#game-balance

1 messages · Page 55 of 1

vapid drum
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its not effective at medium raneg at all

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supressed smg i get

dusk sapphire
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you still get huge amounts of chip

vapid drum
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but u shoot it all so fast

dusk sapphire
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it does 7 but has a ROF of like 5 a second

vapid drum
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u shoot it so fast, teh amount of time it takes to empty ur clip is super small

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i dont think the p90 is boken

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broken

dusk sapphire
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no , actually. the p90 has 30 ammo

vapid drum
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i thought it was 40?

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thats my point, The fire rate is so high, that u empty ur mag super quick. If your medium ranging, ANY ar will sit on top of it. So will the supressed smg

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in close range, it shreds, but thats its purpose

dusk sapphire
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it doesnt empty mag quickly

vapid drum
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ye it does xD

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u said it urself

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the fire rate is insanely high

dusk sapphire
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5 bullets per second 40 ammo

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8 second

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s

vapid drum
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compared to the m4?

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or the scar?

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thats fast

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also

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the point is that its sucks at medium range

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so why does it need a range nerf?

stuck vapor
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Mp5 needs a buff

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Increase damage drop off, but increase dmg by 3.

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Each rarity

grave valley
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finally a balance patch, all these kids think they are cool with rev nades and bounces cant do anything omegalul

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and the close range meta will be changed

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so the 2 most op close range weapons (silenced and pump) are nerfed making for more interesting weapon choices

spiral lake
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Uzi really needs a buff as it is worse than the mp5 which is among the worst smgs, tommy gun and flamethrower need a buff as well as no one uses them

copper vault
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so if the pump is out of the meta then everyone has an smg and it sucks

grave valley
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no because the silenced is like the only good smg and its been nerfed

fierce cradle
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ok

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lax

copper vault
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so what gun will you use close range

grave valley
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the pump

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the silenced

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the assault maybe

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the p90 lmfaoo, i need to see how bad the nerfs were

fossil plank
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I think frag grenade is too weak now

grave valley
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yeah

warped robin
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kke

copper vault
lyric stone
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What is that???

tribal sealBOT
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smurfdonobrulol#8781 has been warned

Reason: Duplicated text

lyric stone
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i was just testing a frag grenade and it cant even do 70 damge lol
@copper vault What is that

copper vault
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me trowing a nade at an afk player to test it

lyric stone
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No the arena

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How do you get there

coral thunder
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Go to join Toruament then type “cc” and u will get into that place @lyric stone

lyric stone
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Thank you!

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I have been playing for 2 years now and i did not know that that existed :u

coral thunder
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It was just added like last month

lyric stone
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Cool

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What others are there

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Other than hangout

blazing basalt
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ZCCsolo1

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Boxysolo1

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Hangout

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^^^^^^^ Tournament codes

icy crest
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ZCCsolo1
@blazing basalt NO

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WHAT ARE THE CODES YOU CAN PLAY

blazing basalt
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None

icy crest
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THEN WHICH ARE

cobalt zephyr
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make all hitboxes equal

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at least from what ive heard they arent

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i could be wrong

hardy shard
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Pretty sure they are

ocean wolf
heady shell
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Its no fun to play

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after the changes

cobalt zephyr
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fix nades and pump

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bc theyre bad now

tribal sealBOT
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Remxrse#4266 has been warned

Reason: Bad word usage

cobalt zephyr
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"game balance" more like make the good guns bad balance

left wagon
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New update out am i back

copper vault
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-revert pump and grenades
-Uzi and Mp5 2 damage per bullet buff
-rubber gun Should be able to shoot self so people don't just spam it
-Scar 2 damage per bullet nerf
-Minigun starts as 10 damage dropoff to as low a 3 to prevent long distance spamming
-Gliding should become a little bit faster than running and the portals that are inactive due to the other one being in storm turn into a launchpad
-If launchpads come into the game no shooting while in the air, no being shot while in the air, and still takes storm damage. This would allow for more mobility and better positioning in endgame fights. 5 uses to prevent landing and gliding infinitely and a whole squad can use it. If this happens make sure gliding becomes a little faster

cobalt zephyr
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pls beg

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pls rich

sinful crater
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new frags SUC

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scar also sucs now

grave valley
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scar always sucked

sinful crater
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i used to prefer them over ar 15s but not anymore

grave valley
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LMFAOO

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U DID

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ACTUALLY

sinful crater
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uh

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ye

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...

grave valley
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scars ov-over ar 15

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.....

sinful crater
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ye cuz their kinda between m4s and ar15s

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they used to have speed and power

grave valley
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yeah worst of both worlds, low dmg from ar15, slow fire rate like m4

sinful crater
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...

grave valley
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but now its better

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it takes more skill but its better

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just gotta learn how to deal with its slower fire rate

sinful crater
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they didnt buff the assault scar tho

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i think

grave valley
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might not be as useful in comp when i wanna spray

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hmm

sinful crater
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ye

grave valley
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still tho u used to use scar as ur main ar before :umm: :swaggin:

sinful crater
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ok whatev

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wuts done is done

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no one cares now do they

grave valley
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yeah

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gotta see whether the new scar tops the ar 15, it has extremely hgih dmg now, buffed it by a lot

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the firerate is even slower tho so it will be interesting to see how my tracking will come into play

sinful crater
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but then theres my friend who still thinks that uzis are better than p90s

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😄

grave valley
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hm but the close range meta will interesting too

sinful crater
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ye

grave valley
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ive asked our clan members how bad the pump and silenced nerfs were

inner viper
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they said

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they might be getting rid of ar 15

toxic canopy
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no

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please dont lol

radiant narwhal
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when can we debuff vector?

young whale
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*nerf again

cobalt zephyr
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here is a balance for you

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REMOVE P90

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ITS DUMB

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FOR IDIOTS

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REMOVE

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NOW

rigid temple
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Ok chill

cobalt zephyr
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LIKE

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p90 is stupid

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bad players go around spamming

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and then i get pinched

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because they have p90

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so there like why not pinch him instead of actualy fight

cobalt zephyr
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Only thing you need to fix is the pumps

copper vault
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no pumps and nades

rotund dune
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🥺 👍

acoustic crypt
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I love this game when there's no pumps and grenades
developers you mastermind

grave valley
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ikr

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finally the meta was getting so stale

golden hinge
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when ur bad at the game and you p90 spam, so ur glad that people who are actually good at the game have to use other guns that don't require skill

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bruh nades weren't even op

acoustic crypt
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bruh nades weren't even op
yes it is not op but its abusements in the game makes it "bad"
look down the chat yourself

golden hinge
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how were they abused?

