#Field Guide to Suldan

1 messages · Page 5 of 1

nova slate
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yeah, no thats definitely a thought, might be cooler to narrative play that instead of mechanically

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so when the fight actually starts you reverse kangto in

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start from the beginning in the proper mech

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prior to that its style points and skill checks

waxen cedar
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You say kangto isn't a damage core bonus, but it can be. It gives a Lich another self-destruct chance (another 4d6)

broken hill
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Even if kangto isn't hyper optimal it is flavorful and can impact play style and risk assessment which is a good place for a core to be.

obsidian seal
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I wonder if the Intercorp Cloning Vat would though, 'cause you could Clone yourself and swap the driver seat with the Clone, 'cause your clone is you.

dusk arch
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Nope

obsidian seal
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What a meme.

opaque crane
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Castigate is basically: "Can I avoid it by doing-" "No."

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There's even a whole FAQ about it built into the bot. 😛

obsidian seal
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Basically just means it's never a trait to me, I suppose. At least the rest of the traits and stats are good.

hasty pulsar
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You see the solution is to be one in a long line of identical twins

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Castigate explodes you, leaving nothin but a scorch mark and a slightly singed hat, then an indistinguishable character enters stage right, picks up the hat and dusts it off, then puts it on and the scene continues

broken hill
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With that description I unfortunately have the mental image of Harrison Ford castigating and Shia dusting off the hat to be the next Indiana Jones and the temple of RA.

obsidian seal
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Fucking RA.

swift barn
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still gotta be a touch mentally scarring to blow yourself up repeatedly

hasty pulsar
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no what are you talking about I am extremely mentally stable

opaque crane
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...tbh, the direction this conversation's going feels a little uncomfy.

hasty pulsar
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noted, shan't continue

gray thistle
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The real kangto play is the superheavy cb and going with a comet... then using annihilation nexus with reliable 3 while in the kangto

hasty pulsar
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spicy

gray thistle
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Sure you won't be able to use the core bonus while in the comet, but that's what SABR self-destruct is for

hasty pulsar
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kanto is really cool honestly

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just the image it evokes in use

gray thistle
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Yeah, and it allows for some build gremlin shenanigans, though not too much

nova slate
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I think the thing about castigating is that, the bottom line is that there is no weaseling out clause, you don't get to castigate for benefit/no cost. That's an element only abridged by your GM, not by belaboring every semantic interpretation available

gray thistle
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Regular self-destruct is still on the table 😌

obsidian seal
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But anyways. That's how I feel about it.

red zinc
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Could you use Entanglement Leash from the Efreet to attack with the impact lance and basically make a melee line weapon, but without the halved bonus damage?

timber turtle
tall oak
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...man that's bonkers even so

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theoretically attack the whole map in a line

ionic badger
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eh, it already has an inbuilt limiter by gaining you heat

timber turtle
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Nanobot Whip is where it's at

tall oak
timber turtle
ionic badger
timber turtle
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Yank them from across the map to you

dusk arch
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Bonus damage being halved is solely a quality of targeting 2+ targets at once

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that happens with the impact lance even if you aren't using something like the entanglement leash to extend its range

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you are absolutely allowed to to that combo sure, the most likely outcome is you've created a rail rifle with more heat and extra steps

quaint beacon
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LL0 with the apex nexus is going great

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genuinely amazing weapon for ll0

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update: the elite sniper died on his first structure lmao

dusk arch
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the joys of having your own pocket AC-130 on call

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I've actually been wondering about the Apex Nexus, since with Dustgrave out now there seems to be a broader naming pattern of GMS superheavy weapons having storm-aligned names, with the Cyclone being joined by the Hurricane and Tempest, and I'm wondering if I should consider following suit instead of sticking with the predator/hunter theme that are found throughout the GMS nexus offerings

languid cosmos
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maybe call it the Dust Devil?

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evoke a creature while still being a storm?

obsidian seal
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Otherwise, "Typhoon" remains unused.

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I think.

hasty pulsar
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"Deluge"

gray thistle
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Simoon, Monsoon, Sandstorm etc.

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I think Apex works well with the nexus theme, but the storm theme would be neat too for the superheavies

viral wave
obsidian seal
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Oooouuu, I agree.

short lake
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Ruling question! Does Synchronicity mean if you fly, that your ally flies as well?

obsidian seal
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Probably if they can fly too.

languid cosmos
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a pair of conscripts in a game i'm in have eaten six misses in two turns

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and taken a grand total of two damage to one of them.

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these little shitters are shockingly evasive apparently.

ionic badger
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The elite cannon fodder

rotund axle
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Oh Khetaka actually stops characters from just ramming you off while grappling them

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Well, it doesn't stop it if you're moved more than 1 space, but that's still plenty good

dusk arch
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this is why you can't use knockback to put someone 3 spaces "up" for example

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if they can fly, then yes, they'll mirror flying movement

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if they can't, then no

short lake
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Thanks!

nova slate
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quick question, the Scavenger Nexus doesn't need to have attacked or done anything in particular to provide the Patch Job quick tech right?

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you just have to have the scavenger nexus equipped

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and now you can Patch Job

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?

quaint beacon
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correct, just having it in your mount lets you patch job

nova slate
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very neat

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its on one of my players top lists

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for their like junker drone queen vibe

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follow up flavor question for the sabateur drone

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it wouldn't be wildly out of pocket to flavor the breach option as nonlethal via specific modifications made by the pilot right?

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i.e. it still penetrates into the cockpit, but the our character would have modified it to play horrifying death noises over comms, while like tasing or otherwise incapacitating the pilot

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mechanically the only change being that the pilot doesn't die horribly

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but instead is made to seem like they have

dusk arch
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I don't really see anything wrong with that since it doesn't really change the mechanics of it

nova slate
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the player in question who wanted to do this was like "Hmm, I feel like we're running into an ethical line i didn't know my pilot had..." and then we brainstormed how we might, in-universe, workshop modify it to leave a confused, maybe traumatized, but still very much alive pilot in the mech

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covered in like fake gore, spirit halloween level entrails and effects

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maybe a cheeky taunting note from the player included in the whole protocol

dusk arch
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yeah that works

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the saboteur drone is basically player-facing coreworms but it's not a thing I think is beyond reflavoring in that capacity

gray thistle
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I initially thought of it as a red alert 2 terror drone, but those coreworms are nasty too

dusk arch
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The inspiration for it in terms of visuals has always been a Sentinel from the Matrix

nova slate
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i can see why the scary effect exists lol

gray thistle
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Yeah those things look much cooler

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very scary, makes me love the saboteur drone even more

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(and it's one of my favorite systems in the game)

nova slate
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the ol terror drones

gray thistle
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lots of nostalgia for me (and I imagined them to be cooler when I was young, the pixels let me :V)

nova slate
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i enjoyed them lol, i spent a lot of time in red alert 2

gray thistle
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slap an arc projector on a mech and give it a saboteur drone. Bam, playing RA2

errant torrent
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Sooo I just noticed something that may or may not be kinda funny

[ LICENSES ]
  HA Iskander 2, HA Tokugawa 1, SSC Death’S Head 3
[ CORE BONUSES ]
  Heatfall Coolant System, Integrated Weapon
[ TALENTS ]
  Heavy Gunner 3, Vanguard 3, Nuclear Cavalier 3
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:21 ARMOR:0
  STRESS:4 HEATCAP:9 REPAIR:5
  TECH ATK:0 LIMITED:+2
  SPD:5 EVA:8 EDEF:8 SENSE:20 SAVE:13
[ WEAPONS ]
  INTEGRATED WEAPON: MC-LMG Light Machine Gun
  MAIN/AUX MOUNT: Assault Rifle / MC-LMG Light Machine Gun
  HEAVY MOUNT: Gravity Gun
[ SYSTEMS ]
  Armament Redundancy, Custom Paint Job, High-Stress Mag Clamps, Kinetic Compensator, Manipulators, Personalizations, Rapid Burst Jump Jet System```
Gravity Gun is a Rifle, so it gets the bonus from Reaper Dart. This would basically turn it into a d6+3 weapon if I'm not mistaken
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I dunno if it's something that'd cause problems, I just think it's funny. Especially for grunt murder.

quaint beacon
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reliable triggers on missed attacks

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gravity gun does not make attacks, and thus never triggers reliable

errant torrent
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does it not make attacks?

quaint beacon
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no

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it's basically a grenade that lives in your heavy mount

errant torrent
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welp there goes my mischevious plan

quaint beacon
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for similar reasons, it will never trigger the immobilize part of heavy gunner, because that's on hit and gravity gun by definition cannot hit

versed isle
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It would work with Displacer, although that is much less convenient

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Given the 10 heat cost of firing it

errant torrent
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Still 2 AP on a miss, so eh

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worth it

versed isle
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There's a few rifles that hit a Line area, but that's not as good

errant torrent
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yeah there's only 2 that'd be relevant

gray thistle
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With Walking Armory you can give them AP too occasionally against high armor grunts

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I'd say it's quite good to have

errant torrent
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Oh yeah. Juicy grunt killing, yum yum

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Dunno if Veil or Rail Rifle would be better for that

hasty pulsar
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Veil does less peak damage but it's ally friendly and has no heat cost

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given you're using it to meme with Reliable, I think the peak damage is less meaningful?

errant torrent
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yeah, plus the veil ignoring allies is probably overall better

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man I love Walking Armory. What a good trait.

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errr, talent

dusk arch
# errant torrent does it not make attacks?

The Gravity Gun is used as an attack, so being Jammed will prevent it for example, but it neither makes attack rolls, hits, or misses...in all practical respects, it's functionally a save-or on a mount

swift mesa
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It's a bit of a weird one

dusk arch
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it bypasses Invisible without needing a 50/50 check for example, but at the same time this means no part of it interacts with Reliable

obsidian seal
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I was curious about how the Gravity Gun functioned, so I am glad that I was here for this. xD

errant torrent
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yeah, thought I had something funny for a moment, but alas. I'll just do funny AP Reliable lines with the Veil Rifle

final forum
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My friends been planning their mexh build ideas for wallflower, and the build it seems they want to do is Lich with Efreet

Basically tricking the lich out with the licenses of efreet

errant torrent
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Lich crimes les gooo

rotund axle
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Oh Gajasura actually makes Briareos Frame usable

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Not much better than say, Kangto or UniComp, but y'know, usable

south narwhal
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I know the rules say Conscripts can't be Ultras, but I'm going to ignore that.

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Survival Instincts also triggers when its partner takes Structure or Stress.

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A pair of dudes in shitty mechs who have somehow survived every battle they've been in.

hasty pulsar
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Why haven't they been promoted yet?

south narwhal
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They aren't related to anyone in the general's family.

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Actually, I should have the first sitrep have a pair of Conscripts, and then a few missions later a pair of Veteran Conscripts, and then at the end a pair of Ultra Conscripts.

kind trench
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Can the comet make balor shwarmhive nanites deal reliable burn

quaint beacon
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unless kai's stance has changed in the past 8 months or so (which is entirely possible) the answer is yes

kind trench
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ty!

ashen parrot
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If the rules are being broken anyway then why not the conventions?

