When I call SceneManager.LoadGlobalScenes, is there a way to set allowSceneActivation as false and when OnLoadEnd event is triggered, I then do whatever (fade to screen to black) then set allowSceneActivation as true?
I looked at this:
https://fish-networking.gitbook.io/docs/manual/guides/scene-manager/events
But I'm not sure how to do something like:
Main menu -> Fade to black screen -> load the "Scene Loader" scene -> Fade to clear -> Wait until game scene is loaded -> Game scene is loaded -> Fade screen to black -> Unload "Scene Loader" scene -> Activate game scene -> Fade screen to clear