then spend turn stabilising to reload
Then just... never skirmish on your turn?
yeah, and instead just keep moving around into cover or to allies when possible
Toku wanna just get as many individual attack as it can in instead of big attack
Depends how u build it IG cos like, nuc cav + opcal are 1/round. But yeah, lots of attacks is also great cos of that +3 Bonus damage
i am running out of names
time for the harrison armory Big Guy and the IPS-N Dude
Hey terk any tips on drawing mechs???
Stack shape ontop of each other and then go in with greeble
Dont greeble the whole thing, leave a good amount of space where it isnt so theres clean zone and greeble zone so the entire mech dont melt together
Mechs are not human in a suit, you can break proportion and place limbs at weird places
Bang them up a little, unless its ssc, it sell the idea thats its a warmachine
Look, Polish is right over there
for weapons not frame lol
My statement still stands
I just had a mental flashbang of a frame called "Piłsudzki"
Ah, yes. The name that some Poles can't pronounce
When naming towns for my dnd campaign I take the most prominent feature of the city (such as ice or sand) and just translate it into scottish or irish
Just do british and name all rivers "river" or "I don't understand" in local languages.
Too bad mechs are always called mech.
But you could probably just use that for weapons.
How tf do you even pronounce that
The ł is pronounced like English "w", and "dz" is like what we might see at the ends of "roads". I hope that helps.
With Difficulty
Terk
Wait nvm it doesn't work
I was about to slap a MK3 Beam Diffuser to the Ontological Instigator but then forgot it didn't do energy damage...
Wait
Okay it technically does
How legal is this?
It is not legal
Hey got an Atlas player who wants to pair it with some terk mechs and BDF parts. I'm helping him with that part of his build but do you guys have any recommendations?
For reference he's an Ex-BDF pilot turned merc with a big monster hunter vibe
What's BDF?
Baronic Defense Forces
Yeah he's doing the Akrefena/Kampalan, Atlas, and a Terk mech. I've used BDF before so I can help him out with that.
Just need thoughts on potential Terk mech to pair with those.
question: if I use the Subutai's Omen trait with an Oracle LMG, will the auto-hits tick up the Gunslinger die?
yep, still technically an attack/hit
YES
Oh that is WICKED
it is very delayed so hey you can have your cake if you do manage to get enemy to stand in the red circle
OOOH I finally realised External loaded from Dullahan gives heat to the mech that is being reloaded
I was under the false belief that it was the loading character getting cooked and I was confused because that would mean a pilot cannot load their own mech without hitting themselves with energy damage.
I may have stupid.
tho any pilot with armour would nullify that energy which is funny
Imagine if with the dullahan the pilot’s head Sticked out from a little hole so when you exited it the dullahan would seem to have a missing head
the brain of the mech is the pilot so when you get out its what cause the headless imagery lol
Hah
Hey gang, wanna see what I've been working on for after Mech n Tech? (all the mechanics and mechs are at the bottom)
https://docs.google.com/document/d/1aSLE1KO13fjxh0D56kPUtjovYue2rLwvWOT5mScVeNk/edit?usp=sharing
ooooo
Rokeya is especially funny because, while mechanically it doesnt quite play like that, fluff wise it just “oh so you Horus/Aun motherfuckers wanna breakthrough real space and walk around in the firmament while being intangible? Watch this! Intangible Mines!”
Ill probably set up a separate thread once im a bit deeper into it and have set up a logo/cover art
and also the Lem has a domain expansion
Technological Marvel looks absolutely fucked. I love it
I'd say the same for the Le Guin's Kinetic-Thermal Engine, but with a lot more intensity
Big numbers go brrrrr

If you cant tell im very controller brain and sprinkle knockbacks into my homebrew very liberally
Understandable
Knockback is good and very funny
Brick with Boosters moment
i really the blunt fuck-you simplicity of the heinlein lol
You have no idea the amount of self control i exerted to not sneak a direct starship trooper reference in there
Oh hoh hoh hoh
@glass saffron
I just want you to know that my literature student ass appreciate you using writers as a naming scheme so much right now.
Also for some reason my brain saw "Shelley" and went "what, Percy Shelley isn't a scifi author, he's a poet!" before I realized you are probably thinking about the wife, not the husband.
yes, Mary Shelley of Frankenstein
Yeah, took me an embarassingly long time to make that connection.
2 things about the core bonus, grammatical mistake in gravity sling " you may give a Save your force +1 Difficulty"
Second, is the flavour of the AI core bonus essentially saying "your AI systems aren't NHPs, they're literal AIs now"
Cos if so I think that's a kind of dope reflavour of existing dope lore
yep
it also conflicts against Iconoclast but hey lore and flavor apropriate
what do you mean you want to use a shackled interdimensional being to run your mech when we already have perfectly good normal ass computers right here?
since beside like one or two NHP, the NHP system effects and functioning are like not paracausal at all and use the NHP in place of thing that think very very fast
Saladin just operate a shield system, Sehkmet just drive your mech in an angry way, Tlaloc just aim your gun, Agni just operate your reactor very well
Apparently giving chatgpt a tesla coil isn't as effective as giving it to an unstable NHP
only Osiris is does wacky paracausal stuff as well as maybe Scylla
the lightning is powered by pure emotional breakdowns
I could see Osiris ai as just a super complex hacking suite
I could see Scylla as taking control of mech systems in small bursts far faster than the human mind can react in split second reactions/opportunities
since whatever scylla prime did before contaiment it needed bombardment to knock it out
Man... if only I could summon lightning when I had a mental breakdown 😩
I mean... if an Nhp system becomes AI I'm imagining it's being totally reflavoured from the ground up
I might add into the lore that VOS has a nascent bicameral mind in deep site, arriving at the same conclusion as union but completely oblivious about the existence of the Five Voices so its convergent design, and they still think they are the first to arrive at this technology :P
and UIB are stuck with keeping a very close eye on them because if they actively try to stop it then the fact that they are this active and dirrect would show their hands and hint at the existence of the Five Voices, which for Union is like super duper top secret
"What do you mean we got a cease and desist for copying unions patented design? No one knows about this but us!!!"
But surely if it's complete it will also hint at the existence of the 5 voices
Random idea, the solution is that the UIB has infiltrated agents into the VOS 5 voices equivalent with experts on how the 5 work being planted so they can assist development and try make it good but imperfect so that some things are wrong such as it ever finding out about the UIB or the 5
Its also like a far future problem because they barely got half of one up and running so its not an immediate oh shit problem yet so right now its a wait and see approach
u jusr gave me an idea for an NHP that actually uses ir paracasual stuff
While the existence of the Five Voices is unknown to VOS, the underlying principle of a bicameral mind is not an impossible idea and as such, VOS has also reached the same conclusion about the potential of a bicameral mind independent of Union, an example of convergent design. As of this point, VOS has a nascent bicameral mind that it is developing as a matter of top secrecy, believing themself to be the first to develop such a world-changing technology. For their part, the Five Voices was able to obtain knowledge of the existence of a nascent bicameral mind though not all the details, and the UIB is keeping an extremely close eye on VOS and attempting infiltration into their ranks. While light interference and misdirection are on the table, the UIB cannot directly oppose or sabotage VOS’s effort to build a bicameral mind, because the very act of opposing the building of a bicameral mind is proof that Union has, or is at least already aware of, bicameral mind technology. It is a line of questioning that might inevitably lead to the existence of the Five Voices being revealed, which is something the UIB avoids at all cost and takes no risk pertaining to it.
