#wiki-consult
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When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Foundry
✅ Limited/Rotating Supplies
!benares
To get 1.Benares (Stigma) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki benares -1
!benares -1
!benares awakening
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Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Exchange House
✅ Limited/Rotating Supplies
!bronya zay
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
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〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
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If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!S Shenzhou
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
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〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!vibro cutter
• Rarity: 




• Type: Katanas
•〖 ATK: 272 CRT: 38 〗
[SP: 14][CD: 11s] Teleports to target and creates a small immobilizing field that lasts for 4s. Enemies immobilized by the field lose 48% (80% at 5
) DEF and take 110 (234 at 5
) ⚡ DMG every 0.4s for the duration. This Field lasts 4s.
Crit hits have a 30.0% (50.0% at 5
) chance to knock the target airborne and apply Time Lock for 3s. CD: 9.20s (6.00s at 5
).
✅ Exchange House
✅ Limited/Rotating Supplies
!handel b
⚡ DMG increases by 30.0%. Landing Combo/Charged ATKs increases Total DMG by 15.0% and restores 1.0 SP/s for 10s (can be refreshed).
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〖 HP:410 ATK:60 DEF:110 CRT:8 SP:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!bennya-2
1. Bronie: Haxxor Bunny - 3 set stigmata
2.
Benares: Awakening
3.
Banquet Rose: Faux Crown
4.
Burn the Long Night: Luminare
5.
Incredibly Infinite Intimidator
6.
AP Turret
7. Nibelungen Traumlied - event outfit
To get 2.Benares: Awakening you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki bennya -2
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Exchange House
✅ Limited/Rotating Supplies
!glut-1
1.
Theresa: Gluttony
2. Alloy Gluttony - katana
3. Gluttony - katana
To get 3.Gluttony you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki glut -3
Team has 1,00 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16,0% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24,0% and resets the duration.
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〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!lone destruction
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Fast ATK, Aerial, Harmonized Shadow Star, Domain Resonance
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10.0% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6.0% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!handel
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⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!mei classwork
No results found. If you want to try the same search on the wiki, click here
!mei
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!mei c
!blood embrace
Click me for more info!
• Core strengths: Physical
• Summary: She's farmable.
I am Blood Embrace, the bloody storm sweeping the battlefield. I was born for combat, and I'll die for combat. Nothing could stop my blade. Order me, and you shall witness absolute victory. Cost? Your own blood, of course.
!wang zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
Man

!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!lunar
Good Lightning DPS and support.
Attacks enemies with a chainsaw.
Deals massive Bleed DMG in frenzy mode, and her Ultimate provides Elemental Breach to teammates who deal Lightning DMG.
• Rank: 
• Core strengths: Lightning DMG, Bleed, Time Mastery, Fast ATK, Gather
The team deals 25.0% more Lightning DMG. Enemies take 39.0% more Bleed DMG from Lunar Vow: Crimson Love.
QTE: Triggered when an enemy is in Time Fracture, or when a teammate uses weapon active or deals damage with Combo ATK. She stabs the enemy with her chainsaw upon entrance and triggers global Time Fracture for 3s, during which she has Iron Body and an 80% Total DMG reduction. Hold [ATK] to extend the slashing, dealing up to 17 x 20.0% ATK of Lightning DMG and recovering 13.5 Biting Mark per slash; this also reduces current switch CD by 4s.
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!sweet dreams
Rarity: 




Increases Total DMG by 10.0%. When the character is affected by Nocturnal Chiroptera, all enemies on the field take 20.0% more ⚡ DMG. (Exclusive)
Increases the team's Total DMG by 15.0% (exclusive). When the host is affected by Nocturnal Chiroptera, she recovers 1 SP per second and deal 30.0% more ⚡ DMG.
✅ Limited/Rotating Supplies
!cara
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For each hit dealt by an entity summoned by the host (CD: 2s), team gains 5% Elemental DMG (unique effect). Stacks up to 4 times. At 4 stacks, enter Natural State for 6s (effect no longer stacks at this state). Natural State: Gain another 20% Elemental DMG. All buffs are cleared when Natural State ends.
For every friendly summoned entity present, the host gains 15% Total DMG Reduction. CD: 10s. Stacks up to 3 times. Each hit taken removes 1 stack.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!fhm-2
To get 2.Fu Hua Musician you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fhm -2
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!ovt
1. Bronya: Drive Kometa - 3 set stigmata
2.
Jovial Deception: Shadowdimmer
3.
Anchor of the Voyage: Interstellar
4. Core Evoker Delta - cannon
5. Domain of Revelation - cannon
6.
Lost Conviction
7.
Lost Conviction: Damnation
8.
Vacation Notice: Emergency Overtime
9. Ouranon's Forgiveness - event outfit
To get 9.Ouranon's Forgiveness you can do one of the following:
1. Press up arrow and add -9
2. Type !wiki ovt -9
!susannah overtime
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
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〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!mei
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Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!raiden mei
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
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Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!pi
Bunny is learning how to show this page in Discord :(
In the meantime, you can check it out here:
--> Phantom Iron <--
• Rarity: 




• Type: Drive Cores
•〖 ATK: 256 CRT: 21 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
Increases Total DMG by 15.0%. Increases Total DMG by another 10.0% during Stellar Outburst.
Increases Elemental DMG of weapon skill by 4.0%/8.0%/12.0% and Physical DMG of weapon skill by 3.0%/6.0%/9.0%.
✅ Foundry
!red star thunderbolt pri
No results found. If you want to try the same search on the wiki, click here
!red star thunderbolt breaking dawn
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 35.0% for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 800.0% ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 15.0% more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 16.0% more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 20.0% outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 35.0% more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4.0%/8.0%/12.0% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!deepspace anchor
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Gather, Domain Resonance, Harmonized Shadow Star
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!perfect morning
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
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〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
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〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
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〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!sirin -3
1.
Sirin (Stigmata)
2.
Sirin: Ascendant
3.
Sirin: Tailor-made
4. Sirin (ELF) - elf
5. Magic Girl ☆ Sirin - event outfit
To get 4.Sirin (ELF) you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki sirin -4
!beach party
Rarity: 




When the host is attacking, there is 12% chance of summoning a HOMU King (summoned entity) who knocks down surrounding enemies and deals 450% ATK of Physical DMG (DMG calculations are based on the host's stats) against them. CD: 16s.
All allies (including illusions) receive a Flame Wreath when HOMU King appears, dealing 893 🔥 DMG every 0.5s to surrounding enemies. Flame wreath lasts 6s.
✅ Exchange House
✅ Limited/Rotating Supplies
!kallen hymn
Rarity: 




Spend at least 15, 70, and 125 SP at once to gain 8%, 15%, and 22% Total DMG Multiplier respectively for the entire team. Lasts 7s. Effect cannot stack.
When hitting an impaired enemy, the host heals for 8% HP and gains 5% SP. CD: 8s.
✅ Exchange House
✅ Limited/Rotating Supplies
!songque -2
To get 1.Songque: Fear Gathering you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki songque -1
Increases character's ⚡ DMG by 10.0%. When Songque is set as the AstralOp, all team members deal 5.0% more Total DMG, and deal 10.0% more ⚡ DMG during Stellar Outburst (exclusive).
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〖 HP:458 ATK:0 DEF:177 CRT:2 SP:0 〗
✅ Events
!songque -2
!weapons
No results found. If you want to try the same search on the wiki, click here
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!flavors of time
No results found. If you want to try the same search on the wiki, click here
Increases Total DMG by 30.0%. Attacks that are neither Ultimate nor burst mode deal 50.0% more 🔥 DMG. When HP is at or below 75%, Ultimate or burst mode attacks deal 20.0% more 🔥 DMG. Fenghuang of Vicissitude equip bonus: The last effect gains a 40% increase.
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〖 HP:367 ATK:61 DEF:88 CRT:14 SP:0 〗
Rarity: 




Recovering or losing HP increases the character's Total DMG by 3.5%. Stacks up to 10 times. Stacking CD: 0.4s. All stacks are cleared on exit.
Each stack from the 2-pc bonus also increases 🔥 DMG by 3.0%. The character recovers 50 HP every 1s for 5s upon exit. Retriggering refreshes duration. Fu Hua equip bonus: All enemies take 27.0% more Total DMG from the character.
✅ Limited/Rotating Supplies
!bronya: N-EX
Rarity: 




Gain 1 [Falconwings] stack when performing an Ultimate or Combo ATK with this equipped. CD: 3s, each trigger condition CD calculated separately. Max stacked [Falconwings] increases Total DMG by 20.0%. Used with QTE, When QTE and [Falconwings] add together, if there are 3 [Falconwings] stacks, increases the ❄️ DMG by 10.0% for every stack granted by the B-piece of this set.
Basic ATKs (including Charged and Combos) deal an additional 25.0% ❄️ DMG upon impact. CD 0.3s per target. Max stacked [Falconwings] restore 30.0 HP per second.
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
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〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!dante
The host gains 15% Crit Rate. The host gains Mantle when hit by an enemy, which boosts her Physical DMG by 8% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Physical DMG by 16% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:410 ATK:113 DEF:44 CRT:0 SP:0 〗
The host gains 30% Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 15% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 30% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
The host gains 15% ATK Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by 10% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by 20% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:362 ATK:60 DEF:44 CRT:21 SP:0 〗
Rarity: 




The host gains 20.0% Crit DMG. The host gains 30.0% Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%.
In Burst mode, the host deals 30.0% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40.0% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60.0% instead.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!elysia
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 4.Elysia: Shopper you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki elysia -4
!elysia -2
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!help
• !help - Shows this message
• !search - Search the text content of the weapons, battlesuits, and stigmata pages
• !wiki - Search the page titles of the wiki
Type !help <command> for more info on a command.
!wiki foundry
No results found. If you want to try the same search on the wiki, click here
!help search
Searches the text content of weapon, battlesuit, and stigmata pages.
You can search for multiple keywords by separating the with a comma. This will find pages with every one of the specified keywords in them.
You can specify add an extra argument to search inside only a certain type of page:
• -s for stigmata
• -b for battlesuits
• -o for outfits
• -w for weapons
• -i for items
• -c for chibis
• -e for ELFs
• -ev for events
In addition, you can also add T, M, B, 2set, or 3set at the end to only search for that particular stig piece/effect.
!search -w freeze``````!search -s -b ignite``````!search fire t``````!search fire 2set``````!search combo, hit, gain t
bunny can only render skins, very basic info on ELFs, battlesuits, stigmata, and weapons
the help info above isn't up to date
chibis, items, and events have been removed long ago
ty

