<:KianaHuh:571013257440133130>
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
1 messages · Page 124 of 1
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
To get 1.Kiana Kaslana (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki Kiana Kaslana-1
!Kiana Kaslana -1
After QTE or weapon active hits, all enemies take 20.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
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〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45.0% more Total DMG temporarily, and the character also deals 45.0% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55.0% more 🔥 DMG. After casting weapon active, all enemies take 18.0% more Total DMG from the character for 8s; retriggering refreshes duration. During Absolute Time Fracture, the character deals 40.0% more Total DMG.
✅ Limited/Rotating Supplies
!Iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!star dance: enlight
• Rarity: 





• Type: Pistols
•〖 ATK: 439 CRT: 21 〗
[SP: 0][CD: 15s] Rapidly spins pistols to fire two curved bullets that collide at the target location, whose explosion deals 532.1% (650.0% at 6
) ATK of ❄️ DMG. Sugary Starburst equip bonus: Fires a spread of icy bullets forward first, dealing 210.7% (250.0% at 6
) ATK of ❄️ DMG. When weapon active deals DMG, marks the enemy with Sweet Sound for 10s (refreshable) and increases team Total DMG by 14.4% (16.0% at 6
) for 10s (exclusive; refreshable). Sugary Starburst equip bonus: Ultimate and Charged ATK deal an additional 80% ATK of ❄️ DMG, while QTE deals an additional 120% ATK of ❄️ DMG.
Increases team ❄️ DMG by 15.6% (18.0% at 6
) (exclusive) and user ❄️ DMG by 21.1% (25.0% at 6
). Sugary Starburst equip bonus: When Basic or Charged ATK hurts enemies marked by Sweet Sound, restores an additional 4.2 (5.0 at 6
) SP (CD: 5s). Ultimate inflict 6 Rime Trauma for each on hit.
Increases Total DMG by 12.1% (20.0% at 6
). When QTE, Combo ATK, Charged ATK, or Ultimate DMG is applied to enemies marked by Sweet Sound, creates an explosion that deals 60,7% (100.0% at 6
) ATK of ❄️ DMG to enemies in a radius of 5 meters and restores 30 HP to all team members. Has a CD of 5s for each DMG type. Sugary Starburst equip bonus: enemies marked by Sweet Sound take 6.1% (10.0% at 6
) more ❄️ DMG
✅ Foundry
!bloodied casket: tough
• Rarity: 





• Type: Crosses
•〖 ATK: 440 CRT: 20 〗
[SP: 0] [CD: 17s] Deploy a cross (summoned entity): Generates Blood Moon Horizon for 17s (exclusive). ⚡ DMG dealt by characters within Blood Moon Horizon increases by 46.1% (50.0% at 6
). Characters within Blood Moon Horizon who deal Bleed DMG gain Bite. Each Bite stack increases Total DMG from Bleed DMG by 2.0%. Bites last for 10s, stack up to 5 times and have a 0.1s trigger interval. Triggering it again resets the duration. All Bites are removed when the cross disappears. Lunar Vow: Crimson Love equip bonus: DMG, CD, SP cost and other stats are determined by the character. When Lunar Vow: Crimson Love enters Frenzy mode, a bat summoned entity is generated and follows the characters on the field, triggering all the effects of Blood Moon Horizon. It lasts for 17s.
Increases the character's ⚡ DMG by 30.0% and increases Bleed DMG taken by enemies in Blood Moon Horizon by 10.0%. When Lunar Vow: Crimson Love is in the team, enemies in Blood Moon Horizon gain 1 Bleed Trauma per second. Lunar Vow: Crimson Love equip bonus: The multiplier of the last hit of her Ultimate increases by 300.0%.
Total DMG of Combo ATK increases by 12.1% (20.0% at 6
). Lunar Vow: Crimson Love equip bonus: Total DMG of Combo ATK increases by another 18.2% (30.0% at 6
).
✅ Foundry
!mmg
MECH Fire DPS.
Uses the scissors mode of chakram to fight.
Ultimate Tailoring Shattered Nightmares☆ deals massive Fire DMG.
• Rank: 
• Core strengths: Ignite, Time Mastery
Increases the team's Ignite DMG by 17.0%,and Fire DMG by 25.0%
QTE: Triggered when the enemy is Time Slowed or Ignited to deal 1500% ATK of Fire DMG and inflict 3.5 Ignite Trauma. Triggers 3s of global Time Fracture, improves Ignore Interrupt for 5s, and restores 10.0 SP. On hit, it restores 180 Starry Faith and makes enemies take 12.0% more Ignite DMG for 15s. Triggering it again resets the duration.
Dream Cutter: Polar Star
Little Joys (T)
Little Joys (M)
Little Joys (B)
Ring Blades
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!miracle magic girl
MECH Fire DPS.
Uses the scissors mode of chakram to fight.
Ultimate Tailoring Shattered Nightmares☆ deals massive Fire DMG.
• Rank: 
• Core strengths: Ignite, Time Mastery
Increases the team's Ignite DMG by 17.0%,and Fire DMG by 25.0%
QTE: Triggered when the enemy is Time Slowed or Ignited to deal 1500% ATK of Fire DMG and inflict 3.5 Ignite Trauma. Triggers 3s of global Time Fracture, improves Ignore Interrupt for 5s, and restores 10.0 SP. On hit, it restores 180 Starry Faith and makes enemies take 12.0% more Ignite DMG for 15s. Triggering it again resets the duration.
Dream Cutter: Polar Star
Little Joys (T)
Little Joys (M)
Little Joys (B)
Ring Blades
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!sw
1.
Shakespeare: Halloween
2.
Starry Woofers
3. Shimmering Wavelets - event outfit
4. Soaring Wings - event outfit
To get 2.Starry Woofers you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki sw -2
!dante m
The host gains 30% Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 15% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 30% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!thelema
No results found. If you want to try the same search on the wiki, click here
!yodo dono
Rarity: 



Flame Wreath radius is expanded by 2 meters and gains 200% ATK of 🔥 DMG. Each Flame Wreath ignites enemies for 5s, dealing 30% ATK of 🔥 DMG every 0.5s.
✅ Foundry
!Seele
1. Seele: Starchasm Nyx - 3 set stigmata
2.
Seele: Birthday
3.
Seele: Cyan Sea
4.
Seele: Doubled Bliss
5.
Seele: Shopping
6.
Seele: The Deep
7.
Formals
8.
Seele Vollerei (Stigmata)
9.
Seele: Chant
10.
Seele: Herrscher of Rebirth
11.
Seele: Mid-Autumn
12.
Seele: Mirrored Flourishes
13.
Seele: New Year
14.
Seele: Spring Trip
15. Magic Girl Seele - event outfit
To get 1.Seele: Starchasm Nyx you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki Seele -1
!starchasm nyx
Close-range Ice DMG dealer. Good at fighting multiple enemies.
Charged ATKs deal considerable DMG.
Ultimate activates Burst mode and she deals massive DMG with chain claws.
• Rank: 
• Core strengths: Freeze, Time Mastery, Burst
Team deals 24.0% more Ice DMG. With Bronya on the team, team's Charged ATKs deal 29.0% more Total DMG.
QTE: Triggered by Time Slow or enemies being knocked into the air. Deals 1,100% ATK of Ice DMG and generates 1 Carmine Gash.
Sanguine Gaze - Union
Verne (T)
Verne (M)
Verne (B)
Azure Storm
Scott (T)
Scott (M)
Scott (B)
!wang zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!willows
Attack Speed increases by 20%. When character is on the field, all enemies take 10% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
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〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
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〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!aslaug
🔥 DMG increases by 20%. Every hit (CD: 1s) boosts host's Total DMG by 5% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20% bonus 🔥 DMG. Skill effects cannot stack.
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〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 DMG. Skill effects cannot stack.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!silverwing
Ranged Ice DPS.
Use Combo ATK and Ultimate to deploy a scatter barrier for burst ATKs and to boost DPS.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Gather, Aerial
Ice DMG dealt by team ranged attackers increases 24.0%; Total DMG dealt by team increases 20.0%.
QTE: Triggered when enemies are Time Slowed or Frozen. Restores 5.0 SP, triggers a global Time Fracture for 2s and deals 6 x 200.0% Ice DMG. After QTE, CD of the next switch is reduced by 4s.
Falcon Flare: FINAL
Bronya: N-EX (T)
Bronya: N-EX (M)
Bronya: N-EX (B)
Markov Type A
Scott (T)
Scott (M)
Scott (B)
!hos-1
1.
Herrscher of Sentience
2. Herald of Spring - event outfit
To get 1.Herrscher of Sentience you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hos -1
Physical support
Can gather and impair enemies.
Performs combo slashes after activating Ultimate to deal high DMG.
• Rank: 
• Core strengths: Impair, Time Mastery, Gather, Burst
Team deals 26% bonus Crit DMG in burst mode. For every BIO battlesuit on the team, team gains 4% Crit Rate.
QTE: Triggered when an enemy is Time-Slowed while Valkyrie is in non-Herrscher form to launch spear attacks dealing 400.0% + 800.0% ATK of Physical DMG and restoring 300 spear energy.
Incredibly Infinite Intimidator
Pericles (T)
Pericles (M)
Pericles (B)
!waxing moon: incipience
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!Dirac
Ultimate/Burst ATKs deal 26% more Total DMG. During Burst mode, the host gains 26% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
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〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!herrscher of origin
Melee damage dealer.
Deals sustained high Lightning DMG.
Swiftly shuttles between enemies.
• Rank: 
• Core strengths: Time Mastery
The team deals 20.0% more Elemental DMG and has 25.0 more initial SP. When Kiana is on the team, Kiana and the character have 25.0 more initial SP. In Open World, the increase to initial SP is triggered every 10 min.
QTE: Triggered when an enemy is Time-Slowed, paralyzed or hit by Kiana's Combo ATK. Deals 300% + 800.0% ATK of Lightning DMG and generates Sin of Killing once; if Wing Blades are not loaded with Twisted Origin, load them with 1 stack of Twisted Origin. When Herrscher of Finality and Herrscher of Truth are on the team, deal 50% more Total DMG within 10s of QTE entry; triggering it again refreshes its duration.
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!raiden mei (stigmata)
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!vita: lone planetfarer
Character deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
Character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● With Astral Ring activated: ○ All team members gain [I Love You All!]. ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG, and 10% more Total DMG from all team members. ● With World Star activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● With Wheel of Destiny activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!prometheus wepaon
No results found. If you want to try the same search on the wiki, click here
!gloves
No results found. If you want to try the same search on the wiki, click here
Pandora
!pandora
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP: 0][CD: 18s] Fists gain Anticipant state for 15s. During which, she deals 10,0% (20,0% at 5
) more Total DMG and has higher Ignore Interrupt. When Ultimate hits, she deals 11,0% (15,0% at 5
) more Physical DMG until Anticipant state ends (triggering it again resets the duration). Terminal Aide 0017 equip bonus: Regen: Superpartner deals an additional 240,2% (400,0% at 5
) ATK of Physical DMG. Using Existence: Configuration Manifold and Regen: Superpartner triggers weapon active and restores 1000 Dense Neutron Shield.
Team Physical DMG increases by 10,8% (18,0% at 5
) (exclusive). Terminal Aide 0017 equip bonus: In Anticipant state, when Regen: Superpartner hits, the target takes 7,2% (12,0% at 5
) more Physical DMG for 20s (triggering it again resets the duration).
✅ Limited/Rotating Supplies
danke lyo
Np
!lone planetfarer
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!lone planetfarer -s
Character deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
Character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● With Astral Ring activated: ○ All team members gain [I Love You All!]. ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG, and 10% more Total DMG from all team members. ● With World Star activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● With Wheel of Destiny activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!kiana kaslana
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
To get 2.Kiana Kaslana (ELF) you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki kiana kaslana-2
!kiana kaslana -s
After QTE or weapon active hits, all enemies take 20.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
—————————————————
〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45.0% more Total DMG temporarily, and the character also deals 45.0% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55.0% more 🔥 DMG. After casting weapon active, all enemies take 18.0% more Total DMG from the character for 8s; retriggering refreshes duration. During Absolute Time Fracture, the character deals 40.0% more Total DMG.
✅ Limited/Rotating Supplies
!hotr
1.
Vita: Photography
2.
Gyukikiri Nagamitsu
3. SU-22 Howitzer - cannon
4. Throatwort - event outfit
To get 2.Gyukikiri Nagamitsu you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki hotr -2
!truth
1.
Herrscher of Truth: Shopping
2.
Herrscher of Truth
3. Domain of Ascension: Truth Continuity - cannon
4. Moment of Truth - scyth
To get 1.Herrscher of Truth: Shopping you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki truth -1
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!sasc
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!ekaterina
Rarity: 