Everyone is drawn to the le guin lol its like 75% of the fback i got is “le guin is insane, i want one”
The power of the word “knockback 20”
Nevermind I forgot it was melee only for the "heat taken converted to bonus damage"
Do not the displacer
Bonus damage is also heat
I need to clarify that in the wordings incase someone misunderstand
But fear not i got another heat 10 melee in the Shelley liscene lol
Lovely
Demon Core
the fuk
Is it intended that your mech gains the AI tag on the core bonus, which then would usually prevent you from taking another gear with the AI tag?
I’d assume so
Mind you, it’s still possible to get another AI tag with the HORUS core bonus
Actually Mech AI tag is unrelated to Equipment AI tag.
Yeah, but Claiomh Solais gives it to the mech
Sadly, it doesn't count for the one other thing that looks at the Equipment AI tag, RAW
Aka, the Iconoclast NHP's Memetic Spark
Since it's not a system
Ai tag on mech is different to equipment ai tag. You can still mount an ai systems.
The core bonus doesnt give you an ai system. The mech itself just gain the tag
For some reason I thought this was Liminal Space, disregard what I said
what's the interaction between dagon's Gaze Into The Abyss and goblin's Metahook? do you use its base sensors or does it vary based on the trait?
could we get an updated lcp drop in the discord? I think itch.io is down in certain places in the US
Base sensor
Since gaze doesnt extend your sensor, you just treat ppl as if they are within
gotcha, ty!
working on talents for VOS so in the meantime have this aboslute shitpost talent I dug out from the vault
Combat Glomping
“only if the writer fuck it up” is my favorite line i wrote for this :P
LMFAO
what do rank 2 and 3 look like
it was some pretty generic defender effects that I added to fill out the ranks, only rank 1 was unique/funny
😔
<OMINOUS HUMMMM>
/reference
Oooh this is really cool
Someone in here recently asked what the current situation on the Lord is (if it's considered finished) but I don't remember if it got answered, is it still Wip or na?
things are considered in develepoement until they are pushed to lcp
I hope the TCK-50 stays (mostly) as it is, cone 7 heavy machine gun is just so funny to me
yeah im pretty happy with that weapon
TCK-50 Heavy Machine Gun+Twin Barrels+Suppression Subroutine go brrrrrrrrrrrrrr
“The lawsuit is still pending at the time of recording.” - Spokesperson for IPS-N Weapon Ideation Lab
love it
Lord, my love...
found a new thing to name the talent rank after
Argumentum ad baculum (Latin for "argument to the cudgel" or "appeal to the stick") is the fallacy committed when one makes an appeal to force
appeal to the stick 
Both of those look nuts
I saw Terk did the drawings for the Ahab, but I don't remember it being part of mech and tech
where did it end up being released
Boisegang’s supplement
has that been released here yet?
Not to my knowledge
Is that the ASV supplement?
I really can't wait for that supplement. I love the art and concept for it.
No thats another one
Asv is this one #1235029747893932072
I got my hands in a bunch of supp in the work lol
One thing I just noticed rereading this talent. I just realised unless you're attacking an elite/ultra. The level 1 and 2 of the talent don't synergise
It works as a "this is just giving you more options" but they don't work together (they're still both really cool and creative abilities)
Hopefully there are more than one enemy on the field 😉
Wait... people run combats with more than one enemy????? 🤯
They both work to the same goal of delaying enemy turn, rank 1 through intimidation “if you take your turn early before me i get to shoot you with acc” and rank 2 directly “yeah just take your turn dead last”
For anyone who's looking into homebrew I made an updated version of the bingo that's all common pitfall that new homebrewer often experience with explanation for each squares.
Oh nice TY!
forgot daisy cutter exists lol
“The average lancer homebrew becomes broken in combination with other licenses” factoid actually incorrect. Cutter Georg, who deals 3d6 in a Cone 7, is an outlier adn should not be counted”
You may benefit from looking up what baculum means in biology. Not saying it should change ofc, just something good to know
My biggest fucking enemy fr fr
Also something im so glad i avoid
Tbh even though it wouldn’t work a biological frame would be a cool idea
I guess the closest we have is the morning cloak
yeah just put a trait that says ooo meat mech and have some mechanical benefit, just dont put in the actual biological tag
Yep, that can definitely work. Even just a built in AI tag can sell it quite alot
Well if there was biological tag on a mech you would pray to god that you can get resistance to ⚡️damage
Here's what I got on my biomech
PRIMORDIAL NATURE
The Druid's Tech Actions ignore the immunity granted by the Biological Tag. Additionally, the Druid has the AI tag, which does not count towards the limit on AI systems.
TORTUGLER STRIKES AGAIN
Don't ask how it hacks bios, it's HORUS
Horus: instead of a computer virus let’s just use real viruses
"None of this pansy shit, we're using the real stuff"
May or may not have changed one of my earlier frames that have not two, not three, but four Heavy Mounts
It couldn't use them all at once because of Core System™ reasons, but still 😬
whoops
Changed it to one Heavy, three Mains for sanity reasons
Luckily I think that's the only Classic Blunder I have committed
ive done this 1000 times
I was convinced that I'd done it, but somehow I don't think I have
I feel like everyone falls into this as well
Aux weapons have virtually 0 space for funkiness
Wrong.
Simply give it 0 damage. :p
OC’s dual pistols that have 5 stances each with on-hit and crit effects as well as a token system

the 2sp terashima aux
fucking system that let you terashima-ise your improvised attack
like that one metal gear rising mod that replaces all swords with raidens bare hands
Honestly that sounds dope lol
a funny thing would be an aux that, by itself, does no damage but enhances the other weapon it attacks with in some way
however that breaks the rule of giving auxes too much
Could work tbh no damage give you a good budget to work with
I am in many ways a slut for the subutai and am currently on prospector accelerate conqueror's path dream mobility build planning
is there a downside to prairie dogging with the conqueror's path other than annoying my gm with 6x15 intangible hexes?
What is prairie dogging?
popping in and out to shoot; think my gm just counters with small guys in melee, but intangible also means my entire squad can now ignore blast doors, as those are terrain and not characters?
