<:KianaHuh:571013257440133130>
1.
Ai-chan: Sweet Dreams
2.
Rita: Sweetheart
3.
Sweet Dreams
4.
Sweet 'n' Spicy
5. Sweet Osmanthus - event outfit
1 messages · Page 119 of 1
1.
Ai-chan: Sweet Dreams
2.
Rita: Sweetheart
3.
Sweet Dreams
4.
Sweet 'n' Spicy
5. Sweet Osmanthus - event outfit
To get 2.Rita: Sweetheart you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki sweet -2
!sweet -4
MECH-type melee Physical support.
Charged ATK deals high DMG to shields.
Ultimate buffs teammates on the field after she is switched out.
• Rank: 
• Core strengths: Physical, Time Mastery, Aerial, Gather, Stun
Charged ATKs deal 10.0% bonus Total DMG. Team's melee Physical DMG increase by 10.0%.
QTE: Triggered by impaired enemies to induce 2s of Global Time Fracture, strike enemies (twice by default and can be increased to up to 5 times by spamming [ATK]) and deal 150% ⨯ **4 ** ⨯ hits + 800% ATK of Physical DMG, and grants 3 Armor Shredder stacks. Every hit boosts shield breaking capacity by 10.0% for 10s (20 stacks max). QTE entry reduces the CD of the next switch by 4.0s and restores 10.0 SP.
Miracle Kissy Pillow
Paganini (T)
Paganini (M)
Paganini (B)
!ranger gauntlet
• Rarity: 




• Type: Gauntlets
•〖 ATK: 245 CRT: 10 〗
[SP: 5][CD: 30s] Character loses health equal to 15% max HP to gain 14% (30% at 5
) Total DMG Multiplier for 5.0s (9.0s at 5
).
When character exits, team takes 6.0% (10.0% at 5
) less Indirect Physical DMG for 4.6s (7.0s at 5
). [Ranger] Character takes 20% less ❄️ DMG. If other teammates are equipped with [Ranger] series weapons, then character gains 7.0% (15.0% at 5
) Physical DMG for 4.6s (7.0s at 5
) when deployed.
✅ Story stages
!hot
1.
Herrscher of Thunder
2.
Herrscher of Truth
3. Hand of Tyr - cannon
4. Heat of Trifolium - au outfit
To get 2.Herrscher of Truth you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki hot -2
!teatime
No results found. If you want to try the same search on the wiki, click here
!tea time
No results found. If you want to try the same search on the wiki, click here
!songque
To get 1.Songque: Fear Gathering you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki songque -1
!songque merriment
!zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!s alla
Rarity: 




Gain 20.0% Total DMG Multiplier. Total DMG of Charged ATK and any follow-up hits unleashed within the following 1s increases by 40.0%. Seele equip bonus: Total DMG increases by an additional 40.0%. CD: 3s.
Once attacked, ignore the damage from the attack and greatly gain Ignore Interrupt for 3s. CD: 20.0s. During CD, the host restores 650 HP upon hitting enemies with Charged ATK (applies once during each CD). Seele equip bonus: Total DMG increases by 25.0%.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!s alad-1
To get 2.Theresa: Twilight Paladin you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -s alad-2
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!s rebirth
Increases Total DMG by 10.0%. When a host-summoned entity is present and the host causes global Time Fracture, all team members enter Life's Pistil state, which increases Crit DMG by 30.0% for 16.0s (exclusive; refreshable). Every time the host enters or applies Life's Pistil state, her teammates gain an enhancement. This enhancement is consumed on the host's next entry to refresh Life's Pistil state.
—————————————————
〖 HP:396 ATK:62 DEF:77 CRT:12 SP:0 〗
Rarity: 




Increases Crit DMG by 10.0%. In Life's Pistil state, all team members gain 20.0% Crit Rate (exclusive). Herrscher of Rebirth equip bonus: All team members gain an extra 10% Crit Rate. Further increases Crit DMG by 17.0%.
When a team member enters Herrscher form, in Life's Pistil state team members on the field deal 15.0% more Total DMG, and their Ultimate and burst mode attacks deal 18.0% more Total DMG on top of that (exclusive). If a friendly summoned entity is present, all enemies take 5.0% more Physical DMG (exclusive).
✅ Limited/Rotating Supplies
!s holmes
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 4.Elysia: Shopper you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki elysia -4
!her finality-2
To get 1.Herrscher of Finality: Shopping you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki her finality-1
Melee Fire DPS.
Capable of aerial combat.
Activate Herrscher form for Absolute Time Fracture with DPS spike.
• Rank: 
• Core strengths: Fire DMG, Aerial, Time Mastery
Leader Skill: Team deals 35.0% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35.0% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900.0% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!v chrono navi
Fire DMG support.
Can deal continuous Fire DMG after exit.
Ultimate increases Total DMG teamwide.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Gather, Ignite
All team members deal 10.0% more Fire DMG. They also deal 9.0% more Total DMG to ignited enemies.
QTE: Triggered when an enemy is Time-Slowed or ignited. Triggers 3s of Global Time Fracture, restores 300 Λ Power, and reduces switch CD to 4s. She deals 8 x 120% ATK of Fire DMG and triggers the Aimer-β chakram units throwing effect from Charged ATK at the cost of all Λ Power.
Ring Blades
Ogier (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!blood dance
• Rarity: 




• Type: Greatswords
•〖 ATK: 289 CRT: 17 〗
[SP: 20][CD: 15s] Creates a blood tornado that sweeps away enemies, dealing 9 x 35% of ATK of Physical DMG and sending them into a Blood Rage, doubling their Attack Speed but making them take 36% (60% at 5
) more Elemental DMG. This Blood Rage lasts 6.60s (9.00s at 5
).
Combo Hit Count exceeds 15, gain 18% (30% at 5
) Physical DMG. When undeployed, heal 15.6 (30.0 at 5
) HP every 0.5s if HP is below 50%.
✅ Exchange House
✅ Limited/Rotating Supplies
!benares awakening
Rarity: 




Boosts Total DMG by 20.0%. In Herrscher Form, attacks inflict Thunderblitz on enemies for 7s (cannot be stacked but can be refreshed). Enemies in Thunderblitz take 50.0% ATK of bonus ⚡ DMG for each hit. CD: 1s.
Boosts ⚡ DMG by 20.0%. Host takes 15.0% less Total DMG. Enemies in Thunderblitz take 15.0% bonus ⚡ DMG.
✅ Exchange House
✅ Limited/Rotating Supplies
!avo
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Foundry
✅ Limited/Rotating Supplies
!echo of paradise
• Rarity: 




• Type: Pistols
•〖 ATK: 284 CRT: 13 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 60.1% (100.0% at 5
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 9.4% (15.0% at 5
) for 20s (cannot stack). Golden Diva equip bonus: QTE entry auto-casts the skill. Casting it activates Performance, or Fascination if Performance is already in effect.
The team deals 6.0% (10.0% at 5
) bonus Total DMG (cannot stack). Upon casting Ultimate, teammates on the field deal 7.2% (12.0% at 5
) bonus Total DMG for 20s (cannot stack and is canceled by exiting).
✅ Limited/Rotating Supplies
!echo of paradise time ruins
• Rarity: 





• Type: Pistols
•〖 ATK: 433 CRT: 25 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 110.7% (150.0% at 6
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 15% for 20s (unique effect; triggering it again resets the duration.). Golden Diva equip bonus: QTE entry auto-casts the skill. Golden Diva equip bonus: Casting it activates Performance, or Fascination if Performance is already in effect.
All team members' Total DMG increases by 11.1% (15.0% at 6
) (cannot stack). After casting Ultimate, all team members' Total DMG increases by 6.1% (10.0% at 6
) for 20s (cannot stack). Triggering it again refreshes its duration.
⚡ DMG increases by 12.1% (20.0% at 6
). Golden Diva equip bonus: After all team members cast weapon active, shoot a note at the target or the nearest enemy per 0.4s for 4s. Enemies hit by it receive 60.7% (100.0% at 6
) Golden Diva's ATK of ⚡ DMG. CD: 18s. The effect is canceled by exiting.
✅ Foundry
!idol transformation
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!roald amundsen
Rarity: 



After using the weapon's active skill, team takes 15% less Physical DMG for 8s. CD: 20s. Effect cannot stack.
Team gains 10% Fire, Lightning, and ❄️ DMG. Effect cannot stack.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
!gtx
• Rarity: 




• Type: Gauntlets
•〖 ATK: 267 CRT: 34 〗
[SP: 17][CD: 25s] Creates 3 Xuanyuan Sword projections to attack enemies, each sword dealing 645 (1,500 at 5
) 🔥 DMG and inflicting Time Lock on enemies for hit for 2.4s (4.5s at 5
).
When hitting an enemy with Basic/Combo/Burst attacks or switch/QTE skills, the wielder gains 4.6% (8.0% at 5
) Total DMG Multiplier for 4.6s (8.0s at 5
). Trigger the effect with different types of attacks to stack the effect; triggering the effect again with the same type of attack resets the duration.
In co-op raids, character attacks gain 7% (15% at 5
) Total DMG Multiplier and hits received suffer 6% (10% at 5
) Total DMG Reduction.
✅ Events
!little joy
Total DMG increases by 35.0%. Ignite DMG caused by Weapon Skill attacks increases by 20.0%. When non-Weapon Skill attacks deal damage, 🔥 DMG dealt by Weapon Skill increases by 20.0% for 15s. Triggering it again resets the duration. Max 5 stacks. This is cleared when the character exits.
—————————————————
〖 HP:420 ATK:59 DEF:104 CRT:8 SP:0 〗
Rarity: 




Take 12.0% less DMG from enemies. The character deals 20.0% more Ignite DMG.
All enemies receive 14.0% more 🔥 DMG from this character. If the target has more than 2 stacks of Ignite, they will receive 6.0% more Total DMG from this character.
✅ Foundry
✅ Limited/Rotating Supplies
!fix it
1. Mei: Striker Fulminata - 3 set stigmata
2.
Fuxi (Stigmata)
3.
Idol Transformation
4.
Siegfried Kaslana (Stigmata)
5.
Infinite Ouroboros
6. Domain of Ascension: Truth Continuity - cannon
7.
Final Form: Destiny
8.
Fire Spirit Type-I
9.
Fire Spirit Type-II
10.
Incredibly Infinite Intimidator
11.
Infinite Intimidator
12. Life Harvester's Path: Shared Destiny - scyth
13. Frisian Cutlass - au outfit
14. Maid of Celestia - au outfit
15. Nightfall Witch - event outfit
To get 1.Mei: Striker Fulminata you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki fix it-1
!fuxi t
!tsiolkovsky
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
!idol
To get 2.Idol Transformation you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki idol -2
!idol trans
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!ai
10.
Sirin: Tailor-made
11.
Sushang: Training
12.
Tchaikovsky
13.
Theresa: Plum Rain
14.
Danzai Spectramancer
15.
Swallowtail Phantasm
16.
Terminal Aide 0017
17.
Ai-chan's Candy
18. Ai-chan's Cannon - cannon
19. Ai-chan's Crutch - katana
20.
Ai-chan's Hammer
21.
Ai-chan's Syringe
22.
Blooded Saints
23.
CAS-X Saints
24.
Chain Sword
25. Domain of Ascension: Truth Continuity - cannon
26. Domain of Ego: Flawless Return - bow
27.
Domain of Genesis
28.
Domain of Incandescence
29. Domain of Revelation - cannon
30. Domain of Sanction - katana
31.
Domain of Sentience
32. Domain of Unity - katana
33.
Domain of the Void
34. Fairy Sword Silven - katana
35. Frost Rain - cannon
36.
Grips of Tai Xuan
37.
Hailstone
38.
Hallowed Saints
39.
Hyper Railguns
40. Pledge of Rain - katana
41. Raider Missiles - cannon
42. Raikiri - katana
43.
Rapid Rain
44. Blooming Maiko - au outfit
45. Crane of Taixuan - event outfit
46. Dream Raiment - event outfit
47. Hanami Daimyo - au outfit
48. Honkai World Diva - event outfit
49. Hyoukai Sonata - event outfit
50. Maid of Celestia - au outfit
51. On Fair Clouds - event outfit
52. Parasol Kaiserin - event outfit
53. Rainy Springtide - event outfit
54. Rosy Bridesmaid - event outfit
55. Snow Fairy - event outfit
56. Summer as a Painting - event outfit
To get 13.Theresa: Plum Rain you can do one of the following:
1. Press up arrow and add -13
2. Type !wiki ai -13
!chrono
Fire DMG support.
Can deal continuous Fire DMG after exit.
Ultimate increases Total DMG teamwide.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Gather, Ignite
All team members deal 10.0% more Fire DMG. They also deal 9.0% more Total DMG to ignited enemies.
QTE: Triggered when an enemy is Time-Slowed or ignited. Triggers 3s of Global Time Fracture, restores 300 Λ Power, and reduces switch CD to 4s. She deals 8 x 120% ATK of Fire DMG and triggers the Aimer-β chakram units throwing effect from Charged ATK at the cost of all Λ Power.
Ring Blades
Ogier (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!idol trans
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!hotr
1.
Gyukikiri Nagamitsu
2. SU-22 Howitzer - cannon
3. Throatwort - event outfit
To get 3.Throatwort you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki hotr -3
!truth
1.
Herrscher of Truth: Shopping
2.
Herrscher of Truth
3. Domain of Ascension: Truth Continuity - cannon
4. Moment of Truth - scyth
To get 4.Moment of Truth you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki truth -4
!truth -2
Ranged Elemental support.
Causes a massive amount of Ice DMG in Continuation form.
Ultimate increases Elemental Breach for all team members dealing Lightning and Fire DMG.
• Rank: 
• Core strengths: Ice DMG, Time Mastery, Fast ATK, Gather
All team members deal 25.0% more Elemental DMG: For every non-Bronya battlesuit on the team, enemies receive 5.0% more Ice DMG from Herrscher of Truth in Continuation form (independent effect).
QTE: Triggered when an enemy is Time-Slowed, frozen, or a teammate casts Weapon Active. Deals 5 × 200.0% ATK of Ice DMG and unlocks a mecha weapon.
Markov Type A
Scott (T)
Scott (M)
Scott (B)
!bronya zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!ElysianParagon
Total DMG increases by 20.0%. Upon entry or casting Ultimate, team's Total DMG increases by 10.0% for 15s (cannot stack). Triggering it again resets the duration.
ATK Speed increases by 10.0%. Take 15.0% Elemental DMG when health is below 40%.
!AponiaPerdition
!MobiusOuroboros
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!shakespeare
Rarity: 