Gain 15% CRT in battle. MECH-type battlesuit equip bonus: Gain 15% Max SP in battle.
When Combo Hit Count exceeds 70, gain 120% Crit DMG.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!attila
Rarity: 



Gain 30% Crit DMG. MECH-type battlesuit equip bonus: Gain 10% Max SP in battle.
Gain 40% CRT in battle.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
!jst
Rarity: 




Attacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG.
Extends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!iskadar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!abyss
1. Abyss (Lance) - lanc
2. Abyss Flower - lanc
3. Abyss Flower: Liminal Spiral - lanc
To get 3.Abyss Flower: Liminal Spiral you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki abyss -3
No results found. If you want to try the same search on the wiki, click here
!roller dance
No results found. If you want to try the same search on the wiki, click here
To get 1.Shigure Kira (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki shigure kira-1
!star dance
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Rapidly spins pistols to fire two curved bullets that collide at the target location, whose explosion deals 340,2% (500,0% at 5
) ATK of ❄️ DMG. Sugary Starburst equip bonus: Fires a spread of icy bullets forward first, dealing 120,1% (200,0% at 5
) ATK of ❄️ DMG. When weapon active deals DMG, marks the enemy with Sweet Sound for 10s (refreshable) and increases team Total DMG by 8,4% (14,0% at 5
) for 10s (exclusive; refreshable). Sugary Starburst equip bonus: Ultimate and Charged ATK deal an additional 50% ATK of ❄️ DMG, while QTE deals an additional 80% ATK of ❄️ DMG.
Increases team ❄️ DMG by 8,6% (15,0% at 5
) (exclusive) and user ❄️ DMG by 12,0% (20,0% at 5
). Sugary Starburst equip bonus: When Basic or Charged ATK hurts enemies marked by Sweet Sound, restores an additional 3,2 (4,0 at 5
) SP (CD: 5s). Ultimate inflict 6 Rime Trauma for each on hit.
✅ Limited/Rotating Supplies
!Cecilia
To get 4.Cecilia: Youth you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki Cecilia -4
!Sugary Starburst
Ranged Ice support.
Use QTE on standby to buff teammates and increase team Elemental DMG.
Can restore a large amount of SP to the team.
• Rank: 
• Core strengths: Freeze, Time Mastery, Aerial
Increases team Ice DMG by 10.0%. Increases QTE, Combo ATK, and Charged ATK's Total DMG by 9.0%.
QTE: When Encore has stacked up to 10 times, Sugary Starburst's QTE is triggered. She enters from the background and shoots once, dealing 500% ATK of Ice DMG. Her QTE entry removes all Encore stacks from the team and inflicts 6 Rime Trauma on enemies hit by QTE.
Judgment of Shamash
Jin Shengtan (T)
Jin Shengtan (M)
Isaac Newton (B)
!seele herrscher
Increases Total DMG by 10%. When a host-summoned entity is present and the host causes global Time Fracture, all team members enter Life's Pistil state, which increases Crit DMG by 30% for 16s (exclusive; refreshable). Every time the host enters or applies Life's Pistil state, her teammates gain an enhancement. This enhancement is consumed on the host's next entry to refresh Life's Pistil state.
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〖 HP:396 ATK:62 DEF:77 CRT:12 SP:0 〗
Rarity: 




Increases Crit DMG by 10.0%. In Life's Pistil state, all team members gain 20.0% Crit Rate (exclusive). Herrscher of Rebirth equip bonus: All team members gain an extra 10% Crit Rate. Further increases Crit DMG by 17.0%.
When a team member enters Herrscher form, in Life's Pistil state team members on the field deal 15.0% more Total DMG, and their Ultimate and burst mode attacks deal 18.0% more Total DMG on top of that (exclusive). If a friendly summoned entity is present, all enemies take 5.0% more Physical DMG (exclusive).
✅ Limited/Rotating Supplies
!hare
• Rarity: 





• Type: Scythes
•〖 ATK: 441 CRT: 22 〗
[SP: 0][CD: 15s] Performs a slash, dealing 842.8% (1,000.0% at 6
) ATK of Physical DMG. Herrscher of Rebirth equip bonus: DMG, CD, and SP cost is determined by the wielder. All team members recover 10.0 SP when they exit in Herrscher form (CD: 15.0s; characters cools down separately).
All team members deal 6.1% (10.0% at 6
) more Physical DMG (exclusive) and the wielder deals 13.7% (20.0% at 6
) more Physical DMG. In Herrscher form, all enemies take 13.7% (20.0% at 6
) more Physical DMG from the wielder.
Gives 9.5% (15.0% at 6
) Crit Rate. Herrscher of Rebirth equip bonus: After any Joint attack hits in Soul Shaper form, all Ultimates deal an extra 121.4% (200.0% at 6
) ATK of Physical DMG to enemies with Withering Fissure within 18s. This effect only applies once while it lasts.
✅ Foundry
!hofi
To get 1.Herrscher of Finality: Shopping you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hofi -1
!hofi -2
Melee Fire DPS.
Capable of aerial combat.
Has Herrscher form. Can trigger Absolute Time Fracture for DPS spike.
• Rank: 
• Core strengths: Aerial, Time Mastery
Leader Skill: Team deals 35% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Waxing Moon: Incipience
Iskandar (T)
Iskandar (M)
Iskandar (B)
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!waxing moon: incipience
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!valkyrie boltstorm
MECH-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Rapid-Shot Crossbow in battle and can rapidly shoot bolts to attack enemies while providing DMG buffs for the team.
• Rank: 
• Core strengths: Time Mastery, Aerial, Fast ATK, Paralyze
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Valkyrie Boltstorm is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, the weapon skills of all members with the Domain Resonance tag deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Chain Lightning can be triggered once more.
When the team has 3 members with the Domain Resonance tag, all members deal 5.0% more Total DMG during Stellar Outburst.
QTE: Triggered when an enemy is Time-Slowed or a teammate casts a weapon skill to deal 5 x 100% + 100.0% x 5 ATK of Lightning DMG, grant 200 Rapid Shot Energy immediately, and reduce switch CD by 4s. QTEs triggered when a teammate casts a weapon skill last for 8s.
Electrifying Arc: Azure Sky
Von Neumann (T)
Von Neumann (M)
Von Neumann (B)
Rapid Rain
Edison (T)
Edison (M)
Edison (B)
!sweet-3
1.
Ai-chan: Sweet Dreams
2.
Rita: Sweetheart
3.
Sweet Dreams
4.
Sweet 'n' Spicy
5. Sweet Osmanthus - event outfit
To get 2.Rita: Sweetheart you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki sweet -2
Rarity: 




