#Lancer Tactics
1 messages · Page 3 of 1
Tiles are easier by far!
Ill have to say go with squares
Even though ive only played lancer with hexes
Hexes are really only useful if unit facing is important
even just an isometric grid adds a fair bit of complexity
Much as I like hexes for lancer, squares seem a lot easier for 2d raster graphics
Equilateral hexes don’t like pixels
Hexes are cool, but squares seem much easier
Love myself some hexes to. Swear by em. Bur with how much work is going into this game already, squares just seem like the much easier route
Is there something special about hexes that makes them hard or is it just "Squares are the default and every tool and tip is meant to help you with them and not anything else"?
It comes down to math, basically
They require more logic for grid stuff
Its easier to make a 2x2 grid than figuring out how to connect 6 sides of hexes
Functionally, every time any dev puts hexes in a game it means they've had to visit this page and copy-paste the right bits of code: https://www.redblobgames.com/grids/hexagons/
Oh thisll be useful for me
it's a masterpiece
That’s a very good resource
Only 5k to go???
My perspective as a guy who worked on official maps for Solstice Rain (still wild i can say that) is that when it comes to actually making custom maps for different occasions, squares have been my go to, they make for clear map dynamics cause generally you have less "directions" to take into account for stuff like chokepoints and whatnot
Hexes are alright but they’re honestly a bit of a pain to make maps for
has done a whole Lancer ll0-12 I can hard agree with that
and I still thank you for answering all my questions about those map drafts eld. I know you only did the layout not the art, but that is still some of the most fun layouts I've used and cannot replicate
😎 👍
already less than $4300USD to go 👀
Gonna up my pledge once I'm back from work, we can do this!
Ooooooooh
3 days get to 150k let’s goooooooo
We deffo got 150k, the real question is by how much imo.
It's just social inertia at this point. Squares are dnd, hexes are battletech. So all giant robot games are hex grids
Said it before and I'll say it again: Here's hoping we go above and beyond; I want Olive and Hericus comfortable while working on this lol
I'm expecting to hit 150k today and then have the last 48 hours to rebuild my buffer that got eaten by ads, so I think we're in good shape
And as a note, Mark = @wintry egret (art director, primary partner on this), @flint idol = Henry (irl friend & player, made the trailer and other promo graphics)
(I'm just heavily invested and excited about the project 😅)
hello both!
That's crazy, I never thought this KS would get to 150k
Can't wait to play the demo!
With new mechs in the patch notes hnngfhhhh
Funny numbers go brrrr
Reading through this today feels like walking into a banging party. I'm so excited and happy for thiis success! Echoing @frigid shale, we have a secret bonus stretch goal of ~$170k which is "Olive doesn't stress out of her mind," lol
Oh hey I know that song
So close now!
I think we might make it to $20,000 guys
hot diggity shit this is good
i love that this is the universal "so you wanna make hex grids" page
its just so good
It's like making a pilgrimage to a holy hex site
it is
also as far as a stream, streaming some of the game while doing a chill ama sounds cool?
2500 to go 
With the way things are going I might recommend making it a real Stretch goal, give something to work towards for the final days since 150k seems pretty in the bag?
She made it very clear, 150k is the final stretch
Yeah, for Deliverables. This wouldn't have anything attached to it
Yeah, the secret stretch goal is like - balancing out ads and stuff
I don't think I've ever seen a stretch goal that's basically "Backfilled ads" or whatever
My comment was mainly made as a joke anyway, lol
Aside from making it's purpose of completely covering marketing costs clear
$170,000 stretch girl: catgirls are canon in Lancer Tactics
pretty sure that's a $0 stretch goal
But do we wanna anger tom.lancer
My reasoning being that some people might hold off til release if they see funding is "completed", but might contribute if they see its needed still
If Tom didn't want catgirls in Lancer he should've put it in the licensing stipulation
the problem is the license violation punishment is this: https://twitter.com/Orbitaldropkick/status/1611433375864131609
@TheRinric @Lancer_RPG a 10 ft woman comes to your house and kills you (sexy)
514
I hope the logo is cool enough we spent a lot of time on it 😂
Think something is wrong with my browser
it's "not a number" 😂
Look I don't need your real life answers getting in to my terrible chemistry jokes okay!! 😄
I love that
I think the future is trying to tell us something
might violate the license now
also 2.5k to go!
I was reading top to bottom and got really confused
Don't Dead Open Inside
I'm beginning a Notion for my rpg writing
SO excited
Btw is there any ressources on side quests to get licences ?
I'd like licences obtention to be more than "you have unlocked this frame"
Like "okay you have contacted/ been contacted by this entity to get a licence, how does it goes ?"
Nothing along those lines in the video game lancer tactics (this channel), but you may have some luck in either #gm-corner or #lore-and-worldbuilding 🙂
All good!
just $1,688 to go
if we hit 150,000, I'll learn to sprite to make homebrew sprites
it's more of a "when" than an "if" with how it's looking out rn
Sproterman evolving into Spriterman
yeah I would not be surprised if we hit it tonight
me constantly flipping between this and the Legionnaire thread for updates
Lots of excitement today!
me but for Golden Flame, lol
me but all of the above lmao
The end of this campaign is coinciding with my flight to see my gf lol
I know I'm late to the party- life has been a catastrophe for a few months and I haven't been on PilotNET at all- but holy shit am I thrilled for this. I got a targeted add on facebook, I think. I backed the project a few days ago.
@alpine sorrel , the stuff you've already made for this community is extraordinary, and this looks to be an absolute game changer. The demo is incredible as-is. Just... thank you. You rock.
✨ i thrive on external validation so thank you for the kind words! I feel like we've just completely lucked into being able to plug into an amazing community.
I hope things get less catastrophic for you! ❤️
HOLY MOLY
I'm sitting in a parking structure refreshing, let's see where it is when I get back home. 
We will all keep watch dont worry
The total is being perceived 👁️
This community IS pretty damn extraordinary. I've missed hanging out in this discord. But your contributions are definitely a part of why it rocks so much in here.
I still wonder how easy the Godot engine would be for modding.
The very possibility of core complete content makes me hopeful that it'd be flexible enough for some modding.
I have seen some godot games without modding have some basic changes
Idk if this has been asked before, so apologies in advance if its a common occurrence: Are there plans to make a module maker? I know that a sit-rep and map maker is in the works, but will there be the tools to link multiple sit-reps together, action triggers for maps, etc.?
All this before the 48 hour boost, nice
just pledged :))
3 of my players bout to snatch a squad tier too 🙂
Just made posts to a few of the queer/left rpg facebook groups I'm a part of. Here's hoping.
You’re safe knowing that I’m away from my computer and therefore unable to Inspect Element to $150k 😂
OOP
Yeah, some Object Oriented Programming is probably involved 
$600

433 now holy shrimp
so close i can taste it...
refreshing like it's early 2000s email
freakin love the soundtrack!