Yeah bridge works both way so a single berserker can just run like 15 spaces into the middle of your team
Yeah it's a double edged sword- good for getting into an area, not so good if you are trying to run away
But playtest it out, if it proves too oppressive then ill change to intangible only when moving
gm runs a game once every 3 months, but I'll provide feedback when I hit ll5 in november : p
per scene limit might be a happy medium? subutai incentivizes limited systems buffs so I'd be reducing berserker/ultra speed by 7 before bridge deployment
Its also 1/turn so they can always take a boost action even after you reduce their standard move by 7 to move their speed
Since its not a straight speed reduction, it reduce space only for that particular movement
hey i just noticed, the Zhukov isn't in the compendium doc pinned in here?
I probably forgor
Thats the newest/reworked one, right?
Yeh
that thing is cool as shit btw
actually peak
out of curiosity - does the wording on the Zhukov's Quick Detach Omnimount (specifying that it "doesn't suffer" the heat or self damage, rather than simply reducing it to 0) imply that it bypasses self-inflicted damage or heat that can't be reduced?
@covert surge is there any chance you might put together a seperate document for your alts, so they're a little easier to find?
a moment of wonder for the gunghis
Too impatient to wait for a Zhukov LCP so im brute forcing it with pen and paper
This shit is gonna rule
((Me with Dullahan tbh))
Comp-con has made us spoiled, soft and weak. We can no longer fend for ourselves, no longer work with out hands/j
Comp/Con is my side gig, pen and paper is my true calling
Given the bingo I really want to make a frame license that fills as much bingo as possible
I can definetly get Right-->Left Diagonal, might write it out for shit posting purposes
Lem has to be my favourite, love everything about it
how would Prefab work with Lem's Dark cloud? Does the Cloud give hard cover then?
Le Guin goes too hard also
Prefab dont work with dark cloud i need to put a clause in
Or just scythe off the drone part from prefab cuz like all core drones are size 1/2 so it almost doesnt do anything
(oh yippe)
sent to eeby deeby
I’m upset we don’t have the punishment orb sticker
God I love that Oda Frame
Exotic Brawler Terashima
Finally, Terrorshima
last sentence of the first paragraph is redundant, isn't it?
Yoooo, that's sick
Dullahan with accelerate feels like it would be really funny to work around.
Bear stance should have "are considered size 4" instead of is.
My only question is.. What's the name of that thing?
Zouhuorumo (Chinese: 走火入魔; pinyin: zǒuhuǒrùmó), also known as qigong deviation (simplified Chinese: 气功出偏; traditional Chinese: 氣功出偏; pinyin: qìgōngchūpiān or simplified Chinese: 气功偏差; traditional Chinese: 氣功偏差; pinyin: qìgōngpiānchā), is a Chinese-culture concept traditionally used to indicate that something has gone wrong in spiritual or martia...
basically esoteric belief that if you train martial art too obsessively and practiced qigong too hard you go nuts
I never would have found this whilst making my own homebrew. The stuff people know!
usually used in like old martial art movies and pulp fictions for like "the villain is crazy but also extremely good at martial art, so good he went crazy"
Ah, it consumed him sort of deal.
I know about it because I used to watch a bunch of like shitty martial art series imported from China when I was like 7 and knew the translation of it in my language "tẩu hỏa nhập ma" so I knew where to look and search backward
Yeah.
the satsui no hado...
What can I put Carbine Mod on?
As in what has good syngergy with it
I feel like none of the rifles do
which liscense is that again?
Dilus
The gilg’s rifle is gunna be prty good
Since it turns it into a CQB, you can use Vanguard on it, so if there are any strong weapons that you just want to shoot more, this could help
Railrifle could be fun, Overwatch one character, hit another one too
There is also the recent release of shadows of the wolf, wich adds the Tagetes into the mix, and lets you turn ANY ranged weapon to rifle typing
Should Tiger stance say 'melee' somewhere? Otherwise the sniper PC in my GM would take that instantly and that doesn't feel like the intention of it.
This could become funky, given there's probably a reason it was originally restricted to "true" rifles
I just noticed that I had the Tuhachevsky vex style meme on my phone three times, and the Arthur meme twice...this isn't yugioh, I don't need duplicates
Alt Blackbeard that doesn't hook into grapple
its crit and reliable beard instead
Having a Core Power that just says "Violence" is very Blackbeard
I activate Violence
hmmmmmm Superheavy with Reckless Swing equals FUN
theres still the +2 Diff haunting you next turn :P
simple: DD/288. Have on turns and off turns
thats mean lol
And its Uncharged Profile has Reliable 3 no matter how much difficulty is being stacked. And is still compatible with Executioner
IPS-N gaming
after BBeard you can go into Zheng for DD or Raleigh for Uncle and Kinham
The sheer amount of accuracy makes me want to go crit fishing
Bbeard has two crit effects in liscense so crit fish away
Question about the rat king
does the sputnik drone TAKE a weapon from your mounts
or does it have a less effective duplicate
nvm i found the answer thank god it copies it
Following up on this @covert surge , is there any doc or folder that has links to the alts you've made?
So you can grapple a mfer, then teleport to the Hellgate and thet comes with you? awesome
Awesome name
I'm trying to think of best weapon eating combinations...
obvious smartgun for its giant bag of great traits and its already there in the liscense
Leviathan + Smartgun+ Oracle or DMR (if you take SHmounting) for 15 range smart accurate seeking 4d6+4 after you spun the leviathan up
Bolt Nexus is also really good once you tag somebody once with the normal weapon
What happens if you eat the mimic gun?
what about it?
And try to turn it 3rd bullet point
it still obey the rules as normal, when the mimic gun shift, whatever category it is inherting also shift.
so its damage also shift just as it would when Vorpal/leviathan shift
Would it always deal a flat range/2 +1?
Oooh on that's cool
the real play here is to eat the Mimic Gun for the first bullet point
because the mimic gun is every ranged weapon types at once
So then the pseudo gun gets wacky range but consistent damage?
"Consistent"
As in not range/2+1
which allows you to just stack absurd talents on the pseudogun, like crackshot centimane stormbringer all at once
Also, how would blasts, cones, and other aoe templates go? Are they bullet point 1 or 2?
Ah cool cool
Sorry this is really cool so it's just got me asking lots of questions about it cos it's real unique and interesting
and you can eat or uneat weapon as protocol so if the mimic gun have a low number turn you can just
not eat the mimic gun and return the sheavy to 10 range cannon
And weapons with multiple profiles but you can choose any like the siege cannon? Which traits and such would you inherit there?
Just whichever you choose as it isn't a case one is active at a time
you choose
if you want to sink just your entire SP budget into the super gun
Sharanga + Stabilizer + Exbatt + Siegestab, use second trait to convert your gun to energy for exbatt and extrude a range 30 LHAC
Throw in nanocomp as well
Wait nvm clashes with stabiliser...
