#wiki-consult
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A SD-type Ice DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields a bow and can continuously cast Ultimate to deal massive damage.
• Rank: 
• Core strengths: Freeze, Time Mastery, Aerial
Activates Grail of Infinitude and unlocks buffs based on the number of team members with the Symbiosis trait.
When Hi♪ Love Elf♥ is the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Hi♪ Love Elf♥ deals 8% more Ice DMG.
● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, the max SP of Hi♪ Love Elf♥ increases by 200.
● When all 3 team members have the Symbiosis trait, during Stellar Outburst, the max SP of Hi♪ Love Elf♥ increases by 430, and enemies take 10% more Ice DMG from Hi♪ Love Elf♥ (independent).
QTE: Triggered when enemies are affected by Time Slow, or when teammates cast Weapon Skill or Ultimate, or when Time-frozen Domain triggered by teammates ends. The character enters and commands four little messengers to fire 4 giant arrows, dealing 250% * 4 ATK of Ice DMG and causing a 2s global Time Fracture.
Light String
Scott (T)
Scott (M)
Scott (B)
!schrodinger
Rarity: 




When attacked, there is a 50% chance that said attack suffers 70% Total DMG Reduction. Otherwise, said attack gains 40% Total DMG Multiplier.
All stigmata buffs from this stigmata set gain a 10% trigger chance. Himeko equip bonus: Gain another 10% trigger chance.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!elysia
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 5.Elysian Astra you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki elysia -5
!s Lier
Rarity: 




15% chance of heal 5% HP upon hitting a target. CD: 2s. BIO-type battlesuit equip bonus: Gain 15% Max SP in battle.
Blocks an interruptible attack 1 time and knocks the enemy Airborne. CD: 5s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!sci
Working on @vernal mortar's query . . .
Uh oh, something broke, please contact us in discord.gg/hi3:
!theresa
To get 5.Theresa: Origins you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki theresa -5
!v theresa
Working on @vernal mortar's query . . .
Uh oh, something broke, please contact us in discord.gg/hi3:
!vacation -3
To get 2.Vacation Notice you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki vacation -2
• Rarity: 





• Type: Chained Blades
•〖 ATK: 442 CRT: 19 〗
[SP: 0][CD: 0s]The weapon active's CD, max charges, and effects are based on the wielder's type. When Astral Ring is activated: ● Enemies take 5.6% (8% at 6
) more Elemental DMG during Stellar Outburst. When equipped by Schicksal's Imperative: ● Gain additional 300 Stress when the character's QTE and Work Done in Dreams hit. ● Enemies take 13.3% (18% at 6
) more Total DMG from Resonance, and 8.9% (12% at 6
) more Total DMG from Shadow Star Attack.
The team deals 15.3% (20% at 6
) more Elemental DMG and Physical DMG. When equipped by Schicksal's Imperative: ● Enemies on the field take 13.3% (18% at 6
) more Total DMG. ● The team receives a shield that can negate QUA-type ATKs once (CD: 6s). When the shield is attacked, enemies will enter a weakened state for 10s. Retriggering refreshes the duration. Negating a QUA-type ATK will consume the shield, inflict Collapse once and deal 1 ⚡ DMG. Successfully evading a QUA-type ATK will also trigger this effect. ● When QTE or Work Done in Dreams hit enemies, it will inflict 7 Paralyze Trauma.
During Astral Ring Charging, the wielder deals 19.4% (32% at 6
) more Total DMG. The wielder's Resonance deals 6.1% (10% at 6
) more ⚡ DMG. ● When the wielder is the team leader: ○ The wielder's Resonance deals additional 7.3% (12% at 6
) more ⚡ DMG.
Enemies take 2%/4%/6% more Total DMG from characters on the field (independent & exclusive). The wielder deals 2%/4%/6% more ⚡ DMG (independent). Collapse's range increases further when the QUA shield explodes.
✅ Foundry
!mad pleasure
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Time Mastery, Freeze, Aerial, Gather
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack of all members deals 10% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, all members on the field deal 10% more Ice DMG in Astral Ring Charging state, and members with the Harmonized Shadow Star trait share Stellar Drain's effects.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6% more Ice DMG from members on the field in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when the Time-frozen Domain triggered by teammates ends. Deals 200% + 800% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!faux crown
• Rarity: 





• Type: Chained Blades
•〖 ATK: 442 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 23.7% (30% at 6
) more ❄️ DMG. When used by Mad Pleasure: Shadowbringer, after her Ultimate hits enemies, a Time-frozen Domain will be triggered for 3s. Switching characters during Time-frozen Domain will end it immediately. After the Time-frozen Domain ends, 210.7% (250% at 6
) ATK of ❄️ DMG will be dealt to enemies. CD: 15s. Enemies who take this DMG will take 13.3% (18% at 6
) more Total DMG for 25s. Retriggering refreshes duration. When entering Stellar Outburst or when Wheel of Destiny is activated, characters with Astral Ring Specialization: Wheel of Destiny will increase Total DMG taken by enemies when their Ultimates hit.
In Astral Ring Charging state, Ultimate Evasion restores Astral Ring Intensity by 2. During Stellar Outburst, Total DMG is increased by 13.7% (20% at 6
). When equipped by Mad Pleasure: Shadowbringer, ❄️ DMG is increased by 22.1% (30% at 6
), she gains 3 initial Banquet Enjoyment, and the next Moment of Indulgence deals additional 450% ATK of ❄️ DMG. When Astral Ring Specialization: Wheel of Destiny is activated, characters protected by Astral Ring Specialization: Wheel of Destiny will deal 13.7% (20% at 6
) more Elemental and Physical DMG.
Enemies on the field take 9.7% (16% at 6
) more ❄️ DMG from the character. When equipped by Mad Pleasure: Shadowbringer, the team deals 18.2% (30% at 6
) more Total DMG with Resonance. Shadow Star Attack deals 18.2% (30% at 6
) more Total DMG.
Enemies take 3%/6%/9% more Total DMG from characters on the field (independent & exclusive). When used by Mad Pleasure: Shadowbringer, reduces SP cost by 30/40/50 when unleashing Ultimate for the first time.
✅ Foundry
!hi love elf
A SD-type Ice DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields a bow and can continuously cast Ultimate to deal massive damage.
• Rank: 
• Core strengths: Freeze, Time Mastery, Aerial
Activates Grail of Infinitude and unlocks buffs based on the number of team members with the Symbiosis trait.
When Hi♪ Love Elf♥ is the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Hi♪ Love Elf♥ deals 8% more Ice DMG.
● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, the max SP of Hi♪ Love Elf♥ increases by 200.
● When all 3 team members have the Symbiosis trait, during Stellar Outburst, the max SP of Hi♪ Love Elf♥ increases by 430, and enemies take 10% more Ice DMG from Hi♪ Love Elf♥ (independent).
QTE: Triggered when enemies are affected by Time Slow, or when teammates cast Weapon Skill or Ultimate, or when Time-frozen Domain triggered by teammates ends. The character enters and commands four little messengers to fire 4 giant arrows, dealing 250% * 4 ATK of Ice DMG and causing a 2s global Time Fracture.
Light String
Scott (T)
Scott (M)
Scott (B)
!blissful days
❄️ DMG increases by 30%.
When equipped by Hi♪ Love Elf♥:
Characters with "Heart's Splendor" deal 20% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character takes 30% less Total DMG.
When equipped by Hi♪ Love Elf♥:
Characters with "Heart's Splendor" deal 30% more Elemental DMG and Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Total DMG increases by 20%.
When equipped by Hi♪ Love Elf♥:
Enemies take 15% more Elemental DMG and Physical DMG from characters with "Heart's Splendor".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




❄️ DMG increases by 25%. When equipped by Hi♪ Love Elf♥: ● Enemies on the field take 25% more ❄️ DMG from the character. ● When Astral Ring is activated, enemies on the field take 12% more Elemental DMG and Physical DMG from characters with "Heart's Splendor". ● When Wheel of Destiny is activated: ○ Characters with "Heart's Splendor" deal 40% more Elemental DMG, 15% more Physical DMG%, and 20% more Total DMG. Enemies on the field take 5% more Physical DMG and 40% more Total DMG from characters with "Heart's Splendor".
Ultimate and Weapon Skill deal 10% more Total DMG. When equipped by Hi♪ Love Elf♥: ● After enemies are hit by Weapon Skill or QTE, entering Stellar Outburst, or entering the battle as the leader, all team members gain "Heart's Splendor" for 25s. Retriggering refreshes the duration. ● When Grail of Infinitude is activated: ○ Hi♪ Love Elf♥ deals 15% more ❄️ DMG and 40% more Total DMG. When she is the leader, enemies take 14% more ❄️ DMG from her. ○ Characters with "Heart's Splendor" and the Symbiosis trait deal 25% more Elemental DMG. Enemies on the field take 5% more Elemental DMG from characters with "Heart's Splendor" and the Symbiosis trait. When the character is not the leader, characters with "Heart's Splendor" and the Symbiosis trait deal 7% more Physical DMG and 30% more Total DMG. Enemies on the field take 8% more Physical DMG and 40% more Total DMG from characters with "Heart's...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!Sera
Working on @bleak pecan's query . . .
Uh oh, something broke, please contact us in discord.gg/hi3:
!test
1.
Anchor of the Voyage: Interstellar
2. Thunderstorms - katana
To get 2.Thunderstorms you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki test -2
Working on @weak loom's query . . .
Uh oh, something broke, please contact us in discord.gg/hi3:
oh damn its bc of that
!linn
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6% bonus Total DMG (5 stacks max).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!Thelema
No results found. If you want to try the same search on the wiki, click here
!MPS
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Time Mastery, Freeze, Aerial, Gather
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack of all members deals 10% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, all members on the field deal 10% more Ice DMG in Astral Ring Charging state, and members with the Harmonized Shadow Star trait share Stellar Drain's effects.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6% more Ice DMG from members on the field in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when the Time-frozen Domain triggered by teammates ends. Deals 200% + 800% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!bfdd
Astral Ring Specialization: [Rite of Oblivion] shelters MECH-type Fire DMG character.
Fights with Rocket Hammer, frequently unleashing [Dragon Claw Bloom] and [Dragon Torrent Surge] to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Ignite
Activates Rite of Oblivion and unlocks enhanced skills based on the number of team members protected by Astral Ring.
When Behold! Fate-Defying Dragon is the leader, Rite of Oblivion activates.
Astral Ring Intensity cost: 150. Stellar Outburst duration: 15s; CD: 25s.
When the team has 1 member protected by Astral Ring, all members deal 6% more Total DMG.
When the team has 2 members protected by Astral Ring, all members deal 6% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, all enemies take 3% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed, or a teammate uses Weapon Skill or Ultimate. Deals 160% x 2 + 540% ATK of Fire DMG, applies 1 x 2 + 2 Ignite Trauma, and triggers a 1.5s global Time Fracture, during which the character has Iron Body. After the QTE's final attack hits, tap [Weapon] quickly to cast Rampant Dragon Claws.
Executioner
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!vita-2
To get 2.Vita: Lone Planetfarer you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki vita -2
Character deals 40% more ⚡ DMG.
When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage.
When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG.
When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
The character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● When Astral Ring is activated: ○ All team characters gain I Love Everyone! ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG and 10% more Total DMG from all team members. ● When World Star is activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and Physical DMG, and 15% more Total DMG. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● When Wheel of Destiny is activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and Physical DMG, and 5% more Total DMG. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG. ● When Law of Ascension is activated: ○ During Astral Ring Charging: Enemies take...
✅ Foundry
✅ Limited/Rotating Supplies
!lunar vow
Good Lightning DPS and support.
Attacks enemies with a chainsaw.
Deals massive Bleed DMG in frenzy mode, and her Ultimate provides Elemental Breach to teammates who deal Lightning DMG.
• Rank: 
• Core strengths: Bleed, Time Mastery, Fast ATK, Gather, Summoned Entity
The team deals 25% more Lightning DMG. Enemies take 39% more Bleed DMG from Lunar Vow: Crimson Love.
QTE: Triggered when an enemy is in Time Fracture, or when a teammate uses weapon active or deals damage with Combo ATK. She stabs the enemy with her chainsaw upon entrance and triggers global Time Fracture for 3s, during which she has Iron Body and an 80% Total DMG reduction. Hold [ATK] to extend the slashing, dealing up to 17 x 20% ATK of Lightning DMG and recovering 13.5 Biting Mark per slash; this also reduces current switch CD by 4s.
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!7t retru
• Rarity: 





• Type: Pistols
•〖 ATK: 441 CRT: 15 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wearer has Heavenly Shift, they deal 27.1% (35% at 6
) more 🔥 DMG. Ba-Dum! Fiery Wishing Star equip bonus: ● After she casts Stellar Shift as the leader, she triggers Time-frozen Domain for 1.5s. Casting Ultimate or switching to another teammate will end Time-frozen Domain immediately. During Merriment after Stellar Shift is cast, her Basic ATKs deal 20% more Total DMG. ● During Stellar Shift, each hit of the drum deals 160.7% (200% at 6
) ATK of 🔥 DMG. ● When there is only one enemy on the field, one additional Passion Mark can be inflicted. This Passion Mark detonated by Immaculate Duet deals 60.7% (100% at 6
) x 4 ATK of 🔥 DMG.
Increases Total DMG by 13.7% (20% at 6
). When equipped by Ba-Dum! Fiery Wishing Star: ● Team's Resonance deals 27.8% (38% at 6
) more Elemental DMG. ● When Astral Ring is activated, she deals 30% more 🔥 DMG and her teammates deal 13.7% (20% at 6
) more Total DMG.
Enemies take 8.1% (12% at 6
) more 🔥 DMG from the character. When equipped by Ba-Dum! Fiery Wishing Star, enemies take 15.6% (25% at 6
) more Total DMG from the character's Stellar Shift and Heavenly Link.
Enemies take 2%/4%/6% more Total DMG from the character on the field (independent and exclusive). When equipped by Ba-Dum! Fiery Wishing Star, enemies take 2%/4%/6% more 🔥 DMG from the character (independent).
✅ Foundry
• Rarity: 




• Type: Katanas
•〖 ATK: 284 CRT: 22 〗
[SP: 0][CD: 15s] Channel the Honkai energy in the Divine Key to slash out an X-shaped beam, dealing 140.2% (300% at 5
) × 2 ATK of ⚡ DMG in total. The first hit inflicts 10 Paralyze Trauma. Wielder is invincible while casting the weapon active and regains 10 SP. Herrscher of Thunder equip bonus: Can use the weapon active in burst mode to deal 440.2% (600% at 5
) ATK of ⚡ DMG. She is invincible and has Ultimate Evasion Skill triggered while casting the weapon active. After casting the weapon active, she can immediately cast Finisher, which extends Ultimate CD by 11s. On hit, 2 kinds of weapon actives inflict a 15s Narukami's Mark.
Wielder deals 14% (30% at 5
) more Total DMG to enemies of countered-type. Casting Ultimate resets weapon active CD; CD: 10s. Herrscher of Thunder equip bonus: During the 2-sequence Ultimate, all skill timers and the stage timer are paused. She gains 200 Herrscher Charge on every entry; CD: 10s. If she casts weapon active in burst mode and Finisher before exit, the dragon will remain on the field as a summoned entity and bombard enemies in mid-air. She retains Herrscher form while the dragon is present. The dragon gains up to 600 of her current Herrscher Charge, and its bombardment consumes 200% Herrscher Charge and deals 70% DMG compared to her. The dragon disappears when it loses all energy, has been on the field for 10s, or she casts Ultimate again.
In co-op raids, character's total Elemental DMG increases by 16% (25% at 5
).
✅ Events
✅ Limited/Rotating Supplies
How did you accidentally get Kiana's pistols 
I DONT KNOW
!dafl
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Time Mastery, Aerial, Gather
Activates World Star and unlocks buffs based on the number of team members with the Domain Resonance trait.
When Deepspace Anchor: First Light is the leader, activates World Star.
Astral Ring Intensity cost: 150. Stellar Outburst lasts for 25s and cools for 25s.
When the team has at least 1 member with the Domain Resonance trait, all weapon skills deal 10% more Elemental DMG in Astral Ring Charging state.
When the team has at least 2 members with the Domain Resonance trait, the character's Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has all 3 members with the Domain Resonance trait, enemies take 10% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!red star breaking dawn
No results found. If you want to try the same search on the wiki, click here
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 27.1% (35% at 6
) for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 564.2% (800% at 6
) ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 9.5% (15% at 6
) more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 10.5% (16% at 6
) more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 12.1% (20% at 6
) outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 23.2% (35% at 6
) more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4%/8%/12% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!robevyom
No results found. If you want to try the same search on the wiki, click here
robevyom indeed
bunny's sleeping atm
Bunny tired
it's just like me fr

!rs
!v HoR
IT'S SLEEPING
I’m sleeping
eeper
!fws
winter hibernation
!HoRb
1. Bronie: Haxxor Bunny - 3 set stigmata
2.
Herrscher of Sentience: Skateboard
3.
Schrodinger Band
4.
Herrscher of Rebirth
To get 4.Herrscher of Rebirth you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki HoRb -4
No results found. If you want to try the same search on the wiki, click here
!rosemary
1.
Rita Rosemary
2.
Fallen Rosemary
To get 2.Fallen Rosemary you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki rosemary -2
no more errors for it
Bunny woke up 
!glorp
1. Alloy Gluttony - katana
2. Gluttony - katana
3.
Volatile Sparkler: Floral Spectacle
4. Vorpal Sword Type-11 - katana
To get 4.Vorpal Sword Type-11 you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki glorp -4
ong glorpal
!final form
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP: 0][CD: 18s] All team members deal 23% (35% at 5
) more Physical DMG to IMG-type enemies for 15s (unique effect).
Within 5s of casting Ultimate, all Bleeding enemies' Nihilus Shell receive 18% (30% at 5
) more Physical DMG (unique effect). CD: 15s.
✅ Events
!cb19
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fire for 2.5s, dealing 24% (40% at 5
) ATK of AoE ❄️ DMG every 0.1s, adds 1 combo hit, and inflicts 18 Rime Trauma. The team and wielder-summoned entities deal 15.8% (27% at 5
) bonus ❄️ DMG for 15s (cannot stack). Haxxor Bunny equip bonus: Drone attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts the weapon active if the wielder has not cast the weapon active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25% at 5
) (this effect cannot stack).
✅ Exchange House
✅ Limited/Rotating Supplies
!crusherbunny
No results found. If you want to try the same search on the wiki, click here
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fire for 2.5s, dealing 24% (40% at 5
) ATK of AoE ❄️ DMG every 0.1s, adds 1 combo hit, and inflicts 18 Rime Trauma. The team and wielder-summoned entities deal 15.8% (27% at 5
) bonus ❄️ DMG for 15s (cannot stack). Haxxor Bunny equip bonus: Drone attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts the weapon active if the wielder has not cast the weapon active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25% at 5
) (this effect cannot stack).
✅ Exchange House
✅ Limited/Rotating Supplies
!falcon flare -1
1. Falcon Flare: FINAL - cannon
2. Falcon Flare 0019 - cannon
To get 2.Falcon Flare 0019 you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki falcon flare-2
• Rarity: 