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rev nades are pretty difficult to do

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they were good to pinch

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bruh

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you can just walk the other way to counter a reverse most of the time

lethal haven
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game felt more balanced before

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like 2 months ago felt more ballanced than rn

golden hinge
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bruh yang doesn't even play his own game and he's "balancing" the game

lethal haven
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PuMpS dId ToO mUcH dAmAgE bro its a pump if you get shot its not gonna feel like a pillow fight

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like wtf

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all he did was give people a reason to spam

golden hinge
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you can't even 100 pump unless it's purple

lethal haven
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fix the bugs not balance the game

golden hinge
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there's not rly any bugs besides the shooting through doors glitch

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but that's pretty annoying

lethal haven
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on one side of the teeter totter is a fat kid with an smg and on the other is a baby

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lol

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thats pretty funny actually

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ok im fine no more ranting

grave valley
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the meta has been stale

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im glad

golden hinge
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bruh

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wut do u mean

grave valley
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the pump still hits like a truck most of the time

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nades are bad

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lol

golden hinge
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nades are actually garbageg

grave valley
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ikr

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ig they were pretty over used but i think we can come to some solution

golden hinge
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not rly

rotund dune
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It took me a while to learn rev nading

grave valley
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comp player?!?!??!?!?

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?!?!?!?!

rotund dune
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It's not easy

grave valley
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ehhh

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well...

golden hinge
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and now it's trash

rotund dune
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Yep

grave valley
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ok ig if ur newer to the game but if u have decent mechanics then its not too hard to learn

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just spam ur keys

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kek

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and left click also

lethal haven
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now that i think about it the pump meta was on for so long it became instinct to use for most ppl

rotund dune
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Today

golden hinge
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swarm wars is gonna be so dumb

rotund dune
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The grenade did like 30 damage

grave valley
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no one gonna talk about the semi nerf

lethal haven
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nope

rotund dune
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Barely noticeable

golden hinge
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semi is still op

woven oasis
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semi actually does more damage now

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but it can deal less damage than before

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hold up

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- LIST OF CHANGES TO WEAPONS -
If you have any missing data to add, please ping me (@Leirbag#4857)

+ FRAG GRENADE +
Damage: 90 > 70-45 (▼)
Draw time: Decreased (▲)

+ SCAR +
Damage: 14/13/12/11 > 20/19/17/16 (▲)
Fire Rate: Decreased (▼)
Magazine: 30 > 28 (▼)
Move Speed: Decreased (▼)

+ PUMP SHOTGUN +
Damage: 123/114/105/95/85 > 113/104/95/85/75 (▼)

+ ASSAULT SHOTGUN +
Range: 13 > 11.5 (▼)
Fire Rate: Increased (▲)

+ MINIGUN +
Damage: 7 > 10-7 (▲)

+ HUNTING RIFLE +
Magazine: 3 > 4 (▲)
Damage: 7-36/7-34
Reload Speed: 1s > 0.8s (▲)
Range: 25.5

+ SEMI-AUTO SNIPER +
Magazine: 6 > 5 (▼)
Damage: 36-40/40-44 > 25-50/25-54 (-)

+ SILENCED SMG +
Damage: 16-11/15-11 > 16-9/15-9 (▼)

+ FLAMETHROWER +
Fire Rate: Increased (▲)
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if you can get data on the draw time of frags, fire rate of scar, etc. please do let me know

rotund dune
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Who made that

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Tell em I said thx

woven oasis
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@rotund dune i did

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:(

cobalt zephyr
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The game encourages mini gun spam

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hfhdufhdhfhhdhfh

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?

rotund dune
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@woven oasis thx then

pallid tapir
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make it so that nades do 70 dmg in the entirety of the AOE, the new update makes it very hard to hit a full damage nade

woven oasis
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idk it seems like thats the point

copper vault
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no nades back to 90

blissful river
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i am new what is the meta for this game

copper vault
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ar15/scar

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shotgun is still pretty meta assault and pump

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but so is silenced smg

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along with any sniper really

blissful river
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are there mythic shottys

copper vault
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no

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not in the normal modes

blissful river
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ok

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i am a noob i have like 5 wins

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and i started yesterday

copper vault
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Grenades need to be buffed to 90 again

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someone needs to give me a reason why 90 damage was too much

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and if so then the rpg should be nerfed as well

pallid tapir
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make nades 80 dmg

copper vault
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yeah 80 is good

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just above 70

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so you can take a bullet as well

pallid tapir
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yeah

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ok im here now

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@copper vault

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i think rpg should be nerfed by about 10 dmg

copper vault
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yeah

pallid tapir
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bc then you can actually take 1 bullet if its beggining of a game

copper vault
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yeah

pallid tapir
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or make the rpg 70

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bc its just too op when someones in a small house

copper vault
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70 is a little too low bc then a sniper does the same damage

pallid tapir
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and you shoot in there its almost impossible to avoid

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yeah true

copper vault
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like maybe rockets move faster

pallid tapir
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yeah maybe

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and then nerf the damage to 75 maybe

copper vault
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70 for green

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+5 for every rarity

pallid tapir
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yeah

copper vault
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is there a grey rpg

pallid tapir
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70 green
75 blue
80 purp
85 gold

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no

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unless you are in mys mode

copper vault
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ok

pallid tapir
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then theres a grey and a mythic

raw basin
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buff shotguns long range dmg, after they nerfed it i cant shotgun snipe combo anymore :(

next pagoda
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nerf mingun

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ti is op

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*it

kind frost
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It was op before update

woven oasis
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- LIST OF CHANGES TO WEAPONS -
If you have any missing data to add, please ping me (@Leirbag#4857)

+ FRAG GRENADE +
Damage: 90 > 70-30 (▼)
Draw time: Decreased (▲)

+ SCAR +
Damage: 14/13/12/11 > 20/19/17/16 (▲)
Fire Rate: Decreased (▼)
Magazine: 30 > 28 (▼)
Move Speed: Decreased (▼)

+ PUMP SHOTGUN +
Damage: 123/114/105/95/85 > 113/104/95/85/75 (▼)
Reload Speed: Increased (▼)

+ ASSAULT SHOTGUN +
Range: 13 > 11.5 (▼)
Fire Rate: Increased (▲)

+ MINIGUN +
Damage: 7 > 10-7 (▲)

+ HUNTING RIFLE +
Magazine: 3 > 4 (▲)
Damage: 7-36/7-34
Reload Speed: 1s > 0.8s (▲)
Range: 25.5

+ SEMI-AUTO SNIPER +
Magazine: 6 > 5 (▼)
Damage: 36-40/40-44 > 25-50/25-54 (-)

+ SILENCED SMG +
Damage: 16-11/15-11 > 16-9/15-9 (▼)

+ FLAMETHROWER +
Fire Rate: Increased (▲)
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apparently pump has a reload nerf

left wagon
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These people understand that a common weapon shouldn't be too powerful

acoustic crypt
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who said that you can't
tHe gReNAdeS aRE cOmMOn

cobalt zephyr
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hello french

echo lava
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@acoustic echo

acoustic echo
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Lol

cobalt zephyr
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The update is trash

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Pump is so week

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I have to two shot boxes

hardy shard
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It was only nerfed by 10 damage

cobalt zephyr
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It’s so weak

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And made a do 29 damage

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Nah still pump is trash now

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SCAR is broken

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SCAR is broken

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Mythic scar 20 damage

heady shell
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Buff shotgun and nades again

versed zealot
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Buff shot gun plsssssss

woven oasis
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its literally 10 damage calm down

heady shell
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10 damage is very much

slim violet
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not rly, I've been vibing with pumps, they work just fine

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you just need to have a bit more skill to use a pump

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nades need a fix

heady shell
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not when you switch fast

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It makes like 20 damage if people walks a little in range

desert rover
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Buff shotgun and remove minigun out of your game

vapid drum
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i wouldnt buff the shotgun again

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I think the -10 damage was a good change for 2 reasons

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gives smg's to compete with pumps in door fights again

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and is a lot more noob friendly

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removing the minigun?