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A pair of lancers behind enemy lines, using improvised weapons to get the job done through any means necessary

nova slate
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Question regarding the titan, noting it has its own restrictions in it's profile, does it budget like a normal NPC

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or in a normal composition should I overvalue it?

languid cosmos
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Titans and sergeants and their like still budget as normal NPCs, I just believe they have composition restrictions because the overlap multiple can have is undesirable

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Multiple titans can make the map uninhabitable, etc

nova slate
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yup!

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for context im doing a uptiering of solsitce rain and replacing the rainmaker on that one mission with a titan

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and wanted to know if i should still be trying to keep the same number of NPC's budgeted or remove one on account of hte titan itself

dusk arch
rotund axle
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Oh! For some reason I always just assumed than Auto-Adjusting Weight had a clause about "this reliable can never be burn"

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That might be a memory from a different homebrew though

hasty pulsar
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Honeastly the brain just kinda uses the bonus damage type rules for Reliable

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even though Reliable never specifies and isn't bonus damage, they just kinda conflate like that

rotund axle
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Oh yeah that's true

hasty pulsar
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(TBH I suspect that that would probably be in line with the intent of core, based on the general vibes I get from all the other FAQs)

kind trench
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Does the overshield from repair paste capillaries also get removed at the end of the next turn like the save bonus

dusk arch
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no, it follows all the usual rules for overshield

kind trench
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ty

south narwhal
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Does a Kangto from an Enkidu get Plasma Talons?

wise loom
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No, because Plasma Talons are Core Equipment, not a trait

south narwhal
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Yes, but the Primal Fury trait says it grants Plasma Talons.

wise loom
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Nope

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Plasma Talons are an Integrated Mount

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And the trait doesn't grant the talons

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The first bit is pure fluff

dusk arch
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Sure you can take primal fury, when in the danger zone it lets you extend your plasma talons, which you do not have because the kangto doesn't carry them over

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taking a trait with Inheritance will not give you anything beyond that trait, even if it renders the trait useless or non-functional, you get literally Just That Trait and nothing else

south narwhal
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Ah well.

faint fjord
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well you still get to enter a state of primal fury between your turns

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just with nothing to do with it

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(one very angry kangto)

south narwhal
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Kangto! Has been burning with the need to [Primal Fury] since 5000u!
Kangto! Has absolutely no [Plasma Talons] whatsoever!
Kangto! Oh, you cannot imagine how annoyed it is.

swift barn
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hmmmmmmm
size 1/2 plasma talon frame
hmmmmmmm

obsidian seal
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This is actually possible in my group since we hacked to pieces the Loki frame and gave the size reduction out as an exotic system.

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Oh wait. Can only do size one.

south narwhal
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How does a Kangto fit inside an Atlas?

viral wave
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Carefully

languid cosmos
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Once

rotund axle
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The Kangto is the same mech as the Atlas but just sheds the shoulder pads and reactor

rotund axle
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(The hardsuit is also the Kangto but just sheds the second, smaller, reactor)

opaque crane
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Zero Suit Atlas.

final forum
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Like that one iron man suit

drowsy coyote
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If I hit someone with a Qublade while slowed does the switch fail or it acts like a one way pull ?

swift mesa
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I believe it would fail, as making it work better when slowed would be rather a weird change.

drowsy coyote
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That makes the most sense

swift mesa
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On a more technical level, I believe that since both people moving is part of the same effect anything that stops either of them, stops both of them.

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As it's not 'Move X to Y, then move Y to X'

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If I'm remotely coherant?

drowsy coyote
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Yeah very much so, both conditions need to be met

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I was thinking about a Qublade on the sloth actually lol

gray thistle
swift mesa
gray thistle
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Ah yeah

quaint beacon
dusk arch
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call of duty gaming at its finest

languid cosmos
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(he had an unlucky three rounds before then with it)

dusk arch
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that's also call of duty gaming

nova slate
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question

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was there art of the chimera alt for hydra?

dusk arch
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Someone else commissioned one for their own use but I haven't done so

nova slate
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ahh ok

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my player

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is hit

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with massive indecision

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and chimera came up

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as she was once a hydra pilot

dusk arch
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The art is by @tidal ferry

nova slate
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kai sell me on hte charioteer, my friend is looking at it intently

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they like the possible cheeky gameplay

rotund axle
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You can boost even with Hyperdense Armor on

nova slate
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hows its lethality?

rotund axle
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Or literally any other system that slows you

nova slate
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current party is guaranteed a saladin, possible liminal space houdini, and then third player is looking at the charioteer

rotund axle
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Mmm, if you build for it and maybe take Improved Armament, it could work

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Really easy to move 12 spaces in a turn with a few points in Agility + Skirmisher 2 + Hunter 1

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Actually you don't even need any points of Agility with those talents lmao

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Oh whoops actually 2 points in agility

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7 Speed + 2 Skirmisher + 3 Hunter and now all attacks against you have +1 difficulty

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You could also consume your own Lock-On

nova slate
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yeah she likes the idea of taunting enemies as she zooms past, and pulling their attention while her teammates clean up using the things she does

rotund axle
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Also Glide Rollers are just

ionic badger
dusk arch
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like you can use superheavy mounting and put a leviathan on it and continue to boost while slowed and you'll be the fastest, most up-gunned wreck on the battlefield

rotund axle
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It's lethality is actually pretty high since you die instantly the moment you get hit while piloting one

nova slate
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hmm, gotcha

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they like it a lot but the party might be lacking firepower

ionic badger
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though
Smartblade Charioteer maybe...

rotund axle
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Oh that's an idea

nova slate
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saladin + liminal space Houdini or Morgana + Charioteer atm; if they go morgana damage wont be an issue

dusk arch
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It's definitely more of a support/controller type of frame, you can get free lock ons and scans with it, it has an area-denial system, a "give everyone arcing" gun, and the COURSER-class comp/con is a lot of party-wide movement

rotund axle
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It can be a decent striker if you build for it, but that's true for all frames

dusk arch
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with glide rollers and no points in agility, you can cover 18 spaces with a move + boost

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which can be a thing that sometimes matters for sitreps

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you also have 15 sensors and +1 tech attack

rotund axle
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That idea of Hyperdense Charioteer is sticking to me now....

dusk arch
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so at the absolute very least if strapped for anything else you can dip goblin 1 or something

nova slate
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she HAS been a bit of a hacker this campaign

rotund axle
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Dual DSAS Hyperdense Charioteer......

nova slate
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the extra sensors is very appealing to her

dusk arch
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but yeah, johnny's made some funny charioteer leviathan builds but it's definitely more a case of "look at this goofy thing you can do"

rotund axle
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Lmao

dusk arch
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if firepower is the party concern, it's probably not the frame I'd look for

swift mesa
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But neither is a super killy frame

dusk arch
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just playing it "straight," you can take the deployable reconnaissance carbine to give you something you can barrage with using your one other mount

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carbine + GMS assault rifle is, I mean, it's something

rotund axle
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If you want speed and damage would you consider Atla- gets hit by thunder

nova slate
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dont worry i dont go out of my way to punish a specific mech or build, so id accomodate an atlas pick lol

dusk arch
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yeah I guess if you wanted to do the most damage in the smallest package you could grab a decksweeper

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you DO want to be close to snag the free lock + scan

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so your gameplan is basically going to be doing drive-bys

nova slate
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yeah thats the fantasy that really appeals to her

rotund axle
nova slate
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to like... taunt hte mf and lock o nto them and slide on by

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and then distract them

dusk arch
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you 100% do not want to be caught in the open if you can help it

rotund axle
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Lock-on into DSAS with Acc is pretty good yeah

dusk arch
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decksweeper, I'd probably look at taking the bomblet dispenser to set up no-go zones

nova slate
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the saladin player plans on bringing engineer and some cqb gear, so they'll have some firepower, just not a LOT

dusk arch
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if she uses glide rollers a lot heat might be a concern

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hull and engineering will PROBABLY be the safe picks

nova slate
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Pray for me friends. She is incredibly indecisive

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Session is on Tuesday but combat won't start till the following session. She'll have a week to pick

rotund axle
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Good luck to her!

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Hope she has fun whichever mech she picks

quaint beacon
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I've built some wacky striker charioteers, yeah

dusk arch
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Went to the doctor and said I needed more damage, the doctor said "the solution is simple, just use gajasura"

quaint beacon
#
[ LICENSES ]
  C&H CHARIOTEER 3, C&H SABREUR 3
[ CORE BONUSES ]
  Overpower Caliber, Improved Armament
[ TALENTS ]
  Nuclear Cavalier 3, Duelist 2, Skirmisher 2, Drone Commander 2
[ STATS ]
  HULL:4 AGI:2 SYS:0 ENGI:2
  STRUCTURE:4 HP:17 ARMOR:0
  STRESS:4 HEATCAP:7 REPAIR:4
  TECH ATK:+1 LIMITED:+1
  SPD:7 EVA:14 EDEF:8 SENSE:15 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Assault Rifle
  FLEX MOUNT: Smartblade (Auto-Adjusting Weight) // Overpower Caliber
[ SYSTEMS ]
  ARTEMIS-Class NHP, Type-3 Projected Shield, Glide Rollers, Shield Array Drone```
this one's probably my favorite
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protocol artemis someone
move 7
boost 7 (optionally 14 instead, with glide rollers)
free action lock on + scan
skirmish smartblade, consuming lock. 1d6+3 AP base damage, +1d6 opcal, +1d6 nuke cav, +1d6 on crit from artemis.
trigger drone commander 2 pulse for 1d6 energy damage from your shield drone
move 2 from skirmisher

have hard cover from shield array drone and an extra +1 difficulty on all incoming attacks from hyperion reactor, on top of 14 eva```
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you can do some real crimes with a free action lockon

nova slate
#

Johnny maybe you can help. If I through like a build theme at you would that be chill to see what you got? We gotta Lotta homebrew active because I'm insane

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Threw*

quaint beacon
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I'm only really familiar with limspace and suldan but sure

nova slate
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So ok those are both active so this works

rotund axle
quaint beacon
rotund axle
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Me when Reliable 4 on main melee

dusk arch
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like if you just need something to kick shit in, the kalista or gajasura will do you

rotund axle
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Also Ablative Plating my beloved, means you actually get to experience all those 4 structures now

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And also fuck Stunned
All my homies hate Stunned

nova slate
# quaint beacon I'm only really familiar with limspace and suldan but sure

Her character is a junker/roboticist/ minor internet celeb. Historically she's played drone mechs and hacker mechs. (Hydra, Goblin, Flamel)

she's got 3 avenues rn. Avenue one is the speedy/cheeky support that evades abs taunts the enemy.
Looking at charioteer, dusk wing, etc.

Next is the brutal melee support/ defender
Looking at Donner, Enkidu

Finally she's looking at some kind of long range support.