Shortens CDs of effects triggered by Ultimate Evasions (or Perfect DEF) by 35%. PSY-type battlesuit equip bonus: Gain 15% Max SP in battle.
Reduce active skill SP cost by 20%.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!benares b -2
To get 2.Benares: Awakening you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki benares b-2
!benares b-1
!mei b
Increases team Total DMG by 15,0%. When Ultimate hits a shielded or shield-broken enemy, gain Navigator state, which increases team Physical DMG by 13,0% for 20s (triggering it again resets the duration; exclusive).
—————————————————
〖 HP:434 ATK:61 DEF:66 CRT:9 SP:0 〗
✅ Limited/Rotating Supplies
!raiden b
Deal 12.0% more Total DMG. Triggering Time-frozen Domain restores 3.0 SP, CD: 3s, and makes all enemies take 8.0% more Total DMG for 7s, can stack 3 times. Triggering it again refreshes its duration.
—————————————————
〖 HP:434 ATK:61 DEF:66 CRT:9 SP:0 〗
✅ Events
✅ Limited/Rotating Supplies
!elysia-2
1. Elysian Paragon - event stigmata
2.
Elysia (Stigmata)
3.
Elysia: Pristine
4.
Elysia: Shopper
5.
Elysian Astra
6.
Elysian Astra: Heart's Color
7. Elf Elysia - elf
To get 2.Elysia (Stigmata) you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki elysia -2
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!jovial
No results found. If you want to try the same search on the wiki, click here
oh no valk yet
!tesla m
!jst
Rarity: 




Attacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG.
Extends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!eos gloria
• Rarity: 




• Type: Lances
•〖 ATK: 286 CRT: 21 〗
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 940.8% (1,500.0% at 5
) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% ATK of Physical DMG + 480.5% (800.0% at 5
) ATK of 🔥 DMG; this attack has no CD. When this throw hits the target, generates an 11s Flame Aura centering around the wielder, which makes nearby enemies take 8.6% (15.0% at 5
) more 🔥 DMG and deals 🔥 DMG equal to 35% of the wielder's ATK against them every 0.5s.
When hitting an enemy with Basic ATKs or Charged ATKs, the wielder gains 2.40% (4.00% at 5
) 🔥 DMG for 8.0s; this buff stacks up to 10 times; each stack's duration is independent of others'. When hitting an enemy with Ultimate or Throw ATKs, the wielder immediately gains 10 stacks of the buff.
✅ Exchange House
✅ Limited/Rotating Supplies
!burn the -2
To get 2.Burn the Long Night: Luminare you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki burn the-2
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 441 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 15.3% (20.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 110.7% (150.0% at 6
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 17.5% (23.0% at 6
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 17.3% (22.0% at 6
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 28.7% (35.0% at 6
) more Elemental DMG and 18% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 28% more Elemental DMG and 40% more Physical DMG.
The character deals 9.5% (15.0% at 6
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, the character deals 9.5% (15.0% at 6
) more 🔥 DMG to enemies inflicted with Aflame.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Foundry
!alexandra
Rarity: 




Deal 20,0% more Physical DMG and user-summoned entities deal 30,0% more Total DMG.
Deal 20,0% more Crit DMG. Dreamweaver equip bonus: Enemies take 10,0% more Physical DMG from her.
✅ Limited/Rotating Supplies
!rasp
Rarity: 




Basic ATK (including Combo and Charged) has a 15% chance to deal 450% ❄️ DMG against the target and freeze the target for 3.5s. CD: 8s.
During combat, gain 20% Max HP and 20% Indirect DMG Reduction.
✅ Foundry
!beet-1
1.
Beethoven
2. Carrot and Beet Soup - event outfit
To get 1.Beethoven you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki beet -1
Rarity: 




After casting the Ultimate, next team member switching in gains a 40% Melee Physical DMG buff (does not stack) for 10s. CD: 20s.
After casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 20% of the host's Max HP. CD: 20s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!burn the long night
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 298 CRT: 13 〗
[SP: 0][CD: 0s] The weapon active skill's CD, max charges, and effects are decided by the wielder. When the character has the Harmonized Shadow Star tag, she deals 10.8% (14.0% at 5
) more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she starts with 150 Blast Energy. Throws 1 additional Piercing Blade when casting Firepower Rotation. CD: 1.4s. The Piercing Blade explodes on hit, dealing 80.0% (100.0% at 5
) ATK of 🔥 DMG as weapon skill DMG. Piercing Blades and Combo ATKs inflict Aflame on hit, making the target take 12.8% (16.0% at 5
) more 🔥 DMG from the character and reducing the target's Move Speed by 50% for 5s. Retriggering refreshes the duration.
Deals 12.0% (16.0% at 5
) more Total DMG during Stellar Outburst. When equipped by Lone Destruction: Shadowchaser, starts with 3 stacks of Supreme Incarnation. When attacked, 1 stack of Supreme Incarnation will be consumed to automatically perform Ultimate Evasion once. 1 stack of Supreme Incarnation will be restored every 8.0s, up to 3 stacks. When Astral Ring Specialization: Wheel of Destiny is activated, all other team members with the Harmonized Shadow Star tag deal 19.8% (27.0% at 5
) more Elemental DMG and 9% more Physical DMG. When Astral Ring Specialization: World Star is activated, all other team members with the Domain Resonance tag deal 14% more Elemental DMG and 20% more Physical DMG.
Enemies take 3.0%/6.0%/9.0% more Total DMG from the character on the field (independent & exclusive). When equipped by Lone Destruction: Shadowchaser, she gains 20.0/35.0/50.0 more initial SP.
✅ Limited/Rotating Supplies
!nyx
1. Fu Hua: Onyx Simurgh - 3 set stigmata
2. Seele: Starchasm Nyx - 3 set stigmata
3.
Starchasm Nyx
4. Onyx Iron - scyth
5. Onyx Simurgh - mu outfit
To get 2.Seele: Starchasm Nyx you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki nyx -2
!v nyx
Close-range Ice DMG dealer. Good at fighting multiple enemies.
Charged ATKs deal considerable DMG.
Ultimate activates Burst mode, during which she deals massive DMG with chain claws.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Burst
Team deals 24.0% more Ice DMG. With Bronya on the team, team's Charged ATKs deal 29.0% more Total DMG.
QTE: Triggered by Time Slow or enemies being knocked into the air. Deals 1,100% ATK of Ice DMG and generates 1 Carmine Gash.
Sanguine Gaze - Union
Verne (T)
Verne (M)
Verne (B)
Azure Storm
Scott (T)
Scott (M)
Scott (B)
!scott
Rarity: 



Gain 12% Total DMG Multiplier.
After using Combo or Charged ATK, host gains 18% ❄️ DMG for 6s.
✅ Story stages
✅ Foundry
!robert peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!v gm
To get 2.Gyakushinn Miko you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -v gm-2
!miko
Melee DPS.
Marks targets to deal DMG spikes.
Can swiftly shuttle between enemies.
• Rank: 
• Core strengths: Physical, Bleed, Burst
When Combo Hit Count exceeds 20, team gains 12% Physical DMG.
Switch: Swift Kill. QTE: Triggers when an enemy is knocked airborne; unleashes 3 blade waves, with each wave dealing 50% + 154% ATK of Physical DMG and inflicting 1 Sakura Count.
Dawn Breaker - Talwar
Schrodinger (T)
Planck (M)
Lier (B)
Jizo Mitama
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!durandal
1. Durandal: Dea Anchora - 3 set stigmata
2.
Detective Durandal
3. Blade Durandal (ELF) - elf
To get 2.Detective Durandal you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki durandal -2
!v sr
Flexible mid-ranged DPS.
Suppresses solo enemies.
Massive Fire DMG during burst.
• Rank: 
• Core strengths: Fire DMG, Ignite, Burst, Fast ATK
For the team, attacks made against enemies knocked airborne gain 15% Total DMG Multiplier. Teams with 3 characters of different types gain 12% Elemental DMG.
QTE: Triggered when enemy is paralyzed. Enters the battle near the target and unleashes 3-sequence sword ki, each hit dealing 324.0% ATK of Physical DMG and adding a Sakura Count.
Salvation of Sakura
Leeuwenhoek (T)
Nuwa (Stigmata) (M)
Leeuwenhoek (B)
Fire Angel
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!verne
Rarity: 




Triggering Ultimate Evasion in Burst mode boosts Total DMG by 30.0% for 12s. Can be refreshed. In Burst mode, Charged ATKs boost ❄️ DMG by 15.0% on hit (CD: 0.3s) until Burst mode ends. 4 stacks max. Reaching 4 stacks deals 900.0% ATK of ❄️ DMG to enemies nearby. CD: 20s.
Charged ATKs restore 2 bonus SP on hit (CD: 2s). When it's equipped by Seele and she is deployed, all enemies take 20.0% bonus ❄️ DMG.
✅ Foundry
✅ Limited/Rotating Supplies
!celestial hymm
No results found. If you want to try the same search on the wiki, click here
!ch
1.
Cecilia - Hawaii
2.
Celestial Hymn
3.
Cinder Hawk
To get 3.Cinder Hawk you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki ch -3
!hello
To get 1.Michelangelo you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hello -1
!fov
Melee Fire DPS.
Capable of dealing high DMG with Combo ATK.
Ultimate deals massive Fire DMG.
• Rank: 
• Core strengths: Fire DMG, Time Mastery
All team members deal 17.0% more Fire DMG and 9.0% more Total DMG. Their Basic, Combo, and Charged ATKs deal 15.0% more Total DMG.
QTE: Triggered when an enemy is Time Slowed or Ignited. Smash down in the current stance to deal 1,200.0% of Fire DMG, trigger global Time Fracture for 3s, restore 10 SP, and increase Total DMG by 30.0% for 20s. Retriggering refreshes duration.
Grips of Tai Xuan
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!ovt
1. Bronya: Drive Kometa - 3 set stigmata
2.
Anchor of the Voyage: Interstellar
3. Core Evoker Delta - cannon
4. Domain of Revelation - cannon
5.
Lost Conviction
6.
Lost Conviction: Damnation
7. Ouranon's Forgiveness - event outfit
To get 1.Bronya: Drive Kometa you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki ovt -1
!wiki ovt -1
!wiki ovt -5
• Rarity: 




• Type: Chakrams
•〖 ATK: 286 CRT: 10 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder type. Casting weapon active summons 4 Lightning Butterflies that last 10s to the caster. When the caster deals ⚡ DMG or the butterflies expire, the butterflies fly to enemies, each dealing 168.2% (280.0% at 5
) ⚡ DMG. The caster deals 7.2% (12.0% at 5
) bonus ⚡ DMG against enemies damaged by the butterflies within 30.0s. CD: 10s.
Casting the weapon active increases ⚡ DMG by 12.0% (20.0% at 5
) for 30s (triggering it again refreshes the duration). Disciplinary Perdition equip bonus: Thunderstorms that continue striking in Predictor's Sentence deal 20.0% (30.0% at 5
) ATK of bonus ⚡ DMG.
✅ Limited/Rotating Supplies
!otto m-2
To get 1.Otto - Women's Attire you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki otto m-1
An enemy hit by Basic ATKs (excluding Charged and Combo ATKs) is weakened for 2s (4s at 5
) and loses 20% (30% at 5
) ATK. CD: 2s. This effect cannot stack.
—————————————————
〖 HP:? ATK:0 DEF:158 CRT:9 SP:? 〗
✅ Exchange House
✅ Limited/Rotating Supplies
!starry imp
Melee Physical support.
Bleed deals high DMG.
Ultimate buffs all teammates.
• Rank: 
• Core strengths: Physical, Bleeding, Time Mastery
Team deals 17.0% bonus Physical DMG to bleeding enemies and starts battle with 35.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included). Deals 140.0% × 7 ATK of Physical DMG, restores 6.0 SP to the team, grants 3 different colors, and reduces switch CD to 4s.
Elysian Astra: Heart's Color
Cezanne (T)
Cezanne (M)
Cezanne (B)
!v hoh
A ranged Ice DMG dealer.
Casting weapon skill after using Charged ATKs triggers Ego Blossom and deals considerable DMG.
Unleashing Ultimate enters Herrscher of Origin Form, in which she continuously deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Burst, Gather
Increases every Ice DMG battlesuit's initial SP by 50.0. In Open World, this effect is triggered once every 10min. Increases the team's Ice DMG by 30.0%, and while Stars of the Past is in effect, increases the team's Ice DMG by another 10.0%.
QTE: Triggered when in Herrscher of Human form and an enemy is Frozen or Time-Slowed. Inflicts Pristine Bloomage and deals 1.000.0% ATK of Ice DMG. If Ultimate Evasion Skill is not in CD, it is triggered. Within 20s of QTE entry, increases Total DMG by 15.0%. Triggering it again refreshes the duration.
Light String
Scott (T)
Scott (M)
Scott (B)
!elysia pristine
Rarity: 




