Still stuck here :/
I need something very basic i believe
the player needs to spawn its starting weapons... like a machine gun on its back and a revolver on the side
I have tried without holster parents, so the weapons straight into the player object... that works , however i need the weapons parented...
also tried these things...
spawning the weapons and parenting one second later
calling spawn on the child nobs of the player on server start
calling spawn on all the nobs on the player when it is instantiated
I wonder if this setup is supported by fishnet, i was able to let a nob spawn another nob and parent it inside of itself for weapon pickups, but it just does not want to work for the player when it has more than one child nob to parent into
Hope this can be fixed or at least can be adviced a better way to handle this situation ^^