#Contracts and Missions

16 messages · Page 1 of 1 (latest)

shadow smelt
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I know Kenobi has already talked a little about this idea 2 years ago, but i kind of wanted to give it a refresher of sorts.

Basic idea: a new station lot at the origin station that says "Contracts and Missions". This lot could be anything from a auction hall style of building to a booth or flat screen. This location could provide missions and contracts for players to do. They can be set up to be more advanced versions of the station jobs.

Here are some examples of contracts that would be simple to do and how they may work:

Job 1: Haul job
This contract would instruct a player to take a special cargo to another station. Presumably, it would be a contract specific object, ore, or resource that has no value to the player outside of the contract. Players who select this task would be rewarded with resource "X" and be instructed to take it to Station "Y". players would then load the items onto their ship from the station inventory to take to the required destination. when arrived at the destination, players then moves the cargo into that station's inventory and locates the appropriate booth to complete the task. After which, the player is rewarded credits.

Job 2: Acquire job
This Contract would instruct players to provide a resource or item to the booth / screen to sell. unlike selling to the NPC, the contract awards more credits for turning in the item. this contract could be limited in quantity, with random items and amounts required each time it appears.

Job 3: Go To / Explore job
This Contract would instruct the player to go somewhere. easier versions of this contract can be within the safe zone. Once the player arrives at the location, they are awarded credits.

More advanced jobs:
some more advanced jobs that would require more work / coding could be:

  • Build and sell ship with set specifications
  • Destroy enemy base
  • Repair ship
  • Locate lost ship
  • Locate destroyed hauler, collect items and finish delivery
  • Protect ship
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I also don't mind if this post becomes a place to spitball ideas or other jobs as well.

honest basin
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it's really funny because when the player council was more active there was a huge discussion about this, the devs were totally onboard, and it's mentioned in the report thingy they put out... You basically nailed much of the planned content probably without reading it https://forum.starbasegame.com/threads/starbase-player-council-report-q1-2022.3080/

shadow smelt
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didn't even know it was a thing...

honest basin
shadow smelt
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that's cool! now to get it into starbase...

shadow smelt
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so what your saying, is that most of the UI stuff for it has already been done, it just a matter of making the actual missions for the game? and if this was 3 years ago, why do we still not have anything?

shadow smelt
honest basin
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there's another reason

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🔥 💸 🔥

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also 🪠 💸 🚽

young bear
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Also they did start working on ai so we can have pve combat missions