AIM style-PING, you got mail
350 to go!
sooo cited
watches number go up in real time

Soooo clooosssee
it's all me btw, the 20 dollars i pledged made the kickstarter go to 150k
haters will say it's fake
UP AND UP IT GOES
Y'all are invited to a pizza party at my place when we hit 150

91
We already hit 150 that was like 5 minutes in
SOOOOOON

You've really hit something here.
AAAAAAH SO CLOSE
What’s going to be the most annoying mech to program?
Probably All Of HORUS
my guess would be mimic gun
I was going to say Lich then I remember it's only core content. 😔
my guess is gorgon
Would've been fun to see that implemented.
I'll save my answer for the AMA :p
I'm furiously telling everyone I know that might be a little interested.
||make lich a secret mech that the community unlocks through an ARG||
When you Provoke the mimic gun a little speach bubble should pop out of your mech with some kind of insult in it. "Your mother was a Taurus and your father smelt of elderberries"
149,909

I'm trying to get friends on board so I can upgrade to squad and put it over right now.
Fuck it. I'm doing it. Gifts for the group.
$150,000 LETS GO
🔥
🥳🥳🥳🥳
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
congrats
150,043
DING DING DING
HAHA GET PRANKED OLIVE (jokes)
WOO
I WAS HERE!!
heyoooooo
🥳
witnessed
Woo!
Nice!
not to be too unrelated is that a split keyboard?

KS update sent
😄
Hey, guess what? Surprise bonus sticker!
YESSSSS
Very pretty
Congrats!
Ooh that’s a pretty sweet sticker
I am currently feral
Also heck yeah congrats!
With the final KS push and such we should be good
Y O
THAY DESIGN IS BOSS
I can't wait to have it
now what
We invest in crypto to double the money of course
HOLY MOLY
Yeah!!!!
real
Congratulations 🙂
lancer tactics nfts
I heard a hot tip about this dodge coin
yipee!
you're literally me
real recognize real
Yes
holy moly
i would play battletech cause i got the physical game but there's no one around here to play it with 😭
it has almost nothing else going for it, but an ac/20 is a lot to have going for it
my playlist right now https://open.spotify.com/track/1OYEOBFX3VxrTcK7vmVagH?si=96ee542f3a3644d5

love this. Thank you for the playlist.
It's probably too much for the text on this one to be "the power of god and anime", isn't it
It's SSC, the text should just be "toes" over and over
I mean, this was 1.0 for the ssc design. alas, it was not to be 😔
Feels like something ssc would do ngl
A brand so luxurious and famous it needs no words
I was considering hiding a message somehow in the DNA strands
but couldn't figure out how
toe-related bloatware in every SSC mech, get rid of 'em, get free SP.
morse code? slight colors representing different codons?
Break some of the cross bars and do it in morse code
The thought I just had was how a lot of my textbooks in high school showed the pairs as cylinders with different shapes plugging into each other
make it a palindrome.
morse code feels more like ipsn's kind of thing
do you control the SSC toes via a toe-interface?
But that’d be a tiny detail here
Also I don’t know how you’d translate gtca to letters
Well, more letters
quaternary numbering system -> hex ->ascii letter
Mourning Cloak beans need representation too LOL
and gorgon toes
I mean... DNA is already in a weird quaternary (or binary, depending on how you look at it) so if you demarcate the nucleic acid sequence in some subtle way you can do a simple base-4 or binary substitution cipher. It's have to be a short message, though.
(sorry. ARG design brain)
Or any intermediate system really.
G = 0
T = 1
C = 2
A = 3
b = 01100010
01100010 = 1202 (tcgc)
Yup.
Although iirc the gtca setup always comes in pairs so binary would be more legit, you get a lot more information density just using the gtca letters as colors idea.
congrats on the final milestone! I was wanting to ask if you planned to stick with the diagonals-are-2 metric and if so how you intended to implement cones; I've designed a good algorithm for good fair diagonals-1 cones that I'd be glad to offer/explain but cones seem tricky on a diagonals-2 grid. I can try putting it into the algorithm (it can be generalized to any grid metric) and see if it makes any sense on diagonals-2 though if you're intending to stick with it.
Gtca comes in pairs but the cell reads only one half of the strand so it’s still quaternary
oh right! Thanks.
Yup.
(except in cases where some genes can be read either way and still make a functional protein 😵💫 )
biology knows no law
Which might be fun... a sequence that can be read differently from either side...
Really damn hard to do, but doable.
goes back to the palindrome idea
yup!
Just so my dumb brain can stop turning the idea over, let me throw out one more idea (or one real idea, even) for the SSC sticker
That does mean you get twice as much information out of the dna fillagre on the image because you can do each bar as two colors and then codify both sides
Just one word: "iconic"
The pairing’s main function is just replication but yeah sometimes weird things happen
(oh neat! I am technically already using a cone for knockback, but I'd be happy to see your algo. DM me?)
Biology doesn't know your laws.
It makes perfect sense if your the aggregate interactions of self-propagating chemical systems.
I almost studied biology but then I went to art school instead
It’s deeper secrets elude and terrify me
Oh wait, wait, i thought of an even more SSC way to do it. Find someone who does calligraphy to write the word 'iconic' (and then scan it instead of having them handwrite every sticker, you're not really SSC)
Omg are we talking about the 6 ways the same DNA strand can be read
Also each protein has an alphabet notation, like M for Methionine, which gives you more control over what the message is coding
https://meme-suite.org/meme/doc/alphabets.html
Yoo that might be the way to do it! Codons ftw
wait, what? what... what are the other two forbidden ways
I can only think of four
God, genetics is a beautiful circus.
Like I said before, dark, terrifying secrets
151k
There's 3 ways to read per side and there are two sides! I think they were called open reading frames (or orf)
But if you can think of four, maybe you knew about this part already
Wait you do neuroscience or something, you probably know more than me lmao
I was only thinking of the two for each side! (Backwards and forwards) what's #3?
I took some good genetics courses but it was never my strong suit
Real short version is that DNA doesn't tell you where to start, just to read it in groups of 3
Longer version is that it does tell you where to start but only some of the open frames will make sense
Even longer version is something I feel like I'm not knowledgeable enough to explain, go take a genetics course :P
What were the four ways you were thinking of?
It's a little murky, but I have a recollection of learning about an RNA virus that codes two proteins with the same gene not with a frame shift like you included, but by reading the strand backwards.