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why

half crater
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JUSTICE FOR NADES

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buff shotgun back

civic marten
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noobs

vague needle
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leave shotgun alone

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it's literally just ten ticks

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just you have to land one more shot

copper vault
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but you need a purple to even 1 pump

vital rock
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Yang probably made these updates to promote z3

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like ree

molten zealot
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fix the scar

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its to slow

drifting lantern
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ya

copper vault
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no

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you guys say its op so it'll become more op

winter dirge
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hola

dapper cypress
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fix nades and pump

plain sleet
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Bring back full damage to nade

fiery fjord
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yeh

dusk sapphire
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bring back nade damage or just leave it the same and add somesort of effect that comes with that temporarily blurrs the screen or smth
im sped so 😔

cobalt zephyr
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Bring back shotgun damage and speed!

tribal sealBOT
#
Nebula#2690 has been warned

Reason: Duplicated text

cobalt zephyr
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And old grenade damage too! thumbsdown thumbsdown

chrome trench
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So many ppl are leaving the game. This update isn't helping your revenue or popularity. The smart thing would be to forget about the update and turn things back to normal unless you want tons of players quitting.

stoic sail
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The minigun shouldve been nerfed instead of buffed

mild pike
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BUFF NADES

wild sinew
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halo

grave valley
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god the community is so bad, cant they stop complaining lmao, the meta has been so stale for years now, finally the weapons were balanced, i now have to think about new weapon choices, just be grateful that they arent like other companies who change the meta every few months i stg

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the only real complaint that i have are nades

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either revert them back to 90 dmg but with drop off or nerf it to a base 70 dmg

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i understand ur reasons for the complaints but christ, a few changes and yall go ballistic and leave the game, relax just adapt

ocean hawk
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^

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oh wait minigun did get buffed

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4minigun comp might be viable now

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run em down bois

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yea this new update might make for some funny comps

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maybe three minigun and a support?

blissful osprey
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assalt scar needs a buff bcz a gold scar is now better lmfao

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heack a green scar is now better

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lol

tribal sealBOT
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Volcaniac#6839 has been warned

Reason: Duplicated text

heady shell
#

a

timber stump
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????

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i did not duplicate anything

heady shell
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u did

timber stump
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i literally was sitting here for 20 minutes or so typing all of that out

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frick zombs and it's dumb developers

heady shell
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xd

latent field
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ur killing your own game.

cobalt zephyr
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@latent field well yes but actually no

grave valley
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Heads up

We will be making further changes to weapons overall to increase the amount of "viable" weapons and loadouts. This means tuning certain weapon types to reduce/improve their strengths and weaknesses so that players have options to choose from for different situations rather than "I use this wep for every situation"

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this makes me excited

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the updates yesterday were already great making the meta fresh again but this will balance the field

acoustic crypt
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massive braino

grave valley
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overall thoughts on the scar:

felt somewhat sluggish with the movement speed and fire rate

i lasered people lmao, it has the damage of an ak but it doesnt comes out in bursts so if you have good tracking you will have fun with this gun

encourages a more passive playstyle, forces you to not w key kids spray them and instead think fights through because it is bad in close range fights where your opponent is spraying

i like it

jovial thistle
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PLZ BUFF NADES

grave valley
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yes

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buff nades

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i aint picking em up anymore kek

jovial thistle
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Same

grave valley
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anyways i like the scar changes, ill consider picking them up now

jovial thistle
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I think it should be 90 dm but if you get hit on the outer part of the nade then it does 70dm

grave valley
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just gotta get used to the reload, fire rate and movement

jovial thistle
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Yea

rotund dune
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Scar bad

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M14 good

velvet spire
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the minugun is so op, i get killed by minigun spammers, it is so annoying

golden hinge
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what is m14

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m4?

grave valley
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yes m4

golden hinge
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ar 15 is still better tho

grave valley
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anyways i love the changes the meta was getting stale

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yeah ar 15 is better

nimble grotto
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I feel like the zr community still hates this update tho

grave valley
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but if ur playing duos or squads then ill probably pick the scar cuz the other people will pick more aggressive ars

nimble grotto
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hmm

grave valley
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so assigning different weapons for different players in duos and squads will be more important

golden hinge
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I feel like people were exaggerating how bad the pump is now

nimble grotto
#

I still prefer ar15 and ak

golden hinge
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It does more dmg than assault and people still say assault is better

grave valley
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sorta like when ur playing duos and one person uses silenced while the other uses pump
but this time with ars

nimble grotto
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Because of the fact I am on MacBook AND THERE IS NO DISCORD ZOMBS CLIENT and my therefore not great ms and speed on browser I still prefer ar15

grave valley
#

with the scar you just beam kids and destroy their entire health bar
i could sorta do that with the ak but its burst but with the scar i really laser kids with my decent tracking skill

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it depends on the player tho

golden hinge
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isn't ms the same on client and on browser?

grave valley
#

no

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client is superior

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in ms

golden hinge
#

how

grave valley
#

graphics

golden hinge
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by how much

grave valley
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and frames

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well i usually get 50 ms on browser on my native but client gives me 20

golden hinge
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and side mouse buttons i guess

grave valley
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yeah side mouse buttons too

golden hinge
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i get 80 on client

grave valley
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:umm:

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are u on the right region

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:swaggin:

golden hinge
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yeah

grave valley
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feels bad

golden hinge
#

oce has left the chat

grave valley
#

L

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80 for oce is actually good

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thats like me playing on my non native, east

rotund dune
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@golden hinge nice pfp

woven oasis
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@grave valley welcome back

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shall we go back to how it was before?

