#Terk Mech & Tech

1 messages · Page 8 of 1

cerulean smelt
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-- HORUS RAT KING @ LL6 --
[ LICENSES ]
HORUS RAT KING 2, SSC White Witch 1, SSC Mourning Cloak 2, HORUS Gorgon 1
[ CORE BONUSES ]
All-Theater Movement Suite, The Lesson of Thinking-Tomorrow’s-Thought
[ TALENTS ]
Ace 3, Duelist 2, Drone Commander 2, Nuclear Cavalier 2
[ STATS ]
HULL:0 AGI:0 SYS:4 ENGI:4
STRUCTURE:4 HP:9 ARMOR:0
STRESS:4 HEATCAP:8 REPAIR:5
TECH ATK:+5 LIMITED:+2
SPD:5 EVA:12 EDEF:14 SENSE:10 SAVE:13
[ WEAPONS ]
FLEX MOUNT: Ferrofluid Lance
[ SYSTEMS ]
Salvager Drone, Sentinel Drone, Singularity Motivator, Flash Combat Data, Mimic Mesh, Salvager Drone, Sentinel Drone

rain topaz
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-- HORUS RAT KING @ LL6 --
[ LICENSES ]
  HORUS RAT KING 2, SSC White Witch 1, SSC Mourning Cloak 2, HORUS Gorgon 1
[ CORE BONUSES ]
  All-Theater Movement Suite, The Lesson of Thinking-Tomorrow’s-Thought
[ TALENTS ]
  Ace 3, Duelist 2, Drone Commander 2, Nuclear Cavalier 2
[ STATS ]
  HULL:0 AGI:0 SYS:4 ENGI:4
  STRUCTURE:4 HP:9 ARMOR:0
  STRESS:4 HEATCAP:8 REPAIR:5
  TECH ATK:+5 LIMITED:+2
  SPD:5 EVA:12 EDEF:14 SENSE:10 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Ferrofluid Lance
[ SYSTEMS ]
  Salvager Drone, Sentinel Drone, Singularity Motivator, Flash Combat Data, Mimic Mesh, Salvager Drone, Sentinel Drone
cerulean smelt
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Lancer is just the cooler ttrpg that way

rain topaz
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(sorry, just for my readability)

cerulean smelt
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algud

rain topaz
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oh boy

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its gonna slowly kill me that your salvager and sentinal drones are not grouped together

cerulean smelt
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:)

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Maliciously did that on purpose

rain topaz
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you absolute menace

cerulean smelt
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Def not evil, just daring

rain topaz
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no its a sin against me, but do what you want

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just dont ask me for help when the forces of ocd tear you limb from limb

cerulean smelt
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Muahaha

rain topaz
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(its important to note that the tearing will be ordered and symmetrical)

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also, it sucks that the word symmetrical isnt symmetrical

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feels like we had a prime opportunity and missed it

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should we get in a vc a little bit early so we can introduce ourselves and establish like boundaries?

cerulean smelt
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sure idm

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i must sleep now it's fuckin' 2am-

rain topaz
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isnt the session in less than an hour?

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or do i have the timing wrong?

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im on CET time

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so it says 3 pm for me

cerulean smelt
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i put my availability on 3pm to 6pm

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but that's on my end

rain topaz
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weird

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does it not convert time?

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screenie your version of the when2meet?

cerulean smelt
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if it doesn't convert time then that would've really fucked us

rain topaz
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mine is set to Europe/Berlin for its timezone

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do you need the link?

cerulean smelt
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bro you're fucking with me

rain topaz
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damn

cerulean smelt
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i set it to 3pm not 3am

rain topaz
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what is your timezone?

cerulean smelt
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agh that really sucks, sorry guys

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correct

rain topaz
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?

cerulean smelt
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oh

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I misread

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NZST

rain topaz
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ah

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hm

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seems like the best situation is maybe to move to friday, and redo our configurations?

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cause yours is also already on friday

cerulean smelt
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yeah I'll need to readjust the damn times

rain topaz
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@cobalt sonnet, you should maybe check the when2meet to make sure timing works out the right way

cerulean smelt
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I fixed it

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man ://

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thats embarassing sorry again y'all

rain topaz
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we should prob try and get nexa's attention

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@raven socket, we are having some timezone errors

cobalt sonnet
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wait uh

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whats going on here?

rain topaz
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its 2 am for ash

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due to time zone nonsense ash either didnt realise or had their time thing moved from 3 pm for them, to 3pm for atleast me

cerulean smelt
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When picking the times I had the timezone set to the correct one

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But it must've changed at some point

rain topaz
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weird

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is it thursday for you ash?

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or friday morning?

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ello?

cobalt sonnet
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sorry i was mapping it out

raven socket
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I was in bed :sob;

cobalt sonnet
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oh its not like it matters anymore youre fine

raven socket
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Friday would be better for me

rain topaz
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im still open on friday

cobalt sonnet
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there is literally no time that overlaps all of us

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oh well!

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i almost finished my art and everything

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damn shame

raven socket
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:(

cobalt sonnet
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like. that purple over there i could MAYBE work with

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i could do that

rain topaz
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that could be nice

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not my place to sway any decision making

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im on break so i dont really need to care about a sleep schedule

raven socket
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Gonna sleep some more
Ping me if you figure something out, I can make most any time work (for me) if needs be

rain topaz
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@cerulean smelt are you available on friday?

cobalt sonnet
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define ""friday""

cerulean smelt
rain topaz
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would that work for you?

cerulean smelt
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I can try to, yes

rain topaz
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i just cant do saturday cause of my dads birthday

cobalt sonnet
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your friday is my thursday. i think we might be good

rain topaz
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and then of course christmas on 25th

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okay

cobalt sonnet
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yeah i have work that day

rain topaz
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we should establish in writing this time when we are going to do the session hopefully

cerulean smelt
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issue is tho

cobalt sonnet
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solution: i have added my chunk of time to the sheet

cerulean smelt
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the time when I am available is when eisen is sleeping

cobalt sonnet
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youre listed as available for this time near the bottom

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if youre not tellin fibs

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we should be good

cerulean smelt
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3pm-6pm

rain topaz
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yeah it seems like things are lining up

cerulean smelt
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🤞 We'll get this right this time

rain topaz
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@raven socket i think we did it

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the rats have cobbled themselves together into a new shape

cerulean smelt
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lemme check the when2meet once more I'm getting paranoid

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and I think we should let her sleep for now

rain topaz
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yeah, she just wanted me to ping her if we found a solution

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as i get older its always so weird to think about how i can talk to people in literally completely different time zones from me

cerulean smelt
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it's Friday for me now

rain topaz
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okay

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so technically, you have the session today

cobalt sonnet
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as do i

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it is thursday for me now

rain topaz
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and i have it tomorrow morning

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timezones are weird

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personally feels like confusing worldbuilding

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okay, we should go down and confirm the time for each of our zones

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i am 3am to 7am on friday, CET time

cobalt sonnet
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if im slightly late

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its because im still sleeping

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gimme 15-20 ill be up

rain topaz
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k

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i might just stay up honestly

cerulean smelt
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so will we be doing this like, in a few hours or tomorrow??

cobalt sonnet
# cobalt sonnet

im realizing now i was slightly off with adding my work schedule. it doesnt a ctually affect anything because of ash, but its whatever

rain topaz
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time fuckery

cobalt sonnet
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we're doing it

cerulean smelt
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😭

cobalt sonnet
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whenever

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this

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part

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of the sheet

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is in your time zone

cerulean smelt
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so that'd be in like

rain topaz
cobalt sonnet
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you are ghoulish

cerulean smelt
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13 hours

rain topaz
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no im on break and require very little motivation to stay up and play rpg's

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ill prob go to sleep early today and wake myself up around 2

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eisen if i might ask, what time zone are you in?

cobalt sonnet
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CST

rain topaz
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okay

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so, everything seems to be lined up and functionally, correct?

cobalt sonnet
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appears to be

rain topaz
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dope

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i will try to head to bed around 8 so i can get a bit of sleep

cerulean smelt
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sick

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I shall finally bed now then

cobalt sonnet
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token art finished

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youll see it come morning

rain topaz
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dope

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cant wait

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i have set a solid like 5 alarms to make sure i get up by 3

raven socket
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Okay.. The session's gonna be super duper late for me, but I'll try

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It's 2AM to 6AM

rain topaz
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Dope, sorry for making it so late

raven socket
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It's okay
I'm sadly not very well atm but I'll probably like..

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get the map prepped and then take a nap or something

rain topaz
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Ah, hope you feel better

raven socket
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@rain topaz @cerulean smelt @cobalt sonnet
1st thing - gonna send you all friend requests so we can make a group chat for this and stop clogging up terk's channel
2nd thing - would it be possible to do this next week, instead? it's okay if you can't, but I'm not super well today and could use more time to make and plan the mission

rain topaz
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I'm up to do it later

cobalt sonnet
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yeah sure

raven socket
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I'm just weak and sore all over today ;-;

cerulean smelt
winged hamlet
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If this is the correct place to ask, I had some quick questions concerning some Terk Mech and Tech frames

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Firstly I was curious if there was some major benefit to the Clarent, I can see the accuracy bonus and how it may stack with the edge alignment mod, but was wondering if there was something I may be missing.

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Secondly, I was wondering what the main loop would be for a Mordred

covert surge
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You stack a bunch of things that are normally 1/round because its tied to 1 weapon onto a weapon that can swing twice and trigger executioner on both

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Autostab trigger twice, most mods trigger twice, fish extremely well for exectutioner 2 etc

winged hamlet
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Oh my

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Sword go whoosh indeed

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OP caliber

wraith birch
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Also you can stack with edge of tomorrow if you prep while you get into range for a barrage with the clarent plus an extra skirmish or other quick actions.

covert surge
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Sadly op caliber is 1/round

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Thermal charge however does not have round limitation, only limited

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Engineering wink wink

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The main loop for mordred is shrimple

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It has a heavy mount

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Its trait let it skirmish twice if you land the tech attack and are willling to take a hit (3 armor lmao)

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If enemy are slightly out of range 3 you can do like a lock on or basic invade to pull you or the enemy closer into a mort range

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Also, unlike skirmish, quick tech can be repeated by using a full tech

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This gets around Asura’s actions still having to obey duplicate action rule

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Letting you skirmish twice and barrage with an asura w/out overcharge

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Load up on melee/cqb and go to town

winged hamlet
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Neat, so it’s another 4 attacks a round kind of deal if you take some Sherman levels.

covert surge
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Yeas but it is a bunch of hoops to go through (range, hitting the tech attack, hitting the actual attack)

ornate verge
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So ran that extraction .List is as follows: ips-n stealthy boy, Duskwing, Shotel(in case of OHGODOHFUCKOHSHIT), and the Anansi with it's anti-hyperfauna sniper rifle that also has a suppressor. It was an extraction sitrep with an Artillery Bombardment secondary. And it went swimmingly right up until evac. Due to fucky rolls they got spotted with the principal( a karrakin noble woman who was kidnapped), things went south hard. The only reason why they pulled it off was because the Shotel came screaming in hard and fast, literally buzz sawing his way through a horde of legionnaires(grunt archetype. They come in squads of four but have the same relative power as a striker grunt) with his laser chainsaws while the Anansi played the most dangerous game of hide and seek/tag with a custom NPC that had a short spool lance. The gorshkov did fantastic though and was able to keep folks moving with it's bevy of explosive options while the Duskwing kept the extractee moving/covered. The Shotel died 1vs1 a fuckin Ronin boss and almost killed him and the Anansi had got a mech grade sun tan but killed the custom sniper.

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Target still got rescued though

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Best part was the shotel pilot asking for music when he came in. His request? The Witch from Mercury.

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I love my party. They're a bunch of fuckin lunatics

covert surge
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When you get spotted during stealth run

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/// 💀 💀 💀 /// POLICE ASSAULT IN PROGRESS /// 💀 💀 💀 ///

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Was Gorshkov not annoying to gm against? Its my primary concern for a hide focused frame

ornate verge
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I mean......he did his job well. Just got dinged by a stupid lucky Search roll. Overall it wasn't too bad. I mean yeah him dipping in and out of hidden/invis caused chaos like you wouldn't believe and he did some mean shit with that 2 meter spike of steel. But he wasn't godly annoying.

covert surge
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:D

vivid solar
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Gorshkov is probably one of my favorite frames from this supplement

open ginkgo
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They are all great imo, and looking foward to the SSC ones cause feel like they are being slept on

spring creek
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I dream about the Phasma sometimes

rain topaz
rain topaz
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hey @covert surge, ordnance wouldnt effect sputnik weapons right?

covert surge
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It would, if the drone moved, no shooting

rain topaz
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ah ok

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dope

covert surge
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Winged Hussar SSC Albatross mech because I wanna complete the Albatross quadrants :)))

orchid fox
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ooooh, looks super cool and funky(tm)

covert surge
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CQB gaming

winged hamlet
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Just realized the Arthur can charge edge of tomorrow and then next turn activate the X-Caliber, overcharge, and make two super heavy attacks

open ginkgo
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Yep

covert surge
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Thats the holy grail of Arthur “on turn”

karmic parcel
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How does dragontails alchemical dispersal system work with sunzi realspace breach? does it infinitely teleport or become immune to everything??

covert surge
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my ruling would be the frame just get scooted out to the nearest space as if he has walked into it

karmic parcel
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would the realspace breach follow the dragontail, considering it is a burst template?

covert surge
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its not intended to. Darn i need to put in a FAQ/erratta to clarify this thing q-q

karmic parcel
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ok thank you

raven socket
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Can include it in the stuff I'm doing rn

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Just lemme know what you want it changed to

covert surge
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i need to figure out a wording that's all inclusive 😭

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" This Burst is not on-going, even if the Blast is, and if it would cause you to be unable to occupy the space, you are moved to the nearest available space. "

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also changing frunds zwei wording to this to clarify a bunch of confusion caused by the burst wording
so Executioner 1 would not let you attack with cleave (because ordanance)
Executioner 3 would re-roll only the single attack roll that missed, not fire in a burst again.

cerulean smelt
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Merry Christmas to my fellow Terkheads and to Uncle Terk himself

wraith birch
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Merry Christmas!

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May Santa Claus gift all of you good Brudenell pilots with moar thrusters.

covert surge
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I awaken, happy holiday!

rain topaz
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Morning, merry candlenights

cobalt sonnet
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hey

indigo gulch
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Merry Crimbo

covert surge
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Scrunklmas

rain topaz
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Blorbnuka

cobalt sonnet
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meeby chreeby

covert surge
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Incredible leaps forward in new holidays technology are happening in terk mech&tech

rain topaz
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I got fully a new computer

raven socket
winter temple
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Kish

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KAAAAAA

raven socket
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Coming soon as a (slightly) late christmas gift

indigo gulch
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loads LMG It's time to dispense mids

wraith birch
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YEAHHHHH

cerulean smelt
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Doing a oneshot tomorrow with some friends irl, I'll be playing for the first time YAY!

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I'm gonna be trying a Arthur Atlas hybrid

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Gonna clear the discourse between Clarent and Terashima

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Holy shit two cakes

cobalt sonnet
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yippee!

tepid marlin
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Coming in to say, gigantic fucking fan of the Chenso Man frame

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``` Lmfao
cobalt sonnet
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there are certain things we can all agree on

covert surge
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Theres humorous fluffs sprinkled all over the supplement :P

tepid marlin
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Also SSC Kintsugi mech is chefkiss supreme

winter temple
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-- HA MORDRED @ LL6 -- [ LICENSES ] IPS-N Caliban 3, HA SULEIMAN 1, HA ARTHUR 2 [ CORE BONUSES ] Briareos Frame, Heatfall Coolant System [ TALENTS ] Vanguard 3, Brutal 2, Skirmisher 2, Combined Arms 2 [ STATS ] HULL:2 AGI:2 SYS:0 ENGI:4 STRUCTURE:4 HP:15 ARMOR:3 STRESS:4 HEATCAP:11 REPAIR:5 TECH ATK:+1 LIMITED:+2 SPD:4 EVA:8 EDEF:10 SENSE:5 SAVE:13 [ WEAPONS ] FLEX MOUNT: Tactical Melee Weapon (Supermassive Mod) HEAVY MOUNT: HHS-155 CANNIBAL [ SYSTEMS ] E.R.A. x5, Hardpoint Reinforcement, Spike Charges x4, Personalizations

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when the Mordred uses its core, can it constantly trigger the effects of Skirmisher 2?

cobalt sonnet
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...I think so

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I think raw it can

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That's fucking horrifying

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if you target a scout with only a marker rifle and used a weapon with little to no damage you might actually just be able to move infinitely..

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HEY TERK

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HEY TERK IS THIS REAL

covert surge
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🤔 🤔

tepid marlin
covert surge
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It is limited by your weapon range since the moment you move out of range of your weapon the chain stop

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I guess you can take a blackspot and run 15 space as a fa i guess, not super practical but this do be a jank situation

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Idk this seems like an extremely niche tech i dont know if i need to patch a “no moving” clause

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Better safe than sorry i guess

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Plus its in the spirit of the core to stand and deliver

tepid marlin
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Nope, just think the concept is cool

queen jasper
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ah, you're right there 🙂

tepid marlin
covert surge
spring creek
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I think the mordred needs to get adjusted since its not displaying properly, alt frames play hell with the lcp editor and you need to force them to appear every time you edit the lcp (Fixed!)

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wait is the mordred even out?

covert surge
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Its out

raven socket
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Lemme fix that rq

orchid fox
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SANTA CAME AND HE REPLACED THE SLEIGH WITH A MECH
10/10

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actualy now im wonering if the big 4 have christmas sales or something similair

cerulean smelt
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Would they even have Christmas that far in the future??

orchid fox
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christmas is the only thing that survived from before Union

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not santa

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just chirstmas

cerulean smelt
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honestly

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kinda neat

orchid fox
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each corp has their own gift giver figure for the holidays

cerulean smelt
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Still waiting on my gift to have always been under the chrismas tree from Monist-1

rain topaz
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Look at your arm, see that watch you've had for a decade? that was the gift

orchid fox
cerulean smelt
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My present existed in the paleolithic ages apparently

rain topaz
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Ra bought you a mammoth

orchid fox
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and this year my gift is looks at scribbled note the concept of roasted peanuts

cerulean smelt
raven socket
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You may also notice a difference on how this frame is displayed in copy-paste stat blocks

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I also fixed it so the mordred exists again

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In 0.14.1.0

orchid fox
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also i have to note how much i love that the Kishka's art looks somewhat similair to the caliban, i love that kinda stuff when it implies that one project is an offshoot of another or something, it makes everything feel so connected

cerulean smelt
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The Mordred just got too angry, broke out, and Nexa had to chase it down and put it back into Comp/Con

raven socket
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Hey, has anyone here paid for the supplement? I need to check something

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Specifically, do you recieve email notifications for devlogs as well as the actual tailor-made emails? If so, I can stop bothering with making separate emails and just put the devlogs out

spring creek
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good a time as any, just bought (though Im a little late to recieve the devlog I think)

raven socket
spring creek
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can do!

raven socket
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Many thanks

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You should be about to receive the email, though

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@spring creek Check your inbox

spring creek
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I recieved one email

raven socket
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Alright. I'll ping you again when I make an actual devlog and we'll see if you get it

proper crystal
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hrrnng trying to make Mordred a hacker melee frame is making my brain hurt

winter temple
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chukka chukka chukka chukka Kishka noises

proper crystal
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kishka my beloved lil wacky fling machine

wraith birch
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Hell yeah.

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Goddamnit, now I wanna make a fortunate son pilot.

wraith birch
#
[ LICENSES ]
  IPS-N Kishka 3, SSC Monarch 1, SSC Dusk Wing 2
[ CORE BONUSES ]
  Improved Armament, Mount Retrofitting
[ TALENTS ]
  Ace 3, Skirmisher 3, Stormbringer 2, Siege Specialist 1
[ STATS ]
  HULL:4 AGI:4 SYS:0 ENGI:0
  STRUCTURE:4 HP:17 ARMOR:1
  STRESS:4 HEATCAP:4 REPAIR:6
  TECH ATK:0 LIMITED:+0
  SPD:6 EVA:12 EDEF:8 SENSE:10 SAVE:13
[ WEAPONS ]
  Integrated: ANGLER Missile
  RETROFITTED MOUNT: Sharanga Missiles / EMBER Thermobaric Nexus // Mount Retrofitting
  MAIN/AUX MOUNT: Chaingun / EMBER Thermobaric Nexus
[ SYSTEMS ]
  Flicker Field Projector, Javelin Rockets, Targeting Beacon, Phoenix Flare x3, Aerosolized Whitewash```
First iteration Kishka build.
cosmic steppe
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Okay here’s a very silly one. Could a Kishka (with fomorian frame) lift a frundsburg, then the frundsburg uses the “free action to begin falling” on its turn from crashing blow to get extra damage?

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The Kishka is the one that controls the movement, but falling seems like a weird territory there on whether it can control it

covert surge
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Fuck it, yes, super wacky combo that takes a corepower and a bunch of action is ok by me

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Since wingman is the corepower so you cant pick him back up again

cosmic steppe
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Oh so the free action on the frundsburg to immediately fall to the ground would disconnect it from the Kishka?

covert surge
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Ill rule yes

wraith birch
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For some reason I keep thinking of this from IMI.

covert surge
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Gonna add a clause to frunds falling thing where it can convert “float harmlessly to the ground/take no fall damage” into normal fall later

tepid marlin
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Actually that has me wondering, why are the other WIP frames that already have gear still WIP? Is it because they haven't had playtesting yet?

covert surge
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Balanc

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Sometime i sleep on an idea and wake up wanting to change, or eat dinner and thought of sth to fix etc

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And also to pace out the releases

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And also lcp take tine

tepid marlin
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Fair enough

raven socket
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No point making an LCP for a frame that isn't finalised and may need to be redone later, breaking everyone's builds

tepid marlin
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Why is it so sad

covert surge
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Days since last depressed flak cannon joke: 0

wraith birch
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Is depression the reason why the flak cannon needs loading?

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It needs break between firing, otherwise it will burn out.

cerulean smelt
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Sobbing

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did the oneshot today

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but GM got drunk right before I could play Arthur in combat and I never got to play 😭

rain topaz
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Oh that sucks ass

covert surge
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F

rain topaz
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kishkaaa

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very nice

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we have a newer one next

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crosses fingers for phasma

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also almost forgot to put the kishka in my little frame role comparison doc

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also, with my new computer, ive noticed that comp/con loads a bit faster

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now the emperor is not alone

rain topaz
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hey terk, question, would something like the Hecaton's razor swarm count as a viable target for Aerosolized Whitewash?

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since it counts as a zone technically

rain topaz
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also, do targeting beacons count as deployables?

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cause if not, it feels like they maybe should

rain topaz
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also, when it comes to phoenix flare, is it creating a like, "burst 4" ring or a "burst" 3 ring

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(basically, are there 2 empty spaces between you and the flares, or 3 empty spaces?)

rain topaz
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(btw, nexa, my apologies, but im doing that thing again where i dig through a license with a fine tooth comb, so im sorry)

wraith birch
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I don't think targeting beacons are meant to be deployables.

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It says it just marks a space. It doesn't really deploy anything.

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Also it's infinite, as long as there's only one active.

rain topaz
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yeah i dont think tis currently a deployable

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its just the a lot of it is written like it should be a deployable, right down to it being a thing you deploy

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also, for the Kishka's core power, would it be easier to just say that the attached ally is considered immobilized while they are attached to you?

#

also, is the reaction in the core power supposed to ignore the range of the angler missile?

#

welp, i should go eat food

cobalt sonnet
#

you probably should

covert surge
#

Hecaton counts for the QA
targetting beacon isnt a deployable, it does not take up space
phoenix flare range is counted like you would count range for ranged weapons
Kishka core use similar wording to goblin and to avoid certain things like WW suddenly gaining perma kinetic resist
the core pew pew still obeys range

proper crystal
#

ok so ive got a question

#

how does someone get into the geryon??

covert surge
#

carefully

proper crystal
#

i do not want to imagine how many people have fallen directly into the black hole trying to get into the pilot seat

covert surge
#

maybe a minotaur type beat where the cockpit isn't in the mech :V

#

does make for a cool visual of the mech kneeling, all its arms forming a stair leading to the wormhole and the pilot ascend the stair and dissappear into the wormhole to appear in the cockpit

hybrid ledge
#

Mech where the cockpit is a floating head controlling a huge frame, call it Dullahan

proper crystal
#

oo yea thats baller

winged hamlet
#

-- HA ARTHUR @ LL6 --
[ LICENSES ]
HA ARTHUR 3, IPS-N Nelson 2, IPS-N Zheng 1
[ CORE BONUSES ]
Heatfall Coolant System, Sloped Plating
[ TALENTS ]
Sysop 3, Executioner 2, Gunslinger 2, Leader 2
[ STATS ]
HULL:4 AGI:2 SYS:0 ENGI:2
STRUCTURE:4 HP:21 ARMOR:2
STRESS:4 HEATCAP:10 REPAIR:6
TECH ATK:0 LIMITED:+1
SPD:4 EVA:10 EDEF:8 SENSE:10 SAVE:13
[ WEAPONS ]
Integrated: X-Caliber Plasmacore
FLEX MOUNT: Pistol / Pistol
HEAVY MOUNT: Clarent (Autonomous Edge Alignment)
[ SYSTEMS ]
Ultracharger, Charging Nexus x2, Total Strength Suite I, Bulwark Mods, Personalizations

#

How does this look for a general use Arthur? Support/Striker

fresh reef
indigo gulch
raven socket
#

I'm unsure what to do at LL5 with this build

[ LICENSES ]
  HA BRUDENELL 3, IPS-N Tortuga 1
[ CORE BONUSES ]
  Superior by Design
[ TALENTS ]
  Vanguard 3, Skirmisher 3, SPACEBORN 1
[ STATS ]
  HULL:2 AGI:2 SYS:0 ENGI:2
  STRUCTURE:4 HP:16 ARMOR:1
  STRESS:4 HEATCAP:12 REPAIR:6
  TECH ATK:-2 LIMITED:+1
  SPD:4 EVA:10 EDEF:8 SENSE:3 SAVE:12
[ WEAPONS ]
  FLEX MOUNT: Deck-Sweeper Automatic Shotgun
  HEAVY MOUNT: Chicxulub Heavy Shock Gauntlet (Rocket Attachment)
[ SYSTEMS ]
  Breach Shield x4, Joint Mobility Recalibration, Personalizations```
#

Any ideas?

#

I'm also not certain the whole vanguard-DSAS thing is actually a good idea

indigo gulch
#

This says ll4 not ll5

#

Wait

#

Nvm

#

I misread

#

Message

#

Bleh

raven socket
indigo gulch
#

It's 1230am i neeed sleep

raven socket
#

You should eep

indigo gulch
#

Gnight

raven socket
#

Night

eager gull
#

on the arthur:

#

excessively high base heatcap for a frame incentivized to repeatedly overcharge (that is, minimal engineering investment makes nukecav setups risk-free and adds bonuses to it from in-license systems), double barrage + ASURA makes a mockery of action economy once a build actually comes online, executioner synergy with the core weapon + tokugawa extended batteries is extremely questionable, nanocarbon sword action economy is equally absurd on a finished build, so on and so forth.

#

the other standout option at ll6 is sekhmet arthur, which does similar things to action economy

raven socket
#

Noted, thank you!
I'll let @covert surge give that a look over once they're awake(?)

#

Very much appreciate the feedback

still socket
#

intensifeyes jeeeeesus

raven socket
still socket
#

Yeah I didn't realize how busted it was until pointed out

eager gull
#

I know that might seem excessively harsh, but I wish to state that I'm quite aware of the problem with testing homebrew as it stands - it's hard to playtest four frames, never mind fifteen! The thing that just most often comes up with Terk licenses is that they're balanced in-license.

#

When you start grafting other licenses into them after LL2 (in the Arthur's case, the optimal builds want nanocarb over Clarent) or LL3, edge cases that wouldn't typically cause issue are significantly magnified in scale.

raven socket
#

Yeah, I getcha
Harsh, honest feedback is fine (and welcome), especially for a supplement of this scale

eager gull
#

For example, the most recent release (the IPS-N flier) has a beacon that creates a massive area of difficulty on saves and checks for just 1SP. That's completely inoffensive in-license...

#

... and becomes utterly broken for the cost outlay with Gilgamesh's SPEAR Charges, Sunzi's Blink Charges, Burn checks, clamp bombs...

#

In most cases you just take the system and put it on an Iskander.

raven socket
#

Honestly, this is great feedback so please feel free to lay on as much feedback as you have (and are happy to share)

eager gull
#

When designing licenses, it's generally really important to take a step back and go "if I was building it at LL6, what else would I put on it?" as well as "If I was looking at several popular build archetypes (I usually do "conventional melee striker, long-range artillery, something with a Loading weapon, a Burn build, a Vanguard CQB build, and something with mines/grenades" if I don't have any techs/hacker tools, then look at Goblin hack memes if I do), what would these systems or weapons do to change them?" That'll hand out hints to you what the potential problem cases that crop up could be, and what you might need to do to address the issue.

raven socket
#

nodnods
Terk is asleep atm (I think) so we'll see what they think in the morning
I personally definitely wanna get significant testing done before the final (1.0.0.0) release of the LCP, so even if things don't get changed now It should hopefully be sorted out by then

#

Though I'm not sure how we'd really go about arranging that

eager gull
#

Run games.

still socket
#

^

eager gull
#

Unironically, the way you get real, solid playtest data is sitting people down and going "I'll run you a two-scene mission/one-scene with simulated attrition if you use my stuff".

still socket
#

A lot of people here are buzzing to use stuff or play even single mission games

raven socket
#

Fair
We have a few people who follow the project who've been running playtesting sessions for us, which is nice, but I'll look into arranging a bunch of test games once we get closer to release

#

Ashberry in particular has been a great help in that regard

eager gull
#

Yep, you have a lot more ground to cover

raven socket
#

Thanks for the advice and feedback, it is very much appreciated
And yeah, at our current pace we're gonna be pushing like 25 frames by the time the supplement is done, which is.. A lot

still socket
#

Jesus Christ

raven socket
#

I think there'll definitely need to be a point where we stop adding new things and spend a few months just focusing on testing

eager gull
#

For reference, the optimized Arthur builds I was messing about with were Sherman 3/Toku 1/Arthur 2 (Tempest Charged Blade ASURA Arthur, Heatfall/SBD) and Arthur 2/Toku 1/Blackbeard 3 (Nanocarb SEKHMET Arthur, SBD/Gyges)

raven socket
#

👌
Thanks for those

raven socket
still socket
eager gull
#

Otherwise, I confess I haven't paid enough attention to these mechs to give much more in-depth feedback - the Arthur's just something that's come up a lot in my circles, and the IPS-N flier I saw coincidentally.

#

Best of luck, and as always great art.

raven socket
#

Same to you!

covert surge
#

Wait why is Asura a problem it goes from double skirmish + barrage with OC to double barrage + skirmish with OC by sacrificing your skirmish last turn

runic torrent
#

as far as im aware you cannot double barrage even with asura

eager gull
#

Setup turn OC Bolster + Hide + Charge, "action" turn barrage + asura skirmish + OC barrage + 12 spaces towards your target (full agi investment, asura boost + move); with TCB (I said HCB earlier, my mistake), that's ~7d6+1d3+11 AP damage (average 38) before factoring in Executioner splash/Autonomous Edge Alignment Reliable, from a noninteractable position (Hidden) up to 21 spaces away across the board (threat 3 on the TCB with exbatteries).

If you don't need an extra 6 movement, you can also just drop a Charging Nexus down with the OC instead of doing a Bolster, get another +1d3 damage while still maintaining a threat range of 15 spaces.

#

I honestly think the Sekhmet one is probably still better, though.

covert surge
#

double barrage + skirmish (assuming Charged Blade on main since AP) is 6d6 + 1d3 + 11 average 34, where is the other 1d6 coming from?

eager gull
#

NC

covert surge
#

for 2 OC and Asura you can do HCB + CB for 5d6 + 1d3 + 15 for an average of 35 so edge gives you an avg of 3 more damage in this specific set up, the other value bits comes mainly from TCB itself being threat 2/3 w exbatt and interacting with Exe

#

but I will probably clamp the bolster thing to just a flat 3 instead of scaling w speed though in case of full agi giving too much mobility

#

and change AEA to (whichever is higher) in case of native reliable instead of stacking

eager gull
#

That's a reasonable change to make. I'm honestly not sure if there's much you can do about the TCB version without fully revising Edge of Tomorrow, which is... not really a thing that can be done.

covert surge
#

potential nerfed Beacon, deployable edition

rain topaz
#

i like it, not a huge amount of deployables so i think this is good

rain topaz
#

(also, the effects apply to allies aswell as enemies dont they?

wispy lily
#

@raven socket apologies if I seemed to be making a definitive statement. I haven’t actually played the Arthur yet so I don’t know firsthand how balanced it is

#

I was mostly just parroting second hand accounts

#

Hedging my bets, etc etc

wraith birch
#

I'm looking at the Kishka and I can't get the idea of air-dropped commando mechs out of my mind.

raven socket
hybrid ledge
#

I'm a bit late to the party on that Arthur conversation, but I've been testing it and while it can get pretty crazy on the action economy it seems to be inline with some of the insane shit other licenses can give

ornate verge
#

So I'm gonna be doing a play test on New Year's Eve and it's gonna be a Nexus Defense from Lancer enhanced combat. So far we have seven people and it's an atlas, a caliban, a Frundsberg, a shotel, a Brudenell , a Chambi, and a Jian. This is gonna be great

ornate verge
#

See the Frundsberg pilot is a Chronic sufferer of Big Guy Fatality Syndrome at my table and will absolutely dive the hell out of any commander at the cost of his own life. Soooooo this should be an interesting one

#

@covert surge quick question on the rocket boosters mod on Brudenell. When it says you can pick the direction of the knock back what exactly are the limitations on that

raven socket
#

So you can't yeet them upwards if they can't fly, etc

ornate verge
#

Well I am going to have a sad pilot lol. But thanks

raven socket
proper crystal
#

Just imagine being some poor grunt and getting hit with a rising uppercut 💀

ornate verge
#

See the thing is he's doing the Punch God build . This whole scenario is gonna be LL12

hushed fieldBOT
#

Notably, you can still punch people off cliffs.

ornate verge
#

Honestly with that build you could probably punch someone through the damn thing lol

proper crystal
#

does the blackjack cable dagger keep enemies from teleporting??

raven socket
#

At least, from teleporting out of your range
We'll see what @covert surge says, though

proper crystal
#

thxxx

covert surge
#

yes, same as lancaster's rope

shadow smelt
#

When applying the Arthur's "Autonomous Edge Alignment" to a weapon with dual typing such has a Tokugawa's Torch, how is the damage typing of the Reliable Damage determined?

covert surge
#

ill use Suldan ruling of you choose, but the reliable damage can't exceed the maximum possible damage of that damage type

shadow smelt
#

Thank you very much

cobalt sonnet
#

the rat pack still hasn't happened so there's no reason all my effort shall be wasted - I will merely post it here. here's the mech I prepared for that one-shot with

#

@covert surge you might find the newest addition to my band of gods most faithful sputniks amusing

#

I present for the approval of the midnight society

#

SPUTNIK'S SWEETHEART

#

and it's most loyal trooper

#

this fucking image is really, really funny to me

#

something about these gremlin bastards fielding the biggest guns possible just makes my heart flutter

#

here's sentinel too but it was less funny

#

I cooked these up before the first date the session was supposed to happen on but it didn't end up occurring

#

the unmatched potential of Little Guys

raven socket
cobalt sonnet
#

:(

rain topaz
#

happy new year peeps, heres to infinite terk brainblasts

covert surge
orchid fox
#

Happy new year folks

raven socket
#

Wait what

cobalt sonnet
#

thaaats a pretty fuckin big W

raven socket
cobalt sonnet
#

that is a preeeetty fucking big W

raven socket
#

I know right??
@dusky seal that's dope as hell, thank you!

dusky seal
#

Of course! Thank the commissioner too tho @empty shard

raven socket
#

Of course, aye ^^
Much appreciated, @empty shard

dusky seal
#

That was just the base sprite, we've got more options for em comin

raven socket
#

Very nice, very nice

dusky seal
#

Now y'all commission me for more of terks designs 🔫

raven socket
#

lmao
how much are your rates

dusky seal
#

I can post my comm sheet rq if ya want

raven socket
#

Would be nice just to look at so we have the option available, aye

dusky seal
#

Here ya go, always willing to do a shameless plug

#

I am full rn tho

raven socket
#

👍

dusky seal
#

I'll probably be open again p soon tho

empty shard
raven socket
#

Balance update out on the itch; I've asked terk to plug it on their twitter since it's a fairly important balance change, but I'll let you guys know early

raven socket
eager gull
#

The change to AEA is a very important change to the effectiveness of the nanocarbon executioner build especially/executioner builds in general (no longer doing up to nine damage on a miss); I'd be tempted to also drop the Threat on the X-Caliber by 1, but that'd be my personal preference. We'll see how playtest data shakes out from here.

raven socket
eager gull
#

Sure.

raven socket
#

Many thanks, and thanks again for the help!

#

We'll see how it turns out

dusky seal
#

i come to drop a teaser of things to come!

covert surge
#

gutso

dusky seal
#

yeh

orchid fox
#

oh thats super cool!

still socket
#

actual poggers

raven socket
#

Biiig sord

dusky seal
#

BIG SARD

raven socket
#

Hey @spring creek, can you test what happens if you reply to the email you got, for me?

#

I've been telling people they can reply with stuff but I'm not actually sure that's a thing

open ginkgo
#

Looking foward to more from the mini- it looks a bit clunky/basic to me, but still like it. Also much perfer the plasma core sword varient

spring creek
#

I did not get a notification @raven socket

ornate verge
#

So did that one shot........and I was wrong and right at the same time. He did have the full Frundsberg license. But he was using it on a Flight type Nelson flying at near superluminal speeds. He went so fast and hit something so hard because of the Frundsberg license he effectively one shot the enemy capital ship that was acting as command.

raven socket
spring creek
#

ah okay. Replied

raven socket
ornate verge
#

So he had Frundsberg, Nelson, and Akrefena as his licences. And had the NHP from the Akrefena. It's known for telling it's frame's pilot how to get the most out of the frame while also pushing pilots to bypass normal safety measures. Which considering how dumb a limiter removed nelson can get especially a flight type

#

That man hit near super luminal speeds and crashed straight into the Ship's bridge Zweihander point first

#

Three of the Seven players survived the one shot. The atlas, the Jian, and the caliban. The Flight type Nelson died kamikaze the capital ship, the Chambi died in an Artillery duel with a Cannonade NPC who had the anti ship charge rail(was still a mutual kill), the Brudenell got into a punch fight with a Megafauna that got brought along and died after dealing with it, and the Shotel died holding a choke point using his laser chainsaws and plasma cannon.

#

Why are my players all lunatics/heros

raven socket
#

You think you become a Lancer by being normal and sensible? :P

ornate verge
#

I mean yeah but like..... christ I mean in another game I have a guy who is piloting an enyo alt from the FG to Iridia and that thing goes bonkers as it loses structure. Think barbarian rage style shit. And he pairs that with lycantherozine(werewolf drugs basically). And he basically last stands to save a bunch of kids from bandits.(and before you ask I have a massive table for rng shenanigans to see what missions and encounters happen in my campaigns)

#

Just....can I have some relatively normal players and not a Hall of Bloody Heros lol

dusky escarp
#

@covert surge so, this is touching a bit old material, but right now the caestus reads as an infinite damage interaction

The rules look a little something like this:

  • Even without a 1/turn, a reaction is by default limited by the fact that a character can only take a single reaction each turn (two if you're a Gorgon).
  • The reaction granted by the weapon states that it does not account for the reaction limit, meaning that without an explicit limiter like 1/turn or 1/round the reaction can be taking as many times as the player wants, provided the initial trigger of the reaction is met.

maybe it's worth putting a 1/turn on that one?

wraith birch
wraith birch
covert surge
#

The limiter is people trying to stand up, which takes your standard movement, which character gets 1/round

#

The caestus does not stop them from standing up, it just knocks them back down again, so the movement is consumed

#

So in 90% case its 1/round, unless you are adjacent to multiple enemy that are prone, then its once per each turn that the enemy mech tries to stand up

still socket
dusky escarp
#

otherwise, it is possible to stack infinite reactions on one trigger so the resolution looks like this:
target stands up > caestus is triggered not consuming the reaction > caestus is triggered not consuming the reaction > caestus is triggered not consuming the reaction > caestus is triggered not consuming the reaction > caestus is triggered not consuming the reaction >... caestus is triggered not consuming the reaction > all caestus triggers resolve

cobalt sonnet
#

rrright, but you only have one reaction a turn?

#

like. just because if doesn't say the limiter does not mean it doesn't count against the number of reactions to it consume

dusky escarp
cobalt sonnet
#

id probably have to reread

dusky escarp
cobalt sonnet
#

yeah ok lol

#

you're right

dusky escarp
cobalt sonnet
#

lol yeah ok

#

I mean. if I were the GM. this is where the shoe rule would come in

#

it's VERY clear to see the RAI here

dusky escarp
#

cleaner wordings would still be more useful

covert surge
#

Trigger once, reaction once.

dusky escarp
#

ain't how reactions work in this game

#

okay, normally they do

#

however, "does not count against the reaction limit" fully circumvents all stops in this wording

covert surge
#

The reaction limit is the 1 reaction per turn

dusky escarp
#

which you fully circumvent

#

caestus explicitly says it does not have to obey that limit

covert surge
#

It circumvent the “mech can take 1 reaction per turn” not the first paragraph

dusky escarp
#

so it is a 1/round

#

the first paragraph does say "your next turn"

#

also, i believe it still falls under "specified otherwise"

#

to be fair, it doesn't help that the game defines reactions in two separate places

#

more so, you can take repeated same actions in a turn, if they're free or reactions

#

either way, even if it is inteded to be a once a round, a clearer statement of that would be better

tepid marlin
#

Even with Mimic Mesh for example, Gorgon can only activate it once per attack, not twice on the same attack

#

#rules-questions message

raven socket
#

"You may trigger this once every time [...] attempts to stand up"

#

I dunno

tepid marlin
#

Aye

#

Actually why does Caestus have the special reaction rule?

raven socket
#

(basically)

#

More seriously, I'll let terk answer

dusky escarp
#

unless Ru was involved in writing the rulebooks

#

RAW, reactions have no limits beside 1/turn

#

(unless those are built in)

#

and WoT are the closest thing this game gets to errata

tepid marlin
#

#rules-questions message

dusky escarp
#

fair enough

hushed fieldBOT
#

So, potential major issue with the Frundsberg: Blade Guard + Superheavy Mounting + Tempest + Atlas. You get 18 evasion (20 with SSC core bonus) and can basically always have 3 armour, making you nigh-impossible to hit and making it hard to damage you with what does get through.

covert surge
#

You are eating alot of budget w that, core bonus, sp, a sheavy that you cant use without losing your armor bonus, and a qa every turn

#

Vs just hide looping as an atlas

cobalt sonnet
#

that still does have some pretty strong counterplay

#

ie: get tech attacked, bozo

#

that's definitely a solid build, but you can also do dumb shit like that in a lot of places

covert surge
#

Atlas when it get sent an email asking to divide 3 by 0

#

Sparri prince email

cobalt sonnet
#

LMFAO sparri prince

still socket
#

What

covert surge
#

This is not me having another brainblast, just a commis I finished for boisegang's supplement

rain topaz
#

Which supplement?

covert surge
#

Not yet announced

rain topaz
#

Ah ok

open ginkgo
#

That looks sick- I don’t know what it is about gunslinging robots but they just work

cobalt sonnet
#

supremely based

hushed fieldBOT
#

Hey er, is the Frundsberg's Zweihänder meant to be able to skirmish? Because if not, Kathy forgot to implement that correctly. >.>

covert surge
#

Not by itself

#

Thor nhp can let you skirmish w sheavy

empty shard
#

funny question

#

can Gorshkov hostile takeover proq twice with this?

empty shard
#

like, on the same target

covert surge
#

not intended

#

even w/out Titanomachy its not intended to grapple the target you are already grappling on subsequent turns to stack the effect

#

bah need an errata on that

hybrid ledge
#

dumb question on the brudenell kinetic battery with autocooler...negating the movement with kinetic battery doesn't count as moving for auto cooler?

cosmic steppe
#

I just realized: When you brace with FULL-CHASSIS REINFORCEMENT, it activates other effects of bracing each time. So for example if you have flash weave, you could move every time you braced against an attack

#

is that intentional?

hybrid ledge
#

oh ho ho ho

#

did not notice Full-Chassis Reinforcement

empty shard
#

dang

covert surge
#

yes

#

it is a whole 3sp dedicated to bracing, 4sp if you take flash

#

and bracing system are usually extremely strong for the sp because bracing is devastating to your AE

#

so it is intended to shenaningan

#

how balanced the shenaningan is, remains to be seen

tepid marlin
#

Though tbf after Bracing I don't think many enemies will even bother firing at you

#

Unless you're Shredded or they got Paracausal or something

#

Wait but your allies can shoot you too....hmm

cosmic steppe
#

I just have the image of a lancaster picking people up and then shooting the lancaster to make it move

#

bullet powered bus

covert surge
#

Thats just a stirrup

covert surge
#

And also flash weave makes you invis

#

So enemy is bery heavily incrntivised to not shoot you again and allies shooting you is 50/50

empty shard
#

ok so

#

im putting the frundsberg to its limit

#

I need to ask does this build work

#

-- HA FRUNDSBERG @ LL6 --
[ LICENSES ]
HA FRUNDSBERG 3, SSC Metalmark 3
[ CORE BONUSES ]
All-Theater Movement Suite, Integrated Ammo Feeds
[ TALENTS ]
Executioner 3, Nuclear Cavalier 3, Ace 2, Grease Monkey 1
[ STATS ]
HULL:0 AGI:6 SYS:0 ENGI:2
STRUCTURE:4 HP:13 ARMOR:2
STRESS:4 HEATCAP:9 REPAIR:4
TECH ATK:-2 LIMITED:+3
SPD:6 EVA:12 EDEF:6 SENSE:5 SAVE:13
[ WEAPONS ]
Integrated: Fuel Rod Gun
MAIN MOUNT: Fusion Pike
MAIN MOUNT: SUPERHEAVY WEAPON BRACING
HEAVY MOUNT: Zweihander (Shock Wreath)
[ SYSTEMS ]
THOR-Class NHP x5, Reactive Weave

#

with all theater movement, I can fly with any movement

#

and reactive weave, I move space equal to my speed

#

so theoretically, if I brace, can I immediately fly 6 spaces up

#

then fall onto an enemy and do crashing blow

#

with the zweihander after spending a thor charge 👁️

covert surge
#

doesnt

#

crashing blow still spend the apropriate action ie skirmish with a qa or barrage with a fa

#

you cant do either of those outside of your turn

empty shard
#

thats very sad

#

ok can cut that

#

still can fly real high and drop down hard

#

does crashing blow work with cleave?

#

so u crash down and cleave everything around your threat?

covert surge
#

yes but the fall damage transfer only happens against 1 target that you fall adjacent to

empty shard
#

from the zwei

#

thats fair enough

#

This weapon attacks all targets within threat at once, and can still be used against adjacent targets.

#

this feels redundant but maybe thats for some rules thing im not aware of

covert surge
#

ordnance cant hit things adjacent to you

#

its to go around that

empty shard
#

ah

#

oh

#

then gotta get around ordnance

#

to cleave from crashing blow

#

somehow Hmmtera

covert surge
#

math hard

empty shard
#

heck

covert surge
#

tbh i might make it just sth you can do

#

and not make it a fa/protocol

empty shard
#

I wanted to make a funny flying frundsberg for max crashing dmg

covert surge
#

so you can always drop at anytime

#

to go around fringe stuff

#

i mean you still got split

empty shard
#

oh wait

#

does hovering work

#

if u hover

covert surge
#

just wack someone extremely dead

empty shard
#

start turn drop

#

does that work?

#

since dropping is a free action

covert surge
#

i cant remember if ordnance bounce off fa or not gotta check

empty shard
#

ah its any action

covert surge
#

😭

empty shard
#

honestly SSC is terrible

covert surge
#

split man

empty shard
#

for frunds synergy

#

but the flying suite is so good on saving tech points

covert surge
#

could always grab the GMS flying and fly the HA way, by frying your reactor

#

or simply jump :)

empty shard
#

zwei plus thor plus gms flying

#

is alot

covert surge
#

its a size 3, baseline it can jump up 3 spaces

#

enough to trigger fall damage

empty shard
#

but thats not the same as

#

fly boosting

#

plus ace 1d6

#

theres the jump attack

#

and theres the METEOR CRASH

#

hmmmm I have an idea

#

-- HA FRUNDSBERG @ LL6 --
[ LICENSES ]
HA FRUNDSBERG 3, IPS-N Zheng 3
[ CORE BONUSES ]
Integrated Ammo Feeds, Gyges Frame
[ TALENTS ]
Executioner 3, Nuclear Cavalier 3, Ace 2, Grease Monkey 1
[ STATS ]
HULL:0 AGI:6 SYS:0 ENGI:2
STRUCTURE:4 HP:13 ARMOR:2
STRESS:4 HEATCAP:9 REPAIR:4
TECH ATK:-2 LIMITED:+3
SPD:6 EVA:12 EDEF:6 SENSE:5 SAVE:13
[ WEAPONS ]
Integrated: Fuel Rod Gun
MAIN MOUNT: Fusion Pike
MAIN MOUNT: SUPERHEAVY WEAPON BRACING
HEAVY MOUNT: D/D 288
[ SYSTEMS ]
THOR-Class NHP x5, Type-I Flight System, "Iron Hand" Heat Shunt

#

with thor u can charge and skirmish on the same turn

#

very funny.

#

and also u may be slowed, but 1d6 ace means if u roll high u can still be a literal meteor crashing down on someone and ruining their day

#

oh unbalancing blow also gives -8 on the hull check EvilGrin

#

swap heat shunt for that...

#

with a save target of 13, I think that means its literally unwinnable

covert surge
#

literal dunk

empty shard
#

I think this is the hardest I've cooked

#

a heat cap of 9 is pretty suspect tho...

cerulean smelt
#

Since Kishka is done, I assume Yermak is next on the roster aye?

raven socket
#

I'm trying to cook up a LL6 Brudenell build

#

Oh hey ash

cerulean smelt
#

Hello!

raven socket
#

Deep Well Heat Sink seems super super good for the brudenell

cerulean smelt
#

That's a neat matchup, what're your goals with this build

raven socket
#

I think at least

#

Well, here's what I've got so far - Need to decide on the ranged weapon and fill out the talents

[ LICENSES ]
  HA BRUDENELL 3, IPS-N Tortuga 1, HA Tokugawa 2
[ CORE BONUSES ]
  Superior by Design, Enhanced Systems Upgrade
[ TALENTS ]
  Vanguard 3, Skirmisher 3, SPACEBORN 1, Ace 1
[ STATS ]
  HULL:3 AGI:2 SYS:0 ENGI:3
  STRUCTURE:4 HP:17 ARMOR:1
  STRESS:4 HEATCAP:13 REPAIR:6
  TECH ATK:-2 LIMITED:+1
  SPD:4 EVA:10 EDEF:8 SENSE:3 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Deck-Sweeper Automatic Shotgun
  HEAVY MOUNT: Chicxulub Heavy Shock Gauntlet (Rocket Attachment)
[ SYSTEMS ]
  Breach Shield x4, Joint Mobility Recalibration, Deep Well Heat Sink```
#

I'm not entirely sure what I want, tbh
I can't figure out what to do with the main mount, since the range on shotgun is awfully short

#

But basically

#

Zoom around and charge in, lock down an area and smash shit around

#

I also dunno if I should redo my CBs or something

#

Superior by design is lovely but only having a heavy and a main is painful

#

Really, I know I like the brudenell but I have no idea what to do with it

cerulean smelt
#

It's kinda like when people get their hands on the real expensive kind of salmon for the first time

#

It's so good that they just don't know what to do with it

raven socket
#

Aye
Maybe like..

#

Either external ammo feed for the fist? Or the deep well heat sink?

cerulean smelt
#

I reckon external ammo feed could work quite well

#

You can never have enough punches

raven socket
#

It would be so funny

raven socket
#

Ideally I'd have both, tbh

#

But not something I can really do at LL6

#

Actually, nevermind, the feed does too much heat

#

How does this look?

-- HA BRUDENELL @ LL6 --
[ LICENSES ]
  HA BRUDENELL 3, IPS-N Tortuga 1, HA Tokugawa 2
[ CORE BONUSES ]
  Superior by Design, Improved Armament
[ TALENTS ]
  Vanguard 3, Skirmisher 3, Walking Armory 2, SPACEBORN 1
[ STATS ]
  HULL:2 AGI:2 SYS:0 ENGI:4
  STRUCTURE:4 HP:15 ARMOR:1
  STRESS:4 HEATCAP:14 REPAIR:6
  TECH ATK:-2 LIMITED:+2
  SPD:4 EVA:10 EDEF:8 SENSE:3 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Deck-Sweeper Automatic Shotgun
  FLEX MOUNT: Deck-Sweeper Automatic Shotgun
  HEAVY MOUNT: Chicxulub Heavy Shock Gauntlet
[ SYSTEMS ]
  Breach Shield x5, Joint Mobility Recalibration, Deep Well Heat Sink
#

ALTERNATIVE

#

What if

#

Zoomy man

#

with

raven socket
#

The alternative build

#

would be

#

-- HA BRUDENELL @ LL6 --
[ LICENSES ]
HA BRUDENELL 3, HA FRUNDSBERG 3
[ CORE BONUSES ]
Superior by Design, Superheavy Mounting
[ TALENTS ]
Executioner 3, Brutal 3, Skirmisher 2, SPACEBORN 1
[ STATS ]
HULL:2 AGI:2 SYS:0 ENGI:4
STRUCTURE:4 HP:15 ARMOR:1
STRESS:4 HEATCAP:14 REPAIR:6
TECH ATK:-2 LIMITED:+2
SPD:4 EVA:10 EDEF:8 SENSE:3 SAVE:13
[ WEAPONS ]
SUPERHEAVY MOUNT: Zweihander cc_threat2 cc_damage_kinetic2d6 cc_damage_energy1d6 (Rocket Attachment)
FLEX MOUNT: ANTI-TANK GUIDED MISSILE cc_range8 cc_damage_explosive1D3+2 (AP, Arcing)
HEAVY MOUNT: SUPERHEAVY WEAPON BRACING
[ SYSTEMS ]
Breach Shield x5, Joint Mobility Recalibration

#

Oh wait
I wouldn't need brudenell 3 anymore

#

Ugh.. I worry that build might just run unusably hot

#

IDEA

ornate verge
#

As someone who has seen Frundsberg gear strapped to a Nelson flight type. I can't imagine what it's going to be like on something heavier

raven socket
#

I decided to cook a little
I can't use this yet, and I'm missing two unassigned licence levels, buuuuut

#
-- HA BRUDENELL @ LL12 --
[ LICENSES ]
  HA BRUDENELL 2, HA FRUNDSBERG 3, HA Tokugawa 2, SSC Silverstripe 2, SSC MYRMIDON 1
[ CORE BONUSES ]
  Superior by Design, Improved Armament, Auto-Stabilizing Hardpoints, Overpower Caliber
[ TALENTS ]
  Brutal 3, Executioner 3, Vanguard 3, Skirmisher 3, Ace 1, SPACEBORN 1, Bruiser 1
[ STATS ]
  HULL:2 AGI:2 SYS:6 ENGI:4
  STRUCTURE:4 HP:18 ARMOR:1
  STRESS:4 HEATCAP:14 REPAIR:6
  TECH ATK:+4 LIMITED:+2
  SPD:4 EVA:10 EDEF:14 SENSE:3 SAVE:16
[ WEAPONS ]
  FLEX MOUNT: Donderbuss
  FLEX MOUNT: SUPERHEAVY WEAPON BRACING
  HEAVY MOUNT: Zweihander (Rocket Attachment) // Auto-Stabilizing Hardpoints, Overpower Caliber
[ SYSTEMS ]
  Deep Well Heat Sink, SUZUKAZE Thermoregulation, Breach Shield x5
raven socket
#

I would ideally swap in the Togo's Thermoregulator instead of the SUZUKAZE, once that's done

cerulean smelt
raven socket
#

Silverstripe is my partner's homebrew, Myrmidon is Suldan

cerulean smelt
#

Daaang

#

Sick synergy

raven socket
#

SUZUKAZE makes you lose 1 heat per turn

#
  • deep well..
#

Just keep on swingin'

#

Nastiest Zweiha(mmer) in the west

wraith birch
#

The hammer to drive demolishers to shame.

raven socket
#

I plan on giving it a fluff name of Banehammer, btw :D

#

(it'll be forever until I'm LL12, tho)

#

But yeah, demolishers wish they had this thing

cosmic steppe
#

Just to be clear, when the clarent barrages the first attack does 1d6+3 and is accurate while the second attack does 1d6 damage and is also accurate?

covert crescent
#

Question I have for the Blackjack Cabled Dagger!

It says that, when you hit with the weapon, the target records its distance from you and cannot move such that its distance from you exceeds the recorded distance. This is all well and good, but what would happen if you, say, tether a mech that is three spaces away from you, and then you move two spaces away from it? Is the tethered mech now just unable to move, because no matter where it moves it would always be beyond the initial recorded distance?

covert surge
#

RAI is it can’t move such that the distance between it and the user increases

#

Early frame so i havent got the wording down pat yet, need to eventually do a clean up of earlier frames

covert surge
covert crescent
covert surge
#

Its np

empty shard
#

-- HA BRUDENELL @ LL6 --
[ LICENSES ]
HA BRUDENELL 3, IPS-N DUILIUS 2, IPS-N Caliban 1
[ CORE BONUSES ]
Superior by Design, Auto-Stabilizing Hardpoints
[ TALENTS ]
Nuclear Cavalier 3, Executioner 3, Brutal 3
[ STATS ]
HULL:2 AGI:6 SYS:0 ENGI:0
STRUCTURE:4 HP:17 ARMOR:1
STRESS:4 HEATCAP:10 REPAIR:6
TECH ATK:-2 LIMITED:+0
SPD:6 EVA:14 EDEF:8 SENSE:3 SAVE:13
[ WEAPONS ]
Integrated: Fuel Rod Gun
FLEX MOUNT: Shotgun
HEAVY MOUNT: Chicxulub Heavy Shock Gauntlet (Supermassive Mod) // Auto-Stabilizing Hardpoints
[ SYSTEMS ]
BREACH Protocol, Joint Mobility Recalibration, Personalizations, Breach Shield x3

#

Breach for more funny speed

#

flex is in the air still

empty shard
#

but hey overclocked supermassive

#

overkill knockback 7

#

without adding the passive sip

#

thats a max... Knockback 17 yeah?

raven socket
#

Well it's 7 battery charges, afaik

empty shard
#

oh

#

mb

#

knockback 14

#

still funny

#

I wonder how the shock gauntlet would fare on a caliban...

raven socket
raven socket
#

Hey @covert surge - What exactly is meant by "final accuracy die" in terms of accuracy for Autonomous Edge Alignment?

rain topaz
#

I assume it means the accuracy die you end up using

#

So the highest accuracy die

raven socket
#

Gotcha, thanks

covert surge
#

yeah that

#

so you dont get 2d6 reliable with +2 ACC

covert surge
#

you will never see a screenshot of Brudenell that isn't in the Danger Zone and/or on fire

raven socket
#

I'm running Deep vent heat sink, too

#

So the danger zone last foreeeever

hushed fieldBOT
#

Also the black, orange, blue fella is a custom mech I designed and adore. :3

#

It's been a rough start getting it working, but it was worth it when I first cleaved someone in half with the Zweihander.

cosmic steppe
#

Since the kishka can hover there seems like a little weirdness with kishka and pheonix flare. If you are like 5 spaces up do you still drop them to the spaces 3 away from where you would be on the ground? Pheonix flare's text is a bit weird since it says "deploy flares to every space exactly 3 spaces away from you"

ornate verge
#

So I'm going to say this as a forever DM at least among them my lancer group I will say @covert surge thank you for all the inspiration and wonderful content that you have been making. It's brought a lot of life back to my table. I just hope one of these days I get to use it myself lol

covert surge
#

<3

wide anvil
#

-- HA ARTHUR @ LL5 --
[ LICENSES ]
HA ARTHUR 3, HA Sherman 2
[ CORE BONUSES ]
Heatfall Coolant System
[ TALENTS ]
Executioner 3, Nuclear Cavalier 2, Pankrati 2, Sysop 1
[ STATS ]
HULL:3 AGI:0 SYS:0 ENGI:4
STRUCTURE:4 HP:19 ARMOR:1
STRESS:4 HEATCAP:12 REPAIR:5
TECH ATK:0 LIMITED:+2
SPD:3 EVA:8 EDEF:8 SENSE:10 SAVE:13
[ WEAPONS ]
Integrated: X-Caliber Plasmacore
FLEX MOUNT: Charged Blade
HEAVY MOUNT: Clarent (Autonomous Edge Alignment)
[ SYSTEMS ]
Armament Redundancy, Personalizations, Redundant Systems Upgrade x3, Rapid Burst Jump Jet System
first time play TM&T, is my Arthur build right?

hushed fieldBOT
#

Well, I'd swap 2 Engineering points for 2 Agility points, sinec Speed 3 is really slow, but.. It could work, yeah.

ornate verge
#

So. A buddy of mine is running a lancer one shot and he has a spot open. So yay I finally get to be a freaking menace. Thinking about using Dagon. Any thoughts on how?

#

It's that or a Dragontail and burninate all the things

covert surge
#

Heavy Gunner works on its intergrated and because it doesnt do damage on attack the half damage HG doesnt matter

#

granted HG2 also doesnt work because it doesn't hit but HG1 and HG3 can blanket the map in explosion cloud

#

Dagon runs Iconoclast build extremely well with its license stuff, coupled with the spear and data lash and you are a hybrid hacker/dps from hell, or you can be full gorgon and say no to tech

#

the spear is really pricy in SP cost but with just one fragsys its a 1d6 + 4AP main weapon

ornate verge
#

Hmmmm.... I'll see what the other 3 are running and go from there. Preciate the advice. I know one of them is going to do either a dulius or a Tortuga so I'll go from there

stray thistle
#

Hey @covert surge just noticed an interaction with the Duilius' total shutdown system and the Minotaur's core power. It just perminatly stuns someone forever. Don't know how you should change it.

spring creek
#

wow that literally just permastuns anything that isn't an ultra

covert surge
#

Permanent time out

#

Ill change it to “auto fail the next engineering and system save/check while stunned” on the next update

#

so you still get synnergies w mino but you dont put npc in the forever box

wide anvil
#

Is dagon's spear count as a nhp for Iconoclast ?

hushed fieldBOT
#

Obv. not Terk, but I do believe so.

wide anvil
#

So how can Dagon play Iconoclast? it seems dont have any nhp?

#

#_Ur Packet also dont have AI tag, but give mech AI property

hushed fieldBOT
#

That may be a bug.

wide anvil
#

I searched the chat logs. It's okay.

#

The spear and Ur Packet don't have "NHP" in their names, so I misunderstood.

covert surge
#

they both count as NHP, it isn't named an NHP for flavor reason

#

should probably put that into the next update uwu

queen jasper
#

but both of those systems have AI? As in they can take control and cascade and such?

covert surge
#

yes

cobalt sonnet
#

some base game ais do not have the ai tag

sweet marsh
#

which don't?

cobalt sonnet
#

iirc I don't think enlightenment does, but the other two do. think that's because it doesn't count against your ai limit

#

let me check

#

ok welp the bot isn't working and I'm on my phone

#

someone smarter check

viscid snow
#

Enlightenment does, it just doesn't count towards the limit

#

The only NHPs that don't give the tag are like core systems, like Watchdog (which is more of a Comp/Con probably) and Orochi and thats cause the fact they're ai is flavour rather then mechanical

raven socket
#

The only way I could find to have it work in comp/con was for it to technically not have the AI tag

#

As in, the not contributing to your AI limit thing

#

Enlightenment is a talent, not a system you need to physically install in your mech

#

And you can't install multiple systems that give the AI tag

#

As in, comp/con won't let you

fresh reef
#

The Enlightenment-Class NHP has the AI tag as per the rulebook.

But not in comp/con, according to Uncle

#

Don't know how Comp/con is programmed, but wouldn't it have been possible to make 2 AI tags, or put a variable in the AI tag, that would decide wether the system counts or not towards the limit ?

raven socket
#

But that would've probably made more sense on their part, aye

fresh reef
#

Oh I wasn't talking about you, if that wasn't clear enough, this was about Comp/Con's coding

raven socket
#

Yeah, I getcha

#

That'd be a lot nicer, for sure

cobalt sonnet
winged hamlet
#

I made a striker/defender arthur, and was wondering if there were any recommendations for it

-- HA ARTHUR @ LL6 -- [ LICENSES ] HA ARTHUR 3, HA Napoleon 1, IPS-N Nelson 1, SSC Dusk Wing 1 [ CORE BONUSES ] Heatfall Coolant System, Overpower Caliber [ TALENTS ] Executioner 3, Nuclear Cavalier 2, Sysop 2, Leader 1, Iconoclast 1 [ STATS ] HULL:4 AGI:2 SYS:0 ENGI:2 STRUCTURE:4 HP:19 ARMOR:1 STRESS:4 HEATCAP:10 REPAIR:6 TECH ATK:0 LIMITED:+1 SPD:4 EVA:10 EDEF:8 SENSE:10 SAVE:13 [ WEAPONS ] Integrated: X-Caliber Plasmacore FLEX MOUNT: Veil Rifle HEAVY MOUNT: Clarent (Autonomous Edge Alignment) // Overpower Caliber [ SYSTEMS ] Unstable NHP, Ultracharger, Bulwark Mods, Stasis Bolt, Avalon Generator x3

tawdry jungle
#

I finally get it, I finally understand how to play aruthur now

#

this frame is fucking sick

#

also Universal compatability seems kinda really good

cosmic steppe
#

Some of us did a ll6 1 shot with some terk mechs. We had a mordred, Kishka and a white witch (no terk systems)

#

Kishka did very good work with nexus slinging and dealing good burn people. It absolutely dunked on two aces and some grunt hornets. It had some very good consistent damage even at long range, though had a little bit of action economy loss when it had to actually use an action to put difficult terrain on people as opposed to getting it as a reaction

#

Makes an interesting dynamic of “you don’t want to shoot the Kishka because then you come the next target”

#

Mordred did clarent things, but I missed a mort every time I tried that. Still had fun barraging people and got lots of executioner procs.

#

It didn’t happen in game, but we did realize full chassis reinforcement on white witch makes it nearly unkillable

#

Brace once per turn and get 4+grit over shield every time

covert surge
#

Im not as worried abt immortal bracing since its still brace and eat up your action econ and only works if enemy keep shooting you after you braced

cosmic steppe
#

Fair

#

It is also white witch. If dm is trying to kill white witch by shooting it they’re already making a mistake

ornate verge
#

I learned that the hard way.....

spring creek
tawdry jungle
#

ok, how do you play gorshikov

cosmic steppe
#

hide

#

you constantly have soft cover, become hidden or become invisible. You just hide all the time, run up to people and stun them with core spikes or disrupt them with grapple builds

cosmic steppe
#

Then grab other systems that force saves and make them fail all of them

hardy citrus
#

Ive also had the idea of building a Gorsh around setting up mines all over the field using different mine systems, then just. Shooting with its LL1 gun. Kaboom. Mine time.

dusky seal
#

more big swords for the boy

hushed fieldBOT
#

That is one huge sword!

#

This is normally the point that I'd say something about paddles, but er.. This is a mecha. It'll be fine, though it'll be very cumbersome.

#

But hey, that just means you get that classic Dark Souls wind-up into 90 billion damage attack thing going on. :3

cerulean smelt
#

Dragonslayer <333

wide hatch
#

any chance of excalibur from fate? lol, it is arthur after all

fresh reef
#

If you want the sword beam, you can flavour an Arthur's X-Caliber as that

#

Also, the Liminal Space third-party supplement has a sword with a Limited Full Action Line 8 sword beam

cobalt sonnet
#

that thing is fun

fresh reef
#

It's also the only time I've seen a homebrew put an NHP in a weapon.

sweet marsh
#

i assume that's not counting terk's AI spear :)

raven socket
#

We have one too!

#

^

sweet marsh
#

though to be fair i think the canon answer is that's not a 'flavored' nhp just an ai with the same gameplay effects?

raven socket
#

It's an NHP, we just couldn't give it the AI tag due to comp/con limitations

#

(afaik)

sweet marsh
#

i recall reading that somewhere in this channel

#

ah, i thought it was due to flavor not the compcon AI tag limits

raven socket
#

@covert surge can probably clarify on the flavour part

#

They probably know something I don't :P

covert surge
#

for all mechanical purpose its an NHP

#

thematically its not an NHP its some other unknown thing

#

spooky 👻

sweet marsh
#

maybe it's an nhp wearing a metaphysical sheet, scooby doo style :o

cosmic steppe
#

There is also the "Null Matter Blade" From Intercorp which does a cascade roll every time it kills someone to get buffed for the combat

smoky meteor
#

Yeah, NHP weapon isn't too uncommon an idea.

covert surge
#

hee hoo not for this supplement but another mech that Im commissioned for another supp

dusky seal
#

glowwy sword for the arthur

ornate verge
long dagger
raven socket
dusky seal
#

tyty

indigo gulch
potent ridge
#

Grineer stuff from warframe

indigo gulch
#

huh

potent ridge
#

Same vibe

#

Coool

indigo gulch
#

That was unintentional but I'm glad that there are fellow Grineer enjoyers who like the aesthetic

#

The main jist was a Lictor mixed with an Enkidu

potent ridge
#

Ahhhh

#

Well gl to ur supplement

indigo gulch
#

ty!

potent ridge
#

Now im kinda interested

indigo gulch
#

Don't worry, there's 4 more mechs down the line

#

this isn't even the creepiest

potent ridge
#

Nicee

hushed fieldBOT
#

I thought so too! Tenno skoooooom!

kyuun ↩️

[Reply to:](#1150099146620018708 message) Grineer stuff from warframe

indigo gulch
#

Clem Clem Grakata!

hushed fieldBOT
#

Consider: A horde of these vs an Atlas, a Lich, a Black Witch, and a Blackbeard.

terkmc (Comm open) ↩️

[Reply to:](#1150099146620018708 message) hee hoo not for this supplement but another mech that Im commissioned for another supp 📎

indigo gulch
#

I should probs open my own forum for people to post in, just gotta get some things figured out.

viscid snow
#

Or whatever the line is, I'm a fake Bloodborne fan

raven socket
#

@covert surge Hey terk, need a ruling - How does this interact with Reverse Guillotine?

