#Terk Mech & Tech
1 messages · Page 9 of 1
Non-AP attacks will actually still deal chip
but doesn't Napoleon have 2 Armor?
Armor applies before reducing the damage to 1.
Ah
Though that armor still tells Rainmakers to get fucked tbh.
Is.. Is this like.. Is this a Sundowner build?
RED SUN OVER PARADISE
I've always wanted to make a Sundowner build, but never quite figured it out.
If it's a sundowner build where is the giant death scissors?
Therr are unfortunately no giant scissors in Lancer atm bcz no one has the guts to make a Kill La Kill mech
Realized #_UR Packet has the ai tag
what the fuck is this thing
Hastur class NHP?
Yes
👁️ #_UR is 👁️
Also congrat on being like the first person to realize #_ur is Hastur w out me telling em lmao
Oh no what have you done.
He's coming, now.
Anyway
When the dead space mech
jk, jk, already there's a lot of mechs to be added
#1200299351545741312
oh you mean the Yermak
soon ™️
kinda busy w a bunch of commis work rn
how does the Dagon's sacrifice spear work in terms of the obbsession protocol?
also I love the sheer amount of frames added in the Terk Mech expansion
We still have a bunch to go, too
yeah how many are Harrison, I need to be able to use stress as a resource
Also, Dagon is cool AF but holy fudge does the core power potentially break a encounter in half, 50 sensor range for you and your allies nuts
At least two more
(WIPs)
I saw the Yermak frame and absolutely loved the inspiration from deadspace
disabling weapons and limbs sounds like my kind of shit
anyways, does the Dagon do it's full damage of 1d6 to allies when it hits, or just the AP damage from clearing conditions?
@covert surge
Love the Baldwin. He's just a little guy here to help
It’s like the UrbanMech from Battletech or the Centurion from 40k.
“What In The Fuck. That Is Actually Very Cute. Look At Its Little Legs and Over-Sized Body. Adorable.”
And then it either dumps a heavy auto cannon into you or fires cruise missiles at you
well, I have my Dagon build
-- HORUS DAGON @ LL6 --
[ LICENSES ]
HORUS DAGON 3, HORUS Pegasus 3
[ CORE BONUSES ]
The Lesson of Shaping, The Lesson of Disbelief
[ TALENTS ]
Technophile 3, Iconoclast 3, Vanguard 1
[ STATS ]
HULL:4 AGI:0 SYS:4 ENGI:0
STRUCTURE:4 HP:23 ARMOR:0
STRESS:4 HEATCAP:5 REPAIR:6
TECH ATK:+5 LIMITED:+0
SPD:3 EVA:6 EDEF:18 SENSE:3 SAVE:14
[ WEAPONS ]
FLEX MOUNT: Behold
MAIN MOUNT: Sacrificial Spear
[ SYSTEMS ]
#_Ur Packet, SISYPHUS-Class NHP, Enlightenment-Class NHP, Unstable NHP, Meta-Altar, Data Lash```
They are false.
Nonexistent.
They cling to reality, needing an Anchor.
The Metal is an Anchor.
The Flesh is an Anchor.
It is Real, and it is Grounding.
Excellent flavouring
yeah, I actually got the lines from a friend of mine when I showed them another Iconoclast build with 4 NHPs on it
honestly though I think the goblin might be a better pick, but im not sure
its actually the system point count holding me back the most
The dagon has that fun eldritch vibe to it
absolutely
and it gets a memetic spark capable of hitting with 10 damage while transendent
gonna take Hunter 2 specifically so I can auto retrieve the Sacrifical spear at the end of my turn
actually, that means I don't need the vanguard when I can use hunter for movement, but would pistol and knife work?
actually, yeah, that does sound like a good idea
Osiris NHP
Im going to see what a LL12 version of my Dagon build might look like
Always love to see those ^^
Just seeing how mad you can make a build
for example
[ LICENSES ]
HORUS DAGON 3, HORUS Goblin 3, HORUS Balor 1, HORUS Lich 1, HORUS Kobold 1, SSC Mourning Cloak 2, SSC Death’s Head 1
[ CORE BONUSES ]
The Lesson of Shaping, The Lesson of Disbelief, The Lesson of Thinking-Tomorrow’s-Thought, Kai Bioplating
[ TALENTS ]
Technophile 3, Iconoclast 3, Hunter 3, Hacker 3, Skirmisher 2, Duelist 1
[ STATS ]
HULL:6 AGI:2 SYS:6 ENGI:0
STRUCTURE:4 HP:30 ARMOR:0
STRESS:4 HEATCAP:5 REPAIR:7
TECH ATK:+7 LIMITED:+0
SPD:4 EVA:8 EDEF:20 SENSE:3 SAVE:17
[ WEAPONS ]
FLEX MOUNT: Fold Knife / Fold Knife
MAIN MOUNT: Sacrificial Spear
[ SYSTEMS ]
#_Ur Packet, OSIRIS-Class NHP, Meta-Altar, Armament Redundancy, Data Lash, High-Stress Mag Clamps, Scanner Swarm```
Pry Them OPEN
That is quite the build
damn we be cookin cursed builds here
mag clamps to climb up walls
fold knives for tp, which will also work wonderfully for hunter 3's free action knife throw
TTT is great for just hacking someone then charging with lunge to hit with the unreducable spear
duelist one just for more main weapon accuracy
Scanner swarms for point blank hacking, which would go very nicely with Hastur Packet treating you as at the construct's location for direct hacking again
Osiris for the RP as well as powerfully as hell invade options that range from controll, to free 4AP dmg for the spear to a immedite stun, and of course the 4th gate of mind control
Meta alter for dishing out more conditions,
Data lash for taking advantage of Disbelief, and my stupid high E defense
and said data lash is going to be proccing a lot thanks to Dagon's prescence
shame i couldn't fit the Beholder in it, would of loved the cone scan, but need the knives for talents and mobility
also im very suseptible to heat
god forbide i deal with a Empaaki or a gilgamesh armed with a thermal blade
or worse, a goblin that can match my amount of tech attack
An empaaki might just make you supernova lol
yeah, thats the problem
i could put the points in engineering instead, but I need the speed
cause i literally have 3 speed
I have an even more cursed napoleon now
-- HA Napoleon @ LL9 -- [ LICENSES ] HA Napoleon 2, C&H PESILAT 3, HA ARTHUR 2, SSC Metalmark 1, IPS-N Nelson 1 [ CORE BONUSES ] Overpower Caliber, Heatfall Coolant System, Crash Bars [ TALENTS ] Juggernaut 3, Vanguard 3, Skirmisher 3, Brawler 2, Prospector 1 [ STATS ] HULL:4 AGI:2 SYS:0 ENGI:5 STRUCTURE:4 HP:21 ARMOR:2 STRESS:4 HEATCAP:13 REPAIR:5 TECH ATK:0 LIMITED:+2 SPD:5 EVA:10 EDEF:8 SENSE:5 SAVE:16 [ WEAPONS ] MAIN/AUX MOUNT: Shotgun / Pistol [ SYSTEMS ] Dipping Swallow Module, Full-Chassis Reinforcement, Reactive Weave, Bulwark Mods, Stasis Bolt, Ultracharger, Custom Paint Job, Personalizations
Ap caliber should be on the main/flex
what's crash bars?
"You may roll all structure damage checks twice and choose either result. Additionally, you gain Immunity to all damage from falling."
from a different 3rd party content, right?
Field guide to Suldan
Nice
also the fall damage would be very damn handy on a alt frame Idea i had for the Caliban
The main draw is every time you brace you reduce the damage to 1, move 6 spaces, go invisible, and then deck the person who shot you if you get within improvised attack range. Repeat for every braceable attack until round ends. If your improvised attacks destroy anyone you do not suffer the downsides of bracing
jesus, a frickin jumpscare Napoleon
and of course stasis bolt for the defense, brawler for better improv attack, prospecter for digging holes, and juggernaut to be unstopable
yes
and full Skirmish for mobility and skating around enemies
meanwhile I made a dagon build focused on hacking and Iconoclast
its a few messages above, and involves fold knives, 5 NHPs, and enough hacking options to stack on conditions to clear for extra damage on sacrifical spear
kai bioplating, skirmisher, and mag clamps for making more mobility
as well as fold knives and hunter, especially potent since fold knives can be throw as a free action when i hit with my spear
5 NHPs geeze that blows my 4 NHPs gorgon out of the water
yep, that spear was damn costly though
that left me with less systems than I would of wanted, but it does certainly help the spear is a amazing choice
i originally went with Sisyphus for probability cannibalism, but that hurts my action eco so
When I first looked over the Dagon, I could not understand what it was meant to do. Probably the point
Ah
and by far my best damage option is the memetic spark
when i go transendent, its 10AP dmg
it's a displacer without the heat or the loading, and it isn't even a attack
meaning i could boost afterward, and that doesn't effect the chaff launcher
honestly one change i am iffy on making is if i want to replace scanner swarm with personalizations or not
but then that means im not at a even 30 health
17 system points and i still feel like i don't have all the systems i want
core bonuses are absolutely fine however
lesson of shaping for obvious reasons
TTT for accurate melee and no dmg negation
and Disbelief for 20 E defense
perfect for data lash
Oh that's nice
YESSSSSSSSS
MR LIMB\
oh my god
the beam diffuser
its a beauty
CONEEEEEEEEEEEE
YESSSSSSSSS
THE CONE MOD IS REALLLLLLLLLL
also I love the final LL
not only is the heavy fusion cutter amazing, Svarog NHP's flavor text is absolutely amazing
oh my god
It is now closely associated with the "Surprise Safety Inspection", an of-used tactic by Trunk security team where the Yermak will install a MULE harness to carry an entire boarding team of Caliban with it, silently float up to a ship, cut its way through the hull with its plasma cutters in order to deposit said Calibans directly into the ship's deck.
this is glorious
Ah the buzz droid tactic
Alternate universe where Yermak is just a REALLY BIG Kobold with a bunch of little Goblins
Imagine a full suite of Dusk Wings just breaching in and filling the ship halls with mirror clones.
