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1854 threads · Page 23 of 38

Changer localScale Player 2 messages
Scenes
Broadcast Position/Rotation 20 messages
Transport
CSP v1 Rigidbody Movement, Frozen in place / jitter in builds 8 messages
CSP Object Jitter
CSP Local Player Teleport Issue 10 messages
CSP
Unknown assigned local port when 0 is used as port 6 messages
Transport
Player controls get disabled depending on whether or not the client is the host 3 messages
Solved CSP
Server spawned object not syncing Parent properly if Server == Client 70 messages
RPC
Kicked connectionId # for excessive pings 43 messages
Transport
sync in lobby and world 25 messages
Scenes Solved
Replace scene for all connections 3 messages
Scenes Solved
Spawned networkObject was expected to exist warning 28 messages
Scenes
CSP version 1 - too many replicates error 36 messages
CSP
Server authoritative movement for scene object works between builds but not between build and editor 5 messages
Misc Editor Solved
Issue with flickering character. 4 messages
Object Jitter
Prefab out of range error 5 messages
Solved CSP
Server Error Help (Multiple Errors) 9 messages
Transport
Severe rubber-banding after upgrading to PredictionV2 6 messages
CSP Object Jitter
How to re asing the same NetworkConnection to player that was disconnected and reconnect again? 6 messages
Documentation Solved
I want to set limit of FPS in client side, but no works because fishnet set to 500 FPS by default 27 messages
Documentation Solved
Rigidbody jitter with CSP V1 35 messages
CSP Object Jitter
What means this error please, and what is the possible causes? 13 messages
Documentation RPC Solved
Player on observer is ahead of owner and server 12 messages
Solved CSP
VR Multiplayer security 12 messages
Misc Solved
Projectiles - [ServerRPC] projectile and [ObserversRPC] projectile both do damage between clients. 40 messages
RPC Solved
Making dash ability while using client side prediction 23 messages
CSP
I want to combine Lobby scene and game scenes as one scene in Lobby and worlds. 2 messages
Scenes Solved
Client Unable to Connect to Remote Server 4 messages
Misc Solved
DefaultPrefabObjects File Exists but could not be loaded by Unity. 3 messages
Misc Solved
Unable to See Remote Server's Game On Client 16 messages
Misc Solved
Jittering on remote player when calling `[Reconcile]` 11 messages
CSP
Predicted abilities 8 messages
Solved CSP
Deflectable Homing Projectile 3 messages
Misc
Excessive Pings 42 messages
Misc
There is a way to avoid that fishnet unlink prefabs? 26 messages
Documentation
How to get current latency? 16 messages
Misc Solved
How to works object's RPC that is no spawned but is set in scene? 7 messages
Documentation RPC Solved
Network Transform Stutter 54 messages
Object Jitter
How to set port by command bash? 3 messages
Documentation Transport Solved
Session based multiplayer game 2 messages
Documentation Scenes Performance
Please, Some example about how to use authenticator? 4 messages
Documentation Solved
How i can know is a new networkConnection is reconnect? 3 messages
Documentation Solved
Jittery movement with CSP v1 81 messages
Solved CSP
how to prevent destroy objects of players that lost connection disconected? 3 messages
Documentation Solved
Incorrect callback order and nonworking Initialization order 31 messages
Misc Editor
ScoreBoard 5 messages
Solved
API change notice on editor for Fishnet? 4 messages
Documentation Editor Solved Misc
Best way to send from server to clients position updates for 400 Units in real time? 18 messages
Documentation Performance Solved
What is the right way to set owner to instantiated prefabs in server ? 13 messages
Documentation RPC Solved
Issue with deactivating Character Controller. Please help [URGENT] 16 messages
Misc
Can't Serialize NetworkManager error 23 messages
RPC