Reaper Dart, Phoenix

midnight crypt
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Stunned is fine once your homies get skilled enough to Stabilize it off you

nova slate
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There's a lot of mechs she likes and is interested but is a bit overwhelmed in terms of pinning down what she actually wants to do while staying true to the character

rotund axle
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Stabilize? What ancient magic is this?

ionic badger
dusk arch
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I still need to get some feedback on the new crash bars to see if it does much

nova slate
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She's also got her eyes on maybe staying flamel/going Chimera

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We know her teammate will be a Saladin built around CQB, but teammate 3 is a bit up in the air

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Right now I got her building a test charioteer and test donner

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Just to like... narrow things down

quaint beacon
#
Looking at charioteer, dusk wing,  etc.```
charioteer and dusk wing are great picks here, I'd also look at the MOI houdini and the IF rowan for a more controllery/prankstery bent (if IF is on the table, anyway)

```Next is the brutal melee support/ defender
Looking at Donner, Enkidu```
kalista/gajasura. it supports by killing the enemy (but if you want a more supporty/controllery defender, efreet owns. amakusa from MOI is very support-leaning)

```Finally she's looking at some kind of long range support.
Reaper Dart, Phoenix```
traditional long range support in my experience is swallowtail but reaper dart/phoenix implies to me that she wants to deal damage so I'd probably say comet or moi ptolemy would be ones to check out. alternatively one of my favorite suldan builds was an agrippa with a tricked out HA Foundry mod gun, she might like that one too because it also has a little built-in drone buddy
languid cosmos
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long range damage you say goodeyes

quaint beacon
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izaak about to try to convert another poor soul to the church of worden

languid cosmos
#

worden's fun is why

ionic badger
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Worden go brrrrr

languid cosmos
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gets you good IPSN cores, gives Cannons some more type support which is nice

quaint beacon
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worden can in fact actually do some supporting via stickies and counterfire suite

languid cosmos
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lets you shoot 100% more gun than everyone else

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and yeah! counterfire suite is great because you dont wanna be using your overwatch anyway most of the time

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and you can turn the final mission into a ticking time bomb where oyu're the bomb, every mission

rotund axle
#

MASS Pack Sharangas my beloved

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Counterfire Suite is also very based

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Really damn useful

quaint beacon
#

overlooked long range support pick: monarch

do your opcal nuke cav gandiva skirmish and then your other quick action usually doesn't matter so you can like. hack someone or ferrous lash or whatever

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if you really need to bypass someone's resists you always have the option of selfishly eating a lock

rotund axle
#

Yeah Tech attack Monarch is pretty good

#

(Grumbles at Monarch getting +1)

dusk arch
#

idk about long range specifically but you can PROBABLY make some damage//support-ish abomination out of a chimera with annihilation nexus and then just drones

#

though the full action to attack eats into your action econ a lot

ionic badger
quaint beacon
#

monarch can in fact do whatever it wants

dusk arch
#

it was yeah

rotund axle
#

Yeah

quaint beacon
#

total battlefield dominance

dusk arch
#

lock on had to be rolled for and stormbringer uses lock ons, plus at one point gandivas were a Guided weapon

rotund axle
#

Just mourning the fact that Mourning Cloak(ha get it-) doesn't get to be in the +1 club 😔

nova slate
swift mesa
quaint beacon
#

anni nex chimera does sound horrifying

nova slate
#

And she struggles with choice paralysis, i find that a superheavy can go far for simplifying a turn

dusk arch
#

the chimera is also pretty fun just to plunk down a couple of shotguns on the map somewhere

nova slate
#

she loves her flamel but lacks the attention span to track all of her reactions

rotund axle
quaint beacon
#

if she has choice paralysis she'd really like anninex because out of all the superheavies it's the one that by far most rewards spamming it every single turn

#

to be fair

#

I shilled it first

nova slate
#

hmm hmm

#

i will present this idea to her

rotund axle
#

Oh wait you did yeah

#

Lmao didn't notice that

nova slate
#

or just build one myself for her and see what she things

dusk arch
#

one thing to note too, pack guidance does not require the drones you move to be within sensors

nova slate
#

i figure if we can drill down a couple builds it may help her with figuring out what exactly she wants to be doing

#

especially since teammate 3 is undecided

#

between a controller/striker and a full on hacking striker

#

another good one for her, incidentally, that shes been very into but never played is the MC, but she's convinced her dice curse will mean she'll get the triple six and vanish

ionic badger
#

just don't use the core passive

nova slate
#

kinda yeah

#

but she has SO MANY things shes interested in but not a specific playstile she knows she wants

#

im confident we'll find away

ionic badger
#

it can be hard to hone down onto a build when you got a lot of options you think you might be interested in, yeah

nova slate
#

my plan is to get her to just pick something and test build

#

to see if like a clearer play style emerges

#

or turn goal

#

she's got competing themes of like mino omni celebrity, DIY drone builder/scrapper, and expert hacker

#

so she wants to engage with the technical narrative aspect, but also bring out that cheeky/charismatic personality

#

im also gonna try and build some of the mechs she's interested in and see if pitching like a gameplan with a full build will help out

swift mesa
nova slate
#

would honestly be cool to have both a houdini and houdini mk 1 in the same team

quaint beacon
#
[ LICENSES ]
  HORUS Hydra 3, IPS-N KIDD 1, IPS-N OVERLORD 1, IPS-N VIGIL 1
[ CORE BONUSES ]
  Improved Armament, The Lesson of the Open Door
[ TALENTS ]
  Drone Commander 3, Brutal 3, Nuclear Cavalier 2, Centimane 1
[ STATS ]
  HULL:4 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:19 ARMOR:0
  STRESS:4 HEATCAP:9 REPAIR:6
  TECH ATK:+1 LIMITED:+2
  SPD:5 EVA:7 EDEF:10 SENSE:8 SAVE:16
[ WEAPONS ]
  Integrated: TALON Drone
  FLEX MOUNT: Assault Rifle
  MAIN MOUNT: SUPERHEAVY WEAPON BRACING
  HEAVY MOUNT: Annihilation Nexus
[ SYSTEMS ]
  Tempest Drone, Tempest Drone, Assassin Drone, Sentry Drone, PUPPETMASTER```
hello I am a very reliable individual
#

between talon drones, tempests, and a sentry drone with an AR there's a lot of damage here that Just Happens

swift mesa
#

What's the Chimera's deal?

quaint beacon
#

(also I honestly just wanted to make a build with the sentry drone because I think it's underused)

quaint beacon
#

chimera's a hydra alt that gets two little ghast nexus boys basically

swift mesa
#

Ah, cute

dusk arch
# swift mesa What's the Chimera's deal?

It's an aggressor hydra alt-frame that gets bonuses to nexus attacks against targets in proximity to your drones, and instead of the orochi gang it gets a pair of TALON drones

nova slate
#

the chimera feels a bit more predatory than the hydra yeah

quaint beacon
#

two integrated threat 3 range 3 nexi that act like deployable ghasts (and also have reliable 2)

nova slate
#

hydra is a swiss army knife, the chimera is a killer

dusk arch
#

Your mech is accompanied by a pair of armed companion drones. Your TALON drones share your Evasion, E-Defense, Armor, and Speed. They can move independently on your turn, but can’t take any other actions. If you can fly or teleport, they can too. If your TALON drones are within Sensors, you may recall one or both of them as a quick action, integrating them into your mech’s body where they cannot be targeted. You may redeploy one or both of them to a space within Sensors as a quick action. When you rest or perform a Full Repair, your drones regain all HP and are automatically repaired if they were destroyed.

Each TALON drone is capable of being used to attack as though they were weapons with the following profile:

Main Nexus
Reliable 2, Smart
Range 3, Threat 3
1d6 energy damage

Measure Range, Threat, engagement, and line of sight from the corresponding TALON drone whenever it is used to make attacks and for Overwatch. These weapons count as integrated mounts. While integrated into your mech's body after being recalled, you may use these weapons as though they were equipped to your mech.

At the start of each scene, you may choose to have one or both TALON drones deployed or integrated into your mech.```
swift mesa
#

notes down a silly idea for a hydra alt later

quaint beacon
#

I love the hydra

#

but I'll also be real

#

er

#

I love the chimera

#

but I'll be real, all it had to do to win me over was have a positive save target domybest

#

I know hydra has easy access to open door but it being so heavily save-focused in-license but only having ST10 always rubbed me the wrong way

dusk arch
#

I've had some players remark that the loss of the armor makes it feel more fragile so there's that to consider, you're definitely not a brawler

quaint beacon
#

oh totally

dusk arch
#

your gameplan is to use range

quaint beacon
#

it's way more offensively oriented

#

its drones are also way more fragile than hydra's

#

which is a notable downside

dusk arch
#

the chimera was honestly a pretty easy alt to make from the perspective of "what if the hydra was way more about nexuses"

quaint beacon
#

it is way more about nexuses but honestly I also feel like it makes a better DC3 spammer as well

#

you get an extra body for lining things up for free

#

though I find that spending all your free time trying to line up perfect DC3 chains every turn is an exercise in pain and mental burnout lmao

dusk arch
#

yeah

#

drone builds need a particular mindset

quaint beacon
#

not the build path I'd recommend for chimera, though honestly you can just run ghast on it really well and just do DC3 kind of incidentally

swift mesa
#

I'm now pondering a Hydra Alt that integrates drones into itself (So you give yourself their auras). XD

quaint beacon
#

I shove a tempest into myself and take open door and am now immune to melee. suck it berserkers

#

eating my own drones to own the ronins

dusk arch
#

just put an apex nexus on it and call it a day

quaint beacon
#

hey it's worked for me so far

#

mostly

#

this build is going into the IF poppy after this mission so I'm milking as much out of the ac-130 as I can

#

it's been nice to have an LL0 build that isn't initiative overcharge spam the HMG all day

#

(minus the one time I did that same thing with the thermal lance, for spice)

quaint beacon
#

if you a witch you a bitch. do not interact

dusk arch
#

witch hunter gang rise up

ionic badger
quaint beacon
#

oh same

#

I've been singing its praises as an LL0 weapon in here for a little bit

#

I adore the interaction of a line weapon with a range

ionic badger
#

also I always love range Lines

midnight crypt
quaint beacon
#

it's just so fun to aim and find good lines for

#

yeah!

midnight crypt
#

Which stunned folks cannot do

ionic badger
#

yes I did say the gain is that they are able to OC

midnight crypt
#

Oh I can't read

#

Mb

#

I blame being at work

quaint beacon
#

who works at 11 PM? some kind of australian?

midnight crypt
#

Yeag :(

dusk arch
#

speaking of witch hunting, based on some feedback I'm probably going to be adjusting the matador's core power slightly to the following:

Protocol
Create a Burst 4 suppression zone around you. While this ability is active you become Slowed, but characters in the area cannot use any AI, Drone, or Smart weapons or systems. Any such systems deployed within the area are rendered inert, AI systems become mute and non-functional, and all communication systems are rendered inoperable. These effects immediately end whenever a character or deployed system leaves the area. Any character in the area who attempts a tech action, and any character who attempts a tech action against targets within the area, must first roll 1d6. On a 4+, they take 1d6 heat and the tech action automatically fails with no effect. This does not stack with Invisible.