So if it's possible for an rna strand to be read both backwards and forwards like that, it should also be possible to read each stand on DNA backwards and forwards too? Hence four
Is it maybe a retrovirus that turns its RNA into DNA and put it into the host? I've never heard of any nucleic acid chains that can be read both ways (as in both 3-5 and 5-3)
but also I haven't taken a bio class in forever
On reflection I'd be shocked if dna was actually ever read like this, it might just be rna
Since viruses are under a lot more selection pressure for small genomes so come up with compression tricks like this
https://news.mit.edu/2013/reading-dna-backward-and-forward-0623
okay apparently there is such a thing as reading in a non-coding direction
Yes, big congrats!
def congrats on funding!
Wooo!!!!
Now it’s just down to mitigating the cut Backerkit/Zuck/etc take
wait, how does Zuckerberg take a cut? is kickstarter part of Meta?
They’re referring to the Instagram ads
Let's talk about ads!
As mentioned previously, I've never participated in an ad campaign before so this is an experiment for me — and my scientist training has taught me to digest experiments by writing and sharing, so here we are! I hope to pull back the curtain some on how your data is being used across platforms & maybe come to better underst...
We took the devil's bargain of paying them to get fractionally more out, but the consequence is that the funding level is no longer 1:1 with how much money we'll get for the project (e.g. we might pay 10k, get 20k out — but that means if we ended at 150k, we need to pay back that 10k and we actually end up under the final by that much adspend)
Amazing you got all of the goals
Makes sense
on the bright side, we're nearly 5k over 150k now, so at least some of that will be recouped
BK has pretty significantly ramped up adspend for the last few days because it doesn't make sense to slow it down now, but the adspend has gotten pretty up there; we're currently sitting at a total cost-of-ads-and-associated-obligations of like $18k$14k. We're on track to make that so I'm not worried, for once.
the math is brutal tho EDIT: Oops, this pretty massively overestimates the fulfillment costs. The last three cells should be $526 / $552 / $7937, which is WAY better
Does the goblin's reactive code not work? it seems to freeze up my game whenever I use it
Just got access to Bard... had to ask 👀
Make sure you're using the downloadable version, not the browser version
The browser one hasn't been updated in a while due to Godot version stuff
sure 🙂
Lol, I was all prepped to do a final-48-hours post on reddit but got scooped
0 votes and 2 comments so far on Reddit
i have added 36 bucks to the pool
thank you for your service



Set an alarm 15 mins before
😫 I'm sorry I didn't think through the time zones before I set the time! Please only stay up if it feels healthy to you.
Oh wow getting real close to 170k
The greatest stretch goal: peace of mind
Sadly no amount of money can do that 😦
Piece of mind however
I have a friend at the brain bank
What about pisces of mind?
If you have psychic fish invading your mind, you need to see a specialist
Nah, that's just how I understand alien languages.
haha no worries 😄 it's impossible to account for all timezones in existence
are you breathing easier with the amount at 166?
oh yeah!
last I checked our payback for ads was around there
so I think we're officially in "build out more of a buffer for the fact that games are always more expensive than you expect" zone
which is frankly a fantastic place to be, a nice change of piece
*pace
looks on track to maybe hit 170k by the end of it
glad youre getting some breathing room above the 150k
it's so absurd to me that I ended up any amount of stress about whether we'd have enough funding for anything when the whole thing is like 800% funded
the fact that I can honestly tell my brain right now "no, really, we're solid. everything's ok" is returning with a ??? status code
its like it's only happy when something's wrong
Please don't go on a self destructive sabotage to make sure there's something wrong
(Definitely not speaking out of experience)
Warning: found “none” trying to access “AnxietySources”, using default value
(I lied about not speaking out of experience)
Brains are funny. And by funny I mean they can be a real pain when they’re not being incredible
Something wrong is something to solve
and since you've been running around doing things it's kinda lost i suppose
yeah that's it exactly!
went from "this is a tentative evaluation of the bare minimum I need" to the community slam DUNKING funding into the funding box, possibly doing a 360 and a somersault at the same time
and shattering the backboard
I wonder how other people manage it
imagine there's some form of tricking yourself
"Well the kickstarter is now done but we're waiting on processing"
brains: making things up to be worried about since ___
You be like "Man, I'm not worried at all today"
Brain be like "Ok. Why?"
Leading to: 
this absolutely happens 😰
Its cause when we were living in the wild we had very valid reasons to be worried about most everything
Which is why a weird brainhack when youre feeling anxious is to do a fullbody clench for several seconds then relax
Because it tricks your brain into thinking it just got over some immediate fear like a tiger attack
I love the "slow tigers" analogy of modern work/social stress. Like... fear is fear, and our bodies don't distinguish an awful lot between "I'll lose my job if I don't do this thing" and "a tiger is literally about to eat me". So we go through our lives in tiny amounts of mortal terror pretty much constantly, rather than having big moments of it followed by relative peace. We're all being chased by very slow tigers.
Drinking deep and decending with some friends. Looking forward to see all your hard work come together!!
all this reminds me of the way that Hank Green wrote about fame, social media, etc. in An Absolutely Remarkable Thing like, we are in no way built to handle it, especially on the levels that we can get to with it today.
$169,482, 25 hours to go pog
Oh hey, we hit 170,000
I finally got it in my head to blaze a post on tumblr
it, ah, has been doing some heavy lifting today
but I made a critical blunder and messed up the referral code so I don't know exactly how heavy. All I know is that today as been the biggest jump since launch
Looks like you're employed for the next year regardless!
Haha that's great to hear, I was like "I literally have no ideas left, let's just throw all the assets into a blender and see what comes out"
blobertson's pixel mechs really are just fantastic
Fun fact, SSC is the only manufacturer without a non CRB mech in that add
IPS-N has calaban and Zheng, HA has Sunzi, and Horus has the right 10th of a lich
I think there's the feet from white witch?
Ding ding ding!
Nope, you’re right
feet meme
this means that all of these mechs are legally obligated to be in the full game
I was thinking that while making it, "is this false advertising"
you know, if custom sprite is allowed in the game...
But to be serious, DLC is an option
technically not false advertisement and also pretty cool, though idk how reasonable ask that would be
But I wouldn’t want to program the Sunzi into the base game. That seems hard
I was about to say, if our mod plans go according to plan it's basically guaranteed that they'll be done somehow someday
mod support sounds amazing
Call it a teaser
I feel like the SSC sticker still wants for text, but since I have no idea what you'd put there I can't blame you for not having any
https://wissen.science-and-fun.de/chemistry/biochemistry/iupac-one-letter-codes-for-bioinformatics/
Using this, you could hide a message in there if you wanted to. The characters are kinda limiting though
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You get ACDEFGHIKLMNPQRSTVWY, so no BJOUX
TERASHIMA is a message you could write, and the nucleotides would be ACNGARMGNGCNWSNCAYATHATGGCN (anything other than ATCG represent multiple available options, since there's some redundancies)
Mod Support would basically make Lancer Tactics the PERFECT place to test mech ideas
the callsigns will be asked for later right? just dont wanna miss it and couldnt find when that will be asked for
Yep, we'll ask for callsigns in the backer survey a few weeks after campaign close.
thank you, and congrats on 177k! here's to 180!