!kallens ambition
⚡ DMG of the host's Melee ATKs increases by 30,0%. Yae Sakura equip bonus: SP regen rate increases by 5,0%.
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〖 HP:386 ATK:67 DEF:88 CRT:2 SP:0 〗
✅ Events
!kiana
1. Kiana: ARC Prodigal - 3 set stigmata
2. Kiana: Herrscher of Flamescion - 3 set stigmata
3. Kiana: Prodigal Girl - 3 set stigmata
4.
Kiana: Birthday
5.
Kiana: Camping
6.
Best Delivery Girl
7.
Kiana: Greed
8.
Kiana: Neko Birthday
9.
Kiana Diva
10.
Kiana Kaslana (Stigmata)
11.
Kiana New Year
12.
Kiana the Shopper
13.
Kiana: Accompaniment
14.
Kiana: Casuals
15.
Kiana: Cramming
16.
Kiana: Dinner Party
17.
Kiana: Evening Invite
18.
Kiana: Part Time
19.
Kiana: Prayers
20.
Herrscher of the Void
21. Kiana Kaslana (ELF) - elf
To get 20.Herrscher of the Void you can do one of the following:
1. Press up arrow and add -20
2. Type !wiki kiana -20
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Limited/Rotating Supplies
so true oomfie
!mei
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!lone destruction
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Fast ATK, Aerial, Harmonized Shadow Star, Domain Resonance
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10.0% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6.0% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!golden diva
Long-range Lightning DPS.
Can inflict Paralyze Trauma and make team Paralyze more effective.
Restore team SP.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Paralyze
Leader Bonus Leader Skill: Increases the team's Lightning DMG by 7.5% and the team's Total DMG by 6.3%.
QTE: Triggered when an enemy is Time-Slowed or a teammate uses weapon active. Causes a 3s Global Time Fracture, deals 1,500.0% + 2 × 50% ATK of Lightning DMG, restores 12.0 SP, finishes the 1st bar, activates Performance, and reduces switch CD to 4s.
Echo of Paradise
Handel (T)
Handel (M)
Handel (B)
!tsiol
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
!domain of finality
No results found. If you want to try the same search on the wiki, click here
1.
Key of Anonymity
2. Key of Ascension - cannon
To get 2.Key of Ascension you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki koa -2
• Rarity: 




• Type: Pistols
•〖 ATK: 295 CRT: 13 〗
[SP: 5][CD: 16s] Fires a mighty shot forward, dealing 340.2% (500.0% at 5
) ATK of 🔥 DMG. When Herrscher of Finality casts weapon active, she gains 3 Descent points. Weapon active differs in Time Flint stance and Moon Blade stance: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 340.2% (500.0% at 5
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 56.0% (80.0% at 5
) ATK of 🔥 DMG. Weapon Active sends enemies it hits into Withered state, which makes them take 12.0% (20.0% at 5
) ATK of 🔥 DMG per second for 6s. Triggering it again refreshes its duration.
Deals 8.8% (12.0% at 5
) more Total DMG to enemies in Withered state. Herrscher of Finality equip bonus: Combo ATK deals 11.6% (18.0% at 5
) more 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint and Moon Blade stances. Switching to Finale stance reduces Weapon Active CD by 16.0% (20.0% at 5
).
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!burn the long night
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 298 CRT: 13 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 10.8% (14.0% at 5
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 80.0% (100.0% at 5
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 12.8% (16.0% at 5
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 12.0% (16.0% at 5
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 19.8% (27.0% at 5
) more Elemental DMG and 9% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 14% more Elemental DMG and 20% more Physical DMG.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Limited/Rotating Supplies
!burn the long night: luminare
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150.0% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23.0% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22.0% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35.0% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15.0% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Foundry
!hekate
• Rarity: 




• Type: Crosses
•〖 ATK: 264 CRT: 40 〗
[SP: 6][CD: 21s] Deploys the weapon: Knocks down enemies in the AOE, deals 200% ATK of Physical DMG, and summons an 8s hail of blades that deals 43.0% (75.0% at 5
) ATK of AOE Physical DMG and adds 1 Combo Hit count every 0.2s.
Wielder gains 12.0% (20.0% at 5
) Total DMG Multiplier. Every 10 hits (including Basic ATKs, Charged ATKs, weapon skills, and Ultimate) on enemies gives the wielder and the cross a 1.5% (2.5% at 5
) Physical DMG buff. Max stack: 10.
✅ Exchange House
✅ Limited/Rotating Supplies
!sombre
• Rarity: 





• Type: Crosses
•〖 ATK: 404 CRT: 53 〗
[SP: 0][CD: 21s] Deploy the cross (summoned entity) to knock down enemies in a large area and deal 200% ATK of Physical DMG. Also Summon a hail of blades that deals 40.0% ATK of AoE Physical DMG and adds 1 combo hit per 0.1s. When the weapon is equipped by Violet Executer, the cross summons 4 additional sets of large blades to attack in synergy, each set dealing 4 x 34.3% (50.0% at 6
) ATK of Physical DMG, and each hit adding 2 combo hits (triggered once every 2s).
Wielder deals 26.1% (30.0% at 6
) bonus Total DMG. Landing 10 hits with Basic ATK, Charged ATK, cross, or Ultimate makes wielder and cross deal 3.1% (3.5% at 6
) bonus Physical DMG to the target. 10 stacks max. When the weapon is equipped by Violet Executer, Feverish Barrage DMG maxes at 300 combo hits.
Each wave of blades summoned by the cross makes enemies take 2.5% bonus Physical DMG on hit for 8s. 4 stacks max. Triggering it again resets the duration. Unique effect. When the weapon is equipped by Violet Executer: QTE restores 350 Ferver. Large blades boost Feverish Barrage's Crit Rate by 6.9% (10.0% at 6
) and its Total DMG by 6.9% (10.0% at 6
) on hit for 8s. 4 stacks max. Trigger it again resets the duration.
✅ Foundry
!waxing moon
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 400% (600% as DK) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 400% (500% as DK) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 65% (80% as DK) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin and Herrscher of Truth are on the...
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 100% ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Limited/Rotating Supplies
!waxing moon incipience
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!ai chan
1.
Ai-chan: Memories
2.
Ai-chan: Shopkeeper
3.
Ai-chan: Sweet Dreams
4.
Ai-chan's Candy
5. Ai-chan's Cannon - cannon
6. Ai-chan's Crutch - katana
7.
Ai-chan's Hammer
8.
Ai-chan's Syringe
To get 6.Ai-chan's Crutch you can do one of the following:
1. Press up arrow and add -6
2. Type !wiki ai chan-6
!idol transform
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!songque
To get 1.Songque: Fear Gathering you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki songque -1
they dont have aops...?
!vill v
⚡ DMG increases by 8.0% (15.0% at 5
). Host takes 8.0% (15.0% at 5
) less Total DMG for 15s after entering the field. When host is off field, team's ⚡ DMG increases by 5.0% (10.0% at 5
) (cannot stack).
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〖 HP:458 ATK:26 DEF:132 CRT:0 〗
!mps
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Ice DMG, Time Mastery, Freeze, Aerial, Gather, Harmonized Shadow Star, Domain Resonance
Activates Astral Ring Specialization: Wheel of Destiny and provides enhancements based on the number of Harmonized Shadow Star characters on the team.
Activates Astral Ring Specialization: Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s.
When there is at least 1 Harmonized Shadow Star character on the team, Shadow Star Attack from all team members deals 10.0% more Total DMG.
When there are at least 2 Harmonized Shadow Star characters on the team, all team members on the field deal 10.0% more Ice DMG outside of Stellar Outburst, and Harmonized Shadow Star characters share Stellar Drain effects.
When there are 3 Harmonized Shadow Star characters on the team, in Stellar Outburst, enemies take 6.0% more Ice DMG from characters on the field (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when Time-frozen Domain triggered by teammates ends. Deals 200% + 800.0% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!dark crusher
!pristine
Rarity: 




Total DMG increases by 25.0% in Herrscher Form. After 8 consecutive hits (CD 0.1s), ranged ❄️ DMG increases by 15.0% for 10s. Triggering it again resets the duration. Total DMG received decreases by 20.0%.
Weapon skill CD reduces by 25.0%. Ranged ❄️ DMG increases by 20.0%. Ranged Total DMG increases by 35.0%.
✅ Limited/Rotating Supplies
!willows
Attack Speed increases by 20.0%. When character is on the field, all enemies take 10.0% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15.0% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
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〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!nex
1.
Bronya: N-EX
2.
Silverwing: N-EX
To get 1.Bronya: N-EX you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki nex -1
!nex -1
Rarity: 




Gain 1 [Falconwings] stack when performing an Ultimate or Combo ATK with this equipped. CD: 3s, each trigger condition CD calculated separately. Max stacked [Falconwings] increases Total DMG by 20.0%. Used with QTE, When QTE and [Falconwings] add together, if there are 3 [Falconwings] stacks, increases the ❄️ DMG by 10.0% for every stack granted by the B-piece of this set.
Basic ATKs (including Charged and Combos) deal an additional 25.0% ❄️ DMG upon impact. CD 0.3s per target. Max stacked [Falconwings] restore 30.0 HP per second.
✅ Limited/Rotating Supplies
!s pledge of sakura
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!s pledge
Rarity: 




For every Elite enemy on the battlefield, the host gains 8% Crit Rate. Stacks up to 4 times.
For every elite killed, Basic ATKs (including Combo and Charged ATKs) of the host gain 15% Physical DMG. Stacks up to 3 times. Lasts 120s (adding a stack does not refresh the duration).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
how do i get the dkey? i was reading it from the universal mriage guide pins
!w pledge of sakura
• Rarity: 




• Type: Crosses
•〖 ATK: 257 CRT: 53 〗
[SP: 20][CD: 12s] Summons and deploys the weapon, throwing Sakura katanas at enemies within range, slashing them once every 0.3s for the next 3.5s. Each slash deals 132.1% (180.0% at 5
) ATK of Physical DMG and has a 16.2% (21.2% at 5
) chance of adding a Sakura Count. An enemy with 3 Sakura Counts will have the count reset to 0 and receives a Sakura Brand. The Sakura Brand lasts 10s.
Hitting a target provides a 44.1% (100.0% at 5
) chance of unleashing a Sakura Slash dealing 120.1% (200.0% at 5
) of ATK of Physical DMG in a circular area centered on said target. Enemies with Sakura Brand or Sakura Count will take another 1,100 (2,450 at 5
) 🔥 DMG from Sakura Slash. Sakura Slash CD: 5s. Sakuno Rondo equip bonus: Sakura Slash adds 1 Sakura Count on the enemy.
In co-op raids, team deals 10.0% (20.0% at 5
) bonus ⚡ DMG and takes 9.0% (15.0% at 5
) less 🔥 DMG for 10.0s after a weapon skill is used.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
most of the time you don't need s/v/w prefixes, very few pages have similar names
like n-ex battlesuit and the stig set
yeah i just wrote it all just bc lol
! Kiana Kaslana-1
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
To get 2.Kiana Kaslana (ELF) you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki Kiana Kaslana-2
After QTE or weapon active hits, all enemies take 20.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
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〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45.0% more Total DMG temporarily, and the character also deals 45.0% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55.0% more 🔥 DMG. After casting weapon active, all enemies take 18.0% more Total DMG from the character for 8s; retriggering refreshes duration. During Absolute Time Fracture, the character deals 40.0% more Total DMG.
✅ Limited/Rotating Supplies
!disciplinary predition
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!disciplinary perdition
Long-range Lightning DPS.
Deal DMG in standby while in [Conviction] form.
Combo ATKs and Ultimates deal massive DMG on the field.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial
Increases the team's ranged Lightning DMG by 28% and the team's Total DMG by 12%.
QTE: Triggered when an enemy is Time-Slowed or paralyzed. Causes a 3s Global Time Fracture, deals 3 × 100% + 4 x 150% + 900.0% ATK of Lightning DMG to enemies, and restores 6.0 SP.
Lost Conviction: Damnation
Zeno (T)
Zeno (M)
Zeno (B)
Gilded Librae
Monet (T)
Beach Party (M)
Isaac Newton (B)
!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!anchor of the voyage inter
• Rarity: 