• Type: Cannons
•〖 ATK: 433 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40% at 6
). ❄️ DMG dealt to all targets on field increases 16.1% (20% at 6
) for 10s when QTE deals DMG. Additional 10s added per target hit by Ultimate, once per target. (cannot stack).
[SP: 0][CD: 16s] Charges in a set direction and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG when target is hit. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered-up and deals 400% ❄️ DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10% at 6
) ❄️ DMG followed by an explosion dealing 421.4% (500% at 6
) ❄️ DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s (3s at 6
) upon impact. When Silverwing: N-EX is used, Weapon Skills can be followed directly with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄️ DMG increases by 24.3% (40% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄️ DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40% at 6
).
✅ Foundry
!star of eden: world
• Rarity: 





• Type: Cannons
•〖 ATK: 420 CRT: 35 〗
Charge cannon. Charge level 1: Single cannon shot. Charge level 2: Double stronger cannon shots. Charge level 3: Triple ultra cannon shots. Wielder deals 29.3% (45% at 6
) more Total DMG to enemies of countered-type. When casting weapon skill outside Bike Mode, she deals 101.7% (200% at 6
) more DMG to shields for 8s; if she breaks the shield within 10s, shield recovery is disabled for 5s. Herrscher of Reason equip bonus: In Bike Mode, Charged ATK consumes 480 Konstruktyom and deals additional 3 × 321.4% (400% at 6
) ATK of ❄️ DMG. On hit, Weapon Active inflicts Analyzed for 10s. During Ultimate, all skill timers and the stage timer are paused.
[SP: 0][CD: 20s] Use Star of Eden to gather and slow surrounding enemies before triggering an explosion that deals 200% + 642.8% (800% at 6
) ATK of ❄️ DMG and adds 10 Rime Trauma to enemies hit while recovering 15 SP. Herrscher of Reason equip bonus: When this skill is cast out of Bike Mode, she will enter Herrscher mode and fire an additional strong laser that deals 1,042.8% (1,200% at 6
) ATK of ❄️ DMG (counted as Charged ATK). When casting this skill, the character is Invincible and will connect with a Charged ATK after. In Bike Mode, holding [Weapon] while controlling her directions can construct a Hover Gun that fires special mobile attacks. Every attack deals 26.4% (50% at 6
) ATK of ❄️ DMG, immobilizes enemies hit for 0.5s and recovers 110 Konstruktyom. Bike Mode weapon skill...
Character deals 21.4% (45% at 6
) more ❄️ DMG. Total DMG from Charged ATKs increases by 13.2% (25% at 6
). Herrscher of Reason equip bonus: Hover Gun deals 26.4% (50% at 6
) more ❄️ DMG to Analyzed enemies.
In co-op raids, character's ❄️ DMG increases by 16% (25% at 5
).
✅ Foundry
!rasputin
Rarity: 




Basic/Combo/Charged ATKs have a 15% chance to deal 450% ❄️ DMG and inflict 3 Rime Trauma. CD: 8s.
During combat, gain 20% Max HP and 20% Indirect DMG Reduction.
✅ Foundry
!splendors of ambor
No results found. If you want to try the same search on the wiki, click here
!thelema
No results found. If you want to try the same search on the wiki, click here
!shadowdimmer
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery, Heal
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10% more Physical DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2s.
● In Spiritual Verdure state, deals 120% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!shadowbringer
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Time Mastery, Freeze, Aerial, Gather
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack of all members deals 10% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, all members on the field deal 10% more Ice DMG in Astral Ring Charging state, and members with the Harmonized Shadow Star trait share Stellar Drain's effects.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6% more Ice DMG from members on the field in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when the Time-frozen Domain triggered by teammates ends. Deals 200% + 800% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!splendors
Increases ❄️ DMG by 30%. When equipped by Mad Pleasure: Shadowbringer, ❄️ DMG dealt by Combo ATKs increase by 30%. When Astral Ring Specialization: Wheel of Destiny is activated, for every character with the Harmonized Shadow Star tag in the team, the user deals 10% more Total DMG in Astral Ring Charging state (exclusive).
—————————————————
〖 HP:383 ATK:109 DEF:88 CRT:0 SP:0 〗
Basic, Combo and Charged ATKs deal 30% more ❄️ DMG. When equipped by Mad Pleasure: Shadowbringer and she has Share a Glass effect, enemies take 20% more ❄️ DMG from her. When Astral Ring Specialization: Wheel of Destiny is activated, all teammates with the Harmonized Shadow Star tag deals 30% more Elemental DMG and Crit DMG in Astral Ring Charging state.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Total DMG dealt by weapon skills by 30%. Share a Glass boosts the character's Elemental DMG by 15%. When Astral Ring Specialization: World Star is activated and characters with Domain Resonance tag has Share a Glass effect, they deal 20% more Total DMG and ⚡ DMG.
—————————————————
〖 HP:376 ATK:63 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 18%. When equipped by Mad Pleasure: Shadowbringer, before Astral Ring is activated, Total DMG increases by 35% and all teammates deal 20% more DMG to shields. When Astral Ring Specialization: Wheel of Destiny is activated, it increases by another 20%. When Astral Ring Specialization: World Star is activated, for every character protected by Astral Ring Specialization: World Star, enemies take 7% more Elemental DMG and Total DMG.
Increases ❄️ DMG by 20%. Reduces Total DMG taken by 20%. When equipped by Mad Pleasure: Shadowbringer: ● When attacking or in Stellar Surplus, all team members are granted "Share a Glass" effects for 25s. Retriggering refreshes the duration. ● When Astral Ring is inactive, Share a Glass causes all enemies on the field to take 30% more Total DMG from Mad Pleasure: Shadowbringer. ● When World Star is active, enemies take 9% more Total DMG. When Mad Pleasure: Shadowbringer is on the field, enemies take 18% more Total DMG from Resonance. ● When Wheel of Destiny is active and a character protected by Astral Ring Specialization: Wheel of Destiny hit enemies, all team members are granted "Share a Glass" effects. Share a Glass causes all enemies on the field to take 30% more Total DMG, and 18% more Elemental DMG and Physical DMG from characters protected by Wheel of Destiny. In Stellar...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!jing
1.
Jingwei (Stigmata)
2.
Shuijing
3.
Jingwei's Wings (Pistols)
4. Jingwei's Wings - elf
To get 1.Jingwei (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki jing -1
!jin -1
1.
Jin Shengtan
2.
Jingwei (Stigmata)
3.
Shuijing
4.
Jingwei's Wings (Pistols)
5. Jingwei's Wings - elf
6. Blanc X: Ichijin - event outfit
To get 6.Blanc X: Ichijin you can do one of the following:
1. Press up arrow and add -6
2. Type !wiki jin -6
Rarity: 




Attacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG.
Extends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!turgenev
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25% more Total DMG. When there are the host's summoned entities on the field, team deals 25% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!cezanne b
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!blissful days
❄️ DMG increases by 30%.
When equipped by Hi♪ Love Elf♥:
Characters with "Heart's Splendor" deal 20% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character takes 30% less Total DMG.
When equipped by Hi♪ Love Elf♥:
Characters with "Heart's Splendor" deal 30% more Elemental DMG and Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Total DMG increases by 20%.
When equipped by Hi♪ Love Elf♥:
Enemies take 15% more Elemental DMG and Physical DMG from characters with "Heart's Splendor".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




❄️ DMG increases by 25%. When equipped by Hi♪ Love Elf♥: ● Enemies on the field take 25% more ❄️ DMG from the character. ● When Astral Ring is activated, enemies on the field take 12% more Elemental DMG and Physical DMG from characters with "Heart's Splendor". ● When Wheel of Destiny is activated: ○ Characters with "Heart's Splendor" deal 40% more Elemental DMG, 15% more Physical DMG%, and 20% more Total DMG. Enemies on the field take 5% more Physical DMG and 40% more Total DMG from characters with "Heart's Splendor".
Ultimate and Weapon Skill deal 10% more Total DMG. When equipped by Hi♪ Love Elf♥: ● After enemies are hit by Weapon Skill or QTE, entering Stellar Outburst, entering the battle as the leader, or entering Stellar Surplus, all team members gain "Heart's Splendor" for 25s. Retriggering refreshes the duration. ● When Grail of Infinitude is activated: ○ Hi♪ Love Elf♥ deals 15% more ❄️ DMG and 40% more Total DMG. When she is the leader, enemies take 14% more ❄️ DMG from her. ○ Characters with "Heart's Splendor" and the Symbiosis trait deal 25% more Elemental DMG. Enemies on the field take 5% more Elemental DMG from characters with "Heart's Splendor" and the Symbiosis trait. When the character is not the leader, characters with "Heart's Splendor" and the Symbiosis trait deal 7% more Physical DMG and 30% more Total DMG. Enemies on the field take 8% more Physical DMG and 40% more Total DMG...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!solon
Increases ❄️ DMG by 12%.
When equipped by Herrscher of Human: Ego:
● Increases ❄️ DMG by 12% when in Augmented Ascension; if Wheel of Destiny is activated or in Stellar Outburst, enemies take 15% more ❄️ DMG, and all team members with Ego's Devotions deal 12% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases the Total DMG of ranged attacks by 12%.
When equipped by Herrscher of Human: Ego:
● Weapon Skill and Charged ATK deal 12% more Total DMG, and all team members with Ego's Devotions deal 12% more Physical DMG and 30% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases the ❄️ DMG of ranged attacks by 15%.
When equipped by Herrscher of Human: Ego:
● With Ego's Devotions, deals 10% more Physical DMG and 10% more Elemental DMG to enemies on the field, as well as 15% more Elemental DMG with ranged attacks.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




In Herrscher form, increases ❄️ DMG by 12%. When equipped by Herrscher of Human: Ego: ● With Astral Ring activated, enemies take 12% more Total DMG. Characters with Ego's Devotions deal 5% more Elemental DMG, 15% more Physical DMG and 15% more Crit DMG.
In Herrscher form, ranged attacks deal 12% more Total DMG. When equipped by Herrscher of Human: Ego and Astral Ring is activated, the following effects are triggered: ● Weapon Skill CD decreases by 35% and Total DMG taken decreases by 30%. When Weapon Skill is cast, when any enemy is inflicted by Pristine Seed, when in Stellar Outburst, or when in Stellar Surplus, all team members gain Ego's Devotions for 25s. Retriggering refreshes the duration. Characters with Ego's Devotions deal 10% more Total DMG. ● During Augmented Ascension or in Stellar Outburst when Wheel of Destiny is activated, ❄️ DMG increases by 15%; ❄️ DMG dealt by Charged ATK, Weapon Skill, and Ultimate Eternal Prayers increases by 65%; and enemies take 20% more ❄️ DMG (independent). ● When Wheel of Destiny is activated: ○ Deals 16% more ❄️ DMG if the character has Elemental Breaker. ○ For every team...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!bringer of light
Boosts Total DMG by 15%. Combo or Charged ATK further boosts Total DMG by 15% for 15s. Can be refreshed.
Host has 10% bonus Attack Speed and takes 15% less Elemental DMG.
! LP
1.
Lone Planetfarer
2. Lord Paramount - au outfit
To get 2.Lord Paramount you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki LP-2
!lp-1
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion.
Astral Ring Intensity cost: 150. Stellar Outburst lasts for 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has all 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!purifying wish
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, hitting enemies with Celestial Rupture for the first time restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!taixuan
• Rarity: 




• Type: Gauntlets
•〖 ATK: 267 CRT: 34 〗
[SP: 17][CD: 25s] Creates 3 Xuanyuan Sword projections to attack enemies, each sword dealing 645 (1,500 at 5
) 🔥 DMG and inflicting Time Lock on enemies hit for 2.4s (4.5s at 5
).
When hitting an enemy with Basic/Combo/Burst attacks or switch/QTE skills, the wielder gains 4.6% (8% at 5
) Total DMG for 4.6s (8s at 5
). Trigger the effect with different types of attacks to stack the effect; triggering the effect again with the same type of attack resets the duration.
In co-op raids, character attacks gain 7% (15% at 5
) Total DMG Multiplier and hits received suffer 6% (10% at 5
) Total DMG Reduction.
✅ Events
!burn the night-2
To get 1.Burn the Long Night you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki burn the night-1
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation; CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser with Battle Instinct, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3%/6%/9% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20/35/50 more initial SP.
✅ Foundry
!faq paws
No results found. If you want to try the same search on the wiki, click here
!faq planar armament
No results found. If you want to try the same search on the wiki, click here
wrong command
it works without faq
faq is just for profs
!rainbow from-2
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 299 CRT: 12 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wielder has Symbiosis, she deals 12% (20% at 5
) more ⚡ DMG. When equipped by Planar Armament: Warped Spacetime: ● If she is the leader, her initial max SP in Stellar Outburst increases by 10%. ● Unleashing Condensed Thunder triggers Time-frozen Domain for 1.5s.
Total DMG increases by 11% (15% at 5
). When equipped by Planar Armament: Warped Spacetime: ● All team members deal 5.6% (8% at 5
) more Elemental DMG and Physical DMG. ● When Astral Ring is activated, the character deals 20% more ⚡ DMG and 5.6% (8% at 5
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (independent and exclusive). When equipped by Planar Armament: Warped Spacetime, enemies take 2%/4%/6% more ⚡ DMG from her (independent).
✅ Limited/Rotating Supplies
To get 1.Rainbow From Cinders you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki rainbow from-1
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wielder has Symbiosis, she deals 22.1% (30% at 6
) more ⚡ DMG. When equipped by Planar Armament: Warped Spacetime: ● If she is the leader, her initial max SP in Stellar Outburst increases by 10%. ● Unleashing Condensed Thunder, triggers Time-frozen Domain for 1.5s.
Total DMG increases by 16.1% (20% at 6
). When equipped by Planar Armament: Warped Spacetime: ● All team members deal 8.9% (12% at 6
) more Elemental DMG and Physical DMG. ● When Astral Ring is activated, the character deals 30% more ⚡ DMG and 8.9% (12% at 6
) more Total DMG.
Enemies take 13.2% (25% at 6
) more ⚡ DMG from the character. When equipped by Planar Armament: Warped Spacetime, all team members deal 6.9% (10% at 6
) more Total DMG and 10.3% (15% at 6
) more Elemental DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (independent and exclusive). When equipped by Planar Armament: Warped Spacetime, enemies take 2%/4%/6% more ⚡ DMG from her (independent).
✅ Foundry
!faq helia
• Rarity: 





• Type: Scythes
•〖 ATK: 441 CRT: 22 〗
[SP: 0][CD: 15s] Performs a slash, dealing 842.8% (1,000% at 6
) ATK of Physical DMG. Herrscher of Rebirth equip bonus: DMG, CD, and SP cost is determined by the wielder. All team members recover 10 SP when they exit in Herrscher form (CD: 15s; characters cools down separately).
All team members deal 6.1% (10% at 6
) more Physical DMG (exclusive) and the wielder deals 13.7% (20% at 6
) more Physical DMG. In Herrscher form, all enemies take 13.7% (20% at 6
) more Physical DMG from the wielder.
Gives 9.5% (15% at 6
) Crit Rate. Herrscher of Rebirth equip bonus: After any Joint attack hits in Soul Shaper form, all Ultimates deal an extra 121.4% (200% at 6
) ATK of Physical DMG to enemies with Withering Fissure within 18s. This effect only applies once while it lasts.
✅ Foundry
!helia
!helia: flight chess pilot
No results found. If you want to try the same search on the wiki, click here
!flight chess
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!pilot
1. Aponia: Perdition - 3 set stigmata
2.
Idol Transformation
3.
Sparkle: Thousand-Faced Maestro
4.
Bloodied Casket: Tough Love
5.
Volatile Sparkler: Floral Spectacle
6. Blood Knight: Moonlight - mu outfit
To get 5.Volatile Sparkler: Floral Spectacle you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki pilot -5
!parallel lives
No results found. If you want to try the same search on the wiki, click here
!parallel
1.
Valkyrie Blastmetal
2. Alloy Devourer - cannon
3.
Alloy Hurricanes
4.
Skoll and Hati
5. Flawless Benediction: Legacy - bow
6.
Valorous Effulgence: New Voyage
To get 1.Valkyrie Blastmetal you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki parallel -1
!warped spacetime
A BIO-type Lightning DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields a Rapid-Shot Crossbow and can continuously use multi-sequence Ultimate to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Activates Grail of Infinitude and unlocks buffs based on the number of team members with the Symbiosis trait.
As the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Planar Armament: Warped Spacetime deals 10% more Lightning DMG.
● When at least 2 team members have the Symbiosis trait, the max SP of Planar Armament: Warped Spacetime increases by 200 during Stellar Outburst.
● When all 3 team members have the Symbiosis trait, the max SP of Planar Armament: Warped Spacetime increases by 430 during Stellar Outburst, and enemies take 16% more Lightning DMG from Planar Armament: Warped Spacetime (independent).
QTE: Triggered when a teammate casts Weapon Skill or Ultimate, or when an enemy is Time-Slowed. Deals 200% x 5 ATK of Lightning DMG, restores 10 SP to the character, and triggers 2s of global Time Fracture.
Ta-da! The Blow
Darwin (T)
Darwin (M)
Darwin (B)
!choices of fate
Deals 40% more ⚡ DMG.
Planar Armament: Warped Spacetime equip bonuses:
● Characters with Raise the Banner deal 20% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 25% less Total DMG.
Planar Armament: Warped Spacetime equip bonuses:
● Characters with Raise the Banner deal 25% more Elemental DMG and Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Total DMG increases by 25%.
Planar Armament: Warped Spacetime equip bonuses:
● Enemies take 18% more Elemental DMG and Physical DMG from characters with Raise the Banner.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




