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1854 threads · Page 22 of 38

Animations not syncing over the network for other clients 16 messages
Misc Solved
Weird issues resulting from returning to a scene with network objects inside of ConfigurableJoints 3 messages
Scenes RPC
best implementation approach 2 messages
Misc Scenes
Unloading Scenes not working correctly? 17 messages
Scenes
Best way to exclude executing RPC on a specific client? 14 messages
RPC
server client compatibility during client updates 11 messages
Scenes RPC
NetworkAnimator: Animator parameters not synchronized to other clients 54 messages
Misc
Animator parameters of NetworkAnimator get lost when Avatar is changed. 6 messages
Misc Solved
Questions about game setup 4 messages
Misc Solved
Object exhibits abnormal drifting away behavior on server versus client? 13 messages
Scenes Performance Solved Object Jitter
Scene NetworkObject not enabled after scene loading 29 messages
Scenes Solved
An error I often get and Can't figure out how to fix 8 messages
Misc Solved
Observers seeing change but server not 7 messages
RPC Solved
Physics2D.OverlapCircleAll not working correctly? 42 messages
RPC Solved
Objects stop moving after local physics 2D enabled? 5 messages
Scenes Solved
"Object [object] cannot have be global because it is a scene object" warning? 5 messages
Misc Solved
Moving RigidBodies 2D that are not the player through inputs 34 messages
Misc CSP Object Jitter
servers consistently crash after maybe 2 days if being alive 9 messages
Performance
Spawning Object ends with NullRef Exception 17 messages
RPC Solved
RemoteConnectionClose 23 messages
Misc
The variable _graphicalObject of PredictedObject has not been assigned 7 messages
Transport
Cannot complete operation as server when server is not active 42 messages
Misc Solved
Animations not syncing to client. 4 messages
Misc Solved
Objects spawn in incorrect scene/ MovedObjectsHolder on client? 8 messages
Scenes Solved RPC
Lobby and World Colliders and/or Triggers not working? 81 messages
Solved
Setting up a server in Playfab 7 messages
Misc
Network Transform 64 messages
Object Jitter
Scene Stacking, invisible walls 5 messages
Scenes Solved
Jittering on client-owner when using CSP 23 messages
Solved CSP
ConnectionFailed on local network 11 messages
Transport Solved
Unexpected Behavior With LoadConnectionScenes 9 messages
Scenes
Lobbies and Worlds (3.0.0) has an error on start up? 41 messages
Misc Solved
Error: ObjectId 32716 could not be found for a nested spawn. ComponentIndex 9 will not be spawned. 7 messages
Editor Solved
FPS Land 44 messages
Documentation Solved
TransportManager MTU Caching Causing issues with FishyUnity 6 messages
Transport Solved
Trying to spawn an object locally, though only happens on host / server. 25 messages
Misc
InstanceFinder only shows one scene in list instead of two scenes? 5 messages
Scenes Performance Solved
Stacked scenes remain loaded after player left? 24 messages
Scenes Solved
How does tick rate affect network activity? 8 messages
Performance
What does "scene differs between client and server" mean? 24 messages
Scenes Solved
How to setup yak transport to works like client-server authoritative? 2 messages
Documentation
Question about how network object pooling works on server side 7 messages
Performance Solved
How to use NetworkConnection.customData to send data at first connection with server? 13 messages
Documentation
Scene NetworkObjects are Disabled after SceneChange. 6 messages
Scenes Solved
Maintaining references to an object when it isn't being observed 6 messages
Misc Solved
Collecting analytics data on client disconnect 4 messages
Documentation Misc Solved
Exceeding MTU causes errors on client 26 messages
Transport
Get NetworkTransform TransformData/GoalData (position and rotation) for server and all clients 21 messages
CSP
Prediction-V2: Dedicated Server Build 74 messages
Solved CSP
Immediate disconnect after connecting to server 6 messages
Transport Scenes