• Type: Crosses
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 17s] Deploy a Cross (summoned entity) and generate a satellite that sweeps the entire field, dealing 300% ATK of Physical DMG to enemies in a range. Then, deal 100% ATK of Physical DMG every 2s for 16s, during which Bleed DMG dealt by the character is increased by 21.1% (25.0% at 6
). Cosmic Expression equip bonus: Meteor does an additional 260.7% (300.0% at 6
) ATK of Physical DMG. Landing a hit will restore her HP by 300.
The team deals 11.1% (15.0% at 6
) more Bleed DMG (exclusive). Cosmic Expression equip bonus: She deals 26.1% (30.0% at 6
) more Physical DMG, and the team's Physical DMG is increased by 27.1% (35.0% at 6
) (exclusive).
The team deals 9.1% (15.0% at 6
) more Total DMG (exclusive). Cosmic Expression equip bonus: When triggering Special Weapon Skill, gather enemies around the beacon and deal 30.4% (50.0% at 6
) ATK of Physical DMG (this DMG is considered as Bleed DMG that is dealt by Cosmic Expression).
✅ Foundry
!Raiden Mei stigmata
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!mps
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Time Mastery, Freeze, Aerial, Gather
Activates Astral Ring Specialization: Wheel of Destiny and provides enhancements based on the number of Harmonized Shadow Star characters on the team.
Activates Astral Ring Specialization: Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s.
When there is at least 1 Harmonized Shadow Star character on the team, Shadow Star Attack from all team members deals 10.0% more Total DMG.
When there are at least 2 Harmonized Shadow Star characters on the team, all team members on the field deal 10.0% more Ice DMG outside of Stellar Outburst, and Harmonized Shadow Star characters share Stellar Drain effects.
When there are 3 Harmonized Shadow Star characters on the team, in Stellar Outburst, enemies take 6.0% more Ice DMG from characters on the field (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when Time-frozen Domain triggered by teammates ends. Deals 200% + 800.0% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!s Vita
To get 1.Vita: Lone Planetfarer you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -s Vita-1
!s Vita -1
Character deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Character takes 20% less damage. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 15% more Elemental DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Character deals 30% more Total DMG. When equipped by Lone Planetfarer: Characters with I Love Everyone! deal 12% more Physical DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Character's Basic/Combo/Charged ATKs deal 20% more Total DMG. ● When equipped by Lone Planetfarer: ○ Enemies take 42% more ⚡ DMG from the character. ○ Characters with I Love Everyone! deal 25% more Total DMG.
Character's Ultimate deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: ● With Astral Ring activated: ○ All team members gain [I Love You All!]. ○ Lone Planetfarer deals 60% more ⚡ DMG. ○ Enemies take 15% more Elemental DMG, 11% more Physical DMG, and 10% more Total DMG from all team members. ● With World Star activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 28% more Total DMG from Weapon Skills. ● With Wheel of Destiny activated: ○ During Astral Ring Charging: ◆ Enemies take 15% more Elemental DMG and 15% more Physical DMG. Total DMG increases by 15%. ○ During Stellar Outburst: ◆ Enemies take 12% more Elemental DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!s Vita -2
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!cecilia youth
Increases ❄️ DMG by 30%. When the Dance with Me effect from the bottom piece of the set is activated and the max HP of the host is greater than or equal to 2000/6000, team Total DMG increases by 12,0%/15,0%. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10% (exclusive).
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 20,0%. Charged ATK or Ultimate deals an additional 200,0% ATK of ❄️ DMG on hit (CD: 5s). Weapon active further deals 30,0% more Total DMG. Every 500 max HP over 6000 max HP extends Dance With Me's effect by 0.5s for a maximum of 2.5s (exclusive).
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〖 HP:483 ATK:0 DEF:188 CRT:9 SP:0 〗
Increases ❄️ DMG by 25%. Casting weapon active will send the whole team into Dance with Me state for 10s (exclusive). If the max HP of the host is greater than or equal to a 2000/6000, all team members deal more 20,0%/25,0% Elemental DMG. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10%. Sugary Starburst equip bonus: Casting QTE and Ultimate also triggers this effect.
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〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Increases Total DMG by 20,0%. Within 12s of entering battle, the total Elemental DMG received by all enemies on the field increases by 15,0% (exclusive).
QTE and weapon active increase ❄️ DMG by 30,0%. Dealing DMG with Ultimate triggers Dance with Me state and increases ❄️ DMG by an additional 35,0%. Within 12s of entering battle, the Total DMG received by all enemies on the field increases by 6,0%. Triggering it again resets the duration (exclusive). Every 500 max HP over 6000 max HP further increases team Total DMG by 2.5%, up to 12.5%. Sugary Starburst equip bonus: T, M, B, and 3-piece set bonuses will be maxed out.
✅ Limited/Rotating Supplies
!van gogh
When the character unleashes Ultimate, the team's Total DMG increases by 10% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15 SP for herself. CD: 18s.
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!v Golden Diva
Long-range Lightning DPS.
Can inflict Paralyze Trauma and make team Paralyze more effective.
Restores team SP.
• Rank: 
• Core strengths: Time Mastery, Paralyze
Leader Bonus Leader Skill: Increases the team's Lightning DMG by 7.5% and the team's Total DMG by 6.3%.
QTE: Triggered when an enemy is Time-Slowed or a teammate uses weapon active. Causes a 3s Global Time Fracture, deals 1,500.0% + 2 × 50% ATK of Lightning DMG, restores 12.0 SP, finishes the 1st bar, activates Performance, and reduces switch CD to 4s.
Echo of Paradise
Handel (T)
Handel (M)
Handel (B)
!Dirac b
Host gains 20.0% Physical DMG. After Ultimate Evasion or triggering evasion skill, host gains 1.5 SP/s for 9s (effect does not trigger again during this time).
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〖 HP:410 ATK:60 DEF:66 CRT:13 SP:0 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!van gogh
When the character unleashes Ultimate, the team's Total DMG increases by 10% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15 SP for herself. CD: 18s.
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!tsiolkovsky
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
!cosmic expression
Melee Bleed support.
Drops a meteor after casting Special Weapon Skill to deal massive DMG to enemies.
Ultimate and Special Weapon Skill can increase the team's Bleed DMG.
• Rank: 
• Core strengths: Bleeding, Time Mastery
Team deals 22.0% bonus Bleed DMG and starts battle with 40.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included) to deal 14 x 50% + 450.0% ATK of Physical DMG, inflict 14 x 0.5 + 8 Bleed Trauma on hit, fully restore Internal Energy, and restore 6.0 SP for all team members. QTE entry generates a Beacon and reduces the switch CD of the exiting battlesuit by 4s. With sufficient SP and Weapon Skill off cooldown, Weapon Skill is auto-cast. During QTE, tap [ATK] to connect into Combo ATK.
Anchor of the Voyage: Interstellar
Van Gogh (T)
Van Gogh (M)
Van Gogh (B)
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
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〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!jin sheng
Rarity: 




Attacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG.
Extends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!turgenev
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
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〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!beach party
Rarity: 




When the host is attacking, there is 12% chance of summoning a HOMU King (summoned entity) who knocks down surrounding enemies and deals 450% ATK of Physical DMG (DMG calculations are based on the host's stats) against them. CD: 16s.
All allies (including illusions) receive a Flame Wreath when HOMU King appears, dealing 893 🔥 DMG every 0.5s to surrounding enemies. Flame wreath lasts 6s.
✅ Exchange House
✅ Limited/Rotating Supplies
!stardance
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Rapidly spins pistols to fire two curved bullets that collide at the target location, whose explosion deals 340,2% (500,0% at 5
) ATK of ❄️ DMG. Sugary Starburst equip bonus: Fires a spread of icy bullets forward first, dealing 120,1% (200,0% at 5
) ATK of ❄️ DMG. When weapon active deals DMG, marks the enemy with Sweet Sound for 10s (refreshable) and increases team Total DMG by 8,4% (14,0% at 5
) for 10s (exclusive; refreshable). Sugary Starburst equip bonus: Ultimate and Charged ATK deal an additional 50% ATK of ❄️ DMG, while QTE deals an additional 80% ATK of ❄️ DMG.
Increases team ❄️ DMG by 8,6% (15,0% at 5
) (exclusive) and user ❄️ DMG by 12,0% (20,0% at 5
). Sugary Starburst equip bonus: When Basic or Charged ATK hurts enemies marked by Sweet Sound, restores an additional 3,2 (4,0 at 5
) SP (CD: 5s). Ultimate inflict 6 Rime Trauma for each on hit.
✅ Limited/Rotating Supplies
!stardance prime
No results found. If you want to try the same search on the wiki, click here
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!star dance enlight
• Rarity: 





