#wiki-consult
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!flare-2
1. Cerulean Flare - bow
2. Falcon Flare: FINAL - cannon
3. Falcon Flare 0019 - cannon
To get 2.Falcon Flare: FINAL you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki flare -2
• Rarity: 





• Type: Cannons
•〖 ATK: 434 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6
). ❄️ DMG dealt to all targets on field increases 16.1% (20.0% at 6
) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% ❄️ DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6
) ❄️ DMG followed by an explosion dealing 421.4% (500.0% at 6
) ❄️ DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄️ DMG increases by 24.3% (40.0% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄️ DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6
).
✅ Foundry
!gtx
• Rarity: 




• Type: Gauntlets
•〖 ATK: 267 CRT: 34 〗
[SP: 17][CD: 25s] Creates 3 Xuanyuan Sword projections to attack enemies, each sword dealing 645 (1,500 at 5
) 🔥 DMG and inflicting Time Lock on enemies for hit for 2.4s (4.5s at 5
).
When hitting an enemy with Basic/Combo/Burst attacks or switch/QTE skills, the wielder gains 4.6% (8.0% at 5
) Total DMG Multiplier for 4.6s (8.0s at 5
). Trigger the effect with different types of attacks to stack the effect; triggering the effect again with the same type of attack resets the duration.
In co-op raids, character attacks gain 7% (15% at 5
) Total DMG Multiplier and hits received suffer 6% (10% at 5
) Total DMG Reduction.
✅ Events
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!eye of the collasp
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!eye of the collapse
• Rarity: 




• Type: Cannons
•〖 ATK: 275 CRT: 29 〗
[SP: 0][CD: 60s] Create a collapse force field and launch a collapse attack on enemies in range, dealing 460.4% (700.0% at 5
) ATK of Physical DMG, inflicting Collapse on QUA enemies, and making enemies in range take 5.2% (10.0% at 5
) bonus Total DMG for 18s. Enemies in range are marked by Decay, and if they're also in Collapsed state, Quantum Burst will be triggered to deal 460.4% (700.0% at 5
) ATK of Physical DMG to marked enemies.
Rapid-fire weapon that deals sustained DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG (maxes at 10-meter range or less). Team deals 7.8% (15.0% at 5
) bonus Total DMG to Collapsed enemies.
✅ Events
✅ Limited/Rotating Supplies
!Carlo Collodi
Rarity: 




Total DMG increases by 30.0%. Increases self's 🔥 DMG by 40.0% in burst mode.
When attacks land on targets, 🔥 DMG increases by 3.0% for 8s, up to 5 stacks. Triggering it again resets the duration. Enhance self after entering burst mode and gain 15.0% bonus Total DMG for 18s. Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!s welt
Rarity: 




Each 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle).
Gain 40% ❄️ DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!imaginary
No results found. If you want to try the same search on the wiki, click here
!img
9.
Miracle ☆ Magical Girl
10. MiG-11 - cannon
11.
Prophetic Dreams: Self-Fulfilling
12. Midnight Marigold - event outfit
13. Midnight Martini - event outfit
14. Midnight Moon - event outfit
15. Shimmering Wavelets - event outfit
16. Simply Orange - event outfit
To get 3.Kiana: Cramming you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki img -3
!domain of the void
• Rarity: 





• Type: Pistols
•〖 ATK: 393 CRT: 43 〗
[SP: 0][CD: 20s] Summons Implosion Core to crush enemies dealing 150% ATK of Physical DMG and explode later, dealing 219% (360% at 6
) ATK of Physical DMG. When it's equipped by Herrscher of the Void, she restores 60 Herrscher Charge; Implosion Core attacks become Heavy ATKs and deal 24.3% (40.0% at 6
) bonus damage against shields. Implosion Core generates a Space Core whose explosion benefits from Herrscher of the Void's skill bonuses and deals 200% ATK of bonus Physical DMG. An Implosion Core is also summoned upon Herrscher of the Void entering Herrscher Form (does not generate Space Core on hit).
Wielder deals 12% (20% at 6
) bonus Physical DMG and 18% (30% at 6
) Crit DMG. When equipped by Herrscher of the Void, it grants 6% (10% at 6
) bonus Physical DMG against Time Slowed enemies.
When it is equipped by Herrscher of the Void, damage against shield boosts by 13% (25% at 6
) and total damage taken reduces by 12% (20% at 6
).
✅ Foundry
!water spirit -2
To get 1.Water Spirit Type-I you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki water spirit-1
• Rarity: 



• Type: Pistols
•〖 ATK: 169 CRT: 29 〗
[SP: 2][CD: 13s] Fires an icy scattershot in a fan-shaped AoE to deal 317% (500% at 4
) ATK of ❄️ DMG and inflict 5 Rime Trauma.
✅ Foundry
✅ Limited/Rotating Supplies
!breaking dawn
• Rarity: 





• Type: Drive Cores
•〖 ATK: 444 CRT: 18 〗
[SP: 0] [CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. If the wielder has Domain Resonance, casting weapon skill increases ⚡ DMG dealt by 35.0% for 6s. Retriggering refreshes duration. When used by Deepspace Anchor: First Light, Thunder in Clear Skies and Lightning Flash Anchor inflict Lightning Trace on targets, dealing 800.0% ATK of additional ⚡ DMG over 0.6s. CD: 12s. During Stellar Outburst, CD is reset upon the character's first exit (this buff can be obtained upon entering Stellar Outburst every time).
Outside Stellar Outburst, enemies take 15.0% more ⚡ DMG from the character. When used by Deepspace Anchor: First Light, all enemies present take 16.0% more Elemental DMG when Astral Ring is activated.
Increases Total DMG of weapon skills, Ultimates, and burst mode ATKs by 20.0% outside of Stellar Outburst. When used by Deepspace Anchor: First Light, all teammates deal 35.0% more ⚡ DMG through Resonance during Stellar Outburst.
Enemies take 4.0%/8.0%/12.0% more Total DMG from weapon skill (independent & exclusive).
✅ Foundry
!s welt
Rarity: 




Each 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle).
Gain 40% ❄️ DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!white comet
Melee attacker with stable DPS.
Good at interrupting the enemy.
High survivability.
• Rank: 
• Core strengths: Physical, Stun, Burst, Time Mastery
Team gains 10% Max HP in battle.
QTE: Triggered when an enemy is knocked airborne. Deals 375% ATK of + 2,250.0 Physical DMG. The last hit inflicts 3 Stun Trauma.
Domain of the Void
Dirac (T)
Dirac (M)
Dirac (B)
Jingwei's Wings
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!herrscher of flamescion
Melee Fire DPS.
Capable of aerial combat.
Turns into Herrscher form for DPS spike.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Heal, Gather, Aerial
Team deals 34.0% bonus Elemental DMG. Every non-Kiana battlesuit grants 25.0 bonus initial SP to the team (50.0 max; can only be triggered once every 10 minutes in Open World).
QTE: Triggered when an enemy is ignited or knocked airborne to deal 1,050% ATK of Fire DMG and restore 4.0 SP.
Judgment of Shamash
Kitten Fun (T)
Yodo Dono (M)
Kitten Fun (B)
!darkbolt jonin
Close-range AOE DMG dealer.
Gain Zakti energy to deal massive Lightning DMG.
High mobile combat style.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Time Mastery
Team gains 23% Lightning DMG and 13% total DMG.
Triggered off Ignited enemies. Deals 700.0% ATK of AIE Lightning DMG and Paralyzes enemies for 1.0s.
Domain of Sanction
Wang Zhenyi (T)
Benares - Awakening (M)
Wang Zhenyi (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!herrscher of reason
Melee. Gathers Konstruktyom.
Can unleash multiple Charged ATKs to deal heavy Ranged DMG.
Ultimate: USAGI Kinetik heavy bike that deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Burst, Time Mastery
Team gains 30.0% to all Elemental DMG. Any Bronya, Seele, or Olenyevas in the team also gains 25.0% Total DMG Multiplier.
QTE: Triggered when an enemy is paralyzed, Time-Slowed, or frozen to deal 500% ATK of Physical DMG + 500% + 300% ATK of Ice DMG, recover 120 Konstruktyom, and inflicts 6s of Analyzed on hit.
Star of Eden: World
Willows (T)
Willows (M)
Willows (B)
Star of Eden
Scott (T)
Scott (M)
Rasputin (B)
!childrens set
No results found. If you want to try the same search on the wiki, click here
!columbus
Rarity: 




When Charged ATKs hit, if there is no more than one enemy within 8m, host deals 45.0% bonus Total DMG for 6s.
Charged ATKs deal 200.0% ATK of bonus Physical DMG. CD: 6s. Asuka equip bonus: Charged ATKs deal 40.0% bonus Physical DMG and in enhanced form, the CD drops to 3s.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!echo of paradise
• Rarity: 




• Type: Pistols
•〖 ATK: 284 CRT: 13 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 60.1% (100.0% at 5
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 9.4% (15.0% at 5
) for 20s (cannot stack). Golden Diva equip bonus: QTE entry auto-casts the skill. Casting it activates Performance, or Fascination if Performance is already in effect.
The team deals 6.0% (10.0% at 5
) bonus Total DMG (cannot stack). Upon casting Ultimate, teammates on the field deal 7.2% (12.0% at 5
) bonus Total DMG for 20s (cannot stack and is canceled by exiting).
✅ Limited/Rotating Supplies
!echo of paradise time ruins
• Rarity: 





• Type: Pistols
•〖 ATK: 433 CRT: 25 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 110.7% (150.0% at 6
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 15% for 20s (unique effect; triggering it again resets the duration.). Golden Diva equip bonus: QTE entry auto-casts the skill. Golden Diva equip bonus: Casting it activates Performance, or Fascination if Performance is already in effect.
All team members' Total DMG increases by 11.1% (15.0% at 6
) (cannot stack). After casting Ultimate, all team members' Total DMG increases by 6.1% (10.0% at 6
) for 20s (cannot stack). Triggering it again refreshes its duration.
⚡ DMG increases by 12.1% (20.0% at 6
). Golden Diva equip bonus: After all team members cast weapon active, shoot a note at the target or the nearest enemy per 0.4s for 4s. Enemies hit by it receive 60.7% (100.0% at 6
) Golden Diva's ATK of ⚡ DMG. CD: 18s. The effect is canceled by exiting.
✅ Foundry
!marco
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!crimson impulse
Melee DPS.
Displacement skills.
Stable small AOE DMG.
• Rank: 
• Core strengths: Physical, Bleed, Burst, Time Mastery
When Combo Hit Count exceeds 20, team gains 10% Physical DMG.
QTE: Switch entry unleashes an Insta-Slash.
QTE: Triggered upon shieldbreak or when an enemy is knocked airborne to launch Storm Slasher and deal 225% + 400% ATK of Physical DMG.
Void Blade
Michelangelo (T)
Planck (M)
Michelangelo (B)
!valkryie chariot
No results found. If you want to try the same search on the wiki, click here
!vermillion knight eclipse
No results found. If you want to try the same search on the wiki, click here
!rinaldo
Rarity: 



Gain 15% Crit Rate.
Upon enemy kill, gain 50% Crit DMG for 6s. Duration is reset every time this effect is triggered.
✅ Story stages
✅ Dorm Supply
✅ Limited/Rotating Supplies
!silverwing N-EX
Ranged Ice DPS.
Use Combo ATK and Ultimate to deploy a scatter barrier for burst ATKs and to boost DPS.
• Rank: 
• Core strengths: Ice DMG, Fast ATK, Time Mastery, Gather, Aerial
Ice DMG dealt by team ranged attackers increases 24.0%; Total DMG dealt by team increases 20.0%.
QTE: Triggered when enemies are Time Slowed or Frozen. Restores 5.0 SP, triggers a global Time Fracture for 2s and deals 6 x 200.0% Ice DMG. After QTE, CD of the next switch is reduced by 4s.
Falcon Flare: FINAL
Bronya: N-EX (T)
Bronya: N-EX (M)
Bronya: N-EX (B)
Markov Type A
Scott (T)
Scott (M)
Scott (B)
!herrscher of human: ego
A ranged Ice DMG dealer.
Casting weapon skill after using Charged ATKs triggers Ego Blossom and deals considerable DMG.
Unleashing Ultimate enters Herrscher of Origin Form, in which she continuously deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Burst, Gather
Increases every Ice DMG battlesuit's initial SP by 50.0. In Open World, this effect is triggered once every 10min. Increases the team's Ice DMG by 30.0%, and while Stars of the Past is in effect, increases the team's Ice DMG by another 10.0%.
QTE: Triggered when in Herrscher of Human form and an enemy is Frozen or Time-Slowed. Inflicts Pristine Bloomage and deals 1.000.0% ATK of Ice DMG. If Ultimate Evasion Skill is not in CD, it is triggered. Within 20s of QTE entry, increases Total DMG by 15.0%. Triggering it again refreshes the duration.
Light String
Scott (T)
Scott (M)
Scott (B)
!key of limpidity
• Rarity: 