I have faith in the communities ability to procrastinate so ill say 185
yesterday I said we'd be very lucky to break 180 😅
i think were on track to break 180 for sure
We should make a thread to coordinate callsigns
I'll be sad if there isn't a full set of x mcXface for each type of play style
Smashy, hacky, helpy, warpy, the list goes on 👀
Neon White and the seven NPCs
Now i want to run a mini campaign with neon white and her 7 size 1/2 lieutenants 😂
I knew that couldn't be right 😛
There's some gold right there
As a side note
I know you said you weren't doing alt coin designs, but if at any point you felt like doing another run of them, I think the SSC sticker would look dope as one
How will you breathe under all that money
snorkel
it's like a weighted blanket clearly /j
by spending it all immediately this year so I don't get taxed on it
Gold-plating the Horus coin for a tax write-off
I was imagining a Scrooge mc duck situation, I forgot all about taxes
actually though??
Wait do you get to write off money you spend on taxes?
no, whatever money I don't spend on biz expenses (like horus coins) gets taxed
so the goal will be (financial hat on) is to pay our contractors as much as we can this year and look into somehow deferring the full-time-year for myself to a year where I'm not also dayjobbing
now's the time to spend all of this cash on a 1:1 Nelson mech and run with the money
How are they gonna stop you, you're in a mech
You just beat me to it 😂
Make it a mourning cloak and just disappear from reality
what I'm hearing is that I could get two forklifts and have them fight
I think you could do a separate Kickstarter for this project
but if you spend all the money on a Nelson, what do you have left to run with?
also mechs are cool so
Money you stole using the mech?
It's apparent at this point the Lancer community would pay you to have a mech, so...
It was literally in the ad. Be gay, do giant robot crimes
yeah not false advertising
We only need the one mech, then the floodgates are opened
Honestly if you just took that 180k and built a Nelson, I would be a little bit disappointed but overall pretty happy
Only a matter of time before we all have mechs
if you took 180k and managed to build a working Nelson with it I would be shocked, impressed, and frankly horrified
at that point we'd have bigger issues than "no Lancer Tactics :(" lol
if you wanted to build a Nelson you could probably get funding from department of defense, which means we still have enough funding for Lancer Tactics
Haha, mid-me-writing "there's nothing to worry about" for today's update, there was a loud bang from the transformer across our street and the power + internet went out.
Amazing
The universe has incredible comedic timing sometimes
well that may put a damper on the stream plans 😅 still a lot of the day left though, so it may get fixed before then
Not gonna risk it, I'm packing up to drive out to my folks' place out of town and can just set up there.
I was thinking of doing that anyway
good contingency planning then 😄
Yeah, you need another 2 or 3 zeroes to start approaching a machine that moves, lol.
$180k could probably get you a 1:1 replica carved out of styrofoam, hard-coated, and painted, though.


Its going up so fast
Think i lost the 185
Gonna blast past it 
With the stream, maybe we can get some more? 200?
Can we get much higher?
Well there goes my bet
Please... my son... he is very sick
One step further
200K! 200K!
That is... wow.
That’s a lot of manna
Remember, the extra money doesn't mean extra obligation
It's just an indicator of interest
Shows you got a good idea on ya hands 😛
Or that Lamcer nerds want more Lamcer nerds to Lamce with
I am suffering last minute kickstarter thoughts of maybe I wanna stickers. 😮
shinyyyyy
oh I can't afford coin for sure
that's okay 💖 every bit helps! 🙂
Yeah I backed at Lancer and I was pondering all month if I go up to Veteran for stickers or not, but gosh the canadian to US conversion rate is rough right now.
A whole 200% of the original goal over the stretch goal of 150k
Congrats @alpine sorrel
Thank you ❤️
In case you missed it, we're gonna have a livestream in a little over an hour to wrap this whole thing up and have a little AMA 🙂 twitch.tv/wickworks
I am hopefully going to be unconscious
totally understandable
👀
Stream is set to live, starting in about ten:
https://www.twitch.tv/wickworks
Did the stream go down?
stream down? or is my internet bugged?
Hey y'all, Olive's computer just crashed - give us a moment 🙂
ah, back up
final number, cant wait for this game!
WILD
Just a teeny bit shy of 200k
Thank you all!!
success!

That's most certainly a Big McLarge Huge number
Average donation of $41
Which makes sense. I think most people wanted the $36 tier and a few wanted higher tiers
It was interesting to see that average change over time. It was at like $50 a week ago, but the vast majority of the later pledges were at the $20 tier
Xiong Xiaoli is an outlier that could warp the average too
yeah, as it reached further beyond the big lancer community i have to imagine you got more people who were interested but not completely sold
That was my read too
Plus yknow all the high tiers were taken so even if they were interested there wasn't an opportunity to show that
Im eagerly awaiting the answer to what homebrew license the game gets
Gonna be honest, it's a lil weird not being able to tab into the kickstarter and see how much its progressed now
I forget if I pledged 20 or 36
How was the stream? I missed it bc work :(
There's a VOD 🙂 https://www.twitch.tv/videos/1781370363
wickworks went live on Twitch. Catch up on their Special Events VOD now.
But it was a lot of fun! I think we had about 50 people on for most of it
Looking into hexes vs square vs elevation vs diagonal adjacency today. I was expecting adding diagonals to be super tricky, but it literally took longer to make the gif than to tweak the demo for diagonal adjacency.
haha
You love to hear it
siiick
now that's great
Aaaand all my complaints or worries about Squares Vs. Hexagons are completely gone
Pardon, what's this in reference to?
Generally, to give a small update about how we're thinking through what the maps are gonna look like in LT? dunno if I understand the question
The bit about grid type vs elevation and diagonal
those are decisions we gotta make for the full game, so we're trying to hash them out early
and today was just our first meeting about it

I forgot to mention but I love how prone is represented in the demo
just turn it 90 degrees
I use prone condition marker so I thought this was really cool
Jammed should cover the mech in jam
what kind of Jam though?
if flavor is free, why is it so hard to inflict jammed
because the jammed jam is filled with hatred
Spaceballs movie clips: http://j.mp/1Ebi3Ih
BUY THE MOVIE: http://j.mp/17x636F
Don't miss the HOTTEST NEW TRAILERS: http://bit.ly/1u2y6pr
CLIP DESCRIPTION:
The Radar Technician (Michael Winslow) demonstrates that the radar is jammed.
FILM DESCRIPTION:
A space bum helps rescue a princess from an evil overlord with the help of a benevolent elder...