This effect lasts until the end of your next turn, or you may extend the duration of the area for an additional round by taking heat during the start of your turn as a protocol; the first time you take 1d3 heat, then 1d6 heat, then 1d6+4 heat each round thereafter. The jammer also deactivates at the end of the scene.```
The changes are:
1). the suppression zone no longer disables Seeking weapons, for better compatibility with Banderillas. There aren't many Seeking NPC weapons which aren't also Smart so this isn't a big loss on that end
2). the suppression zone now forces the 1d6 roll against anyone in the area who attempts tech actions AND anyone who attempts tech actions against targets within the area, to make it a more broadly useful defensive power
3). boilerplate "does not stack with Invisible" language
quaint beacon
#

big fan of this

swift mesa
#

Very fun

dusk arch
#

this won't CLEAR ongoing tech effects mind you, no free pebcac

languid cosmos
#

hey, free sekhmet deactivation button

quaint beacon
#

put the cat back in her travel cage

ionic badger
#

Suppressed Sekhmet

nova slate
#

Oh, before i properly vanish, thanks for all your input guys!

drowsy coyote
#

I’ve done a smart blade charioteer with DC2 and the shield drone

#

It hit hard

gray thistle
nova slate
#

hmm stil on topic, but what would be like... the quintessential charioteer build?

#

i figure you want mobility, lock on synergy, and good evade?

#

was thinking about potentiall her running a scavenger nexus from the kallarani to vibe both "drones" and the cheeky dodgy annoyance zipping all over

broken hill
#

I would say the most basic build is you dash past someone and set mines and the bomblet dispenser, then use the courser to pull the enemy into the mines and bomblets.

dusk arch
#

charioteer with demolitionist seems like it could be funny

broken hill
#

I mean the mine doesn't detonate on your turn of course, but it does make them have to choose between detonating it and being effectively immobilized, which is the sort of cheeky noise that a Charioteer would want to do.

dusk arch
#

demo gives you more deployment angles and if you max it out grenades turn into nice little clusters of forced movement, and then the bomblet dispenser is on top of that

#

dip for a caltrop launcher while you're at it

drowsy coyote
#

Autopod Lucifer with spotter is absolutely hilarious on one

gray thistle
dusk arch
#

you win some, you lose some

#

I can see it being an issue, though the demolitionist 3 explosive shrapnel doesn't really care

gray thistle
#

I think I'd throw on some grenades/mines that don't rely on a save too much, or try to get open door.

Funnily enough, Scanner Charges would allow for both; horus for open door and non-save grenade/mine

south narwhal
#

My idea is Charioteer 3/Nelson 1/Raleigh 2, with All Terrain and OpCal.

gray thistle
#

That sounds dope, what weapon?

south narwhal
#

The Charioteer gun. That's the reason for Raleigh 2.

gray thistle
#

Ahhh, ok

south narwhal
#
-- C&H CHARIOTEER @ LL6 --
[ LICENSES ]
  IPS-N Nelson 1, IPS-N Raleigh 2, C&H CHARIOTEER 2, C&H SHEPHERD 1
[ CORE BONUSES ]
  All-Environment Adaptation, Overpower Caliber
[ TALENTS ]
  Spotter 3, Vanguard 3, Skirmisher 2, HOUSE GUARD 1
[ STATS ]
  HULL:2 AGI:2 SYS:2 ENGI:2
  STRUCTURE:4 HP:15 ARMOR:0
  STRESS:4 HEATCAP:7 REPAIR:3
  TECH ATK:+3 LIMITED:+1
  SPD:7 EVA:14 EDEF:10 SENSE:15 SAVE:13
[ WEAPONS ]
  FLEX MOUNT: Remote Targeting Relay // Overpower Caliber
[ SYSTEMS ]
  Glide Rollers, Weapon Pod, Bulwark Mods, “Roland” Chamber, Armament Redundancy, Personalizations, Deployable Reconnaissance Carbine
#

Okay, going 4/0/2/2 makes me feel better.

#

I'll only have 6 Speed and 12 Evasion. However will I survive?

#

Apparently the Carbine used to be limited but isn't anymore?

dusk arch
#

Not for a long while now

rotund axle
#

Used to be Limited for 1 SP

#

Now it's just a regular gun

storm rover
#

this is sort of like. an inversion of a question that has been asked before, but if someone else reloads the cssw of a mech with roland chamber, does that qualify as the mech with roland chamber reloading for the purposes of the bonus damage?

#

i ask because the wording of the answer to the previous question seemed to suggest that the person reloading would proc their own roland on doing it, which suggests they are mechanically the ones reloading it, and thus the cssw user wouldn't benefit from roland

#

so i guess the question i'm asking is, for the purposes of roland bonus damage, does it matter that the mech reloads its own weapon, or is the effect more "if a weapon on this mech becomes loaded"

dusk arch
#
i'm sure this has been asked before but does a friend reloading a stabilized CSSW trigger roland for you?

or if i have roland and reload someone else's CSSW, does that trigger it for me? i'm fully aware this latter reading is rather bad faith but i'm checking anyway to be sure due to wording of Roland specifically.

Kai Tave, Killswitch Gremlin
 — 03/22/2023 11:44 PM
Assume that Roland Chamber is entirely self-contained within a mech's own weapons, basically
The wording, taken strictly as written, doesn't specify as such but the intent of the system is fairly clearly supposed to be applying the bonus to your own weapons and not someone else's
or to proc it for your own weapons when you reload a CSSW belonging to someone else, etc```
#

To get the bonus from roland chamber, you yourself have to be the one who reloads your weapons

#

Someone reloading the CSSW for you will not proc it, nor will they proc it for their own weapons (the wording on roland says "when you reload any weapon" yes, but I think the intent for it to be self-contained is reasonable to assume)

#

That's how I tend to see it

languid cosmos
#

This is the greatest tragedy since I had a sneeze fail to launch.

dusk arch
#

idk if I've made different answers elsewhere, I might have

#

like I guess I could arguably say "if the CSSW mech has roland then the side-loader can proc it" and that would probably be more "sensible" for people to come to grips with

storm rover
#

it does ultimately feel like a weird edge case that roland was never designed to consider

dusk arch
#

but it can't cross streams and that is 100% set in stone: the loader cannot proc roland on their own stuff

dusk arch
#

Probably since it would be anti-synergistic, I will say this

#

If a CSSW mech equips roland chamber and a buddy loads for them: okay fine

#

If the loader has roland chamber: doesn't matter, it won't affect the CSSW gunner OR the loader in any way

quaint beacon
#

it does feel a little sad for CSSW to not benefit from, like, the main piece of loading synergy, so I'll probably run it that way in my own games, yeah

storm rover
#

that sounds like a fair reading of it, yeah

dusk arch
#

That way the CSSW gunner doesn't get weird edge-case screwed, but I think the intent for roland to be self-contained to your own stuff should stand

#

so there you go izaak

quaint beacon
#

I agree

storm rover
#

yeah, that's absolutely fair

#

i appreciate the clarification!

languid cosmos
#

Finally, the sneeze is freed

#

Thank you Kai! I am going to use this knowledge for evil

#

And obliterate npcs

quaint beacon
#

(the evil is against me)

languid cosmos
#

Yeah so it's okay

quaint beacon
languid cosmos
#

And in my defense I'm going to be spending nine fuckin so on three systems

#

*sp

quaint beacon
#

time to take ESU on your worden

languid cosmos
dusk arch
#

ESU worden would be the fucking greatest thing

#

look you have that long sensor range for a reason

quaint beacon
#

just 2 points of sys investment to get to a positive tech attack modifier!

languid cosmos
#

God.

#

Fuckin

#

Esu worden with pesilat hacks

#

So when you core barrage you can try and expose them too

quaint beacon
#

KAI: ok, you can barrage and get one extra action, but no skirmishing, just to make the damage kind of sane
WORDEN WITH RUPTURE: bet

dusk arch
#

The Invade Tech Action: I didn't hear no bell

#

actually hold on, hack worden seems like it could be onto something

quaint beacon
#

genuinely yeah I don't think it's a super bad plan

#

optimal? nah, probably not, but, like, it's got 15 sensors and during its core it gets a free quick every turn it can't use on shooting guns

languid cosmos
#

It even reduces the power of horos 1 slightly because you can't use it for an on turn overwatch in core

#

This is not a bad thing

quaint beacon
#
[ LICENSES ]
  IPS-N WORDEN 2, C&H PESILAT 3, IPS-N Tortuga 1
[ CORE BONUSES ]
  Auto-Stabilizing Hardpoints, Enhanced Systems Upgrade
[ TALENTS ]
  Vanguard 3, Combined Arms 2, Skirmisher 2, Nuclear Cavalier 2
[ STATS ]
  HULL:4 AGI:0 SYS:4 ENGI:0
  STRUCTURE:4 HP:21 ARMOR:1
  STRESS:4 HEATCAP:5 REPAIR:8
  TECH ATK:+3 LIMITED:+0
  SPD:3 EVA:7 EDEF:12 SENSE:15 SAVE:13
[ WEAPONS ]
  HEAVY MOUNT: Warthog GPMG // Auto-Stabilizing Hardpoints
  MAIN MOUNT: Deck-Sweeper Automatic Shotgun
  FLEX MOUNT: Deck-Sweeper Automatic Shotgun
[ SYSTEMS ]
  //HEARTSHATTER V. 5.palm, Personalizations, Armament Redundancy, //serpent_FANG, //shadowfist, Dipping Swallow Module, Custom Paint Job, Turret Mount```
this is pretty funny
#

decksweeper is definitely not ideal here but I just wanted the funny 6d6 barrage

gray thistle
#

I think Goblin 1 for both autopod and horos1 would be great, since you get access to mass pack to work with autopod already too

eager cedar
#

@remote horizon here's the thread!

#

How does panic fire from the Conscript work? Does it just do its thing?

remote horizon
#

Oh sorry! I do see the thread, but the search wont let me select In: Field Guide

#

I was able to find my asnwer too, its incorrectly flagged in Foundry as nothing but its a full action

south narwhal
#

Yep. Mass Pack Autopod is hilarious.

nova slate
#
-- C&H CHARIOTEER @ LL9 --
[ LICENSES ]
  C&H CHARIOTEER 2, C&H KALLARANI 1, SSC Dusk Wing 2, HORUS LOGOS 1, SSC Mourning Cloak 1, C&H SABREUR 3
[ CORE BONUSES ]
  Hypertuned Interface, Full Subjectivity Sync, Improved Armament
[ TALENTS ]
  Blade Dancer 3, Skirmisher 3, Hunter 2, Gladiator 2, Technophile 2
[ STATS ]
  HULL:0 AGI:5 SYS:6 ENGI:0
  STRUCTURE:4 HP:13 ARMOR:0
  STRESS:4 HEATCAP:5 REPAIR:2
  TECH ATK:+7 LIMITED:+0
  SPD:8 EVA:19 EDEF:14 SENSE:15 SAVE:15
[ WEAPONS ]
  FLEX MOUNT: Scavenger Nexus
  FLEX MOUNT: Peregrine Seeker Glaive / Fold Knife
[ SYSTEMS ]
  Student-Class NHP, Flicker Field Projector, Evasive Vernier Array, Bomblet Dispenser, Shield Array Drone, Armament Redundancy, Custom Paint Job, Personalizations, Type-3 Projected Shield, AVERSION/REFLEX

Question for yall, Looking to refine this idea of an aggressively skirmishy charioteer. It's a little scattered admittedly, but the thematics of it dance around the idea rapidly traversing the field, using bomblets and a combo of hunter/skirmisher/gladiator/blade dancer to in-fight using knives.