• Type: Pistols
•〖 ATK: 439 CRT: 21 〗
[SP: 0][CD: 15s] Rapidly spins pistols to fire two curved bullets that collide at the target location, whose explosion deals 532.1% (650.0% at 6
) ATK of ❄️ DMG. Sugary Starburst equip bonus: Fires a spread of icy bullets forward first, dealing 210.7% (250.0% at 6
) ATK of ❄️ DMG. When weapon active deals DMG, marks the enemy with Sweet Sound for 10s (refreshable) and increases team Total DMG by 14.4% (16.0% at 6
) for 10s (exclusive; refreshable). Sugary Starburst equip bonus: Ultimate and Charged ATK deal an additional 80% ATK of ❄️ DMG, while QTE deals an additional 120% ATK of ❄️ DMG.
Increases team ❄️ DMG by 15.6% (18.0% at 6
) (exclusive) and user ❄️ DMG by 21.1% (25.0% at 6
). Sugary Starburst equip bonus: When Basic or Charged ATK hurts enemies marked by Sweet Sound, restores an additional 4.2 (5.0 at 6
) SP (CD: 5s). Ultimate inflict 6 Rime Trauma for each on hit.
Increases Total DMG by 12.1% (20.0% at 6
). When QTE, Combo ATK, Charged ATK, or Ultimate DMG is applied to enemies marked by Sweet Sound, creates an explosion that deals 60,7% (100.0% at 6
) ATK of ❄️ DMG to enemies in a radius of 5 meters and restores 30 HP to all team members. Has a CD of 5s for each DMG type. Sugary Starburst equip bonus: enemies marked by Sweet Sound take 6.1% (10.0% at 6
) more ❄️ DMG
✅ Foundry
lol
!mei s
!MEI
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!deepspace
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Time Mastery, Aerial, Gather
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!perfect morning
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
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〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
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〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
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〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!imperative
A QUA-type Lightning DMG dealer protected by Astral Ring Specialization: World Star.
Use puppets to help fight in battle. Build up Stress by attacking to enter an enhanced state, unleashing Stress upon attacking and dealing Lightning DMG.
• Rank: 
• Core strengths: Time Mastery, Aerial, Paralyze
Activates World Star and unlocks enhancements based on the number of team members with the Domain Resonance trait.
World Star is activated when Schicksal's Imperative is the leader.
Astral Ring Intensity cost: 150. Stellar Outburst duration: 25s. CD: 25s.
● When there is at least 1 team member with the Domain Resonance trait, all team members deal 10.0% more Elemental DMG in Astral Ring Charging state.
● When there are at least 2 team members with the Domain Resonance trait, Schicksal's Imperative's Resonance Attack deals 10.0% more Total DMG.
● When there are 3 team members with the Domain Resonance trait, enemies take 10.0% more Lightning DMG from Schicksal's Imperative's Resonance (independent).
QTE: Triggers when an enemy is time-slowed or hit 15 times within 3s, or when a teammate casts a Weapon Skill. Deals 4 x 200.0% ATK of Lightning DMG and builds up 300 Stress. QTE entry reduces the switch CD of the switched-out character by 4s.
Rattlesnake
Darwin (T)
Darwin (M)
Darwin (B)
!day after day
As the team leader:
● Increases ⚡ DMG by 40%.
When equipped by Schicksal's Imperative:
● If she is the team leader:
○ ⚡ DMG increases by another 30%.
● When Astral Ring is not activated:
○ Teammates deal 40% more ⚡ DMG.
● When Wheel of Destiny is activated:
○ The team deals 30% more Total DMG.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Total DMG increases by 10%.
When equipped by Schicksal's Imperative:
● Enemies take 12% more ⚡ DMG from the character.
● When World Star is activated:
○ When the character is not the team leader:
◆ The team deals 53% more Total DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Enemies take 16% more Total DMG from the character.
When equipped by Schicksal's Imperative:
● When Astral Ring is not activated:
○ After triggering Work Done in Dreams, enemies take 60% more ⚡ DMG from the character for 18s. Retriggering refreshes the duration.
● When World Star is activated:
○ When the character is the team leader:
◆ She deals 60% more Total DMG.
◆ Enemies take 30% more ⚡ DMG from the character during Stellar Outburst.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimate and ATKs in burst mode deal 30% more Total DMG. When equipped by Schicksal's Imperative and she has Working: ● When World Star is activated: ○ During Stellar Outburst: ◆ Enemies on the field take 20.0% more Total DMG from teammates. ◆ Teammates deal 10.0% more ⚡ DMG. ○ During Astral Ring Charging, the character deals 60.0% more ⚡ DMG. ● When Wheel of Destiny is activated: ○ Enemies take 16% more Physical DMG from teammates during Stellar Outburst.
When the character is the team leader: ● ⚡ DMG increases by 40.0% during Stellar Outburst. When equipped by Schicksal's Imperative: ● Entering Stellar Outburst or casting Ultimate grants Working. Working increases the character's Total DMG by 10.0% for 25s. Retriggering refreshes the duration. ● When Astral Ring is not activated: ○ When Work Is Over Alarm hits, teammates deal 36% more Total DMG for 16s. Retriggering refreshes the duration. ● When Wheel of Destiny is activated: ○ Enemies take 20.0% more Total DMG from characters with the Harmonized Shadow Star trait during Astral Ring Charging. ○ Increases the Crit Rate of characters with the Harmonized Shadow Star trait by 10%. ● When World Star is activated: ○ The character's Resonance deals 30% more Total DMG. ○ Enemies take 20% more Elemental DMG from characters protected by World Star,...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!s Fear Gathering
Increases character's ⚡ DMG by 10.0%. When Songque is set as the AstralOp, all team members deal 5.0% more Total DMG, and deal 10.0% more ⚡ DMG during Stellar Outburst (exclusive).
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〖 HP:458 ATK:0 DEF:177 CRT:2 SP:0 〗
✅ Events
!mad pleasure
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Time Mastery, Freeze, Aerial, Gather
Activates Astral Ring Specialization: Wheel of Destiny and provides enhancements based on the number of Harmonized Shadow Star characters on the team.
Activates Astral Ring Specialization: Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s.
When there is at least 1 Harmonized Shadow Star character on the team, Shadow Star Attack from all team members deals 10.0% more Total DMG.
When there are at least 2 Harmonized Shadow Star characters on the team, all team members on the field deal 10.0% more Ice DMG outside of Stellar Outburst, and Harmonized Shadow Star characters share Stellar Drain effects.
When there are 3 Harmonized Shadow Star characters on the team, in Stellar Outburst, enemies take 6.0% more Ice DMG from characters on the field (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when Time-frozen Domain triggered by teammates ends. Deals 200% + 800.0% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!banquet rose faux
• Rarity: 





• Type: Chained Blades
•〖 ATK: 442 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 23.7% (30.0% at 6
) more ❄️ DMG. When used by Mad Pleasure: Shadowbringer, after her Ultimate hits enemies, a Time-frozen Domain will be triggered for 3s, which pauses the skill timers and stage timer for the character and enemies. Switching characters during Time-frozen Domain will end it immediately. After the Time-frozen Domain ends, 210.7% (250.0% at 6
) ATK of ❄️ DMG will be dealt to enemies. CD: 15s. Enemies who take this DMG will take 13.3% (18.0% at 6
) more Total DMG for 25s. Retriggering refreshes duration. When entering Stellar Outburst or when Wheel of Destiny is activated, characters with Astral Ring Specialization: Wheel of Destiny will increase...
Outside of Stellar Outburst, Ultimate Evasion restores Astral Ring Intensity by 2. During Stellar Outburst, Total DMG is increased by 13.7% (20.0% at 6
). When equipped by Mad Pleasure: Shadowbringer, ❄️ DMG is increased by 22.1% (30.0% at 6
), she gains 3 initial Banquet Enjoyment, and the next Moment of Indulgence deals additional 450% ATK of ❄️ DMG. When Astral Ring Specialization: Wheel of Destiny is activated, characters protected by Astral Ring Specialization: Wheel of Destiny will deal 13.7% (20.0% at 6
) more Elemental and Physical DMG.
Enemies on the field take 9.7% (16.0% at 6
) more ❄️ DMG from the character. When equipped by Mad Pleasure: Shadowbringer, the team deals 18.2% (30.0% at 6
) more Total DMG with Resonance Attack. Phantom attacks deal 18.2% (30.0% at 6
) more Total DMG.
Enemies take 3.0%/6.0%/9.0% more Total DMG from characters on the field (independent & exclusive). When used by Mad Pleasure: Shadowbringer, reduces SP cost by 30.0/40.0/50.0 when unleashing Ultimate for the first time.
✅ Foundry
!vibro cutter
• Rarity: 




• Type: Katanas
•〖 ATK: 272 CRT: 38 〗
[SP: 14][CD: 11s] Teleports to target and creates a small immobilizing field that lasts for 4s. Enemies immobilized by the field lose 48% (80% at 5
) DEF and take 110 (234 at 5
) ⚡ DMG every 0.4s for the duration. This Field lasts 4s.
Crit hits have a 30.0% (50.0% at 5
) chance to knock the target airborne and apply Time Lock for 3s. CD: 9.20s (6.00s at 5
).
✅ Exchange House
✅ Limited/Rotating Supplies
!tsiolkovsky
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
!judah
• Rarity: 




• Type: Crosses
•〖 ATK: 276 CRT: 32 〗
[SP: 16][CD: 13s] Deploys the weapon, immobilizing enemies within range for 6s and launching 13 light spears. Light spears will drop on random enemies one by one, dealing 177% (282% at 5
) ATK of ⚡ DMG.
Characters attacks have a 12.0% (20.0% at 5
) chance of marking enemies with a Holy Light Brand that lasts for 6s. Marked enemies take another 316 (650 at 5
) ⚡ DMG from every hit taken. Effect can only be triggered once every 13s.
In co-op raids, team deals 10.0% (20.0% at 5
) bonus ⚡ DMG and takes 9.0% (15.0% at 5
) less 🔥 DMG for 10.0s after a weapon skill is used.
✅ Exchange House
✅ Limited/Rotating Supplies
!lone planetfarer
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!aslaug
🔥 DMG increases by 20%. Every hit (CD: 1s) boosts host's Total DMG by 5% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20% bonus 🔥 DMG. Skill effects cannot stack.
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〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!report outdated information, aslaug is available in foundry
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!help
• !help - Shows this message
• !search - Search the text content of the weapons, battlesuits, and stigmata pages
• !wiki - Search the page titles of the wiki
Type !help <command> for more info on a command.
!help wiki
A general purpose search among page titles.
You can specify add an extra argument to search only a certain type of page:
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When searching for stigmata, you can add T, M, or B at the end to only see that specific piece.
!wiki arias``````!wiki -w -s jin``````!wiki -s newton b``````!wiki -b flame sakitama``````!wiki -w be
!ev waxing moon
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!w waxing moon
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 400% (600% as DK) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 400% (500% as DK) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 65% (80% as DK) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin and Herrscher of Truth are on the...
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 100% ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Limited/Rotating Supplies
What's the DK pity?
!waxing
To get 2.Waxing Moon: Incipience you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki waxing -2
!kafka
Rarity: 




Charged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s.
Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!sus
To get 3.Sushang: Training you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki sus -3
!tesla band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ DMG to the first target, with each leap dealing 20% less total ⚡ DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ DMG in battle. ⚡ DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
reporting doesn't work, you can ping me tho
!waxing moon
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 400% (600% as DK) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 400% (500% as DK) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 65% (80% as DK) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin and Herrscher of Truth are on the...
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 100% ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Limited/Rotating Supplies
!Leaf's vision
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the user has Another Possibility: ◆ Enemies take 20% more Total...
✅ Foundry
✅ Limited/Rotating Supplies
!skyveil feathers purifying
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
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!king t
!conquerer t
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!conquerers
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!Iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
?
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
To get 1.Vita: Lone Planetfarer you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki vita -1
!alone
• Rarity: 


• Type: Crosses
•〖 ATK: 121 CRT: 14 〗
[SP: 14][CD: 13s] Deploys the weapon, firing an ice bullet at a random enemy within range every 1.0s for the next 8s. The ice bullets explode, dealing 238 (521 at 3
) ❄️ DMG to enemies in a small AOE and slowing their Attack Speed by 50% for 0.8s.
!planetfarer
To get 1.Vita: Lone Planetfarer you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki planetfarer -1
!Planetfarer t
Character deals 40% more ⚡ DMG. When equipped by Lone Planetfarer: When Lone Planetfarer has I Love Everyone!, enemies take 30% more ⚡ DMG from their attacks.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
✅ Foundry
✅ Limited/Rotating Supplies
!conquerors
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!isanker tmb
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!Herrscher of Finality
Melee Fire DPS.
Capable of aerial combat.
Has Herrscher form. Can trigger Absolute Time Fracture for DPS spike.
• Rank: 
• Core strengths: Aerial, Time Mastery
Leader Skill: Team deals 35% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Waxing Moon: Incipience
Iskandar (T)
Iskandar (M)
Iskandar (B)
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!hos-1
1.
Herrscher of Sentience
2. Herald of Spring - event outfit
To get 1.Herrscher of Sentience you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hos -1
Physical support
Can gather and impair enemies.
Performs combo slashes after activating Ultimate to deal high DMG.
• Rank: 
• Core strengths: Impair, Time Mastery, Gather, Burst
Team deals 26% bonus Crit DMG in burst mode. For every BIO battlesuit on the team, team gains 4% Crit Rate.
QTE: Triggered when an enemy is Time-Slowed while Valkyrie is in non-Herrscher form to launch spear attacks dealing 400.0% + 800.0% ATK of Physical DMG and restoring 300 spear energy.
Incredibly Infinite Intimidator
Pericles (T)
Pericles (M)
Pericles (B)
!aponia
!Disciplinary Perdition
Long-range Lightning DPS.
Deal DMG in standby while in [Conviction] form.
Combo ATKs and Ultimates deal massive DMG to all enemies on the field.
• Rank: 
• Core strengths: Time Mastery, Aerial
Increases the team's ranged Lightning DMG by 28% and the team's Total DMG by 12%.
QTE: Triggered when an enemy is Time-Slowed or paralyzed. Causes a 3s Global Time Fracture, deals 3 × 100% + 4 x 150% + 900.0% ATK of Lightning DMG to enemies, and restores 6.0 SP.
Lost Conviction: Damnation
Zeno (T)
Zeno (M)
Zeno (B)
Gilded Librae
Monet (T)
Beach Party (M)
Isaac Newton (B)
!Raiden Mei stigmata
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!domain of unity
• Rarity: 





