#Unloading Scenes not working correctly?
17 messages · Page 1 of 1 (latest)
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What's the error?
If you unload correctly, the scene will be gone from your hierarchy, unless it encountered an error and stopped the unloading process
Hmm ok I guess it did unload correctly. I assumed it didn't since I still saw the scene, or the last image of the scene, on my screen but it is gone from the hierarchy
I guess I need to load back into the lobby? The Lobby scene is still in the hierarchy, so do I need to make it the main scene then?
Now that I think about it, I'm wondering if there is a public function I can call within the Lobby and World code that specifically does all of this? Surely if it is intended to be used to load your game, it should also have intentions to reload back into the lobby once it is over?
loading of scenes uses scene load
no idea what u mean by public function... scene loading uses the scene load function
I mean within the Lobby and World example