I want to begin by thanking Joe for making adjustments to non JIT dolphiniOS. I’m loving the improvements so far but I have a collection of bugs/inconsistencies I’ve noticed while testing, some of which are niche
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To apply a setting from a list, you have to click the text rather than anywhere in the box. I have included an example where it shows the only area you can touch to select the setting, when it should be the whole box (Picture Number 1)
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The Aspect Ratio setting under Config > Wii is missing (Picture Number 2 shows the setting being present on official dolphiniOS). This is different from the aspect ratio setting under Graphics > General because it allows Wii games to natively switch to 4:3 or 16:9 instead of forcing and stretching
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The Aspect Ratio setting under Graphics > General has the 4:3 and 16:9 options flipped. For example, when you select 4:3, the aspect ratio will display as 16:9(and the other way around)
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The Emulated CPU Clock Override setting under Config > Advanced only lets you go down to 50%. In the DolphiniOS official release, you can go down to 6%.
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I made a control config that assigns multiple buttons to one button and also utilizes techniques such as smooth() to assign a delay interval between button presses. This works correctly in the DolphiniOS official release but not here. It seems only one button press is recognized and all the extra code is ignored, like operators such as | and variables like toggle() and smooth(). I’m assuming this is due to the controller code being changed- but adding back this extra functionality that’s present in the official Dolphin release would be nice to have. I understand this is niche and most people won’t edit their controls like this, but it would be nice to have it match the official release.
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