⚡ DMG increases by 37%. When equipped by Planar Armament: Warped Spacetime: ● Enemies on the field take 30% more ⚡ DMG from the character. ● When Astral Ring is activated, enemies on the field take 20% more Elemental DMG from characters with Raise the Banner. ● When Law of Ascension is activated and during Astral Ring Charging: All team members deal 12% more Total DMG. Enemies on the field take 25% more Total DMG and 15% more Elemental DMG and Physical DMG from characters with Raise the Banner. Enemies take 8% more Total DMG from the character. ● When Law of Ascension is activated and in Stellar Outburst: All team members deal 22% more Total DMG. Enemies on the field take 35% more Total DMG and 20% more Elemental DMG and Physical DMG from characters with Raise the Banner. Enemies take 8% more Total DMG from the character.
Ultimate and Combo ATK deal 15% more Total DMG. When equipped by Planar Armament: Warped Spacetime: ● After enemies are hit by Ultimate or QTE, entering Stellar Outburst, or entering the battle as the leader, all team members gain Raise the Banner for 25s. Retriggering refreshes the duration. ● When Grail of Infinitude is activated: ○ Characters with Raise the Banner deal 20% more Elemental DMG, 12% more Physical DMG, and 15% more Total DMG. ○ Enemies on the field take 10% more Total DMG from characters with Raise the Banner and Symbiosis. When the character is not the leader, enemies on the field take 25% more Total DMG and 20% more Physical DMG from characters with Raise the Banner. ○ In Stellar Outburst, enemies take 12% more Total DMG and 12% more Elemental DMG and Physical DMG from characters with Symbiosis and Raise the Banner.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!little joys
Increases Total DMG by 20%, Ignite Trauma from the character's attacks by 25%, and 🔥 DMG that ignited enemies take from the character by 20% (independent).
—————————————————
〖 HP:487 ATK:0 DEF:261 CRT:0 SP:0 〗
Rarity: 




Take 12% less DMG from enemies. The character deals 20% more Ignite DMG.
All enemies receive 14% more 🔥 DMG from this character. If the target has more than 2 stacks of Ignite, they will receive 6% more Total DMG from this character.
✅ Foundry
✅ Limited/Rotating Supplies
!solon
Increases ❄️ DMG by 12%.
When equipped by Herrscher of Human: Ego:
● Increases ❄️ DMG by 12% when in Augmented Ascension; if Wheel of Destiny is activated or in Stellar Outburst, enemies take 15% more ❄️ DMG, and all team members with Ego's Devotions deal 12% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases the Total DMG of ranged attacks by 12%.
When equipped by Herrscher of Human: Ego:
● Weapon Skill and Charged ATK deal 12% more Total DMG, and all team members with Ego's Devotions deal 12% more Physical DMG and 30% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases the ❄️ DMG of ranged attacks by 15%.
When equipped by Herrscher of Human: Ego:
● With Ego's Devotions, deals 10% more Physical DMG and 10% more Elemental DMG to enemies on the field, as well as 15% more Elemental DMG with ranged attacks.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




In Herrscher form, increases ❄️ DMG by 12%. When equipped by Herrscher of Human: Ego: ● With Astral Ring activated, enemies take 12% more Total DMG. Characters with Ego's Devotions deal 5% more Elemental DMG, 15% more Physical DMG and 15% more Crit DMG.
In Herrscher form, ranged attacks deal 12% more Total DMG. When equipped by Herrscher of Human: Ego and Astral Ring is activated, the following effects are triggered: ● Weapon Skill CD decreases by 35% and Total DMG taken decreases by 30%. When Weapon Skill is cast, when any enemy is inflicted by Pristine Seed, when in Stellar Outburst, or when in Stellar Surplus, all team members gain Ego's Devotions for 25s. Retriggering refreshes the duration. Characters with Ego's Devotions deal 10% more Total DMG. ● During Augmented Ascension or in Stellar Outburst when Wheel of Destiny is activated, ❄️ DMG increases by 15%; ❄️ DMG dealt by Charged ATK, Weapon Skill, and Ultimate Eternal Prayers increases by 65%; and enemies take 20% more ❄️ DMG (independent). ● When Wheel of Destiny is activated: ○ Deals 16% more ❄️ DMG if the character has Elemental Breaker. ○ For every team...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!miss espionage
An IMG-type Lightning DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Equipped with a scythe. Use Weapon Skill during specific attacks to replicate them and deal massive damage together with her Illusions.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Activates Wheel of Destiny, and gains buffs based on the number of team members with the Harmonized Shadow Star trait.
When Miss Espionage is the leader, activates Wheel of Destiny.
Astral Ring Intensity cost: 140. Stellar Outburst duration: 24s; CD: 23s.
● When the team has at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from all team members deals 15% more Total DMG.
● When the team has at least 2 members with the Harmonized Shadow Star trait, characters with the Harmonized Shadow Star trait share Stellar Drain's effect, and all fielded team members deal 15% more Lightning DMG in Astral Ring Charging state.
● When the team has all 3 members with the Harmonized Shadow Star trait, in Stellar Outburst state, enemies take 15% more Lightning DMG from Miss Espionage (independent).
QTE: Triggered when an enemy is Time-Slowed or when a teammate uses Weapon Skill or Ultimate, dealing 150% x 2 + 300% ATK of Lightning DMG, restoring 25 Poise, and causing 2s of global Time Fracture.
Azure Storm
Darwin (T)
Darwin (M)
Darwin (B)
!rita : Miss espionage
Deals 30% more ⚡ DMG. When equipped by Miss Espionage: Characters with "A Lady's Dignity" deal 15% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Reduces Total DMG taken by the character by 30%. When equipped by Miss Espionage: Characters with "A Lady's Dignity" deal 30% more Elemental DMG and Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Deals 15% more Total DMG. When equipped by Miss Espionage: Enemies on the field take 15% more Elemental DMG and Physical DMG from characters with "A Lady's Dignity".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Deals 10% more ⚡ DMG. When equipped by Miss Espionage: ● Enemies on the field take 10% more ⚡ DMG from the character. ● When Astral Ring is activated, enemies on the field take 12% more Total DMG from characters with A Lady's Dignity. ● When Wheel of Destiny is activated, characters with A Lady's Dignity deal 20% more Elemental DMG, 10% more Physical DMG, and 15% more Total DMG.
When equipped by Miss Espionage: ● When enemies are hit by Weapon Skill or QTE, entering Stellar Surplus, entering Stellar Outburst, or entering the battle as the leader, all team members gain A Lady's Dignity for 25s. Retriggering refreshes the duration. ● When Wheel of Destiny or Law of Ascension is activated, and she is not the leader, characters with A Lady's Dignity deal 25% more Elemental DMG and 15% more Crit DMG; and enemies on the field take 10% more Physical DMG and 25% more Total DMG from characters with A Lady's Dignity. ● When Wheel of Destiny is activated: ○ During Astral Ring Charging: Characters with A Lady's Dignity deal 5% more Elemental DMG and 20% more Physical DMG; and enemies on the field take 15% more Elemental DMG and an additional 25% more 🔥 DMG from characters with A Lady's Dignity. ○ During Stellar Outburst: Characters...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!miss espionage
An IMG-type Lightning DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Equipped with a scythe. Use Weapon Skill during specific attacks to replicate them and deal massive damage together with her Illusions.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Activates Wheel of Destiny, and gains buffs based on the number of team members with the Harmonized Shadow Star trait.
When Miss Espionage is the leader, activates Wheel of Destiny.
Astral Ring Intensity cost: 140. Stellar Outburst duration: 24s; CD: 23s.
● When the team has at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from all team members deals 15% more Total DMG.
● When the team has at least 2 members with the Harmonized Shadow Star trait, characters with the Harmonized Shadow Star trait share Stellar Drain's effect, and all fielded team members deal 15% more Lightning DMG in Astral Ring Charging state.
● When the team has all 3 members with the Harmonized Shadow Star trait, in Stellar Outburst state, enemies take 15% more Lightning DMG from Miss Espionage (independent).
QTE: Triggered when an enemy is Time-Slowed or when a teammate uses Weapon Skill or Ultimate, dealing 150% x 2 + 300% ATK of Lightning DMG, restoring 25 Poise, and causing 2s of global Time Fracture.
Azure Storm
Darwin (T)
Darwin (M)
Darwin (B)
!rita miss espionage
Deals 30% more ⚡ DMG. When equipped by Miss Espionage: Characters with "A Lady's Dignity" deal 15% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Reduces Total DMG taken by the character by 30%. When equipped by Miss Espionage: Characters with "A Lady's Dignity" deal 30% more Elemental DMG and Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Deals 15% more Total DMG. When equipped by Miss Espionage: Enemies on the field take 15% more Elemental DMG and Physical DMG from characters with "A Lady's Dignity".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Deals 10% more ⚡ DMG. When equipped by Miss Espionage: ● Enemies on the field take 10% more ⚡ DMG from the character. ● When Astral Ring is activated, enemies on the field take 12% more Total DMG from characters with A Lady's Dignity. ● When Wheel of Destiny is activated, characters with A Lady's Dignity deal 20% more Elemental DMG, 10% more Physical DMG, and 15% more Total DMG.
When equipped by Miss Espionage: ● When enemies are hit by Weapon Skill or QTE, entering Stellar Surplus, entering Stellar Outburst, or entering the battle as the leader, all team members gain A Lady's Dignity for 25s. Retriggering refreshes the duration. ● When Wheel of Destiny or Law of Ascension is activated, and she is not the leader, characters with A Lady's Dignity deal 25% more Elemental DMG and 15% more Crit DMG; and enemies on the field take 10% more Physical DMG and 25% more Total DMG from characters with A Lady's Dignity. ● When Wheel of Destiny is activated: ○ During Astral Ring Charging: Characters with A Lady's Dignity deal 5% more Elemental DMG and 20% more Physical DMG; and enemies on the field take 15% more Elemental DMG and an additional 25% more 🔥 DMG from characters with A Lady's Dignity. ○ During Stellar Outburst: Characters...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
What the fire DMG? 
!solon
Increases ❄️ DMG by 12%.
When equipped by Herrscher of Human: Ego:
● Increases ❄️ DMG by 12% when in Augmented Ascension; if Wheel of Destiny is activated or in Stellar Outburst, enemies take 15% more ❄️ DMG, and all team members with Ego's Devotions deal 12% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases the Total DMG of ranged attacks by 12%.
When equipped by Herrscher of Human: Ego:
● Weapon Skill and Charged ATK deal 12% more Total DMG, and all team members with Ego's Devotions deal 12% more Physical DMG and 30% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases the ❄️ DMG of ranged attacks by 15%.
When equipped by Herrscher of Human: Ego:
● With Ego's Devotions, deals 10% more Physical DMG and 10% more Elemental DMG to enemies on the field, as well as 15% more Elemental DMG with ranged attacks.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




In Herrscher form, increases ❄️ DMG by 12%. When equipped by Herrscher of Human: Ego: ● With Astral Ring activated, enemies take 12% more Total DMG. Characters with Ego's Devotions deal 5% more Elemental DMG, 15% more Physical DMG and 15% more Crit DMG.
In Herrscher form, ranged attacks deal 12% more Total DMG. When equipped by Herrscher of Human: Ego and Astral Ring is activated, the following effects are triggered: ● Weapon Skill CD decreases by 35% and Total DMG taken decreases by 30%. When Weapon Skill is cast, when any enemy is inflicted by Pristine Seed, when in Stellar Outburst, or when in Stellar Surplus, all team members gain Ego's Devotions for 25s. Retriggering refreshes the duration. Characters with Ego's Devotions deal 10% more Total DMG. ● During Augmented Ascension or in Stellar Outburst when Wheel of Destiny is activated, ❄️ DMG increases by 15%; ❄️ DMG dealt by Charged ATK, Weapon Skill, and Ultimate Eternal Prayers increases by 65%; and enemies take 20% more ❄️ DMG (independent). ● When Wheel of Destiny is activated: ○ Deals 16% more ❄️ DMG if the character has Elemental Breaker. ○ For every team...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!benares
To get 2.Benares: Awakening you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki benares -2
!Benares awake
Rarity: 




Boosts Total DMG by 20%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot stack but can be refreshed). Enemies in Thunderblitz take 50% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20%. Host takes 15% less Total DMG. Enemies in Thunderblitz take 15% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!s zaychik
Bronya receives 20% less Total DMG. When equipped, all enemies receive 30% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies on the field take 16% more Elemental DMG (exclusive). When equipped by Herrscher of Truth: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!cezz
1.
Electrifying Arc: Azure Sky
2. Nocturne Ablaze - event outfit
To get 2.Nocturne Ablaze you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki cezz -2
!s cezza
No results found. If you want to try the same search on the wiki, click here
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, deal 500% ATK of Physical DMG to targets, clearing all stacks. This DMG counts as Bleed DMG (Can only gain additional stack once every 0.3s, DMG CD: 5s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by all enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2% for every stack of Bleed inflicted on the enemies (maximum of 10%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
SI stigs 
!bronya zaychik
Bronya receives 20% less Total DMG. When equipped, all enemies receive 30% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies on the field take 16% more Elemental DMG (exclusive). When equipped by Herrscher of Truth: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!Benares: Awakening
Rarity: 




Boosts Total DMG by 20%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot stack but can be refreshed). Enemies in Thunderblitz take 50% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20%. Host takes 15% less Total DMG. Enemies in Thunderblitz take 15% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!cez b
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!bronya zay b
Total DMG increases by 10%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
✅ Limited/Rotating Supplies
!Cleaver of Shamash
• Rarity: 




• Type: Greatswords
•〖 ATK: 270 CRT: 33 〗
[SP: 20][CD: 20s] Unleash the true powers of Shamash by consuming one's life force. Hits from the wielder's Basic, Combo, Charged, and Ultimate ATKs deal an additional 286 (500 at 5
) 🔥 DMG. CD: 0.3s. After using the skill, lose 2% Max HP per second. If current HP is below 50%, lose 1% Max HP per second instead. Duration: 10s. Character will not die from the skill.
Character gains 7% (13% at 5
) Total DMG Multiplier. At below 50% Max HP, character gains 10% (15% at 5
) Total DMG Reduction and heals 9.9 (15 at 5
) HP/s.
In co-op raids, team attacks gain 12%% (20% at 5
) Total DMG Multiplier and the team heals for 5% (7% at 5
) HP for 5.1s whenever a character uses a weapon skill.
✅ Events
!faq hle
No results found. If you want to try the same search on the wiki, click here
faq only works when used by profs
!MA
1.
Midnight Absinthe
2. Midnight Ataegina - lanc
To get 1.Midnight Absinthe you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki MA -1
!fws
SD-type Fire DMG dealer protected by Astral Ring Specialization: Law of Ascension.
Uses pistols to fight. Effective against both single targets and multiple targets.
• Rank: 
• Core strengths: Time Mastery, Aerial, Heal
Activates Law of Ascension, and unlocks buffs based on the number of team members with the Heavenly Shift trait.
As the leader, activates Law of Ascension.
Astral Ring Intensity cost: 200. Stellar Outburst duration: 1s; CD: 40s.
● When the team has at least 1 member with the Heavenly Shift trait, Ba-Dum! Fiery Wishing Star's Stellar Shift deals 10% more Fire DMG.
● When the team has at least 2 members with the Heavenly Shift trait, teammates with the Heavenly Shift trait can trigger Ba-Dum! Fiery Wishing Star's Heavenly Link, and she restores 10 Astral Ring Intensity for consuming Stellar Drain.
● When the team has all 3 members with the Heavenly Shift trait, enemies take 10% more Fire DMG from Ba-Dum! Fiery Wishing Star (independent), Ba-Dum! Fiery Wishing Star deals 10% more Total DMG, and initial Astral Ring Intensity increases by 10.
QTE: Triggered when a teammate casts Weapon Skill or Ultimate, or when an enemy is Time-Slowed. She drums in midair, dealing 400% + 600% ATK of Fire DMG, inflicting Passion Mark, and causing global Time Fracture for 2s.
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!dreames come true
No results found. If you want to try the same search on the wiki, click here
!fortuitous red
• Rarity: 




• Type: Pistols
•〖 ATK: 299 CRT: 12 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wearer has Heavenly Shift, they deal 17% (25% at 5
) more 🔥 DMG. Ba-Dum! Fiery Wishing Star equip bonus: ● After she casts Stellar Shift as the leader, she triggers Time-frozen Domain for 1.5s. Casting Ultimate or switching to another teammate will end Time-frozen Domain immediately. During Merriment after Stellar Shift is cast, her Basic ATKs deal 20% more Total DMG. ● During Stellar Shift, each hit of the drum deals 110.1% (150% at 5
) ATK of 🔥 DMG. ● When there is only one enemy on the field, one additional Passion Mark can be inflicted. This Passion Mark detonated by Immaculate Duet deals 30% (50% at 5
) x 4 ATK of 🔥 DMG.
Increases Total DMG by 8.8% (12% at 5
). When equipped by Ba-Dum! Fiery Wishing Star: ● Team's Resonance deals 17% (25% at 5
) more Elemental DMG. ● When Astral Ring is activated, she deals 30% more 🔥 DMG and her teammates deal 8.8% (12% at 5
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (independent and exclusive). When equipped by Ba-Dum! Fiery Wishing Star, enemies take 2%/4%/6% more 🔥 DMG from the character (independent).
✅ Limited/Rotating Supplies
!v lp
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion.
Astral Ring Intensity cost: 150. Stellar Outburst lasts for 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has all 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!skyveil wish
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, hitting enemies with Celestial Rupture for the first time restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!v dafl
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Time Mastery, Aerial, Gather
Activates World Star and unlocks buffs based on the number of team members with the Domain Resonance trait.
When Deepspace Anchor: First Light is the leader, activates World Star.
Astral Ring Intensity cost: 150. Stellar Outburst lasts for 25s and cools for 25s.
When the team has at least 1 member with the Domain Resonance trait, all weapon skills deal 10% more Elemental DMG in Astral Ring Charging state.
When the team has at least 2 members with the Domain Resonance trait, the character's Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has all 3 members with the Domain Resonance trait, enemies take 10% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!red thunder dawn
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 27.1% (35% at 6
) for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 564.2% (800% at 6
) ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 9.5% (15% at 6
) more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 10.5% (16% at 6
) more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 12.1% (20% at 6
) outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 23.2% (35% at 6
) more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4%/8%/12% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!s fhm-2
To get 2.Fu Hua Musician you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -s fhm-2
Rarity: 