Total DMG increases by 25.0% in Herrscher Form. After 8 consecutive hits (CD 0.1s), ranged ❄️ DMG increases by 15.0% for 10s. Triggering it again resets the duration. Total DMG received decreases by 20.0%.
Weapon skill CD reduces by 25.0%. Ranged ❄️ DMG increases by 20.0%. Ranged Total DMG increases by 35.0%.
✅ Limited/Rotating Supplies
!willows
Attack Speed increases by 20.0%. When character is on the field, all enemies take 10.0% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15.0% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!nuwa:fi
Rarity: 




After casting Ultimates 2 times, generate a Doll Aura with a 5-meter radius. Enemies in the AOE are immobilized and take 20% more Physical DMG. The Aura lasts 6s. CD: 18s. This effect cannot stack.
Shortens duration of debuffs on the host by 30%. Attacks against debuffed enemies also gain 30% Total DMG Multiplier.
✅ Exchange House
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!idol-2
To get 2.Idol Transformation you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki idol -2
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!aslaug
🔥 DMG increases by 20.0%. Every hit (CD: 1s) boosts host's Total DMG by 5.0% for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 20.0% bonus 🔥 DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!von neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!shenzhou
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!lantern
To get 3.Jack'o Lantern you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki lantern -3
!lantern -2
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!musician
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!zhaojun
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!reminiscence
No results found. If you want to try the same search on the wiki, click here
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!kiana kaslana b
In Herrscher form, weapon active and Combo ATK deal 40.0% more 🔥 DMG, and casting weapon active restores 1.0 SP per second for 8s; can stack 2 times. During Absolute Time Fracture, the character deals 50.0% more 🔥 DMG.
—————————————————
〖 HP:362 ATK:72 DEF:84 CRT:8 SP:0 〗
✅ Limited/Rotating Supplies
!terminal aide 0017
Melee IMG-type Physical support.
Crushes enemy defense with giant fists.
Ultimate and Regen: Superpartner increase Physical DMG team-wide.
• Rank: 
• Core strengths: Physical, Gather, Stun, Time Mastery, Impair
Team deals 18.0% more Physical DMG and has 18.0 more initial SP. Initial SP increases by another 18.0 if there are other IMG-type characters on the team (can be triggered once every 10mins in Open World).
QTE: Triggered when an enemy is Time-Slowed or hit by a teammate's Charged/Combo ATK. Deals 600,0% ATK of Physical DMG, fully restores Enthalpy, and reduces switch CD by 4s.
Pandora's Box 18th
MEI (T)
MEI (M)
MEI (B)
Miracle Kissy Pillow
Shuijing (T)
Paganini (M)
Shuijing (B)
!elysian astra heart's color
• Rarity: 





• Type: Crosses
•〖 ATK: 392 CRT: 56 〗
[SP: 0][CD: 20s] Deploys the cross (summoned entity): Its landing deals 442.8% (600.0% at 6
) ATK of Physical DMG to nearby enemies, inflicts 6.9 Bleed Trauma (10 Bleed Trauma at 6
), and sprays explosive paint, which deals 44.3% (60.0% at 6
) ATK of Physical DMG to nearby enemies every 1.5s for 18s. Starry Impression equip bonus: Triggers her Ultimate Evasion Skill as well as the weapon active on QTE entry.
Wielder's Combo ATK's and Ultimate's Total DMG increases by 27.1% (35.0% at 6
). Team's Physical DMG increases by 16.1% (20.0% at 6
) (cannot stack).
Bleed DMG increases by 12.1% (20.0% at 6
). Within 22s of casting weapon active, shield-broken or unshielded enemies take 4.9% (8.0% at 6
) bonus Physical DMG (triggering it again resets the duration). Wielder also gains the following one-time effect: Hitting a bleeding enemy will cause a paint explosion that deals 5 × 85.0% (140.0% at 6
) ATK of Physical DMG to nearby enemies.
✅ Foundry
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!ovt
1. Bronya: Drive Kometa - 3 set stigmata
2.
Jovial Deception: Shadowdimmer
3.
Anchor of the Voyage: Interstellar
4. Core Evoker Delta - cannon
5. Domain of Revelation - cannon
6.
Lost Conviction
7.
Lost Conviction: Damnation
8. Ouranon's Forgiveness - event outfit
To get 6.Lost Conviction you can do one of the following:
1. Press up arrow and add -6
2. Type !wiki ovt -6
!overT
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
—————————————————
〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!crusher bunny
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄️ DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄️ DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!falcon flare final
• Rarity: 





• Type: Cannons
•〖 ATK: 434 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6
). ❄️ DMG dealt to all targets on field increases 16.1% (20.0% at 6
) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% ❄️ DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6
) ❄️ DMG followed by an explosion dealing 421.4% (500.0% at 6
) ❄️ DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄️ DMG increases by 24.3% (40.0% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄️ DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6
).
✅ Foundry
!crusher bunny
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄️ DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄️ DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!sanguine
1. Sanguine Gaze - scyth
2. Sanguine Gaze: Union - scyth
To get 2.Sanguine Gaze: Union you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki sanguine -2
!sanguine gaze
• Rarity: 




• Type: Scythes
•〖 ATK: 299 CRT: 12 〗
[SP: 4][CD: 7s] Use chain claws to grapple the target towards the wielder or send the wielder to the target and perform scythe slashes dealing 100% + 640.2% (800.0% at 5
) ATK of ❄️ DMG. Starchasm Nyx equip bonus: Scythe slashes restore 1 Carmine Gash and can be connected into Sequence 4 of Basic ATK.
❄️ DMG increases by 17.0% (25.0% at 5
). Ultimate and Burst mode attacks deal 22.0% (30.0% at 5
) bonus Total DMG.
✅ Limited/Rotating Supplies
!argent knight artemis
Long-range AOE DPS. Inflicts Hypothermia that slows enemies.
Charged ATK removes 2 stacks of Hypothermia to deal massive DMG.
Burst: Massive DPS increase. Freezes enemies as well.
• Rank: 
• Core strengths: Ice DMG, Freeze, Burst
Team gains 10% Total DMG Multiplier to Charged or Combo ATKs. For teams with characters of 3 different types, attacks gain 12% Elemental DMG.
QTE: Triggered when paralyzing or freezing the enemy, dealing 100% + 150% + 300.0% ATK of Physical DMG. Crescent Harvest deals 3 x 50% + 400.0% ATK of Ice DMG and applies 1 stack of Hypothermia.
Azure Storm
Scott (T)
Scott (M)
Scott (B)
!skadi of thrymheim
• Rarity: 





• Type: Scythes
•〖 ATK: 403 CRT: 35 〗
[SP: 0][CD: 11s] Large AOE ATK dealing 3 × 146% (170% at 6
) ATK of ❄️ DMG. Within the next 8s, affected enemies' first attack against the wielder deals 45% less Total DMG. Can be charged twice.
The wielder gains 27.4% (40.0% at 6
) ❄️ DMG, and another 11.1% (15.0% at 6
) Total DMG against PSY-type enemies; restores 2.00 SP upon hitting an enemy. CD: 4s.
Weapon Active will be triggered when Argent Knight: Artemis consumes Hypothermia; CD: 6.0s. When unleashing Ultimate, the wielder restores 13.7 (20.0 at 6
) SP and reset this skill's CD (the 2nd sequence of her Ultimate does not trigger this effect).
✅ Foundry
!Skadi Ondurgud
• Rarity: 




• Type: Scythes
•〖 ATK: 285 CRT: 24 〗
[SP: 4][CD: 22s] Large AOE ATK dealing 7 × 72% (120% at 6
) ATK of ❄️ DMG. Affected enemies attacking the wielder for the first time within 4.8s (8.0s at 6
) suffer 14% (30% at 6
) Total DMG Reduction debuff for that attack.
The wielder deals 12.0% (20.0% at 6
) more Total DMG. If wielded by Argent Knight: Artemis, hits on enemies with Hypothermia restore 1.20 (2.00 at 6
) SP for her; CD: 5.6s (4.0s at 6
).
✅ Exchange House
✅ Limited/Rotating Supplies
!sieg m
When using a weapon active skill, shorten CDs by 10% (40% at 5
). For 6.0s after using the skill, gain 30% (50% at 5
) DEF.
—————————————————
〖 HP:? ATK:0 DEF:171 CRT:24 SP:? 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!schro m
After using an Ultimate or triggering an Evasion skill, gain a 50% chance of reducing CD by 34% (51% at 5
). Otherwise, CD is increased by 20%.
—————————————————
〖 HP:? ATK:0 DEF:65 CRT:9 SP:? 〗
✅ Exchange House
✅ Limited/Rotating Supplies
!dxy m
!s lantern-2
To get 2."Lantern": Guardian you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -s lantern-2
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!songque
To get 2.Songque: Merriment you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki songque -2
!jovial
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
<b>●</b> When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
<b>●</b> When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
<b>●</b> When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
<b>●</b> In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
<b>●</b> In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
<b>●</b> With Wheel of Destiny activated:
<b>○</b> Reduces all current switch CDs by 2s.**
<b>○</b> If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.**
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
oh she got added to wiki
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!shenzhou
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!dreamcutter
• Rarity: 




• Type: Chakrams
•〖 ATK: 303 CRT: 9 〗
[SP: 0][CD: 0s] Weapon active's CD, max charges, and effects are based on the wielder's type. Total DMG dealt by Ignite DMG increases by 13.6% (20.0% at 5
). When equipped by characters aside from Miracle ☆ Magical Girl, a magic array will press down on enemies after landing a weapon skill, dealing the number of Ignite stacks x 80.0% (100.0% at 5
) ATK of 🔥 DMG to enemies within range. This DMG is considered as Ignite DMG. Miracle ☆ Magical Girl equip bonus: After detonating marks on enemies by casting Cut, another explosion will be triggered, dealing the number of Ignite stacks x 80.0% (100.0% at 5
) ATK of 🔥 DMG on enemies. This DMG is considered as Ignite DMG. Gain 3 additional stacks of Magic Girl Channel when casting Cut. Casting Join produces 4 additional needles, dealing the number of Ignite stacks x 108.0%...
🔥 DMG dealt by Ultimate and burst mode attacks increases by 12.0% (20.0% at 5
). When Ultimate or burst mode attack hits enemies, regenerates 0.7 (1.5 at 5
) SP for every ignited stack on the target with the highest stack of ignited effect among the hit enemies. Max 5 stacks. Trigger interval: 15s.
✅ Limited/Rotating Supplies
!Leaf's Visions
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Crit DMG by another 24.0%.
<b>●</b> Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Physical DMG by another 13.0%.
<b>●</b> Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Crit Rate by another 8.0%.
<b>●</b> Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: <b>●</b> Enemies on the field take 7.0% more Physical DMG from her. <b>●</b> Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: <b>●</b> Crit DMG increases by 12.0%. <b>●</b> When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. <b>●</b> When Astral Ring is not activated: <b>○</b> Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer.** <b>●</b> When Wheel of Destiny is activated: <b>○</b> For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG.** <b>○</b> Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG.** <b>○</b>...
✅ Foundry
✅ Limited/Rotating Supplies
!MEI
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!sirin
1.
Sirin (Stigmata)
2.
Sirin: Ascendant
3.
Sirin: Tailor-made
4. Sirin (ELF) - elf
5. Magic Girl ☆ Sirin - event outfit
To get 4.Sirin (ELF) you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki sirin -4
!mmg
MECH Fire DPS.
Uses the scissors mode of chakram to fight.
Ultimate Tailoring Shattered Nightmares☆ deals massive Fire DMG.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery
Increases the team's Ignite DMG by 17.0%,and Fire DMG by 25.0%
QTE: Triggered when the enemy is Time Slowed or Ignited to deal 1500% ATK of Fire DMG and inflict 3.5 Ignite Trauma. Triggers 3s of global Time Fracture, improves Ignore Interrupt for 5s, and restores 10.0 SP. On hit, it restores 180 Starry Faith and makes enemies take 12.0% more Ignite DMG for 15s. Triggering it again resets the duration.
Dream Cutter: Polar Star
Little Joys (T)
Little Joys (M)
Little Joys (B)
Ring Blades
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!wang z
1.
Wang Zhaojun
2.
Wang Zhenyi
To get 2.Wang Zhenyi you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki wang z-2
!wang z-1
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!ring blades
!paga
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
!nebulous
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP:25][CD:24s] The wielder gains Ignore Interrupt and 6.8% (10.0% at 5
) ATK Speed for 10s, during which she restores 2.60 (3.00 at 5
) SP but loses 1% of her current HP per 0.5s. If wielded by Azure Empyrea, the protective effect of her Evasion skill will be reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her Total DMG by 3.6% for 11s (6.0% for 15s at 5
) (stacks up to 3 times) and adds 1 charge (MAX: 3). This effect can be triggered once every 2s; triggering it again reset the duration. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 2.4% for 11s (4.0% for 15s at 5
) (triggering this effect again resets the duration), then all charges will be removed.
✅ Exchange House
✅ Limited/Rotating Supplies
!herrscher of sentience
Physical support.
Can gather and impair enemies.
Performs combo slashes after activating Ultimate to deal high DMG.
• Rank: 
• Core strengths: Physical, Impair, Time Mastery, Gather, Burst
Team deals 26% bonus Crit DMG in burst mode. For every BIO battlesuit on the team, team gains 4% Crit Rate.
QTE: Triggered when an enemy is Time-Slowed while Valkyrie is in non-Herrscher form to launch spear attacks dealing 400.0% + 800.0% ATK of Physical DMG and restoring 300 spear energy.
Incredibly Infinite Intimidator
Pericles (T)
Pericles (M)
Pericles (B)
!coralie
No results found. If you want to try the same search on the wiki, click here
! blastmetal
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Rite of Oblivion.
Uses a Rocket Hammer in battle and can provide DMG buffs for the team.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Omniscient Star, Domain Resonance
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members protected by Astral Ring.
When Valkyrie Blastmetal is the leader, activates Astral Ring Specialization: Rite of Oblivion. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member protected by Astral Ring, all team members deal 4.0% more Total DMG.
When the team has 2 members protected by Astral Ring, all team members deal 5.0% more Physical and Elemental DMG.
When the team has 3 members protected by Astral Ring, enemies take 2.0% more Total DMG.
QTE: Triggered when the enemy is Time-Slowed or has been hit 15 times within 3s. Deals 50% + 1,000% ATK of Fire DMG, and restores 2 Hammering Feel. After QTE, tap [Weapon] to perform aerial Weapon Enhanced ATK.
Blast Hammer: Blazing Red
Tsiolkovsky (T)
Tsiolkovsky (M)
Tsiolkovsky (B)
Executioner
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!gustav
Rarity: 