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those "riptide" and "optimiasation" days

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Keep the Hunting Rifle in the game. DONT REMOVE IT.
For the next balance update, consider other weapons aswell:
Buff the tactical shotgun so its actually worth picking up. Nerf the Goo Gun and the Rubber Gun.
Buff the AK fire rate and decrease damage by a tiny bit. Nerf the Reverse Impulse's pull radius and nerf the Scoped M4's Damage by 2-3.
Nerf the P90 damage close range, Buff the MP5 fire rate and Uzi damage. Make Hunting Rifles appear in Crates and Chests (make it more common to find).
Buff the Pumps Damage to 10 dmg less than it used to be before this update, it is a gun many pros use and it takes skill to use also. Nerfing a gun that takes skill to use shifts the meta to using spam weapons, a meta that will potentially ruin comp.
@dreamy void <please hold, writing reply>

jovial thistle
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Oh god

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That’s long

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True

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Tho

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But I think scoped m4 dm stay the same

woven oasis
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  1. Hunting Rifle is good for the meta. [A jump to point 4, yes I do agree it should be a little more common]
  2. Tactical Shotgun does in fact need a buff. I would consider increasing the number of bullets slightly and decreasing the spread a little, and increasing the magazine and velocity.
  3. All of these are unnecessary. The weapons are good where they stand currently.
  4. P90 is meant to be powerful, but a slew of nerfs have made it a "meh" weapon. There is no need for a further nerf, it is good where it stands. MP5 is alright where it is right now, it's a Silenced SMG without the drop-off so you could consider using a Legendary MP5 more often. Uzi should be vaulted.
  5. 10 Damage is nothing. The pump nerf was essentially a rarity nerf (Legendary does Epic damage, Epic does Rare damage, and so on). They basically removed the Legendary Pump Shotgun and made all Pumps rarer in a sense. There's no need to revert it in my opinion.
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@jovial thistle wasnt my suggestion, im responding to someone elses

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its by Flyy

#

And to your last point:

The Pump nerf will NOT drastically change the meta. The Pump is still a great weapon, and 10 damage is EASILY made up for with ONE extra bullet from an AR. It wasn't a massive change, and all the other Pump stats (barring reload speed - it got increased) remain the same. I don't understand how such a minor change would shift an ENTIRE meta. They didn't buff the spam weapons (minus Minigun), did they? I still would pick a Pump over a lot of SMGs. They even nerfed the competitor to the Pump, the Silenced SMG. Your point doesn't make any sense.

toxic canopy
#

i think the tactical should do a little more dmg

woven oasis
#

Stop relying so much on the Pump.

#

@toxic canopy agreed.

toxic canopy
#

cuz when u hit every shot it only does max of like 50

grave valley
#

ikr

#

any other weapon can destroy a tac in a fight

formal swan
#

oce servers!!!!

eternal sluice
#

nades r so bad now

woven oasis
#

sounds like a skill issue

stuck vapor
#

90% of what flyy said isn’t needed. The guns that have already had balance changes are perfectly fine don’t touch them again. P90 is easily countered if you play smart, and should need a nerf, if so a very small one. I think it’d be cool if tac had one big clip, that you reloaded, instead of doing it one at a time, also increase damage in higher models of it. Last thing I agree with is the mp5, the mp5 is really only good early game when you don’t have anything else. Everything else is not needed, especially the pumps. Nerfing pumps isn’t going to ruin comp or the meta, it just makes players think twice about picking it up. If the comp players think it’s not good anymore, then they can use a different gun, it’s really not a big deal.

#

Oh I didn’t realize I typed that much

#

Lmao

woven oasis
#

@stuck vapor dang bro its like what i said but condensed

stuck vapor
#

I didn’t read what you said

woven oasis
#

:(

stuck vapor
#

Swaggin.

woven oasis
#

except mp5 is fine imo

stuck vapor
#

I feel like if damage was buffed it’d be a bit overpowered.

#

I don’t know what would give it the right balance

woven oasis
#

its fine the way it is ngl

stuck vapor
#

Ok

woven oasis
#

v a u l t u z i

grave valley
#

:umm:

#

:swaggin:

cobalt zephyr
#

#FixNades

woven oasis
#

nades are better now

#

they did wayyy too much damage back then

#

only thing i can say is maybe make the damage curve steeper

#

so that you can still deal decent damage even if your aim is a little off

#

thats all

analog nimbus
#

omg @woven oasis

#

:(

#

ur no more zombling @woven oasis

#

sadf

cobalt zephyr
#

maybe add #fanart

#

page/channel

raven acorn
#

wrong chat @cobalt zephyr

cobalt zephyr
#

oh lol

raven acorn
#

ur looking for

cobalt zephyr
#

add more sight when looking in the window

mild pike
#

they should increse the reload speed of p90

#

its irrritating

woven oasis
#

lol no

#

use your clip wisely

#

know when you can go aggro

#

and know when you can go passive

vapid drum
#

min damage of a nade should be buffed

#

isnt the min damage like 30 now?

#

I think most people used nades to force people to reposition around bushes, or windows, so they can get a snipe in. In a sense, its like u were either gonna take the nade damage, or take the snipe damage (if they hit the shot). It was pretty highskill, and not useful in every situation, but a game changer when it was. With the min nade damage being so low, however, i have heard multiple people say that they would rather just tank the 30 damage from the nade and keep the position where they were. I think buffing the min damage to 50 and max damage to 80 would be good

woven oasis
#

@vapid drum I think that's unnecessary. If they choose to take the 30 damage that's still damage taken. The area denial of the grenade has been nerfed so that people cant abuse its massive range as much anymore. This forces grenades to be used more sparingly and strategically, and rewards high skill players who know how to force their opponents exactly where they want them to be.

#

It's no longer a "one-combo-wins-all" scenario, now there's ways to bounce back to surprise the enemy, which really forces you to stay on your toes

#

I like the change

#

Makes things a lot more intense

hardy shard
#

Agreed

steady light
#

I don't, it's hard to get trick shots when grenades do 30 damage

copper vault
#

oops

vapid drum
#

@woven oasis
I dont think its unnecessary. 30 damage nades are insanely weak. I dont think people have been abusing the area denial of the nades, idk what u mean by that. This nerf doesn force people to use nades more sparingly and strategically, if anything the nerf makes people not want to pick up nades as much. I guess it reward high skill players who force their oppenents to force them exactly where they want to be, but it also A) makes people want to use nades less often B) makes people carry reverse so they can reverse nade, meaning that they cant carry meds without sacrificing a pump/ar/sniper C) can barely be used for area denial unless ur aim is 100 percent there. Basically its a nerf by 20 damage to all players, but an extreme nerf to players who are mediocre and play the game just for fun and arent the best at the game.

#

Also it is still a "one combo wins all" scenario - cuz the reverse nade is only dealing 20 less damage than the original reverse nade. Just a nade by itself isnt a one shot scenario, if its thrown at thru a window u can body block it, unless they times the nade perfectly. Just stay in the open and have good movement and nades arent that big of a problem. The overall max damage nade reduction isnt that bad, its the damage radius that i think is too extreme. 30 damage is too little damage... The nade loses so much of its area denial properties.