For 10s after exit, team deals 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!s helia
!v vbs
High melee DPS and suppression.
Excels against solo enemies.
Deals massive DMG to enemies knocked airborne.
• Rank: 
• Core strengths: Burst, Fast ATK, Time Mastery
Team gains 25% DEF in battle. BIO-type characters gain 5% Max HP.
QTE: Triggers when an enemy is affected by Time Slow, dealing 250% + 550% ATK of Physical DMG.
3rd Sacred Relic
Schrodinger Band (T)
Dirac (M)
Schrodinger Band (B)
Lightning Soul
Elizabeth Bathory (T)
Elizabeth Bathory (M)
Attila (B)
MECH-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Rapid-Shot Crossbow in battle and can rapidly shoot bolts to attack enemies while providing DMG buffs for the team.
• Rank: 
• Core strengths: Time Mastery, Aerial, Fast ATK, Paralyze
Activates World Star and unlocks buffs based on the number of team members with the Domain Resonance trait.
When Valkyrie Boltstorm is the leader, activates World Star.
Astral Ring Intensity cost: 150. Stellar Outburst lasts for 25s and cools for 25s.
When the team has at least 1 member with the Domain Resonance trait, all weapon skills deal 10% more Elemental DMG in Astral Ring Charging state.
When the team has at least 2 members with the Domain Resonance trait, Chain Lightning can be triggered once more.
When the team has all 3 members with the Domain Resonance trait, all members deal 5% more Total DMG in Stellar Outburst state.
QTE: Triggered when an enemy is Time-Slowed or a teammate casts a weapon skill to deal 5 x 100% + 100% x 5 ATK of Lightning DMG, grant 200 Rapid Shot Energy immediately, and reduce switch CD by 4s. QTEs triggered when a teammate casts a weapon skill last for 8s.
Electrifying Arc: Azure Sky
Von Neumann (T)
Von Neumann (M)
Von Neumann (B)
Rapid Rain
Edison (T)
Edison (M)
Edison (B)
!s von neu
Increases ⚡ DMG by 35%. After activating Astral Ring Specialization: World Star, all team members deal 24% more ⚡ DMG with weapon skills in Astral Ring Charging state, and they deal 30% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25%. When Status Sequence is consumed, restores 2 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35%. All enemies take 15% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star, for every team member that has the Domain Resonance tag, enemies take 6% more ⚡ DMG from their weapon skills in Astral Ring Charging state; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!s edison
Rarity: 



Gain 1 charge every 12s. Next Basic ATK (including Combo and Charged ATK) gains 50% Total DMG Multiplier. Host also gains 15% Total DMG Multiplier for 6s.
Gain 25% ⚡ DMG.
✅ Story stages
✅ Events
✅ Foundry
!senescene
• Rarity: 




• Type: Scythes
•〖 ATK: 224 CRT: 14 〗
[SP: 13][CD: 14s] Deals 111% (200% at 5
) ATK of Physical DMG to enemies nearby and inflicts 5 Bleed Trauma on them.
Attacks against bleeding enemies gain 5.5% (10% at 5
) Crit Rate and 6.1% (15% at 5
) Crit DMG.
✅ Events
!blood dance
• Rarity: 




• Type: Greatswords
•〖 ATK: 289 CRT: 16 〗
[SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9 x 35% ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 36% (60% at 5
) more Elemental DMG. This Blood Rage lasts 6.60s (9s at 5
).
Combo Hit Count exceeds 15, gain 18% (30% at 5
) Physical DMG. When undeployed, heal 15.6 (30 at 5
) HP every 0.5s if HP is below 50%.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!reverist calico
Melee Ice DPS.
Can inflict high Rime Trauma and make freezing more effective for the team.
Can restore large amounts of SP for the team.
• Rank: 
• Core strengths: Freeze, Time Mastery, Gather
Team recovers SP 16% faster and deals 26% bonus Total DMG to frozen enemies.
QTE: Triggered when an enemy is Time-Slowed or frozen to deal 200% x 8 ATK of Ice DMG and reduce switch CD by 4s.
Purana Phantasma: Nighteye
Bastet (T)
Bastet (M)
Bastet (B)
Ring Blades
Scott (T)
Scott (M)
Scott (B)
!herrscher of human-2
To get 2.Herrscher of Human: Ego you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki herrscher of human-2
Using Ultimate increases Physical DMG by 20% and restores 20 HP per second for 8s. Triggering it again resets the duration. Effect is canceled when hurt by enemy.
—————————————————
〖 HP:291 ATK:16 DEF:82 CRT:0 SP:0 〗
A ranged Ice DMG dealer.
Casting weapon skill after using Charged ATKs triggers Ego Blossom and deals considerable DMG.
Unleashing Ultimate enters Herrscher of Origin Form, in which she continuously deals massive DMG.
• Rank: 
• Core strengths: Freeze, Time Mastery, Burst, Gather
Increases every Ice DMG dealer's initial SP by 50. In Open World, this effect is triggered once every 10 minutes. Increases the team's Ice DMG by 30%, and while Stars of the Past is in effect, increases the team's Ice DMG by another 10%.
QTE: In Herrscher of Human form, it can be triggered when an enemy is Frozen or Time-Slowed, or when a teammate casts her weapon skill. Inflicts Pristine Bloomage and deals 1,000% ATK of Ice DMG. If Ultimate Evasion Skill is not in CD, it will be triggered. Within 25s after QTE entry, Total DMG dealt increases by 15%. Retriggering refreshes the duration. Entering Stellar Outburst or Augmented Ascension state also triggers this effect.
Flawless Benediction: Legacy
Solon (T)
Solon (M)
Solon (B)
Light String
Scott (T)
Scott (M)
Scott (B)
!miss espionage
An IMG-type Lightning DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Equipped with a scythe. Use Weapon Skill during specific attacks to replicate them and deal massive damage together with her Illusions.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Activates Wheel of Destiny, and gains buffs based on the number of team members with the Harmonized Shadow Star trait.
When Miss Espionage is the leader, activates Wheel of Destiny.
Astral Ring Intensity cost: 140. Stellar Outburst duration: 24s; CD: 23s.
● When the team has at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from all team members deals 15% more Total DMG.
● When the team has at least 2 members with the Harmonized Shadow Star trait, characters with the Harmonized Shadow Star trait share Stellar Drain's effect, and all fielded team members deal 15% more Lightning DMG in Astral Ring Charging state.
● When the team has all 3 members with the Harmonized Shadow Star trait, in Stellar Outburst state, enemies take 15% more Lightning DMG from Miss Espionage (independent).
QTE: Triggered when an enemy is Time-Slowed or when a teammate uses Weapon Skill or Ultimate, dealing 150% x 2 + 300% ATK of Lightning DMG, restoring 25 Poise, and causing 2s of global Time Fracture.
Azure Storm
Darwin (T)
Darwin (M)
Darwin (B)
!top mission
• Rarity: 





• Type: Scythes
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wielder has Harmonized Shadow Star, she deals 11.1% (15% at 6
) more ⚡ DMG. When equipped by Miss Espionage: ● If Shadow Star Attack hits IMG-type enemies, 76.4% (100% at 6
) of the DMG a Nihilus Shell takes will be transferred to its Nihilus Seed (in the form of HP loss). ● On hit, QTE or Replicate QTE restores 25 Poise.
Increases Total DMG by 15%. When equipped by Miss Espionage, she deals 21.1% (25% at 6
) more ⚡ DMG, and all team members deal 11.1% (15% at 6
) more Total DMG; in Stellar Surplus, all team members deal additional 22.1% (30% at 6
) Total DMG.
Enemies take 17.6% (27% at 6
) more ⚡ DMG from the wielder. When equipped by Miss Espionage, all team members deal 12.1% (20% at 6
) more Elemental DMG and 7.3% (12% at 6
) more Physical DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (independent & exclusive). When equipped by Miss Espionage, enemies take 2%/4%/6% more ⚡ DMG from her (independent).
✅ Foundry
!Shadow Knight
Stable melee DPS.
Deals massive Lightning DMG.
Ultimate: Creates a lightning zone to boost DPS.
• Rank: 
• Core strengths: Bleed, Burst, Fast ATK, Time Mastery
QTE: Triggers when an enemy is frozen, dealing 400% ATK of Lightning DMG against enemies within a large AOE; additionally deals 300% ATK of Lightning DMG against the frozen enemy and other enemies nearby.
Nuada's Revenge
Monet (T)
Ishikawa Goemon (M)
Ishikawa Goemon (B)
Grips of Tai Xuan
Edison (T)
Edison (M)
Edison (B)
!Peregrine sword -w
No results found. If you want to try the same search on the wiki, click here
!s theresa: gluttony
Team has 1 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24% and resets the duration.
—————————————————
〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!solon
Increases ❄️ DMG by 12%.
When equipped by Herrscher of Human: Ego:
● Increases ❄️ DMG by 12% when in Augmented Ascension; if Wheel of Destiny is activated or in Stellar Outburst, enemies take 15% more ❄️ DMG, and all team members with Ego's Devotions deal 12% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases the Total DMG of ranged attacks by 12%.
When equipped by Herrscher of Human: Ego:
● Weapon Skill and Charged ATK deal 12% more Total DMG, and all team members with Ego's Devotions deal 12% more Physical DMG and 30% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases the ❄️ DMG of ranged attacks by 15%.
When equipped by Herrscher of Human: Ego:
● With Ego's Devotions, deals 10% more Physical DMG and 10% more Elemental DMG to enemies on the field, as well as 15% more Elemental DMG with ranged attacks.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




In Herrscher form, increases ❄️ DMG by 12%. When equipped by Herrscher of Human: Ego: ● With Astral Ring activated, enemies take 12% more Total DMG. Characters with Ego's Devotions deal 5% more Elemental DMG, 15% more Physical DMG and 15% more Crit DMG.
In Herrscher form, ranged attacks deal 12% more Total DMG. When equipped by Herrscher of Human: Ego and Astral Ring is activated, the following effects are triggered: ● Weapon Skill CD decreases by 35% and Total DMG taken decreases by 30%. When Weapon Skill is cast, when any enemy is inflicted by Pristine Seed, when in Stellar Outburst, or when in Stellar Surplus, all team members gain Ego's Devotions for 25s. Retriggering refreshes the duration. Characters with Ego's Devotions deal 10% more Total DMG. ● During Augmented Ascension or in Stellar Outburst when Wheel of Destiny is activated, ❄️ DMG increases by 15%; ❄️ DMG dealt by Charged ATK, Weapon Skill, and Ultimate Eternal Prayers increases by 65%; and enemies take 20% more ❄️ DMG (independent). ● When Wheel of Destiny is activated: ○ Deals 16% more ❄️ DMG if the character has Elemental Breaker. ○ For every team...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!atilla
To get 2.Alloy Wotan's Cleaver you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki atilla -2
!attila
Rarity: 



Gain 30% Crit DMG. MECH-type battlesuit equip bonus: Gain 10% Max SP in battle.
Gain 40% CRT in battle.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10% less Indirect DMG. This effect cannot stack.
After exit, the team mate switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!combo-4
1.
Anniversary Festival
2.
Cosmic Expression
3. Codename: Rosette - scyth
4. Codename: Top Mission - scyth
5. Immortal Blades Uniform - mu outfit
To get 4.Codename: Top Mission you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki combo -4
• Rarity: 





• Type: Scythes
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wielder has Harmonized Shadow Star, she deals 11.1% (15% at 6
) more ⚡ DMG. When equipped by Miss Espionage: ● If Shadow Star Attack hits IMG-type enemies, 76.4% (100% at 6
) of the DMG a Nihilus Shell takes will be transferred to its Nihilus Seed (in the form of HP loss). ● On hit, QTE or Replicate QTE restores 25 Poise.
Increases Total DMG by 15%. When equipped by Miss Espionage, she deals 21.1% (25% at 6
) more ⚡ DMG, and all team members deal 11.1% (15% at 6
) more Total DMG; in Stellar Surplus, all team members deal additional 22.1% (30% at 6
) Total DMG.
Enemies take 17.6% (27% at 6
) more ⚡ DMG from the wielder. When equipped by Miss Espionage, all team members deal 12.1% (20% at 6
) more Elemental DMG and 7.3% (12% at 6
) more Physical DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (independent & exclusive). When equipped by Miss Espionage, enemies take 2%/4%/6% more ⚡ DMG from her (independent).
✅ Foundry
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge every 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!darwin
Rarity: 




Entry increases ⚡ DMG by 20%. Taking a hit disables the bonus for 10s and inflicts 3 Paralyze Trauma on enemies nearby.
⚡ DMG increases by 20% and Move Speed increases by 20%. Origin of Aegis is disabled after taking 2 hits.
✅ Foundry
!edison
Rarity: 



Gain 1 charge every 12s. Next Basic ATK (including Combo and Charged ATK) gains 50% Total DMG Multiplier. Host also gains 15% Total DMG Multiplier for 6s.
Gain 25% ⚡ DMG.
✅ Story stages
✅ Events
✅ Foundry
!musician
Rarity: 




For 10s after exit, team deals 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!wang-1
1.
Wang Zhaojun
2.
Wang Zhenyi
To get 1.Wang Zhaojun you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki wang -1
Rarity: 



Gain 15% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!turgenev
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25% more Total DMG. When there are the host's summoned entities on the field, team deals 25% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!von neumann
Increases ⚡ DMG by 35%. After activating Astral Ring Specialization: World Star, all team members deal 24% more ⚡ DMG with weapon skills in Astral Ring Charging state, and they deal 30% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25%. When Status Sequence is consumed, restores 2 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35%. All enemies take 15% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star, for every team member that has the Domain Resonance tag, enemies take 6% more ⚡ DMG from their weapon skills in Astral Ring Charging state; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!tsiolokovsky
No results found. If you want to try the same search on the wiki, click here
Increases 🔥 DMG by 20%. After a QTE attack hits, restores 6 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s. When used by Valkyrie Blastmetal and Rite of Oblivion is activated, all team members deal 8% more Ignite DMG and Bleed DMG.
✅ Events
✅ Foundry
!perfect morning
Increases Total DMG by 20%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance tag by 30% in Astral Ring Charging state.
—————————————————
〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases Elemental DMG dealt through the team's weapon skills by 20% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25% permanently in Astral Ring Charging state (cannot stack).
—————————————————
〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance tag by 25% in Astral Ring Charging state.
—————————————————
〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20%. When used by Deepspace Anchor: First Light, the character takes 20% less Total DMG and deals additional 30% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance tag in the team is increased by 25% in Astral Ring Charging state.
All enemies take 10% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24% more Total DMG from the character, and take 25% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration. Deepspace Anchor: First Light no longer removes Prismatic Stars when Wheel of Destiny is activated.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!splendors
Increases ❄️ DMG by 30%. When equipped by Mad Pleasure: Shadowbringer, ❄️ DMG dealt by Combo ATKs increase by 30%. When Astral Ring Specialization: Wheel of Destiny is activated, for every character with the Harmonized Shadow Star tag in the team, the user deals 10% more Total DMG in Astral Ring Charging state (exclusive).
—————————————————
〖 HP:383 ATK:109 DEF:88 CRT:0 SP:0 〗
Basic, Combo and Charged ATKs deal 30% more ❄️ DMG. When equipped by Mad Pleasure: Shadowbringer and she has Share a Glass effect, enemies take 20% more ❄️ DMG from her. When Astral Ring Specialization: Wheel of Destiny is activated, all teammates with the Harmonized Shadow Star tag deals 30% more Elemental DMG and Crit DMG in Astral Ring Charging state.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Total DMG dealt by weapon skills by 30%. Share a Glass boosts the character's Elemental DMG by 15%. When Astral Ring Specialization: World Star is activated and characters with Domain Resonance tag has Share a Glass effect, they deal 20% more Total DMG and ⚡ DMG.
—————————————————
〖 HP:376 ATK:63 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 18%. When equipped by Mad Pleasure: Shadowbringer, before Astral Ring is activated, Total DMG increases by 35% and all teammates deal 20% more DMG to shields. When Astral Ring Specialization: Wheel of Destiny is activated, it increases by another 20%. When Astral Ring Specialization: World Star is activated, for every character protected by Astral Ring Specialization: World Star, enemies take 7% more Elemental DMG and Total DMG.
Increases ❄️ DMG by 20%. Reduces Total DMG taken by 20%. When equipped by Mad Pleasure: Shadowbringer: ● When attacking or in Stellar Surplus, all team members are granted "Share a Glass" effects for 25s. Retriggering refreshes the duration. ● When Astral Ring is inactive, Share a Glass causes all enemies on the field to take 30% more Total DMG from Mad Pleasure: Shadowbringer. ● When World Star is active, enemies take 9% more Total DMG. When Mad Pleasure: Shadowbringer is on the field, enemies take 18% more Total DMG from Resonance. ● When Wheel of Destiny is active and a character protected by Astral Ring Specialization: Wheel of Destiny hit enemies, all team members are granted "Share a Glass" effects. Share a Glass causes all enemies on the field to take 30% more Total DMG, and 18% more Elemental DMG and Physical DMG from characters protected by Wheel of Destiny. In Stellar...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!jin shengtan
Rarity: 




Attacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG.
Extends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!scott
Rarity: 



Gain 12% Total DMG Multiplier.
After using Combo or Charged ATK, host gains 18% ❄️ DMG for 6s.
✅ Story stages
✅ Foundry
!dirac
Ultimate/Burst ATKs deal 26% more Total DMG. During Burst mode, the host gains 26% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigma skills are active, Ultimate / Burst mode ATKs apply Impair to non-impaired enemies on hit, lowering their DEF by 50% for 3s. When this effect is triggered, the durations of all 3 stigma skills are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!bathory
Rarity: 