Absolute terror
WHAT IS REAAAAAAAAAAAAAAAL
Damn they weren't lying, it taught them as it killed them.
a squad of Kobolds to seal the entrances and then reseal the breached hole
a squad of Napoleons for...
INVINCABLE MECHA DWARVES
im just imagining now what a tachyon lance with a MK3 beam Diffuser attached would look like
cause it takes 6 heat now, BUTT
you blow a plasmathower's damage out of the water
... I just had a dumb thought
Mk3 on a Blackspot
You now have a Cone 7 Blackspot
Combine that with Bligh, and the Swabber Drones will have open season
Wait.
Arc Projector becomes Cone 3
Meaning you can proc several On Hits and cause a massive chain blast of lightning
god there's so much FUCKERY you can do with this
Warp Rifle, Unraveler, SHATTERHEAD, Annihilator
arc projecter unfortunately as a stipulation that you can't hit a target twice with the weapon, which likely unfortunatly means it won't work here
black spot on the other hand.....
Shatterhead is now a Cone 7 that takes no difficulty
honestly though
It goes from One cluster missle to THE SKY IS SHRAPNEL
Gandiva missles actually do damage
blackspot strobelight
That's awesome
The baatlefield becomes Carmeldansen in another room
Hydra starts dancing in it while everyone else dies
this made me remember that one scene from animusic
Future Retro (Animusic) remastered in HD at 60FPS.
hydra with the blackspot diffuser
you.... just becoming fucking terrifying
Cone 5 Delete Button
also doesn't the "damage reduced on aoes rule" apply and all that
probably?
Im not caught up on those rules
Sherman's heavy lazer trades some burn for a additonal 1d6 in damage
so you get a heavy mounted plasma thrower that has more heat per fire
That is a thing of utter beauty.
I want 20 in purple.
but holy fuck when this thing is mounted on a tachyon lance
same
except for in purple, I want mine to keep the classic paint job
Yermak Timofeyevich (Russian: Ермак Тимофеевич, IPA: [jɪrˈmak tʲɪmɐˈfʲejɪvʲɪt͡ɕ]; born between 1532 – August 5 or 6, 1585) was a Cossack ataman and is today a hero in Russian folklore and myths. During the reign of the Russian tsar Ivan the Terrible, Yermak started the Russian conquest of Siberia.
Russians' fur-trade interests fueled their desir...
is this the Yermak that the dismantler supreme was inspired off of, by the way?
but one thing I wanna say is i don't know if the MK3 diffuser mod on LL 2 is a good idea
maybe switch the heavy fusion cutter and beam diffuser mod so that its more of a investment to let it's aoe potential be more of a potential investment?
cone 7 heat 6 tachyon lance sounds hilarious
yeah, you basically beat a genghis at it's own game of burning EVERYTHING to the ground
cone 7 heat 2 gandiva missiles? maybe cone 3 (threat 3) heat 4 annihilator becomes degenerate? secondary attacks seem fun if you get the cone every time
i think those are the only relevant energy weapons in core
anhilator might not work cause of the stipulation for not hitting different enemies on secondary attacks
there's blackspot target laser as well
annihilator doesn't have that text, only arc projector (the manticore one)
annihilator specifies that its secondary attacks can't recurse forever, but you can catch them in the blast again with this
oh, for the tokugawa
correct
it seems goofy on a vanguard setup on something - that's toku 1. threat 3 starts melting any group you're near very quickly, except for the 4 heat/usage on yourself
bolt nexus would be absolutely fucking goofy
i dont think it would be. you'd instantly break the buffed version if the cone includes multiple targets
[Roland Chamber Nanocomp Beam Diffuser Warp Rifle] flash hey where'd the enemies go?
yeah, i think the best users here are still the sherman rifles. tachyon is 2 more heat than a plasma thrower & ordnance, but goes from 1d6+2 energy + 6 burn to 2d6 + 8 burn
that seems disgusting if you set up a cooling cycle somehow
Gandiva missles also would be absolutely disgusting
just a constant barrage of highly accurate missles
gandiva missiles are sick because theyre so free. seeking + smart + accurate + no base heat
gandiva are 1 sp
oops
so, I love Terk and tech for all of its frames and systems and weapons but-
what the hell is with Dharmachakra being able to be charged in a OC turn to then be able to do 4d6+2 damage on a main weapon
like I get the charging mechanic behind it but
even though it reduces speed, said weapon is powerfully enough to rival superheavies
You gain 1d6 per action used to charge, action that, if use to just like fire another melee, is probably getting you more than an extra 1d6 damage
yes, but then its on the license for a frame that attacks through invades, which negates a lot of the purpose of it negating speed and
you know what, im just gonna stop the rant there
sorry Terk, the concept is really cool, there's just some things here i don't agree with balance wise
The math just works out through Action Econ to Damage ratio being equivalent or worse than just barraging w another main in like 99% of situ
anyways, the Yermak is A amazing piece of ISP-N tech
https://docs.google.com/document/d/1LHFDc60_Mso8hN9xOTRKiUxu3HYD_FbQn5NykbX9a-c/edit#heading=h.rgrk03xnik2j
The upside is being able to stack shit on a single big attack to capitalize on things like autostab or nanocomp, else it loses out to just barrage/shock wreathe converting 1qa to 1d6 burn w bells and whistle
so why is it at LL2, and not 3?
DSAS?
fair point, that thing is amazing
right with the Unraveller
as for Yermak, whoever came up with the idea for the beam diffuser mod is amazing"
like its one hell of a trade off, but the AOE potential is freaking amazing
like the blackspot targeting laser suddenly makes you a Hydra's best friend for close quarters
the unraveller, dear lord that thing is dangerous on a pegasus already and its now a cone
Im thinking of racketing up the range bracket conversion to make it a bit less efficient actually like 0-10, 10-20, >20 and moving up to ll3
honestly I was thinking the same for the latter adjustment, given how with certain weapons it's positively nuts
and the HFC being in LL 2 would make a lot of sense, and would be a great starting place to first get the Yermak immiedeitly equipped with it's iconic fusion cutter
also the latter half of the flavor text is amazing
Surpise safety inspection
Sitting on deck commanding a ship when suddenly the wall falls off and a team of Caliban stream into the room while a giant colossus peak its head in
some absolutely terrifying shit!
and one hell of a hilarious idea for a party
and the icebreaker salvager array
multi attack aux that also can react to lock on and crit hits
yes
and the NHP is absolutely a mood
like I laughed so much reading the bit about it's cascade rates due to people being careless from it just doing more of it's own job
honestly the only thing I have a bit of concern in is how Chop shop is going to play out, cause while it obviously makes sense
it could be really powerful for just breaking fundamental tools of certain mechs and such, shutting them down completely within 2 rounds
my fears mostly just boil down to the fact tokens can be put on a mech twice a round instead of just once
Just one means like three rounds of shooting before the trait comes into effect which is alot unless you are facing some boss-tier enemy
right, its the fact we're dealing with different types of enemies instead of just other frames
grunts to bosses, that sort of thing
This way, big boss enemy usually have more optional systems to cushion the dismember
and Armament Redundancy does exist
While lower tier npc are more vulnerable to getting its main gun cut off, doing so means youve shot that npc like 3-4 times already which should be almost killing em already
yeah, unless you're using a Aux which hey look at that a integrated aux with multi target
great integrated weapon
You also have a heavy mount so unless barraging you are choosing between just whacking them over the head w the giant gun tm or doing chip damage to a bunch of targets in hope of stacking token
But hey this is whiteroom analysis, best wait for playtest info
yep, I certainly wouldn't mind playtesting this frame cause it looks really freaking fun to use
I am normal about sully
Sonic the hedgehog alt frame when?
Also, just gonna throw this here.
When you use bladebreaker against someone, is there any way to add bonuses it? For example if they have lock on can you consume lock-on to add accuracy?
Or use a leadership dice if someone screamed “block that attack” at you
Nice!
yeah i'm a cthulhu mythos nerd
i realized i replied horribly late to that
I JUST NOW REALIZED
#_UR is PRONOUNCED LIKE THE NAME HASTUR OR SOMETHING I THINK WHA
(my older brother pointed it out I did not notice that)
My player who went Nelson flight type and Frundsberg license agrees heartily
Nvm the counter is reset to 0
List of ppl who realized #_ur is pronounced close to to Hastur: 0
I mean technically its still 1, its just not shambler
The Hall of Fame
Ur and Hastur have the same kind of pronouncia- wait people don't know that Ur was an ancient society once upon a time
Oh well
So, does anyone know what the IPS-N James is supposed to be?
?
