#Values of SyncDictionary clean when client stop?

8 messages · Page 1 of 1 (latest)

vivid creek
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Hi please, in FisnetV3 I can get values when the client is stopped because server shutdown, but in V4 I get an error when I want access to any key of dictionary.

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There is the initialization of Dictionary

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any code in my side use clean or remove keys of this dictionary, i can confirm that

tall olive
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Hi there, unfortunately SyncTypes are unavailable once the object has been deinitialized

vivid creek
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and may be add property like

SyncStructure.SaveValuesAfterStopServer = true;

I use this values to show the final state of my battle, the buildings, units, resources etc

tall olive
vivid creek