#

I agree that the "meta" change has been good for the game however, and im glad the devs are finally tryna spice things up past the old combos

copper vault
#

This is the best a grenade can hit for essentially but anything else is 30-40 which is garbage and the rewards good throws thing is bs bc you have to throw it within 2 tiles from them or else its under 50 damage and even getting it 3 tiles away is difficult #buff the nades

vapid drum
#

The damage curve is still a good idea tho, and im glad they did it to differntiate it to the sticky nade, If anything, i would suggest that they should make the min damage of the reg nade 50, max 80, and make the sticky grenade do like 65 damage and have no damage curve. That way the 2 are even more differntiated and will be use for diverse scenarios.

copper vault
#

a sticky does more damage and so does a gassy

vapid drum
#

i think what they want is people to go for sticky nades more than reg nades now, but i think they went to extreme in this in nerfing the reg nade. I would rather have a 65 damage sticky nade, and a 50-80 damage reg nade

copper vault
#

gassy grenades are the best in my opinion

#

area denial

#

and tons of damage

vapid drum
#

in just area denial, i would agree with you. However, i think if the reg nade hits it does a lot more damage

#

so if u hit the gassy and they just dip, they will take like 30 damage MAX from that, and if u miss the snipe u basically did minimal damage

#

compare this to the nade, if u hit the nade u do like 90 before, i think its like 70 now, and u miss the snipe, its ok because u still got insane damage on them

copper vault
#

but a nade cant even hit for 70 in my clip i hit them for 62 and thats like a perfect nade

copper vault
#

nerf the flamethrower

wispy burrow
#

first yang needs to fic the previous update

#

then he could worry about that

copper vault
#

yeah the flamethrower is the previous update

wispy burrow
#

yeah but its def not the top of the list

#

for things needed to be fixed

hoary delta
#

hello

wispy burrow
#

hi

vapid drum
#

@wispy burrow what do u think is the top of the list

wispy burrow
#

of what

#

fixes?

#

first fixing last update

#

second the changing your email

#

then my server idea

#

what other ideas do you have @vapid drum

soft siren
#

im fine with putting nades at 70 damage but how close the nade has to be for the 70 is annoying

#

also i think the pump and the scar are perfectly balanced.

cobalt zephyr
#

creative lobbies

soft siren
#

what woud you do in a creative zombs @cobalt zephyr

cobalt zephyr
#

1v1s

#

have fun

#

chill

#

simple

floral pasture
#

Here’s a suggestion for Game Balance - DONT FCK WITH THE NADES

oak sinew
#

perfect

white crown
#

lobbys for 8 people no exp allow respawns only 1 hour in game

hardy shard
#

cough cough

#

reminds me of another game

rotund dune
#

🥶 👌

radiant narwhal
#

nurf P90 seriously, this is a huge problem.

copper vault
#

yeah

#

now you cant 1 pump them

acoustic crypt
#

but now you can spray

#

op strategy since 2018

copper vault
#

revert nades and pump

fast canopy
#

pls p90 nerf

acoustic crypt
#

no

peak palm
#

Nerf turret range and fire speed

waxen turret
#

y e s

cobalt zephyr
#

remove grenade launchers since they are too useless

#

frags are better

#

ping me if yes

analog nimbus
#

@cobalt zephyr

solar badger
#

nah u get a lotta ammo doe

#

from grenade laucher

analog nimbus
#

nah u get a lotta ammo doe
@solar badger ye tru

timber stump
#

compare this to the nade, if u hit the nade u do like 90 before, i think its like 70 now, and u miss the snipe, its ok because u still got insane damage on them
@vapid drum that's not true, cause they'll already start dipping when they see the grenade being thrown, therefore it will only do 20-35 damage

cobalt zephyr
#

Get the frag grenades back to normal

#

it was proper before , the new change to it is too hard to deal damage

#

i would rather shoot a few ar shoots then use a nade

graceful nicheBOT
#

dynoError Please use a valid limit less than 14 days. ex. 3m, 2h, 1d

sly tree
#

gg

unique crown
#

Good catch

sly tree
#

Yeah I was waiting for the notif to pop up.

#

Then saw his name.

unique crown
young pond
#

Is penguin an eu players

ocean hawk
#

i wonder if it would be too op if grenade had a damage range of 110 to maybe 40

#

with a steep dropoff

cobalt zephyr
#

Bruh

#

Bruh

#

Bruh

cobalt zephyr
#

Bruh

cobalt zephyr
#

Bruh

inner viper
#

all u be sayin is bruh

#

like do you know any other words?

bitter yarrow
#

nt

cobalt zephyr
#

@civic schooner

#

oof srry

sly tree
#

@cobalt zephyr I mean they’re called daily challenges.

#

There’s other challenges you can do if you buy the battle pass.

rotund dune
#

👌

cobalt zephyr
#

bruh nades are kinda bad now react if u agree😢

#

just say sum if u agree

rotund dune
#

THING

raven acorn
#

a 10 dmg nerf is not enough to make pump not competitive. Pro players will still usually choose a pump over a p90

acoustic crypt
#

well p90 is weaker from a "competitive" player perspective

#

also shotguns are different type of weapon so you can't really compare them

keen cargo
#

The damage drop on grenades is way too much

rotund dune
#

Agreed

#

It needs to be buffed 25+ damage

copper vault
#

no back to full 90

copper vault
#

flamethrower nerf

acoustic crypt
#

actually what's the buff with flamethrower that they didn't include in the balance sheet?

copper vault
#

yeah the buffed the bullet speed

acoustic crypt
#

that sounds fair

#

why would want it to get nerfed?

copper vault
#

its really good

#

like op good

acoustic crypt
#

if the projectile speed is really fast I can see why

copper vault
#

its basically instant

cobalt zephyr
#

Now

tardy fable
#

;p;

cobalt zephyr
#

#nades4buff

odd sandal
#

Add some alien blasters, that will liven up the theme of Season 19.

bronze dust
#

my zombs royale keeps saying "not responding"
do you know what to do?
because its not letting me play

cobalt zephyr
#

Dont spam @bronze dust

dusk sapphire
#

nerf p90

cobalt zephyr
#

no

#

@dusk sapphire its easy to kill a p90 player

#

i think goo gun its rly op

#

so nerf goo gun

dusk sapphire
#

the concept of p90 is just bad. even if you do peek and run you can still get spammed hard asf and loose alot

copper vault
#

killing a p90 spammer is not easy

ocean hawk
#

just be far away

copper vault
#

yeah so then how do you kill them if they stay in a house

ocean hawk
#

nades, burst weapons

#

be in the house first lmao

copper vault
#

nades dolike no damage and forcing them to be somewhere in a house usually puts them closer to you and then you get spammed on

ocean hawk
#

play around windows and doors

copper vault
#

i do but the spammers just run out and spam

ocean hawk
#

frags are kinda cringe now, i agree, but both impulses are pretty good

copper vault
#

like if i pump them for 100 then they just spam me with their p90 cause i cant do 100 damage again fast enoguj

ocean hawk
#

dont peek the door walls, peek the walls that dont have an exit

copper vault
#

so then how do you kill them if they are in a house still havent answered that question

ocean hawk
#

rev impulse them out from long range and bonk them

#

or just ignore

#

short range guns excel at short range, thats the entire point of the guns

copper vault
#

so revs or ingnoring are the only counters if the spammers is a decently good player

ocean hawk
#

play to your loadout's strengths and you enemy's loadout's weaknesses

#

kinda

#

you arent really supposed to win short range with medium to long range weapons

#

but if you're both 100 hp 100 shield you should probably win with a shotgun

copper vault
#

i use ar15 bolt and pump

ocean hawk
#

skill matchup tho

#

yea thats pretty standard, good build

copper vault
#

p90 can kill you in like 1 second

ocean hawk
#

if you cant win door fights against p90s, harass around windows

#

and beside that, yea, just rev or ignore

copper vault
#

grappler shouldnt use an ammo when it doesnt hit anything

#

my team mate was trolling me with an op when i was trying to brapple he just shot the bush

west arch
#

Brapple

#

Lolz

cobalt zephyr
#

anyone wanna play zombs royale?