Salmonberry
The thought here is that sticking to single frames and showing statuses and animations by rotating and bumping it around will make modding someday way easier; to add a new mech you won't have to do a whole sprite sheet. We considered reducing the reso of the sprites to make animations feasible but dropped the idea in favor of this future-extendability.
future-proofing veri gud
This is how imagine the game is made https://www.reddit.com/r/ProgrammerHumor/comments/12hl37d/god_why_is_coding_chess_so_hard/
I would probably be dead after trying to code that
Considering there's significantly more states of chess than atoms in the universe... see you at the end of time.
This code also wouldn't work past the first turn unless it's able to read the board state somehow and seeing as it's just a few print statements I don't think it can 🤣
really? That seems... IDK, lowballing the number of atoms
Cursory googling puts atoms in the universe at 10^80 and states of chess as >=10^111!
Ok, theres actually a lot of debate, im also seeing 10^71 for chess, which is less - regardless its truly absurd
presumably the amount of game states that would be reachable in normal play is a bit lower, just throw an error on the uncommon ones and make your front end dev deal with it :kappa:
Semi relevant xkcd
I missed the kickstarter, but am definitely hoping to pick up Lancer Tactics on release, any word on what the final pricepoint is likely to be like?
$20, unless something changes! I'm also in the process of setting up Backerkit to be able to accept late pledges for up until we start shipping rewards.
just played the demo, it was pretty nice
How'd you like those berserkers?
Tbh on my first time, I was confused about where the resistance was coming from
I thought the Blackbeard would want to get in close, but those berserkers structured it twice in like one turn the first time I tried
Blackbeard wants to be close, but berserkers want to be closer
We're looking at making a combat log to make stuff like where resistance comes from more clear.
a combat log would be a godsend, i lost focus several times during the end-of-round cramming enemy turns and missed what happened
Is there a way to scan enemies in the demo? Or like look up information in some way?
You mean other than the CRB? I don't think so
You can view their statblock by clicking on the role icon next to their name
Ooh neat I'll check it out
cleaned up my notes into an infographic-style map for the Shore
(notes mostly taken from Battlegroup)
yooooo this slaps
oh that's pretty
This is SO HELPFUL.
is this map canon information
This is collated canon info, yeah
Everything besides the LT mention is paraphrased from battlegroup/core book/long rim. The karrakin green is color-picked from a cape from somewhere in the KTB field guide
space background is from https://deep-fold.itch.io/space-background-generator
I did a collection of canon material on the dawnline shore myself and some of it is a... lil contradictory
@alpine sorrel Oh! On that note, you actually missed a lil something
haha, did you also run into the "when did people actually show up?" problem?
I've read a few different things and choose to believe it's the various factions rewriting history to support their land claims
Oh yeah, the stuff on Long Rim sounds off from the other description
oh? do tell! I've made a few other small additions since as well
Anyway, there is actually one smidge of writing on Crossland in the KTB book, page 49: "The House of Remembrance, seeking new territory, has relocated many of its younger minor houses and eager populations to its holding in the Dawnline Shore: DS10, or as Remembrance calls it, Crossland. Arrudye is blanketed with propaganda urging ignobles and unlanded nobles to seek a new life on the new world; the population has responded with vigor and enthusiasm, and now colonial land-charter services and work placement programs are just as busy shipping eager new colonists to Crossland as the facilities on Crossland are to receive them."
Oh sick!!!
Thank you!
Does the House of Remembrance have holdings on both DS11 and DS10 then? I guess so
"Lil contradictory"!
Here's an updated one w/ crossland
I'm only now realising that I'm gonna have to come up with a good call sign to submit. Where have all my "that's be a good band name" thoughts go?
Just visit #strategy-club and steal a nebulous ship name from someone
I know you landed on the final design after a lot of trial-and-error, but seeing the Hi-Res IPS-N sticker really highlights just how fantastic the final design is. It's so pleasing to just look at
^_^
It was definitely the most difficult of the four
I'm very excited to see it in-person, I ordered the proofs last friday.
Same. I am going to be stuck in decision paralysis for so long, deciding where to put these little treasures
im most likely gonna stick them on my laptop
Excited that i finally got to do the enemy name/callsign!
Tiny steps towards completion XD
is there any like, expected margin for when I should be looking for the backerkit email?
Today I sent out the "smoke test" which is the survey to 5% of people. As soon as we confirm that it worked with no problems we'll send out the rest of them — so could be as soon as tomorrow to as late as the end of this week, depending on whether we need to fix anything.
sending support emails like x_x
but just sent the remaining surveys, they should all be on their way shortly
Got mine
I dunno what callsign to do though 😦
Wait I have the perfect one
Dysnomia
Ooo that's a fun word
It's both a mix of: I always give my pilots callsigns after things in our Solar System and I couldn't think of a word
I'm using a pilot I made previously because I like the callsign: Volition
I'm bringing in my MSMC scraggly man Wardrummer
got mine!, not that you need confirmation here from everyone
picked any for wardrummer, like to imagine he's going Fill and keeps getting wrecked
I picked striker for mine because he's a recurring Ronin in my first lancer gamr
Using my current callsign. Backstory is Mecenary so idk maybe he did some gigs in the Shore he isn't so proud of
Is there a length limit to the callsigns?
Oh god for some erason I hadn't already thought of pilot name/callsign for the kickstarter backing benefits and now i'm like a deer in the headlights!
Names are always the hardest part of making a character.
NGL I just made something up on the spot
Anytime names come up i always remember this post: https://law.stackexchange.com/questions/85325/can-i-legally-include-a-line-break-in-my-childs-name
edited my submission. Forgot my PC's middle initial
backerkit editable surveys pulling their weight 👍
Haha, I want to say "no limit" just to see what happens. Unreasonably long ones may be cut off at unpredictable points!
But if you stick to one or two words you should be fine
a short phrase, even
if that's the way you roll
Admittedly I wanted to go for one of those phrase callsigns.
a callsign like a news ticker
'); DROP TABLE Mechs;--
Wait I'm Friendly!
Shit I should change it to "A Problem" later
The-One-Who-Is-Steadfast-As-A-Fierce-Capybara-Soul
just HORUS pilot things
Alexa Play Despacito
I'm so excited to read through these
I named mine after the big bad in my campaign
Just checking, how does the survey work for the squad tier?
What year is it in the game? Not that I really care about this level of consistency, but I want to see how much time would be passing between the game and my current campaign. I think my guy's backstory says he did unsavory jobs. Being a bad guy mook in the game could count for that.
backerkit wasn't really set up for this, so I'm gonna have to do a bunch of data gardening after the fact to get it all organized
I'm guessing callsigns can't be like... copyrighted brands right? Can't do like Coca Cola or Mcdonalds the Pilot
correct
Got it, I'll get that filled out once the rest of my group gets online.
