#Increase the max star level

16 messages · Page 1 of 1 (latest)

safe sail
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no never gonna happen

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star level is based on powers of 2

molten haven
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not happening

safe sail
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2^11 is already 2048 items

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no one will be able to afford max level items without months of grinding

bronze heart
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We'll get other ways to upgrade weapons anyway, double enchants for example

lyric granite
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The only feasible way to get to 15* would be to use the clay

minor shadow
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32 max shields now would be a single max shield if the max was 15*

dark timber
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i mean its only 32768 items to max with that... i could do that in like 2-3 weeks for 1 max item

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if my math is right i could be wrong

safe sail
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for newer players reaching max star level would be flat out too hard

obsidian steeple
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It’s not exactly meant for newer players tho, it’s to add a bit more longevity to basic items

sacred fable
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Have you had experience as a non-new player regarding this issue? What makes you believe that this is something that end game players would actually need, in contrast to what is already coming up in terms of future development? How would you adjust all the existing stats for all the items already in place? Have you thought about any of this?

smoky pollen
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Some players could afford it, but this form of progression is really dull and grindy, and the item stats arent balanced in a way it would work

safe sail
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karoo explained it best, also that it would deter newer players from grinding