#Field Guide To Liminal Space

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zenith niche
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I thought a few did live. VERY few, but some. It’s how the account got preserved

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Other bits of idiocy led into it, infighting and the like

old wave
zenith niche
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Had to to a study on them in Psych.

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But yeah. They didn’t eat the kids.

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Which… that bar is so low Satan has to limbo under it

empty kraken
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The other MO&S mechs are:

  • The vampire Carmilla, known for her deceit and cunning

  • The ghost ship Mary Celeste, found undamaged with all hands lost, which went on to have a long and deeply curst career

  • Frankenstein (Creature & Creator both; it's themed on enmity)

  • Doc Holiday, who became a gunslinger as a suicide attempt and didn't die much to his severe irritation

  • The legendary Phoenix, reborn in fire

  • RA RA RASPUTIN, LOVER OF THE RUSSIAN QUEEN -

  • Zahhak, the first evil emperor of legend, who was sealed beneath a mountain with snakes devouring his ever regenerating brain

violet island
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complete tangent, but while I wasn't a huge fan of the kingsman prequel, Rasputin the character and fight scene stole the show

steep hazel
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Im sorry
HUH

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Thats bonkers

torpid viper
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IIRC, there was one part that split up, and made it safely, the Donner party was led by a guy who disliked the experienced guide leading the other party and convinced people not to follow him.

halcyon thorn
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I really want to like the Donner, 'combat medic' is my exact shit (See: Me being the Biggest Sealer Shill Ever in the Icon channels)

But man, so much of the fluff makes me so uncomfortable

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(Also, tbh, I'd like a source on the Donner Party shooting at native americans trying to help them, a cursory lookup isn't showing me anything)

empty kraken
halcyon thorn
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I've already talked about Harvest The Unplowed Fields on here I think, how it basically gives the player a tool to make any narrative situation way more uncomfortable unless the GM just vetoes it OOC
But also naming the zombie werewolf ghoul mech after an incident where a lot of people suffered some pretty nightmarish conditions and lost their lives, regardless of the extenuating circumstances, just.... kind of rubs me the wrong way?
Like, I imagine that even if all that stuff about them being idiots or whatever is true, I doubt all 87 of the people in that wagon train deserved what they got

violet island
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Bodies iirc, is fairly open to interpretation no?

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or corpses that is

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unless the GM is VERY strict, in which case, seems less fun anyway

empty kraken
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Probably not, no. DONNER is...

...So one of the many ways in which Lancer is not Gundam is this: Gundam's mechs are objects. They exist independent of their pilots; they can be hijacked, they have their own history and significance, they are often characters in themselves. They can be heirlooms, or legacies.

Lancer just doesn't. Do that. You can't hop into your buddy's mech, no one is gonna take your BLACKBEARD for a joyride - hell, you can't even own a second mech. Lancer's mechs are essentially your fighting spirit, they're an extension of your character

And that's the crack DONNER is aiming its wedge at

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Lancer asks, why do we make them look like people?

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DONNER says: if they are people, then this is horrible

violet island
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(I will say, your buddy absolutely can jump in your mech and joyride it, its just not calibrated or set up for you, so its impaired when you try)

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(I genuinely believe that Lancer does still assert that mechs are objects in the same way that Gundam does, perse)

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though I will say, as a GM with someone who wishes to play a donner, from the perspective of a pilot who traditional scrap and dumpster dived to build drones and other mechanical creations, thats the angle I'd probably run with as far as flavor and theming for the campaign

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And most often would treat "corpses" or "bodies" as mech wrecks for parts or something, depending on how I work it out with my player

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I don't feel and strong attachment to villainizing the player's pilot any more than what they're comfortable with due to the mechanical outcome they like, so to speak

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and the donner has some fun interactions with a junker/drone building mechanic lady

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(biggest reason she's not used the mech is that there are no front liner allies she can play second fiddle to)

violet island
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and as far as I can tell, she's not confident in being the main frontline as a donner

halcyon thorn
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Ultimately, I get that the GM has a right to challenge bad interpretations of the ability, it just kind of feels like Grim Harvest opens the door to those kind of uncomfortable moments at the table in a way that most frames don't
If a dude rolled up to my table and was 100% on board with the Donner's Vibes (as written, anyway) and was super pumped to play it, it'd probably raise some mild red flags, which makes me feel bad because I don't have very many problems with the frame itself (though the Chirurgeon Claws being Heavy makes me a little sad, since they otherwise don't have a lot of Executioner synergy)
In fact, I led this whole thing off with 'combat medics are my shit' and if it were just a scrappy dumpster mechanic it'd probably be one of my favorite frames in the LS catalogue

old wave
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One important thing to remember, with Lancer's strong separation of fluff and crunch you can always refluff it and make the Donner into a scavenged together scrappy dumpster mechanic without the uncomfortable fluff

halcyon thorn
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Mm-hm! And that's what I plan to do if I ever run it

violet island
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the line isn't defined by the mech, pretty much, its defined by the collaboration of player and GM

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or, veil i guess

naive iris
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I like their uncomfortable theming, but its def not for everyone

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I see it the same way a lot of the Horus stuff

halcyon thorn
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You know, that does actually kind of remind me of a similar issue I've had with something in the core book that I think might help me explain my thoughts better
Manticore is a very cool mech, I played it in my very first longform Lancer campaign
Its got great armor, good mounts, good tech attack, some very solid resistances and traits, its a blast to play
This is never talked about
In the Lancer Zeitgeist, Manticore is the mech for killing yourself, because of Castigate
Its the only thing that sticks in people's heads when they look at the frame, which is a shame because people wind up not playing it because its 'the suicide mech for crazy religious fanatics' even though Castigate can basically not exist if you don't want it too

naive iris
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Its a fantastic base frame yeah

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incredibly tanky, damage trait, pretty good stats

halcyon thorn
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Anyway, I will stop banging on about this, at the root Donner is really easy to reflavor as just a junkyard scrapper and its mechanics are fun as hell, its on the ever-expanding list of 'things I really need to try when I get into another game'

barren pendant
halcyon thorn
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Oh? Do tell 👀

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(Is it Mental damage, please tell me its Mental damage I have those same brain worms)

barren pendant
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The Morgana is written heavily to be about my sheer distaste for how RPGs treat mind control and other mental effects, yeah.

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Many RPGs: "Yay, here is the mental assault spell, that's fun!"
Iki writing Mind Control:

Even those who do survive it are haunted by the sheer violation of having their own hands acting while their mind screams into the void.
halcyon thorn
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Its wild that in Pathfinder you can just shoot an Agony Ray at someone in a fight
Like
Yeah, think about what happens when you hit a goblin with Phantasmal Killer sweating
Pathfinder is better at it than most though, because behavior-modifying Enchantment magic is explicitly a crime in most places iirc

old wave
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Yeah, RPG morality is weird

halcyon thorn
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I've been playing a lot of Pathfinder recently and while its a blast I am occasionally hit with a bit of
IDK
Culture shock? At how it treats some things
Recently, we had a fight in a library, where some gremlins ambushed us and started making the floor slippery while pelting us with books
Naturally, our rogue responded to this by rushing up and hacking ones head off in a single blow, and our Witch following up by lighting another on fire
Of course, these books were doing 'lethal' damage mechanically, but it does paint an odd image on the narrative end

barren pendant
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A bit, yeah.

violet island
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Of rpg convention of "some things just are evil always, don't think about it" is, in this day and age, fading, but it's a thing

calm prism
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FWIW Namo I've never really liked that one Donner trait either

violet island
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I think also it doesn't necessarily reflect poorly on a player who engages with the of convention I think. Some players aren't playing an rpg to drive deeply to the heart of a moral conundrum or to question the nature of the violence they enact as a hero. The old convention was to answer those questions off screen with the "you are good, your enemies are evil. Good? Good."

violet island
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Yeah for sure

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Though, like, the separating of lethal to non lethal damage is strange one as is, but useful mechanically

halcyon thorn
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(In fact, I've had so much fun with them I'm trying to get them into Lancer 👀 )

graceful kayak
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Mind control and 'a power making me waste my time and make me do something I don't agree' are major peeves of mine in RPGs.

violet island
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I often dislike it from a "I am no longer playing my character" view, but sometimes also do like it as an excuse to explore portraying my character very differently briefly, like stepping into an AU version suddenly

torpid viper
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There... is some mind control stuff I don't see as automatically evil, but it's mostly very short term stuff that can de-escalate a situation in a lot lower damage way than most spells, like a Command to drop weapons.

graceful kayak
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A command spell is just a more directed sort of response like a jump scare.

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It's like 'YOU, DROP IT.'

zenith niche
empty kraken
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Behold my knockout Fireball

violet island
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ah it actually doesn't let magic or ranged do it

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just melee

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that much i remember

barren pendant
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4e went 'You can decide with whatever'

violet island
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but i do like that convention

empty kraken
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Oh well that's much more sensible from a narrative standpoint

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And yet we're back at the original problem xD

violet island
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i like "just decide if you killed them" more than "burn their candle from two ends and make those numbers meet"

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its sort of like how i love encountering a grapple system that is not a flowchart 2 pages long

halcyon thorn
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Yeah I do 'the player decides what happens to the dude' in all my games
Icon encourages it, just accept that Enochian's Meteor just leaves dudes covered in black soot like a cartoon, its fine

rustic root
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TBH on the topic of Donner's Flavor Stuff™️, I honestly just treat it like Frankenstein

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more the doctor than the creation, in this case

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it's macabre but... not so much as to be untenable, imo

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(of course the community at your table matters a lot there, so)

topaz shoal
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Been looking at the Lily but I'm concerned, is the 6 Evasion crippling for the mech at all? Anyone got any experience with it?

karmic gull
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Tbf Lily actually likes to be able to be hit

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If a template attack enemy (or, even better, an ally!) gets you, that's a free blastwave rider

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But also you're just slightly under the drake or the Zheng in your bulk tier, which is really good for a 1/2

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So you can soak some hits really well

topaz shoal
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Template attack?

karmic gull
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Blast, burst, cone, or line

topaz shoal
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ah

karmic gull
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Aoe templates

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So if a bombard drops an earthshaker on your head, or you get clipped by your buddy's bristlecrowns, it's free flight estate

barren pendant
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Yeah. Allies still need to hit you for blastwave so low evasion makes it more likely to happen.

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But yeah the Lily is a VERY durable size 1/2

karmic gull
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Blastwave riding a bristlecrown is actually a very funny mental image to me

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Get clipped by one (1) pointy boy and go flying like you're source engine physics bugging

barren pendant
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The Lily has discovered new and unused bugs in the Choir's emulation of reality.

topaz shoal
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The idea of putting Rapid Maneuver Jets from Caliban on Lily is great, but I unfortunately think it might take too many system points

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Falso idol tho

barren pendant
halcyon thorn
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On the bright side: Solid way to qualify for an IPS-N core bonus

barren pendant
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Hmm....got to do more writing for IF stuff. Dun wanna XD

halcyon thorn
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Write more about Collin 🥺
(/j)

barren pendant
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Hahahah. In this case I'm trying to do Planet History. I'm 99% sure I've showed off the 'How the planet was settled' myth I wrote up.

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The tricky part is moving on from there into a more conventional history when things are properly settled.