Increases Total DMG by 10.0%. When the character is affected by Nocturnal Chiroptera, all enemies on the field take 20.0% more ⚡ DMG. (Exclusive)
Increases the team's Total DMG by 15.0% (exclusive). When the host is affected by Nocturnal Chiroptera, she recovers 1 SP per second and deal 30.0% more ⚡ DMG.
✅ Limited/Rotating Supplies
!knight moonbeam
Good mid-to-close ranged AOE DPS.
Easily triggers Time Fracture.
High burst DMG with the help of crowd debuffs.
• Rank: 
• Core strengths: Time Mastery, Fast ATK
Team gains 30% Crit DMG. Teams with 3 BIO-type characters gain 20% to Total DMG Multiplier.
QTE: Triggers when an enemy is knocked airborne, dealing up to 50 x 40.0% ATK of Physical DMG.
Positron Blasters
Dante (T)
Dante (M)
Cleopatra (B)
Judgment of Shamash
Nikola Tesla (T)
Rinaldo (M)
Cleopatra (B)
!iskandar t
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
✅ Foundry
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!senadia stig
No results found. If you want to try the same search on the wiki, click here
!s senadia
!s Interstellar Voyage
No results found. If you want to try the same search on the wiki, click here
!s perfect morning
Increases Total DMG by 20%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance tag by 30% in Astral Ring Charging state.
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〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25% permanently in Astral Ring Charging state (cannot stack).
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〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance tag by 25% in Astral Ring Charging state.
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〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!Raiden tmb
No results found. If you want to try the same search on the wiki, click here
!Raiden Mei tmb
No results found. If you want to try the same search on the wiki, click here
!Raiden
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!lone
To get 3.Lone Planetfarer you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki lone -3
!lone -1
Character deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
Character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● With Astral Ring activated: ○ All team members gain [I Love You All!]. ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG, and 10% more Total DMG from all team members. ● With World Star activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● With Wheel of Destiny activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!faq avatar
No results found. If you want to try the same search on the wiki, click here
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!waxing moon: incipience
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!perfect morning
Increases Total DMG by 20%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance tag by 30% in Astral Ring Charging state.
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〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25% permanently in Astral Ring Charging state (cannot stack).
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〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance tag by 25% in Astral Ring Charging state.
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〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!luna
To get 3.Lunar Vow: Crimson Love you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki luna -3
!lunakindred
Mid-to-close range DPS.
Heals HP by hitting Bleeding enemies.
Charged ATKs: Bleed and suppress enemies.
• Rank: 
• Core strengths: Heavy ATK, Bleed, Time Mastery
Shortens duration of most debuffs by 25% for the team. BIO-type character gains 15% Physical DMG.
QTE: Triggered when an enemy is paralyzed to deal 700.0% ATK of Physical DMG and inflicts 5 Bleed Trauma.
Hekate's Sombre
Kafka (T)
Kafka (M)
Michelangelo (B)
!hyper railguns
• Rarity: 




• Type: Pistols
•〖 ATK: 287 CRT: 19 〗
[SP: 16][CD: 18s] Deals 842 (2,300 at 5
) ⚡ DMG over a large area and inflicts 10 Paralyze Trauma.
Hits have a 2.2% (3.0% at 5
) chance to inflict 3 Paralyze Trauma.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!tsio
Increases 🔥 DMG by 20%. After a QTE attack hits, restores 6 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Foundry
!kafka
Rarity: 




Charged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s.
Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!burst
To get 1.Anniversary Festival you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki burst -1
!tsio
Increases 🔥 DMG by 20%. After a QTE attack hits, restores 6 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Foundry
!dosa
• Rarity: 




• Type: Crosses
•〖 ATK: 271 CRT: 38 〗
[SP: 8][CD: 20s] Summons and deploys the weapon: emits light beams that eviscerate enemies within range for 10s. Each hit deals 130% (250% at 5
) ATK of 🔥 DMG. While the cross is deployed, attacks of allies within the AOE gain 9.4% (15.0% at 5
) Elemental DMG.
In Burst mode, character gains 24% (40% at 5
) Total DMG Multiplier.
✅ Exchange House
✅ Limited/Rotating Supplies
!domain of sanction
• Rarity: 





• Type: Katanas
•〖 ATK: 447 CRT: 12 〗
[SP: 0][CD: 15s] Unleash a powerful forward slash with the lightning-imbued blade, dealing 817% (1500% at 6
) ATK of ⚡ DMG and paralyzing enemies for 5s. The wielder is invincible while casting the active. When it is equipped by Herrscher of Thunder, it also inflicts Narukami's Mark on enemies hit for 15s and can be connected in Shinzan Strike. When riding the dragon, Bombard deals 24.3% (40.0% at 6
) bonus ⚡ DMG.
Casting the active boosts wielder's Total DMG by 12.1% (20.0% at 6
) for 20s. When it's equipped by Herrscher of Thunder, activating her Ultimate can also proc this effect and subsequent procs refresh the duration. Casting the active restores 121 (200 at 6
) Herrscher Charge.
Wielder deals 37.1% (45.0% at 6
) bonus ⚡ DMG. When it's equipped by Herrscher of Thunder, she deals 12.1% (20.0% at 6
) bonus ⚡ DMG to enemies with Narukami's Mark.
✅ Foundry
!tsiol
Increases 🔥 DMG by 20%. After a QTE attack hits, restores 6 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Foundry
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!waxing moon: incipience
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!tsiolkovsky
Increases 🔥 DMG by 20%. After a QTE attack hits, restores 6 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Foundry
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!isaac newton
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
!crusher bunny
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄️ DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄️ DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!falcon flare: FINAL
• Rarity: 





• Type: Cannons
•〖 ATK: 434 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6
). ❄️ DMG dealt to all targets on field increases 16.1% (20.0% at 6
) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% ❄️ DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6
) ❄️ DMG followed by an explosion dealing 421.4% (500.0% at 6
) ❄️ DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄️ DMG increases by 24.3% (40.0% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄️ DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6
).
✅ Foundry
!cb19
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄️ DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄️ DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!shattered swords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!sasc
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!elysia -2
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!sasc
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!domain of sentience
• Rarity: 





• Type: Gauntlets
•〖 ATK: 400 CRT: 48 〗
[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 12 (15 at 6
) bonus SP. CD: 2s.
Boosts Crit Rate by 7.9% (15.0% at 6
). In Herrscher form, wielder deals 12.1% (20.0% at 6
) bonus Physical DMG.
While wielder is on standby, team deals 12.6% (15.0% at 6
) bonus Physical DMG (Lingering Thought and Senseless cannot stack).
✅ Foundry
!margrave
Rarity: 




Deals 30.0% more 🔥 DMG; after spending no less than 25 SP in one action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!yodo dono
Rarity: 



Flame Wreath radius is expanded by 2 meters and gains 200% ATK of 🔥 DMG. Each Flame Wreath ignites enemies for 5s, dealing 30% ATK of 🔥 DMG every 0.5s.
✅ Foundry
!sweet dreams
Rarity: 




Increases Total DMG by 10.0%. When the character is affected by Nocturnal Chiroptera, all enemies on the field take 20.0% more ⚡ DMG. (Exclusive)
Increases the team's Total DMG by 15.0% (exclusive). When the host is affected by Nocturnal Chiroptera, she recovers 1 SP per second and deal 30.0% more ⚡ DMG.
✅ Limited/Rotating Supplies
!v rc
Melee Ice DPS.
Can inflict high Rime Trauma and make freezing more effective for the team.
Can restore large amounts of SP for the team.
• Rank: 
• Core strengths: Freeze, Time Mastery, Gather
Team restores SP 16.0% faster and deals 26.0% bonus Total DMG to frozen enemies.
QTE: Triggered by Time-Slowed or frozen enemies to deal 200.0%x8 ATK of Ice DMG and reduces the switch CD of the exiting Valkyrie to 4s.
Purana Phantasma: Nighteye
Bastet (T)
Bastet (M)
Bastet (B)
Ring Blades
Scott (T)
Scott (M)
Scott (B)
!v HoFin
Melee Fire DPS.
Capable of aerial combat.
Has Herrscher form. Can trigger Absolute Time Fracture for DPS spike.
• Rank: 
• Core strengths: Aerial, Time Mastery
Leader Skill: Team deals 35% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Waxing Moon: Incipience
Iskandar (T)
Iskandar (M)
Iskandar (B)
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!chrono navi
Fire DMG support.
Can deal continuous Fire DMG after exit.
Ultimate increases Total DMG teamwide.
• Rank: 
• Core strengths: Fast ATK, Gather, Ignite
All team members deal 10.0% more Fire DMG. They also deal 9.0% more Total DMG to ignited enemies.
QTE: Triggered when an enemy is Time-Slowed or ignited. Triggers 3s of Global Time Fracture, restores 300 Λ Power, and reduces switch CD to 4s. She deals 8 x 120% ATK of Fire DMG and triggers the Aimer-β chakram units throwing effect from Charged ATK at the cost of all Λ Power.
Ring Blades
Ogier (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!chrono navi -s
No results found. If you want to try the same search on the wiki, click here
!idol transformation
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!yono
1.
Hanabi Fireworks
2.
Alloy Dominators
3. Onyx Iron - scyth
To get 2.Alloy Dominators you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki yono -2
!yodo
Rarity: 



Flame Wreath radius is expanded by 2 meters and gains 200% ATK of 🔥 DMG. Each Flame Wreath ignites enemies for 5s, dealing 30% ATK of 🔥 DMG every 0.5s.
✅ Foundry
!purifying
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!songque
To get 1.Songque: Fear Gathering you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki songque -1
!jovial
An SD-type Physical DMG dealer protected by Astral Ring Spefcialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!purge of ten faces
• Rarity: 