SO
I have news
I've tested out the Rat King if it's drones could follow it's movement with the SSC Flight Suite
and it works really well
During the experience there wasn't anything game-breaking
so, while looking through how do potentially adjust my LL12 gorgon build, I decided to try and replace Meta alter cause I read the text stating it can't use conditons that were self inflicted (which honestly is probably for the best balance wise)
[ LICENSES ]
HORUS DAGON 3, HORUS Goblin 3, HORUS Balor 1, HORUS Lich 1, HORUS Kobold 1, SSC Mourning Cloak 2, SSC Death’s Head 1
[ CORE BONUSES ]
The Lesson of Shaping, The Lesson of Disbelief, The Lesson of Thinking-Tomorrow’s-Thought, Kai Bioplating
[ TALENTS ]
Technophile 3, Iconoclast 3, Hunter 3, Hacker 3, Skirmisher 2, Duelist 1
[ STATS ]
HULL:6 AGI:2 SYS:6 ENGI:0
STRUCTURE:4 HP:30 ARMOR:0
STRESS:4 HEATCAP:5 REPAIR:7
TECH ATK:+7 LIMITED:+0
SPD:4 EVA:8 EDEF:20 SENSE:3 SAVE:17
[ WEAPONS ]
FLEX MOUNT: Fold Knife / Fold Knife
MAIN MOUNT: Sacrificial Spear
[ SYSTEMS ]
#_Ur Packet, OSIRIS-Class NHP, Armament Redundancy, Data Lash, High-Stress Mag Clamps, Scanner Swarm, Hunter Logic Suite, Enlightenment-Class NHP, Unstable NHP, Wandering Nightmare```
that 17 system poiny limit was enough to where I had to choose between which systems I wanted to take
hunter logic was obvious, but it was the choice between Wandering nightmare, personalizations and the other single point options there were
Imo gorgon frame is probably the way to go for a dagon iconoclast build
yellow signal lets you be wherever you need to be, and then you have better survivability than a dagon
downside is sensor range of course
wait, gorgon and Dagon both have the same amount of health, though dagon has 2 less evasion, they also have the same heat cap, which is the main problem Im facing
plus, Scylla also generates heat, which is one of the main things I do NOT want to do
Ah, but gorgon has a passive 10% chance to dab on any attack, and the core power makes it even better. Combine that with flicker field and the gm has to commit a full round to structure you. It also lets you load up vorpal guns for free damage. Scylla is hot dogwater though, not debating that.
The good news is that Dagon already gives you two nhps, then two talent nhps, 1 more isn’t 100% necessary but if we really want one Osiris is there
yep, already took Osiris for its natural pairing with Iconoclast AND the sensor range pairing. it also does well with the RP aspect of it, given Osiris would be one of the more beligerant of the NHPs
and I already am maxed out on system points for things I really need 9 directly going into NHPs while others feed into other spaces needed for the build
mobility, condition stacking, controller, and better invade at close range
wait
are high stress mag clamps redundant on a frame with Kai bioplating?
I think you’ll find yourself running out of quick actions immediately imo. Iconoclast builds have this magnificent ability to make your turn take 5 seconds
invade, attack, move
hmmmm
i might just switch out death head for a different SCC license and switch lich and kobold for gorgon
Scorpion at least is 100% there for me
but the Dagon as the main frame stays because the system points and sensor abilites are too great a tradeoff to go using the gorgon
Fair enough
But a free “if you fuck up hacking me you get jammed on the spot”
So many passive awesome things on gorgon
yeah, if the build wasn't so focused on hacking and sensor range, I'd definitely consider gorgon
but Osiris was more efficient regarding action eco, so I switched to it, started building around hacking, and that lead to my reliance on system points
Scorpion and Mimic would definitely be worth it
Osiris is really funny because if something survives 4 rounds while you’re actively targeting it something has gone wrong
Oh shit I just realized monitor module is for the fold knives? That’s kinda cute
Lady Osiris cascades cause "MY POWERS ARE SUPERIOR WHY AREN'T YOU DEAAAAAAD"
where on the build sheet is monitor module?
cause I certainly didn't see that
honestly I'd be more going for Scorpion cause its a free condition for stacking the damage on Sacrifice spear
hmmmm
for the remaining SSC ll, its between duskwing and emperor
Dominon's breadth feels wonderfully in flavor for what the Dagon is gonna do, while Duskwing just has a really good invade
y'know what, Emperor it is
Dominon also has a chance to put out a aoe impair if enemies fail the engineering save
Flicker field projector is a must pick if you can swing it
1sp to force your gm to roll invis checks
wait, its only one system point?
damn that's a painful choice, cause Hunter Logic suite is really damn good as well
I don’t think you’ll ever really use it tbh
Move action compared to a quick tech
Osiris every turn, unstable, and weapon is gonna eat everything you want to do
while yes those are going to certainly eat into my turns, its a choice between that and Exposed singularity as well
a reaction system that can let me TP within 1d6 spaces when I take damage, which can come in pretty damn handy as well for closing the distance on a particular target
also hunter logic is just really fitting, cause of the eldritch vibes of dagon
hmm, ill shift around the points and lls to see how it fits
[ LICENSES ]
HORUS DAGON 3, HORUS Goblin 3, HORUS Balor 1, SSC Mourning Cloak 1, HORUS Gorgon 2, SSC Dusk Wing 2
[ CORE BONUSES ]
The Lesson of Shaping, The Lesson of Disbelief, The Lesson of Thinking-Tomorrow’s-Thought, Kai Bioplating
[ TALENTS ]
Technophile 3, Iconoclast 3, Hunter 3, Hacker 3, Skirmisher 2, Duelist 1
[ STATS ]
HULL:6 AGI:2 SYS:6 ENGI:0
STRUCTURE:4 HP:32 ARMOR:0
STRESS:4 HEATCAP:5 REPAIR:7
TECH ATK:+7 LIMITED:+0
SPD:4 EVA:8 EDEF:20 SENSE:3 SAVE:17
[ WEAPONS ]
FLEX MOUNT: Fold Knife / Fold Knife
MAIN MOUNT: Sacrificial Spear
[ SYSTEMS ]
#_Ur Packet, OSIRIS-Class NHP, Armament Redundancy, Data Lash, Scanner Swarm, Enlightenment-Class NHP, Unstable NHP, Flicker Field Projector, //SCORPION V70.1, Personalizations```
oh i might of just realized a potentially evil combo
data cloaking and data lash
it can give weapon attacks smart for the duration of the attack if they aren't already, and if you are on a frame with Data lash in mind
that can become a big fucking problem for the enemy team if your e defense is high enough
problem is it's a ll2 investment on a a frame where there might not be enough room
though cabled dagger does pair nicely with it's E defense halving
oh?
That is one nasty-ass Dagon :P
(to face, not calling it bad)
just referring a friend because they were wondering who the Arthur was
go ahead and try
nice, terk mech's is a great mech supplement!
honestly the only thing I need to change is the hacker talent, cause I only really need the first one, while Osiris takes care of the rest of my hacking needs
really what I need is either more movement or heat defense, which is pretty simple on the latter, but a bit unsure on the former since I already have skirmisher and hunter,
Might consider nuke cav 1. Extra free 2 heat on a hack
huh, that could actually work....
though that doesn't solve the issue of heat cause I don't have enough LL to spare for the other 2 to get the fuel rod gun
which would be great for getting rid of heat from the limit of 5 I have
meanwhile black thumb is there for the threats that both burn and heat pose, and pair quite nicely with the Iconoclast build since I have 5 NHPs to hand control over to
its pretty damn amazing for what I need it for
Scylla fuel rod gun
why does that feel like other than the issue of limited systems that could sort of work
you'd obviously be venting less heat, but not only is it on a reaction, its not really the damage that matters
but unfortunatly limited holds back how powerful this combo could be
and anyways black thumb 2 is there for condition and heat clearing
Slag cannon fuel rod gun Scylla combos
Tbh I’m gonna steal that and go make a build somewhere else
I just figured out that the Reverse Guillotine is funky fresh on the Orchis or Caliban. Make your own terrain to yeet people into and deal even more damage
so, any idea if we'll one day get a "Cloaker" frame to match the Dozer frame that is the Duilius?
Isn't that erm, the Gorshkov?
sort of i guess, but it doesn't really have the iconic glowing eyes, something for a dropkick that knocks you down and can keep you down, or insults that can make even the most battle hardened soldiers question themselves in fact, the Dulius even has something that would be perfect for a Cloaker mimicing frame, the Caestus, which is basically a mech sized baton that can be used to keep someone down
while the Gorshkov is more dedicated to actual sabatoge, negating soft and hard cover and invisible, disrupting enemy systems, and shoving a metal spike into a hostile to stun em
mind you it does its job well, its just not exactly a Cloaker per say, just in the same vein of special ops, but different branches
one can sneak up on you, knock you to the floor and keep you there, while beating the absolute shit out of you, and the other disrupts any hope of hiding, cover, or even relying on your own systems, before it goes in for the kill
given it does have a grapple system as well
-- HA ARTHUR @ LL6 -- [ LICENSES ] HA Saladin 3, HA ARTHUR 3 [ CORE BONUSES ] Superior by Design, Heatfall Coolant System [ TALENTS ] House Guard 3, Executioner 2, Sysop 2, Skirmisher 2 [ STATS ] HULL:4 AGI:4 SYS:0 ENGI:0 STRUCTURE:4 HP:19 ARMOR:1 STRESS:4 HEATCAP:10 REPAIR:6 TECH ATK:0 LIMITED:+0 SPD:5 EVA:12 EDEF:8 SENSE:10 SAVE:13 [ WEAPONS ] Integrated: X-Caliber Plasmacore FLEX MOUNT: Shatterhead Colony Missiles HEAVY MOUNT: Clarent [ SYSTEMS ] ENCLAVE-Pattern Support Shield, Full-Chassis Reinforcement, NOAH-Class NHP
Wanted to dip into Saladin, would this build be decent?