• Type: Katanas
•〖 ATK: 438 CRT: 22 〗
[SP: 0][CD: 10s] Slashes once, dealing 1 x 282.1% (400.0% at 5
) ATK of ⚡ DMG. Can block incoming attacks while the attack animation plays. A successful block produces an AoE lightning shock, dealing 9 x 45% ATK of ⚡ DMG and increasing the character's ⚡ DMG by 23.7% (30.0% at 5
) for 8s. Triggering it again refreshes its duration. Herrscher of Origin equip bonus: Slashes twice, dealing 250% ATK of ⚡ DMG. Can block incoming attacks while the attack animation plays. A successful block triggers Time-frozen Domain that pauses all skill timers and the stage timer, and connects into Chain Slash that deals 1 x 50% + 50% + 342.8% (500.0% at 5
) ATK of ⚡ DMG. This ATK is registered as Basic ATK, charges 1 stack of Twisted Origin for Wing Blades, and, when its last slash hits, releases an extra Sin of Killing. Chain Slash has...
Deal 23.7% (30.0% at 5
) more ⚡ DMG. Triggering Time-frozen Domain grants 1 stack of Inner Foresight, up to 3 stacks. Each stack increases Total DMG from Basic/Combo/Charged ATKs by 6.9% (10.0% at 5
) for 7s. Triggering it again refreshes its duration. When weapon active blocks successfully, recover 3 SP. Herrscher of Origin equip bonus: If weapon active does not block an attack when it is being cast, it fully restores Mind Body Insight when it ends. Additionally, tap [ATK] when sheathing the blade to connect into Combo ATK.
Basic/Combo/Charged ATKs deal 28.2% (40.0% at 5
) more ⚡ DMG. Herrscher of Origin equip bonus: Enemies hit by her Combo ATK will take 9.5% (15.0% at 5
) more Elemental DMG for 10s. This effect is exclusive and triggering it again refreshes its duration.
✅ Foundry
!domain of truth
• Rarity: 





• Type: Cannons
•〖 ATK: 436 CRT: 15 〗
Rapid-firing weapon that deals continuous DMG in a straight line. Overheats from extended use. Closer enemies receive more DMG, and those within 10m receive the most DMG. Grants the following buffs based on the number of Elemental DMG dealers on the team: For every ❄️ DMG dealer, the wielder deals 8.9% (12.0% at 6
) more Total DMG. For every 🔥 DMG dealer, all enemies receive 5.4% (7.0% at 6
) more 🔥 DMG. For every ⚡ DMG dealer, Weapon Active restores team SP by 1.8 (3.0 at 6
); CD: 8s. The above buffs can only stack once. Herrscher of Truth equip bonus: The above buffs can stack 3 times (cannot stack with that of the same weapon).
[SP: 0][CD: 18s] Fires a piercing laser that deals 16 x 34.3% (50.0% at 6
) ATK of ❄️ DMG to enemies in its path, and ends with an explosion that deals 121.4% (200.0% at 6
) ATK of ❄️ DMG. Herrscher of Truth equip bonus: In Extremum form, casting weapon active triggers Ultimate Evasion Skill and unlocks a mecha weapon. In Continuation form, casting weapon active restores 50 Mech Propulsion. Basic ATK returns 5 Mech Propulsion upon hit.
All team members' Elemental DMG increases by 6.1% (10.0% at 6
) (unique effect). After casting Ultimate, this bonus increases to 11.1% (15.0% at 6
) for 18s. Triggering it again refreshes its duration. After casting weapon active, the user's ❄️ DMG increases by 18.2% (30.0% at 6
) for 18s. Triggering it again refreshes its duration.
✅ Foundry
!Bronya zaychink stigmata
No results found. If you want to try the same search on the wiki, click here
!Bronya stigmata
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!Herrscher of truth
Ranged Elemental support.
Causes a massive amount of Ice DMG in Continuation form.
Ultimate increases Elemental Breach for all team members dealing Lightning and Fire DMG.
• Rank: 
• Core strengths: Time Mastery, Fast ATK, Gather
All team members deal 25.0% more Elemental DMG: For every non-Bronya battlesuit on the team, enemies receive 5.0% more Ice DMG from Herrscher of Truth in Continuation form (independent effect).
QTE: Triggered when an enemy is Time-Slowed, frozen, or a teammate casts Weapon Active. Deals 5 × 200.0% ATK of Ice DMG and unlocks a mecha weapon.
Markov Type A
Scott (T)
Scott (M)
Scott (B)
!kafka
Rarity: 




Charged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s.
Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!elysia s
To get 2.Elysia: Shopper you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki elysia s-2
!elyisa -1
Rarity: 




Illuminates a black star and a white star. Black Star shines: Basic attacks have a 20% chance to gain 1,000% ATK of Physical DMG to non-Boss enemies; CD: 5s. White Star shines: combo attacks gain 30% Crit Rate.
When deployed, every time the two stars switch, character gains 12% Total DMG Multiplier. Stacks up to 3 times. Stacks are cleared once the character exits the battle.
✅ Exchange House
✅ Limited/Rotating Supplies
Total DMG increases by 20.0%. Upon entry or casting Ultimate, team's Total DMG increases by 10.0% for 15s (cannot stack). Triggering it again resets the duration.
ATK Speed increases by 10.0%. Take 15.0% Elemental DMG when health is below 40%.
!Elysia
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 7.Elf Elysia you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki Elysia -7
Total DMG increases by 20.0%. Upon entry or casting Ultimate, team's Total DMG increases by 10.0% for 15s (cannot stack). Triggering it again resets the duration.
ATK Speed increases by 10.0%. Take 15.0% Elemental DMG when health is below 40%.
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
im not very good at using this channel 
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!skyveil
To get 2.Skyveil Feathers: Purifying Wish you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki skyveil -2
!skyveil -2
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!red star -2
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 35.0% for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 800.0% ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 15.0% more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 16.0% more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 20.0% outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 35.0% more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4.0%/8.0%/12.0% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!serapeum
• Rarity: 




• Type: Katanas
•〖 ATK: 284 CRT: 22 〗
[SP: 0][CD: 15s] Channel the Honkai energy in the Divine Key to slash out an X-shaped beam, dealing 140.2% (300.0% at 5
) × 2 ATK of ⚡ DMG in total. The first hit inflicts 10 Paralyze Trauma. Wielder is invincible while casting the weapon active and regains 10 SP. Herrscher of Thunder equip bonus: Can use the weapon active in burst mode to deal 440.2% (600.0% at 5
) ATK of ⚡ DMG. She is invincible and has Ultimate Evasion Skill triggered while casting the weapon active. After casting the weapon active, she can immediately cast Finisher, which extends Ultimate CD by 11s. On hit, 2 kinds of weapon actives inflict a 15s Narukami's Mark.
Wielder deals 14.0% (30.0% at 5
) bonus Total DMG to enemies of weaker types. Casting Ultimate refreshes weapon skill CD (CD: 10s). Herrscher of Thunder equip bonus: During the 2-sequence Ultimate, all skill timers and stage timers are paused. She gains 200 Herrscher Charge on every entry (CD: 10s). If she casts the weapon active in burst mode and Finisher before exit, the dragon will remain on the field as a summoned entity and bombard enemies in mid-air. She retains Herrscher form while the dragon is present. The dragon gains up to 600 of her current Herrscher Charge, and its bombardment consumes 200% Herrscher Charge and deals 70% DMG compared to her. The dragon disappears if it loses all energy, has been on the field for 10s, or she casts Ultimate again.
In co-op raids, character's total Elemental DMG increases by 16.0% (25.0% at 5
).
✅ Limited/Rotating Supplies
!zhen
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!songque
To get 2.Songque: Merriment you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki songque -2
!jds
An SD-type Physical DMG dealer protected by Astral Ring Spefcialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!alexandra
Rarity: 




Deal 20,0% more Physical DMG and user-summoned entities deal 30,0% more Total DMG.
Deal 20,0% more Crit DMG. Dreamweaver equip bonus: Enemies take 10,0% more Physical DMG from her.
✅ Limited/Rotating Supplies
!alexander
No results found. If you want to try the same search on the wiki, click here
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!waxing moon
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 400% (600% as DK) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 400% (500% as DK) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 65% (80% as DK) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin and Herrscher of Truth are on the...
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 100% ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Limited/Rotating Supplies
!raiden mei
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!von neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!leaf's vision
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the user has Another Possibility: ◆ Enemies take 20% more Total...
✅ Foundry
✅ Limited/Rotating Supplies
!hfi -3
To get 1.Hanabi Fireworks you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hfi -1
Melee Fire DPS.
Capable of aerial combat.
Has Herrscher form. Can trigger Absolute Time Fracture for DPS spike.
• Rank: 
• Core strengths: Aerial, Time Mastery
Leader Skill: Team deals 35% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Waxing Moon: Incipience
Iskandar (T)
Iskandar (M)
Iskandar (B)
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!lantern guardian
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring Specialization: __World...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!lantern
To get 1."Lantern": Clean-up you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki lantern -1
!lds
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Time Mastery, Fast ATK, Aerial
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10.0% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6.0% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!burn the long night luminaire
No results found. If you want to try the same search on the wiki, click here
!btln:L
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150.0% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23.0% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22.0% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35.0% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15.0% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Foundry
!simp
Boss, it's getting hot, would you like a refreshingly sweet-and-sour drink?
Come on, you know me, I won't ever trick you! It'll be three bucks for a glass and ten bucks for three glasses. A real bargain!
Reverist Calico



Purchasable with premium currencies
Look: Combat outfit with a new look.
!Schis -1
To get 2.Schiffschneider you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki Schis -2
A QUA-type Lightning DMG dealer protected by Astral Ring Specialization: World Star.
Use puppets to help fight in battle. Build up Stress by attacking to enter an enhanced state, unleashing Stress upon attacking and dealing Lightning DMG.
• Rank: 
• Core strengths: Time Mastery, Aerial, Paralyze
Activates World Star and unlocks enhancements based on the number of team members with the Domain Resonance trait.
World Star is activated when Schicksal's Imperative is the leader.
Astral Ring Intensity cost: 150. Stellar Outburst duration: 25s. CD: 25s.
● When there is at least 1 team member with the Domain Resonance trait, all team members deal 10.0% more Elemental DMG in Astral Ring Charging state.
● When there are at least 2 team members with the Domain Resonance trait, Schicksal's Imperative's Resonance Attack deals 10.0% more Total DMG.
● When there are 3 team members with the Domain Resonance trait, enemies take 10.0% more Lightning DMG from Schicksal's Imperative's Resonance (independent).
QTE: Triggers when an enemy is time-slowed or hit 15 times within 3s, or when a teammate casts a Weapon Skill. Deals 4 x 200.0% ATK of Lightning DMG and builds up 300 Stress. QTE entry reduces the switch CD of the switched-out character by 4s.
Rattlesnake
Darwin (T)
Darwin (M)
Darwin (B)
!LP -1
1.
Lone Planetfarer
2. Lord Paramount - au outfit
To get 1.Lone Planetfarer you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki LP -1
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
EW DARWIN
kek
!burn the long night: luminare
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150.0% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23.0% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22.0% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35.0% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15.0% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Foundry
!Lantern: Guardian
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring Specialization: __World...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!linnaeus
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Foundry
✅ Limited/Rotating Supplies
!skyveil
To get 2.Skyveil Feathers: Purifying Wish you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki skyveil -2
!skyveil -2
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!cecilia youth
Increases ❄️ DMG by 30%. When the Dance with Me effect from the bottom piece of the set is activated and the max HP of the host is greater than or equal to 2000/6000, team Total DMG increases by 12,0%/15,0%. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10% (exclusive).
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 20,0%. Charged ATK or Ultimate deals an additional 200,0% ATK of ❄️ DMG on hit (CD: 5s). Weapon active further deals 30,0% more Total DMG. Every 500 max HP over 6000 max HP extends Dance With Me's effect by 0.5s for a maximum of 2.5s (exclusive).
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〖 HP:483 ATK:0 DEF:188 CRT:9 SP:0 〗
Increases ❄️ DMG by 25%. Casting weapon active will send the whole team into Dance with Me state for 10s (exclusive). If the max HP of the host is greater than or equal to a 2000/6000, all team members deal more 20,0%/25,0% Elemental DMG. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10%. Sugary Starburst equip bonus: Casting QTE and Ultimate also triggers this effect.
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〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Increases Total DMG by 20,0%. Within 12s of entering battle, the total Elemental DMG received by all enemies on the field increases by 15,0% (exclusive).
QTE and weapon active increase ❄️ DMG by 30,0%. Dealing DMG with Ultimate triggers Dance with Me state and increases ❄️ DMG by an additional 35,0%. Within 12s of entering battle, the Total DMG received by all enemies on the field increases by 6,0%. Triggering it again resets the duration (exclusive). Every 500 max HP over 6000 max HP further increases team Total DMG by 2.5%, up to 12.5%. Sugary Starburst equip bonus: T, M, B, and 3-piece set bonuses will be maxed out.
✅ Limited/Rotating Supplies
!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!handel B
⚡ DMG increases by 30.0%. Landing Combo/Charged ATKs increases Total DMG by 15.0% and restores 1.0 SP/s for 10s (can be refreshed).
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〖 HP:410 ATK:60 DEF:110 CRT:8 SP:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!theresa -1
10.
Theresa Magic Loli
11.
Theresa's Birthday
To get 5.Theresa: Origins you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki theresa -5
!shicksal imp
No results found. If you want to try the same search on the wiki, click here
!simp
Boss, it's getting hot, would you like a refreshingly sweet-and-sour drink?
Come on, you know me, I won't ever trick you! It'll be three bucks for a glass and ten bucks for three glasses. A real bargain!
Reverist Calico



