First of all i really enjoy this unique style of city builder. i love the modular buildings and i just love how paths appear and all that stuff.
Im currently in my first game with about 400 population and i had a few things that made the game kinda hard as a beginner:
it is not obvious to me how much of a certain thing my people need and its also not obvious how many resources a building can produce at optimal efficiency. i would love to have more data available in game to not have to guess all the time and maybe tackle bottlenecks earlier.
Its also not really obvious to me why certain buildings have many modular pieces like the mason or the lumber camp but other buildings like the charcoal hut i need to spam to increase production. I would love more modules for all the buildings which dont have any atm.
I would love to have a feature to set military companys on auto mode where they just repeat the selected mission on reapeat and rest in between when injured that would also be really cool cause i tend to forget them >_<
Also having an indicator for how far a villager is willing to travel to get their needs met would be great.
Thanks for reading and keep up the good work!