west arch
cobalt zephyr
#

oh

#

um

#

oh

cobalt zephyr
#

i can play

#

oh nvm i guess

rotund dune
#

Ok

cobalt zephyr
#

Buff Nades

inner umbra
#

so then how do you kill them if they are in a house still havent answered that question
@copper vault That is easy. A pump duh.

#

Get close to the door, pop it open and kill them in one shot before they can shoot back. It is easy.

vital rock
#

Or pump and then spam em with smg

#

tatiks

inner umbra
#

Yeah. If the problem is the long reload, then just switch to another weapon to finish them off like you would with a sniper. This isn't rocket science guys.

vital rock
#

My favorite loadout is xm8, awp, gold pump, vector, and heels

#

pump/smg/ar/melee combo

#

🐔

inner umbra
#

@vital rock That seems pretty ideal. I'm not sure how often you are going to get that. lol

#

IMO, I think the real question is how do you deal with a pump in a house next to a door?

desert rover
#

Door fight

vital rock
#

@inner umbra Spam the door faster than they can and take control of it. Then move in and pump/smg em

#

my tatik

desert rover
#

Yeah

#

But there is a door glitch when you open and close it fast you can shoot em trough the wall when their not even pushing into the wall

#

lol

vital rock
#

Then use it to your advantage

#

I use door spaaming to confuse them

patent onyx
#

You guys use door spamming and i use a macro lmao

#

I only use it for door spam and moving items when my slots are full

vital rock
#

!!!!!!! HAKER

#

@patent onyx HAKER

#

@patent onyx Cheeter

inner umbra
#

It isn't technically a hack because It is entirely on the client's end. I think I remember 'macros' coming up before and it was deemed cheating in that conversation.

warm patrol
#

🙀

inner umbra
#

Macros aside. I don't think an SMG is a good choice against a pump in a house for the same reason why an SMG in a house can be countered by a pump.

tribal sealBOT
#
Soundwave#3792 has been warned

Reason: Bad word usage

young pond
#

But don't change the scar cuz it's balanced good

#

Also changed the storm tick back to 10

#

And bandages to heal 20

heady shell
#

and shotgun damage

#

i liked it

meager quiver
#

yes

#

but now it 1taps u

vital rock
#

@inner umbra use smg to spray against pump in the few moments of delay. Or just pump for initial damage and go BRRRRR

acoustic crypt
#

double shotgun moment

warped thunder
#

If you guys are really wanting to spam doors,set your interact to RMB and then you can jitter/butterfly/drag click to whatever extent you see fit

acoustic crypt
#

set interact trigger to mouse wheel up

steady light
#

..

velvet spire
#

yeah i have right click interact lol

copper vault
#

space

velvet spire
#

nah man thats fro nubs lol

ocean hawk
#

thats fro carpal tunnel lol

stuck vapor
#

@acoustic crypt that’s big brain

copper vault
#

nerf p90

cobalt zephyr
#

bring back the original grenades

acoustic crypt
#

no

cobalt zephyr
#

#buffnades.

raven acorn
#

no

#

nades r now more of a diversive attack to get people to move to get shot or sniped at

acoustic crypt
#

that's how it suppose to work in this game from the beginning

uncut bolt
#

wtf

#

WHY CANT I CUSS

#

fix the fcking nades pelase

#

@acoustic crypt nades were never supposed to be a "diversive attack" they were meant to deal damage...

steady light
#

Exactly

acoustic crypt
#

what if the devs don't intend it to be?

#

grenades can be in different types of attacks in different games

cobalt zephyr
#

Ok

rotund dune
#

lol

#

ur good

copper vault
#

buff pump

#

its so annoying how we cant counter spammers

#

as well anymore

stuck vapor
#

Maybe you should use an smg more often

#

I wouldn’t use a pump if it was blue or below, but I think the purple and legendary are still good

ocean hawk
#

dude flamethrower is op now

#

damage over time and a buff that makes it better than p90

acoustic crypt
#

well p90 is meh at best so the buff kinda make sense

warped thunder
#

If you can't beat them,join them

rotund dune
#

🐖

cobalt fog
#

Hey so change back shotgun nerf p90 a lot cause u can alt 4 on people with that change the grenade again so it only do 70 damage instead of like 40 - 50

cobalt zephyr
#

BUFF NADES

ocean hawk
#

y’all need to chill, getting a fresh item meta feels so good

hardy juniper
#

BUFF NADES

woven oasis
#

@umbral gyro hello? yeah. id like to report a guy who's posting naruto/boruto pics in every other channel.

#

mute please!

#

<3

warped thunder
#

Yeah well ITS NOT IN TOPIC

modest jasper
#

nades r so bad noow

raven acorn
#

nades have been nerfed in a way to have people try to get further away a rather than give up running if one is throw on top of them. And by having them move away this can allow experienced players to get a snipe off or other sorts of dmg.

glad jasper
#

PUT NADES AND PUMO BACK! AND DON'T TF TAKE AWAY REVERSE NADES!

full yacht
#

please fix ping

acoustic crypt
#

PUT NADES AND PUMO BACK! AND DON'T TF TAKE AWAY REVERSE NADES!
literal hardcore pump lover

#

such an original combo...

sturdy raptor
#

MAKE IT SO THAT THE BOTS DONT OPEN DOORS FROM A MILE AWAY. I have been killed so many times because bots open doors so far away also if they are next to you you cant close the door because they auto open them. Please do fix that I feel that lots of people have this problem. Also I think I have a good idea or 2. This would be a 2 part season kinda. One season is one and another the other. So for one you bring back all of the old pov's and old guns. The other you go back to when you first launched the game and make one season that. Like when there was no pov's and all of the old textures. It would be called the old season's (part one) and (part 2). I just think that would be awesome if you did that.

knotty lily
#

whaaaat

#

ur all NOOBS OMGGGGG

#

FVCKING BOTS

torpid stream
#

Increase the range of the vector and decrease the fire rate (only slightly) or the vector just isn't a worthwhile weapon to go after

knotty lily
#

NOOOOOOOOOOBBBBBBBSSSSSS

#

FVCK U ALLLLLLLL FVCK U

fathom geode
#

SPAMMMMERSSS!