Wait I'm dumb it gets those benefits from the sharanga in the first place
Oh fuck wait, shatterhead colony missiles would also be so good on that gun for some weapons
Doesn inherit shatterhead effect since its not specifically a on hit, on attack or on crit effect
Ah I thought it was on attack ;-;
Time to throw a gravity gun onto it to provide literally nothing of benefit 😎
It actually does
No moving but the on attack save thing does damage on its own
Though that depends on whether your dm interpret the on attack as needing a template or being able to target just the person you hit
Oh that thing is horrifying and I love it
Does the autocannibalism inherit opcal if it inherit's a weapon's damage? I'm inclined to say no for various reasons (CBs are not mentioned in autocannibalism's wording, can't modify integrated weapons normally) but it'd be good to get word of god on it
It does not
cheers
Is it just a coincidence or is the Heruka's art a Bloodborne reference
its a samsara wheel
that makes sense lol
i figured it was just a coincidence but the cone-head + the wheel in the art made my mind immediately go to the Executioners from Bloodborne.
I see you woke up today and chose violence
My most unhinged alt frame design yet
And I freaking love it
EAT GUN
Tasty
It's a gun eat gun world out there, eh?
Warp rifle on that Pseudogun could pretty easily hit that 10 space maximum for the teleport which is funny.
How does siege cannon work with this
Not saying its good
Mainly just asking
........
Wait.
I call her....
Aster's Pistol
Superheavy CQB
3 Cone, 3 Threat
Overkill
2d6 AP kinetic damage
Daisy Cutter On Attack
why inherit from vorpal gun? what does that give?
can you not just use the basic stats for 3d6 kinetic?
also i believe it explicitly can't inherit templates like cone?
OHHHH you're right idk how i didn't proc- It's because I never call them templates cuz I think that a dumb word for it. Lmao.
Honestly? Forgot it had a base damage
Nevermind the whole thing
So I am curious, has there ever been considerations for a GMS frame in Terk Mech & Tech?
I had one a good time ago but eh didnt like it, GMS framework is not too interesting to me
i mean
it would be cool if terk had a GMS arty frame
but that would prob be made by massif eventually
just as the quartermaster intended
oh god xD
let me put it on my ranged weapons too
Oh god, not the Obrez nunchucks.
Me on that "deployable frame" grind
https://i.imgur.com/EmHZ9OX.png
Let's just say I now understand in intimate detail why the sunzi's passive works how it does
fun fact!
unlimited deployables work perfectly fine
except, inexplicably, when part of the frame itself
Why is this? Why does Tom forsake me so? I have no idea!
anyway, morgan soon-tm-hopefully
(this would be much easier if I wasn't a perfectionist (I want the deployables to show up in foundry/active mode))
Limited 6 billions
Expend Six Billion Charges
doing a thing
Undeserved ban, you never need 51 spaces of movement.
You need at least 60.
Always
No matter the situation
I don't believe I ever posted this here
at least now the enemy gets to understand how you feel flying this thing
same Gs and about the same amount of control
Remove the enemy from the battlemap
return to sender
Punch them so hard that they become a combatant in the next combat
im abuse that next game i play
a person on reddit mentioned a really funny gimmick
plasma thrower + intergrated weapon (thrown knife)
plasma throw, put all the burn square behind the enemy, and then free action throw the knife + kinetic charge and just plonk the enemy across the flaming spaces
lemmie screenshot this
God that brings back memories. I had a player so that to a mega fauna and basically one punch man Godzilla.
Would the Yermak's SVAROG-Class NHP making you use Lock On trigger Iconoclast's Transmuting Spark?
Imagine being such an argumentative idiot you reshackle a deimosian with your words
That is true power
This is amazing
Its like that scene from The World’s End
"I think we should hack them"
Argumentative: That's horrible! They're weak and a single shot can finish them off!"
OSIRIS: "That's a horrible idea! If we can hack them well we can do more damage with our allies overwatch!"
STUDENT: "Guys, this is going no where, can we come up with something soon?"
UNSTABLE: "L e t m e u n s h a c k l e a n d I w i l l e n d t h e m"
DIDYMOS: sighs then switches to a timeline where this argument goes well
Inside your mech is the most heated 6 ways argument ever about the meaning of life and the philosophy of conflict. From the outside it looks like your mech just blue-screened and is just standing there.
When you roll a 1 you make a tiny inconsequential mistake in your argument and thats all your NHP will focuses on instead of the actual argument
Honestly, if I were to suggest one change
where should i look for this?
On a successful argument, you choose the bonus you get, and when the NHP wins, the GM chooses
because i'll be honest i have a player this'd be perfect for
also
may i point out the RSI hermit
Also meme change, instead of a D6 roll, it's a contested check against yourself
you make a minor spelling mistake and your mech explodes instantly from your nhps laughing at you
relevant:
harry dubois mech
Minor spelling error and the OSIRIS NHP mcfucking loses it-
For level 2, it's a contested systems check with effects on crit
Holy fuck, iconoclast build but the other PCs don't know you have the NHPs and they all speak to you like thoughts 😆
YEAH
Our complaint with the talent is similar to our complaints about Iconoclast (and in part related)
linear scaling (/neg) that's all
Oh my sweet boy punch god
Screw technophile blackthumb, for less talent points get yourself blackthumb, inland antagonist!
You fix the mech up from the outside whilst it cascades!
And it is complaining about you messing up the paint job the entire time
wait a minute is the little space mech still a thing??
the baldwin?
That's the one
yeah it still exist, dont see a reason why it stopped existing
That's good, I had a player ask if they could use it for a oneshot of mine and I just thought 'shit haven't heard much about that one in a while'
laughing
Cannot be left unsupervised
That’s busted for iconoclast builds
Me when i start bullshit argument with budding god in my machine so they can shoot lightning harder

"Why didn't any of you tell me you are supposed to boil water before you put tea in it"
icon 3 actually have cascading nhp be able to use icon itself
this is the latest version where I attempt to reign in the Iconoclast stuff a bit
still good for iconoclast but no longer absolutely insane
i pulled out the 🤓👆 card and got counter 🤓👆 ‘d on
Wouldn't it... not work since you don't lose control?
you are still considered Cascading
that + Icono3 is like annoyedly handing over control to the NHP like "fine asshole, if you think you're so much better at it than i am"
But iconoclast 3 states "cascade and lose control"
Unless it's just the rest if the talent.
I'd interpret it this way tbh
lemme thonk
I need this so bad
"When your AI systems Cascade, your bickering takes up their full undivided attention. You may still start an argument while Cascading. On a 1, you get to control 1 Quick Action to take this turn. On a 6, instantly stop Cascading."
I'm going to argue with math god about why well done steak has its place
if only no Iconoclast... though this talent does still have its own linear scaling problem.
it's not yet another AI
I think it's funnier if it's yet another nhp, but I guess also I'd point out that if we assume forcing a cascade does actually trigger transcendence, the GM doesn't have to make it use icono beam. If anything, in line with the fluff, the GM would probably just make your mech waste its turn, t-posing and hovering in the air, to bicker with you and your other nhps
designating unstable-chan as my roommate and handing control over to them
Hence now we have this :P
So you do have a chance to get to use the zap on your own term
You are backseat gaming your roommate’s godhood
aaah gotcha lol
Granted 1 in 6 :V
well if you run 4 nhps, you at least get to try 4 times
Polycule argument.