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And making that not Boring As Fuck 😛

halcyon thorn
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Well, how did they go from 'first committee holdouts who said wow seccomm sucks' to 'super cocky duelists in power armor'

barren pendant
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Part of it is that since they left at the tail end of firstcomm they kinda...didn't have Mech tech until they met Thirdcomm XD

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So while they've been working on power armour, they've not really had full on Frames for a long time.

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So most of the IF designs grow out of 'heavily augmented power armour' rather than 'highly shrunk mechs'

halcyon thorn
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With the Silversword being an exception?
(Scilla too but that thing seems like its got a whole other thing going on)

barren pendant
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Yeah, Silversword imo is one of their newest designs.

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But yeah, the general plan for history is:

It's a good planet but it's got *real fucking notable* megafauna. They're honestly not that hostile if you're in small groups/just traveling but they are *real* territorial when you start bringing large forces into play. So for a long-ass time, the various little groups on-planet had a very solid reason to not be interested in full fledged armies.

That doesn't stop people wanting to beat the shit out of each other/having internal squabbles. It did, however, mean that anyone wanting to bring a full on army to a problem needed to account for 'You're going to get chewed up getting there *and* getting back before the enemy even get involved.'
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These are small colony groups, they don't have the people to devote to trying to clear out the megafauna and anyone who did try would rapidly find themselves getting backstabbed by those who didn't and just sent raiding groups to fuck with them.

halcyon thorn
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Ah, so the whole dueling thing arose from champion warfare, I take it?

barren pendant
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Champion Warfare and Raiding, yeah.

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It's a lot easier to defend than it is to attack because megafauna make attacking with a large force much harder but defenders don't need to deal with them much.

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But size of forces don't matter so much when your plan is 'Smash and Grab'.

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But for stuff like 'New mine' you run into 'Neither side can easily bring an army' and thus it moves more towards raiding party skirmishes and eventually 'fuck it, champion warfare'

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For a bit of context, as I said, the Megafauna are not really hostile. If you've got a small caravan or a car moving along they might be interested but you're not really a threat so they're not going to bother with you.

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If you start rolling an artillery piece or an armored column through the animals go 'Oy, you fucker trying to take my warren?'

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And you get size 2-3 beasties nomming down on your tanks 😛

halcyon thorn
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Huh, that makes me think
Are any more NPCs in the pipeline, or is Ironleaf purely a playerside thingy? I ask because the description of these things remind me a lot of Megafauna
Which I am trying very hard to cram into my game even though it doesn't make sense (I've settled on MSMC detachment whose 'mascot' is a juvenile Vast)

barren pendant
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The Hound is one of them.

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Which is a Support Megafauna that's basicly a mech-sized hunting dog 😛

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The Hunt Is On
Trait
When the Hound makes a Standard Move, one adjacent allied character can also move with the Hound as long as it doesn’t break adjacency, mirroring that character’s movement. The ally is still affected by obstructions. This effect doesn’t take a reaction, and doesn’t provoke reactions or obey engagement.
halcyon thorn
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Yesssss
One step closer to the dreaded All Bio Comp

barren pendant
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But yeah, the Megafauna thing wasn't really so much a concern once it got to 'they've started getting proper orbital setups again' but by then a mix of 'Mythology about how they left the armies of Union' and 'Cultural osmosis' has left no one wanting to be the one to pull the trigger and go 'I'm Building Up A Full On Military' and risk getting the shit kicked out of them by everyone else 😛

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Though most groups on-planet have functionally militaries in the form of Mercenary forces and Militias but as long as no one calls it a military and nobody uses it like a military no one is going to Start Shit.

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If that remotely makes sense?

halcyon thorn
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Yeah, its like a marginally less snobby version of the upgunned 'yachts' and House Companies you might see Minor Houses cruising around with

barren pendant
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The other thing I'm Pondering is that the planet isn't TECHNICALLY a Union planet but like... biggest fucking airquotes around it. They are for all real purposes but they're proud of 'We refused to be part of Union when it fucked up'

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And Union doesn't really want to start a fight over what is basically just a name and rules that say Union Navy can't enter the system without asking first (The thing Union Navy would do even if they were part of it)

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Union: "Does this actually affect anything we care about 99.9% of the time? No? Meh."

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Too much, you think?

sly onyx
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I think that it's a very good way of adding nuance and flavor to the planet, personally. It adds to the base lore of Lancer something that, once you recognize it, it's astonishing why it wasn't called out specifically in the core book beyond like, Free Sanjak

barren pendant
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(It also helps justify why Union Navy is going to take a little bit of time to arrive to one of my flashpoints. There isn't a Union Navy base in-system but it's also not a hotspot they'd care to patrol because it's acutally dangerous)

violet island
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oh my god

little wadi
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Lol

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God whoever’s in charge of wizards must have never met a normal human ever

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“We want the worst PR every!”

rustic root
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(not an actual real card to be clear)

violet island
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nope, accepted as canon

obtuse willow
light ravine
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Does anyone know if there are any games currently going on using the Field Guide to Liminal Space? I'd love to join such if I had the chance, with there being at least a couple of the frames from within I'd want to work towards... Including Morgana, first and foremost. Hehe

mossy lotus
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Well, any recruiting stuff would be in #lancer-game-recruiting. There doesn't tend to be any "open" games otherwise, where they're looking for players to fill in.

halcyon thorn
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I'm planning to run one soon, will probably drop a post in the aforementioned channel when I do

light ravine
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Awesome! Thank you both.

halcyon thorn
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Do 'negated' actions from Security's Judge still obey the duplicate action clause?
For example, if I have a security Ram a target prone, then Judge and choose Boost, would the target spend their basic movement to stand, overheat if they tried to Boost, causing the Boost to fail, and then be unable to Boost again unless they Overcharged?

honest meteor
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I interpret that they do, because they did take the action, but then they're forced to abort it. It's a lot like Archer's impending threat cancelling the action.

barren pendant
halcyon thorn
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Very mean 👀
Got a Veteran Security Warden concept that uses Judge and Staredown to just be the biggest motherfucker ever

barren pendant
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Hmm...not a huge fan of some of the IF core bonuses, very tempted to be inspired by something Kai just mentioned for Overheating and do a Structure Check side version of it.

fleet steppe
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tweaked robit a bit

-- DOWNFALL TEMPERANCE @ LL9 --
[ LICENSES ]
  DOWNFALL AVARICE 2, SSC ATLAS 2, IPS-N CALIBAN 2, DOWNFALL GLUTTONY 1, IPS-N RALEIGH 1, C&H SHEPHERD 1
[ CORE BONUSES ]
  Kangto Endochassis, Miniaturization, Sloped Plating
[ TALENTS ]
  DEMOLITIONIST 3, Grease Monkey 3, Spotter 3, SHADOWCLOAKED 2, HOUSE GUARD 1
[ STATS ]
  HULL:6 AGI:0 SYS:0 ENGI:5
  STRUCTURE:4 HP:25 ARMOR:3
  STRESS:4 HEATCAP:11 REPAIR:7
  TECH ATK:-2 LIMITED:+2
  SPD:5 EVA:9 EDEF:9 SENSE:8 SAVE:17
[ WEAPONS ]
  FLEX MOUNT: Pistol / Tactical Webbing
[ SYSTEMS ]
  BB Breach/Blast Charges x5, Blast Plating x8, Claymore x4, Custom Paint Job, JÄGER KUNST I, Personalizations, SPIKE CHARGES x4
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mostly just swapped out wrath/chess for gluttony/blast plating to help frens :3

zenith niche
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Miniaturization Temperance? Interesting

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Ah, Jaeger Kunst. That makes sense. You can bounce off of a toddler

steady halo
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@barren pendant, can the Belial Shard take Overwatch reactions with Infernal Strength?

barren pendant
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Yes, it gets actions like a normal NPC

steady halo
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Aye aye. Wasn't sure since Overwatch wasn't listed in the available actions, but the Overwatch spam continues to live.

tacit heath
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What even happens when you miniaturize a size 1/2 mech?

karmic gull
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It's size 1/2 but looks like a hardsuit iirc

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The core has a specific provision for that as I recall

zenith niche
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Yeah. You can still run around even if it’s shut down, IIRC

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Cue the Ned Flanders “it’s like I’m not wearing anything at all!” GIF

tacit heath
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Ha

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So you can wear it underneath regular clothing, basically?

carmine nymph
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More like it’s light enough to be wearable unpowered 😄

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Still a bulky hardsuit (unless you’re in a JUSTICE), but you can walk it through the halls of your local grocery store in case you need to punch a fascist REALLY hard

karmic gull
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Your local grocery store might not appreciate you doing your shopping in power armor though

wide pier
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Btw psy, did you ever decide on how the hardsuit with mini is going to work? I remember we had a chat about that a while ago

violet island
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ironically, i think the miniaturized size 1/2 is how many people presume all size 1/2 mechs already are

wide pier
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Not without Manipulators 😔

naive iris
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people see goblin, fragile, and size 1/2 and forget its like 8.5 feet tall

rustic root
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Frankly I'd peg it at just under 10 if you count the ears

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I'd honestly probably say Goblin is the tallest Size 1/2 frame

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not the bulkiest, but that boi is long

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like if the pilot you see in the gobbo art is 6 ft then that's solidly a couple feet extra on each end

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granted the mech art pilots are chronically not to scale, but

fleet steppe
karmic gull
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I believe that's legionnaire's purview :p

fleet steppe
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das a good idea

little wadi
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Can you turn on meat shield protocol while under sekment ?

barren pendant
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Seems fine to me.

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It uses all your actions to get into melee but if you're using meat shield you're already in melee.

little wadi
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Cool, yeah I guess it doesn’t really act as a trick to stay in place

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Plus the climbing axe is great for sekment

empty kraken
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God, murder cat in the Frankie

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Local IPS-N NHP forced into one room studio apartment

rustic root
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it's just Frankie with those cat ear gamer headphones

zenith niche
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And a macro that broadcasts =^w^= when killing you

halcyon thorn
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Is Celeste's Northwest Passage supposed to roll damage once, like an AOE weapon? The fact that you only roll damage after the fact kind of implies that to me, but it might just be so all the damage rolls still have the same bonus damage

(please say you only roll damage once, it seems like a nightmare to run otherwise)

barren pendant
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I believe so, yes

old wave
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Reading it I think that technically you should roll the damage separately as they are separate attacks rather than an AOE (meaning that they all get full bonus damage etc), but practicality wins over a technicality like that so just roll the damage like an AOE (though without halving bonus damage, and any 1/round effects only apply to one attack as it is not actually an AOE etc)

empty kraken
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^-

barren pendant
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Whoof, finally finished writing up why the Iron Crown was started for the Ironleaf Foundry stuff.

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It's basicly to celebrate a situation that nearly ended up in violence but it was just avoided.

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Since the planet Ironleaf Foundry is from, Milesia, was founded by people who left at the tail end of firstcomm (After piston 1 was fired) and thus were piss scared of Union coming to attack them.

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The Iron Crown is seen by many as the premier competition of Ironleaf Foundry’s many loves of the extreme and the showy. A titanic arena combat allowing armoured vehicles, frames and pilots from across Union and even beyond, broadcast far and wide. It has become a place for small companies to get the attention of the galaxy, for future heroes to earn glory and as one of the most impressive stress tests of an engineer's inventions. Less known to those not well versed in Milesia’s history is that the competition is a little older than the company that hosts it, having grown out of Milesia’s first contact with Union in the first days of the Third Committee.

