#Mobile Client/Server

11 messages · Page 1 of 1 (latest)

willow osprey
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Hi, I am trying to set up client server connections on mobile devices. I'm using MST as well, and ideally want a mobile user to be able to host and play on their device. I've got that working, and other mobile devices can see that a server has been created and sent to the master server, but I can't get access to the mobile devices IP in order to connect other clients. Does anyone have experience with a setup like this for mobile? Or am I missing something on how these server connections should be working? Thanks very much

dim umbra
willow osprey
gleaming carbonBOT
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KO₿I received thanks.

dim umbra
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Depends where u are connecting from

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You may be getting firewalled

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Do u try to connect phone to phone?

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If phone to phone, there is other type of IP, local network IP

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Also - there is discovery plugin for fishnet

willow osprey
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I am trying to connect from different networks, originally I was trying to connect between mobile and PC just to test but my ideal end result is phone to phone, with one acting as server and client, and several others just as client on non-local networks. Are there any particular ports that I need to set tugboat to look at to get it working?

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Or am I missing something fundamentally different with the way mobile phones handle IP and networking?