Version: 4.4.7
Video of issue: https://outplayed.tv/media/KEVElB
Source code: https://gist.github.com/JohnYuZhang/055d6b315f57f7e3aa476259b9f031b3
I implemented a basic player controller with predication. All component settings should be default aside from the prediction flag on the network object.
The movement is correct on the server and if the client is hosting but the owner client's movement is significantly faster and not clamping to the max speed or reconciling correctly.
Outplayed - The ultimate capture app for gamers
Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.