Milesia’s system was of little interest for some time to Union, the nebulae that mist the system concealing much of the transmissions that the occupants put out into space and the records in Union still believing that the planets were too toxic for habitation. However, conflicts between two systems about the potential future location of a blink gate eventually shattered their concealment. Neither system would relent over the economic benefits of being the primary location of the newest blink gate and Union negotiators eventually found a perfect compromise neither liked but both could live with: To have the Blink Gate constructed with material from both systems on the edge of a seemingly uninhabited system located between the pair.

It was thus that Milesia found itself shocked to find a Union Naval Mission approaching their home. While they had significant orbital defenses and local ships, they could not stand up against the full invasion they believed themselves facing. Union in contrast found itself unprepared for an existing civilization on a supposedly uninhabited system they had planned a Blink Gate for.

This standoff was broken when a desperate Milesian commander opened communications and challenged the fleet, demanding to face Union’s champion for the fate of the Milesia. This unexpected bravado and knowledge of Union stunned the captain of the flagship and the tension evaporated as both commanders broke down into nervous laughter.

As the situation calmed and both groups were able to talk, an agreement was formed. Milesia would allow Union’s blink gate to be constructed on the edge of the system beyond any stations of Milesia’s and Milesia would not be forced to join Union proper. Thirdcomm had no interest in forcing a world into their fold to begin with but the pride and fear of the inhabitants of the system were salved by the formal agreement.

In the end, the duel did eventuate, though the stakes were over a few cases of alcohol and local delicacies for the entertainment of both sides rather than controlling the fate of a world.
barren pendant
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Yay

rustic root
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it even has a second phase!

naive iris
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I tossed the Ironleaf pdf to my group like a steak to a bunch of dogs, will see if theres any feedback after a one-shot

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already someones bringing the mistletoe one with a warp rifle

rustic root
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Ironleaf has a PDF?

naive iris
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Or

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doc

rustic root
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awww

naive iris
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sorry I piloted the Silversword too much

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that hasnt happened yet

rustic root
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My usual GM has a rule that he only accepts homebrew that has a pdf or otherwise static version of the stuff, because he doesn't like how docs can mutate without warning

naive iris
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thats fair

barren pendant
steady halo
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It does have an LCP, but idk how up to date it is

barren pendant
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It's mostly up to date though there's 1-2 things a little out of date.

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Sorry about that.

plucky abyss
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is this where i ask questions about ironleaf