Upon using weapon active skill (CD: 16s), apply a 8s Hematic Curse to enemies within a 6-meter AOE center on self. Enemies affected by Hematic Curse take 10% more Physical DMG.
Character takes 50% less indirect DMG. Hematic Curse duration is extended by 2s.
✅ Events
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!ce
1.
Cosmic Expression
2. Crystal Edge - katana
To get 2.Crystal Edge you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki ce -2
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!cosmic
To get 2.Cosmic Duality you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki cosmic -2
!cosmic duality
• Rarity: 





• Type: Gauntlets
•〖 ATK: 430 CRT: 27 〗
[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 8.2 (20.0 at 6
) HP and 3 SP per 0.5s. Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her 🔥 DMG by 13.3% for 15.6s (18.0% for 18.0s at 6
) (stacks up tp 3 times) and adds 1 charge (Max: 3). This effect can be triggered once every 2s; triggering it again resets the duration. Using the weapon active grants 3 stacks. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 4.2% for 15.6s (5.0% for 18.0s at 6
) (triggering this effect again resets the duration), then all charges will be removed.
Whenever a team member casts Ultimate, the wielder restores 142.8 (300.0 at 6
) HP and 5.3 (10.0 at 6
) SP. Team-shared CD: 15s.
✅ Foundry
!fu hua musician
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
@native spade note the 2pc effect. Total damage bonus to the team.
Oki
!pericles
When Weapon Skills are cast outside of burst mode, increases burst DMG by 25.0% for 15s. Triggering it again resets the duration. Entering burst mode while the effect is still active enhances the effect, further increasing Crit DMG by 25.0% and resetting the duration.
—————————————————
〖 HP:371 ATK:59 DEF:104 CRT:13 SP:0 〗
Rarity: 




Ultimate boosts the host's Physical DMG by 35.0% and Crit DMG by 30.0% for 1s. CD: 8s.
Increases Crit DMG by 15.0%. When 60/120 SP is consumed in one go, Physical DMG increases by 20.0%/45.0% for 15s. Triggering it again resets the duration. Character's Crit Rate increases by 20% when there is only 1 character in the team.
✅ Limited/Rotating Supplies
!gd
1.
Gemina's Date
2.
Golden Diva
To get 2.Golden Diva you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki gd -2
!gold d
Long-range Lightning DPS.
Can inflict Paralyze Trauma and make team Paralyze more effective.
Restore team SP.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Paralyze
Leader Bonus Leader Skill: Increases the team's Lightning DMG by 7.5% and the team's Total DMG by 6.3%.
QTE: Triggered when an enemy is Time-Slowed or a teammate uses weapon active. Causes a 3s Global Time Fracture, deals 1,500.0% + 2 × 50% ATK of Lightning DMG, restores 12.0 SP, finishes the 1st bar, activates Performance, and reduces switch CD to 4s.
Echo of Paradise
Handel (T)
Handel (M)
Handel (B)
!fh marg
Rarity: 




Deals 30.0% more 🔥 DMG; after spending no less than 25 SP in one action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
!faq thelema
No results found. If you want to try the same search on the wiki, click here
!faq mps
No results found. If you want to try the same search on the wiki, click here
No results found. If you want to try the same search on the wiki, click here
!mps
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Ice DMG, Time Mastery, Freeze, Aerial, Gather, Harmonized Shadow Star, Domain Resonance
Activates Astral Ring Specialization: Wheel of Destiny and provides enhancements based on the number of Harmonized Shadow Star characters on the team.
Activates Astral Ring Specialization: Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s.
When there is at least 1 Harmonized Shadow Star character on the team, Shadow Star Attack from all team members deals 10.0% more Total DMG.
When there are at least 2 Harmonized Shadow Star characters on the team, all team members on the field deal 10.0% more Ice DMG outside of Stellar Outburst, and Harmonized Shadow Star characters share Stellar Drain effects.
When there are 3 Harmonized Shadow Star characters on the team, in Stellar Outburst, enemies take 6.0% more Ice DMG from characters on the field (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when Time-frozen Domain triggered by teammates ends. Deals 200% + 800.0% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!shenzhou
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!mpe
Ranged Physical DMG dealer.
Charged ATK deals high DMG.
Ultimate creates Flawless Dome which enables Charged ATK ricochet to deal massive DMG.
• Rank: 
• Core strengths: Physical, Fast ATK, Time Mastery, Aerial
Team deals 15.0% bonus Total Shield DMG. Combo/Charged ATKs from any team member have 10.0% bonus Crit Rate.
Triggered by Time-Slowed enemies. Perform a devastating strike in midair, dealing 1000.0% ATK of Physical DMG, and attach 4 Crystalline Seeds to enemies hit.
Call of Crescent
Marco Polo (T)
Marco Polo (M)
Attila (B)
!vq
To get 2.Valkyrie Quicksand you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki vq -2
!shadowbringer
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Ice DMG, Time Mastery, Freeze, Aerial, Gather, Harmonized Shadow Star, Domain Resonance
Activates Astral Ring Specialization: Wheel of Destiny and provides enhancements based on the number of Harmonized Shadow Star characters on the team.
Activates Astral Ring Specialization: Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s.
When there is at least 1 Harmonized Shadow Star character on the team, Shadow Star Attack from all team members deals 10.0% more Total DMG.
When there are at least 2 Harmonized Shadow Star characters on the team, all team members on the field deal 10.0% more Ice DMG outside of Stellar Outburst, and Harmonized Shadow Star characters share Stellar Drain effects.
When there are 3 Harmonized Shadow Star characters on the team, in Stellar Outburst, enemies take 6.0% more Ice DMG from characters on the field (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when Time-frozen Domain triggered by teammates ends. Deals 200% + 800.0% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!reverist
Melee Ice DPS.
Can inflict high Rime Trauma and make freezing more effective for the team.
Can restore large amounts of SP for the team.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Gather
Team restores SP 16.0% faster and deals 26.0% bonus Total DMG to frozen enemies.
QTE: Triggered by Time-Slowed or frozen enemies to deal 200.0%x8 ATK of Ice DMG and reduces the switch CD of the exiting Valkyrie to 4s.
Purana Phantasma: Nighteye
Bastet (T)
Bastet (M)
Bastet (B)
Ring Blades
Scott (T)
Scott (M)
Scott (B)
!jds
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
<b>●</b> When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
<b>●</b> When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
<b>●</b> When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
<b>●</b> In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
<b>●</b> In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
<b>●</b> With Wheel of Destiny activated:
<b>○</b> Reduces all current switch CDs by 2s.**
<b>○</b> If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.**
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!leaf's visions
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Crit DMG by another 24.0%.
<b>●</b> Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Physical DMG by another 13.0%.
<b>●</b> Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Crit Rate by another 8.0%.
<b>●</b> Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: <b>●</b> Enemies on the field take 7.0% more Physical DMG from her. <b>●</b> Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: <b>●</b> Crit DMG increases by 12.0%. <b>●</b> When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. <b>●</b> When Astral Ring is not activated: <b>○</b> Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer.** <b>●</b> When Wheel of Destiny is activated: <b>○</b> For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG.** <b>○</b> Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG.** <b>○</b>...
✅ Foundry
✅ Limited/Rotating Supplies
!cosmic duality
• Rarity: 





• Type: Gauntlets
•〖 ATK: 430 CRT: 27 〗
[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 8.2 (20.0 at 6
) HP and 3 SP per 0.5s. Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her 🔥 DMG by 13.3% for 15.6s (18.0% for 18.0s at 6
) (stacks up tp 3 times) and adds 1 charge (Max: 3). This effect can be triggered once every 2s; triggering it again resets the duration. Using the weapon active grants 3 stacks. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 4.2% for 15.6s (5.0% for 18.0s at 6
) (triggering this effect again resets the duration), then all charges will be removed.
Whenever a team member casts Ultimate, the wielder restores 142.8 (300.0 at 6
) HP and 5.3 (10.0 at 6
) SP. Team-shared CD: 15s.
✅ Foundry
!jds
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!potfas
• Rarity: 





• Type: Trick Staves
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 13.3% (18.0% at 6
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 6%, all team members' Total DMG increases by 9.6% (12.0% at 6
) during Stellar Outburst. ●Shadow Frame and Odd Thought max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frame are called back at one time. **●**When Wheel of Destiny is active: ****○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced...
Increases Total DMG by 11.1% (15.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 11.1% (15.0% at 6
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 11.1% (15.0% at 6
). Increases Total DMG from any team member's QTE by 11.1% (15.0% at 6
).
Increases Physical DMG by 6.1% (10.0% at 6
) and Physical DMG dealt by the Combo ATK by 6.1% (10.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 10%. When Wheel of Destiny is activated, increases all team members' Physical DMG by 12.1% (20.0% at 6
) and Elemental DMG by 14.8% (25.0% at 6
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Foundry
!potf
• Rarity: 




• Type: Trick Staves
•〖 ATK: 284 CRT: 23 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 6.0% (10.0% at 5
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 4%, all team members' Total DMG increases by 4.8% (8.0% at 5
) during Stellar Outburst. ●Shadow Frames and Odd Thoughts max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frames are called back at one time. **●**When Wheel of Destiny is active: ****○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced...
Increases Total DMG by 4.8% (8.0% at 5
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 4.8% (8.0% at 5
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 4.8% (8.0% at 5
). Increases Total DMG from any team member's QTE by 4.8% (8.0% at 5
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Limited/Rotating Supplies
!idol -2
To get 1.Idol Raven you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki idol -1
Rarity: 




When weapon skill hits, grants 1 stack of Spotlight that increases 🔥 DMG by 8%. Can only be triggered once per second and can stack 3 times. At max stacks, all team members deal 30.0% more 🔥 DMG to ignited enemies for 20s. Triggering it again resets the duration. Cannot stack.
Weapon active deals 15.0% more 🔥 DMG. When an ignited enemy is hit by a team member, it will receive 35.0% more 🔥 DMG for 5s. Triggering it again resets the duration. Chrono Navi equip bonus: Igniting enemies will make them receive 20.0% more ignite DMG for 10s.
✅ Limited/Rotating Supplies
!que-2
1.
Songque: Fear Gathering
2.
Songque: Merriment
3.
Beach Angels
4.
Void Queen: Snowy Fest
5.
Banquet Rose
6.
Banquet Rose: Faux Crown
7.
Crimson Queen
8. Vibro Cutter - katana
9. Aqueous Springtide - event outfit
To get 9.Aqueous Springtide you can do one of the following:
1. Press up arrow and add -9
2. Type !wiki que -9
!leaf's vision
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Crit DMG by another 24.0%.
<b>●</b> Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Physical DMG by another 13.0%.
<b>●</b> Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Crit Rate by another 8.0%.
<b>●</b> Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: <b>●</b> Enemies on the field take 7.0% more Physical DMG from her. <b>●</b> Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: <b>●</b> Crit DMG increases by 12.0%. <b>●</b> When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. <b>●</b> When Astral Ring is not activated: <b>○</b> Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer.** <b>●</b> When Wheel of Destiny is activated: <b>○</b> For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG.** <b>○</b> Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG.** <b>○</b>...
✅ Foundry
✅ Limited/Rotating Supplies
!leaf's vision t
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
<b>●</b> Increases Crit DMG by another 24.0%.
<b>●</b> Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
✅ Foundry
✅ Limited/Rotating Supplies
!w anoni
• Rarity: 