#

I figure i might want to take tiger claws or the viral knife instead of the fold knife to get ride on effects

#

or more damage

abstract lintel
#

So the Pensilat is really awesome, yeah? Cause it LOOKS really awesome.

nova slate
#

the scavenger nexus is take or leave, oriented around the player preference/ character theme they like

#

mainly the idea is to be a constant presence amongst the enemy, tagging them with free lock ons, laying down bombs they have to walk into, and stabbing them with knives that double into unpleasant effects at a whim, but otherwise using the stabbing to squeeze out large amounts of additional movement

left niche
#

Quick question. Does Pantopicon (Second Level of Spotter) interact with the Comet?

#

Specifically in reference to the Whitestar Signal Interceptor

ionic badger
#

Spotter 2 requires you to take the Lock On tech action specifically

rotund axle
#

Though I think you still benefit from knowing their health and stuff

left niche
#

I see.

dusk arch
dusk arch
# left niche I see.

also yes, Spotter 2 is worded the way it is to prevent it from being quite so easily obtained with various things that produce lock on as a side benefit (like the Kidd's Blackspot Targeting Laser)

#

you can proc Spotter 2 with the actual action, which means you CAN get it via overcharging for a free action (because overcharging is "take the quick action in question, just as a free action") but not with anything just just makes someone get locked on as a side benefit

#

and as pyro says, the pseudo-scan quality of spotter 2 works with ANY application of lock on, action or otherwise

quaint beacon
#

having gmed for a pesilat many times, yes, pesilat owns; the main difficulty you'll face as a pesipilot is you really need things to do if you can't get in to do your big hit

boost + grapple works, boost + skirmish your shitty little auxes (probably light nexi) works, you just need to have Something useful to do if you can't rip a guy in half with your improvised attack each turn

#

pesilat is genuinely very strong though and my pesiplayer loves it

#

actually I'll just ping him

#

@simple patrol tell us your pesithoughts

swift mesa
#

Pestilat issues: The guy is over there, I am over here

quaint beacon
#

genuinely yes that is its most pressing issue a lot of the time

#

but it's a problem that is very very solvable

swift mesa
#

I imagine they really don't like Flying-Heavy Compositions

rotund axle
dusk arch
#

It does have base 5 speed too

abstract lintel
dusk arch
#

the frame is generally pretty solid in terms of stats, you have two high base defenses, good speed, honestly not terrible heat and repair caps

ionic badger
#

Leash doesn't work with IA, because they don't have threat

dusk arch
#

and high base tech attack with some save target for good measure

ionic badger
#

unless you are in core

dusk arch
#

or rather, you're correct but entanglement leash's wording was adjusted

abstract lintel
#

I was about to say, I feel like that works...

dusk arch
#

It's now "within range"

#

I made that adjustment...one or two drafts back

ionic badger
#

ah okay, mb then

dusk arch
#

it DID used to say "within threat"

rotund axle
#

Sweet

dusk arch
#

I changed it so it can work with IA and rams

simple patrol
dusk arch
#

it still only technically works with grapple because the grapple immediately breaks

rotund axle
#

Still no 20 range Grapples tho

#

Yeah

abstract lintel
#

I've also been playing around with the idea of going 2 Caliban for hardpoint reinforcement, and then 1 Manticore to teleport into the pack of bad guys, but the sensor range doesn't quite support that.

dusk arch
#

Pankrati 2 gives you a 1/scene base 10 spaces of movement

simple patrol
#

when i first played lancer in a "for realsies" game i was initially suggested to play saladin because i liked playing tanks in MMOs and i really bounced off it and didn't like it as a new player. pesilat gave me a lot of fun toys and different options for each turn depending on what needs to be done and unironically i think i probably wouldn't be sticking with lancer if i hadn't been handed a toy that really activated my almonds in terms of having a lot of choices to do

i can do big damage, i can crowd control, i can do both in one turn, etc. it's even better with the core bonus added with the additional invade once per round because you basically become "if you live, you will wish you didn't because i get two invades on you"

#

i also wholeheartedly recommend pankrati for a pesilat

dusk arch
#

Pankrati 1 will also synergize with the slow Pankrati 2 provides

#

+accuracy to melee attacks is, it turns out, super useful for the pesilat

rotund axle
#

Pankrati 1 also works with Grapple

quaint beacon
#

pankrati 2 is basically the priority #2 talent for pesilat

dusk arch
#

yeah

quaint beacon
#

(no prizes for guessing #1)

rotund axle
#

For +2 Accuracy on targets with Brawler 1

dusk arch
#

brawler + pankrati is basically going to be your bread and butter

rotund axle
#

Combine that with a bit of Scanner Swarm and you got +2 Acc on most of your attacks now

simple patrol
#
[ LICENSES ]
  C&H PESILAT 3, HORUS Minotaur 1, HORUS Goblin 1
[ CORE BONUSES ]
  Enhanced Systems Upgrade
[ TALENTS ]
  Brawler 2, Nuclear Cavalier 2, PANKRATI 2, Tactician 1, Hacker 1
[ STATS ]
  HULL:3 AGI:0 SYS:4 ENGI:0
  STRUCTURE:4 HP:19 ARMOR:0
  STRESS:4 HEATCAP:6 REPAIR:6
  TECH ATK:+6 LIMITED:+0
  SPD:5 EVA:10 EDEF:14 SENSE:5 SAVE:14
[ WEAPONS ]
  AUX/AUX MOUNT: Pistol / Pistol
[ SYSTEMS ]
  Dipping Swallow Module, //HEARTSHATTER V. 5.palm, //shadowfist, //serpent_FANG, Personalizations, Viral Logic Suite, H0R_OS System Upgrade I, Singularity Motivator```

this is my pesilat (singularity motivator is rented gear)

tactician, brawler, and pankrati are sources for accuracy, viral logic suite can help you put up your own slows if you've already used pankrati's once per scene charge

i plan on taking the shield array drone from the sabreur in suldan to get free accuracy from tactician when i can't have a melee buddy with me
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i have really liked singularity motivator, though we also have a lich in the party so i also have haste on demand

dusk arch
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I bet you could build a pretty sick as hell pesilat kobold hybrid, tbh

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kind of a late license thing, the seismic ripper and the two invade techs are the big draws

simple patrol
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yeah, pesilat really makes me want every invade just to have a ton of fun toys in the toolbox for the right moment, but even early game pesilats feel impactful because its in-license invades are so fun

rotund axle
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Yeah base Pesilat invades fuck

simple patrol
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rupture has killed many of nasajin's big elites when i am able to roll 3d6+2 damage and then toss in 4 burn in case i rolled low on the damage, and if they somehow survived that, too bad, no weapon for you

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(3d6+2 is the 2d6+2 from brawler and then 1d6 from nuclear cavalier)

quaint beacon
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you've been shorting yourself some damage then, because pesilat gets +1d6 on improvised attacks (and grapples/rams) as just a base thing, it should be 4d6+2 with nuke cav

simple patrol
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oh sorry no i missed it because i don't have the sheet open, it is 4d6+2

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i roll it properly when i have the stuff in front of me, don't worry

quaint beacon
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I was like "motherfucker have you been accidentally killing my poor npcs less hard?"

simple patrol
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to be fair some of them deserve it

abstract lintel
simple patrol
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but pesilat is basically the good kush where you have a superheavy weapon and great tech for crowd control and you can do whatever the situation needs most

abstract lintel
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I'm also waiting for the moment I can growl "it's nothing personell kid" at the sniper who shot at me, comboing Dipping Swallow Module into Metafold Shunt

simple patrol
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i had an amazing dipping swallow moment that ensured i would never give it up

there was an NPC who hit me with a reaction, so i said "can i brace and react to his reaction" and we had a big anime clash where i killed him faster than he could kill me

dusk arch
#

so you can get the +1d6 bonus damage for hitting a guy with another guy

abstract lintel
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Just for context, I have been running full goblin Hacking build this whole game, so being about to do actual damage is a new and exciting thing lol

simple patrol
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welcome to the wild world of pesilat

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crowd control is not mutually exclusive with damage here

abstract lintel
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I told my DM that If I had know this existed, I'd have been doing this the whole game.

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That said...being a wizard does feel very good and cool

nova slate
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i always look at the pesilat as a monk and the hacks are like mech chakra disruption lol

quaint beacon
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ah true I forgot it works with falling star now

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also to be fair goblin can definitely contribute some real damage

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opcal autopod real

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pesilat definitely murders people real good tho

abstract lintel
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Lore-wise, my pesilat pilot is my current Pilot's NHP...copilot? Daughter? Friend, we'll go with friend, who is bored riding shotgun and then got her hands on a bunch of Old Earth media we found in a cache.

So now she's got an Ultraman bot.

ionic badger
abstract lintel
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Op Cal Pod?

quaint beacon
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overpower caliber core bonus on an autopod

abstract lintel
#

Ohhhh

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Oh no

quaint beacon
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1d6+3 no-roll just-damage once a round for free whenever a buddy eats a lock

simple patrol
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goblins have autopod which can put out a shocking amount of damage for basically nothing in terms of action economy

quaint beacon
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even your most barrage-loving of teammates can be convinced "you'll do more damage if you lockon and skirmish because I'll also shoot him, trust"

unless they're using a superheavy I guess

abstract lintel
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I think i would like autopod more if my group didn't use PBP to play.

simple patrol
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goblin 1's hacks are, of course, super fun for pesilat, because you can punch out someone so hard you force them to walk away or get jammed (sure, it deals a little damage to you, but you know)

abstract lintel
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I just miss the trigger too often.

simple patrol
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reactions are definitely hard in pbp (source: GM of and player in several pbp games). how we usually do it is we verbally tell the GM "if X, then ask me if i'd like to Y" as a reminder and the GM is generally willing to let us do a decent "take-backsies" within reason if there was a reasonable course of action we'd like to do and had the actions for, we were just at work

abstract lintel
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I did have a pretty fun time with Autopod and Lesson of the Held image.

simple patrol
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i hope you enjoy pesilat, it probably saved lancer as a game for me and i am constantly trying to get my friends to play it when they ask what they want to play

amber crystal
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Heck yeah, Pesilat pulls some serious weight at high LL. They make the sole striker of my campaign's final three players and did a large amount of work.

simple patrol
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i am also heavily biased in favor of my pesilat in particular because nasajin gave it very cool lore in his game

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we basically unearthed it as this ancient sealed away evil and its very presence warps other mechs and alters their pilots' perceptions of reality (explanation of the punch -> hack loop)

quaint beacon
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perks of running a lancer game based on a weirdass and mostly-terrible ps1 game nobody's ever played

abstract lintel
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Which game?

nova slate
#

question, if you aux spammed viral knife, does the outcome against tech attackers stack?