• Type: Katanas
•〖 ATK: 291 CRT: 17 〗
[SP: 4][CD: 12s] Slashes once, dealing 1 x 120.1% (200.0% at 5
) ATK of ⚡ DMG. Can block incoming attacks while the attack animation plays. A successful block produces an AoE lightning shock, dealing 9 x 35% ATK of ⚡ DMG and increasing the character's ⚡ DMG by 12.0% (20.0% at 5
) for 8s. Triggering it again refreshes its duration. Herrscher of Origin equip bonus: Slashes twice, dealing 250% ATK of ⚡ DMG. Can block incoming attacks while the attack animation plays. A successful block triggers Time-frozen Domain that pauses all skill timers and the stage timer, and connects into Chain Slash that deals 1 x 50% + 50% + 170.1% (250.0% at 5
) ATK of ⚡ DMG. This ATK is registered as Basic ATK, charges 1 stack of Twisted Origin for Wing Blades, and, when its last slash hits, releases an extra Sin...
Deal 12.0% (20.0% at 5
) more ⚡ DMG. Triggering Time-frozen Domain grants 1 stack of Inner Foresight, up to 3 stacks. Each stack increases Total DMG from Basic/Combo/Charged ATKs by 3.0% (5.0% at 5
) for 7s. Triggering it again refreshes its duration. When weapon active blocks successfully, recover 2 SP. Herrscher of Origin equip bonus: If weapon active does not block an attack when it is being cast, it fully restores Mind Body Insight when it ends. Additionally, tap [ATK] when sheathing the blade to connect into Combo ATK.
✅ Limited/Rotating Supplies
!herrscher of thunder
Melee damage dealer.
Sustained high Lightning DMG.
Bonus SP for PSY teammates.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Fast ATK, Burst, Time Mastery
Team deals 14.0% bonus Total DMG. PSY-Type battlesuits have 50 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
Triggered when an enemy is Time-Slowed or knocked-airborne to deal 400% + 600% ATK of Lightning DMG and restore 200 Herrscher Charge. Tap [ATK] immediately after to connect it to 4th sequence of Basic ATK. If switching in the Valkyrie to cast Ultimate Finisher with a QTE entry, Finished deals 600% ATK of bonus Lightning DMG and restore 200 Herrscher Charge.
Seven Thunders of Retribution: Narukami
Handel (T)
Handel (M)
Handel (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!von
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!v helia
Shoots fire long range.
Continously fire with Loud Armaments.
Use the chariot in burst mode to deal lots of DMG.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Burst Mode, Aerial, Time Mastery
Team members deal 12.0% more Total DMG and 10.0% more Fire DMG. For every Fire DMG dealer on the team, they deal 5% more Fire DMG atop that.
QTE: Triggered when an enemy is Time-Slowed or Ignited to induce 1s of Global Time Fracture, dealing 1,000.0% ATK of Fire DMG, summon Revolving Gatling: Applause, and enter Weapon Mode.
Markov Type A
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!v finality
Melee Fire DPS.
Capable of aerial combat.
Activate Herrscher form for Absolute Time Fracture with DPS spike.
• Rank: 
• Core strengths: Fire DMG, Aerial, Time Mastery
Leader Skill: Team deals 35.0% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35.0% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900.0% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!domain of genesis
• Rarity: 





• Type: Pistols
•〖 ATK: 440 CRT: 20 〗
[SP: 0][CD: 12s] Fires a mighty shot forward, dealing 532.1% (650.0% at 5
) ATK of 🔥 DMG. When Herrscher of Finality casts weapon active, she gains 3 Descent points. Weapon active differs in Time Flint stance and Moon Blade stance: In Time Flint stance, she throws a spinning blade forward and kicks it out to pierce enemies ahead, dealing 100% + 4 x 25% + 532.1% (650.0% at 5
) ATK of 🔥 DMG; In Moon Blade stance, she fires multiple projectiles ahead, dealing 5% + 7 x 88.6% (120.0% at 5
) ATK of 🔥 DMG. Weapon Active sends enemies it hits into Withered state, which makes them take 39.3% (55.0% at 5
) ATK of 🔥 DMG per second for 6s. Triggering it again refreshes its duration.
Deals 22.1% (30.0% at 5
) more Total DMG to enemies in Withered state. Herrscher of Finality equip bonus: Combo ATK deals 28.2% (40.0% at 5
) more 🔥 DMG, and resets Weapon Active CD when it switches between Time Flint and Moon Blade stances. Switching to Finale stance reduces Weapon Active CD by 28.2% (40.0% at 5
).
Deal 33.2% (45.0% at 5
) more 🔥 DMG. Herrscher of Finality equip bonus: During Absolute Time Fracture, enemies in Withered state take 9.5% (15.0% at 5
) more Total DMG.
✅ Foundry
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!little joys
Total DMG increases by 35.0%. Ignite DMG caused by Weapon Skill attacks increases by 20.0%. When non-Weapon Skill attacks deal damage, 🔥 DMG dealt by Weapon Skill increases by 20.0% for 15s. Triggering it again resets the duration. Max 5 stacks. This is cleared when the character exits.
—————————————————
〖 HP:420 ATK:59 DEF:104 CRT:8 SP:0 〗
Rarity: 




Take 12.0% less DMG from enemies. The character deals 20.0% more Ignite DMG.
All enemies receive 14.0% more 🔥 DMG from this character. If the target has more than 2 stacks of Ignite, they will receive 6.0% more Total DMG from this character.
✅ Foundry
✅ Limited/Rotating Supplies
!shui
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!dracula
Rarity: 




Upon scoring a crit hit, summon 1 Kindred that lasts 10s, and resets the duration of all existing Kindreds. The Kindred deals 50% ATK of Physical DMG (DMG is directly based on the host and benefit from the host's stat bonuses). Up to 3 Kindreds can exist at the same time, each increasing the host's Crit DMG by 15%.
When HP is below 1%, activate Revival Mode that lasts 5s, during which the host cannot attack nor move but is invincible and heals 20% of HP per second. When Revival Mode ends, knock surrounding enemies airborne and bleed them for 5s, dealing 20% ATK of Physical DMG per second. CD: 300s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!rei
Rarity: 




Gain 30% Move Speed. Teleports to a random nearby area when hit by an enemy. CD: 10.0s.
For a 3s period after using an Ultimate or weapon skill with Direct DMG abilities, empower Skill DMG based on remaining SP percentage, gaining 15% Total DMG Multiplier for every remaining 20% of SP.
✅ Foundry
!asuka
1.
Yae Sakura (Stigmata)
2.
Yae Sakura: Autumn Leaves
3.
Yae Sakura: Gourmet Fest
4.
Yae Sakura: Festival
5.
Sugary Starburst
6. Sagittarius Astra - lanc
7. Auspicious Dazzle - event outfit
8. Seagull's Soar - event outfit
To get 6.Sagittarius Astra you can do one of the following:
1. Press up arrow and add -6
2. Type !wiki asuka -6
!rei m -s
!beetoven
Rarity: 




After casting the Ultimate, next team member switching in gains a 40% Melee Physical DMG buff (does not stack) for 10s. CD: 20s.
After casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 20% of the host's Max HP. CD: 20s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!truth -3
1.
Herrscher of Truth: Shopping
2.
Herrscher of Truth
3. Domain of Ascension: Truth Continuity - cannon
4. Moment of Truth - scyth
To get 3.Domain of Ascension: Truth Continuity you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki truth -3
• Rarity: 





• Type: Cannons
•〖 ATK: 436 CRT: 15 〗
Rapid-firing weapon that deals continuous DMG in a straight line. Overheats from extended use. Closer enemies receive more DMG, and those within 10m receive the most DMG. Grants the following buffs based on the number of Elemental DMG dealers on the team: For every ❄️ DMG dealer, the wielder deals 8.9% (12.0% at 6
) more Total DMG. For every 🔥 DMG dealer, all enemies receive 5.4% (7.0% at 6
) more 🔥 DMG. For every ⚡ DMG dealer, Weapon Active restores team SP by 1.8 (3.0 at 6
); CD: 8s. The above buffs can only stack once. Herrscher of Truth equip bonus: The above buffs can stack 3 times (cannot stack with that of the same weapon).
[SP: 0][CD: 18s] Fires a piercing laser that deals 16 x 34.3% (50.0% at 6
) ATK of ❄️ DMG to enemies in its path, and ends with an explosion that deals 121.4% (200.0% at 6
) ATK of ❄️ DMG. Herrscher of Truth equip bonus: In Extremum form, casting weapon active triggers Ultimate Evasion Skill and unlocks a mecha weapon. In Continuation form, casting weapon active restores 50 Mech Propulsion. Basic ATK returns 5 Mech Propulsion upon hit.
All team members' Elemental DMG increases by 6.1% (10.0% at 6
) (unique effect). After casting Ultimate, this bonus increases to 11.1% (15.0% at 6
) for 18s. Triggering it again refreshes its duration. After casting weapon active, the user's ❄️ DMG increases by 18.2% (30.0% at 6
) for 18s. Triggering it again refreshes its duration.
✅ Foundry
!truth -2
1.
Herrscher of Truth: Shopping
2.
Herrscher of Truth
3. Domain of Ascension: Truth Continuity - cannon
4. Moment of Truth - scyth
To get 4.Moment of Truth you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki truth -4
Ranged Elemental support.
Causes a massive amount of Ice DMG in Continuation form.
Ultimate increases Elemental Breach for all team members dealing Lightning and Fire DMG.
• Rank: 
• Core strengths: Ice DMG, Time Mastery, Fast ATK, Gather
All team members deal 25.0% more Elemental DMG: For every non-Bronya battlesuit on the team, enemies receive 5.0% more Ice DMG from Herrscher of Truth in Continuation form (independent effect).
QTE: Triggered when an enemy is Time-Slowed, frozen, or a teammate casts Weapon Active. Deals 5 × 200.0% ATK of Ice DMG and unlocks a mecha weapon.
Markov Type A
Scott (T)
Scott (M)
Scott (B)
!shadow -2
1.
Bronya: Shadow
2.
Mad Pleasure: Shadowbringer
3.
Shadow Dash
4.
Shadow Knight
5.
Light and Shadow
6. Nue of the Shadow - katana
To get 1.Bronya: Shadow you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki shadow -1
A MECH-type Ice DMG dealer protected by Astral Ring Specialization: Wheel of Destiny.
Restores Banquet Enjoyments through various attacks. Can consume Banquet Enjoyments to cast Moment of Indulgence, which deals massive Ice DMG.
• Rank: 
• Core strengths: Ice DMG, Time Mastery, Freeze, Aerial, Gather, Harmonized Shadow Star, Domain Resonance
Activates Astral Ring Specialization: Wheel of Destiny and provides enhancements based on the number of Harmonized Shadow Star characters on the team.
Activates Astral Ring Specialization: Wheel of Destiny when Mad Pleasure: Shadowbringer is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s. CD: 20s.
When there is at least 1 Harmonized Shadow Star character on the team, Shadow Star Attack from all team members deals 10.0% more Total DMG.
When there are at least 2 Harmonized Shadow Star characters on the team, all team members on the field deal 10.0% more Ice DMG outside of Stellar Outburst, and Harmonized Shadow Star characters share Stellar Drain effects.
When there are 3 Harmonized Shadow Star characters on the team, in Stellar Outburst, enemies take 6.0% more Ice DMG from characters on the field (independent).
QTE: Triggered when an enemy is Time-Slowed, when an enemy takes 15 hits in 3s, or when Time-frozen Domain triggered by teammates ends. Deals 200% + 800.0% ATK of Ice DMG, triggers 2s of global Time Fracture, and grants 2 Banquet Enjoyment on hit.
Phantom Seafarer
Shigure Kira (T)
Shigure Kira (M)
Shigure Kira (B)
!allan poe
Rarity: 




Gain 20.0% Total DMG Multiplier. Total DMG of Charged ATK and any follow-up hits unleashed within the following 1s increases by 40.0%. Seele equip bonus: Total DMG increases by an additional 40.0%. CD: 3s.
Once attacked, ignore the damage from the attack and greatly gain Ignore Interrupt for 3s. CD: 20.0s. During CD, the host restores 650 HP upon hitting enemies with Charged ATK (applies once during each CD). Seele equip bonus: Total DMG increases by 25.0%.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!lance
• Rarity: 


• Type: Lances
•〖 ATK: 124 CRT: 10 〗
[SP: 0][CD: 25s] Launches a thrust attack, dealing 50% ATK of Physical DMG. If the thrust hits an enemy who is not in Invincibility or Iron Body state, then unleashes Throw ATK, controlling the target and dealing 90% + 618.6% (1,000.0% at 3
) ATK of Physical DMG. While an enemy is launching certain moves, the wielder can unleash a counterstrike Throw with no restrictions when the weapon skill button flashes to control the enemy and deal 20% + 309.3% (500.0% at 3
) ATK of Physical DMG; this attack has no CD.
✅ Story stages
!durandal
1. Durandal: Dea Anchora - 3 set stigmata
2.
Detective Durandal
3. Blade Durandal (ELF) - elf
To get 3.Blade Durandal (ELF) you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki durandal -3
!detective durandal
!durandal: dea anchora
!elf jingwei
Click me for more info!
• Core strengths: Fire DMG, Heal
• Summary: Ultimate is cheap and has great healing capabilities.
She's free.
I'm Jingwei's Wings, a Pantheon-series weapon from the ancient times, the true master of all knowledge of all times in the universe. Sit down and let me give you a lecture on this. It was at the beginning of the earliest era, civilization just budded...
!herrscher of the void
Stable ranged AOE DPS.
Can evade through enemies.
Herrscher Form provides DPS spike.
• Rank: 
• Core strengths: Physical, Time Mastery, Fast ATK, Aerial
Team gains 30% Crit DMG and 10% Crit Rate.
QTE: Triggers upon shieldbreak or when an enemy is affected by Time Slow. Deals 10x100.0% ATK of Physical DMG.
Judgment of Shamash
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!domain of the void
• Rarity: 





• Type: Pistols
•〖 ATK: 393 CRT: 43 〗
[SP: 0][CD: 20s] Summons Implosion Core to crush enemies dealing 150% ATK of Physical DMG and explode later, dealing 219% (360% at 6
) ATK of Physical DMG. When it's equipped by Herrscher of the Void, she restores 60 Herrscher Charge; Implosion Core attacks become Heavy ATKs and deal 24.3% (40.0% at 6
) bonus damage against shields. Implosion Core generates a Space Core whose explosion benefits from Herrscher of the Void's skill bonuses and deals 200% ATK of bonus Physical DMG. An Implosion Core is also summoned upon Herrscher of the Void entering Herrscher Form (does not generate Space Core on hit).
Wielder deals 12% (20% at 6
) bonus Physical DMG and 18% (30% at 6
) Crit DMG. When equipped by Herrscher of the Void, it grants 6% (10% at 6
) bonus Physical DMG against Time Slowed enemies.
When it is equipped by Herrscher of the Void, damage against shield boosts by 13% (25% at 6
) and total damage taken reduces by 12% (20% at 6
).
✅ Foundry
!weapon
No results found. If you want to try the same search on the wiki, click here
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!atilla
To get 1."Lantern": Clean-up you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki atilla -1
!attila
Rarity: 