• Type: Pistols
•〖 ATK: 295 CRT: 13 〗
[SP: 5][CD: 16s] Fires a mighty shot forward, dealing 340.2% (500.0% at 5
) ATK of 🔥 DMG. When Herrscher of Finality casts weapon active, she gains 3 Descent points. Weapon active differs in Time Flint stance and Moon Blade stance: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 340.2% (500.0% at 5
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 56.0% (80.0% at 5
) ATK of 🔥 DMG. Weapon Active sends enemies it hits into Withered state, which makes them take 12.0% (20.0% at 5
) ATK of 🔥 DMG per second for 6s. Triggering it again refreshes its duration.
Deals 8.8% (12.0% at 5
) more Total DMG to enemies in Withered state. Herrscher of Finality equip bonus: Combo ATK deals 11.6% (18.0% at 5
) more 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint and Moon Blade stances. Switching to Finale stance reduces Weapon Active CD by 16.0% (20.0% at 5
).
✅ Limited/Rotating Supplies
!w domain of
1. Domain of Ascension: Truth Continuity - cannon
2. Domain of Ego: Flawless Return - bow
3.
Domain of Genesis
4.
Domain of Incandescence
5. Domain of Revelation - cannon
6. Domain of Sanction - katana
7.
Domain of Sentience
8. Domain of Unity - katana
9.
Domain of the Void
To get 2.Domain of Ego: Flawless Return you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -w domain of-2
!w domain of genesis
• Rarity: 





• Type: Pistols
•〖 ATK: 440 CRT: 20 〗
[SP: 0][CD: 12s] Fires a mighty shot forward, dealing 532.1% (650.0% at 5
) ATK of 🔥 DMG. When Herrscher of Finality casts weapon active, she gains 3 Descent points. Weapon active differs in Time Flint stance and Moon Blade stance: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650.0% at 5
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120.0% at 5
) ATK of 🔥 DMG. Weapon Active sends enemies it hits into Withered state, which makes them take 39.3% (55.0% at 5
) ATK of 🔥 DMG per second for 6s. Triggering it again refreshes its duration.
Deals 22.1% (30.0% at 5
) more Total DMG to enemies in Withered state. Herrscher of Finality equip bonus: Combo ATK deals 28.2% (40.0% at 5
) more 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint and Moon Blade stances. Switching to Finale stance reduces Weapon Active CD by 28.2% (40.0% at 5
).
Deal 33.2% (45.0% at 5
) more 🔥 DMG. Herrscher of Finality equip bonus: During Absolute Time Fracture, enemies in Withered state take 9.5% (15.0% at 5
) more Total DMG.
✅ Foundry
!songque
To get 2.Songque: Merriment you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki songque -2
!leaf
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. **○ When the user has Another Possibility:**...
✅ Foundry
✅ Limited/Rotating Supplies
!joyful
No results found. If you want to try the same search on the wiki, click here
!senadina
!dsa
1. Demonblade - Florid Sakura - katana
2. Domain of Sanction - katana
To get 1.Demonblade - Florid Sakura you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki dsa -1
!deepspace
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Gather, Domain Resonance, Harmonized Shadow Star
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!perfect morning
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
—————————————————
〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
—————————————————
〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
—————————————————
〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!pandora
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP: 0][CD: 18s] Fists gain Anticipant state for 15s. During which, she deals 10,0% (20,0% at 5
) more Total DMG and has higher Ignore Interrupt. When Ultimate hits, she deals 11,0% (15,0% at 5
) more Physical DMG until Anticipant state ends (triggering it again resets the duration). Terminal Aide 0017 equip bonus: Regen: Superpartner deals an additional 240,2% (400,0% at 5
) ATK of Physical DMG. Using Existence: Configuration Manifold and Regen: Superpartner triggers weapon active and restores 1000 Dense Neutron Shield.
Team Physical DMG increases by 10,8% (18,0% at 5
) (exclusive). Terminal Aide 0017 equip bonus: In Anticipant state, when Regen: Superpartner hits, the target takes 7,2% (12,0% at 5
) more Physical DMG for 20s (triggering it again resets the duration).
✅ Limited/Rotating Supplies
!mei
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!TA
• Rarity: 




• Type: Pistols
•〖 ATK: 275 CRT: 27 〗
When attacking enemies affected by Time Slow, deal 600 (1,000 at 5
) Physical DMG and 900 (1,500 at 5
) ❄️ DMG to target and nearby enemies. CD: 5.0s.
The wielder deals 11% (15% at 5
) bonus Physical and Elemental DMG. Upon entrance, the wielder deals 26% (50% at 5
) bonus Total DMG for 3.4s (5.0s at 5
). This buff triggers once every 30s while the battlesuit is deployed. Using Ultimate resets the CD and immediately activates the effect.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!terminal aide
Melee IMG-type Physical support.
Crushes enemy defense with giant fists.
Ultimate and Regen: Superpartner increase Physical DMG team-wide.
• Rank: 
• Core strengths: Physical, Gather, Stun, Time Mastery, Impair
Team deals 18.0% more Physical DMG and has 18.0 more initial SP. Initial SP increases by another 18.0 if there are other IMG-type characters on the team (can be triggered once every 10mins in Open World).
QTE: Triggered when an enemy is Time-Slowed or hit by a teammate's Charged/Combo ATK. Deals 600,0% ATK of Physical DMG, fully restores Enthalpy, and reduces switch CD by 4s.
Pandora's Box 18th
MEI (T)
MEI (M)
MEI (B)
Miracle Kissy Pillow
Shuijing (T)
Paganini (M)
Shuijing (B)
!schro
Rarity: 




When attacked, there is a 50% chance that said attack suffers 70% Total DMG Reduction. Otherwise, said attack gains 40% Total DMG Multiplier.
All stigmata buffs from this stigmata set gain a 10% trigger chance. Himeko equip bonus: Gain another 10% trigger chance.
✅ Exchange House
✅ Limited/Rotating Supplies
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!serapeum
• Rarity: 




• Type: Katanas
•〖 ATK: 284 CRT: 22 〗
[SP: 0][CD: 15s] Channel the Honkai energy in the Divine Key to slash out an X-shaped beam, dealing 140.2% (300.0% at 5
) × 2 ATK of ⚡ DMG in total. The first hit inflicts 10 Paralyze Trauma. Wielder is invincible while casting the weapon active and regains 10 SP. Herrscher of Thunder equip bonus: Can use the weapon active in burst mode to deal 440.2% (600.0% at 5
) ATK of ⚡ DMG. She is invincible and has Ultimate Evasion Skill triggered while casting the weapon active. After casting the weapon active, she can immediately cast Finisher, which extends Ultimate CD by 11s. On hit, 2 kinds of weapon actives inflict a 15s Narukami's Mark.
Wielder deals 14.0% (30.0% at 5
) bonus Total DMG to enemies of weaker types. Casting Ultimate refreshes weapon skill CD (CD: 10s). Herrscher of Thunder equip bonus: During the 2-sequence Ultimate, all skill timers and stage timers are paused. She gains 200 Herrscher Charge on every entry (CD: 10s). If she casts the weapon active in burst mode and Finisher before exit, the dragon will remain on the field as a summoned entity and bombard enemies in mid-air. She retains Herrscher form while the dragon is present. The dragon gains up to 600 of her current Herrscher Charge, and its bombardment consumes 200% Herrscher Charge and deals 70% DMG compared to her. The dragon disappears if it loses all energy, has been on the field for 10s, or she casts Ultimate again.
In co-op raids, character's total Elemental DMG increases by 16.0% (25.0% at 5
).
✅ Limited/Rotating Supplies
!jade bloom
• Rarity: 




• Type: Gauntlets
•〖 ATK: 222 CRT: 16 〗
Event items will drop when you attack. Pick them up to recover 16.6 (30.0 at 5
) HP for the team. CD: 5.7s (3.0s at 5
).
Whenever the team picks up a HP Pack, gain 8.8% (15.0% at 5
) Total DMG Multiplier for 6s. Effect cannot be stacked.
✅ Events
!shenzhou
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!Cosmic Expression
Melee Bleed support.
Drops a meteor after casting Special Weapon Skill to deal massive DMG to enemies.
Ultimate and Special Weapon Skill can increase the team's Bleed DMG.
• Rank: 
• Core strengths: Physical, Bleed, Time Mastery
Team deals 22.0% bonus Bleed DMG and starts battle with 40.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included) to deal 14 x 50% + 450.0% ATK of Physical DMG, inflict **14 x 0.5 + 8 **Bleed Trauma on hit, fully restore Internal Energy, and restore 6.0 SP for all team members. QTE entry generates a Beacon and reduces the switch CD of the exiting battlesuit by 4s. With sufficient SP and Weapon Skill off cooldown, Weapon Skill is auto-cast. During QTE, tap [ATK] to connect into Combo ATK.
Anchor of the Voyage: Interstellar
Van Gogh (T)
Van Gogh (M)
Van Gogh (B)
!Anchor of the Voyage: Interstellar
• Rarity: 





• Type: Crosses
•〖 ATK: 0 CRT: 0 〗
[SP: 0][CD: 17s] Deploy a Cross (summoned entity) and generate a satellite that sweeps the entire field, dealing 300% ATK of Physical DMG to enemies in a range. Then, deal 100% ATK of Physical DMG every 2s for 16s, during which Bleed DMG dealt by the character is increased by 21.1% (25.0% at 6
). Cosmic Expression equip bonus: Meteor does an additional 260.7% (300.0% at 6
) ATK of Physical DMG. Landing a hit will restore her HP by 300.
The team deals 11.1% (15.0% at 6
) more Bleed DMG (exclusive). Cosmic Expression equip bonus: She deals 26.1% (30.0% at 6
) more Physical DMG, and the team's Physical DMG is increased by 27.1% (35.0% at 6
) (exclusive).
The team deals 9.1% (15.0% at 6
) more Total DMG (exclusive). Cosmic Expression equip bonus: When triggering Special Weapon Skill, gather enemies around the beacon and deal 30.4% (50.0% at 6
) ATK of Physical DMG (this DMG is considered as Bleed DMG that is dealt by Cosmic Expression).
✅ Foundry
!superstring dimension
No results found. If you want to try the same search on the wiki, click here
!Superstring Dimension
No results found. If you want to try the same search on the wiki, click here
!songque
To get 1.Songque: Fear Gathering you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki songque -1
!jovial
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!leaf's vision
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. **○ When the user has Another Possibility:**...
✅ Foundry
✅ Limited/Rotating Supplies
!19
• Rarity: 





• Type: Cannons
•〖 ATK: 398 CRT: 59 〗
[SP: 0][CD: 16s] Charge to enter the barrage mode and unleash up to 8 Charged ATKs; each Charged ATK shoots 9 bullets with each bullet dealing 14.1% (22.0% at 6
) ATK of Physical DMG. If wielded by Black Nucleus, she can aim in over-the-shoulder view by dragging the button; when she casts the weapon active under Invisibility, her Crit Rate increases by 24.3% (40.0% at 6
) and the weapon active's CD shortens by 4.4s (6.0s at 6
).
Launches homing missiles at multiple targets. DMG dealt slightly decreases if it hits the same target again. *1 stack: 2 missiles *2 stacks: 6 missiles *3 stacks: 13 missiles Under the barrage mode, the wielder's Crit DMG increases by 44.3% (60.0% at 6
) when the target is less than 5 meters away.
Under the barrage mode, the wielder's Total DMG increases by 27.4% (40.0% at 6
), and each shot boosts all subsequent shots' Physical DMG by 5.5% (8.0% at 6
). This effect can stack and will be removed when the barrage mode ends.
✅ Foundry
!crusher bunny
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄️ DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄️ DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!twirling glaze
• Rarity: 




• Type: Chakrams
•〖 ATK: 286 CRT: 10 〗
[SP: 0] [CD: 0s] Weapon active skill's CD, max charges, and skill effects are based on the type of character equipped. Character's Bleed DMG increases by 7.2% (12.0% at 5
). Valkyrie Quicksand equip bonus: Echos will be produced upon successful judgment when she casts her weapon skill, dealing 3 x 90.1% (150.0% at 5
) ATK of Physical DMG. This DMG is considered as Bleed DMG and allows her to enter Rhythm state for 15s. Triggering it again resets the duration. In Rhythm state, all enemies take 4.8% (8.0% at 5
) more Bleed DMG.
Increases Total DMG by 7.2% (12.0% at 5
). Valkyrie Quicksand equip bonus: Performing Ultimate perfectly increases its Total DMG by 9.6% (16.0% at 5
). This effect can stack 5 times and lasts until this Ultimate ends. Normal judgment provides 80% of Perfect judgment's Total DMG bonus, and casting weapon active or Ultimate inflicts 4.0 Bleed Trauma on all enemies.
✅ Limited/Rotating Supplies
!twirling glaze: lustrous bloom
• Rarity: 