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like concievably could you force 4/5 hull saves, and then force that many system saves for 3 ap energy each?

dusk arch
#

they either have the mark-equivalent or they don't

quaint beacon
simple patrol
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the source material may be dodgy but the lancer game based on it has been great

tall oak
#

finally got to play pesilat on sunday, had a great time. I had the dipping swallow module+metafold shunt combo do numbers for me

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just zoop up to anyone that hits me, halve the damage, and wallop them good and proper

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it felt a little like I was doing very little cause so many of my turns were post-brace, but in reality I was getting something like the equivalent of a full turn on top of bracing every round

rotund axle
#

How was the, uh, 4 Heat

tall oak
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it's 6 heat, and I overcharged like maybe twice for the whole combat as I was braced so often, plus the one witch of the combat didn't target me

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oh wait a minute I think I fucked up

rotund axle
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Wait 6?

tall oak
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I wasn't taking the heat pain

rotund axle
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Oh

tall oak
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I thought you meant my heatcap

rotund axle
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Nope, Dipping Swallow + Metafold Shunt is 4 heat per use

tall oak
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brb apologising to my GM lol

rotund axle
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Lmfao

dusk arch
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whoops

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discovered a forbidden technique by accident

tall oak
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Taking heat? Hit da bricks! You can just not!

rotund axle
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The forbidden technique of "forgetting the rules to your benefit"

broken hill
#

I have seen the argument that the heat generated is a negative effect of bracing so dipping swallow generates no heat on kill. It is wrong but I have seen it.

dusk arch
#

yeah that is extremely incorrect

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the heat tax is the cost you pay to use the system

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you do not suffer the negative effects of bracing (you may continue to use reactions normally and you may move and take actions normally next turn).

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there's even a parenthetical that explains exactly what "negative effects of bracing" are being referred to

broken hill
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Yeah, it was pretty clear they stopped reading halfway.

south narwhal
#

You could use Reactive Weave instead, which is free.

rotund axle
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yep yep

rotund axle
broken hill
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Oh yeah the invade trait is a free action so you can only do it on your turn, can't dipping swallow invade.

tall oak
rotund axle
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Ah, phew

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If you did you would've needed to buy your GM and apology gift

ember tiger
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Wait hold up-

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Is this entire module all for free (on itch) or did i miss something?

broken hill
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It is free, yes.

rotund axle
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Entirety of Suldan is free yes

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Do remember that's still 3rd party

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Though it's considered by most to be among the highest quality 3rd party

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Er, let me rephrase that, it's the most well known and among the most used 3rd party supplements

abstract lintel
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Question about Pesilat's Demon Tiger Overdrive...

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Using that doesn't allow me to Overwatch with my Improvised attacks, correct?

ionic badger
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OW is a Skirmish, so you can't use your IA for it, even with the core

abstract lintel
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It just helpfully increases the range at which I can kick a MFer

quaint beacon
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correct

dusk arch
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It does give the IA a threat, but as noted it still doesn't make it a skirmish

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I'm not sure if there's a meaningful interaction beyond that, but Threat 2 seemed more sensible than "within range 2" or whatever

nova slate
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withing range 8, minus 6

ionic badger
storm tartan
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If a Carrier has dudes inside it already, does it drop them off too after using Rapid Deployment?

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And, if it's already got people in transport, can it take more for Rapid Deployment

dusk arch
storm tartan
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thanks

dusk arch
#
less than its own``` that's the configuration you have to run with regardless
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TECHNICALLY the carrier has no way for people to get aboard it other than using Rapid Deployment, though I know a lot of people houserule in a "quick action to board a vehicle that can transport" thing ala MULE harness

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I suppose if you employ something like that it would be fine to say "at the end of rapid deployment everyone has to get out"

wise loom
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They could start inside it

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Ship has a similar clause and doesn't state how that's relevant

tepid thicket
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If you make two attacks with Demon Tiger Overdrive, you have to target two different things, yes?

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since its "can attack two targets at a time" instead of "makes two attacks at once" or something similar

dusk arch
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Yeah

abstract lintel
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FYI, got a chance to play with my Pesilat build. It is SUPER fun.

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I have BRUTAL and I won us a fight by rolling a 20 on my hit after activating Dipping Swallow Module. I think the DM was rather sad, lol

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My build.

-- C&H PESILAT @ LL8 --
[ LICENSES ]
IPS-N Blackbeard 1, C&H PESILAT 3, G&S Max 1, HORUS EFREET 2, HORUS COUATL 1
[ CORE BONUSES ]
Enhanced Systems Upgrade, The Lesson of Thinking-Tomorrow’s-Thought
[ TALENTS ]
Brutal 3, Brawler 3, Juggernaut 2, PANKRATI 1, CYBORG 1, Combined Arms 1
[ STATS ]
HULL:5 AGI:2 SYS:2 ENGI:1
STRUCTURE:4 HP:22 ARMOR:0
STRESS:4 HEATCAP:7 REPAIR:7
TECH ATK:+4 LIMITED:+0
SPD:6 EVA:12 EDEF:12 SENSE:5 SAVE:15
[ WEAPONS ]
AUX/AUX MOUNT: Tactical Knife / Tactical Knife
[ SYSTEMS ]
Synthetic Muscle Netting, Brawler Caging, Dipping Swallow Module, Metafold Shunt, Scanner Swarm, Crashing Avalanche Module, //serpent_FANG, //shadowfist, Entanglement Leash

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G&S max is from a different Homebrew, but I get it for Brawler Caging, which let's me Ram when I overwatch.

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Couatl is from Castor & Pollux. Not doing anything for me right now, but at LL2 I get a thing that gives me 3 overshield whenever I hit with an Invade.

storm tartan
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hey @dusk arch a lil while ago you said that you'd be interested to hear if Carriers got any use in my game. And they did, tonight! Performed excellently, real playmakers in the first couple of rounds (though once the fighting got to very close quarters they became markedly less useful.)

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Highlight was when one just schwooped around the party's neglected flank and caught the chomolungma with his pants down

dusk arch
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Was there anything in particular that stuck out at you?

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"not great at close-in fighting" seems about right

storm tartan
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Yeah, though they got some good attacks in with RMG

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The Impaired wasn’t doing much because there was just so much floating around

dusk arch
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yeah impaired can get a little redundant at times

storm tartan
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Performed as expected, honestly. Transport slow peeps to the front, do a little damage up there, soak some hits

dusk arch
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awesome

storm tartan
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gonna try pairing them with Pyros more often

ashen parrot
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By taking a page from Perijove and painting tokens based on their role I've arrived with a weird question: what secondary roles do the Ogre & Valkyrie take up? (I.e. The Spectre is a Striker but is part Controller due to punishing spread, the Bombard is part Controller because it punishes clumps, etc.)

dusk arch
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well that's a good question though I'll say I think some NPCs don't really have a secondary role per se

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the archer, for example, pulls double duty as controller and striker, but an assault is kinda just a striker through and through

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I guess arguably you could say the ogre has a slight sideline in control, they have a number of force movement abilities in their kit, prones, and impair

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the valkyrie, as weird as it sounds, I would say could be classified as "melee artillery" though I don't think I'd put that in a guide

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it basically wants to move in, hit, and move back out at speed

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it's a melee unit that doesn't want to stay in melee if it can help it

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and flight lets it hang out in places where it can't be as easily counterattacked by other melee/cqb builds

swift mesa
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That and entertainingly: Compcon can't handle NPCs with a second role.

ashen parrot
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Considering the fear it induced when I deployed some templateless I think I'll dub it an attention controller lol

swift mesa
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Which is why you'll rarely see NPCs listed with one.

ashen parrot
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Blue accents nicely with red anyway

ashen parrot
compact marten
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Oh, I used Carriers a few months back, modified them to be Size 4 and slapped on an optional from Liminal Space's Wingman that let them spawn in a fight 8 squares away from a PC, then unloaded a bunch of size 1/2 and 1 units.

ashen parrot
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Oh and on that topic, how would the stereotypical mech Carrier look like

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"Lancaster with big legs" is probably fine but I wanna see other angles

languid cosmos
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you know the bit in cloverfield where the monster shakes itself and a bunch of little isopods fall down and start killing

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that but it's a robot

storm tartan
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I’ve thought about using one as those Sparri mechs in the CRB

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these bad boys

dusk arch
compact marten
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I regret nothing!

dusk arch
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Tom Carroll did this for kojima a while back

storm tartan
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you literally just have to take Smart off the gun and bam. Perfect match

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Support and transport infantry, main weapon locks targets down to prevent movement, big n chunky

ashen parrot
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Alrighty idea is down, ty guys

wise loom
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I use Retrograde's Biomecha Hive for Carriers

rotund axle
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Hmm, would Briareos be actually worth it on Gajasura?

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Since you can actually consistently get down to 1 Structure thanks to Ablative Plating, and you want to stay at low structure anyways for the damage trait

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And, well, if you really want to you can start spending Repairs each time you get hit by an attack to turn it into a Glancing Blow which, is probably not worth most of the time

dusk arch
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It's a functional combo if you want to make it work, yeah

rotund axle
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Just weighing it against the other CBs like Reinforced Frame

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...Though on that note Gajasura is immune to Shredded which also helps with Briareos' Resistance, hmm...

dusk arch
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I would say it's something to look at if your gameplan is to really try and lean hard into staying within nearfail capacitors range as often as possible

rotund axle
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I'll still probably take it since it's like the only chance to actually use Briareos lol

dusk arch
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you don't HAVE to do that, it's not a mandatory ask of the frame

rotund axle
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True true

dusk arch
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but if it's what you want to focus on then it gives you more ability to hang out there without complete failure

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the gajasura can be built to focus on a couple different sorts of playstyles, one of which is hanging out at half structure, then you also have focusing on like heavy weapon/demon's fang barrages, you can do some funky skirmisher type stuff, etc

rotund axle
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Mhm mhm

nova slate
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briareos is just very nicely oriented towards drama

ashen parrot
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Asking here since it's the only example I know: how common is the ontological bridge Admin Miranda has with Oberon

gentle forge
#

Hm, what do you actually put on a Kangto?

rotund axle
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Whatever you can cobble up from your licenses that at least somewhat synergizes with your Talents and other Core Bonuses

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Like, hopefully it'll be somewhat close to what you had on your main mech, but if your main mech had a s/heavy weapon or relied on multiple systems that cost a high amount of SP that your Kangto just doesn't have you just have to make do with what you got

hasty pulsar
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Superheavy Mounting Kangto

broken hill
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Superheavy mounting charioteer into kangto is the only choice.

gray thistle
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Superheavy Comet into kangto 😌

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Get that reliable 3 area weapon

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(Only in kangto)

short lake
#

Howdy, I'm looking for suggestions for my Gajasura.
I'm 3 in Kallista and 3 in Zheng for D/D, but I'm not sure where to go after. I'm focusing on a tanky, hard to kill mech that feels like a boss fight with stages.
I've taken Universal Comp and Briareos so far, and I'm gonna be taking Kangto next. Any suggestions for a system to work towards next?

rotund axle
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If Kallarani barrages with a Mimic Gun, that triggers Multirole Armament right?

broken hill
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A strict reading is two or more weapons of different types, and since the mimic gun is all types, it is the same type as any other weapon you fire, stopping multirole. That is probably unintended anti-synergy though and I would just shrug and let it work.

rotund axle
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True but I was leaning more into the interpretation that "different" meant "another" rather than "not the same", but since Mimic Gun both counts as different and not different at the same time depending on how you interpret it I had to ask

swift mesa
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I think strictly it wouldn't work but I'd let it as a GM as a bit of a 'it's still working in spirit, if not in text'

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It's not like the Mimic Gun is some Powerhouse Weapon unless you're using it for Type Shenanigans, after all XD

rotund axle
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I guess this also counts for other multitype weapons like Seeker Catapult

dusk arch
# rotund axle If Kallarani barrages with a Mimic Gun, that triggers Multirole Armament right?