Gains 20% Physical DMG. BIO equip bonus: Gains another 10% Max SP.
Host gains 15% faster ATK Speed. Hits have a 10% chance to heal 3% HP. CD: 2s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!shigure kira-1
To get 2.Shigure Kira: Rehearsal you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki shigure kira-2
Rarity: 



Take 15% less Physical DMG.
Gain 15% Total DMG Multiplier.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!purana-1
To get 2.Purana Phantasma: Nighteye you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki purana -2
• Rarity: 




• Type: Chakrams
•〖 ATK: 283 CRT: 13 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder type. After casting Ultimate or exiting, an icy crystal which lasts for 10s is created at wielder's location. CD: 4s. Triggering it again resets the duration. The crystal deals 86.1% (150% at 5
) ATK of ❄️ DMG every 2 seconds to enemies within 10 meters. When the crystal is created, team ❄️ DMG increases by 7.2% (12% at 5
) for 10s. Triggering it again resets the duration.
Wielder deals 12% (20% at 5
) bonus Total DMG. Team deals 5.6% (8% at 5
) bonus Total DMG (cannot stack).
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!nocturnal stealth
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP: 0][CD: 18s] Wield a Wave Splitting Edge towards targets, dealing 360.4% (600% at 5
) ATK of ❄️ DMG and forming a line of Torrent that lasts for 25s. Triggering it again resets the duration. While Torrent is on the field, it produces a wave each time a target takes ❄️ DMG, dealing 36% (60% at 5
) ATK of ❄️ DMG, up to 5 waves. CD: 2s. When Jade Knight casts this skill in Sword Array, she immediately connects it with a Back Wind Slash.
After using weapon skill, the team deals 12% (20% at 5
) more ❄️ DMG for 22s (cannot stack). Triggering it again resets the duration. Jade Knight equip bonus: Recover 7.2 (12 at 5
) SP each time Torrent produces a wave. CD: 2s.
✅ Events
✅ Limited/Rotating Supplies
!key of ego
• Rarity: 




• Type: Bows
•〖 ATK: 299 CRT: 12 〗
[SP: 0][CD: 0s] Use the bow to aim and shoot at targets (max aiming duration: 3s) to deal 430.2% (550% at 5
) ATK of ❄️ DMG to targets. When wielded by Herrscher of Human: Ego, enemies that trigger Ego Blossom take 6.4% (12% at 5
) more ❄️ DMG for 10s. Triggering this effect again resets the duration. Deal an additional 10 × 11% (15% at 5
) ATK of ❄️ DMG when triggered in Herrscher of Human form. The weapon active's CD and charging time are based on the shooting mode.
When using weapon active, Total DMG increases by 6% (10% at 5
) for 10s. Triggering this effect again resets the duration. When wielded by Herrscher of Human: Ego, shot charge is increased to 3 charges and Total DMG is increased by 6% (10% at 5
) when using weapon skills. Weapon skills restore 2.4 (4 at 5
) SP upon hitting an enemy that triggered Ego Blossom.
✅ Limited/Rotating Supplies
!pericles
When Weapon Skills are cast outside of burst mode, increases burst DMG by 25% for 15s. Triggering it again resets the duration. Entering burst mode while the effect is still active enhances the effect, further increasing Crit DMG by 25% and resetting the duration.
—————————————————
〖 HP:371 ATK:59 DEF:104 CRT:13 SP:0 〗
Rarity: 




Ultimate boosts the host's Physical DMG by 35% and Crit DMG by 30% for 1s. CD: 8s.
Increases Crit DMG by 15%. When 60/120 SP is consumed in one go, Physical DMG increases by 20%/45% for 15s. Triggering it again resets the duration. Character's Crit Rate increases by 20% when there is only 1 character in the team.
✅ Limited/Rotating Supplies
!shigure kira -1
To get 1.Shigure Kira (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki shigure kira-1
Rarity: 



Take 15% less Physical DMG.
Gain 15% Total DMG Multiplier.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!origins
Rarity: 



Allies take 20% less DMG from frontal attacks. When equipped on Theresa, gain 20% max SP.
Basic ATKs (including Charged and Combo ATKs) of allies gain 15% Physical DMG. Effect does not stack. Theresa equip bonus: Basic ATKs (including Charged and Combo ATKs) further gain 15% Physical DMG.
✅ Events
✅ Foundry
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10% less Indirect DMG. This effect cannot stack.
After exit, the team mate switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!fhm-2
To get 2.Fu Hua Musician you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fhm -2
Rarity: 




For 10s after exit, team deals 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!immortal attire
Rarity: 




Each Combo/Charged ATK (CD: 1s) adds 1 charge. At 4 charges, the host enters Mist Form for 6s (CD: 20s; all charges will be removed when Mist Form ends). Mist Form: Deals 600 Physical DMG against a random enemy within 6-meter radius of self every 0.25s; each target will take no more than 1 hit in each 0.5s span.
When the Mist effect ends, heal every ally for 30 HP/s for 6s.
✅ Events
!immortal attire m
!monet T
Attacks against enemies gain 30% ⚡ DMG. For every Combo Hit Count, the host gains 1% Total DMG Multiplier. Stacks up to 15 times.
—————————————————
〖 HP:410 ATK:116 DEF:22 CRT:0 SP:0 〗
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!edison
Rarity: 



Gain 1 charge every 12s. Next Basic ATK (including Combo and Charged ATK) gains 50% Total DMG Multiplier. Host also gains 15% Total DMG Multiplier for 6s.
Gain 25% ⚡ DMG.
✅ Story stages
✅ Events
✅ Foundry
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge every 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!zhoujin
No results found. If you want to try the same search on the wiki, click here
!wang-1
1.
Wang Zhaojun
2.
Wang Zhenyi
To get 2.Wang Zhenyi you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki wang -2
Rarity: 



Gain 15% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!fhm-2
To get 2.Fu Hua Musician you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fhm -2
Rarity: 




For 10s after exit, team deals 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25, host heals 200 HP per 5s.
✅ Foundry
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10% less Indirect DMG. This effect cannot stack.
After exit, the team mate switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!atilla
To get 1."Lantern": Clean-up you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki atilla -1
!attila
Rarity: 



Gain 30% Crit DMG. MECH-type battlesuit equip bonus: Gain 10% Max SP in battle.
Gain 40% CRT in battle.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
Rarity: 




Entry increases ⚡ DMG by 20%. Taking a hit disables the bonus for 10s and inflicts 3 Paralyze Trauma on enemies nearby.
⚡ DMG increases by 20% and Move Speed increases by 20%. Origin of Aegis is disabled after taking 2 hits.
✅ Foundry
!jds
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery, Heal
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10% more Physical DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2s.
● In Spiritual Verdure state, deals 120% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!fallen rosemary
Sustained melee AOE damage
Apply Runes to enhance self and team
Charged ATK and Ultimate deal high damage
• Rank: 
• Core strengths: Paralyze, Time Mastery, Gather
Team deals 18% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo ATKs, Charged ATKs and Ultimates deal 12% bonus Lightning DMG.
QTE: Triggered when an enemy is knocked airborne or ignited. Fallen Rosemary enters in Valfreyja Form, causes a 3s Global Time Fracture, and conjures Garmr to attack, dealing 800% ATK of Lightning DMG, inflicting 3 Paralyze Trauma, and restoring another 50 Disir on hit.
Iris of Helheim
Irene Adler (T)
Irene Adler (M)
Irene Adler (B)
Azure Storm
Theresa - Gluttony (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!paws
A BIO-type Lightning DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields a Rapid-Shot Crossbow and can continuously use multi-sequence Ultimate to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Activates Grail of Infinitude and unlocks buffs based on the number of team members with the Symbiosis trait.
As the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Planar Armament: Warped Spacetime deals 10% more Lightning DMG.
● When at least 2 team members have the Symbiosis trait, the max SP of Planar Armament: Warped Spacetime increases by 200 during Stellar Outburst.
● When all 3 team members have the Symbiosis trait, the max SP of Planar Armament: Warped Spacetime increases by 430 during Stellar Outburst, and enemies take 16% more Lightning DMG from Planar Armament: Warped Spacetime (independent).
QTE: Triggered when a teammate casts Weapon Skill or Ultimate, or when an enemy is Time-Slowed. Deals 200% x 5 ATK of Lightning DMG, restores 10 SP to the character, and triggers 2s of global Time Fracture.
Ta-da! The Blow
Darwin (T)
Darwin (M)
Darwin (B)
!pericles
When Weapon Skills are cast outside of burst mode, increases burst DMG by 25% for 15s. Triggering it again resets the duration. Entering burst mode while the effect is still active enhances the effect, further increasing Crit DMG by 25% and resetting the duration.
—————————————————
〖 HP:371 ATK:59 DEF:104 CRT:13 SP:0 〗
Rarity: 




Ultimate boosts the host's Physical DMG by 35% and Crit DMG by 30% for 1s. CD: 8s.
Increases Crit DMG by 15%. When 60/120 SP is consumed in one go, Physical DMG increases by 20%/45% for 15s. Triggering it again resets the duration. Character's Crit Rate increases by 20% when there is only 1 character in the team.
✅ Limited/Rotating Supplies
!herrscher of sentience
No results found. If you want to try the same search on the wiki, click here
1. Fu Hua: Empyrean - 3 set stigmata
2.
Azure Empyrea
3. Empyrean Psalms - au outfit
To get 1.Fu Hua: Empyrean you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki empyrea -1
Physical support
Can gather and impair enemies.
Performs combo slashes after activating Ultimate to deal high DMG.
• Rank: 
• Core strengths: Impair, Time Mastery, Gather, Burst
Team deals 26% bonus Crit DMG in burst mode. For every BIO battlesuit on the team, team gains 4% Crit Rate.
QTE: Triggered when an enemy is Time-Slowed while Valkyrie is in non-Herrscher form to launch spear attacks dealing 400% + 800% ATK of Physical DMG and restoring 300 spear energy.
Incredibly Infinite Intimidator
Pericles (T)
Pericles (M)
Pericles (B)
!shattered swords
Rarity: 




In Herrscher form, team deals 30% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team gains 10% Crit Rate for 12s upon entry. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD: 0.4s; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!pericles
When Weapon Skills are cast outside of burst mode, increases burst DMG by 25% for 15s. Triggering it again resets the duration. Entering burst mode while the effect is still active enhances the effect, further increasing Crit DMG by 25% and resetting the duration.
—————————————————
〖 HP:371 ATK:59 DEF:104 CRT:13 SP:0 〗
Rarity: 




Ultimate boosts the host's Physical DMG by 35% and Crit DMG by 30% for 1s. CD: 8s.
Increases Crit DMG by 15%. When 60/120 SP is consumed in one go, Physical DMG increases by 20%/45% for 15s. Triggering it again resets the duration. Character's Crit Rate increases by 20% when there is only 1 character in the team.
✅ Limited/Rotating Supplies
!herrscher of rebirth
Plays both Physical DPS and support roles.
Two forms summon different entities that focus on attacking and supporting respectively. Supportive form provides teammates with significant Crit and impairment buffs. Offensive form provides herself with Crit and enemy kill buffs.
• Rank: 
• Core strengths: Impair, Time Mastery, Gather, Heal, Summoned Entity
Increases team max HP by 5%, and increases Physical DMG by 10%. For every Physical DMG dealer on the team, the character gains 5% bonus max HP and deals 5% bonus Physical DMG.
QTE: In Soul Shaper form, with Dewy Twilight in effect, triggered when a teammate casts Ultimate and an enemy is knocked airborne or Time-Slowed to fully restores Herrscher Charge and automatically connects into Combo ATK.
In Life Binder form, triggered when an enemy is impaired or Time-Slowed to deal 4 x 250% ATK of Physical DMG. The attack has 50% bonus Crit Rate and triggers 1s of global Time Fracture.
!aristophanes
Crit DMG increases by 10%.
When equipped by Herrscher of Rebirth:
● Crit DMG increases by 18%.
● Characters with "Blossoming Elegance" deal 20% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Physical DMG increases by 12%.
When equipped by Herrscher of Rebirth:
● Physical DMG increases by 12%.
● Characters with "Blossoming Elegance" deal 10% more Physical DMG and 20% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Crit DMG increases by 20%.
When equipped by Herrscher of Rebirth:
● Enemies take 10% more Physical DMG and 20% more Elemental DMG from characters with "Blossoming Elegance".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by 20%. When equipped by Herrscher of Rebirth and she is the leader: ● Enemies take 10% more Total DMG from her. ● She breaks shields 60% faster. ● When World Star is activated: All team members deals 30% more Crit DMG. Enemies take 15% more Total DMG from characters with "Blossoming Elegance".
Enemies on the field take 12% more Physical DMG from the character. When equipped by Herrscher of Rebirth: ● The character's Crit Rate increases by 20%. ● When all team members are protected by Astral Ring: ○ In Life Binder form, after enemies are hit, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ○ In Soul Shaper form, after casting Ultimate or entering Stellar Outburst, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ● When World Star is activated: ○ For every team member with Domain Resonance, all teammates deal 5% more Total DMG. ○ When the character has "Blossoming Elegance": ◆ All enemies on the field are impaired, reducing DEF by 55%. ○ Characters with "Blossoming Elegance" deal 20% more Elemental DMG, 6% more Physical DMG, and 10% more Total DMG. ○ During __Astral Ring...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25, host heals 200 HP per 5s.
✅ Foundry
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge every 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!fhm-2
Rarity: 




For 10s after exit, team deals 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!reverist calico
Melee Ice DPS.
Can inflict high Rime Trauma and make freezing more effective for the team.
Can restore large amounts of SP for the team.
• Rank: 
• Core strengths: Freeze, Time Mastery, Gather
Team recovers SP 16% faster and deals 26% bonus Total DMG to frozen enemies.
QTE: Triggered when an enemy is Time-Slowed or frozen to deal 200% x 8 ATK of Ice DMG and reduce switch CD by 4s.
Purana Phantasma: Nighteye
Bastet (T)
Bastet (M)
Bastet (B)
Ring Blades
Scott (T)
Scott (M)
Scott (B)
!purana-1
To get 1.Purana Phantasma you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki purana -1
• Rarity: 




• Type: Chakrams
•〖 ATK: 283 CRT: 13 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder type. After casting Ultimate or exiting, an icy crystal which lasts for 10s is created at wielder's location. CD: 4s. Triggering it again resets the duration. The crystal deals 86.1% (150% at 5
) ATK of ❄️ DMG every 2 seconds to enemies within 10 meters. When the crystal is created, team ❄️ DMG increases by 7.2% (12% at 5
) for 10s. Triggering it again resets the duration.
Wielder deals 12% (20% at 5
) bonus Total DMG. Team deals 5.6% (8% at 5
) bonus Total DMG (cannot stack).
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!scott
Rarity: 



Gain 12% Total DMG Multiplier.
After using Combo or Charged ATK, host gains 18% ❄️ DMG for 6s.
✅ Story stages
✅ Foundry
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10% less Indirect DMG. This effect cannot stack.
After exit, the team mate switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!gluttony
• Rarity: 




• Type: Katanas
•〖 ATK: 238 CRT: 22 〗
[SP: 18][CD: 15s] Launch a blade whirlwind that interrupts enemies along the path, pulls them to the wielder, and inflicts 5 Stun Trauma. Each hit deals 151 (448 at 5
) Physical DMG.
For each enemy kill, the team gains 2 (4 at 5
) SP.
✅ Story stages
Team has 1 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24% and resets the duration.
—————————————————
〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!aristophanes
Crit DMG increases by 10%.
When equipped by Herrscher of Rebirth:
● Crit DMG increases by 18%.
● Characters with "Blossoming Elegance" deal 20% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Physical DMG increases by 12%.
When equipped by Herrscher of Rebirth:
● Physical DMG increases by 12%.
● Characters with "Blossoming Elegance" deal 10% more Physical DMG and 20% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Crit DMG increases by 20%.
When equipped by Herrscher of Rebirth:
● Enemies take 10% more Physical DMG and 20% more Elemental DMG from characters with "Blossoming Elegance".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by 20%. When equipped by Herrscher of Rebirth and she is the leader: ● Enemies take 10% more Total DMG from her. ● She breaks shields 60% faster. ● When World Star is activated: All team members deals 30% more Crit DMG. Enemies take 15% more Total DMG from characters with "Blossoming Elegance".
Enemies on the field take 12% more Physical DMG from the character. When equipped by Herrscher of Rebirth: ● The character's Crit Rate increases by 20%. ● When all team members are protected by Astral Ring: ○ In Life Binder form, after enemies are hit, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ○ In Soul Shaper form, after casting Ultimate or entering Stellar Outburst, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ● When World Star is activated: ○ For every team member with Domain Resonance, all teammates deal 5% more Total DMG. ○ When the character has "Blossoming Elegance": ◆ All enemies on the field are impaired, reducing DEF by 55%. ○ Characters with "Blossoming Elegance" deal 20% more Elemental DMG, 6% more Physical DMG, and 10% more Total DMG. ○ During __Astral Ring...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!fuxi-1
1.
Fuxi (Stigmata)
2. Book of Fuxi (Cannon) - cannon
3. Book of Fuxi - elf
To get 2.Book of Fuxi (Cannon) you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fuxi -2
Rarity: 