• Type: Chakrams
•〖 ATK: 441 CRT: 19 〗
[SP: 0] [CD: 0s] Weapon active skill's CD, max charges, and effects are based on the wielder's type. Character's Bleed DMG increases by 12.6% (15.0% at 5
). Valkyrie Quicksand equip bonus: Echos will be produced upon successful judgment when she casts her weapon skill, dealing 3 x 154.3% (170.0% at 5
) ATK of Physical DMG. This DMG is considered as Bleed DMG and allows her to enter Rhythm state for 15s. Triggering it again resets the duration. In Rhythm state, all enemies take 8.4% (10.0% at 5
) more Bleed DMG.
Increases Total DMG by 12.6% (15.0% at 5
). Valkyrie Quicksand equip bonus: Performing Ultimate perfectly increases its Total DMG by 16.9% (20.0% at 5
). This effect can stack 5 times and lasts until this Ultimate ends. Normal judgment provides 80% of Perfect judgment's Total DMG bonus, and casting weapon active or Ultimate inflicts 5.0 Bleed Trauma on all enemies.
Increases Total DMG by 4.9% (8.0% at 5
), and Physical DMG in Rhythm state by 6.1% (10.0% at 5
).
✅ Foundry
!purana phantasma: nighteye
• Rarity: 





• Type: Chakrams
•〖 ATK: 436 CRT: 15 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder type. After casting Ultimate or exiting, an icy crystal is created at wielder's location. CD: 4s. Triggering it again resets the duration. The crystal deals 160.7% (200.0% at 6
) ATK of ❄️ DMG every 2 seconds to enemies within 10 meters. When the crystal is created, team ❄️ DMG increases by 13.7% (20.0% at 6
) for 10s. Triggering it again resets the duration.
Wielder's Total DMG increases by 22.1% (30.0% at 6
). Team's Total DMG increases by 8.9% (12.0% at 6
) (cannot stack).
With ❄️ DMG dealer on the team, Ultimate's CD is reduced by 18.2% (30.0% at 6
) (cannot stack). With icy crystal present, wielder's ❄️ DMG increases by 12.1% (20.0% at 6
).
✅ Foundry
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!aladdin m
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!holmes t
!overtime t
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
—————————————————
〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!JDW -1
To get 2.Judgment by Dawn you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki JDW -2
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!LV
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. **○ When the user has Another Possibility:**...
✅ Foundry
✅ Limited/Rotating Supplies
lunar vow who
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!ssb
9.
PSY - Bows of Hel
10.
Positron Blasters
11. Sakura Blossom - katana
12. Seven Thunders of Retribution: Narukami - katana
13. Seven Thunders of Retribution: Rumble - katana
14. Seaside Vibes - event outfit
15. Shelley's Beastliya - event outfit
16. Sublime Lotus - event outfit
To get 1.Anniversary Festival you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki ssb -1
!kira
To get 1.Shigure Kira (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki kira -1
!lds
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Fast ATK, Aerial, Harmonized Shadow Star, Domain Resonance
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10.0% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6.0% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!"lantern" -2
To get 1."Lantern": Clean-up you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki "lantern" -1
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!songque
To get 2.Songque: Merriment you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki songque -2
!leaf
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. **○ When the user has Another Possibility:**...
✅ Foundry
✅ Limited/Rotating Supplies
!jds
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!purge of ten axial
• Rarity: 





• Type: Trick Staves
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 13.3% (18.0% at 6
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 6%, all team members' Total DMG increases by 9.6% (12.0% at 6
) during Stellar Outburst. ●Shadow Frame and Odd Thought max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frame are called back at one time. **●**When Wheel of Destiny is active: ****○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced...
Increases Total DMG by 11.1% (15.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 11.1% (15.0% at 6
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 11.1% (15.0% at 6
). Increases Total DMG from any team member's QTE by 11.1% (15.0% at 6
).
Increases Physical DMG by 6.1% (10.0% at 6
) and Physical DMG dealt by the Combo ATK by 6.1% (10.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 10%. When Wheel of Destiny is activated, increases all team members' Physical DMG by 12.1% (20.0% at 6
) and Elemental DMG by 14.8% (25.0% at 6
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Foundry
!redstar-1
To get 2.Red Star Thunderbolt: Breaking Dawn you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki redstar -2
• Rarity: 




• Type: Drive Cores
•〖 ATK: 298 CRT: 12 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 20.0% for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 400.0% ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 6.0% more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 6.0% more Elemental DMG when Astral Ring is activated.
Enemies take 4.0%/8.0%/12.0% more Total DMG from weapon skill (independent & exclusive).
✅ Limited/Rotating Supplies
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!margrave
Rarity: 




Deals 30.0% more 🔥 DMG; after spending no less than 25 SP in one action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!linna
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Foundry
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!LV
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. **○ When the user has Another Possibility:**...
✅ Foundry
✅ Limited/Rotating Supplies
!JDS
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!s vision
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. **○ When the user has Another Possibility:**...
✅ Foundry
✅ Limited/Rotating Supplies
!lds
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Fast ATK, Aerial, Harmonized Shadow Star, Domain Resonance
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10.0% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6.0% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!lantern guard
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring Specialization: __World...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!songque
To get 1.Songque: Fear Gathering you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki songque -1
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the user has Another Possibility: ◆ Enemies take 20% more Total...
✅ Foundry
✅ Limited/Rotating Supplies
!sieg t
When using a weapon active skill, reduce SP cost by 10% (25% at 5
). For 6.0s after using the skill, gain 20% (35% at 5
) Attack Speed.
—————————————————
〖 HP:469 ATK:120 DEF:65 CRT:0 SP:? 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!pool party mei
No results found. If you want to try the same search on the wiki, click here
!beach party mei
No results found. If you want to try the same search on the wiki, click here
!ppm
1.
Luna: Keep an Appointment
2.
Otto Apocalypse (Stigmata)
3. Ice Epiphyllum - katana
4.
Prophetic Dreams
5.
Prophetic Dreams: Self-Fulfilling
6.
Purana Phantasma
7.
Purana Phantasma: Nighteye
8. Empyrean Psalms - au outfit
9. Pumping Heart - event outfit
10. Pumpkin Hunter - event outfit
To get 8.Empyrean Psalms you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki ppm -8
!pool
Rarity: 




When the host is attacking, there is 12% chance of summoning a HOMU King (summoned entity) who knocks down surrounding enemies and deals 450% ATK of Physical DMG (DMG calculations are based on the host's stats) against them. CD: 16s.
All allies (including illusions) receive a Flame Wreath when HOMU King appears, dealing 893 🔥 DMG every 0.5s to surrounding enemies. Flame wreath lasts 6s.
✅ Exchange House
✅ Limited/Rotating Supplies
!overtime
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
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〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!tesla band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ DMG to the first target, with each leap dealing 20% less total ⚡ DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ DMG in battle. ⚡ DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!purge
To get 2.Purge of Ten Faces: Axial Shift you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki purge -2
!purge of ten faces: axial shift
• Rarity: 





• Type: Trick Staves
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 13.3% (18.0% at 6
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 6%, all team members' Total DMG increases by 9.6% (12.0% at 6
) during Stellar Outburst. ●Shadow Frame and Odd Thought max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frame are called back at one time. **●**When Wheel of Destiny is active: **○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced Weapon Skill summons a...
Increases Total DMG by 11.1% (15.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 11.1% (15.0% at 6
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 11.1% (15.0% at 6
). Increases Total DMG from any team member's QTE by 11.1% (15.0% at 6
).
Increases Physical DMG by 6.1% (10.0% at 6
) and Physical DMG dealt by the Combo ATK by 6.1% (10.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 10%. When Wheel of Destiny is activated, increases all team members' Physical DMG by 12.1% (20.0% at 6
) and Elemental DMG by 14.8% (25.0% at 6
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Foundry
!eden star world
No results found. If you want to try the same search on the wiki, click here
!eden star
To get 2.Elysian Astra: Heart's Color you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki eden star-2
!star of eden
• Rarity: 




• Type: Cannons
•〖 ATK: 268 CRT: 36 〗
Charged Cannon. *1st Sequence: Single shot. *2nd Sequence: Empowered double shot. *3rd Sequence: Super-powered triple shot. Enemies hit by the last shot from the 3rd charge sequence has 11.5% (20.0% at 5
) chance to be stunned for 2.2s (3.5s at 5
).
Enemies hit by the last shot from the 3rd charge sequence takes an additional 343 (600 at 5
) Physical DMG, and deals 114 (200 at 5
) Physical DMG to surrounding enemies (not including self) within 0.5s.
In co-op raids, character gains 20.0% (40.0% at 5
) Crit DMG and 3.0% (5.0% at 5
) Crit Rate.
✅ Events
!star eden: world
• Rarity: 





• Type: Cannons
•〖 ATK: 420 CRT: 35 〗
Charged cannon, 1 stack: Single cannon shot. 2 stacks: Two stronger cannon shots. 3 stacks: Three powerful cannon shots. Character deals 29.3% (45.0% at 6
) more Total DMG to type-countered enemies. When casting weapon skill outside of Bike Mode, character deals 101.7% (200.0% at 6
) more DMG on shields for 8s. If a shield is broken by the wielder within 10s, it freezes shield recovery timer for 5s. Herrscher of Reason equip bonus: Charged ATKs in Bike Mode spend 480 Konstruktyom and deals additional 3 × 321.4% (400.0% at 6
) ATK of ❄️ DMG. When Weapon Active hits enemies, it inflicts Analyzed on enemies for 10s. During Ultimate, all skill timers and stage timer are paused.
[SP: 0][CD: 20s] Use Star of Eden to gather and slow surrounding enemies before triggering an explosion that deals 200% + 642.8% (800.0% at 6
) ATK of ❄️ DMG and adds 10 Rime Trauma to enemies hit while recovering 15 SP. Herrscher of Reason equip bonus: When not in Bike Mode, entering Herrscher mode would fire an additional strong laser that deals 1,042.8% (1,200.0% at 6
) ATK of ❄️ DMG (counted as Charged ATK). When casting this skill, the character is Invincible and will connect with a Charged ATK after. In Bike Mode, holding [Weapon] while controlling her directions can construct a Hover Gun that fires special mobile attacks. Every attack deals 26.4% (50.0% at 6
) ATK of ❄️ DMG, immobilizes enemies hit for 0.5s and recovers 110 Konstruktyom. Bike Mode weapon skill CD: 0.5s.
Character deals 21.4% (45.0% at 6
) more ❄️ DMG. Total DMG from Charged ATKs increases by 13.2% (25.0% at 6
). Herrscher of Reason equip bonus: Hover Gun deals 26.4% (50.0% at 6
) more ❄️ DMG to Analyzed enemies.
In co-op raids, character's ❄️ DMG increases by 16.0% (25.0% at 5
).
✅ Foundry
!jds
An SD-type Physical DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Fights with a Trick Staff. In Stellar Outburst, she can cast Ultimate to end Stellar Outburst.
• Rank: 
• Core strengths: Physical, Aerial, Time Mastery, Harmonized Shadow Star, ???
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Jovial Deception: Shadowdimmer is the leader.
Astral Ring Intensity Cost: 145. Stellar Outburst Duration: 23s; CD: 21.5s.
● When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 12.0% more Total DMG.
● When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain's effect, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
● When there are 3 members with the Harmonized Shadow Star trait, enemies take 10.0% more Physical DMG from Jovial Deception: Shadowdimmer in Stellar Outburst state (independent).
QTE: Triggered when an enemy is Time-Slowed or damaged by any teammate's Ultimate or QTE. Causes global Time Fracture for 2.0s.
● In Spiritual Verdure state, deals 120.0% x 5 ATK of Physical DMG, generates 1 Shadow Frame · Standing Ovation on hit, and can connect into Basic ATK SEQ 2.
● In Divine Gold state, the character uses Divine: Banishing Ten Miseries SEQ 1 on QTE entry, but this attack is not registered as QTE.
● With Wheel of Destiny activated:
○ Reduces all current switch CDs by 2s.
○ If the character is on standby, when any teammate's Stellar Drain is consumed, her switch CD is reduced by 4s and her QTE is triggered. CD: 4s.
Branched Ending
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!axial shift
• Rarity: 





• Type: Trick Staves
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 13.3% (18.0% at 6
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 6%, all team members' Total DMG increases by 9.6% (12.0% at 6
) during Stellar Outburst. ●Shadow Frame and Odd Thought max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frame are called back at one time. **●**When Wheel of Destiny is active: **○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced Weapon Skill summons a...
Increases Total DMG by 11.1% (15.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 11.1% (15.0% at 6
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 11.1% (15.0% at 6
). Increases Total DMG from any team member's QTE by 11.1% (15.0% at 6
).
Increases Physical DMG by 6.1% (10.0% at 6
) and Physical DMG dealt by the Combo ATK by 6.1% (10.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 10%. When Wheel of Destiny is activated, increases all team members' Physical DMG by 12.1% (20.0% at 6
) and Elemental DMG by 14.8% (25.0% at 6
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Foundry
!ND
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP:25][CD:24s] The wielder gains Ignore Interrupt and 6.8% (10.0% at 5
) ATK Speed for 10s, during which she restores 2.60 (3.00 at 5
) SP but loses 1% of her current HP per 0.5s. If wielded by Azure Empyrea, the protective effect of her Evasion skill will be reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her Total DMG by 3.6% for 11s (6.0% for 15s at 5
) (stacks up to 3 times) and adds 1 charge (MAX: 3). This effect can be triggered once every 2s; triggering it again reset the duration. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 2.4% for 11s (4.0% for 15s at 5
) (triggering this effect again resets the duration), then all charges will be removed.
✅ Exchange House
✅ Limited/Rotating Supplies
!AS
1.
Ai-chan: Shopkeeper
2.
Azure Stars
3.
ARC Serratus
4.
Ai-chan's Syringe
5. Azure Soaker - cannon
6. Azure Storm - scyth
7. Aqueous Springtide - event outfit
8. Autumn Shades - event outfit
To get 5.Azure Soaker you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki AS -5
!PTF
To get 1.Purge of Ten Faces you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki PTF -1
!raven
1.
Idol Raven
2.
Raven: Sea Waves
3.
Raven's Moon
4. Spectral Raven - event outfit
To get 3.Raven's Moon you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki raven -3
Rarity: 