• Type: Trick Staves
•〖 ATK: 284 CRT: 23 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 6.0% (10.0% at 5
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 4%, all team members' Total DMG increases by 4.8% (8.0% at 5
) during Stellar Outburst. ●Shadow Frames and Odd Thoughts max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frames are called back at one time. **●**When Wheel of Destiny is active: **○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced Weapon Skill summons...
Increases Total DMG by 4.8% (8.0% at 5
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 4.8% (8.0% at 5
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 4.8% (8.0% at 5
). Increases Total DMG from any team member's QTE by 4.8% (8.0% at 5
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Limited/Rotating Supplies
!lunakindred
Mid-to-close range DPS.
Heals HP by hitting Bleeding enemies.
Charged ATKs: Bleed and suppress enemies.
• Rank: 
• Core strengths: Heavy ATK, Bleed, Time Mastery
Shortens duration of most debuffs by 25% for the team. BIO-type character gains 15% Physical DMG.
QTE: Triggered when an enemy is paralyzed to deal 700.0% ATK of Physical DMG and inflicts 5 Bleed Trauma.
Hekate's Sombre
Kafka (T)
Kafka (M)
Michelangelo (B)
!domain of incan
• Rarity: 





• Type: Pistols
•〖 ATK: 443 CRT: 19 〗
[SP: 0][CD: 18s] Hurl the pistols into the air to attack enemies automatically dealing 12,1% (20.0% at 6
) ATK of 🔥 DMG per 0.1s to enemies nearby (24 hits in total) and restoring 4 SP, after which the pistols explode dealing 632,1% (750.0% at 6
) ATK of 🔥 DMG. Herrscher of Flamescion equip bonus: Pistol hurling restores 5.0 bonus SP and the explosion DMG detonates Ember Brands.
🔥 DMG increases by 22.1% (30.0% at 6
). Combo ATK and Ultimate deal 27,1% (35.0% at 6
) bonus Total DMG.
Enemies impacted by the weapon active explosion take 11.1% (15.0% at 6
) bonus 🔥 DMG for 8.0s. Cannot stack but can be refreshed. Herrscher of Flamescion equip bonus: Detonating Ember Brands triggers the same effect.
✅ Foundry
!fhd
Increases Total DMG by 30%. Attacks that are neither Ultimate nor burst mode deal 50% more 🔥 DMG. When HP is at or below 75%, Ultimate or burst mode attacks deal 20% more 🔥 DMG. Fenghuang of Vicissitude equip bonus: The last effect gains a 40% increase.
—————————————————
〖 HP:367 ATK:61 DEF:88 CRT:14 SP:0 〗
Rarity: 




Recovering or losing HP increases the character's Total DMG by 3.5%. Stacks up to 10 times. Stacking CD: 0.4s. All stacks are cleared on exit.
Each stack from the 2-pc bonus also increases 🔥 DMG by 3.0%. The character recovers 50 HP every 1s for 5s upon exit. Retriggering refreshes duration. Fu Hua equip bonus: All enemies take 27.0% more Total DMG from the character.
✅ Limited/Rotating Supplies
!fenghuang down
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 10][CD: 25s] Unleash Fenghuang Down's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, immobilized enemies recover and take 1,300% (2,000% at 5
) ATK of 🔥 DMG.
Wielder deals 20.0% (40.0% at 5
) bonus 🔥 DMG. Against enemies affected by the weapon active, she deals 20.0% (40.0% at 5
) bonus Total DMG for 2s.
In Co-op Raid stages, wielder deals 16.0% (22.0% at 5
) bonus Elemental DMG and 16.0% (22.0% at 5
) more against paralyzed, frozen, or ignited enemies.
✅ Limited/Rotating Supplies
!oblivion down
• Rarity: 





• Type: Gauntlets
•〖 ATK: 409 CRT: 35 〗
[SP: 0][CD: 26s] Unleash the Key of Sentience's power to immobilize enemies nearby for up to 8s (up to 3s against elite enemies or bosses). 1s after being attacked by wielder or her teammates, the immobilized target and enemies nearby will recover and take 2,032% (2,150% at 6
) ATK of 🔥 DMG (each enemy only takes the damage once).
Enemies recovering from the weapon active become Deranged and take 60.7%+Nx60.7% (100.0%+Nx100.0% at 6
) ATK of bonus 🔥 DMG from the wielder for 15s (CD: 1s. N: times triggered). If N equals 5, Deranged status on all enemies is removed and enemies in a large area take 1,028.4% (1,500.0% at 6
) ATK of 🔥 DMG.
Wielder deals 23.2% (35.0% at 6
) bonus Total DMG and restores SP 18.2% (30.0% at 6
) faster from attacks.
In Co-op Raid stages, wielder deals 16.0% (22.0% at 6
) bonus Elemental DMG and 16.0% (22.0% at 6
) more against paralyzed, frozen, or ignited enemies.
✅ Foundry
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!zhenyi T
⚡ DMG increases by 45%. Weapon actives grant Mitternacht status and restore 10 SP on hit. Mitternacht lasts 12s and a 15s CD.
—————————————————
〖 HP:410 ATK:113 DEF:44 CRT:0 SP:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!Kiana tmb
1. Kiana: Herrscher of Flamescion - 3 set stigmata
2.
Kiana: Neko Birthday
3.
Kiana Kaslana (Stigmata)
4.
Kiana: Accompaniment
5.
Kiana: Dinner Party
To get 3.Kiana Kaslana (Stigmata) you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki Kiana tmb-3
!finality tmb
No results found. If you want to try the same search on the wiki, click here
!name of finality
No results found. If you want to try the same search on the wiki, click here
!Kaslana TMB
No results found. If you want to try the same search on the wiki, click here
!Kiana -3
!Kiana tmb -3
After QTE or weapon active hits, all enemies take 20.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
—————————————————
〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45.0% more Total DMG temporarily, and the character also deals 45.0% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55.0% more 🔥 DMG. After casting weapon active, all enemies take 18.0% more Total DMG from the character for 8s; retriggering refreshes duration. During Absolute Time Fracture, the character deals 40.0% more Total DMG.
✅ Limited/Rotating Supplies
!Iskandar tmb
No results found. If you want to try the same search on the wiki, click here
!Iska tmb
No results found. If you want to try the same search on the wiki, click here
!Insank tmb
No results found. If you want to try the same search on the wiki, click here
!inskandar tmb
No results found. If you want to try the same search on the wiki, click here
!insankdar tmb
No results found. If you want to try the same search on the wiki, click here
!HoFi
To get 1.Herrscher of Finality: Shopping you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki HoFi -1
!Herrscher of Finality
Melee Fire DPS.
Capable of aerial combat.
Has Herrscher form. Can trigger Absolute Time Fracture for DPS spike.
• Rank: 
• Core strengths: Aerial, Time Mastery
Leader Skill: Team deals 35% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Waxing Moon: Incipience
Iskandar (T)
Iskandar (M)
Iskandar (B)
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!iskandar tmb
No results found. If you want to try the same search on the wiki, click here
!Iskandar TMB
No results found. If you want to try the same search on the wiki, click here
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
stop writing tmb
please
it shows all stigs by default
the suffix is only if you want to see a single stig
!music
1.
Fu Hua Musician
2. Turn Up the Music! - event outfit
To get 2.Turn Up the Music! you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki music -2
Lmao alright
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!v dp
To get 2.Disciplinary Perdition you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -v dp-2
!truth continuity
• Rarity: 





• Type: Cannons
•〖 ATK: 436 CRT: 15 〗
Rapid-firing weapon that deals continuous DMG in a straight line. Overheats from extended use. Closer enemies receive more DMG, and those within 10m receive the most DMG. Grants the following buffs based on the number of Elemental DMG dealers on the team: For every ❄️ DMG dealer, the wielder deals 8.9% (12.0% at 6
) more Total DMG. For every 🔥 DMG dealer, all enemies receive 5.4% (7.0% at 6
) more 🔥 DMG. For every ⚡ DMG dealer, Weapon Active restores team SP by 1.8 (3.0 at 6
); CD: 8s. The above buffs can only stack once. Herrscher of Truth equip bonus: The above buffs can stack 3 times (cannot stack with that of the same weapon).
[SP: 0][CD: 18s] Fires a piercing laser that deals 16 x 34.3% (50.0% at 6
) ATK of ❄️ DMG to enemies in its path, and ends with an explosion that deals 121.4% (200.0% at 6
) ATK of ❄️ DMG. Herrscher of Truth equip bonus: In Extremum form, casting weapon active triggers Ultimate Evasion Skill and unlocks a mecha weapon. In Continuation form, casting weapon active restores 50 Mech Propulsion. Basic ATK returns 5 Mech Propulsion upon hit.
All team members' Elemental DMG increases by 6.1% (10.0% at 6
) (unique effect). After casting Ultimate, this bonus increases to 11.1% (15.0% at 6
) for 18s. Triggering it again refreshes its duration. After casting weapon active, the user's ❄️ DMG increases by 18.2% (30.0% at 6
) for 18s. Triggering it again refreshes its duration.
✅ Foundry
!jst
Rarity: 




Attacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG.
Extends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!lone planet
To get 1.Vita: Lone Planetfarer you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki lone planet-1
!lone planet -1
Character deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
Character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● With Astral Ring activated: ○ All team members gain [I Love You All!]. ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG, and 10% more Total DMG from all team members. ● With World Star activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● With Wheel of Destiny activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!aslaug
🔥 DMG increases by 20%. Every hit (CD: 1s) boosts host's Total DMG by 5% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20% bonus 🔥 DMG. Skill effects cannot stack.
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〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 DMG. Skill effects cannot stack.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!fhm
To get 2.Fu Hua Musician you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fhm -2
!pag
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!fhm -2
To get 1.Fu Hua: Margrave you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki fhm -1
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!pag
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!linnaeus
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Foundry
✅ Limited/Rotating Supplies
!ala
1.
Aladdin
2.
Theresa: Gala
3.
Theresa: Twilight Paladin
4.
Palatinus Equinox
5.
Twilight Paladin
6. Galactic Nova - katana
7. Wave Galactica - event outfit
To get 6.Galactic Nova you can do one of the following:
1. Press up arrow and add -6
2. Type !wiki ala -6
!lantern b-2
To get 1."Lantern": Clean-up you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki lantern b-1
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!tsio
Increases 🔥 DMG by 20%. After a QTE attack hits, restores 6 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Foundry
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!benares
To get 1.Benares (Stigma) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki benares -1
!benares -2
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!MEI
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!paga
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!Leaf's Visions
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the user has Another Possibility: ◆ Enemies take 20% more Total...
✅ Foundry
✅ Limited/Rotating Supplies
!Lantern: Guardian
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring Specialization: __World...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!Across Planets Alone
No results found. If you want to try the same search on the wiki, click here
!Vita: Lone planetfarer
No results found. If you want to try the same search on the wiki, click here
ok ig they dont have it
Character deals 40% more ⚡ DMG.
When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage.
When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG.
When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
Character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● With Astral Ring activated: ○ All team members gain [I Love You All!]. ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG, and 10% more Total DMG from all team members. ● With World Star activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● With Wheel of Destiny activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG.
✅ Foundry
✅ Limited/Rotating Supplies
nvm
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
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〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!waxing
To get 2.Waxing Moon: Incipience you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki waxing -2
!waxing moon incipience
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!s benares awakening
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!badge
1. Bronya: Drive Kometa - 3 set stigmata
2.
Blazing Hope
3.
Alloy Wotan's Cleaver
4.
Blaze Destroyer
5.
Branched Ending
6.
Wotan's Cleaver
7.
Red Star Thunderbolt: Breaking Dawn
8.
Nuada's Grief
9. Blade Durandal (ELF) - elf
10. Grand Sage - event outfit
To get 8.Nuada's Grief you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki badge -8
!wiki badge
1. Bronya: Drive Kometa - 3 set stigmata
2.
Blazing Hope
3.
Alloy Wotan's Cleaver
4.
Blaze Destroyer
5.
Branched Ending
6.
Wotan's Cleaver
7.
Red Star Thunderbolt: Breaking Dawn
8.
Nuada's Grief
9. Blade Durandal (ELF) - elf
10. Grand Sage - event outfit
To get 8.Nuada's Grief you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki badge-8
!Elysia realm badge
No results found. If you want to try the same search on the wiki, click here
!Elysian realm badge
No results found. If you want to try the same search on the wiki, click here
!Frigid
She wove her raiment from the polar aurora, forged stardust to make her crown, and transformed the eternal night into her personal palace. The Knight raised her lance against the raging drake. The Frigid Empress has finally graced this world with her presence.
Herrscher of the Void





Purchasable with premium currencies
Look: Combat outfit with a new look.
SFX: New skill effects.
ATK: New attack effects.
Subspace Lances: New Subspace Lances look.
!winter
1.
Himeko Winter
2.
Winter Princess (Stigma)
3. Winter Princess - event outfit
To get 1.Himeko Winter you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki winter -1
!nocturnal stealth: beam
• Rarity: 





• Type: Gauntlets
•〖 ATK: 430 CRT: 27 〗
[SP: 0][CD: 18s] Wield a Wave Splitting Edge towards targets, dealing 485.6% (800.0% at 6
) ATK of ❄️ DMG and forming a line of Torrent that lasts for 25s. Triggering it again resets the duration. While Torrent is on the field, it produces a wave each time a target takes ❄️ DMG, dealing 60.7% (100.0% at 6
) ATK of ❄️ DMG, up to 5 waves. CD: 2s. When Jade Knight casts this skill in Sword Array, she immediately connects it with a Back Wind Slash.
After using weapon skill, the team deals 20.0% more ❄️ DMG for 22s (cannot stack). Triggering it again resets the duration. Jade Knight equip bonus: Recover 12.0 SP each time Torrent produces a wave. CD: 2s.
❄️ DMG dealt by Combo ATKs increases by 12.1% (20.0% at 6
). Total DMG dealt by the team increases by 6.1% (10.0% at 6
) (cannot stack).
✅ Foundry
!Shenzhou reminiscence
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!Jade knight
Ice support.
Sword Array enables repeated attacks.
Ultimate grants Elemental Breach to Ice DMG dealers on the team.
• Rank: 
• Core strengths: Fast ATK, Gather
All team members' Basic, Combo, and Charged ATKs deal 10.0% more Total DMG. When every team member is an Ice DMG dealer, they deal 24.0% more Ice DMG.
QTE: Triggered when a teammate's Combo or Charged ATK damages an enemy or a teammate casts Ultimate. Jade Knight enters by using Wild Swords, with Blade Sanction fully recovered and Sword Array mode activated, dealing 6 × 150% ATK of Ice DMG. Switch CD reduces by 4s. On QTE entry, Wild Swords causes Global Time Fracture for 3s and deals 60.0% more Ice DMG.
Cosmic Duality
Theresa: Gluttony (T)
Beach Party (M)
Isaac Newton (B)
!Benares tm
No results found. If you want to try the same search on the wiki, click here
!benares
To get 2.Benares: Awakening you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki benares -2
!benares-2
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!herrscher of origin srigma
No results found. If you want to try the same search on the wiki, click here
!hoo
Melee damage dealer.
Deals sustained high Lightning DMG.
Swiftly shuttles between enemies.
• Rank: 
• Core strengths: Time Mastery
The team deals 20.0% more Elemental DMG and has 25.0 more initial SP. When Kiana is on the team, Kiana and the character have 25.0 more initial SP. In Open World, the increase to initial SP is triggered every 10 min.
QTE: Triggered when an enemy is Time-Slowed, paralyzed or hit by Kiana's Combo ATK. Deals 300% + 800.0% ATK of Lightning DMG and generates Sin of Killing once; if Wing Blades are not loaded with Twisted Origin, load them with 1 stack of Twisted Origin. When Herrscher of Finality and Herrscher of Truth are on the team, deal 50% more Total DMG within 10s of QTE entry; triggering it again refreshes its duration.
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!Raiden mei stigmata
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!benares
To get 2.Benares: Awakening you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki benares -2
!benares awakening
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!alsaug
1.
Basilisk's Image
2.
Basilisk's Image: Deathshroud
3.
Salvation of Sakura
4. Sandy Leisure in Twilight - event outfit
To get 4.Sandy Leisure in Twilight you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki alsaug -4
!aslaug
🔥 DMG increases by 20%. Every hit (CD: 1s) boosts host's Total DMG by 5% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20% bonus 🔥 DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 DMG. Skill effects cannot stack.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20% less Total DMG. When equipped, all enemies receive 30% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies on the field take 16% more Elemental DMG (exclusive). When equipped by Herrscher of Truth: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Limited/Rotating Supplies
!kiana kaslana
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
To get 1.Kiana Kaslana (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki kiana kaslana-1
!kiana kaslana -s
After QTE or weapon active hits, all enemies take 20.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
—————————————————
〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45.0% more Total DMG temporarily, and the character also deals 45.0% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55.0% more 🔥 DMG. After casting weapon active, all enemies take 18.0% more Total DMG from the character for 8s; retriggering refreshes duration. During Absolute Time Fracture, the character deals 40.0% more Total DMG.
✅ Limited/Rotating Supplies
!v DJ
Close-range AOE DMG dealer.
Gain Zakti energy to deal massive Lightning DMG.
Highly mobile combat style.
• Rank: 
• Core strengths: Paralyze, Time Mastery
Team gains 23% Lightning DMG and 13% total DMG.
Triggered off Ignited enemies. Deals 700.0% ATK of AIE Lightning DMG and Paralyzes enemies for 1.0s.
Domain of Sanction
Wang Zhenyi (T)
Benares - Awakening (M)
Wang Zhenyi (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!lance of long
• Rarity: 




• Type: Lances
•〖 ATK: 287 CRT: 21 〗
[SP: 0][CD: 25s] Unleash a thrust dealing 50% ATK of Physical DMG. Against enemies not in invincibility or Iron Body, this attack triggers a Throw to control enemies and deal 90% + 840.8% (1,400.0% at 5
) ATK of Physical DMG. During certain enemy moves and when the active button in flashing, a Throw counter can be performed unconditionally, controlling enemies and dealing 20% + 480.5% (800.0% at 5
) ATK of Physical DMG (does not reset CD). The last hit of the Throw deals 50% bonus damage to shields. Asuka equip bonus: Charged ATK, "Mind, Matching, Moment", and Ultimate finisher deal 11.0% (15.0% at 5
) bonus Total DMG and have 15% bonus Crit Rate.
Wielder deals 18.0% (30.0% at 5
) bonus Physical DMG. Throws mark enemies for 30s (can be refreshed). When Combo or Charged ATKs from a teammate hit marked enemies, Lance of Longinus emerges to assist, dealing 60.1% (100.0% at 5
) ATK of Physical DMG (DMG source: teammate). Team-shared CD: 3s. Asuka equip bonus: Lance of Longinus' assist attacks restore 1.8 (3.0 at 5
) SP for her.
✅ Limited/Rotating Supplies
!life binder
No results found. If you want to try the same search on the wiki, click here
!shared destiny
• Rarity: 