Gain 30% Crit DMG. MECH-type battlesuit equip bonus: Gain 10% Max SP in battle.
Gain 40% CRT in battle.
✅ Foundry
✅ Dorm Supply
✅ Limited/Rotating Supplies
!wafer stabilizer
No results found. If you want to try the same search on the wiki, click here
!wafer
1.
Heartfelt Memories
2.
Anchor of the Voyage: Interstellar
3. Dawn Breaker: Talwar - katana
4. Star of Eden: Anti-Entropy - cannon
5. Tower of the Past: Silk Ladder - cannon
6.
Water Spirit Type-I
7.
Water Spirit Type-II
8.
White Star Banishers
9. Hawk of the Yard - event outfit
To get 2.Anchor of the Voyage: Interstellar you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki wafer -2
!wang zhao
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!fuhua musi
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 DMG and 20% Max HP in battle.
✅ Foundry
!hekate
• Rarity: 




• Type: Crosses
•〖 ATK: 264 CRT: 40 〗
[SP: 6][CD: 21s] Deploys the weapon: Knocks down enemies in the AOE, deals 200% ATK of Physical DMG, and summons an 8s hail of blades that deals 43.0% (75.0% at 5
) ATK of AOE Physical DMG and adds 1 Combo Hit count every 0.2s.
Wielder gains 12.0% (20.0% at 5
) Total DMG Multiplier. Every 10 hits (including Basic ATKs, Charged ATKs, weapon skills, and Ultimate) on enemies gives the wielder and the cross a 1.5% (2.5% at 5
) Physical DMG buff. Max stack: 10.
✅ Exchange House
✅ Limited/Rotating Supplies
!hekate pri
No results found. If you want to try the same search on the wiki, click here
!hekate som
• Rarity: 





• Type: Crosses
•〖 ATK: 404 CRT: 53 〗
[SP: 0][CD: 21s] Deploy the cross (summoned entity) to knock down enemies in a large area and deal 200% ATK of Physical DMG. Also Summon a hail of blades that deals 40.0% ATK of AoE Physical DMG and adds 1 combo hit per 0.1s. When the weapon is equipped by Violet Executer, the cross summons 4 additional sets of large blades to attack in synergy, each set dealing 4 x 34.3% (50.0% at 6
) ATK of Physical DMG, and each hit adding 2 combo hits (triggered once every 2s).
Wielder deals 26.1% (30.0% at 6
) bonus Total DMG. Landing 10 hits with Basic ATK, Charged ATK, cross, or Ultimate makes wielder and cross deal 3.1% (3.5% at 6
) bonus Physical DMG to the target. 10 stacks max. When the weapon is equipped by Violet Executer, Feverish Barrage DMG maxes at 300 combo hits.
Each wave of blades summoned by the cross makes enemies take 2.5% bonus Physical DMG on hit for 8s. 4 stacks max. Triggering it again resets the duration. Unique effect. When the weapon is equipped by Violet Executer: QTE restores 350 Ferver. Large blades boost Feverish Barrage's Crit Rate by 6.9% (10.0% at 6
) and its Total DMG by 6.9% (10.0% at 6
) on hit for 8s. 4 stacks max. Trigger it again resets the duration.
✅ Foundry
!baset
1.
Bastet
2.
Valkyrie Blastmetal
3. Bastet's Secret - event outfit
To get 2.Valkyrie Blastmetal you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki baset -2
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!sleeping
• Rarity: 




• Type: Greatswords
•〖 ATK: 283 CRT: 24 〗
[SP: 12][CD: 25s] Wielder gains 12.0% (20.0% at 5
) Crit Rate and 26.0% (50.0% at 5
) Crit DMG for 10s. If wielder is below 50% HP, then heal 12.0 (20.0 at 5
) HP per 0.5s.
Charged ATK deals another 72% (120% at 5
) ATK of Physical DMG on enemies. This effect triggers once every 1s. Wielder gains Ignore Interrupt and 14.0% (30.0% at 5
) DEF.
✅ Exchange House
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!dirac b
Host gains 20.0% Physical DMG. After Ultimate Evasion or triggering evasion skill, host gains 1.5 SP/s for 9s (effect does not trigger again during this time).
—————————————————
〖 HP:410 ATK:60 DEF:66 CRT:13 SP:0 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!cez m
Increases Bleed Trauma inflicted by wielder by 25.0%. When enemies take Bleed DMG, Bleed DMG is increased by 20.0% for 10.0s (cannot be stacked but can be reset).
—————————————————
〖 HP:483 ATK:0 DEF:199 CRT:8 SP:0 〗
✅ Limited/Rotating Supplies
!alladin
• Rarity: 



• Type: Pistols
•〖 ATK: 169 CRT: 10 〗
[SP: 19][CD: 10s] Unleash a terrifying uppercut with mecha power that strikes enemies in the AOE multiple times. Each hit deals 40% ATK of Physical DMG plus 47 (97 at 4
) 🔥 DMG.
✅ Story stages
!alladdin
To get 3.Domain of Incandescence you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki alladdin -3
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!shui
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!overtime
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
—————————————————
〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!cez m
Increases Bleed Trauma inflicted by wielder by 25.0%. When enemies take Bleed DMG, Bleed DMG is increased by 20.0% for 10.0s (cannot be stacked but can be reset).
—————————————————
〖 HP:483 ATK:0 DEF:199 CRT:8 SP:0 〗
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!coralie
No results found. If you want to try the same search on the wiki, click here
Wtf is her set even called
!morning-1
1.
Perfect Morning
2. Morning Sunshine - event outfit
To get 2.Morning Sunshine you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki morning -2
that one
Increases Total DMG by 20.0%. Deepspace Anchor: First Light equip bonus: Increases ⚡ DMG by 40.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG from characters with Domain Resonance by 30.0% outside of Stellar Outburst.
—————————————————
〖 HP:383 ATK:109 DEF:92 CRT:0 SP:0 〗
Increases the team's Elemental DMG by 20.0% (exclusive). Deepspace Anchor: First Light equip bonus: Increases her ⚡ DMG by 40.0%; While Astral Ring is active, if she consumes 30 or more SP at once on standby, the team's Total DMG and Elemental DMG increases by 25.0% permanently outside of Stellar Outburst (cannot stack).
—————————————————
〖 HP:410 ATK:0 DEF:258 CRT:8 SP:0 〗
Increases weapon skill's Total DMG by 25.0%. Deepspace Anchor: First Light equip bonus: Increases the ⚡ DMG that enemies take from her by 20.0%; After activating Astral Ring Specialization: World Star, increases the Elemental DMG that enemies take from characters with Domain Resonance by 25.0% outside of Stellar Outburst.
—————————————————
〖 HP:367 ATK:64 DEF:86 CRT:12 SP:0 〗
Rarity: 




Increases Total DMG by 20.0%. When used by Deepspace Anchor: First Light, the character deals additional 30.0% ⚡ DMG when dealing DMG with a weapon skill. CD: 2s. This effect's CD is reduced to 0.5s when triggered by Resonance. After activating Astral Ring Specialization: World Star, the Total DMG of characters with Domain Resonance in the team is increased by 25.0% outside of Stellar Outburst.
All enemies take 10.0% more Total DMG from the character. When used by Deepspace Anchor: First Light, all enemies take 24.0% more Total DMG from the character, and take 25.0% more Total DMG from Resonance. When used by Deepspace Anchor: First Light, after activating Astral Ring, if the character consumes at least 30 SP on standby in one go, enemies take 15% more Total DMG and Elemental DMG for 30s. Retriggering refreshes duration.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
I always forger
old
I still forgot the fucking upgrade prio
lmao
uhh M—>B—>T?
actually cant we just check logs
nvm turns out finding that kind of info is hard as hell
ey found it, dont correct my false statement here just ignore it
!ala m-1
To get 1.Aladdin you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki ala m-1
!aladdin
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!mei
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!turgenev
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!sugary starburst
Ranged Ice support.
Use QTE on standby to buff teammates and increase team Elemental DMG.
Can restore a large amount of SP to the team.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Aerial
Increases team Ice DMG by 10.0%. Increases QTE, Combo ATK, and Charged ATK's Total DMG by 9.0%.
QTE: When Encore has stacked up to 10 times, Sugary Starburst's QTE is triggered. She enters from the background and shoots once, dealing 500% ATK of Ice DMG. Her QTE entry removes all Encore stacks from the team and inflicts 6 Rime Trauma on enemies hit by QTE.
Judgment of Shamash
Jin Shengtan (T)
Jin Shengtan (M)
Isaac Newton (B)
!echo of paradise time ruins
• Rarity: 





• Type: Pistols
•〖 ATK: 433 CRT: 25 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 110.7% (150.0% at 6
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 15% for 20s (unique effect; triggering it again resets the duration.). Golden Diva equip bonus: QTE entry auto-casts the skill. Golden Diva equip bonus: Casting it activates Performance, or Fascination if Performance is already in effect.
All team members' Total DMG increases by 11.1% (15.0% at 6
) (cannot stack). After casting Ultimate, all team members' Total DMG increases by 6.1% (10.0% at 6
) for 20s (cannot stack). Triggering it again refreshes its duration.
⚡ DMG increases by 12.1% (20.0% at 6
). Golden Diva equip bonus: After all team members cast weapon active, shoot a note at the target or the nearest enemy per 0.4s for 4s. Enemies hit by it receive 60.7% (100.0% at 6
) Golden Diva's ATK of ⚡ DMG. CD: 18s. The effect is canceled by exiting.
✅ Foundry
!wang zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!marh
"With ears covered by the red hood, and tail covered by the wide apron, Little Red Riding Hood picks up the basket and the warm cake within and goes to the Grandma's, singing happily along the way."
"Kosma, Grandma will be so happy to see Little Red Riding Hood, right?" the artist asks.
"...Maybe."
"Um... Does Little Red Riding Hood have pointy ears and a tail?"
Starry Impression




Purchasable with premium currencies
Look: Combat outfit with a new look.
Standby: New standby effects.
Ultimate: New Ultimate presentation and effects.
!marg
Rarity: 




Deals 30.0% more 🔥 DMG; after spending no less than 25 SP in one action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
!linnaeus
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!sasc
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!vg
1.
Van Gogh
2.
Valkyrie Gloria
To get 1.Van Gogh you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki vg -1
!valkyrie gloria
Close-range Fire DMG dealer. Charges at enemies to attack.
Ultimate deals massive Fire DMG.
Capable of controlling enemies with her Throw skill.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery
Grants 30.0% bonus Fire DMG. Throws deal 17.0% bonus total DMG.
QTE Triggered when an enemy is Time Slowed to deal 300% ATK Physical DMG + 800.0% Fire DMG and restore 240 Resolve.
Sagittarius Astra
Leeuwenhoek (T)
Thales (M)
Leeuwenhoek (B)
Endothermic Lance VF
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!wz
1.
Wang Zhaojun
2.
Wang Zhenyi
To get 2.Wang Zhenyi you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki wz -2
!wz -1
Rarity: 



Gain 15.0% 🔥 DMG. When attacking, deal 300% ATK of 🔥 DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Story stages
✅ Foundry
✅ Limited/Rotating Supplies
!dea anchora
Melee Fire DMG.
Can connect Ultimates to deal insane damage.
Deal more damage in Astral Harness.
Can suppress enemies with Throws.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery, Gather
Team's Ultimate ATKs deal 18.0% bonus Total DMG. With 3 Fire DMG Valkyries, team deals 21.0% bonus Fire DMG.
QTE: Triggered when an enemy is knocked airborne or ignited to induce 3s global Time Fracture, deal 1,100.0% ATK of Fire DMG, restore 10.0 SP, and gather enemies nearby.
Endothermic Lance VF
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!vg -2
Close-range Fire DMG dealer. Charges at enemies to attack.
Ultimate deals massive Fire DMG.
Capable of controlling enemies with her Throw skill.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery
Grants 30.0% bonus Fire DMG. Throws deal 17.0% bonus total DMG.
QTE Triggered when an enemy is Time Slowed to deal 300% ATK Physical DMG + 800.0% Fire DMG and restore 240 Resolve.
Sagittarius Astra
Leeuwenhoek (T)
Thales (M)
Leeuwenhoek (B)
Endothermic Lance VF
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!nuada
1.
Nuada's Grief
2.
Nuada's Revenge
To get 1.Nuada's Grief you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki nuada -1
!von neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!Shakespeare
Rarity: 




Shortens CDs of effects triggered by Ultimate Evasions (or Perfect DEF) by 35%. PSY-type battlesuit equip bonus: Gain 15% Max SP in battle.
Reduce active skill SP cost by 20%.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!adrift
🔥 DMG increases by 25.0%. Raising or refreshing Alignment deals 150.0% ATK of 🔥 DMG to the target and nearby enemies, and inflicts 2 Ignite Trauma on them.
—————————————————
〖 HP:410 ATK:113 DEF:44 CRT:0 SP:0 〗
Rarity: 




Boosts 🔥 DMG by 20.0%. Landing an Ultimate within 4s after its cast raises Alignment by 1 (4 levels in total: Jove/Venus/Luna/Sol). Alignment drops by 1 every 10s and can be refreshed at level 4. Alignment 4 (Sol) makes enemies take 20.0% bonus 🔥 DMG from host (independent effect).
Boosts Ultimate's Total DMG by 30.0%. Raising or refreshing Alignment restores 30.0 HP. Durandal equip bonus: Ultimates deal 15.0% bonus Total DMG. Landing a Throw or QTE raises Alignment by 1.
✅ Foundry
✅ Limited/Rotating Supplies
!littel joy
No results found. If you want to try the same search on the wiki, click here
!little joys
Total DMG increases by 35.0%. Ignite DMG caused by Weapon Skill attacks increases by 20.0%. When non-Weapon Skill attacks deal damage, 🔥 DMG dealt by Weapon Skill increases by 20.0% for 15s. Triggering it again resets the duration. Max 5 stacks. This is cleared when the character exits.
—————————————————
〖 HP:420 ATK:59 DEF:104 CRT:8 SP:0 〗
Rarity: 