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cause i have a couple

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3 SP, Unique
When you reload one or more weapons, you or one character in Range 5 and Line of Sight can move 3 Spaces and clear a Condition that wasn’t caused by one of their own systems, talents, etc.``` does this system on the mistletoe target?
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The Mistletoe is immune to falling damage and does not fall if Immobilized. When the Mistletoe moves or boosts, it can Hover. However, at the end of its turn its height drops to 1 unless it is standing on the ground or another surface that can support it. 

``` does this effect mean that the mistletoe cant end its turn flying?
#

it says it drops to height 1 at the end of is turn so does that mean it goes back on the ground or is it still counted as flying?

#
3 SP, Unique
When you reload one or more weapons, you or one character in Range 5 and Line of Sight can move 3 Spaces and clear a Condition that wasn’t caused by one of their own systems, talents, etc.``` if this does target can this target an ally that doesnt have a condition? can i just target someone and then it just fails to find a condition and fizzles?
barren pendant
barren pendant
plucky abyss
#

sick thank you

#

needed to know for some interactions thank you!

barren pendant
#

It's designed mechanically to be basicly 'Best Jump Pack'

#

But not 'full on plane'

plucky abyss
#

ill ask more questions if they come up as well

#

but im getting a build together for a game so needed to know how some stuff worked

barren pendant
#

(And to let you benefit from Ace with your jump pack while still letting you get whapped with large metal sticks)

plucky abyss
barren pendant
plucky abyss
#

im glad it does too

obtuse willow
#

dm me ironleaf lcp discrepancies and I'll fix them

barren pendant
obtuse willow
#

yeah ofc

barren pendant
#

Stupid 'requires money to live' 😛

obtuse willow
#

no rush, I'm about to be playing like four hours of magic the gathering

barren pendant
obtuse willow
#

hell yeah

barren pendant
#

(I'm tempted to redo it based on something that Kai inspired me with. Basicly turning the core bonus into 'You have a different, better structure damage chart' that involves less downsides and more 'Oh, now I'm fucking mad' options.)

#
5-6 - Good Shot, My Turn: If the structure loss was caused by a hostile character, you may reroll one failed attack against them before the end of your next turn.
naive iris
#

Ooo

covert iron
#

homt gun

-- MOI PTOLEMY @ LL5 --
[ LICENSES ]
  MOI PTOLEMY 2, HA TOKUGAWA 3
[ CORE BONUSES ]
  Heatfall Coolant System
[ TALENTS ]
  Crack Shot 3, Technophile 3, Nuclear Cavalier 2
[ STATS ]
  HULL:3 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:19 ARMOR:0
  STRESS:4 HEATCAP:12 REPAIR:4
  TECH ATK:+1 LIMITED:+2
  SPD:5 EVA:6 EDEF:12 SENSE:20 SAVE:14
[ WEAPONS ]
  FLEX MOUNT: Pistol / Pistol
  MAIN MOUNT: Assault Rifle
  HEAVY MOUNT: Precision Plasma Channel
[ SYSTEMS ]
  Deep Well Heat Sink, Enlightenment-Class NHP, LUCIFER-Class NHP x4, Personalizations```
violet island
#

huh, if the ptolemy used teh arc cannon from the manti and it chanied a few hits but misses the last one, it doesnt make a mirror right

covert iron
#

I think it would? Since the secondary attacks are kinda their own thing.

violet island
#

verry eeeenteresting, mostly because it almost means that you are guaranteed a mirror

#

which would be a high chance of getting a free bouncing attack

barren pendant
#

...I guess it would. I'll admit, not a weapon I'd considered with the Ptolemy/No one built that in testing.

covert iron
#

I don't think most people consider it in general so eh

#

¯_(ツ)_/¯

#

especially when there's a funny "on crit fuck all yo defenses" rifle in the license

violet island
#

i wonder if i can convince my player to use it

#

to get mirror lightning

#

i dont think its broken because its not actually that great already

barren pendant
#

The big limitation is 'they can just wander out of range'

#

You need them to still be there for the mirror shot.

#

And the Lightning Gun doesn't have great range

violet island
#

yeah, id not be too worried about it like, being broken or nothing, just seems like a rather niche entertaining interaction

halcyon thorn
#

Snag all those drones the rest of MOI has and set up some chains

tepid summit
#

would an ultra timekeeper have 5 structure and stress or 4?

barren pendant
#

5 but stress beyond 4 has very limited effect.

violet island
#

So, ironically, i found that the ptolemy ult might instantly solve the final fight of dustgrave today

#

i ultimately decided to just not have that happen to make the finale satisfying

naive iris
#

I've seen similar for the Pegasus thing tbh

#

luckily for GMs their rulings aren't printed in that book (or any other)

rustic root
#

I do love the skip boss button

violet island
#

I ultimately decided that it wouldn't work that was in the interest of the spirit of things rather than the letter of the text, especially since it obviously wasn't designed to interface with liminal like that

#

That's for phase one, I'm pretty sure I'm going to have to do the same for phase 2 lol

#

Specifically because they're 1 structure entities

naive iris
#

If I had to make a ruling

#

I'd probably allow it to ||break overshield immediately|| for phase 1

#

maaaaybe count it as ||a core? for phase 2?||

#

but that second ones a maybe imo, the boss mechanics are fun + its not like theres not other targets lol

#

I would make the same ruling for the precision plasma channel too

#

like "Ok sure you ignore immunity but doesn't work for this boss"

violet island
#

I forgot it even did that lol, my player is using orbital strike

naive iris
#

baller weapon

rustic root
#

I haven't actually read Dustgrave's mission so idk what the final fight actually looks like

#

are the different phases specifically different entities across different scenes?

#

cause I don't think you can double tap Ptolemy core

naive iris
#

so the ||first enemy is the win con, a single structure npc with 30/40/50 overshield. When he dies the scene ends immediately||

#

usually ||when the overshield breaks, he goes immune until the second entity is beat - a huge setpiece boss with multi-hundreds HP and a puzzle mechanic to deal with it - but also only one structure.||

#

Ptolemy obviously doesnt play well with this lol

barren pendant
#

GM: "Play my Puzzle!"
Ptolemy: "No"

#

As the writer of the Ptolemy, my official statement is: Hahahaha.

mossy lotus
#

"Every Liminal Space mech is now required by law to have at least one (1) boss gimmick that it can bypass instantly."

barren pendant
#

I support whatever a GM wants to do but I totally think the Ptolemy should at least be allowed to do a catastrophic amount of damage even if it's not an instant kill.

#

As the design was 'It's okay to do flat structure because NPCs have multiple structure if they matter'. Turns out I could not predict the future. XD

mossy lotus
#

Geez, what kind of game designer are you? We're mandated by law to precognitively futureproof. 😔

barren pendant
#

I am shamed

graceful kayak
#

Shameful.

#

Next thing you'll tell me is that you can't predict mechanics in a year from now.

little wadi
#

I really enjoy the Yellowstone reactor canon, apart from the phoenix which frame would it go well on

#

My default is of course toku

barren pendant
#

Yellowstone is very good with the Black Witch.

#

Shoot someone with it, then bounce him into like 3 different sources of Forced Movement 😛

little wadi
#

IT’s WHENEVER THEY MOVE

#

Oh my

#

My brain when to standard movement

barren pendant
#

Gluttony also likes it, as a source of More Limited Charges but that's more it playing into the Gluttony's deal than the Gluttony playing into its deal.

barren pendant
little wadi
#

Orchis Yellowstone lol

#

Walking armour armour also dope

barren pendant
#

If a GM is running Ironleaf Foundry, it wasn't a planned interaction but it's kinda fucking disgusting with the Rowan.

little wadi
#

We aren’t but good to keep in mind

#

Also nice hot fuzz reference lol

barren pendant
#

...hot fuzz reference? Ikistupid, not sure which you mean XD

little wadi
#

Oh it’s a movie

barren pendant
#

Oh, I know the movie I don't know which thing is a reference.

little wadi
#

I thought yearp was in reference to it

barren pendant
#

...oh, oh

#

No, wasn't intended as such.

#

was just me dragging out 'yep' XD

little wadi
#

Haha my mistake

#

Got too excited about mech things

barren pendant
#

Part of why the Rowan is disgusting with the Yellowstone: It's a Ramming Mech that gets this

#
Psychofracture Analysis
3 SP, Quick Action, Unique
A hostile character in range 5 and line of sight must pass an agility save or be Humiliated. While humiliated, whenever they make a check or save if the target fails to match or beat your save target in addition to the original target they fail, even on opposed checks. They can end this effect by passing an agility save as a quick action.

Whenever a character Humiliated by you in Line of Sight fails an attack, check or save, you gain 2 Overshield.

"Every battle is won and lost in the mind before a single shot is fired. That's why I like to crush it first. It's much more effective to take down a foe who's foaming at the mouth in rage or paralyzed with shame than one making logical, careful decisions." -Ceridwen, IF Test Pilot
#

'Hey, that burn I put on you from the rams? You need to pass my save, not a flat 10 to clear it'

little wadi
#

Oh niceee

barren pendant
#

The Rowan turns up in a lancer fight and goes 'Time for stupid fighting game mixups' XD

#
MIXUP
The Rowan ignores engagement by characters larger than itself.

Attacks by Prone characters against the Rowan have +1 Difficulty. When a hostile character stands from prone in Range 5, that character suffers 3 kinetic damage.
#

'If you stand, I hit you. If you don't stand, you have a penalty to hit me'

little wadi
#

That’s cool, like very

barren pendant
#

https://docs.google.com/document/d/1rVzcONuwhXyLpdhgY4RMtkewPha8kmS1tZL3G00pXlc/edit?usp=sharing Working on stuff for Milesia's Big Arena Combat Competition! It's supposed to be the setting of a Flashpoint for my Ironleaf Foundry stuff. How's this looking to people? Not yet finished but should hopefully be interesting at least.

graceful kayak
#

Hell yeah arena arc

barren pendant
#

I am Pondering silly things with Ironleaf Foundry. Mostly the fact that with the timeline I've worked out for them they didn't really exist as part of Union when NHPs first appeared but I also gave them a decent amount of AI systems. Hmmm...

naive iris
#

whos to say NHPs werent there when Union arrived?

barren pendant
#

Was debating Cogent Minds

#

But they're also supposed to be very new/not yet Really People. Hmm...

karmic gull
#

A Lich Did It

old wave
#

Or Ra paid them a visit, or something

#

Or maybe their NHPs are from a different origin to the Unions?

#

You do have some paracausal weirdness going on

rustic root
#

I mean

#

didn't NHPs kinda show up all over the place when Ra happened?

#

(you could also have them be 3rd wave NHPs, to borrow some Legionnaire terminology.)

naive iris
#

some, like Asura, appeared later

karmic gull
#

alternately, you could just make it a faux pas to ask where the nhps came from and all that

#

since i imagine you don't ask the fair folk why they're there.

naive iris
#

They are there because they lost the war with the sons of M-something 😎

#

oh you want half of the land?

#

Ok, how about the bottom half

topaz shoal
#

hmm, Lily lends it self pretty well to a heavy gunner playstyle with the scattergun as well. Covering fire while also having overwatches in case enemies get close with Vanguard 3. Neato.

#

I also laugh that it's a 1/2 size frame with the durability of Tortuga, a size 2

barren pendant
#

Their size 1/2 mechs are sorta Hardsuit++, while Union's are 'we took as much off a mech as possible to shrink it down'

topaz shoal
#

I see

#

That's super neat!

#

So, i'm kind of confused as to what a scattergun is really supposed to be. Is it a cannon or a large shotgun? english isn't my first language so i'm wracking my head around the Gloriosa as I don't know what it really looks like.

barren pendant
#

I just wanted to not use the word 'shotgun' as it already turns up on a lot of CQB weapons.

violet island
#

cowardice! Not Blunderbuss!? (I'm joking)

#

there's only so many ways to say shotgun

barren pendant
#

If I'm ever desperate enough to use 'fowling piece' it will make whatever mech it's on uncomfortably british 😛

violet island
#

hahaha

#

a mech that looks like, i dunno, the monopoly man

#

but with a shotgun

topaz shoal
#

Mech with tophat. And it's core passive is pulling out different "magic" tricks with the hat.

#

Like "Pulls out a gun and caps an enemy for 2d6 damage"

old wave
barren pendant
#

Punt Guns are very fun and I might use it if I ever make a Superheavy Shotgun 😛

violet island
#

mech with a tophat technically exists doesnt it?

#

and you could put the gms shotgun on the houdini

#

I still have my brain tickled at times by the idea of a two man gun

#

which sounds cool but i haven't been arsed to think about it mechanically

#

what would that even be? A superheavy-er weapon

opal forum
#

Ultraheavy weapon

old wave
#

Suldan does have something close with the Mk12 Chassis-Served Support Weapon off the IPS-N Worden

karmic gull