good choice on the heatfall coolant system and Superior design for great overcharge use, and taking advantage of the high heat cap for your NHP, sounds like a great combo for a striker/Defender build, this is definitely decent
definitely on the edge though for if full chassis reinforcement is worth it though, given how brace can really mess with your action eco
i'm quite on the fence about that one aswell, I may go back and switch that out for Avalon Generator
extra layer of defense for the team
ehhhh, if there was more points in engi, then yeah that would definitely be great, but it only has 2 uses base.....
wait, what about Ultracharger and maybe charging nexus, since you'll be good enough at defending that the nexus will be protected as well?
and ultracharger works well with Heatfall as well
though that depends on if you want to sacrifce shatterhead for the extra system point
I could probably afford to
also why Psyop for support?
actually
I figured it'd work quite nicely
given Arthur bolsters a lot
Ahh, right, checked the frame trait, so that makes sense
-- HA ARTHUR @ LL6 -- [ LICENSES ] HA Saladin 3, HA ARTHUR 3 [ CORE BONUSES ] Superior by Design, Heatfall Coolant System [ TALENTS ] House Guard 3, Executioner 2, Sysop 2, Skirmisher 2 [ STATS ] HULL:4 AGI:4 SYS:0 ENGI:0 STRUCTURE:4 HP:19 ARMOR:1 STRESS:4 HEATCAP:10 REPAIR:6 TECH ATK:0 LIMITED:+0 SPD:5 EVA:12 EDEF:8 SENSE:10 SAVE:13 [ WEAPONS ] Integrated: X-Caliber Plasmacore FLEX MOUNT: Shatterhead Colony Missiles HEAVY MOUNT: Clarent [ SYSTEMS ] ENCLAVE-Pattern Support Shield, NOAH-Class NHP, Ultracharger, Flash Anchor
Settled on this
Quite like it tbh
Charging Nexus can be added in at a higher level I reckon
yeah, and if shatterhead isn't needed, it opens up a nice slot for the charging nexus to be added
Absolutely
Shatterhead is helpful for closing gaps
Skirmish with Shatterhead, Skirmisher lets me move 2 spaces
and boost
yeah, I used it to combo with the fold knife for a lot of potential movement
And ofc if I choose to Edge™ things get juicy
yeah for sure, and it goes through walls like a barbarossa rail
damn effective
honestly the only thing I don't like was one specific change to the range requirements for the beam diffuser being raised from 5-10-15 to 10-20->20
like I understand that the original requirement was way too little for its potential for aoe even with the added heat and high system cost, but it literally means you need to take a core bonus to get the tachyon laser to 7 cone
For that I'm not sure, surely Terk has a reason for it I'm not sure
For the IPS-N Lord and other mechs that aren't in the .lcp yet, is it just that they haven't been converted to .lcp yet, or are they still in a testing phase?
Well, that answer might vary I guess... but I'm asking specifically about the Lord, in this case.
Not testing, we have no test team, im just still cooking
Cool, okay! I have a player who might be interested in it, so if they end up taking it, I'll be sure to report back.
Assuming that's wanted, anyway!
if ya need test players lmk, I'm currently only running an IGF campaign and need more time as a Pilot
🫠
plz I crave Piloting again
same here, id love to try out the Yermak in combat !
I want to try my Napoleon Brace build
igf spoilers|| Im having Ignatius create the Geryon in chapter 5 and Im so hyped for it, also Mind is about to create the rat king||
actually for that matter 3/4 my players are using terk mechs. LL1 at the moment so I'll let you know as it goes
Yeah a lot of my players were pretty interested. We had a potential Lord, Mordred, Brudenell so far.
We're still LL0 though.
Made another Gorshkov build for the new character because I love the Gorshkov. This character will primarily be used for writing and narrative reasons rather than for actual play(hence the weird ass level) but figured I should still share.
[ LICENSES ]
IPS-N GORSHKOV 3, SSC Death’s Head 2, SSC Dusk Wing 2, IPS-N DUILIUS 3
[ CORE BONUSES ]
All-Theater Movement Suite, Auto-Stabilizing Hardpoints, Overpower Caliber
[ TALENTS ]
Infiltrator 3, Serjeant 3, Skirmisher 3, Vanguard 3, Combined Arms 1
[ STATS ]
HULL:4 AGI:2 SYS:2 ENGI:4
STRUCTURE:4 HP:19 ARMOR:1
STRESS:4 HEATCAP:10 REPAIR:6
TECH ATK:+2 LIMITED:+2
SPD:6 EVA:10 EDEF:12 SENSE:15 SAVE:16
[ WEAPONS ]
MAIN/AUX MOUNT: Vulture DMR (Carbine Conversion Kit) / Pistol // Auto-Stabilizing Hardpoints, Overpower Caliber
[ SYSTEMS ]
Total Shutdown, Core Siphon, Hostile Takeover, Core Spike x4, Flicker Field Projector, Spotter Array```
I love the Gorshkov. I love the Gorshkov. I love the Gorshkov.
The Carbine Conversion Kit is also immensely cool.
(Kinda wish I could use it on the Kishka's chaingun though.)
Although actually I guess that would be making the stabilizer kinda redundant.
Sorry I never saw this, but.. Yeah that makes sense. That's a good frame idea, I might knick it!
[Reply to:](#1150099146620018708 message) sort of i guess, but it doesn't really have the iconic glowing eyes, something for a dropkick that k…
Nice!
I'm calling it the Date, after both the moth and the Japanese clan.
as in you get a "date" with the ground by being smashed into it
Well I actually got here through the Hattori clan.
ooooh, nice!
so, how is Yermak cooking?
sooo i noticed something with the Dragontail's dispersal sytem trait and.......
[ LICENSES ]
SSC DRAGONTAIL 2, HA Barbarossa 3, HA Genghis 1
[ CORE BONUSES ]
Superheavy Mounting, Superior by Design
[ TALENTS ]
Nuclear Cavalier 3, Siege Specialist 3, Grease Monkey 3
[ STATS ]
HULL:4 AGI:0 SYS:0 ENGI:4
STRUCTURE:4 HP:23 ARMOR:0
STRESS:4 HEATCAP:12 REPAIR:7
TECH ATK:0 LIMITED:+2
SPD:5 EVA:10 EDEF:6 SENSE:10 SAVE:13
[ WEAPONS ]
Integrated: Thermobaric Cloud Deployment Rail
Integrated: Fuel Rod Gun
SUPERHEAVY MOUNT: Siege Cannon
AUX/AUX MOUNT: SUPERHEAVY WEAPON BRACING
MAIN/AUX MOUNT: Mortar / Flare Gun
[ SYSTEMS ]
Explosive Vents, External Ammo Feed, Pattern-A Smoke Charges x5, Armament Redundancy, Personalizations```
The Rat King can create multiple Sputnik drones even if it only has one mount, right?
yes
Nice, thanks
Do sputnik drone attacks count for talents like Gunslinger 3?
no
the drone dont have talents, only you, so only talent that specifically target drone works
we need a talent like technophile for drones
so like black spot laser
Nice, thanks for the clarification
also curious, how long is the Yermak going to be cooking before its ready to join its brethren in Terk Mech and Tech?
Sorry, one last quick question on the Rat King, the Salvager Drones say they carry one repair charge and that they can spend it to heal an allied mech or drone. How do they replenish that one repair charge?
Also do sputnik drones reload their weapons when you reload yours?
the next one is Phasma which is sent to Blue
so probably after Phasma
sputnik cant take loading weapon
no displacer for u
repair charge dont replen
Ok, so I can't use hand cannons and the salvager drone can repair once a mission, thanks for the help!
sounds good, so we get a ghosty boi in the meantime
Looks like probably (hopefully (maybe)) tomorrow for finishing off the phasma, been busy today and quite tired >.>
Sorry about the delay
It's cool you've been pumping out amazing lcps over and over. Take care of yourself
yeah, seeing the art and the concepts behind the art have been amazing, if you need time for rest, take it
what is the system trauma described in Yermak's Chop Shop?
presumably the effect from structure damage, where one random system or weapon is destroyed?
tha'ts why it clarifies "this can't become a direct hit", because normally if you run out of weapons or systems to destroy on a structure check it falls back to direct hit (stun/destroyed)
(i didn't write that but i assume that's the intention since the terms are the same)
hhh based
ok
ahhh this guy
Yermak is awesome
Up there with Togo and Dagon for my favourite Tech Mech Frames
yeah that
Had a player absolutely pop off with Hastur today
In the middle of a bossfight, they got grappled and immediately used Yellow Signal to create data constructs to teleport out
Ended up confusing the absolute shit out of the siege boss
You cannot grasp the true form
Altogether my players have been having such a blast with your mechs, truly a staple now
You love to hear it ^^
Still on the look out for that Atlas alt. 👀
Hey, question about the Heruka's Dual Fist system: Does it trigger on Improvised Attack crits?
yes
I wonder how many 3rd party content multi attack energy weapons are out there?