Massif Press CEO Tom Parkinson-Morgan
How about mythological/religious references?
That should be fine? NHPs are already doing it.
Don't think those have any legal issues
Question: its asking for both name and callsign. Is it going to show up like
John Doe
"Maverick"
or
John "Maverick" Doe
or
MAVERICK
John Doe
The last one, I think.
Or just MAVERICK
Nice
Ty
I submitted mine. I prefer the name to the callsign, it's an old battletech character of mine
I'm A Paid Actor For
John Doe
We're currently aiming for the lancer narrative present (or a bit before). It's basically the antebellum period before conflict erupting across the shore as presented in the Battlegroup book.
I'm NASTYMAN
aka Iggy J. Doyle
"Things are OK for now but there's war on the horizon" would honestly be a pretty cool note for a campaign to end on
how long will the shipping take?
We're aiming for before the end of the year. I have meetings on the books next week to talk to both some shipping and coin manufacturers and should have a better estimate after those.
Submitted the Apex Operator herself! I'm interested in how the stats break down on submitted pilot roles
Wondering how much it'll skew towards Strikers
I'd be curious too tbh, I feel like erryone skews towards striker
I went for a Controller 😌
Ol Wardrummer is an Any pilot, jack of trades type character
I actually changed which pilot I submitted when I realised it was breaking down by role
Any. Iggy eats printerloaf he's not picky.
very excited to hear the first time a player encounters wardrummer and just deletes him in one round
I wanted to submit one of my OCs but I realized none of them would work for the KTB in this context lmao.
God thinking of other mecha reference call signs and thought up "Undefeated of the East" Billy Bob, the IPSN trucker. Who I guess I have to play now as a character in a game
Submitted!
I went for 'Any'.
I also went for a phrase name so hopefully it isn't too long 👀
Corius "Blood Hawk" James is going to get his striker ass beat forever
Poor idiot's been a recurring villain in more than a few of my games and now the jerk will get clowned on by the greater Lancer community
haven't poked my head back in in a while
saw the backerkit survey
for those who provide names, do we know what happens if multiple ppl suggest the same name?
or like, in case same callsign different pilot name/role or something
... second thought, i guess as long as the generator checks to not have duplicate callsigns when assigning names to NPCs this probably is not a problem
I'm new to the setting, just played through the demo 😄 I was gonna name myself in the callsign/name, but it occurs to me these are enemy pilots aka imperial assbutts, yeah?
In the example given, SMASHY MCSMASHFACE is the callsign and Mr. Boats is the name, yeah?
pretty much yeah
I'm sorely tempted to throw some Ashnikko lyrics in there, but might that be no good?
fuck it I'm going for it, it's too good to not use
I was like "where can I find a book explaining the setting" oh right it's an RPG, they, uh, they sell the book lol
Do you think "Harbinger of a Crimson Sky" is too long for a callsign? 🤔
The purpose of a callsign as I understand it is a) protecting identity and b) having something short and recognisable to call you over the radio during combat. If it's too long it's just going to get shortened anyway, no-one's going to say "Harbinger of a Crimson Sky, watch out!"
So being realistic anything over like 3 syllables is too long, but people are having fun with it and with an example like Smashy McSmashface, might as well go nuts lol
They've already got She Who Somethings The Heavens
I'm so surprised looking through this at how straightforward the combat rules are compared to something like Advance Wars, I kinda forgot it was based on a tabletop system lol
so, no secret formulas for hitting or damage
I always imagine them as being said in a language that sums up the whole thing in a few syllables and we're just reading the literal translation in English.
Doesn't work as well when other players are addressing you in English lol, but that doesn't apply here and that's a cool interpretation 😮
So torn between:
- a (non-IP infringing) reference to my favorite podcast
- something that sounds like a powermetal song title / K6BD name
- just calling them "Printloaf" (could you ever live down getting structured by an NPC named Printloaf?)
I ended up making something that sounds like a K6BD name in a subtle reference to touhou.
"The Scarlet Rainbow Rains Hellfire on Heaven" 😛
never heard of K6BD, what is it?
It's Tom's webcomic, and it's fabulous
its a fun read, very vibrant and colourful too
Basically supernatural martial art with a strong base in Hinduism.
That putting it as mildly as I can
I just got into and somewhat out of Touhou a few months ago, never got to the extra boss in Touhou 6 FLANDRE 😠 😂
its a good one sentence synposis
since nobody actually explained the acronym 😛 :
Kill Six Billion Demons
and, um. Who is Tom 😅
This made me wonder if there was a character limit on the callsign submission box, and turns out...
I'll love it if the whole thing made it in.
god I would drop everything currently going on just to fight and kill whatever had that name lmao
I'm assuming that all the names are going to go in a spreadsheet or something first, but the sumbission box also accepts this. 
Looool. I have some fun ideas for how to handle long callsigns, but I very much doubt we can handle complex diacritics. Maybe just apply that comp/con shaky Horus text effect?
Can we edit pledges? Because if you don't take Printloaf, and we can, i will go back and rectify this
You can indeed edit your survey answers, should be the same link as when you filled it out.
Is that what those are? I didn't realize these things were just very complex diacritics lmaoo
yeah it turns unicode has no limit to how many diacritics you can put, https://en.wikipedia.org/wiki/Zalgo_text
I think these are supposed to be randomly mixed right
I asked for it to be only on Controllers, seemed appropriate
I figured the call signs and names would be paired
I'm kinda going for Kiyora from Robotech: Battlecry vibes
It would be funny to see things like "Drink deep and descend/like a little rotten fruit"
But yeah maybe they show up as pairs
What is up with Drink Deep and Descend? Just, the most HORUS phrase to ever HORUS?
It's from the Lich's fluff
Wait the surveys are editable after the fact?
From Unhinge Chronology.
It also doubles as a Twin Peaks reference
Went simple, Structure Crimes for arty mechs
Sgt Chowdown is where I went.
Manually verifying the first batch of submissions. Current impressions:
- these names all rule, y'all rule
- I kind of wish I'd added a "mech name" field, lots of these callsigns are stylistically playing more in that field.
- I'm like halfway through (>1000) and haven't run into a single obviously problematic name yet! That's incredible for user-generated input! 😮
I put in the name of a beloved npc in a campaign of mine 🙂
- some squad tiers are doing squad-themed names, so should really all spawn together. Not something I planned on but it's rad
so if my players play this game, they have a random chance to be able to shoot her 😎
oh noooo lol
love to see 'em
What in the heck lol, that's great
like 95% of submissions are sincere and in-character rather than memey like these, which I think is a great proportion
Deffo a trademark problem for that one 😅 but that's a good mech name
Followed by... actually I don't remember Nokias phone name
Only that they were indestructible
I think I had a Nokia 3310? A name as original as the phone was invincible
oh that'd be great
Defender Ultra named 3310
Pilot name Nohkya
how would one corrupt Toyota..