#

A punt gun would almost certainly need to be braced in some way to fire

#

Range 1 Cone 7, 4d6 kinetic, loading. The range must cross a piece of terrain size 1 or larger. Alternately, the mech with this gun can drop prone as a standard move to be able to fire this weapon.

karmic jewel
#

what kinda tokens have you all used for Stormcallers?

#

kinda just having a hard time picturing what one would look like other than... lightning effects on it

karmic gull
#

I've only used the default art

#

But you might be able to bash something together on retrograde using the bombard and some lightning effects

karmic jewel
#

hm, aegis with the arcs

karmic jewel
graceful kayak
#

Oooh, fancy.

#

I like this fella.

karmic jewel
#

painted it to fit an industrial themed faction

halcyon thorn
#

So, does Morgana's 'tech attacks also do energy damage' thing apply to follow up heat from the tech attack
Like If I apply Shrike Code as an Exposed Morgana, does the attacking enemy take 2 energy and 2 heat from Shrike's effect proccing?
Same with Morgana's own in-license Treachery option, which gives 'DOT' heat

barren pendant
#

Yes but only for as long as you're exposed.

#

It doesn't 'remember' if it was applied while exposed or not

barren pendant
#

https://docs.google.com/document/d/1rVzcONuwhXyLpdhgY4RMtkewPha8kmS1tZL3G00pXlc/edit?usp=sharing A little more 'setting fluff' things to establish but the Major Players are all done, as is the event of the Flashpoint itself. How's this seem?

barren pendant
#

Also: In other news - Liminal Space is up for the Ennies this year!

barren pendant
#

We're entertainingly barely in. Since we released right on the border between 'last year' and 'this year' for Ennies but just on the 'this year' side.

graceful kayak
#

😮

graceful kayak
#

Ikiryo, I have to say that the monarch in my game used the Claim Solaiah to blow up the floor there:

#

To, I quote, create a problem for non-flying enemies and rob the enemy of return the objective squares space.

barren pendant
#

Hahahaha

#

Very fun

barren pendant
#

Alternate pilot rules that are more 'calculated risk' than the current ones.

rustic root
#

oh that's very cool

halcyon thorn
#

I can see a Technophile 3 build getting pretty wild with this
Using your pilot for free lock ons for your mech, pushing enemies out of cover without a save, etc

#

Also someone on a server I frequent instantly pointed out Lich being able to bring its pilot back from the dead 1/scene

old wave
#

Yeah, in the Lancer game I am in I play a Spotter with Blackthumb and Technophile, with those rules she would just never be in her mech unless she was wanting to BT Rodeo

#

Plus how would those rules interact with Black Thumb in general?

#

The BT1 shield would make Risky actions a lot more attractive and I dunno what BT Rodeoing would be classed as

#

It generally takes Techo3 from fairly niche outside of RP stuff to really strong with a free Lock On, Bolster, Scan, or improved movement for an ally every turn

rustic root
#

I feel like it should be a fair bit riskier for the pilot, yeah

#

Maybe not as much as the base pilot rules, but "you can't actually get hurt directly" is a bit too far the other direction?

halcyon thorn
#

I do think having a few safe options would be nice, since I assume the main intent of this is to give you something to do if your mech is destroyed
I wonder if the Specializations mentioned but not shown in this preview might be a good place to hone in on that?
Like, a 'Spotter' can lock on and Seek hidden characters without risk, but other classes have a chance of getting Injured, stuff like that
Spitballing, my apologies if this kind of input is unwanted

barren pendant
halcyon thorn
#

Oh,lmao
Yes, there is a reference to them still in

barren pendant
barren pendant
barren pendant
halcyon thorn
#

Or a big heal or what have you

barren pendant
naive iris
#

Honestly its the clear condition / effect that I’d be more worried about, over the lock on

#

strong support option

#

I like pilots going to a different layer though

#

reduces gm overhead, and these are impactful actions

barren pendant
#

Yeah, I was worried about status clearing's power, so it ended up a Risky option.

#

So you can do it but you might end up hurt

naive iris
#

Its something I think is fine if one character has it

#

but man do I not want to test the 4 BT techhnoteam thats using that a lot lol

#

personally I wouldn’t mind even safe options having a little bit of a risk, like 1/6

barren pendant
#

As BT 1 will not soak a full on Injured.

#
The Personal Shield of Black Thumb will not prevent being Injured.

Added to Injury Rules

When a character with a Personal Shield from Black Thumb would become Suppressed, they can expend the shield to avoid being Suppressed.

Added to Suppression rules.

#

So they don't get infinite Risky Actions.

#

But they're a little more resistant to enemy mechs actively attempting to do things to them.

barren pendant
#

Should have all of the Ironleaf Foundry Flashpoints finished by the end of tonight if people want to read them.

barren pendant
#

https://docs.google.com/document/d/1GBbV-JKzuYfAFgTJLTJJEYJyE5nLsZYD0f7i39x-Qjg/edit?usp=sharing Also: With Ironleaf Foundry having a pretty prominent Arena Combat thing, behold an NPC that's going to be part of it.

halcyon thorn
#

I like it! Though, having two optionals that deal AP damage seems odd for an NPC thats pitch is 'agile striker that doesn't deal well with armor'

pastel lake
#

By god is that heel coming in with a steel chair !?!?!?

little wadi
#

Is walking armoury a limited system for the purpose of gluttony things?

barren pendant
#

It is!

little wadi
#

Oh my

#

I’m so pleased

barren pendant
#

The intent is that the Heel does very poorly against Real Tough Guys. It's a Bully, not really a Brawler.

#

You put it up against a Drake or Tortuga and it will sorta mostly just flail.

#

But if you get it into the backline it will grab a goblin or swallowtail and swing them into buildings repeatedly.

#

Removed the AP @halcyon thorn

#

Backbreaker will still punch straight through armour with Raw Damage but it's a limited 1 toy, I'm kinda okay with something handling armour well.

empty kraken
karmic gull
#

Do any other npcs have multiattack weapons with reliable?

#

Rainmakers don't count imo as they have to spread it out

halcyon thorn
barren pendant
#

I don't think so, though the Ronin has Multiattack with Very High Accuracy.

karmic gull
#

Yeah, doesn't surpass invis though

#

If that's something you want to have in play, more power to you, I'm just thinking that it's not seen elsewhere

barren pendant
#

Where it's got low accuracy (So even a drake's mediocre defenses has a non-trivial chance to stop a hit) but reliable (So high evasion can't 100% blunt it).

#

As many frontliners are low evasion, high armour and many rearliners are high evasion, low armour.

#

If that remotely tracks as logic?

halcyon thorn
#

If the Operator can throw out three shots with +2 acc each, and the Rainmaker can make a bunch of attacks (albeit targeting different people) with reliable through walls, I don't see a huge problem with a melee multiattack with Reliable 3

karmic gull
#

it does track, i'm just looking at it comparing it to things like operator and ronin, yeah

#

it just feels to me that a minimum of nine damage on a quick at t3, even spread across three chunks of armor, comes off as significant to me from an eyeball with no playtesting

#

though admittedly an archer has reliable 5 and a longer range it can shit out attacks at

#

idk. i'm just voicing a concern when i admittedly am not long on evidence for backup at this moment

barren pendant
#

Hahahah, no and I appreciate it.

#

I'm not a genius, my designs can be flawed.

barren pendant
violet island
#

A thing to consider also, how killable is it in one round by a party who is particularly concerned with getting bullies

karmic gull
barren pendant
#

So a heads up to people: There will be a Liminal Space .lcp update in the future.

#

Not so much for mechanics but because imgur is being a pain and cleaning house on stuff.

#

And we're moving the images to a permanent host

mossy lotus
#

Ah, yeah, that'd do it. I still have no idea where's ideal to host things.

barren pendant
#

Luckily one of the Liminal Space artists, @tacit heath, had a site.

#

So we got off lucky

mossy lotus
#

Oh, that's convenient.

tacit heath
#

Yeah, I've got a root server I can store stuff on, including my own website

#

So this seems like a good use for it :)

rustic root
#

tbh my LCPs host of Discord

#

because Imgur wasn't handling the pics well in the first place

graceful kayak
#

oh. yeah

#

imgur is deleting shit aint they?

barren pendant
#

Yep

barren pendant
#
Champion’s Last Stand
Inspired by myths and legends, the Champion’s Land Stand is the final farewell to the greatest warriors of the Iron Crown and a gift to the next generation of heroes. The mech of a victor of the Iron Crown who wishes to retire is connected to a pillar in the center of the arena, limiting their movement. Then, wave after wave of unbloodied rookies are unleashed into the arena and the battle continues until the champion falls or the rookies numbers are finally depleted.

A ceremony as much as a competition, it allows old champions to go out in a blaze of glory facing an entire army of foes as their final battle. For the rookies, it is both a gesture of respect to those who have trod this path before and a chance to claim the honor of being forever known as the person who brought low one of the greatest to ever fight in their first arena match.

Added another match type to the Iron Crown for 'weirder setting battles'

rustic root
#

coughs in Cu Chulainn

#

Nice

barren pendant
pastel lake
#

What's the theme around Ironleaf Foundry? I know it's irish mythology, but what's the mech name pattern?

pastel lake
#

but neat!

barren pendant
pastel lake
#

ur right tho

barren pendant
#
Renee's Roughnecks
We who are about to be fired, salute you.

Notable Members: <A few names and descriptions>
A fireteam of veteran Trunk Security from IPS-N, Renee's Roughness seem almost archetypal among naval forces; Drunk, Belligerent and looking for anything they can Ogle or Fight. Under the surface, things are much more tense than they seem. Their performance review of the last mission had come back catastrophically.

They defended the ship, they drove off twice their number in pirates and saved both cargo and crew. However, their focus on attempting to draw fire from the civilian crew towards themselves with heavy suppressive fire had eaten into the Return On Investment their mission had provided IPS-N. Not enough to put them in the red but enough to put their team in the lowest 10% of profit making among their marine division. Now about to be fired due to Rank Stacking, they're desperate to attempt to find any way to save their livelihoods. A win at the Iron Crown might just buy them enough good will among upper management to survive the next financial quarter.

Second last of the Iron Crown arena combat teams!

#

(I'm trying to make all of the teams decently sympathetic but also with a clear 'I must win this' to make any of them viable options for the GM to pick as the antagonist behind this, as a mystery isn't much good if I tell the GM which one it must be).

steady halo
#

ooooh
I'm all for anything that shows that IPS-N is just as much of a bastard as anyone else.

#

"They managed to beat like a bajillion pirates, save their cargo, and save their crew all at once, but they ate into profit margins so they might get fired."
Peak IPS-N bastarding. Very nice.

barren pendant
#

IPS-N Philosophy: Line Go Up.

old wave
#

Also remember that those pirates using IPS-N ships, IPS-N gear, and IPS-N frames to attack non-IPS-N shipping are definitely not related to IPS-N at all

barren pendant
#

Just one more event and one more team (And Aunic one!) and this should be done.

fading jewel
#

Oh shit looks like I've missed a few developments

#

How's the Leaf made out of Iron doing?

barren pendant
#

Pretty good. The mechanics have not changed much but I've written 3 flashpoints! (Though the flashpoints are in a state of 'almost' done)

#

And a myth about the settling of the planet they're from!

fading jewel
#

Neato

barren pendant
#

I'm also trying to brainstorm stuff for a few Exotic Toys.

fading jewel
#

Oho?

barren pendant
#

Yeah, one based off each of the Four Treasures of the Tuatha De Danann

fading jewel
#

I- snaps fingers Yep I totally know what those are!

barren pendant
#
Cauldron of Dagda
3 SP, Exotic, Unique
When you spend a repair to restore a destroyed mech, it instead counts as 2 repairs for that purpose. In addition, gain the Endless Supplies reaction

Endless Supplies
Reaction, 1/Scene
Trigger: You or an allied character in line of sight would spend a Limited Charge or fire a Loading weapon.
Effect: The charge is not spent or the weapon does not become Unloaded.
barren pendant
fading jewel
#

Sword of light? Isn't that the Nimue's Claiomh Solais?

barren pendant
#

||Who do you think MOI stole it from?||

fading jewel
#

Also stone huh, couldn't get something cool like Europe's sword lmao

fading jewel
barren pendant
#

But yeah, the intent is to make 4 Exotic Weapons that are inspired by the 4 Treasures.

fading jewel
#

I see I see

#

Sick

barren pendant
#

How's the Cauldron seem? The big thing is basicly the 1/scene free limited charge or reload. XD

fading jewel
#

Uh, I'm really not the guy to ask for this kinda stuff chief sorry