• Type: Scythes
•〖 ATK: 441 CRT: 22 〗
[SP: 0][CD: 15s] Performs a slash, dealing 842.8% (1,000.0% at 6
) ATK of Physical DMG. Herrscher of Rebirth equip bonus: DMG, CD, and SP cost is determined by the wielder. All team members recover 10.0 SP when they exit in Herrscher form (CD: 15.0s; characters cools down separately).
All team members deal 6.1% (10.0% at 6
) more Physical DMG (exclusive) and the wielder deals 13.7% (20.0% at 6
) more Physical DMG. In Herrscher form, all enemies take 13.7% (20.0% at 6
) more Physical DMG from the wielder.
Gives 9.5% (15.0% at 6
) Crit Rate. Herrscher of Rebirth equip bonus: After any Joint attack hits in Soul Shaper form, all Ultimates deal an extra 121.4% (200.0% at 6
) ATK of Physical DMG to enemies with Withering Fissure within 18s. This effect only applies once while it lasts.
✅ Foundry
!newton
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!theresa
10.
Theresa Magic Loli
11.
Theresa's Birthday
To get 1.Theresa: Descent you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki theresa -1
Error, Bunny cannot search for nothing, silly captain!
!theresa -4
Heal 20 HP/s. When the host is Theresa (any battlesuit), gain 1 SP/s when on the field.
—————————————————
〖 HP:487 ATK:26 DEF:97 CRT:9 SP:0 〗
✅ Events
!theresa: summer day
No results found. If you want to try the same search on the wiki, click here
!Theresa: summer day T
No results found. If you want to try the same search on the wiki, click here
!theresa new year
No results found. If you want to try the same search on the wiki, click here
!oblivion dawn
No results found. If you want to try the same search on the wiki, click here
you meant ob down?
yeah nvm i found it 
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!waxing moon-2
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 400% (600% as DK) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 400% (500% as DK) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 65% (80% as DK) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin and Herrscher of Truth are on the...
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 100% ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!valkyrie blastmetal
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Rite of Oblivion.
Uses a Rocket Hammer in battle and can provide DMG buffs for the team.
• Rank: 
• Core strengths: Time Mastery
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members protected by Astral Ring.
When Valkyrie Blastmetal is the leader, activates Astral Ring Specialization: Rite of Oblivion. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member protected by Astral Ring, all team members deal 4.0% more Total DMG.
When the team has 2 members protected by Astral Ring, all team members deal 5.0% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 2.0% more Total DMG.
QTE: Triggered when the enemy is Time-Slowed or has been hit 15 times within 3s. Deals 50% + 1,000% ATK of Fire DMG, and restores 2 Hammering Feel. After QTE, tap [Weapon] to perform aerial Weapon Enhanced ATK.
Blast Hammer: Blazing Red
Tsiolkovsky (T)
Tsiolkovsky (M)
Tsiolkovsky (B)
Executioner
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!blast hammer blazing
• Rarity: 




• Type: Rocket Hammers
•〖 ATK: 283 CRT: 23 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Casting a weapon skill increases the character's 🔥 DMG by 22.0% for 15s. Can be refreshed. When used by Valkyrie Blastmetal, the last hit of A Serious Hammering has a larger range and deals an additional 400.0% ATK of 🔥 DMG.
Casting weapon skill inflicts a stack of Direct Hammering on all enemies on the battlefield, which increases Total DMG taken by enemies by 6.0% for 25s. 2 stacks max. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, max stacks increase to 3, and casting Ultimate inflicts a stack of Direct Hammering. When entering Stellar Outburst, inflicts 3 stacks of Vulnerability on all enemies.
All team members deal 3.0%/4.0%/6.0% more Total DMG. During Stellar Outburst, increases the team's Elemental DMG by 3.0%/6.5%/10.0% (exclusive).
✅ Limited/Rotating Supplies
!planet farer-1
To get 2.Lone Planetfarer you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki planet farer-2
Character deals 40% more ⚡ DMG.
When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage.
When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG.
When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
Character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● With Astral Ring activated: ○ All team members gain [I Love You All!]. ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG, and 10% more Total DMG from all team members. ● With World Star activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● With Wheel of Destiny activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!lp -1
1.
Lone Planetfarer
2. Lord Paramount - au outfit
To get 1.Lone Planetfarer you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki lp -1
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!schro M
After using an Ultimate or triggering an Evasion skill, gain a 50% chance of reducing CD by 51%. Otherwise, CD is increased by 20%.
—————————————————
〖 HP:552 ATK:0 DEF:65 CRT:9 SP:0 〗
✅ Exchange House
✅ Limited/Rotating Supplies
!white heat
• Rarity: 



• Type: Gauntlets
•〖 ATK: 172 CRT: 20 〗
[SP: 12][CD: 14s] Triggers an updraft of air around the character, dealing 267% (450% at 4
) ATK of Physical DMG to enemies and knocking them airborne.
!whiteheat
• Rarity: 



• Type: Gauntlets
•〖 ATK: 172 CRT: 20 〗
[SP: 12][CD: 14s] Triggers an updraft of air around the character, dealing 267% (450% at 4
) ATK of Physical DMG to enemies and knocking them airborne.

!paga
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!SnS
MECH-type melee Physical support.
Charged ATK deals high DMG to shields.
Ultimate buffs teammates on the field after she is switched out.
• Rank: 
• Core strengths: Time Mastery, Aerial, Gather, Stun
Charged ATKs deal 10.0% bonus Total DMG. Team's melee Physical DMG increase by 10.0%.
QTE: Triggered by impaired enemies to induce 2s of Global Time Fracture, strike enemies (twice by default and can be increased to up to 5 times by spamming [ATK]) and deal 150% ⨯ **4 ** ⨯ hits + 800% ATK of Physical DMG, and grants 3 Armor Shredder stacks. Every hit boosts shield breaking capacity by 10.0% for 10s (20 stacks max). QTE entry reduces the CD of the next switch by 4.0s and restores 10.0 SP.
Miracle Kissy Pillow
Paganini (T)
Paganini (M)
Paganini (B)
!mkp
To get 2.Miracle Kissy Pillow you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki mkp -2
!mkp -2
• Rarity: 




• Type: Gauntlets
•〖 ATK: 298 CRT: 13 〗
[SP: 0][CD: 25s] Fire rocket fists forward to deal 200% ATK of Physical DMG, which then smash into the ground to deal 100% ATK of Physical DMG. The fists will keep spinning on the ground to pull in enemies and deal 20 x 13.0% (25.0% at 5
) ATK of Physical DMG over 8s. When the weapon is equipped by Sweet 'n' Spicy, cast ground Charged ATK III or Aerial Charged ATK II while the fists are spinning to recover them, after which the spinning DMG becomes part of Charged ATK, and the current Charged ATK cast deals 17.0% (45.0% at 5
) bonus Physical DMG. Sweet 'n' Spicy can only recover fists launched by herself.
Charged ATK and Ultimate deal 24.0% (40.0% at 5
) bonus DMG to shields. Ultimate boosts team Physical DMG by 11.0% (35.0% at 5
) for 15s. Triggering it again resets the duration. Unique effect.
✅ Limited/Rotating Supplies
!Leaf's Visions
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the user has Another Possibility: ◆ Enemies take 20% more Total...
✅ Foundry
✅ Limited/Rotating Supplies
!Purge of Ten Faces: Axial
• Rarity: 





• Type: Trick Staves
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 13.3% (18.0% at 6
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 6%, all team members' Total DMG increases by 9.6% (12.0% at 6
) during Stellar Outburst. ●Shadow Frame and Odd Thought max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frame are called back at one time. **●**When Wheel of Destiny is active: **○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced Weapon Skill summons a...
Increases Total DMG by 11.1% (15.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 11.1% (15.0% at 6
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 11.1% (15.0% at 6
). Increases Total DMG from any team member's QTE by 11.1% (15.0% at 6
).
Increases Physical DMG by 6.1% (10.0% at 6
) and Physical DMG dealt by the Combo ATK by 6.1% (10.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 10%. When Wheel of Destiny is activated, increases all team members' Physical DMG by 12.1% (20.0% at 6
) and Elemental DMG by 14.8% (25.0% at 6
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Foundry
!Jovial Deception
An SD-type Physical DMG dealer protected by Astral Ring Spefcialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!benares: awakening
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!newt
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
!lp -1
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
vita my beloved
!azure empyrea
Close-range AoE support.
Ultimate pulls in enemies and provides the Elemental Breach buff.
• Rank: 
• Core strengths: Ignite, Time Mastery, Gather
All team members gain 14% Total DMG for 15.0s after entry. If the team consists of members of 3 different types, all team members gain 22% Total DMG.
QTE: Triggers when an enemy is affected by Time Slow. Deals 5 x 100.0% + 450.0% ATK of Fire DMG, then unleashes Lunar Essence 3 times.
Grips of Tai Xuan
Ogier (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!herrscher of void
Stable ranged AOE DPS.
Can evade through enemies.
Herrscher Form provides DPS spike.
• Rank: 
• Core strengths: Time Mastery, Fast ATK, Aerial
Team gains 30% Crit DMG and 10% Crit Rate.
QTE: Triggers upon shieldbreak or when an enemy is affected by Time Slow. Deals 10x100.0% ATK of Physical DMG.
Judgment of Shamash
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!kafka
Rarity: 




Charged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s.
Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!van
To get 2.Vanguard you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki van -2
!van 1
⚡ DMG increases by 8.0% (15.0% at 5
). Host takes 8.0% (15.0% at 5
) less Total DMG for 15s after entering the field. When host is off field, team's ⚡ DMG increases by 5.0% (10.0% at 5
) (cannot stack).
—————————————————
〖 HP:458 ATK:26 DEF:132 CRT:0 〗
!van -1
When the character unleashes Ultimate, the team's Total DMG increases by 10% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15 SP for herself. CD: 18s.
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!zhenyi T
⚡ DMG increases by 45%. Weapon actives grant Mitternacht status and restore 10 SP on hit. Mitternacht lasts 12s and a 15s CD.
—————————————————
〖 HP:410 ATK:113 DEF:44 CRT:0 SP:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!sirin
1.
Sirin (Stigmata)
2.
Sirin: Ascendant
3.
Sirin: Tailor-made
4. Sirin (ELF) - elf
5. Magic Girl ☆ Sirin - event outfit
To get 4.Sirin (ELF) you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki sirin -4
!sirin: ascendant
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!verne
Rarity: 




Triggering Ultimate Evasion in Burst mode boosts Total DMG by 30.0% for 12s. Can be refreshed. In Burst mode, Charged ATKs boost ❄️ DMG by 15.0% on hit (CD: 0.3s) until Burst mode ends. 4 stacks max. Reaching 4 stacks deals 900.0% ATK of ❄️ DMG to enemies nearby. CD: 20s.
Charged ATKs restore 2 bonus SP on hit (CD: 2s). When it's equipped by Seele and she is deployed, all enemies take 20.0% bonus ❄️ DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!willows
Attack Speed increases by 20%. When character is on the field, all enemies take 10% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!verne
Rarity: 