Toiote Kurrolah
Thoi Odak-Orohlah
Ea-nasir is a bitch ass motherfucker, he sold me inferior quality copper
XD
Legally destiny göögle
Is there a homebrew frame called the EA-NASIR yet?
If someone wants to have a Nokia reference, you could name the pilot something like Nona Kia
Callsign ENGAGE
I'm gonna guess that the most requested frames are striker and defender for the contributor callsigns?
Eyy fill is winning by a bit
I'm glad I'm doing my part by choosing a support.
Such a queer server and it's not like 80% support I'm shocked
You and I know very different people lol
Every single other queer person I know is like, either dedicated to supporting community, their chosen family, or extremely burnt out(and somehow end up supporting folks anyway, just less and grumpily)
But then again I've been in activist-y circles for a long time
So my friend groups probably skew
Being supportive of others doesn't necessarily map onto playing supports in a game I think
And the implications on what that might mean for striker and artillery players...
tag urself i'm a controller queer
(It is kinda funny to imagine that controller players are the embodiment of gatekeep gaslight girlboss, however)
I know many LGBTQ+ people from my dnd tables that wake up and choose violence every day hahahaha
That's my experience as well
I’m one of the token straights and I love playing non-striker roles hahahaha
Oh yeah for sure I know queer folks are more diverse. I suppose I should have flagged mild sarcasm lol
my allies won't need me to help them out if the enemies are all dead 
I should have submitted a joke one instead of a real one smh
should have used a mech name one of my players had at some point
This one
(I wouldn't actually submit this one)
I want to construct a lancer mission where that line feels natural to say
maybe the players break into a SSC lab to liberate a bunch of chimps they were going to experiment on.
all my apes
gone
Very excited to see my OC on screen as an enemy and have her die gloriously
speaking of watching NPCs die, are there plans to represent wrecks and pilots for Tactics? like, having the pilots of wrecked mechs hunker down or flee (or if they have a death wish, take potshots) would be a nice narrative touch
I feel like finishing off enemies vs allowing them to escape adds another level of narrative consequences to combat which could be very interesting depending on whether the campaigns utilise that
Wrecks yes, pilots no. I feel like pilot combat on the mech scale is closer to the narrative side of the game, which I don't feel ready to try and tackle mechanically.
Was about to say that feels a bit much to program needing to have consequences for the legions of mechs we kill
I mean there should be some consequences but needing to layer that would be difficult
I assume like most of my lancer games we just leave the people to taken care of later, with a few (mostly bosses) getting fully wiped in battle
The demo has a little taste of what the design challenge of this would look like; if you destroy the barricade by shooting it before you mount up in the tutorial, you can end up in the everest fighting its pilot on foot. It doesn't feel great, the hp numbers don't line up with the fantasy of being in a big robot.
“Look out she’s got a gun!”
I'm very confused by this, could you explain what you mean about it being close to the narrative side?
If you don't mind an outsider We are mostly here to bash mechs together
Pilots are squishy
Narrative tends to take over when it involves the humans outside the mechs
Not really
Either that or every me h combat adds even more combantants and layers of programming
I'm not really asking Olive to justify scoping her own project, I'm asking because I'm confused, what she means about it being "narrative"
Stomping on humans with your giant robot is a very specific vibe and I dont think it's a vibe Olive is going for
And usually in my hames when the humans get involed its Narrative rather than tactical. Talking, triggers etc
Least
Explicitly not, in this case
For sure! Yeah pilot combat is literally not in the capital-N Narrative side of the rules, but the most interesting things that can happen with them require a GM to figure out what a human would do in their situation and how to handle the consequences of player actions. I could throw in some standard fight/flee/surrender AI routines, but I'm certain this will generate unintentional situations that make bad lower-case-n narrative events e.g. PCs swarmed by pilots on foot who are suicidally combative are forced to have a giant robot fire into crowds of unarmored people.
Players gravitate towards the more mechanically advantageous choice, so even opening up the possibility of a "spare/kill" choice will result in us making a people-squishing simulator. The original Bioshock had this as its central conceit, put all the narrative weight it could muster on making it an explicit feel-bad choice to kill a defenseless character, and people still overwhelmingly chose to do over time so for the in-game currency. Giving someone an implicit not-called-out choice whether to kill someone previously marked as your enemy would not stand a chance.
yeah and undertale went even harder around the "spare/kill" choices
I totally get it
the primary reason it worked was because there was way more "reward" for sparing (good fun story and character stuff) while the pure kill route is more grindy and unfun
and even then it has a fuckload of inbetween neutral states
So basically what you’re saying is you want to know this type of stuff will be "treated right" and the only way to really do that with pilots on the field is to have a gm who’s able to oversee it all right ?
Yes, exactly.
Or pre-written with narrow outcomes in place — I could see adding that kind of thing to the tutorial where there's a lot fewer variables in play
(Didn’t people choose to spare the sisters because you literally wind up with more resources for doing so? Like you get almost as much ADAM from Tenenbaum presents, and also otherwise inaccessible plasmids)
the default assumption is pilots stay in their mech, and there's some understanding that if people stay in those mechs and don't do anything else, then no one can really shoot them or do anything to them
This all in reference to NPCs or do you not feel like PC pilot dismounts are worth doing either?
the question is also "how visible/transparent is this to the player" because if (for example) they don't know about Tenenbaum presents a priori, why wouldn't they do a thing that rewards them harder?
Hm, I thought that I'd read that like 90% of players chose to kill, but I can't find that stat anymore so I may have misremembered.
You could probably get away with doing this as a purely "after the fight" narrative thing
I think simply not presenting the option to explicitly kill humans on foot is fine and valid tbh EDIT: At least in the actual fight, I like the "post-mortem" approach Eld suggests
The shadowrun games kinda do this, where no one really surrenders in a fight but downing them doesn't actually mean they "die" and you can usually talk to them after fights, if I remember right
the moment you introduce like "surrender mechanics" or other stuff, you end up with strange emergent behavior
tbh
the moment you make something a mechanic you basically end up with having to come to terms with people finding ways to abuse those/use them for their own benefits, so sometimes not making something a mechanic is fine
Mostly in reference to NPCs! PC pilots would be an easier thing to add — they're statted out like player characters by having relatively a lot of HP (a single pilot can have as much health as an entire Squad) so it would feel more balanced. However, my understanding of why pilots on the tactical board a thing at all is to give PCs who have their mech downed something to still do that can influence the battle/have cool moments. This is less of a concern for us making a primarily single-player game where they still control the other mechs in the party.
So it would only really make sense to look into adding this if we did something like local multiplayer.