stuck vapor
#

what is this channel...

lyric stone
#

Buff frags

leaden brook
#

😐

main glade
#

y flame

limpid lagoon
#

BUFF NADES

#

THE BALENCE UPDATE MAKES IT BETTER FOR SPAMMERS :((

cobalt zephyr
#

#nades4buff

digital yoke
#

buff pumps

#

nerf storm

main glade
#

y

glad leaf
#

I like the new balance update but the nades and pump updates are not good because the best combo for win tournaments or difficult fights is reverse + grenade, but now that combo doesn't make a lot of damage, so u need to spent more grenades, so when u finished the fight, u don't have more grenades and reverses for the next fights :(

I don't like neither the pump update because of the same reason, if u fight with someone with the pump, and then u finished the fight, you must take a lot of time for reload your pump, because the reloading time is slower than before and maybe someone can come to fight with u, but your pump is still reloading so u can't do pump fight with your opponent, so that is not a good aventage :(

@rose lion I like the balance update, but pls, change some things, like the pump reloading time, and the grenade damage. Sorry for ping, but thanks if u readed this message. Have a good day :)

cobalt zephyr
#

#nades4buff

pallid tapir
#

remove the damage dropoff for nades

stuck vapor
#

nades are perfectly balanced, use them well and you get 50 damage or more, even though it doesn’t do as much damage it is still effective of making players move so you can pinch them with other weapons, and more.

woven oasis
#

Nades were too op back then

#

They defined the meta, and that's enough case to give them a nerf

copper vault
#

but now spam guns define the meta

#

like i dont understand how people are so bad that they got hit with nades

#

what are grenades good for now anyways

visual crest
#

@evryone you should bring more gems in the free pass not enogh

acoustic crypt
#

THE BALENCE UPDATE MAKES IT BETTER FOR SPAMMERS :((
me when all other weapons are spam guns

#

don't be a brick, use other things too!

glossy sparrow
#

#Buff nades

woven oasis
#

no

glossy sparrow
#

buff it 5 damage

#

at least

#

my nades only do 35 damage on average :>>>

woven oasis
#

no

#

you just aren't hitting your nades

copper vault
#

wdym hitting nades they do 62 damage maximum and 2 tiles away is 45

woven oasis
#

70 maximum

#

._.

copper vault
#

uh no 62

#

2 tiles away is 50

#

like 45 actually

woven oasis
#

70 maximum

copper vault
#

yeah but 8 damage dropoff due to player hitbox so the grenade cant be at the very center so 62

woven oasis
#

its pretty hard to do tho

#

in theory you could self-grenade

#

so 70 is the maximum

copper vault
#

yeah but you said to another player

#

actually nvm if you look at the top guy he takes 38 damage from 2.5 tiles away

#

but if you throw it 3 tiles away from them 30-35 damage

#

so judging off of this a good nade will do 40 damage

#

because its difficult to hit anything closer than that

cobalt zephyr
#

#justicefornades

cobalt zephyr
#

#buff nades

fathom geode
#

nades need to do at least 90 damage

copper vault
#

im fine with damage dropoff to 70

fathom geode
#

ye but i threw 2 grenades one time right next to him he survived

#

he got 20 health left from 100

#

2 grenades should do at least 50 to 60 each

copper vault
#

but if they did 90 but loses 10 damage every one and a half tiles I think that would be a good idea

finite schooner
#

Hey

#

Wassup Guys

jaunty yarrow
#

Grenades were a little broken before but now they seem to be pretty garbage in most scenarios

fickle epoch
#

What if the nades did like 85 damage on a direct hit with massive drop off I’m taking like 15 per tile

copper vault
#

nope

jaunty yarrow
#

To big. 2 nades need to kill regardless

fickle epoch
#

Then if they buff the sticky bombs to like 65 they could sort of accomplish that “I use this for a specific kind of situation” sorta thing

copper vault
#

it would do less damage then the one rn after 2 tiles

fickle epoch
#

I know

copper vault
#

and its difficult to get it withing 2 tiles

fickle epoch
#

K maybe I exaggerated too much in the drop off 😅

#

How about maybe 20 every 2 tiles

copper vault
#

90 damage 10 per tile

jaunty yarrow
#

I think that is balanced

copper vault
#

yeah

fickle epoch
#

I guess

#

But it think it would be better if it was around 15 every 1.5 tiles

jaunty yarrow
#

90 regardless was bs, but not even a 2 shot kill is dumb

copper vault
#

thats the same tho

fickle epoch
#

Then u wouldn’t hav to be so accurate

#

@copper vault

jaunty yarrow
#

No the dropoff starts at 1.5 tiles there

fickle epoch
#

Not exactly

copper vault
#

oh i see

jaunty yarrow
#

Instead of at 1

fickle epoch
#

No the dropoff starts at 1.5 tiles there
@jaunty yarrow

Yeah he got it

#

That’s what I mean

#

I think it makes more sense that way

#

It wouldn’t be a prop only kind of thing

#

More like something any decent player could pull off nicely

#

Cuz at this point u can’t even do nice trick shots anymore

#

Hello?

#

Anyone there...?

copper vault
#

| 90 |90 80| 70 | 60 |

fickle epoch
#

Nah to get a proper 90 u would hav to be rlly accurate

#

That’s y I suggested the dropoff should start at 1.5 tiles

copper vault
#

yeah

fickle epoch
#

I think the min damage for something so skill based should be a bit higher tho

copper vault
#

70

fickle epoch
#

I think maybe 60

#

Or 65

copper vault
#

60

fickle epoch
#

Cuz now u can go as low as 30s

copper vault
#

i got one to hit for 28

fickle epoch
#

Which basically yeets grenades out of the new meta I’m guessing

#

i got one to hit for 28
@copper vault

OoOoOoFfFfF

copper vault
#

googun nerf

#

and flame thrower nerf

#

its impossible to dodge and it does like 20 damage per bullet

woven oasis
#

no it does 11 (13 if you hit at the same time as the fire tick)

copper vault
#

and bots with the ak

woven oasis
#

that does need a nerf

copper vault
#

yeah the fire tick

woven oasis
#

bots shouldnt pick up ak

#

:(

copper vault
#

like 50 damage

acoustic crypt
#

bots shouldnt pick up ak
you made me remember everytime I get third-partied by a bot with uncommon glock

midnight moss
#

hi

#

benim adım arda

#

selam

acoustic crypt
#

sorry speak english please?

frosty yarrow
#

Lol

#

It means hi my name is Arda

#

Or I think so

#

Google translate

cobalt zephyr
#

Healing gun is available to use for vips in protect the vip mode

woven oasis
#

knew it

neon coral
#

nerf hunting rifle, it does too much damage and fires too fast

copper vault
#

so let healing gun be available to vip it doesnt matter bc if someone else shoots it heals for 5 more

#

so if the vip uses it on themself then they are dumb

west arch
#

Yup

ocean hawk
#

only 13? i thought a 14 was popping up when i was using a flamethrower

#

also hunting rifle feels so good for some reason

#

does it have a faster bullet speed than semi?