Take 12.0% less DMG from enemies. The character deals 20.0% more Ignite DMG.
All enemies receive 14.0% more 🔥 DMG from this character. If the target has more than 2 stacks of Ignite, they will receive 6.0% more Total DMG from this character.
✅ Foundry
✅ Limited/Rotating Supplies
!shuijing
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!elysia pristine
Rarity: 




Total DMG increases by 25.0% in Herrscher Form. After 8 consecutive hits (CD 0.1s), ranged ❄️ DMG increases by 15.0% for 10s. Triggering it again resets the duration. Total DMG received decreases by 20.0%.
Weapon skill CD reduces by 25.0%. Ranged ❄️ DMG increases by 20.0%. Ranged Total DMG increases by 35.0%.
✅ Limited/Rotating Supplies
!holmes
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
No results found. If you want to try the same search on the wiki, click here
!everlasting
No results found. If you want to try the same search on the wiki, click here
Gain 20% Max HP in battle. Kiana equip bonus: Mei gains 8% Physical DMG on the field. Mei equip bonus: Kiana gains 8% Physical DMG on the field. Effect cannot be stacked.
—————————————————
〖 HP:339 ATK:0 DEF:32 CRT:5 SP:0 〗
✅ Events
!von neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!banquet rose
• Rarity: 




• Type: Chained Blades
•〖 ATK: 301 CRT: 11 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 12.0% (20.0% at 5
) more ❄️ DMG. When used by Mad Pleasure: Shadowbringer, after her Ultimate hits enemies, a Time-frozen Domain will be triggered for 3s, which pauses the skill timers and stage timer for the character and enemies. Switching characters during Time-frozen Domain will end it immediately. After the Time-frozen Domain ends, 110.1% (150.0% at 5
) ATK of ❄️ DMG will be dealt to enemies. CD: 15s. Enemies who take this DMG will take 6.0% (10.0% at 5
) more Total DMG for 25s. Retriggering refreshes duration. When entering Stellar Outburst or when Wheel of Destiny is activated, characters with Astral Ring Specialization: __Wheel of...
Outside of Stellar Outburst, Ultimate Evasion restores Astral Ring Intensity by 2. During Stellar Outburst, Total DMG is increased by 6.0% (10.0% at 5
). When equipped by Mad Pleasure: Shadowbringer, ❄️ DMG is increased by 10.0% (18.0% at 5
), she gains 3 initial Banquet Enjoyment, and the next Moment of Indulgence deals additional 450% ATK of ❄️ DMG. When Astral Ring Specialization: Wheel of Destiny is activated, characters protected by Astral Ring Specialization: Wheel of Destiny will deal 6.0% (10.0% at 5
) more Elemental and Physical DMG.
Enemies take 3.0%/6.0%/9.0% more Total DMG from characters on the field (independent & exclusive). When used by Mad Pleasure: Shadowbringer, reduces SP cost by 30.0/40.0/50.0 when unleashing Ultimate for the first time.
✅ Limited/Rotating Supplies
!lier scarlet
Rarity: 




When hit by enemy, take 25% less Physical DMG and 70% less Indirect Physical DMG (such as Bleeding).
Triggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!cleopatra
Rarity: 




Enemies further away get hit harder. Ranged attacks gain 5% Physical DMG for every meter of distance to the target. Max stacks: 10.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!lier scarlet
Rarity: 




When hit by enemy, take 25% less Physical DMG and 70% less Indirect Physical DMG (such as Bleeding).
Triggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!van gogh
When the character unleashes Ultimate, the team's Total DMG increases by 10.0% for 20s. Triggering it again resets the duration and is exclusive. Cosmic Expression equip bonus: Unleashing Ultimate restores 15.0 SP for herself. CD: 18s.
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〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Rarity: 




After using Weapon Skill, the team will carry Contrasting Colors effect, which can stack up to 2 times. Each stack increases Bleed DMG by 12.0% for 20s. Triggering it again resets the duration. This effect is exclusive.
The character takes 30.0% less Total DMG and deals 25.0% more Bleed Trauma. Cosmic Expression equip bonus: Each stack of Contrasting Colors increases the Total DMG taken by all enemies by 10.0%.
✅ Limited/Rotating Supplies
!hand of tyr
• Rarity: 




• Type: Cannons
•〖 ATK: 282 CRT: 26 〗
Charged Cannon. *1st Sequence: Single shot. *2nd Sequence: Empowered double shot. *3rd Sequence: Super-powered triple shot. Basic and charged attacks gain 18% (30% at 5
) Physical DMG to enemies with broken Elite Shield.
[SP: 19][CD: 9s] Instantly unleashes a 3-hit charged bombardment sequence. Bombardment bleeds enemies hit to deal 143 (315 at 5
) Physical DMG every 0.5s for 7s.
✅ Exchange House
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
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〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
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〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!si
Melee Physical support.
Bleed deals high DMG.
Ultimate buffs all teammates.
• Rank: 
• Core strengths: Physical, Bleeding, Time Mastery
Team deals 17.0% bonus Physical DMG to bleeding enemies and starts battle with 35.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included). Deals 140.0% × 7 ATK of Physical DMG, restores 6.0 SP to the team, grants 3 different colors, and reduces switch CD to 4s.
Elysian Astra: Heart's Color
Cezanne (T)
Cezanne (M)
Cezanne (B)
!avo
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Foundry
✅ Limited/Rotating Supplies
!MEI
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!beethoven
Rarity: 




After casting the Ultimate, next team member switching in gains a 40% Melee Physical DMG buff (does not stack) for 10s. CD: 20s.
After casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 20% of the host's Max HP. CD: 20s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!shui
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!cez m
Increases Bleed Trauma inflicted by wielder by 25.0%. When enemies take Bleed DMG, Bleed DMG is increased by 20.0% for 10.0s (cannot be stacked but can be reset).
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〖 HP:483 ATK:0 DEF:199 CRT:8 SP:0 〗
✅ Limited/Rotating Supplies
!paga m
Dealing DMG boosts team Physical DMG by 15.0% and team's DMG dealt to shields by 50.0% for 20s. Can be refreshed. Effect cannot be stacked.
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〖 HP:483 ATK:0 DEF:177 CRT:10 SP:0 〗
✅ Limited/Rotating Supplies
!mei
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!jade knight -v
Ice support.
Sword Array enables repeated attacks.
Ultimate grants Elemental Breach to Ice DMG dealers on the team.
• Rank: 
• Core strengths: Ice DMG, Fast ATK, Gather
All team members' Basic, Combo, and Charged ATKs deal 10.0% more Total DMG. When every team member is an Ice DMG dealer, they deal 24.0% more Ice DMG.
QTE: Triggered when a teammate's Combo or Charged ATK damages an enemy or a teammate casts Ultimate. Jade Knight enters by using Wild Swords, with Blade Sanction fully recovered and Sword Array mode activated, dealing 6 × 150% ATK of Ice DMG. Switch CD reduces by 4s. On QTE entry, Wild Swords causes Global Time Fracture for 3s and deals 60.0% more Ice DMG.
Cosmic Duality
Theresa: Gluttony (T)
Beach Party (M)
Isaac Newton (B)
!Cosmic Duality
• Rarity: 





• Type: Gauntlets
•〖 ATK: 430 CRT: 27 〗
[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 8.2 (20.0 at 6
) HP and 3 SP per 0.5s. Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her 🔥 DMG by 13.3% for 15.6s (18.0% for 18.0s at 6
) (stacks up tp 3 times) and adds 1 charge (Max: 3). This effect can be triggered once every 2s; triggering it again resets the duration. Using the weapon active grants 3 stacks. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 4.2% for 15.6s (5.0% for 18.0s at 6
) (triggering this effect again resets the duration), then all charges will be removed.
Whenever a team member casts Ultimate, the wielder restores 142.8 (300.0 at 6
) HP and 5.3 (10.0 at 6
) SP. Team-shared CD: 15s.
✅ Foundry
!senadina -v
No results found. If you want to try the same search on the wiki, click here
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
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〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!firstlight
SD-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Drive Core in battle and can attack enemies in the air and on the ground.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Gather, Domain Resonance, Harmonized Shadow Star
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Deepspace Anchor: First Light is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, all weapon skills deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Domain Resonance Mark can be triggered 2 more times and Stellar Drain restores 5 bonus Astral Ring Intensity.
When the team has 3 members with the Domain Resonance tag, enemies take 10.0% more Elemental DMG from Resonance (independent).
QTE: Triggers when the enemy is time-slowed, knocked airborne, or a teammate uses weapon skill. Deepspace Anchor: First Light rides the anchor to the field and slams the enemy with it, dealing 1,000.0% ATK of Lightning DMG and shortening Overheat by 4s on hit; if outside Overheat, she gains Thunderous Pulse. She is invincible during this time.
The Value of Pi
Darwin (T)
Darwin (M)
Darwin (B)
!benares M-2
To get 1.Benares (Stigma) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki benares M-1
Boosts ⚡ DMG by 25.0%. Upon entry or casting weapon active, host deals 15.0% bonus Total DMG for 9s. Can be refreshed.
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〖 HP:483 ATK:0 DEF:243 CRT:2 SP:0 〗
✅ Exchange House
✅ Limited/Rotating Supplies
i looked it up in the wiki but ty!
1. Bronya: Drive Kometa - 3 set stigmata
2.
Himeko: Bride
3.
Himeko: Christmas
4.
Himeko: Lust
5.
Himeko - Men's Attire
6.
Himeko: New Year
7.
Himeko: Remedial
8.
Himeko: Tuition
9.
Hanabi Fireworks
10.
Himeko Winter
11.
Himeko's Birthday
12.
Kiana: Neko Birthday
13.
Murata Himeko (Stigmata)
14.
Nikola Tesla
15.
Tchaikovsky
16.
Tsiolkovsky
17.
Zhuge Kongming
18.
Drive Kometa
19.
Gyakushinn Miko
20.
Kriegsmesser
21.
CAS-II Namiko
22.
Jack'o Lantern
23.
Keys of the Void
24. Markov Type A - cannon
25. Markov Type C - cannon
26. Osahoko - katana
27.
Skoll and Hati
28. Blooming Maiko - au outfit
To get 27.Skoll and Hati you can do one of the following:
1. Press up arrow and add -27
2. Type !wiki ko -27
• Rarity: 




• Type: Gauntlets
•〖 ATK: 290 CRT: 18 〗
[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 7 (12 at 5
) bonus SP. CD:2s.
While wielder is on standby, team deals 7.8% (15.0% at 5
) bonus Physical DMG (Lingering Thought and Senseless cannot stack).
✅ Limited/Rotating Supplies
@runic creek
!cezzane
No results found. If you want to try the same search on the wiki, click here
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!tchaikovsky
Rarity: 



After casting the Ultimate, next team member switching in gains a 10% Total DMG Multiplier buff (does not stack) for 10s. CD: 30s.
After casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 10% of the host's Max HP. CD: 30s.
✅ Foundry
!drac
Rarity: 




Upon scoring a crit hit, summon 1 Kindred that lasts 10s, and resets the duration of all existing Kindreds. The Kindred deals 50% ATK of Physical DMG (DMG is directly based on the host and benefit from the host's stat bonuses). Up to 3 Kindreds can exist at the same time, each increasing the host's Crit DMG by 15%.
When HP is below 1%, activate Revival Mode that lasts 5s, during which the host cannot attack nor move but is invincible and heals 20% of HP per second. When Revival Mode ends, knock surrounding enemies airborne and bleed them for 5s, dealing 20% ATK of Physical DMG per second. CD: 300s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!pag t
!paganini
Rarity: 




Team deals 20.0% bonus DMG to shields. Charged ATK dealing DMG makes enemies take 20.0% bonus Physical DMG for 20s. Can be refreshed. Unique effect.
Charged ATK dealing DMG boosts Total DMG for 15s. The boost is equal to 18.0% of host's bonus DMG-dealt-to-shields ratio. CD: 15s.
✅ Limited/Rotating Supplies
! Zhenyi
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!banquet
To get 1.Banquet Rose you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki banquet -1
! thelema
No results found. If you want to try the same search on the wiki, click here
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!eop
• Rarity: 




• Type: Pistols
•〖 ATK: 284 CRT: 13 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 60.1% (100.0% at 5
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 9.4% (15.0% at 5
) for 20s (cannot stack). Golden Diva equip bonus: QTE entry auto-casts the skill. Casting it activates Performance, or Fascination if Performance is already in effect.
The team deals 6.0% (10.0% at 5
) bonus Total DMG (cannot stack). Upon casting Ultimate, teammates on the field deal 7.2% (12.0% at 5
) bonus Total DMG for 20s (cannot stack and is canceled by exiting).
✅ Limited/Rotating Supplies
!time ruins
• Rarity: 





• Type: Pistols
•〖 ATK: 433 CRT: 25 〗
[SP: 0][CD: 17s] Unleashes a sound wave to deal 7 × 110.7% (150.0% at 6
) ATK of ⚡ DMG, inflict 7 × 1 Paralyze Trauma, and increase the team's ⚡ DMG by 15% for 20s (unique effect; triggering it again resets the duration.). Golden Diva equip bonus: QTE entry auto-casts the skill. Golden Diva equip bonus: Casting it activates Performance, or Fascination if Performance is already in effect.
All team members' Total DMG increases by 11.1% (15.0% at 6
) (cannot stack). After casting Ultimate, all team members' Total DMG increases by 6.1% (10.0% at 6
) for 20s (cannot stack). Triggering it again refreshes its duration.
⚡ DMG increases by 12.1% (20.0% at 6
). Golden Diva equip bonus: After all team members cast weapon active, shoot a note at the target or the nearest enemy per 0.4s for 4s. Enemies hit by it receive 60.7% (100.0% at 6
) Golden Diva's ATK of ⚡ DMG. CD: 18s. The effect is canceled by exiting.
✅ Foundry
!pericles
When Weapon Skills are cast outside of burst mode, increases burst DMG by 25.0% for 15s. Triggering it again resets the duration. Entering burst mode while the effect is still active enhances the effect, further increasing Crit DMG by 25.0% and resetting the duration.
—————————————————
〖 HP:371 ATK:59 DEF:104 CRT:13 SP:0 〗
Rarity: 




