Hi, I am trying to set up client server connections on mobile devices. I'm using MST as well, and ideally want a mobile user to be able to host and play on their device. I've got that working, and other mobile devices can see that a server has been created and sent to the master server, but I can't get access to the mobile devices IP in order to connect other clients. Does anyone have experience with a setup like this for mobile? Or am I missing something on how these server connections should be working? Thanks very much
#Mobile Client/Server
11 messages · Page 1 of 1 (latest)
you can query https://api.myip.com to get IP of user, or similar services
Hi, sorry for the late reply I've been sick for a few days. I'm successfully getting the IP thanks to that tip, but I'm just getting a 'ConnectionFailed' message when using that to connect, I'm not sure how to debug to get more information from that
KO₿I received thanks.
Depends where u are connecting from
You may be getting firewalled
Do u try to connect phone to phone?
If phone to phone, there is other type of IP, local network IP
Also - there is discovery plugin for fishnet
I am trying to connect from different networks, originally I was trying to connect between mobile and PC just to test but my ideal end result is phone to phone, with one acting as server and client, and several others just as client on non-local networks. Are there any particular ports that I need to set tugboat to look at to get it working?
Or am I missing something fundamentally different with the way mobile phones handle IP and networking?