#Values of SyncDictionary clean when client stop?
8 messages · Page 1 of 1 (latest)
There is the initialization of Dictionary
any code in my side use clean or remove keys of this dictionary, i can confirm that
Hi there, unfortunately SyncTypes are unavailable once the object has been deinitialized
But, this is new in V4, right?
and may be add property like
SyncStructure.SaveValuesAfterStopServer = true;
I use this values to show the final state of my battle, the buildings, units, resources etc
I think that may need to be an addition for v5
Thanks so much! @tall olive