#Kick players with custom message/data

5 messages · Page 1 of 1 (latest)

random girder
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Hi!

Is there a way to kick players with custom message / data?

I'm not sure how the kick is implemented - is it possible to send a RPC call right before, and have it always be recieved before the kick? (Similar to how you can send a RPC call before a Despawn call, and it always runs in order).

If not, how could I achieve this behavior?

unborn vault
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Hey
Doesn’t it work if you send your RPC through Channel.Reliable ? (dumb question)

mint matrix
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It should work like that, yes 👍

polar vector