How does the rat king work with throw weapons? Do the drones throw the weapon then have to run and pick it up or will hunter 2 let them all get their weapons back?
I believe the drones have to pick them up
Yeah
Alt talent trees for Crack Shot and Vanguard (incompatible with its corresponding tree)
Crowd Control III: And Stay Down, For Real, Stop That
my hatred for Prone targets is unrivaled
Hmmm…. What silliness could be unleashed with Stortebeker and Mag Dump…. Probably a non-bo cause the rifles don’t become “Loading” weapons or have the tag.
Oh wait, I think Stort’s wording might work with it.
Yeah only Truesilver seems to probably care if it has the loading tag or not, everything else is just if it’s unloaded or been reloaded this turn.
CPR already has loading so nothing there. Blackspot’s got nice effects depending on your other weapons and systems. Yeah not a ton there.
yeah its not as insanely strong as you might think at first glance because its Rifle locked
Rifle are usually very no nonsense, I do middle of the road damage at middle of the road range and sometime I have accurate or armor piercing
The upcoming Sherman Alt that can make anything a rifle might be able to cook up some nonsense though.
uncle hmg tagetes
furthermore the tagetes should be destroyed
*ominous thunderclap*
damn that gif flashier than I remembered
lol
I remember like a single lightning strike not the whole carameldansen
skip the autostab and go directly for opcal 😌
autohit andromeda...
Provided to YouTube by TuneCore
The Trooper · The Protomen
The Cover Up (Original Motion Picture Soundtrack)
℗ 2015 Sound Machine Records
Released on: 2015-02-20
Auto-generated by YouTube.
“If you take this talent as Tagetes your mech instantly explode”
What, not the Iron Maiden song?
The Protomen version is better imo
also it adjusts the lines about Russian guns to be about Robot guns
which feels apropos
"The weapon must have originally been a rifle for this talent to work" :p to future proof
-- HA Tagetes @ LL6 --
[ LICENSES ]
IPS-N Raleigh 3, HA Sherman 3
[ CORE BONUSES ]
Overpower Caliber, Integrated Weapon
[ TALENTS ]
Crack Shot Trooper 3, Gunslinger 3, Nuclear Cavalier 3
[ STATS ]
HULL:6 AGI:0 SYS:0 ENGI:2
STRUCTURE:4 HP:25 ARMOR:1
STRESS:4 HEATCAP:10 REPAIR:7
TECH ATK:-1 LIMITED:+1
SPD:3 EVA:7 EDEF:8 SENSE:8 SAVE:13
[ WEAPONS ]
Integrated: Fuel Rod Gun
INTEGRATED WEAPON: Missile Rack
FLEX MOUNT: Missile Rack / Missile Rack
MAIN MOUNT: Rocket-Propelled Grenade
HEAVY MOUNT: Heavy Machine Gun (UNCLE-Class Comp/Con) // Overpower Caliber
[ SYSTEMS ]
“Roland” Chamber, Personalizations, Armament Redundancy
degeneracy
evil
Inshallah I will destroy Tagetes with my own hands
inelegant but fuck it I dont wanna rework a whole ass talent for one frame
and its homebrew anyway I can get away with it 😎
I'd say "with the targeted trait"
So normal rifles still work for it.
*Tagetes
tagetes must experience penance for its crimes 😌
Into the Duat you go
you see what happens when beautiful Harrison Armory frame is sullied by the hands of the Karrakin Trade Baronies
what in fuck is done to poor sherman
WHY YOU WANT RIFLE TYPE FOR ANDROMEDA? IS NOT GOOD ENOUGH AS PROCURED FROM RAS SHAMRA? YOU THINK NEEDS IMPROVEMENT? THEN MAYBE YOU FIND JOB WITH LEGION OF ARMORY! YOU HAVE SUBJECTIVITY BRIDGE WITH THINK TANK, TRADE STORY OF MANY WEAPONS DESIGNED AND DETAILS OF SCHOOL FOR ENGINEERING!
OR MAYBE YOU NOT DO THIS. PROBABLY IS BECAUSE YOU NEVER DESIGN WEAPON IN WHOLE LIFE. YOU LOOK AT SUPERIOR BY DESIGN HARRISON ARMORY CANNNON, THINK IT NEED CRAZY SHIT STICK ON ALL SIDES OF WEAPON. YOU HAVE DISEASE OF KARRAKIN TRADE BARONIES, CHANGE THING THAT IS FINE FOR NO REASON EXCEPT TO SHOW OFF AGAINST OTHER NOBLES IN CLASSROOM. YOU PUT BOOTLEG SEEKING PAYLOAD OF SSC MONARCH ON ONE SIDE, YOU PUT OVERKILL ON OTHER SIDE, YOU PUT HEAVY GUNNER III SO YOU ARE LIKE CRADLE MOVIE GUY JOHNATHAN RAMBOLI. MAYBE YOU PUT SEX DILDO ON TOP TO FUCK YOURSELF IN ASSHOLE FOR MAKING SHAMEFUL TRAVESTY OF CANNON OF HARRISON ARMORY, NO?
CANNON IS FINE. YOU CRACK SHOT IT, IT ONLY GET IMMOBILIZED AND YOU STILL NO HIT LARGEST SIDE OF MOON. GO TO FIRING RANGE, PRACTICE WITH MANY JACKHAMMER ROUND. THEN YOU NOT NEED DUMB SHIT PUT ON SIDE OF ANDROMEDA.
Ty for giving us options for CQB weapons that aren't vanguard
I keep taking the same stuff every time tsym
lol, lmao
"I'm an engineer, not a medical doctor. I solve practical problems. No personalies!"
—Mark "Markiplier" Fishbach
So, apparently it's "Fischbach", but that's not my main point. Er, that is.. That makes my head hurt to read, because that's at least two different quotes put together.
Why not just say that it only works on weapons that are rifles at base?
Just saw the Roommate talent, love it.
I think the 1-talent dip to boost iconoclast is a little cheeky an outcome
And the rank 3 I think needs a wording cleanup to "must take the most recent roll"?
But it's hilarious af and is 100% leaning into the "I have more personalities in my mech than most workplaces have in total" NHP madness ❤️
Crowd Control seems... weird?
Rank 1, if the CQB isn't a template what exactly is the size of the zone of soft cover? Is it just one space? Multiple?
Rank 2. This is, in part, kind of a necessity for the second half of it to work, but it really does just step on Combined Arms' toes.
The rest of it? It's fine, we have no real complaints about it. It is very fun for the positive Accuracy Cannibalbuild though.
also we could maybe tone down some of the open vitriol thanks
not necessarily just you and we might be being a little intense about it but like
wdk "the tagetes should be destroyed" and its extensions, even as a bit, feels like it's maybe creeping beyond the event horizon of joke into some of "this frame and its designers suck" territory
I am weirdly attached to Dullahan being a rather good drone/Hacking platform.
how?
