I remember playing this game for years and it was making me quit sometimes when players were buying spawn protection item just to join deadmatch, kill one person and leave the match to join again just to make his K/D high. I also dont like aspect where players with low hp after winnning duel are killinng themselves just to not being killed by other player. A lot of old players maybe know what im talking about and experianced this alot. Is there any chances to punish players more for suiciding in game or any chances to somehow fix aspect buy item-join-kill-leave-join-kill(...) Ofc its just my perspective and just a question, feel free to leave your feedback about this here:)
#Punishment for K/D ratio players.
8 messages · Page 1 of 1 (latest)
welp I guess respawn protection should be enable to everyone
but that tactics is so sick
I didn't notice that
For me playing like this destroys whole fun from game when people cares only about K/D. Deadmatches are unplayable since 2-3 players perma joining and leaving with spawn protection item, players are suiciding instead of trying to get med kit from the ground
I get your frustration, but unsure if it is for the best if we start punishing. Maybe we can find a solution, added to the list
Solution:
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- 10 second delay when you enter fast
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- If you join fast, on the fifth time, the server should block your access to the room for 30 minutes to 1 hour even if you log out and log in (It is like a timeout)
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- If you try to join the room when you have the timeout on you, it would be good to be kicked from the server:
Although for that you would have to create a new column in the database in (players) and add a <timestamp>.
Thats what I mean, my bad saying ,,punishment''. Your solution sounds good and it would be great to test it out while official release will come with more players active