Total DMG increases by 15.0%. Max HP increases by 15.0%.
ATK Speed increases by 10.0%. SP cap increases by 10.0%.
✅ Events
!ft
• Rank: 
• Core strengths: Physical, Gather, Time Mastery
• Augment core of: Molotov Cherry
Entire team gains 20.0% Melee Physical DMG.
QTE: Triggered when an enemy is Weakened or a teammate is attacked (disable in Co-op/Squad Mode). Deals 1,000% ATK of Physical DMG to enemies nearby, gather them, and inflict 6 Stun Trauma. Restores 600 CYAN & PINK Juice and can be connected into Charged ATK at full Juice.
Sleeper's Dream
Dickens (T)
Dickens (M)
Dickens (B)
Judgment by Dawn
Jingwei (T)
Marco Polo (M)
Lier (B)
!11th-1
To get 2.11th Sacred Relic you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki 11th -2
• Rarity: 





• Type: Crosses
•〖 ATK: 395 CRT: 60 〗
[SP: 20][CD: 15s] Deploys the weapon: Summons a holy beam every 2s, dealing 553.5% (750.0% at 6
) ATK of Physical DMG against enemies within an AOE. Nearby teammates gain 13.7% (20.0% at 6
) Crit Rate for 10s; if wielded by Celestial Hymn, she gains 3.4 (5.0 at 6
) SP per second during this period.
When the wielder attacks impaired enemies, there is a 44.3% (60.0% at 6
) chance of healing 78 (89 at 6
) HP for team. CD: 3s.
The team gains 6.9% (10.0% at 6
) attack SP regen; if wielded by Celestial Hymn, she gains an additional 27.1% (35.0% at 6
) attack SP regen. This effect cannot stack.
✅ Foundry
!LV
Increases Crit DMG by 18.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit DMG by another 24.0%.
● Another Possibility makes the character deal 24.0% more Total DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
Increases Physical DMG by 13.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Physical DMG by another 13.0%.
● Another Possibility makes the character deal 25.0% more Physical DMG and 30.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
Increases Crit Rate by 8.0%. Jovial Deception: Shadowdimmer equip bonus:
● Increases Crit Rate by another 8.0%.
● Another Possibility makes enemies take 15.0% more Physical DMG and 20.0% more Elemental DMG when Wheel of Destiny is activated.
—————————————————
〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




Reduces Total DMG taken by the character by 20%, and increases the team's Crit DMG and Elemental DMG by 10.0% (exclusive). Jovial Deception: Shadowdimmer equip bonus: ● Enemies on the field take 7.0% more Physical DMG from her. ● Another Possibility increases Crit DMG and Elemental DMG by 30.0% when Wheel of Destiny is activated.
Increases Crit Rate by 7.0% and Crit DMG by 12.0%. Jovial Deception: Shadowdimmer equip bonus: ● Crit DMG increases by 12.0%. ● When Combo ATK or QTE hits or when entering Stellar Outburst, all teammates gain Another Possibility, which lasts for 25s. Retriggering refreshes the duration. Characters with Another Possibility deal 10.0% more Total DMG. ● When Astral Ring is not activated: ○ Crit DMG, Physical DMG, and Total DMG increase by 40%. Enemies on the field take 12% more Total DMG from Jovial Deception: Shadowdimmer. ● When Wheel of Destiny is activated: ○ For every teammate protected by Wheel of Destiny, other members in the team deals 3% more Total DMG. ○ Characters with Another Possibility deal 30% more Elemental DMG and 25% more Physical DMG, and their ranged ATKs deal 9% more Total DMG. ○ When the user has Another Possibility: ◆ Enemies take 20% more Total...
✅ Foundry
✅ Limited/Rotating Supplies
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!little joys
Total DMG increases by 35.0%. Ignite DMG caused by Weapon Skill attacks increases by 20.0%. When non-Weapon Skill attacks deal damage, 🔥 DMG dealt by Weapon Skill increases by 20.0% for 15s. Triggering it again resets the duration. Max 5 stacks. This is cleared when the character exits.
—————————————————
〖 HP:420 ATK:59 DEF:104 CRT:8 SP:0 〗
Rarity: 




Take 12.0% less DMG from enemies. The character deals 20.0% more Ignite DMG.
All enemies receive 14.0% more 🔥 DMG from this character. If the target has more than 2 stacks of Ignite, they will receive 6.0% more Total DMG from this character.
✅ Foundry
✅ Limited/Rotating Supplies
!lwh
1.
Leeuwenhoek
2.
Lone Destruction: Shadowchaser
3.
Swallowtail Phantasm
4. Flowing Rhyme - event outfit
To get 1.Leeuwenhoek you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki lwh -1
@gloomy jewel I feel like it should redirect straight to Leeuwenhoek here, am I missing smth?
!lwh -1
The host gains 20.0% 🔥 DMG. For every 10% HP lost, the host gains a buff that boosts her Total DMG by 4.0% (Max: 4 stacks); the max 4 stacks will directly take effect when the host unleashes Throw or triggers the 2-pc bonus; duration: 10s.
—————————————————
〖 HP:434 ATK:98 DEF:110 CRT:0 SP:0 〗
Rarity: 




The host gains 15.0% Total DMG. When unleashing Ultimate, all enemies on the battlefield take 15.0% more 🔥 DMG from the host for 12s and force-activates the 1-pc buffs of this stigma set; CD: 20s.
The host gains 2.0% Total DMG Reduction each time she ignites an enemy; stacks up to 15 times; effect lasts until the battle ends. Durandal equip bonus: Auto-triggers the 2-pc bonus when entering the battlefield.
✅ Foundry
✅ Limited/Rotating Supplies
!thales m
Gain 20% Total DMG Multiplier. Every hit (CD: 0.3s) on the enemy will cause it to take 2.0% more 🔥 DMG from the host for 5s. Stacks up to 10 times. Each stack gained resets the duration.
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〖 HP:507 ATK:0 DEF:185 CRT:8 SP:0 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!banquet -2
To get 1.Banquet Rose you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki banquet -1
• Rarity: 





• Type: Chained Blades
•〖 ATK: 442 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 23.7% (30.0% at 6
) more ❄️ DMG. When used by Mad Pleasure: Shadowbringer, after her Ultimate hits enemies, a Time-frozen Domain will be triggered for 3s, which pauses the skill timers and stage timer for the character and enemies. Switching characters during Time-frozen Domain will end it immediately. After the Time-frozen Domain ends, 210.7% (250.0% at 6
) ATK of ❄️ DMG will be dealt to enemies. CD: 15s. Enemies who take this DMG will take 13.3% (18.0% at 6
) more Total DMG for 25s. Retriggering refreshes duration. When entering Stellar Outburst or when Wheel of Destiny is activated, characters with Astral Ring Specialization: Wheel of Destiny will increase...
Outside of Stellar Outburst, Ultimate Evasion restores Astral Ring Intensity by 2. During Stellar Outburst, Total DMG is increased by 13.7% (20.0% at 6
). When equipped by Mad Pleasure: Shadowbringer, ❄️ DMG is increased by 22.1% (30.0% at 6
), she gains 3 initial Banquet Enjoyment, and the next Moment of Indulgence deals additional 450% ATK of ❄️ DMG. When Astral Ring Specialization: Wheel of Destiny is activated, characters protected by Astral Ring Specialization: Wheel of Destiny will deal 13.7% (20.0% at 6
) more Elemental and Physical DMG.
Enemies on the field take 9.7% (16.0% at 6
) more ❄️ DMG from the character. When equipped by Mad Pleasure: Shadowbringer, the team deals 18.2% (30.0% at 6
) more Total DMG with Resonance Attack. Phantom attacks deal 18.2% (30.0% at 6
) more Total DMG.
Enemies take 3.0%/6.0%/9.0% more Total DMG from characters on the field (independent & exclusive). When used by Mad Pleasure: Shadowbringer, reduces SP cost by 30.0/40.0/50.0 when unleashing Ultimate for the first time.
✅ Foundry
redirects on wiki don't really affect bunny as much as I wished for, and it would stop functioning at some point anyway as they add more gear, adding !s at the start limits it to stigs which for now is exclusive to it at least
!nuada-2
1.
Nuada's Grief
2.
Nuada's Revenge
To get 2.Nuada's Revenge you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki nuada -2
• Rarity: 





• Type: Gauntlets
•〖 ATK: 381 CRT: 54 〗
[SP: 0][CD: 20s] Deals 248% (500% at 6
) ATK of ⚡ DMG against enemies in front and inflicts 10 Bleed Trauma. In Burst, this active deals twice the damage.
⚡ DMG increases by 40%, and ATK Speed in Burst increases by 14% (30% at 6
). When near death, heals 50% of Max HP and inflicts 6 Paralyze Trauma on enemies nearby (1 time once per battle).
During the Burst mode or within the first 3.4s (5.0s at 6
) after unleashing the weapon active or Ultimate, the wielder gains Ignore Interrupt and 40% Total DMG Reduction, and emits a Lightning Shockwave every 1.5s. The Lightning Shockwave deals 12.1% (20.0% at 6
) ATK of ⚡ DMG against nearby enemies and makes them take 1.93% (3.50% at 6
) more ⚡ DMG for 3s (Max stacks: 7; triggering this effect again resets the duration).
✅ Foundry
!ordinary day
Increases Total DMG by 30.0%. Attacks that are neither Ultimate nor burst mode deal 50.0% more 🔥 DMG. When HP is at or below 75%, Ultimate or burst mode attacks deal 20.0% more 🔥 DMG. Fenghuang of Vicissitude equip bonus: The last effect gains a 40% increase.
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〖 HP:367 ATK:61 DEF:88 CRT:14 SP:0 〗
Rarity: 




Recovering or losing HP increases the character's Total DMG by 3.5%. Stacks up to 10 times. Stacking CD: 0.4s. All stacks are cleared on exit.
Each stack from the 2-pc bonus also increases 🔥 DMG by 3.0%. The character recovers 50 HP every 1s for 5s upon exit. Retriggering refreshes duration. Fu Hua equip bonus: All enemies take 27.0% more Total DMG from the character.
✅ Limited/Rotating Supplies
!murata himeko
Rarity: 




In Herrscher form, a stack granted by the B-pc of this set provides another 15.0% bonus 🔥 DMG. The host takes 45.0% less Indirect DMG at below 60% HP.
Boosts Total DMG by 20.0%. When the host loses HP, her next attack will deal 100% ATK of 🔥 DMG to surrounding enemies, which on hit boosts her Total DMG by 10.0% for 10s (CD: 2s; triggering it again resets the duration).
✅ Limited/Rotating Supplies
!kiana
1. Kiana: ARC Prodigal - 3 set stigmata
2. Kiana: Herrscher of Flamescion - 3 set stigmata
3. Kiana: Prodigal Girl - 3 set stigmata
4.
Kiana: Birthday
5.
Kiana: Camping
6.
Best Delivery Girl
7.
Kiana: Greed
8.
Kiana: Neko Birthday
9.
Kiana Diva
10.
Kiana Kaslana (Stigmata)
11.
Kiana New Year
12.
Kiana: Accompaniment
13.
Kiana: Casuals
14.
Kiana: Cramming
15.
Kiana: Dinner Party
16.
Kiana: Evening Invite
17.
Kiana: Part Time
18.
Kiana: Prayers
19.
Herrscher of the Void
20. Kiana Kaslana (ELF) - elf
To get 7.Kiana: Greed you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki kiana -7
!kiana kaslana
1.
Kiana Kaslana (Stigmata)
2. Kiana Kaslana (ELF) - elf
To get 1.Kiana Kaslana (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki kiana kaslana-1
!s kiana kaslana
After QTE or weapon active hits, all enemies take 20.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration). After entry by Joint Bursting, all enemies take 3.00% more 🔥 DMG from the character for 8s (independent; retriggering refreshes duration).
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〖 HP:422 ATK:0 DEF:232 CRT:10 SP:0 〗
Rarity: 