20 sensors can go a long way i suppose
20 sensors, yeah.
Drones and deployables, stuff like Accelerate can go crazy.
:3
i don't figure that Thinking-Tomorrow's-Thought works w/ pilot attacks but it'd be really funny if it could
rofl this rules
Ram enemy into ally for overwatch, overwatch knocks them right back adjacent to you, Titanomanchy to grapple, and then Get Their Ass
Just moving them, lmao.
stomp that mf OUT
fuckin naming this talent GANK would be hilarious
When does Get Their Ass happen? Seems it could use an "as a free action" clause in there maybe?
oops forgot as a quick action
ah that works
huh yeah thinking about it, it only takes a few allied attacks on a 2 or 3 armour enemy for that to end up worth it
Does the bonus damage on Ring of Fire trigger on your attacks or only allies?
it says allied attacks
Question (s) regarding External Loader from Dullahan
- Could I "dry load" to build heat, even If I have no unloaded weapons?
- If I have already loaded, could I prepare an action to reload after I fire on an overeatch?
HORUSHERUKA Striker First identified among the underground dueling circles of the House of Smoke, the Heruka is a strange pattern group whose battlefield application stems from its original purpose as a training/simulation frame. Without the resources of sanctioned duels, the underground dueling...
current Heruka version
Heruka rework?
For a melee full action, for that cost you can just full tech two invades and deal 4 heat + two control options
as opposed to 6 actual damage
and remember
you can't meltdown NPCs
you can at worst make them exposed
well, non-boss NPCs at least
🥺?
Ok. f
heruka rework is fantastic and exactly what the frame needed but also i can't believe what happened to RAVANA, free my boy he did nothing wrong
(joking)
He ate the Chomolungma lunch too much
chomolunchma
hey terk
whats ur favrouite gear quotes that youve made?
“Liturgicode? Recursive Processing Weave? Son, this is a 2 meter long carbon-bonded stick. You jam it into a servo and it don’t work no more. And the stick will never lose reception.”
yup
personally
I like the one for the geryon, the chat one for the NHP
and I also like the one in the HORUS Dullahan, about the thying firing rebar
bored so have a license for the cool Sparri harpoon mech illustration from the CRB
https://docs.google.com/document/d/1kBpSBgNA644TIv2V1tuXjS6gHaoi3r9YEUYxxK9l1o4/edit?usp=sharing
IPS-NKiviuq Controller/Striker The Kiviuq is a peculiar pattern of mechanized chassis. From one angle, it is one of oldest existing chassis in use today, harkening back to the primitive mobile frames used by the Sparri as little more than metal pack mules during their hunts. From another angle,...
Oooooo
Oooooo… burst 2 loading main melee… the Stortebeker would like to know your location.
I wanna do it on a size 3 mech instead
incredibly silly rules question
does the Guardian trait count as a "zone that provides soft cover" for the purposes of Kishka!Aerosolized Whitewash
(given that the effect provides soft cover, and only to things within a specific area)
Also a very good use of that weapon.
Wait WHAT
Yeah no, unless they have multiple stress they just get exposed
Where does it say that?
Everything I see in the core book (the free version, at least) says that a mech will suffer a reactor meltdown and be destroyed on the round after it hits 0 stress.
NPCs have seperate rules, detailed in the GM's section
Mostly the same, but with some notably differences, like their meltdown rule
Can you clip a picture of that? My table has been playing that wrong literally the whole time.
Holy crap.
We've been using the Free version of the rules and Comp Con, so no wonder we missed it.
wut
How??
Where have you been getting your NPC statblocks?
don't tell me you have been using player frames as NPCs
No, my GM has just been getting the statblocks from Comp Con, but comp con doesn't have all of the NPC rules in it.
At least, not that I've seen.
We don't use comp con itself to run the games though, just as digital character sheets.
Oh, I guess it doesn't
Well that was my queue to buy the full book
wait
I'm confused how your GM has the NPC statblocks but not the full book
To get the NPC statblocks for Comp/Con, you need to buy the full book
I have no idea. He might have gotten it at some point.
Wack
Anywho, tis page 281 for your reference :>
(NPC-specific rules)
It's also possible that we just never looked at that part of the book. We've been having normal 1 stress/1 structure units leave behind wrecks and meltdown like other units.
True. I mean, this doesn't really change the outcome eof most of our fights, cause we usually just shoot everything, but still
I wonder why that is the way it is? Just to make them harder to kill?
It’s to make NPCs with 1 stress and 6 heat cap not instantly die
Ah
Grunts still die as soon as they take any heat
Right, grunts die to a stiff wind.
And exposed is a big deal
True, double damage on 1 structure is no joke, it's just a weird in-between where grunts die to heat, STRONGER enemies die to heat, but mid-range foes don't.
Mmm fair
Am I also correct in thinking that, since it says they're destroyed when they hit 0 stress, they're not supposed to leave behind a wreck?
Or do they still leave a wreck?
Right cause NPCS can't Stabilize
Oh, damn. And even Juggernaut doesn't clear it, cause exposed is a status, not a condition.
Well, they can, but all it does is load weapons
Wait, that's not correct:
man I'm learning things today lol
Ohhh, they can't clear CONDITIONS when they Stabilize.
I want to be clear, We ran a full, year and a half long campaign without knowing this lolol
Yeah
So playing in a game that has a kishka, a Caliban, a Gorshkov, a Purple Flytrap(from w. Zal), and I'm in a Feohn from Illean so I'm a size 2 defender/support with a bunch of size 1/2 teammates. And I basically have an aircraft carrier launch catapult built into my mech. Which means I can yeet people at problems. We basically are a paratrooper squad and it's amazing. Though I have a question to pass on from one of the other players. How do you build a kishka for more artillery with a splash of support?
Just wondering where ya'll stand on a ruling for the Rat King. Rat King, equipped with the Bolt Nexus from the Emperor license I. Each Sputnik drone gets their own Bolt Nexus. Does each drone have to hit with it's own Bolt Nexus to use the "Target Acquired" profile of the Bolt Nexus? Or do they all benefit from the same initial hit, so long as they continue to attack the same target, which they have to as the Rat King's "Target Acquired" Quick action forces them to all attack the same target as their only form of attacking?
I have pros and cons for both sides of the argument:
So, if they all benefit from the same initial hit, this seems like a way to pump out a fairly large amount of reliable damage each turn. Say you have 3 drones and are equipped with two Bolt Nexus in your Flex Mount; meaning your sputniks are ALSO equipped with two Bolt Nexus each. you skirmish with the flex mount, firing at a target, hitting both times. The first time, dealing one damage, the second time dealing four reliable damage. You then use your "Target Acquired" quick action and each of your drones also then fire both of their Bolt Nexus, dealing half damage per hit, but that's still 4 reliable damage per drone for a total of 1 energy and 12 reliable energy damage against a target per turn. Or you could flip it and use "Target Acquired" first, and have your drones do all the missing for you and then follow up with your skirmish after, so you're not wasting one of your 4 damage shots when a drone could get the initial hit in. Doing it that way let's say you hit on the first drone shot, you deal 1 energy damage and 18 reliable damage. That's a fair amount of damage to pump out. And even if you miss the initial hit, you are essentially firing 8 Bolt Nexus a turn, and any after the first hit you get gain reliable.