Trying to reach self-knockback critical mass with sueliman
What do yall recommend
Hitting self with stormbringer sounds great
titanomachy mesh sully is fucking hilarious
Is my understanding of Curled Up on Sully correct that if you had Titanomachy Mesh you could technically make three Rams back to back? (Ram quick action -> fly into something -> Rolling Thunder -> Titanomachy)? Not that you may want to, just, you could.
i mean i guess yeah not sure why you would do that but yes
So I'm just going to say this once the Duilius and the Tortuga are bash brothers in perpetuity. Because dear God don't ask me why it just works. I was testing out the Duilius for the party and I got buddy buddy with the Tortuga pilot man, they didn't stand a chance between me. Stunning the other loving s*** out of everything and him siege ramming and shotgunning everything I stunned
Lore accurate
Lore-Accurate Trunk Security Breacher Team
Bash brothers
TRUE
.......
ENKIDU CAN THROW PLASMA TALONS
[ LICENSES ]
HA Tokugawa 2, HORUS GERYON 1, SSC PAINTED LADY 3, IPS-N Lancaster 3, SSC Metalmark 2, SSC Mourning Cloak 1
[ CORE BONUSES ]
Gyges Frame, Improved Armament, Integrated Weapon, All-Theater Movement Suite
[ TALENTS ]
Hunter 3, Nuclear Cavalier 3, Spaceborn 3, Skirmisher 3, Ace 3
[ STATS ]
HULL:6 AGI:2 SYS:0 ENGI:6
STRUCTURE:4 HP:28 ARMOR:1
STRESS:4 HEATCAP:14 REPAIR:8
TECH ATK:-2 LIMITED:+3
SPD:4 EVA:10 EDEF:8 SENSE:5 SAVE:16
[ WEAPONS ]
Integrated: Plasma Talons
Integrated: Fuel Rod Gun
INTEGRATED WEAPON: Cosmic Knife
FLEX MOUNT: Fold Knife / Cutter MkII Plasma Torch
FLEX MOUNT: Fold Knife / Cutter MkII Plasma Torch
FLEX MOUNT: TH2 Tomahawk / Shock Knife
[ SYSTEMS ]
Rail Accelerator, Deep Well Heat Sink, External Batteries, Armament Redundancy, Flash Charges x5```
I have made improvements
[ LICENSES ]
HA Tokugawa 2, HORUS GERYON 1, SSC PAINTED LADY 3, IPS-N Lancaster 3, SSC Metalmark 2, SSC Mourning Cloak 1
[ CORE BONUSES ]
Gyges Frame, Improved Armament, Integrated Weapon, Kai Bioplating
[ TALENTS ]
Hunter 3, Nuclear Cavalier 3, Spaceborn 3, Skirmisher 3, Ace 3
[ STATS ]
HULL:6 AGI:2 SYS:0 ENGI:6
STRUCTURE:4 HP:28 ARMOR:1
STRESS:4 HEATCAP:14 REPAIR:8
TECH ATK:-2 LIMITED:+3
SPD:4 EVA:10 EDEF:8 SENSE:5 SAVE:16
[ WEAPONS ]
Integrated: Plasma Talons
Integrated: Fuel Rod Gun
INTEGRATED WEAPON: Cosmic Knife
FLEX MOUNT: Fold Knife / Cutter MkII Plasma Torch
FLEX MOUNT: TH2 Tomahawk / Cutter MkII Plasma Torch
FLEX MOUNT: TH2 Tomahawk / Shock Knife
[ SYSTEMS ]
Rail Accelerator, Deep Well Heat Sink, External Batteries, Type-I Flight System```
So I got a question for you lot. I got a player who is combining 3 licenses for a LL12 one shot. He's using the Nemesis from Iridia(high speed melee flyer hit and run) and has the Comet from Suldan(think high speed flying Nexus and support shenanigans) and wants to combine all that with a Terk Mech. You got thoughts?
brudenell is a another high speed melee so that might work
dear lord. Mixing homebrew always gets dicey. I wish you luck in dealing with the resulting monster
Tis the plan. I mean it's going to be an all out war scenario, two train heists, a hostage rescue, and finally to cap it all off depending on how things go a 5vs5vs5.
So I have it planned
I feel the fear. I have terk, advanced combat, and intercorp and I already feel like it’s too much (but I’m always looking at the other horizons)
glances at piles of like 5-8 homebrews I'm currently having on the table
Yeeeaaaaaah I am still trimming things down
I got a whole slew of em. And honestly it's been working out fine. Though to be fair I've always been mister insano DM. So it comes in handy.
Always fun to see what insanity my players come up with. I got one who combined balor gorshkov and metal mark. And that one is freaking weird. But I can manage since while he has a shite tone of Regen and HP no real armor and there are more then a slew of ways with dealing with invis and hidden.
It helps that I’m limiting intercorp to being plot related stuff. The impact dynamics Heracles, for example. That said, 3 of my players have terk builds lined up and I’m terrified. A rat king, a painted lady, and a Frundsburg
I love intercorp. Got a player who plays the #notshiroemiya mech and loves it
Our table is gloriously messy. It's TM&T, Iridia (sort of), Crisis Core, Suldan, and whatever some of our players come up with. :3
[Reply to:](#1150099146620018708 message) dear lord. Mixing homebrew always gets dicey. I wish you luck in dealing with the resulting monster
I am biased but I'm going to recommend they check out Waffenfabrik Zalewski a.k.a. "what if the company that made AT-ATs for the Empire in Star Wars got taken over by Elon Musk"
Does the Goldstreak have stats at all? I know some of the ones listed on the doc have unlinked stats, like Yermak and Lord.
Nope its last on the list and tbh outside of like 3 ideas i have no idea what to do with GS
We’ll get there when we get there
No worries, yeah, I was just curious. Thanks!
How would you guys use the Kishka? I can see it’s basic role as an air support mech but it just feels weird that it’s integrated weapon gives enemies soft cover and that all in-license weapons are inaccurate. May just be me though
it does have a function that allows it to turn soft cover into dangerous areas
I don't remember what its system does (Aerosol Whitewash ???) that basically causes soft cover to burn enemies in it
also firing through soft cover gives difficulty
So basicallly denies them cover
it also can do silly things with chaingun
Is uhhh
Is Heruka's FIST OF THE GOD MOON invade option and Brawler 2 supposed to work together?
what if sully's carry handle stuck your mech to the side of an ally instead of occupying the same space
you could have them run past an enemy and smack them with you :)
rolling thunder'd
A fundamental misunderstanding of bowling and a hilarious combat tactic
That's a lil' strong don't you think
Heruka is high up on the list to be looked at and reworked once I finish all the mech for the supplement
I'm also really sorry about the delay on the phasma. Work and scheduled things are wearing pretty hard on me rn
Finally making some progress with all of that, though ^^
Phasmaaaaaaaaaaaaaa
Literally do not worry. If things are hectic irl then that kinda has to come first y'know?
Damn. I like hacky punchy mech
mostly cranking down things related to the improv attack
because the difference between no brawler and brawler is so so high
Still never got an answer on if you can count lock-on or leadership dice toward blade breaker attack
it basically works like Stasis Bolt but melee
if it works for Stasis Bolt it works for bladebreaker
Does this include a potential rework for the Dharmachakra?
GM: present complicated map with storm conditions and giant chasms to cross What will you do now, kobold-in-a-speed-3-mech?
Me: sets serrated sun to Asteroid Field and begins 3d printing bridges
When in doubt, summon space rocks
The orange square is a Gravitic Crush that's about to dump a bunch of jerks directly into the Instant Death Hole
when you find memes about your homebrew in the wild is when you know you've made it :P
lmaooo
Caliban Yeeting a Suleiman, the prophecy
Dear god.... I showed that meme to my players and I got an immediate FUCKIT WE BALL from two of them
The BALL
Man, punching people over the omninet has never been so great
And the damage is frankly insane
uploading a "broken nose" directly to your headset
For the geryon, does minotaur's Banish invade count as multiple instances of "you inflicting heat"?
Made what's pretty much a Bracing build
-- HA ARTHUR @ LL6 --
[ LICENSES ]
HA ARTHUR 3, IPS-N Nelson 2, SSC Metalmark 1
[ CORE BONUSES ]
Auto-Stabilizing Hardpoints, Heatfall Coolant System
[ TALENTS ]
Executioner 3, Sysop 3, Skirmisher 3
[ STATS ]
HULL:4 AGI:2 SYS:2 ENGI:0
STRUCTURE:4 HP:19 ARMOR:1
STRESS:4 HEATCAP:8 REPAIR:6
TECH ATK:+2 LIMITED:+0
SPD:4 EVA:10 EDEF:10 SENSE:10 SAVE:13
[ WEAPONS ]
Integrated: X-Caliber Plasmacore
FLEX MOUNT: War Pike
HEAVY MOUNT: Clarent (Autonomous Edge Alignment) // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
Armament Redundancy, Full-Chassis Reinforcement, Armor-Lock Plating, Reactive Weave, Ultracharger
Also has a Clarent with Accurate 2/3 ( if Overcharge or Barrage second attack ) and AEA
On a Barrage's second attack, here's the damage distribution in %, assuming d20+grit was enough to hit ( otherwise it's higher )
dragonslayer
That is such cool Nelson Art
Hot damn
I blame the base design being basic and having a bland paintjob
I bring you, the retrograde Geryon (big thanks to @neat trail )
Yooooooooo
Here’s a version with the arms outstretched
Are those dusk wing arms
indeed
Yeah
Awesome. I love the kitbashing
I see what you were saying about the arms corn its a pain in the ass to make them go inward
I’ll admit it took me a second, but I figured it out eventually. Nelson fucks, like really hard. This frame has a fuck ton of mobility and damage
Just to check something, how exactly does the interaction between Edge of Tomorrow's Quick Action Barrage and Overcharge work ?