Gain 15% to Max HP and shortens CDs of host's Ultimate and Evasion skills by 20% in battle.
When there are 3 or more enemies on the battlefield, take 50% less Elemental DMG and attacks gain 60% Elemental DMG.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!hle
A SD-type Ice DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields a bow and can continuously cast Ultimate to deal massive damage.
• Rank: 
• Core strengths: Freeze, Time Mastery, Aerial
Activates Grail of Infinitude and unlocks buffs based on the number of team members with the Symbiosis trait.
When Hi♪ Love Elf♥ is the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Hi♪ Love Elf♥ deals 8% more Ice DMG.
● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, the max SP of Hi♪ Love Elf♥ increases by 200.
● When all 3 team members have the Symbiosis trait, during Stellar Outburst, the max SP of Hi♪ Love Elf♥ increases by 430, and enemies take 10% more Ice DMG from Hi♪ Love Elf♥ (independent).
QTE: Triggered when enemies are affected by Time Slow, or when teammates cast Weapon Skill or Ultimate, or when Time-frozen Domain triggered by teammates ends. The character enters and commands four little messengers to fire 4 giant arrows, dealing 250% * 4 ATK of Ice DMG and causing a 2s global Time Fracture.
Light String
Scott (T)
Scott (M)
Scott (B)
!solon
Increases ❄️ DMG by 12%.
When equipped by Herrscher of Human: Ego:
● Increases ❄️ DMG by 12% when in Augmented Ascension; if Wheel of Destiny is activated or in Stellar Outburst, enemies take 15% more ❄️ DMG, and all team members with Ego's Devotions deal 12% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases the Total DMG of ranged attacks by 12%.
When equipped by Herrscher of Human: Ego:
● Weapon Skill and Charged ATK deal 12% more Total DMG, and all team members with Ego's Devotions deal 12% more Physical DMG and 30% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases the ❄️ DMG of ranged attacks by 15%.
When equipped by Herrscher of Human: Ego:
● With Ego's Devotions, deals 10% more Physical DMG and 10% more Elemental DMG to enemies on the field, as well as 15% more Elemental DMG with ranged attacks.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




In Herrscher form, increases ❄️ DMG by 12%. When equipped by Herrscher of Human: Ego: ● With Astral Ring activated, enemies take 12% more Total DMG. Characters with Ego's Devotions deal 5% more Elemental DMG, 15% more Physical DMG and 15% more Crit DMG.
In Herrscher form, ranged attacks deal 12% more Total DMG. When equipped by Herrscher of Human: Ego and Astral Ring is activated, the following effects are triggered: ● Weapon Skill CD decreases by 35% and Total DMG taken decreases by 30%. When Weapon Skill is cast, when any enemy is inflicted by Pristine Seed, when in Stellar Outburst, or when in Stellar Surplus, all team members gain Ego's Devotions for 25s. Retriggering refreshes the duration. Characters with Ego's Devotions deal 10% more Total DMG. ● During Augmented Ascension or in Stellar Outburst when Wheel of Destiny is activated, ❄️ DMG increases by 15%; ❄️ DMG dealt by Charged ATK, Weapon Skill, and Ultimate Eternal Prayers increases by 65%; and enemies take 20% more ❄️ DMG (independent). ● When Wheel of Destiny is activated: ○ Deals 16% more ❄️ DMG if the character has Elemental Breaker. ○ For every team...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!herrscher of truth
Ranged Elemental support.
Causes a massive amount of Ice DMG in Continuation form.
Ultimate increases Elemental Breach for all team members dealing Lightning and Fire DMG.
• Rank: 
• Core strengths: Time Mastery, Fast ATK, Gather, Summoned Entity
All team members deal 25% more Elemental DMG: For every non-Bronya battlesuit on the team, enemies receive 5% more Ice DMG from Herrscher of Truth in Continuation form (independent effect).
QTE: Triggered when an enemy is Time-Slowed, frozen, or a teammate casts Weapon Active. Deals 5 × 200% ATK of Ice DMG and unlocks a mecha weapon.
Markov Type A
Scott (T)
Scott (M)
Scott (B)
!bronya zaychik
No results found. If you want to try the same search on the wiki, click here
Bronya receives 20% less Total DMG. When equipped, all enemies receive 30% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies on the field take 16% more Elemental DMG (exclusive). When equipped by Herrscher of Truth: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!azure empyrea
No results found. If you want to try the same search on the wiki, click here
Close-range AoE support.
Ultimate pulls in enemies and provides the Elemental Breach buff.
• Rank: 
• Core strengths: Ignite, Time Mastery, Gather, Heal
All team members gain 14% Total DMG for 15s after entry. If the team consists of members of 3 different types, all team members gain 22% Total DMG.
QTE: Triggers when an enemy is affected by Time Slow. Deals 5 x 100% + 450% ATK of Fire DMG, then unleashes Lunar Essence 3 times.
Grips of Tai Xuan
Ogier (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!fu hua margrave
Rarity: 




Deals 30% more 🔥 DMG; after spending no less than 25 SP in one action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17%/20% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!v jk
Ice support.
Sword Array enables repeated attacks.
Ultimate grants Elemental Breach to Ice DMG dealers on the team.
• Rank: 
• Core strengths: Fast ATK, Gather
All team members' Basic, Combo, and Charged ATKs deal 10% more Total DMG. When every team member is an Ice DMG dealer, they deal 24% more Ice DMG.
QTE: Triggered when a teammate's Combo or Charged ATK damages an enemy or a teammate casts Ultimate. Jade Knight enters by using Wild Swords, with Blade Sanction fully recovered and Sword Array mode activated, dealing 6 × 150% ATK of Ice DMG. Switch CD reduces by 4s. On QTE entry, Wild Swords causes Global Time Fracture for 3s and deals 60% more Ice DMG.
Cosmic Duality
Theresa: Gluttony (T)
Beach Party (M)
Isaac Newton (B)
!s li sus shen
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki take additional 30% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50%.
✅ Foundry
✅ Limited/Rotating Supplies
!shuijing
Rarity: 




Boosts total DMG by 30%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40% Crit DMG.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!positron
• Rarity: 





• Type: Pistols
•〖 ATK: 418 CRT: 27 〗
[SP: 0][CD: 20s] Each hit deals 443% (600% at 6
) Physical DMG and inflicts 9 Paralyze Trauma. Can be charged 2 times. Knight Moonbeam equip bonus: Tap [ATK] right after casting the weapon active to immediately perform Combo ATK. All enemies hit by Positronic Beam suffer 15.3% (20% at 6
) Physical Vulnerability for 8s (can be refreshed but cannot stack).
Generate a Chain Lightning for every 20 hits the wielder makes (CD: 1.5s). Chain Lightning successively attacks up to 4 enemies within a 6-meter radius, dealing 650 ⚡ DMG & 210.7% (250% at 6
) ATK of Physical DMG, and inflicting 3 Paralyze Trauma on non-paralyzed enemies. Knight Moonbeam equip bonus: Restores 1 SP for each enemy (2 SP for each paralyzed enemy) hit by Chain Lightning.
The wielder gains 16% (20% at 6
) Move Speed and 30.4% (50% at 6
) Crit DMG for Combo ATKs. If wielded by Knight Moonbeam, her Evasion will boost her Physical DMG by 12.1% (20% at 6
) for 12s (CD: 30s).
✅ Foundry
!gluttony
• Rarity: 




• Type: Katanas
•〖 ATK: 238 CRT: 22 〗
[SP: 18][CD: 15s] Launch a blade whirlwind that interrupts enemies along the path, pulls them to the wielder, and inflicts 5 Stun Trauma. Each hit deals 151 (448 at 5
) Physical DMG.
For each enemy kill, the team gains 2 (4 at 5
) SP.
✅ Story stages
!theresa gluttony
Team has 1 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24% and resets the duration.
—————————————————
〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!newton
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2s.
For every 1s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!terminal aide
Melee IMG-type Physical support.
Crushes enemy defense with giant fists.
Ultimate and Regen: Superpartner increase Physical DMG team-wide.
• Rank: 
• Core strengths: Gather, Stun, Time Mastery, Impair
Team deals 18% more Physical DMG and has 18 more initial SP. Initial SP increases by another 18 if there are other IMG-type characters on the team (can be triggered once every 10 minutes in Open World).
QTE: Triggered when an enemy is Time-Slowed or hit by a teammate's Charged/Combo ATK. Deals 600% ATK of Physical DMG, fully restores Enthalpy, and reduces switch CD by 4s.
Pandora's Box 18th
MEI (T)
MEI (M)
MEI (B)
Miracle Kissy Pillow
Shuijing (T)
Paganini (M)
Shuijing (B)
!reverist calico
Melee Ice DPS.
Can inflict high Rime Trauma and make freezing more effective for the team.
Can restore large amounts of SP for the team.
• Rank: 
• Core strengths: Freeze, Time Mastery, Gather
Team recovers SP 16% faster and deals 26% bonus Total DMG to frozen enemies.
QTE: Triggered when an enemy is Time-Slowed or frozen to deal 200% x 8 ATK of Ice DMG and reduce switch CD by 4s.
Purana Phantasma: Nighteye
Bastet (T)
Bastet (M)
Bastet (B)
Ring Blades
Scott (T)
Scott (M)
Scott (B)
!miss espionage
An IMG-type Lightning DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Equipped with a scythe. Use Weapon Skill during specific attacks to replicate them and deal massive damage together with her Illusions.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Activates Wheel of Destiny, and gains buffs based on the number of team members with the Harmonized Shadow Star trait.
When Miss Espionage is the leader, activates Wheel of Destiny.
Astral Ring Intensity cost: 140. Stellar Outburst duration: 24s; CD: 23s.
● When the team has at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from all team members deals 15% more Total DMG.
● When the team has at least 2 members with the Harmonized Shadow Star trait, characters with the Harmonized Shadow Star trait share Stellar Drain's effect, and all fielded team members deal 15% more Lightning DMG in Astral Ring Charging state.
● When the team has all 3 members with the Harmonized Shadow Star trait, in Stellar Outburst state, enemies take 15% more Lightning DMG from Miss Espionage (independent).
QTE: Triggered when an enemy is Time-Slowed or when a teammate uses Weapon Skill or Ultimate, dealing 150% x 2 + 300% ATK of Lightning DMG, restoring 25 Poise, and causing 2s of global Time Fracture.
Azure Storm
Darwin (T)
Darwin (M)
Darwin (B)
!Rita: miss espionage
Deals 30% more ⚡ DMG. When equipped by Miss Espionage: Characters with "A Lady's Dignity" deal 15% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Reduces Total DMG taken by the character by 30%. When equipped by Miss Espionage: Characters with "A Lady's Dignity" deal 30% more Elemental DMG and Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Deals 15% more Total DMG. When equipped by Miss Espionage: Enemies on the field take 15% more Elemental DMG and Physical DMG from characters with "A Lady's Dignity".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Deals 10% more ⚡ DMG. When equipped by Miss Espionage: ● Enemies on the field take 10% more ⚡ DMG from the character. ● When Astral Ring is activated, enemies on the field take 12% more Total DMG from characters with A Lady's Dignity. ● When Wheel of Destiny is activated, characters with A Lady's Dignity deal 20% more Elemental DMG, 10% more Physical DMG, and 15% more Total DMG.
When equipped by Miss Espionage: ● When enemies are hit by Weapon Skill or QTE, entering Stellar Surplus, entering Stellar Outburst, or entering the battle as the leader, all team members gain A Lady's Dignity for 25s. Retriggering refreshes the duration. ● When Wheel of Destiny or Law of Ascension is activated, and she is not the leader, characters with A Lady's Dignity deal 25% more Elemental DMG and 15% more Crit DMG; and enemies on the field take 10% more Physical DMG and 25% more Total DMG from characters with A Lady's Dignity. ● When Wheel of Destiny is activated: ○ During Astral Ring Charging: Characters with A Lady's Dignity deal 5% more Elemental DMG and 20% more Physical DMG; and enemies on the field take 15% more Elemental DMG and an additional 25% more 🔥 DMG from characters with A Lady's Dignity. ○ During Stellar Outburst: Characters...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!wang -1
1.
Wang Zhaojun
2.
Wang Zhenyi
To get 1.Wang Zhaojun you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki wang -1
Rarity: 



Gain 15% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!edison
Rarity: 



Gain 1 charge every 12s. Next Basic ATK (including Combo and Charged ATK) gains 50% Total DMG Multiplier. Host also gains 15% Total DMG Multiplier for 6s.
Gain 25% ⚡ DMG.
✅ Story stages
✅ Events
✅ Foundry
!valkyrie boltstorm
MECH-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Rapid-Shot Crossbow in battle and can rapidly shoot bolts to attack enemies while providing DMG buffs for the team.
• Rank: 
• Core strengths: Time Mastery, Aerial, Fast ATK, Paralyze
Activates World Star and unlocks buffs based on the number of team members with the Domain Resonance trait.
When Valkyrie Boltstorm is the leader, activates World Star.
Astral Ring Intensity cost: 150. Stellar Outburst lasts for 25s and cools for 25s.
When the team has at least 1 member with the Domain Resonance trait, all weapon skills deal 10% more Elemental DMG in Astral Ring Charging state.
When the team has at least 2 members with the Domain Resonance trait, Chain Lightning can be triggered once more.
When the team has all 3 members with the Domain Resonance trait, all members deal 5% more Total DMG in Stellar Outburst state.
QTE: Triggered when an enemy is Time-Slowed or a teammate casts a weapon skill to deal 5 x 100% + 100% x 5 ATK of Lightning DMG, grant 200 Rapid Shot Energy immediately, and reduce switch CD by 4s. QTEs triggered when a teammate casts a weapon skill last for 8s.
Electrifying Arc: Azure Sky
Von Neumann (T)
Von Neumann (M)
Von Neumann (B)
Rapid Rain
Edison (T)
Edison (M)
Edison (B)
!electrifying arc
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 276 CRT: 28 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Weapon skill hits increase Total DMG by 1.2% (2% at 5
) for 1.5s. 10 stacks max. Retriggering refreshes duration.
Increases ⚡ DMG by 13.6% (20% at 5
). During Stellar Outburst, increases ⚡ DMG from weapon skills by 11.2% (16% at 5
). When used by Valkyrie Boltstorm, increases ⚡ DMG taken by enemies hit by Targeted Bombardment by 6.8% (10% at 5
) for 25s. Retriggering refreshes duration.
Increases the team's Elemental DMG by 4%/8%/12%. Enemies take 3%/6%/9% more Elemental DMG from weapon skills (exclusive).
✅ Events
✅ Limited/Rotating Supplies
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge every 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!theresa origins
Rarity: 



Allies take 20% less DMG from frontal attacks. When equipped on Theresa, gain 20% max SP.
Basic ATKs (including Charged and Combo ATKs) of allies gain 15% Physical DMG. Effect does not stack. Theresa equip bonus: Basic ATKs (including Charged and Combo ATKs) further gain 15% Physical DMG.
✅ Events
✅ Foundry
!roald
Rarity: 



After using the weapon's active skill, team takes 15% less Physical DMG for 8s. CD: 20s. Effect cannot stack.
Team gains 10% Fire, Lightning, and ❄️ DMG. Effect cannot stack.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
!fu hua margrave
Rarity: 




Deals 30% more 🔥 DMG; after spending no less than 25 SP in one action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17%/20% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!cleaver
To get 3.Proto Pulse Cleaver you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki cleaver -3
!aristophanes
Crit DMG increases by 10%.
When equipped by Herrscher of Rebirth:
● Crit DMG increases by 18%.
● Characters with "Blossoming Elegance" deal 20% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Physical DMG increases by 12%.
When equipped by Herrscher of Rebirth:
● Physical DMG increases by 12%.
● Characters with "Blossoming Elegance" deal 10% more Physical DMG and 20% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Crit DMG increases by 20%.
When equipped by Herrscher of Rebirth:
● Enemies take 10% more Physical DMG and 20% more Elemental DMG from characters with "Blossoming Elegance".
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by 20%. When equipped by Herrscher of Rebirth and she is the leader: ● Enemies take 10% more Total DMG from her. ● She breaks shields 60% faster. ● When World Star is activated: All team members deals 30% more Crit DMG. Enemies take 15% more Total DMG from characters with "Blossoming Elegance".
Enemies on the field take 12% more Physical DMG from the character. When equipped by Herrscher of Rebirth: ● The character's Crit Rate increases by 20%. ● When all team members are protected by Astral Ring: ○ In Life Binder form, after enemies are hit, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ○ In Soul Shaper form, after casting Ultimate or entering Stellar Outburst, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ● When World Star is activated: ○ For every team member with Domain Resonance, all teammates deal 5% more Total DMG. ○ When the character has "Blossoming Elegance": ◆ All enemies on the field are impaired, reducing DEF by 55%. ○ Characters with "Blossoming Elegance" deal 20% more Elemental DMG, 6% more Physical DMG, and 10% more Total DMG. ○ During __Astral Ring...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
P1 phys dead anyways
!bunny
1. Bronie: Haxxor Bunny - 3 set stigmata
2.
Project Bunny: Mid-Autumn
3.
Haxxor Bunny
4. Crusher Bunny 19C - cannon
5. Project Bunny 19C - cannon
6. Project Bunny - elf
7. Frostmoon Bunny - au outfit
To get 7.Frostmoon Bunny you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki bunny -7
!bot
1. Bringer of Light - event stigmata
2. Bronya: Drive Kometa - 3 set stigmata
3.
Bronya: Fun Time
4.
Bronya: Sloth
5.
Bronya: Starry Gifts
6.
Bronya Zaychik (Stigmata)
7.
Bronya's Birthday
8.
Bronya's Puppet
9.
Dragon Boat Festival
18.
Pandora's Box 18th
19. Vibro Cutter - katana
20. Before the Dawn - au outfit
21. Blood Knight: Moonlight - mu outfit
22. Gokudo Brushstrokes - au outfit
To get 22.Gokudo Brushstrokes you can do one of the following:
1. Press up arrow and add -22
2. Type !wiki bot -22
!kiana kaslana -1
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
To get 1.Kiana Kaslana (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki kiana kaslana-1
After QTE or weapon active hits, all enemies take 20% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
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〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45% more Total DMG temporarily, and the character also deals 45% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55% more 🔥 DMG. After casting weapon active, all enemies on the field take 18% more Total DMG from the character for 8s. Retriggering refreshes the duration. During Absolute Time Fracture, the character deals 40% more Total DMG. When equipped by Herrscher of Finality: When triggering Joint Bursting while Astral Ring is activated, deals 16% more 🔥 DMG and 8% more Total DMG for 20s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!elysia -2
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1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 2.Elysia (Stigmata) you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki elysia -2
Rarity: 