If they don't all benefit from the same initial hit and it's per weapon or per drone, then that's a whole lot of things for you or the DM to take note of. Which weapon has hit, which hasn't, from you or from the Sputnik Drones. Rules as Written, it's per gun. so even your own Bolt Nexus don't gain the Target Aquired profile from other Bolt Nexus you have equipped: "Once This Weapon hits a character, it gains the Target Acquired profile against that character only until you attack a new character with this weapon."
Annoyingly, we don't get any lore on how this weapon works, but I can imagine it's an example of the ammunition has trackers in it that, after the initial hit, the other ammunition can home in on? So "rule of cool" and stuff, working out how it works in-setting rather than in rules, I'd house rule it that all Bolt Nexus you control benefit from the initial hit, and that's how I'll DM it in the game it's come up in, but I wanted to see other people's opinions?
Considering they share limited charges and loaded/unloaded status?
Bolt is a main so not sure how you are getting 2 bolt on one drone
I am very silly and thought it was an aux
But it isn't limited or loading, just smart (And seeking in Target Acquired mode)
So yeah bearing that in mind, the damage is actually about half of my example from last night, which really doesn't seem too bad? So for simplicity's sake I'd say they all use Target Acquired after any of them hit, just so I don't have to keep a count of which drone has already hit and which hasn't. It's still a lot of reliable damage to pump out a turn, especially if you hit with the first Bolt Nexus you use, but eh. Answered my own question really lol
I wonder, Will Dullahan eva have an LCP, or is it one of the "Remains a concept/doc only" mechs? ((Not complaining just geniuelly curious if there are Terk Mechs that will never leave the doc stage, and Dullahan seems unorthodox enough to qualify.
Its in the pipe but yeah its hella experimental and balance will not be
starts refreshing itch.io page
Not quite yet, but soon™️
Sent to Terk for review.
Yar har fiddle dee dee
You think you can hide, but Morgan can see ye!
I love all these things of the mech peeping/staring at you
Especially the Raleigh with the eye on top
how is the mechanics sheet of the Morgan doing?
@herethe Morgan is released to the LCP! Ransack and Plunder with a wide array of indiscriminate weapons and remember if any one ask, you are just an independent pirate and has no relation to IPS-N whatsoever
Design Doc: https://docs.google.com/document/d/1eCfrWd06O6mhQ7LezqGIlCdAF1IpDsvN1_ZBhT0jAc8/edit?usp=sharing
IPS-NMORGAN Striker/Defender On paper, the IPS-N Morgan is an in-development project for a new frame built off of the Blackbeard chassis. This is, in truth, a cover, and the Morgan is both finished and never going to be finished. The ongoing development fund for the Morgan project, which has ne...
Glorious timing I was literally gonna make a blorb using stuff from the license lmao
Blackbeard is definitely my favorite mech so can’t wait to check this out
"No, no, these aren't pirates, these fine mech pilots are privateers"
can the Morgan toss deployables of any size or is it restricted to Size 1
if so I had a very funny mental image of a Morgan yeeting a Portable Bunker at allies
hmm thats true
its probably intended to be size 1 or less
but that would indeed be funny
Hm I also noticed something weird about the Keg, since it deals 3 Explosive + 3 Burn
but deals half on a successful saves, that is still 2 Explosive + 2 Burn
i guess as a core deployable that probably takes up most of the budget, but thats still a good chunk of damage
I convinced a friend of mine to start playing lancer, he ends up building a Habsburg from Enhanced Combat, only to discover Arthur's Avalon Generator
The idea of throwing a pylon from habsburg and immediately popping Avalon to send an entire squad to intangible shadow realm is hilarious
minor nitpick
core desc: the fuel rod gun is less of a distinct weapon and more of a trend among lancers. most likely taking notes from, uh... what's a corporate term for this
aftermarket... something something?
So, how exactly is the Morgan meant to be a defender?
Barrels are deterrents due to their arming mechanics
Wouldn’t it be more a controller then? Apologies if it’s a dumb question, just confused
Those role descriptor are vague guideline anyway
What's the Idea with the flintlock btw?
Also corsair claw is an amazing way to redeploy stuff I love it to bits
OH WAIT THEY ARE A LINE
I am blind
I see what the idea with them is.
What happens when the Ammo depot is empty? Does it simply become a discount keg, or is it destroyed? I hope it's the first one.
When you are using Corsair claw, do you have to have LoS to where you are throwing an object, or is it optional?
Okie
M... you could chain 2 kegs by lining one up next to you, then deploying another, and throwing the first one at it, that is really fun.
Kidd Morgan is a match
corsair claw omnibus plate...
me when I play Frisbee
Perimeter Command Plate Morgan
also do Drones count as deployables for the Morgan
Nope zey are characters sadly.
So they would just get... scrongled or whatever the word was.
(Shredded)
Morgan with Strenght Suite 1 just throwing stuff around like a tantruming child
Wait. Emplacement from Kidd is size 1
It can be thrown
Me in me pirate mech throwin' the watch tower three times me size
Hey since the Morgan is based off the black beard I decided to compare them. It kind of seems from a base view that stat and ability wise it’s just better
heavy mount
Do heavy mounts really make that big of a difference?
yes
you will note that theres absolutely no way to get another one in Lancer
it is a frame-defining feature
Oh yeah.
Btw I really like the Morgan the weapons and abilities really go for a piratey vibe
Morgan and Blackbeard have similar stats but are fairly different in terms of playstyle
Blackbeard is a bit more durable and lots to grapple (obviously). It's a pure brawler frame. Also has stronger offense of the two thanks to a heavy mount.
Morgan has more SP and traits focused on making use of a variety of systems, specifically deployables. Also loves template weapons
It has much more utility in this sense
[ LICENSES ]
IPS-N Morgan 3, IPS-N Tortuga 2, IPS-N DUILIUS 1
[ CORE BONUSES ]
Auto-Stabilizing Hardpoints, Mount Retrofitting
[ TALENTS ]
Vanguard 3, Grease Monkey 3, Gunslinger 3
[ STATS ]
HULL:4 AGI:2 SYS:0 ENGI:2
STRUCTURE:4 HP:23 ARMOR:0
STRESS:4 HEATCAP:6 REPAIR:7
TECH ATK:-2 LIMITED:+1
SPD:6 EVA:10 EDEF:6 SENSE:10 SAVE:13
[ WEAPONS ]
FLEX MOUNT: "Flintlock" Disposable Cannon / "Flintlock" Disposable Cannon
RETROFITTED MOUNT: Catalytic Hammer / HSS-025 "Jaywalker" Shotgun // Mount Retrofitting
MAIN/AUX MOUNT: HSS-100 "Reaver" Shotgun / HSS-025 "Jaywalker" Shotgun // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
Total Shutdown, OS-Un Subaltern Squad, Claptrap, Siege Ram, "Powder Monkey" Ammo Depot x2```
Is this anything?