Ultimate boosts the host's Physical DMG by 35.0% and Crit DMG by 30.0% for 1s. CD: 8s.
Increases Crit DMG by 15.0%. When 60/120 SP is consumed in one go, Physical DMG increases by 20.0%/45.0% for 15s. Triggering it again resets the duration. Character's Crit Rate increases by 20% when there is only 1 character in the team.
✅ Limited/Rotating Supplies
!judah
• Rarity: 




• Type: Crosses
•〖 ATK: 276 CRT: 32 〗
[SP: 16][CD: 13s] Deploys the weapon, immobilizing enemies within range for 6s and launching 13 light spears. Light spears will drop on random enemies one by one, dealing 177% (282% at 5
) ATK of ⚡ DMG.
Characters attacks have a 12.0% (20.0% at 5
) chance of marking enemies with a Holy Light Brand that lasts for 6s. Marked enemies take another 316 (650 at 5
) ⚡ DMG from every hit taken. Effect can only be triggered once every 13s.
In co-op raids, team deals 10.0% (20.0% at 5
) bonus ⚡ DMG and takes 9.0% (15.0% at 5
) less 🔥 DMG for 10.0s after a weapon skill is used.
✅ Exchange House
✅ Limited/Rotating Supplies
!pos
• Rarity: 




• Type: Crosses
•〖 ATK: 257 CRT: 53 〗
[SP: 20][CD: 12s] Summons and deploys the weapon, throwing Sakura katanas at enemies within range, slashing them once every 0.3s for the next 3.5s. Each slash deals 132.1% (180.0% at 5
) ATK of Physical DMG and has a 16.2% (21.2% at 5
) chance of adding a Sakura Count. An enemy with 3 Sakura Counts will have the count reset to 0 and receives a Sakura Brand. The Sakura Brand lasts 10s.
Hitting a target provides a 44.1% (100.0% at 5
) chance of unleashing a Sakura Slash dealing 120.1% (200.0% at 5
) of ATK of Physical DMG in a circular area centered on said target. Enemies with Sakura Brand or Sakura Count will take another 1,100 (2,450 at 5
) 🔥 DMG from Sakura Slash. Sakura Slash CD: 5s. Sakuno Rondo equip bonus: Sakura Slash adds 1 Sakura Count on the enemy.
In co-op raids, team deals 10.0% (20.0% at 5
) bonus ⚡ DMG and takes 9.0% (15.0% at 5
) less 🔥 DMG for 10.0s after a weapon skill is used.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!tesla band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ DMG to the first target, with each leap dealing 20% less total ⚡ DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ DMG in battle. ⚡ DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!overtime
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
—————————————————
〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!bianka
Crit Rate increases by 10.0%. Any team member triggering global Time Slow restores 2.0 SP for host. CD: 3s. Triggering global Time Slow on the field herself enhances host and further boosts her Crit Rate by 5.0% for 15s. Triggering it again resets the duration.
—————————————————
〖 HP:386 ATK:66 DEF:44 CRT:14 SP:0 〗
Rarity: 




Total DMG increases by 30.0%. Palatinus Equinox equip bonus: Triggering an enhancement from any stigma piece also triggers all other enhancements from other pieces in the set.
Physical DMG increases by 30.0%. Triggering World's a Stage boosts Physical DMG dealt by host's next Ultimate by 80.0% and makes it restore 200.0 HP.
✅ Limited/Rotating Supplies
!shenzhou
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!welt t
!welt
Rarity: 




Each 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle).
Gain 40% ❄️ DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s.
✅ Events
✅ Exchange House
✅ Limited/Rotating Supplies
!ala-1
1.
Aladdin
2.
Theresa: Gala
3.
Theresa: Twilight Paladin
4.
Palatinus Equinox
5.
Twilight Paladin
6. Galactic Nova - katana
7. Wave Galactica - event outfit
To get 4.Palatinus Equinox you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki ala -4
Rarity: 




The team deals 20.0% more Bleed DMG. Valkyrie Quicksand equip bonus: Her weapon active and Ultimate deal 80.0% more Total DMG.
Increases Physical DMG by 18.0%, and Combo ATK's Total DMG by 30.0%. When the host is on the field, dealing Bleed DMG restores 1 SP; CD: 1s.
✅ Limited/Rotating Supplies
!shui
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!mei
Rarity: 




Using Ultimate increases team Total DMG by 15,0% for 22s (triggering it again resets the duration). Terminal Aide 0017 equip bonus: With the b-pc of this set equipped, landing Ultimate grants Navigator state, which increases team Physical DMG by another 10,0% (exclusive).
Team members break shields 40,0% easier (exclusive). When Ultimate hits, all enemies take 15,0% more Physical DMG for 20s (triggering it again resets the duration; exclusive).
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!verne
Rarity: 




Triggering Ultimate Evasion in Burst mode boosts Total DMG by 30.0% for 12s. Can be refreshed. In Burst mode, Charged ATKs boost ❄️ DMG by 15.0% on hit (CD: 0.3s) until Burst mode ends. 4 stacks max. Reaching 4 stacks deals 900.0% ATK of ❄️ DMG to enemies nearby. CD: 20s.
Charged ATKs restore 2 bonus SP on hit (CD: 2s). When it's equipped by Seele and she is deployed, all enemies take 20.0% bonus ❄️ DMG.
✅ Foundry
✅ Limited/Rotating Supplies
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!shenzhou reminiscence
Rarity: 




In Reinforcement state, add 1 stack of Menacing Sword Ki to targets for 18s when the team deals ❄️ DMG, up to a maximum of 10 stacks. Every stack increases ❄️ DMG taken by targets by 1.0%. When equipped by Jade Knight, maximum stacks for Menacing Sword Ki increases by 12 stacks. Additionally, if B-piece is equipped, triggering QTE can activate Reinforcement state equivalent to spending 150 SP.
Increases max stack of Menacing Sword Ki to 15 stacks. Enemies affected by Menacing Sword Ki takes additional 30.0% ATK of ❄️ DMG every second. Increases team's shield-breaking efficiency by 50.0%.
✅ Limited/Rotating Supplies
!galileo
Rarity: 



Gain 30% Melee Crit DMG.
Receive 40% less Indirect Physical DMG (such as bleeding).
✅ Foundry
✅ Limited/Rotating Supplies
!proto alberich bows
• Rarity: 




• Type: Pistols
•〖 ATK: 279 CRT: 35 〗
[SP: 18][CD: 0s] Fires compressed air projectiles in a straight trajectory, dealing 62% (110% at 5
) ATK of Physical DMG to all enemies hit. Caster gains 10 SP if the projectile hits at least 1 bleeding enemy.
Character gains 13% (25% at 5
) Attack Speed and 13% (25% at 5
) Move Speed.
✅ Exchange House
✅ Limited/Rotating Supplies
!hannah
Rarity: 


Gain 15% Move Speed.
✅ Story stages
!sieg t
When using a weapon active skill, reduce SP cost by 10% (25% at 5
). For 6.0s after using the skill, gain 20% (35% at 5
) Attack Speed.
—————————————————
〖 HP:469 ATK:120 DEF:65 CRT:0 SP:? 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
No results found. If you want to try the same search on the wiki, click here
!subspace annihilator
No results found. If you want to try the same search on the wiki, click here
!tsiolkovsky
Increases 🔥 DMG by 20.0%. After a QTE attack hits, restores 6.0 SP. CD: 12s. When used by Valkyrie Blastmetal, restores 10.0 additional SP.
—————————————————
〖 HP:391 ATK:112 DEF:66 CRT:0 SP:0 〗
Rarity: 




Enemies hit by Ultimate and attacks in burst mode take 12.0% more Total DMG for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Blastmetal, additionally increases Total DMG taken by enemies by 15.0% when Astral Ring is activated, and applies the effect on all enemies when entering Stellar Outburst, reducing Total DMG taken by the character by 20.0%.
Using weapon skills grants the team Eternal Dream, increasing their Total DMG by 15.0% for 15s. Triggering it again while active extends the duration by 15s, up to 30s (exclusive). When used by Valkyrie Blastmetal while Astral Ring is activated, Astral Ring buffs on characters increases by an additional 100.0% and entering Stellar Outburst grants all teammates Eternal Dream effect. The effect duration is also extended to 30s.
✅ Events
!faux
• Rarity: 





• Type: Chained Blades
•〖 ATK: 442 CRT: 19 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on the wielder's type. When the character has the Harmonized Shadow Star tag, she deals 23.7% (30.0% at 6
) more ❄️ DMG. When used by Mad Pleasure: Shadowbringer, after her Ultimate hits enemies, a Time-frozen Domain will be triggered for 3s, which pauses the skill timers and stage timer for the character and enemies. Switching characters during Time-frozen Domain will end it immediately. After the Time-frozen Domain ends, 210.7% (250.0% at 6
) ATK of ❄️ DMG will be dealt to enemies. CD: 15s. Enemies who take this DMG will take 13.3% (18.0% at 6
) more Total DMG for 25s. Retriggering refreshes duration. When entering Stellar Outburst or when Wheel of Destiny is activated, characters with Astral Ring Specialization: __Wheel of...
Outside of Stellar Outburst, Ultimate Evasion restores Astral Ring Intensity by 2. During Stellar Outburst, Total DMG is increased by 13.7% (20.0% at 6
). When equipped by Mad Pleasure: Shadowbringer, ❄️ DMG is increased by 22.1% (30.0% at 6
), she gains 3 initial Banquet Enjoyment, and the next Moment of Indulgence deals additional 450% ATK of ❄️ DMG. When Astral Ring Specialization: Wheel of Destiny is activated, characters protected by Astral Ring Specialization: Wheel of Destiny will deal 13.7% (20.0% at 6
) more Elemental and Physical DMG.
Enemies on the field take 9.7% (16.0% at 6
) more ❄️ DMG from the character. When equipped by Mad Pleasure: Shadowbringer, the team deals 18.2% (30.0% at 6
) more Total DMG with Resonance Attack. Phantom attacks deal 18.2% (30.0% at 6
) more Total DMG.
Enemies take 3.0%/6.0%/9.0% more Total DMG from characters on the field (independent & exclusive). When used by Mad Pleasure: Shadowbringer, reduces SP cost by 30.0/40.0/50.0 when unleashing Ultimate for the first time.
✅ Foundry
!neumann
Increases ⚡ DMG by 35.0%. After activating Astral Ring Specialization: World Star, all team members deal 24.0% more ⚡ DMG with weapon skills outside Stellar Outburst state, and they deal 30.0% more ⚡ DMG with Resonance in Stellar Outburst state (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 25.0%. When Status Sequence is consumed, restores 2.0 SP to the host. Valkyrie Boltstorm equip bonus: Restores 1.0 more SP.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Increases ⚡ DMG by 35.0%. All enemies take 15.0% more ⚡ DMG (exclusive). Valkyrie Boltstorm equip bonus: After activating Astral Ring Specialization: World Star but not Stellar Outburst, for every team member that has the Domain Resonance tag, enemies take 6.0% more ⚡ DMG from their weapon skill; stacks up to 3 times.
—————————————————
〖 HP:386 ATK:58 DEF:99 CRT:13 SP:0 〗
Rarity: 




After casting a weapon active, all team members deal 20.0% more Elemental DMG for 5s. Retriggering refreshes duration (exclusive). When Valkyrie Boltstorm casts it, the duration is increased to 15s and she takes 20% less Total DMG. During Stellar Outburst, all team members deal 30.0% more Elemental DMG with Resonance.
When a weapon skill hits, grants a stack of Status Sequence. 15 stacks max. CD: 1s. When other teammates land an attack, consumes a stack of Status Sequence and increases their Total DMG by 10.0% for 1s (exclusive). When used by Valkyrie Boltstorm, the effect has no CD, the Total DMG buff is increased to 40.0%, and max stacks increases to 30.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!cay
1.
Beach Party
2.
Cecilia: Youth
3.
Tchaikovsky
4.
Celestial Hymn
5.
Starchasm Nyx
6.
Ai-chan's Candy
7.
Ai-chan's Syringe
8.
Anchor of the Voyage
9.
Anchor of the Voyage: Interstellar
10.
Calm Baby
11. Cathode Type-07 - cannon
12. Cathode Type-09 - cannon
13.
Cosmic Duality
14.
Electrifying Arc: Azure Sky
15. Candy Demon - event outfit
16. Icy Sea Spray - event outfit
17. Lilac of the Valley - event outfit
18. Magic Academy Uniform - event outfit
19. Magic Girl Bronya - event outfit
20. Peach Sanctuary - au outfit
To get 14.Electrifying Arc: Azure Sky you can do one of the following:
1. Press up arrow and add -14
2. Type !wiki cay -14
!twins of eded
No results found. If you want to try the same search on the wiki, click here
!soe
• Rarity: 




• Type: Cannons
•〖 ATK: 268 CRT: 36 〗
Charged Cannon. *1st Sequence: Single shot. *2nd Sequence: Empowered double shot. *3rd Sequence: Super-powered triple shot. Enemies hit by the last shot from the 3rd charge sequence has 11.5% (20.0% at 5
) chance to be stunned for 2.2s (3.5s at 5
).
Enemies hit by the last shot from the 3rd charge sequence takes an additional 343 (600 at 5
) Physical DMG, and deals 114 (200 at 5
) Physical DMG to surrounding enemies (not including self) within 0.5s.
In co-op raids, character gains 20.0% (40.0% at 5
) Crit DMG and 3.0% (5.0% at 5
) Crit Rate.
✅ Events
!value of
• Rarity: 