barren pendant
#

Hahahah, fair.

#

Does it at least seem interesting?

fading jewel
#

Yep

barren pendant
#

As that matters more than 'does it seem super worth the points' XD

#

A boring exotic is worse than a mechanically bad one

fading jewel
#

It's good, though I do wonder how often the "Spend 2 repairs to bring back a broken mech instead of 4" will come up

barren pendant
#

Honestly not likely that often.

fading jewel
#

Hmm yeah it seems a bit niche then, I got an idea to replace it with just "You get 1 free repair point each rest" but I got no clue how balanced that would be

#

Well at the very least it would almost always be relevant

#

(Oh right you also have to spend the free repair point or it's lost)

barren pendant
#
Very rare even on Milesia, the Cauldrons of Dadga are powerful nanotech printers unconnected from Union's network. Nearly impossible to replicate, they are capable of producing vast quantities of medical supplies, ammunition and repair material at a moment's notice. To Union's great shock however, they are capable of the one thing that no other printer is yet capable of and something that was thought impossible: The food produced by it tastes heavenly.

Also fluff for it, showing off the Setting Shattering effects this has 😛

#

As I find 'all printed food tastes like shit' funny.

fading jewel
#

Does it actually taste heavenly or are they just so used to eating shitty printloaf that semi-decent bread tastes like ambrosia

barren pendant
#

Hahahah. Likely 'this is solid and tasty'

#

More than 'it's actually the best thing ever'

topaz shoal
#

Is ironleaf still developing/ Accepting feedback?

I might be playing out my Belladonna build in a one shot down the line and I wanted to make sure if It's ok to provide play feedback.

barren pendant
#

I have zero illusions that I'm some genius who never writes anything shit 😛

barren pendant
#
Aun’s Light
A long way from home.

Notable Members: <Two Sisters, Names To Be Decided>
While Union and the Aunic Ascendency have tense relations, that is not to say that there is no contact between them. Traders and travelers cross the divide of space between them and diplomats from each side help to attempt to bring compassion and empathy between people. Aun’s Light is a pair of sisters who came as diplomats to Milesia, bringing with them their talents as Minds and powerful Ofanim. They seek not to bring war but understanding of Aun…and they are fully aware of Milesia’s love of the spectacular.

The attack in Boundary Garden and the loss of the Blink Gate has left them unsure of how to continue. They cannot return home and Union is at war with their people. Harrison Armoury has already attempted once to leverage their political might to seize the Onanim and take their Souls, only to be rebuffed by Maeve. So they have thrown themselves into their original mission with fervor to hide the doubts in their hearts about the future both from each other and from themselves. They will shine brightly atop this competition and let all see that the Aunic people are not monsters to be feared.

The final team! Aunic people who turned up as a mix of diplomats and competitors and are dealing with the fallout of Boundary Garden going to shit.

barren pendant
naive iris
#

Invocation of Sigrun was very impactful

#

movement didn’t even come up that often, but clearing 2 conditions a turn with core was strong - so honestly dropping movement to 2 might be alright

#

Haven’t seen them in play yet, but Fragarach’s warding and Silversword’s stats might be something to keep an eye on

karmic gull
# barren pendant ``` Cauldron of Dagda 3 SP, Exotic, Unique When you spend a repair to restore a ...

I’m unsure how often the repairs option will come up, like pyropali, so I’m mostly looking at this with regard to Endless Supplies. 3 sp to keep a loading weapon topped up once a scene seems a little steep, tbh, but I also don’t think I would cost it any lower than that. I think potentially if it had a more impactful feeling passive rider I might be more interested, maybe replacing the destruction cost modifier with, like. “When you rest between combats, restore your hp or that of an ally’s by 1/4 their maximum” or the like?

#

Something that keeps up with it being an endless supply but feels more likely to be useful, because it can save repairs for people who got banged up just a bit

halcyon thorn
#

This does mean the limited 1 1/scene AI systems can just be used in every scene, which is nice

naive iris
#

the sensors agnostic effect on allies adds a lot of value

#

not just if you would need it, its anyone on the field, loading or limited

naive iris
#

Iron Will could maybe not affect overheating checks as well, or at least have different timing

#

Overcharging on your turn (blowing out reactor) and having no repurcussions until after you get an entire other turn is real good

#

It was already much more impactful than the other 3 SP clover system in my test

#

Its definitely up there with RSU for best 2 LL systems

karmic jewel
#

what have you all uses as tokens for Technicians?

#

if I don't have time to put a custom one together I might just use either the Spite or Support one from Retrograde

#

ignore the strider he just wanted to be in the pic

karmic gull
#

i'd probably grab the engineer, myself

#

that or reuse this bash i made (which you are free to take as well if you like [thus the posting of it])

karmic jewel
#

I'd rather not as there's already an engineer in the scene

#

but that's good too

rustic root
#

Oh hey, has that LCP update that was mentioned a while ago happened yet?

barren pendant
#

Not yet. I've not yet had a chance to compile the things that need tinkering with and sending them off.

rustic root
#

Because if not, I have a suggestion: namely, can we get a slight change to the manufacturer colors for MOI so that it's more legible?

barren pendant
#

Oh wait, the one for LS, not the one for IF. I am smrt.

rustic root
#

Mech traits display on a field that is based on the manufacturer color. So on dark CC themes it displays as white text on a light gray background.

barren pendant
#

I'll bring that up!

barren pendant
#

Hmm...debating what to put in the IF book other than just IF itself. I've got Expanded Pilot Rules and Big Superboss Leviathan rules but not sure which people would prefer.

covert iron
#

probably the pilot rules tbh

karmic gull
#

i'm inclined to Leviathan rules myself

barren pendant
#

Both of them need significant playtesting but are both in a 'can be tested' state. Hmm...

old wave
#

I would go for the Leviathan stuff

karmic jewel
#

I assume both would be too big a scope?

barren pendant
#

This is a single person project right now. I could in theory do both but I want to make sure I get them solidly tested before they go in the book XD

karmic jewel
#

right

#

I've only seen the pilot rules but I think a cool Big Superboss thing fits the vibe of Iron Crown better?

barren pendant
#

https://docs.google.com/document/d/1dAaECU5vm_yKp-fSpHw9wAsBM2oJb63C95fosa3yIgs/edit?usp=sharing It's pretty involved because they're an Entire Encounter as a single dude.

karmic jewel
#

hm, right
reminds me of Interpoint's Behemoths

barren pendant
#

Never looked in on them. They're very inspired by Sentinels of the Multivere's Omnitron Villain and it's Environment Decks.

#

Where Omnitron is a Self-Aware Killbot Factory and it plays cards that are 'And it unveils this component' you can blow up.

karmic jewel
#

it's also a size 5 body with a bunch of customizable components/nodes that take their won turns and can be destroyed independently, and you need to destroy each of them to kill the thing fully

barren pendant
#

nods

#

Makes sense.

karmic jewel
#

carcinization of lancer superbosses

#

this looks a lot more involved though, like an ICON Legend fight, while Behemoths are closer to like... a normal ultra fight but the supporting NPCs are glued to the ultra

old wave
#

Its the sort of idea that has came up in various video games and stuff too

barren pendant
#

Yeah, Omnitron as I said was the inspiration for it and Omnitron is big on 'I am the entire fight'. XD

#
Electro-Pulse Explosive - 15 HP
At the start of the Villain turn, this card deals each Hero Target X Lightning Damage, where X = the current HP of this card.

Art: A ball of light with lightning shooting out of it.
Flavor text: "Wait, I thought we already got rid of that bomb!" - The Wraith, Freedom Five #319
#

For example.

karmic jewel
#

right

barren pendant
#

'New threat unveiled, time to fucking react to that or suffer'

#
Godslayer (Unique)

Salvation!
When the Leviathan enters phase 3, it begins the launch procedures for an anti-capital weapon. At the end of the next round, if this Component is not destroyed, all player Mechs are Destroyed by the shockwave alone from the weapon firing. The Sitrep is immediately lost as the Leviathan annihilates a beloved target such as a city, base or flagship.

Activation: Consider the Price of Failure
One hostile character in Range 50 is Impaired and Slowed until the end of their next turn, even if their mech would be immune.

...also I play a lot of Ace Combat XD

karmic jewel
#

lmao

#

I think something that could be cool is, talking about ICON legends again, a... chassis, I guess, just... isn't on the map, because it is the map
that seems to have some overlap with the Fortress chassis, with it deploying components as turrets and stuff, but it's still a little different?
so, I dunno, you can fight like a whole ass cruiser from the outside?

barren pendant
#

That's fair.

karmic jewel
#

though arguably you could just... make that a normal fight with regular NPCs as components/turrets/escorts

mossy lotus
#

"Enemies that are the map" are always a fun concept to explore.

barren pendant
#

I'm plotting a pair more chassis currently on top of the Air Chassis.

#

An Arty one that is 'I am turning this fight into Touhou' 😛

karmic jewel
#

16 wolfhound missiles

barren pendant
#

And a Lurking one that's supposed to represent things that can teleport or trying to chase down a Submarine.

karmic jewel
#

oooh I love the idea of like a blinkspace submarine

barren pendant
#

Something that can slip away/move suddenly despite its size.

karmic jewel
#

"dives" into another dimension

barren pendant
#

The plan for the Lurking one to fuck with people a bit to start?

#

All other Leviathans are placed before players.

karmic jewel
#

or maybe just the actual ground, "giant drill machine" is a classic video game boss archetype

barren pendant
#

The Lurking one is deployed after players have deployed.

#

To give an initial amount of 'it's not exactly where we want it'

#

On top of its actual movement.

karmic jewel
#

you could accomplish similar affects with it starting intangible/submerged and getting a free move on round 1

barren pendant
#

Yeah. The general plan for the components is:

Titan: Melee, Unstoppable, Defensive

Artillery: Raining Hellfire Over The Battlefield

Air Based: Predictable flight patterns but big AOE as it passes through bombing the area.

Lurking: 'Something that big shouldn't be able to play keepaway'

Fortress: 'I'm playing tower defense'
#

As that should mostly cover a lot of vibes they can have.

#

The Air one is honestly the one I'm least certain about but that's life.

#
Titan of the Sky
The Leviathan flies when it moves. Due to its sheer scale, characters ignore Height when targeting or being targeted by the Leviathan.

I basicly went 'eh, fuck it' with the Aerospace and the question of 'Height'

#

If you're fighting this thing, you're prepared for the fight enough to actually be able to take part in it.

#

Sorry for rambling.

mossy lotus
#

This is literally your channel to ramble in. 😛

halcyon thorn
#

I admit when I saw 'Leviathan Superboss' I thought you were doing a genuine city-wrecking Kaiju or something lmao

barren pendant
#

I mean it's not far off XD

#

Size 5 is big enough to fit an entire TEAM of barbies inside it

tacit heath
#

I see Iki slapping the hood of that already

shell cradle
#

Quick question, though I assume the answer is yes
When running Smite on the Morgana, if you put it on your Daemonology mines, you are counted as taking the damage and not the mines, right?

graceful kayak
#

New npc super boss hell yeah

#

Let's see...

old wave
shell cradle
#

I'm expecting as much, but may as well ask juuuust in case

barren pendant
#

Can't dodge the damage

shell cradle
#

Got it! Figured the whole "you are the origin" meant that

rustic root
#

GMs to Donner players:

old wave
#

Well that is a fixable problem

little wadi
#

Should we be worried there are two mechs which eat other mechs in LS

rustic root
#

Definitely not

#

Swearsies

zenith niche
old wave
#

Yeah, its not nearly as entertaining as you might expect to watch a Donner and Gluttony fight over who gets to eat the last wreck

round laurel
#

Hey so will liminal space implement the fix to let the lcp for the frames start working again in comp/con?

barren pendant
#

Which fix?

#

As I'll make sure it happens, I just didn't know anything had broken XD

rustic root
#

Just a heads up that CompCon is now enforcing the requirement for mech gear to have an associated license_id. So when you look in the compendium it will look like this:

round laurel
#

that one

barren pendant
#

Right, okay. I'll look into that! Sorry, this is the first I've heard about it but I'll get it sorted like we got the 'Imgur being an asshole about uploads' thing sorted.

round laurel