Does it consume the charge, or is it free ?
consume
would be insane to let you barrage twice and skirmish once in a single turn w 1 OC lol
true
am I a fool or is aruthur like, really crazy good
From my experience, Arthur feels really great balancewise
Being able to dedicate your turns to support and mobility and dishing out crazy nova damage is 👌
And isn’t the mordred practically indestructible?
Like when you get in the fight you just eat like 25+damage and don’t even structure
6hp 3 armor 6 evasion is the genghis statline without its immunity to burn
and worse than Drake
Aight I've been on a streak of making builds for chasis I wouldn't normally touch, see my builds for Squiddar's Shrieker, so here goes an Arthur build. Presenting: Under The Sacred Briars
-- HA ARTHUR @ LL6 --
[ LICENSES ]
HA ARTHUR 3, HA FRUNDSBERG 3
[ CORE BONUSES ]
Heatfall Coolant System, Overpower Caliber
[ TALENTS ]
Executioner 3, Exemplar 3, Pankrati 3
[ STATS ]
HULL:3 AGI:2 SYS:0 ENGI:3
STRUCTURE:4 HP:17 ARMOR:1
STRESS:4 HEATCAP:11 REPAIR:5
TECH ATK:0 LIMITED:+1
SPD:4 EVA:10 EDEF:8 SENSE:10 SAVE:13
[ WEAPONS ]
Integrated: X-Caliber Plasmacore
FLEX MOUNT: SUPERHEAVY WEAPON BRACING
HEAVY MOUNT: Zweihander // Overpower Caliber
[ SYSTEMS ]
Blade Guard, Full-Chassis Reinforcement, Ultracharger
big sword
Step One: On down turn, Blade Guard to defend against incoming damage.
Step Two: Use Exemplar and Pankrarti to single out a Priority Target.
Step Three: UNDER THE SAAAACRED BRIAAAAARS, NEVER STOP JUST GOOOOOOOOOOOO. I DON'T CARE HOW MANY MORE SCARS I GEEEEEEEET.
https://youtu.be/wNGTV92Y4O4?si=7ffiStE0eARJcUoq if you aren't blaring this song 24/7 every combat, you're using this build wrong
The Roar of the Spark (Ky Kiske's Theme)
Vocal: Naoki Hashimoto
Composer: Daisuke Ishiwatari
➤ Buy the Original Soundtrack to Support the Artists: https://amzn.to/3mvHxwm
˗ˏˋ☕ˎˊ˗ Buy me a Coffee: https://ko-fi.com/clouddrop
Lyrics:
Through the darkest sky
Groping for the light
Like crying for the moon
Never-ending black
Forgot what I want
Ne...
da big spooker
starsector phase ship time
If SSC are the Tri-Tachs, are Horus the [REDACTED]?
One of those looks familiar... 😛
I was about to ask where the gundam came from
Ok. Now do a build for the heckin chonker that is Goldlewis.
I shall grant thine desires
WOOT. Always loved playing either a big behemoth of a build or an all out assault glass cannon at Mach JESUS
@ornate verge Presenting: I Don't Have To Think About It.
-- HA FRUNDSBERG @ LL6 --
[ LICENSES ]
HA FRUNDSBERG 3, HA BRUDENELL 3
[ CORE BONUSES ]
Heatfall Coolant System, Superior by Design
[ TALENTS ]
Brutal 3, Juggernaut 3, Nuclear Cavalier 3
[ STATS ]
HULL:6 AGI:0 SYS:0 ENGI:2
STRUCTURE:4 HP:25 ARMOR:2
STRESS:4 HEATCAP:11 REPAIR:7
TECH ATK:-2 LIMITED:+1
SPD:3 EVA:6 EDEF:6 SENSE:5 SAVE:13
[ WEAPONS ]
Integrated: Fuel Rod Gun
MAIN MOUNT: Fusion Pike
MAIN MOUNT: Fusion Pike
HEAVY MOUNT: Chicxulub Heavy Shock Gauntlet (Unbalancing Blow)
[ SYSTEMS ]
Blade Guard, Joint Mobility Recalibration, Breach Shield x4
For when you really just want a motherfucker to sit the fuck down and shut the fuck up.
Dear god the absolute unit!
@here 👻 SSC - Phasma 👻 is now released to the supplement, a graceful Size 3 colossus that haunts the threshold between reality and intangibility
Also because im in a spooky mood
I love it because every five minutes it gives my dm a headache
So what do you think would be worse? A lick and a Phasma on the same side, or on opposite sides?
......... have the Candula working with the Phasma
and the lich fighting said duo
Dope as hell 👌
-- HA MORDRED @ LL6 --
[ LICENSES ]
HA ARTHUR 3, IPS-N Nelson 3
[ CORE BONUSES ]
Heatfall Coolant System, Sloped Plating
[ TALENTS ]
Executioner 3, Nuclear Cavalier 3, Ace 3
[ STATS ]
HULL:2 AGI:2 SYS:4 ENGI:0
STRUCTURE:4 HP:13 ARMOR:4
STRESS:4 HEATCAP:7 REPAIR:5
TECH ATK:+5 LIMITED:+0
SPD:4 EVA:8 EDEF:14 SENSE:5 SAVE:13
[ WEAPONS ]
Integrated: Fuel Rod Gun
FLEX MOUNT: War Pike
HEAVY MOUNT: Clarent
[ SYSTEMS ]
Full-Chassis Reinforcement, Type-I Flight System, Ramjet, Bulwark Mods
For when you want to get in the fight as fast as possible and never get out
Ah yes, the sacred technique of stage diving
Is that Atlas alt with the sand constructs going to be part of the main LCP eventually?
Oh I completely forgot about that, that thing was cool
Did we ever even get art for it?
spooky dave's big brother (or sister?) is here woohoo
now I wanna make a phasma pilot
holy cungadero a system that allows me to grapple as an Overwatch?
VERY cool
A very fun looking way to tank, by just grabbing a mfer and taking them into [beyond?]
[where is it going where is it going where is it]
found it again
actually yea now that i found it, do we think we might down the line (literally no rush on it, im moreso curious than anything) see it in the lcp?
man I'd love to get in the pilot seat behind a couple of these frames in a game
it's a shame that people basically never allow 3rd party stuff despite it usually being way cooler
and often times fills a niche better than in the original game
(this is just an excuse me for to play Arthur)
I'm like on the weird flipside of this of "I kind of want to allow these in my game, but also I'm a new GM and want to get to grips with "vanilla" before I go wild"
meanwhile I need to actively slap my own hand to stop adding more homebrew, as GM
There’s never enough
Also someone wrote earlier about an Arthur/Genghis build
I went looking, and I’m just curious as to why
so, looking at the beam diffuser mod and remembering how it was before and after
Im wondering if needing the weapon's line/range to be past 20 for cone 7 is so necessary for so many weapons
the energy requirement, added heat, and system cost on top of needing to go past 10 range/line is necessary for ensuring some weapons don't get massive cones but
wait
its the Tokugawa isn't it
that frame, and external batteries extend range like no ones buissness
Siege stablizers as well can too but cone means it kind of gets messed up in that aspect
meanwhile external batteries can add on a entire 5 range
-- SSC Phasma @ LL6 -- [ LICENSES ] IPS-N Zheng 3, SSC Phasma 3 [ CORE BONUSES ] Titanomachy Mesh, Superheavy Mounting [ TALENTS ] Brawler 3, Vanguard 3, Executioner 3 [ STATS ] HULL:4 AGI:4 SYS:0 ENGI:0 STRUCTURE:4 HP:21 ARMOR:1 STRESS:4 HEATCAP:6 REPAIR:5 TECH ATK:0 LIMITED:+0 SPD:7 EVA:12 EDEF:8 SENSE:10 SAVE:13 [ WEAPONS ] SUPERHEAVY MOUNT: D/D 288 FLEX MOUNT: Blade Mantle MAIN MOUNT: SUPERHEAVY WEAPON BRACING [ SYSTEMS ] Total Strength Suite III, Total Strength Suite II, Articulation Sync, Interjection Weave x3
Behold, The Ghost of Xiaoli
Punchum into the shadow dimension
EVIL sheep
Autostab Autonomous Edge Alignement Clarent is funny
stabbing
hello all, taking a peak at this one cause i love hte idea of expanding the OG roster, wanted to ask if there was a community sense on balance against core and published?