Total DMG increases by 25%. On hit, Charged ATKs make every attack in the next 5s deal 20% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30%. Casting Ultimate makes ranged attacks deal 20% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 26% more Total DMG. During Burst mode, the host gains 26% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
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〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigma skills are active, Ultimate / Burst mode ATKs apply Impair to non-impaired enemies on hit, lowering their DEF by 50% for 3s. When this effect is triggered, the durations of all 3 stigma skills are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!Fu Hua
1. Fu Hua: Empyrean - 3 set stigmata
2. Fu Hua: Onyx Simurgh - 3 set stigmata
3.
Fu Hua: Birthday
4.
Homecoming Theater
5.
Fu Hua: Margrave
6.
Fu Hua: Pride
7.
Fu Hua: Snowgazing
8.
Fu Hua Musician
9.
Fu Hua Outing
To get 1.Fu Hua: Empyrean you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki Fu Hua-1
!wiki Fu Hua-1
!HoS-1
1.
Herrscher of Sentience
2. Herald of Spring - event outfit
To get 1.Herrscher of Sentience you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki HoS -1
Physical support
Can gather and impair enemies.
Performs combo slashes after activating Ultimate to deal high DMG.
• Rank: 
• Core strengths: Impair, Time Mastery, Gather, Burst
Team deals 26% bonus Crit DMG in burst mode. For every BIO battlesuit on the team, team gains 4% Crit Rate.
QTE: Triggered when an enemy is Time-Slowed while Valkyrie is in non-Herrscher form to launch spear attacks dealing 400% + 800% ATK of Physical DMG and restoring 300 spear energy.
Incredibly Infinite Intimidator
Pericles (T)
Pericles (M)
Pericles (B)
!zhen
Rarity: 




Total DMG increases by 25%. Host deals 30% bonus ⚡ DMG within 12s after her entry.
Weapon skills and Ultimate deal 25% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45% for 20s. Triggering it again resets the duration.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!tesla
Rarity: 



Gain 15% Total DMG Multiplier against enemy with broken Elite Shield.
Gain 30% ⚡ DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!band -3
1.
Einstein: Band
2.
Schrodinger Band
3.
Tesla Band
To get 3.Tesla Band you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki band -3
Rarity: 




Every Basic/Combo/Charged ATK grants 1 stack of Accord Charge (CD: 1s). With 4 stacks of Accord Charge, clear the stacks and unleash Chain Lightning that attacks 4 random targets, inflicting 3 Paralyze Trauma and dealing 600% ATK of ⚡ DMG to the first target, with each leap dealing 20% less total ⚡ DMG. Chain Lightning does not hit the same target twice. Chain Lightning CD: 15s.
Gain 20% Max HP and 40% ⚡ DMG in battle. ⚡ DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!rebirth
To get 1.Seele: Herrscher of Rebirth you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki rebirth -1
!rebirth -2
Plays both Physical DPS and support roles.
Two forms summon different entities that focus on attacking and supporting respectively. Supportive form provides teammates with significant Crit and impairment buffs. Offensive form provides herself with Crit and enemy kill buffs.
• Rank: 
• Core strengths: Impair, Time Mastery, Gather, Heal, Summoned Entity
Increases team max HP by 5%, and increases Physical DMG by 10%. For every Physical DMG dealer on the team, the character gains 5% bonus max HP and deals 5% bonus Physical DMG.
QTE: In Soul Shaper form, with Dewy Twilight in effect, triggered when a teammate casts Ultimate and an enemy is knocked airborne or Time-Slowed to fully restores Herrscher Charge and automatically connects into Combo ATK.
In Life Binder form, triggered when an enemy is impaired or Time-Slowed to deal 4 x 250% ATK of Physical DMG. The attack has 50% bonus Crit Rate and triggers 1s of global Time Fracture.
!aristophanes
Crit DMG increases by 10%.
When equipped by Herrscher of Rebirth:
● Crit DMG increases by 18%.
● Characters with "Blossoming Elegance" deal 20% more Total DMG.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Physical DMG increases by 12%.
When equipped by Herrscher of Rebirth:
● Physical DMG increases by 12%.
● Characters with "Blossoming Elegance" deal 10% more Physical DMG and 20% more Elemental DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Crit DMG increases by 20%.
When equipped by Herrscher of Rebirth:
● Enemies take 10% more Physical DMG and 20% more Elemental DMG from characters with "Blossoming Elegance".
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by 20%. When equipped by Herrscher of Rebirth and she is the leader: ● Enemies take 10% more Total DMG from her. ● She breaks shields 60% faster. ● When World Star is activated: All team members deals 30% more Crit DMG. Enemies take 15% more Total DMG from characters with "Blossoming Elegance".
Enemies on the field take 12% more Physical DMG from the character. When equipped by Herrscher of Rebirth: ● The character's Crit Rate increases by 20%. ● When all team members are protected by Astral Ring: ○ In Life Binder form, after enemies are hit, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ○ In Soul Shaper form, after casting Ultimate or entering Stellar Outburst, all team members gain "Blossoming Elegance" for 25s. Retriggering refreshes the duration. ● When World Star is activated: ○ For every team member with Domain Resonance, all teammates deal 5% more Total DMG. ○ When the character has "Blossoming Elegance": ◆ All enemies on the field are impaired, reducing DEF by 55%. ○ Characters with "Blossoming Elegance" deal 20% more Elemental DMG, 6% more Physical DMG, and 10% more Total DMG. ○ During __Astral Ring...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!carole -w
To get 4.Rainbow From Cinders: Wayforger you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki carole -w-4
!sweet n spicy
MECH-type melee Physical support.
Charged ATK deals high DMG to shields.
Ultimate buffs teammates on the field after she is switched out.
• Rank: 
• Core strengths: Time Mastery, Aerial, Gather, Stun
Charged ATKs deal 10% bonus Total DMG. Team's melee Physical DMG increase by 10%.
QTE: Triggered by impaired enemies to induce 2s of Global Time Fracture, strike enemies (twice by default and can be increased to up to 5 times by spamming [ATK]) and deal 150% ⨯ **4 ** ⨯ hits + 800% ATK of Physical DMG, and grants 3 Armor Shredder stacks. Every hit boosts shield breaking capacity by 10% for 10s (20 stacks max). QTE entry reduces the CD of the next switch by 4s and restores 10 SP.
Miracle Kissy Pillow
Paganini (T)
Paganini (M)
Paganini (B)
!Elysian Realm
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!bronya zaychik
Bronya receives 20% less Total DMG. When equipped, all enemies receive 30% more Total DMG from her ranged attacks.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
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〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies on the field take 16% more Elemental DMG (exclusive). When equipped by Herrscher of Truth: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!Senadina
!faq eop
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Wait not faq lmao
!eop
• Rarity: 




• Type: Pistols
•〖 ATK: 283 CRT: 12 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 60.1% (100% at 5
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 9.4% (15% at 5
) for 20s (cannot stack). Golden Diva equip bonus: QTE entry auto-casts the skill. Golden Diva equip bonus: Casting it activates Performance, or Fascination if Performance is already in effect.
The team deals 6% (10% at 5
) bonus Total DMG (cannot stack). Upon casting Ultimate, teammates on the field deal 7.2% (12% at 5
) bonus Total DMG for 20s (cannot stack and is canceled by exiting).
✅ Exchange House
✅ Limited/Rotating Supplies
Silly fruit
This Prof thing getting to my brain fr
!gd
1.
Gemina's Date
2.
Golden Diva
To get 2.Golden Diva you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki gd -2
!gd-2
Long-range Lightning DPS.
Can inflict Paralyze Trauma and make team Paralyze more effective.
Restores team SP.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Increases the team's Lightning DMG by 7.5% and Total DMG by 6.3%.
QTE: Triggered when an enemy is Time-Slowed or a teammate uses weapon active. Causes Global Time Fracture for 3s, deals 1,500% + 2 × 50% ATK of Lightning DMG, restores 12 SP, finishes the 1st bar, activates Performance, and reduces switch CD by 4s.
Echo of Paradise: Time Ruins
Handel (T)
Handel (M)
Handel (B)
!eop time ruins
• Rarity: 





• Type: Pistols
•〖 ATK: 433 CRT: 25 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 110.7% (150% at 6
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 15% for 20s (unique effect; triggering it again resets the duration.). Golden Diva equip bonus: QTE entry auto-casts the skill. Golden Diva equip bonus: Casting it activates Performance, or Fascination if Performance is already in effect.
All team members' Total DMG increases by 11.1% (15% at 6
) (cannot stack). After casting Ultimate, all team members' Total DMG increases by 6.1% (10% at 6
) for 20s (cannot stack). Triggering it again refreshes its duration.
⚡ DMG increases by 12.1% (20% at 6
). Golden Diva equip bonus: After all team members cast weapon active, shoot a note at the target or the nearest enemy per 0.4s for 4s. Enemies hit by it receive 60.7% (100% at 6
) Golden Diva's ATK of ⚡ DMG. CD: 18s. The effect is canceled by exiting.
✅ Foundry
!SI
1.
Schicksal's Imperative
2.
Starry Impression
3. Steering Inequations - event outfit
To get 3.Steering Inequations you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki SI -3
!SI-2
Melee Physical support.
Bleed deals high DMG.
Ultimate buffs all teammates.
• Rank: 
• Core strengths: Bleed, Time Mastery, Summoned Entity
Team deals 17% bonus Physical DMG to bleeding enemies and starts battle with 35 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included). Deals 140% × 7 ATK of Physical DMG, restores 6 SP to the team, grants 3 different colors, and reduces switch CD by 4s.
Elysian Astra: Heart's Color
Cezanne (T)
Cezanne (M)
Cezanne (B)
!Elysian Astra Heart's color
• Rarity: 





• Type: Crosses
•〖 ATK: 392 CRT: 56 〗
[SP: 0][CD: 20s] Deploys the cross (summoned entity): Its landing deals 442.8% (600% at 6
) ATK of Physical DMG to nearby enemies, inflicts 6.9 (10 at 6
) Bleed Trauma, and sprays explosive paint, which deals 44.3% (60% at 6
) ATK of Physical DMG to nearby enemies every 1.5s for 18s. Starry Impression equip bonus: Triggers her Ultimate Evasion Skill as well as the weapon active on QTE entry.
Wielder's Combo ATK's and Ultimate's Total DMG increases by 27.1% (35% at 6
). Team's Physical DMG increases by 16.1% (20% at 6
) (cannot stack).
Bleed DMG increases by 12.1% (20% at 6
). Within 22s of casting weapon active, shield-broken or unshielded enemies take 4.9% (8% at 6
) bonus Physical DMG (triggering it again resets the duration). Wielder also gains the following one-time effect: Hitting a bleeding enemy will cause a paint explosion that deals 5 × 85% (140% at 6
) ATK of Physical DMG to nearby enemies.
✅ Foundry
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, deal 500% ATK of Physical DMG to targets, clearing all stacks. This DMG counts as Bleed DMG (Can only gain additional stack once every 0.3s, DMG CD: 5s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by all enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2% for every stack of Bleed inflicted on the enemies (maximum of 10%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!raiden
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8% more Elemental DMG for 7s. 3 stacks max. This effect is exclusive and triggering it again refreshes its duration.
All enemies on the field take 20% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies on the field enter Listen Well state for 10s (triggering it again resets the duration), which makes them take 15% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21% more Total DMG for 10s (exclusive; triggering it again resets the duration). Exit clears the counter. When equipped by Herrscher of Origin: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Events
✅ Limited/Rotating Supplies
!darkness illuminated
Rarity: 




Increases Total DMG by 10%. When the character is affected by Nocturnal Chiroptera, all enemies on the field take 20% more ⚡ DMG. (Exclusive)
Increases the team's Total DMG by 15% (exclusive). When the host is affected by Nocturnal Chiroptera, she recovers 1 SP per second and deals 30% more ⚡ DMG.
✅ Events
✅ Limited/Rotating Supplies
!lps
To get 2.Life Harvester's Path: Shared Destiny you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki lps -2
!lone destruction
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Time Mastery, Fast ATK, Aerial
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!mps
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Time Mastery, Freeze, Aerial, Gather
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack of all members deals 10% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, all members on the field deal 10% more Ice DMG in Astral Ring Charging state, and members with the Harmonized Shadow Star trait share Stellar Drain's effects.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6% more Ice DMG from members on the field in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when the Time-frozen Domain triggered by teammates ends. Deals 200% + 800% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!Spina Astera
Melee burst DMG dealer.
Charged ATK and Ultimate induce Astral Harness to enhance herself.
Charged ATK deals high DMG in Astral Harness.
• Rank: 
• Core strengths: Ignite, Time Mastery, Gather
Combo/Charged ATK from any team member deals 28% bonus Total DMG. With at least one non-MECH Valkyrie on the team, team deals 34% bonus Fire DMG.
QTE: Triggered when an enemy is knocked airborne or ignited to induce 3s of global Time Fracture, deal 5 × 250% ATK of Fire DMG, and restore 5 SP.
Astral Divide - Pisces
Ragna (T)
Ragna (M)
Ragna (B)
Azure Storm
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!Ether Fuel
No results found. If you want to try the same search on the wiki, click here
!lb
• Rarity: 




• Type: Pistols
•〖 ATK: 279 CRT: 34 〗
[SP: 18][CD: 0s] Fires compressed air projectiles in a straight trajectory, dealing 62% (110% at 5
) ATK of Physical DMG to all enemies hit. Caster gains 10 SP if the projectile hits at least 1 bleeding enemy.
Character gains 13% (25% at 5
) Attack Speed and 13% (25% at 5
) Move Speed.
✅ Exchange House
✅ Limited/Rotating Supplies
!lv
Increases Crit DMG by 18%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24%.
● Another Possibility makes the character deal 24% more Total DMG when Wheel of Destiny is activated.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13%.
● Another Possibility makes the character deal 25% more Physical DMG and 30% more Elemental DMG when Wheel of Destiny is activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8%.
● Another Possibility makes enemies take 15% more Physical DMG and 20% more Elemental DMG when Wheel of Destiny is activated.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30% when Wheel of Destiny is activated.
Increases Crit Rate by 7% and Crit DMG by 12%. Jovial Deception: Shadowdimmer equip bonuses: ● Crit DMG increases by 12%. ● When Combo ATK/QTE hits, when entering Stellar Outburst, or when entering Stellar Surplus, all team members gain "Another Possibility" for 25s. Retriggering refreshes the duration. Characters with "Another Possibility" deal 10% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG increases by 40%, Physical DMG increases by 40%, Total DMG increases by 40%, and enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every team member protected by Wheel of Destiny, all teammates deal 3% more Total DMG. ○ Characters with "Another Possibility" deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the...
✅ Foundry
✅ Limited/Rotating Supplies
!lunar vow
Good Lightning DPS and support.
Attacks enemies with a chainsaw.
Deals massive Bleed DMG in frenzy mode, and her Ultimate provides Elemental Breach to teammates who deal Lightning DMG.
• Rank: 
• Core strengths: Bleed, Time Mastery, Fast ATK, Gather, Summoned Entity
The team deals 25% more Lightning DMG. Enemies take 39% more Bleed DMG from Lunar Vow: Crimson Love.
QTE: Triggered when an enemy is in Time Fracture, or when a teammate uses weapon active or deals damage with Combo ATK. She stabs the enemy with her chainsaw upon entrance and triggers global Time Fracture for 3s, during which she has Iron Body and an 80% Total DMG reduction. Hold [ATK] to extend the slashing, dealing up to 17 x 20% ATK of Lightning DMG and recovering 13.5 Biting Mark per slash; this also reduces current switch CD by 4s.
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!hoh
To get 1.Herrscher of Human: Shopper you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hoh -1
!senadina
!first light
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Time Mastery, Aerial, Gather
Activates World Star and unlocks buffs based on the number of team members with the Domain Resonance trait.
When Deepspace Anchor: First Light is the leader, activates World Star.
Astral Ring Intensity cost: 150. Stellar Outburst lasts for 25s and cools for 25s.
When the team has at least 1 member with the Domain Resonance trait, all weapon skills deal 10% more Elemental DMG in Astral Ring Charging state.
When the team has at least 2 members with the Domain Resonance trait, the character's Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has all 3 members with the Domain Resonance trait, enemies take 10% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!red star -2
• Rarity: 




• Type: Drive Cores
•〖 ATK: 298 CRT: 12 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 12% (20% at 5
) for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 240.2% (400% at 5
) ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 3.6% (6% at 5
) more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 3.6% (6% at 5
) more Elemental DMG when Astral Ring is activated.
Enemies take 4%/8%/12% more Total DMG from weapon skill (independent & exclusive).
✅ Limited/Rotating Supplies
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 27.1% (35% at 6
) for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 564.2% (800% at 6
) ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 9.5% (15% at 6
) more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 10.5% (16% at 6
) more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 12.1% (20% at 6
) outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 23.2% (35% at 6
) more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4%/8%/12% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!columbus
Rarity: 




When Charged ATKs hit, if there is no more than one enemy within 8m, host deals 45% bonus Total DMG for 6s.
Charged ATKs deal 200% ATK of bonus Physical DMG. CD: 6s. Asuka equip bonus: Charged ATKs deal 40% bonus Physical DMG and in enhanced form, the CD drops to 3s.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!QT
• Rarity: 