Purchasable with premium currencies
Look: Combat outfit with a new look.
!schicksal imperative
A QUA-type Lightning DMG dealer protected by Astral Ring Specialization: World Star.
Use puppets to help fight in battle. Build up Stress by attacking to enter an enhanced state, unleashing Stress upon attacking and dealing Lightning DMG.
• Rank: 
• Core strengths: Time Mastery, Aerial, Paralyze
Activates World Star and unlocks enhancements based on the number of team members with the Domain Resonance trait.
World Star is activated when Schicksal's Imperative is the leader.
Astral Ring Intensity cost: 150. Stellar Outburst duration: 25s. CD: 25s.
● When there is at least 1 team member with the Domain Resonance trait, all team members deal 10.0% more Elemental DMG in Astral Ring Charging state.
● When there are at least 2 team members with the Domain Resonance trait, Schicksal's Imperative's Resonance Attack deals 10.0% more Total DMG.
● When there are 3 team members with the Domain Resonance trait, enemies take 10.0% more Lightning DMG from Schicksal's Imperative's Resonance (independent).
QTE: Triggers when an enemy is time-slowed or hit 15 times within 3s, or when a teammate casts a Weapon Skill. Deals 4 x 200.0% ATK of Lightning DMG and builds up 300 Stress. QTE entry reduces the switch CD of the switched-out character by 4s.
Rattlesnake
Darwin (T)
Darwin (M)
Darwin (B)
!day after day
As the team leader:
● Increases ⚡ DMG by 40%.
When equipped by Schicksal's Imperative:
● If she is the team leader:
○ ⚡ DMG increases by another 30%.
● When Astral Ring is not activated:
○ Teammates deal 40% more ⚡ DMG.
● When Wheel of Destiny is activated:
○ The team deals 30% more Total DMG.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Total DMG increases by 10%.
When equipped by Schicksal's Imperative:
● Enemies take 12% more ⚡ DMG from the character.
● When World Star is activated:
○ When the character is not the team leader:
◆ The team deals 53% more Total DMG.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Enemies take 16% more Total DMG from the character.
When equipped by Schicksal's Imperative:
● When Astral Ring is not activated:
○ After triggering Work Done in Dreams, enemies take 60% more ⚡ DMG from the character for 18s. Retriggering refreshes the duration.
● When World Star is activated:
○ When the character is the team leader:
◆ She deals 60% more Total DMG.
◆ Enemies take 30% more ⚡ DMG from the character during Stellar Outburst.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimate and ATKs in burst mode deal 30% more Total DMG. When equipped by Schicksal's Imperative and she has Working: ● When World Star is activated: ○ During Stellar Outburst: ◆ Enemies on the field take 20.0% more Total DMG from teammates. ◆ Teammates deal 10.0% more ⚡ DMG. ○ During Astral Ring Charging, the character deals 60.0% more ⚡ DMG. ● When Wheel of Destiny is activated: ○ Enemies take 16% more Physical DMG from teammates during Stellar Outburst.
When the character is the team leader: ● ⚡ DMG increases by 40.0% during Stellar Outburst. When equipped by Schicksal's Imperative: ● Entering Stellar Outburst or casting Ultimate grants Working. Working increases the character's Total DMG by 10.0% for 25s. Retriggering refreshes the duration. ● When Astral Ring is not activated: ○ When Work Is Over Alarm hits, teammates deal 36% more Total DMG for 16s. Retriggering refreshes the duration. ● When Wheel of Destiny is activated: ○ Enemies take 20.0% more Total DMG from characters with the Harmonized Shadow Star trait during Astral Ring Charging. ○ Increases the Crit Rate of characters with the Harmonized Shadow Star trait by 10%. ● When World Star is activated: ○ The character's Resonance deals 30% more Total DMG. ○ Enemies take 20% more Elemental DMG from characters protected by World Star,...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!waxing moon
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 400% (600% as DK) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 400% (500% as DK) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 65% (80% as DK) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin and Herrscher of Truth are on the...
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 100% ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Limited/Rotating Supplies
!swan lake
• Rarity: 




• Type: Greatswords
•〖 ATK: 274 CRT: 31 〗
[SP: 18][CD: 30s] Triggers 2 explosions that deal 50% + 140% + 260% (50% + 300% + 500% at 5
) ATK of Physical DMG. The 2nd explosion impairs the enemy (DEF lowered by 50%) for 6.4s (8.0s at 5
). Can hold 2 charges. Performing Retaliation EX gives the Blueberry Blitz 1 charge. The next use of Austenite Blade gives 9 SP in return.
When Ultimate hits, wielder gains 24.0% (40.0% at 5
) Physical DMG and 24.0% (40.0% at 5
) Crit DMG for 6.6s (9.0s at 5
).
✅ Exchange House
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!red star thunderbolt breaking dawn
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 35.0% for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 800.0% ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 15.0% more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 16.0% more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 20.0% outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 35.0% more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4.0%/8.0%/12.0% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!v Yamabuki
Stable ranged DPS.
Mecha shield protects the whole team.
Ultimate: Heals team HP.
• Rank: 
• Core strengths: Impair, Burst, Time Mastery, Heal
When Combo Hit Count exceeds 30, team gains 20% Crit Rate. PSY-type characters gain 20% Crit DMG.
QTE: Triggers when an enemy is affected by Time Slow. Attacks with Super Shield Charge, dealing 600% ATK of Physical DMG and stunning the target for 5.0s.
Briareus EX
Gustav Klimt (T)
Gustav Klimt (M)
Isaac Newton (B)
!s Klimt
Rarity: 




Upon using weapon active skill (CD: 16s), apply a 8s Hematic Curse to enemies within a 6-meter AOE center on self. Enemies affected by Hematic Curse take 10% more Physical DMG.
Character takes 50% less indirect DMG. Hematic Curse duration is extended by 2s.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!s Newton
Rarity: 




Basic/Combo/Charged ATKs have a 10% chance to slow, impair, or weaken enemies for 10s, or inflict 3 Paralyze, Rime, Stun, or Ignite Trauma. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
!w Briareus
1. Briareus EX - cannon
2. Briareus PRI - cannon
To get 1.Briareus EX you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -w Briareus-1
!w Briareus -1
• Rarity: 





• Type: Cannons
•〖 ATK: 394 CRT: 39 〗
[SP: 0][CD: 30s] Creates a 6s spacetime field to deal 8 x 253.5% (450.0% at 6
) ATK of Physical DMG against the enemies within the AOE, inflicting Time Slow and impairing them (DEF down by 53.2% [65.0% at 6
]) during the duration. The impairing debuff lasts another 4s after the field ends. During the weapon active, the wielder remains invincible and can be switched out without interrupting the field channeling. After the weapon active is cast, it cannot be cast again by other wielder(s) within the next 30s.
Performing certain attacks switches the weapon's attack mode, and every switch grants 1 stack of boost for 40s (10 stacks max; subsequent procs refresh the duration). Each stack grants Valkyrie 1.82% (3.00% at 6
) Total DMG Reduction, 1.22% (2.00% at 6
) bonus Crit Rate, and 2% Move Speed. Herrscher of Reason: triggered by Charged ATKs; switch order: missiles, cannon, and laser; each switch restores 2 SP. Black Nucleus: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster Missiles, Multiple Cluster Missiles, and special laser; each switch restores 3.0 (5.0 at 6
) SP. Haxxor Bunny: Triggered by Charged ATKs; Switch order: missiles, cannon, laser; each switch restores 3.0 (5.0 at 6
) SP; each...
Boosts Valkyrie Attack Speed by 25%. This weapon is considered cannon, missile, and rapid fire for weapon type bonuses. Wielders of different types have different bonuses. *MECH: 12.9% (16.0% at 6
) bonus total DMG. *BIO: 16.1% (20.0% at 6
) bonus Physical DMG. *PSY: 16.1% (20.0% at 6
) bonus Attack Speed. *QUA and IMG: 18.7% (25.0% at 6
) bonus Elemental DMG.
✅ Foundry
!v Kometa
• Rank: 
• Core strengths: Gather, Weaken, Burst, Time Mastery
• Augment core of: Yamabuki Armor
When Combo Hit Count exceeds 30, team gains 20% Crit Rate. PSY-type characters gain 20% Crit DMG.
Triggers QTE when an enemy is affected by Time Slow. Creates a gravity warp in front to deal 600% ATK of small AOE Physical DMG and stun the enemies for 5.0s. Also pulls in nearby enemies for 1.8s.
Dark Star
Theresa - Gluttony (T)
Holmes (M)
Holmes (B)
Cathode Type-09
Theresa - Gluttony (T)
HOMU (M)
Ogier (B)
!w Dark Star
• Rarity: 