• Type: Drive Cores
•〖 ATK: 256 CRT: 21 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
Increases Total DMG by 15.0%. Increases Total DMG by another 10.0% during Stellar Outburst.
Increases Elemental DMG of weapon skill by 4.0%/8.0%/12.0% and Physical DMG of weapon skill by 3.0%/6.0%/9.0%.
✅ Foundry
!GTX
• Rarity: 




• Type: Gauntlets
•〖 ATK: 267 CRT: 34 〗
[SP: 17][CD: 25s] Creates 3 Xuanyuan Sword projections to attack enemies, each sword dealing 645 (1,500 at 5
) 🔥 DMG and inflicting Time Lock on enemies for hit for 2.4s (4.5s at 5
).
When hitting an enemy with Basic/Combo/Burst attacks or switch/QTE skills, the wielder gains 4.6% (8.0% at 5
) Total DMG Multiplier for 4.6s (8.0s at 5
). Trigger the effect with different types of attacks to stack the effect; triggering the effect again with the same type of attack resets the duration.
In co-op raids, character attacks gain 7% (15% at 5
) Total DMG Multiplier and hits received suffer 6% (10% at 5
) Total DMG Reduction.
✅ Events
!shennong T
!shennong
Rarity: 




When attacked by weakened enemies, there is a 40% chance that the Valkyrie takes zero DMG (does not protect against Elemental DMG). CD: 3s.
Increases HP and SP bag recovery by 50%.
✅ Foundry
✅ Exchange House
!zhen
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!bronya zay M
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
✅ Limited/Rotating Supplies
!blow
• Rarity: 




• Type: Rapid-Shot Crossbows
•〖 ATK: 258 CRT: 20 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type.
Increases Total DMG by 20.0%. Increases Elemental DMG by 20.0% and Physical DMG by 12.0% when combo hits exceed 100.
When combo hits are greater than 30, Total DMG increases by 4.0%/8.0%/12.0%.
✅ Foundry
!helia
Shoots fire long range.
Continously fire with Loud Armaments.
Use the chariot in burst mode to deal lots of DMG.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Burst Mode, Aerial, Time Mastery
Team members deal 12.0% more Total DMG and 10.0% more Fire DMG. For every Fire DMG dealer on the team, they deal 5% more Fire DMG atop that.
QTE: Triggered when an enemy is Time-Slowed or Ignited to induce 1s of Global Time Fracture, dealing 1,000.0% ATK of Fire DMG, summon Revolving Gatling: Applause, and enter Weapon Mode.
Markov Type A
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!erdos helia
No results found. If you want to try the same search on the wiki, click here
!valk boltstorm
MECH-type Lightning DMG character that is protected by Astral Ring Specialization: World Star.
Uses a Rapid-Shot Crossbow in battle and can rapidly shoot bolts to attack enemies while providing DMG buffs for the team.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Aerial, Fast ATK, Paralyze, Domain Resonance
Activate Astral Ring Specialization: World Star and unlock enhanced skills based on the number of team members with the Domain Resonance tag.
When Valkyrie Boltstorm is the leader, activates Astral Ring Specialization: World Star. Astral Ring Intensity costs 150 SP. Stellar Outburst lasts 25s and cools for 25s.
When the team has 1 member with the Domain Resonance tag, the weapon skills of all members with the Domain Resonance tag deal 10.0% more Elemental DMG outside Stellar Outburst state.
When the team has 2 members with the Domain Resonance tag, Chain Lightning can be triggered once more.
When the team has 3 members with the Domain Resonance tag, all members deal 5.0% more Total DMG during Stellar Outburst.
QTE: Triggered when an enemy is Time-Slowed or a teammate casts a weapon skill to deal 5 x 100% + 100.0% x 5 ATK of Lightning DMG, grant 200 Rapid Shot Energy immediately, and reduce switch CD by 4s. QTEs triggered when a teammate casts a weapon skill last for 8s.
Electrifying Arc: Azure Sky
Von Neumann (T)
Von Neumann (M)
Von Neumann (B)
Rapid Rain
Edison (T)
Edison (M)
Edison (B)
!electrifying arc: azure sky
• Rarity: 





• Type: Rapid-Shot Crossbows
•〖 ATK: 410 CRT: 41 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder's type. Weapon skill hits increase Total DMG by 3.5% for 1.5s. 10 stacks max. Retriggering refreshes duration.
Increases ⚡ DMG by 25.0%. During Stellar Outburst, increases ⚡ DMG from weapon skills by 25.0%. When used by Valkyrie Boltstorm, increases ⚡ DMG taken by enemies hit by Targeted Bombardment by 20.0% for 25s. Retriggering refreshes duration.
When weapon active hits, increases team Total DMG by 12.0% for 25s. Retriggering refreshes duration (exclusive). When used by Valkyrie Boltstorm, Targeted Bombardment generates 7 connecting explosions, each dealing 200.0% ATK of ⚡ DMG and additional 2.0 DMG to fixed-DMG shields.
Increases the team's Elemental DMG by 4.0%/8.0%/12.0%. Enemies take 3.0%/6.0%/9.0% more Elemental DMG from weapon skills (exclusive).
✅ Foundry
!holmes
Rarity: 




Host attacks inflict a 5s Sanguine Stain on bleeding enemies, making them take 20.0% bonus Physical DMG (cannot stack).
Sanguine Stain lasts 3s longer.
✅ Foundry
✅ Limited/Rotating Supplies
!houdou
No results found. If you want to try the same search on the wiki, click here
!houdo
1.
Fenghuang of Vicissitude
2.
Domain of the Void
3.
Wotan's Cleaver
4. Horikawa Kunihiro - katana
To get 4.Horikawa Kunihiro you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki houdo -4
!ches
!hofi
To get 2.Herrscher of Finality you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki hofi -2
you can edit the message if more than 1 options pops up btw
heres ill give an example
!hofi-2
To get 1.Herrscher of Finality: Shopping you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hofi -1
then i’ll edit it
Melee Fire DPS.
Capable of aerial combat.
Activate Herrscher form for Absolute Time Fracture with DPS spike.
• Rank: 
• Core strengths: Fire DMG, Aerial, Time Mastery
Leader Skill: Team deals 35.0% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35.0% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900.0% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
I see, thanks!!
np
!formals
Rarity: 




For every 5s deployed, the host gains 1 Dance Level (3 stacks max). The host deals 15%, 20%, and 25% bonus Total DMG respectively at Dance Level 1, 2, and 3. Dance Level resets when the host is switched out.
When the Dance Level reaches 3, attacks will cause an explosion, dealing 300% ATK of Physical DMG to surrounding enemies. CD: 6s.
✅ Events
!hoo
Melee damage dealer.
Deals sustained high Lightning DMG.
Swiftly shuttles between enemies.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery
The team deals 20.0% more Elemental DMG and has 25.0 more initial SP. When Kiana is on the team, Kiana and the character have 25.0 more initial SP. In Open World, the increase to initial SP is triggered every 10 min.
QTE: Triggered when an enemy is Time-Slowed, paralyzed or hit by Kiana's Combo ATK. Deals 300% + 800.0% ATK of Lightning DMG and generates Sin of Killing once; if Wing Blades are not loaded with Twisted Origin, load them with 1 stack of Twisted Origin. When Herrscher of Finality and Herrscher of Truth are on the team, deal 50% more Total DMG within 10s of QTE entry; triggering it again refreshes its duration.
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!higo formal
No results found. If you want to try the same search on the wiki, click here
!priarm
1.
Anniversary Festival
2.
Rita: Thimbleberry
3.
Rita Rosemary
4.
Argent Knight: Artemis
5.
AP Turret
6.
Twirling Glaze: Lustrous Bloom
7. Immortal Blades Uniform - event outfit
To get 4.Argent Knight: Artemis you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki priarm -4
!lantern
To get 2.Jack'o Lantern you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki lantern -2
!lantern -1
!songque
Increases character's ⚡ DMG by 10.0%. When Songque is set as the AstralOp, all team members deal 5.0% more Total DMG, and deal 10.0% more ⚡ DMG during Stellar Outburst (exclusive).
—————————————————
〖 HP:458 ATK:0 DEF:177 CRT:2 SP:0 〗
✅ Events
PSY-type Fire DMG character that is protected by Astral Ring Specialization: Wheel of Destiny.
Continuously generates vestiges through Firepower Rotation to suppress enemies, and finishes them off with a rocket launcher.
• Rank: 
• Core strengths: Fire DMG, Time Mastery, Fast ATK, Aerial, Harmonized Shadow Star, Domain Resonance
Activates Wheel of Destiny and provides enhancements based on the number of team members with the Harmonized Shadow Star trait.
Activates Wheel of Destiny when Lone Destruction: Shadowchaser is the leader.
Astral Ring Intensity Cost: 140. Stellar Outburst Duration: 21s; CD: 20s.
When there is at least 1 member with the Harmonized Shadow Star trait, Shadow Star Attack from any member deals ??? more Total DMG.
When there are at least 2 members with the Harmonized Shadow Star trait, members with the Harmonized Shadow Star trait share Stellar Drain, and members on the field deal ??? more Fire DMG in Astral Ring Charging state.
When there are 3 members with the Harmonized Shadow Star trait, enemies take ??? more Fire DMG from members on the field in Stellar Outburst state (independent).
Triggered when enemies are Time-Slowed or hit 15 times within 3s, or when Time-frozen Domain triggered by teammates ends. Switches to Rapid-Shot Crossbow and fully refills Blast Energy, dealing 9 × 130.0% ATK of Fire DMG to nearby enemies; during which she is invincible. While Wheel of Destiny is active, switch CD is reduced by 4s; when teammates' Stellar Drain is consumed, Lone Destruction: Shadowchaser's switch CD is reduced by 4s and her QTE is triggered, then cools for 4s.
!hOO
Melee damage dealer.
Deals sustained high Lightning DMG.
Swiftly shuttles between enemies.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery
The team deals 20.0% more Elemental DMG and has 25.0 more initial SP. When Kiana is on the team, Kiana and the character have 25.0 more initial SP. In Open World, the increase to initial SP is triggered every 10 min.
QTE: Triggered when an enemy is Time-Slowed, paralyzed or hit by Kiana's Combo ATK. Deals 300% + 800.0% ATK of Lightning DMG and generates Sin of Killing once; if Wing Blades are not loaded with Twisted Origin, load them with 1 stack of Twisted Origin. When Herrscher of Finality and Herrscher of Truth are on the team, deal 50% more Total DMG within 10s of QTE entry; triggering it again refreshes its duration.
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!tesla band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ DMG to the first target, with each leap dealing 20% less total ⚡ DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ DMG in battle. ⚡ DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
actually i wanted to check on the stigmata tho, but ty anyways
!rozaliya
No results found. If you want to try the same search on the wiki, click here
• Rarity: 




• Type: Cannons
•〖 ATK: 281 CRT: 35 〗
Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. When charged attacks score a crit, deal 26% (50% at 5
) ATK of Physical DMG to enemies in a small AOE around the target. Skill trigger CD: 0.3s.
[SP: 5][CD: 15s] Wielder gains 5% (10% at 5
) Crit Rate and 13% (25% at 5
) Crit DMG for 10s. Attacks no longer cause overheating. However, wielder loses HP equal to 2% Max HP per second.
✅ Limited/Rotating Supplies
!mc
1.
Molotov Cherry
2. Mauve Cascade - au outfit
3. Midsummer Collector - event outfit
To get 1.Molotov Cherry you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki mc -1
Close- to mid-range DPS.
Deals massive Physical DMG.
Charged ATK deals more DMG with time.
• Rank: 
• Core strengths: Physical, Gather, Time Mastery
Entire team gains 20.0% Melee Physical DMG.
QTE: Triggered when enemy is weakened or its shield breaks. Deals 800% ATK of Physical DMG to enemies nearby, gethers them, and inflicts 6 Stun Trauma. Upon QTE entry replacing Blueberry Blitz, the gathering effect is enhanced and the Valkyrie has the higher Ignore Interrupt and deals 20% bonus Total DMG for 15s (disabled in Co-op & Squad mode).
Sleeping Beauty
Kafka (T)
Kafka (M)
Michelangelo (B)
!lier scarlet
Rarity: 




When hit by enemy, take 25% less Physical DMG and 70% less Indirect Physical DMG (such as Bleeding).
Triggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!kafka
Rarity: 




Charged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s.
Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!mpe
Ranged Physical DMG dealer.
Charged ATK deals high DMG.
Ultimate creates Flawless Dome which enables Charged ATK ricochet to deal massive DMG.
• Rank: 
• Core strengths: Physical, Fast ATK, Time Mastery, Aerial
Team deals 15.0% bonus Total Shield DMG. Combo/Charged ATKs from any team member have 10.0% bonus Crit Rate.
Triggered by Time-Slowed enemies. Perform a devastating strike in midair, dealing 1000.0% ATK of Physical DMG, and attach 4 Crystalline Seeds to enemies hit.
Call of Crescent
Marco Polo (T)
Marco Polo (M)
Attila (B)
!hoh
A ranged Ice DMG dealer.
Casting weapon skill after using Charged ATKs triggers Ego Blossom and deals considerable DMG.
Unleashing Ultimate enters Herrscher of Origin Form, in which she continuously deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Burst, Gather
Increases every Ice DMG battlesuit's initial SP by 50.0. In Open World, this effect is triggered once every 10min. Increases the team's Ice DMG by 30.0%, and while Stars of the Past is in effect, increases the team's Ice DMG by another 10.0%.
QTE: Triggered when in Herrscher of Human form and an enemy is Frozen or Time-Slowed. Inflicts Pristine Bloomage and deals 1.000.0% ATK of Ice DMG. If Ultimate Evasion Skill is not in CD, it is triggered. Within 20s of QTE entry, increases Total DMG by 15.0%. Triggering it again refreshes the duration.
Light String
Scott (T)
Scott (M)
Scott (B)
!ft
• Rank: 
• Core strengths: Physical, Gather, Time Mastery
• Augment core of: Molotov Cherry
Entire team gains 20.0% Melee Physical DMG.
QTE: Triggered when an enemy is Weakened or a teammate is attacked (disable in Co-op/Squad Mode). Deals 1,000% ATK of Physical DMG to enemies nearby, gather them, and inflict 6 Stun Trauma. Restores 600 CYAN & PINK Juice and can be connected into Charged ATK at full Juice.
Sleeper's Dream
Dickens (T)
Dickens (M)
Dickens (B)
Judgment by Dawn
Jingwei (T)
Marco Polo (M)
Lier (B)
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!lier scarlet
Rarity: 