#

the sfx sounds really nice too

copper vault
#

bullet speed is like twice as fast as bolt and semi

cobalt zephyr
#

Ok

copper vault
#

p90 and vector nerf or buff pump again

cobalt zephyr
#

#nades4buff #smgs4nerf

worn gust
#

smgs are fine

#

the update was good except for nades

formal swan
#

OCE SERVERS

copper vault
#

nerf p90

inner niche
#

@tidal sage SPAMMERS AT LARGE RN

sacred garden
#

vault bots or take away their door hacks perhaps fix nades and maybe VAULT P90 AND VECTOR HOLLY CRAP

golden hinge
#

jeez ur mad

acoustic crypt
#

"vector nerf" that doesn't sound right, why would they want to nerf the vector?

copper vault
#

it does enough damage to kill a person before they can pump them twice

acoustic crypt
#

its just about as efficient like 2 epic tactical shots

#

and its a mythic weapon

#

I don't understand

woven oasis
#

p90 is ok

#

vector is ok

#

pump is balanced

#

yall depend of it too much

#

grenades are better now

copper vault
#

wdym

#

noooooooooo

warped thunder
#

@sacred garden Saying that while you don't talk about the pump

#

It says a bit

sacred garden
#

pump is not unbalanced

woven oasis
#

vector is good for chip damage

sacred garden
#

it requires skill

warped thunder
#

I can continue later cya

acoustic crypt
#

meanwhile at p2000's house

copper vault
#

ik but you pump them for 100 and then bam ur dead to a p90 spammer

woven oasis
#

its fire rate is high enough for its chip damage to matter

#

ik but you pump them for 100 and then bam ur dead to a p90 spammer
@copper vault sounds like a skill issue lmaoooo

copper vault
#

it has like 120 dps

#

thats not chip damage

acoustic crypt
#

if its all hit you (which hardly happen)

copper vault
#

so tell me how to counter a p90 spammer

acoustic crypt
#

stay away

woven oasis
#

not like youd oneshot a p90 pre pump nerf

#

lmao

copper vault
#

so you just proved my point that its difficult to counter

woven oasis
#

pump does 10 less damage

copper vault
#

yeah

#

thats a lot

#

for someone who has 10 hp

woven oasis
#

so you just proved my point that its difficult to counter
@copper vault i am saying that almost nobody complained about the p90 being better than the pump pre nerf

#

post nerf

#

all of a sudden

#

it gets raised

copper vault
#

yeah because you can counter it better

#

um about 3 months ago everyone was complaining how to p90 was op

woven oasis
#

p90 is garbage outside of close range. its only useful in door fights.

#

pump

#

still

#

counters

#

p90

copper vault
#

how

woven oasis
#

keep your distance

sacred garden
#

fax

woven oasis
#

watch some scrims

copper vault
#

thats proving my point when you say that

woven oasis
#

see if they use p90

copper vault
#

um they do

woven oasis
#

h

#

its still not a case to vault the p90

copper vault
#

so tell me what to do if i pump them for 100

woven oasis
#

run

#

ez

copper vault
#

after that?

woven oasis
#

ar

#

out dps them

#

its easy to do once you have distance

copper vault
#

running doesnt help if they hit 10 shots iits 120 damage

woven oasis
#

ar-15 works best because you still knock them back

#

ok

#

let me paint the scene

copper vault
#

ok

#

it has to be a house fight

woven oasis
#

its a door fight

#

is that fine

#

door

copper vault
#

yeah

woven oasis
#

you open door

copper vault
#

pump them but what if they just spam the door

#

like and you need to be extremely close with the pump to even do 100 and you need a purple pump

woven oasis
#

Opening move: You pump them for 100-ish damage.
Your dps is currently at 100.
Enemy opens fire. They fire at a very high rate BUT THEY STILL TAKE TIME TO DO DAMAGE. Assume they manage to hit 10 shots in a second. The distance created by you pumping them is enough to reduce the damage to about 9-ish. 90 damage, current DPS is 90. WHILE THEY ARE SHOOTING, you can switch to your AR. Your dps is still higher.

#

even without the distance

copper vault
#

uh no

woven oasis
#

thats still 120 dps for the p90 and 100 + depending on ur ar dps

#

for you

#

pump them but what if they just spam the door
@copper vault this is easily countered, p90 has a long reload time, you can play the long game and sike your opponent

copper vault
#

because if they have a brain they would just run at you with the p90 because they will out dps uyou

woven oasis
#

ok

#

so

#

thats still 120 dps

#

assuming 12 per shot and 10 shots per second

#

assume you have an ar15 and a epic pump

#

you have 100 + 30++ dps

#

you still win the dps fight

#

or you know

#

you could also abandon the door fight

#

and force them to move to a better spot

copper vault
#

ima get some clips so i can show you

woven oasis
#

okay okay

#

fine

#

lets assue

#

assume

#

p90 out-dpses the pump

#

pump still has better/more opportunites than p90

#

p90 is only useful in situation where you can deal point blank FOR A LONG DURATION. pump does the same but with less damage, but its instant.

#

P90 is more niche than a pump, and a pumps versatility still outweighs the pros that the p90 offers

#

pump has INSTANT damage

#

that is very key

#

that's why the AK is considered a "good" ar despite having the lowest dps

rotund dune
#

Leirbag an expert

copper vault
#

ok you know what you win the arguement p90 isnt op

#

bur h but its annoying af

untold sierra
#

hi

ocean hawk
#

hey sorry for ping but @woven oasis were you nicknamed optimization before?

woven oasis
#

yes

ocean hawk
#

ping me ig

#

oh hey ur online

woven oasis
#

sort of

#

so, anything you need?

ocean hawk
#

nah, just cool to see someone doing as much unnecessary *theorycrafting as i do in video games

#

sorry for bothering

woven oasis
#

you should see my essays

ocean hawk
#

xd

#

for school or video games

woven oasis
#

both

formal swan
#
  • The tac needs a small buff
#
  • Oce servers of
#

ofc

#
  • Changing your name price should be a little lower - not that I want to tho
#
  • Warn idiots who team in solos, three strikes and you're banned.
#

(Or you could just take gems out of their account.)

copper vault
#

yeah no just take thier skins for 1 day the first time

#

their*

astral cedar
#

who has discord skins

still quest
#

Not me

torpid stream
#

i ahve discord backpack :))

acoustic crypt
#

I have basic witch hat :d

maiden cobalt
hardy shard
#

Bruv

#

Theres no harm in like 3 messages talking about skins

vapid drum
#

lmao

regal cargo
#

mehe what is that pichture

copper vault
#

turret needs a nerf