Im not entirely sure as to why this happens but im getting some weird errors when just joining the server as a client.
The only clue I've gathered is that the server build somehow believes there are some objects in the scene which does not exist. Im getting these warnings when uploading the build even tho they're not in the scene and are never serialized or spawned in any way.
The actual errors appear as soon as a player joins the server, I've tried with and without a "Scene condition" in the observer manager but still have the same problem