#

don't worry it's only appeared today

#

i think

rustic root
#

yeah it's new

barren pendant
#

Alright, I'll get on that.

rustic root
#

ah, beef says it's a bug that should be fixed soon

barren pendant
#

Wanted to do something fun with the 'she likely hired you if you're the mercenaries being slipped into the barrow' person.

#

Tying the most 'This is the We Want To Be Heroes' option to the shadiest of the people. XD

#
Diana Adler
The heir to a prominent and very wealthy Milesian family, Diana has long been fascinated by the barrow and stories of the beings that could have constructed it before humans ever arrived. With a chance to finally explore its wonders, she is unwilling to let this opportunity escape her.

A major force within the local organized crime communities, the Adler family is willing to back her fascination as long as there is something in it for them. The goodwill of the planet for being the saviors of this situation will make their position untouchable. In addition, information sells very highly and firsthand data on an unknown and certainly paracausal effect will be worth an entire battleship’s weight in manna.

Calculating but drawn to the fantastical, Diana is leveraging her hefty financial and logistical power to slip mercenaries through the USB blockade to rescue the missing locals and gather this data. She is unwilling to use violence when cunning will serve but will rarely accept no for an answer, even if she needs to break a few legs to get her way.
#

'We just want to be the people running into help'
'Cool, the person backing that is a local crimelord because she's not a comic book villain who's a jackass for the sake of being a jackass'

old wave
fading jewel
#

"Oh man, I'm gonna put Ripper Reflex on Vlad so when I Immobilize them with Ripper Reflex I also Shre-"
Realizes that Ripper Reflex also Shreds
"Well, shit."

barren pendant
#

snrk

real horizon
#

Ah, but with Vlad, the Shred is still layered, so a pesky Ultra or Support can’t peel it off as easily (I’m reaching here)

rustic root
#

I don't think that's how conditions work?

old wave
#

Its not, they are binary so giving the same one from multiple sources only works if they have different specific clear requirements, eg Immobilising someone with a Pinning Spire, Webjaw Snare, and Charged Stake would need them to meet all the requirements (hit you with a ranged/melee attack, destroy the snare, and succeed the full action save) before the Immobilise would go away

#

Though a Vlad using RIPPER Reflex would make the Shred harder to get rid of because the Ultra could clear either the Immobilise or the Shred from the Ripper, and if they clear the Shred then they are still Immobilised by the Vlad so get Shredded applied due to that and Juggernaut only clears one condition

empty kraken
#

Vladenstein...

tacit heath
#

Ready to hand out confusing Dracula/Frankenstein metaphors to any passing Belmont, eh?

zenith niche
#

Add a Tepes on the team for even more confusion!

karmic gull
#

A Vlad, a Tepes, a Frankenstein, a Gorgon, and a lich

#

The full Castle Dracula team

tacit heath
#

They walk into a bar

#

Frankly, any single of them should've seen it, but here we are

pastel lake
#

It was a monster mash

#

It was a graveyard smash

little wadi
#

Super low effort

zenith niche
#

Oddly, the two working together are really effective.

little wadi
#

Okay I’ve got a crazy build idea but it’s only half formed

#

Phoenix with the magicians cane and yellow stone and conductive rounds

barren pendant
#

Oh, I see you want to just reduce things to a radioactive mess 😛

empty kraken
#

Crimes

little wadi
#

Right ? Is that anything? Any one have an idea how to add more heat aoe stylez?

#

Hahah Yellowstone isn’t unique

#

Mauahaha

zenith niche
#

The fact that MOS is willing to sell more than one of those to the same person is horrifying

fading jewel
#

TRIPLE SPINAL-MOUNTED YELLOWSTONE ARTILLERY BATTERY

little wadi
#

Conductive rounds also aren’t unique

#

Oh my

fading jewel
#

Triple Conductive Rounds Autoguns

little wadi
#

Okay, ll9 asura, skirmish magicians cane, barrage two yellowstones

#

OC fire engi gun

halcyon thorn
#

Good ol 8 heat 3 burn

little wadi
#

Hmm does take a quick though

#

Too bad it’s not the whole attack but I’ve character

empty kraken
#

Jane Silver like "economics is the motion of currency and ours MOVES FAST"

barren pendant
#

(As always, thoughts appreciated)

fading jewel
#

So, if you use Bracketing Bomblets on a turn that's not yours, you don't get to apply Lock On?

#

Since it's a free action

fading jewel
#

Also with Spartoi Blade, can you deploy and recall it anywhere within sensors as a free action?

old wave
#

It works like the Hydra's Ghast Nexus, initially deploying it is a free action but recalling it or redeploying to a different space it is a quick action

#

It would probably be clearer if the recall/redeploy action was split into a separate paragraph like the Ghast is

fading jewel
#

Oh yeah I missed that

#

Thanks

hasty magnet
#

Hello. Got a quick rules question regarding the MK1 Houdini: does its Holodisruption trait affect itself?

barren pendant
#

Though it will stop those hostile characters searching for the Houdini Mk1 well.

hasty magnet
#

alright cool. ty

fading jewel
#

Fanciest MF in the block

#

White Witch with Amakusa systems is one of my favorite aesthetics

barren pendant
#

Hahahah, very nice.

#

(Also: Man I'm so happy with how that MOI logo ended up in Compcon)

barren pendant
#

(If anyone has thoughts on the IF flashpoint above, I'd appreciate it)

fading jewel
#

Takes Envy 3, Morgana 1, and Goblin 1
"Who the fuck said you could

#

"Look at me, I am the Hornet now"

barren pendant
#

I think I can safely say that you are a bad person. 😛

fading jewel
silver briar
#

How does the Line 5 part of Ptolemy's Orbital Strike work?

rustic root
#

Same way any other ranged AOE does

#

You put the origin point anywhere within range

#

And draw from there

violet island
#

pick a point within or up to 15, then from that point, draw a 5 line template in any direction from that chosen place within 15

#

my player started missing with the orbital strike btw and now we're experiencing double orbital laser lol

rustic root
#

The line doesn't have to stay within 15 to be clear

#

So Orbital Strike is effectively range 20

silver briar
#

Ahhh, yeah I was wondering if you chose where to draw it because a point blank line 5 didn't seem nearly as cool. That's really sick!

violet island
#

its probably the most easy to use superheavy there is

rustic root
#

Yeah ranged AOEs are really fun but the only ones core uses are blasts

#

Which is a shame

violet island
#

need to make an artillery weapon that does range to cone template

rustic root
#

Airburst munitions

halcyon thorn
#

A player facing Hades Missile would be fun

little wadi
#

Man I just want to take all of the Amakusa’s systems on a mech

#

They all slap

#

But at the same time I really want RSU

#

What action is its passive it’s not listen in comp/con

barren pendant
#

That's a 1/round free action.

little wadi
#

Yeah oh cool

#

That’s good

fading jewel
little wadi
#

They have the same SP 😦

little wadi
#

Does house guard 1 allow you to land within 3 of your ally after graceful step ?

barren pendant
#

Sadly no, as house guard is your effects on other characters

#

And graceful step is purely self related

#
You count as adjacent when you are within Range 2 for the purposes of your effects on allied characters (from your traits, talents, systems, or weapons) that require adjacency to your mech.
little wadi
#

Aw, yeah that makes sense

mild estuary
rustic root
#

okay asterisk: only ones in core that players can use

halcyon thorn
#

I signed up for an LL6 game with Liminal Space and Ironleaf allowed a little bit ago
And if I get in I'm really thinking of something dumb like Raleigh with a Roland Chamber Flare Naginata and Silversword's Ka-Chunk!
Just play a Demon Slayer in Lancer 👁️

little wadi
#

Flare Raleigh is pretty cool

halcyon thorn
#
[ LICENSES ]
  IPS-N Raleigh 2, MOI AMAKUSA 2, IF SILVERSWORD 2
[ CORE BONUSES ]
  Auto-Stabilizing Hardpoints, Overpower Caliber
[ TALENTS ]
  Combined Arms 3, Skirmisher 2, Pankrati 2, Vanguard 2
[ STATS ]
  HULL:4 AGI:2 SYS:0 ENGI:2
  STRUCTURE:4 HP:23 ARMOR:1
  STRESS:4 HEATCAP:7 REPAIR:7
  TECH ATK:-1 LIMITED:+1
  SPD:5 EVA:10 EDEF:7 SENSE:10 SAVE:13
[ WEAPONS ]
  Integrated: M35 Mjolnir
  AUX/AUX MOUNT: Hand Cannon / Hand Cannon
  FLEX MOUNT: Plasma Wakizashi
  HEAVY MOUNT: Flare Naginata // Auto-Stabilizing Hardpoints, Overpower Caliber
[ SYSTEMS ]
  Ka-Chunk!, “Roland” Chamber, Savior Module x4, Personalizations, Expanded Compartment```
On off turns, lock on, boost, or Savior Module as needed, then fire your Mjolnir with 1 accuracy to set up CA3
On ON turns, Ka Chunk then Skirmish with the Flare Naginata
4 Accuracy (innate, CA3, Auto-Stab, Lock On from your off turn), on hit deals 5d6+3 AP damage (Base+Roland+Ka-Chunk+OpCal)
There *will* be turns where you roll a 1 on your attack roll and eat a big L, but thats how the game is played
violet island
#

amakusa/raleigh is great

#

i love it for the naginata

barren pendant
#

Oh, that's very cool

#

And I'm glad people like the Naginata. Loading Heavy Melee was a tricky area.

#

As melee benefits more than ranged from 'ability to just keep going' with overwatch and such

violet island
#

so i was using the impact lance reflavored as a Guandao for a themed toku build a while back, given it doesn't work on toku, but i would've loved to have the naginata at that time

#

(i know i know, a guandao and naginata arent the same)

barren pendant
#

Big blade on a stick at least

violet island
#

polearms are cool as hell what can i say

barren pendant
#

Initial sketches from @kind widget for one of the Ironleaf Foundry flashpoints!

fading jewel
#

Can the Celeste use Seaworthy Repair Systems during a rest?

barren pendant
#

Seems legit. It's 'between full repairs'

#

And effects that require Sandbagging a fight are shit.

fading jewel
#

Nice

#

Thanks

halcyon thorn
#

Every time I've looked at Celeste I've gone 'hm I honestly think I'd mostly use seaworthy outside fights'
So thats nice to hear

#

(I also go 'holy shit proccing Overwatch off your own knockback')

fading jewel
#

Just realized that Queen Anne's Revenge also works for Melee weapons

#

Sekhmet Celeste time

little wadi
#

Yeah I thought of this too, it’s actually pretty good because you use your overwatch on your turn with knockback so your friends are safer

empty kraken
#

^_^

#

People passed her up a lot during the beta

#

Release has been a delight in that way with my less flashy designs getting love

#

Holiday, Celeste, Phoenix

halcyon thorn
fading jewel
#

Dual War Pike Sekhmet Celeste

#

The Anti-Lancer

#

Or dual Impact Lance if you're feeling extra spicy

violet island
#

I think what pushed me away from Celeste is I didn't really click with what it's intended play style is like the holiday does

#

Or in other words I wasn't really visualizing what I'd be doing with it

halcyon thorn
fading jewel
#

One thing I do find unfortunate about Holiday is that DI/E-S sorta feels like it pigeonholes you into using longer ranged weapons like Smartguns rather than CQBs

#

Now, don't get me wrong, Dual Smartgun Holiday fucks, but just doesn't feel like the shotgun fantasy it seems to sell

#

Then again you could just get Improved Armament and third-mount a Smartgun there

#

(No I will not put it on one of the Main/Aux mounts those are reserved for symmetrical dual wielding)

barren pendant
#

Main/Aux mounts are great

violet island
#

Me being the reliable lover that I am did not even remotely think about smart guns tbh

#

An AR and a Lever Action both with wrist guns

wide pier
fading jewel
#

Asymmetry?? On my dual Main/Auxes???

#

Madness

wide pier
#

Not enough matching main and aux pairings!

barren pendant
#

Fine!

#

adds main/main mounts to mechs

mild estuary
#

Question about the Leviathan. Are you planning on adding more Modules or just Cores?

barren pendant
#

It's just a case of 'need some solid ideas' XD

#

In particular, Phase 3 really need to have a feel of 'Oh, you asshole' as they're bringing the tension of the fight to a crescendo.

#

If you've got anything you'd like to see as modules or cores I'm always happy to listen to suggestions

mild estuary
#

How about a massive laser or Beholder eye type thing?

barren pendant
#

That could be fun.

#

Likely in a 'lay down a big AOE that fires at end of next round' thing.

mild estuary
#

Yeah

barren pendant
#

But yeah, I do plan to add some more modules, not just cores.

#

I want to have a solid number of options.

#

I hope the concept of the Leviathan looks fun/it looks not too much of a headache for a GM when it's basicly the Entire Focus of the fight.

mild estuary
#

Maybe a Phase 1 or 2 component could be an Assault Cannon battery that can suppress people

little wadi
#

Madrigal justice

#

Thoughts ?

little wadi
#

Wait if I dismount a justice does it have to go away

barren pendant
#

Madrigal?

little wadi
#

The exotic from dustgrave

#

The power armour for your pilot

barren pendant
#

Oh, that's the Super Power Armour (That isn't a size 1/2 mech for some reason) iirc?

little wadi
#

Yeah

#

It’s silly

#

But funny

barren pendant
#

I think you get bigger if you get out of an atlas wearing that.

little wadi
#

Hey, my atlas is average height lol

#

The super heavy mount is still sillier imo

cyan cipher