When hit by enemy, take 25% less Physical DMG and 70% less Indirect Physical DMG (such as Bleeding).
Triggered when HP is 5% or less. Gain 80% Crit Rate and Crit DMG and death immunity for 6s. CD: 60s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!hofi -2
Melee Fire DPS.
Capable of aerial combat.
Activate Herrscher form for Absolute Time Fracture with DPS spike.
• Rank: 
• Core strengths: Fire DMG, Aerial, Time Mastery
Leader Skill: Team deals 35.0% more Elemental DMG. With Mei present, Mei and Herrscher of Finality deal 35.0% more Elemental DMG.
QTE: Triggered when an enemy is Time-Slowed, ignited, knocked airborne, or hit by Mei's Combo ATK. Induces global Time Fracture for 2s and deals 100% x 2 + 900.0% ATK of Fire DMG. Enemies on the ground will be knocked airborne. QTE can be connected into aerial Basic ATK SEQ 3.
Judgment of Shamash
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!turgenev
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!cecilia youth
Increases ❄️ DMG by 30%. When the Dance with Me effect from the bottom piece of the set is activated and the max HP of the host is greater than or equal to 2000/6000, team Total DMG increases by 12,0%/15,0%. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10% (exclusive).
—————————————————
〖 HP:362 ATK:116 DEF:66 CRT:0 SP:0 〗
Increases Total DMG by 20,0%. Charged ATK or Ultimate deals an additional 200,0% ATK of ❄️ DMG on hit (CD: 5s). Weapon active further deals 30,0% more Total DMG. Every 500 max HP over 6000 max HP extends Dance With Me's effect by 0.5s for a maximum of 2.5s (exclusive).
—————————————————
〖 HP:483 ATK:0 DEF:188 CRT:9 SP:0 〗
Increases ❄️ DMG by 25%. Casting weapon active will send the whole team into Dance with Me state for 10s (exclusive). If the max HP of the host is greater than or equal to a 2000/6000, all team members deal more 20,0%/25,0% Elemental DMG. Every 500 max HP over 6000 max HP further increases team Total DMG by 2%, up to 10%. Sugary Starburst equip bonus: Casting QTE and Ultimate also triggers this effect.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Increases Total DMG by 20,0%. Within 12s of entering battle, the total Elemental DMG received by all enemies on the field increases by 15,0% (exclusive).
QTE and weapon active increase ❄️ DMG by 30,0%. Dealing DMG with Ultimate triggers Dance with Me state and increases ❄️ DMG by an additional 35,0%. Within 12s of entering battle, the Total DMG received by all enemies on the field increases by 6,0%. Triggering it again resets the duration (exclusive). Every 500 max HP over 6000 max HP further increases team Total DMG by 2.5%, up to 12.5%. Sugary Starburst equip bonus: T, M, B, and 3-piece set bonuses will be maxed out.
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 26.0% more Total DMG. During Burst mode, the host gains 26.0% Total DMG, and another 1.5% Total DMG per second after unleashing Ultimate or entering Burst mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:470 ATK:0 DEF:199 CRT:9 SP:0 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!ely stig
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!dea anchora
Melee Fire DMG.
Can connect Ultimates to deal insane damage.
Deal more damage in Astral Harness.
Can suppress enemies with Throws.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery, Gather
Team's Ultimate ATKs deal 18.0% bonus Total DMG. With 3 Fire DMG Valkyries, team deals 21.0% bonus Fire DMG.
QTE: Triggered when an enemy is knocked airborne or ignited to induce 3s global Time Fracture, deal 1,100.0% ATK of Fire DMG, restore 10.0 SP, and gather enemies nearby.
Endothermic Lance VF
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!willows
Attack Speed increases by 20.0%. When character is on the field, all enemies take 10.0% more ❄️ DMG (cannot stack). Hitting enemies with Charged ATKs increases this effect further by 15.0% for 5s. Triggering it again resets the duration. Effect is lost when character exits the field.
—————————————————
〖 HP:396 ATK:62 DEF:79 CRT:11 SP:0 〗
Rarity: 




Gain 6 stacks of Looming Shadow when character enters the field or enters burst mode. Spend 1 stack of Looming Shadow each time Weapon Active, Charged ATK, or Combo ATK hits an enemy to recover 1.0 SP and deal 20.0% more ❄️ DMG for 3.0s when effect is triggered. CD: 1s. Triggering it again resets the duration.
All enemies take 5.0% more ❄️ DMG from the host (cannot stack). Spending over 100 SP at once increases this effect to 15.0% for 15s. Triggering it again resets the duration.
✅ Foundry
✅ Limited/Rotating Supplies
!s avo
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Foundry
✅ Limited/Rotating Supplies
!bastet
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!Avo
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Foundry
✅ Limited/Rotating Supplies
!stamina potions
No results found. If you want to try the same search on the wiki, click here
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!s overt
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
—————————————————
〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!s cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 36.0% for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:64 DEF:66 CRT:16 SP:0 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!susannah overtime
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
—————————————————
〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
!tesla band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ DMG to the first target, with each leap dealing 20% less total ⚡ DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ DMG in battle. ⚡ DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!overtime T
Increases self Physical DMG by 20.0% and team Physical DMG by 10.0%. If it's bleeding DMG, increases team Physical DMG by another 10.0% (exclusive). Using Ultimate inflicts 2 Bleed Trauma on all enemies (CD: 16s).
—————————————————
〖 HP:386 ATK:94 DEF:44 CRT:0 SP:0 〗
✅ Events
@full hull @sour glen
Yes, ik 🗿
!turgenev
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 36.0% more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:393 ATK:59 DEF:110 CRT:10 SP:0 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄️ DMG against Hunter Marked enemies. This effect cannot stack.
✅ Foundry
✅ Limited/Rotating Supplies
!incredibly infinite intimidator
• Rarity: 





• Type: Gauntlets
•〖 ATK: 436 CRT: 23 〗
[SP: 0] [CD: 15s] Throws a brick at enemies, dealing 221.4% (300.0% at 6
) ATK of AOE Physical DMG. When used by Herrscher of Sentience, a hit will also restore additional 20 SP and inflict 0.1s Coma and 6 Stun Trauma, and when in burst mode grants the following moves: Basic ATK: Herrscher of Sentience integrates various weapons and repeatedly tapping [ATK] up to 10 times will fire them, dealing 4480% ATK of Physical DMG. However, holding [ATK] will not trigger the Combo ATK Slashes. Special Attack: Tap [ULT] for the Special Attack Divine Prowess. Deals 350% + 542.8% (700.0% at 6
) ATK of Physical DMG, inflicts 0.5s Coma and 6 Stun Trauma to struck enemies. CD: 8s. Using this skill leaves a fissure that will remain until Herrscher mode ends and enemies on the fissure cannot be...
During burst mode, the character's Physical DMG increases by 11.1% (15.0% at 6
). When used by Herrscher of Sentience, an enemy who already has Impair inflicted by another character will incur 13.3% (18.0% at 6
) more Physical DMG rather than the Impair associated with the Spiritual Vanquish area. In other cases, the Impair will be inflicted as normal. When The Best of Both Worlds is triggered, its duration is extended to 16s, while during burst mode all Against All Authority effects will be triggered. The Crit DMG boost for the wielder from Innate Invulnerability will last for the entire round.
Crit Rate increases by 6.1% (10.0% at 6
). Using this weapon's Active skill to hit an enemy when Herrscher of Sentience is not in burst mode will grant 10 stacks of [Regal]. While the character is on the field, hitting an enemy with an Ultimate or burst mode ATK will consume one stack of [Regal] and recover 1.7 (2.5 at 6
) SP and 100 HP, and also increase Total DMG of the next Weapon Skill by 7.1% (11.0% at 6
). Stacks up to 10 times. Trigger Interval: 0.5s. All [Regal] stacks are lost when burst mode ends.
In co-op raids, characters' Physical DMG increases by 16.0% (25.0% at 6
).
✅ Foundry
!zeno
Rarity: 




Increases Total DMG by 35.0%. ⚡ DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!linn
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!vermillion
• Rarity: 



• Type: Katanas
•〖 ATK: 163 CRT: 19 〗
[SP: 18][CD: 10s] Attacks nearby enemies with a 7-hit telekinetic slash sequence. Each slash deals 39% (50% at 4
) ATK of Physical DMG. Enemies are immobilized during the hit sequence.
✅ Events
!himiko
1.
Hanabi Fireworks
2. Horikawa Kunihiro - katana
3. Midnight Marigold - event outfit
To get 3.Midnight Marigold you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki himiko -3
!vermillion knight
No results found. If you want to try the same search on the wiki, click here
!vke
Stable melee DPS.
Massive Fire DMG.
Ultimate: Large AOE DMG.
• Rank: 
• Core strengths: Fire DMG, Ignite
For the team, switch skills & QTEs deal 21% Total DMG; Ultimates deal 21% Total DMG. Team deals 30.0% bonus Fire DMG if formed by 3 different-type battlesuits.
Switch: Basic ATK 1st Sequence.
QTE: Triggered when enemy is affected by Time Slow. Deals 700.0% ATK of Fire DMG + 2 x 150% ATK of Fire DMG + 200% ATK of Physical DMG, and ignites nearby enemies for 5s, dealing 50% ATK of Fire DMG every 0.5s.
Shuhadaku of Uriel
Leeuwenhoek (T)
Thales (M)
Leeuwenhoek (B)
Cleaver of Shamash
Jingwei (T)
Jingwei (M)
Fuxi (Stigmata) (B)
!Leeuwenhoek
The host gains 20.0% 🔥 DMG. For every 10% HP lost, the host gains a buff that boosts her Total DMG by 4.0% (Max: 4 stacks); the max 4 stacks will directly take effect when the host unleashes Throw or triggers the 2-pc bonus; duration: 10s.
—————————————————
〖 HP:434 ATK:98 DEF:110 CRT:0 SP:0 〗
Rarity: 




The host gains 15.0% Total DMG. When unleashing Ultimate, all enemies on the battlefield take 15.0% more 🔥 DMG from the host for 12s and force-activates the 1-pc buffs of this stigma set; CD: 20s.
The host gains 2.0% Total DMG Reduction each time she ignites an enemy; stacks up to 15 times; effect lasts until the battle ends. Durandal equip bonus: Auto-triggers the 2-pc bonus when entering the battlefield.
✅ Foundry
✅ Limited/Rotating Supplies
!thales
Rarity: 




Gains 1 charge every 10s. For the next Charged ATK and a short duration thereafter, gain 50% Total DMG Multiplier, then enter Blazer Mode for 5s. During Blazer Mode, the host's Ultimate attacks gain 30% Total DMG Multiplier.
In Blazer Mode, the host gains Ignore Interrupt, 15% Total DMG Reduction from hits taken from the enemy, and heals self for 50 HP/s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!zaychik
Bronya receives 20.0% less Total DMG. When equipped, all enemies receive 30.0% more Total DMG from her ranged attacks.
—————————————————
〖 HP:458 ATK:0 DEF:199 CRT:10 SP:0 〗
Total DMG increases by 10.0%. After casting weapon active, enter Inceptive Authority that increases Elemental DMG by 34.0% for 18s (cannot stack; triggering it again refreshes its duration). A Valkyrie in Inceptive Authority will pass it onto the next Valkyrie that replaces her.
—————————————————
〖 HP:434 ATK:57 DEF:84 CRT:10 SP:0 〗
Rarity: 




If a team member is in Inceptive Authority state, the bearer deals 12.0% more Total DMG. If other team members are in Inceptive Authority state provided by the bearer, casting weapon active will refresh Inceptive Authority's duration. In Herrscher form, landing a Combo ATK improves Inceptive Authority's effect, making all enemies receive 18.0% more Total DMG for 18s (cannot stack). Triggering it refreshes its duration. This effect is immediately lost when Inceptive Authority ends.
Combo ATK, Ultimate, and attacks in burst mode deal 20.0% more ❄️ DMG. If a team member is in Inceptive Authority, all enemies receive 16.0% more Elemental DMG (cannot stack).
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!pool party: mei
No results found. If you want to try the same search on the wiki, click here
!beach party: mei
No results found. If you want to try the same search on the wiki, click here
!mei: beach party
No results found. If you want to try the same search on the wiki, click here
!beach party
Rarity: 