• Type: Cannons
•〖 ATK: 287 CRT: 19 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Team deals 8.6% (15.0% at 5
) bonus Physical DMG to bleeding enemies (cannot stack).
[SP: 12][CD: 25s] Strike the target to deal 240.2% (400.0% at 5
) ATK of Physical DMG within 4m and create a Umbral Zone around the target lasting 7s, dealing 30% ATK of Physical DMG per second to them and bleeding them to further deal 8.6% (15.0% at 5
) ATK of Physical DMG per 0.3s for 5s (can be refreshed). Enemy kills within the zone proc 240.2% (400.0% at 5
) ATK of Physical DMG in a large area and expand the range of the zone by 1m (6m max).
✅ Limited/Rotating Supplies
!s Holmes
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
!s Lantern-2
To get 1."Lantern": Clean-up you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -s Lantern-1
No results found. If you want to try the same search on the wiki, click here
!skyveil -2
To get 1.Skyveil Feathers you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki skyveil -1
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!kiana kaslana
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
To get 2.Kiana Kaslana (ELF) you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki kiana kaslana-2
!kiana kaslana -s
After QTE or weapon active hits, all enemies take 20.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
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〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45.0% more Total DMG temporarily, and the character also deals 45.0% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55.0% more 🔥 DMG. After casting weapon active, all enemies take 18.0% more Total DMG from the character for 8s; retriggering refreshes duration. During Absolute Time Fracture, the character deals 40.0% more Total DMG.
✅ Limited/Rotating Supplies
!Luna
To get 3.Lunar Vow: Crimson Love you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki Luna -3
!luna -3
Good Lightning DPS and support.
Attacks enemies with a chainsaw.
Deals massive Bleed DMG in frenzy mode, and her Ultimate provides Elemental Breach to teammates who deal Lightning DMG.
• Rank: 
• Core strengths: Bleed, Time Mastery, Fast ATK, Gather
The team deals 25.0% more Lightning DMG. Enemies take 39.0% more Bleed DMG from Lunar Vow: Crimson Love.
QTE: Triggered when an enemy is in Time Fracture, or when a teammate uses weapon active or deals damage with Combo ATK. She stabs the enemy with her chainsaw upon entrance and triggers global Time Fracture for 3s, during which she has Iron Body and an 80% Total DMG reduction. Hold [ATK] to extend the slashing, dealing up to 17 x 20.0% ATK of Lightning DMG and recovering 13.5 Biting Mark per slash; this also reduces current switch CD by 4s.
Lightning Angel
Darwin (T)
Darwin (M)
Darwin (B)
!HoTr
1.
Vita: Photography
2.
Gyukikiri Nagamitsu
3. SU-22 Howitzer - cannon
4. Throatwort - event outfit
To get 2.Gyukikiri Nagamitsu you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki HoTr -2
No results found. If you want to try the same search on the wiki, click here
!ether fuel
No results found. If you want to try the same search on the wiki, click here
!btlnl
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150.0% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23.0% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22.0% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35.0% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15.0% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Foundry
!lantern guaridan
No results found. If you want to try the same search on the wiki, click here
!lantern guardian
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring Specialization: __World...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!lds
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Time Mastery, Fast ATK, Aerial
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10.0% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6.0% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!helia
Shoots fire long range.
Continously fire with Loud Armaments.
Use the chariot in burst mode to deal lots of DMG.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Burst Mode, Aerial, Time Mastery
Team members deal 12.0% more Total DMG and 10.0% more Fire DMG. For every Fire DMG dealer on the team, they deal 5% more Fire DMG atop that.
QTE: Triggered when an enemy is Time-Slowed or Ignited to induce 1s of Global Time Fracture, dealing 1,000.0% ATK of Fire DMG, summon Revolving Gatling: Applause, and enter Weapon Mode.
Markov Type A
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!valkyrie boltstorm
MECH-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Rapid-Shot Crossbow in battle and can rapidly shoot bolts to attack enemies while providing DMG buffs for the team.
• Rank: 
• Core strengths: Time Mastery, Aerial, Fast ATK, Paralyze
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Valkyrie Boltstorm is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, the weapon skills of all members with the Domain Resonance tag deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Chain Lightning can be triggered once more.
When the team has 3 members with the Domain Resonance tag, all members deal 5.0% more Total DMG during Stellar Outburst.
QTE: Triggered when an enemy is Time-Slowed or a teammate casts a weapon skill to deal 5 x 100% + 100.0% x 5 ATK of Lightning DMG, grant 200 Rapid Shot Energy immediately, and reduce switch CD by 4s. QTEs triggered when a teammate casts a weapon skill last for 8s.
Electrifying Arc: Azure Sky
Von Neumann (T)
Von Neumann (M)
Von Neumann (B)
Rapid Rain
Edison (T)
Edison (M)
Edison (B)
!ea:as
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 410 CRT: 41 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Weapon skill hits increase Total DMG by 3.5% for 1.5s. 10 stacks max. Retriggering refreshes duration.
Increases ⚡ DMG by 25.0%. During Stellar Outburst, increases ⚡ DMG from weapon skills by 25.0%. When used by Valkyrie Boltstorm, increases ⚡ DMG taken by enemies hit by Targeted Bombardment by 20.0% for 25s. Retriggering refreshes duration.
When weapon active hits, increases team Total DMG by 12.0% for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Boltstorm, Targeted Bombardment generates 7 connecting explosions, each dealing 200.0% ATK of ⚡ DMG and additional 2.0 DMG to fixed-DMG shields.
Increases the team's Elemental DMG by 4.0%/8.0%/12.0%. Enemies take 3.0%/6.0%/9.0% more Elemental DMG from weapon skills (exclusive).
✅ Foundry
!jds
An SD-type Physical DMG dealer protected by Astral Ring Spefcialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!visions
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the user has Another Possibility: ◆ Enemies take 20% more Total...
✅ Foundry
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!raiden mei
Rarity: 




In Herrscher form, Basic/Combo/Charged ATKs deal 35.0% more ⚡ DMG. Triggering Time-frozen Domain generates Thunderfall, making all enemies take 8.0% more Elemental DMG for 7s, can stack 3 times. This effect is independent and triggering it again refreshes its duration.
All enemies take 20.0% more ⚡ DMG from the character's Basic/Combo/Charged ATK (independent and exclusive). After any team member casts Joint Bursting in Herrscher form, all enemies enter Listen Well state for 10s (retriggering refreshes duration), which makes them take 15.0% more Total DMG (exclusive). Additionally, after such enemies are hit by the character's Combo ATK 5 times, they take 21.0% more Total DMG for 10s (exclusive; retriggering refreshes duration). Exit clears the counter.
✅ Events
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!JDS
An SD-type Physical DMG dealer protected by Astral Ring Spefcialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Aerial, Time Mastery
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!lone planetfarer
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!waxing moon
• Rarity: 




• Type: Pistols
•〖 ATK: 301 CRT: 10 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 400% (600% as DK) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 400% (500% as DK) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 65% (80% as DK) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin and Herrscher of Truth are on the...
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal an additional 100% ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!bringer of light
Boosts Total DMG by 15%. Combo or Charged ATK further boosts Total DMG by 15% for 15s. Can be refreshed.
Has has 10% bonus Attack Speed and takes 15% less Elemental DMG.
!paragon
Total DMG increases by 20.0%. Upon entry or casting Ultimate, team's Total DMG increases by 10.0% for 15s (cannot stack). Triggering it again resets the duration.
ATK Speed increases by 10.0%. Take 15.0% Elemental DMG when health is below 40%.
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!beet b
!Dirac b
Host gains 20% Physical DMG. After Ultimate Evasion or triggering evasion skill, host gains 1.5 SP/s for 9s (effect does not trigger again during this time).
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〖 HP:410 ATK:60 DEF:66 CRT:13 SP:0 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!helical contraption
Shoots fire long range.
Continously fire with Loud Armaments.
Use the chariot in burst mode to deal lots of DMG.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Burst Mode, Aerial, Time Mastery
Team members deal 12.0% more Total DMG and 10.0% more Fire DMG. For every Fire DMG dealer on the team, they deal 5% more Fire DMG atop that.
QTE: Triggered when an enemy is Time-Slowed or Ignited to induce 1s of Global Time Fracture, dealing 1,000.0% ATK of Fire DMG, summon Revolving Gatling: Applause, and enter Weapon Mode.
Markov Type A
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!LP -1
1.
Lone Planetfarer
2. Lord Paramount - au outfit
To get 1.Lone Planetfarer you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki LP -1
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!Skyveil Feathers: Purifying Wish
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!tada
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 258 CRT: 20 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
Increases Total DMG by 20.0%. Increases Elemental DMG by 20.0% and Physical DMG by 12.0% when combo hits exceed 100.
When combo hits are greater than 30, Total DMG increases by 4.0%/8.0%/12.0%.
✅ Foundry
!electrifying arc!
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 276 CRT: 28 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Weapon skill hits increase Total DMG by 2.0% for 1.5s. 10 stacks max. Retriggering refreshes duration.
Increases ⚡ DMG by 16.0%. During Stellar Outburst, increases ⚡ DMG from weapon skills by 16.0%. When used by Valkyrie Boltstorm, increases ⚡ DMG taken by enemies hit by Targeted Bombardment by 12.0% for 25s. Retriggering refreshes duration.
Increases the team's Elemental DMG by 4.0%/8.0%/12.0%. Enemies take 3.0%/6.0%/9.0% more Elemental DMG from weapon skills (exclusive).
✅ Limited/Rotating Supplies
!electrifying arc azure sky
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 410 CRT: 41 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Weapon skill hits increase Total DMG by 3.5% for 1.5s. 10 stacks max. Retriggering refreshes duration.
Increases ⚡ DMG by 25.0%. During Stellar Outburst, increases ⚡ DMG from weapon skills by 25.0%. When used by Valkyrie Boltstorm, increases ⚡ DMG taken by enemies hit by Targeted Bombardment by 20.0% for 25s. Retriggering refreshes duration.
When weapon active hits, increases team Total DMG by 12.0% for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Boltstorm, Targeted Bombardment generates 7 connecting explosions, each dealing 200.0% ATK of ⚡ DMG and additional 2.0 DMG to fixed-DMG shields.
Increases the team's Elemental DMG by 4.0%/8.0%/12.0%. Enemies take 3.0%/6.0%/9.0% more Elemental DMG from weapon skills (exclusive).
✅ Foundry
!Burn the Long Night: Luminare
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150.0% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23.0% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22.0% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35.0% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15.0% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Foundry
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 276 CRT: 28 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Weapon skill hits increase Total DMG by 2.0% for 1.5s. 10 stacks max. Retriggering refreshes duration.
Increases ⚡ DMG by 16.0%. During Stellar Outburst, increases ⚡ DMG from weapon skills by 16.0%. When used by Valkyrie Boltstorm, increases ⚡ DMG taken by enemies hit by Targeted Bombardment by 12.0% for 25s. Retriggering refreshes duration.
Increases the team's Elemental DMG by 4.0%/8.0%/12.0%. Enemies take 3.0%/6.0%/9.0% more Elemental DMG from weapon skills (exclusive).
✅ Limited/Rotating Supplies
!lantern: guardian
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring Specialization: __World...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!murata himeko
Rarity: 




In Herrscher form, a stack granted by the B-pc of this set provides another 15.0% bonus 🔥 DMG. The host takes 45.0% less Indirect DMG at below 60% HP.
Boosts Total DMG by 20.0%. When the host loses HP, her next attack will deal 100% ATK of 🔥 DMG to surrounding enemies, which on hit boosts her Total DMG by 10.0% for 10s (CD: 2s; triggering it again resets the duration).
✅ Limited/Rotating Supplies
!perfect morning
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
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〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
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〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
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〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!whisper
1. Whisper of the Past - bow
2. Whisper of the Past: Sonnet - bow
To get 2.Whisper of the Past: Sonnet you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki whisper -2
!musician
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!waxing -2
To get 1.Waxing Moon you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki waxing -1
-2
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!tsiol
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
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〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
✅ Foundry
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!waxing -2
• Rarity: 