Landing Basic ATK or Joint Bursting grants 1 stack of Trace of Moon; CD: 6s. Casting weapon active grants 1 stack of Dust of Time; CD: 3s. When possessing both Trace of Moon and Dust of Time, Combo ATK consumes all Trace of Moon and Dust of Time on hit to deal 45.0% more Total DMG temporarily, and the character also deals 45.0% more Total DMG for 8s. Triggering it again refreshes its duration.
In Herrscher form, weapon active and Ultimate deal 55.0% more 🔥 DMG. After casting weapon active, all enemies take 18.0% more Total DMG from the character for 8s; retriggering refreshes duration. During Absolute Time Fracture, the character deals 40.0% more Total DMG.
✅ Limited/Rotating Supplies
!lantern
To get 1."Lantern": Clean-up you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki lantern -1
!lone destruction
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Fast ATK, Aerial, Harmonized Shadow Star, Domain Resonance
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals 10.0% more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal 10.0% more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take 6.0% more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
Ta-da! The Blow
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!lantern guardian
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, enemies take 23.0% more 🔥 DMG from her. If she has Hanging Flame, she receives the following effect:
● All enemies on the field take 9.0% more Elemental DMG from the team.
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〖 HP:371 ATK:113 DEF:77 CRT:0 SP:0 〗
The character deals 25.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect:
● When Astral Ring Specialization: World Star is activated, enemies take 30.0% more Total DMG through Resonance when Lone Destruction: Shadowchaser is on the field.
● The character deals 35.0% more 🔥 DMG when Astral Ring is not activated.
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〖 HP:434 ATK:0 DEF:236 CRT:8 SP:0 〗
The character's Ranged ATKs deal 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effects:
● She deals 68.0% more 🔥 DMG when Astral Ring is not activated.
● When Astral Ring is activated, all other characters on the team deal 20.0% more Total DMG.
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〖 HP:388 ATK:59 DEF:86 CRT:13 SP:0 〗
Rarity: 




The character's Ultimate deals 30.0% more Total DMG. When equipped by Lone Destruction: Shadowchaser with Hanging Flame, she receives the following effect: ● When Astral Ring Specialization: Resonance is activated, she deals 20.0% more 🔥 DMG during Stellar Outburst, all enemies on the field take 34% more Total DMG, and all characters on the team deal 5% more Physical DMG and Crit DMG.
The character deals 25.0% more 🔥 DMG. When equipped by Lone Destruction: Shadowchaser, she receives the following effects: ● Entering Stellar Outburst or dealing DMG on the field will grant Hanging Flame. Hanging Flame allows the character to deal 22.0% more 🔥 DMG for 25s. Retriggering refreshes the duration. ● When Astral Ring Specialization: Wheel of Destiny is activated, enemies take 29.0% more Total DMG from team members with Harmonized Shadow Star tag in Astral Ring Charging state, and characters with Harmonized Shadow Star tag will deal 30% more Crit DMG. ● When Astral Ring Specialization: World Star is activated, the character deals 30% more Total DMG through Resonance. Enemies take 25% more Total DMG and 🔥 DMG from characters protected by Astral Ring Specialization: World Star. Additionally, in Astral Ring Charging state, all team members with Domain Resonance tag deal 20% more Total DMG. ● When Astral Ring Specialization: __World...
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!thales
Rarity: 




Gains 1 charge every 10s. For the next Charged ATK and a short duration thereafter, gain 50% Total DMG Multiplier, then enter Blazer Mode for 5s. During Blazer Mode, the host's Ultimate attacks gain 30% Total DMG Multiplier.
In Blazer Mode, the host gains Ignore Interrupt, 15% Total DMG Reduction from hits taken from the enemy, and heals self for 50 HP/s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!deepspace anchor
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Gather, Domain Resonance, Harmonized Shadow Star
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!perfect morning
No results found. If you want to try the same search on the wiki, click here
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
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〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
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〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
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〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!nocturnal stealth
• Rarity: 




• Type: Gauntlets
•〖 ATK: 294 CRT: 16 〗
[SP: 0][CD: 18s] Wield a Wave Splitting Edge towards targets, dealing 360.4% (600.0% at 5
) ATK of ❄️ DMG and forming a line of Torrent that lasts for 25s. Triggering it again resets the duration. While Torrent is on the field, it produces a wave each time a target takes ❄️ DMG, dealing 36.0% (60.0% at 5
) ATK of ❄️ DMG, up to 5 waves. CD: 2s. When Jade Knight casts this skill in Sword Array, she immediately connects it with a Back Wind Slash.
After using weapon skill, the team deals 12.0% (20.0% at 5
) more ❄️ DMG for 22s (cannot stack). Triggering it again resets the duration. Jade Knight equip bonus: Recover 7.2 (12.0 at 5
) SP each time Torrent produces a wave. CD: 2s.
✅ Limited/Rotating Supplies
!von neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
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〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
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〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!trick staff
No results found. If you want to try the same search on the wiki, click here
!staff
1. Astral Rend: White Dwarf - scyth
2.
Salvation of Sakura
3. Star of Eden: Anti-Entropy - cannon
4. Stygian Seafoam - event outfit
To get 3.Star of Eden: Anti-Entropy you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki staff -3
1.
Bronya: Shadow
2.
Jovial Deception: Shadowdimmer
3.
Lone Destruction: Shadowchaser
4.
Mad Pleasure: Shadowbringer
5.
Shadow Dash
6.
Shadow Knight
7.
Light and Shadow
8. Nue of the Shadow - katana
To get 2.Jovial Deception: Shadowdimmer you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki shadow -2
!purge of ten faces
• Rarity: 




• Type: Trick Staves
•〖 ATK: 284 CRT: 23 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 6.0% (10.0% at 5
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 4%, all team members' Total DMG increases by 4.8% (8.0% at 5
) during Stellar Outburst. ●Shadow Frames and Odd Thoughts max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frames are called back at one time. **●**When Wheel of Destiny is active: **○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced Weapon Skill summons...
Increases Total DMG by 4.8% (8.0% at 5
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 4.8% (8.0% at 5
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 4.8% (8.0% at 5
). Increases Total DMG from any team member's QTE by 4.8% (8.0% at 5
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Limited/Rotating Supplies
!purge of ten faces axial shift
• Rarity: 





• Type: Trick Staves
•〖 ATK: 416 CRT: 37 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 13.3% (18.0% at 6
) more Physical DMG. When used by Jovial Deception: Shadowdimmer: **●**Team members Total DMG increases by 6%, all team members' Total DMG increases by 9.6% (12.0% at 6
) during Stellar Outburst. ●Shadow Frame and Odd Thought max out at 6. When using Weapon Skills in Spiritual Verdure state, deal 300% x 3 ATK of Physical DMG if 6 Shadow Frame are called back at one time. **●**When Wheel of Destiny is active: **○**After a Phantom casts Shadow Star Attack, tap [Weapon] to consume 6 Odd Thoughts to unleash an enhanced Weapon Skill that deals 30% x 13 ATK of Physical DMG and restores 60 Combo KE. The enhanced Weapon Skill summons a...
Increases Total DMG by 11.1% (15.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 11.1% (15.0% at 6
) and Crit DMG dealt by the Weapon Skill and Combo ATKs by 11.1% (15.0% at 6
). Increases Total DMG from any team member's QTE by 11.1% (15.0% at 6
).
Increases Physical DMG by 6.1% (10.0% at 6
) and Physical DMG dealt by the Combo ATK by 6.1% (10.0% at 6
). When equipped by Jovial Deception: Shadowdimmer, increases Physical DMG by 10%. When Wheel of Destiny is activated, increases all team members' Physical DMG by 12.1% (20.0% at 6
) and Elemental DMG by 14.8% (25.0% at 6
).
Enemies take 2.0%/4.0%/6.0% more Total DMG from the character on the field (independent; exclusive). When there is only one enemy on the field, Physical DMG from the character is further increased by 3.0%/5.0%/7.0% (independent; exclusive).
✅ Foundry
!boltstorm
MECH-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Rapid-Shot Crossbow in battle and can rapidly shoot bolts to attack enemies while providing DMG buffs for the team.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Fast ATK, Paralyze, Domain Resonance
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Valkyrie Boltstorm is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, the weapon skills of all members with the Domain Resonance tag deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Chain Lightning can be triggered once more.
When the team has 3 members with the Domain Resonance tag, all members deal 5.0% more Total DMG during Stellar Outburst.
QTE: Triggered when an enemy is Time-Slowed or a teammate casts a weapon skill to deal 5 x 100% + 100.0% x 5 ATK of Lightning DMG, grant 200 Rapid Shot Energy immediately, and reduce switch CD by 4s. QTEs triggered when a teammate casts a weapon skill last for 8s.
Electrifying Arc: Azure Sky
Von Neumann (T)
Von Neumann (M)
Von Neumann (B)
Rapid Rain
Edison (T)
Edison (M)
Edison (B)
!s holmes
!Electrify Arc: Azure SKY
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 410 CRT: 41 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Weapon skill hits increase Total DMG by 3.5% for 1.5s. 10 stacks max. Retriggering refreshes duration.
Increases ⚡ DMG by 25.0%. During Stellar Outburst, increases ⚡ DMG from weapon skills by 25.0%. When used by Valkyrie Boltstorm, increases ⚡ DMG taken by enemies hit by Targeted Bombardment by 20.0% for 25s. Retriggering refreshes duration.
When weapon active hits, increases team Total DMG by 12.0% for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Boltstorm, Targeted Bombardment generates 7 connecting explosions, each dealing 200.0% ATK of ⚡ DMG and additional 2.0 DMG to fixed-DMG shields.
Increases the team's Elemental DMG by 4.0%/8.0%/12.0%. Enemies take 3.0%/6.0%/9.0% more Elemental DMG from weapon skills (exclusive).
✅ Foundry
!s susa
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
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〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!s songque-2
To get 1.Songque: Fear Gathering you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -s songqe-1
Increases character's ⚡ DMG by 10.0%. When Songque is set as the AstralOp, all team members deal 5.0% more Total DMG, and deal 10.0% more ⚡ DMG during Stellar Outburst (exclusive).
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〖 HP:458 ATK:0 DEF:177 CRT:2 SP:0 〗
✅ Events
!s songque-2
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!ooj
• Rarity: 




• Type: Crosses
•〖 ATK: 276 CRT: 32 〗
[SP: 16][CD: 13s] Deploys the weapon, immobilizing enemies within range for 6s and launching 13 light spears. Light spears will drop on random enemies one by one, dealing 177% (282% at 5
) ATK of ⚡ DMG.
Characters attacks have a 12.0% (20.0% at 5
) chance of marking enemies with a Holy Light Brand that lasts for 6s. Marked enemies take another 316 (650 at 5
) ⚡ DMG from every hit taken. Effect can only be triggered once every 13s.
In co-op raids, team deals 10.0% (20.0% at 5
) bonus ⚡ DMG and takes 9.0% (15.0% at 5
) less 🔥 DMG for 10.0s after a weapon skill is used.
✅ Exchange House
✅ Limited/Rotating Supplies
!abyss flower
• Rarity: 




• Type: Lances
•〖 ATK: 298 CRT: 18 〗
[SP: 0][CD: 25s] Active [Fresh Bud] deals Physical DMG equal to 200% + 350.3% (550.0% at 5
) ATK and restores 15 SP and 200 HP. When the active button is flashing during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing Physical DMG equal to 20% + 460.4% (700.0% at 5
) ATK (does not reset CD). Bright Knight: Excelsis equip bonus: During Burst, active becomes Special ATK [Dark Void], dealing Physical DMG equal to 200% + 840.8% (1,400.0% at 5
) ATK, which counts as both active and Ultimate DMG, and has a 30% bonus Crit Rate. During active, stage and combat mode timers are paused. Host exits Burst when finishing casting the active. Entering or exiting Burst reset weapon skill CDs.
The wielder gains 12.0% (20.0% at 5
) Crit Rate. During Burst, the wielder gains 35% Physical DMG for 15s; performing an Ultimate Evasion reduces its CD by 2s and enables the next [Dark Void] attack to additionally deal 360.4% (600.0% at 5
) ATK of Physical DMG (2 stacks max).
In co-op raids, Valkyries deal 16.0% (22.0% at 5
) bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.2% (1.5% at 5
) max HP each time they deal DMG (can only be triggered once per second).
✅ Limited/Rotating Supplies
!s alad-1
To get 1.Aladdin you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -s alad-1
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!s linn
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Foundry
✅ Limited/Rotating Supplies
!s fu hua knight
Rarity: 




When the host kills an enemy, summon a Kindred (summoned entity); CD: 5s. For every Kindred present, the host gains 10% Total DMG Multiplier. Up to 3 Kindreds can exist at the same time. With 3 Kindreds, the host gains Physical Immunity; the host will lose the immunity buff and all Kindreds when hit by an enemy, for the next 40s, no more Kindreds can be summoned.
With 3 Kindreds, the host gains a one-time 20% Total DMG Multiplier buff for 10s. When all Kindreds disappear, the host gains immediate healing of 2% Max HP/s for 10s.
✅ Events
✅ Foundry
!usp ex
!s tsio
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
!s dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
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〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!ana schariac
Rarity: 




Boosts ❄️ DMG by 25.0%. Combo and Charged ATKs summon Ice Pillars around enemies on hit to deal 400.0% ATK of ❄️ DMG to enemies nearby and boost host's Ignore Interrupt for 3s. CD: 10s.
Combo and Charged ATKs deal 50.0% bonus Total DMG. Enemies within 5 meters take 10.0% bonus ❄️ DMG from the host.
✅ Foundry
✅ Limited/Rotating Supplies
!peary
Rarity: 




If hit, take 25% less Total DMG from this hit, and inflict 3 Rime Trauma on the attacker (the effect only applies to each enemy once). After entry, the 1st hit adds 20 combo hits (CD: 15s).
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!theresa gluttony
Team has 1,00 longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 16,0% bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 24,0% and resets the duration.
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〖 HP:338 ATK:94 DEF:70 CRT:0 SP:0 〗
✅ Events
✅ Foundry
!zhuge
Rarity: 




When attacked by enemies, there is a 20% chance to knock back enemies within a 3-meter radius. CD: 6s.
✅ Foundry
!sasc
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies