#Terk Mech & Tech
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HORUSDAGON Controller/Defender Originating from a disastrous expedition by Union into the YTHLEI Metavault, the Dagon's schematic was immediately distributed across the Omninet when the vault was breached, with Horus collectives across the galaxy managing to copy it down for underground circulat...
Mostly probably changes to meta-altar
@terse marsh peek this
WHA
Amazing
Absolutely astonishing
Oh I hope to god the LCP comes out within the month or something
My friend gonna murder me if he doesn't get to play it soon despite seeing the license
surveying the doc to see how much pain I'll be in
Meta-Altar will need phrasing adjustments to make it clear the heat that the protocol deals is what's increased at the end of the turn, and that it stacks/increments
"Increase this heat by 1" is a bit weirdly phrased
As above im probably gonna change it
nodnods
I can sort out any phrasing weirdnesses in the final doc when I make the LCP, anyway
Data lash needs some phrasing work. I understand the jist, but it's very messy to read
I was thinking that, but I'm sure it'll be cleared up during refinement of the doc
We can sort out phrasing weirdnesses after the mechanics are final

Just change 'is missed by' to 'or missed by'
Oh yeah, do you mind if I add suggestions and whatnot?
Go ahead
Made a bunch of suggestions for cleanup on the doc
Gimme a boop when stuff is ready for me to work on ^^
ahhh im so upset the hectonkaries was renamed ahah, they are one of my favorite myths and i think it fits with the vibe of the piece
Hmm i kinda want to rework the crab into a size 1/2 ipsn stealth mech
I like the “my diesel reactor spew smog so thick i can hide in it” vibe
Hey er, BTW, this is a COMP/CON issue more than a raw issue.. But the second heavy mount needs to be replaced with a superheavy mount, because normally heavy mounts can't be used to brace.
Brace as in the action?
No no, superheavy bracing.
my right ear enjoyed that video
2006 was a different time
Besides I'm pretty sure it was originally a Newgrounds Flash animation, who knows what arcane arts were used to convert it to video
@raven socket has been notified.
noooooooooooo
You're trapped in a hell of yer own making eh?
I have made myself the fool whose tail is entangled in this rat king
Fixed via some manual file editing
I'm starting to get Rat King syndrome with this meme frame lmao
Hello, I have a question regarding the Rat King
What happens to deployed Sputnik Drones that had a mount that was destroyed due to a structure
Do they just lose that weapon
If they are already out they stay armed, you just cant deploy more of them with the destroyed weapon
Yeah that was my assumption, they aren't actually using the weapon attached, just a reprinted copy of it
Oh yeah about this line in the core
Your Sputnik drones share your Evasion, E-Defense and Speed, and move independently on your turn.
Does this mean they can move without the standard drone redeploy
They function like hydra drone that way
So I didn’t need to go to ll7 for puppetmaster
Yes
Where’s that disintegrate meme
Thanks btw!
I really love this frame and am actually thinking of drawing my custom at some point
Even without independent movement entanglement can also allow drone to mirror your movement
That's true, but you mentioned obstructions still affect movement
I guess that's fine in open areas but you know, shrug
The frame trait of
When Rat King declares any action, it may instead consider the action to originate from the position of any Entangled drone
Is still really funny
I visualize holding a drone holding another drone holding a gun
I am spartacus moment but it actualy works
Explaining Quantum Entanglement to someone who doesn’t play Lancer:
My Friend made this as a personal joke, and I thought I should share it with everyone.
I had this thought experiment of a build that comboed that trait, super heavy mount and Hydras super heavy nexus that has burst 2
Do I want the rat in there? Course not, so just chain along 10 drones accross the map to use that as the centre of burst 2
That’s amazing
So basically the sputnik drones are just your range extension
Mountless
Is that even possible to deploy them mountless
Question of the hour
Can Sputniks improv attack???
Improv attacks are like, a frame ability, I don't think just anything can
I know, just think it’s funny to say
You can’t do it with a drone sure but you can do it with Brawler 2 and the frame trait
True!
You are the giant rat who makes all of the rules
Wait
No the drones can improv, as long as they're entangled
Though it's just you punching down the chain
Im gonna ok mountless
It’s like hot breath telephone but the guy at the end doesn’t get anyone to breathe on
Superheavy Rat
Superheavy Rat
A single bombard can ruin its day anyway if you are relying on entanglement too much
That’s what friends are for
This is just a flavor question but where is the Lancer in the artwork
In there 😭
Sir he is fighting for his life in this thing
Rat king was made pretty early before i got a good grasp on lancer mech design, so some question were not concerned when designing
Like where does the pilot go
Same problem different end is Painted Lady, which was originally drawn as a size 1/2 before i looked at it again and realized huh its kinda big
Sputnik was based off Yes Man, a digital helper programmed to be always helpful but forgot to put limiters on them
So when the Ungrateful goes “Hey, I want to put the barons up against the wall” it just goes “Great idea, how can I help :D”
I wasn't responsible for those 24 Rat King notes but I hope they weren't too big of a hassle to deal with
Cause if these issues will keep popping up it might be more trouble than it's worth to try and address everything? Not that I would know, I just see how much you've invested in trying to balance it over and over again
Also, just wanna throw my 2 cents in on the Heruka, it's like, crazy strong defensively at least to me, 10 hp, e-defense and evasion as well as 1 armour just sets off some alarms
I based it off tort, halving the rep cap and 5 sensor for those extra stats, might pull it back if playtesting shows its stronk
it is quite strong in general, might modify its mount, too, two main aux and a double aux might be too much
IPS-N GORSHKOV Support/Controller The Gorshkov is IPS-N line of under-the-table mech, not officially available for civilian and military. Designed for covert operations, espionage and sabotage, the Gorshkov is a surprisingly low-tech frame compared to its cousin of similar designation from other ...
next frame write up done, I repurposed the Crab's core vibe
gonna take a nap now and draw it when I awake
I'll get on it
Quite busy tonight so it may be tomorrow
🛏️

I absolutely adore the flavour on the Core Spike
Is that a rainbow six reference I see, btw?
yeah its space Thatcher
Just goes to show you, even with mechs
Everything becomes crab in the end
I love the Spotter Array and Active Scanner. Like Dagon's CP, they're so simple but so powerful it's kinda wild this is the first time I've seen them
There aren't a lot of mechs out there that rely on Scan but those that do will love the Array.
I can think of some fun interactions with other homebrew mechs
Like the Comet from Suldan
wait, that's lock on
oop
Yeah I really appreciate the mechs that provide benefits to Scan or Bolster, underutilized mechanics that can be so much fun with the right additions
Had to come up with the active name for this one. Pretty proud of it :3
Hopefully someone knows what it's referencing
I think one of the new SSC mechs from Castor and Pollux relies on Scan
Question though - Gorshkov is size 1/2?
Not for nothing I'm afraid it'll end up like
Well
Repurposin crab vibe as in its core
Crab was the originator of the “i get to just have a cloud of soft cover follow me”
Actual visual vibe is going to be based off frogman, mistral, and pyke
Cool! So it's not a stealth mech, since you're going to know it's there, but a wetworks mech; "I'm sabotaging your stuff and you can't do anything about it if I'm in a giant cloud of smoke"
my replace the harpoon now that I think about it
not really feeling its design, and two weapons for a support mech with one flex mount seems redundant
How work on the gorshkov is going rn
Motherfucker looks like a DLC boss for Metal Gear Solid Revengence
And I mean that in the best way possible
I AM DALAZ, OF THE WINDS OF DESTRUCTION
sick guitar riff starts playing
Track 24/29
Playlist: http://www.youtube.com/playlist?list=PLWIDQLDmBejH6DX4JQdoXIUejuqWk3b9j
Written by: Logan Mader & Jamie Christopherson
Lyrics by: Logan Mader & Jamie Christopherson
Recorded by: Logan Mader
Produced by: Logan Mader & Jamie Christopherson
Mixed by: Logan Mader
Remixed by: Maniac Agenda
Guitars: Johnny Death, Nita Strauss, L...
Nice! Reminds me of that swamp/water special ops unit see pictures of sometimes
HORUS moment tbh
frogmen
yoooooo that's sick as fuck
LCP sent to terk for review
Just quick question- is that a spike or a sword
spike
it extends up to 2 meter when activated and you kinda just jam it into a mech servo and it don't work no more
@here The next mech has been released and LCP updated to include it: the IPS-N Gorshkov, hidden saboetur that throws a literal physical wrench into the works of the enemy
That goes so hard
Welp, got my new favorite frame lmao. Danish frogmen are peak boogeyman spec-ops aesthetic.
Yeah, it leaped (get it, frog man) straight up to my top 5
I appreciate the ever-increasing cloud smoke is a protocol, not an automatic process; let's the player decide if they want to go true stealth instead of hard-to-target saboteur
Yeah, well done, this is probably my favourite frame of yours to date
Terk is singlehandedly converting me from an SSC simp to IPS-N simp.
Imagine these systems on a Duskwing though
This right here is the thought process that leads to the new blackbeard alt frame
Threw together a quick lil build
-- IPS-N GORSHKOV @ LL6 --
[ LICENSES ]
IPS-N GORSHKOV 3, G&S Anansi 1, SSC Death’s Head 2
[ CORE BONUSES ]
Auto-Stabilizing Hardpoints, Overpower Caliber
[ TALENTS ]
Crack Shot 3, Infiltrator 3, SHADOWCLOAKED 2, Gunslinger 1
[ STATS ]
HULL:2 AGI:4 SYS:0 ENGI:2
STRUCTURE:4 HP:15 ARMOR:1
STRESS:4 HEATCAP:8 REPAIR:5
TECH ATK:0 LIMITED:+1
SPD:7 EVA:12 EDEF:10 SENSE:15 SAVE:14
[ WEAPONS ]
MAIN/AUX MOUNT: Vulture DMR
15
1d6+1 (Labryinth-Bore Silencer) / Pistol
5
3
1d3 // Overpower Caliber, Auto-Stabilizing Hardpoints
[ SYSTEMS ]
Octocamo Ghillie, Core Spike x3, Sapper Kit x4, Core Siphon, Personalizations
It doe use a Grimm & Sons liscence for the scilencer which makes you not lose hidden on missed attacks and the Octocamo Ghillie which turns soft cover into hard cover, which is insane synergy (to the point I reckon I'll ban this combo in my game)
And it's so wonderful to just strap an OpCal on there just to take the head off a target
Basically, I love it
And wanted to show it off :)
Cool build! Love to see it ^^
SABOTEUR
All checks and saves forced by the Gorshkov against hostile characters while Invisible or Hidden gain +1 Difficulty. If you have both, they automatically fail.
Is the difficulty for you the pilot, or the enemy??
I feel I may be reading it wrong
Ah I see it now, don't know why I didn't get it sooner, thanks!
honestly I love to see OP homebrew synergies, because as a DM it just give me caveat to ramp things the fuck up
having a player outsmart or outplay you rules. having you turn the tables on them when they try that trick again? golden
I just realized. The Six-Foot Stilleto is a reference to Thatcher's "Six-inch blade doesn't lose reception," isn't it.
Funnily enough, I also have that reference on one of my pilots' weapon.

lmao. Fooking laser sights recursive processing weaves.
[ LICENSES ]
IPS-N GORSHKOV 3, SSC Metalmark 3
[ CORE BONUSES ]
Overpower Caliber, Auto-Stabilizing Hardpoints
[ TALENTS ]
Infiltrator 3, Crack Shot 3, Walking Armory 2, Siege Specialist 1
[ STATS ]
HULL:2 AGI:2 SYS:2 ENGI:2
STRUCTURE:4 HP:13 ARMOR:1
STRESS:4 HEATCAP:8 REPAIR:5
TECH ATK:+2 LIMITED:+1
SPD:6 EVA:10 EDEF:12 SENSE:15 SAVE:14
[ WEAPONS ]
MAIN/AUX MOUNT: Rail Rifle / GRENADE LAUNCHER // Overpower Caliber, Auto-Stabilizing Hardpoints
[ SYSTEMS ]
Spotter Array, Armament Redundancy, Core Spike x3, Active Camouflage, Active Scanner, Sapper Kit x4```
Anyway, here's a Gorshkov build of my own. More mid-range stealth build with focus on destroying utilities and playing with AVD. Siege Specialist 1 for the jackhammer rounds and Walking Armory for the thumpers/jager to shoot people into mines or other people and sabot rounds for AP.
The combat plan is running active camo on turn 1, plant some mines, gain hidden, then start shooting people and forcing saves with WA rounds/crack shot.
@covert surge @raven socket
Gorshkov and Metalmark is the home-brew version of Vlad and Minotaur
Star-crossed frames that are meant to be together but seperated by manufacturer
lmaoo
Looks good! Definitely a match made in heaven, those licenses
Yep. Believe it or not. I initially just wanted the reactive weave and rail rifle, then I realized that one more level can get me active camo either way, might as well upgrade.
Going melee and running the grapple stuff also seem fun, but I felt this fit the character concept I wanted better.
Quick question.. Did you get the frogman hood idea from Nøkk?
Frogman was cool for a long time before nokk
Yeah that's fair.
I even made a frogman 40k sister of battle before
I think it's called a sniper veil and it's used since WW1, the way the frogmen uses it in conjunction with the bump helmet underneath just look really iconic.
The basic underlying principle of "the head is the most recognizable part of a human, so wrap it in camo netting to blend in better" is kind of a moot point considering the frame actively emits thick black smoke wherever it goes, but hey it gets a point for style.
Makes it even harder to figure out which part is smoke which part is a black veil covered head :P
Narratively its like “okay i know you are in this blinding black cloud but i don’t know your exact position within that cloud so kinda hard to get a bead on”
"I'm smoking on Paracausal Aun Firmament Pack. They water this with the blood of 36 Manticores. Shit so orange, it should be telling me ''Stabilize Now'', My brother in RA this shit will turn your frame off. "Warning: Sour cap exceeded". Reactor slaughtering Hercynian cush. This shit's got diamonds so you know the THC to RSU ratio was fucking swag, my brother in RA. Yeah it's that nefarious evil voladores 40 sorcerer grass. This shit's straight out of Cradle. This shit is what killed Harrison I. Rest in piss you fucking anthrochauv for real."
Okay, question about the wording of Pointman Co-Pilot. I get that it's meant to stop enemies from benefiting from the frame's own blackout, but when it says "cannot benefit from Soft Cover." Does that mean like any soft cover, like at all? Or does that mean just the soft cover it shares with Gorshkov.
Like hypothetically if the enemies have something similar to Skirm 1, does this nullifies the soft cover Skirm 1 gives?
only the soft cover that it shares
mainly for blackout hook but you can also run into like the woods where the enemy are hiding and clear soft cover for that entire patch of trees
i guess I can reword to be like "If a hostile is in the same Soft Cover zone as Gorshkov, it cannot benefit from that same soft cover zone"
I'm really liking the Gorshkov, could make for a very nice hack/support frame too.
And yeah, rewording the last clause to "cannot benefit from that same Soft Cover" makes it very explicit, even if I thought the intention was clear.
yeah my primary focus with the frame was, how do I do IPS-N hack, that isn't just giving it +1 tech and some invade suit
To be fair, "I attempt to ram a 2 meter carbon metal rod into a cockpit, actuator" is IPS-N as fuck.
And hilariously the LL3 system.
good ole stick, nothing beats stick
The original text i had in mind for the core spike was a technical description of the stick, how its molecularly constructed and engineered to be extremely hard and pointy to head on compression so the stick can go through armor and deep into the mech, but malleable when force act on it from the side so when the gear comes down on it it bends in several place without breaking making it extremely difficult to actually pull out
But the final version is so much funnier more succinct
Hot damn that's fast.
I actually commented that second thing a few minutes after I was done, and realised I should mention it here..
To be fair, I didn't even notice that, and was more commenting updating the ruling being reworded lol.
Ohhh, gotcha
Might want to keep use of capital lettering consistent. "soft cover" versus "Soft Cover."
Yep, I fixed that for the LCP
You're ahead of that then lol
HA hacking: throw more RAM at it
IPSN hacking: S.T.I.C.K.
The different approaches and definitions of "brute forcing it."
Hey one of the most versatile ips-n gear is a rope
It even stops teleport
Keep it simple
Better is the enemy of good enough
That's why you should only use the Everest
I still love the Tukhachevsky... If you are built to handle OClooping builds, you can handle saying "I win" with hacking
It's still one of my favourites ^^
I'm just trying to figure out the optimal set up to spam the reroll til I invade you strat
Like as much as possible
"Paranormal Code? Gucci Hacker Suite? Nah, just spam junk mail to them."
Loved that Gorshkov OC writing btw, peanut
Thank you!
what if Gorshkov
and then Charioteer from Suldan
PUT ROLLERSKATES ON THE MOTHERFUCKER
I am still wildly disappointed the Suliman has not won a poll
I require ORB
Ball
rOund
Reject legs, return to BALL
sphereogenesis
btw is it just me or is the Rat King not in the big group shot on itch.io? I looked around for the guy but couldn't find him
The Rat King hides away, out of sight, waiting for an opportune moment to rat attack.
He somehow dissappeared between the two version after i added duilius in
The olde one
Gotta fit the gorshkov in now btw :3
I told ya, we're gonna fill the whole frame at this point
Cover the entire image in black smoke and call it good enough.
lmao
Fun fact : The Gorshkov is singlehandedly responsible for 90 percent of air pollution in every planets that adopted it.
The smoke it produces alone destroys more of the environment than the Industrial Revolution.
question - should the ever increasing cloud of smoke make the Gorshkov easier to detect? Like, for every degree of the cloud die that gets ticked up after the first, should enemies get +1 or 2 accuracy to determine its location if it's hidden?
Wouldn't it make more sense for it to make them harder to detect?
Like sure, you can see the cloud, but the bigger the cloud, the harder it is to figure out where the gorshkov is in the cloud
I mean, I would say it makes it harder to detect.
They are hiding in liquid-like smoke after all.
But you know for a fact it's in there somewhere, you just need to be sure exactly where
Okay, maybe you'd know where it roughly is, but you can't pin it down, can you?
I mean fair
Hidden is, thematically, not knowing the exact location of something, isn't it?
Therefore being in a cloud of smoke makes it almost impossible to know your exact location
Also, the bigger the smoke cloud, the larger the rough area they could be in is.
Yeah I guess - just in my head hidden usually corresponds to stealthy, and stealthy the gorshkov aint
It's my own personal hangup
ok this legit made me laugh, well done
It's stealthy in a different sort of sense
Aggressive stealth, not defensive stealth
If that makes sense
It doesn't to me but I recognize this is a personal issue. Doesn't matter, the Gorshkov still rules
That's fair! And ye, it does
And to think, it started from crab
Provided to YouTube by TuneCore
Saturday Night Feeling · Rat Attack
Saturday Night Feeling
℗ 2014 Rat Attack
Released on: 2014-01-20
Auto-generated by YouTube.
Also, I'm still waiting for the HORUS Horse in the meme LCP.
If it gets a sheet, I'll happily add it :P
I wonder if it might work as a pegasus altframe
Mythical creatues, yeah.
By the way i am a horse
Horus unicorn as a melee pegasus alt is a running joke in homebrew-design
Not to the degree of horus dragon
But still
omg really
I've seen two legit versions of the dragon, one in Auric Range and the other in the homebrew repository
never came across a Unicorn though
Unicorn would fit I reckon, it'd be neat to see
Search horus unicorn has:link in this discord and you’ll see
I'm imagining something similar to the cataphract where you charge at people.
The paracausal weapon is just the horn.
HORUS Hippogrypgh, just a Pegasus with inbuilt flight system
You've already been gored by the unicorn's horn, you just don't know it yet.
And that doesnt include the unicorns that werent made into google doc
Would be sick to see a bit pulled from the Monster Manual where the Unicorn gives team benefits with a support ushabti
Got wounds? Nah never happened
The random roll is to determine the threat range each turn on a d6
wait, shit
that might actually work
The problem with melee alt of ranged frame and vice versa is alt are made to work with the liscense not the frame
And ranges frame liscense is full of ranged weapon and ranged support
You can make it work with a conversion trait like HA hannibal
But its an uphill process
Frame trait -"This frame treats all ranged weapons as melee weapons. All range is reduced to 1/4 rounded down and considered threat."
?
ooh that would be dangerous coupled with the white witch
heads up im probably going to skip over hecaton for now, that one needs a complete rewrite, so uh yeah dagon is next, then frundsberg, then suleiman
Yay! Frundsberg!
is hecaton back to being hecaton or is the namechange still happening?
Still changing name
your mech, your choice. Mind saying why though? last time you mentioned reasons, or rather reasons, but didn't go into it
I also said dont ask about it
must've missed that part then! sorry
Out of curiosity, do you think it still plans to have the multiple weapon profiles that you can switch between?
yes
Dopee
Also I've finally been looking through all of these
They're all so cool
I've always loved seeing your art come up, so having playable forms of them
Especially from someone else who designs rule of cool first and then balances from there 👀
im getting pummeled with balancing problem because I am working backward from the fantasy
looks at Rat King
I FEEL THAT
I had that issue a lot with my iskander alt
Rat King is so cool
He's da giant rat dat makes all, of, da, roolz
the current draft for Lord
IPS-NLORD Artillery/Support Following the success of the Drake and Tortuga, the Lord is another of IPS-N purpose-built Mil-spec line, created to address the need for field and repair and refit independent of the ship's existing hardware or battlefield condition, with expanded compartments for th...
Dagon is still coming next no worries
Very interesting concept, scary as fuck
Oh this is so fascinating
The one thing im curious on is how it is integrates into comp con
with much pain and suffering on my part
(I have no idea yet, we'll see)
The worst possible thing I can think of would be having to make like two blank integrated weapons, That just have a fillable spot
And it would just be on the player to move them around
(someone's probably made this joke already) IPS-N Lord? More like IPS-N Oh Lawd It's Comin
Oh Lawd He THICCC
Thiccer than a bowl o' oatmeal!
Wait... is this fuckin mech just Tuchanka from R6 Siege? Is that why it's called Lord, i.e. LORD TUCHANKA???!!!
Why did i not piece this together earlier
Samuel Hall Lord (1778 – 5 November 1844), also known as Sam Lord, was one of the most famous buccaneers on the island of Barbados. Lord amassed great wealth for his castle-mansion in Barbados. He did this through the direct plundering of ships stranded in the coral reefs just off the coast of his estate (UN/LOCODE: BB SLC). According to legend...
😉
Is that reliable 12 on the first heavy weapon???
(Potentially at least)
Oh I love this liscense
Fist full of mods too
Dont need to aim just keep shooting
Oh absolutely
Also like, technically the Lord can get that gun up to reliable 15
However, +5 difficulty
But with reliable 15 you don't need to hit
Reliable dont exceed the weapon’s max damage iirc
Really? Doesn't say that in the base book but also thats not suprising cause theres no offical situations where this would come up
Also, yeah, god help you Nexa with getting this to Comp/Con
I mean it would just be giving it two main/aux mount and clarifying that you cant fire these until switched to
I'm more thinking the switching weapon mods part mid mission
Okay a couple of questions about the Lord
• If I have the core power that gives me an integrated auxiliary weapon can I switch that out with other auxiliary weapons I have saved
• if the Lord has a heavy weapon can it not switch the heavy weapon onto one of its main aux?
• can you apply a core power that modify a mount to one of its integrated secondary amounts
Yes
No i guess but like why would you do that
Yes
maybe I should give it a second main mount if it want to switch with the weapon its holding? not sure if I want to give a support even more mounts
Its being a support with a whole ass heavy mount is already teetherint on the edge
Dagon is being sent to being made into LCP, next up, Frundsberg
There may end up being a bit of a delay due to a storm. Worst comes to worst, I can make the LCPs on my phone
Maybe just making one of it's back up supplies a heavy ? Or its back up supplies a heavy, a main, and an aux/aux?
nononono
any weapon swap mechanic that involves a heavy runs into the Daisy Cutter trap
Okay yeah fair
that was its first draft and immediately the idea of just packing a Daisy Cutter, firing it until its empty and switching out came up
Genuine question is there a reason it needs to have a heavy?
I know the TCK 50 is a heavy but is there anyway it could be balanced down to a main, then giving it a flex instead of a heavy? /gen
(I mean of course other than the fact that it being a big heavy weapon is really cool)
because I like it :P and its core power is balanced around being able to slap your own heavy on it
*Nod nod nod * That's good enough a reason
I mean of course if someone ever wanted a main aux on it they could always just take the core power
I wish there was a way to make like. New weapon mounts on comp/con (is there??? I haven't found a way?)
Cause i would have pitched like, a super-flex (1 heavy, 1 main/aux, or aux/aux)
That way you could play either into heavy weapons or being able to switch weapons around more easily without needing to pick up core powers and without needing to have more than one mount on a support
If you want to switch out a main aux into your main hand you can always plop the heavy out into a turret and then switch
since Heavy mount can take Main
TRUE TRUE i forgot you could target that, for some reason i assumed you could only target the reserve mounts
Reason i mention is cause you could only put the main out from reserves, since heavy is 1 heavy, 1 main, or 1 aux
I do love the Lord tho
Very fun gameplay fantasy
I think I'd almost definitely pick up improved armament and integrated
That way im running a version that can run a heavy, main, and aux all while also having its back up reserved
That would be achievable by what, LL6?
Another question
Its intended that you can put weapons your allies don't have the LL for on those allies with your swap out abilities, right?
yes
you are just the pack mule for weapons
spend LL so they don't have to, spend SP for mods so they don't have to, spend mounts for weapons in case situation needs them etc
Cooool
you can even take Heat for allies weapons and Load weapons for them
My partner pointed out LL1 into Mourning Cloak and Caliban are both GREAT since they both give two weapons, and a mod and a weapon, respectively
Item Caddy!
My partner @glass saffron brought up Zheng being a probably really fun option to mix with
2 into zheng
Get combat sheath, strength suite 1, and molten wreath
2 into hydra to get Ghast Drone sounds like it could be wacky, put the nexus-drones onto other allies
LOL
Molten Wreath is just a fun mod, the sheath is synergy bait with mods since you can get more hits per attack (Same with the Vlad's impact lance), and- Your ranged weapons may be inaccurate, but your ranged rocks sure aren't
stares at terk in horus unicorn
To be fair, @glass saffron also just loves the Zheng
Its his favorite mech
the siren song of glorious melee combat and high intensity steel on steel action
also an appropriate description for any number of Transformers slashfics

Strength Suite 1 is just a non-weapon Slag Cannon, totally a ranged build trust me
We may have also developed a melee Duilius with the help of the Crisis Catalogue.
oh my god
If we start looking at the near official third party (which is to say, Suldan, since its like, you know, made by someone on the team)
There's some cool stuff to put on a lord in there
Real Roman Hour
but the Duilius is actually mean to be able to be ran as a melee mech
yes
I have a question though: When the Duilius says make a special Ram attack, does that combo with Siege Ram?
Suldan and Legionnaire are in my "basically canon" wheelhouse
since it has melee weapons in its liscense and ramming corepower
wouldn't be surprised if they do manage to get official endorsement somehow somewhere down the line
ram core into overcharge Combat Drill on the Duilius is incredibly funny by the way
Whereas we're using the Ultraheavy Combat Maul because I'm sorry, but I keep thinking of the giant hammer the Celestial General gets in Total War: Warhammer 3.
Being able to put the Underbarrel Breacher mod on for cheaper, getting an extra weapon onto your build for your heavy slot, taking it off and putting the mod on other weapons to then give to allies
Underbarrel Breacher mod with its built in auxillary launcher, is WACKY on Lord
... Of course that's cross homebrew lol
If you want complete overkill, the Retrocausal Mod completely negates the dowside of Napoleon's Phase-Ready mod, letting you shoot anyone anywhere anytime
Retrocasual?
it is pretty SP hungry
If I didn't have the Combat Maul though, I'd probably run it as a Krakatoa twin-sword build.
OH RIGHT lol
replacing the olden on which was disgustingly overpowered with like a Siege Cannon
Perfect for playing with your eyes closed
Id imagine you're building for high sp anyway
Retrocausal seems to be the bane of the Gorshkov.
"Hey, Death's Head, can I see that Railgun?"
Mod rearranging sounds
THERE IS NO ESCAPE
if we're bringing up mechs to combo with Lord though I gotta mention the Purple Flytrap
plug in auxillary weapon link
"keep shooting don't worry about it" as Lord starts to glow orange
Hot damn that looks cool
What's it from?
new waffenfabrik zalewski art
Wait.
HORUSGERYON Striker/Controller??? Variant (remove this line if not variant) Fluff Blurb goes here. To use this template, copy-paste the blocks you want around, delete any extra ones. For cool icons to include, here’s a folder full of them: Lancer Class Icons Original credit for this template g...
Can you put mods onto allies weapons
kinda
other frames incldude the brown goose which lets you carry around your own squad
Can a lord slap their mods onto their allies's geryon
What are these from :0?
like you can swap weapons between you, rearrange all the mods onto the ally gun, then swap back to hand your allies "Retrocausal Phase Ready Railgun, destroyer of worlds"
Ohhh ok ok yea
and the Black Ambassador which is powered by NANOMACHINES, SON
LOL
Do they harden in response to trauma?
[Reply to:](#1150099146620018708 message) and the Black Ambassador which is powered by NANOMACHINES, SON 📎
This is so so wild
The Kobold working overtime to build a fort and stall the, what, 3 rounds that'll take to set up, they'll be fiiiiine I'm sure
it takes 1 round actually
if you start adjacent to each other
on your turn, protocol to swap with an allied gun, free action to rearrange mod
Riiight, because the mod swapping isn't restricted
on Deathhead turn, protocol to take it back
Me going and overtuning 2 mods onto my ally's Vorpal Gun
heck you can even plop down the world destroyer railgun as a turret for Death Head to use and be even nuttier that way
It could be a viable strategy to just fully encase that death's head using Kobold's Core power, now no one can touch them and they have just press the kill button over and over
we have re-invented the Death Star
LMAO
Can't hide, can't counterattack, can't run in a meaningful amount of time. Surely the DM won't introduce any sort of counterplay, it's foolproof
a single scout about to drop orbital strike/bombard
Another fun option
2 into monarch seems decent
Tortuga in general is real nice
basically almost any levels into any frames is going to give Lord some kinda weapons to play with
except for Minotaur
boooo 🐄
@covert surge when you stabilize and load, do you also reload all your weapons in reserves yoo
im gonna say yes thats sounds like intended usage :P
Lets go 3 levels in Raleigh
shoot all your loading, hand your weapons off to your quartermaster, let him reload that shit
Me slapping uncle onto anything i want
Wait.
How does uncle work with your integrated reserves?
Only works when its out
Oh its "you can", nevermind
Luckily the wording on uncle benefits this mechs balance
Phew
Writting Frundsberg rn and this thing can be pretty obscene if you wanna take risk
9 ap damage if you drop down from heaven to obliterate a mech
dulius seems decent on Lord
Carbine Conversion Kit, Legion, and Arc Surpressor all seem fun on lord
Ah yes, the mech that has allowed us to dream up "how many squads worth of people can we put on a single mech, with MULE carriage, each with Expanded Compartment?"
To be fair, Gorshkov fares better than other stealth build against this since this doesn't completely negate the effect of Gorshkov's passive, because it ignores but doesn't remove invisible and hidden, so the Gorshkov can still use its passive just fine.
HARRISON ARMORYFRUNDSBERG Defender/Striker The Frundsberg is the brainchild of one of HA Weapon Development Lab's head researcher, Gottfried Zimmermann, developed in response to an unreasonable amount of after action reports of Lancers installing thrusters and melee weapons on the venerable Barb...
big guy
WOOOOOOOO
Am i right to understand that the knockback of the weapon increases every time, not that it does 1 knockback, ob a crit
it does knockback 1 on a crit
its basically souped up melee overwatch
so multiple times a round, 1/turn eating reaction cap
Though, doesn't the art not line up with the stats?
Well, the pike is a main weapon, the Zweihänder is a superheavy, but the art has 3 pikes and the Zweihänder.
Implying 3 mains, a (super)heavy, and a brace.
Okay fair.
So I just discovered the Terk M&T frames today beyond just seeing art and thinking "That looks neat"
And after reading through them mechanically I love basically all of them
I'm about to release a new mech in literally about 10 minutes btw

Think you'll like this one
like, one of my pilots has been mechless in the craftroom for a long time, but the Heruka and Gorshkov are both such good fits (The Heruka especially with its Martial Artist vibes)
Aaand released
Do your thing, terk :P
@hereCome and See
Is there a single LCP with the terk mechs? Or is it individual per mech?

For the month of October we got the spookiest mech in the line up released, the Horus Dagon, an incomprehensible eldritch thing that should not be
The unified LCP has been updated with the new frame
🦑
yoooooooooooo
so how does the Dagon work?
HORUSDAGON Controller/Defender Originating from a disastrous expedition by Union into the YTHLEI Metavault, the Dagon's schematic was immediately distributed across the Omninet when the vault was breached, with Horus collectives across the galaxy managing to copy it down for underground circulat...
it has piss poor native sensor range, but if it is in sensor range of a mech, that mech is in sensor range of it
if you can see it, it can see you
ah yes, the Observer Effect
and then it starts messing you by redirrecting your tech actions and stacking impaired and debuffs
love that Delta Green scenario
so is the point of it magnetically forcing people to target itself with tech attacks so that it can prevent allies from getting invaded and such?
yes, and it has hilariously high base e-def
theres also a secondary function of debuff stacking, which it can do through the Impaired refresh, Behold and Meta-Altar, and it can then cash in and convert all those conditions into AP damage with the spear
interesting, this is really cool
it also looks actually spooky as fuck in the mech list
it really does
I was looking at it and was suddenly slapped in the face by the realization that its Size 3
like
its freaking huge, just complete eldritch horror
I normally don't do the usual Horus estoeric rambling but just for this one I try my best to do it to crank the horror aspect of this thing as much as I can
@hybrid ledge @pliant token
Also @sinful turtle
Dagon's released, you three!
(BY THE WAY
REMEMBER TO RE-CAST YOUR VOTES)
where do we recast votes?
On the google doc. If it needs cleared, @covert surge should be able to help with that

also just read the Frundsberg
fucking awesome
we need more size 2-3 mechs, everyone makes way too many 1/2 sizes
me want beeg stomp
It occurs to me
Once this project is completed
We're going to have at least 20 mechs
pog
And that's assuming Terk doesn't get a fey mood and add something I've never heard of out of the blue :P
(Which he will)
(Looking at you gorshkov/duilius)
you know 100% he will
mhmm
you think once you've caught up to the current art mechs this'll be over?
Nah
Terk's gonna be like "but what if..." and then it's a sudden cascade of lcp making
Some days I just
get a google doc link through to my DMs and I'm just like
"What the fuck is this"
reads
"Oh shit, that's awesome, I'll get on it"
btw terk, remember to remove the dagon from the WIP frames list
it'll get to the point where we've been doing this for years and we have more frames than massif has officially put out in total
mark my words
Forget LANCER RPG
TERK RPG
I'm thinking about potential synergies between Dagon and https://discord.com/channels/426286410496999425/1119112216738795560 Chthonian
We just need someone to do a HORUS Hastur frame for that King in Yellow trifecta
omg do it
I always suspected Chambers was deeply influenced by Poe's Masque of the Red Death when in came to the King In Yellow - Yellow being the only color missing from the set of rooms which described the progression of life, marking it out as something alien and inimical to humanity
which ref?
It seems not
sry I've been in and out of convos
Take a closer look at the name of one of the LL3 systems
for Dagon?
Haunt ur packet? Is that a ligma style joke? or did I miss the mark completely?
Think of how that symbol at the start is pronounced
ha!
Also consider the name of the full tech in that system
how am I missing this...
Yeah english ain't my first language so when I see that symbol it ain't the english word what pops in my head
Yes, I even put the Yellow Signal in there as a primer
hash_ur packet
OK I was right then!
Mhmm
on the Doc it doesn't say Yellow Signal
it just has the action description
Yes, I added that during LCP production
Because it needed to be an action
And actions need names
Yeah if i'd known that was the action name I would've caught on sooner
There are some stuff that dont show up in google doc but needs to be named for lcp
Metal Gear Solid - Solid Snake's iconic death scream sound effect in Metal Gear Solid 1.
Like actions granted by systems etc
Basically, as far as comp/con and VTTs are concerned, anything that's active (so, an action) needs to be a named action
Only stuff that doesn't have an effect you actively trigger can just be plain text
Like
A system that says
"As a quick action, X their Y" or just "X their Y"
Has to be an action
But one that says
"Every time you Z, you X their Y"
can just be text
And if it's an action, it needs to be named
That make sense?
ye, my point was that one of your hitns was the action's name and I couldn't see it
Yeah
It's not that hard! There's a tool you can use for it
It's not perfect though, and you'll have to do some manual editing here and there
quick tip
LCPs are actually just zip files
So you can extract them and edit the component files as needed
then re-zip them and rename them to an lcp
huh. Neato
This is what's in the TM&T LCP
So if there's an issue with say, a weapon
you can just open up the weapon JSON
make a quick edit
missed opportunity for the really deep cut by naming the system #FFFF00_packet and the action (IF mask = false)
and zip it back up, and rename the zip to LCP
technically it doesn't matter if you change the extension
comp/con will accept .zips
but it's just so people know the thing's for lancer
yee I've seen that before, have yet to mess with it too much
A couple things to note
- If you enter something in the Effect field of a system, and then remove it, the tool won't remove that section from the output, just make it empty - So you need to go into the json and remove the effect field. This is true for all fields.
- If you make a deployable like a mine, the tool will give it some default stats, that you have to remove the same way if you don't want it to have them
Otherwise you get like
SYSTEM NAME
Effect: (visually empty but still has the named effect section)
Description: bla bla bla
[the action block]
Cthonian is cosmic horror, Dagon is psychological horror
What is the third horror pillar for a spooky eldritch be
mourning cloak
physical space alterations? i.e. Hounds Of Tindalos emerging from any possible corner in existance and shredding you apart on an existential level
I've wanted to make a Tindalos frame but I'd have to figure out how to make it work lol
I did had a weird idea that was floating in the back of my mind of “whenever no hostile has line of sight of you, you can teleport to any other place that hostile do not have line of sight of”
this but a mech is what I've craved making
this art from Delta Green is also quite good
Wall-phasing mechanic
ghosty mech
if I didn't have like 2-3 other mechs I need to start and finish I'd start on this boi ;_;
Or some efffect where its like “mark a target, HoT will ignore any involuntary movement that would move it further away from the target. On your turn, it mirrors your movement, ignoring all obstruction”
The distance between you and it can only decrease, it can never increase
Spooky Dagon has come
all that is next is for everyone to do the right thing and vote for Suleiman
THE ORB
Ah, you must've mis-spoke - I think you meant Brudenell
ORB SUPREMACY
IN THRUST WE TRUST
(simply Attach More Boosters™️)
someone posted a meme about it
lemme find it
I have no clue what the Suleiman or the Brudenell is
so I'm just gonna watch ya'll argue until whatever he mech that wins is gets shown off
Suleiman is tiny little ball boi
Brudenell is HA Nelson
Oh I know what's next lmao
I'm just being silly
Looking forward to making The Ball™️ tho
That lil' guy's so silly
no fuckin' clue where I'm gonna line the preview up with tho
does it even have a face
just pick a shot with a view of his little gun arm
message received, loud and clear
https://i.imgur.com/5VEXW5G.png
To be fair, a barb shouldn't be able to fly either, but you can still slap a GMS flight system on and force it to fly anyway because mama didn't raise no bitches.
YEAH BABY NEW TERK M&T FRAME
I love this stuff
Just skimming the Dragon
I love that core bonus
It's something simple
Existential horror
The King in Yellow, and the Masque of the Red Death, were all about the decadence of elites thinking they can escape the shadow of death, only for that shadow to strike at them through their hypocrisy, in the midst of their revels
This actually works pretty well for that honestly
Can create cover or black out spots too
what if the Calendula INTANGIBLE mechanics but utilizied like the Sunzi
Where is this from?
Yooo sick I was waiting for new art for that
there's also the Baymax frame who's CP is that it can turn from a size 1 to a size 3 like a goddamn Power Rangers monster zapped by Rita Repulsa
question
since it doesnt mention it cant
can Sacrificial Spear and #_Ur Packet cascade? usually AI that cant say they cant, but
asking for Iconoclast
what kind of cosmic horror would it be if it cant
fwiw I asked a similar question re: the interpoint acastus' null matter blade and the answer there was yes it can absolutely cascade
not made by the same person
im asking for RAI, the creators intention, not RAW
sure sure, just putting it out there
for context:
MEMETIC SPARK
QUICK EFFECT
1/Round you may deal 1 AP Energy damage to a character within Range 3 as a Quick Action.
The spark deals +1 damage for each undestroyed NHP on your mech including this one. “NHPs” are Systems that both grant your Mech the AI tag and can cascade or can be allowed to cascade.
After performing any action granted to you by an NHP, excluding handing control of your mech over to the NHP as a protocol, you may immediately perform the TRANSMUTING SPARK free action. Each NHP may only trigger this action 1/round.
TRANSMUTING SPARK EFFECT
Project a LINE 3 lightning arc as a free action. Characters of your choice in the LINE take 2 AP energy damage.
Gain a Transcendence Die, a d3 starting at 3. When you use “Transmuting Spark,” reduce the die by 1. If the die is at 1 when you use “Transmuting Spark,”
[.............................................. (unimportant stuff cut out for now]
“Memetic Spark” gains +4 damage and +5 Range.
looking here, 3LL into Dagon, minimum 1 into technophile, and iconoclast, and youre running a 1+4 AP Energy DMG 1/ turn
lets assume technophile 2, iconoclast 3 here.
you attack, using the obsession protocol (quick action)- deal 2 AP Damage in a line
You reroll the roll (free action) - deal 2 AP damage in a line
you create a digital construct or tp to it (full tech or free action) - deal 2 AP damage in a line
you memetic spark (quick action) - deal 2 AP damage in a line, then deal 1+4 AP damage
you have now, at LL 3, a mech thats doing minimum 13 AP damage a turn (assuming no one else is in the line), and this is before weve made any attacks or invades or such
this is not including the AP damage dealt by obsession protocol, or the damage dealt by sacrificial spear
so thats 13 AP damage, plus obsession's AP damage, plus 1d6, plus 4 more AP damage if your Trascendence dice hit 1 , which you should every single round based on the list above
is it the highest? NO, probably not, but its v consistent
Fey mood do be striking i kinda want to figure out a good niche to build a size 3 ssc
Since basegame HA has barb, and this supplement has Horus Dagon and IPS-N Yermak as size 3
Honestly I'm surprised SSC hasn't gotten a Size 3 in base game yet, it sounds like an awesome idea
There is a ton of creative space there, ranging from Kshatriya style vibes to like, even Mothra to a degree
The trouble is just mechanically to make a frame that make sense
Size 3 most obv route are either their pseudo reach and heavy frame, which easily slots into HA and IPS-N as tanky unstoppable frame
SSC is a bit harder with their native comparative fragility
hm, thats' true
and even the big defender mech they've got with the WW is themed around building up toughness rather than being that natively tanky
Maybe have the frame be fragile despite it size, but having amd expected amount of manuvability for something it’s size/it’s that big because it’s a flyer and needs to room for jets?
But then the question is why mechanically, is it size 3 and what does it get from it, Barb gets heavy frame so it can just stand and deliver, Dagon wants to exist in people’s sensor range so it takes up more space so it can clip their sensor range easier and establish los over things, synergy with #_ur
Its harder to think of sth fitting for ssc which i guess is why people havent really done it in hb
Size 3-4 homebrew are predominantly IPS-N w some horus dragons/tarrasque sprinkled in
Yeah, makes sense
Could also justify it fluffwise- say it was a request from the person who first commissioned it or to show off
I'm imagining just
The SHIELD helicarrier
it's all about Drones and Deployables - the SSC version of the Kidd, but it's also a landing deck for other mechs
cons - cannot be hidden, invisible, or benefit from soft cover. Not fragile but just, so counter the very ethos of SSC mechs it almost has to be a show mech
a constellar parade float that was never meant to see active combat but the licence was leaked
This is just the Foehn 2 :P
Does the Foehn synergise with drones/deployables? I thought it only had the mech launcher
Big ole hellicarrier landing deck
Ah well in that case nvm, I was just enamoured with the mental image of two mechs fighting atop a third mech
I recommend you check out the Auric Range - delilah has some really amazing SSC biomech Neon Genesis Evangelion frames there that might inspire you
or THE SCENE - what if 3 NHPs decided to collaborate on mechs as art? So you get stuff like the brutalistic Renaissance that represents the crimes of SecCom, the dreamlike pastel Roccoco who controls and defends using clouds of colored smokes, or the Dada, which is not a mech, it's a giant crystal that's only abstractly humanoid and yet somehow, despite everything, can fit a pilot inside and is perceived as a mech by F/F electronics
Its mostly the mechanic side of im thinking of, visual comes later
Ah I just go with the visual descriptions cause they're evocative
THE SCENE The Scene is a cryptic group, with theorized ties to HORUS due to their anonymity, implementation of paracasual technology, and the unorthodox and spontaneous ways pilots acquire access to their ‘creations’. Each of their currently-recorded licenses are made with wildly different artis...
the mechanics are all there
Do have to say, you are very good at making the mechanics of a mech obvious in visuals
Maybe like, an aerial support/defender that can carry and deploy teammates like a lanny, but also provides it's sensor and LoS to teammates within it's Sensors
Like, squad vision
But either way if it's SSC it should be called Hercules
After the biggest Moth in the World
Note: It's not confirmed that all three of them are NHPs. And if they are, it's not confirmed that they're all Deimosians either.
(also the Dada's an abstract statue actually)
big The SCENE fan apollo cheese
picturing like
SSC designing a Jojo Stand
Heruka is the Jojo Stand mech lol
There are MULTIPLE enemy stands /lh
like, A Stand, or Goku
Some super buff anime ass shonen character, TPing in behind the enemy, wailing on them, and dragging all attention in by account of being so big
ALTERNATIVELY. SSC mech that can split itself into 5 drones or some shit.
they would, i know in my heart of hearts SSC would make voltron in a heartbeat
actually, now that Proxy mentions it, a mech that is only size 3 becasue its projecting a large aura form might actually work really well
thats called Symbiotic Titan /pos
ah, so it is
this is an Incredible mech design
Sym-Bionic Titan - Sym-Bionic Defence Mode Initiated
From: Escape To Sherman High
Season 01 Episode 01 @ 17:26
Learn more at: http://sym-bionic-titan.wikia.com/
Close captioning is available for this clip.
If you are willing to add close captioning in your language to the video send me a message and I will give you the original .srt file for ...
Like, yea, this transformation scene IMO screams SSC size 3 mech, you know?
Nah, SSC does like weird augment the human body stuff...and tend to look like weird metal gear robots with random limbs sticking out
I'd imagine a Size 3 would look like a literal metal gear with a man sticking out of it
i think i gotta disagree, SSC doesnt hit metal gear to me.
like yea, the thematics of metal gear, i agree
not the visuals
MG mecha are all way too clunky
WDYM they literally look like the B&B unit
I actually had to look up the B&B unit
and man, those designs are about as far from normal MG as I've ever seen
oh lol its the one game i basically skipped
i remember every attempt at playing that game sucking for me
that would explain why i was confused, whoops
They also look similar to the Winds of Destruction from Rising, skin suits and tech built around it
but mainly the B&Bs
maybe, but that's not what the Mechs tend to look like from what I remember
i dont agree, like, other than the atlas, i dont think SSC looks like those
also, yea, you said the mechs
Geckos have random human legs
which, in metal gear, imo, is the titular Metal Gears. you know, the giant robots of mass destruction the series is named for
Statistically speaking, very few of the mechs in the series actualy look like anything remotely organic
and, to be fair, i dont think the mech design itself screams SSC? I mean more the concept, of a primarily hardlight hologram formed aorund some frail little machine. some mech that can be both size 1/2 and size 3, and has different layouts or some thing like that, i feel is very SSC vibe in gameplay
to bring the convo back to the actual game mechanics
does it?????? i cant think of a single HA Hardlight mech thing /gen
Big Sal
lol yea, you right, Sal is so forgetable to me
It has a Hardlight defense system
i always forget about that
Big Sal is big Chad
i... guess?
again, Big Sal seems like the Only example, which you're using to define an entire theme and concept
You keep going "All of this is like X, with proof of a single instance out of 20"
anyway, I'm backing off this conversation for now, sorry
I'm saying, a hardlight mech doesnt sound like SSC, the Corpro about precision, finesse and speed
....and also the corpro consistently about experimental tech?
Everyone uses experimental tech
Horus literally uses tech that doesn't exist
And Harrison Armory literally uses Wundertech to make new warcrimes
SSC specializes in building around the human form
"experimental tech" is really broad and every corp uses it
leaving it at this since this conversation was bugging me. after that, fully dropping it since its as appropriate to this thread anymore.
Everyone uses experimental tech, sure, but SSC and HORUS most often use reality altering, experimental tech. theyre the experimental tech guys! And well, HORUS isnt a corpro. its a backweb stl file sharing collective.
Harisson's two major reality warping mechs, are both built entirely upon stolen code and stolen tech (Napoleon from goblin, sunzi from goblin and voladores). Sal has a hardlight stuff tho, you are right on that.
Meanwhile, the atlas taps into past lives, black + white witch controls gravity and magnets, deaths head uses precognition, dusk wing projects and creates its projectiles and abilities as hard-projections, metal marks whole thing is bending light to be a better stealth killer, mourning cloak weaponizes blink space, swallotail also bends light and creates projections, and i think emperors vibe is weaponizing energy and electricity/storms (this is one a little unclear, but is the general vibe delivered imo). Monarch is probably their only ""normal mech"", and while SSC specializes in building the human form in flavor, only the atlas really truly reflects it well through and through. id say their perfecting the human form ideals, are more than likely reflected in their other tech in the setting.
so i think seeing the company that has 3 mechs that work with light projections, hard projections/holograms, and interactable illusions, seeing them do a 4th, would probably make sense, was all i was saying.
The Dagon is sick
sitting here picturing like, some of minotaur stuff on it, just being able to go and point at someone from across the map and say" attack your ally, NOW"
I saw it and immediately knew I'd want to use one in a oneshot someday
by LL6 being able to run a mech with like, what, 5 NHPS is so funny
(Unstable, Enlightment, both from Dagon, and another of choice using the Horus Core that lets you have another AI system)
I just think Beckoner with Dagon
"I do not recognize the signals on the scanner"
i think i saw some really funny synergies with one of my other favorite horus third party mechs
Suldan's Efreet
isn't that the one covered in eyes in the art?
yea
here it is
entanglement leash on a Dagon is HILARIOUS
i attack you? from anywhere. i hack you? from anywhere.
its fantastic
I saw the "if you can see me, then the reverse is true" trait and was blwon away by how creative it was
I've never seen something like that before
its CP also synergizes amazingly with having an Efreet on team, since Efreet's biggest downside is being a hacker with 5 sensors
so you can just. say. "no, actually, for this combat, we all see everything"
is pretty good
also a big fan of mechs that make you go
"oh it cant be that bad ri- wait its size 3?"
".... its. size 3? oh god thats terrifyinh"
Dagon + Lich gets silly
If i could have my way i would make it sensor 0 but it affect some systems unexpectedly
Like outside of tech some things deploys in sensor and if 0 then you just dont get to use em
Stemming from the whole knowledge man was not meant to know, you are not meant to know this mech, so you do not want your sensor to touch this mech
yeah, tho my favorite thing is still Beckoner Teleporting with Dagon
#_ur also lets you teleport right across the battlefield for that shenaninganf, beckon does swap the backline witch right into the middle of your team for some beatdown
yeah, Dagon is a bit of a silly mech
goes hard tho frfr
OH GOD im also thinking about Dagon with this dude
https://www.youtube.com/watch?v=UuAnG6LULF0
Roam the battlefield and tear the systems right off the frame
Profile Page (Rakshasa):
https://docs.google.com/document/d/1oc3v8HCVLK-y2dA4wAY78ZpwU_XUgZr6wSxn5dmd_zQ/edit?usp=sharing
Tumblr: https://dragonkid11.tumblr.com/
Bluesky: https://bsky.app/profile/11dragonkid11.bsky.social
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Patreon: https:/...
Almost all my mechs have some silly aspects to it
the Rakshasa is also pretty cool
fun fact Heruka was originally going to be named Rakshasa :P
also, Dagon with Tukhachevsky's Signal Hijack Suite is pure lols
picturing like
putting Hunger Drivers, 3 Arrows Suite, Dev_A Dagger onto a Dagon
okay so the Tuhkachesvky license is just plain old Fun in general
its actually the liscense im most proud of
i think the Tukhachesvky is one of my partners favorites for the sheer concept of "if i try this password 1 million times itll work eventually" as a mech
the art matches the Lancer style the most, cohesive themes and easy to understand core fantasy, and it slots into HA hacker well isntead of just being a ball of tech stats w some invade options
I do love the art for it, its just a big old computer strapped to a chassis almost
bonus, Rak also gets a thrown spear, so im picturing a Rak/Dagon thats like
Perfection
I'm playing a Tukhachevsky right now with the Heatsink and Autocooler and I just like walking up to things and telling them to perish
because I WILL GET THE INVADE
......... i think the Dagon hit my own systems, this seems about right
That's a lot of rereads
you do not recognize the documents on the screen
also, Dagon with Painted Lady's Datacloak means very consistent Data Lash
the lord probably has just as many on my phone
the Lord is awesome
I hadn't read it until recently (like earlier today)
but its so neato
I forget, which mech comes next after Dagon in the polls??
Frundsberg
damn, really thought it would've been Suleiman
Frundsberg is the "Creiton doesn't understand physics" meme right?
nah thats brudenell
the flavor text on its opening blurb is SO FUNNY to me
Frundsberg is HA reading all the "Ace Barb with two spear" builds and one of them went "hold on let them cook"
"god damn lancers... keep trying to make fucking melee builds. you want a melee build? FINE, FINE ILL GIVE YOU A MELEE BUILD. HERE. HAPPY?"
the real meme now, is to make a ranged build for Frundsberg
guns probably arent viable, but a thrown build 🤔
its 3 HA bois in a row actually, since after Dagon its Frundsberg, Suleiman and Brudenell in a row
honestly, i think that makes up for HA only having 1 rn
I'm excited for Brudenell and Suleiman
mainly Suleiman, because I just really wanna see how orby boi functions
while we're talking about frames with funny shapes, the dragontail is lit
its going to be a challenge since they are both general built of the same idea of HA boosting mech that wanna just slam into people
Brudenell being a Kerbal Space Program mech that has too many thrusters attached and minimal steering, while Suleiman is a bowling ball that your allies can just throw at people
For sure Suleiman needs like a Reaction that lets itself get yeeted when hit by something
you could also make Suleiman boost using ricochet blade rules
okay did some looking for a "Ranged Frundsberg for the bit"
From Official that gives:
Tactical Knife (Aux), War Pike (Main), Shock Knife (Aux)
And from Terk
Blackjack Cabled Dagger (Main) TH2 Tomahawk (Aux), Sacrificial Spear (Main)
And technically anything using Rail Accelerator
just become an angry little pinball
brainstorming the size 3 ssc thing
its still fragile because its SSC but it gets to go Intangible and just ignore that
and being a size 3 with SSC native speed makes it just a terrifying kidnapper that can go intangible, move through walls and people, grabs you and pull you into the shadow realm with it
oh man, I once had something like this in a dumb brews idea but it was called the Horus Kraken
and yeah, that sounds like a size 3 mech
also, it can pull calendula out of the shadow realm
gotta name yet?
cuz i'm still thinking Hercules sounds cool
Oka ok ok
Frundsberg LL3 (the frame, unbalancing blow)
Painted Lady 3 (Cabled Dagger, Tomahawk, Rail accelerator)
Heruka 3 (dual fist and ten thousand fists)
take the talent that buffs thrown aux weapons, take the talent that buffs unarmed strikes
Take Integrated Aux, take mount retrofitting
Main/Aux - Cabled Dagger/Tomahawk
Main + Heavy - Zweihander, its iconic
built in aux - take ANOTHER tomahawk
dual fist whenever you throw shit at people and crit
go wild and just ten thousand fists with everything else if you so please```
is this good probably not but fuck its funny
honestly, If I was going for so much thrown weapons i'd get more Heruka for Ten thousand Arms
like, a buddy of mine is going nuts with tomahawks and ten thousand arms
literally can just go forever if you have enough
Tomahawk is Rat King before Rat King
It went through so many rounds of changes because the original version you can just throw like 30 of them per turn if you space it right and pump agility
anyway yea this is all the thought im putting into this
taking Frundsberg, a mech made to say "wait no you dont need to build melee barbarossa" and then building it ranged
it makes me giggle
throwing Zweihander is really funny to me
throwing Tiger-Hunter Sheathes
Oh god i didnt restrict the rail
L O L
You can throw a charged D/D at people
Isn't it non superheavy
Crisis averted
okay whats the funniest weapon painted lady can throw
the tomahawk
was picturing a frundberg just doing this
i'm not joking
catch me throwing my nanobot whips 😆