• Type: Pistols
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 15s] Unleashes a powerful blow against an enemy, dealing 542.8% (700% at 6
) ATK of 🔥 DMG. Herrscher of Finality equip bonuses: Activates Astral Ring: Rite of Oblivion. Casting Weapon Skill grants 3 Descent and changes attack moves: In Astral Ring Charging: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650% at 6
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120% at 6
) ATK of 🔥 DMG. In Stellar Outburst: In Time Flint stance, kick the blade forward to spin through the enemy and explode, pulling in nearby enemies and dealing 20% + 100% + 3 x 120% + 620% ATK of 🔥 DMG. When Herrscher of Origin...
Increases 🔥 DMG by 23.7% (30% at 6
). When equipped by Herrscher of Finality, Combo ATKs deal an additional 128.6% (160% at 6
) ATK of 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint stance and Moon Blade stance. Switching to Finale stance reduces Weapon Active CD by 50%.
Ultimates deal 12.1% (20% at 6
) more 🔥 DMG and all team members deal 6.1% (10% at 6
) more Total DMG. When equipped by Herrscher of Finality and Astral Ring is activated: All team members deal 25% more Elemental DMG and 20% more Physical DMG. Enemies on the field take 12% more Total DMG and 12% more Elemental DMG for 15s when all team members cast Joint Bursting. Retriggering refreshes duration. When the user is team leader, in Stellar Outburst and during Absolute Time Fracture, 5-sequence Basic ATK deals 120% more DMG (in the form of HP loss).
Increases Total DMG by 5/10/15%. When equipped by Herrscher of Finality, all team members deal 5/10/15% more Total DMG.
✅ Foundry
!lier scarlet M
Reduce Max HP by 15% in battle, but nearby enemies take 103% ATK of Physical DMG per second while the host heals 20 HP every 3s.
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〖 HP:531 ATK:0 DEF:67 CRT:10 SP:0 〗
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!storyteller
No results found. If you want to try the same search on the wiki, click here
!que
1.
Songque: Fear Gathering
2.
Songque: Merriment
3.
Beach Angels
4.
Void Queen: Snowy Fest
5.
Banquet Rose
6.
Banquet Rose: Faux Crown
7.
Crimson Queen
8. Vibro Cutter - katana
9. Aqueous Springtide - event outfit
To get 5.Banquet Rose you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki que -5
!sky
1.
Tchaikovsky
2.
Tsiolkovsky
3.
Electrifying Arc: Azure Sky
4. Sky Breaker - katana
5.
Skyveil Feathers
6.
Skyveil Feathers: Purifying Wish
7.
Torch of Eons: Skyfire
8. Blue Sky - event outfit
9. Dusky Murmurs - event outfit
10. Verdant Sky - mu outfit
To get 5.Skyveil Feathers you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki sky -5
!hyper railguns
• Rarity: 




• Type: Pistols
•〖 ATK: 287 CRT: 19 〗
[SP: 16][CD: 18s] Deals 842 (2,300 at 5
) ⚡ DMG over a large area and inflicts 10 Paralyze Trauma.
Hits have a 2.2% (3.0% at 5
) chance to inflict 3 Paralyze Trauma.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!hyper railguns spirit
No results found. If you want to try the same search on the wiki, click here
• Rarity: 




• Type: Lances
•〖 ATK: 298 CRT: 18 〗
[SP: 0][CD: 25s] Active [Fresh Bud] deals Physical DMG equal to 200% + 350.3% (550.0% at 5
) ATK and restores 15 SP and 200 HP. When the active button is flashing during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing Physical DMG equal to 20% + 460.4% (700.0% at 5
) ATK (does not reset CD). Bright Knight: Excelsis equip bonus: During Burst, active becomes Special ATK [Dark Void], dealing Physical DMG equal to 200% + 840.8% (1,400.0% at 5
) ATK, which counts as both active and Ultimate DMG, and has a 30% bonus Crit Rate. During active, stage and combat mode timers are paused. Host exits Burst when finishing casting the active. Entering or exiting Burst reset weapon skill CDs.
The wielder gains 12.0% (20.0% at 5
) Crit Rate. During Burst, the wielder gains 35% Physical DMG for 15s; performing an Ultimate Evasion reduces its CD by 2s and enables the next [Dark Void] attack to additionally deal 360.4% (600.0% at 5
) ATK of Physical DMG (2 stacks max).
In co-op raids, Valkyries deal 16.0% (22.0% at 5
) bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.2% (1.5% at 5
) max HP each time they deal DMG (can only be triggered once per second).
✅ Limited/Rotating Supplies
No results found. If you want to try the same search on the wiki, click here
1.
Anniversary Festival
2.
Rita: Thimbleberry
3.
Rita Rosemary
4.
Argent Knight: Artemis
5.
AP Turret
6.
Twirling Glaze: Lustrous Bloom
7. Immortal Blades Uniform - event outfit
To get 2.Rita: Thimbleberry you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki Pri arm-2
!abyss flower: liminal sprial
No results found. If you want to try the same search on the wiki, click here
!
Willows
Attack Speed increases by 20.0%. When character is on the field, all enemies take 10.0% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15.0% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
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〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!bright knight
Melee Physical DMG dealer.
Deal massive DMG with Charged ATK after Retaliation.
Greatly gain DPS in Burst mode.
Capable of controlling enemies with Throw.
• Rank: 
• Core strengths: Heavy ATK, Time Mastery, Burst
Grants 20.0% bonus Physical DMG and 20.0% bonus Crit DMG to the team.
QTE: Triggered when an enemy is Time-Slowed to deal 5 x 40% + 800% ATK of Physical DMG and grants 2 stacks of Paragon.
Abyss Flower: Liminal Spiral
Dante (T)
Dante (M)
Elysia (Stigmata) (B)
Endothermic Lance VF
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!dante
The host gains 15% Crit Rate. The host gains Mantle when hit by an enemy, which boosts her Physical DMG by 8% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Physical DMG by 16% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:410 ATK:113 DEF:44 CRT:0 SP:0 〗
The host gains 30% Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 15% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 30% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
The host gains 15% ATK Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by 10% for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by 20% for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
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〖 HP:362 ATK:60 DEF:44 CRT:21 SP:0 〗
Rarity: 




The host gains 20.0% Crit DMG. The host gains 30.0% Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%.
In Burst mode, the host deals 30.0% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40.0% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60.0% instead.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!abyss flower
• Rarity: 




• Type: Lances
•〖 ATK: 298 CRT: 18 〗
[SP: 0][CD: 25s] Active [Fresh Bud] deals Physical DMG equal to 200% + 350.3% (550.0% at 5
) ATK and restores 15 SP and 200 HP. When the active button is flashing during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing Physical DMG equal to 20% + 460.4% (700.0% at 5
) ATK (does not reset CD). Bright Knight: Excelsis equip bonus: During Burst, active becomes Special ATK [Dark Void], dealing Physical DMG equal to 200% + 840.8% (1,400.0% at 5
) ATK, which counts as both active and Ultimate DMG, and has a 30% bonus Crit Rate. During active, stage and combat mode timers are paused. Host exits Burst when finishing casting the active. Entering or exiting Burst reset weapon skill CDs.
The wielder gains 12.0% (20.0% at 5
) Crit Rate. During Burst, the wielder gains 35% Physical DMG for 15s; performing an Ultimate Evasion reduces its CD by 2s and enables the next [Dark Void] attack to additionally deal 360.4% (600.0% at 5
) ATK of Physical DMG (2 stacks max).
In co-op raids, Valkyries deal 16.0% (22.0% at 5
) bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.2% (1.5% at 5
) max HP each time they deal DMG (can only be triggered once per second).
✅ Limited/Rotating Supplies
!fenghuanh down
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!rite of oblivion
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!lone planetfarer
A MECH-type Lightning DMG dealer protected by Astral Ring Specialization: Rite of Oblivion.
She uses a Drive Core in battle and crushes enemies with the Star Traveler's bombardment of attacks.
• Rank: 
• Core strengths: Fast ATK, Time Mastery, Aerial
Activate Rite of Oblivion and unlock buffs based on the number of team members protected by Astral Ring.
When Lone Planetfarer is the leader, activates Rite of Oblivion. Astral Ring Intensity cost: 150. Stellar Outburst lasts 19s and cools for 25s.
When the team has at least 1 member protected by Astral Ring, all members deal 8% more Total DMG.
When the team has at least 2 members protected by Astral Ring, all members deal 8% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 4% more Total DMG.
QTE: Triggered when an enemy is Time-Slowed or knocked airborne, or when a teammate unleashes a weapon skill. Deals 800% ATK of Lightning DMG, and grants invincibility for the duration.
Regular Drive Core
Darwin (T)
Darwin (M)
Darwin (B)
!skyveil feathers purifying
• Rarity: 





• Type: Drive Cores
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When a character shielded by Rite of Oblivion is on the team, character deals 13.7% (20% at 6
) more Total DMG. When equipped by Lone Planetfarer: ● the enhanced Basic ATK SEQ 3 in Lone Traveler form and Planet Quaker form deals 158.5%/390% (300%/500% at 6
) ATK of ⚡ DMG. ● When entering battle, consuming Stellar Drain for the first time with a Combo ATK restores 15 bonus Astral Ring Intensity. Disabled upon activating Stellar Outburst.
Character deals 19.5% (25% at 6
) more ⚡ DMG. When equipped by Lone Planetfarer and Astral Ring is activated: Enemies take 13.3% (18% at 6
) more Total DMG from the character, and all team members deal 7.6% (10% at 6
) more Elemental DMG and Physical DMG.
Enemies take 12.1% (20% at 6
) more ⚡ DMG from the character. When equipped by Lone Planetfarer and Astral Ring is activated, enemies on the field take 3% (5% at 6
) more Total DMG.
Enemies take 2%/4%/6% more Total DMG from the character on the field (exclusive). When equipped by Lone Planetfarer, enemies take 2%/4%/6% more ⚡ DMG from the character (independent).
✅ Foundry
!iskandar
Increases 🔥 DMG by 20%. When equipped by Herrscher of Finality, Combo ATKs deal 20% more 🔥 DMG. When Astral Ring is activated, if she has Moonrising, enemies on the field take 16% more Total DMG from team members.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Enemies take 10% more 🔥 DMG from the character. When equipped by Herrscher of Finality, they take extra 10% 🔥 DMG. When Astral Ring is activated, if she has Moonrising, team members deal 25% more Elemental DMG and 25% more Crit DMG.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Melee attacks deal 15% more Total DMG. When equipped by Herrscher of Finality, Weapon Skills deal extra 15% Total DMG. When Astral Ring is activated, if she has Moonrising, team members deal 24% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Ultimates and Combo ATKs deal 20% more 🔥 DMG. During Stellar Outburst, all team members deal 12% more Total DMG. When equipped by Herrscher of Finality, deal 50% more 🔥 DMG during Absolute Time Fracture, and enemies on the field take 30% more Total DMG.
Enemies on the field take 10% more 🔥 DMG from the character (independent). When equipped by Herrscher of Finality, if she has the Omniscient Star tag, casting Weapon Skill or entering Stellar Outburst grants Moonrising, increasing Total DMG by 15% and enemies on the field take 10% more Total DMG from the character for 25s. Retriggering refreshes the duration. When the character has Moonrising, gain the following effects: ● With Astral Ring activated: ○ Mei deals 40% more ⚡ DMG and 20% more Total DMG, and enemies take 30% more ⚡ DMG and 15% more Total DMG from Mei. This effect is increased by 100% for Herrscher of Origin. ○ Enemies on the field take 25% more ⚡ DMG from Herrscher of Origin (independent). Each hit of Herrscher of Origin's Ultimate deals 100% bonus ATK of ⚡ DMG, dealing 75%...
✅ Foundry
✅ Limited/Rotating Supplies
!Kiana Kaslana