Triggering Ultimate Evasion in Burst mode boosts Total DMG by 30.0% for 12s. Can be refreshed. In Burst mode, Charged ATKs boost ❄️ DMG by 15.0% on hit (CD: 0.3s) until Burst mode ends. 4 stacks max. Reaching 4 stacks deals 900.0% ATK of ❄️ DMG to enemies nearby. CD: 20s.
Charged ATKs restore 2 bonus SP on hit (CD: 2s). When it's equipped by Seele and she is deployed, all enemies take 20.0% bonus ❄️ DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!willows
Attack Speed increases by 20%. When character is on the field, all enemies take 10% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!is
Mid-ranged DPS.
Consumes Kinetic Energy for a Combo ATK dealing massive AOE Ice DMG.
Ultimate: DPS Boost and restores Kinetic Energy.
• Rank: 
• Core strengths: Freeze
All characters in the team gain 17% Crit Rate at above 80% HP.
MECH-type battlesuits: Gain 30% All Elemental DMG.
QTE: Triggers upon shieldbreak. Unleashes sword ki of frost that deals 600.0% ATK of Ice DMG and freezes enemies for 4s.
Pulse Katana Type-17
Rasputin (T)
Rasputin (M)
Rasputin (B)
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!s linnae
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Foundry
✅ Limited/Rotating Supplies
!s cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!raiden mei
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!raiden mei
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8% more Elemental DMG for 7s. 3 stacks max. This effect is exclusive and triggering it again refreshes its duration.
All enemies on the field take 20% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies on the field enter Listen Well state for 10s (triggering it again resets the duration), which makes them take 15% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21% more Total DMG for 10s (exclusive; triggering it again resets the duration). Exit clears the counter. When equipped by Herrscher of Origin: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Events
✅ Limited/Rotating Supplies
!ws
1.
Willows
2.
Nidhogg's Claws
3.
PSY - Bows of Hel
4.
Proto Alberich's Bows
5. Spectral Claws - event outfit
To get 5.Spectral Claws you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki ws -5
!holmes
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!holmes
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
!holmes
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
!bloodied casket: tough
• Rarity: 





• Type: Crosses
•〖 ATK: 440 CRT: 20 〗
[SP: 0] [CD: 17s] Deploy a cross (summoned entity): Generates Blood Moon Horizon for 17s (exclusive). ⚡ DMG dealt by characters within Blood Moon Horizon increases by 46.1% (50.0% at 6
). Characters within Blood Moon Horizon who deal Bleed DMG gain Bite. Each Bite stack increases Total DMG from Bleed DMG by 2.0%. Bites last for 10s, stack up to 5 times and have a 0.1s trigger interval. Triggering it again resets the duration. All Bites are removed when the cross disappears. Lunar Vow: Crimson Love equip bonus: DMG, CD, SP cost and other stats are determined by the character. When Lunar Vow: Crimson Love enters Frenzy mode, a bat summoned entity is generated and follows the characters on the field, triggering all the effects of Blood Moon Horizon. It lasts for 17s.
Increases the character's ⚡ DMG by 30.0% and increases Bleed DMG taken by enemies in Blood Moon Horizon by 10.0%. When Lunar Vow: Crimson Love is in the team, enemies in Blood Moon Horizon gain 1 Bleed Trauma per second. Lunar Vow: Crimson Love equip bonus: The multiplier of the last hit of her Ultimate increases by 300.0%.
Total DMG of Combo ATK increases by 12.1% (20.0% at 6
). Lunar Vow: Crimson Love equip bonus: Total DMG of Combo ATK increases by another 18.2% (30.0% at 6
).
✅ Foundry
!sweet dreams
Rarity: 




Increases Total DMG by 10%. When the character is affected by Nocturnal Chiroptera, all enemies on the field take 20% more ⚡ DMG. (Exclusive)
Increases the team's Total DMG by 15% (exclusive). When the host is affected by Nocturnal Chiroptera, she recovers 1 SP per second and deal 30% more ⚡ DMG.
✅ Limited/Rotating Supplies
!HoT -1
1.
Herrscher of Thunder
2.
Herrscher of Truth
3. Hand of Tyr - cannon
4. Heat of Trifolium - au outfit
To get 2.Herrscher of Truth you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki HoT -2
Melee damage dealer
Sustained high Lightning DMG
Bonus SP for PSY teammates
• Rank: 
• Core strengths: Paralyze, Fast ATK, Burst, Time Mastery
Team deals 14.0% bonus Total DMG. PSY-Type battlesuits have 50 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
Triggered when an enemy is Time-Slowed or knocked-airborne to deal 400% + 600% ATK of Lightning DMG and restore 200 Herrscher Charge. Tap [ATK] immediately after to connect it to 4th sequence of Basic ATK. If switching in the Valkyrie to cast Ultimate Finisher with a QTE entry, Finished deals 600% ATK of bonus Lightning DMG and restore 200 Herrscher Charge.
Seven Thunders of Retribution: Narukami
Handel (T)
Handel (M)
Handel (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!knight moonbeam
Good mid-to-close ranged AOE DPS.
Easily triggers Time Fracture.
High burst DMG with the help of crowd debuffs.
• Rank: 
• Core strengths: Time Mastery, Fast ATK
Team gains 30% Crit DMG. Teams with 3 BIO-type characters gain 20% to Total DMG Multiplier.
QTE: Triggers when an enemy is knocked airborne, dealing up to 50 x 40.0% ATK of Physical DMG.
Positron Blasters
Dante (T)
Dante (M)
Cleopatra (B)
Judgment of Shamash
Nikola Tesla (T)
Rinaldo (M)
Cleopatra (B)
!lightning empress
Melee DPS.
Pure lightning DMG.
Gives massive SP to the whole team.
• Rank: 
• Core strengths: Paralyze
Battlesuits have 50 bonus SP upon entrance (doesn't apply to Herrscher of Thunder). For a team of 3 PSY-type battlesuits, Valkyrie attacks deal 20% bonus Total DMG. In Open World, starting SP bonus can only be triggered once every 10min, and Valkyrie attacks deal 10% bonus Total DMG instead.
QTE: Triggers when enemy is knocked airborne. Deals 6 × 50.0% ATK of Physical DMG + 6 × 50.0% ATK of Lightning DMG against enemies within a large AOE. Restores 10 SP for the Valkyrie.
MAG-Typhoon
Wang Zhenyi (T)
Benares - Awakening (M)
Wang Zhenyi (B)
!dimension breaker
Stable mid-ranged DPS.
Switch triggers small AOE Time Slow.
Ultimate: Unleash Project Bunny to taunt enemies.
• Rank: 
• Core strengths: Burst, Paralyze, Bleed, Time Mastery
Increases SP recovery by 25% for the team. Teams with 3 MECH-type characters gain 20% Total DMG Multiplier.
QTE: Triggered when enemy is paralyzed, dealing 10 x 70.0% ATK of Fire DMG to enemies in a large AOE. Knocks affected enemies airborne and inflicts Time Lock on them.
Hand of Tyr
Schrodinger (T)
Planck (M)
Isaac Newton (B)
!herrscher of origin
Melee damage dealer.
Deals sustained high Lightning DMG.
Swiftly shuttles between enemies.
• Rank: 
• Core strengths: Time Mastery
The team deals 20.0% more Elemental DMG and has 25.0 more initial SP. When Kiana is on the team, Kiana and the character have 25.0 more initial SP. In Open World, the increase to initial SP is triggered every 10 min.
QTE: Triggered when an enemy is Time-Slowed, paralyzed or hit by Kiana's Combo ATK. Deals 300% + 800.0% ATK of Lightning DMG and generates Sin of Killing once; if Wing Blades are not loaded with Twisted Origin, load them with 1 stack of Twisted Origin. When Herrscher of Finality and Herrscher of Truth are on the team, deal 50% more Total DMG within 10s of QTE entry; triggering it again refreshes its duration.
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!silverwing
Ranged Ice DPS.
Use Combo ATK and Ultimate to deploy a scatter barrier for burst ATKs and to boost DPS.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Gather, Aerial
Ice DMG dealt by team ranged attackers increases 24.0%; Total DMG dealt by team increases 20.0%.
QTE: Triggered when enemies are Time Slowed or Frozen. Restores 5.0 SP, triggers a global Time Fracture for 2s and deals 6 x 200.0% Ice DMG. After QTE, CD of the next switch is reduced by 4s.
Falcon Flare: FINAL
Bronya: N-EX (T)
Bronya: N-EX (M)
Bronya: N-EX (B)
Markov Type A
Scott (T)
Scott (M)
Scott (B)
!vacation notic
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1.
White Comet
2.
Wotan's Cleaver
• Rarity: 




