hi, all.
is there an API to get the connection scene that has just been loaded with scene stacking for one or more network connections?
I'm loading connection scenes with scene stacking and move connections following scene loader example, so now I want to get a scene that was loaded at some point for a new connection to move to but problem is, I can't seem to find an easy way to go about doing it.
I have checked SceneManager.OnLoadEnd, SceneManager.OnClientPresenceChanged events however, I could only get to confuse even more due to my own lack of experience with FN of course.
is there an easy way to get an stacked connection scene and move a new connection to it?