When the host is attacking, there is 12% chance of summoning a HOMU King (summoned entity) who knocks down surrounding enemies and deals 450% ATK of Physical DMG (DMG calculations are based on the host's stats) against them. CD: 16s.
All allies (including illusions) receive a Flame Wreath when HOMU King appears, dealing 893 🔥 DMG every 0.5s to surrounding enemies. Flame wreath lasts 6s.
✅ Exchange House
✅ Limited/Rotating Supplies
!turg t
The host and her summoned entities gain 20.0% ❄️ DMG. Team and the host's summoned entities gain 18.0% Total DMG when there are Hunter Marked enemies on the field. This effect cannot stack.
—————————————————
〖 HP:379 ATK:110 DEF:88 CRT:0 SP:0 〗
✅ Foundry
✅ Limited/Rotating Supplies
!avo m
Host's weapon active CD shortens by 30.0%. Team gains 10.0% Total DMG for 12s after the host casts her weapon active. This effect has a 20-sec CD and cannot stack.
—————————————————
〖 HP:507 ATK:0 DEF:177 CRT:8 SP:0 〗
✅ Foundry
✅ Limited/Rotating Supplies
!beet b
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Events
✅ Limited/Rotating Supplies
!Herrscher of human ego
A ranged Ice DMG dealer.
Casting weapon skill after using Charged ATKs triggers Ego Blossom and deals considerable DMG.
Unleashing Ultimate enters Herrscher of Origin Form, in which she continuously deals massive DMG.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Burst, Gather
Increases every Ice DMG battlesuit's initial SP by 50.0. In Open World, this effect is triggered once every 10min. Increases the team's Ice DMG by 30.0%, and while Stars of the Past is in effect, increases the team's Ice DMG by another 10.0%.
QTE: Triggered when in Herrscher of Human form and an enemy is Frozen or Time-Slowed. Inflicts Pristine Bloomage and deals 1.000.0% ATK of Ice DMG. If Ultimate Evasion Skill is not in CD, it is triggered. Within 20s of QTE entry, increases Total DMG by 15.0%. Triggering it again refreshes the duration.
Light String
Scott (T)
Scott (M)
Scott (B)
!gd -2
1.
Gemina's Date
2.
Golden Diva
To get 2.Golden Diva you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki gd -2
Long-range Lightning DPS.
Can inflict Paralyze Trauma and make team Paralyze more effective.
Restore team SP.
• Rank: 
• Core strengths: Lightning DMG, Time Mastery, Paralyze
Leader Bonus Leader Skill: Increases the team's Lightning DMG by 7.5% and the team's Total DMG by 6.3%.
QTE: Triggered when an enemy is Time-Slowed or a teammate uses weapon active. Causes a 3s Global Time Fracture, deals 1,500.0% + 2 × 50% ATK of Lightning DMG, restores 12.0 SP, finishes the 1st bar, activates Performance, and reduces switch CD to 4s.
Echo of Paradise
Handel (T)
Handel (M)
Handel (B)
!pardo
1. Aponia: Perdition - 3 set stigmata
2. Durandal: Dea Anchora - 3 set stigmata
3.
Disciplinary Perdition
4.
Dark Xuanyuan Sword
5.
Wotan's Cleaver
6.
Pandora's Box 18th
7. Path to Acheron: Kindred - scyth
8.
Proto Alberich's Bows
9.
Proto Pulse Cleaver
10. Frost Rain - cannon
11.
Red Star Thunderbolt
12.
Red Star Thunderbolt: Breaking Dawn
13. Dark Devourer - event outfit
14. Maroon Riding Hood - event outfit
To get 3.Disciplinary Perdition you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki pardo -3
!rc -2
1.
Rita: Cleaning
2.
Reverist Calico
3.
Ranger's Cross
To get 1.Rita: Cleaning you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki rc -1
Melee Ice DPS.
Can inflict high Rime Trauma and make freezing more effective for the team.
Can restore large amounts of SP for the team.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Gather
Team restores SP 16.0% faster and deals 26.0% bonus Total DMG to frozen enemies.
QTE: Triggered by Time-Slowed or frozen enemies to deal 200.0%x8 ATK of Ice DMG and reduces the switch CD of the exiting Valkyrie to 4s.
Purana Phantasma: Nighteye
Bastet (T)
Bastet (M)
Bastet (B)
Ring Blades
Scott (T)
Scott (M)
Scott (B)
!ss -8
1.
Seele: Shopping
2.
Shattered Swords
3.
Sirin (Stigmata)
4.
Starlit Swing
5.
Summer Surf
6.
Sixth Serenade
7.
Snowy Sniper
8.
Sugary Starburst
9.
Dimension☆Sonata
10. Sakura Summer - event outfit
11. School Swimsuit - event outfit
12. Seagull's Soar - event outfit
13. Shallow Sunset - event outfit
14. Soul Symphony - event outfit
15. Stygian Seafoam - event outfit
16. Summer Sakura - event outfit
To get 4.Starlit Swing you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki ss -4
Ranged Ice support.
Use QTE on standby to buff teammates and increase team Elemental DMG.
Can restore a large amount of SP to the team.
• Rank: 
• Core strengths: Ice DMG, Freeze, Time Mastery, Aerial
Increases team Ice DMG by 10.0%. Increases QTE, Combo ATK, and Charged ATK's Total DMG by 9.0%.
QTE: When Encore has stacked up to 10 times, Sugary Starburst's QTE is triggered. She enters from the background and shoots once, dealing 500% ATK of Ice DMG. Her QTE entry removes all Encore stacks from the team and inflicts 6 Rime Trauma on enemies hit by QTE.
Judgment of Shamash
Jin Shengtan (T)
Jin Shengtan (M)
Isaac Newton (B)
!pv
Long-range Lightning DMG dealer.
QTE can inflict Lighting Vulnerability.
Summons familiar to attack fast.
• Rank: 
• Core strengths: Lightning DMG, Fast ATK, Time Mastery, Aerial
The team deals 6.0% more Total DMG with ranged attacks, and 16.0% more Elemental DMG.
Triggered when an enemy is Time-Slowed to deal 5 × 180% ATK of Lightning DMG, inflict 40.0% Lightning Vulnerability on enemies hit for 15.0s, induce 3s of Global Time Fracture, and restore 16.0 bonus SP. Global Time Fracture and bonus SP regen from QTE have a 12s CD.
Mitternachts Waltz
Wang Zhenyi (T)
Wang Zhenyi (M)
Wang Zhenyi (B)
!fr -1
1.
Fallen Rosemary
2. Frost Rain - cannon
3. Flowing Rhyme - event outfit
To get 2.Frost Rain you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki fr -2
Sustained melee AoE damage.
Apply Runes to enhance self and team.
Charged ATK and Ultimate deal high damage.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Time Mastery, Gather
Team deals 18.0% bonus Total DMG if formed by battlesuits of 3 different types. For the team, Combo, Charged ATKs, and Ultimates deal 12.0% bonus Lightning DMG.
QTE: Triggered when an enemy is knocked airborne or ignited. Fallen Rosemary enters in Valfreyja Form, causes a 3s Global Time Fracture, and conjures Garmr to attack, dealing 800% ATK of Lightning DMG, inflicting 3 Paralyze Trauma and restoring another 50.0 Disir on hit.
Iris of Helheim
Irene Adler (T)
Irene Adler (M)
Irene Adler (B)
Azure Storm
Theresa - Gluttony (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!sk -1
1.
Shadow Knight
2. Shiden Kasumi - event outfit
To get 1.Shadow Knight you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki sk -1
Stable melee DPS.
Deals massive Lightning DMG.
Ultimate: Creates a lightning zone to boost DPS.
• Rank: 
• Core strengths: Lightning DMG, Bleed, Burst, Fast ATK, Time Mastery
QTE: Triggers when an enemy is frozen, dealing 400.0% ATK of Lightning DMG against enemies within a large AOE; additionally deals 300.0% ATK of Lightning DMG against the frozen enemy and other enemies nearby.
Nuada's Revenge
Monet (T)
Ishikawa Goemon (M)
Ishikawa Goemon (B)
Grips of Tai Xuan
Edison (T)
Edison (M)
Edison (B)
!pi
Melee DPS.
Charged ATK converts Basic ATK DMG into buffed Lightning DMG.
Ultimate: Summons Stalker Carbon to buff team Elemental DPS.
• Rank: 
• Core strengths: Lightning DMG, Paralyze
Team takes 15.0% less Elemental DMG. MECH-type characters: Basic ATK gains 12.0% Total DMG Multiplier.
QTE: Triggered when an enemy is Time-Slowed. Deals 60% + 240% ATK of Physical DMG + 2 x 300.0% ATK of Lightning DMG in a large area and knocks enemies airborne. Can be connected into Basic ATK SEQ 5. Inflicts 10 Paralyze Trauma (CD: 10s).
Genome Reaper
Caravaggio (T)
Caravaggio (M)
Otto Apocalypse (Stigmata) (B)
Carmine Steel
Darwin (T)
Darwin (M)
Darwin (B)
!vp
Mid-ranged crowd control.
Basic ATKs: Good AOE and SP recovery.
Use weapon skills to boost DPS.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Time Mastery, Fast ATK
Shortens duration of most debuffs by 25% for the team. PSY-type characters gain 15% Elemental DMG.
QTE: Triggers when an enemy is frozen. Unleashes 3 Piercing Spears in succession, each Spear dealing 3x190% ATK of Physical DMG.
Oath of Judah
Wang Zhenyi (T)
Linnaeus (M)
Wang Zhenyi (B)
!hot -1
1.
Herrscher of Thunder
2.
Herrscher of Truth
3. Hand of Tyr - cannon
4. Heat of Trifolium - au outfit
To get 3.Hand of Tyr you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki hot -3
Melee damage dealer.
Sustained high Lightning DMG.
Bonus SP for PSY teammates.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Fast ATK, Burst, Time Mastery
Team deals 14.0% bonus Total DMG. PSY-Type battlesuits have 50 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10 mins.
Triggered when an enemy is Time-Slowed or knocked-airborne to deal 400% + 600% ATK of Lightning DMG and restore 200 Herrscher Charge. Tap [ATK] immediately after to connect it to 4th sequence of Basic ATK. If switching in the Valkyrie to cast Ultimate Finisher with a QTE entry, Finished deals 600% ATK of bonus Lightning DMG and restore 200 Herrscher Charge.
Seven Thunders of Retribution: Narukami
Handel (T)
Handel (M)
Handel (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!dj -2
To get 2.Darkbolt Jonin you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki dj -2
Close-range AOE DMG dealer.
Gain Zakti energy to deal massive Lightning DMG.
High mobile combat style.
• Rank: 
• Core strengths: Lightning DMG, Paralyze, Time Mastery
Team gains 23% Lightning DMG and 13% total DMG.
Triggered off Ignited enemies. Deals 700.0% ATK of AIE Lightning DMG and Paralyzes enemies for 1.0s.
Domain of Sanction
Wang Zhenyi (T)
Benares - Awakening (M)
Wang Zhenyi (B)
Lightning Soul
Edison (T)
Edison (M)
Edison (B)
!cn -1
1.
Chrono Navi
2.
CAS-II Namiko
To get 2.CAS-II Namiko you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki cn -2
Fire DMG support.
Can deal continuous Fire DMG after exit.
Ultimate increases Total DMG teamwide.
• Rank: 
• Core strengths: Fire DMG, Fast ATK, Gather, Ignite
All team members deal 10.0% more Fire DMG. They also deal 9.0% more Total DMG to ignited enemies.
QTE: Triggered when an enemy is Time-Slowed or ignited. Triggers 3s of Global Time Fracture, restores 300 Λ Power, and reduces switch CD to 4s. She deals 8 x 120% ATK of Fire DMG and triggers the Aimer-β chakram units throwing effect from Charged ATK at the cost of all Λ Power.
Ring Blades
Ogier (T)
Fu Hua Musician (M)
Fu Hua Musician (B)
!vg -2
1.
Van Gogh
2.
Valkyrie Gloria
To get 1.Van Gogh you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki vg -1
Close-range Fire DMG dealer. Charges at enemies to attack.
Ultimate deals massive Fire DMG.
Capable of controlling enemies with her Throw skill.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery
Grants 30.0% bonus Fire DMG. Throws deal 17.0% bonus total DMG.
QTE Triggered when an enemy is Time Slowed to deal 300% ATK Physical DMG + 800.0% Fire DMG and restore 240 Resolve.
Sagittarius Astra
Leeuwenhoek (T)
Thales (M)
Leeuwenhoek (B)
Endothermic Lance VF
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!da
Melee Fire DMG.
Can connect Ultimates to deal insane damage.
Deal more damage in Astral Harness.
Can suppress enemies with Throws.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery, Gather
Team's Ultimate ATKs deal 18.0% bonus Total DMG. With 3 Fire DMG Valkyries, team deals 21.0% bonus Fire DMG.
QTE: Triggered when an enemy is knocked airborne or ignited to induce 3s global Time Fracture, deal 1,100.0% ATK of Fire DMG, restore 10.0 SP, and gather enemies nearby.
Endothermic Lance VF
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!vke
Stable melee DPS.
Massive Fire DMG.
Ultimate: Large AOE DMG.
• Rank: 
• Core strengths: Fire DMG, Ignite
For the team, switch skills & QTEs deal 21% Total DMG; Ultimates deal 21% Total DMG. Team deals 30.0% bonus Fire DMG if formed by 3 different-type battlesuits.
Switch: Basic ATK 1st Sequence.
QTE: Triggered when enemy is affected by Time Slow. Deals 700.0% ATK of Fire DMG + 2 x 150% ATK of Fire DMG + 200% ATK of Physical DMG, and ignites nearby enemies for 5s, dealing 50% ATK of Fire DMG every 0.5s.
Shuhadaku of Uriel
Leeuwenhoek (T)
Thales (M)
Leeuwenhoek (B)
Cleaver of Shamash
Jingwei (T)
Jingwei (M)
Fuxi (Stigmata) (B)
!aka
Long-range AOE DPS. Inflicts Hypothermia that slows enemies.
Charged ATK removes 2 stacks of Hypothermia to deal massive DMG.
Burst: Massive DPS increase. Freezes enemies as well.
• Rank: 
• Core strengths: Ice DMG, Freeze, Burst
Team gains 10% Total DMG Multiplier to Charged or Combo ATKs. For teams with characters of 3 different types, attacks gain 12% Elemental DMG.
QTE: Triggered when paralyzing or freezing the enemy, dealing 100% + 150% + 300.0% ATK of Physical DMG. Crescent Harvest deals 3 x 50% + 400.0% ATK of Ice DMG and applies 1 stack of Hypothermia.
Azure Storm
Scott (T)
Scott (M)
Scott (B)
!bastet