1/round when the Orchis causes a character to collide with another obstacle or character, you can - in addition to any other effects - throw your mech's scuta shield at that character, dealing 3 kinetic damage and rendering them unable to take reactions until the end of their next turn. The shield then returns to you. This effect doesn’t take an action or reaction to activate.

covert surge
#

Works

raven socket
#

👌
Thanks

hushed fieldBOT
#

I saw that and I immediately had an idea. Behold!

-- IPS-N Caliban @ LL6 --
[ LICENSES ]
IPS-N Caliban 2, HA BRUDENELL 3, SSC Atlas 1
[ CORE BONUSES ]
Improved Armament, Integrated Ammo Feeds
[ STATS ]
HULL:2 AGI:6 SYS:0 ENGI:0
STRUCTURE:4 HP:15 ARMOR:2
STRESS:4 HEATCAP:5 REPAIR:6
TECH ATK:-2 LIMITED:+2
SPD:6 EVA:14 EDEF:8 SENSE:3 SAVE:14
[ WEAPONS ]
Integrated: HHS-075 “Flayer” Shotgun
FLEX MOUNT: Reverse Guillotine
HEAVY MOUNT: Chicxulub Heavy Shock Gauntlet
[ SYSTEMS ]
Armament Redundancy, EVA Module, Personalizations, Multi-Gear Maneuver System, Joint Mobility Recalibration, Breach Shield x5

#

Caliban and Brudenell are a match made in heaven, I swear.

covert surge
#

Small knockback man and big knockback man

hardy citrus
#

I am caliban
And i am brudenell
We are the knockback brothers

dusky seal
#

last preview for the arthur's extra options, will probably go up on site next update!

raven socket
dusky seal
#

Thanks!

foggy solstice
#

My weekly DM just celebrated the end of a major plot arc by adding this book and letting us respec. Behold the Eye of Dog!

[ LICENSES ]
  HORUS GERYON 3, HA TUKHACHEVSKY 3
[ CORE BONUSES ]
  Superior by Design, The Lesson of the Open Door
[ TALENTS ]
  Technophile 3, Siege Specialist 3, Black Thumb 3
[ STATS ]
  HULL:2 AGI:0 SYS:4 ENGI:2
  STRUCTURE:4 HP:15 ARMOR:2
  STRESS:4 HEATCAP:10 REPAIR:5
  TECH ATK:+5 LIMITED:+1
  SPD:3 EVA:6 EDEF:14 SENSE:10 SAVE:15
[ WEAPONS ]
  Integrated: "Serrated Sun" Wormhole Stabilizer
  MAIN/AUX MOUNT: Karpov Shortwave Area-Denial System / Pistol
[ SYSTEMS ]
  VELES-Class NHP x3, Ashes to Ashes, Signal Hijack Suite, Maskirovka Suite, Gravitic Crush```
#

(We're using squares, the size 3 border just looks cool)

raven socket
#

Oh boy
That's a nasty lil' build you've got there

#

I really need to try out the Geryon sometime

foggy solstice
#

The instant I saw it I fell in love

still socket
fresh reef
#

The unmatched power of the Sun, all at my ( many ) fingertips

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It also technically is a Horus-HA evil counterpart to the Empakaai.

Aka a mech made by combining the tech of two manufacturers ( though one of those is more Voladores tech ), not because one saught the other but because the thief got stolen, with 50% of the frame, by mass, dedicated to it

covert surge
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SSC and IPS-N collaborating

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HA and Horus “collaborating”

foggy solstice
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How exactly does the Tukha's signal hijack suite work? Is it once per scene per target? Or once it succeeds it's on CD until the next scene like a reusable core power?

covert surge
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oncer per scene per target

cerulean smelt
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It's been a hot minute, but I managed to slip in another playtest with a oneshot one of my players ran (I finally got to play!!!)

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I played an Arthur, another player used Gorshkov and two players used Frundsbergs

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Arthur is unbelievably fun and I love the fact it doubles as a support

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and the extra long threat range on the X-Caliber Plasmacore is the icing on the cake, really helped reach those extra hard targets

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Gorsh was absolutely terrifying, but so beautifully balanced

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That little benefit for everyone else in it's cover was excellent

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Not much I can say about Frunds beyond it was an absolute powermove having two titans walking across the map

covert surge
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All i can think about w 2 Frunds is those two guard in front of the palace who cross their polearm when the protag tries to enter

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Which w 2 pike wall you can basically do since it turns the space between the two basically uncrossable

cerulean smelt
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That's absolutely frightening and I love it

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the two guards in Anor Londo

raven socket
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I do think we might wanna redesignate the Arthur as a Striker/Support rather than just a striker

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Maybe
Possibly

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It's really a lot more of a striker than a support, tho

cerulean smelt
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It's def supportive, just not quite enough to designate it as anything else beyond a Striker

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Hopefully I could test out my Bat King soon and see how flying drones affects play

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Fingers crossed that it won't be broken 🤞

lament palm
cerulean smelt
cerulean smelt
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For a less vague answer it's def worth trying out more outlandish stuff with it I reckon

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Particularly stuff that allows for mobility, Gorsh really seems to benefit from GTFO and find a place to hide as Big Smoke™ generates

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Honestly might just try out a Death's Head Gorsh combo just to see the lengths it can go

hybrid ledge
formal juniper
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Hey Terk and (More accurately) Blue, are you working on the Lord any time soon?

Because I'm having ideas and they won't go away.

raven socket
formal juniper
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Copy that. I'll wait and see before I start piecing together ideas

indigo gulch
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Quite Literally, Fuckin' Invincible
-- HA Napoleon @ LL6 --
[ LICENSES ]
HA Napoleon 2, HA ARTHUR 2, HA Saladin 1, IPS-N Tortuga 1
[ CORE BONUSES ]
Superior by Design, Overpower Caliber
[ TALENTS ]
Vanguard 3, Nuclear Cavalier 3, Walking Armory 3
[ STATS ]
HULL:4 AGI:0 SYS:0 ENGI:4
STRUCTURE:4 HP:19 ARMOR:2
STRESS:4 HEATCAP:14 REPAIR:5
TECH ATK:0 LIMITED:+2
SPD:4 EVA:8 EDEF:8 SENSE:5 SAVE:14
[ WEAPONS ]
Integrated: Fuel Rod Gun
MAIN/AUX MOUNT: Deck-Sweeper Automatic Shotgun / Pistol // Overpower Caliber
[ SYSTEMS ]
Full-Chassis Reinforcement, Stasis Bolt, ENCLAVE-Pattern Support Shield, Ultracharger, Personalizations, EVA Module

@covert surge @raven socket I made an abomination. Napoleon bracing reduces damage to 1. FCR allows Napoleon to brace multiple times. So I made a shotgunning Napoleon that can brace at a moment's notice and take minimal, if any, damage.

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This build isn't even optimal

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it's just cursed

ornate verge
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That is the angriest Napoleon I have ever seen

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That or the one that basically cycle fires the god damn displacer

indigo gulch
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y'know...

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I can make this nastier

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Quite Literally, Fuckin' Invincible
-- HA Napoleon @ LL6 --
[ LICENSES ]
HA Napoleon 2, HA ARTHUR 2, IPS-N Tortuga 1, SSC Metalmark 1
[ CORE BONUSES ]
Superior by Design, Overpower Caliber
[ TALENTS ]
Vanguard 3, Nuclear Cavalier 3, Walking Armory 3
[ STATS ]
HULL:4 AGI:0 SYS:0 ENGI:4
STRUCTURE:4 HP:19 ARMOR:2
STRESS:4 HEATCAP:14 REPAIR:5
TECH ATK:0 LIMITED:+2
SPD:4 EVA:8 EDEF:8 SENSE:5 SAVE:14
[ WEAPONS ]
Integrated: Fuel Rod Gun
MAIN/AUX MOUNT: Deck-Sweeper Automatic Shotgun / Pistol // Overpower Caliber
[ SYSTEMS ]
Full-Chassis Reinforcement, Ultracharger, Personalizations, Reactive Weave, Flash Charges x4, Stasis Bolt

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Now it goes Invis and moves on Brace

still socket
indigo gulch
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Don't hate the player hate the game

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or in this case, blame the power Terk's homebrew gave me

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god cannot stop the Napoleon Brace Train

still socket
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it is cursed i love it but as a gm

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it just

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good GOD

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granted theres a lot that can get around that but still no direct attack can do anythign

indigo gulch
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I love reducing all damage to 1 then letting my Armor soak that 1 point of non-AP damage. Ya bois best bring Snipers, AP dealers and multi-hitters to even have the hope of damaging my invisible ass.

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also Flashbangs bcz haha think fast chucklenuts

winged hamlet
indigo gulch
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"Structure Roll? Lol. Destroyed? Lmao. Hotel? Trivago."

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I cannot wait till I put my stuff out there and people start making borked shit with my homebrew

winged hamlet
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I once saw a Napoleon build that used Suldan gear to perform the combo of: get hit, brace, go invisible, move speed+1 spaces toward your attacker, suplex them

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Oh, and if they get destroyed by your suplex, you don’t suffer the downsides of brace

smoky meteor
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Bracelord Napoleon has never eaten so well.

indigo gulch
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Bracelord Napoleon is hungy and craves the flesh of non-AP NPCs