-- IPS-N Tortuga @ LL6 -- [ LICENSES ] IPS-N Tortuga 2, IPS-N Caliban 1, SSC Phasma 2, SSC Dusk Wing 1 [ CORE BONUSES ] Fomorian Frame, Integrated Nerveweave [ TALENTS ] Vanguard 3, Orator 2, Hacker 2, Combined Arms 1, Brawler 1 [ STATS ] HULL:2 AGI:4 SYS:2 ENGI:0 STRUCTURE:4 HP:17 ARMOR:2 STRESS:4 HEATCAP:6 REPAIR:7 TECH ATK:+3 LIMITED:+0 SPD:5 EVA:10 EDEF:12 SENSE:15 SAVE:13 [ WEAPONS ] MAIN MOUNT: Blade Mantle HEAVY MOUNT: Heavy Charged Blade [ SYSTEMS ] Articulation Sync, Neurospike, Type-3 Projected Shield, Personalizations, Phase Charges x3
need a better IPSN for that 1 LL for Fomorian
also giant boye that charges in, wedges itself into the doorway, and yoinks anyone who tries to run
also hacks in case of emergency
I believe the general idea is that it's balanced fairly well, but would need a little more testing to confirm.
tyty
welp I just made a build'
[ LICENSES ]
SSC PAINTED LADY 2, IPS-N Raleigh 2, IPS-N Tortuga 2, SSC Metalmark 3, HA ARTHUR 1, HA Sherman 2
[ CORE BONUSES ]
Auto-Stabilizing Hardpoints, Overpower Caliber, Gyges Frame, Heatfall Coolant System
[ TALENTS ]
Hunter 3, Nuclear Cavalier 3, Spaceborn 3, Grease Monkey 2, Duelist 2, Skirmisher 2
[ STATS ]
HULL:6 AGI:0 SYS:2 ENGI:6
STRUCTURE:4 HP:28 ARMOR:0
STRESS:4 HEATCAP:12 REPAIR:6
TECH ATK:+3 LIMITED:+3
SPD:5 EVA:10 EDEF:12 SENSE:10 SAVE:16
[ WEAPONS ]
Integrated: "RedRose" Guided Javelin Array
Integrated: Fuel Rod Gun
AUX/AUX MOUNT: Shock Knife / Shock Knife
FLEX MOUNT: Catalytic Hammer (Shock Wreath) // Overpower Caliber, Auto-Stabilizing Hardpoints
[ SYSTEMS ]
“Roland” Chamber, Rail Accelerator, Data Cloak, Armament Redundancy, Reactor Stabilizer, Ultracharger```
data cloak could honestly be switched for something better, but other than that, I feel really good about this build!
There's also a self-admited gradient from the earliest mech to the latest ones as I get a better handle on balancing, wording and general game sense :P
Noted, I love the art and concepts, Im mostly hesitant because i already play with loads of 3rd party, and i might explode my player's brains
Just a 7it of incomprehension, for the Arthur's Servo Overcharge, the heat occurs during the turn where it does not move, or during the turn where it uses the Free action boost ?
when it uses the boost
Thanks !
How much testing is actually done on the frames and systems? I see people post stuff in here occasionally (I have as well), but there doesn’t seem to be a ton of testing unless it’s all behind the scenes. That doesn’t mean it’s not balanced of course, I just dun know for sure
Hopefully my lancer group and I will be able to help since we are rapidly approaching a full terk mech team
the feedback from people running the game is the testing data, we are both very busy people 😔
Yeah that’s totally fair
It seems in line with base stuff at least.
Can’t wait to see how wide I can bust open the th2 tomahawk though
The old version let you throw it like 30 times or someshit because i forgot you can just throw it while 1 space away from the opponent and then insta pick up when it lands next to you
Hopefully this version is clamped enough tho it is meant to be a bit strong for being ll3
I never have any expectation for 3p to balance against the wider content environment, there's just too much out there. Really the main balance targets are the core and published materials imo
Yeah even when limited to 3 pick-ups it seems good. Get accuracy on agility save from hunter 1 and ace 1, then skirmish to throw 4 axes with integrated mount and hunt 3. Iff spoof or ram first to get accuracy on attacks.
Ll4 you pick up dual fist and dear lord you have a good chance of crit ting so you’ll likely get to improvised attack then
And have seven star suite if person has armor
Idk if I've said this before in this chat, but the fun thing about homebrew is that you're put up to so much scruitiny compared to base game material. If anybody created the impaler nailgun today they'd be laughed out of homebrew chat, but we accept it because it's just the way the "canon" stuff is
Yeah that is fair. There is quite a bit of broken stuff in base rules
tbf to the base game, it was actually put through a fairly large volume of scrutiny, and went through multiple iterations
it didn't spring whole cloth as the iteration you can access now
I remember something about Tokugawa needing to be at 2 Stress in order to unlock its kit once upon a time
(rather than just exposed)
(there was also something about a scrapped core bonus that could turn a mount into a heavy mount)
While that is true, it does include some real cursed bullshit like didymos + stay of execution
There are ways to create absolutely busted builds in regular lancer
And honestly, the base GMS mechs are still ridiculous as ever
Which should be an indication that even under enormous scrutiny, things that might be seen as enormously imbalanced can slip through. 3rd party is the same
and i would say a great deal of 3p content, for better or worse, gets scrutinized less and tested less, for completely understandable reasons
Very true
Just had an Arthur ON turn
As in, double X-Caliber
Total damage ? 48, thanks to the enemy being an Ultra, Exposed due to stress. Missed both Executioner 1 and 3 attacks, though, but the witch used for them took the Executioner damage
“80,000 blows are struck at once. Leaving no space that is not a sword. Men and horses will be split in two. And the land will be put to waste. Since there is nowhere to evade- be they man or immortal- all will be cut- and be slain instantly."
Ravana Hack 6 Billion Grunts
can't see some of the images on the new version of the lcp
Which ones? I thought I fixed all of those
Are you running 0.15.1.0?
Wait what the heck
Did imgur drop my images again
yeah CompCon is being weird for HES&H, it turned by Bright and Dark colors to white
and Wazal is having issues too
dang...
so it seems something is up
Can you all grab the new version and see if it's fixed?
@summer swallow @indigo gulch
on it!
now on my end, unfortunately
0.15.2.0?
fitting tbh
eheh
currently having to fix my own HES&H lcp, gimme like 5 minutes then I'll check
👍
Dagon has returned from the depths
excellent
But yeah
I fixed that like
four days ago
But apparently my changes weren't actually in the LCP???
It's because you can't use discord for image hosting anymore
All the frames from before I switched to imgur lost their pics
yeah that's what happened with wazal too, it was linking the manufacturer logo from discord
so when that broke the formatting went bonkers
on my machine it's even better, the formating for the Wazal section gets worse each time I actualize
I just saw a combo about this in wazal
Evidentally imgur doesnt allow hotlinking
Ughhh
Is this a new issue with imgur?
That might just be for the SVG file needed for the logo, cuz Imgur is working fine on my end
It's against their terms and services if I remember correctly
I've had this issue with them in the past as well a while back but didn't know why
Yea I think this is a fairly newer thing
without any notification
So now I need to figure out a new image hosting solution
that's really annoying huh :/
why not?
Change they made to how links are handled
The links now expire after a while
i think i have a player looking at playin the geryon next mission
any thoughts/advice/pointers i should pass his way?
Find ways to attack with cosmic knife as many times as possible
have a high heat cap and switch to sun mode when you're close to danger zone
is probably the "base" way to play it
the asteroid mode is way more versatile than you think :P
make a bridge, make a wall, put an enemy in time out by half circling them etc
and dont be afraid to OC, the mech is partially built around OC to get a support action into turns where you shoot the SH
All else fails, NuCav Op Cal
oh no thats a given
you can also use minotaur's Banish to make an enemy absolutely not move
my player wants to do artillery/explodo things
is that a thing?
he cant mod the wormhole obv
I have been loving the Geryon/Tukha combo. It's super fun to play, I love the heat shenanigans, and oh man the Serrated Sun is just the best for playing with
What are some weaknesses I should think about for them?
Or it, as a frame?
I'm guessing it doesn't like to be heatgunned
its ok at gettin heatgunned, 6 HC is alright
speed 3 is the main thing you are fighting against, same as other "pretty good stat but speed 3" frame
actually speaking of Geryon has anyone used Reverse Thermodynamic? Looking at it again I might remove the cost and just have be 1/per rest to reduce OC counter
How does Overpower Caliber work with the flare gun?
bonus damage cannot be burn; it would default to kinetic damage
so you'd end up with a 1 burn weapon that does 1d6 kinetic bonus damage 1/round
Gotcha
Also the Storte's renewal reload also procs the flare gun's reload, correct?
don't see why it wouldn't!
yeah it should work same as any other loading aux. if it reloads the hand cannon it'll reload the flare gun
So, important question
Does Rail accelerator give thrown to melee weapons that don't already have thrown?
Can't be clearer than the text
Thank you, I just wanted to make sure it worked like I thought it did
I'm instantly remembering an OMDI mech that effectively punches so hard it teleports it's fists into its targets and just had the thought of combining those two
I should change super heavy to superheavy
I am a perfectionist so seeing any flaw in the text is like
grrrr
Geryon's signature visual is a ring of hands around the dimensional payload, right?
Yes
Hmm so as far as the geryon, what are some good license combo's? Player will be ll9. I'm thinking some HA, maybe toku or Sherman, enough to get a core bonus. After that I'm not totally sure
I wonder how many people have noticed the Diulius' flavor in the compendium is a fucking voiceline from the Dozer in Payday 2 lol
OH MY GOD THE GORSHKOV IS A FROGMAN THAT'S SO COOL
God the Gorshkov fucks
I love it
the Tukhachevsky is also quite good
love the idea of augmenting hacks by devoting more processing power thus generating more heat
yeah the idea of a hacking mech that's just an extremely high-powered brute force machine is very fun imo
Can absolutely confirm that is the intended play style. Especially when you get buddy buddy with your local Tortuga and caliban mains. It's go time all the time.