The wording specifically is "two or more weapons of different types" so your barrage does have to consist of that. If you had a multi-type superheavy weapon for example it wouldn't proc the trait because that's one weapon. Weapons with multiple types count as all of those types, and I believe my ruling on this in the past (though I can't search it up at the moment) is that these count provided at least one of those types is different from the other weapon(s) being used

languid cosmos
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Would the integrated armament core bonus allow a multitype superheavy to benefit? Or is the timing on integrated armament insufficient

dusk arch
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same with the free action fire version of the kallarani's integrated weapon

languid cosmos
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👍 cool beans.

rotund axle
pine quail
#

okay HERE'S the place to ask this: I swear Field Guide to Suldan had sections that talked about what the different factions tended to use in terms of Classes, Templates, etc. but I can't find it in my version of the PDF, which I think is the most recent one. Was I imagining all that, or am I not looking hard enough? I am strongly suspsecting the latter

dusk arch
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They did used to exist but I removed them in the more recent versions, with the excised bits clipped out and stuffed in my workbench

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The reason behind this is basically that I felt that "here are these factions, here are the NPCs associated with them" was putting forth a message which I increasingly didn't agree with, having seen a lot of GMs get hard stuck on "I'm trying to build an NPC comp but everything has to be thematic first" and causing themselves a lot of issues that way

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it's a thing I started out thinking "this is cool and helpful" but more and more I began to see it as being actually unhelpful

pine quail
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ahhhhh okay, makes sense!

dusk arch
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I've been thinking about whether or not I want to reincorporate them in some fashion or not, but for the moment I've chosen to leave it out

nova slate
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Could reimagine it in the future, like suggesting a few frankenpcs for that might be centerpieces, specific characters, or just to establish a vibe?

Creative thought would be not to give them an npc compositional guideline, but to give snap shots of an "npc aesthetic" perhaps?

south narwhal
#

What happens if Kangto inherits Imperial Vestment from Emperor?

viral wave
#

0 Overshield granted by Storm Shield, so it does nothing

south narwhal
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It does worse than nothing. It means you can't get overshield from any source.

abstract lintel
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@dusk arch this is a regular reminder that the Pesilat is more fun to play than should be legally allowed.

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I constantly feel like I'm cheating when I punch someone into a wall for 4d6+2 AP kinetic.

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And then make them go blind

clever sage
versed spear
#

can artemis-class Nhp protocol be used each turn if you target the same target? asking for iconoclast purposes

dawn sedge
#

You cannot reapply hunter's mark on the same character since the mark doesn't expire. You can only use Artemis to apply a new mark if the previous target left the fight (one way or another). The 1/round bonus damage isn't an action so it doesn't trigger transmutation.
You're out of luck 😕

rotund axle
#

Do Vishpala Augmetic weapons stack

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As in, do you now receive +2 Accuracy?

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It takes 2 whole gear slots but damn if that isn't a bonus

dusk arch
#

I'm gonna say nah on that one, I think

rotund axle
#

Damn, oh well

stark hamlet
#

Yo, what happens if IBEJI takes heat, does it instantly dissappear?

dusk arch
stark hamlet
#

much appreciated

abstract lintel
#

Hey friends, continued update on my Pesilat: she's a beast.

Interesting thought, though: is there any way to give my Improvised Attacks overkill?

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(He says after rolling two 1's and a 2 on his last attack)

languid cosmos
#

I find the solution to rolling 1s is to just roll better

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(there's not a way to give improvised attacks overkill afaik)

compact marten
#

Hm.

#

I wonder if it could be possible to give the Pesilat a trait that it can attach a mod it's Improvised Attacks.

nova slate
#

molten wreath lets go

south narwhal
#

Fucking Paracausal Improvised Attacks.

languid cosmos
#

Auto-adjusting weight improvised attacks

abstract lintel
#

I will say that it would be cool to be able to skirmish with an improvised attack in some way. It gets weird with Brawler 2, but figuring out a way to give the "monk" robot Flurry of Blows as an option instead of ONE PUUUUUUUNCH would be neat.

#

Like perhaps a unique aux weapon that is just your fists and counts for Combat Induction Chassis

#

My current load out has two Knives in my Aux slots, but I have yet to have a reason to use them. If they did the same damage, but counted as improvised for muscle-tracer haptics, Combat induction chassis, and Demon Tiger Overdrive, it would IMO help the class feel a bit more mobile and Monk-like.

#

I find myself overcharging to boost a LOT.

wise loom
dusk arch
#

If I had to do the Pesilat over again from first principles I probably would have given it an integrated punch weapon instead of tying it to improvised attack, my excuse is basically that the pesilat was made before the zheng even existed, and now that it exists this way I'm frankly too lazy to bother redoing it along those lines

#

IA as a quick action is the immediate thought everyone has but there are a lot of reasons why it always comes out kind of janky and so I have tended to steer clear of it

#

the pesilat's IA-hack combo is kind of front-loaded that way, but it does at least have some reliable damage these days as a consolation

languid cosmos
#

The exception is typically when a book adds exotics or gms weapons, since gms weapons are usually designed to be just, yknow. Generic weapons that don’t break shit, and exotics are gm purview anyway

nova slate
#

but Kai... you have another option! a Pesilat Alt!

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(this is half a joke)

languid cosmos
#

Pesilalt

dusk arch
#

speaking of messing with things

#

Create a Burst 3 suppression zone around you. While this ability is active, characters in the area cannot use any AI, Drone, or Smart weapons or systems. Any such systems deployed within the area are rendered inert, AI systems become mute and non-functional, and all communication systems are rendered inoperable. These effects immediately end whenever a character or deployed system leaves the area. Any character in the area who attempts a tech action, and any character who attempts a tech action against targets within the area, must roll 1d6. On a 4+, they take 1d6 heat and the tech action automatically fails with no effect. This effect does not stack with Invisible.

#

I'm making some further adjustments to the matador core power, it no longer self-slows but the burst size has been reduced from 4 to 3

#

I'm also going to be juicing the fearkiller's core power a bit somewhat as well, I think

#
Reaction, Efficient
Trigger: A linked character within Sensors is hit by an attack and damage has been rolled.
Effect: That character gains Resistance to all damage, heat, and burn from the triggering attack, and all other attacks against them are made at +1 Difficulty until the end of their next turn. You may also pull them adjacent to you by the most direct route possible as part of this effect. Then choose either that character or yourself to become empowered by absorbed energy. The chosen character's next ranged or melee attack cannot have its damage reduced in any way. Any effects triggered from spending CP can be used as well as a part of this reaction, even if they could normally only be taken during your own turn.```
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Two adjustments:
1). the effect now gives the protected character a +1 difficulty on incoming attack buffs similar to brace
2). a clause has been appended to the end which allows this to proc and benefit from universal compatibility despite the usual timing restrictions (unicomp being a free action, this being a reaction likely to be used off-turn)

#

I may also expand the movement effect portion to allow you to move them or yourself to be moved to them, your choice

compact marten
#

An integrated 'unarmed attack systems' or something for Pesilat would be pretty good, yeah.

ember star
#

@dusk arch How does this interact with brutal crits?

dusk arch
#

it doesn't, because it's not specifically modifying the d20

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"a roll of 18+" is including accuracy and difficulty and so on

rotund axle
#

Damn, I thought it was worded that way specifically for Brutal purposes

#

Oh well

dusk arch
#

nah, it's basically "if your overall roll was 18 or 19, you can push it to 20"

#

you can use it to get crits, but brutal has to specifically be "you rolled a natural 20"

rotund axle
#

No 33% chance of max damage combined with reroll(from Spotter or Artemis) 😔

ember star
#

d a m n

dusk arch
#

and when it comes to that, it wouldn't really be a natural 20 at that point if you rolled an 18-19 and modified it afterwards anyway

ember star
#

fair!

rotund axle
#

Fair

ember star
#

also 13 speed 28 evasion is terrifying what the hell did you do-

rotund axle
#

Put all 14 points into Agility

ember star
rotund axle
#

In this house we don't have HASE we have A

ember star
#

"I can't die if they can't touch me."

abstract lintel
chilly plover
main plinth
#

So I was back reading this, and at least at my table I'm bad at coming with a cost for having a new mech myself

dusk arch
#

It's pretty rough to have to keep doing it!

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That's one of the reasons I figured the kangto could comfortably exist, "what if the GM didn't have to keep doing this and players who hate losing mechs have a definitive tool they can employ to mitigate that"

main plinth
#

Yeah, it's to the point uh... in some tables, the Kangto is a surprise gift from Castor/Vonna

swift mesa
#

But then, my players also exist in a perpetual state of 'Oh boy, I wonder how I can make Bad Decisions Today!'

#

And will respond to basicly any 'oh, this is a bad person to owe a favour to' with 'Yessss'

main plinth
#

I feel bad doing that to my perpetually exploding table. Their brand of neurodivergence affects memory and focus and no one can remember npcs at all even if they meet them 15 times, I've tried voices, images, mannerisms, nope. I had a wallflower group not remember who castor was despite bringing him up every session

#

Blatantly asked "does the uh, colony have a mech maintenence guy?" 15 sessions in lol

dusk arch
#

if it's a case of "gameplay costs" common ones I've seen are "you lose your core power, if unspent" or "your overcharge meter maxes out and is at 1d6+4"

main plinth
dusk arch
#

though in some cases, giving up a core power for a new mech isn't even always that costly of a tradeoff

main plinth
#

With the statement that it's a permanent loss till end of mission.

#

But narrative reasons always stump me.