• Type: Cannons
•〖 ATK: 280 CRT: 27 〗
Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG (maxes at 10-meter range or less). Deals 23% (35% at 5
) bonus Physical DMG to enemies affected by Time Slow.
[SP: 20][CD: 20s] Creates a black hole to draw enemies in and then teleports backwards. Creates a Slowing Field that lasts 6s. Enemies inside the field suffer 40% (60% at 5
) slower Move Speed and takes 92 (188 at 5
) ❄️ DMG every 0.6s. This Slowing Field lasts 6s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!blastmetal
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Rite of Oblivion.
Uses a Rocket Hammer in battle and can provide DMG buffs for the team.
• Rank: 
• Core strengths: Time Mastery, Heal
Activate Rite of Oblivion and unlock enhanced skills based on the number of team members protected by Astral Ring.
When Valkyrie Blastmetal is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 25s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 4% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 5% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 2% more Total DMG.
QTE: Triggered when the enemy is Time-Slowed or has been hit 15 times within 3s. Deals 50% + 1,000% ATK of Fire DMG, and restores 2 Hammering Feel. After QTE, tap [Weapon] to perform aerial Weapon Enhanced ATK.
Blast Hammer: Blazing Red
Tsiolkovsky (T)
Tsiolkovsky (M)
Tsiolkovsky (B)
Executioner
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!bm
1.
Bronya: Magic
2. Black Mamba - event outfit
3. Blooming Maiko - au outfit
4. Blue Memories - event outfit
To get 3.Blooming Maiko you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki bm -3
!blm
1. Black Mamba - event outfit
2. Blood Knight: Moonlight - mu outfit
3. Blooming Maiko - au outfit
4. Blue Memories - event outfit
To get 4.Blue Memories you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki blm -4
!bhm
1.
Bronya Zaychik (Stigmata)
2.
Blast Hammer: Blazing Red
3.
Burn the Long Night: Luminare
4. Absinthe Dream - mu outfit
5. Blood Knight: Moonlight - mu outfit
To get 4.Absinthe Dream you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki bhm -4
!hd
1. Hanami Daimyo - au outfit
2. Haunted Dusk - event outfit
3. Heavenward Dragon - event outfit
To get 2.Haunted Dusk you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki hd -2
!SQ
1.
Night Squire
2. Bear Squad, go! - event outfit
To get 1.Night Squire you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki SQ -1
A MECH-type Physical DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields the evil-repelling qilin blade and can continuously cast Ultimate to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Aerial, Stun
Activates Grail of Infinitude, and unlocks buffs based on how many team members possess the Symbiosis trait.
As the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Xentinel · Dawnbearing Crescent deals 12% more Crit DMG.
● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 200.
● When all 3 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 430, and enemies take 10% more Physical DMG from her (independent).
QTE: Triggered when an enemy is Time-Slowed, a teammate casts Weapon Skill or Ultimate, or the Time-frozen Domain triggered by a teammate ends. Deals 300% + 400% ATK of Physical DMG and triggers 2s of global Time Fracture.
During Astral Ring Charging, when entering via QTE, if this character's SP is below 150, it will be restored to 150.
Jizo Mitama
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!qilin peaceful
• Rarity: 





• Type: Katanas
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wielder has the Symbiosis trait, she deals 16.1% (20% at 6
) more Physical DMG. When equipped by Xentinel · Dawnbearing Crescent and she is the leader: ● Her initial max SP in Stellar Outburst increases by 10%. ● Casting Sentinel Slash triggers Time-frozen Domain.
The character's Crit DMG increases by 22.1% (30% at 6
). When equipped by Xentinel · Dawnbearing Crescent: ● Enemies take 16.1% (20% at 6
) more Total DMG from the character. ● All team members deal 16.1% (20% at 6
) more Total DMG and 16.1% (20% at 6
) more Elemental DMG.
Enemies take 12.1% (20% at 6
) more Physical DMG from the character. When equipped by Xentinel · Dawnbearing Crescent: ● All team members' Resonance deals 18.2% (30% at 6
) more Total DMG. ● All team members deal 12.1% (20% at 6
) more Crit DMG, and the character deals 20% more Crit DMG.
Enemies take 2%/4%/6% more Total DMG from characters on the field. (independent and exclusive). When equipped by Xentinel · Dawnbearing Crescent, enemies take 2%/4%/6% more Physical DMG from the character (independent).
✅ Foundry
!rebel blades
When Combo Hit Count exceeds 25, the host deals 30% more Total DMG.
The host gains 10% ATK Speed and 10% Max HP.
!hot
1.
Herrscher of Thunder
2.
Herrscher of Truth
3. Hand of Tyr - cannon
4. Heat of Trifolium - au outfit
To get 1.Herrscher of Thunder you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hot -1
!hot -1
Melee damage dealer
Sustained high Lightning DMG
Bonus SP for PSY teammates
• Rank: 
• Core strengths: Paralyze, Fast ATK, Burst, Time Mastery
Team deals 14% bonus Total DMG. PSY-type battlesuits have 50 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
Triggered when an enemy is Time-Slowed or knocked-airborne to deal 400% + 600% ATK of Lightning DMG and restore 200 Herrscher Charge. Tap [ATK] immediately after to connect into the 4th sequence of Basic ATK.
If switching in the Valkyrie to cast Ultimate Finisher with a QTE entry, Finisher deals 600% ATK of bonus Lightning DMG and restore 200 Herrscher Charge.
Seven Thunders of Retribution: Narukami
Handel (T)
Handel (M)
Handel (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!xentinel
A MECH-type Physical DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields the evil-repelling qilin blade and can continuously cast Ultimate to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Aerial, Stun
Activates Grail of Infinitude, and unlocks buffs based on how many team members possess the Symbiosis trait.
As the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Xentinel · Dawnbearing Crescent deals 12% more Crit DMG.
● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 200.
● When all 3 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 430, and enemies take 10% more Physical DMG from her (independent).
QTE: Triggered when an enemy is Time-Slowed, a teammate casts Weapon Skill or Ultimate, or the Time-frozen Domain triggered by a teammate ends. Deals 300% + 400% ATK of Physical DMG and triggers 2s of global Time Fracture.
During Astral Ring Charging, when entering via QTE, if this character's SP is below 150, it will be restored to 150.
Jizo Mitama
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!every year
Crit DMG increases by 30%.
When equipped by Xentinel · Dawnbearing Crescent: Characters with Qilin's Guard deal 30% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 30% less Total DMG.
When equipped by Xentinel · Dawnbearing Crescent: Characters with Qilin's Guard deal 24% more Elemental DMG and 24% more Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Crit DMG increases by 30%.
When equipped by Xentinel · Dawnbearing Crescent: Enemies on the field take 20% more Elemental DMG and 20% more Physical DMG from the characters with Qilin's Guard.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Crit Rate increases by 15%. When equipped by Xentinel · Dawnbearing Crescent: ● Crit Rate additionally increases by 30%. ● When Astral Ring is activated, enemies on the field are impaired, their DEF is lowered by 55%, and they take 15% more Total DMG from characters with Qilin's Guard. ● As the leader: ○ The character's shield-breaking increases by 100%. ○ Enemies on the field take 20% more Total DMG and 30% more Elemental DMG from teammates.
Increases the Crit Rate of Ultimate, Combo ATK, and QTE by 30%. When equipped by Xentinel · Dawnbearing Crescent: ● After enemies are hit by Ultimate or QTE, entering Stellar Outburst, or entering the battle as the leader, all team members gain Qilin's Guard for 25s. Retriggering refreshes the duration. ● Enemies take 15% more Physical DMG from her. ● When Grail of Infinitude is active and the character is not the Leader: ○ Characters with Qilin's Guard deal 20% more Total DMG, 12% more Physical DMG, and 30% more Elemental DMG. ○ During Astral Ring Charging, enemies take 15% more Total DMG, 6% more Physical DMG, and 16% more Elemental DMG from all team members. ○ During Stellar Outburst: ◆ Enemies take 30% more Total DMG, 10% more Physical DMG, and 18% more Elemental DMG from all team members. ◆ If a team member has __Physical...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!source prism
No results found. If you want to try the same search on the wiki, click here
!pere -2
To get 2.Peregrine Sword you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki pere -2
A BIO-type Physical DMG dealer protected by Astral Ring Specialization: Law of Ascension.
Fights using Fists. Accumulates Sword Force through attacks. Consumes Sword Force to perform Combo ATK and Swaying with Wind and Rain to deal massive DMG.
• Rank: 
• Core strengths: Time Mastery, Fast ATK, Bleed, Heal
Activates Law of Ascension, and unlocks buffs based on the number of team members with the Heavenly Shift trait.
As the leader, Peregrine Sword activates Law of Ascension.
Astral Ring Intensity cost: 200. Stellar Outburst duration: 1s; CD: 40s.
● When at least 1 team member has the Heavenly Shift trait, Peregrine Sword's Stellar Shift deals 18% more Physical DMG.
● When at least 2 team members have the Heavenly Shift trait, teammates with the Heavenly Shift trait can trigger Peregrine Sword's Heavenly Link, and Peregrine Sword restores 10 more Astral Ring Intensity for consuming Stellar Drain.
● When 3 team members all have the Heavenly Shift trait, enemies take 16% more Physical DMG from Peregrine Sword (independent), and initial Astral Ring Intensity increases by 10.
QTE: Triggered when teammates cast Weapon Skill, or when enemies are Time-Slowed or hit by teammates' Combo/Charged ATK. On activation, refreshes and auto-casts Weapon Skill, dealing 40% x 14 ATK of Physical DMG, inflicting 6 Bleed Trauma, and triggering global Time Fracture for 2s.
Grips of Tai Xuan
Ryunosuke Akutagawa (T)
Elizabeth Bathory (M)
Attila (B)
!dawnlight -2
1. Dawnlight of Qilin - katana
2. Dawnlight of Qilin: Peaceful Age - katana
To get 1.Dawnlight of Qilin you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki dawnlight -1
• Rarity: 





• Type: Katanas
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wielder has the Symbiosis trait, she deals 16.1% (20% at 6
) more Physical DMG. When equipped by Xentinel · Dawnbearing Crescent and she is the leader: ● Her initial max SP in Stellar Outburst increases by 10%. ● Casting Sentinel Slash triggers Time-frozen Domain.
The character's Crit DMG increases by 22.1% (30% at 6
). When equipped by Xentinel · Dawnbearing Crescent: ● Enemies take 16.1% (20% at 6
) more Total DMG from the character. ● All team members deal 16.1% (20% at 6
) more Total DMG and 16.1% (20% at 6
) more Elemental DMG.
Enemies take 12.1% (20% at 6
) more Physical DMG from the character. When equipped by Xentinel · Dawnbearing Crescent: ● All team members' Resonance deals 18.2% (30% at 6
) more Total DMG. ● All team members deal 12.1% (20% at 6
) more Crit DMG, and the character deals 20% more Crit DMG.
Enemies take 2%/4%/6% more Total DMG from characters on the field. (independent and exclusive). When equipped by Xentinel · Dawnbearing Crescent, enemies take 2%/4%/6% more Physical DMG from the character (independent).
✅ Foundry
!paws
A BIO-type Lightning DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields a Rapid-Shot Crossbow and can continuously use multi-sequence Ultimate to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Activates Grail of Infinitude and unlocks buffs based on the number of team members with the Symbiosis trait.
As the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Planar Armament: Warped Spacetime deals 10% more Lightning DMG.
● When at least 2 team members have the Symbiosis trait, the max SP of Planar Armament: Warped Spacetime increases by 200 during Stellar Outburst.
● When all 3 team members have the Symbiosis trait, the max SP of Planar Armament: Warped Spacetime increases by 430 during Stellar Outburst, and enemies take 16% more Lightning DMG from Planar Armament: Warped Spacetime (independent).
QTE: Triggered when a teammate casts Weapon Skill or Ultimate, or when an enemy is Time-Slowed. Deals 200% x 5 ATK of Lightning DMG, restores 10 SP to the character, and triggers 2s of global Time Fracture.
Ta-da! The Blow
Darwin (T)
Darwin (M)
Darwin (B)
! lv
1.
Valorous Effulgence: New Voyage
2. Lilac of the Valley - event outfit
To get 1.Valorous Effulgence: New Voyage you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki faq lv-1
Increases Crit DMG by 18%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24%.
● Another Possibility makes the character deal 24% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13%.
● Another Possibility makes the character deal 25% more Physical DMG and 30% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8%.
● Another Possibility makes enemies take 15% more Physical DMG and 20% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30% when Wheel of Destiny is activated.
Increases Crit Rate by 7% and Crit DMG by 12%. Jovial Deception: Shadowdimmer equip bonuses: ● Crit DMG increases by 12%. ● When Combo ATK/QTE hits, when entering Stellar Outburst, or when entering Stellar Surplus, all team members gain "Another Possibility" for 25s. Retriggering refreshes the duration. Characters with "Another Possibility" deal 10% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG increases by 40%, Physical DMG increases by 40%, Total DMG increases by 40%, and enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every team member protected by Wheel of Destiny, all teammates deal 3% more Total DMG. ○ Characters with "Another Possibility" deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the...
✅ Foundry
✅ Limited/Rotating Supplies
!lunar vow
Good Lightning DPS and support.
Attacks enemies with a chainsaw.
Deals massive Bleed DMG in frenzy mode, and her Ultimate provides Elemental Breach to teammates who deal Lightning DMG.
• Rank: 
• Core strengths: Bleed, Summoned Entity, Time Mastery, Fast ATK, Gather
The team deals 25% more Lightning DMG. Enemies take 39% more Bleed DMG from Lunar Vow: Crimson Love.
QTE: Triggered when an enemy is in Time Fracture, or when a teammate uses weapon active or deals damage with Combo ATK. She stabs the enemy with her chainsaw upon entrance and triggers global Time Fracture for 3s, during which she has Iron Body and an 80% Total DMG reduction. Hold [ATK] to extend the slashing, dealing up to 17 x 20% ATK of Lightning DMG and recovering 13.5 Biting Mark per slash; this also reduces current switch CD by 4s.
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!thelema
No results found. If you want to try the same search on the wiki, click here
!Mps
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Time Mastery, Freeze, Aerial, Gather
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack of all members deals 10% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, all members on the field deal 10% more Ice DMG in Astral Ring Charging state, and members with the Harmonized Shadow Star trait share Stellar Drain's effects.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6% more Ice DMG from members on the field in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when the Time-frozen Domain triggered by teammates ends. Deals 200% + 800% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!Jds
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery, Heal
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10% more Physical DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2s.
● In Spiritual Verdure state, deals 120% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!helena wing
Flying in the air, this girl is like a beautiful, dreamlike butterfly. She may look fragile, but her shining color suggests otherwise. The way she fights-dazzling and elegant-is like Morpho Helena's smile.
Yamabuki Armor



Obtainable from events
Look: Combat outfit with a new look.
!xdc
A MECH-type Physical DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields the evil-repelling qilin blade and can continuously cast Ultimate to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Aerial, Stun
Activates Grail of Infinitude, and unlocks buffs based on how many team members possess the Symbiosis trait.
As the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Xentinel · Dawnbearing Crescent deals 12% more Crit DMG.
● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 200.
● When all 3 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 430, and enemies take 10% more Physical DMG from her (independent).
QTE: Triggered when an enemy is Time-Slowed, a teammate casts Weapon Skill or Ultimate, or the Time-frozen Domain triggered by a teammate ends. Deals 300% + 400% ATK of Physical DMG and triggers 2s of global Time Fracture.
During Astral Ring Charging, when entering via QTE, if this character's SP is below 150, it will be restored to 150.
Jizo Mitama
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!dawnlight of qilin
• Rarity: 




• Type: Katanas
•〖 ATK: 284 CRT: 23 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. If the wielder has the Symbiosis trait, she deals 11% (15% at 5
) more Physical DMG. When equipped by Xentinel · Dawnbearing Crescent and she is the leader: ● Her initial max SP in Stellar Outburst increases by 10%. ● Casting Sentinel Slash triggers Time-frozen Domain.
The character's Crit DMG increases by 16% (20% at 5
). When equipped by Xentinel · Dawnbearing Crescent: ● Enemies take 11% (15% at 5
) more Total DMG from the character. ● All team members deal 11% (15% at 5
) more Total DMG and 11% (15% at 5
) more Elemental DMG.
Enemies take 2%/4%/6% more Total DMG from characters on the field. (independent and exclusive). When equipped by Xentinel · Dawnbearing Crescent, enemies take 2%/4%/6% more Physical DMG from the character (independent).
✅ Limited/Rotating Supplies
!every year anew
Crit DMG increases by 30%.
When equipped by Xentinel · Dawnbearing Crescent: Characters with Qilin's Guard deal 30% more Total DMG.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 30% less Total DMG.
When equipped by Xentinel · Dawnbearing Crescent: Characters with Qilin's Guard deal 24% more Elemental DMG and 24% more Physical DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Crit DMG increases by 30%.
When equipped by Xentinel · Dawnbearing Crescent: Enemies on the field take 20% more Elemental DMG and 20% more Physical DMG from the characters with Qilin's Guard.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Crit Rate increases by 15%. When equipped by Xentinel · Dawnbearing Crescent: ● Crit Rate additionally increases by 30%. ● When Astral Ring is activated, enemies on the field are impaired, their DEF is lowered by 55%, and they take 15% more Total DMG from characters with Qilin's Guard. ● As the leader: ○ The character's shield-breaking increases by 100%. ○ Enemies on the field take 20% more Total DMG and 30% more Elemental DMG from teammates.
Increases the Crit Rate of Ultimate, Combo ATK, and QTE by 30%. When equipped by Xentinel · Dawnbearing Crescent: ● After enemies are hit by Ultimate or QTE, entering Stellar Outburst, or entering the battle as the leader, all team members gain Qilin's Guard for 25s. Retriggering refreshes the duration. ● Enemies take 15% more Physical DMG from her. ● When Grail of Infinitude is active and the character is not the Leader: ○ Characters with Qilin's Guard deal 20% more Total DMG, 12% more Physical DMG, and 30% more Elemental DMG. ○ During Astral Ring Charging, enemies take 15% more Total DMG, 6% more Physical DMG, and 16% more Elemental DMG from all team members. ○ During Stellar Outburst: ◆ Enemies take 30% more Total DMG, 10% more Physical DMG, and 18% more Elemental DMG from all team members. ◆ If a team member has __Physical...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!xdc
A MECH-type Physical DMG dealer protected by Astral Ring Specialization: Grail of Infinitude.
Wields the evil-repelling qilin blade and can continuously cast Ultimate to deal massive damage.
• Rank: 
• Core strengths: Time Mastery, Aerial, Stun
Activates Grail of Infinitude, and unlocks buffs based on how many team members possess the Symbiosis trait.
As the leader, activates Grail of Infinitude.
Astral Ring Intensity cost: 175. Stellar Outburst duration: 30s; CD: 27s.
● When at least 1 team member has the Symbiosis trait, Xentinel · Dawnbearing Crescent deals 12% more Crit DMG.
● When at least 2 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 200.
● When all 3 team members have the Symbiosis trait, during Stellar Outburst, Xentinel · Dawnbearing Crescent's max SP increases by 430, and enemies take 10% more Physical DMG from her (independent).
QTE: Triggered when an enemy is Time-Slowed, a teammate casts Weapon Skill or Ultimate, or the Time-frozen Domain triggered by a teammate ends. Deals 300% + 400% ATK of Physical DMG and triggers 2s of global Time Fracture.
During Astral Ring Charging, when entering via QTE, if this character's SP is below 150, it will be restored to 150.
Jizo Mitama
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!zhaojun
Rarity: 



Gain 15% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!musician
Rarity: 




For 10s after exit, team deals 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!Bronya Zaychik Silverwing
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!Bronya Silver Wing