• Type: Chained Blades
•〖 ATK: 301 CRT: 11 〗
[SP: 0][CD: 0s]The weapon active's CD, max charges, and effects are based on the wielder's type. When Astral Ring is activated: ● Enemies take 3.4% (5.0% at 5
) more Elemental DMG during Stellar Outburst. When equipped by Inevitable Schicksal: ● Gain additional 300 Stress when the character's QTE and Work Done in Dreams hit. ● Enemies take 8.8% (12.0% at 5
) more Total DMG from Resonance, and 5.6% (8.0% at 5
) more Total DMG from Shadow Star Attack.
The team deals 10.8% (14.0% at 5
) more Elemental DMG and Physical DMG. When equipped by Schicksal's Imperative: ● Enemies on the field take 8.8% (12.0% at 5
) more Total DMG. ● The team receives a shield that can negate QUA-type ATKs once (CD: 6s). When the shield is attacked, enemies will enter a weakened state for 10s. Retriggering refreshes the duration. Negating a QUA-type ATK will consume the shield, inflict Collapse once and deal 1 ⚡ DMG. Successfully evading a QUA-type ATK will also trigger this effect. ● When QTE or Work Done in Dreams hit enemies, it will inflict 7 Paralyze Trauma.
Enemies take 2.0%/4.0%/6.0% more Total DMG from characters on the field (independent & exclusive). The wielder deals 2%/4%/6% more ⚡ DMG (independent). Collapse's range increases further when the QUA shield explodes.
✅ Limited/Rotating Supplies
To get 1.White Comet you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki wc -1
To get 1.Vacation Notice you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki vacation notic-1
Bunny needs to oil up
!schicksal's imperative
A QUA-type Lightning DMG dealer protected by Astral Ring Specialization: World Star.
Use puppets to help fight in battle. Build up Stress by attacking to enter an enhanced state, unleashing Stress upon attacking and dealing Lightning DMG.
• Rank: 
• Core strengths: Time Mastery, Aerial, Paralyze
Activates World Star and unlocks enhancements based on the number of team members with the Domain Resonance trait.
World Star is activated when Schicksal's Imperative is the leader.
Astral Ring Intensity cost: 150. Stellar Outburst duration: 25s. CD: 25s.
● When there is at least 1 team member with the Domain Resonance trait, all team members deal 10.0% more Elemental DMG in Astral Ring Charging state.
● When there are at least 2 team members with the Domain Resonance trait, Schicksal's Imperative's Resonance Attack deals 10.0% more Total DMG.
● When there are 3 team members with the Domain Resonance trait, enemies take 10.0% more Lightning DMG from Schicksal's Imperative's Resonance (independent).
QTE: Triggers when an enemy is time-slowed or hit 15 times within 3s, or when a teammate casts a Weapon Skill. Deals 4 x 200.0% ATK of Lightning DMG and builds up 300 Stress. QTE entry reduces the switch CD of the switched-out character by 4s.
Rattlesnake
Darwin (T)
Darwin (M)
Darwin (B)
!vacation emergency
• Rarity: 





• Type: Chained Blades
•〖 ATK: 442 CRT: 19 〗
[SP: 0][CD: 0s]The weapon active's CD, max charges, and effects are based on the wielder's type. When Astral Ring is activated: ● Enemies take 5.6% (8.0% at 6
) more Elemental DMG during Stellar Outburst. When equipped by Inevitable Schicksal: ● Gain additional 300 Stress when the character's QTE and Work Done in Dreams hit. ● Enemies take 13.3% (18.0% at 6
) more Total DMG from Resonance, and 8.9% (12.0% at 6
) more Total DMG from Shadow Star Attack.
The team deals 15.3% (20.0% at 6
) more Elemental DMG and Physical DMG. When equipped by Schicksal's Imperative: ● Enemies on the field take 13.3% (18.0% at 6
) more Total DMG. ● The team receives a shield that can negate QUA-type ATKs once (CD: 6s). When the shield is attacked, enemies will enter a weakened state for 10s. Retriggering refreshes the duration. Negating a QUA-type ATK will consume the shield, inflict Collapse once and deal 1 ⚡ DMG. Successfully evading a QUA-type ATK will also trigger this effect. ● When QTE or Work Done in Dreams hit enemies, it will inflict 7 Paralyze Trauma.
During Astral Ring Charging, the wielder deals 19.4% (32.0% at 6
) more Total DMG. The wielder's Resonance deals 6.1% (10.0% at 6
) more ⚡ DMG. ● When the wielder is the team leader: ○ The wielder's Resonance deals additional 7.3% (12.0% at 6
) more ⚡ DMG.
Enemies take 2.0%/4.0%/6.0% more Total DMG from characters on the field (independent & exclusive). The wielder deals 2%/4%/6% more ⚡ DMG (independent). Collapse's range increases further when the QUA shield explodes.
✅ Foundry
!verne
Rarity: 




Triggering Ultimate Evasion in Burst mode boosts Total DMG by 30.0% for 12s. Can be refreshed. In Burst mode, Charged ATKs boost ❄️ DMG by 15.0% on hit (CD: 0.3s) until Burst mode ends. 4 stacks max. Reaching 4 stacks deals 900.0% ATK of ❄️ DMG to enemies nearby. CD: 20s.
Charged ATKs restore 2 bonus SP on hit (CD: 2s). When it's equipped by Seele and she is deployed, all enemies take 20.0% bonus ❄️ DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!Einstein: Band
Summons a robot assistant (summoned entity) to assist in combat and unlocks its laser attack ability that deals substantial Physical DMG. When there are no less than 2 enemies on the battlefield, the host deals 25% more Total DMG.
—————————————————
〖 HP:448 ATK:101 DEF:70 CRT:0 SP:0 〗
Summons a robot assistant (summoned entity) to assist in combat and unlocks its shockwave attack ability that deals AOE Physical DMG and knocks down the target. When there are no less than 3 enemies on the battlefield, randomly knocks a nearby enemy airborne and inflicts a 3s Time Lock on it every 6s.
—————————————————
〖 HP:621 ATK:0 DEF:175 CRT:6 SP:0 〗
Summons a robot assistant (summoned entity) to assist in combat and unlocks its Flash Grenade ability that deals continuous Physical DMG. When there are no less than 4 enemies on the battlefield, there is a 25% chance for the host to ignore DMG taken.
—————————————————
〖 HP:414 ATK:45 DEF:87 CRT:11 SP:0 〗
Rarity: 




Robot assistant's Flash Bomb, Shockwave, and Laser attacks have a 30% chance of dealing DMG 2 times.
Removes the enemy number restrictions from all stigmata skills in this stigmata set. The host's attacks gain 15% Total DMG Multiplier.
✅ Exchange House
✅ Limited/Rotating Supplies
!Tesla: Band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ DMG to the first target, with each leap dealing 20% less total ⚡ DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ DMG in battle. ⚡ DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!idol-2
To get 1.Idol Raven you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki idol -1
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!nebs
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP:25][CD:24s] The wielder gains Ignore Interrupt and 6.8% (10.0% at 5
) ATK Speed for 10s, during which she restores 2.60 (3.00 at 5
) SP but loses 1% of her current HP per 0.5s. If wielded by Azure Empyrea, the protective effect of her Evasion skill will be reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her Total DMG by 3.6% for 11s (6.0% for 15s at 5
) (stacks up to 3 times) and adds 1 charge (MAX: 3). This effect can be triggered once every 2s; triggering it again reset the duration. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 2.4% for 11s (4.0% for 15s at 5
) (triggering this effect again resets the duration), then all charges will be removed.
✅ Exchange House
✅ Limited/Rotating Supplies
!vacation notice
• Rarity: 




• Type: Chained Blades
•〖 ATK: 301 CRT: 11 〗
[SP: 0][CD: 0s]The weapon active's CD, max charges, and effects are based on the wielder's type. When Astral Ring is activated: ● Enemies take 3.4% (5.0% at 5
) more Elemental DMG during Stellar Outburst. When equipped by Inevitable Schicksal: ● Gain additional 300 Stress when the character's QTE and Work Done in Dreams hit. ● Enemies take 8.8% (12.0% at 5
) more Total DMG from Resonance, and 5.6% (8.0% at 5
) more Total DMG from Shadow Star Attack.
The team deals 10.8% (14.0% at 5
) more Elemental DMG and Physical DMG. When equipped by Schicksal's Imperative: ● Enemies on the field take 8.8% (12.0% at 5
) more Total DMG. ● The team receives a shield that can negate QUA-type ATKs once (CD: 6s). When the shield is attacked, enemies will enter a weakened state for 10s. Retriggering refreshes the duration. Negating a QUA-type ATK will consume the shield, inflict Collapse once and deal 1 ⚡ DMG. Successfully evading a QUA-type ATK will also trigger this effect. ● When QTE or Work Done in Dreams hit enemies, it will inflict 7 Paralyze Trauma.
Enemies take 2.0%/4.0%/6.0% more Total DMG from characters on the field (independent & exclusive). The wielder deals 2%/4%/6% more ⚡ DMG (independent). Collapse's range increases further when the QUA shield explodes.
✅ Limited/Rotating Supplies
!v infini
Ranged Lightning DMG dealer with fast mob clearing.
Combo ATK deals high DMG.
Ultimate creates [Umbra of Ouroboros] and deals sustained high DMG.
• Rank: 
• Core strengths: Time Mastery, Aerial
Ranged attackers on the team deal 17.0% bonus Total DMG; When summoned entities are present, team deals 20.0% bonus Lightning DMG. Persists for 25s (can be refreshed).
QTE: Triggered when enemies are Time Slowed or take 15 hits within 3s. Deals 2 × (400.0% + 10.0% × 15) Lighting DMG while restoring 1 [Genesis Seed] and creating an Object X. On hit, QTE boosts her Lighting DMG by 45.0%, as well as making enemies 16% more susceptible to her Lighting DMG (effects stack independently). Lasts for 16s. Triggering it again resets the duration.
Basilisk's Image - Deathshroud
Linnaeus (T)
Linnaeus (M)
Linnaeus (B)
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!v lone-2
To get 1.Lone Destruction: Shadowchaser you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -v lone-1
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!burn the long night: lum
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150.0% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23.0% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22.0% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35.0% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15.0% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Foundry
!musician
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!Raiden mei (stigmata)
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8% more Elemental DMG for 7s. 3 stacks max. This effect is exclusive and triggering it again refreshes its duration.
All enemies on the field take 20% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies on the field enter Listen Well state for 10s (triggering it again resets the duration), which makes them take 15% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21% more Total DMG for 10s (exclusive; triggering it again resets the duration). Exit clears the counter. When equipped by Herrscher of Origin: When triggering Joint Bursting while Astral Ring is activated, all team members deal 10% more Elemental DMG and 5% more Total DMG for 20s. Retriggering refreshes duration.
✅ Events
✅ Limited/Rotating Supplies
!Handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!benares:awakening
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!raiden:mei