#

In a boss duo ornstein and smough inspired, with a bastion and a warden, with the bastion getting revenge and the magblade through remember me,

How would you say you make the warden scarier if the bastion dies? It gets its immediate +8 damage boost, but what about after?

barren pendant
#

But yeah, the Justice doesn't really have a way to get out without it dissolving. It's less a traditional mech and more like the Symbiote suit flowing over you. So getting out of it makes it vanish.

little wadi
#

Well that’s epic

fading jewel
#

Hey Madrigal Justice is actually one of my builds lmao

#

Armed with a Krakatoa and Claiomh Solais

barren pendant
little wadi
#

The mech would go away

fading jewel
#

Yeah, and?

#

Where does it say you need the mech to use the gear?

cyan cipher
barren pendant
#

Or some bonus armour.

#

Honestly there isn't a tonne to hand things back...let me ponder.

covert iron
cyan cipher
barren pendant
#

Protecting from Reliable + Benefiting from lots of people around him dying.

cyan cipher
#

I could just give her revenge too, but that feels too cheap lmao

zenith niche
little wadi
#

Hahaha

rustic root
#

I'm pretty sure people regularly underestimate how big an Atlas is

#

I'd peg Atlas as the smallest Size 1/2 bar maybe Caliban, and it's still 7 ft if it's an inch

barren pendant
#

Yeah but hardsuits are not exactly small either 😛

little wadi
#

It’s true

#

Like space marines have hard suits on

rustic root
#

Space marines from which setting?

little wadi
#

40k

rustic root
#

Those are hard suits in about the same way Caliban is a hard suit imo

little wadi
#

I guess it’s up to each GM

karmic gull
#

a hardsuit is one you look at and think "that suit goes hard"

honest wasp
#

Heya I am a bit confused on the Deathly Shroud ability on the Ferryman. The questions I have are. Does the burst 3 area the ability projects too is it centered on the Ferryman? And if so does that means it moves with the Ferryman? Annnnd If that is the case does that mean the ferryman cannot ever take damage?

barren pendant
#
The Ferryman and allied characters in the affected area are immune to all damage and effects from missed attacks. 
#

Missed attacks have neither damage nor effects

honest wasp
#

Oh holy hell how did I miss that.

barren pendant
#

So for example, an Assault Rifle's Reliable 2 won't do anything to it.

honest wasp
#

Thank you so much I was so damn confused on how you would actually kill one of them.

barren pendant
#

To sorta peek behind the curtain, the Ferryman was designed to be a defender that really works well with Grunts.

#

Hence an ability that charges per-ally-killed an an aura that negates Reliable just instant-popping grunts in it.

fading jewel
#

So currently Ironleaf and GEN-CO are separate projects yes?

fading jewel
#

There a plan to slap em together like LS or not yet?

barren pendant
#

Nah, they're disconnected in fluff. XD

fading jewel
#

I see I see fair

honest wasp
#

Yeah thats what I kinda what I figured I just somehow kept on skipping over the word "missed" on the ability. And I wanted to make sure I wasn't tossing a literal unkillable enemy at em.

barren pendant
#

Nah, nah. For that you have the Eclipse with the Phoenix optional 😛

#

(Which notably has a LOT of restrictions with the 'won't fucking stay down')

fading jewel
#

Right didn't Pysbomb have their own size 1/2 manufacturer with frames named after biomes?

#

(Also Iki you know where to find the latest LCPs for GEN-CO and Ironleaf?)

#

Hmm, found some LCPs, but it's version 1.0.2 for IF and 1.1.1 for GEN-CO

#

Probably best to ask the creator themselves huh

#

@empty kraken apologies for the ping but is 1.1.1 the latest LCP for GEN-CO?

fading jewel
#

Well, ain't this topical?

opal forum
#

every time I see Celeste in this thread I have to renind myself it's not the video game

topaz shoal
#

I feel Poppy is one of the most commonly well liked Ironleaf frame, it's the one I see most posts about in the discord, and I can see why. Good hp, good evasion (10!). And generaly good statline as well as very good offensive weaponry. Relatively simple premise but can go a variety of ways, and the core power is super nice because of the gyrostorm being pretty good.

I'l say,, very good job on the frame design overall! will it have official art one day?

barren pendant
#

Sorry, 2am. Iki no brain.

#

Yes, art at some point. XD

#

I know the inspiration for the art/general vibe.

#

But need to get it done.

rustic root
#

Art is really a big part of what sells them tbh

#

Clover is my absolute favorite

barren pendant
rustic root
#

But I'd probably be less excited by it without the cool picture

#

(I am shallow and easily taken in by cool art :V)

topaz shoal
#

Also because Opcalled Rook Machinegun is 3d6 and that's a cozy damage number

barren pendant
#

The Rook is both a REALLY simple weapon (It's basicly a Main/Main with 2 Assault Rifles in it) and so far pretty consistently one of the most liked weapons in the company.

#

I'm so happy it's been liked.

karmic gull
#

reliable 4 is a guaranteed pop on all but like four t3 grunts

#

plus no downsides on a heavy is nice

topaz shoal
#

Sometimes simple is all you need, look at Kinhammer or Nanocarbon sword.

topaz shoal
rustic root
#

Multitarget halves bonus damage

#

So 1d3+4

topaz shoal
#

oh

#

I mean woudn't it just be half of what the 1d6 rolls?

karmic gull
#

it would

#

for 1d6 this is functionally just 1d3 but as you add d6s the math changes

#

(2d6)/2 =/= 2d3 probabalistically iirc, etc

carmine nymph
#

Originally, I’d intended to do it in parallel with ILF to have contrasting views on Size 1/2 frames. That won’t play out unless literally everything in my life changes in the next 48 hours 🤣

#

So if anyone has a winning lotto ticket they want to share, I’ll get right to it!

rustic root
#

I remember it had Greg from tech support

#

I don't remember what Greg did, but I remember that

naive iris
karmic gull
#

You just stop sucking in your gut

rustic root
#

It's like that corset scene from pirates of the Caribbean but backwards

carmine nymph
# rustic root I don't remember what Greg *did*, but I remember that

Greg was the pilot of the DH URBAN, and the one speaking all of its quotes 😄

https://docs.google.com/document/d/1rApX0efpPbd2HXsb_gA8xqBoNoS_lNiBRFJR6x57Iq4

#

I may or may not have taken every quote on that page, only slightly modified, from myself and people I directly work with

rustic root
#

I feel obligated to share this core bonus I made, in hopes that Greg would appreciate it:

1/Mission, as a quick action you may contact tech support, and may immediately perform one or all of the following:
-Repair a destroyed System at no cost.
-Restore 1 charge of all equipped Limited systems or weapons.
-Stabilize.

Priority support tickets contain a single-use code which can be used to directly contact SKE's Senior NHP Consultant, NETZACH, who will reveal to you the deep knowledge of turning it off and then on again.```
carmine nymph
#

He definitely would! One thing about DH, though, is that every frame has an Efficient Core Power. They’re all meant for specialists and technicians in suits, not dedicated pilots. That Lancers ended up taking them up voluntarily caused fist fights in their board rooms

violet island
#

that could totally be a reserve too lol

steep hazel
#

Wait, I've been busy and haven't been keeping up to date

#

What is the iron leaf foundry?

opal forum
#

Another homebrew set from Ikiryo

tacit heath
#

The next shot of the trio, yeah. Well, "trio". Each is doing their own. Vox is doing GEN-CO (eventually), Ikiryo does Ironleaf Foundry, and PsyBomb does... the thing whose name I forgot >_>

#

Oh wait, it's further up, duh

#

Distant Horizons

#

Also scheduled to appear At Some Point

#

Vox has the advantage that most of GEN-CO is already done and arted. Most of what it's lacking is a balance check

topaz shoal
#

Hmmm. new character idea, Priest with Poppy license.
"I abjure you in the name of god"
Fires Turbopenetrator

Also with Emperor systems cuz of the 12 sensors : D

steep hazel
tacit heath
#

GEN-CO does have docs for the mechs you can check out. So does @barren pendant 's stuff (who is also interested in feedback, same as @empty kraken )

#

Not sure about Psybomb

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@empty kraken do we have a unified google doc for the GEN-CO mechs, or just the individual ones?

#

(I don't think we have separate threads yet, though. Most of it has been happening in here)

steep hazel
#

Fair fair! Im just interested, haha

#

Where can I find those docs? I don't think you can search threads (DMs welcome)

mild estuary
#

You can

#

You just can't filter down to only the messages in any given thread

tacit heath
#
empty kraken
#

There's a unified doc Domo

#

I was just asleep

#

Being worked on for release alongside the mini campaign Onslaught's Reef

#

Feedback very welcome. Currently SONIC is the biggest known problem child

#

But y'know

steep hazel
#

YO thank you!!!!

#

💚💚💚

empty kraken
#

Bring forth your brain thoughts T_T

steep hazel
tacit heath
#

Ah, I knew there had to be one

fading jewel
#

Hmm, trying to decide of Justice Krakatoa or Justice Arc Projector

#

Because with Arc Projector you could target allies to continue the chain with no downside

#

But that's quite some heat too

little wadi
#

It’s gotta be the Krakatoa

violet island
#

I'm all here for arc projector shenanigans though

fading jewel
violet island
#

I almost persuaded my ptolemy player to use it

#

Any time the chain ends you can make a blink mirror

#

Ends to a miss*

little wadi
#

Okay that’s cool

#

Yeah like very cool oh damn

rustic root
granite idol
#

is it normal to get errors when loading the liminal space lcp in foundry?

barren pendant
#

What sort of error? Foundry isn't an area of expertise of mine.

old wave
#

Might be an idea to ask about the errors in #lancer-vtt

little wadi
#

I use foundry and no issues with LS

fading jewel
#

UGGHHH the image of a Justice pilot dropping from an airship and transforming mid-air as they land on the battlefield has been stapled in my head since forever

#

Like this but with nanomachines

ebon verge
#
[ LICENSES ]
  MOI AMAKUSA 3, HA Sherman 2, HA Sunzi 1, MOI NIMUE 2
[ CORE BONUSES ]
  Integrated Ammo Feeds, Environmental Analysis Module
[ TALENTS ]
  Grease Monkey 3, House Guard 3, Leader 3, Skirmisher 2
[ STATS ]
  HULL:6 AGI:0 SYS:0 ENGI:4
  STRUCTURE:4 HP:24 ARMOR:2
  STRESS:4 HEATCAP:9 REPAIR:11
  TECH ATK:-2 LIMITED:+4
  SPD:3 EVA:6 EDEF:10 SENSE:12 SAVE:14
[ WEAPONS ]
  MAIN MOUNT: Plasma Wakizashi
  FLEX MOUNT: Paragon Blade / Paragon Blade
  HEAVY MOUNT: Flare Naginata
[ SYSTEMS ]
  Féth Fíada, Savior Module x7, KANNON-Class NHP x5, Redundant Systems Upgrade x5```

i have no idea if this is good or bad, i just want to be able to zip zap protect my team
barren pendant
#

Looks entirely fine to me! Feth Fiada is a bit surprising but it's very hard to argue with RSU for a mech that cares about Stabilizing.

little wadi
#

Roland flare must also be a fun combo

#

Like Sherman2 Raleigh 2 ama 2

barren pendant
#

Yeah.

#

All in on the 'smashy' side.

#

Costs you any Company Core Bonuses for quite a while but it's not like GMS ones are bad 😛

little wadi
#

Opcal and something else I guess

#

Casual 5d6+4 AP with nucCav

#

Or 3 I can’t recall the bonus on the flare

karmic gull
#

I'd take autostabs first over opcal

#

Make sure you actually hit

little wadi
#

It’s accurate iirc

halcyon thorn
#

Yeah it has base accurate
Now, the real answer is to take both

little wadi
#

Lol

halcyon thorn
#

I posted a build a while back that was a Raleigh that swung a Flare with like
3 accuracy and 5d6 damage

little wadi
#

Honestly, rsu stabilize with grease monkey, clear all your stuff, clear a status from a friend, heal a friend bonk for a million

karmic jewel
barren pendant
#

Yay, writing history for Milisea and setting up some stuff for internal conflict/civil wars. Because even if they're my baby, it's unreasonable for them to not have fought anyone for like 1000 years 😛

empty kraken
#

Not that I'm fucking bitter

old wave
#

I found it fun, but yeah, it can be summed up as "80s Nostalgia, The Movie"

barren pendant
#

Milisea: "We're going to leave because Union is full of assholes."
5 mins later
Milisea: "OH NO, WE'RE FULL OF ASSHOLES TOO!"

old wave
#

Eyup

#

Does tend to be a good summation of a lot of human history

barren pendant
#

Also trying to work with some of the big issues when the origin of your colony is 'Angry people who are very military-heavy going off to form their own home' XD

#

Turns out the Teeth to Tail rules still apply then so most of those military people are gunna have to beat swords into plowshares.

honest meteor
#

That's solid

barren pendant
#

||One of my eternal worries is making groups I work with unrealistically heroic or just unbelievable. So I sorta decided to sit there and go 'okay, how would this fuck up?'||

mossy lotus
#

||Don't worry. The more heroic you make them, the more people will be convinced they're secretly evil. :P||

karmic jewel
#

what's the idea with Justice?
overwatch a lot with AoE weapons and try to catch your allies in the fire to give them soft cover?

barren pendant
#

More 'Ally safe AOE'. The soft cover is a bonus but the Justice loves to just hose down an area with AOE and go 'I don't care how ally filled it is'.

#

It also gets Threat on all weapons so it can Vanguard 3 with AOE weapons too.

karmic jewel
#

so