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1854 threads · Page 11 of 38

Desync only when player is standing still 7 messages
Solved Object Jitter
SyncType corruption issue 4 messages
Transport
Motion Matching Sync 41 messages
RPC Solved
Webgl Other Clients Unable to Connect or Load the Web page 2 messages
Misc Solved
Predicted Inputs smoothing 8 messages
CSP Object Jitter
PredictionV2 20 messages
CSP
Porting from Photon - Scene Load 8 messages
Scenes
NullRef: NetworkInitialize___Early 6 messages
Scenes Solved RPC
Error custom ICustomSync 7 messages
Misc Solved
Cannot complete operation as server when server is not active - SyncDict 2 messages
RPC
SyncList of custom object crashes 2nd client 19 messages
Misc Solved
Reconciliation with Dictionary of State-Specific Data 7 messages
Documentation CSP Object Jitter
StatusEffects / Buffs / Debuffs 25 messages
Misc RPC
How to simulate latency using transport manager 3 messages
Performance Solved
Predicted object input dropping 2 messages
CSP
How to handle Animations with Reconciliation 3 messages
CSP
Sync var OnChange callback called not called on 4.4.5 3 messages
RPC
Different types of Destroy 4 messages
Misc Solved
Rigidbody physics lag on clients 11 messages
CSP Object Jitter
Is it right to have reconcile logics in both CreateReconcile() & TimeManagerPostTickEventHandler()? 3 messages
Solved CSP
Error when upgrading from 4.4.1R Pro to 4.4.4R Pro and beyond 21 messages
Documentation Editor Performance
Help with implementing player rotation syncing with CSP! 8 messages
CSP Camera
Making SyncDictionary/SyncList show in Inspector 2 messages
Misc Editor Solved
Fake ownership for bot player 6 messages
Misc
How to unload old scene for late joining players? 7 messages
Scenes Solved
Official tutorial demos no longer exist? 4 messages
Documentation Solved
Issues stacking scenes. 34 messages
Scenes
New player join error, Ring Buffer 3 messages
Misc Solved
CSP, Interpolation and cameras 38 messages
CSP Object Jitter
Using Predicted Despawn on object with Client Side Prediction Enabled 15 messages
Misc CSP
Non-Controlled Predicted Physx Object Desync 42 messages
Solved CSP
Array of Strings serialization 7 messages
RPC Solved
Is this the right way to move objects locally and have them sync'd across clients? 2 messages
RPC
Issue Spawning Character for Character Creation 18 messages
Misc
Spawned RigidBody object stuttery on ClientHost 18 messages
Misc
Syncvar onchange not firing 7 messages
Misc Solved
CSP jitter with reconcile and physics 70 messages
CSP
LoadConnectionScenes via RPC works on client of the host, but not on another client 45 messages
Scenes Solved
Client to Server Broadcast 5 messages
RPC Solved
PrefabId 65535 is out of range 53 messages
Scenes Solved
Spawn on wrong scene 7 messages
Scenes
Testing environment: Bandwidth measurement 8 messages
Misc
RPC confusion 6 messages
RPC Solved
Simple Rigidbody2D CC with Prediction Replication Desync 11 messages
Solved CSP
Nested Network Object moves to root on Player Spawn 7 messages
Misc
Duplicate connection attempts causing server issues. 17 messages
Transport
InvalidCastException on client connecting 6 messages
Misc Solved
ArgumentException: The scene is not loaded. 6 messages
Scenes Editor
Networked Object is Slower On Mobile Client than Unity Editor Client 5 messages
Performance CSP
Nested networkobjects stay disabled after server starts 7 messages
Misc Solved