The whole body is bulletproof
It's probably not anything revolutionary, but.. I have realised that the Duilius pairs like, crazy well with the Drake license.
man the Arthur is so cool
I've seen someone combine it with the Drake and the Tortuga and it was just a freaking brick wall
Makes me wanna try my hand at an SSC albatross mech
If you're going to do SSC and albatross, try the ossifrage/harpyja and make the artillery mech from hell by combining it with death head
lol
😭😭😭
lmaooo
truly the Arthur of all time
HA
Venom Snake:
[ LICENSES ]
IPS-N GORSHKOV 3, IPS-N Blackbeard 1, IPS-N Zheng 2
[ CORE BONUSES ]
Gyges Frame, Reinforced Frame
[ TALENTS ]
Brawler 3, Infiltrator 3, Hunter 3
[ STATS ]
HULL:2 AGI:2 SYS:2 ENGI:2
STRUCTURE:4 HP:18 ARMOR:1
STRESS:4 HEATCAP:8 REPAIR:5
TECH ATK:+2 LIMITED:+1
SPD:6 EVA:10 EDEF:12 SENSE:15 SAVE:14
[ WEAPONS ]
MAIN/AUX MOUNT: Assault Rifle / Tactical Knife
[ SYSTEMS ]
Synthetic Muscle Netting, Total Strength Suite II, Manipulators, Spotter Array, Core Spike x3, Hostile Takeover```
@covert surge @raven socket
lmaooo
'Please let it be a normal SITREP...'
'With the Phazz? No way!'
Absolutely never
I may be missing something, but is Painted Lady LL1 not absurdly strong? IFF Spoof seems insane- making an enemy locked on for a whole turn cycle (which can basically be two if you activate first and then last), all for a Quick Tech, (which will also trigger a free attack and then a free move on the Painted Lady itself), seems really strong. It puts an unconditional Accurate on all attacks made against them and potentially more effects for consuming the lock-on, which are usually quite good as it's typically somewhat hard to come by. Comparing it to the Swallowtail's Markerlight, its almost certainly as strong, potentially stronger- But Markerlight is a Full Tech. And after all that, it only costs 1 SP.
The Blackjack Cabbled Dagger isnt quite as bad, being somewhat of a better Cable Winch System in exchange for a main weapon slot, but since it keeps them from taking a move that would bring them further than the distance you hit them, but you can move as long as you stay in threat, this does have the capability to keep people from moving at all if you hit them up close and then back up as much as possible. Depending on the interpetation, they either a- cannot move at all, as it would have to step to a space that exceeds the limit, or b- it can move as long as it ends its move next to you, but a Speed 3 mech cannot do that , which means your "tether" is somehow holding them completely in place? And all that is ignoring that you can cut their E-Defense in half, which is really strong on its own, and comes paired with possibly the strongest tech attack around.
The Painted Lady itself seems fine, and the rest of the LL seems balanced (Though Rail Accelerator could probably just give thrown 5 instead of 5+threat for simplicity?) but it feels like LL1 just has so much going for it.
God, I've just imagined a Goblin with IFF Spoof and Spotter.... thats gotta be some kind of ethics violation
Have I lost my mind?
Just came here to say that man is the Gorshkov cool
Im going to reword the dagger someday the intention is basically a lasso. The target cant move such that the distance between you two increase so they can still go in a circle around you
And IFF 🤷 when i pitched it originally to home-brew design they want it buffed to where it is now
May I ask what it was originally?
Part of an invade system so 2sp, invade so heat and triggers
Invade does have some nutty stuff in there at early ll like h0r_os and Viral Logic
But ill think abt it, its a pretty early designed frame
I think a potential solution is it has to be removed a number of times- maybe 1d3, 1d3+1?
Having a sticky lock is very cool, "Infinite" is just a lot of times to go off, especially if it cant be cleansed
Maybe full-action, lock-on forever until they stabalize, or beat a quick-action system check?
I dunno. I love alternative lock on methods. I just... would like to use them without feeling bad about it?
My thinking is System save when lock-on consumed, on fail lock on re-established
Ooh, I like that
That would definitely fix it. If youre really (un)lucky or have had your systems guttered, you're stuck in Lock-On hell
i don't think it seems that egregious, especially when stuff like the aforementioned hor0s 1 and viral logic suite are just chillin in the core book
it's pretty juiced yeah lol
Oh, second thought while I'm here: should the Dragontail's crossbow be moved to LL2? I playtested one the other day at LL3 and boy did it feel like it needed that thing to operate
I havent actually played it at 2, but it feels like with only it's flare guns it would struggle to accumulate enough Burn to make Moth to a Flame feel good to use
I guess i could switch the crossbow and moth position in the ll
I dunno man I'm just sayin things, please take everything I say with a grain of salt I suffer from chronic dumb
The idea of a person I look up to taking me seriously is terrifying
I'd say compare IFF spoof to the chom knock prone. If timed right its just worse than the base chom system
Not benefitting off of invade is right I think
Ya know, thats a good point
Being 2 system points is maybe reasonable. But compared to HOR-OS 1 its just not as goo an effect. I figured it was meant to pair with the Tomohawks at ll3
Perhaps I have just grossly underestimated the value of existing Quick Tech actions
Im mostly just concerned about it being able to fulfil Lock On buffs for the entire party
If it's staying on the Painted Lady its fine
But. I can easily be wrong
Yeah, base game Lancer has a lot of really wild quick tech options
Brilliant
Lmao
"If Harrison Armory didn't want me to abuse the reactor to become the speed demon I was always meant to be, then why did they give it to me at all?"
-Most Normal Brudenell Pilot
Again, I love how all of the frames have characther/very much have a game plan that you can tell from looking at them
it is one of my fav things about the Terk licesnes
I am still intensely jealous of Terk succeeding at translating albatross vibes to an HA frame
Fuck the Arthur is so cool
I wonder how a HORUS Albatross frame would look like
I feel like there's bound to be a cell or two willing to put the effort in at no cost, if the organisation simply asked
not all Alba frame has to be striker some are banner bearers :3
Boy I'm glad you ask I'd totally post a wip if this was general homebrew and not Terk's chat XDDDDD
Feel free to ping me if you ever post it somewhere
Cute lil frundsburg token
Friendsburg
So, question on the Rat King's core frame trait, does it let you use a non super heavy weapon on any Drone you have?
NVM, figured out a Sputnik Drone is a specific drone
but can you fire the weapon from the drone?
Only via Target Acquired
So the Uncle doesn't work as intended on it?
Would need to refer to @covert surge on weapon mods
Only way means only way, same as autopod, can’t uncle it
Uncle can shoot your weapon that's on your mech though, presumably
yeah, the weapon on your mech function as usual, the weapon on the drone can only be fired through Target Acquired
Burst Launcher Rat King
can you shoot yourself with a veil rifle on the sputnik drone?
Yes
haha jokes on you bad guys, soft cover for me, damage for you
I would like to note that the images for a lot of mechs in TMT is broken.
Have you updated to 0.15.2.0?
I'll check.
I fixed it in that version.
Got it, thanks.
The Gorshkov and Kishka are the soft cover brothers, so I had the thought, what if you put them together with intent to create the most annoying controller you can never hit
-- IPS-N GORSHKOV @ LL6 -- [ LICENSES ] IPS-N GORSHKOV 3, IPS-N Kishka 2, SSC Emperor 1 [ CORE BONUSES ] Sloped Plating, Auto-Stabilizing Hardpoints [ TALENTS ] Centimane 3, Infiltrator 3, Skirmisher 2, Walking Armory 1 [ STATS ] HULL:4 AGI:2 SYS:0 ENGI:2 STRUCTURE:4 HP:17 ARMOR:2 STRESS:4 HEATCAP:8 REPAIR:6 TECH ATK:0 LIMITED:+1 SPD:6 EVA:10 EDEF:10 SENSE:15 SAVE:14 [ WEAPONS ] MAIN/AUX MOUNT: Bolt Nexus / EMBER Thermobaric Nexus // Auto-Stabilizing Hardpoints [ SYSTEMS ] Aerosolized Whitewash, Core Spike x3, Sapper Kit x4, Targeting Beacon, Dominion's Breadth, Active Scanner
(Tagging @visual iris so im not talking about something she said/showed without her knowledge, felt it wouldnt be fair)
Saw her Unicorn pegasus alt and how easy it was to handle having more than 3 mounts on a mech on comp-con, and made me think of a lot of the convos and pondering on how lord could work on comp-con
I should emphasize I constantly think about the IPS-N Lord
God I still am so hyped any time I read the Arthur
Terk mechs: they're good.
having bolster just add movement is really good
now people will actually use bolster :#
sysop arthur...
True
Im proud of making it proc both way so you can either be an inspiring leader or have a dedicated squire cheering you on :P
Okay I put way too much effort into this meme.
But something hit me over the head and spoke to me when I made this
(Oh good reminder, I did it for all the others but forgot to put it in the Wild West channel cuz I'm in the server)
@covert surge
Which is the one on the top left?
the names are at the bottom left
True,but doesn't say which be which
Top left is the Jani Beg
oh shit Jani Beg got some art
nice
how does the rat kings drones work with heat self weapons would it cause the rat king to take the heat or would it cause the drones to take damage because it does not have a heat cap
drone take damage
OK thanks I really love all of this content I was just making a build with the rat king that had a heat self weapons and wonder which would happen
also how does the salvager drones repair charge work
it says it has one but does it get it back when recalled or does it only get I back after a full repair
full repair
of note the RK's drones purposefully lacks a unique tag :V
I love the idea of what Mordred aims to do, and want to build one, but other than it being a sort of melee hacker, I seem to be severely confused as to how exactly one is supposed to utilise A Mort... it really seems better to just skirmish normally?