A Law Of Game Design I've learned is "the more you simulate, the less control you have over the experience". This is why the designers of the Civ franchise cannot for the life of them get their endgame under control — there's just too many things that were simulated up to that point to be able to match the emergent mechanics to the fantasy. There's ways you can solve this — end the game earlier like Old World does, or have periodic mechanical resets like Spore does with its different stages — but it's near impossible outright defy this law.
I'm thinking also about how like
Icon USED to have a surrender mechanic
for players
but no matter how much it was tinkered with
Tom ended up removing it
simply because you had moments where you could use it to "cheese out attacks"
(it made you immune to attacks when you declared it)
But yeah
oh that's interesting!
I see the appeal. Let's have more outcomes to combat besides victory-or-death
Yeah, in exchange for removing it tho he's made it so going down isn't like
"you're dead"
its just "you're defeated"
but yeah the problem was that people basically didn't actually use it to like, surrender, they used it to cheese out some fights, basically
I should really take a closer look at Icon, I feel like there's a lot of extremely relevant design work being done over there lol
There was a big thread on LOS in the feedback channel if you want a looksie
ooo yes please, we've been trying to figure out how we want to handle it re: elevation
Am I wrong in understanding that wrecks don't provide immunity to targeting like mechs do, just hard cover? I think a lot of the time we skip over there being a pilot inside that becomes squishable because we don't want to play with that in our games, but I don't think this is actually true in the rules
Thanks, this makes sense to me 🙂
all this ethics aside, one day, in tabletop or video game form, I still want to play a Caliban vs. a ship full of squishy dudes
you're not wrong, but at my table we mostly don't bother with npc mech pilots
yeah, reasonable, neither do we
RAW, can't only mechs with the Veteran template dismount?
yes, but Dismounting is something you do from a mech (rather than clutter the thread I guess discussion about this should go in the rules channel)
Olive, have you finished unofficially gauging all the mechs by how much of a pain it'll be to put them in? You discussed it in the kickstarter stream but IIRC stopped before the Horus ones
The three most painful mechs to put in will be vlad, balor, and tokugawa.
why Balor? It just regens
There’s no flat surfaces to push on with vlad, bslor’s manifest are going to be actively biting her hands as she tries to jimmy it in, and tokugawa runs so hot she’ll want lots of oven mitts. /j
I recall she said something to the effect of "lol no" at Calendula, but fortunately that isn't core book
RIP Spooky Dave
I think it would be cool to see pilots eject and escape when their mech gets destroyed, just as a little animation
Metal Slug style
Consider:
doing a sextuple somersault into a parachute and a thumbs up before scurrying off screen
Olive thought they were free from having to program Intangible, little did she know
It’s much easier with a one and done system than calendula’s entire everything I imagine
I'm curious about how sisyphus nhp is going to get translated
Fade cloak is just “quick action, untargetable, unaffected by things”
Probably feels terrible to press "do nothing" button on basically every action, though the actual programming part might not be very difficult
Or maybe the coding part is hard too idk
Full action, choose an ally and an enemy. The ally’s next attack hits. The enemy’s next attack misses
Maybe?
The rules text on Fade cloak is condensed but having to program all the (non-)interactions is probably just as laborious either way
Tbh I'd almost think full Intangible would be easier?
I'm not a code person, granted, so I might just be wrong
Aren't the benefits of intangible basically flying, hidden, and immune to aoe?
The LT flying not core rulebook flying
Yeah, Sisyphus is in the same category as swallowtail core and brace. RAW you gotta start making a choice wayyy too often, we may tweak so they only proc in situations that catch 90% of the times you'd want to do it.
E.g. sisyphus only prompting on an enemy hitting or an ally missing, which cuts out 50%
or brace only when you'd otherwise be structured
SW core is more palatable to have prompt more because it's not going to happen every battle.
Use a neural net work AI to predict when the player would want to use them.
this will add very little and probably add a year to the dev time, but think of the marketing
Use neural net to code Sekhmet, it's lore accurate!

If you want to simulate an NHP from scratch, first you must invent the universe.
Are we sure we need to invent the universe?
Carl Sagan said so.
To simulate an NHP perfectly first we need GALSIM
Then we need it to think a god into existence
Then it'll be perfect
Imagine it. Why did we make Lancer real? Well we wanted lore accurate video game
A Deimos in your GALSIM? It's more likely than you think
(also, lol the suits literally didn't allow Ken Levine to make the moral choices matter mechanically https://www.polygon.com/2016/9/19/12972940/bioshock-little-sisters-adam)
Huh that's a good retrospective! I have indeed misremembered the respective mechanical rewards.
Yeah nah Tenenbaum handsomely subsidizes not killing children
It's a bit more of a decision to make in 2 but they also made the kids significantly less creepy looking
So while it's numerically easier it's empathetically harder
I've heard it argued that's because Delta is conditioned to see them as cute
i completely forgot I backed this...
anyway I hope my backerkit survey wasn't filled in too late T_T
You're good! We're at like a 60% response rate right now so you're solidly in the middle of the curve.
I wonder how many Names will end up being jokes lol
Doing my part to add to the joke names O7
"You Dropped This"
"King"
"Artillary"
okay that's pretty good
#3914 on the survey - first game I've ever backed to the degree to be included in some way. I was always pretty bummed I missed it for Battletech, but this feels more special for sure
Love that there's an option to be agog about the whole thing
Good news: the stickers are Very Good in-person!
The rectangle trans flag and HA designs came out a lot bigger than I expected
I am so incredibly excited to do the full order and start mailing them out
Oh hell yeah. Time to figure out how to make that HA sticker work as a bumper sticker
Ngl people are gonna be happy with big trans flag :p
oh those stickers are a lot of fun
the ips-n sticker is beautiful
major homeworld vibes
quite groovy
I have on several occasions used double-sided tape to stick stickers to things in a commitment-free manner
Ooh, that's a good call.
Stick em to a magnet or a flat disk with a pin glued on!
Thanks for the idea!
I sorta wish they're magnets instead of stickers because of how nice they are.
Any chance later down the road we can have a way to do that ourselves if there's no plan to make magnets version?
Yep! You could do it today. The hi-res digital files are linked at the end of this post, they're free for personal use: https://www.kickstarter.com/projects/wickworks/lancer-tactics/posts/3791837
Oh fantastic
Figuring out the event resolution system and considering questions like "if a grunt uses an aoe to hit multiple targets and one of them is a vlad within 3, should the other attacks go through or should the whole thing be cancelled because they'll die when the vlad attack starts to resolve?"
The "gm and players get to decide order of resolutions on their respective turns" is a tricky thing to try and automate
Iirc the whole thing goes through by default
But a single-targeted attack against the vlad would get cancelled I think?