#

And if power at a cost is predictable, then is it really power at a cost, or power at an inconvenience lol

hasty pulsar
#

The one time I had to do the "emergency backup frame" thing I locked it to GMS frames only

#

Cause like, Everest? Yeah you can get an Everest on short notice

#

A custom tooled Monarch with hand-sewn upholstery, integrated cappuccino machine, and the designers name signed in gold? Not so much

languid cosmos
#

I feel like you should deny cpj and personalizations too in that case :p

nova slate
#

last time i did it, it was their everest but with no core battery and half repairs

hasty pulsar
#

(I let em have the core battery because it was the last boss of the mission and the squad accidentally fumbled their team comp hard.)

slim lodge
#

imagining the Kangto popping out of a Duskwing or Caliban, or god forbid Atlas

get structured, the thing falls apart, revealing a slightly slimmer mech underneath

ionic badger
#

The pauldrons get blown off

nova slate
#

kangto/overcharge spam toku strats!

slim lodge
#

turns out the atlas bits was just painted or stuck on above it

nova slate
#

i forget what game im thinking of, but its just like... your armor plates sloughing off

abstract lintel
#

Anyone know any other options for making Brace not so punishing?

nova slate
#

You got Reactive weave on the metalmark, armor lock on the nelson

south narwhal
#

Reactive Weave is good with Dipping Swallow.

slim lodge
#

wondering if reactive weave or synthetic muscles would be better for a PEsilat

dusk arch
#

depends on your gameplan

slim lodge
#

hmm

#

you can brace when enemies overwatch on your turn, right?

viral wave
#

Yeah

slim lodge
#

if you brace then, do you just immidiately stop moving where you started?

#

or does it finish fully then immobolise?

viral wave
slim lodge
#

brawler talent would no doubt be really good for pesilat

ionic badger
slim lodge
#

ah, so I'm free to do stuff on the turn I brace then, even if it is my turn?

ionic badger
#

Yes

#

Just no reactions

#

But you won't lose actions if you Brace during your turn, that happens on your next turn

slim lodge
#

neat

#

then prob the synthetic muscle netting is the most useful then, imo

#

so that i can keep control of the grapple

ionic badger
#

Depends on how much you care about being in control of Grapples and/or Ramming size 2+

slim lodge
#

for the falling star module, is the grapple released after you swing them, or are they still grappled?

dusk arch
#

it would say if they got released from it

slim lodge
#

neat

#

and it's not a weapon attack, so the one getting bonked also get the +1d6 bonus from pesilat

#

on here, when it says "that turn", does it mean the turn it is currently in, or the one that's gonna come up

dusk arch
#

it means the turn they procced the uncertainty trap

abstract lintel
#

Just finished a VERY fun mission where the party had a morals off, guilt free reason to do PvP.

The Pesilat came out on top.

slim lodge
#

if I put on the swallow module and reactive weave, which one activates first?

swift mesa
slim lodge
#

neat. so i can essentially go invisible, move the amount of spaces for reactive weave, then the one space for swallow before trying to improvised, huh

swift mesa
#

'Stacking Brace Upgrades' is often slept on but can get very silly.

slim lodge
#

lol

#

weave, swallow, the armor lock...

slim lodge
#

with the swallow module and the active core power, am I able then to make two consecutive improv attack?

dusk arch
slim lodge
#

neato

slim lodge
#

For Interpolate, does that work with grappling?

ionic badger
#

Technically yes, but the Grapple also breaks immediately after because they are not adjacent to you

slim lodge
#

i see

#

is it advisable to throw a spider grenade to attach to an ally's face so that they can go elsewhere and activate it near an enemy?

abstract lintel
slim lodge
#

for the grappling protocol on pesilat, do i have to be the one controlling it, or is it just when I'm the original attacker?

dusk arch
#

You neither have to be in control or the original attacker to use it

#

See the Zheng's Total Strength Suite II system

slim lodge
#

neat

#

hmm

rotund axle
#

Wait does this include the Grapple attack system?

dusk arch
#

the latter part of the protocol obviously won't come into play if they have no reason to be breaking free or taking control

slim lodge
#

thinking which reaction would be better for a LL6 build of pesilat, metafold shunt or armor lock

rotund axle
#

Nice

dusk arch
#

lancer does not meaningfully distinguish between "guy who started it" and "guy who was on the receiving end" or even "person who is in control" when it talks about "a character you are grappling"

slim lodge
#

i see i see

dusk arch
#

again, the zheng's TSS2 lets you just give a character you're grappling 1d6 damage as a protocol

#

that can be a goliath who has you in a grapple that they initiated while you are in a size 1/2 mech with no hope of ever taking control

#

but if you have TSS2 then you can just click the protocol button and do 1d6 damage to them anyway

slim lodge
#

does TTS1 count as non-weapon attack for pesilat's bonus damage?

rotund axle
#

TTS1 has no attack rolls

#

If it doesn't contain an attack roll, it's not an attack

slim lodge
#

i see, alright

dusk arch
#

I'm not actually sure if there's anything in the game (counting only 1st party stuff plus suldan) which counts as a "non weapon melee attack" outside of the big three (rams, grapples, improvised attacks) and Falling Star Module

#

the revised clause for the trait is nonspecific wording that basically covers a very specific interaction

south narwhal
#

And TSS3 works as well no matter who started it. Even a 0 Hull Goblin grabbed by a Demolisher can end the grapple that way.

rotund axle
#

Huh it can? I thought "Ending a Grapple" refers to the specific option the one controlling the grapple can do

#

Like the free action

opaque crane
#

Nope, ending a grapple doesn't care who controls it - it's who starts it. It's the one specific thing that cares about who started the thing.

south narwhal
#

Total Strength Suite 3 starts with "You end a Grapple".

#

You automatically do it, no matter who started it.

opaque crane
#

Or, rather, the person who starts it can end it for free. And the person who didn't needs to make a check.

#

But, yeah, things that just declare the grapple is ended bypass that need.

abstract lintel
#

So, turns out that the answer to my mobility problems was not Homebrew, but shifing my focus.

Core bonus to make my Aux/Aux mount a Main/Aux, then some Zheng for Tiger-Hunter combat Sheathe, and then Duelist 3

#

Now I can boost across the field, punch with the sheathe, and Duelist directly into a grapple, and then start IA'g them into the dirt.

abstract lintel
#

My Build, if anyone is interested.

-- C&H PESILAT @ LL9 --
[ LICENSES ]
IPS-N Blackbeard 1, C&H PESILAT 3, HORUS EFREET 2, HORUS Balor 1, IPS-N ZHENG 2
[ CORE BONUSES ]
Enhanced Systems Upgrade, Mount Retrofitting, Sloped Plating
[ TALENTS ]
Brutal 3, Brawler 3, Duelist 3, CYBORG 2, PANKRATI 1
[ STATS ]
HULL:4 AGI:4 SYS:2 ENGI:1
STRUCTURE:4 HP:23 ARMOR:1
STRESS:4 HEATCAP:7 REPAIR:7
TECH ATK:+4 LIMITED:+0
SPD:7 EVA:14 EDEF:12 SENSE:5 SAVE:16
[ WEAPONS ]
AUX/AUX MOUNT: TIGER-HUNTER COMBAT SHEATHE / Segment Knife // Mount Retrofitting
[ SYSTEMS ]
Synthetic Muscle Netting, Dipping Swallow Module, Metafold Shunt, Scanner Swarm, Crashing Avalanche Module, //serpent_FANG, //HEARTSHATTER V. 5.palm, TOTAL STRENGTH SUITE I, TOTAL STRENGTH SUITE II, Personalizations

south narwhal
#

Sloped Plating is a better core bonus the more armor you already have. Reinforced Frame will absorb more damage if that's something you're interested in.

#

Also, in general, you're going to want Tactical Knife over Segment Knife except in rare occasions.

#

Why don't you at least have Hunter 1 for mobility?

abstract lintel
#

You make a good point about Reinforced Frame, though.

rotund axle
#

Hunter is just free mobilty each time you skirmish here

#

(Well, 1/round, but you get the idea)

abstract lintel
#

See, this is why I use these boards lol

#

Cause I forget things like Skirmish let's you attack with both weapons on a mount.

#

I really wish Power Knuckles on Nelson wasn't rank 3

rotund axle
#

...Wait Flight Nelson's Jet Lancer triggers on any movement? So if you move 6 spaces in a straight line on different turns by chaining Reactive Verniers and Ace 1 the damage trait is activated?

dusk arch
#

in another server this was asked before and my answer at the time was:

So I think what I'm going to say here is that my verdict is that you can do this but every part of that has to be straight line in the same direction, no corner rounding or otherwise juking in some different direction, even if you could circle 6 spaces and say a "well this bit was straight," it's not meant to be flexible```
rotund axle
#

Nice! Thanks chief

swift mesa
#

U-Shape Indoor Corridor

Flight Nelson: Terrified Sounds

rotund axle
#

It's like telling a dragster to navigate an F1 racetrack

languid cosmos
#

Can’t believe Kai is forcing straightness on pilots smh /j

slim lodge
#

not sure if this was answered, but spider mine can be thrown onto allies, right?

rotund axle
#

If you mean the Sentry Grenade option of Spider Charges, yes

#

You can turn your allies into mobile explosives

slim lodge
#

neat

slim lodge
#

so, worden turret

#

it just says a character can mount it

#

if the worden is controlled by an nhp, is it possible to dismount via black thumb talent then wield the gun?

ionic badger
#

you can't man the turret if you do do a Black Thumb Rodeo
but you can Dismount normally and then man it yes

slim lodge
#

cool

#

now

let's say an enemy human npc tries to mount the turret

can they?

ionic badger
#

yes

slim lodge
#

lol

#

lol

slim lodge
#

curious, i saw that there is art for the reaper dart frame.

will there be any planned ones for the other variants?

nova slate
#

shield array drone, does it have hp and evasion?

#

or is it like a hive npc's razor swarm

dusk arch
#
Shield Array Drone (Size 2, HP 5, Evasion 10, E-Defense 10, Tags: Drone, Hard Cover)```
#

it lists the HP and evasion in comp/con as well

nova slate
#

ahh ok

#

ty

#

it wasn't showing in foundry and i don't think she had the most up to date version

#

ty

rotund axle
#

Oh btw, Scanner Charges' Echo Mine doesn't mention how big the area is because for some reason mines in C/C don't list AoEs

dusk arch
#

@round basalt It depends on what you mean by "does ibeji work with hall of mirrors." The answer, broadly, is sure. Every unique movement you start creates a hologram, but splitting movement between yourself and the echo is still just "one unique movement" and you will place the echo in the spot of whichever body began the movement. You can teleport to any hologram within range 50, but that will only teleport your main body or the echo, and then all the other holograms will detonate.

round basalt
slim lodge
#

so, let's say a pesilat is adjacent to two characters, one of which is a grappled wolfhound missile.

i use the protocol that moves a character i grappled. can that be used to detonate the missile against the adjacent enemy?

dusk arch
#

There's one broad overriding thing with Ibeji which is that both you and your echo count as "you"

#

and what this means is that anything which is used "on allies" can't be used for your own benefit that way

round basalt
#

This does not say "on allies"

#

Oh wait

#

Yes it does I missed that

dusk arch
#
the end of your next turn, you gain the Battlefield
Awareness reaction.```
#

yeah

round basalt
#

Yeah my bad I was looking at

dusk arch
#

mimic mesh, the bonded talent, etc, they won't work to let you be your own bodyguard

round basalt
#

A hostile action is taken against your target.

#

This part threw me off