It is a bit awkward having two loading weapons and then a limited tho...
But I also dislike having only one loading weapon, it feels awkward to stabilize then.
can someone give a quick run down on how dagon is played?
like what is it's overall playstyle? it feels like (and even looks like) gorgon but mroe spooky
It's a very potent counter-hacker
yeah it forces tech attackers to aim at it and then punishes them for doing so
you can put stuff on it like the SCORPION V70.1 from gorgon 2 to really hurt em more
Wait forces?
Hold on I gotta reread the license 💀💀
Prescence of Dagon
Enemies within the Dagon’s Sensor Range and Line of Sight must make a contested System Check when making a tech attack. On a failure, the tech attack is directed at the Dagon instead.
it likes Lesson of Disbelief a lot
ouch
and this synchs with Gaze into the Abyss that makes hiding basically impossible
yup, you can't take advantage of it having a short sensor range
Mm... flintlocks would go hard on Gilgamesh.
I wish they had a bit more limited... I just feel like I should save them for later, lmao.
Yeah that's a problem I have with em
And I refuse to put them on anything but a flex because otherwhise I will end up with a main/aux that has no aux to it.
It feels like taking flint locks is asking for you to invest in engi
On a frame with 4 heatcap...
I mean. 4 hc alone wants you to invest in Heatcap
And also invest into HA for the bonus + to get more limited to make Grease monkey worth it
But you seem to want more ISP-N stuff as the Morgan?
And also like
Hmmm how phrase
Oh yeah, you also go want more hull to increase 5 repair cap to actually use grease monkeh
My main issue is a lot of HA stuff has heat build.
Which I am not thrilled about lmao.
... how does CALIBAN help of all things.
There's a lot of stuff the Morgan can really work with
Caliban 1 has great mod
Essentially more knockback on a Main Aux with Jaywalker
I do have Tortuga 2 in my current build I'm brain worming.
I would not want more KB on Jaywalker.
No no
If I get more it would knock adjacent targets out of vanguard range.
I meant on the Main Weapon
Ah
In a Main/Jaywalker combo
Seems real goodge
I'd also mention Diulius 3 has that mod
Converting a rifle to CQBm
Yeah but there is not many rifles.
That would be hilarious on a Morgan, even though I don't often use it on Duilius
BUT IMAGINE FRIEND
That mod
On like a Rail Rifle
With reliable 3 from Morgan...
Stuff I cobbled together that I am worried about because of
Not enough range to detonate barrels.
Unless I grab a grenade.
All my higher ranged options are limited either way.
You know what else would work great? Warp grenades
That's a good limited for this guy, plus it's a reason to invest in HA
Man this mech will be even more awesome when Gilgamesh come out
Could have noice synergies there between kit and core bonus opportunity
As I said :p
But I really do wish Flintlocks had limited 5
Yesh
Yeah
Facts
Alsp
Sunzi 2 sounds good
For grenades and eifle
It being a cannon let you have siege spec 1 with just an aux so you can jackhammer when you dont wanna shoot the lim
no door is closed when you can just jackhammer for 20AP to terrain and object
Man I want to either
Like
Have a Hydra Morgan
Whichd be very funny
Between throwing barrels and Puppet Master/Drone controller and the Tempest
Or try to build a Loading build with Raleigh
Hmmmm
Later
A melee Morgan could be viable with Pinning Spire and Pankrati
But that's a reach and a half
Ight but WHAT IF
Morgan 3, Raleigh 2, Manticore 1
Loading and Heat Gen Stabiliser Build with only 4 heatcap-
Jaclhammer is not usable on deployables is it?
automatically dealing 10 AP Kinetic damage to a Size 1 section of any object within Range (e.g., cover, deployable equipment, buildings, or terrain).
!
I never noticed this.
My love of Siege Spec 1 increases.
... damn, Morgan might be my new fav mech because of all that terrain destruction
Reverse Kobold
Koboldn't
Also does K-EG deal 10 AP to terrain, like it says, or is it doubled by the trait too?
x2 ;)
Call that universal key
Dear god I love it.
Morgan Salamander (Enhanced Combat) Iskander team
what battlefield? what cover?
Add in Kobold for
My cover, my deployables, my objective
Honestly maybe throw in a Worden from suldan for covering fire with the GPMG and just hold the damn map
I have a question about how the rat king Sputnik drones work when using the Tomahawk from the painted lady ll3. If a Sputnik drone retrieves its tomahawk weapons how does it roll an agility check if it lacks an agility score?
Assuming of course you find a way to make the weapons thrown in the first place for the drones.
You do not roll, the dedicated qa is the only way to attack with the rats
Thank you.
does broadside trigger for K-Eg
No broadside is only for attack
So with the new IPS-N frame (Morgan) it brings with it the ability for you to get reliable 3 once per round. Coincidentally Tukhachevky's Karpov System is a cone weapon that does 1 energy and 2 heat. So... How does reliable 3 interact with this? Does that mean that the weapon just now deals 3
damage? and what about the heat? since it's not a "deals x or y damage" and instead does both does that mean that the heat will also be affected by reliable so that it would now deal 3
and 3
? or would the heat stay the same and be unaffected?
3 energy heat unaffected
Feels obvious but wanted to check as integrated equipment is usually not affected by modifiers. is the Limited tag on The Subutai's aux thrusters ment to be effected by H.A.S.E?
dear lord
Rainmaker: Boy I sure love being away from the enemy!
The Brundenell, about to demonstrate what happens when you Nearlight Bolt in atmosphere:
"They're on the other side of the map and have a base speed of 3, they can't do anything"
this feels very Brudenell-esque
Why is the Yermak so big?
To maximize the area prospected if they're a digger
Has anyone brought up Arthur 2's Full Chassis Reinforcement (specifically: the Patience option) in conjunction with napoleon's passive (reduce all damage to 1 when bracing) and metalmark 1's reactive weave (when you brace, move up to your speed and become invisible)?
You'd probably have to homebrew both of those things to only trigger 1/round, otherwise a Napoleon with FCR and reactive weave (as early as LL5 with Nap 2 Arthur 2 Metalmark 1) would have permanent invisibility, crazy damage reduction and the ability to move up to infinite times its speed off-turn, depending on how many times it was hit, and if it was hit a second time it'd be able to take protocols and free actions by choosing Audacity.
There's a possibility that the enemy will simply not choose to attack a target that's already taken Patience, but that already makes the mech with FCR (and reactive weave) much more survivable since they can't be focused down. Brace also works on allied attacks, so if allies have a main/aux or an aux/aux they could shoot their FCR buddy to trigger Audacity and/or make them move even further with reactive weave
“Can only be used to take brace again”
Mmm maybe

